E20 Economy and Spending thread - Page 7
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The Lightning Star
07-02-2006, 03:07
Federated Asian States Build for 1945
Spending Type: Market Economy National Effort
Maintenance:
x6 Garrison 1.5
x4 Mechanized 2
x2 Pilots 0
x2 C47 .5
x1 Light Ship unit .25
x1 HQ Units 1
Total Spent: 5.25
Total Remaining: 59.75 points
Social Services:
Level 1 Social Services for everyone (37.75 points)
Total Spent: 43
Total Remaining: 21
Training:
18 points for 6 Shipping units
Total Spent: 61
Total Remaining: 3
Aid:
Korean (24 points total): 24 points for 8 shipping units (filled up maximum commerce stuff. YAY!)
British (15 points total):
3 points for 1 shipping unit
10 points for x2 Armored units
4 points for x4 Light Infantry Divisions
South African (2 points total)
2 points for x2 Infantry Divisions
Secret Spending:
3 points to fund pro-Federated Asian States rebels in Nepal
Projected 1946 Budget:
34 Commerce + 18 Production + 6 Colonial + 3 Oil = 63 points
New Dornalia
07-02-2006, 03:30
Edited my build for this year. Lots of goodies for China, FAS, and Germany.
Middle Snu
07-02-2006, 03:32
Isn't the FNS a tad low on points? Before the war, Bolivia had 3 points, Argentina 15, Peru 2, Uruguay 2, and Chile 10. Unless I'm mistaken this means I should have significantly more than 11 production centers.
Korea and Vladivostok Protected City:
46.5 point National Surplus
Just to let you know surplus points don't carry over. They do during war when the year is divided into 6 "turns" but otherwise, I don't think so. At least thats what I remember from what GB said a few weeks ago.
So you could use that 46 extra points for more factories, more foreign aid, mega-projects, or whatever else.
Galveston Bay
07-02-2006, 06:00
Isn't the FNS a tad low on points? Before the war, Bolivia had 3 points, Argentina 15, Peru 2, Uruguay 2, and Chile 10. Unless I'm mistaken this means I should have significantly more than 11 production centers.
the points from Uruguay, Peru, Bolivia and Chile were from resources or spare industrial capacity (in Chile's case) provided to you. Now they have production centers which are more flexible (22 in peace, 44 national effort, and 66 in war for example instead of merely 17 plus your potential 30 peace time and up for national effort and war).
Galveston Bay
07-02-2006, 06:00
Federated Asian States Build for 1945
[
(Note: GB, do I pay maintenance on the shipping units?)
no
Galveston Bay
07-02-2006, 06:16
If I understand correctly, I have 6 points, minus .75 for maintenance. So, with my 5.25, can I buy 3 Infantry divisions and 100 average fighters?
you could buy 1 fighter bomber (piston engine) for 1 point, 1 pilot unit for 2 points, and 2 infantry divisions. You have to have 1 pilot unit for every aircraft unit you have.
That may not be clear, so I will post that clarification tomorrow.
Galveston Bay
07-02-2006, 06:18
Just to let you know surplus points don't carry over. They do during war when the year is divided into 6 "turns" but otherwise, I don't think so. At least thats what I remember from what GB said a few weeks ago.
So you could use that 46 extra points for more factories, more foreign aid, mega-projects, or whatever else.
that is correct, extra points do not carry over. You could build a factory for that and loan points to others (which would have the interesting effect of making Korea a lender nation... which has interesting advantages)
[NS]Parthini
07-02-2006, 06:33
German Build: 1945
Population: 60 Million
Tech Level: 6.5
National Effort: 48 Industry+1 oil+4 airline+5 shipping+24 Korean aid+9 Argentine aid= 91
Maintainance:
8 Highly Trained Garrisons-4 points
Social Spending:
Level 2 for 60 Million-12 points
Civilian Builds:
25 Merchant Fleet-75 points
Middle Snu
07-02-2006, 07:03
FNS 1945 build
Cut government spending for 45 points
Non-discretionary spending
Level 5 social services-15
Military: 1 coast guard, 1 frigate unit, 4 highly trained mechanized divisions, 4 light infantry divisions, 4 expert pilots, 2 average pilots, 3 P47, 1 Mosquito- 7 points.
Total nondiscretionary spending-22 points
Discretionary spending
Aid to Germany-9
Rural Electrification-3 (year 1/2)
Improved Transportation Systems-6 (year 1/3)
New Production center-5 (5/24)
End of year production centers: Buenos Aires 5, Cordoba 2, Santiago 2, Montevideo 2, La Paz 1, Lima 1.
Galveston Bay
07-02-2006, 07:11
Parthini']German Build: 1945
Population: 60 Million
Tech Level: 6.5
National Effort: 48 Industry+1 oil+4 airline+5 shipping+24 Korean aid= 82
Maintainance:
8 Highly Trained Garrisons-4 points
Social Spending:
Level 2 for 60 Million-12 points
Civilian Builds:
22 Merchant Fleet-66 points
1945 start
Germany
Prewar production: 58, population 69 million
Post war production: 25 (33) 1 oil points, 1 national airline, 1 international airline, 5 shipping units, population 60 million tech level 6.5
Hamburg 5, Essen (5), Dusseldorf (5), Cologne (5), Hannover (5), Stuttgart (4), Nuremburg 5, Leipzig 5, Dresden 2, Berlin 1 (4), Munich 5, Stettin (5), Danzig 2
1944 budget: 28 (level 2 social spending 14, repair 1 production center 12, 8 garrison units – 2 points + 60 from LTA which repaired Hamburg
(1938 Germany plus Sudetenland and Polish corridor minus Schlieswig Holstein, Austria and Memel)
You start at 25 production centers. National effort means that each one can provide 3 points for each center.. for 75. Add in commerce (9 points) and you have 84 points, add in the oil for another point for 85.
The voters demand that 25 be used for reconstruction, which will fix 2 production centers, plus if you add 11 more points you fix 3 production centers. This leaves you 49 points.
Level 2 social spending costs you another 12, leaving you 37 points for all other spending.
Your military costs you 4 points. You can recall the equilivant of 2 pilot units from surviving veterans (for free), if you pay maintenance, add another .5 points for expert pilots, plus spend 2 points and you have 1 C47 and another 2 points and you have a TA183D fighter unit (essentially the same as F86E jet fighter). This will cost you 4.5 points, but restarts your aviation industry (essentially 1 production center returns for free next year).
You now have 28.5 points. That will allow the repair of 2 more production centers. Leaving you 4.5 points. Spend .5 more points and you have 2 elite pilots (even better then expert pilots, and it makes sense considering these are the survivors of the worst air war in history).
You now have 4 points. Buy a mechanized division for all of those veteran soldiers you have. It also restarts your motor vehicle industry and if you buy British or Colombian or US tanks, you dispel concerns somewhat about a Germany that is rearming.
So next year, 5 production centers will be back in service, plus 1 more. Which will provide you with 18 points next year, instead of the shipping which would have only provided you with 22 from the ships, but has the effect of providing far less employment for your nation then repaired and operational production centers. As right now you don't have any port cities that aren't damaged except for Hamburg, which can't build 11 million tons of ships (which represents 1375 ships) a bit much for Hamburg, although I suppose you could buy them from foreign builders (which does nothing for your employment statistics) this has a lot more merit and would be far more politically popular.
As Argentina is providing you with 9 points, take them as 3 shipping units (which provides you with 3 more points next year on top of repairs).
GB, I'm curious what effect having US firms help rebuild China?
For instance, suppose I do contract out the rebuilding to Brown and Root for construction, and ask American or UK companies to rebuild automobile, aerospace, and electronics industries?
Right now I'm planning on going full rebuilding because I don't think I need a massive military considering Russia is pretty much ruined and Japan has been neutered, and I'm surrounded by friendlies. Besides nobody wants war again so soon so I can capitalize on that.
Galveston Bay
07-02-2006, 07:33
GB, I'm curious what effect having US firms help rebuild China?
For instance, suppose I do contract out the rebuilding to Brown and Root for construction, and ask American or UK companies to rebuild automobile, aerospace, and electronics industries?
Right now I'm planning on going full rebuilding because I don't think I need a massive military considering Russia is pretty much ruined and Japan has been neutered, and I'm surrounded by friendlies. Besides nobody wants war again so soon so I can capitalize on that.
nothing significant other then it makes Howard Hughes and the Bush and Baker families richer. It also adds color
[NS]Parthini
07-02-2006, 07:52
1945 start
Germany
Prewar production: 58, population 69 million
Post war production: 25 (33) 1 oil points, 1 national airline, 1 international airline, 5 shipping units, population 60 million tech level 6.5
Hamburg 5, Essen (5), Dusseldorf (5), Cologne (5), Hannover (5), Stuttgart (4), Nuremburg 5, Leipzig 5, Dresden 2, Berlin 1 (4), Munich 5, Stettin (5), Danzig 2
1944 budget: 28 (level 2 social spending 14, repair 1 production center 12, 8 garrison units – 2 points + 60 from LTA which repaired Hamburg
(1938 Germany plus Sudetenland and Polish corridor minus Schlieswig Holstein, Austria and Memel)
You start at 25 production centers. National effort means that each one can provide 3 points for each center.. for 75. Add in commerce (9 points) and you have 84 points, add in the oil for another point for 85.
The voters demand that 25 be used for reconstruction, which will fix 2 production centers, plus if you add 11 more points you fix 3 production centers. This leaves you 49 points.
Level 2 social spending costs you another 12, leaving you 37 points for all other spending.
Your military costs you 4 points. You can recall the equilivant of 2 pilot units from surviving veterans (for free), if you pay maintenance, add another .5 points for expert pilots, plus spend 2 points and you have 1 C47 and another 2 points and you have a TA183D fighter unit (essentially the same as F86E jet fighter). This will cost you 4.5 points, but restarts your aviation industry (essentially 1 production center returns for free next year).
You now have 28.5 points. That will allow the repair of 2 more production centers. Leaving you 4.5 points. Spend .5 more points and you have 2 elite pilots (even better then expert pilots, and it makes sense considering these are the survivors of the worst air war in history).
You now have 4 points. Buy a mechanized division for all of those veteran soldiers you have. It also restarts your motor vehicle industry and if you buy British or Colombian or US tanks, you dispel concerns somewhat about a Germany that is rearming.
So next year, 5 production centers will be back in service, plus 1 more. Which will provide you with 18 points next year, instead of the shipping which would have only provided you with 22 from the ships, but has the effect of providing far less employment for your nation then repaired and operational production centers. As right now you don't have any port cities that aren't damaged except for Hamburg, which can't build 11 million tons of ships (which represents 1375 ships) a bit much for Hamburg, although I suppose you could buy them from foreign builders (which does nothing for your employment statistics) this has a lot more merit and would be far more politically popular.
As Argentina is providing you with 9 points, take them as 3 shipping units (which provides you with 3 more points next year on top of repairs).
Mhmm... yeah... Middle Snu helped me with the first one, but I guess this makes sense. Oh and buy the tanks from Britain. They're our allies after all.
[NS]Parthini
07-02-2006, 08:01
75 industry+1 oil+4 airline+5 shipping+9 Argentine Aid+24 Korean Aid
I should get 118 points, actually, in which case I can repair 1 more industrial center and build another merchant ship.
[NS]Parthini
07-02-2006, 08:11
German Build: 1945
Population: 60 Million
Tech Level: 6.5
National Effort: 75 Industry+1 oil+4 airline+5 shipping+24 Korean aid+9 Argentine aid= 91
Maintainance:
8 Highly Trained Garrisons-4 points
2 Elite Pilots-1 point
Social Spending:
Level 2 for 60 Million-14 points
Civilian Builds:
Repair 6 Industry (5 Stettin, 1 Berlin)-72 points
1 Aviation Industry (Berlin)-free
4 Shipping Units-12 points
Military Builds:
1 C47-2 points
1 TA183D-2 points
1 Mechanized Division-4 points
(bought from Britain)
The Lightning Star
07-02-2006, 12:55
Updated my Economic post for this year. Factored in the Korean aid and stuff (I've filled up my commerce thing now, hurrah! 34 points for me!)
Lesser Ribena
07-02-2006, 19:01
The Army 10
2 HQ units
2 highly trained mechanized divisions
2 highly trained armoured divisions
2 highly trained mechanised field artillery units
1 elite mechanised brigades of marines
1 highly trained brigades of mountain infantry
8 standard infantry units(for LTA/UN garrison duty)
Royal Navy 27.75
18 inch gun battleship: Vanguard
16 inch gun battleships: Thunder, Lion
1 Heavy Carrier Battlegroup (HMS Ark Royal)
3 Fleet carrier battlegroups (HMS Hermes, HMS Eagle, HMS Vindictive,)
1 ASW carrier battlegroup (HMS Courageous, HMS Glorious, HMS Furious, HMS Argus, HMS Vindictive)
8 attack submarine units
100 destroyers, 20 squadrons of 5.
80 corvettes, 4 patrols of 20.
30 frigates, 3 flotillas of 10.
160 missile/torpedo boats, 4 groups of 40.
3 Heavy cruiser(HMS Raleigh, HMS Frobisher, HMS Effingham)
5 Missile cruiser (heavy) (HMS Cambrian, HMS Centaur, HMS Caledon, HMS Ceres, HMS Carlisle)
10 Light cruiser(HMS Bristol, HMS Chatham, HMS Weymouth, HMS Birkinhead, HMS Birmingham, HMS Manchester, HMS Glasgow, HMS Edinburgh, HMS Falmouth, HMS Nottingham, HMS Derby, HMS Chicester, HMS Liverpool, HMS Belfast, HMS Lowestoft, HMS Newcastle, HMS Southampton,)
Naval Reserves
Ships that have been mothballed are kept in drydock at Portsmouth and other naval bases until scrapped or recalled to service.
16 inch gun battleships: Temeraire, Conqueror
15 inch gun battleships: Hood, King George V, Duke of York, Prince of Wales, Anson, Howe,
old battleships: Rodney, Queen Elizabeth, Warspite, Valiant, Malaya,
1 modernised HMS Hood
Fleet Air Arm 2.5
4 carrier based Sea Fury units
1 Sea Vampire carrier plane
5 expert naval aviation pilots
The Royal Airforce 5.5
4 Mosquito bombers,
3 Fury fighter bombers
3 Vampire fighters
3 Lincoln air tanker
3 C54 air transport
16 pilot units
The Army Reserves 7
Mostly territorial army units (30 days training per year), yeomanry cavalry units which are now mechanised and ex-servicemen who are still on the reserves list.
2 mechanised artillery units
6 mechanised divisions
1 HQ unit
2 armoured divisions
The Merchant Navy
35 merchant shipping units
10 Tech 6 Ocean Liners (represents 20 Queen Mary sized ocean liners). Protection 2, range 5, speed 6,
Merchant Airforce
2 pilots
1 domestic airline
1 international airline
Other Defences 1
4 Flak artillery (Coventry, Dover, London)
Total: 53.75 points
-----------------------------
Economic spending:
standard market economy, 2% growth
148 points (inclusive of 18 colonial, 34 trade), 10 from Colombia (sale of Guyana),
TOTAL: 158
growth yields 4 new production facilities for next year.
expenditure:
military maintenence: 54
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
Foreign aid to India: 20 points
Foreign aid to Germany: 13 points
military expansion:
frigates, Hunters for RAF, possibly a heavy bomber.
Lesser Ribena
07-02-2006, 19:03
Sorry Parth and TLS you'll have to redo your posts again now! I gave you both some points.
Okay, now I know the UK isn't giving China any aid. All I need to know now is whether South Africa or other nations will be giving China any aid before I can finalize my economic build for 1945.
EDIT:
China (includes Manchuria, Mongolia, Formosa, Hainan)
Income: 20 points from industry + 34 points from commerce + 5 from Japan (59 points total)
China declares National Effort. Income is revised to 79 points total.
Expeditures:
7 points for military maintainence.
49 points for Level I social services.
Remaining points: 23 points
+19 from Australia
+24 from Korea
Remaining points: 66 points
Spend 60 points on rebuilding 5 production centers.
6 points remaining. Need 6 more to repair another production center.
---------------------------------------
So I need 6 points to round out my spending for 1945 as from what I understand from GB is that I shouldn't build anything else under national effort other than rebuilding factories or my populace will get pissed off.
So if someone could supply me with 6 points so I can get 12/12 for that production center, I'll be a very happy man. I don't want that 6 leftover points to go to waste.
The Lightning Star
07-02-2006, 21:44
Sorry Parth and TLS you'll have to redo your posts again now! I gave you both some points.
Kick ass!
Galveston Bay
07-02-2006, 22:25
So if someone could supply me with 6 points so I can get 12/12 for that production center, I'll be a very happy man. I don't want that 6 leftover points to go to waste.
do a partial repair of one and finish it next year
South African Budget 1945
Population: 22 million
Income: 36 (12 production, 4 airline, 20 shipping)
Constant Costs:
Military Upkeep-8 points
Social Services-6.5 points (Level III)
Government Projects:
1x Vampire III Jet Fighter Unit (2 points)
1/2 Production Center (12 points)
1x Shipping Unit (3 points)
Foreign Aid:
To China-2 points
To India-2 points
Surplus:
.5 points
Projected 1946 Income: 38 points
New Dornalia
07-02-2006, 23:08
Builds edited to use up last of surplus points- spent it on a production center, a shiny new Para brigade, a decent HQ, and some new subs to replace my old ones.
Lesser Ribena
07-02-2006, 23:34
EDIT: realised my military is wrong and will make changes tomorrow.
With the 2 points from South Africa, I now only need 4 extra points to round out my build. Perhaps a little bit more foreign aid or if I cut a little social spending from 49 points to 45 points?
Galveston, does South Africa have any oil? And if so, how much?
Galveston Bay
08-02-2006, 01:29
Builds edited to use up last of surplus points- spent it on a production center, a shiny new Para brigade, a decent HQ, and some new subs to replace my old ones.
US shipyards will cheerfully sell you submarines, and the US Government will ok it. Basically as the Truman Administration hasn't ordered any this year, but wants to keep the capability around to build more later.
Galveston Bay
08-02-2006, 01:30
Galveston, does South Africa have any oil? And if so, how much?
not that I am aware of.. but then you can always buy plenty with all of that gold and all of those diamonds you produce.
Galveston Bay
08-02-2006, 01:32
With the 2 points from South Africa, I now only need 4 extra points to round out my build. Perhaps a little bit more foreign aid or if I cut a little social spending from 49 points to 45 points?
Burgundy will loan you 4 points (pay back 4 next year)
[NS]Parthini
08-02-2006, 01:40
Oh great, 13 points? How uneven... what a great ally you are :p
I jest. Thanks much, LR.
--------------------------------------------------------------------------
Edited German Build: 1945
Population: 60 Million
Tech Level: 6.5
National Effort: 75 Industry+1 oil+4 airline+5 shipping+24 Korean aid+9 Argentine aid+13 British aid= 104
Maintainance:
8 Highly Trained Garrisons-4 points
2 Elite Pilots-1 point
Social Spending:
Level 2 for 60 Million-14 points
Civilian Builds:
Repair 6 Industry (5 Stettin, 1 Berlin)-72 points
1 Aviation Industry (Berlin)-free
8 Shipping Units-24 points
Part of Shipping (1/3)-1 point
Military Builds:
1 C47-2 points
1 TA183D-2 points
1 Mechanized Division-4 points
(bought from Britain)
Philanchez
08-02-2006, 01:40
Anyone care to assist me in this whole economy thing. I've never really gotten it(yes ive read it, thrice). You can Aim me or TG me or I might get on Chatzy later.
AIM: blindgoose444
Burgundy will loan you 4 points (pay back 4 next year)
Works for me.
Therefore, I have gained sufficient points to rebuild 6 production centers for a total of 72 points. I'll repay Burgundy next year, or do an interest rate kind of deal. By the time I'm finished rebuilding my industry, I'll be able to repay loans much easier and no problem.
not that I am aware of.. but then you can always buy plenty with all of that gold and all of those diamonds you produce.
Do I have to represent that in my budget, or is it assumed?
FINALLY, I can post China's final build for 1945.
China (includes Manchuria, Mongolia, Formosa, Hainan)
Income: 20 points from industry + 34 points from commerce + 5 from Japan (59 points total)
China declares National Effort. Income is revised to 79 points total.
Extra Income:
+19 from Australia
+24 from Korea
+2 from South Africa
+4 loaned from Burgundy
Expeditures:
7 points for military maintainence.
49 points for Level I social services.
72 points to repair 6 production centers.
Remaining points: 0 points
Extra builds:
2 production centers rebuilt by the USA.
2 production centers rebuilt through natural economic growth.
---------------------------
China's economy as of start of 1946:
26 operational production centers, and 89 more production centers to repair.
Galveston Bay
08-02-2006, 01:56
Do I have to represent that in my budget, or is it assumed?
its assumed.. although at some point I will have to figure out how to deal with energy supplies when they grow scarce
Galveston Bay
08-02-2006, 01:58
Anyone care to assist me in this whole economy thing. I've never really gotten it(yes ive read it, thrice). You can Aim me or TG me or I might get on Chatzy later.
AIM: blindgoose444
send a TG to Middle Snu, he likes to help with this kind of thing
Now that my build is done, I have a couple of questions for GB about economic stuff.
First, how should we go about natural growth during the repairing process? I have 91 more factories to repair and my total is 116 factories I believe... and I think National Effort under a capitalist economy would be 2% growth or something. Will the natural growth grow 2% of the 116 factories, or 2% of what factories I've already repaired?
Second, does China have any significant resources to export like South Africa, Arabia, Colombia, etc that could help China garner a few extra points to rebuild its economy? Just wondering- I'm happy with any breaks I can get.
Third, I was curious about Tech Level 7. You said China will reach Tech Level 7 in 1949, which surprised me. I'm not exactly sure what will happen once China reaches Tech Level 7. I remember that the factory cap will be doubled, and I can get up to 64 points from commerce (60 from merchant marine and 4 from airlines). I also recall that I have the option of upgrading my existing Tech Level 6 factories to increase productivity?
[NS]Parthini
08-02-2006, 02:45
When does Germany go to tech level 7?
I heard something about 1947...
Parthini']When does Germany go to tech level 7?
I heard something about 1947...
According to this, I don't see Germany on the list that GB posted in the military thread.
Speaking of tech level 7
1945 USA, UK, Canada
1946 Scandic Union, South Africa, Burgundy, Colombia, Australia, Italy
1947 Korea (it pays not to sufffer a lot of war damage), Argentina, Poland,
1948 Japan, Ukraine, Russia, France,
1949 China,
1950 India, USAE, Brazil
Philanchez
08-02-2006, 04:08
According to this, I don't see Germany on the list that GB posted in the military thread.
*points to self* I dont see Spain either...:(
Philanchez
08-02-2006, 04:30
National Effort
Initial Points: 18 Production, 4 Commerce, 22 TOTAL
Army Maintanence: 3.75
18.25 points left
Level II Social Services: 6
12.25 points left
Commerce: 9
3.25 points left
Rural Electrification: 3 (year 1 of 2)
.25 points left
War Monument: .25 (Three flag poles, each with a statue of a soldier from it respective great war and the flag of spain at the time of each war. 1st Great War flag: RL Spanish Flag, 2nd Great War flag: Second Spanish Republic RL Flag, 3rd Great War flag: current flag RP)
Growth: 1% or 1 point
Projected Budget 1946: 26
Philancez... we don't do decimal points. Round up 0.16 growth points to 1 growth point.
Also, you don't spend points on commerce. You gain points from it unless you're spending 9 points on building 3 merchant marine units (which should provide you with 3 points more income next year).
Middle Snu
08-02-2006, 05:16
Philancez... we don't do decimal points. Round up 0.16 growth points to 1 growth point.
We do, or we've got a major problem. Should Paraguay be able to grow by 1 point per turn with 3% growth and 1 production center?
Galveston Bay
08-02-2006, 05:23
We do, or we've got a major problem. Should Paraguay be able to grow by 1 point per turn with 3% growth and 1 production center?
round to nearest for sanity sake, and nations without industry don't get to grow economically... which will help simulate Third World Poverty later
Galveston Bay
08-02-2006, 05:36
Spain and Germany have been added to the list.. see military thread (recent post)
Now that my build is done, I have a couple of questions for GB about economic stuff.
First, how should we go about natural growth during the repairing process? I have 91 more factories to repair and my total is 116 factories I believe... and I think National Effort under a capitalist economy would be 2% growth or something. Will the natural growth grow 2% of the 116 factories, or 2% of what factories I've already repaired?
Second, does China have any significant resources to export like South Africa, Arabia, Colombia, etc that could help China garner a few extra points to rebuild its economy? Just wondering- I'm happy with any breaks I can get.
Third, I was curious about Tech Level 7. You said China will reach Tech Level 7 in 1949, which surprised me. I'm not exactly sure what will happen once China reaches Tech Level 7. I remember that the factory cap will be doubled, and I can get up to 64 points from commerce (60 from merchant marine and 4 from airlines). I also recall that I have the option of upgrading my existing Tech Level 6 factories to increase productivity?
Bump for response.
Galveston Bay
08-02-2006, 06:28
Bump for response.
growth creates production centers, and is based on what is actually functioning in the economy (damaged production centers aren't functioning). So if you had growth that created 2 production centers, you could instead divide them by two and fix 4 production centers.
Resource transfer is assumed by commerce. At least for now. Its damn complicated to keep track of, and for now I am more concerned about oil. Which at some point will need to be simulated as it was a major influence on the 2nd half of the 20th Century.
growth creates production centers, and is based on what is actually functioning in the economy (damaged production centers aren't functioning). So if you had growth that created 2 production centers, you could instead divide them by two and fix 4 production centers.
Resource transfer is assumed by commerce. At least for now. Its damn complicated to keep track of, and for now I am more concerned about oil. Which at some point will need to be simulated as it was a major influence on the 2nd half of the 20th Century.
So if I have 16 production centers in 1945, and apply 2% growth based off capitalist national effort, then I get 1 factory normally (using the round-up thing to save insanity) correct? Then does that mean I'll be able to rebuild 2 additional production centers instead of gaining 1 new factory due to natural growth?
I was just wondering about the resource transfer. I wouldn't mind keeping it simple and focus on oil in the future as a transferable resource. So no worries there from me.
Galveston Bay
08-02-2006, 07:19
So if I have 16 production centers in 1945, and apply 2% growth based off capitalist national effort, then I get 1 factory normally (using the round-up thing to save insanity) correct? Then does that mean I'll be able to rebuild 2 additional production centers instead of gaining 1 new factory due to natural growth? .
yes
Lesser Ribena
08-02-2006, 11:31
The Army 8.5
2 HQ units
1 highly trained mechanized divisions
1 highly trained armoured divisions
1 highly trained mechanised field artillery units
1 elite mechanised brigades of marines
7 standard infantry units(for LTA/UN garrison duty)
Royal Navy 28
18 inch gun battleship: Vanguard
1 Heavy Carrier Battlegroup (HMS Ark Royal)
3 Fleet carrier battlegroups (HMS Hermes, HMS Eagle, HMS Vindictive,)
8 attack submarine units
100 destroyers, 20 squadrons of 5.
60 corvettes, 3 patrols of 20.
30 frigates, 3 flotillas of 10.
160 missile/torpedo boats, 4 groups of 40.
8 Heavy cruiser(HMS Raleigh, HMS Frobisher, HMS Effingham, HMS Cambrian, HMS Centaur, HMS Caledon, HMS Ceres, HMS Carlisle)
10 Light cruiser(HMS Bristol, HMS Chatham, HMS Weymouth, HMS Birkinhead, HMS Birmingham, HMS Manchester, HMS Glasgow, HMS Edinburgh, HMS Falmouth, HMS Nottingham, HMS Derby, HMS Chicester, HMS Liverpool, HMS Belfast, HMS Lowestoft, HMS Newcastle, HMS Southampton,)
1 amphibious assault group
Naval Reserves
Ships that have been mothballed are kept in drydock at Portsmouth and other naval bases until scrapped or recalled to service.
16 inch gun battleships: Temeraire, Conqueror, Thunder, Lion
15 inch gun battleships: Hood, King George V, Duke of York, Prince of Wales, Anson, Howe,
old battleships: Rodney, Queen Elizabeth, Warspite, Valiant, Malaya,
1 modernised HMS Hood
1 ASW carrier battlegroup (HMS Courageous, HMS Glorious, HMS Furious)
Fleet Air Arm 1.25
4 carrier based Sea Fury units
1 Sea Vampire carrier plane
5 naval aviation pilots
The Royal Airforce 6.25
4 Mosquito bombers,
3 Fury fighter bombers
3 Vampire fighters
3 Lincoln air tanker
3 C54 air transport
16 pilot units
The Army Reserves 5
Mostly territorial army units (30 days training per year), yeomanry cavalry units which are now mechanised and ex-servicemen who are still on the reserves list.
1 mechanised artillery units
4 mechanised divisions
1 HQ unit
1 armoured divisions
The Merchant Navy
35 merchant shipping units
10 Tech 6 Ocean Liners (represents 20 Queen Mary sized ocean liners). Protection 2, range 5, speed 6,
Merchant Airforce
2 pilots
1 domestic airline
1 international airline
Other Defences 1
4 Flak artillery (Coventry, Dover, London)
Total: 50 points
-----------------------------
Economic spending:
standard market economy, 2% growth
148 points (inclusive of 18 colonial, 34 trade), 10 from Colombia (sale of Guyana),
TOTAL: 158
growth yields 4 new production facilities for next year.
expenditure:
military maintenence: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
40 frigates=20 points
3 Hawker Hunter Aircraft=6 points
1 B47 bomber=4 points
upgrade 7 cruisers (heavy) to missile cruisers @2 points each=14 points
4 points of foregn aid to India.
-----------------------
NB: I have been forced to cut much of my foregn aid (sorry Germany and India) but there may be more next year. My first priority was to sort out my rather obsolete military.
The Lightning Star
08-02-2006, 12:27
The Army 8.5
2 HQ units
1 highly trained mechanized divisions
1 highly trained armoured divisions
1 highly trained mechanised field artillery units
1 elite mechanised brigades of marines
7 standard infantry units(for LTA/UN garrison duty)
Royal Navy 28
18 inch gun battleship: Vanguard
1 Heavy Carrier Battlegroup (HMS Ark Royal)
3 Fleet carrier battlegroups (HMS Hermes, HMS Eagle, HMS Vindictive,)
8 attack submarine units
100 destroyers, 20 squadrons of 5.
60 corvettes, 3 patrols of 20.
30 frigates, 3 flotillas of 10.
160 missile/torpedo boats, 4 groups of 40.
8 Heavy cruiser(HMS Raleigh, HMS Frobisher, HMS Effingham, HMS Cambrian, HMS Centaur, HMS Caledon, HMS Ceres, HMS Carlisle)
10 Light cruiser(HMS Bristol, HMS Chatham, HMS Weymouth, HMS Birkinhead, HMS Birmingham, HMS Manchester, HMS Glasgow, HMS Edinburgh, HMS Falmouth, HMS Nottingham, HMS Derby, HMS Chicester, HMS Liverpool, HMS Belfast, HMS Lowestoft, HMS Newcastle, HMS Southampton,)
1 amphibious assault group
Naval Reserves
Ships that have been mothballed are kept in drydock at Portsmouth and other naval bases until scrapped or recalled to service.
16 inch gun battleships: Temeraire, Conqueror, Thunder, Lion
15 inch gun battleships: Hood, King George V, Duke of York, Prince of Wales, Anson, Howe,
old battleships: Rodney, Queen Elizabeth, Warspite, Valiant, Malaya,
1 modernised HMS Hood
1 ASW carrier battlegroup (HMS Courageous, HMS Glorious, HMS Furious)
Fleet Air Arm 1.25
4 carrier based Sea Fury units
1 Sea Vampire carrier plane
5 naval aviation pilots
The Royal Airforce 6.25
4 Mosquito bombers,
3 Fury fighter bombers
3 Vampire fighters
3 Lincoln air tanker
3 C54 air transport
16 pilot units
The Army Reserves 5
Mostly territorial army units (30 days training per year), yeomanry cavalry units which are now mechanised and ex-servicemen who are still on the reserves list.
1 mechanised artillery units
4 mechanised divisions
1 HQ unit
1 armoured divisions
The Merchant Navy
35 merchant shipping units
10 Tech 6 Ocean Liners (represents 20 Queen Mary sized ocean liners). Protection 2, range 5, speed 6,
Merchant Airforce
2 pilots
1 domestic airline
1 international airline
Other Defences 1
4 Flak artillery (Coventry, Dover, London)
Total: 50 points
-----------------------------
Economic spending:
standard market economy, 2% growth
148 points (inclusive of 18 colonial, 34 trade), 10 from Colombia (sale of Guyana),
TOTAL: 158
growth yields 4 new production facilities for next year.
expenditure:
military maintenence: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
50 frigates=25 points
3 Hawker Hunter Aircraft=6 points
1 B47 bomber=4 points
upgrade 18 cruisers (8 heavy, 10 light) to missile cruisers @.5 points each=9 points
4 points of foregn aid to India.
-----------------------
NB: I have been forced to cut much of my foregn aid (sorry Germany and India) but there may be more next year. My first priority was to sort out my rather obsolete military.
Oh GB: I budgeted .5 points per cruiser to upgrade them to missile cruisers as I didn't know the actual cost. Is this OK or do I actually need to build them from scratch?
Wait; does that mean the aid I got went from 20 to 4, or is this another year?
NB: I have been forced to cut much of my foregn aid (sorry Germany and India) but there may be more next year. My first priority was to sort out my rather obsolete military.
Off topic, but what does "NB" mean? I've never seen that abbreviation until now.
On topic, does that mean the UK has decided not to give China any foreign aid at all in the next few years? Just wondering as Ribena said a week or two ago that the UK will send China a little aid, just not as much as India.
Ato-Sara
08-02-2006, 14:18
Off topic, but what does "NB" mean? I've never seen that abbreviation until now.
On topic, does that mean the UK has decided not to give China any foreign aid at all in the next few years? Just wondering as Ribena said a week or two ago that the UK will send China a little aid, just not as much as India.
'NB' means 'Nota Bene' which in turn is latin for 'Note Well' or simply just 'Note'
We all promised aid, but we didn't realize how many points needed to be spent to make sure we don't slip from our pedestals. You and Germany will recieve points from Colombia next year, and every year following until you are completely repaired. India will not recieve aid from Colombia, as their leaving of the Commonwealth of Nations in the face of communism was not taken to well in Colombia. These things have consequences, so instead, I have an extra 12 points to give to someone.
We all promised aid, but we didn't realize how many points needed to be spent to make sure we don't slip from our pedestals. You and Germany will recieve points from Colombia next year, and every year following until you are completely repaired. India will not recieve aid from Colombia, as their leaving of the Commonwealth of Nations in the face of communism was not taken to well in Colombia. These things have consequences, so instead, I have an extra 12 points to give to someone.
I understand that. Its just that I probably need aid the most out of all the nations as I still have 89 factories left to repair which is no easy task while other nations like Germany, India, etc. probably only need to rebuild 20 - 30 factories. But as I said earlier and I'll say it again, I'll be happy if I can get something or anything that will help. Every little bit goes a long way towards fixing up the Chinese factories.
I'm perfectly happy with what I have right now in terms of aid, but I was just wondering what happened to the UK aid, thats all.
Lesser Ribena
08-02-2006, 15:20
Wait; does that mean the aid I got went from 20 to 4, or is this another year?
Yeah sorry India. You'll get more aid next year it's just that my military finished the war totally obsolete and had fallen several stages behind several other world powers in that I had no long range bombers or missile cruisers. It's pretty much sorted now though, except that I want a few AA cruisers for next year and a few new aircraft.
India receives 4 points of aid in 1945, noone else recieves any. Unfortunately my budget was far short of what I needed and I had to make some severe military maintenence curtqails just to keep my armed forces as one of the best in the world in terms of tech. Next year India will recieve much more (probably around the 20 promised this year) and Germany will get some as well. In addition China will probably also benefit.
Sorry that I couldn't keep some aid promises. Foreign Aid will form a large part of the budget next year, it's just that the war has meant that my military has had to make use of older equipment which has already turned obsolete.
Perfectly understandable, Ribena. I'm grateful that I will be getting any aid at all- better than nothing. :)
The Lightning Star
08-02-2006, 19:25
We all promised aid, but we didn't realize how many points needed to be spent to make sure we don't slip from our pedestals. You and Germany will recieve points from Colombia next year, and every year following until you are completely repaired. India will not recieve aid from Colombia, as their leaving of the Commonwealth of Nations in the face of communism was not taken to well in Colombia. These things have consequences, so instead, I have an extra 12 points to give to someone.
Colombia wasn't bordering two massive Communist countries, was it? And look what happened when we joined; we got nuked into oblivion. India suffered far more than Colombia, yet you claim to be on a high and mighty pedestal, even though your sacrifice were NOTHING compared to ours.
Colombia wasn't bordering two massive Communist countries, was it? And look what happened when we joined; we got nuked into oblivion. India suffered far more than Colombia, yet you claim to be on a high and mighty pedestal, even though your sacrifice were NOTHING compared to ours.
India's weak resolve in launching an actual attack on the Soviet Union could have prevented those nuclear attacks. If China had completely fallen, along with Britain, would you have sided with us? We bordered our own communist country, but we kept them in check. We paid our own price in blood, and now those who previously threatened India are destroyed. China will recieve 24 points in assistance thanks to their undying loyalty and fortitude.
Lesser Ribena
08-02-2006, 19:59
I just ran over my 1946 budget and it looks like i'll be issuing around 25 foreign aid points. They'll probably be split as follows, reason in brackets:
15 points of foreign aid to India. (Commonwealth, nuked, bio)
5 points of foreign aid to China (nuked, bio)
5 points of foreign aid to Germany (close ally)
[NS]Parthini
08-02-2006, 23:18
Parthini']German Build: 1945
Population: 60 Million
Tech Level: 6.5
National Effort: 75 Industry+1 oil+4 airline+5 shipping+24 Korean aid+9 Argentine aid= 91
Maintainance:
8 Highly Trained Garrisons-4 points
2 Elite Pilots-1 point
Social Spending:
Level 2 for 60 Million-14 points
Civilian Builds:
Repair 6 Industry (5 Stettin, 1 Berlin)-72 points
1 Aviation Industry (Berlin)-free
4 Shipping Units-12 points
Military Builds:
1 C47-2 points
1 TA183D-2 points
1 Mechanized Division-4 points
(bought from Britain)
Finalized Build
The Lightning Star
09-02-2006, 02:00
GB, how many points do I have to spend to make my oil production regions make more points?
The Lightning Star
09-02-2006, 02:14
India's weak resolve in launching an actual attack on the Soviet Union could have prevented those nuclear attacks. If China had completely fallen, along with Britain, would you have sided with us? We bordered our own communist country, but we kept them in check. We paid our own price in blood, and now those who previously threatened India are destroyed. China will recieve 24 points in assistance thanks to their undying loyalty and fortitude.
In response to these continued Insults to the Indian people, we direct the Colombian government to this (http://forums.jolt.co.uk/showpost.php?p=10387359&postcount=4) press release.
OOC: This is a pretty short amount of time to pass for cracks to show in the LTA, eh? Also, you should probably take a look here (http://forums.jolt.co.uk/showthread.php?p=10375269#post10375269) as well.
ooc: What seperatist groups? Do explain. You know what happens if Colombia finds out?
The Lightning Star
09-02-2006, 02:29
ooc: What seperatist groups? Do explain. You know what happens if Colombia finds out?
OOC: Colombia Controlls Venezuela and Panama, yes? These two areas never liked being under Colombian control. Ever. Threatening to gas them if they try to leave is not going to make them like you any more. Therefore, I am giving them points to use for peaceful purposes (I should actually put that in), such as starting plans to democratic votes to leave Colombia. I do not believe there is anything wrong with letting people vote for their future.
ooc: LOL
K, "Threatening to Gas the Population" Was never announced in IC, it was ooc to scare off any one that wanted to play as Panama. They are firmly represented in Gran Colombia, as there is currently a Venezuelan President and Panamanian Vice President. There are free votes, and if a seperatist group wishes to run for office, they are welcome to it, we've never stopped them. Also, if they do win, they are required to hold a referendum with the people and need 51% of the vote to garner the seperation.
And who would really want to give up free education, healthcare, energy, food, and social assistance?
The Lightning Star
09-02-2006, 02:37
ooc: LOL
K, "Threatening to Gas the Population" Was never announced in IC, it was ooc to scare off any one that wanted to play as Panama. They are firmly represented in Gran Colombia, as there is currently a Venezuelan President and Panamanian Vice President. There are free votes, and if a seperatist group wishes to run for office, they are welcome to it, we've never stopped them. Also, if they do win, they are required to hold a referendum with the people and need 51% of the vote to garner the seperation.
And who would really want to give up free education, healthcare, energy, food, and social assistance?
OOC: I know there are free votes. I'm giving the main Panama independence group 1 point and the main Venezuelan Independence group 2 points, to help advertise and stuff.
Also, you really don't understand seperatists, do you? Hell, the people in Bangladesh were REALLY screwed over when they left Pakistan, and they knew that would happen once they left. But they left anyhow. Why? Because the dream of a seperate state was that strong. Hell, the Panamanians were willing to leave Colombia so much that they were willing to sell their soul to the United States. The Panamanians tried to rebel from Colombia so many times it isn't funny, and most of the time it ended up with alot of dead people. But they kept rebelling. I know, I freaking LIVE in Panama.
ooc: And you really don't understand Gran Colombia politics. Foreign investment in political parties is banned.
The Lightning Star
09-02-2006, 04:16
ooc: And you really don't understand Gran Colombia politics. Foreign investment in political parties is banned.
ooc: Hence why it is in secret section
You can easily mend ties with India by simply apologising for calling the Indian people cowards and saying that you meant no harm to the relatives of the 40 million who died. That simple.
ooc: Oh we never made light of the 40 Million Dead. We made light of the government whose indecision lead to further losses. Don't get me wrong, the Indian army fought well.
New Shiron
09-02-2006, 04:45
OOC: I know there are free votes. I'm giving the main Panama independence group 1 point and the main Venezuelan Independence group 2 points, to help advertise and stuff.
Also, you really don't understand seperatists, do you? Hell, the people in Bangladesh were REALLY screwed over when they left Pakistan, and they knew that would happen once they left. But they left anyhow. Why? Because the dream of a seperate state was that strong. Hell, the Panamanians were willing to leave Colombia so much that they were willing to sell their soul to the United States. The Panamanians tried to rebel from Colombia so many times it isn't funny, and most of the time it ended up with alot of dead people. But they kept rebelling. I know, I freaking LIVE in Panama.
ooc
hopefully you are aware India that the US has vigorously defended the Monroe Doctrine all century, and the Pan American Treaty is expressly designed to prevent foreign interference. If you attempt this, and the US finds out... well, its pretty risky.
[NS]Parthini
09-02-2006, 04:49
Out of curiousity, what happened to the Union Navy? I would like at least a few Destroyers if there are any...
44 Points to Spend:
Domestic Spending:
Level 5 Social Services in Australia and New Zealand--5 points
Level 1 Social Services to Islands and New Guinea--1 point
Level 2 Social Services to Indonesia = 6 points (ooc: this is why big populations SUCK)
Subtotal = 12 points
Military Upkeep:
2 Cruisers--1 point
20 Destroyers--1 point
3 Pilots at Expert Level--.75 points
1 Pilot at Average Level--Free
HQ Unit--1 point
4 Garrison Units at Average level--1 point
2 Light Marine Brigades (average training)--.5 points
1 Airborne Brigade (highly trained)--0.5 points
Airforce (1 jet fighter, 1 light bomber, 1 fighter-bomber, 1 transport)--1.25 points
Please note 10 outdated Submarines have been scrapped and 2 battlecruisers have been retired to parks in Sydney and Perth
Subtotal = 7 points
Builds:
2 Merchant Marine = 6 points
Other:
19 points of aid to China
12+7+6+19 = 44 points spent
ooc: please note that advertising to other nations has been cut (for this year) as my prime minister is due to expire (historically) in the next few months and he has more important things on his mind. Check the Australian thread--hopefully soon--for details.
Also, how does this natural growth thing work, with all the fractions of points each year? I never have understood it very well...
Also, how does this natural growth thing work, with all the fractions of points each year? I never have understood it very well...[/I]
Actually, we don't do fractions for factory growth. We use whole numbers, usually rounded up for simplicity's sake. For example, 2% of 50 would be 1, so you get 1 new factory. The same goes if your industry was 15 points- 2% of that would be something like 0.3 or whatever, but round up to the nearest whole number, which is 1. So you'll gain 1 factory, not a 0.3 factory.
Besides, fractions of a factory doesn't make sense in the same way fractions of a person doesn't make sense (like a family of 3.25 children doesn't make sense- you have either 3 or 4 children).
Galveston Bay
09-02-2006, 06:20
Parthini']Out of curiousity, what happened to the Union Navy? I would like at least a few Destroyers if there are any...
the ships that weren't sunk during the war (very few survived) were towed to Bikini Atoll and destroyed during Atomic testing
Galveston Bay
09-02-2006, 06:29
Actually, we don't do fractions for factory growth. We use whole numbers, usually rounded up for simplicity's sake. For example, 2% of 50 would be 1, so you get 1 new factory. The same goes if your industry was 15 points- 2% of that would be something like 0.3 or whatever, but round up to the nearest whole number, which is 1. So you'll gain 1 factory, not a 0.3 factory.
Besides, fractions of a factory doesn't make sense in the same way fractions of a person doesn't make sense (like a family of 3.25 children doesn't make sense- you have either 3 or 4 children).
yes we do use fractions at lower levels. A country with one factory and 3% growth is not going to get a free factory next year. .3 factories would mean a free factory in 2 years (round to nearest, not round up) and growth does accumalate, unlike income points.
3.25 children per family is a useful measure, in spite of the counterintutiveness of it.
yes we do use fractions at lower levels. A country with one factory and 3% growth is not going to get a free factory next year. .3 factories would mean a free factory in 2 years (round to nearest, not round up) and growth does accumalate, unlike income points.
3.25 children per family is a useful measure, in spite of the counterintutiveness of it.
So Australia, with market economy peace time has 3% growth. I have 44 points total, but only 16 of these are from production centers. I am assuming this means 16*0.03=0.48 extra points next turn. So not in '46, but in '47 I will have 17 points from production centers?
yes we do use fractions at lower levels. A country with one factory and 3% growth is not going to get a free factory next year. .3 factories would mean a free factory in 2 years (round to nearest, not round up) and growth does accumalate, unlike income points.
3.25 children per family is a useful measure, in spite of the counterintutiveness of it.
I still can't see a family having 3.25 children. I can't visualize two parents having 3 kids, then the 4th kid is cut up into 0.25, kind like what King Solomon proposed to do with cutting a baby in half.
Galveston Bay
09-02-2006, 07:58
So Australia, with market economy peace time has 3% growth. I have 44 points total, but only 16 of these are from production centers. I am assuming this means 16*0.03=0.48 extra points next turn. So not in '46, but in '47 I will have 17 points from production centers?
yes
then in 4 years when I have accumulated two more points (to equal 18) I can say I have an entirely new production center that I can place in a city like perth?
Galveston Bay
09-02-2006, 16:55
then in 4 years when I have accumulated two more points (to equal 18) I can say I have an entirely new production center that I can place in a city like perth?
thats how the economy expands after all
Abbassia
09-02-2006, 18:07
France
Economy: Market.
Production centers availlable (damaged):20 (15)
Commerce:
1 national airline, 8 shipping units
Population: 44 milllion People
Industrial Centres:
Paris 3 (2), Nantes (3), Lille 5, Marseilles 5, Toulouse (0), Rouen (0), Vichy 5, Lyon 5
1944 budget: 30 (level 3 social services – 13 points, repair 1 production center – 12 points, build international airline – 5 points, 1 militia unit (free, represents national police. France is not allowed an army or air force, but is allowed a coast guard of 2 light ship units, which it hasn’t built yet).
1945 Bdget: (Declaration of a 4-year national effort)
Income:
Production Centres: 20*3=60 points
Commerce:
Airline: National=2 points
Shipping= 5 points
Total=67 points
Expenditure:
Repair 4 industrial centres: 48 points
2 In Toulouse, 2 In Roun.
Level 3 Social Services: 13 points
2 Shipping Units Construction: 6 points
Total=67 points
France
Economy: Market.
1945 Bdget: (Declaration of a 4-year national effort)
Income:
Production Centres: 20*3=60 points
Commerce:
Airline: National=2 points
Shipping= 5 points
Total=67 points
Wait wait wait.... are you saying that National Effort multiplies your points by 3 now? I thought it only multiplied income points by 2?
If this is true then I have to revise China's build all over again.
Elephantum
09-02-2006, 19:36
What would one spend a quarter point on?
Abbassia
09-02-2006, 19:38
Wait wait wait.... are you saying that National Effort multiplies your points by 3 now? I thought it only multiplied income points by 2?
If this is true then I have to revise China's build all over again.
Well...
Market Economy National Effort, and each production center is worth 3 points, growth 1%
Galveston Bay
09-02-2006, 19:41
Wait wait wait.... are you saying that National Effort multiplies your points by 3 now? I thought it only multiplied income points by 2?
If this is true then I have to revise China's build all over again.
read page one of this thread very carefully.. some changes were made. Each production center provides 1 point for cut spending, 2 points for peacetime, 3 points for national effort, 6 points for wartime and 12 points for total war.
South African Budget 1945
Population: 22 million
Income: 48 (24 production, 4 airline, 20 shipping)
Constant Costs:
Military Upkeep-8 points
Social Services-6.5 points (Level III)
Government Projects:
1x Vampire III Jet Fighter Unit (2 points)
1x Production Center (24 points)
1x Shipping Unit (3 points)
Foreign Aid:
To China-2 points
To India-2 points
Surplus:
.5 points
Projected 1946 Income: 52 points (+1 growth, +1 commerce, +2 production)
OoC: I missed the change in production center rules, so I've redone my build to reflect that.
read page one of this thread very carefully.. some changes were made. Each production center provides 1 point for cut spending, 2 points for peacetime, 3 points for national effort, 6 points for wartime and 12 points for total war.
Sorry I overlooked that, GB. Didn't realize that there were changes already. Time to revise my builds.
China (includes Manchuria, Mongolia, Formosa, Hainan)
Income: 20 points from industry + 34 points from commerce + 5 from Japan (59 points total)
China declares National Effort. Income is revised to 99 points total (from 20 x 3 industry).
Extra Income:
+19 from Australia
+24 from Korea
+2 from South Africa
+4 loaned from Burgundy
Expeditures:
7 points for military maintainence.
45 points for Level I social services.
96 points to repair 8 production centers.
Remaining points: 0 points
Extra builds:
2 production centers rebuilt by the USA.
2 production centers rebuilt through natural economic growth.
---------------------------
China's economy as of start of 1946:
32 operational production centers, and 87 more production centers to repair.
The Lightning Star
09-02-2006, 22:07
ooc
hopefully you are aware India that the US has vigorously defended the Monroe Doctrine all century, and the Pan American Treaty is expressly designed to prevent foreign interference. If you attempt this, and the US finds out... well, its pretty risky.
ooc: Y'know, I like how the U.S. is so hypocritical.
Fine, I'll take out the aid to peaceful seperatists in Colombia (sorry, my NPC freedom fighter friends), but I have to spend that money somewhere else...
like Nepal....
Also, what about the oil-upgrades I asked you about earlier?
[NS]Parthini
09-02-2006, 23:34
ooc: Y'know, I like how the U.S. is so hypocritical.
Fine, I'll take out the aid to peaceful seperatists in Colombia (sorry, my NPC freedom fighter friends), but I have to spend that money somewhere else...
like Nepal....
Also, what about the oil-upgrades I asked you about earlier?
Welcome to my world...
Elephantum
10-02-2006, 00:30
you could buy 1 fighter bomber (piston engine) for 1 point, 1 pilot unit for 2 points, and 2 infantry divisions. You have to have 1 pilot unit for every aircraft unit you have.
That may not be clear, so I will post that clarification tomorrow.
Alright, revised build (once again, correct me if i screw up)
Points
Allepo-2, Beirut-2, Damascus-2, Airline-2 TOTAL-8
Spending
Social-2
Maintenance-2 Garrisons*.25 each=.5
Purchases-Coastal Patrol group (40 various ships)-3
Renovation-.5 points for restoring Roman, Phoenician, Crusader, Arab, etc. ruins, including Krak des Chavaliers (perhaps another .5 will complete the program, no idea about what results would be)
Galveston Bay
10-02-2006, 06:06
Alright, revised build (once again, correct me if i screw up)
Points
Allepo-2, Beirut-2, Damascus-2, Airline-2 TOTAL-8
Spending
Social-2
Maintenance-2 Garrisons*.25 each=.5
Purchases-Coastal Patrol group (40 various ships)-3
Renovation-.5 points for restoring Roman, Phoenician, Crusader, Arab, etc. ruins, including Krak des Chavaliers (perhaps another .5 will complete the program, no idea about what results would be)
you will get some tourist income, but not immediately
Galveston Bay
11-02-2006, 00:16
The Middle East and North Africa
Sultanate of Oman (includes UAE territories)
Population 3 million tech level 4
No production, 1 resource point (Oman), 1 resource point (oil points) Trucial territories plus 1 national airline
1945 budget: no changes
1946 Budget: 1 production center under construction (2 points domestic, seeking 6 points foreign investment), remainder social spending and military maintenance.
Sultanate of Western Arabia (Mecca/Medina/Jiddah area plus coastal strip)
Population 2 million, tech level 2
No production or resources, gets 1 point a year to represent money flow from annual migration to Mecca, plus aid from Oman. 1944 budget: no changes
Sultanate of Saudi Arabia (Riyadh and eastern Arabia)
Population 2 million. Tech level 4
No production, 2 oil resource points (and a lot more to come)
1945 budget: Level 1 social spending, sends 3 points to Palestine
1946 budget: 3 points on production center, seeking 5 points foreign investment, remainder on social spending and military
Sultanate of Kuwait
Population 200,000 Tech level 5
No production, 1 oil resource point
1945 budget no changes
Sultanate of Basra-
Map (the Shiite portions of this map (http://www.pbs.org/weta/washingtonweek/educators/SH%20Activity%203%20Ethnic%20and%20Re.pdf#search='ethnic%20and%20religious%20divisions%20in%20Iraq')
Population 3 million, tech level 4
No production, 1 oil resource
1944 budget no changes
Republic of Baghdad (the Sunni portions of the above map)
Population 3 million, tech level 5
Production center: Baghdad 2, 1 oil resource,
1944 budget: no changes
Republic of Kurdistan (http://stp.ling.uu.se/~kamalk/kurdmap.HTM)
Population 5 million, tech level 5
Production center: Mosul 1, 2 oil resource, capital Amed
1944 budget no changes
Republic of Palestine
Population 2 million, tech level 5
Production center: Haifa 1, (national effort becomes 3)
1945 budget: level 5 social service, garrison unit converted to infantry corps (free conversion), plus buys another infantry corps.
Sultanate of Jordan
Population 500,000, tech level 4
No production, 1 national airline
1944 budget:no changes
Republic of Egypt (includes UN mandate of Sudan)
Population 22 million, tech level 6
Production centers: Alexandria 3, plus 2 points for Suez Canal, plus 1 resource point Sudan,
1945 spending: level 2 social service spending, 2 garrison units, 1 expert pilot, 1 Vampire jet fighter, 1 light ship unit (20 corvettes)
Republic of Algeria
Population 8 million tech level 6
Production centers: Algiers 1, plus 5 oil resource points, plus national and international airline, plus 5 shipping units,
1944 spending: Level 5 social service spending, 2 garrison units, 1 mechanized division, 2 expert pilots, 2 Corsair fighter bomber units, 2 light ship units (40 corvettes), remainder to UN aid pool (8 points)
Kingdom of Morocco
Population 10 million tech level 6
Production center: Casablanca 1, Tangiers 1, plus national airline, international airline, 1 colonial point Mauritania
1944 budget: level 2 social spending, 4 mountain brigades, 2 mechanized divisions, 2 expert pilots, 2 Corsair fighter bomber units, 2 reserve garrison units, 2 light ship units (10 destroyers, 20 corvettes)
(modern map of Morocco, Western Sahara and Mauritania)
Republic of Turkey (Turkey less European part and Kurdistan, also sizeable Greek enclave around
Population: 13 million total, with 2 million Greeks live in Asian Turkey, while 1 million Moslem Turks live in Greek Thrace and another 600,000 Moslem Turks live in Constantinople alongside 300,000 Greeks in the city and 1 million Greeks and Bulgarians living in Thrace. tech level 6
Production centers: Constaninople (in Greek hands) 3, Ankara 2, Smyrnia 1 (Greek controlled). 10 shipping units (6 Turk, 4 Greek)
In 1945, Turkey spent 1 point for social services, and 10 points to purchase 10 light infantry divisions, plus another 4 militia formed for free. The Greeks in Turkey build 1 garrison unit and 1 mechanized division to add to the forces already available.
British Crown Colony of Cyprus
Population: 500,000 Turks and 600,000 Greeks tech level 5
Production: none, 1 resource (used for local services)
Kingdom of Greece
population 7 million, tech level 6
production centers: Athens 1, plus 10 shipping units, 1 national airline
1945 budget: 6 Infantry corps (3 points), 2 light ships (10 Destroyers, 40 corvettes).5, social services level 3 3 points, 2 expert pilots, 2 P51 fighter bombers (1 point), 1 airborne brigade (well trained) , 1 C47, 1 pilot, plus another 5 points to purchase 2 Ta152 fighter bomber units (from Germany), and recalls 2 pilots and buys 1 infantry division.
IN PROCESS OF FIGURING OUT 1945 builds
Galveston Bay
11-02-2006, 00:17
ooc: Y'know, I like how the U.S. is so hypocritical.
Fine, I'll take out the aid to peaceful seperatists in Colombia (sorry, my NPC freedom fighter friends), but I have to spend that money somewhere else...
like Nepal....
Also, what about the oil-upgrades I asked you about earlier?
Oil upgrades come automatically as world wide demand increases, assuming the oil reserves are there (and they are for Iran). But not just yet. For the moment, the world is awash in oil. Supply exceeds demand. Needless to say, that will change.
The Lightning Star
11-02-2006, 17:54
Oil upgrades come automatically as world wide demand increases, assuming the oil reserves are there (and they are for Iran). But not just yet. For the moment, the world is awash in oil. Supply exceeds demand. Needless to say, that will change.
I see.
So I'll go edit my economic thing...
Also, GB, does Kurdistan get the Iranian Kurdistan too? Because I never agree'd to that. I mean, I guess I could after some negotiations and stuff (Iranian Kurdistan has almost not natural resources).
The Lightning Star
11-02-2006, 18:01
Does growth still take my entire economy (commerce, oil, colonial, and production) into account, or just my production now?
The Lightning Star
11-02-2006, 18:17
Federated Asian States Build for 1946
Spending Type: Market Economy National Effort Second Year (Total Points: 98.5)
Maintenance:
x6 Garrison 1.5
x4 Mechanized 2
x2 Pilots 0
x2 C47 .5
x1 Light Ship unit .25
x1 HQ Units 1
x4 Light Infantry 1
x2 Armored 1 point
Total Spent: 7.25
Total Remaining: 91.25 points
Social Services:
Level 1 Social Services for everyone (38.25 points)
Total Spent: 45.5
Total Remaining: 53
Training:
48 points for 2 production centers (Agra)
4 points for x2 C47 Transport Units
1 point for x1 Light Infantry Division
Total Spent: 98.5
Total Remaining: 0
Aid:
Korea(5 points):
5 points of Aid to Tibet
Projected 1946 Budget:
34 Commerce + 21 Production(20.5 +1% of 63 = 63.63) + 6 Colonial + 3 Oil = 64 points
Galveston Bay
11-02-2006, 18:35
I see.
So I'll go edit my economic thing...
Also, GB, does Kurdistan get the Iranian Kurdistan too? Because I never agree'd to that. I mean, I guess I could after some negotiations and stuff (Iranian Kurdistan has almost not natural resources).
The Kurds got it.. remember, the Soviets pulled out to send troops elsewhere during the war, and the Kurdish militias were closer then your troops where. You got the rest of Iran without a fight essentially.
Galveston Bay
11-02-2006, 18:36
Does growth still take my entire economy (commerce, oil, colonial, and production) into account, or just my production now?
entire economy
Gran Colombia (Colombia, Venezuela, Panama, Ecuador, Surinam, Guyana, French Guyana, Martinique, Guadeloupe)
Population: 14 million
Tech level 7
Production centers: Panama 5, Cartegena 2, Mariacoba 2, Caracas 2, Bogota 3
Oil Points:
6 Oil Points from Venezuela
Special:
6 points from Panama Canal, 2 points from Ecuador (cash crops and minerals), 1 point from Surinam (minerals), 1 point from Guyana (cash crops)
1946 budget:
58 points + 58 National Effort (Final Year) + 3 + 44 points from International Trade = 163p
Level 5 social spending
15 points, remainder available for military and relief efforts (148 points)
Upkeep/Military:
6 x Mechanized Divisions = 6p (Elite Training)
4 x Armoured Divisions = 4p (Elite Training)
10 x Mountain Brigades = 5p (Elite Training)
1 x Mechanized Artillery = .5p
2 x HQ Unit = 2p
1 x Theatre Supply Unit = .5p
10 x Jet Fighters (Me-17) = 5p
1 x Jet Light Bomber (B57) = 1p
2 x Flak Artillery = .5p
2 x Carrier Jet Fighter Units = .5p
1 x Carrier Light Bomber Units = .25p
3 x Fleet Carrier Battlegroup= 3p (Vincente Sewell, Dario Echandia, Francisco de Paula Santander)
2 x Cruiser = 1p (Manuel Ancizar and Alberto Lleras Camargo)
3 x Light Ships (15 Destroyers) = .75p
2 x Light Ships (20 Frigates) = .5
14 x Pilots Upgrade = 7p (Elite Training)
Total Cost: 36.5p
Builds (111.5p remaining)
36 Points to Germany (loan)
36 Points to China (loan)
1 x Heavy Missile Cruiser = 10p
1 x Light Ship (10 Frigates) = 5p
24 Points to Research (Missile and Rocket Research)
5 Points to National Daycare Programme
8.5 Points to expand rail and road networks through Suriname and British Guyana.
The Lightning Star
11-02-2006, 19:52
The Kurds got it.. remember, the Soviets pulled out to send troops elsewhere during the war, and the Kurdish militias were closer then your troops where. You got the rest of Iran without a fight essentially.
Oh, I see.
Man, that's going to be a bitch to edit on my map -_-...
The Lightning Star
11-02-2006, 20:00
entire economy
Ok.
In a related note, I have updated my 1946 economic plans to reflect economic growth from 1945.
New Dornalia
11-02-2006, 20:44
Korea and Vladivostok Protected City- 1946 builds:
Population 33 million
Tech level 6.5
Constitutional Monarchy
Market Economy, peacetime 3%
Production centers: Seoul 3 Pusan 1 Pyongyang 2 Vladivostok 2, 10 shipping units, 1 national airline
28 points to spend+3% growth+2 from new center=an estimated 28.8 pts (rounded)
Level 3 social spending- 9 points
Foreign Aid-5 points to India
Korean Armed Forces
Korean Army:
2 infantry division .5 points
2 mountain infantry brigades .5 points
1 HQ unit- 1pt
1 Parachute Brigade unit- .3 pts (standard .25 matenance plus .5 extra elite training cost)
Korean Air Force:
1 F86 fighter unit –.5 points
2 Corsair fighter bomber units .25 points
1 C47 transport unit .25
4 expert pilots 1 point
Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
Total: 8.9 points
Things to buy-
1 Shipping unit- 3 points
Korean-Australian Oil Company shares in Saudi Arabia-2pts
OOC: Say, does my current growth rate factor in the fact I had been building Rural Electrification before and during WWIII?
Population:
14 million Australiasian (30 million Indonesian)
Market Economy Peacetime--Tech Level 7
(Note--last year growth was 3% of 44 = 1.3 points rounded to 1)
Production Centers:
Sydney 2; Melbourne 2; Adelaide 1; Canberra 1; Brisbane 1; Auckland 1 = 16 (+1 from growth) = 17
Oil Points:
4 From Indonesia = 4
Colonial:
Indonesia 6; New Guinea 2; Polynesia 1; New Caledonia 1 = 10
Commerce:
12 Merchant Marines; 1 National Airline; 1 International Airline = 22
Budget for 1946: 17+4+10+22=53 points
Social Spending:
Level 5 Social Services in Australia and New Zealand--5 points
Level 1 Social Services to Islands and New Guinea--1 point
Level 2 Social Services to Indonesia = 6 points
12 Points Spent
Military Upkeep:
2 Cruisers--1 point
20 Destroyers--1 point
3 Pilots at Expert Level--.75 points
1 Pilot at Average Level--Free
HQ Unit--1 point
4 Garrison Units at Average level--1 point
2 Light Marine Brigades (average training)--.5 points
1 Airborne Brigade (highly trained)--0.5 points
Airforce (1 jet fighter, 1 light bomber, 1 fighter-bomber, 1 transport)--1.25 points
7 Points Spent
Military Spending:
Please Note Transfer from US to RAN of Essex Class Carrier and 5 Destroyers
Points to refit Carrier for Jets--2 points
1 F11F Tiger jet fighter units--2 points
1 pilot unit--2 points
2 Attack Submarine Groups--10 points
25 Points Spent
Domestic Builds:
4 Merchant Marine = 12 points
3 Points Spent
Foreign Aid:
6 Points to China
6 Points Spent
12+7+16+12+6=53 Points Spent
Ato-Sara
11-02-2006, 20:55
Korea and Vladivostok Protected City- 1946 builds:
Population 33 million
Tech level 6.5
Constitutional Monarchy
Market Economy, peacetime 3%
Production centers: Seoul 3 Pusan 1 Pyongyang 2 (1 new production center)Vladivostok 2, 10 shipping units, 1 national airline
144 points to spend+3% growth=an estimated 148 pts (rounded)
Level 4 social spending- 15 points
Foreign Aid-
28 points to China (food, industrial aid, Bank of Korea low-interest loans)
24 points to FAS (food, industrial aid, Bank of Korea low-interest loans)
24 points to Germany (Bank of Korea loans)
Korean Armed Forces
Korean Army:
2 infantry division .5 points
2 mountain infantry brigades .5 points
1 HQ unit- 1pt
1 Parachute Brigade unit- .3 pts (standard .25 matenance plus .5 extra elite training cost)
Korean Air Force:
1 F86 fighter unit –.5 points
2 Corsair fighter bomber units .25 points
1 C47 transport unit .25
4 expert pilots 1 point
Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
Total: 8.85 points
Things to buy-
1 Armored division- 5 points
1 shipping unit- 3 points
1 National Airline- 5 points
1 International Airline- 6 pts
1 Coastal Patrol group (40 torpedo or later on, missile boats)- 3 points
1 ASW/Commando carrier unit- 10 points (2yr project)
2 Lincoln Tankers- 6pts
1 Handley Page Hastings Transport aircraft- 3pts
2 F86D Sabers- 4pts
2 Vampire III- 4 pts
Total spending on units- 49 pts
OOC: Say, does my current growth rate factor in the fact I had been building Rural Electrification before and during WWIII?
Eh?.... 148 points?
by my count you should only have 23 counting growth this turn, or am I missing something big??
Eh?.... 148 points?
by my count you should only have 23 counting growth this turn, or am I missing something big??
dang--if even Korea gets that many I should just throw in the towel now....
South African Budget 1946
Population: 22,413,300
Income: 60 (26 production, 30 shipping (21 shipping units), 4 airline)
Annual Growth: 3%
Market Economy Tech Level 7
Constant Costs
Military Upkeep-8.5 points
Social Services (Level III)- 6.75 points
Government Projects
1x Production Center-24 points
5/6x Production Center-20 points
Foreign Aid
N/A
Surplus
.75 points
Projected 1947 Income: 63 points (+1 production, +2 growth)
OOC: Since I got to tech level 7, I multiplied my shipping by 1.5 to get the level 7 value according to this (http://forums.jolt.co.uk/showpost.php?p=9934061&postcount=1) post, which maxed out my commerce points. If I did this incorrectly let me know.
New Dornalia
11-02-2006, 21:27
Eh?.... 148 points?
by my count you should only have 23 counting growth this turn, or am I missing something big??
Well, GB started Korea off with like, 144 points in 1945-I just did the math. I'm surprised I have that many, as well....
Well, GB started Korea off with like, 144 points in 1945-I just did the math. I'm surprised I have that many, as well....
On the first page, it says
Korea (includes Vladivostok)
Population 33 million tech level 6.5
Production centers: Seoul 3 Pusan 1 Pyongyang 1, Vladivostok 2, 10 shipping units, 1 national airline
144 budget level 3 social spending 9 points, 2 infantry division .5 points, 2 mountain infantry brigades .5 points, 1 F86 fighter unit –.5 points, 2 Corsair fighter bomber units .25 points, 1 C47 transport unit .25, 4 expert pilots 1 point, complete repairs with US aid to Vladivostok (and the industry stripped from it and moved elsewhere)
I think the 144 was a typo that was supposed to read "1944," since all the other countries on the front page have their 1944 budgets listed. You should only have 19 points, plus whatever you've added since.
New Dornalia
11-02-2006, 23:24
My bad. I fixed my build for now...but, I am a bit confused, since GB and Sharina cleared my last build, which listed 144 pts. I'll let them rule on this.
Galveston Bay
12-02-2006, 00:43
Korea and Vladivostok Protected City- 1946 builds:
Population 33 million
Tech level 6.5
Constitutional Monarchy
Market Economy, peacetime 3%
Production centers: Seoul 3 Pusan 1 Pyongyang 2 Vladivostok 2, 10 shipping units, 1 national airline
28 points to spend+3% growth+2 from new center=an estimated 28.8 pts (rounded)
Level 4 social spending- 15 points
Korean Armed Forces
Korean Army:
2 infantry division .5 points
2 mountain infantry brigades .5 points
1 HQ unit- 1pt
1 Parachute Brigade unit- .3 pts (standard .25 matenance plus .5 extra elite training cost)
Korean Air Force:
1 F86 fighter unit –.5 points
2 Corsair fighter bomber units .25 points
1 C47 transport unit .25
4 expert pilots 1 point
Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
Total: 8.9 points
Things to buy-
1 Shipping unit- 3 points
OOC: Say, does my current growth rate factor in the fact I had been building Rural Electrification before and during WWIII?
I apologize, that is supposed to be 1944. Clearly I missed it, I depend on Malkyer and Middle Snu to catch that kind of thing
China (includes Manchuria, Mongolia, Formosa, Hainan)
Builds for 1946:
Income: 32 points from industry + 34 points from commerce + 5 from Japan (71 points total)
China declares National Effort. Income is revised to 135 points total (from 32 x 3 industry).
Extra Income:
+6 from Australia
+36 from Colombia
Expeditures:
7 points for military maintainence.
46 points for Level I social services.
120 points to repair 10 production centers.
4 points paid back to Burgundy (pay back loan)
Remaining points: 0 points.
Extra builds:
2 production centers rebuilt through natural economic growth.
---------------------------
China's economy as of start of 1947:
44 operational production centers, and 75 more production centers to repair.
Galveston Bay
12-02-2006, 04:46
The Middle East and North Africa
Sultanate of Oman (includes UAE territories)
Population 3 million tech level 4
No production, 1 resource point (Oman), 1 resource point (oil points) Trucial territories plus 1 national airline
1945 budget: no changes
1946 Budget: 1 production center under construction (2 points domestic, seeking 6 points foreign investment), remainder social spending and military maintenance.
Sultanate of Western Arabia (Mecca/Medina/Jiddah area plus coastal strip)
Population 2 million, tech level 2
No production or resources, gets 1 point a year to represent money flow from annual migration to Mecca, plus aid from Oman. 1944 budget: no changes
Sultanate of Saudi Arabia (Riyadh and eastern Arabia)
Population 2 million. Tech level 4
No production, 2 oil resource points (and a lot more to come)
1945 budget: Level 1 social spending, sends 3 points to Palestine
1946 budget: 3 points on production center, seeking 5 points foreign investment, remainder on social spending and military
Sultanate of Kuwait
Population 200,000 Tech level 5
No production, 1 oil resource point
1945 budget no changes
Saudis and Omanis are each seeking foreign investment. The Big 7 oil companies are willing to put up 7 points, if South Africa, China and Korea each put up 1 point each, leaves them needing only 1 more point.
Galveston Bay
12-02-2006, 04:50
Republic of Turkey (Turkey less European part and Kurdistan, also sizeable Greek enclave around
Population: 13 million total, with 2 million Greeks live in Asian Turkey, while 1 million Moslem Turks live in Greek Thrace and another 600,000 Moslem Turks live in Constantinople alongside 300,000 Greeks in the city and 1 million Greeks and Bulgarians living in Thrace. tech level 6
Production centers: Constaninople (in Greek hands) 3, Ankara 2, Smyrnia 1 (Greek controlled). 10 shipping units (6 Turk, 4 Greek)
In 1945, Turkey spent 1 point for social services, and 10 points to purchase 10 light infantry divisions, plus another 4 militia formed for free. The Greeks in Turkey build 1 garrison unit and 1 mechanized division to add to the forces already available.
1946 Turkey will got to wartime spending, giving them 21 points, and they will recall 1 pilot unit, and will be trying to purchase German, Polish or Colombian aircraft.
British Crown Colony of Cyprus
Population: 500,000 Turks and 600,000 Greeks tech level 5
Production: none, 1 resource (used for local services)
Kingdom of Greece
population 7 million, tech level 6
production centers: Athens 1, plus 10 shipping units, 1 national airline
1945 budget: 6 Infantry corps (3 points), 2 light ships (10 Destroyers, 40 corvettes).5, social services level 3 3 points, 2 expert pilots, 2 P51 fighter bombers (1 point), 1 airborne brigade (well trained) , 1 C47, 1 pilot, plus another 5 points to purchase 2 Ta152 fighter bomber units (from Germany), and recalls 2 pilots and buys 1 infantry division.
In 1946 the Greeks will go to Wartime spending, giving them 28 points. They are approaching the maximum size available for their army however, and will seek to purchase jet fighters and bombers to replace their older aircraft, seeking to buy whatever they can get.
IN PROCESS OF FIGURING OUT 1945 builds
Greco-Turkish War
Galveston Bay
12-02-2006, 04:56
The Middle East and North Africa
Republic of Palestine
Population 2 million, tech level 5
Production center: Haifa 1, (national effort becomes 3)
1945 budget: level 5 social service, garrison unit converted to infantry corps (free conversion), plus buys another infantry corps.
1946 plans, break down both infantry corps into 4 divisions total, convert 4 of those divisions into 2 mechanized divisions (picks up vehicles on international market, mostly surplus Union stuff from the war), buys some Ukrainian T44 tanks, converts its other 2 infantry divisions into 2 light infantry divisions.
Sultanate of Jordan
Population 500,000, tech level 4
No production, 1 national airline
1946 budget:converts its garrison unit into an infantry corps, breaks it down into 2 divisions, converts 1 division into a mechanized division (purchases US surplus from Morocco)
Republic of Egypt (includes UN mandate of Sudan)
Population 22 million, tech level 6
Production centers: Alexandria 3, plus 2 points for Suez Canal, plus 1 resource point Sudan,
1945 spending: level 2 social service spending, 2 garrison units, 1 expert pilot, 1 Vampire jet fighter, 1 light ship unit (20 corvettes)
an arms race is developing
Galveston Bay
12-02-2006, 05:03
Japan
Prewar 35 production centers plus 5 points colonial, 75 million
Postwar: 25 (10), 6 shipping units, 1 national airline, 1 international airline, 70 million people
Tokyo (5), Nagoya (5), Kyoto 5, Osaka 5, Hiroshima 5, Fukukoa 5, Niigata 5
Available points: 35 (social spending level 2 – 15 points, rebuild 1 production center – 12 points, reparations to China – 5 points, 2 points to US, 1 point to Australia to pay for cost of LTA protection and bases. Japan is not allowed military forces at this time.
1945 budget: 60 points, repair 4 production centers (Nagoya and Tokyo equally), 12 points to China
1946 budget: 64 points, repair 4 production centers (Nagoya and Tokyo equally), 12 points to China, 4 points to UN (World Bank)
last reparations to China will be paid in 1950 (paying at 12 points a year now)
(Japanese home islands plus Kuriles)
ooc
no sign of Kordo, Japan is about to become available
New Dornalia
12-02-2006, 05:04
Saudis and Omanis are each seeking foreign investment. The Big 7 oil companies are willing to put up 7 points, if South Africa, China and Korea each put up 1 point each, leaves them needing only 1 more point.
The Korean-Australian Chemical Company spends the needed funds (i.e. after shifting points around, I freed up 6 pts by switching to Level 3 social spending-2 points for this, 4 for India)
Galveston Bay
12-02-2006, 05:05
the UN World Bank has 20 points available in 1946, and begins loaning money to Jordan, Ethopia, Liberia, Oman, and Cuba, (4 points each). This will allow them to develop production centers and provide growth potential.
Major contributors to the World Bank in 1945 and 1946 include Burgundy, Ireland, Belgium, the Netherlands (2 points each), USA 4 points, Japan 4 points, Iceland 1 point, Switzerland 3 points.
The Korean-Australian Chemical Company spends the needed funds (i.e. after shifting points around, I freed up 6 pts by switching to Level 3 social spending-1 point for this, 5 for India)
wait, what korean-australian chemical company? Is this from something that happened before I joined?
[NS]Parthini
12-02-2006, 06:47
OOC: Whoa! Ok, suddenly, after I shotgunned them, might I add, all the investment is gone? Humbug!
So what is there left to invest in the Middle East?
Galveston Bay
12-02-2006, 06:51
Parthini']OOC: Whoa! Ok, suddenly, after I shotgunned them, might I add, all the investment is gone? Humbug!
So what is there left to invest in the Middle East?
err.. what?
Saudis and Omanis are each seeking foreign investment. The Big 7 oil companies are willing to put up 7 points, if South Africa, China and Korea each put up 1 point each, leaves them needing only 1 more point.
China will provide 2 points (the one point asked from China as well as the 1 last necessary point).
The 2 points will come from China's social budget- as I have no extra points left to spare. I'll lower my budget from 46 points to 44 points to free up the 2 necessary points for Saudia Arabia investments.
The social budget is expected to return to full spending by 1947.
err.. what?
anybody who calls "shotgun" gets first dibs on the front passenger seat in the car. I assume this was something similar
[NS]Parthini
12-02-2006, 16:53
OOC: Bah, social lives are overrated :p
Just kidding...
Anyways, (the internet turns off at 11:50 and I got back at 11:30 so, yeah)
I had "called" a spot in the vast investment deal until I could actually figure out what was happening, but before I could do anything, I had to go. So I was attempting to reserve a spot there. If that doesn't work, it's cool.
Basically, what is the deal in the Middle East concerning investment? How does it work and what are the benefits?
Semi Secret IC: The Chancellor approaches Focke-Wulf Aviation and give the go to produce fighters for Turkey. Noticing the need in Greece for jets, as well, he also approves the sale of Jets to Greece.
New Dornalia
12-02-2006, 17:20
wait, what korean-australian chemical company? Is this from something that happened before I joined?
Yeah. The last Aussie player and Korea agreed to establish a Joint Korean-Australian Chemical Company as part of a program of foreign investment in the early parts of this century, probably in the 1910's-1920's. If you want me to fix that, I can.
EDIT: Shifted some more points around after looking at Chinese investment (which seemed to be what was actually needed for investment)- KACC invests 2 pts in Saudi Arabia, India gets 4 for aid.
[NS]Parthini
12-02-2006, 17:44
German Build: 1946
Population: 70 Million
Tech Level: 6.5
National Effort: 96 Industry+1 oil+4 airline+5 shipping+36 Colombian Aid+1 growth= 143
Maintainance (6.5):
8 Highly Trained Garrisons-4 points
2 Elite Pilots-1 point
1 Highly Trained Mechanized Inf-.75
Arado Ar 232-.25 points
TA183D-.5 points
Social Spending (14):
Level 2 for 70 Million-14 points
Civilian Builds (111.5):
Repair 5 Industry Centers (3 Berlin, 2 Hanover)-60 points
17 Shipping Units- 51 points
1/2 of a Shipping Unit -1.5 points
Military Builds (10):
1 Elite Pilot-4 points
1 TA183-2 points
1 Mech Inf- 4 points
Ato-Sara
12-02-2006, 18:35
USEA 1946 build
Population: 40 million
Tech level: 6
Government: Social Democracy
Economy: Captalist [Peace time {3% growth}]
Economic budget: 22 points (Production centers: Hanoi 2, Saigon, 2, Vientene 2, Pnomh Penh 2, Bangkok 1. Commerce: 1x National Airline 2, 10x Shipping Units 10 [5,000,000 million tons]. Natural Growth: 1 )
Domestic:
Level 3 Social spending- 12 points
1x Shipping unit (500,000 tons)- 3 points [Completed from last year]
Military:
Maintenace:
4 infantry corps 2 points,
1 parachute brigade .25 points,
1 HQ unit 1 point,
1 marine light infantry brigade .25 points,
2 flak groups .5 points,
1 mechanized infantry division .5 points.
-
1 F84 fighter bomber unit .5 points,
1 C47 transport unit .25 points,
1 AD1 Skyraider light bomber unit .25 points,
3 expert pilots .75 points,
-
1 light ship unit (10 destroyers) .25 points,
2 light ship units (40 corvettes) .5 points,
TOTAL= 7
Yeah. The last Aussie player and Korea agreed to establish a Joint Korean-Australian Chemical Company as part of a program of foreign investment in the early parts of this century, probably in the 1910's-1920's. If you want me to fix that, I can.
EDIT: Shifted some more points around after looking at Chinese investment (which seemed to be what was actually needed for investment)- KACC invests 2 pts in Saudi Arabia, India gets 4 for aid.
no, I dont have a problem with it. I just wanted to know what was going on. Is it one of these "all-powerful multi-national corporations" or does the Outback get a share of this oil stuff too?
New Dornalia
12-02-2006, 21:06
no, I dont have a problem with it. I just wanted to know what was going on. Is it one of these "all-powerful multi-national corporations" or does the Outback get a share of this oil stuff too?
Not sure. KACC is a big multi-national outfit, though not on the scale of Microsoft or God forbid, Weyland-Yutani. But, the Outback might get some oil too, seeing as how its half Australian.
Lesser Ribena
12-02-2006, 21:20
British economic spending:
standard market economy, 2% growth
157 points (inclusive of 18 colonial, 44 trade), 10 from Colombia (sale of Guyana),
TOTAL: 167
growth yields 4 new production facilities for next year.
expenditure:
military maintenance: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
upgrade 1 cruiser (heavy) to missile cruiser @2 points each=2 points
upgrade 10 cruiser (light) to missile cruiser @2 points each=20 points
3 international airlines @6 points each=18 points
1 destroyer squadron @5 points
6 points of foreign aid to India.
6 points of foreign aid to China
Sorry for a lack of foreign aid again this year chaps. I have been forced to upgrade all of my cruisers to modern missiles standards in response to a developing arms race. I'll try to fit some more aid in next year.
Safehaven2
12-02-2006, 21:28
1946 Build
33 prod centers-
Kiel 3, Copenhagen 5, Stockholm 5, Gothenburg 5, Karlskrona 5, Norrkoping 5, Oslo 5 Petrograd 5(2 damaged)
30 shipping units
4 airlines
60 points from prod centers plus 40 commerce
30 points-maintenance
6 points-lv 3 social
2 points-tech lv 7 airport construction
24-nuke research
4 points-1 KC-50 tanker
18 points-missile research
5 points-HQ unit(1 of 2 years)
11 points-radar/electronics research
+2 prod centers repaired in Petrograd from growth
__________________
China (includes Manchuria, Mongolia, Formosa, Hainan)
Builds for 1946:
Income: 32 points from industry + 34 points from commerce + 5 from Japan (71 points total)
China declares National Effort. Income is revised to 135 points total (from 32 x 3 industry).
Extra Income:
+6 from Britain
+6 from Australia
+36 from Colombia
Expeditures:
7 points for military maintainence.
49 points for Level I social services.
120 points to repair 10 production centers.
4 points paid back to Burgundy (pay back loan)
3 points spent in investment in the Middle East.
Remaining points: 0 points.
Extra builds:
4 production centers rebuilt through natural economic growth. (2 rebuilt production centers for each new factory unit, and I get 2 units from natural growth- 1 initial then doubled up as per new economic rule)
---------------------------
China's economy as of start of 1947:
46 operational production centers, and 73 more production centers to repair.
=======================
Revised build to factor in UK aid, and increased my investment in the Middle East to 3 points as well as restoring social services to maximum of 49 points.
Not sure. KACC is a big multi-national outfit, though not on the scale of Microsoft or God forbid, Weyland-Yutani. But, the Outback might get some oil too, seeing as how its half Australian.
works for me. I have plenty of oil until 1955ish (when I have to give Indonesia independence...grumble grumble...) so having something to fall back on will be quite nice.
[NS]Parthini
12-02-2006, 23:21
Parthini']
German Build 1946
Population: 70 Million
Tech Level:6.5
Production: 32 (26) 1 oil points, 1 national airline, 1 international airline, 9 shipping units
Hamburg 5, Essen (5), Dusseldorf (5), Cologne (5), Hannover (5), Stuttgart (4), Nuremburg 5, Leipzig 5, Dresden 2, Berlin 3(2), Munich 5, Stettin 5, Danzig 2
National Effort: 96 Industry+1 oil+4 airline+9 shipping+36 Colombian Aid+4 British Aid+6 growth= 156
Maintainance (6.5):
8 Highly Trained Garrisons-4 points
2 Elite Pilots-1 point
1 Highly Trained Mechanized Inf-.75
1 Destroyer Squadron-.25
(Given By British Navy)
Arado Ar 232-.25 points
TA183D-.5 points
Social Spending (14):
Level 2 for 70 Million-14 points
Civilian Builds (125):
Repair 5 Industry Centers (2 Berlin, 1 Essen, 1 Dusseldorf, 1 Cologne)-60 points
21 Shipping Units-63 points
1 Production Center in Danzig-growth
1 Production Center in Dresden-growth
Investment to Saudi Arabia-2 points
Improvement of Rail network in Sudetenland-.25
Military Builds (10):
1 Elite Pilot-4 points
1 TA183-2 points
1 Mech Inf- 4 points
--------------------------------------------------------------------------
Estimated German Build 1947
Population: 71 Million
Tech Level:6.5
Production: 37 (22) 1 oil points, 1 national airline, 1 international airline, 9 shipping units
Hamburg 5, Essen 1(4), Dusseldorf 1(4), Cologne 1(4), Hannover (5), Stuttgart (4), Nuremburg 5, Leipzig 5, Dresden 3, Berlin 5, Munich 5, Stettin 5, Danzig 3
National Effort: 111 Industry+1 oil+4 airline+30 shipping+9 growth= 152
Edited
Middle Snu
13-02-2006, 01:05
FNS 1946 Budget
13 production centers, Cut Government Spending for 47 points
Non-discretionary spending
Level IV social services-15
Military: 1 coast guard, 1 frigate unit, 4 highly trained mechanized divisions, 4 light infantry divisions, 4 expert pilots, 2 average pilots, 3 P47, 1 Mosquito- 7 points.
Rural Electrification-3 (year 2/2)
Better Transportation-6 (year 2/3)
Discretionary Spending
New Production Center-16 (21/48 complete)
Galveston Bay
13-02-2006, 03:00
FNS 1946 Budget
13 production centers, Cut Government Spending for 47 points
Non-discretionary spending
Level IV social services-15
Military: 1 coast guard, 1 frigate unit, 4 highly trained mechanized divisions, 4 light infantry divisions, 4 expert pilots, 2 average pilots, 3 P47, 1 Mosquito- 7 points.
Rural Electrification-3 (year 2/2)
Better Transportation-6 (year 2/3)
Discretionary Spending
New Production Center-16 (21/48 complete)
the Air Force wants to know when they can have some shiny new jets like the Colombians. The Navy disagrees, feeling it needs a carrier, while the Army has no complaints. Although a parachute brigade would be nice.
ooc
not that any of those things are actually needed...
Galveston Bay
13-02-2006, 03:59
US oil companies begin offshore drilling on a large scale in the Gulf of Mexico
(accounting for 1 oil resource already in effect and providing the US with another 3 oil resources, 1 a year for next three years)
http://www.oilpatchnews.com/oil-and-gas-drilling-technology.html
Aruba (Dutch West Indies) and Colombia each also gain an oil resource for the same reasons.
A major oil discovery is made in China as well, 2 oil resources worth in the Gobi desert (3 hexes northeast of Beijing on the Wif map)
http://www.meforum.org/article/694
Tibet too has found oil (1 oil resource worth), its primary market will be China (for logistical reasons)
http://www.freerepublic.com/forum/a3b83ebfd412d.htm
Tibet and Chinese oil will each require 12 points of infrastructure to develop
ooc
I looked up when offshore drilling began. Also, Asian demand is much higher much earlier then it was historically
Gran Colombia (Colombia, Venezuela, Panama, Ecuador, Surinam, Guyana, French Guyana, Martinique, Guadeloupe)
Population: 14 million
Tech level 7
Production centers: Panama 5, Cartegena 2, Mariacoba 2, Caracas 2, Bogota 3
Oil Points:
7 Oil Points
Special:
6 points from Panama Canal, 2 points from Ecuador (cash crops and minerals), 1 point from Surinam (minerals), 1 point from Guyana (cash crops)
1946 budget:
59 points + 59 National Effort (Final Year) + 3 + 44 points from International Trade = 163p
Level 5 social spending
15 points, remainder available for military and relief efforts (148 points)
Upkeep/Military:
6 x Mechanized Divisions = 6p (Elite Training)
4 x Armoured Divisions = 4p (Elite Training)
10 x Mountain Brigades = 5p (Elite Training)
1 x Mechanized Artillery = .5p
2 x HQ Unit = 2p
1 x Theatre Supply Unit = .5p
10 x Jet Fighters (Me-17) = 5p
1 x Jet Light Bomber (B57) = 1p
2 x Flak Artillery = .5p
2 x Carrier Jet Fighter Units = .5p
1 x Carrier Light Bomber Units = .25p
3 x Fleet Carrier Battlegroup= 3p (Vincente Sewell, Dario Echandia, Francisco de Paula Santander)
2 x Cruiser = 1p (Manuel Ancizar and Alberto Lleras Camargo)
3 x Light Ships (15 Destroyers) = .75p
2 x Light Ships (20 Frigates) = .5
14 x Pilots Upgrade = 7p (Elite Training)
Total Cost: 36.5p
Builds (111.5p remaining)
36 Points to Germany (loan)
36 Points to China (loan)
1 x Heavy Missile Cruiser = 10p
1 x Light Ship (10 Frigates) = 5p
24 Points to Research (Missile and Rocket Research, shared with Britain and US)
5 Points to National Daycare Programme
8.5 Points to expand rail and road networks through Suriname and British Guyana.
2 Points to Ecuador (I want some points in return, lol)
Updated!
US oil companies begin offshore drilling on a large scale in the Gulf of Mexico
(accounting for 1 oil resource already in effect and providing the US with another 3 oil resources, 1 a year for next three years)
http://www.oilpatchnews.com/oil-and-gas-drilling-technology.html
Aruba (Dutch West Indies) and Colombia each also gain an oil resource for the same reasons.
A major oil discovery is made in China as well, 2 oil resources worth in the Gobi desert (3 hexes northeast of Beijing on the Wif map)
http://www.meforum.org/article/694
Tibet too has found oil (1 oil resource worth), its primary market will be China (for logistical reasons)
http://www.freerepublic.com/forum/a3b83ebfd412d.htm
Tibet and Chinese oil will each require 12 points of infrastructure to develop
ooc
I looked up when offshore drilling began. Also, Asian demand is much higher much earlier then it was historically
I wonder if the oil thing can be expanded to 4, 5, 6, or more oil points in the future from the same oil fields, or will I have to oil drill or send oil expeditions elsewhere?
Galveston Bay
13-02-2006, 04:51
ooc as nothing has been posted by the Russian player yet, and to keep track of things in the rest of the region
Russia (includes Siberia and Transurals regions)
Prewar: 100 (50 Russia, 30 Urals, 20 Siberia Prewar population: 95 million Postwar population 85 million
Production centers: Vitebsk 5, Kalinin 5, Moscow (0), Minsk 5, Tula 3, Kursk 2, Saratov 5, Volgograd (0), Krasnador 2, Gorki (0), Yaraslavl (0), Smolensk 2, Rostov 3, Kazan 5, Perm 5, Sverdlovsk 5 Magnitogorsk (0), Kubyshev 5, Omsk (0) Novosibirsk 5, Irkustk 5, Chita 5,, 1 national airline, 1 shipping unit
Oil points at Grozny, Maikop, Perm
1945 budget 73 points (cut spending level), maintenance for 6 infantry corps (1.5 points), level 3 social spending 25.5 points, 4 C47 transports, 4 average pilots (1 point), 2 Il10 light bombers, 2 expert pilots (1 point), transportation infrastructure upgrade 17 points (year 1), purchase 4 coastal patrol groups 12 points (2 each Black Sea, Pacific Coast), purchase 2 light infantry divisions for 2 points
1946 budget: Growth 7 production centers (2 each Moscow, Gorki, 1 each Yaraslavl, Kransador, Novorrosyisk), Budget: 80 points (cut spending level). Level 4 social spending: 34 points, transportation infrastructure upgrade 17 points (year 2), military maintenance: 5.75 points, purchase 4 airborne brigades 8 points, purchase 2 infantry corps 10 points, 5.25 points to UN World Bank
The Ukraine
Prewar 40 production centers, 35 million people
Postwar: production centers: 20 plus 6 shipping units, 1 national airline, tech level 6.5
1944 spending: 23 (level 1 social services 6.5, 4 infantry corps – 1 point, repair 1 production center 12 points, build 1 shipping unit – 3 points)
Stalino 5, Dneipopetrovsk 5, Kiev 5, Odessa 5, Kharkov 5, (used 2005 map of Ukraine)
1945 Budget: growth: 1 (Sevastapol), Budget: 30 points level 3 social services 10.5 points, military maintenance 4 infantry corps 1 point, recall 1 pilot unit (free), convert to expert pilots .25, 1 P51H fighter bomber (.25), purchase 2 mechanized divisions 8 points, purchase 2 Mig15 fighter units 4 points, 2 pilots 4 points, purchase 1 pilot, purchase 1 B57 bomber wing 3 points,purchase 2 infantry divisions 2 points.
1946 budget: growth: 2 (both to Sevastapol). Budget 32 level 4 social spending 14 points, army maintenance 4 infantry corps, 2 mechanized divisions, 2 infantry divisions 4 points, Air Force maintenance 4 expert pilots, 2 Mig15s, 1 B57, 1 P51H, 2.75 points, 1 coastal patrol group (navy)3 points, 2 mechanized divisions 8 points, UN donation .25 points
Central Asian Republic
Prewar 4 production centers, 9 million people
Postwar 4 production centers (all in Tashkent), 8 million people, tech level 5
1944 budget: 4 (level 2 social spending 2, 4 tech level 6 infantry corps 2 points)
1945 Central Asia reaches tech level 6,
(Turkmenistan, Kirghizia, Uzbekistan, Khazakstan, Tajikistan)
Kashgaria
Prewar 2 production centers, 5 million people
Postwar 2 production centers, 5 million people (production centers at Urumchi, Kashgar) tech level 4
1944 budget 2: level 2 social spending 1 point, 2 tech level 6 garrison units 1 point
1945 reaches tech level 5
(modern Chinese region of Sinkiang)
Azerbajain
Prewar 4 oil points, no production, 2 million people
Postwar 4 oil points, plus 1 national airline, 2 million people (oil is in Baku)
1944 budget: 6 (level 5 social spending – 1 point, 1 jet fighter unit, 1 pilot, 2 flak units, 1 garrison unit, 2 infantry corps all tech level 6 – 5 points)
(2005 map)
Georgian and Armenian Union
Prewar: 1 oil point, 2 million people,
Postwar 1 oil point, 4 million people + 1 national airline
1944 budget: 3 (level 3 social spending – 1 point, 4 tech level 6 infantry corps – 2 points)
(2005 maps)
Galveston Bay
13-02-2006, 04:52
I wonder if the oil thing can be expanded to 4, 5, 6, or more oil points in the future from the same oil fields, or will I have to oil drill or send oil expeditions elsewhere?
more discoveries in China will be made.. in a few years
Population:
14 million Australiasian (30 million Indonesian)
Market Economy Peacetime--Tech Level 7
(Note--last year growth was 3% of 44 = 1.3 points rounded to 1)
Production Centers:
Sydney 2; Melbourne 2; Adelaide 1; Canberra 1; Brisbane 1; Auckland 1 = 16 (+1 from growth) = 17
Oil Points:
4 From Indonesia = 4
Colonial:
Indonesia 6; New Guinea 2; Polynesia 1; New Caledonia 1 = 10
Commerce:
12 Merchant Marines; 1 National Airline; 1 International Airline = 22
Budget for 1946: 17+4+10+22=53 points
Social Spending:
Level 5 Social Services in Australia and New Zealand--5 points
Level 1 Social Services to Islands and New Guinea--1 point
Level 2 Social Services to Indonesia = 6 points
12 Points Spent
Military Upkeep:
2 Cruisers--1 point
20 Destroyers--1 point
3 Pilots at Expert Level--.75 points
1 Pilot at Average Level--Free
HQ Unit--1 point
4 Garrison Units at Average level--1 point
2 Light Marine Brigades (average training)--.5 points
1 Airborne Brigade (highly trained)--0.5 points
Airforce (1 jet fighter, 1 light bomber, 1 fighter-bomber, 1 transport)--1.25 points
7 Points Spent
Military Spending:
Please Note Transfer from US to RAN of Essex Class Carrier and 5 Destroyers
Points to refit Carrier for Jets--2 points
1 Vampire III jet fighter units--2 points
1 pilot unit--2 points
2 Attack Submarine Groups--10 points
25 Points Spent
Domestic Builds:
4 Merchant Marine = 12 points
3 Points Spent
Foreign Aid:
6 Points to China
6 Points Spent
12+7+16+12+6=53 Points Spent
Updated
Abbassia
13-02-2006, 12:51
France
Economy: Market.
Production centers availlable (damaged):24 (11)
Commerce:
1 national airline, 10 shipping units
Population: 44 milllion People
Industrial Centres:
Paris 4 (2), Nantes (3), Lille 5, Marseilles 5, Toulouse 2(3), Rouen 2(3), Vichy 5, Lyon 5
1945 Budget: (Declaration of a 4-year national effort)
Income:
Production Centres: 20*3=60 points
Commerce:
Airline: National=2 points
Shipping= 8 points
Total=67 points
Expenditure:
Repair 4 industrial centres: 48 points
2 In Toulouse, 2 In Roun.
Level 3 Social Services: 13 points
2 Shipping Units Construction: 6 points
Total=67 points
Growth=1 production centre in Paris
1946 Budget- (year 2 out of 4 national effort)
Income:
Production Centres: 28*3=75 points
Commerce:
Airline: National=2 points
Shipping= 10 points
Total=87 points
Expidenture:
Repair 4 industrial centres: 48 points
1 In Paris ,1 In Nantes, 1 in Toulouse, 1 in Rouen
Level 3 Social Services: 13 points
Repairing Cultural Icons: 5 points (Notre Dame, Versailles, The Louvre, the Eiffel Tower and other damaged areas of Paris)
Points sent to the UN: 15 points
2 Shipping Construction: 6 points
Total= 87 points
Growth=1 production centre in Lille.
Abbassia
13-02-2006, 18:43
Is there any prospect of investment in the caucasean mountains? oil in particular? Also, what about the Ural mountain mineral deposits?
Abbassia
13-02-2006, 19:32
Does growth include commerce?
Galveston Bay
13-02-2006, 20:45
Is there any prospect of investment in the caucasean mountains? oil in particular? Also, what about the Ural mountain mineral deposits?
already factored into Russian economy
Incidently, Growth is based on sum of production (at normal peacetime levels), commerce, colonial points and oil points x whatever percentage applies
then apply the whole number as new production centers (excess fractions apply to next year, so .25 this year, and .26 next year etc will eventually generate 1 production center)
And you can't grow past your population. I believe if you have 40 Million People, you can only have 40 Production Centers. If Im wrong... excellent.
Anyways, GB, whats the population of Central America, and how much is my population going to hate me if I do one more year of natural growth?
Galveston Bay
13-02-2006, 21:26
And you can't grow past your population. I believe if you have 40 Million People, you can only have 40 Production Centers. If Im wrong... excellent.
Anyways, GB, whats the population of Central America, and how much is my population going to hate me if I do one more year of natural growth?
I will post a link to that tonight
New Dornalia
13-02-2006, 21:56
Korea and Vladivostok Protected City- 1946 builds:
Population 33 million
Tech level 6.5
Constitutional Monarchy
Market Economy, peacetime 3%
Production centers: Seoul 3 Pusan 1 Pyongyang 2 Vladivostok 2, 10 shipping units, 1 national airline
28 points to spend+3% growth+2 from new center=an estimated 28.8 pts (rounded)
Level 3 social spending- 9 points
Foreign Aid-5 points to India
Korean Armed Forces
Korean Army:
2 infantry division .5 points
2 mountain infantry brigades .5 points
1 HQ unit- 1pt
1 Parachute Brigade unit- .75 pts (standard .25 matenance plus .5 extra elite training cost)
Korean Air Force:
1 F86 fighter unit –.5 points
2 Corsair fighter bomber units .25 points
1 C47 transport unit .25
4 expert pilots 1 point
Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
Total: 8.4 points
Things to buy-
1 Shipping unit- 3 points
Korean-Australian Oil Company investment in Saudi Arabia-2.5pts
OOC: Say, does my current growth rate factor in the fact I had been building Rural Electrification before and during WWIII?
Edited to include new oil investment and Indian aid
Lesser Ribena
13-02-2006, 22:06
1 Parachute Brigade unit- .3 pts (standard .25 matenance plus .5 extra elite training cost)
Isn't .25 plus .5 = .75?
Italian Builds for 1945 (Regressive)
Tech Level: 6
Population: 50 million
Production centers: Milan 4, Rome 3, Genoa 3, Turin 2, Venice 1, Naples 1: 28 points
20 shipping units: 20 points
National airline: 2 points
International airline: 2 points
Libya: 5 points
Tunisia: 2 points
Sardinia/Corsica: 2 points
Eritrea: 1 point
TOTAL: 62 points
Social Spending
Italy (includes Libya, Tunisia, and Corsica): Level 3 = 15 points
Somalia: Level 2 = 2 points
Eritrea: Level 2 = 2 points
Subtotal: 19 points
Military Upkeep
2 Brigate Alpini: .5 points
8 Divisioni Difensiva (garrison): 2 points
3 Divisioni Bersaglieri (mechanized): 1.5 points
4 Divisioni della Difesa di Aria (flak): 1 point
2 Divisioni Dell’armatura (armor): 1 point
1 Commandante (HQ): 1 point
5 Ale del Combattente (F80): 2.5 points
5 Piloti (Average): Free
6 Heavy Cruisers: Free (Being Upgraded)
6 Light Cruisers: 3 points
30 Destroyers: 1.5 points
Subtotal: 14 points
Military Spending
6 Heavy Cruisers upgrade to Heavy Missile Cruisers: 12 points
1 Heavy Carrier: 2 points (2 years, 13 points left)
Subtotal: 14 points
Domestic Spending
5 Shipping Units: 15 points
Subtotal: 15 points
19 Social + 14 Upkeep + 14 Military + 15 Domestic = 62 POINTS
Italian Builds for 1946
Tech Level: 7
Population: 50 million
Economy: Market, Peacetime (3%)
Growth: 2 points, yields 1 production center in Venice
Production centers: Milan 4, Rome 3, Genoa 3, Turin 2, Venice 2, Naples 1: 30 points
25 shipping units: 37.5 points
National airline: 2 points
International airline: 2 points
Libya: 5 points
Tunisia: 2 points
Sardinia/Corsica: 2 points
Eritrea: 1 point
TOTAL: 81.5 points
Social Spending
Italy (includes Libya, Tunisia, and Corsica): Level 3 = 15 points
Somalia: Level 2 = 2 points
Eritrea: Level 2 = 2 points
Subtotal: 19 points
Military Upkeep
2 Brigate Alpini: .5 points
8 Divisioni Difensiva (garrison): 2 points
3 Divisioni Bersaglieri (mechanized): 1.5 points
4 Divisioni della Difesa di Aria (flak): 1 point
2 Divisioni Dell’armatura (armor): 1 point
1 Commandante (HQ): 1 point
3 Ale del Combattente (F80), 2 dismantled: 1.5 points
5 Piloti (Average): Free
6 Heavy Missile Cruisers: 3 points
6 Light Cruisers: 3 points
30 Destroyers: 1.5 points
Subtotal: 17 points
Military Spending
2 F100 Super Saber: 4 points
1 Vampire III: 2 points
1 Pilote (Expert): 2 points
1 Heavy Carrier: 13 points (1 year, 0 points left)
Subtotal: 21 points
Domestic Spending
4 Shipping Units: 12 points
Subtotal: 12 points
Gift to Greece: 12.5
19 Social + 17 Upkeep + 21 Military + 12 Domestic + 12.5 Foreign Aid = 81.5 POINTS
Philanchez
14-02-2006, 19:51
National Effort
Initial Points: 19 Production, 7 Commerce, 26 TOTAL
Army Maintanence: 3.75
22.25 points left
Level II Social Services: 6
16.25 points left
Commerce: 12
4.25 points left
Rural Electrification: 3 (year 2 of 2)
1.25 points left
Donation to World Bank: 1.25
no points left
Growth: 1% or 1 point
Projected Budget 1947: 31 (20 production, 11 commerce)
New Dornalia
14-02-2006, 20:58
Isn't .25 plus .5 = .75?
Man, this build is something fierce.....I fixed it anyway, though. Thanks for catching that.
Amestria
15-02-2006, 05:39
OOC: How many points does Portugal have (I am a little confused concerning the build system, could someone perhaps walk be through it?)?
Galveston Bay
15-02-2006, 06:43
OOC: How many points does Portugal have (I am a little confused concerning the build system, could someone perhaps walk be through it?)?
Portugal (includes Azores, East Timor, Portuguese Indian enclave of Goa)
Population: 8.5 million people, tech level 6
Production: Lisbon 1 point, plus 1 national airline, 4 shipping units, 6 colonial points
1944 budget: 1 garrison unit .5 points, light cruiser .25 points, 5 destroyers .25 points, 20 corvettes .25 points, 2 pilots .5 points, 1 Corsair fighter bomber .25 points, 1 C47 unit .25 points, level 3 social spending 2.5 points, remainder to LTA pool
Portugal has 2 points for its airline, 4 for its shipping units, 6 for its colonies, plus 1 production center which can produce 1, 2 or 3 points (cut spending, peacetime or national effort). Because so little of Portugals economy is domestic, its best move is to rely on cut spending (which gives it 5% growth).
In other words, at Cut spending it has a budget of 13, with 5% growth it gains a production center every 2 years (for free, instead of buying one). Which means over the course of a decade Portugal will reach its maximum productivity (no more then 8 domestic points) about the time it reaches tech level 7 (where its maximum productivity increases further).
Its 1946 budget is by the way 2 production centers (as growth has occured since 1944). In other words, you have 14 points at the cut spending level. Your military budget is only 2.25 points, social spending at level 3 which provides basic schools and clinics, plus high schools, public hospitals, orphans and widows assistance, plus public universities, social security type assistance for the elderly and disabled (US modern day style social spending) for 2.5 points, or 4.75 points spent out of 14, leaving you a substantial reserve available for spending on pretty much anything you want.
Which is why the UN wants you to start spending some money on your colonies, as you can afford it
Amestria
15-02-2006, 06:48
Which is why the UN wants you to start spending some money on your colonies, as you can afford it
I will spend some money on the colonies *wink* *wink*
Galveston Bay
15-02-2006, 06:57
I will spend some money on the colonies *wink* *wink*
ooc
I saw
Amestria
15-02-2006, 07:02
Here is Portugals final builds (updated)
IC:
Spending is cut (Portugals budget is 14 points minus 4.75 and growth is 5%).
The Portuguese Military begins expansion. One Parachute brigade and one Light infantry division are created over the course of the year.
The Portuguese Government spends additional revenue in the Colonies (4.75 points in total), but little of it is spent to better the conditions of the people. Some communities near the coasts are given some aid (a school, clinic, est: gets .25 of a point) but that is simply window dressing to impress/distract visiting foreigners. The vast majority of the allocation is spent improving the instruments of Colonial Oppression (police, prisons, spy networks: gets 2.25 points) and resource gathering/communication (railroads, telephone/telegraph lines, new mines, est: gets 2.25 points).
At home a propaganda campaign is launched to further glorify the regime and promote the “greatness” of the “Portuguese Empire,” the New State, and of course the New States leadership. (how much?)
Abroad (England, Germany, and the United States) the Portuguese Government pays for favorable press coverage/propaganda praising Portugal’s recent campaign of “social improvement” in its Colonies.(how much?)
The International and State Defense Police begins a crackdown against those opposed to the regime (real or imagened) at home and in the Colonies (particularly those areas bordering colonies being granted independence). There are some disapperances…
OOC: Correct me if my math is wrong.
The Lightning Star
15-02-2006, 12:43
Updated my build to show Korean Aid, as well as the withdrawal of support of the democratic rebels in Nepal.
Elephantum
16-02-2006, 00:37
REVISED1946 Syrian Budget
INCOME
3 production centers, airline-8 points
EXPENSE
MAINTENANCE
2 garrisons, coastal patrol group-.75 points
SERVICES
Level 2 for all-2 points
PURCHASES
Renovation of historic sites-.25 points (out of .5 needed to finish)
Average pilots-2 points
TO SCANDANAVIA
3 points (payment for fighters and armored unit)
5 points in exchange for airplanes and tanks
[NS]Parthini
16-02-2006, 01:53
How do we know what the population growth is?
Amestria
16-02-2006, 02:00
OOC: Historically during the postwar period there was an economic boom in Portugal as raw materials were in such high demand throughout Western Europe...
In this time line the war did far more damage, America is weaker economically due to the structural and environmental damage of the war, and there is no Iron Curtain blocking off the Eastern Markets... All of which would heavily benefit the Portuguese Economy...
How much extra growth would Portugal get from these factors...?
Galveston Bay
16-02-2006, 02:21
OOC: Historically during the postwar period there was an economic boom in Portugal as raw materials were in such high demand throughout Western Europe...
In this time line the war did far more damage, America is weaker economically due to the structural and environmental damage of the war, and there is no Iron Curtain blocking off the Eastern Markets... All of which would heavily benefit the Portuguese Economy...
How much extra growth would Portugal get from these factors...?
the US is relatively weaker then it was historically in 1945 because of competition (its not the only undamaged economy) but the US economy still dwarfs everyone elses. Your trade is determined by commerce points represented by shipping for ease of play (as every other option was too damned hard to model)
In short, no extra growth. As it is, Portugal is much, much stronger economically then it was historically, as it has an industrial economy (small but growing at 5% a year as long as you maintain the cut spending level) which Portugal did not have historically (being an extractive / agricultural economy in reality).
Parthini']How do we know what the population growth is?
*bump* cause it seems like a really important question...
Galveston Bay
17-02-2006, 00:00
for simplicity, and because nearly all source material I have is broken up this way, population figures are adjusted every 10 years.
So you use the figure you have until a new one is provided in 1950
South African Budget 1947
Population:22,983,000
Income: 63 (29 production, 30 shipping, 4 airline)
Annual Growth: 3%
Market Economy Tech Level 7
Constant Costs
Military Upkeep-8.5
Social Services (Level III)-7
Government Projects
2x Militia Unit (Staatpolitie)-1 point*
1x DC4 Transport-3 points
1/6x Production Center-4
1.5x Production Center-36 points
Ship Conversion-4 points (converting cruisers Johannesburg and Natal from gun cruisers to missile cruisers)
Foreign Aid
N/A
Surplus
1.5
Projected 1948 Income: 67 (+2 production, +2 growth)
*it no longer says how much militia units cost, so I just used one point, even though that may be wrong. I left enough surplus to be able to cover the difference, if there is one.
[NS]Parthini
17-02-2006, 03:43
Couple of questions:
1. How does the increase in tourist income work?
2. What is this I hear about production centers becoming more profitable at level 7?
3. Do I just build 2 more Commercial Air units and 10 more shipping units to maximize those trading abilities?
4. I see an oil unit on Austria on the World in Flames map. Don't I get that?
Galveston Bay
17-02-2006, 05:45
Parthini'] Couple of questions:
1. How does the increase in tourist income work? still pondering that
Parthini'] 2. What is this I hear about production centers becoming more profitable at level 7? not more profitable, it just the the maximum size of your internal economy increases (see the first page)
Parthini'] 3. Do I just build 2 more Commercial Air units and 10 more shipping units to maximize those trading abilities? yes you may
Parthini'] 4. I see an oil unit on Austria on the World in Flames map. Don't I get that? yes you do, forgot about that
Amestria
17-02-2006, 07:02
The New State of Portugal petitions the World Bank and interested humanitarian party's for a loan to facilitate the eradication (in reality reduction) of Malaria in Portuguese Africa, because Portugal cares...(OOC: About making life better for European settlers).
Philanchez
17-02-2006, 20:25
National Effort
Initial Points: 20 Production, 11 Commerce, 31 TOTAL
Army Maintanence: 3.75
27.25 points left
Level II Social Services: 6
21.25 points left
Commerce: 21
0.25 points left
Donation to World Bank: 0.25
no points left
Growth: 1% or 1 point
Projected Budget 1947: 39 (21 production, 18 commerce)
National Effort
Initial Points: 20 Production, 11 Commerce, 31 TOTAL
Army Maintanence: 3.75
27.25 points left
Level II Social Services: 6
21.25 points left
Commerce: 21
0.25 points left
Donation to World Bank: 0.25
no points left
Growth: 1% or 1 point
Projected Budget 1947: 39 (21 production, 18 commerce)
You're spending 21 points on commerce? Does that mean you're spending 21 points to build 7 merchant marine vessels at 3 points each? Saying "spending 21 points on commerce" can be misleading.
New Shiron
18-02-2006, 01:21
The New State of Portugal petitions the World Bank and interested humanitarian party's for a loan to facilitate the eradication (in reality reduction) of Malaria in Portuguese Africa, because Portugal cares...(OOC: About making life better for European settlers).
the World Bank, being like any other bank, wants to know specifically what Portugal plans to spend the money on
Middle Snu
18-02-2006, 01:38
How much in direct investment does it cost to create a production center?
Also, how exactly does Tech Level 7 change commerce points? The front page is rather unclear.
Amestria
18-02-2006, 02:00
the World Bank, being like any other bank, wants to know specifically what Portugal plans to spend the money on
The Portuguese Government unveils its plans for the loan. They intend to spend it on anti-malaria efforts in its African Colonies, to better the conditions of the people (OOC: Malaria being the current equivalent of AIDS) and foster further development (OOC: Malaria also being a big productivity killer). They plan to spend the money on the distribution of mosquitoe nets, the distribution of medicines, the draining of swamps/mosquitoe breeding grounds, and the aerial spraying of pesticides. This is part of Portugal's new policy of "Humanitarianism and Social Betterment" in its "Over Sea's Provinces".
(OOC: There was a major world wide effort historically in the 50s and 60s to eradicate malaria in Africa but it failed miserably…)
Galveston Bay
18-02-2006, 08:38
How much in direct investment does it cost to create a production center?
Also, how exactly does Tech Level 7 change commerce points? The front page is rather unclear.
24 points for a production center
tech level 7 allows airlines up to 10 points while ships are worth 1.5 instead of 1. This means 30 ships and 10 airlines would give you 45 + 10 or 55 total points. However the maximum is 40 so you can get by with fewer ships (they are simply more efficient now).
New Dornalia
18-02-2006, 19:38
Korea and Vladivostok Protected City- 1947 builds:
Population 33 million
Tech level 7 (all shipping now 1.5pts)
Constitutional Monarchy
Market Economy, peacetime 3%
Production centers: Seoul 3 Pusan 1 Pyongyang 2 Vladivostok 2, 11 shipping units, 1 national airline
28.8 pts (rounded)+ 1 Shipping unit (+1.5 Points)+ Growth (1.035 pts)= 35.5 Points (rounded)-8.4 pts( army matenance)-9 pts for Level 3=18 points to spend (rounded).
Level 3 social spending- 9 points
Foreign Aid-6 points to China
Korean Armed Forces
Korean Army:
2 infantry division .5 points
2 mountain infantry brigades .5 points
1 HQ unit- 1pt
1 Parachute Brigade unit- .75 pts (standard .25 matenance plus .5 extra elite training cost)
Korean Air Force:
1 F86 fighter unit –.5 points
2 Corsair fighter bomber units .25 points
1 C47 transport unit .25
4 expert pilots 1 point
Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
Total: 8.4 points
Things to buy-
1 Shipping Unit- 3 points
6 Points to invest in an International Airline (Korean Air)
3 pts to build Bigger Airports, Commuter Airfields
The Lightning Star
18-02-2006, 20:40
Federated Asian States Build for 1947
Spending Type: Market Economy National Effort Third Year (Total Points: 106)
Maintenance:
x6 Garrison 1.5
x4 Mechanized 2
x2 Pilots 0
x4 C47 1
x1 Light Ship unit .25
x1 HQ Units 1
x5 Light Infantry 1.25
x2 Armored 1 point
Total Spent: 8
Total Remaining: 98 points
Social Services:
Level 1 Social Services for everyone (36 points)
Total Spent: 44
Total Remaining: 62
Training:
34 points for Rural Electrification (year one)
24 points for 1 production center (Tehran)
Total Spent: 104
Total Remaining: 4
Aid to Other Nations:
Syria 1
Tibet 1
Total Spent: 106
Total Remaining: 2
Building:
2 points cruiser ship terminal (2/4 points)
Foreign Aid:
British (18 points)
x1 Armored Division 5 points
8 points aid to Tibet (9 points total)
3 points for a jet capable airport(3/4 points)
1 point cruiser ship terminal (3/4 points)
Australian (12 points)
10 points for increasing Afghanistans transportation (year 1/3)
1 point jet capable airport (4/4 points Completion)
1 point cruiser ship terminal (4/4 points Completion)
Projected 1948 Budget:
34 Commerce + 22.5 Production(21 +1% of 64 = 64.64) + 6 Colonial + 3 Oil +1 tourism (2 points normal, civil strife = -50% tourism income) = 66.5 points
The Lightning Star
18-02-2006, 20:49
A few things;
1. When do I receive a boost in points from my Iranian oil?
2. When I receive my 10% boost from rural electrification, will it be 10% boost of my ENTIRE economy (which will be around 67 points then, and the 10 percent boost will result in me getting 6.7 points, giving me 73.75 points(rounded for the sake of making things easier on me), a 10% boost of my production centers (it'll be around 23 production center points then, thus giving me 2.3 more points, which will give me about 25.25), or will it work like natural growth (I'll get 6.7 points, but they'll be added to my production centers, giving me 29.75 points)?
Lesser Ribena
18-02-2006, 21:50
RE: Malaria
The first major effort in the 1950s was to drain swamps and then proceed to drown the area in the DDT pesticide. This was largely unsucesful in eliminating the mosquitos.
Main drugs used in the 50's to treat it include:
Quinine (still a favourite, in use since Napoleonic times, made from bark of tree in South America)
Chloroquine (first discovered in 1934 in Germany)
The Lightning Star
18-02-2006, 21:55
Actually, the Americans did a really good job of getting rid of Malaria in Panama. How, you say? They killed off like 90% of the mosquito's. Even to this day, I rarely ever see any mosquito's in Panama.
Last things for Egypt's economy:
Shouldn't Egypt have sea shipping bonuses (probably big ones)?
How much of a bonus do oil wells and tourism give?
How much will the Aswan Dam hurt my economy (especially agriculture)?
Lesser Ribena
18-02-2006, 21:58
British Builds 1947
Economic spending:
standard market economy, 3% growth
168 points (inclusive of 18 colonial, 50 trade),
growth yields 5 new production facilities for next year.
expenditure:
military maintenance: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
5 Hawker Sea Hawk carrier aircraft @ 2 points = 10 points
3 de Havilland Venom aircraft @ 2 points = 6 points
24 points for start of new nuclear program (year 1 of 3)
18 points of foreign aid to India.
The Lightning Star
18-02-2006, 21:59
Woah; I just realised something. With the 5 points I lent Tibet, it could have had level 5 services for everyone. Hells, with the 1 point I'm lending Tibet, it can still have level 5 services. It doesn't even have 1 million people yet.
Wwwwoooooaaaaaaahhhhh....
Amestria
18-02-2006, 22:00
Actually, the Americans did a really good job of getting rid of Malaria in Panama. How, you say? They killed off like 90% of the mosquito's. Even to this day, I rarely ever see any mosquito's in Panama.
The major failure was Tropical Africa, in which Malaria remains a killer dwarfing AIDS in the number of dead and sickened (of course no one in the world of E20 knows that). One should watch the PBS min-series Guns, Germs, and Steel, Jared Diamond (a genius) touches upon the that subject and how the high Malaria death rate of modern day Africa is due to the European Colonization (the establishment of cities on the European standard and the destruction of native communities which had developed means of countering the disease).
The Portuguese Government unveils its plans for the loan. They intend to spend it on anti-malaria efforts in its African Colonies, to better the conditions of the people (OOC: Malaria being the current equivalent of AIDS) and foster further development (OOC: Malaria also being a big productivity killer). They plan to spend the money on the distribution of mosquitoe nets, the distribution of medicines, the draining of swamps/mosquitoe breeding grounds, and the aerial spraying of pesticides. This is part of Portugal's new policy of "Humanitarianism and Social Betterment" in its "Over Sea's Provinces".
Elephantum
18-02-2006, 22:02
TLS-how come the US couldn't get rid of the mosquitoes in the US (specifically Mass)
Lesser Ribena
18-02-2006, 22:11
But the Americans had to use fairly drastic measures:
The had to drain every last body of standing water (no matter how big or small) and pumping oil into watercourses to eliminate mosquito laying ground. This was combined with an unprecidented use of larvicide to kill any remaining larvae. Workers with spray tanks were sent to oil standing pools, and smaller streams were tackled by placing a dripping oil can over the waterway, which created a film of oil over each still patch of water in the stream. About 700,000 gallons of oil and 124,000 gallons of larvicide were used on the project per year.
A massive hospital complex was constructed dispinsing free medicines and health care (it dispensed around one ton of Quinine per year on average). The hospitals maintained were by far the best to be found anywhere in the tropics; some 32,000 patients were treated per year. Inspectors searched every house and building in the Panama area for mosquito larvae. If found, carpenters would be dispatched to the building, the larvae would be destroyed and work would be done to eliminate any objects or places where stagnant water could collect.
Every single building in Panama had been fumigated (using up the entire US supply of sulfur and pyrethrum) in order to completely remove any threats. Any one who came down with malaria was immediately quarantined and placed in a mosquito proof cage seperate from anyone else to prevent the spread.
Nearly $20,000,000 (in the money of the period) was spent on health and sanitation during the ten years of the construction. So whilst the US effectively eradicated malaria from the area it was a massively expensive undertaking for a reasonably small area. The costs are appropriately large for a larger area such as Portuguese Africa and enough to be prohibitively expensive for the Portuguese government.
Whilst malaria can be completely eradicated it is a highly expensive and difficult undertaking and requires the full cooperation of the local populace (something which the Portuguese don't have) as the people may well be forced to stay at home or in quarantine instead of working the fields or whatever.
Lesser Ribena
18-02-2006, 22:14
TLS-how come the US couldn't get rid of the mosquitoes in the US (specifically Mass)
Largely the prohibitive cost I should imagine. How many square miles of watercourses would have to be treated in the whole of the American South and how many FREE hospitals would have to be set up? It'd far too large an undertaking. We must all remember that whilst Panama was a great result it is a very small area in comparison to Africa, OSuth America or the USA.
Elephantum
18-02-2006, 22:20
Only joking, but for a northern state Massachusetts has a buttload of the buggers.
Amestria
18-02-2006, 22:22
OOC:
The costs are appropriately large for a larger area such as Portuguese Africa and enough to be prohibitively expensive for the Portuguese government.
Hence a loan from the World Bank.
Whilst malaria can be completely eradicated it is a highly expensive and difficult undertaking and requires the full cooperation of the local populace (something which the Portuguese don't have) as the people may well be forced to stay at home or in quarantine instead of working the fields or whatever.
Portugal is not going to attempt the complete eradication of Malaria, just its reduction (although officially it will be seeking its complete eradication). Even a minor reduction would be highly profitable.
Middle Snu
18-02-2006, 22:28
FNS 1947 Budget
Tech Level 7
Normal Spending, 35 base+44 commerce=79 points
Non-discretionary spending
Military upkeep-7
Better transportation systems-6
Level IV social services-15
Discretionary Spending
New production center-3 (complete)
Large airports and commuter airfields-3
3 airlines-15
Nuclear research-24 (year 1/3)
Reserve: 6
Projected 1948 budget
52 base+50 commerce
Elephantum
18-02-2006, 22:46
Syrian Budget-1947
Income (9)
Production:8
Airline:2
Shipping:1
Foreign Aid (1)
FAS: 1 pt
Constant Spending (2.25)
Social Services:.5
Maintenance:1.75 (2 garrisons, 1 armored, 1 fighter bomber, 1 coastal patrol group)
Variable Spending (4.25)
1 shipping unit: 3
Completion of renovations: .25
Military Academies: 1 (FAS aid)
Repay SU: 2
1 point to be allocated
(almost identical to last year's)
Amestria
18-02-2006, 23:18
Portugal: (includes Azores, East Timor, Portuguese Indian enclave of Goa)
Population: 8.5 million people, tech level 6
Production: Lisbon 4 points, plus 1 national airline, 4 shipping units, 6 colonial points
1946 budget: 1 garrison unit .5 points, light cruiser .25 points, 5 destroyers .25 points, 20 corvettes .25 points, 2 pilots .5 points, 1 Corsair fighter bomber .25 points, 1 C47 unit .25 points, level 3 social spending 2.5 points
Colonies (All of which pay for themselves)
Portuguese Guinea
Population 1 million, tech level 2
No production, 1 resource to Portugal
Portuguese Angola
Population: 4 million, tech level 3
No production, 2 resources (cash crops, minerals), 1 oil resource
1947 budget: level 1 social services .5 points, 2 garrison units .5, other 2 resources to Portugal.
Portuguese Mozambique
Population: 6 million tech level 3
No production, 3 resources (crops and minerals) 1947 budget: level 1 social services, 1 garrison unit, remaining 2 points to Portugal.
New State of Portugal's 1947 Budget
Spending Type: Market Economy Cut Spending (Growth: 5%, Total Points: 16)
Maintenance: 1 garrison unit .5 points, light infantry division .25, parachute brigade .25, light cruiser .25 points, 5 destroyers .25 points, 20 corvettes .25 points, 2 pilots .5 points, 1 Corsair fighter bomber .25 points, 1 C47 unit .25 points,
Total Spent: 2.5
Total Remaining: 13.5
Social Services: Level 3 Social Spending 2.5 points
Total Spent: 2.5
Total Remaining: 11
Building/Training: International Airline
1 Shipping Unit
Total Spent: 9
Total Remaining: 5
Aid to Other Nations: None
Total Spent: 0
Total Remaining: 5
Colonies: 2 point for Secret Police, Spy Networks, Bribes for turning in "troublemakers."
.1 point to Portuguese Guinea for level 1 Social Services.
.1 point to Portuguese Angola and Portuguese Mozambique to arm European settlers (in case the natives ever become troublesome).
2 points to Portuguese Angola and Portuguese Mozambique to improve transportation infrastructure (2 points spent previous year: 2 years remaining.)
Total Remaining: 0
The Lightning Star
19-02-2006, 02:56
Edited my build to reflect British aid.
Also, how exactly does the tourism money work? I mean, there's an explanation on the front page, but I still don't get it.
Galveston Bay
19-02-2006, 03:56
busy this weekend, I will look at questions tomorrow
Population:
14 million Australiasian (30 million Indonesian)
Market Economy Peacetime--Tech Level 7
(Note--last year growth was 3% of 53 = 1.6 points +.3 from last year equals 2 points of growth--new production center in Perth)
Production Centers:
Sydney 2; Melbourne 2; Adelaide 1; Canberra 1; Brisbane 1; Auckland 1; Perth 1 = 16 (+1 from growth) = 19
Oil Points:
4 From Indonesia = 4
Colonial:
Indonesia 6; New Guinea 2; Polynesia 1; New Caledonia 1 = 10
Commerce:
16 Merchant Marines; 1 National Airline; 1 International Airline = 28
Budget for 1946: 19+4+10+28+1 from Japan=62 points
Social Spending:
Level 5 Social Services in Australia and New Zealand--5 points
Level 2 Social Services to Islands and New Guinea--2 point
Level 3 Social Services to Indonesia = 9 points
16 Points Spent
Military Upkeep:
2 Cruisers--1 point
1 Fleet Carrier Battlegroup--2 points
10 Subs (2 units)--1 point
20 Destroyers (4 units)--1 point
4 Pilots at Expert Level--1 point
1 Pilot at Average Level--Free
HQ Unit--1 point
4 Infantry Divisions--1 point
2 Garrison Units at Average level--1 point
2 Light Marine Brigades (average training)--0.5 points
1 Airborne Brigade (highly trained)--0.5 points
Airforce (2 jet fighters, 1 light bomber, 1 fighter-bomber, 1 transport)--1.25 points
11.25 Points Spent
Military Spending:
1 Hawker Hunter jet fighter unit--2 points
2 Points Spent
Domestic Builds:
2 Merchant Marine = 6 points
13.75 to Production Center in Indonesia (10.25 to go)
11.75 Points Spent
Foreign Aid:
12 Points to India
9 Points to Britain--Nuclear Development
21 Points Spent
16+11.25+2+11.75+21=62 Points Spent
[NS]Parthini
19-02-2006, 05:42
OOC: Real coool... Just ditch your real friend, the one who didn't promise to exact revenge on the Western Pigs. I guess I'll just have to invade Poland and start World War Four....
New Shiron
19-02-2006, 08:56
Last things for Egypt's economy:
Shouldn't Egypt have sea shipping bonuses (probably big ones)?
How much of a bonus do oil wells and tourism give?
How much will the Aswan Dam hurt my economy (especially agriculture)?
the Aswan dam environmental damage to Egypt won't be noticed for a few decades.. but within a decade fishing in the Med falls significantly as salinity rises. Egypt has no oil worth measuring and tourism is still a trickle. The shipping bonuses from the Suez are already factored into your economy.
Amestria
19-02-2006, 09:00
The Portuguese Government unveils its plans for the loan. They intend to spend it on anti-malaria efforts in its African Colonies, to better the conditions of the people (OOC: Malaria being the current equivalent of AIDS) and foster further development (OOC: Malaria also being a big productivity killer). They plan to spend the money on the distribution of mosquitoe nets, the distribution of medicines, the draining of swamps/mosquitoe breeding grounds, and the aerial spraying of pesticides. This is part of Portugal's new policy of "Humanitarianism and Social Betterment" in its "Over Sea's Provinces".
The Portuguese Government continues to wait for the response of the World Bank to its request.
Galveston Bay
19-02-2006, 09:10
Tourism
You may create tourist income as well. This requires the investment of 4 points for a jet capable airport, or 4 points for a cruiser ship terminal. You may build multiple airports and terminals, but the maximum bonus is 1 point for every 10 million in population you have (so the US for example could potentially get 14 points this way for example). The maximum is because you need hotel space as well as facilities for passenger. You always earn at least 1 point for tourism for an air terminal, and 1 point for a cruise ship terminal. Its just that additional points require a large service industry.
tourism is halved if you are having civil strife, and no tourism occurs if your country is at war. If your country gets the Olympics, you must have an air terminal built to be selected by the IOC. Getting the Olympics is worth a 5 point economic bonus that year.
updated and hopefully clarified tourism income
Galveston Bay
19-02-2006, 09:12
The Portuguese Government continues to wait for the response of the World Bank to its request.
the UN informs you that the World Health Organization can be sent to Mozambique and Angola to investigate the situation in 1947 to determine exactly how much will be needed. A seed money loan of 2 points is given
The UN is not willing to do more at this time
(OOC you learn this is because you haven't agreed to the Decolonization amendment proposal)
Galveston Bay
19-02-2006, 09:14
Parthini']OOC: Real coool... Just ditch your real friend, the one who didn't promise to exact revenge on the Western Pigs. I guess I'll just have to invade Poland and start World War Four....
err ... WHAT?
Galveston Bay
19-02-2006, 09:15
by the way, the most progress against Malaria occured when DDT use was widespread. However, the environmental side effects were too high and it stopped in the early 1960s.
The wisdom of that is still debated today.
Galveston Bay
19-02-2006, 09:17
A few things;
1. When do I receive a boost in points from my Iranian oil?
when demand calls for it.. in other words, mid 1950s
2. When I receive my 10% boost from rural electrification, will it be 10% boost of my ENTIRE economy (which will be around 67 points then, and the 10 percent boost will result in me getting 6.7 points, giving me 73.75 points(rounded for the sake of making things easier on me), a 10% boost of my production centers (it'll be around 23 production center points then, thus giving me 2.3 more points, which will give me about 25.25), or will it work like natural growth (I'll get 6.7 points, but they'll be added to my production centers, giving me 29.75 points)?
entire economy of India. Afghanistan cannot get rural electrification (as it isn't tech level 6 yet), and neither can Persia (for the same reasons).
Kirstiriera
19-02-2006, 10:21
6 points for shipping for year,
6 points from Sofia for '47,
+2 build points from international trade,
National Airline 2 points,
Rural Electricity Project 1 point each (over '47 and '48),
Transportation 2 points each (for '47 - '49),
as well as maintainence of Military as well as refurnishing Navy as well as Social and Educational Programs in same economic state as in 1946...
Amestria
19-02-2006, 12:52
the UN informs you that the World Health Organization can be sent to Mozambique and Angola to investigate the situation in 1947 to determine exactly how much will be needed. A seed money loan of 2 points is given
The UN is not willing to do more at this time
The Portuguese Government accepts the money and sends the World Health Organization the proper visas and legal documents for their survey/study of Portuguese Africa's Malaria problem.
The Funds provided by the World Health Organization are spent immediately. The anti-Malaria campaign will begin in Portuguese Mozambique February 1947.
Allocation of Funds for Anti-Malaria Campaign 1947 (Portuguese Mozambique)
.5 for mosquito nets and their distribution
.5 for medicines used to treat Malaria
.5 for the draining of swamps and mosquito breeding grounds
.5 for the aerial spraying of DDT over mosquito infested areas
Abbassia
19-02-2006, 13:14
The Republic of France offers portugal a loan of 5 points for the following conditions:
Repayment of the amount of 1 point every year for 6 years. Failure of payment causes the debt to increase by 5%.
OOC: If portugal turns this down, offer goes to Syria, if turned down to Egypt, then to Turkey. If turned down after that the amount is donated to the world bank. Of course nobody would know that but the French but I don't want to change my build plan when I make it.
Ato-Sara
19-02-2006, 14:18
USEA 1947 build
Population: 40 million
Tech level: 6
Government: Social Democracy
Economy: Captalist [Peace time {3% growth}]
Economic budget: 24 points (Production centers[10]: Hanoi 2, Saigon, 2, Vientene 2, Pnomh Penh 2, Bangkok 2. Commerce [13]: 1x National Airline 2, 11x Shipping Units 11 [5,500,000 million tons]. Natural Growth: 1 )
Domestic:
Level 3 Social spending- 12 points
Rural Electrification- 4 points (50% complete)
1x Shipping unit (500,000 tons)- 1 point [Completed from last year]
Military:
Maintenace:
4 infantry corps 2 points,
1 parachute brigade .25 points,
1 HQ unit 1 point,
1 marine light infantry brigade .25 points,
2 flak groups .5 points,
1 mechanized infantry division .5 points.
-
1 F84 fighter bomber unit .5 points,
1 C47 transport unit .25 points,
1 AD1 Skyraider light bomber unit .25 points,
3 expert pilots .75 points,
-
1 light ship unit (10 destroyers) .25 points,
2 light ship units (40 corvettes) .5 points,
TOTAL= 7
--Fixed--
Safehaven2
19-02-2006, 14:56
Build 1947
38 prod centers-
Kiel 3, Copenhagen 5, Stockholm 5, Gothenburg 5, Karlskrona 5, Norrkoping 5, Oslo 5 Petrograd 5
30 shipping units
4 airlines
60 points Prod centers, 40 points commerce, 2 points tourism(Just bought the airport expansion last year.),+5 points cash from Syria
29 points-maintenance
6 point-lv 3 social
24 points-Nuke research(Final year)
5 points-HQ(Done)
4 points-Elite pilot
22 points-Buy Oil(22 oil points), put in storage across nation
12 points-missile research
5 points-reserve(cash from Syria)
+3 prod centers from Growth
The Lightning Star
19-02-2006, 15:28
entire economy of India. Afghanistan cannot get rural electrification (as it isn't tech level 6 yet), and neither can Persia (for the same reasons).
*sigh* Looks like I have to integrate Persia and Afghanistan into my country even more.
The Lightning Star
19-02-2006, 15:44
Updated my 1947 build to reflect more foreign aid and to reflect the new tourism rules.
Also, I made it so that next year I would receive only 1 point of tourism income instead of the 2 I should get (I built 1 airport and 1 cruiser terminal) due to civil strife. Is this a fair assesment? I mean, I do have a dictator who has had to resort to rather un-democratic means to stay in power, so I would classify that as civil strife.
[NS]Parthini
19-02-2006, 15:47
err ... WHAT?
lol. It was a snide reference to the lack of aid going to Germany this year, and the abundance of aid going to India, who, I remember, OOCly swore to "exact revenge on the Westerners for abandoning India."
That and I find it funny to scare everyone :D
Lesser Ribena
19-02-2006, 18:09
The British government determined that Germany has almost recovered from war and hence recieved reduced funding. India's was increased as he has still not reached acceptable levels of recovery and social spending and as he recently rejoined the Commonwealth of Nations.
At least you're better of than China. His funding had to be cut entirely to makr way for Nuclear Energy Investment (NOOOKS!111!one), ah well there's always next year...
Lesser Ribena
19-02-2006, 18:22
British Builds 1947
Economic spending:
standard market economy, 3% growth
168 points (inclusive of 18 colonial, 50 trade),
growth yields 5 new production facilities for next year.
expenditure:
military maintenance: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
5 Hawker Sea Hawk carrier aircraft @ 2 points = 10 points
3 de Havilland Venom aircraft @ 2 points = 6 points
24 points for start of new nuclear program (year 1 of 3)
18 points of foreign aid to India.
A few changes made to allow for new tourism rules and the fact that I need an air terminal for the Olympics, also I believe that I may have neglected to add last year's growth to the economy:
British Builds 1947
Economic spending:
standard market economy, 3% growth
172 points (inclusive of 18 colonial, 50 trade),
growth yields 5 new production facilities for next year.
expenditure:
military maintenance: 50
level 4 social services for UK (50m): 25
level 4 social services for Empire (70m): 35
military expansion:
5 Hawker Sea Hawk carrier aircraft @ 2 points = 10 points
3 de Havilland Venom aircraft @ 2 points = 6 points
24 points for start of new nuclear program (year 1 of 3)
18 points of foreign aid to India.
4 points for an air terminal (for Olympics) (LONDON HEATHROW)
The British government also announce plans for a further 3 major air terminals next year (LONDON STANSTEAD, LONDON GATWICK, BIRMINGHAM). Plus a major Cruise Ship Terminus at Dover.
I want to make sure I understand this correctly.
Tourism income = 1 point per 10 million. 1/2 point per 10 million if civil strife?
Tourism requires an initial investment of 4 points per 10 million to begin the income, like the 12 points needed to develop oil wells? Or is it only 4 points to activate the entire tourism industry?
I need clarification on how to "start" and activate the whole Tourism thing for China.
New Shiron
19-02-2006, 19:05
I want to make sure I understand this correctly.
Tourism income = 1 point per 10 million. 1/2 point per 10 million if civil strife?
Tourism requires an initial investment of 4 points per 10 million to begin the income, like the 12 points needed to develop oil wells? Or is it only 4 points to activate the entire tourism industry?
I need clarification on how to "start" and activate the whole Tourism thing for China.
4 points starts the industry, maximum tourist earnings are 1 point per 10 million,
although thinking about it, the maximum income total is 20 points (to avoid odd things like China, with its 500 million people, earning 50 points a year from tourism, which would be way too high)
The Lightning Star
19-02-2006, 19:09
Parthini']lol. It was a snide reference to the lack of aid going to Germany this year, and the abundance of aid going to India, who, I remember, OOCly swore to "exact revenge on the Westerners for abandoning India."
That and I find it funny to scare everyone :D
It got their attention, didn't it? :)
Besides, I needed some excuse for Ayub Khan to come into power. Oh sure, he isn't in power.
Yet.
And Sharina; it's like with Merchant fleets and shit; you spend the 3 points on the 500,000 tons of shipping, and you get 1 point each year. Except for here, you spend 4 points, and you get 1 point.
We're actually lucky; we can make a helluva lot more points off of Tourism than everyone else :).
The Lightning Star
19-02-2006, 19:10
4 points starts the industry, maximum tourist earnings are 1 point per 10 million,
although thinking about it, the maximum income total is 20 points (to avoid odd things like China, with its 500 million people, earning 50 points a year from tourism, which would be way too high)
Noooo!
No no no no no!
I want my 36 points! Leave it at 1 point per 10 million. We need that money, dammit! It's not all fun and games being a third-world country. We need money. Alot. Especially India.
Galveston Bay
19-02-2006, 19:12
Noooo!
No no no no no!
I want my 36 points! Leave it at 1 point per 10 million. We need that money, dammit! It's not all fun and games being a third-world country. We need money. Alot. Especially India.
although I know you would love that, its unrealistic sad to say......
Gran Colombia (Colombia, Venezuela, Panama, Ecuador, Surinam, Guyana, French Guyana, Martinique, Guadeloupe)
Population: 14 million
Tech level 7
Production centers: Panama 5, Cartegena 2, Mariacoba 2, Caracas 2, Bogota 3
Oil Points:
7 Oil Points
Special:
6 points from Panama Canal, 2 points from Ecuador (cash crops and minerals), 1 point from Surinam (minerals), 1 point from Guyana (cash crops)
1947 budget:
59 points + 59 National Effort (Final Year) + 44 points from International Trade = 160p
Level 5 social spending
15 points, remainder available for military and relief efforts (148 points)
Upkeep/Military:
6 x Mechanized Divisions = 6p (Elite Training)
4 x Armoured Divisions = 4p (Elite Training)
10 x Mountain Brigades = 5p (Elite Training)
1 x Mechanized Artillery = .5p - BEING DECOMMED
2 x HQ Unit = 2p
1 x Theatre Supply Unit = .5p - BEING DECOMMED
10 x Jet Fighters (Me-17) = 5p
1 x Jet Light Bomber (B57) = 1p
2 x Flak Artillery = .5p
2 x Carrier Jet Fighter Units = .5p
1 x Carrier Light Bomber Units = .25p
3 x Fleet Carrier Battlegroup= 3p (Vincente Sewell, Dario Echandia, Francisco de Paula Santander)
2 x Cruiser = 1p (Manuel Ancizar and Alberto Lleras Camargo)
3 x Light Ships (15 Destroyers) = .75p
2 x Light Ships (20 Frigates) = .5
14 x Pilots Upgrade = 7p (Elite Training)
Total Cost: 36.25p
Builds (110.25p remaining)
36 Points to China (loan)
24 Points to Research (Missile and Rocket Research, shared with Britain and US)
24 Points to Development of Intelligence Agency barring that, 24 points to Nuclear Research
4 Points to Free Milk for Every Family
10 Points to Tax Cuts and other Incentives for Families with 3 Children or more
2 (of 4) Points for Elite Pilot (2 year training)
4 Points for Heavy Jet Bombers, Tu-16 Badger from Sweden
2 Points for Jet Fighter; Me-18
2 Points for Jet Fighter; Me-18
2 Points for Jet Fighter; Me-18 (Replacing Me-17. See Colombia thread.)
1.25 Points to Ex-Slaves in Guyana
4 points starts the industry, maximum tourist earnings are 1 point per 10 million,
although thinking about it, the maximum income total is 20 points (to avoid odd things like China, with its 500 million people, earning 50 points a year from tourism, which would be way too high)
I can live with limited maximum like 20 points.
However, I'm curious, with a higher population, wouldn't it stand to reason that there'd be a lot more people doing domestic tourism? Lets take China for example.
China has maybe 100 million of its own people tour its areas like Forbidden Palace, Shanghai, Canton, etc. Then add foreign tourism, like US, UK, European, South American, Australian, etc. visitors to visit these areas.
On the other hand, the USA has a lot of tourism going on- San Franscico, NYC, Nigara Falls, Florida, Hawaii, Badlands, Yellowstone, Grand Canyon, etc. which means pretty much any American who can afford it can go tourism'ing around the USA as well as foreign tourists. Then wouldn't it stand to reason that the USA could easily have maybe 30 or 40 tourist income because of all these tourist spots?
Just wondering, thats all.
Galveston Bay
19-02-2006, 19:37
I can live with limited maximum like 20 points.
However, I'm curious, with a higher population, wouldn't it stand to reason that there'd be a lot more people doing domestic tourism? Lets take China for example.
China has maybe 100 million of its own people tour its areas like Forbidden Palace, Shanghai, Canton, etc. Then add foreign tourism, like US, UK, European, South American, Australian, etc. visitors to visit these areas.
On the other hand, the USA has a lot of tourism going on- San Franscico, NYC, Nigara Falls, Florida, Hawaii, Badlands, Yellowstone, Grand Canyon, etc. which means pretty much any American who can afford it can go tourism'ing around the USA as well as foreign tourists. Then wouldn't it stand to reason that the USA could easily have maybe 30 or 40 tourist income because of all these tourist spots?
Just wondering, thats all.
it will go up later as the industry expands
The Lightning Star
19-02-2006, 20:47
it will go up later as the industry expands
I see.
So like with tech level 8, the max will be raised to, say, 30 points?
Elephantum
19-02-2006, 21:47
Syrian Budget-1947
Income (9)
Production:6
Airline:2
Shipping:1
Foreign Aid (1)
FAS: 1 pt
Constant Spending (2.25)
Social Services:.5
Maintenance:1.75 (2 garrisons, 1 armored, 1 fighter bomber, 1 coastal patrol group)
Variable Spending (7.75)
1 shipping unit: 3
Completion of renovations: .25
Military Academies: 1 (FAS aid)
Repay SU: 2.5 (of 3)
Light Infantry Brigade: 1
Fixed
GB, I just have one last question about tourism.
For the 20 point maximum tourist income, do I have to spend 80 points total for it? In other words, spend a one time payment of 4 points for a "terminal" for each 1 point income of tourism?
China (includes Manchuria, Mongolia, Formosa, Hainan)
Builds for 1947:
Income: 46 points from industry + 34 points from commerce + 5 from Japan (85 points total)
China declares National Effort. Income is revised to 177 points total.
Extra Income:
+6 from Korea
+36 from Colombia
Expeditures:
7 points for military maintainence.
49 points for Level I social services.
132 points to repair 11 production centers.
12 points invested into Tibet Oil (for 1 oil resource income starting in 1948)
12 points invested into Chinese Oil (for 2 oil resource income starting in 1948)
3 points invested in Tibet (Propganda, Level V Social Services, and introduce pro-Chinese elements in addition to the 12 points invested to start Tibetian oil industry)
2 points invested in Mongolia (Propganda, Level V Social Services, and introduce pro-Chinese elements)
2 points for a pilot unit.
Remaining points: 0 points.
Extra builds:
4 production centers rebuilt through natural economic growth.
---------------------------
China's economy as of start of 1948:
61 operational production centers, and 58 more production centers to repair.
3 Oil resources become available. (+3 income starting in 1948)
Kirstiriera
20-02-2006, 00:21
Switzerland and a few small "sovereign" nations are not listed on the front page of the thread at all... I may just want to bring that to everyone's attention...
Ato-Sara
20-02-2006, 00:30
Hey GB do shippping units cost 5 or 3 points?
It says five in the military thread (One i've been using) and 3 here in the economic thread.
Safehaven2
20-02-2006, 01:00
China (includes Manchuria, Mongolia, Formosa, Hainan)
Builds for 1947:
Income: 46 points from industry + 34 points from commerce + 5 from Japan (85 points total)
China declares National Effort. Income is revised to 177 points total.
[/I]
China, you miscalulated the amount of points you'd get from a National Effort. Prod centers don't double in worth, instead they give you an extra point, so you would have 131 points instead of 177.
"Peacetime is the norm. Each production center provides 2 points
Market Economy National Effort, and each production center is worth 3 points, growth 1% (essentially simulates large scale budget deficits)
Command Economy National Effort, production centers are worth 3 points, growth 1% (requires level 5 social spending to offset social costs)"
China, you miscalulated the amount of points you'd get from a National Effort. Prod centers don't double in worth, instead they give you an extra point, so you would have 131 points instead of 177.
"Peacetime is the norm. Each production center provides 2 points
Market Economy National Effort, and each production center is worth 3 points, growth 1% (essentially simulates large scale budget deficits)
Command Economy National Effort, production centers are worth 3 points, growth 1% (requires level 5 social spending to offset social costs)"
Actually, I've been counting the production centers themselves as is, not under peacetime mode.
GB said I had 119 production centers total, which means assuming I have them 100% repaired and functional, it would mean 119 points in government cuts mode, 238 during peacetime mode, and 357 during national effort.
119 x 1 (cuts) = 119
119 x 2 (normal) = 238
119 x 3 (national effort) = 357
EDIT:
Here's a breakdown of how I got 177 points.
46 production centers x 3 (National Effort) = 138 points.
Commerce = 34 points
Reparations from Japan = 5 points
138 + 34 + 5 = 177.
Amestria
20-02-2006, 02:18
The Republic of France offers portugal a loan of 5 points for the following conditions:
Repayment of the amount of 1 point every year for 6 years. Failure of payment causes the debt to increase by 5%.
OOC: If portugal turns this down, offer goes to Syria, if turned down to Egypt, then to Turkey. If turned down after that the amount is donated to the world bank. Of course nobody would know that but the French but I don't want to change my build plan when I make it.
The Portuguese New State accepts the French offer and thanks France for its generosity.
Updated Allocation of Funds for Anti-Malaria Campaign 1947 (Portuguese Mozambique)
1 for mosquito nets and their distribution*
1 for medicines used to treat Malaria*
1 for the draining of swamps and mosquito breeding grounds
.5 for the aerial spraying of DDT over mosquito infested areas
Allocation of Funds for Anti-Malaria Campaign 1947 (Portuguese Angola)
1 for mosquito nets and their distribution*
1 for medicines used to treat Malaria*
1 for the draining of swamps and mosquito breeding grounds
.5 for the aerial spraying of DDT over mosquito infested areas
(*Europeans are given priority.)
[NS]Parthini
20-02-2006, 02:56
German Build 1947
Population: 75 Million
Tech Level:7
Production: 40 (22) 2 oil points, 1 national airline, 1 international airline, 30 shipping units
Hamburg 5, Essen 1(4), Dusseldorf 1(4), Cologne 1(4), Hannover (5), Stuttgart (4), Nuremburg 5, Leipzig 5, Dresden 3, Berlin 5, Munich 5, Stettin 5, Danzig 3, Vienna 3
National Effort: 120 Industry+2 oil+4 airline+30 shipping+9 growth= 173
Maintainance (9):
9 Highly Trained Garrisons-4.25 points
3 Elite Pilots-1.5 point
2 Highly Trained Mechanized Inf-1.5
1 Alpine-.25
1 Destroyer Squadron-.25
Arado Ar 232-.25 points
2 TA183D-1 points
Social Spending (23):
Level 3 for 75 Million-23 points
Civilian Builds (127):
1 National Airline-5 points
1 International Airline-6 points
Repair 5 Industry Centers (1 Essen, 1 Dusseldorf, 1 Koln, 1 Hanover, 1 Stuttgart)-60 points
10 Shipping Units (for Egypt, Syria)-30 points
Year 1 of 3 Improve Transport Network-15 points
Build Tourist Center in Berlin, Vienna-8 points
4 Production Centers (1 Vienna, 1 Danzig, 1 Frankfurt, 1 Stuttgart)-growth
Saudi Investment-3 points
Military Builds (17):
1x Mech Flak-5 points
1x Mech Artillery-5 points
1x Mech Inf-4 points
--------------------------------------------------------------------------
Estimated German Build 1948
Population: 75 Million
Tech Level:7
Production: 51 (16) 2 oil points, 2 national airlines, 2 international airlines, 40 shipping units
Hamburg 5, Essen 2(3), Dusseldorf 2(3), Koln 2(3), Hannover 1(4), Stuttgart 2(3), Frankfurt 1, Nuremburg 5, Leipzig 5, Dresden 3, Berlin 5, Munich 5, Stettin 5, Danzig 4, Vienna 4
National Effort: 153 Industry+2 oil+8 airline+40 shipping+12 growth= 215
Galveston Bay
20-02-2006, 06:25
Hey GB do shippping units cost 5 or 3 points?
It says five in the military thread (One i've been using) and 3 here in the economic thread.
shipping units are 3 points (fixed error)
Galveston Bay
20-02-2006, 06:30
Actually, I've been counting the production centers themselves as is, not under peacetime mode.
GB said I had 119 production centers total, which means assuming I have them 100% repaired and functional, it would mean 119 points in government cuts mode, 238 during peacetime mode, and 357 during national effort.
119 x 1 (cuts) = 119
119 x 2 (normal) = 238
119 x 3 (national effort) = 357
EDIT:
Here's a breakdown of how I got 177 points.
46 production centers x 3 (National Effort) = 138 points.
Commerce = 34 points
Reparations from Japan = 5 points
138 + 34 + 5 = 177.
looks accurate.. by the way, Japanese reparations end in 1947
Galveston Bay
20-02-2006, 06:31
Switzerland and a few small "sovereign" nations are not listed on the front page of the thread at all... I may just want to bring that to everyone's attention...
I keep meaning to get around to Switzerland, but as its neutral it hasn't been a big actor on the world stage.
Galveston Bay
20-02-2006, 06:33
I see.
So like with tech level 8, the max will be raised to, say, 30 points?
possibly more...
ooc: Germany, why are you buying another 10 shipping units?
Ato-Sara
20-02-2006, 11:57
USEA 1947 build
Population: 40 million
Tech level: 6
Government: Social Democracy
Economy: Captalist [Peace time {3% growth}]
Economic budget: 24 points (Production centers[10]: Hanoi 2, Saigon, 2, Vientene 2, Pnomh Penh 2, Bangkok 2. Commerce [13]: 1x National Airline 2, 11x Shipping Units 11 [5,500,000 million tons]. Natural Growth: 1 )
Domestic:
Level 3 Social spending- 12 points
Rural Electrification- 4 points (50% complete)
1x Shipping unit (500,000 tons)- 1 point [Completed from last year]
Military:
Maintenace:
4 infantry corps 2 points,
1 parachute brigade .25 points,
1 HQ unit 1 point,
1 marine light infantry brigade .25 points,
2 flak groups .5 points,
1 mechanized infantry division .5 points.
-
1 F84 fighter bomber unit .5 points,
1 C47 transport unit .25 points,
1 AD1 Skyraider light bomber unit .25 points,
3 expert pilots .75 points,
-
1 light ship unit (10 destroyers) .25 points,
2 light ship units (40 corvettes) .5 points,
TOTAL= 7
--Fixed--
Abbassia
20-02-2006, 13:10
France
Economy: Market.
Production centers availlable (damaged):29 (7)
Commerce:
1 national airline, 12 shipping units
Population: 44 milllion People
Industrial Centres:
Paris 5 (1), Nantes 1(2), Lille 6, Marseilles 5, Toulouse 3(2), Rouen 3(2), Vichy 5, Lyon 5
Tech Level: 6.5 approaching 7
1946 Budget- (year 2 out of 4 national effort)
Income:
Production Centres: 28*3=75 points
Commerce:
Airline: National=2 points
Shipping= 10 points
Total=87 points
Expidenture:
Repair 4 industrial centres: 48 points
1 In Paris ,1 In Nantes, 1 in Toulouse, 1 in Rouen
Level 3 Social Services: 13 points
Repairing Cultural Icons: 5 points (Notre Dame, Versailles, The Louvre, the Eiffel Tower and other damaged areas of Paris)
Points sent to the UN: 15 points
2 Shipping Construction: 6 points
Total= 87 points
Growth=1 production centre in Lille.
1947 Budget- (Year 3 out of 4 National Effort)
Income:
Production Centres= 29*3=87 Points
Commerce:
Airline: National= 2 Points
Shipping= 12 Points
Total Income= 101 Points
Expenditure:
Level 3 Social Services= 13 points
Repair 4 industrial centres: 48 points
1 In Paris ,2 In Nantes, 1 in Toulouse
Loan to Portugal= 5 Points
Millitary Construction:
3 Infantry Corps= 15 points
1 Mechanised Artillary Group= 5 points
1 Armored Division (M24 Chaffee, light tanlk, Cadillac [from American General Motors design])= 5 points
1 HQ= 10 points
1 Light Infantry (Forign Legion)= 1 point
Total Millitary Builds= 36 points
Investment in Tourisim in the Riviera: 16 points
Total Expenditure=118 points
Deficit= 101-118 = 17 points
Growth= 1 production centre in Lyon
The Republic of Egypt (Peacetime)
Population: 22 Million
Tech Level: 6
Production Center: Alexandria (3), Cairo (1)
Extra Resources: Suez Canal (2), Sudan (1)
Foreign Aid: U.S. (48) for upgrading Cairo and building Aswan High Dam
Maintenance: 4.75
4 Garrison Units (1)
2 Infantry Corps (1)
2 Mechanized Divisions (1)
1 Mechanized Artillery (.5)
1 Armored Corps (.5)
1 Expert Pilot (.25)
1 Vampire Jet Fighter (.5)
(Everything else is getting melting down.)
Production:
Level 1 Social Services: 2.25
Budget: 7
Total Costs: 7
Galveston Bay
20-02-2006, 21:31
Intelligence Agencies
Funding does not ensure a competent or effective intelligence agencies. It does help though. Base cost is 10 points and creates a 5,000 person organization able to analyze data, do some spying and code breaking and able to investigate dangerous threats to the government (kind of a combination of the US FBI and CIA or KGB in the real world). To maintain an intelligence agency costs 5 points a year (assume that everyone who has one already has been funding it for the course of the game, and has done so for 1947... next year though, you will have to budget for it)
The following nations already have an intelligence organization and do not need to create one (because they have had one all RP, or recently spent money to create on)
Great Britian
USA
Russia
France
Germany
South Africa
Portugal
China
Korea
India (FAS)
Argentina
Having an intelligence agency allows you to occasionally get secret information from the Referee (me) on what is going on in the world, and effectiveness varies widely. Most intelligence agencies are good at knowing what their neighbors can do or are planning, and effectiveness decreases the further away they are looking. Being in the UN helps though.
Spy satellites, strategic recon aircraft, electronic warfare and listining ships etc cost extra. 1 Point gives you trawlers for example to monitor electronic communications at sea and off other peoples coasts. Strategic recon aircraft require that you actually have a medium or heavy jet bomber unit able to fly high enough not to be intercepted. Satellites aren't available yet, and won't be for a while, and code breaking is possible, but you cannot break the codes of a nation that is higher tech then you are.
a quick look at intelligence agencies
The Lightning Star
20-02-2006, 21:49
a quick look at intelligence agencies
I have an intelligence agency? Shweetness.
Galveston Bay
20-02-2006, 22:42
the Turks and former Turkish and friendly Moslem republics form an alliance at the end of 1946.
Central Asian Republic
Prewar 4 production centers, 9 million people
Postwar 4 production centers Tashkent, 1 production center Alma Ata, 8 million people, tech level 6
1947 budget: 15 (national effort)level 3 social spending 2.4 points, 4 tech level 6 infantry corps 2 points, remainder used to create an intelligence service
(Turkmenistan, Kirghizia, Uzbekistan, Khazakstan, Tajikistan)
Kashgaria
Prewar 2 production centers, 5 million people
Postwar 2 production centers, 5 million people (production centers at Urumchi, Kashgar) tech level 5
1944 budget 2: level 2 social spending 1 point, 2 tech level 6 garrison units 1 point
(modern Chinese region of Sinkiang) Receiving UN assistance to modernize transportation network (finish in 1948)
Azerbajain
Prewar 4 oil points, no production, 2 million people, tech level 6
Postwar 4 oil points, plus 1 national airline, 2 million people (oil is in Baku)
1944 budget: 6 (level 5 social spending – 1 point, 1 jet fighter unit, 1 pilot, 2 flak units, 1 garrison unit, 2 infantry corps all tech level 6 – 5 points)
(2005 map)
Republic of Turkey (Turkey less European part and Kurdistan, also sizeable Greek enclave around
Population: 12 million total,. tech level 6
Production centers: Ankara 2, Smyrnia 1, 6 shipping units
Is recovering from the War with Greece, but with UN help, as well as help from Azerbajain, Kashgaria and the Central Asian Republic should recover by the end of 1947
1946 budget: 15 points (national effort), level 3 social services 3.6 points, 2 TA183D fighter units, 2 expert pilots (1.5 points), 2 TA152 fighter bomber units, 2 expert pilots (1 point), coast guard with 20 corvettes (.25 points), 12 light infantry divisions (well trained) 6 points, 4 militia units (free) Total 12.6 (includes .6 subsidy from allies).
The Lightning Star
20-02-2006, 22:45
Do you have Tibet? I've actually given them a helluva lotta points during the last two years(5 1946, 9 1947), and they have enough points to do a helluva lot (such as raise social services to at least level 2, fix their transportation, etc.)
Of course, this is based off the information I found on the internet that Tibet had 1,000,000 in 1950.
Galveston Bay
20-02-2006, 22:59
Do you have Tibet? I've actually given them a helluva lotta points during the last two years(5 1946, 9 1947), and they have enough points to do a helluva lot (such as raise social services to at least level 2, fix their transportation, etc.)
Of course, this is based off the information I found on the internet that Tibet had 1,000,000 in 1950.
no player, but I have been keeping track of your investment. They are working on creating a railroad to China to ship out their oil and reduce their isolation somewhat. Also working on one to Kashgaria. Railroads over the Himalayas however aren't possible (so no railroad to India)
Safehaven2
20-02-2006, 23:38
Actually, I've been counting the production centers themselves as is, not under peacetime mode.
GB said I had 119 production centers total, which means assuming I have them 100% repaired and functional, it would mean 119 points in government cuts mode, 238 during peacetime mode, and 357 during national effort.
119 x 1 (cuts) = 119
119 x 2 (normal) = 238
119 x 3 (national effort) = 357
EDIT:
Here's a breakdown of how I got 177 points.
46 production centers x 3 (National Effort) = 138 points.
Commerce = 34 points
Reparations from Japan = 5 points
138 + 34 + 5 = 177.
My bad, in your original post it said 46 points not prod centers so I got the wrong idea.
Gran Colombia (Colombia, Venezuela, Panama, Ecuador, Surinam, Guyana, French Guyana, Martinique, Guadeloupe)
Population: 14 million
Tech level 7
Production centers: Panama 5, Cartegena 2, Mariacoba 2, Caracas 2, Bogota 3
Oil Points:
7 Oil Points
Special:
6 points from Panama Canal, 2 points from Ecuador (cash crops and minerals), 1 point from Surinam (minerals), 1 point from Guyana (cash crops)
1947 budget:
59 points + 59 National Effort (Final Year) + 44 points from International Trade = 160p
Level 5 social spending
15 points, remainder available for military and relief efforts (148 points)
Upkeep/Military:
6 x Mechanized Divisions = 6p (Elite Training)
4 x Armoured Divisions = 4p (Elite Training)
10 x Mountain Brigades = 5p (Elite Training)
1 x Mechanized Artillery = .5p - BEING DECOMMED
2 x HQ Unit = 2p
1 x Theatre Supply Unit = .5p - BEING DECOMMED
10 x Jet Fighters (Me-17) = 5p
1 x Jet Light Bomber (B57) = 1p
2 x Flak Artillery = .5p
2 x Carrier Jet Fighter Units = .5p
1 x Carrier Light Bomber Units = .25p
3 x Fleet Carrier Battlegroup= 3p (Vincente Sewell, Dario Echandia, Francisco de Paula Santander)
2 x Cruiser = 1p (Manuel Ancizar and Alberto Lleras Camargo)
3 x Light Ships (15 Destroyers) = .75p
2 x Light Ships (20 Frigates) = .5
14 x Pilots Upgrade = 7p (Elite Training)
Total Cost: 36.25p
Builds (110.25p remaining)
36 Points to China (loan)
24 Points to Research (Missile and Rocket Research, shared with Britain and US)
10 Points to Development of Intelligence Agency
24 points to Nuclear Research
4 Points to Free Milk for Every Family
2 (of 4) Points for Elite Pilot (2 year training)
4 Points for Heavy Jet Bombers, Tu-16 Badger from Sweden
2 Points for Jet Fighter; Me-18 (Replacing Me-17. See Colombia thread.)
2 Points for Jet Fighter; Me-18 (Replacing Me-17. See Colombia thread.)
2 Points for Jet Fighter; Me-18 (Replacing Me-17. See Colombia thread.)
1.25 Points to Ex-Slaves in Guyana
Updated.
[NS]Parthini
21-02-2006, 01:11
I'm buying another 10 shipping units b/c I thought I turned level 7 in 1947. If I'm wrong, I can fix it, tho.