NationStates Jolt Archive


Past Tech RP planning thread. - Page 9

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[NS::]Reallydrunk
29-04-2006, 00:28
Ok cool, i'll get right on that when i get back, i have afew errands to run. I'll be back

They are in Alexandria by the way.
Angermanland
29-04-2006, 01:06
http://forums.jolt.co.uk/showthread.php?t=472599

the link to the exploration thread. doesn't need you to post untill they actually get to you, Reallydrunk, but i thought you might like it sooner than that, if you didn't have it already.


and Terror, when you get back, i apologise if i'm mangleing Elara's personality. i don't THINK i am...err... mostly :confused: ehh, we'll put it down to languages, charicter development, etc, if it's only a minor problem anyway :)

eidt: good grief. i just noticed that i had the navi endureing his punishement for 4 days.. umm. that's not right *laughs* i think those two lines are in the wrong order.. to fix or not to fix *ponders*
Caladonn
29-04-2006, 03:26
Yeah, the longbow debate doesn't really seem worth it.

As for strategy, I've got a little bit, but it mainly involves Han/OnN/Thrashia/Cathay (As my people call it). For Aust, you're on your own.

Anyway, I know that before when I told you about my 1000 AD RP about half of my RPers for it came from here and were really awesome, so I'm going to advertise for it again since that RP is now restarting to...

1793 AD!

Yes, that's right folks! Napoleonic Wars- Ships of the Line, Musket volleys, colonisation, the whole shebang. I encourage you to join, not only because it'll be fun in itself, but also because it's a great real-world primer to when we RP the Napoleonic Times in this thread. Anyone who participates is sure to gain a sound knowledge of Napoleonic Times that will hold them in excellent stead when we get there in this RP.

Here's the URL- you can register and post in the OOC forums now, and claim and RP as of tomorrow morning- www.thenapoleonicworld.julianbh.com
Tadjikistan
29-04-2006, 08:39
fair enough. i might warn you though, the explorers are only one ship's worth. and it's not a war ship.

at any rate, can you give me information about what they'll run into on the way in? you know, general geography, anything interesting they'll see on the way in, that kind of stuff?

meanwhile, i'll be writeing a storm sequence :D

Terror just visited me, so one of my leaders is sitting there in a port, if you wish, you could stop by(though there's no need to ask here, you can always drop by)
Angermanland
29-04-2006, 09:16
Terror just visited me, so one of my leaders is sitting there in a port, if you wish, you could stop by(though there's no need to ask here, you can always drop by)

yeah, thing is, it's a deadicated exploration thread, so i can't really go somewhere if the other person isn't going to participate or it all grinds to a halt.

and.. i have to go PAST you to get to Ostia, i belive.. so unless i come accross one of your ships along the way [which is doable, with a little pre-planing] i'll have gone right past you. the nature of their task makes it... unlikely.. that they'll come back if they've gone right past you. though not impossible, mind.

anyway, like i've been asking, i need a little information about the approche and stuff befor i go anywhere. read it, see how i did the arrival in Incognitia. that's sorta how i want to do each one, you see.
[NS::]Reallydrunk
29-04-2006, 09:33
The weather would be 35' and up, going up the nile you will see lots of reeds,croc's. The land is lush with green things in some areas while others are covered with sand.
Angermanland
29-04-2006, 09:42
Reallydrunk']The weather would be 35' and up, going up the nile you will see lots of reeds,croc's. The land is lush with green things in some areas while others are covered with sand.

*swat!* no clutter in the exploration thread! ooc post all by it's self that does nothing but disrupt the story.. grrr..

heh. not that i'm mad about it or anything. it's just untidy. ahh well, it's there now.

and.. what would actualy cause them to go up the nile? err, come to think of it, i'm not sure if they CAN. my ships have a very deep draught... the main downside to them, really. as of right now, though, they're headed for the "narrowest sea".. what would be the suez cannal in our world. so they might come accross somethign else to divert them befor they get to you.

really depends what tadjikistan wants to do there.

edit: i just noticed [belatedly] i got the 2000th post! WOOT! go me! mwahahahaha! fear my mighty round numbers! umm.. yeah. that's all. you can go back to what you were doing now ;)
Tadjikistan
29-04-2006, 11:17
yeah, thing is, it's a deadicated exploration thread, so i can't really go somewhere if the other person isn't going to participate or it all grinds to a halt.

and.. i have to go PAST you to get to Ostia, i belive.. so unless i come accross one of your ships along the way [which is doable, with a little pre-planing] i'll have gone right past you. the nature of their task makes it... unlikely.. that they'll come back if they've gone right past you. though not impossible, mind.

anyway, like i've been asking, i need a little information about the approche and stuff befor i go anywhere. read it, see how i did the arrival in Incognitia. that's sorta how i want to do each one, you see.

The Tadjik navy is small and only checks for pirates, they rarely go onboard (unarmed!?) tradeships, so you could just sail into Karachi port as Terror did. Once you arrive you go to a government official or officer and tell them why you are there, they'll get you to the right place.
But if you're already past me, then that ok.
Angermanland
29-04-2006, 12:39
The Tadjik navy is small and only checks for pirates, they rarely go onboard (unarmed!?) tradeships, so you could just sail into Karachi port as Terror did. Once you arrive you go to a government official or officer and tell them why you are there, they'll get you to the right place.
But if you're already past me, then that ok.

they're not past you YET. they just have no idea you're there. so i have to stop past you Befor ostia.

and yes, the Aphrodit Raven is unarmed. the same isn't nessisaraly true of her crew, but it is of the ship herself.

so it really comes down to "can we justify them getting to one of your ports"

and either you didn't read it, or you missed my point about what information i need.

you know how there's a discription of what they're going past on the way in and so on? i got that information from terror.

the very nature of that thread is high detail of location and surroundings, if not so high detail on events.
Spizania
29-04-2006, 15:03
There are some Geographical differences in Africa, for one the Sahara or Gobi Deserts dont exist, thats green open country, where there are several kingdoms which are still allied to my empire, they are massively skilled horsemen and it will be them who could come to my aide if you take too long in capturing the city
Frozopia
29-04-2006, 15:34
No spizania, that cant happen. You cant just say random NPC's are allied to you, thats godmodding. Would you do that in MT? No.
Spizania
29-04-2006, 16:43
Um, have you considered where they live, that they might be ON MY TERRITORY, they are not NPCs, they are semi-independant part of my Empire
Frozopia
29-04-2006, 16:59
If there not part of the land you've claimed, then they cant fight for you. Otherwise no.
Spizania
29-04-2006, 17:08
If there not part of the land you've claimed, then they cant fight for you. Otherwise no.
That sentence doesnt make any sense
Frozopia
29-04-2006, 17:12
oops. It aint difficult to translate man....

If these kingdoms are not part of the land you claimed at the beginning of this RP, then you cant claim that they will come to help you.
Caladonn
30-04-2006, 04:18
Yes, I agree with Frozopia.

Not to mention you can't just get rid of the world's largest deserts by yourself- at the least it should involved some discussion in the thread with others. When we decided to get rid of the Sinai Penninsula there was a big discussion here, and that's far smaller than what you're proposing.
Angermanland
30-04-2006, 05:00
There are some Geographical differences in Africa, for one the Sahara or Gobi Deserts dont exist, thats green open country, where there are several kingdoms which are still allied to my empire, they are massively skilled horsemen and it will be them who could come to my aide if you take too long in capturing the city


the hell?

just... no.

there is so much wrong with this. not least of which is that if any such kingdoms exist, they would already have taken out the scattered remains of your empire.

and.. seriously, the desert? if you'd actually tried it first, you MIGHT have convinced people.. mabey... but the likelyhood just took a nose dive.

then there's the whole bit about horses in africa... though that's easy enough and perhaps even fair enough. but.. massivly skilled NPC horsemen who are allied to the only Player on the continent...

unless there are at LEAST as meny who would allie against you, you've basicly claimed that you control everything worth haveing in africa, directly or indirectly...

there are a few options here.. we can yell at you untill you fix it, ignore you out of existance... or send stupidly large armys into africa and sweep all befor us. even cavelry eventualy fold to weight of numbers and supperior technology.

but this whole thing is screwed up.

i'm still not sure how you managed to get away with things in the americas...

*sigh*
[NS::]Reallydrunk
01-05-2006, 03:21
I would say..you should only be able to control anyone in your territory. Im sure you could recruit horsemen from your nation that would be acceptable... NPC armys..common....i don't know about that...

BUT..it is possible to have people outside your nation for whatever reason..like a limited amount of drifting horsemen.

I don't see a problem there..but no MASSED armys.
The Scandinvans
01-05-2006, 03:57
Okay, changing the world’s largest desert into vast green plains, then guess what I get to make Greenland, into a vast land of temperate plains and forests. Just joshing you all, but really if you did that then there will be a major change in the world’s climate.
Thrashia
01-05-2006, 08:06
Okay, changing the world’s largest desert into vast green plains, then guess what I get to make Greenland, into a vast land of temperate plains and forests. Just joshing you all, but really if you did that then there will be a major change in the world’s climate.

No kidding, the world would be...fucked to say the least by that large a change.

And as for the cavalry; I could see a few companies being formed from nomads or small princes, no more than say 2,500.
Angermanland
01-05-2006, 09:07
No kidding, the world would be...fucked to say the least by that large a change.

And as for the cavalry; I could see a few companies being formed from nomads or small princes, no more than say 2,500.


realiseing we've probilby already screwed the gulf stream with that sillyness in central america... i'm guessing it now goes through there, rather than looping around and comeing back.. which would mean we would now have a north and a south current, rather than just one big one. heck, one of them probibly goes through the Med and north of caladonn, the other around the bottom of africa and south of caladonn.. an interesting thought, as the southern one would go around the south of Aust, while the northern one would go north of it. big surprise.

but still, it's rather.. interesting.
Spizania
01-05-2006, 16:01
They are going to be about 2500 nomads from the edges of the Punica pocket of territory. And about three thousand cavalry that was guarding the border to try and prevent more loss of land. And by the way, there is some evidence that a couple of thousand years ago the Sahara desert was a hell of alot smaller, and that huge swathes of it was Rolling Grasslands.

And like it was said earlier, we have already screwed up the whole worlds climate with all the new seas and continents that have appeared, removing the sahara will make little if any difference.

And i got away with the tiny territory in America because its just their as a trading post and plot device and it was meant to be overrun within a few days of RPing, but that has not happened yet, its not my fault if noone has attacked it yet.

And the point was they were tribes of horsemen who were on the edges of my territory anyway
Terror Incognitia
01-05-2006, 18:31
Hmmmm.

Spizania, you can get away with a LOT in this RP, as long as it doesn't just benefit you. So, random horsey dudes, either should be available to both sides, or should be small in number (I think that issue is settled now though.)
As for the Sahara, well....it is one hell of a change. There's plenty of land to the south of the Sahara, we don't need the whole thing to be grassland and whatever. So I vote no to that.
Frozopia
01-05-2006, 18:36
Agreed.
Kirisubo
01-05-2006, 19:27
regarding the invasion i feel we need to get moving again and wholesale slaughter is not the answer. disarming the survivors and offering them a chance to change sides is the answer.

you'd also need the peasants back on their farms otherwise theres no point in conquering Aust.

i'm also agreeing with Terror and Frozo as well.
Terror Incognitia
01-05-2006, 19:34
Also; Aust. We have two vast fleets locked in combat south of Kirisubo.

Can we please sort that out? As in either start RPing it again, or agree an outcome and post that.
If you don't I may need to start GMing an outcome because of fluid time. This is because I need my fleet elsewhere; the time in the threads where I need it is sufficiently after the battle that my fleet is available; but to send it I have to start specifying stuff about how much of it, in what state, and thus what the outcome of the battle was. At the moment it's okay, but if we progress much in Spizania my hand will be forced.
Angermanland
01-05-2006, 23:41
argh! clutter!

bah. my exploartion thread stalls due to lack of information *le sigh*
[NS::]Reallydrunk
02-05-2006, 02:52
I will be posting the information you require
The Scandinvans
02-05-2006, 03:02
Reallydrunk']I will be posting the information you require I have responded on your thread.
Angermanland
02-05-2006, 03:38
Reallydrunk']I will be posting the information you require


that's either very good, or vaguely ommonous.
Aust
02-05-2006, 16:15
Also; Aust. We have two vast fleets locked in combat south of Kirisubo.

Can we please sort that out? As in either start RPing it again, or agree an outcome and post that.
If you don't I may need to start GMing an outcome because of fluid time. This is because I need my fleet elsewhere; the time in the threads where I need it is sufficiently after the battle that my fleet is available; but to send it I have to start specifying stuff about how much of it, in what state, and thus what the outcome of the battle was. At the moment it's okay, but if we progress much in Spizania my hand will be forced.
RPing would take too long, wqork out an outcome?
Terror Incognitia
02-05-2006, 20:05
RPing would take too long, wqork out an outcome?

Ok. First thing is to establish who wins; I think it's me, not least due to sheer numbers; also cannon vs. ballistae; and I would expect my fleet to be more experienced.
That leaves two questions; each of our losses in sailors, and number of ships sunk/captured/heavily damaged on each side.
I would expect each of our losses in men to be heavy, and each of us to have lost some ships and had a lot heavily damaged.
Captured ships I would expect to be primarily yours captured by me, as the overall winner.
I'm going to take a look at my massive "Bible" on naval warfare to compare figures from some major historical battles, try to come up with something reasonable on all the numbers. These will all be negotiable, but only with justification.

Get back to you as soon as I have numbers.
Aust
02-05-2006, 21:38
Ok. First thing is to establish who wins; I think it's me, not least due to sheer numbers; also cannon vs. ballistae; and I would expect my fleet to be more experienced.
That leaves two questions; each of our losses in sailors, and number of ships sunk/captured/heavily damaged on each side.
I would expect each of our losses in men to be heavy, and each of us to have lost some ships and had a lot heavily damaged.
Captured ships I would expect to be primarily yours captured by me, as the overall winner.
I'm going to take a look at my massive "Bible" on naval warfare to compare figures from some major historical battles, try to come up with something reasonable on all the numbers. These will all be negotiable, but only with justification.

Get back to you as soon as I have numbers.
it'll be pritty close. i think you'll have lost a lot of ships to the fire-fire adn gunpowder don't mix well. However sheer numbers should cover up you llosses. I agree that you'll probably win, and you'll take quite a few ships. However my ships are rigged for close combat, and you would probably have to take them 2 on 1.

I'd say pirtty even losses, maybe you lsoe a few mroe than me but capture a few more ships. I probably take-2/3 of yours.
Terror Incognitia
02-05-2006, 22:04
Hmm. I think that one-on-one it would be close, but the fact that I have nearly twice as many ships will have told more and more towards the end of the battle.
I was expecting you to take maybe ten, but me to recapture all but a couple later on; I was expecting to capture perhaps a dozen, lose a couple of those to general leakage/fire, so have ten captured vessels.
As for ships actually lost...twenty by me, fifteen by you? Accepting that mine are smaller and yours are using fire more liberally, but allowing for mine standing off a little to use their greater weight of shot, and the numbers factor.
Probably about 40 of mine and about 30 of yours, will be heavily damaged and not moving very fast, needing repairs as soon as possible. Any storms will probably sink some or all of these vessels.
The rest will not be in the best condition, but able to sail and fight, allowing for reduced crew.
Oh yeah, and finally, your fleet will be scattered and making it's way home in groups of various sizes, from individual ships to maybe twenty.
Aust
03-05-2006, 16:04
Hmm. I think that one-on-one it would be close, but the fact that I have nearly twice as many ships will have told more and more towards the end of the battle.
I was expecting you to take maybe ten, but me to recapture all but a couple later on; I was expecting to capture perhaps a dozen, lose a couple of those to general leakage/fire, so have ten captured vessels.
As for ships actually lost...twenty by me, fifteen by you? Accepting that mine are smaller and yours are using fire more liberally, but allowing for mine standing off a little to use their greater weight of shot, and the numbers factor.
Probably about 40 of mine and about 30 of yours, will be heavily damaged and not moving very fast, needing repairs as soon as possible. Any storms will probably sink some or all of these vessels.
The rest will not be in the best condition, but able to sail and fight, allowing for reduced crew.
Oh yeah, and finally, your fleet will be scattered and making it's way home in groups of various sizes, from individual ships to maybe twenty.
I@d agree with that mostly. Most navel battles end in a draw, no matter the sizes of the fleets.
Caladonn
03-05-2006, 22:17
I'm interested, were you using the line of battle?
Terror Incognitia
03-05-2006, 22:23
As things were panning out before Aust disappeared for a while, he was in line of battle, I was in a series of columns; we had two loosely linked engagements following roughly the same pattern, in both of which I had the weather-gage.
Caladonn
03-05-2006, 22:47
As things were panning out before Aust disappeared for a while, he was in line of battle, I was in a series of columns; we had two loosely linked engagements following roughly the same pattern, in both of which I had the weather-gage.
If you had the weathergage and columns, then the battle was not likely at all to be nondecisive; on the contrary, it is only in line battles that the outcome is generally a draw. That's why during the Napoleonic Wars, up to Trafalgar the British had only fought nine fleet actions against the French, in which at each they had triumphed, but without inflicting heavy damage on the enemy. In contrast, in the tenth fleet action, when the line of battle was eschewed by Nelson, they achieved their first decisive victory.

Note that I did not say that it would necessarily be in Terror's favor; often using columns instead of lines will end in disaster, so it is a huge gamble that doesn't always pay off. Still, there is little chance that such a battle would not be decisive.
Terror Incognitia
03-05-2006, 22:55
Well, the positioning left me little chance of using a line of battle successfully, and I needed to make contact, not let Aust slip away.

From there I was trusting to my numbers, my guns and shrewd use of reserves to make sure it was decisive in my favour. However, the fact that that particular bit of RP has been sitting dead for several weeks and due to fluid time I need my navy....
Terror Incognitia
03-05-2006, 23:58
Aust, can we please have details of what a naval force approaching Aust City would encounter?
Specifically we'll need a map of the surroundings of the city, including the entire little island it's on. This will need to give some idea of the depths of the water; the prevailing wind direction in the area; major defences.
Basically what channels are open to approaching ships and how they are defended.

I want to establish an agreed map for a forthcoming military operation. (All information OOC unless otherwise stated)
Aust
04-05-2006, 16:54
Aust, can we please have details of what a naval force approaching Aust City would encounter?
Specifically we'll need a map of the surroundings of the city, including the entire little island it's on. This will need to give some idea of the depths of the water; the prevailing wind direction in the area; major defences.
Basically what channels are open to approaching ships and how they are defended.

I want to establish an agreed map for a forthcoming military operation. (All information OOC unless otherwise stated)
Major defences-a big wall around the city- it's the most heavly defended place in Aust so your best chance of getting in is via the harbour. Thats on quite a thin river (walled and towered) which then opens up into the main city. Theres the Imperial Palace up the top. YOur obsticals will be the Great barrier reef, a lot of rocks/debris-you'll proabably need a local to take you through. Most of my fleet is too the north.
Thrashia
04-05-2006, 16:57
For all practical purposes I suggest that until the whole Aust invasion is completely done, I should halt my posting (which I already have) and put the Kirisubo invasion off for a bit. Concentrate on getting one thing done at a time; since they're both big time invasions and involve several people.

Sound good?
Terror Incognitia
04-05-2006, 17:00
Thrashia, that's ok by me. We just have to be careful with simultaneous (in RP) stuff, those of us involved in both.

Aust, I need WAY more than that. As in a map with rough depths of water, very rough distances, prevailing wind direction; the sort of things I'd find out from charting the area.
[NS::]Reallydrunk
04-05-2006, 17:13
Sounds good, it would become rather confusing.
Terror Incognitia
04-05-2006, 17:16
Well I want to avoid it turning out like the siege has; so we need a clear map to start with. We will observe distinctions between OOC and IC information; we just need it OOC to start with.
Thrashia
04-05-2006, 17:23
Thrashia, that's ok by me. We just have to be careful with simultaneous (in RP) stuff, those of us involved in both.


I understand completely. Until there is a point where the Aust invasion is subsiding (other than a dozen posts each day, etc.) I will just keep things as they are. Kiri should be fine with that. Since it would allow him peace of mind for a bit, not to mention I'm giving him time to think.
[NS::]Reallydrunk
04-05-2006, 17:25
Terror are you on msn? and yes i agree Kuri would need some time to think about the current situation he's in ...
Aust
04-05-2006, 18:10
How do you propose I do thatg. i can't pull a map out of thin air and I lack the technology to create one-I'm working off a windows 95 for god sake!
Terror Incognitia
04-05-2006, 18:53
Fine, I'll do a map and send it to you, you get back to me if you reckon anything's unbearably wrong.
[NS::]Reallydrunk
04-05-2006, 19:48
I like the whole map idea, i think it will help all of us very much..thanks terror.
Kirisubo
04-05-2006, 20:02
working with Terror i'd already pinpointed Kirisuban troops movements and deployments and the map was created accordingly.

I can see two possibilities.

either the han attack the defences round Osaka or they engage in diplomacy. the Imperial family have the influence to stop the war even if they don't have the power.
Caladonn
04-05-2006, 20:02
Oh, by the way, I recently (Partially on your guys' advice) downloaded Adium, a messaging service that allows you to be logged into several services simultaneously. Now, in addition to AIM, I have Yahoo IM, MSN, and all the other random ones like ICQ :) .

Here are my sns:

AIM: Aramil799
Google Talk: aramil799@gmail.com
Yahoo IM: aramil799
MSN: aramil799@gmail.com
ICQ: 260925875
Tadjikistan
04-05-2006, 21:40
Guess I'll just sit here and watch.

Yes, I'm still alive
Angermanland
04-05-2006, 23:19
Guess I'll just sit here and watch.

Yes, I'm still alive


good to know. :D


Caladonn, i added you to my msn list. by way of trillian. not sure if it'll go through properly or not, but there you go.
Caladonn
04-05-2006, 23:47
Ok, cool thanks.
Terror Incognitia
05-05-2006, 00:18
I added you as well. Msn for now, though I may add you to the others if GAIM stops being gay.
Caladonn
05-05-2006, 00:21
Just so people know, my fleet will be arriving in Kirisuban waters soon, but I'll delay things until the Aust War is complete.
Thrashia
05-05-2006, 09:09
working with Terror i'd already pinpointed Kirisuban troops movements and deployments and the map was created accordingly.

I can see two possibilities.

either the han attack the defences round Osaka or they engage in diplomacy. the Imperial family have the influence to stop the war even if they don't have the power.

Whoever said I needed to attack Osaka? I'm already in the outskirts of Kyoto with the majority of daimyo there. All the eggs in one basket, so to say. And I am quickly going to surround it. So...all I would have to do concerning Osaka is to beseige it without fighting (starve you out) and keep troops from getting between the coast and Kyoto, which is what 3,000 heavy cavalry are doing, acting as marauders in the area between Kyoto and Osaka.

I had meant to surround Kyoto and force a settlement or something.
Angermanland
05-05-2006, 10:58
... i must ask you, RD, what is your general smokeing? did he get into Pi's stash of chemicals or something?

humm... this could cause some disruption to the aliance, potentually. we shall see, we shall see.
Angermanland
05-05-2006, 11:03
Major defences-a big wall around the city- it's the most heavly defended place in Aust so your best chance of getting in is via the harbour. Thats on quite a thin river (walled and towered) which then opens up into the main city. Theres the Imperial Palace up the top. YOur obsticals will be the Great barrier reef, a lot of rocks/debris-you'll proabably need a local to take you through. Most of my fleet is too the north.


it occurs to me that, from what i gathered, Aust City is between tasmania and the Australain mainland, yes? on an island in there somewhere? then how is it on a thin river?

or am i miss reading things/getting confused/whatever?
Terror Incognitia
05-05-2006, 16:43
It's definitely on one of the islands; I quite clearly remember that being stated several times (no time right now to check back and find it, sadly.
So I assume the island has a small river. Far from impossible, and that would naturally make it a small river (as stated by Aust above).
Aust
05-05-2006, 16:53
it occurs to me that, from what i gathered, Aust City is between tasmania and the Australain mainland, yes? on an island in there somewhere? then how is it on a thin river?

or am i miss reading things/getting confused/whatever?
It's on an island but theres like a rive sort of thing leading into the bowl of the harbour. This slit has been narrowed and fortified but also deeped.
Terror Incognitia
05-05-2006, 16:56
Harbour is a bowl, you say? Okay, that will help doing a map.
Aust
05-05-2006, 17:13
Harbour is a bowl, you say? Okay, that will help doing a map.
Yeah, the island roughly round, like a sort of hollowed out circle. The Imperial palace is on the main hill at the top of the bow (oppersite to the islet. The rets is just housing except for the Imeprial ground (6 or 7 square miles). There sourrowed by another wall.
Frozopia
05-05-2006, 17:31
If the Ostians butcher the civilians this will make a very interesting RP. I kinda hope he does.

Of course it may end up in one Frozopian challenging the general in a duel (wow that would be awesome).
Terror Incognitia
05-05-2006, 19:58
I think I've OOC persuaded Ostia not to butcher them, though it may take a little more IC persuasion. Because "May you live in interesting times" is a curse not a blessing :D
And Aust...so no barracks, docks, markets?
Spizania
05-05-2006, 21:19
Does anyone want to hurry up and muster for an assault upon the fair walls of the Craen Punica? Great Star of the North?
Aust
05-05-2006, 21:23
I think I've OOC persuaded Ostia not to butcher them, though it may take a little more IC persuasion. Because "May you live in interesting times" is a curse not a blessing :D
And Aust...so no barracks, docks, markets?
Barracks in the Imeprial ground-millitary based in there.

Markets are near the harbours, as are the docks. Basically you've got a normal, if big, town outside the palace and a millitary based one insdie.
Aust
05-05-2006, 21:25
Butchering them would amke it intresing, not only would it raise the countryside against you, make your generals fall out, make Austians hate you even more (breaking your honour) and scare ther Austian soildiers so they won't run ("If we run we'll be slaughtered)-so basically please butcher them, it makes it so much easier for me.
Angermanland
06-05-2006, 00:18
Does anyone want to hurry up and muster for an assault upon the fair walls of the Craen Punica? Great Star of the North?


kinda busy at the moment. even the [already underway] war in kirisubo has been put on hold. almost every one of the major powers who would have any interest in fighting you are involved in Aust, which is.. dragging... unless you can intice the Han into attacking you... and we really don't need them getting any bigger :p

oh! Tadjikstan might be provokeable. hasn't really had much to do either.

assumeing he's still around.
Angermanland
06-05-2006, 00:21
Butchering them would amke it intresing, not only would it raise the countryside against you, make your generals fall out, make Austians hate you even more (breaking your honour) and scare ther Austian soildiers so they won't run ("If we run we'll be slaughtered)-so basically please butcher them, it makes it so much easier for me.


all logic we've been useing ICly to try and stop it :D
Spizania
06-05-2006, 00:29
kinda busy at the moment. even the [already underway] war in kirisubo has been put on hold. almost every one of the major powers who would have any interest in fighting you are involved in Aust, which is.. dragging... unless you can intice the Han into attacking you... and we really don't need them getting any bigger :p

oh! Tadjikstan might be provokeable. hasn't really had much to do either.

assumeing he's still around.

I sank a Terror Ingonita Trader and sank an Ostian Galley, how much provocation do you people need?
Angermanland
06-05-2006, 00:36
I sank a Terror Ingonita Trader and sank an Ostian Galley, how much provocation do you people need?

well, lets see, you're a month or two of travel time from incognitia's capital, let along it's fleet.. i don't know, Ostia might be able to attack you, but Terror will probilby leave you alone untill the war in Aust is done.

fluid time may well mean that he still reacts quickly, as i think the seige was well underway befor his ship een got anywhere near you.

anyway, for Ostia and Incognitia, it's not a lack of provocation, so much as resorces and time. they've both commited a lot [includeing most of their fleets] to the war in Aust, and Terror has even more to deal with. like as not, Terror will wait untill he can bring the full force of his navey [and army] to bear on you.

if you want to complaine at someone, go kick Aust in the shin. he makes like, one post in the war thread a day, at most, and it's generaly an ooc one complaineing about how yes he can do something that's physicly imposible/highly unlikely or no, we can't. which slows things down horribly.

just really, realy need to get that thread out the way, and then everything else should start moveing again.
Tadjikistan
06-05-2006, 09:20
oh! Tadjikstan might be provokeable. hasn't really had much to do either.

assumeing he's still around.

Uh oh, Didnt I say I am sitting here and watching? I am expecting a rebellion somewhere in the near future, but now that the Aust thing is getting priority and everything alse has been postponed, I'll have to wait.
I dont have much of a Navy to work with anyway, I gave away a whole number of ships(for a while).
[NS::]Reallydrunk
06-05-2006, 23:52
I will not have one of my galleys sunk and not re-act to the hostillities shown. Alot of resources are being used for Aust, true, but egypt has been reinforced and claimed as an ostian province like i have previously stated many times meaning there are troops there that are able to move without the use of ships.

Tadjik sold me ships so that i had enough to transport my men to aust enabling me to leave war galleys at home. Sicily is aware of the attack and the island has been declared a front, more troops will arrive in time.
Spizania
06-05-2006, 23:58
I would arrive sooner rather than later, i only have fifteen thousand infantry and three thousand cavalry in the city, but another eight thousand in the south of the territory manning various forts and scattered around numerous villages. They will attempt to muster and catch any attackers by suprise.
The only major reinforcements i have available are from my main territories and the Craen Gambia/Craen Niger, which i means i will be relying on my navy
Terror Incognitia
07-05-2006, 17:34
Spizania; the response is in process. If we could kick your thread, using fluid time, perhaps a year downrange, then I can respond now. Otherwise I'm currently fighting two major wars, with ever-growing commitment on two widely separated fronts. While I'm still far short of my nation's war-fighting capacity, I'm using all the forces currently available, so further commitments require new forces to become available, or old commitments to scale down.

Aust, I know we discussed it, but don't think we finalised a deal on the fleets. So, here is what I reckon is reasonable - as in I could ask for more, but I won't because I want to get it sorted.
Your losses: 12 ships captured (2 since sunk)
15 directly sunk
30 heavily damaged, needing repairs in harbour.
5,000 men (or thereabouts) captured, being the remaining crews of the captured ships.
10,000 killed.
Your fleet is scattered, in groups of between 1 and 20 ships.
My losses: 2 ships captured.
20 sunk.
30 heavily damaged.
800 men captured.
8,000 men killed.
If you have any argument with any of that, be specific - give me what you think the numbers should be.

Oh yeah, map coming soon.
Spizania
07-05-2006, 17:42
Yeah, lets do that, we are now a year down the line.
Id probably have started training more archers and raising some militia in response to your attack so add five thousand more infantry and a thousand cavalry to the earlier totals
Terror Incognitia
07-05-2006, 17:55
If that's ok with everyone, I'll therefore be deploying a substantial fleet, along with an army of...30,000 I think. Fair size siege train as well.
Just needs a couple of build up posts, which I'll shove in your thread since it's on a different timescale to everything else.
Frozopia
07-05-2006, 18:15
Well that would be odd, but I aint complaining.....Do you want to throw in 500 Frozopians and 2 ships with your men Terror? Some random noble who wants to help? Any type of men you need, cavalry (although it will be hassle transporting) or infantry/bowmen.
Terror Incognitia
07-05-2006, 18:29
Yeah, go for it. Cavalry would be best, I don't have masses, but bowmen would be useful, and possibly more realistic. Happy to have you along :D
Caladonn
08-05-2006, 02:46
Yeah, go for it. Cavalry would be best, I don't have masses, but bowmen would be useful, and possibly more realistic. Happy to have you along :D
Well, if you're attacking Terror, then once again I suppose I need to come to his aid...

I can give you a couple dozen SOTL (Plus frigates and sloops) and a few thousand marines. Some more navy would be available if you need it.
The Scandinvans
08-05-2006, 03:47
By the way my civil war has ended and Prince Harold has become the Emperor. Also, Terror are you looking for a trade dispute in my region because my trade fleets dominate the North Sea, Atlantic, Baltic, and the North Atlantic and only those with imperial Valgardian charters are allowed to trade in the ports of the Valgardian Empire.
Angermanland
08-05-2006, 04:27
given the year's difference in the time stream, i've been able to commit some ... interesting things.

Dominance class ships, frigates, the dominance class's successor, the Hellfire [there's only three of them though] 3 re-orginized battle groups of my infantry...

and some interesting seige and artillary weaponary.

as well ast he useual enginers, scouts, and... Cavelry, of a sort. hehehe.

Terror knows exactly what this means.
Terror Incognitia
08-05-2006, 15:11
Why ME? Lol.
Caladonn, any assistance is welcome, though you may prefer to pick off Spizanian outposts on the West of Africa - much easier to reach, after all.
I do know exactly what Angermanland is talking about, and I look forward to seeing it in action :D
And Scandinvans, much as I'd like to have a little dispute with you, at the moment I have few if any traders operating in the North Atlantic (though that may change after the war on Spizania) and, from following Ostia's thread, I can sell you all the advanced stuff you're asking him for, so co-operation might be more fruitful.
Though, if trade began to build up through that means, and I began expanding my influence that way, any restrictive practices on your part could lead to friction.
The Scandinvans
08-05-2006, 22:37
Actually, Terror I was offering him those things in return for marble because as you know my lands are not exactly teeming with marble.

But, back to topic what I am really looking for is silk, ginger, pepper, diamonds, and porcelain. In return I offer gold, silver, copper, bronze, brass, furs, ivory, and a few types of textiles.
Terror Incognitia
08-05-2006, 22:51
Thought you were asking after cannon, ships, printing presses and the like? My bad if you weren't, just that sort of stuff is exactly what I can supply ;)
The Scandinvans
08-05-2006, 23:00
Thought you were asking after cannon, ships, printing presses and the like? My bad if you weren't, just that sort of stuff is exactly what I can supply ;)Alright, so do want to establish trade relations after the war then?
Terror Incognitia
08-05-2006, 23:02
Doable. Especially if I'm trading much of that stuff to Ostia anyway; possibly have Spizania's Canarian territory (have to see how the war goes, and if Caladonn takes that) as a staging post...yeah, sounds good.
Spizania
08-05-2006, 23:20
Your all assuming that you can overrun me and still be in a posistion to fight any time soon.
Canaries are if anything even harder to take than the Craen Punica, being as their is no land access, although i must admit a final seige of Craen Niger would be awesome
Caladonn
08-05-2006, 23:21
Hm, I think that launching my forces at Spizania from the opposite hemisphere is a good idea. I'll at least sieze those islands off the African coast.

And, Scandinvans, I don't think you can say that you dominate the north Atlantic. I'm right on there, with a more powerful navy and at least as well-developed merchant marine.

Still, once the Kirisuban and Spizanian wars are complete, I'd be interested in RPing some sort of trade conflict that could result in a small-scale war if you want.
Terror Incognitia
08-05-2006, 23:29
Spizania, I don't know how your other bases compare with Punica, but that at least is going to fall; what with Kilani and Angerman taking out (Solar?) in S. Africa and Mozambique, and Caladonn on the Canaries, the only problematic one would be Niger; and I'm not sure we were planning to take that necessarily anyway.

Cala, if you end up fighting Scandinvans, I'll support you, inasmuch as I can. And, if you take the Canaries, I'd like one of them, with a decent harbour. Please?
The Scandinvans
08-05-2006, 23:39
Hm, I think that launching my forces at Spizania from the opposite hemisphere is a good idea. I'll at least sieze those islands off the African coast.

And, Scandinvans, I don't think you can say that you dominate the north Atlantic. I'm right on there, with a more powerful navy and at least as well-developed merchant marine.

Still, once the Kirisuban and Spizanian wars are complete, I'd be interested in RPing some sort of trade conflict that could result in a small-scale war if you want.Just, to say your navy is more powerful does not make that so, though you may have more ships of the line I command an armada of a few thousand longboats and a few dozen Emperor Class battleships. As well, as my merchant fleet there tens of thousands of merchants in my empire with many of my ports always full of my ship, but really I dominate North Atlantic trade, not the waters of it. As I said my trade fleets dominate the North Atlantic.
Caladonn
09-05-2006, 01:52
Just, to say your navy is more powerful does not make that so, though you may have more ships of the line I command an armada of a few thousand longboats and a few dozen Emperor Class battleships. As well, as my merchant fleet there tens of thousands of merchants in my empire with many of my ports always full of my ship, but really I dominate North Atlantic trade, not the waters of it. As I said my trade fleets dominate the North Atlantic.
Ok, just tell me this:

1. Your population
2. How much of your military is land/water based

If your population is 35 million or lower, and you have less than your entire military in the navy, then I have a more powerful navy than you.

The reason I have a powerful navy is because a) I am large, and b) I have no army- literally, none. Therefore, it's perfectly plausible for me to have the best navy in the world, since I have advanced ships and the population to back them up, as well as the singlemindedness of focusing on only naval pursuits.

I think it's reasonable to say the North Atlantic is pretty much split between the merchant marine of your nation and that of my nation. My more naval-focus is offset by the fact that I have significant commerce in the Pacific.
Terror Incognitia
09-05-2006, 14:30
Scandinvans, I may be mistaken about this, but I would take a ship of the line against 5 longboats.
And, my navy is stronger than yours; the only way I would be able to beat Caladonn in a naval war would be to make him fight me on my home ground, on the wrong side of the Pacific from his home territory. You don't have a vast ocean in between. With all due respect, you'd get creamed. He might have problems invading you with his marines, but he'd clear your fleet from the seas.
Angermanland
09-05-2006, 14:36
Scandinvans, I may be mistaken about this, but I would take a ship of the line against 5 longboats.
And, my navy is stronger than yours; the only way I would be able to beat Caladonn in a naval war would be to make him fight me on my home ground, on the wrong side of the Pacific from his home territory. You don't have a vast ocean in between. With all due respect, you'd get creamed. He might have problems invading you with his marines, but he'd clear your fleet from the seas.

heh. i don't think Anyone can challange Caladonn on the seas without the advantage of being in their home waters.

though, give me another year of play after the spizania incident, and it might just be Me clearing fleets.

but yeah, lack of army is a major weakness... if you fight him, exploite it.
[NS::]Reallydrunk
09-05-2006, 19:41
Im back guys and will be catching up ASAP....

O yes and forgot to add, in the future i will most likely be claiming nuetral status as i have relations with all involved nations.
Caladonn
09-05-2006, 20:02
*cough*

ANGERMANLAND! We're allies at the moment! Let my enemies figure out my weaknesses for themSELVES, thank you!:D

Just kidding. I know you'll be able to exploit the fact I have no army, but I don't think anyone will be able to exploit it that much. After all, none of my territory is landlocked, and my only territory with land borders at all is in Mexico and Colombia, where there are no enemies nearby.

If you want to fight me, I'll just destroy your fleets and commerce, blockade you, and take it from there.

Still, obviously having no army is a big weakness, but I figured that it would be GMing to RP as having the best fleet if I also had a good army. This way, it's pretty much impossible for any nation to have a better fleet than me, because I will always have the advantage of focusing more on naval pursuits than them.

If you consider that Terror (My permanent ally) has the second best fleet in the world, and Angermanland (An ally at least for a little while) is the leader in unorthodox naval strategy (Like superfast ships and flying things) we pretty much rule the seas by default.
[NS::]Reallydrunk
09-05-2006, 20:11
I have been working on aquiring new ships, my galleys are waaay out of date..soon i will be getting better ships enabling me to do more exploring and stretch my trade routes.
Terror Incognitia
09-05-2006, 21:47
Yeah, Ostia, am I gonna sell you those ;)
Seeing as you don't as far as I know have any direct contact with Caladonn, and mine are better than anyone else's?

I'm in a pretty good position, I think. Especially alliance-wise :D
Kaduna
09-05-2006, 21:56
Hey dudes it's me Spooty/Toops/Toopoxia I get bored easily so I decided to return to my old puppet Kaduna, so, are we Napoleonic tech yet cos I'm reading a lot about steam-ships.
Terror Incognitia
09-05-2006, 21:59
Not yet dude. War going on in Africa though if you want to get involved.
(I might pay for assassins, once I have identified targets...)
[NS::]Reallydrunk
09-05-2006, 22:24
I will be posting on the africa thread soon,

Reason for edit: Accidently hit submit..lol

well heres the rest....

Napoleonic times will be interesting, colonial times will come before correct..? they are pretty close though...
Kaduna
09-05-2006, 22:26
yeah I'm still deciding on which lands to claim cos i've never RP'd as Kaduna on this thread before, do we at least have an up to date map yet?
[NS::]Reallydrunk
09-05-2006, 22:28
Good to have you back, what will your nation be like?
Kaduna
09-05-2006, 22:57
right well the Kadunese are bipedular evolved Wolves, they fight like Wolves and basically have thier culture spread over the Wolf, they are honourable and poetic, the military prefers the Axe and have banned the Sword for its religious conotations, it's my favorite puppet but it's also the one I rp with least.
The Scandinvans
09-05-2006, 23:00
1.My population is between 40-50 million individuals due to my conquest of England and Normandy.
2.My army is military centered, but nearly every soldier is more than capable of handling themselves in a ship. A well, they are a very disciplined fighting force and also they rely on superior strength and height to overcome their enemies.
Spizania
09-05-2006, 23:04
My army is a weird combination of forces from different areas, thats a result of my widely scattered outposts
Terror Incognitia
09-05-2006, 23:08
Scandinvans, England and Normandy are recent enough conquests to probably require more in garrison than they contribute in soldiers.

And more importantly being scattered across the oceans against such a strong navy....
It doesn't matter hugely if your men can handle themselves in ships. Caladonns SOTL would rule the seas, leaving each of your territories open to piecemeal attack.
Frozopia
09-05-2006, 23:09
1.My population is between 40-50 million individuals due to my conquest of England and Normandy.
2.My army is military centered, but nearly every soldier is more than capable of handling themselves in a ship. A well, they are a very disciplined fighting force and also they rely on superior strength and height to overcome their enemies.

Superior strength and height? Dont you think thats god mod?

And dont forget the civil war. Thats bound to have weakened you.
The Scandinvans
09-05-2006, 23:23
By the way my civil war has ended and Prince Harold has become the Emperor.Civil War over:p

Frozopia, I am basing this off the fact at the time most of the people of Northern Europe were renowned as warriors of superior strength, and as a fact, on average, the tallest people of the time.

Terror I meant by that my men would be to man long ships and prevent Caladonn from gaining control of the interior waterways and ports. The only real thing that Caladonn may not be used to is that most of my empire has cold winters which, most of his ships probably would not be prepared for.
war has ended and Prince Harold has become the Emperor.[/QUOTE]
Kaduna
09-05-2006, 23:44
quick question, are the lands of modern Poland and Ukraine open, if so i'd like to stake my claim.
Frozopia
09-05-2006, 23:45
I know. What I meant is that your post war strength maybe weaker than your pre-civil war strength.

As for size of men, well your probably right, but Terror could argue his men are the same. I envision his men as anglo-saxon (ok not from area but in terms of culture and physical features). After all his nation, nor calladons, exist in RL.
Terror Incognitia
10-05-2006, 10:31
I would indeed argue that. :D
And well fed Anglo Saxons in the 10th century regularly made 6 foot.
Thrashia
10-05-2006, 11:18
With how stagnated things have been I'm considering declaring the Kiri invasion void, but not the assination. So, I get to stir up trouble like I wanted, but I don't go so far as to invade. Since, after all, theres not really any proof that I did the killing. :P

As of right now the Great Wall, starting from my extentions, has been built a further 300 kilometers. So thats more news.

The area of India has been fully pacified after about 6-9 years of occupation and has become a fully functional province.

Imperial Teachers are already setting up schools and medical facilities in the new provinces and opening them up to the populace, to gain the brightest minds for the glory of the Emperor. This is happening all over the South-west pacific area.

Ambitious traders and merchants have begun crossing the Indus and questing the markets of Tadjik, trying to open trade routes.

The Imperial Army has been returned to their normal stations, from the campaign. And a further three divisions have been raised to garrison India agianst possible enemy encroachment, as well as the Southern Army being stationed in Indo-China.

Emperor Shui Han Di has seen fit to honor General Shou Han Di, his cousin, by proclaiming him Conquerer of Korea, Lord of South Asia, and Leader of the Divine Armies of Han.

The governor of Canton has seen fit with Imperial backing of raising more ships. 30 new Emperor-class keels have been laid and by the new year should be complete. Several dozen shipyards across the coast are doing likewise.

In the coming new year the Emperor has called for a grand meeting of his provincial governors, military advisors, commissariat officials, and Imperial School Masters. They will be held in the Forbidden City, where the newest princes of India and Indo China will be met by the emperor and give their oaths of fealty to him.

Thats all for now folks, good luck and good night. *tv goes to commercial*
Kalmykhia
10-05-2006, 15:36
G'day all. Are ye still accepting new people for this RP? What exactly tech level are we looking at? And is France free?
Cheers
Frozopia
10-05-2006, 17:24
France is free, with the exception of normandy.
We are accepting new members.
Technology is 1450ish I think, but it is higher in terms of naval transportation.

Are you sure you want to do that Han? You had a very high chance of success to be honest, taking them off guard so badly. Odds are I (and any other ally) would arrive too late.
Terror Incognitia
10-05-2006, 17:30
Nine years to make it a fully functional province? What are we calling fully functional?
I mean, no open rebellion and some government structure, fair enough, but there's going to be seperatist sentiment for centuries.
Kaduna
10-05-2006, 17:30
*waves* what of Ukraine Poland area?
Frozopia
10-05-2006, 17:40
Fine I think Toops.

Oh by the ways guys the Han Empires not the only imperialistic nation. Im expanding from old Toophian territory (I have minimal rebellions, because they see me as a liberator :D) southwards and westwards.

Hm we need a map maker.
Kaduna
10-05-2006, 17:46
I'd volunteer but I havn't the technological capability to do so, anywho, I claim Poland and Ukraine, I'll post up an introduction soon, maybe now I'm not got anything better to do.
Terror Incognitia
10-05-2006, 17:48
We do indeed. We need to see where Spizania is before it disappears from the map....
If you're sending men to that, Frozo, you might want to do it soon.
Kaduna
10-05-2006, 17:54
k, what's the situation on the rest of Europe/Eastern bloc, I want to enter with a bang and invade somewhere.
Terror Incognitia
10-05-2006, 17:59
At the moment Tadjik is in place, but that's a distance away; Scandinvans holds Normandy; Ostia holds stuff in Europe. I'm not sure anyone else who's still involved is in Europe at all, or even close.
Spizania
10-05-2006, 18:00
Hold on, are we still using weapons from the ancient world or have we switched to handheld gunpowder weapons?
Terror Incognitia
10-05-2006, 18:04
Most nations are on ancient-medieval weaponry. A few, like myself, have arquebuses and the like.
We haven't changed timescale, even if tech has....slipped...a little since we started.
Kaduna
10-05-2006, 18:09
k, here's my plan, I'ma gonna expand by a little into Czech Republic (SP?) Slovakia and Belarus, then you'll all pay!

:P
Spizania
10-05-2006, 18:12
Cause im about to fight with troops armed with cut-back Scitimars, Gladii, Spears and bows, and armoured with scale mail and leather. I dont want no cannon that are used in battle, that would make it too unbalanced. Things like Ballistae are okay though
Terror Incognitia
10-05-2006, 18:17
My men have arquebuses, that are worse in all respects except maybe short-range punch than longbows. Battlefield cannon are a long-term aim for my military, but as of yet unachievable. Better metalworking required.

Siege cannon I have, but field artillery, no.
Spizania
10-05-2006, 18:21
Will we still have large amounts of close combat? You know sword and spear fighting?
Terror Incognitia
10-05-2006, 18:30
Put it this way; if you charge your men at mine, there will be precisely one volley from my troops between you coming into range and making contact.

If you think all your men will be killed/driven off by one volley, then no there won't be much close combat :p
Spizania
10-05-2006, 18:35
Im afraid your weapons wont do very much, scale mail is superior in protection to plate mail, and reasonable quality plate mail was able to reliably stop a round from an arquebus, and ofcourse, this armour is a whole lot better than reasonable quality. Ofcourse i might charge you down and slice through you men with my expert swordsman
Terror Incognitia
10-05-2006, 18:42
Um, how do I put this to you; at 25 yards or so, plate mail needed to be several inches thick to stop a bullet from an arquebus. If I didn't make it clear that is the range at which the volley is fired.
And, as stated previously (mainly in the Aust invasion thread), my infantry forces are split between arquebuses, pikes, and halberds. With this tech level unsupported arquebusiers would be lunacy.

And finally, there is NO WAY all your men will have better than reasonable quality armour. Not on a decent size army. Royal bodyguards or something, yes. But most of your men will have "reasonable" quality armour at best.
Spizania
10-05-2006, 19:04
And would you really dare to get within a good firing distance of my portable ballistae? Or my javelin throwing skirmisher screen? They have javelins in bows, im only referring to my heavy infantry. Cavalry will fall to them because you cant armour the horse very well at all

My TOTAL standing army is only about eighty thousand men, i have militia with poorer quality armour to make up a the bulk of my fighting force, and remember alot of this equipment is family heirlooms that just need a tune up, damaged scales just need replacing and some minor modifications to allow for a different sized person to wear it, that sort of thing

Ofcourse im commiting some of my best troops to defend the fortress of Craen Punica, its my last chance for someday returning the empire to its former glory
Terror Incognitia
10-05-2006, 19:13
My troops dare a lot. Especially with their Ostian allies alongside.

And portable ballistae, etc, are all very nice, but in the end it will come down to my pikes and halberds, closely backed by the arquebuses, which nicely break up any formation meeting me in close combat :D against your heavy infantry. For anything more to be said about their respective qualities, we shall have to wait to RP it.
[NS::]Reallydrunk
10-05-2006, 19:13
Umm in some aspects i think we are moving to far ahead, there will be ALOT of hand to hand combat with the exception of the rare volley. I don't think cannons will be brought on the field for some time yet because armys have to mass produce them then train their men on how to use them in order for the cannon to be put into circulation.

Agreed, my legions will advance alongside their Terror allies and the thought of defeat will not cross their minds..
Frozopia
10-05-2006, 19:14
Ok I better promise you support Terror, just 500 men. Where are you RPing? A new thread?
[NS::]Reallydrunk
10-05-2006, 19:18
We are invading Spizania
Terror Incognitia
10-05-2006, 19:19
Linkage! (http://forums.jolt.co.uk/showthread.php?t=477134&page=4)
Frozopia
10-05-2006, 19:26
Ok. I might double that number of 500 to 1000. Didnt realise so many were marching. Im going to say they sailed with you from the beginning, but have you any idea how to include them?
Kaduna
10-05-2006, 19:29
Reallydrunk']We are invading Spizania

oh man, and I just wasted all my forces on NPC's
[NS::]Reallydrunk
10-05-2006, 19:34
Damn, o well you needed and introduction anyways..i liked it. Also Frozo you can send a commander to the front line of Sicily, "Fugnaculum Impenetrabiilis", it's the command fortress that has direct ties with Ostia.

A picture of the fortress can be seen on the thread, General Fabius is part of the join command there. Terror chose to send his general to the Ostian province of Egypt so that he may march with General Titus.

Fugnaculum Impenetrabiilis will be the starting point for our naval forces of course, it's position perfect.
Kalmykhia
10-05-2006, 19:48
I'd like to claim France, if that's all right. I think it's time to try out the Ovinians (feudal sheep-people. For my puppet Sheeptopia). I assume that fantastical races are allowed, yeah? (Saw Kaduna say something about wolf-people above). If not, cool. Intoduction tomorrow.
Kaduna
10-05-2006, 19:49
Fantasy creatures are allowed to a point, there isn't any majicks though.
[NS::]Reallydrunk
10-05-2006, 19:52
Europe is filling up, good to have some more neibours...
Kalmykhia
10-05-2006, 19:59
Oh no, the Ovinians don't have magic. They're just non-humans based on sheep. Cheers!
[NS::]Reallydrunk
10-05-2006, 20:02
Are they hostile?
Kaduna
10-05-2006, 20:02
:o

Sheepmen???

That is one of the most obscure non-human creations ever in the existance of life, sheepmen???
Kalmykhia
10-05-2006, 20:09
I have a nation called Sheeptopia I want to use for RPing a MT feudal society (been doing mediaeval history for the past year), and it led to sheepmen.
They'd be no more hostile than your average mediaeval society - less so than the Mongols, more so than Tibetan monks. Think about Normans level. As in, will invade if they have a chance AND if they can get away with it without breaking feudal oaths (so if I swear a feudal oath, then you're fine until you break trust).
Kaduna
10-05-2006, 20:11
Sheep and Men?

(if anyone makes a welsh joke right now they officially get a kick for being so cliche, anyone who laughs gets a harder kick)
Kalmykhia
10-05-2006, 20:12
Sheep and Men?

(if anyone makes a welsh joke right now they officially get a kick for being so cliche, anyone who laughs gets a harder kick)
Llywelyn ap Gruffudd.
Nope, more like highly evolved sheep.
Kaduna
10-05-2006, 20:14
lol, I just realised, you have evolved Sheep and just a few countries to your right is my nation of wolves...... coincidence?
Kalmykhia
10-05-2006, 20:15
lol, I just realised, you have evolved Sheep and just a few countries to your right is my nation of wolves...... coincidence?
Yup, that is strange. Specially seeing as we were in the EM RP too...
[NS::]Reallydrunk
10-05-2006, 21:29
Well, it's a different idea but i have seen many things on NS that seem rather odd...or unheard of.

That is one of the reasons NS is so great...
Angermanland
10-05-2006, 21:50
Cause im about to fight with troops armed with cut-back Scitimars, Gladii, Spears and bows, and armoured with scale mail and leather. I dont want no cannon that are used in battle, that would make it too unbalanced. Things like Ballistae are okay though


oh dear.. you're going to HATE my thunder cannon then :confused:

10 barrels of death, all fired from one fuse. then agian, it's essentually and automated aquabus volly, every barrel needs reloading, the barrels are mostly made of clay and wood and thus disproportionatly large for the size of the round...

the first shot is devistating to infantry or cavelry.. and then you've got even longer to close than you would against Incognitian infantry. and the barrels shatter more often than mettle ones. so of course my guys have spares. clay and wood are good like that.

strictly ooc infomarion, of course.
Angermanland
10-05-2006, 21:57
so.. at this point we can fairly safely say that, apart from the invasion of Aust, the entire RP has made use of fluid time to shift into line with the spizanian war?

bah.. i wanted to do the fighting in Kirisubo.... i was going to use the thunder cannons there...

why, why must Mahkath and Deehow always be in the wrong place for anything *sad*

... just randomly cancleing that invasion renders so much good set up wasted *le sigh*
Kaduna
10-05-2006, 22:06
man I love fluid time, k, my "First Conquest" RP is on hold unless you want to post a diplomat, the events of which will follow the Spizani invasion cos I really want Kaduna to get involved in the politics of this world which the other of my nations failed at.
Spizania
10-05-2006, 22:15
Lets see, how long will it be before the army coming from the land cross the border? Its in line with the western edge of Cyrenaica i believe
Kaduna
10-05-2006, 22:24
k, anyone in the Spizanian war want a team of bloody good mercs, 2,000 of them, Elite Soldiers looking for battle experience, i'll discuss price later.
[NS::]Reallydrunk
10-05-2006, 22:30
Im sure Ostia would make good use of your troops for a price. I am sure my commanders would not mind having some extra's along...they can pick up knowlage of battle from them along the way. Eventully i will be launching an offencive from my fortress on Sicily, that is OOC information ...but is probabally expected anyways.
[NS::]Reallydrunk
10-05-2006, 22:32
Ummm...Journey distance from Egypt to your borders, i'll have a look on some web sites..
Spizania
10-05-2006, 22:32
Il buy them if you can get them to Craen Punica.
Angermanland
10-05-2006, 22:32
k, anyone in the Spizanian war want a team of bloody good mercs, 2,000 of them, Elite Soldiers looking for battle experience, i'll discuss price later.

elite AND looking for battle experiance?

humm.. where were you again? and what kinda set up do these 2000 have, command structure, troop types, equipment, etc.
[NS::]Reallydrunk
10-05-2006, 22:34
They have been trained to be Elite i asume....if Spizania wants them i think he should have first dibs...
Terror Incognitia
10-05-2006, 22:37
If Spizania wants em....
We do outnumber him at Punica by two or three to one if I remember right.

I appreciate the randomness of sheep people and wolf people, though I was hoping we were working down to just humans (and Cala's elves).
The Scandinvans
10-05-2006, 22:48
My human, Valgardians, that are the ruling people of my empire, who only number a few million, lives life spans between three to four times longer than other humans.
Frozopia
10-05-2006, 22:50
If Spizania wants em....
We do outnumber him at Punica by two or three to one if I remember right.

I appreciate the randomness of sheep people and wolf people, though I was hoping we were working down to just humans (and Cala's elves).

Same......
Angermanland
10-05-2006, 22:53
Same......


ahhh well, it lends new meaning to some odd and old jokes...

and it will make for some interesting combat sceens.. and insults :D
Kaduna
10-05-2006, 23:08
elite AND looking for battle experiance?

humm.. where were you again? and what kinda set up do these 2000 have, command structure, troop types, equipment, etc.

Trained Elites, perfect in flatland terrains and in skirmish situations, split into groups of 20 with a Boyar answering to the Grand Boyar (General) of the Elites, usually wielding a double handed axe and buckler wearing a full suit of Chainmail, the Boyars using the same double axe and buckler with Platemail armour, occasionally these forces are mounted.

For this conflict in hot terrains i'm using instead lightweight Axes dual wielded with cloth and leather armours, no mounts, attmidetly they won't have quite the same morale effect but they won't keep dying of heat exhaustion, oh and I'm in Poland Ukraine.
Caladonn
10-05-2006, 23:10
So much stuff to reply to...

To start off... Scandinvans, I don't think it's really possible for you to have 40-50 million people... that's more than the MODERN population of Canada- in modern times, with refrigeration, health systems, relative peace, etc. Considering pretty much all your lands are in that latitude, and together your lands make up a far smaller area, that's just pretty much impossible.

Also, you can't really count acquired territories for many years after they're conquered. This makes your assertion even more improbable.

As for your men being able to go on ships, that's all fine and dandy, until my SOTL blast your longships out of the water from a mile away. Caladonn doesn't fight in boarding range, pretty much at all, and or ships are faster, so your navy is pretty much useless. I can see it having more effect in the limited area of a river, but still, broadsides are even more devestating at close range.

Caladonnian elves are very tall, but it seems far for me to concede the strength point to you. Caladonnians who wield the longbow have great strength, but the average elf is no stronger than a regular human. They are a bit more dexterous, though, which is why so many of them prefer the bow.

As for the Spizanian war, I've gotten the impression that most of the forces are meeting on Sicily, right? If so, I'll send a representative there to coordinate.

It's too bad that the Kirisuban war's off, but now that it is, I can commit substantially more forces to this- Probably 200 SOTL and 5,000 marines.

Caladonn would be eager to hire your mercenaries, especially to help us with any land combat we encounter.

It seems prudent to give an account of Caladonnian land forces here:
There technically isn't a standing army, though there are some small-scale colonial border forces. The only soldiers in the military that usually fight on land are a force of 7,500 extra marines- most ships carry about 10% of their crew in marines that fight on the ships, but these are marines not tied to a specific ship that are used for amphibious operations and such. Additional marines can be detached from ships as well if needed.

The marines wear chainmail armour and plates in specific areas as well as helmets, allowing freedom of movement but good protection. They carry longswords and longbows, and can be equipped with shields or pikes if needed. They are highly trained soldiers, as there are very few of them, and they are especially adept at amphibious operations.

as the military has not yet worked out how to use cannons in a mobile setting, the marines employ lightweight ballistae that can be moved from place to place, when artillery is needed.
Angermanland
10-05-2006, 23:12
Trained Elites, perfect in flatland terrains and in skirmish situations, split into groups of 20 with a Boyar answering to the Grand Boyar (General) of the Elites, usually wielding a double handed axe and buckler wearing a full suit of Chainmail, the Boyars using the same double axe and buckler with Platemail armour, occasionally these forces are mounted.

For this conflict in hot terrains i'm using instead lightweight Axes dual wielded with cloth and leather armours, no mounts, attmidetly they won't have quite the same morale effect but they won't keep dying of heat exhaustion, oh and I'm in Poland Ukraine.


may i suggest Not changing your weponary? just because they are effective wtih one does not mean they will be effective with the other, and duel weilding anything [especially something as clumsy as an axe] is a significant challange.

even my eels basicly only have short swords, at best.

the change in armour is a good idea though.. oy.. my guys are going to have some trouble with the heat, probibly... not too much though, they're creative :)
Kaduna
10-05-2006, 23:13
I appreciate the randomness of sheep people and wolf people, though I was hoping we were working down to just humans (and Cala's elves).

Dude, my people have lost much of what was Wolf, they now just look like Humans with larger Canines, more hair and a short temper.
Terror Incognitia
10-05-2006, 23:17
Oh, ok. That is just cool.

Though if their instincts kick in when they see sheep-men, that won't be cool; it'll just be totally funny.
Kaduna
10-05-2006, 23:18
may i suggest Not changing your weponary? just because they are effective wtih one does not mean they will be effective with the other, and duel weilding anything [especially something as clumsy as an axe] is a significant challange.

even my eels basicly only have short swords, at best.

the change in armour is a good idea though.. oy.. my guys are going to have some trouble with the heat, probibly... not too much though, they're creative :)

Dude, it's like my people have pulled a English Longbow and made Axe training compulsary, the Sword is considered unholy to the Kadunese, wheras the Axe which you have to place so much raw emotion in order to create power is seen as the greates weapon, Dual Wielding Axes effectivly is like being able to read the koran by heart to my people, it's well trained cos it's such a great gift, but the military uses Double Handers for those who havn't yet fully mastered the Kadunese martial arts, would you let me have that???? If not i'm fine to just go with Dual wields but they'll make my people go all groggy from the weight.
Angermanland
10-05-2006, 23:26
Dude, it's like my people have pulled a English Longbow and made Axe training compulsary, the Sword is considered unholy to the Kadunese, wheras the Axe which you have to place so much raw emotion in order to create power is seen as the greates weapon, Dual Wielding Axes effectivly is like being able to read the koran by heart to my people, it's well trained cos it's such a great gift, but the military uses Double Handers for those who havn't yet fully mastered the Kadunese martial arts, would you let me have that???? If not i'm fine to just go with Dual wields but they'll make my people go all groggy from the weight.


all i ment was that a single two handed axe tends to be much larger, and require more power and a different kind of skill, while duel weilding light axes [and i am assumeing they'd be a different sort. NOONE can duel weild the big heavy two handed battle axes that would be the type i'm assumeing your guys use] requires a lot more dexterity and accuracy, among other things.


the point was that i can see any one of your guys being rediculously good in one or the other... but i can't see every one of those two thousand men being truely effective with both. a few, mabey, but most would only really be able to do one or the other.

so, yeah *shrugs* i dunno. do what you like, i just found it a bit unbeliveable that so meny men, even elite troops, could use such totaly different styles to such a level.
Kaduna
10-05-2006, 23:28
all i ment was that a single two handed axe tends to be much larger, and require more power and a different kind of skill, while duel weilding light axes [and i am assumeing they'd be a different sort. NOONE can duel weild the big heavy two handed battle axes that would be the type i'm assumeing your guys use] requires a lot more dexterity and accuracy, among other things.


the point was that i can see any one of your guys being rediculously good in one or the other... but i can't see every one of those two thousand men being truely effective with both. a few, mabey, but most would only really be able to do one or the other.

so, yeah *shrugs* i dunno. do what you like, i just found it a bit unbeliveable that so meny men, even elite troops, could use such totaly different styles to such a level.

hmmm, looks like I'ma have to go with the double handers, totally great morale-wise.
The Scandinvans
10-05-2006, 23:40
So much stuff to reply to...

To start off... Scandinvans, I don't think it's really possible for you to have 40-50 million people... that's more than the MODERN population of Canada- in modern times, with refrigeration, health systems, relative peace, etc. Considering pretty much all your lands are in that latitude, and together your lands make up a far smaller area, that's just pretty much impossible.

Also, you can't really count acquired territories for many years after they're conquered. This makes your assertion even more improbable.

As for your men being able to go on ships, that's all fine and dandy, until my SOTL blast your longships out of the water from a mile away. Caladonn doesn't fight in boarding range, pretty much at all, and or ships are faster, so your navy is pretty much useless. I can see it having more effect in the limited area of a river, but still, broadsides are even more devestating at close range.

Caladonnian elves are very tall, but it seems far for me to concede the strength point to you. Caladonnians who wield the longbow have great strength, but the average elf is no stronger than a regular human. They are a bit more dexterous, though, which is why so many of them prefer the bow.Most, of my population is either based along the coast, in large villages or town, and in my cities. The reason for this is because I use nearly every acre of open fertile land to farm on and as well I used a rather effective system of plantations in Canada, Normandy, and Ireland which have been turned into places where food is so widely grown to feed my urban centers. Also, I use a system of sewage systems that, though inferior, is based entirely off that of the Romans and Islamic systems.

I never said I am relying on conquered territories for soldiers, but just really for food supply and to build ships.

Also, I looked up and about the time of Napoleon the British had barely, if not less than, a hundred ships of the line and they were a naval based global empire.

My own battleships number about sixty that are on duty. As for my long boats I do not plan to use them to counter your fleet in a war, but to attack smaller groups of them, to overcome them. As well, long boats will most likely be far more maneuverable than one of your ships of the line.

My soldiers stand, most often, between 5’10” and 6’4” and are constantly trained to be in the best of physical shape, humanly possible. And my longbow men can fire with deadly from 300 years and hit targets with a good deal of force, but not deadly, from 405 years away.
Caladonn
11-05-2006, 01:14
Most, of my population is either based along the coast, in large villages or town, and in my cities. The reason for this is because I use nearly every acre of open fertile land to farm on and as well I used a rather effective system of plantations in Canada, Normandy, and Ireland which have been turned into places where food is so widely grown to feed my urban centers. Also, I use a system of sewage systems that, though inferior, is based entirely off that of the Romans and Islamic systems.

I never said I am relying on conquered territories for soldiers, but just really for food supply and to build ships.

Also, I looked up and about the time of Napoleon the British had barely, if not less than, a hundred ships of the line and they were a naval based global empire.

My own battleships number about sixty that are on duty. As for my long boats I do not plan to use them to counter your fleet in a war, but to attack smaller groups of them, to overcome them. As well, long boats will most likely be far more maneuverable than one of your ships of the line.

My soldiers stand, most often, between 5’10” and 6’4” and are constantly trained to be in the best of physical shape, humanly possible. And my longbow men can fire with deadly from 300 years and hit targets with a good deal of force, but not deadly, from 405 years away.
Regardless how efficiently you use your land, the fact remains that it is absolutely impossible for you to sustain the same population as a modern nation within a similar area. The fact that Canada is much larger than your territory anyway only reinforces that.

Your military is a percentage of your population; usually from 1 to 5%. If some of your population is not fully integrated, you cannot use that population as part of that which you calculate your percentage; for the purpose of your military, you would use the numbers of all areas excepting those not integrated.

Actually, Britain had 200 Ships of the Line, though at any given time many were laid up in ordinary. However, that is not the point, as in this RP people have much larger navies, and so having 200 would make you a very significant, but certainly not dominant, naval power. Terror Incognitia, the world's second ranking naval power, has 250 SOTL; I previously believed that I had 350, but Terror and I are recalculating that based on historical data.

It is true that your longboats are more maneuverable and I think it is a wise decision not to commit them to battle against my fleets, but even against single ships you will have problems. Since your ships are small, clinker-built, and with only one sail, they cannot compete in speed with my SOTL, and especially not Frigates or Sloops. My ships are carvel-hulled, meaning that the planks of the hull are laid next to each other smoothly, which is far faster. Longboats, by contrast, are clinker-built, which makes them slower.

As I said, I acknowledge that your longboats are more maneuverable- they are, after all, partially oar-powered. However, since my ships can outrun yours, I will never have to commit to an unfair battle. Even if I do commit to such a battle, my ships' broadsides will fire from a mile away, and destroy dozens of ships as you approach. Once you approach, my hulls are quite tall, to accomodate several decks of guns, and a one-decked ship like a longboat cannot hope to possibly board them as they'd be faced with a wall of copper-sheathed lower hull as grapeshot and longbow fire blasted them from above.

Your men may be slightly stronger, but mine are just as well trained with the longbow, and can hit form at least as long ranges. I've heard that longbows can fire at 800 yards; I'm not sure if that's true, but if it is then our fights will be even more long-ranged, meaning your superior strength will rarely, if ever, come into play.
The Scandinvans
11-05-2006, 05:10
Though, possibly not a complete list consists of about only 95 ships of the line and also upon my own further research I have found out that ships of the line were not first built until about the 1700’s hundreds give or take a few decades. http://en.wikipedia.org/wiki/Category:Royal_Navy_ships_of_the_line

Sorry, let make myself clearer that I would use my longboats closer to shore and ambush your ships as soon as they come near to them, considering they are quite light and small, and that they are able to be beached and hidden in nearby woods. So, I would be able to set traps nearer to shore, to make up for their lack of speed.

By the way, I have heard of modern longbows firing up to 500 yards but 800 yards I have never heard.
Thrashia
11-05-2006, 06:59
By the way, I have heard of modern longbows firing up to 500 yards but 800 yards I have never heard.

These are longbows people, not rifles. The american made springfield rifle had a max range of 800 yards. So just suck it up and deal with the fact.
Terror Incognitia
11-05-2006, 08:55
Britain at the time you are talking of had just under 10 million people, along with substantial land-based commitments.
Caladonn has a much larger population, and no commitments on a similar scale.
In the late 1700's, which is when Britain was making full use of he pre-Industrial capability to build and equip warships, which is therefore the fairer comparison with Caladonn, there were up to 150 SOTL on the books.
Tadjikistan
11-05-2006, 13:16
During the Hundred years war the populations of England and France were respectively 3 and 12 million. Thats the number that I use if i'm working with populations.

Oh also, I might send my forces out to fight somewhere. Maybe I should get iunvolved in the Spizania thing and send those troops over land.
Terror Incognitia
11-05-2006, 14:05
Tadjik, you're welcome to join that, but by far the closest Spizanian outpost will fall without your assistance. Possibly better for you to pick a fight with Toops.
And, I was only talking about 10 million in 1800-ish because that gave a comparison with Caladonn's population, for the purpose of working out how big his navy can be. The 3 million figure is much more appropriate for the time we're RPing - possibly even below, assuming our timeline had the Black Death.
Kalmykhia
11-05-2006, 14:39
Oh, ok. That is just cool.

Though if their instincts kick in when they see sheep-men, that won't be cool; it'll just be totally funny.

Well, my sheep-folk are rather violent too. But the post-battle could get quite fun...
MMMM, five thousand Sunday roasts!
Introductory thread in about half an hour. What historical things have occurred in our timeline? Have we had the black death? I'm going to work on the assumption that about fourteen million folk inhabit France (seems to be a good ballpark figure for the tech-level), of whom about 1-2% are ovinian nobility and the rest human peasant folk. (Possibly other non-humans, but as my military is entirely made up of ovinians, they won't count).
Basically, the ovinians are the overlords and the other folk are the peasantry.
Kaduna, I see some potential genocide going on between us at some point... Only if you're hungry, of course! :p
Tadjikistan
11-05-2006, 15:51
Tadjik, you're welcome to join that, but by far the closest Spizanian outpost will fall without your assistance. Possibly better for you to pick a fight with Toops.
And, I was only talking about 10 million in 1800-ish because that gave a comparison with Caladonn's population, for the purpose of working out how big his navy can be. The 3 million figure is much more appropriate for the time we're RPing - possibly even below, assuming our timeline had the Black Death.

Toops is currently a bit absent,
But if I understood it correctly, he would be arriving with only a few thousand people, wouldnt be very nice if I sant an army to fight him(unless he wants it)
Kaduna
11-05-2006, 16:03
I'm not absent, I'm right here.
[NS::]Reallydrunk
11-05-2006, 16:44
And so am i!

Just felt i should post...

My armys have withdrawn from france after we wiped out an enemy we had there.

Is spain still open??
Kalmykhia
11-05-2006, 17:00
Minor problem with my introductory thread - the wireless network in college is down (I'm using another PC) and my RP is on my laptop, so I will post it tomorrow.
[NS::]Reallydrunk
11-05-2006, 17:31
Ok thats cool
Tadjikistan
11-05-2006, 17:59
I'm not absent, I'm right here.

Oh, thought you were going on with with Toopoxia, didnt know you have this nation now.
Frozopia
11-05-2006, 18:09
I think Spain is free, but you may want to slow down your conquests Really drunk, especially over NPC's.
[NS::]Reallydrunk
11-05-2006, 18:15
I wasn't asking for my own interests, just asking because i havn't seen Rodenka in awhile...
[NS::]Reallydrunk
11-05-2006, 18:18
http://forums.jolt.co.uk/showthread.php?t=482052

Its like the PT world...cheak it out..
Terror Incognitia
11-05-2006, 18:26
I believe we're waiting on Aust to specify how many men are in each group after the surrender offer, in the Conquest thread. The armies need to keep moving.:)
Kaduna
11-05-2006, 18:31
I was RPing as Toopoxia but as with all my ventures into puppeteering I got bored and switched to another Puppet and then another so here I am with my old nation Kaduna, it's bigger and has a lot more potential.
[NS::]Reallydrunk
11-05-2006, 18:35
Yes, Aust needs to post...how long should it take for our marching armys to meet in africa?...enemy Vs. Allies...
Spizania
11-05-2006, 19:16
we get a battle as soon as you reach the border, you wont have much of a problem, a couple of hundred men, mostly militia inside a small stone walled town/village.

By the way, im planning on sending 5000 of my fortress cavalry garrison (that leaves about five hundred) south to meet up with the eight and a half thousand that are gathered in the border forts.
Rather than rather clumisly RPing that can we just agree it has happened and have all 13,500 horsemen turn up just as you break through the walls and then we can have something a la Battle of Pellenor Fields from LOTR:ROTK
Kaduna
11-05-2006, 19:22
k, what's the nearest Spiz territory from Poland?
[NS::]Reallydrunk
11-05-2006, 19:22
Im cool with that..meh.. but that is alot of cavelry you will loose :). My heavy spears will find many enemys to peirce, my sheild lines will be hard to breach aswell....
Spizania
11-05-2006, 19:42
Coming down on your flank? You will be too preocupied with finishing the garrison and dodging ballistae fire to form a cohesive formation at the feet of the walls.

Ironically, Caern Punica although the fortress of Caern Gibraltica would probably be easier to reach
[NS::]Reallydrunk
11-05-2006, 19:47
do you have a map of the area on to which we march?

Could you post your territory so that i may see it, i cannot find the map..

My entire army will not march on one position, my legions are divided..
Frozopia
11-05-2006, 19:50
Really drunk dont you think you've just ruined our future aims to bring This RP into the napoleonic era? I mean whats the point when your doing a thread thats nigh identical.....

Bah dont believe that LOTR crap. Those horseman wouldnt have brocken that orc spear wall in a million years.
Frozopia
11-05-2006, 19:52
And i think your troops riding from nowhere will probably be unacceptable with Terror....I mean if he has sense, like we do in Aust, he will have hundreds of outriders and scouts to keep an eye out for such a move.
[NS::]Reallydrunk
11-05-2006, 19:53
I agree with Frozopia....my legions are also equiped with large sheilds, if you want to ride into a prepared line go right ahead..it will result is disaster...

On another note....

Frozopia, i think the idea is very good..it will help maintain interest for the future of these Rp's.

It also opens the option up for those who wish to Rp in that time period now...not when all of us get around to it..
[NS::]Reallydrunk
11-05-2006, 19:55
That is not what i ment when i agreed, he can put them togeather if he wants to save the time of Rp'ing such a thing but cannot launch an attack out of nowhere...

They could be gathered ready to move....not just appear out of nowhere, they would of course have to make their way to the line..
Frozopia
11-05-2006, 19:57
Hm...... Well we will have to see when that thread starts up.
Spizania
11-05-2006, 20:03
Um, you have several thousand angry horsemen charging down a hill out of the sun at you? What the hell would you do?

And who said i have to charge, i might just use missile weapons and harass you until something happens
[NS::]Reallydrunk
11-05-2006, 20:07
I am not trying ot be argue or alter future plans for the rp. I see your point Frozopia but i was sure it would strike the interest of others who wish to get involved.....

Horsemen are an elite unit yes, but charging at troops who heavily out number them? i would consider that a waste of man power......
Spizania
11-05-2006, 20:11
Cavalry like mine arent very much use in the middle of a city, theres just no room to maneuvre.
[NS::]Reallydrunk
11-05-2006, 20:12
Information on your cavelry units? what are they like...?
Spizania
11-05-2006, 20:17
They are more towards light and medium cavalry rather than behemoths like Kataphractii. Think lighter armour than my infantry, shields, spears, bows or javelins and swords. Light armouring on the horse and a few other accesories, they arent massively armoured tank type horsemen
[NS::]Reallydrunk
11-05-2006, 20:18
Ok, and you mentioned elephants...i think we will have a cartharage type situation on our hands, thats pretty cool...i like it...
Spizania
11-05-2006, 20:21
Yes elephants, nice nice elephants, armoured like the ancient equivalent of a tank with a few bowmen in a protected riding harness. That should be a suprise
[NS::]Reallydrunk
11-05-2006, 20:27
Quite...i can't wait... **rolls eyes* LOL
Terror Incognitia
11-05-2006, 20:36
As posted already in this thread, I have a substantial cavalry screen, as any sensible commander would. Our men will not be unprepared.
[NS::]Reallydrunk
11-05-2006, 20:47
Agreed,
Frozopia
11-05-2006, 20:52
Well I'd lift my spear and stab the bastards. Damn holywood has no idea on war alot of the time.
Spizania
11-05-2006, 20:54
Um, you might but alot of your mates probably wouldnt, especially when the repeated arrow fire doesnt seem to even stem the tide.

And a cavalry screen could easily be brushed aside without them getting any really advanced warning off, but i will be attacking when your most vulnerable, as your starting to push into any breaches. Ive never really beleived in cavalry warfare very much anyway, i like infantry
Frozopia
11-05-2006, 20:56
In most cases a cavalry charge is destroyed by a disciplined infantry formation. Look at Marshall Ney at Waterloo: The poor bastards kept charging the red coats, but they were slaughtered.
Terror Incognitia
11-05-2006, 21:00
Disciplined infantry know full well that they are best off staying in line, and will do so, no matter how terrifying the cavalry look.
What is more, in case you are unaware, for a cavalry charge to have it's greatest effect, it only reaches the full gallop shortly before reaching the enemy, to hit as a disciplined mass. This means that scouts, galloping at full pace to reach their commanders, will significantly outpace a sufficiently disciplined cavalry force to trouble formed heavy infantry.
Spizania
11-05-2006, 21:01
I have to do something with my cavalry and elephants, they wont be much use in the city, so this is the best i can do, unless i make them act like dragoons, rushing around the city to reach threats quickly before dismounting to fight on foot
Terror Incognitia
11-05-2006, 21:05
True enough. And twill be more fun to have some open-field fighting rather than these constant sieges.
The Scandinvans
11-05-2006, 22:23
Can someone post the updated map, please?
[NS::]Reallydrunk
11-05-2006, 22:31
Agreed, we need a map....

Cavelry charges are effective when put into action at the right time.

As for your arrows im afraid i will just order the tactic of Testudo...or my turtle formation therefore reducing my casulties greatly...
Caladonn
11-05-2006, 23:25
I think it's a good idea of Reallydrunk to start a later-era RP with this theme... of course, I'd prefer that our tech just advanced to that point, but I'm willing to wait if others want to and simply RP later on in that RP.

Scandinvans, that's reasonable for your ships to wait in the shallows, but bear in mind that most of my ships are deep-hulled and could only get near the shore at a river mouth or such, so I won't fall for that trap very often.

As for the war with Spizania, I'm instituting a blockade of all Spizania's territory besides perhaps Caern Punica, since I think Ostia and Terror can handle that. OOCly, I can tell you that I'll be attacking the Canary and Cape Verde Islands, as well as Caern Gibraltica, your Cape Posts, and perhaps some other areas. Spizania, any chance you could post a map of your territory and some information on your military, especially your navy? Thanks.
Angermanland
11-05-2006, 23:25
Spizania, my fleet is going to offload it's troops in roughly what would be mozambique[sp]. what's actually there? anything, or do i have to go south a bit after wards to get anywhere?
Terror Incognitia
11-05-2006, 23:28
My troops seem to be going all over the place, but I'm thinking possibly 10,000 of mine to the North-West end of Africa with Caladonn, and another 10,000 to the South East with Angermanland.
[NS::]Reallydrunk
11-05-2006, 23:42
Thank you,

I have troops all over the globe aswell, Caladonn i will add you to the other list....
Tadjikistan
12-05-2006, 09:58
If this war is one year further in time, then certainly my navy would have built some extra ships to transport troops, maybe not a one hundred thousand army but still...
Terror Incognitia
12-05-2006, 12:08
But are you with us, or with the embattle Spizania?
Tadjikistan
12-05-2006, 12:11
Thats once more, something I have not yet decided, who needs the help ... or who wants it?
Thrashia
12-05-2006, 12:25
So what is the international stage like right now? Han is basically following a isolation policy at present with individual traders going out abroad. What are things like around the world?
Terror Incognitia
12-05-2006, 12:25
With respect to him, Spizania needs it in his north-eastern territory; but helping him commits you to fighting mine and Ostia's navies to get there and keep your men supplied.
So, your choice.
Frozopia
12-05-2006, 19:33
For some reason I wish everyone teamed up against me. Because I actually think I could win, especially fighting in the frozen country side of Frozopia.....

Perhaps after Aust, a big war (medieval preferred) could break out. Maybe old alliances would be dissolved by new leadership.
[NS::]Reallydrunk
12-05-2006, 19:55
Ummm...we shall see..
Spizania
12-05-2006, 21:03
Mozambique has a fortress en par with Caern Punica
And Caladonn, if you want your fleet sent to the bottom, go ahead, but the one thing that im really quite good at it my navy

As for your arrows im afraid i will just order the tactic of Testudo...or my turtle formation therefore reducing my casulties greatly...
I doubt your men on this invasion have even seen a large concentration of elephants, let alone ones glinting in the light of armour. I expect that your men will want to get out of the way, this would break up your formation, my cavalry simply charges into the gaps.

My military is based around my oversized navy, my small professional standing army and a large force of militia to make up the numbers.
My fleet still uses ballistae and archers but they are incredibly effective when hurling pots of burning oil at other wooden ships decks, or spearing dozens of men during a boarding action
Caladonn
12-05-2006, 23:08
Quite honestly, I highly doubt my fleet will go to the bottom. It is much larger, at least as well trained, and substantially more advanced. In addition, I believe that Terror's 250 SOTL will be helping out as well, which, if nothing else, should tip the balance decisively in our favor. Ostia's ships are quite effective in the enclosed Mediterranean, and should be able to hold their own also. And as I said, Angermanland has the most specialized navy, with flying and superfast units.

Thank you for your information on your navy, though. It's good to know that you have spent quite a bit of effort on it. Speaking of that, Terror, would you be able to help me out a bit navally? Once his fleet is destroyed the blockade won't be very hard, but some support would be very helpful in the initial fleet battles.

Also, I doubt your fleet will be very effective against mine. For one, my ships fight at long range (Sometimes a mile away) with cannon fire. In contrast, even the largest ballistas, according to my research, can only fire 550 yards.

Secondly, are you aware of the extreme danger of using fire on a wooden ship? During the Napoleonic wars, the French made several experiments using heated shot (Cannonballs heated up to burst into flame on contact) on their ships, but these experiments inevitably ended in disaster as the ship caught on fire. Since flaming projectiles fired from a ballista or bow are actually less likely to hit that non-flaming ones, and most of the time my fleet will be out of their range anyway, using flaming weapons seems like a very bad risk to take. After all, every time you light a projectile there's a chance of your ship catching on fire, but my ships only have to worry about your projectiles that actually hit. Therefore, using flaming weapons will damage your ships more than mine.

As for the testudo/elephant debate, even in their first few battles, the Romans were highly effective against elephants. They simply put forward the velites, skirmishers armed with javelins, who decimated the beasts. Elephants are huge, lumbering brutes, and have no effect against a spread-out skirmish formation of fast troops. As soon as Ostia's troops get over the shock factor (Which actually probably won't be that big since I'm sure his soldiers have seen other elephants, what with their takeover of Egypt) he will be able to decimate them.

Another point there is that simply by using long-range flaming arrow fire and pikemen he can also render your elephants useless. No animal (And few people, for that matter) will charge into a phalanx of pikes, and again, as soon as the pikemen get over the shock factor, they will do what they are trained to do, which is sit there and prevent any enemy cavalry from getting within twenty feet. From the protective screen of pikemen, archers can use flaming arrows to send your elephants into a panic and make them run amok over your own men.
Angermanland
12-05-2006, 23:17
Mozambique has a fortress en par with Caern Punica
And Caladonn, if you want your fleet sent to the bottom, go ahead, but the one thing that im really quite good at it my navy


I doubt your men on this invasion have even seen a large concentration of elephants, let alone ones glinting in the light of armour. I expect that your men will want to get out of the way, this would break up your formation, my cavalry simply charges into the gaps.

My military is based around my oversized navy, my small professional standing army and a large force of militia to make up the numbers.
My fleet still uses ballistae and archers but they are incredibly effective when hurling pots of burning oil at other wooden ships decks, or spearing dozens of men during a boarding action


this, while fighting all three of the greatest navel powers of the world [weither that would otherwise include you or not] who are all useing SOTL and the like, which have cannon, 'cept me, and i'm useing the hellfires which are just evil.

they launch explody burny doom :D


umm, my navey have no flying guys. there's no way to retrive them afterwards. they'd die when attempting it. well, unless they're being used to cover an amphibious landing.. that Might work..

those arn't hawk launchers on those ships. hehe.


yeah, there's a reason i don't use flameing amunition :D well, i do, but it doesn't start burning untill it's well clear of my ship, unless you count the fuse :)


hawks vs. elephants... who shall win? ... i think it's sorta a forgone conclusion , if the hawks get in the air.

and honestly, the standard responce to elephants is "shoot at them" .. they panic, become somewhat uncontrolable, and are about as bad as rockets when it comes to hitting the enemy, the right enemy, or your own guys when in that state.
Spizania
12-05-2006, 23:52
Every read up on Carhaee, the Testudo isnt undefeatable.
And who said i was going to stay far enough for your range advantage to matter? Remember what happened at Trafalgar.

And im beginning to think we made a mistake when we allowed Cannon on ships, it means that noone else can compete unless they use cannon, which ruins the variety of the RP.
And how close to the city do you plan to be blockading?
[NS::]Reallydrunk
13-05-2006, 00:24
Im not saying your elephants couldn't wipe out troops using the Testudo tactic, i was simply saying arrows will have a harder time reaching my men.

Also yes, true my men will be trying to aviod your elephants at all costs..no one wants to get trampeled under those massive creatures.
Caladonn
13-05-2006, 00:47
Every read up on Carhaee, the Testudo isnt undefeatable.
And who said i was going to stay far enough for your range advantage to matter? Remember what happened at Trafalgar.

And im beginning to think we made a mistake when we allowed Cannon on ships, it means that noone else can compete unless they use cannon, which ruins the variety of the RP.
And how close to the city do you plan to be blockading?
Of course it isn't indefeatable, it sucks against mounted archers in a desert. However, that's a lot different from what you're throwing at him.

Obviously you will attempt to close the range, and I have no doubt some ships will succeed and there will be combat close up. That's where I'll lose men.

It's not really a question of allowing it or not, the fact is that in 1450 cannon existed- cumbersome cannon that aren't good for anything for sea combat and sieges, it's true, but nonetheless they did exist.

Many people are picking and choosing their tech, myself included- that is, since I have cannon on ships, I'm not having any sort of handheld firearm.

You certainly can compete- after all, Angermanland competed by using extremely fast ships with no ranged weaponry that just came at you and boarded.

As for the blockade, I'll have a loose cordon of frigates and sloops in a rough semicircle about two cannonshots away from shore, to intercept shipping. Then several miles away, connected by signals from a frigate chain, I'll have my Ships of the Line ready to pounce on any warships you send out.
Terror Incognitia
13-05-2006, 02:56
I'm happy to assist, navally. I've only sent 30 SOTL so far, though another few are escorting Angermanland's contribution to the war effort, and I can send more at need.
Angermanland
13-05-2006, 03:32
ehehe. the T thingy also sucks against acid bombs and the like :D

umm, i rapidly gave up on the ram and bored stratigy. i simply couldn't get enough men onto the bigger ships that way. so i went for the "move and fire at the same time, and fire nastyer muntions" approche :D

the pincal of which, befor Incognitian tech started to ... corupt.. the designe :p is the hellfire. very nasty.
Caladonn
13-05-2006, 17:10
Okay, my apologies Angermanland.

Terror, any assistance would be welcome. I'm committing 250 SOTL to the war, with another 50 in reserve should things go bad. Any support you can offer will be welcome.
Spizania
13-05-2006, 17:36
Ive just realised something, i have in my repetoire other ancient weapons than Ballistae, Trebuchets for instance, they have quite long range when mounted on one of my massive walls, and ofcourse ive had a year inwhich to politely interrogate the crew i took prisoner, plus earlier knowledge, while i have not had enough time to develop cannons myself, i could concievably have information pertaining to the manufacture and employment of gunpowder, like being able to fire charges from my ballistae or giant waterproofed barrels of it from my trebuchet, i have thought how to build both impact and timed backup fuses using ancient technology. Thatl cause some headaches if i dont send out my fleet and instead wait for you to close to use naval artillery bombardment, plus itl smash apart your seige cannon, a chain reaction of Gunpowder barrels going up would be pretty cool to watch
Spizania
13-05-2006, 17:40
Of course it isn't indefeatable, it sucks against mounted archers in a desert. However, that's a lot different from what you're throwing at him.


I was talking about how they pinnioned the legionaries feet to the floor and used larger arrows that went through their shields
[NS::]Reallydrunk
13-05-2006, 17:56
I am expecting losses....i'll just put it that way..lol
Angermanland
13-05-2006, 22:51
Spizania.... is there any reason why you have been... failing to respond to my posts in your thread reguarding the war, at all?

i'm just curious, because you've definatly posted in the thread in between times... and just constantly doing stuff on mimimul information with no reactions is... disconcerting, to say the least.
Spizania
13-05-2006, 23:12
Oh, forget about you, i would have seen your ships if they sailed within site of the fortress
Angermanland
13-05-2006, 23:20
Oh, forget about you, i would have seen your ships if they sailed within site of the fortress

which at least a Master or two did, possibly the whole fleet, before the whole lot headed for the nearest available landing beach that was out of range of your weaponary and to the north of the fortress.