E20 Economy and Spending Thread 3.0 - Page 5
[NS]Parthini
15-05-2006, 18:38
Colombia, I don't think you can export Hydroelectric power.
Also, the satellites aren't cumulative, so you only get a 10% bonus from satellite network.
Lastly, to no one in particular, when can we start doing the research for Tech Level 8?
Galveston Bay
15-05-2006, 18:38
Federation of South American Nations Budget 1959
Government Projects
Assisting US Space Program - 2 points
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 2 of 5... 10 / 25 points)
First Generation ABM - 12 points (12 of 72, 1 of 6 years)
Suggest you just go to level 5 social services instead of funding free milk and childcare, since at that level, its included. The Negative growth penalty shouldn't effect you since you are at maximum growth now or will be soon.
By the way, takes 10 years to reach tech 8, so its 5 points a year for 10 years for improved micro electronics
I already offer level 5 social services... I just wanted to provide more for my people.. any suggestions for the 30 points that will be freed up from the free milk and childcare for the population of South America?
And the Hydro power that Im exporting goes to Brazil because hes right beside me.. IE, I still have all the dams and such but the electricity created isn't needed in my Federation, so it goes to my Neighbor.
Galveston Bay
15-05-2006, 19:10
I already offer level 5 social services... I just wanted to provide more for my people.. any suggestions for the 30 points that will be freed up from the free milk and childcare for the population of South America?
And the Hydro power that Im exporting goes to Brazil because hes right beside me.. IE, I still have all the dams and such but the electricity created isn't needed in my Federation, so it goes to my Neighbor.
30 points could be profitably used by the Alliance Space Program
What would the population of the FNS think of this? I'd really like to know what they would want with the 30 points. But I think the Alliance Space Program would be a good measure...
Lesser Ribena
15-05-2006, 19:38
British Builds 1959
Standard market economy, 1% growth, plus 1% for EEC/Commonwealth.
Production Centres:
UK: 104 as follows: 16 London, 14 Birmingham, 10 Coventry, 8 Manchester, 6 Hull, 6 Liverpool, 6 Glasgow, 6 Newcastle, 6 Sheffield, 6 Edinburgh, 6 Bristol, 6 Leeds, 3 Derby, 3 Nottingham,
Colonial: 9 as follows: 6 Caribbean, 1 Belize, 1 Atlantic and Pacific Islands, 1 Indian Ocean Islands,
TOTAL: 113 production centres
INCOME
Production Centres: 226 points
Trade: 50 points (40 from merchant marine (35 units of shipping, 10 liners), 10 from airlines (1 domestic, 4 foreign)), 6 from improved communications satellites
UK tourism: 5 points (London airports: Gatwick, Heathrow, Stanstead; Birmingham airport; Dover cruise terminal)
Nuclear Points: 9 (Windscale, Cumbria; Hunterston, North Ayrshire; Sizewell, Suffolk; Trawsfynydd, Gwynedd, Wales; Chapelcross, Dumfries and Galloway, Scotland; Hinkley Point, Somerset; Bradwell, Essex; Berkeley, Gloucestershire; Dungeness, Kent)
TOTAL: 306
EXPENDITURE
ESA
From concealed source for very heavy lift rockets: 6 points
From German government for ESA program: 24 points
From French government for ESA program: 10 points
2x3man launches = 20 points
15 points for one lander to each of Moon, Mars, Venus.
Heavy Lift Rockets (24/48) 12 points
Missile
35 points to maintain missiles (150 ICBMs, 100 large ICBMs, 240 IRBMs)
12 points for 1st generation ABM research (12/72)
Nuclear
From German Nuclear Research: 6 points
6 points for nuclear weapons program (maintenance for production)
6 points for super nuclear weapons research (year 4 of 10)
Military
military maintenance: 64
Military Intelligence Service Maintenance: 5
UK Civil Defence 5 points
UK National Air Defence RADAR network 5 points
30 points for 6 nuclear powered escort cruisers
Social Provision
level 5 social services for UK (52m): 52
level 5 social services for Empire (8m): 8
UK and USA Space research
Early Warning Satellite Network 6 points
Improved Spy Satellite Network 6 points
Other
5 points for tech 8 microcomputers research (year 2/10)
12 points for pollution control measures (12/72)
UK Atomic Energy Authority
2 nuclear power stations - 48 points. (Wylfa, Anglesey, Wales; Torness, East Lothian, Scotland;)
Total: 306
ENERGY POINTS
Coal 5, hydroelectric 1, North Sea Oil 5, Natural Gas 5, nuclear 9
Military: 47 oil points needed
Industry: 226 energy points needed
Commerce and tourism: 71 oil points needed
Total: 118 oil needed (100 available), 226 other energy needed (380 available, 9 nuclear, 3 gas used)
Net Result: 1 oil point purchased from Nigeria, Guinea, Yemen or Oman for 1 production point.
POLLUTION
Population Density Pollution: -1% growth
Energy Pollution: 0
Economic Pollution: 0
Net Growth: 1%
Galveston Bay
15-05-2006, 19:45
Parthini']Colombia, I don't think you can export Hydroelectric power.
Also, the satellites aren't cumulative, so you only get a 10% bonus from satellite network.
Lastly, to no one in particular, when can we start doing the research for Tech Level 8?
technically you can (Canada and US export and import from each other in real life) , buts its a pain to keep track of so no exporting hydroelectric
you can start researching tech 8 the year you hit tech 7.5... it takes 10 years
correct, satellites aren't cumalitive.. you take the best (10 or 5% whichever your bonus is)
I agree for the same reasons, and I don't think its unrealistic. At some point a certain amount of realism will have to be sacrificed for playability.
So my opinion, stay with what it says on the first page for tech level 7.5 and 7, and tech level 8 will be updated when it becomes needed.
Also, assume that until something is put on the first page of a thread as a comfirmed rule, that its under discussion and not 'official' yet.
All right, so we're abandoning the "chart" of this...
Tech 7.5 = 3 factories per 1 million
Tech 8 = 5 factories per 1 million
Abandon that in favor of the original "chart" of...
Tech 7 = 2 factories per 1 million
Tech 8 = 3 factories per 1 million
Is that correct? If so, thats a big relief because thats one mess solved.
---------------------------------------
Now the only thing left to resolve is whether the commerce caps are raised for Tech 7.5 or not...
2. Will there be an increase of commerce caps as GB stated or will the commerce cap change at Tech 8?
Tech 7.5 commerce = 50 shipping, 20 air commerce, and 1 free tourist point per 4 air commerce.
Tech 8 commerce = 50 shipping, 30 air commerce, and 1 free tourist point per 3 air commerce points
OR
Not adopt these increases until Tech 8 instead of implementing them at Tech 7.5?
(Arguement "for" raising the commerce caps)
I think U.P.S. was around in 1970's or so in RL. There's also the increasing volume of air traffic with the new jet-liners like what GB said the other night. Huge bulk container ships were being built as early as late 1960's - 1970's in RL that can carry 75,000 - 100,000+ tons of shipping per individual ship.
Therefore I don't see upping the caps for commerce (sea and air) being such a stretch. The boost in air commerce in Tech level 8 from 20 to 30 points could be all the Fed-Ex, DHL, etc. stuff GB mentioned the other night.
Galveston Bay
15-05-2006, 20:51
All right, so we're abandoning the "chart" of this...
Tech 7.5 = 3 factories per 1 million
Tech 8 = 5 factories per 1 million
Abandon that in favor of the original "chart" of...
Tech 7 = 2 factories per 1 million
Tech 8 = 3 factories per 1 million
Is that correct? If so, thats a big relief because thats one mess solved..
Staying with the original
---------------------------------------
Now the only thing left to resolve is whether the commerce caps are raised for Tech 7.5 or not...
2. Will there be an increase of commerce caps as GB stated or will the commerce cap change at Tech 8?
Tech 7.5 commerce = 50 shipping, 20 air commerce, and 1 free tourist point per 4 air commerce.
Tech 8 commerce = 50 shipping, 30 air commerce, and 1 free tourist point per 3 air commerce points
OR
Not adopt these increases until Tech 8 instead of implementing them at Tech 7.5?
(Arguement "for" raising the commerce caps)
I think U.P.S. was around in 1970's or so in RL. There's also the increasing volume of air traffic with the new jet-liners like what GB said the other night. Huge bulk container ships were being built as early as late 1960's - 1970's in RL that can carry 75,000 - 100,000+ tons of shipping per individual ship.
Therefore I don't see upping the caps for commerce (sea and air) being such a stretch. The boost in air commerce in Tech level 8 from 20 to 30 points could be all the Fed-Ex, DHL, etc. stuff GB mentioned the other night.
UPS and FedEx really took off in the 1980s, I know this particularly well as I spent a lot of the 1980s working my way through college while doing shipping and receiving work. Overnight costs fall big time as the decade progresses as computerized tracking becomes common. Its not common until the mid 1980s and unheard of before then.
Meanwhile, waterborn shipping doesn't change a huge amount until the mid 80s for the same reason. Although ships got bigger, there also were a lot fewer of them. So we should stick with the current situation for now.
Galveston Bay
15-05-2006, 21:06
US budget
http://forums.jolt.co.uk/showpost.php?p=10910535&postcount=2
Kingdom of Morocco 1959
Population 12 million tech level 7
Production center: Casablanca 2, Tangiers 2, plus national airline, international airline, 1 colonial point Mauritania
Budget: 9 domestic +1 colonial + 4 commerce + 1 tourism = 15 points
Trading partners: Spain 1, US 1, Algeria 1, Africa 1
Energy available: 1 Nuclear (imports oil from Algeria)
Level 3 social spending: 3.3 points
Army: 4 mountain brigades (well trained), 2 mechanized divisions (well trained) (equipped by US) 4 points
Air Force: 1 F101B fighter interceptor unit, 1 F105 fighter bomber unit, 1 C82 transport unit, 3 expert pilots, 2.5 points
Navy: 1 frigate unit, 1 coastal patrol unit .5 points
Social services and economic assistance to Mauritania 3 points
3 points spent on a new C130 unit to replace C82 unit
Liberia (independent nation) 1959
Population: 1 million, tech level 7
Production center: Monrovia 3, 1 national airline, tourism 1
Budget: 3 points (reduced spending)
Level 4 social services: 1 point
Military: 1 coastal patrol unit .25 points, 4 light infantry brigades (elite trained) 2 points, 2 helicopter pilots .5 points (well trained), 2 helicopter units (tech level 7)
(Liberia recieves both helicopters and pilots trained via US Aid)
Philippines 1957
Population 30 million, tech level 7
Production centers: Manila 4, plus international and national airlines + 10 shipping units + 2 tourism = 26
Trading partners: US 2, Australia 1, SCT nations 7
Level 3 social services: 9 points
Civil Defense: 3 points
PAF: 1 F101B fighter interceptor unit, 1 Neptune Maritime patrol unit, 1 C82 transport unit, 3 elite pilots (3.5 points)
Army: 1 well trained parachute brigade, 2 well trained marine light infantry brigades, 1 well trained light infantry division, 1 well trained flak unit (equipped with US SAMs), 3 reserve garrison units, (2.5 points)
Navy: 1 coastal patrol group, 1 escort group (corvettes), 1 amphibious group
(.75 points)
purchases: 3 coastal patrol groups,
Canada 1957
Population 15 million tech level 7.5
Production centers: Toronto 5, Thunder Bay 4, Montreal 2, Winnepeg 2, Vancouver 1, Halifax 1, oil center at Winnipeg, national air line, international airline, plus 10 shipping units,
Budget: 30 domestic + 1 oil + 20 commerce + 1.5 tourism = 52.5 points
Canada has reached its productivity limit and growth is keeping up with population growth (of 2%)
Trading partners: US 5, UK 5, Europe 5, East Asia 5
Level 4 Social Spending: 7 points
Civil Defense: 1.5 points
RCAF: 2 F101B all weather interceptors, 1 E121, 2 Hawker Hunter fighter bomber, 1 C130 transport unit, 1 Neptune maritime patrol unit, 1 KC135 tanker unit, 8 expert pilots, 7 points
Canadian Army: 2 elite airborne brigades, 1 elite mechanized division, 3 reserve mechanized divisions, 1 reserve HQ unit, 1 helicopter unit, 1 expert pilot, 6.25 points
RCN: 1 frigate unit, 2 escort groups (corvettes), 1 submarine unit (5 snorkel submarines) 1.25 points
23 points subtotal
1957 purchases:
12 points to US to assist with Space effort
5 points on electronics industry
12 points toward nuclear power plant (which will add a third nuclear point)
Iceland (includes Greenland)
Population 150,000, tech level 6
No production, 3 resources (fishing)
level 5 social spending 1 point, excess spent on developing tourism
Iceland has no military, and depends on Canadian and US protection
Cuba 1959
Population 6 million tech level 6
Havana 3 production centers
Budget: 6 domestic + 1 tourism +
Level 4 social spending: 2 points, Civil Defense 1 point, Navy of 1 coastal patrol unit .25 points, Army with 1 well trained parachute brigade .5 points, Air Force with 1 helicopter unit, 1 expert pilot 1 point, (4.75 points total)
Remainder (1.25 points) being spent on improving tourist infrastructure
Cuba has decided to dispense with a large military, and primarily the Army spends its time doing disaster relief, while the Navy is essentially just a coast guard.
Central American nations 1959 (El Salvador, Guatemala, Nicaragua, Costa Rica, Honduras)
Population: 8 million, tech level 6
1 production center each Costa Rica, Nicaragua, Honduras, El Salvador,
Budget: 8 points domestic +1 point tourism
Level 4 social spending: 3.6 points
Civil Defense: .72 points
Coast Guard: 2 Coastal Patrol groups .5 points
Air Force: 1 helicopter unit, 1 C82 transport unit, 2 expert pilots 2 points
The Central American nations have gotten rid of their militaries, retaining only a coast guard and air units to assist during time of disaster (hurricanes and earthquakes)
Mexico
Population: 35 million tech level 7
Production centers: Vera Cruz 2, Monterrey 3, Mexico City 3, Yucatan 3, Tampico 2, 2 oil points, 1 national airline
Budget: 14 domestic (reduced spending) + 2 commercial + 2 oil + 2 tourism = 16 points
level 3 social spending 11.5 points,
Civil Defense: 3.5 points
4 infantry corps 2 points
Coast Guard: 2 coastal patrol units .5 points
Air Force: 1 C82 transport unit, 1 F101B all weather interceptor unit, 2 expert pilots
Virgin Islands
Population: 50,000 tech level 6
1 international airline
budget: 1 point tourism
level 5 social services: .5 points
remainder spent on 2 coastal patrol units (.5 points)
Haiti
Population: 3 million, tech level 6
1 production center
Budget: 2 domestic points
Level 4 social spending: 1.5 points plus .25 points for 1 coastal patrol unit, .25 points for 1 C47 unit with average pilot
Dominican Republic
Population: 500,000, tech level 6
1 production center
Budget: 1 domestic points (cut spending) + 1 tourism +1 international airline = 3 points
Level 4 social spending: .25 points, coast guard of 2 patrol units .5 points, 2 light infantry divisions (well trained, both reserve units) 1 point, Civil defense: .12 points,
Galveston Bay
15-05-2006, 21:23
Updated Energy Resources
Based on peak production figures for latter half of 20th Century or current figures (which are based on peak production in nearly all cases). Not all nuclear resources are included as they are still being compiled. Some nations have some hydroelectric capability that is not shown (and can be developed, generally Third World nations that don't have vast amounts of deserts and do have a major world class river)
This does not look at reserves, only production and that will change as reserves are drawn down.
The Americas
Canada
Oil 5, Coal 4, Natural Gas 7, Hydroelectric 5
(Canada gets another 5 oil at tech level 8 for its oil sands which require that technology to economically extract)
USA
Oil 16, Coal 18, Nuclear 12, Natural Gas 20, Hydroelectric 5, Alternative (Methane) 1 (5 more possible)
(add 5 more oil once tech level 7.5 is reached representing Alaskan oil and the technology needed to extract it)(2 more hydroelectric possible)
Central America (includes Mexico)
Oil 7, Natural Gas 2, hydroelectric 1
Caribbean
Hydroelectric 1, nuclear 2
FNS
Oil 6, coal 1, natural gas 4, hydroelectric 2 (2 more possible), nuclear 9
Brazil
Alternative (Methane) 1 (+ 1 a year every 3 years until 5 is reached) Natural gas 1, hydroelectric 1 (3 more possible), at tech level 7.5 will gain 4 oil points (deep drilling technology)
Dutch Caribbean
Oil 2, Natural Gas 1
Sub Saharan Africa
South Africa
Oil 3 (Angola), Coal 4, Natural Gas 1 (Angola)
Nigeria
Oil 5, Natural Gas 1 (2 potential hydroelectric)
West Africa
Oil 1
East Africa and Belgian Congo have no energy resources
Congo 0 (4 potential hydroelectric, 1 potential oil... will require aid to develop)
Liberia
Nuclear 1,
The Following African nations can develop 1 alternative energy (methane) point Sierra Leon, Liberia, Ghana, Ivory Coast, Togo, Benin, Gabon, Mozambique
The following African nations can develop 2 alternative energy (methane)
Nigeria, Congo, Belgian Congo, Uganda, Tanzania, Angola,
Middle East and North Africa
Morroco
Nuclear 1
Algeria
Oil 2, Natural Gas 5
Libya
Oil 3, Natural Gas 5
Saudi Arabia
Oil 20, Natural Gas 4
Oman
Oil 4, Natural Gas 1
Kuwait
Oil 5, Natural Gas 1
UIR
Oil 12, Natural Gas 5
Baghdad
Oil 1, Natural gas 1
Basra
Oil 2, Natural Gas 2
Kurdistan
Oil 2, Natural Gas 2, Hydroelectric 1
Turkey
Coal 2, Hydroelectric 1, nuclear 1
Central Asia
Oil 4, Natural Gas 6, Coal 3,
Kashgaria
Oil 1, Coal 1, Natural Gas 1
Armenia
Hydroelectric 1, Coal 1
Egypt
Hydroelectric 3
Jordan, Western Arabia, Yemen and Syria
No energy resources
Russia
Oil 10, Natural Gas 10 (both double at tech level 7.5 as technology for Arctic drilling becomes available), Coal 18, Hydroelectric 6, nuclear 5
(special note: North America and Russia hold 50% of the worlds Natural Gas and Coal reserves… geography can be unfair at times. Makes up for all that oil in the Mideast. Africa and South America were treated unkindly by geography in many respects, as was Europe and Australia)
Europe
Ukraine
Hydroelectric 4, Coal 2, Natural gas 2, nuclear 1, Oil 2 (newly discovered)
Rumania
Oil 2, Coal 1, Natural Gas 10
Poland
Coal 3, Hydroelectric 1, nuclear 1
Scandic Union
Coal 1, Hydroelectric 2, (at tech level 7.5 North Sea Oil 7, Natural Gas 5), nuclear 2
Germany
Coal 2, Hydroelectric 2, (at tech level 7.5 North Sea Oil 3, Natural Gas 2)
Czechslovakia
Coal 2
Balkans
Coal 1, Hydroelectric 1
Italy & Slovenia
Coal 2, Hydroelectric 1, Natural Gas 1 (potential 1 hydroelectric available)
France
Hydroelectric 1, Nuclear 1 (can develop 1 alternative energy methane as well)
Burgundy
Coal 2, Hydroelectric 1
Bulgaria
coal 1, hydroelectric 1
Iberia
Hydroelectric 1
Iceland
alternative energy (geothermal) 1
British Isles
Coal 5, hydroelectric 1 (at tech level 7.5 North Sea Oil 5, Natural Gas 5), nuclear 5
Asia and Oceania
Indian Subcontinent
Coal 12, Oil 2, Natural gas 1 (potential hydroelectric 2)
Burma
Oil 1, Natural Gas 1
USAE
Hydroelectric 2, natural gas 1 (1 more hydroelectric possible) (2 alternative energy methane possible)
Parisal Islands (to USAE)
Oil 2, Natural Gas 2
Ceylon
Hydroelectric 1
China
Coal 12, Oil 7, Natural Gas 7, hydroelectric 4, nuclear 3 (4 more hydroelectric possible)
Philippines
Natural Gas 1, hydroelectric 1
Spratley Islands (China gets 2, rest ot PI which is selling to whomever)
At tech level 7.5 Oil 4, Natural Gas 4 (becomes available in 1960)
Korea
Coal 2, hydroelectric 2
Japan
Coal 1, hydroelectric 1
Indonesia
Oil 5, Natural Gas 10, Coal 4,
Malaysia and Brunei
Oil 2, Natural Gas 2 (can develop 1 alternative energy methane)
Australasia
Oil 1, Natural Gas 3, Coal 8
This should make the front page at some point. The oil that becomes available at tech level 7.5 will become available 5 years after reaching tech level 7.5 (so in other words, North Sea oil becomes available in 1963). This can be sped up if you spend 24 points on research and development costs (the year after that money is spent it becomes available).
At tech level 7.5, you can spend 12 points and gain a hydroelectric point IF you have
Methane development costs 24 points for the research, and starts at 1, increasing by 1 a year every 3 years to the maximum indicated. If I didn't indicate you can develop it, its because you don't have the spare cropland to do so, or aren't in a good region for growing sugercane or excess cerals needed for the production of it.
I haven't adjusted everyones nuclear yet but will do so soon (sometime later this week)
Staying with the original
---------------------------------------
UPS and FedEx really took off in the 1980s, I know this particularly well as I spent a lot of the 1980s working my way through college while doing shipping and receiving work. Overnight costs fall big time as the decade progresses as computerized tracking becomes common. Its not common until the mid 1980s and unheard of before then.
Meanwhile, waterborn shipping doesn't change a huge amount until the mid 80s for the same reason. Although ships got bigger, there also were a lot fewer of them. So we should stick with the current situation for now.
Thats great by me. I'm happy that the whole issue is now resolved, and quite a few of my concerns are now put to rest.
At tech level 7.5, you can spend 12 points and gain a hydroelectric point IF you have
Methane development costs 24 points for the research, and starts at 1, increasing by 1 a year every 3 years to the maximum indicated. If I didn't indicate you can develop it, its because you don't have the spare cropland to do so, or aren't in a good region for growing sugercane or excess cerals needed for the production of it.
I haven't adjusted everyones nuclear yet but will do so soon (sometime later this week)
I'd like your feedback on what alternative energy sources China can develop besides extra hydroelectric power.
I wrote out in my IC report that Chinese engineers are "ordered" to research alternative fuel and energy so that the world does not run out of oil in 1990 - 2000. Some instances include wind power, solar power, methane power, and various other technologies that may become possible (like fusion power by 1990 - 2000). Also research is ordered to begin on shifting automobiles away from oil and gas, into the realm of electric engines (jump-start the electric car stuff 20 - 40 years earlier than in RL) or pure ethanol fuels.
Keep in mind, in this timeline, China has far more necessity and the "need" to research alternative energy sources than in RL (even RL USA). Technological development is mostly tied in to the necessity for it. For example, island nations would probably develop more advanced fishing and land-reclaim technologies than nations with lots of land. Or mountainous nations will have the need to develop more advanced mountain and terrace farming technologies than nations with lots of flat land (like the USA). And so on.
--------------------------
Anyways, China will have 16 nuclear power units by 1960 which is good for 320 factories worth of production.
Also, assume that until something is put on the first page of a thread as a comfirmed rule, that its under discussion and not 'official' yet.
Speaking of which, if you'll either post or TG me a final version of the energy/pollution rules, I will go ahead and add those to the front page.
Galveston Bay
15-05-2006, 21:51
Speaking of which, if you'll either post or TG me a final version of the energy/pollution rules, I will go ahead and add those to the front page.
I will get to that today... still dealing with all the NPC countries at the moment, plus I need to look up Libya and Italy as they seem to have fallen by the wayside.
[NS]Parthini
15-05-2006, 21:53
So we can start Tech Level 8 research as of 1958?
Can I go back in time and change my builds :(
Parthini']So we can start Tech Level 8 research as of 1958?
Can I go back in time and change my builds :(
Since no one is going to be reaching tech level 8 until 1970 at the earliest, missing a year of research won't hurt you.
Galveston Bay
15-05-2006, 22:12
Keep in mind, in this timeline, China has far more necessity and the "need" to research alternative energy sources than in RL (even RL USA). Technological development is mostly tied in to the necessity for it. For example, island nations would probably develop more advanced fishing and land-reclaim technologies than nations with lots of land. Or mountainous nations will have the need to develop more advanced mountain and terrace farming technologies than nations with lots of flat land (like the USA). And so on.
--------------------------
Anyways, China will have 16 nuclear power units by 1960 which is good for 320 factories worth of production.
not so, the US is having to import oil already, and its going to get a lot worse for the US. Being a military superpower is expensive in oil, especially with the rather large American commerce tied into that.
That said, a lot of the technologies you want simply aren't available until tech level 8 or later. However, the US is willing to sell you lots of coal.. we have a surplus.
Ato-Sara
15-05-2006, 22:51
USEA 1959 build
Population: 51 million
Tech level: 7
Government: Social Democracy
Economy: Captalist [Peace time {3% growth + 1% SCT Economic Bonus= 4%}]
Economic budget: 61 points (Production centers [105]: Hanoi 3, Saigon, 3, Vientene 3, Pnomh Penh 3, Bangkok 3, Haiphong 3, Da Nang 3, Cam Ranh 3, Si Racha 3, Can Tho 3, Kampong Cham 3, Sattahip 3, Pakxe 2, Leam Chabang 2, Vinh 2, Kracheh 2, Louangphrabang 2, Xam Nua 2, Surat Thani 2, Chiang Mai 2, Kampot 2. Oil[2]: Paracel Islands 2. Nuclear power plants[1]: Vinh 1. Commerce[51]: 2x National Airline 4, 2x Airport infrastructure 2, 28x Shipping Units 40 [14,000,000 million tons], Improved Satellite comunications Network 5. Tourism [5]: Saigon 2, Bangkok 2, Hanoi 1 .Natural Growth[0]: 0 )
Domestic:
Level 4 Social spending- 25 points
Asian Space Program- 8.25 points
National Air Defense Warning System- 5 points
Civil Defence- 5 points
Electronics Industry- 5 points
National Airline- 5 points
AEF fund- 4 points
Military:
Indochinese Inteligence Agency- 6 points
Nuclear weapons production program- 6 points
2x Nuclear Attack submarines- 10 points
1x Nuclear ballistic missile submarine- 5 points
2x CA Kirin Strategic Bomber unit- 12 points
2x Elite pilots- 8 points
Maintenance:
4 Light infantry divisions 3 points,*
1 parachute brigade 1 point, [Hand picked]
3 HQ unit 4.5 points,*
5 marine light infantry brigades 3.75 points,*
4 marine mechanized infantry divisions 4 points,*
2 Mechanized flak groups 2 points,*
2 mechanized infantry division 2 points,*
1 Armoured Division 1 point,*
1 Mechanized Artillery group 1 point,*
-
4 Dassault Mirage III fighter unit 4 points,
1 Ht-80 transport unit .25 points,
3 A4 Skyhawk light bomber units 1.5 points,
9 Ht-3 Helicopter transport units 2.25 points
2 F8U Crusader fighter units 2 points,
2 Hong H-5 Medium bomber units 1 point,
4 C124 Globemaster Heavy transport units 2 points,
26 Elite pilots 13 points,
-
1 light ship unit (10 destroyers) .25 points,
2 light ship units (40 corvettes) .5 points,
2 Heavy fleet carrier battle groups 2 points,
3 Light missile cruisers 1.5 points,
2 Heavy Missile cruisers 1 point,
2 Coastal Patrol Groups .5 points,
2 Nuclear Attack submarines 1 point,
2 Amphibious Assault Group 1 point
TOTAL= 56.75
(*Denotes elite training)
USEA Enercy Calculations (Practice for 1960)
Energy Needed:
--Production: 5
--Commerce: 3
--Military: 3
Energy Avaliable:
--2 Oil, 3 Natural Gas, 2 Hydroelectric, 1 Nuclear
Energy Used:
--2 Natural Gas for Production
--2 Hydroelectric for Production
--1 Nuclear for Production
--2 Oil for Military
--1 Imported Oil for Military
--3 Imported Oil for Commerce
Energy Imported:
--4 Oil (Indonesia and Malaysia)
Energy Exported:
--1 Natural gas (Japan)
USEA trading Partners :
(40 points woth of shipping units)
Korea- 5
China- 5
Pakistan- 5
Japan- 5
The Phillipines- 4
Burma- 4
UIR- 4
Australia- 3
America- 3
Syria- 2
Dispersed- 3
ASA 1959 Budget
Contributions[75.25]:
USEA: 8
China: 54
Korea: 3
Pakistan: 3
Japan: 7.25
Research:
Very Heavy Lift Rockets - 12 points
Improved Spy Satellites - 12 points
Manned Orbital Space Laborotry Research- 24 points
Solid fuel missiles 7.25/48 - 2.25 points
Launches:
Tai Kun - 8 points
Tai Kun - 8 points
Maintenance:
Spy Satellite Network: 6 points
Early Warning Satellite Network: 3 points
Set NPC Builds:
1959 Burma Build
Population: 19.5 million
Tech level: 5
Economy: (Normal Spending) [3% growth + 1% SCT bonus + 10% Rural Electrification bonus= 14%]
Economic Budget [24]: Production Centres[2]: Rangoon 1, Toungoo 1 . Oil [1]: 1 oil resource. Commerce [18]: 16x Shipping unit 16, Improved Communications Network 2. Growth [3]: 3 Growth
Domestic Spending:
Level 4 social spending 10 points
Infrastructure Project- 2 points (4/6)
2x Shipping units- 6 points
Military Spending:
2x Coastal Patrol Groups- 6 points
Basra 1959 build
Population: 3 million
Tech level: 4
Economy: (Normal spending) [3% growth]
Economic Budget [36]: (Production centres[3]: Basra 2, Umm Qasr 1. Oil [2]: 2x oil resource 2. Commerce [30]: 16x shipping 16, 7x national airline 14. Tourism[1]: Basra 1. Growth[0]: 0
Domestic Spending:
Level 4 social spending 1.5 points,
Highway construction project 1 point [60% complete]
Aid to UIR- 31 points
Military Spending:
Maintenace:
1 garrison unit 1 point, [Elite Trained]
2 light infantry divisions (horse cavalry) 1.5 point [Elite Trained]
Total= 2.5 points.
Safehaven2
15-05-2006, 23:00
GB, I think you forgot Azerbaijan on the energy list.
Galveston Bay
15-05-2006, 23:21
these nations seemed to have slipped through the cracks... current economic strength (I will handle their militaries later this week)
Burgundy (Alsace, Lorraine and Luxembourg)
population 5 million, tech level 7.5
production centers: Metz 3, Strasbourg 1, Luxembourg 1, tourism 2, national airline, international airline, 1 shipping unit (barge traffic) = 17 points
1959 budget Level 4 social services 2 points, 6 mechanized divisions(elite)(4.5 points), 3 garrison (reserve) units 1.5 points, 1 F4 fighter wing, 1 F8U fighter wing, 2 elite pilots (2 points) 1 HQ unit (1 point), spending 6 points a year on nuclear powerplants (buys US enriched uranium)(has 2 nuclear power plants already, with a 3rd in year 1 of 4 production) (Burgundy is part of the EEC and ESA)
Italy (includes Libya, Tunisia, Eritrea, Italian Somalia, Corsica)
Population 55 million, tech level. 7.5
Production centers: Milan 5, Rome 3, Genoa 3, Turin 3, Venice 1, Naples 1, Tripoli 1, Tunis 1, plus 20 shipping units, national airline, international airline, Sardinia 1 point, Eritrea 1 point = 52 points
1959 budget: level 3 social spending 16.5 points, nuclear research (powerplant only, continual) 6 points, nuclear powerplant construction 6 points a year (has 2 powerplants, plus 1 under construction year 1 of 4), 23.5 points available for military (to be figured out)
Ireland
Population: 3 million, tech level 7
Production centers: Dublin 1, Belfast 1, national airline, tourist income 1
1959 budget: level 5 social spending 1.5 points, 1 escort group .25 points, 1 infantry division .25, Ireland is requesting assistance in building a nuclear power plant for its energy needs from either the US (preferred), Canada (less preferred), or UK (if it must) beginning in 1960.
Netherlands (includes Netherlands West Indies which is Aruba and Dutch Virgin Islands)
Population 10 million, tech level 7.5
Production: Rotterdam 4, Amsterdam 3, plus 1 national airline, 1 international airline, 5 shipping units, 2 tourist points, = 25 points
Social spending: 4, Civil Defense 1, Dutch cooperate with Burgundy and Belgium on nuclear power research and infrastructure, 6 points to Alliance for improved commercial satellite system (launched via USA) for Burgundy, Netherlands and Belgium, 14 points for military (to be determined)
Galveston Bay
15-05-2006, 23:24
incidently, the major oil companies ARE at tech level 7.5, and so figure that development of oil resources requiring that tech level is under way. It will take 5 years if arctic, 2 years if offshore, and the time can be cut in half if your nation spends 12 points to assist the major oil companies develop the fields (infrastructure building mostly).
Haneastic
15-05-2006, 23:26
these nations seemed to have slipped through the cracks... current economic strength (I will handle their militaries later this week)
Burgundy (Alsace, Lorraine and Luxembourg)
population 5 million, tech level 7.5
production centers: Metz 3, Strasbourg 1, Luxembourg 1, tourism 2, national airline, international airline, 1 shipping unit (barge traffic) = 17 points
1959 budget Level 4 social services 2 points, 6 mechanized divisions(elite)(4.5 points), 3 garrison (reserve) units 1.5 points, 1 F4 fighter wing, 1 F8U fighter wing, 2 elite pilots (2 points) 1 HQ unit (1 point), spending 6 points a year on nuclear powerplants (buys US enriched uranium)(has 2 nuclear power plants already, with a 3rd in year 1 of 4 production) (Burgundy is part of the EEC and ESA)
Italy (includes Libya, Tunisia, Eritrea, Italian Somalia, Corsica)
Population 55 million, tech level. 7.5
Production centers: Milan 5, Rome 3, Genoa 3, Turin 3, Venice 1, Naples 1, Tripoli 1, Tunis 1, plus 20 shipping units, national airline, international airline, Sardinia 1 point, Eritrea 1 point = 52 points
1959 budget: level 3 social spending 16.5 points, nuclear research (powerplant only, continual) 6 points, nuclear powerplant construction 6 points a year (has 2 powerplants, plus 1 under construction year 1 of 4), 23.5 points available for military (to be figured out)
Ireland
Population: 3 million, tech level 7
Production centers: Dublin 1, Belfast 1, national airline, tourist income 1
1959 budget: level 5 social spending 1.5 points, 1 escort group .25 points, 1 infantry division .25, Ireland is requesting assistance in building a nuclear power plant for its energy needs from either the US (preferred), Canada (less preferred), or UK (if it must) beginning in 1960.
Netherlands (includes Netherlands West Indies which is Aruba and Dutch Virgin Islands)
Population 10 million, tech level 7.5
Production: Rotterdam 4, Amsterdam 3, plus 1 national airline, 1 international airline, 5 shipping units, 2 tourist points, = 25 points
Social spending: 4, Civil Defense 1, Dutch cooperate with Burgundy and Belgium on nuclear power research and infrastructure, 6 points to Alliance for improved commercial satellite system (launched via USA) for Burgundy, Netherlands and Belgium, 14 points for military (to be determined)
Ato-Sara just did the Netherlands
Galveston Bay
15-05-2006, 23:38
Amended Netherlands 1959 build
Population: 10 million
Tech level: 7
Economy: (Cut Spending) [5% Growth + 1 % EEC bonus= 6%]
Economic Budget [74]: (Production Centres [20]:Rotterdam 4, Amsterdam 4, Arnheim 4, Groningen 4, Nimwegen 4. Commerce [50] 5 national airlines 10, 27 shipping units 40. Other [3]: 3 colonial points. Tourism [1]: Carribean colony 1. Growth [0]: 3x points of growth 0
Domestic Spending:
level 5 social spending 10 points,Civil Defense 1,Dutch cooperate with Burgundy and Belgium on nuclear power research and infrastructure, 6 points to Alliance for improved commercial satellite system (launched via USA) for Burgundy, Netherlands and Belgium
drop the colonial points and simply merge Aruba / Dutch Virgin Islands into the Netherlands
The Dutch are generous, but not That generous. Figure 5 points to World Bank, if that.
Remainder into a more useful military as they would have the opportunity to buy US or British aircraft, ships, military equipment. Remember also they were thoroughly fought over during the 3rd Great War, and would have a well equipped (although average quality) military. (The Dutch actually have a labor union for their troops..sigh). The Dutch would have the best available fighters, air defense system plus coastal patrol and escort ships, plus a coastal patrol and escort ships for their Caribbean territories, plus a few destroyers (and would buy the latest and best available), plus some submarines (for ASW work) plus ASW aircraft as well and helicopters.
[NS]Parthini
16-05-2006, 00:50
I find it more than ridiculous that the Buffers would use the US to launch their communication satellite. They would, since they're a part of the ESA AND EEC would use ESA launch sites.
And I'm sure they would buy from German companies too... at least equipment.
Oh, and Ato-Sara, Baghdad is part of the Arab Federation and I do their builds.
Safehaven2
16-05-2006, 00:56
I doubt theres anyone in the world that hates Germany more than those states, remember, Belgium suffered the most casualties percentage wise and the Netherlands suffered there own heavy casualties and loads of damage when Union(Including a very large amount of German) troops invaded. That was barely 15 years ago, it'd be pretty fresh in their minds.
Ato-Sara
16-05-2006, 01:05
Parthini']
Oh, and Ato-Sara, Baghdad is part of the Arab Federation and I do their builds.
Ok, I would be greatful if some one took Basra off my hands soon as well, I really don't know what that region requires of it, so maybe Warta-Endor could do it as Basra has close ties to the UIR?
To make up the difference I could do some of the Asian NPC builds.
Elephantum
16-05-2006, 01:15
To Egypt, and anyone else doing ME builds:
If AF (5 points) and Basra points (31) are included, than the Arab League can do three things with other donated points, as our two goals (improved IRBMs and Orbital Mercury missions) will be done:
1)give them to smaller nations (Yemen, Jordan, etc. who aren't likely to pay)
2)give them back
3)Use them to fund other things (namely Space planes, AEW, 2nd gen. ICBMs, or Orbital mercury missions)
Also, Syria will build high tech (level 7.5) Nuclear power plants in Arab League member nations for 20 points beginning 1960.
Ato-Sara
16-05-2006, 01:31
To Egypt, and anyone else doing ME builds:
If AF (5 points) and Basra points (31) are included, than the Arab League can do three things with other donated points, as our two goals (improved IRBMs and Orbital Mercury missions) will be done:
1)give them to smaller nations (Yemen, Jordan, etc. who aren't likely to pay)
2)give them back
3)Use them to fund other things (namely Space planes, AEW, 2nd gen. ICBMs, or Orbital mercury missions)
Also, Syria will build high tech (level 7.5) Nuclear power plants in Arab League member nations for 20 points beginning 1960.
After realising my mistake about Basra's Arab Federation membership, the 31 point in 1959 are now going to the UIR.
Put the previous 20 points down to some sort of one time donation from Basra as a gesture of goodwill.
[NS]Parthini
16-05-2006, 04:02
I doubt theres anyone in the world that hates Germany more than those states, remember, Belgium suffered the most casualties percentage wise and the Netherlands suffered there own heavy casualties and loads of damage when Union(Including a very large amount of German) troops invaded. That was barely 15 years ago, it'd be pretty fresh in their minds.
Wow.
No.
While there are still some weariness, the Germany that invaded them was the Germany that was under communism. The Netherlands and Germany were friends as early as the 50s and 60s. They are members of a beneficial economic pact, and as Germany has made NO threatening moves towards any of them, they have no reason to fear them. Not to mention the racial and cultural ties with Burgundy and the Netherlands to Germany. Burgundy, as you all remember, is made up of ex-Junkers who fled after the revolution. So they would be very friendly to a German Monarchy.
Galveston Bay
16-05-2006, 04:43
Parthini']I find it more than ridiculous that the Buffers would use the US to launch their communication satellite. They would, since they're a part of the ESA AND EEC would use ESA launch sites.
And I'm sure they would buy from German companies too... at least equipment.
Oh, and Ato-Sara, Baghdad is part of the Arab Federation and I do their builds.
I think they would, or use the British. But since you haven't invited them into the ESA, then what choice do they have? They can't afford to build their own space program, and the US is available. And the US liberated them from the Pact. Twice in the case of the Belgians and Burgundians.
Also don't forget, the Burgundians consist mainly of mixed French / German peoples, and would speak both languages. The Ex Junkers would be a significant group, but far from being a majority.
Galveston Bay
16-05-2006, 04:46
Ok, I would be greatful if some one took Basra off my hands soon as well, I really don't know what that region requires of it, so maybe Warta-Endor could do it as Basra has close ties to the UIR?
To make up the difference I could do some of the Asian NPC builds.
that would be reasonable, if he is willing to do them. It certainly would be appropriate.
not so, the US is having to import oil already, and its going to get a lot worse for the US. Being a military superpower is expensive in oil, especially with the rather large American commerce tied into that.
That said, a lot of the technologies you want simply aren't available until tech level 8 or later. However, the US is willing to sell you lots of coal.. we have a surplus.
Hmm...
As it stands, China will need roughly 5 units of oil to cover its military, and 3 units of oil to cover its commerce (50 points of commerce, I believe, not counting satellite bonuses). China has 9 units of oil- 7 from domestic production and 2 units from the Spratly Islands. So China supposedly has a surplus of 1 unit of oil, which is going to go into production centers (20 factories).
And China has substantially more ground and air forces than America (24 fighter units, 12 strategic bomber units, and over 50 corps or 100 divisions worth of ground units- 20 infantry, 10 armor, 10 flak, and 10 artillery).
China's revised spending:
61 surplus points.
+12 points from sale of 2 Kirin Strategic Bombers to the USEA
---------------------
73 surplus points.
Expeditures:
12 points spent on constructing 1 hydroelectric power point (China will have +1 hydro power in 1960)
54 points donated to the Asian Space Program
7 points donated to the construction of the Kra Canal
Abbassia
16-05-2006, 13:04
France
Economy: Market.
Production centers available: 75 -85% productivity-
Commerce:
2 national airlines, 4 international airlines, 27 shipping units
Population: 44 milllion People
Tourisim: 4 centres in the Riviera.
Industrial Centres:
Paris 10, Nantes 9, Lille 9, Marseilles 9, Toulouse 9, Rouen 8, Vichy 10, Lyon 8
Tech Level: 7.5
-----------------------------------------------
Income:
Production Centeres: 75*2 = 150 points
Commerce:Total= 50 points
Shipping= 40 points
National Airline= 4 points
International Airline= 6 points
Satelite Bonus= 5 points
Tourisim=
From Constructed Facilities= 4 points
Frome Air Commerce= 2 points
Total= 211 Points
---------------------------------------
Level 5 social services= 44 points
Military Maintenance= 37 points
Inteligance Budget= 5 points
Extra Intelligence Budget= 10 points
ESA Research= 10 points
Naval Construction:
Nuclear Heavy carrier battlegroup= 30 points
Nuclear ASW/Commando carrier unit= 20 points
2 Nuclear Attack Submarines= 10 points
Yugoslavian Military Maintenance= 4 points
Albo-Kosovan Military Maintenance= 2.75 points
African Aid:
Level IV social Services (Senegal, Mali, Guinea, Burkina Faso)= 5.5 points
Level IV Social Spending (Congo)= 6.75 points
Aid to the UIR= 15 points
Comprimise to Belgium: 6 points
Offered Intelligence aid to the Balkans: 10 points
1 point to world Bank
-----------------------------------------------
Energy: (till 1960)
Needed:
Production: 7.5 points
Military: 1.8 oil point
Commerce: 2.5 oil points
Total= 6 energy points, 4.3 oil points
Provided:
Nuclear: 2 points
Hydroelectric: 1 point
Imported:
4.3 oil points (priority given to oil from UIR and Algeria)
5 energy points:
4 natural gas (Priority Algeria)
Cost: 6.3 production points
-----------------------------------------------
Growth:
Normal Spending: 3%
Pollution: From population: -1%
EEC: 1%
Growth=211*.03= 6.33----> 6 production centres
----------------------------------------------
[NS]Parthini
16-05-2006, 18:51
I think they would, or use the British. But since you haven't invited them into the ESA, then what choice do they have? They can't afford to build their own space program, and the US is available. And the US liberated them from the Pact. Twice in the case of the Belgians and Burgundians.
Also don't forget, the Burgundians consist mainly of mixed French / German peoples, and would speak both languages. The Ex Junkers would be a significant group, but far from being a majority.
I'm pretty sure we invited them into the ESA... otherwise, consider it so.
Galveston Bay
16-05-2006, 19:54
Parthini']I'm pretty sure we invited them into the ESA... otherwise, consider it so.
ooc
find the link and I will change it, otherwise, they send up their satellites using US facilities. For ease, and because its realistic, it makes sense for Burgundy, Belgium and the Netherlands to partner up (look at historical Benelux cooperation post 1945). So they are cooperating in this. This way they can also get nuclear powerplants as well. Together, they have rather a rather significant economy but seperately they lack the means to get everything they need.
Safehaven2
16-05-2006, 21:44
GB, I think you forgot Azerbaijan on the energy list.
I think this got buried, but I checked again and I still didn't see Azerbaijan.
Galveston Bay
16-05-2006, 23:56
I think this got buried, but I checked again and I still didn't see Azerbaijan.
noted... Azerbaijan would have Oil 10, Natural Gas 10. Pipelines from it go to Russia and then to the Black Sea ports, or product goes by barge across the Caspian to the Volga River and then north before going by canal to Baltic Sea (via Petrograd)
This is an old field, and so production will decrease by 1 point (each) every 5 years.
Safehaven2
17-05-2006, 02:01
Is that including Caspian Sea oil and natural gas that hasn't been tapped yet today but has been found?
Galveston Bay
17-05-2006, 02:38
Is that including Caspian Sea oil and natural gas that hasn't been tapped yet today but has been found?
thats more on the Central Asian side (and is included in the CAR figures)
Lesser Ribena
17-05-2006, 09:35
The BeNeBur region is listed on the ESA thread already, I think Abassia covered their admission but I can't remember, i'll see if I can dig up a link.
Population:
18 million Australasian
Market Economy Peacetime:
Growth = 4% (3+1) of 122.5 is capped at 2 new Production Centers.
Pollution Effects = None. (suddenly no population is a plus!)
Production Centers:
Sydney 5; Melbourne 5; Adelaide 4; Canberra 3; Brisbane 4; Auckland 2; Perth 4; Wellington 3; Port Moresby 2; Ambon 2; Darwin 2 = 72
Resources:
New Guinea 2; Polynesia 1; New Caledonia 1 = 4
Commerce:
26 Merchant Marines; 3 National Airline; 2 International Airline = 49
Tourism:
1 Jet Terminal in Sydney; 1 Jet Terminal in Melbourne = 1.5 (population limits)
Budget for 1959: 72+4+49+1.5= 126.5 points
Social Spending:
Level 4 Social Services to entire population--9 points
9 Points Spent
Military Upkeep:
4 Cruisers--2 points
1 Fleet Carrier Battlegroup--2 points
15 Subs (3 units)--1.5 point
15 Destroyers (3 units)--.75 points
2 Patrol/Escort groups--.5 points
6 Pilots at Elite Level--3 points
2 Pilots at Average Level--Free
HQ Unit--1 point
2 Infantry Divisions (highly trained)--1 point
2 Mechanized Infantry Divisions (highly trained)--1.5 points
2 Light Marine Brigades (highly trained)--1 point
2 Mechanized Light Marine Brigades (highly trained)--1.5 points
2 Airborne Brigade (highly trained)--1 point
1 Air Transport--0.25 points
1 Transport Helicopter--0.25 points
6 Gen. 3 jet fighters--6 points
23 Points Spent
Military Spending:
Upkeep of Intelligence Agency--5 points
2nd Generation missile research--12 points
Contribution to Expansion of missile testing ground near Townsville and donation to US space program--10 points
2 ASW/Commando Carrier Group (done next year)
3 AA Cruisers (done next year)
1 AA Cruiser (done in 2 years)--6 points
1 Transport Helicopter--2 points
2 New Destroyer Units--12 points
2 New Frigate Units--10 points
2 Amphibious Assault Groups--12 points
69 Points Spent
Domestic Builds:
Investment in East Timor Infastructure and Social Services--2 points
Secret: Maintenence of networks by AIA in East Timor in favor of union with Australia--2 points
Secret: Upkeep of AIA cells in Malyasia and Indonesia--2 point each (4 pts)
Convert 3 Coal to One Oil--12 points
20 Points Spent
Reserve Points
Energy Expenditures--2 points
2 Points Spent
9 + 23 + 69 + 20 + 2 = 123 Points Spent (3.5 Surplus--to world bank if not used)
Australian Commerce Breakdown
47 Economic Points
USA 8; Britain 6; South Africa 5; China 5; Pakistan 3; USEA 3; Korea 3; FNS 3; Philippines 1; Germany 2; Japan 2; Indonesia 2; Malyasia 2; Dispersed 2 (multiple nations receive fractions of points, specifically industrialized Europe)
Advancing to Tech Level 7.5 Benchmark:
TECH 7.5 REACHED:
-------------------------------------------------------
Enercy Calculations (Practice for 1960)
Energy Needed:
--Production: 4
--Commerce: 3
--Military: 1
Energy Avaliable:
--1 Oil, 3 Natural Gas, 8 Coal
Energy Used:
--1 Oil, 3 Natural Gas, 4 Coal
Energy Surplus:
--4 Coal
Energy Used Breakdown:
--3 Natural Gas for Production
--1 Coal for Production
--1 Oil for Military
--1 Domestic Oil (from 3 Coal) for Commerce
--2 Imported Oil for Commerce
Energy Imported:
--2 Oil (Indonesia and Malyasia)
Galveston Bay
19-05-2006, 18:10
Proposed Rule additions (amended)
Energy Rules (final draft)
Go into effect beginning 1960
Each nation has a certain number of energy points that it produces domestically. Energy points fuel domestic production. They also fuel commerce, military forces, and tourism. Only oil can be used to fuel commerce, military forces and tourism, but any energy source can be used to fuel domestic production. Each energy point fuels production, commerce, tourism and military forces to a varying degree of efficiency based on tech level.
Tech level 4 – 7
1 energy point fuels 20 points of domestic production (not production centers, actual production as energy use increases if demand increases). Military units require oil equal to their maintenance cost. 1 Oil point can fuel up to 20 points of military units. Coal or oil can be used to fuel shipping.
Tech level 7.5
1 energy point fuels 25 points of domestic production. Oil can fuel up to 25 points of military units, tourism or commerce. Lighter materials (more aluminum and plastic in use for one thing) and more efficient engines provides more efficient energy use. Military units require oil equal to their maintenance cost unless nuclear powered or light infantry forces (in which case its 0). Military, tourism and commerce costs can be combined. Ethanol can also be used to fuel tourism. Coal can be used to fuel 10% of your shipping.
Tech level 8
1 energy point fuels 30 points of domestic production. Oil can fuel up to 25 points of military units, tourism or commerce. In addition to additional new materials, computer controls come into use providing even more efficiency. Ethanol can also be used to fuel tourism and 10% of your commerce. Coal can be used to fuel 10% of your shipping.
Tech level 8.5
1 energy point fuels up to 40 points of domestic production. Oil can fuel up to 25 points of military units, tourism or commerce. Ethanol can also be used to fuel tourism and 10% of your commerce
Importing energy-- you can purchase oil, coal and natural gas from nations that have excess points to their needs. For now, to save headaches, its assumed that 1 point will buy you 1 oil or 2 coal or natural gas points. However, the price will go up occasionally and fall occasionally depending on the state of the world and demand.
Pollution Rules
Pollution acts as a brake on the economy. Eventually it also starts acting as a brake on your neighbor’s economy and can act as a brake on your population.
The main offenders are hydroelectric power (not so much for pollution but for other negative environmental effects), coal, population size, and domestic industrial production. Catastrophic events like nuclear meltdowns and nuclear attacks are problems as well.
Population density pollution
See this chart
http://en.wikipedia.org/wiki/List_of...lation_density
look at the nation that you own (if you own several real life nations, look at the one biggest in land area). Then reduce the figure by 40% if Asian, African or Latin American, 10% if European, Japan, North American or Russia.
if your nation is at 100 or less you have no population pollution
if your nation is 101 or higher your pollution index is -1%
Energy pollution
For every 150 points of hydroelectric power or 75 points of coal power that you use, add another -1% to growth.
Economic pollution
For every 400 points of domestic production, add another -1% to growth.
Reducing pollution is possible beginning at tech level 7.5. Special research (pollution control measures) costs 72 points and only 12 points a year can be spent. Once completed, for every 550 points of domestic production, add another -1% (replacing the 400 point figure). In addition, this research allows you to change the population density figure from -1% to 0.
This research can also be shared amongst allies (so that all benefit).
Coal and Hydroelectric pollution measures are not available until tech level 8.
Nations with negative growth end up with 0 growth each year they have a negative pollution index. If that negative growth continues for 10 years, then the full effects of the negative growth begin to impact their economy (they start losing production centers). This will have nasty social consequences as well. In addition, their population will decrease by -1% a year for each year after the 10 year grace period is exceeded. After another 10 years, they suffer a massive catastrophic consequence. Population decreases by -20% all at once (50% chance, massive pandamics) or -2% a year for 10 years (50% chance, increased cancer rates etc)
Nations that have negative growth caused by pollution will after 5 years begin adding negative effects to their neighbors that are downwind (generally this means east of you in Asia or west of you in Europe due to the vagaries of air currents). Your neighbors in other words get another -1% to their growth. They will generally dislike this.
Galveston Bay
19-05-2006, 18:11
Updated Energy Resources
Based on peak production figures for latter half of 20th Century or current figures (which are based on peak production in nearly all cases). Not all nuclear resources are included as they are still being compiled. Some nations have some hydroelectric capability that is not shown (and can be developed, generally Third World nations that don't have vast amounts of deserts and do have a major world class river)
This does not look at reserves, only production and that will change as reserves are drawn down.
The Americas
Canada
Oil 5, Coal 4, Natural Gas 7, Hydroelectric 5
(Canada gets another 5 oil at tech level 8 for its oil sands which require that technology to economically extract)(2 ethanol possible)
USA
Oil 16, Coal 18, Nuclear 12, Natural Gas 20, Hydroelectric 5, Alternative (ethanol) 1 (5 more possible)
(add 5 more oil once tech level 7.5 is reached representing Alaskan oil and the technology needed to extract it)(2 more hydroelectric possible)
Central America (includes Mexico)
Oil 7, Natural Gas 2, hydroelectric 1 (2 ethanol possible)
Caribbean
Hydroelectric 1, nuclear 2 (1 ethanol possible)
FNS
Oil 6, coal 1, natural gas 4, hydroelectric 2 (2 more possible), nuclear 9, (2 ethanol possible)
Brazil
Alternative (ethanol) 1 (+ 1 a year every 3 years until 5 is reached) Natural gas 1, hydroelectric 1 (3 more possible), at tech level 7.5 will gain 4 oil points (deep drilling technology)
Dutch Caribbean
Oil 2, Natural Gas 1
Sub Saharan Africa
South Africa
Oil 3 (Angola), Coal 4, Natural Gas 1 (Angola) (1 ethanol possible)
Nigeria
Oil 5, Natural Gas 1 (2 potential hydroelectric)
West Africa
Oil 1
Congo 0 (4 potential hydroelectric, 1 potential oil... will require aid to develop)
Liberia
Nuclear 1,
The Following African nations can develop 1 alternative energy (ethanol) point Sierra Leon, Liberia, Ghana, Ivory Coast, Togo, Benin, Gabon, Mozambique
The following African nations can develop 2 alternative energy (methane)
Nigeria, Congo, Belgian Congo, Uganda, Tanzania, Angola,
Middle East and North Africa
Morroco
Nuclear 1
Algeria
Oil 2, Natural Gas 5
Libya
Oil 3, Natural Gas 5
Saudi Arabia
Oil 20, Natural Gas 4
Oman
Oil 4, Natural Gas 1
Kuwait
Oil 5, Natural Gas 1
UIR
Oil 12, Natural Gas 5
Baghdad
Oil 1, Natural gas 1
Basra
Oil 2, Natural Gas 2
Kurdistan
Oil 2, Natural Gas 2, Hydroelectric 1
Turkey
Coal 2, Hydroelectric 1, nuclear 1
Central Asia
Oil 4, Natural Gas 6, Coal 3,
Kashgaria
Oil 1, Coal 1, Natural Gas 1
Armenia
Hydroelectric 1, Coal 1
Egypt
Hydroelectric 3, Nuclear power 2
Syria
nuclear power 1
Jordan, Western Arabia, Yemen
No energy resources
Russia
Oil 10, Natural Gas 10 (both double at tech level 7.5 as technology for Arctic drilling becomes available), Coal 18, Hydroelectric 6, nuclear 5 (1 ethanol possible)
(special note: North America and Russia hold 50% of the worlds Natural Gas and Coal reserves… geography can be unfair at times. Makes up for all that oil in the Mideast. Africa and South America were treated unkindly by geography in many respects, as was Europe and Australia)
Europe
Ukraine
Hydroelectric 4, Coal 2, Natural gas 2, nuclear 1, Oil 2 (newly discovered)(2 ethanol possible)
Rumania
Oil 2, Coal 1, Natural Gas 10
Poland
Coal 3, Hydroelectric 1, nuclear 1 (1 ethanol possible)
Scandic Union
Coal 1, Hydroelectric 2, (at tech level 7.5 North Sea Oil 7, Natural Gas 5), nuclear 2
Germany
Coal 2, Hydroelectric 2, (at tech level 7.5 North Sea Oil 3, Natural Gas 2)
Czechslovakia
Coal 2
Balkans
Coal 1, Hydroelectric 1
Italy & Slovenia
Coal 2, Hydroelectric 1, Natural Gas 1 (potential 1 hydroelectric available)
France
Hydroelectric 1, Nuclear 2 (can develop 1 alternative energy ethanol as well)
Burgundy
Coal 2, Hydroelectric 1
Bulgaria
coal 1, hydroelectric 1
Iberia
Hydroelectric 1
Iceland
alternative energy (geothermal) 1
British Isles
Coal 5, hydroelectric 1 (at tech level 7.5 North Sea Oil 5, Natural Gas 5), nuclear 5
Asia and Oceania
Indian Subcontinent
Coal 12, Oil 2, Natural gas 1 (potential hydroelectric 2)
Burma
Oil 1, Natural Gas 1
USAE
Hydroelectric 2, natural gas 1 (1 more hydroelectric possible) (2 alternative energy methane possible)
Parisal Islands (to USAE)
Oil 2, Natural Gas 2
Ceylon
Hydroelectric 1
China
Coal 12, Oil 7, Natural Gas 7, hydroelectric 4, nuclear 3 (4 more hydroelectric possible)(2 ethanol possible)
Philippines
Natural Gas 1, hydroelectric 1 (1 ethanol possible)
Spratley Islands (China gets 2, rest to PI which is selling to whomever)
Oil 4, Natural Gas 4
Korea
Coal 2, hydroelectric 2, nuclear 1
Japan
Coal 1, hydroelectric 1
Indonesia
Oil 5, Natural Gas 10, Coal 4,
Malaysia and Brunei
Oil 2, Natural Gas 2 (can develop 1 alternative energy methane)
Australasia
Oil 1, Natural Gas 3, Coal 8
The oil that becomes available at tech level 7.5 will become available 5 years after reaching tech level 7.5 (so in other words, North Sea oil becomes available in 1963). This can be sped up if you spend 24 points on research and development costs (the year after that money is spent it becomes available). Even if you don’t develop it, the oil companies will with permission (hence the 5 year timeline)
At tech level 7.5, you can spend 12 points and gain a hydroelectric point IF you have undeveloped hydroelectric potential.
ethanol development costs 24 points for the research, and starts at 1, increasing by 1 a year every 3 years to the maximum indicated. If I didn't indicate you can develop it, its because you don't have the spare cropland to do so, or aren't in a good region for growing sugercane or excess cerals needed for the production of it.
Elephantum
19-05-2006, 18:20
Just a note, you dont need to put this on yet, but if you want to just edit it. Syria will have 1 nuclear power plant in 1960 and another in 1961.
Galveston Bay
19-05-2006, 18:34
Just a note, you dont need to put this on yet, but if you want to just edit it. Syria will have 1 nuclear power plant in 1960 and another in 1961.
edited... if anyone else has something I missed, please post today so Malkyer can put it on the first page tomorrow.
In 1959, Egypt builds a nuclear power plant in Siwah
South Africa will have a total of six nuclear reactors by 1960. Also, what are the rules for upgrading nuclear power plants (to reduce chances of meltdown or accidents, etc)?
I will put the energy and pollution rules onto the main post late tonight or sometime tomorrow (as soon as resources, etc, are fully amended), at which point they will become official rules.
In 1959, Egypt builds a nuclear power plant in Siwah
If we're doing 1960 as well, the UR will be building a second nuclear power plant that year as well.
Galveston Bay
19-05-2006, 22:10
South Africa will have a total of six nuclear reactors by 1960. Also, what are the rules for upgrading nuclear power plants (to reduce chances of meltdown or accidents, etc)?
I will put the energy and pollution rules onto the main post late tonight or sometime tomorrow (as soon as resources, etc, are fully amended), at which point they will become official rules.
automatic decrease as tech level improves (10% chance each year at TL 7, 5% at TL 7.5, 2% at TL 8, 1% at TL 8.5)
so far I have rolled ok. I first determine which nation has a near miss, then if an accident or incident actually occurs. After determining an accident occurs, I then randomly determine severity.
New Dornalia
20-05-2006, 17:10
Korea and Vladivostok Protected City- 1960 builds:
Population 38 million (Using 1.5% growth rate, calculated since 1950 and based on possible Geohive population graphs for South Korea, though it was hard to get an exact count).
Tech level 7 (all shipping now 1.5pts)
Constitutional Monarchy
Market Economy, Cut Spending--5% (SCT Growth Bonus adds +1%, so 6%, but pollution turns it into 5%.)
23 points Production centers: Seoul 4 Pusan 4 Pyongyang 4 Vladivostok 4 Kwangju 4 Taegu 3
19 shipping units= 30 Points (rounded, factoring in 5% sattelite bonus)
1 national airline, 1 International Airline (Korean Airlines)= 4 points (rounded, factoring 5% sattelite bonus)
and 3 points of tourism (Seoul, Pyongyang, Vladivostok International Airports)
SCT member= 1% Growth Bonus
63 total points to spend (rounded, factoring growth in)
Level 3 social spending- 9 points
Foreign Aid- 11 points to a Pan-SCT Asian Space Program (OOC: Any of the SCT guys need to work on rocket research, stuff like that, this goes to that)
Five points allocated to keep the Korean National Police Agency going
Korean Armed Forces
Imperial Korean Army Home Defense Force (Held in Reserve):
1 infantry division .25 points
1 mountain infantry brigades .25 points
1 HQ unit- 1pt
1 Armored Division- .5 matenance
1 Mech Infantry Division-.5 points
IKA Rapid Reaction Force (Active):
1 Infantry Corps- .5 points
1 Transport Group-.25 points
1 Parachute Brigade unit- .75 pts (standard .25 matenance plus .5 extra elite training cost)
1 HQ Unit-1 pt
Imperial Korean Air Force:
1 Avro Arrow unit- 1pt
5 expert pilots 1.25 points
1 IL-28/H-5 Light Bomber Unit- .5 matenance
1 Lincoln Tanker-.5
1 Flying Boxcar-.25
4 Sejong IRBM Missiles-4 points
2 Sejong II ICBM Missiles-2
1 TU95 PhotoRecon Plane-2
4 SAM/Flak Groups-1 pt
IKAF Home Defense Corps (Reserve)-
1 Dassault Mirage III unit-1 pt
1 average pilot
1 Transport Helo unit (Ht-1 Jin) -.25
Imperial Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
2 Units of Coastal patrol vessels- .5
1 Frigate Flotilla-.25
Total: 22 Points (Estimated)
3 points for Civil Defense
To Be Disbanded (or Gifted to somebody Else: Anybody want these just say so!)
Things to buy-
24 points to the Ulyongdong Atomic Power Station and Disposal Facility (Name derived from its equidistant location from three cities in the Taebaek Mts., Hwangji-dong, Ulchin, and Yongju).
Resource Points-
2 Imported from CAR-2pts
1 from UIR-1 point
1 Nuclear Point from Yongbyon Atomic Power Station
Requirements-Tech 7.5:
1. Level 3+ social spending for at least 10 years (Got it)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (Why do you think I'm doing cut spending?!)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (Yeah)
4. Has the ability to build nuclear power plants. (Yeah)
5. Has an airline and tourist industry. (Oh yeah.)
6. Has spent 5 points for 5 years on building an electonics industry (Done!)
Trade Partners for 1960-
3 USEA
2 China
2 Japan
2 FAS
2 UIR
2 Australia
2 Burma
1 Dispersed
Haneastic
20-05-2006, 17:23
Japanese Build 1960
Population: 91 million
Growth: 2% (with pollution)
Production Centers: 109
Shipping and Air: 42
Tourism: 9
Oil/Energy Points needed: 4
Points From Sale of Mirage III’s: 6
Total: 163
Lvl. 4 Social Safety Net: 36
Maintenance: 28.50
4 Elite Light Infantry
4 Elite Parachute Brigades
2 Expert Pilots
7 Elite Pilots
3 Mirage III's
6 Garrison Units
4 Elite Mountain Brigade
1 Light Missile Cruiser
2 Tech 7.5 Frigate Units
3 Elite Mechanized Infantry Divisions
Intelligence Agency
Left: 98.50
Build/Buy:
1 Nuclear Reactor (Nagasaki): 24
2 Helicopter Transport: 4
1 Antiaircraft Cruiser (2nd year): 6
1 Armored Division: 5
2 Mig-25’s: 4
4 Oil Points: 2
1 Destroyer Unit: 6
Left: 35.5
Aid:
24 To Ukraine
11.5 To AEF
12 To ASA
South African Budget 1960
Population: 34,101,000
Income: 195
Production: 136 (68 production centers/ 68 maximum)
Commerce: 46 (27 shipping units, +15% from satellite communication network)
Airline: 10
Tourism: 3 (civil strife)
Pollution effects: N/A (low population density)
Annual Growth: 4% (Market/Peacetime=3%, +1% from Commonwealth)
Constant Costs-51.5 points
Military Upkeep-18 points
Intelligence Service-5 points
Social Services (Level III)-10 points
Social Services (Level III)- 1.5 point (for Angola)
Continuing Research Grants-6 points
Spy Satellite Network Maintenance-6 points
Microcomputer Industry Development- 5 points (year 1 of 10)
Government Projects
Assisting US Space Program-2 points
Discretionary Spending-10 points
MIRV Research-24 points (year 1 of 3)
3rd Generation Missile Research-12 points
Heavy Lift Rockets-12 points (year 1 of 2)
3x Tech 7.5 Destroyer Unit (6 ships)-18 points
2x Elite Pilots-8 points
1x Mirage IIIC unit-3 points
1x Mirage IIIE unit-3 points
1x Helicopter Gunship unit-2 points
5x Tech 7.5 Light Missile Cruiser
1x Mechanized Flak Group-4.5 points (to be completed in 1961)
Foreign Aid
N/A
Outstanding Debt:
N/A
Surplus
N/A
Energy Calculations
Energy Needed:
--Production: 7
--Commerce: 3
--Military: 1
Energy Avaliable (Domestic):
-- 4 Oil, 4 Coal, 3 Natural Gas, 6 Nuclear
Energy Used:
-- 11
Energy Surplus:
-- 6
Energy Used Breakdown:
-- 1 Oil for military
-- 3 Oil for commerce & tourism
-- 6 Nuclear for Production
-- 1 Oil for Production
Energy Imported:
-- 2 Oil (from Nigeria, designated as Strategic Reserve)
Tech Level 8 Progress
Blue indicates completed
Orange indicates in progress
Red indicates incomplete
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Has spent 5 points a year for 10 years building a home-grown microcomputer industry. (Year 1 of 10)
Projected 1961 Income: 136 (68 production centers + 0 growth) + 46 commerce + 10 airline + 3 tourism = 195 total points
added energy and pollution rules to the front page.
Haneastic
20-05-2006, 17:50
Sharina, any chance you'll be sharing your Pollution reduction tech? If so, I have 12 points to spend
Sharina, any chance you'll be sharing your Pollution reduction tech? If so, I have 12 points to spend
Of course I will. Thats what friends are for, right? :)
You can put that extra 12 points into the Space Program or the AEF.
Haneastic
20-05-2006, 19:20
Of course I will. Thats what friends are for, right? :)
You can put that extra 12 points into the Space Program or the AEF.
sounds good to me
1959
The United Nile Republics
Population: 30 Million
Tech Level: 7
Production: 111
25 Egyptian Centers (50)
Egyptian National Airline (2)
Egyptian International Airline (2)
Egyptian Tourism (2)
Egyptian Shipping (21)
10 Sudanese Centers (20)
Sudanese National Airline (2)
Sudanese International Airline (2)
Sudanese Tourism (1)
Sudanese Shipping (9)
Maintenance: 34.75
4 Elite Trained Garrison Units (3)
4 Elite Trained Mountain Infantry Brigades (3)
4 Elite Trained Armored Divisions (4)
4 Elite Pilots (2)
2 Elite Trained Armored Brigades (1.5)
2 Elite Trained Flak Brigades (1.5)
2 Dassault Mirage III (2)
2 HQ’s (2)
1 Elite Trained Light Infantry Divisions (.75)
1 Elite Trained Mechanized Divisions (1)
1 Heavy Carrier Battlegroup (2)
1 E-1 Tracer (1)
Intelligence Agency (5)
National Air Defense Network (3)
Civil Defense (3)
Production: 63
Level 3 Social Services: 9
Oil from Saudi Arabia: 3
Project African Freedom: 36
Heavy Missile Cruiser: 10
Transport Group: 5
Foreign Aid: 13.25
Ethiopia: 1.25
AL: 12
Budget: 111
Total Costs: 11
Energy/Pollution:
-Egypt has 3 hydroelectric points (powering 60 production)
-Egypt has 1 nuclear power plant (powering 20 production)
-The UR has a trade agreement for 2 points a year from the Arab Federation (powering 40 production)
-The UR Military is supported by Egyptian oil
-Coal mining in Sinai doesn’t start until the 60’s (delayed in RL due to the conflict)
-Egyptian oil doesn’t reach surplus until the 70’s
-Egyptian Natural Gas isn’t discovered until the 80’s
-The Aswan Dams are pretty much the biggest environmental threat.
Tech Level 7.5 (Must meet at least 4 of the conditions plus #6)
1. Level 3+ social spending for at least 10 years (On Year 8 of 10)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (Have 35 of 45 needed factories)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (Researching Large ICBMs)
4. Has the ability to build nuclear power plants. (Finished)
5. Has an airline and tourist industry. (Both for all Republics)
6. 5 points for Electronics Industry for 5 Years (Finished)
The Empire of Abyssinia (Ethiopia)
Population: 20 Million
Tech Level: 5
Production: 18.25
5 Production Centers (10)
Natural Resources (1)
National Airline (2)
International Airline (2)
Shipping (2)
United Republican Aid (1.25)
Maintenance: 3.5
8 Light Infantry Divisions: (2)
2 Mountain Infantry Brigades (.5)
2 Infantry Corps: (1)
Production: 14
Lv.4 Social Services: 10
Improve Infrastructure: 4 (Year 2 of 3)
Budget: 18.25
Total Costs: 17.5
The Lightning Star
20-05-2006, 21:41
Pakistan, 1960 Build, Tech Level 7.5
Spending Type: Market Economy Normal, Growth: 2% (normally 3%, but extra 1% from SCT would make it 4%, but pollution due to coal and other stuff, it's another -2%)
1960 Budget:
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 90 from production centers (45 production centers: 8 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 3 Quetta [3 in Quetta from growth]), + 20 from Tourism = 163 points
Energy:
12 Coal
2 Oil
1 Natural Gas
Population: 400 million people
Maintenance:
x4 Garrison 2 (Highly Trained)
x1 Mechanized .75 (Highly Trained)
x14 Pilots 3.5 (Expert)
x4 C47 1
x2 Hal Marut 2
x8 P2V Neptune 2
x1 Light Ship unit .25
x1 HQ Units 1.25 (Highly Trained)
x25 Light Infantry 12.5 (Highly Trained)
x17 Armored 12.75 (Highly Trained)
x3 Infantry 1.5 (Highly Trained)
x2 Parachute Divisions 1 point (Highly Trained)
x9 Mustard Gas "batches" 0
x1 Intelligence Agency 5 points
Total Spent: 46
Total Remaining: 117 points
Social Services:
Level II Social Services for everyone (80 points)
Total Spent: 126
Total Remaining: 37 points
Construction:
x1 Industrial Point 24 points
x1 Home-grown electronics industry (Year 5) 5 points
Total Spent: 155
Total Remaining: 8
Military Purchases:
none
Total Spent:189
Total Remaining: 8
Energy Costs:
2 points for 2 oil points
Total Spent: 157
Total Remaining: 6
Foreign Aid:
SCT: 3 points
Kra Canal Construction Company (KCCC): 3 points
Predicted 1961 Budget :
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 106 from production centers (53 production centers: 9 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 4 Quetta [3 in Agra from growth]), + 20 from Tourism = 173 points
Progress Towards Tech Level 8:
Blue indicates already achieved, Red indicates in progress
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants. (Year 3/3)
5. Has an airline and tourist industry.
6. Has spent points for 10 Years Building a home-grown electronics industry. (Year 6/10)
Tinsuvilia
21-05-2006, 00:04
Italian Budget for 1960 (includes Libya, Tunisia, Eritrea, Italian Somalia, Corsica)
Population: 55,000,000
Income: 77
Production: 40 (20.4 production centers (Milan (5), Rome (4), Genoa (3), Turin (3), Venice (2), Naples (1), Tripoli (1), Tunis (1).) / 110 maximum)
Commerce: 30 (20 shipping units)
Airline: 4 (1 national, 1 international)
Tourism: N/A
Misc.: 1 Point from Sardinia, 1 Point from Eritrea, 1 point from FNS
Pollution effects: -1%
Annual Growth: 2% (Market/Peacetime=3%, -1% from Pollution)
Constant Costs-29.5 points
Military Upkeep- 2 points
Intelligence Agency- 5 points
Social Services (Level III)- 16.5 points
Continuing Research Grants- 6 points (Nuclear Power only)
Government Projects
8 x Standard Trained Garrison Units (One in each city)- 24 points
Nuclear power plant construction- 6 points a year (has 2 power plants, plus 1 under construction year 2 of 4 finished in 1963)
Building a Home-grown Electronics industry- 5 points (Year 1/10)
Subtotal: 35 Points
Total Expenses: 64.5 Points
Foreign Aid
N/A (5 Points available)
Outstanding Debt:
N/A
Surplus
12.5 Points
Energy Calculations
Energy Needed:
--Production: 2
--Commerce: 2
--Military: 1
Energy Avaliable:
-- 2 Coal, 6 Natural Gas, 2 Nuclear, 1 Hydro Electric, 3 Oil (14 total)
Energy Used:
-- 4
Energy Surplus:
-- 9
Energy Reserves:
-- 9 (2 coal, 4 natural gas, 1 nuclear, 2 oil)
Energy Used Breakdown:
-- 1 Hydro Electric, 1 Nuclear for production
-- 2 Natural Gas for commerce
Energy Imported:
-- N/A
Energy Exported:
-- 1 Oil to FNS
Projected 1961 Income: 44 (20.5 Production Centers + 2% + 1 (Germany) = 22 rounded) + 37.5 commerce (20 shipping + 5 (Germany) + 4 Airline + 3 Misc. = 88.5 points
Progress Towards Tech Level 8:
Blue indicates already achieved, Red indicates in progress
1. Level 3+ social spending for at least 10 years (Year 1/10)
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry. (Airline)
6. Has spent points for 10 Years Building a home-grown electronics industry. (Year 1/10)
As Economic Mod:
Tinsuvilia, one of your oil points needs to go to fuel your military; you can export the other 2 oil points (along with any other non-nuclear surplus) if you want. Also, I recommend that you spend your surplus (21.5) points on a production center. Another 2.5 points in 1961 and it will be completed.
And for simplicity's sake, for 1961 round your 20.8 production centers up to 21.
As South Africa:
The Republic of South Africa has a significant surplus of natural resources (ooc: 4 coal points and 3 natural gas points) that is available for sale to other nations. Prospective buyers should contact the Ministry of Energy in Pretoria (ooc: post in the SA thread).
Tinsuvilia
21-05-2006, 00:22
OOC: I thought that light infantry didn't need oil. My mistake, it will be fixed. I see that they have flak and such with them, it makes sense.
IC: Italy is looking to export some of it's energy resource reserves, anyone interested please make contact with the Energy Ministry. (TG me, unless I get a Italy thread up soon.) Also, Italy is looking to invest in a communications sattellite system, anyone with an offer, please contact the Science Ministry. (TG also.)
OOC: I thought that light infantry didn't need oil. My mistake, it will be fixed. I see that they have flak and such with them, it makes sense.
I'm sorry, I didn't know they were light infantry. You were correct as you were.
Tinsuvilia
21-05-2006, 05:12
OOC: *grumbles at you as he changes it back.*
Federation of South American Nations Budget 1960
Population: 44,869,000
Income: 272
Domestic Production: 176 (88 production centers / 88 maximum)
Commerce: 80 (60 shipping units, +15% from satellite communication network.)
Airline: 12 (4 national airlines, 4 International Airlines)
Tourism: 4
Annual Growth: 2% (Market/Peacetime=3%, Level 5 social spending= -2%, +1% from Pan America Treaty)
Energy: Requires 1 more Oil point.
6 Oil (47 points in Military, 96 points for commerce)
1 Coal (Exported to Any Nation)
4 Natural Gas (Exported to China)
2 Hydro Electric (Exported to Brazil)
11 Nuclear (220 points for domestic coverage, 176 used.)
Constant Costs - 121 points
Military Upkeep - 66
Intelligence Service - 5 points
Social Services (Level V) - 44 points
Nuclear Improvement - 6 points
Government Projects - 151 points
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Submarine (Hunter/Killer) - 5pts
1 x Second Generation Nuclear Ballistic Missile Submarine (SSBN) - 5pts
1 x Second Generation Nuclear Ballistic Missile Submarine (SSBN) - 5pts
2 x Oil Points - 2pts
Assisting Alliance Space Program - 18 points
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear AA Cruisers 12/12pts (3/3yr)
1 x Nuclear Heavy Carrier Group - 20/30pts (3/4yrs)
1 x Nuclear Heavy Carrier Group - 20/30pts (3/4yrs)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 3of 10.. 10 / 50 points)
First Generation ABM - 12 points (24 of 72, 2 of 6 years)
ATTENTION; 10 FIRST GENERATION NUCLEAR SUBMARINES FOR SALE; 2.5 POINTS A PIECE
Haneastic
21-05-2006, 13:38
Japan may buy 2 in the near future
Lesser Ribena
21-05-2006, 13:49
British Builds 1960
Standard market economy, 3% growth, plus 1% for EEC/Commonwealth.
Production Centres:
UK: 106 as follows: 16 London, 14 Birmingham, 10 Coventry, 8 Manchester, 8 Hull, 6 Liverpool, 6 Glasgow, 6 Newcastle, 6 Sheffield, 6 Edinburgh, 6 Bristol, 6 Leeds, 3 Derby, 3 Nottingham,
Colonial: 9 as follows: 6 Caribbean, 1 Belize, 1 Atlantic and Pacific Islands, 1 Indian Ocean Islands,
TOTAL: 115 production centres
INCOME
Production Centres: 230 points
Trade: 50 points (40 from merchant marine (35 units of shipping, 10 liners), 10 from airlines (1 domestic, 4 foreign)), 6 from improved communications satellites
UK tourism: 5 points (London airports: Gatwick, Heathrow, Stanstead; Birmingham airport; Dover cruise terminal)
Nuclear Points: 16 (Windscale A and B, Cumbria; Hunterston A and B, North Ayrshire; Sizewell A and B, Suffolk; Trawsfynydd, Gwynedd, Wales; Chapelcross, Dumfries and Galloway, Scotland; Hinkley Point A and B, Somerset; Bradwell, Essex; Berkeley, Gloucestershire; Dungeness, Kent; Wylfa, Anglesey, Wales; Torness, East Lothian, Scotland; Heysham, Lancashire)
TOTAL: 317
EXPENDITURE
ESA
From undisclosed source for very heavy lift rockets: 6 points
From German government for ESA program: 24 points
From French government for ESA program: 10 points
2x3man launches = 20 points
20 points for orbital laboratory.
Heavy Lift Rockets (36/48) 12 points
Missile
26 points to maintain missiles ((25x6) ICBMs, (10x10) large ICBMs, (24x10) Improved IRBMs)
12 points for 1st generation ABM research (12/72)
Nuclear
From German Nuclear Research: 6 points
6 points for nuclear weapons program (maintenance for production)- super nuclear weapons research (year 5 of 10)
Military
military maintenance: 58
Military Intelligence Service Maintenance: 5
UK Civil Defence 5 points
UK National Air Defence RADAR network 5 points
Social Provision
level 4 social services for UK (53m): 27
level 4 social services for Empire (8m): 4
UK and USA Space research
Early Warning Satellite Network 6 points
Improved Spy Satellite Network 6 points
Other
5 points for tech 8 microcomputers research (year 3/10)
12 points for pollution control measures (48/72)
UK Atomic Energy Authority
7 points towards a nuclear power station at Oldbury, Gloucestershire.
Royal Navy Modernisation Program
18 nuclear powered destroyers- 54 points
10 ASW frigates- 25 points
7 nuclear attack subs (2nd gen) - 42 points
Total- 121/121
ENERGY POINTS
Coal 5, hydroelectric 1, North Sea Oil 5, Natural Gas 5, nuclear 16
Military: 40 oil points needed
Industry: 230 energy points needed
Commerce and tourism: 71 oil points needed
111 oil points provided by 5 North Sea oil points (111/125)
230 energy points provided by 8 nuclear points (230/240)
1 oil point imported (at no cost, thanks Kilani) from Nigeria for a reserve.
Net Result: 1 oil, 5 coal, 1 hydroelectric, 5 gas, 8 nuclear points surplus.
POLLUTION
Population Density Pollution: -1% growth
Energy Pollution: 0
Economic Pollution: 0
Net Growth: 3%
TRADE PARTNERS
71 points
15 to Commonwealth
10 to France
10 to Germany
10 to USA
5 to Spain
2 to Belgium
2 to Netherlands
2 to Burgundy
2 to China
2 to Russia
2 to USEA
2 to Brazil
2 to FNS
2 to Mexico
3 dispersed
1960
The United Nile Republics
Population: 30 Million
Tech Level: 7
Production: 113
26 Egyptian Centers (52)
Egyptian National Airline (2)
Egyptian International Airline (2)
Egyptian Tourism (2)
Egyptian Shipping (21)
10 Sudanese Centers (20)
Sudanese National Airline (2)
Sudanese International Airline (2)
Sudanese Tourism (1)
Sudanese Shipping (9)
Maintenance: 35.5
4 Elite Trained Garrison Units (3)
4 Elite Trained Mountain Infantry Brigades (3)
4 Elite Trained Armored Divisions (4)
4 Elite Pilots (2)
2 Elite Trained Armored Brigades (1.5)
2 Elite Trained Flak Brigades (1.5)
2 Dassault Mirage III (2)
2 HQ’s (2)
1 Elite Trained Light Infantry Divisions (.75)
1 Elite Trained Mechanized Divisions (1)
1 Heavy Carrier Battlegroup (2)
1 Heavy Missile Cruiser (.5)
1 Transport Group (.25)
1 E-1 Tracer (1)
Intelligence Agency (5)
National Air Defense Network (3)
Civil Defense (3)
Production: 66
Level 3 Social Services: 9
Oil from Saudi Arabia: 3
1 Production Center in Egypt: 24
1 Production Center in Sudan: 24
Project African Freedom: 6
Foreign Aid: 11.5
Ethiopia: .5
AL: 11
Budget: 113
Total Costs: 113
Energy/Pollution:
-Egypt has 3 hydroelectric points (powering 60 production)
-Egypt has 1 nuclear power plant (powering 20 production)
-The UR has a trade agreement for 2 points a year from the Arab Federation (powering 40 production)
-The UR Military is supported by Egyptian oil
-Coal mining in Sinai doesn’t start until the 60’s (delayed in RL due to the conflict)
-Egyptian oil doesn’t reach surplus until the 70’s
-Egyptian Natural Gas isn’t discovered until the 80’s
-The Aswan Dams are pretty much the biggest environmental threat.
Tech Level 7.5 (Must meet at least 4 of the conditions plus #6)
1. Level 3+ social spending for at least 10 years (On Year 9 of 10)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (Have 36 of 45 needed factories)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (Researching Short Duration Communications)
4. Has the ability to build nuclear power plants. (Finished)
5. Has an airline and tourist industry. (Both for all Republics)
6. 5 points for Electronics Industry for 5 Years (Finished)
Shipping (30 Points)
3 to Syria
3 to Germany
3 to Saudi Arabia
2 to Ethiopia
2 to the UIR
2 to the US
2 to South Africa
2 to Nigeria
2 to Italy
2 to Palestine
2 to Yemen
2 to Oman
1 to Turkey
1 to Greece
1 Dispersed
The Empire of Abyssinia (Ethiopia)
Population: 20 Million
Tech Level: 5 (Reaches Level 6 next year)
Production: 17.5
5 Production Centers (10)
Natural Resources (1)
National Airline (2)
International Airline (2)
Shipping (2)
United Republican Aid (.5)
Maintenance: 3.5
8 Light Infantry Divisions: (2)
2 Mountain Infantry Brigades (.5)
2 Infantry Corps: (1)
Production: 14
Lv.4 Social Services: 10
Improve Infrastructure: 4 (Year 3 of 3)
Budget: 17.5
Total Costs: 17.5
Tinsuvilia
21-05-2006, 21:37
OOC: Updated projected income for 1961.
Elephantum
21-05-2006, 23:12
http://forums.jolt.co.uk/showthread.php?p=10956560#post10956560
1960 Budget
Nigerian Build, 1960
Tech Level 6
Market Economy
Normal Spending
Growth: 4% (3% for spending + 1% for economic bloc [Commonwealth])
Population: 35 million
Income
Nine industrial centers (Three at Lagos, Three at Abuja, Two at Port Harcourt, one at Sokoto. 18 points)
Nineteen Tech 7 Shipping Units (28.5)
Tourism (3.5)
International/National Airports (4 points)
TOTAL: 54 points
Domestic Spending
Level III Social Spending: 10 points
Production Center: 24 points (24)
Level III Social Services for Benin and Niger: 4.5 points
Intelligence Agency: 5 Points
Sub-Total: 41.5
Military Upkeep
3xHighly Trained Motorized Division: .2.25 points
1xHighly Trained Light Infantry Division: .5 points
1xHighly Trained Armored Brigade: .5 points
1xElite Marine Brigade: .75 points
1xExpert Pilot: .25 points
1xCoastal Patrol Unit: .25 points
1xDestroyer Flotilla: .25 points
1xLight Missile Cruiser: .5 points
1xBAC Lightning Unit: 1 point
Sub-Total: 6.75
Military Spending
1xHQ Unit: 2 (10/10)
Sub-total: 2 points
TOTAL: points
Trade Assignment
Four Units to South Africa
Four Units to the United Kingdom
Four Units to Germany
Four to the United States
Two to Brazil
Oil Points
One to the UK
Two to South Africa
One to Nigeria
One to Brazil
Energy
One point of oil energy fueling the military. (Only using 6.75)
One point of natural gas point fueling 9 Production Centers.
China's build for 1960...
--------------------------------
Income:
Domestic Income: 554 industry + 55 commerce points + 9 oil points + 16 nuclear points + 1 Ethanol point + 20 tourism = 655 points total.
China is currently under Government Cuts Mode (5% natural growth).
Cuts Mode: 554 industry + 55 commerce points + 9 oil points + 16 nuclear points + 1 Ethanol point + 20 tourism = 655 points total.
Other Income: 12 points.
12 points from sale of 2 units of Kirin Strategic Bombers to the USEA.
--------------------------------
Expeditures:
National Expeditures:
141 points = military (Upgrade all units to ELITE status, base of 98 military points)
240 points = Level IV social services
60 points = Civil Defense
5 points = Triad Intelligence Agency (China’s version of CIA)
12 points = Nuclear bomb production (100 bombs a year – stockpile of 550 nukes)
508 points = Total National Expeditures.
Unit Expeditures:
None.
Domestic Expeditures:
3 points spent on Level 5 Bio-Chemical Weapons Research, Blood Agents. (Year 9 of 10… 27 / 30 points)
6 points spent on Tactical Nukes Research (Year 5 of 5… COMPLETED)
12 points for Advanced Pollution Controls (Year 3 of 6… 36 / 72 points)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 3 of 10… 15 / 25 points)
96 points to construct 4 nuclear power plants.
36 points to construct 3 more hydroelectric points.
Other Expeditures:
14 points to Asian Economic Funds.
41 points to Asian Space Program.
--------------------------------
Energy Allocation:
Energy Resources:
20 Nuclear
12 Coal
9 Oil
9 Natural gas
8 Hydroelectric
1 Ethanol
Energy Resources allocated for Production centers (554 production centers):
20 Nuclear = 400 production centers.
7 Hydro = 140 production centers.
1 Ethanol = 14 production centers.
Energy Resources allocated for Military:
5 oil points = 98 points of military maintainence.
Energy Resources allocated for Commerce:
3 oil points = 50 commerce points (bonus commerce from satellites not counted)
Energy Resources placed in Chinese Strategic Resource Reserves (CSRR)
1 point of oil
9 points of natural gas
12 points of coal
--------------------------------
Pollution:
Population: 0% pollution.
Industry: 1% pollution (1% pollution per 400 factories. China has 554.)
Energy: 0% pollution
Growth reduced by pollution: 1%.
--------------------------------
Growth Rate:
5% growth. (5% from Government Cuts and 1% from SCT economic benefits and –1% from pollution)
66 factories from natural growth.
--------------------------------
Start of 1961 economy:
620 industry
55 commerce points (maximum of 40 merchant points, 10 airline points, and 5 satellite points)
9 oil points
20 nuclear points
1 Ethanol point
20 tourism income (maximum)
Other Resources: 12 Coal, 9 Natural Gas, 8 Hydro
Total: 719 income points for 1961.
=================================================
Breakdown of 1960 Asian Economic Funds:
Income: 14 points from China, 4 points from USEA
Expeditures:
9 points for 3 merchant shipping for Burma (Burma now has 20 shipping- maximum reached)
9 points for 3 merchant shipping for Phillipines. (Philippines now has 16 shipping)
Galveston Bay
23-05-2006, 00:14
6 points for super nuclear weapons research (year 5 of 10)
what exactly are you trying to research here? Send me a TG on this
UK and USA Space research
Early Warning Satellite Network 6 points
Improved Spy Satellite Network 6 points
Research to develop these? or spending to maintain them?
Galveston Bay
23-05-2006, 00:15
US and associated NPCs that I am responsible for will post tonight or tomorrow due to real life issues.
Haneastic
23-05-2006, 01:00
China's build for 1960...
--------------------------------
Income:
Domestic Income: 554 industry + 55 commerce points + 9 oil points + 16 nuclear points + 1 Ethanol point + 20 tourism = 655 points total.
China is currently under Government Cuts Mode (5% natural growth).
Cuts Mode: 554 industry + 55 commerce points + 9 oil points + 16 nuclear points + 1 Ethanol point + 20 tourism = 655 points total.
Other Income: 12 points.
12 points from sale of 2 units of Kirin Strategic Bombers to the USEA.
--------------------------------
Expeditures:
National Expeditures:
141 points = military (Upgrade all units to ELITE status, base of 98 military points)
240 points = Level IV social services
60 points = Civil Defense
5 points = Triad Intelligence Agency (China’s version of CIA)
12 points = Nuclear bomb production (100 bombs a year – stockpile of 550 nukes)
508 points = Total National Expeditures.
Unit Expeditures:
None.
Domestic Expeditures:
3 points spent on Level 5 Bio-Chemical Weapons Research, Blood Agents. (Year 9 of 10… 27 / 30 points)
6 points spent on Tactical Nukes Research (Year 5 of 5… COMPLETED)
12 points for Advanced Pollution Controls (Year 3 of 6… 36 / 72 points)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 3 of 10… 15 / 25 points)
96 points to construct 4 nuclear power plants.
36 points to construct 3 more hydroelectric points.
Other Expeditures:
14 points to Asian Economic Funds.
41 points to Asian Space Program.
--------------------------------
Energy Allocation:
Energy Resources:
20 Nuclear
12 Coal
9 Oil
9 Natural gas
8 Hydroelectric
1 Ethanol
Energy Resources allocated for Production centers (554 production centers):
20 Nuclear = 400 production centers.
7 Hydro = 140 production centers.
1 Ethanol = 14 production centers.
Energy Resources allocated for Military:
5 oil points = 98 points of military maintainence.
Energy Resources allocated for Commerce:
3 oil points = 50 commerce points (bonus commerce from satellites not counted)
Energy Resources placed in Chinese Strategic Resource Reserves (CSRR)
1 point of oil
9 points of natural gas
12 points of coal
--------------------------------
Pollution:
Population: 0% pollution.
Industry: 1% pollution (1% pollution per 400 factories. China has 554.)
Energy: 0% pollution
Growth reduced by pollution: 1%.
--------------------------------
Growth Rate:
5% growth. (5% from Government Cuts and 1% from SCT economic benefits and –1% from pollution)
66 factories from natural growth.
--------------------------------
Start of 1961 economy:
620 industry
55 commerce points (maximum of 40 merchant points, 10 airline points, and 5 satellite points)
9 oil points
20 nuclear points
1 Ethanol point
20 tourism income (maximum)
Other Resources: 12 Coal, 9 Natural Gas, 8 Hydro
Total: 719 income points for 1961.
=================================================
Breakdown of 1960 Asian Economic Funds:
Income: 14 points from China, 4 points from USEA
Expeditures:
9 points for 3 merchant shipping for Burma (Burma now has 20 shipping- maximum reached)
9 points for 3 merchant shipping for Phillipines. (Philippines now has 16 shipping)
The AEF got 11.5 points from me
The AEF got 11.5 points from me
Gotcha. I'll divert 2 Chinese points from the AEF budget towards the Asian Space Program so we'll have a nice round number for merchant shipping.
So China actually contributes 43 points to the Asian Space Program for 1960, not 41.
-------------------------------------
Breakdown of 1960 Asian Economic Funds (REVISED):
Income: 12 points from China, 4 points from USEA, 11 from Japan.
Expeditures:
9 points for 3 merchant shipping for Burma (Burma now has 20 shipping- maximum reached)
18 points for 6 merchant shipping for Phillipines. (Philippines now has 19 shipping)
Galveston Bay
23-05-2006, 07:12
US 1960 budget posted
http://forums.jolt.co.uk/showpost.php?p=10910535&postcount=2
Ukrainian Budget 1960
Population: 43 Million
Tech level: 7
Economic Type: Market
Growth: 3%
Income (Normal): (57 prod centers) Kiev 10, Stalino 10, Dneipopetrovsk 10, Odessa 9, Kharkov 9, Sevastpool 9, 30 shipping units, 2 national airline, 3 international airline, 4 air terminal, comm. network, 4 hydroelectric, 6 nuclear (SU built- Kiev), 2 coal, 2 natural gas, 2 oil (newly discovered)=182 points
Level 3 Social Spending: 12 Points
Military Maintenance: (33.75 1 HQ, 2 elite infantry corps, 4 garrisons, 3 mech flak divisions, 6 elite armored divisions, 4 elite mech divisions 7 MiG 25’s, 2 Tu 22s, Tu 107, ETU95, 12 elite pilots, 10 destroyers, 2 nuclear attack subs, 40 corvettes, 2 nuclear power AA cruisers, 2 nuclear power heavy missile cruisers)
Level 3 Social Spending: 12 points
Spending: 136.25 to spend
5 points-electronics industry (5/5)
3 points-improved comm. network
12 points- Joint space program
72 Points- Production Centers (3)
4 Points- Tu22
10 Points- HQ
24 Points- Ethanol
5 points- Mech Division
.75 points- Special forces division
.5 points- Anti-drug program
Foreign Aid- 24 points
24 Points- Production Center
Ato-Sara
24-05-2006, 12:28
USEA 1960 build
Population: 67 million
Tech level: 7.5
Government: Social Democracy
Economy: Captalist [Peace time {3% growth + 1% SCT Economic Bonus= 4%}]
Economic budget: 170 points (Production centers [105]: Hanoi 3, Saigon, 3, Vientene 3, Pnomh Penh 3, Bangkok 3, Haiphong 3, Da Nang 3, Cam Ranh 3, Si Racha 3, Can Tho 3, Kampong Cham 3, Sattahip 3, Pakxe 2, Leam Chabang 2, Vinh 2, Kracheh 2, Louangphrabang 2, Xam Nua 2, Surat Thani 2, Chiang Mai 2, Kampot 2. Nuclear power plants[1]: Vinh 1. Commerce[53]: 3x National Airline 6, 2x Airport infrastructure 2, 28x Shipping Units 40 [14,000,000 million tons], Improved Satellite comunications Network 5. Tourism [5]: Saigon 2, Bangkok 2, Hanoi 1 .Natural Growth[6]: 6 )
+ 4 points from sale of Aircraft to Syria
Domestic:
Level 4 Social spending- 33.5 points
Asian Space Program- 8 points
National Air Defense Warning System- 6.75 points
Civil Defence- 6.75 points
National Airline Unit- 5 points
AEF fund- 4 points
Microcomputer Industry- 5 points
3 Imported Oil from Indonesia and Malaysia- 3 points
Kra Canal Construction- 20 points
1x International Airport Terminal (Vientiane)- 4 points
Military:
Indochinese Inteligence Agency- 6 points
Nuclear weapons production program- 6 points
Maintenance:
4 Light infantry divisions 3 points,*
1 parachute brigade 1 point, [Hand picked]
3 HQ unit 4.5 points,*
5 marine light infantry brigades 3.75 points,*
4 marine mechanized infantry divisions 4 points,*
2 Mechanized flak groups 2 points,*
2 mechanized infantry division 2 points,*
1 Armoured Division 1 point,*
1 Mechanized Artillery group 1 point,*
-
4 Dassault Mirage III fighter unit 4 points,
1 Ht-80 transport unit .25 points,
3 A4 Skyhawk light bomber units 1.5 points,
9 Ht-3 Helicopter transport units 2.25 points
2 F8U Crusader fighter units 2 points,
2 Hong H-5 Medium bomber units 1 point,
4 C124 Globemaster Heavy transport units 2 points,
CA Kirin Lamsong Tanker unit 1 point,
2 CA Kirin Strategic Bomber unit 2 points,
28 Elite pilots 14 points,
-
1 light ship unit (5 destroyers) .25 points,
2 Escort/Patrol Groups .5 points,
2 Heavy fleet carrier battle groups 4.5 points,
3 Light missile cruisers 1.5 points,
2 Heavy Missile cruisers 1 point,
2 Coastal Patrol Groups .5 points,
1 ASW/Commando carrier group 1.5 points,
4 Nuclear Attack submarines 2 points,
2 Amphibious Assault Group 1 point,
2 Nuclear Ballistic Missile submarine 1 point
TOTAL= 66
(*Denotes elite training)
USEA 1960 Energy Calculations:
Energy Needed:
--Production:7
--Tourism, Military and Commerce: 4
Energy Avaliable:
--2 Oil, 3 Natural Gas, 2 Hydroelectric, 1 Nuclear
Energy Used:
--3 Natural Gas for Production
--2 Hydroelectric for Production
--1 Nuclear for Production
--2 Oil for Tourism, Military and Commerce
--1 Imported Oil for Production
--2 Imported Oil for Tourism, Military and Commerce
Energy Imported:
--3 Oil (Indonesia and Malaysia)
Tech Level 8 Progress
Blue indicates completed
Orange indicates in progress
Red indicates incomplete
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created an Improved communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Has spent 5 points a year for 10 years building a home-grown microcomputer industry. (Year 1 of 10)
USEA trading Partners :
(40 points woth of shipping units)
Korea- 5
China- 5
Japan- 4
Pakistan- 4
The Phillipines- 4
Burma- 4
UIR- 4
Australia- 3
USA- 3
Great Britain- 2
Syria- 2
Dispersed- 3
Set NPC builds:
1960 Burma Build
Population: 19.5 million
Tech level: 5
Economy: (Normal Spending) [3% growth + 1% SCT bonus= 4%]
Economic Budget [28]: Production Centres[5]: Rangoon 2, Toungoo 2, Sittwe 1. Commerce [22]: 20x Shipping unit 20, Improved Communications Network 2. Growth [1]: 1 Growth
Domestic Spending:
Level 4 social spending 10 points
Infrastructure Project- 2 points (6/6)
Kra Canal Project- 7.5 points
Military Spending:
1X Light Infantry Division - 1 point
1X Mechanised Infantry Division - 4 points
1x Ht-3 'Tou' Helicopter Unit - 3 points
Maintenance:
2 Coastal Patrol Groups .5 points
Burma
Enercy Calculations
Energy Needed:
Production, Commerce and Military: 1
Energy Avaliable:
--1 Oil, 1 Natural Gas
Energy Used:
--1 Oil for Production, Commerce and Military
Basra 1960 build
Population: 4 million
Tech level: 5
Economy: (Cut Spending) [5% growth]
Economic Budget [36.5]: (Production centres[1.5]: Basra 2, Umm Qasr 1. Commerce [30]: 16x shipping 16, 7x national airline 14. Tourism[1]: Basra 1. Growth[4]: 2
Domestic Spending:
Level 5 social spending 4 points,
Highway construction project 1 point [100% complete]
Surplus 28.75 points
Military Spending:
Maintenace:
1 garrison unit 1.25 points, [Elite Trained]
2 light infantry divisions (horse cavalry) 1.5 point [Elite Trained]
Total= 2.75 points.
Basra
Enercy Calculations
Energy Needed:
Production, Commerce and Military: 2
Energy Avaliable:
--2 Oil
Energy Used:
--2 Oil for Production, Commerce and Military
Netherlands 1960 build
Population: 10 million
Tech level: 7.5
Economy: (Cut Spending) [5% Growth + 1 % EEC bonus= 6%]
Economic Budget [74]: (Production Centres [23]:Rotterdam 4, Amsterdam 4, Arnheim 4, Groningen 4, Nimwegen 4, Aruba 1, Dutch Virgin Islands 2 . Commerce [50] 5 national airlines 10, 27 shipping units 40. Tourism [1]: Carribean colony 1. Growth [0]: 3x points of growth 0
Domestic Spending:
level 5 social spending 10 points,
Allaince Space Force 9 points
National Air Defence Network 1 point
Civil Defense 1 point
5 to UN World Bank
3 points for imported energy
Military Spending:
2x Heavy Missile Cruisers 20 points
3x Destroyer Units (2 Vessels) 18 points
Maintenance:
2 Reserve garrison units 1 points,
1 HQ unit 1.5 points, [Elite]
1 Marine light infantry brigade 1 point, [Hand Picked]
4 Light Infantry divisons 3 points [Elite]
2 Mechanized divisions 2 points, [Elite]
2 Coastal patrol groups .5 points,
2 Destroyer Units (2 Vessels) .5 points
2 Escort cruisers 1 point,
1 F4 Phantom fighter wing 1 point,
1 A5 Vigilante 1 point,
1 C130 Transport Unit .5,
3 Elite pilots 1.5 point,
Total= 13.5
ASA 1960 Budget
Contributions[77]:
USEA: 8
China: 43
Korea: 11
Pakistan: 3
Japan: 12
Research:
Heavy Lift Rockets - 12 points
Improved Spy Satellites - 6 points
Manned Orbital Space Laborotry Research- 20 points
Solid fuel missiles 31.25/48 - 24 points
Sub Orbital Space plane Research 7/48 - 7 points
Maintenance:
Spy Satellite Network: 6 points
Early Warning Satellite Network: 3 points
Lesser Ribena
24-05-2006, 21:51
what exactly are you trying to research here? Send me a TG on this
Sorry it's a lack of detail on my part:
It's the continued research required for development in nuclear weapons.
As long as you spend 6 points a year thereafter you get better bomb technology leading to the development of tactical nuclear weapons (1 - 50 kilotons) by the 5th year after developing the H-Bomb, and super (25 - 100 megaton weapons) by the 10th year of development.
Unless that's covered by the continued investment in nuclear infrastructure of 6 points a year? If so i'll just shunt the overspend into more nuclear power stations.
Research to develop these? or spending to maintain them?
My fault again, that's maintenance costs.
Galveston Bay
24-05-2006, 21:55
Sorry it's a lack of detail on my part:
Unless that's covered by the continued investment in nuclear infrastructure of 6 points a year? If so i'll just shunt the overspend into more nuclear power stations.
Its covered
[NS]Parthini
25-05-2006, 00:55
German Build 1960
Population: 89 Million
Tech Level: 7.5
Economic Type: Market
Growth: National Effort 1% +1% EEC -1% Population
Production: 162, 10 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 4 Nuremburg, 7 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 5 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 3 Innsbruck, 2 Lubeck
Regular Spending: 296 Industry+10 Nuke Power+55 Commerce+9 tourist+5 Olympics=565 points
Maintenance (129):
*reserve* 28 Highly Trained Garrisons-21
6 Elite Mechanized Inf-11
10 Elite Armored-10
8 Special Forces Paratrooper-8
2 Special Forces Light Infantry-2
14 Elite Mech Flak-14
4 Elite Mech Artillery-4
3 HQ-3
35 Elite Pilots-17.5
5 regular Pilots-free
4 Arado Ar 232-1 point
6 Do 337-3
20 TA 202-10 points
18 TA200-*Desert Storage in Arabia*
11 BAC Lightning-*Desert Storage in Arabia*
2 Cargo Helicopters-.5
3 Fleet Carrier Battlegroup-6 points
3 Attack Submarine-1.5
2 Transport Groups-.5
80 Coastal Patrol Boats (2 groups)-.5
1 Frigate Flotilla-.25
20 Corvettes (1 group)-.25
Intelligence Agency-5 points
Social Spending (44):
Level 4 for 88 Million-44 points
Civilian Builds (216):
Electronics Research (Year 2/10)-5 points
Transportation Improvement-8 points
2 Nuclear Power Plants-48 points
Space Plane Research (X-20)-6 points
2 Suborbital Space Plane Missions-free
German MOL-20 points
2 MOL 3 man Crew Launches-20 points
Improved Spy Satellite Network-6 points
Improved Communications Satellite Network-6 points
ESA Research-4 points
ESA Missions-32 points
Jupiter Space Probe-3 points
Saturn Space Probe-4 points
Uranus Space Probe-5 points
ECC Nuclear Research-6 points
1% growth-3 factories
20 points to Arab League
5 points to Kurdistan
Military Builds (200):
2 Garrisons-6 points
6 Destroyers-36 points
6 DO-400 Bombers-18 points
1 DO-400 AEW-3 points
4 DO-500 Transport-12 points
1 DO-500 Converted Spy Plane-3 points
2 Coastal Patrol Boat-6 points
1 Nuclear Powered Heavy Missle Cruiser-5 points (10/20) (year 1/2)
1 Nuclear Powered Heavy Missle Cruiser-5 points (10/20) (year 1/2)
1 Nuclear Powered Heavy Missle Cruiser-5 points (10/20) (year 1/2)
1 Nuclear Powered Heavy Missle Cruiser-5 points (10/20) (year 1/2)
1 Nuclear Powered Heavy Missle Cruiser-5 points (10/20) (year 1/2)
1 Nuclear Powered Heavy Carrier battlegroup-8 Points (21/30) (year 3/4)
1 Nuclear Powered Heavy Carrier battlegroup-8 Points (21/30) (year 3/4)
1 Nuclear Powered Heavy Carrier battlegroup-8 Points (21/30) (year 3/4)
3 points-Intel on Wargames
--------------------------------------------------------------------------
German Build 1961
Population: 90 Million
Tech Level: 7.5
Economic Type: Market
Growth: Regular Spending 3% +1% EEC -1% Population
Production: 170, 13 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 4 Nuremburg, 7 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 5 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 4 Innsbruck, 2 Lubeck, Magdeburg 1, Hiedelburg 1
--------------------------------------------------------------------------
Energy Costs 1960
Energy Needed-37
Military-7
Production-25
Commerce-3
Energy Available-19
Nuclear Power-10
Hydroelectric-2
Natural Gas-2
Oil-5
Energy Imported-18
Oil-16 (From Arab Federation))
Natural Gas-2 (From Arab Federation)
--------------------------------------------------------------------------
Trade Partners
40 Points
Britain-5
China-5
United States-2
Egypt-3
Syria-2
Arabia-3
France-1
Brazil-3
FNS-2
Australia-2
South Africa-4
Nigeria-3
Scandic Union-3
Other-2
--------------------------------------------------------------------------
NPC Builds
Arab Federation Build 1960
Population: 6 Million
Tech Level: 5
Economic Type: Market
Growth: Cut Spending 5% +1% Arab League
Production: 2 Baghdad, 1 Damman, 2 Riyadh, 14 shipping units, 2 international airline, 2 national airline, 3 surplus oil, 1 Tourism (Baghdad)
5 industry+18 commerce+3 oil+1 tourism=27 points
Spending:
Military (13):
2 Highly Trained Garrison-1
1 Highly Trained Armored Divison-.75
4 Highly Trained Light Infantry-2
2 Highly Trained Artillery-1
4 Highly Trained Pilots-1
4 TA 200-2
1 Coastal Patrol-.25
Intelligence Service-5 points
Domestic (14):
Level 4 Spending-3 points
Improving transportation-2 points
3 shipping units-9 points
Growth - 3 Factories
Energy:
21 oil
5 Natural gas
used
1 natural gas
2 oil
exported
2 Natural gas (Germany)
16 oil (Germany)
2 oil (UR)
Safehaven2
25-05-2006, 01:03
Parth, how'd you get 565 points?
Elephantum
25-05-2006, 01:33
Looks like a typo (365 most likely, but thats still scary, at least from my point of view, I hit 62 points next year and theres no way to get any more points)
[NS]Parthini
25-05-2006, 02:50
Parth, how'd you get 565 points?
Natl Effort.
Crap I forgot to say that... but yes... I'm doing natl effort and spending just about all of Arabia's oil to do it.
Lesser Ribena
25-05-2006, 16:17
Its covered
OK, i've shunted the excess points to nuclear stations. Thanks.
Galveston Bay
25-05-2006, 16:40
Heavy European demand (particularly German) of Middle Eastern oil causes the price to go up. This triggers some concerns world wide but doesn't trigger a recession (yet).
The US strongly criticizes the German arms build up, with Kennedy asking pointedly who its aimed at.
(ooc, I would expect some really strong reactions out of Poland, Ukraine, Czechslovakia and the SU)
Abbassia
25-05-2006, 17:21
France
Economy: Market.
Production centers available: 81 -92% productivity-
Commerce:
2 national airlines, 4 international airlines, 27 shipping units
Population: 44 milllion People
Tourisim: 4 centres in the Riviera.
Industrial Centres:
Paris 12, Nantes 9, Lille 9, Marseilles 9, Toulouse 9, Rouen 9, Vichy 12, Lyon 9
Tech Level: 7.5
-----------------------------------------------
Income:
Production Centeres: 81*2 = 162 points
Commerce:Total= 50 points
Shipping= 40 points
National Airline= 4 points
International Airline= 6 points
Satelite Bonus= 5 points
Tourisim=
From Constructed Facilities= 4 points
Total= 221 Points
---------------------------------------
Expenditure:
Level 5 social services= 44 points
Military Maintenance= 36.75 points
1st Infantry Corps -Elite- 1 point + Hand-Picked .75
2nd Infantry Corps -Elite- 1 points
4 Mechanised Flak groups -Elite- 4 points
2 Armored Division AMX-30 -Elite- 2 points
1 Mechanised Artillary Group -Elite- 1 point
1 HQ -Elite- 1 point
2 Airborne Light Brigades -Elite- 1.5 points
1 Light infantry Division <French Forign Legion>: put under the command of the UN security Council and maintenance paid for by the US.
1 Millitia division (National Police) free
Airforce:
8 Dassault Mirage IIIC Fighters 8 points
1 Handley Page Hastings Transports .5 point (scrap one)
7 Dassault Mirage IV Light bombers 3.5 points
14 pilots -elite- 7 points
French Airbase in Albania:
1 Mirage IIIE Strike Fighter 1
1 Elite Pilot .5
1 Elite Garrison 0.75 + Handpicked Troops .75
1 Reserve HQ
Navy:
3 Patrol/ Escort Groups <60 Corvettes> .75 points
1 Ocean Liner (driven out of business, now acts as transport) 1 point
2 Nuclear Attack Submarine 1 point
Inteligance Budget= 5 points
Extra Intelligence Budget= 10 points
ESA Research= 12 points
Energy Bill: 6 points
Ethanol Production: 7.25 (out of 24)
Polution Control: 12 points
Improved Communications Satelite- 6 points
Improved Spy Satelite- 6 points
Millitary Construction:
Replace One Handly Transports with Do 500: 3 points
Helicopter Transport: 2 points
Helicopter Cargo: 2 points
2 Helicopter ASW: 4 points
Naval Construction:
Nuclear Heavy carrier battlegroup <Seocnd Year>
Nuclear ASW/Commando carrier unit <Second Year>
Replace Ocean Liner with 2 Amphibious assault group: 12 points
Replace one Escort Group with Destroyer unit: 6 points
Replace One Escort Unit with Frigate Unit: 5 points
Yugoslavian Military Maintenance= 4 points
Albo-Kosovan Military Maintenance= 2.75 points
African Aid:
Level IV social Services (Senegal, Mali, Guinea, Burkina Faso)= 5.5 points
Level IV Social Spending (Congo)= 6.75 points
Aid to the UIR= 15 points
Comprimise to Belgium: 6 points
-----------------------------------------------
Energy Bill:
Needed:
Production: 6.48 points
Oil Demand: 3.55 point
Provided:
Nuclear: 2 points
Hydroelectric: 1 point
Imported:
4 oil points (UIR:3 points and Algeria: 1): 4 production points
7 energy points:
4 natural gas (Algeria: 2 and Romania: 2): 2 production points
Cost: 6 production points
-----------------------------------------------
Growth:
Normal Spending: 3%
Pollution: From population: -1%
EEC: 1%
Growth=221*.03= 6.63----> 7 production centres
-----------------------------------------------
Trade:
Germany-1
UK-10
USA-5
UIR-10
Belgium-1
Netherlands-1
Spain-2
Senegal-6
Guinea-4
Yugoslavia-7
Albania and Kosovo-3
-----------------------------------------------
[NS]Parthini
25-05-2006, 18:54
Heavy European demand (particularly German) of Middle Eastern oil causes the price to go up. This triggers some concerns world wide but doesn't trigger a recession (yet).
The US strongly criticizes the German arms build up, with Kennedy asking pointedly who its aimed at.
(ooc, I would expect some really strong reactions out of Poland, Ukraine, Czechslovakia and the SU)
OOC: Not sure why Czechoslovakia would care that much since its practically all naval but w/e.
IC: The Chief of Armed Forces announced that it is just a German desire to catch up navally. Germany's navy is nearing 30 years old since the last major expansion (yes my carriers are that old). He responds that it is aimed at anyone who thinks that Germany is no longer a power.
He also makes a few references to a desire to protect German interests in the Middle East from those who need more oil than Germany.
At home, many peace protestors complain outside of Bremerhaven where the carriers are built. Nearly 200,000 show up.
The FDP, while initially supporting the naval buildup, now vehemently condems it. The FDP basically runs the Reichstag election on the fact that the CDU is causing Germany to be targeted and that a large navy is largely unnecissary.
However, in Hamburg, Danzig, Bremerhaven and Kiel, the FDP runs on the desire to keep the large navy, appealing to naval families.
Safehaven2
26-05-2006, 03:03
Scandic Union
Build 1960
Population-23 million
50 prod centers-
Kiel 5, Copenhagen 5, Stockholm 5, Gothenburg 5, Karlskrona 5, Norrkoping 5, Oslo 5, Petrograd 5, Helsinki 4, Tallin 3, Murmansk 3
34 shipping units
5 airlines
3 Nuclear power plant
138 points Prod centers(national effort), 50 points commerce, 10 points airlines, 2 points tourism, 3 nuclear, 7 oil, 5 natural gas, 3 communications sat network-215 points
+34 from alliance for space program
48.25 points-maintainence
6 points-lv 3 social
2 points-Civil Defense
6 points-Nuke program(9/10)
5 points-intel agency
3 points-Lv 5 Chemical warfare(3/10)
6 points-Improved Spy sat
3 points-improved communications satelite network(For whole alliance)
10 points-Turkey
13 points-rest of Turkic alliance
30 points-3 ballistic, 3 attack subs(lv 7.5)
5 points-microcomputers(1/10)
12 points-Space program
18-nuclear power plant..
12 points-3rd generation missiles
12 points-ABM system(12/72)
24 points-nuclear power plant
3 points-people of Petrograd
CSPS Space Program-50 points
21 points-3 orbital launches, 2 two man, 1 single man(1 Scandic pilot, 1 Turkish, 1 Polish, 1 Azerbaijani, 1 Kashgari)
24 points-Space plane research(36/48)
1 points-probe to Mars
Energy needs-10
3 nuclear
2 hydro
1 coal
2 oil
2 natural gas
Turkey
Population: 12 million
Tech level: 7
Income (Regular Spending): Ankara 6, Smyrnia 5, Izmir 5, Konya 5, 2 national airline, 3 international airline, 27 shipping units, 2 nuclear power, 1 airport, 3 points comm. net=95 points+10 points Scandic Aid
Spending: Level 3 social services 3.25 points,
Intel agency-5 points
4 MIG25, 2 Tu22, 1 ETU95(shared by all Turkics) 1 helicopter, 8 elite pilots, coast guard with 20 corvettes,1 HQ, 4 light infantry divisions (highly trained), 4 mech divisions.(Highly trained) 1 armored division, 2 destroyer squadrons, 1 nuclear AA cruiser-16.5
Purchase:80.25
5 points-electronics(2/5)
2 points-comm net
8 points-space program
6-nuclear program
10 points-prod center(Done)
48 points-2 nuclear power plant
1 point-oil point
Central Asian Republic
Population: 9 million
Tech level: 7
Income (Regular Spending): Tashkent 7, Alma Ata 6, 1 national airline, 4 international airline, 1 airport(Tashkent), 4 oil, 6 gas=47 points+12 SU aid
Spending: level 4 social spending 3 points, 4 infantry corps(Elite), 3 pilots(Elite), 2 MIG25, 1 garrison unit(Elite), 1 Tu22 8.5 points, Intelligence service 5
Buy: 43.5
1 points civil defense
5 points-electronics(2/5)
11 points-Prod center(done)
2 points-improved comm. net
24 points-prod center
-------------------------------------
Azerbaijan
Population: 2 million
Tech level: 6
Income: 2 prod center, 10 oil points, 10 natural gas, plus 1 national airline, 3 international airline, 1 shipping=22 points
Spending: level 5 social spending 1 point, 1 MiG 19, 1 elite pilot, 2 elite flak units, 1 garrison unit, 2 elite infantry corps (well trained) 8.5 points.
Build:
2 points-MIG 25(Done)
6 points-international airline
4.5 left
Kashgaria
Population: 5 million
Tech level: 6
Income (Regular Spending): Urumchi 3 , Kashgar 2, 2 national airline, 3 international airline 1 oil, 1 gas=22 points
Spending: level 4 social spending 2 points, 4 garrison units 1 point.
Buy:
10 points-nuclear power(done)
4 points-space program
4 points-Mig 25
1 point-elite pilot(3 left)
Polish Budget 1960
Population: 45 million
Tech Level 7
7 Nuclear Power Plant(SU built)-Lodz, Warsaw
Production centers: (70 prod centers)Warsaw 9, Lodz 9, Krakow 9, Katowice 9, Brest-Litovsk 9, Lvov 9, Riga 8, Lublin 8, 30 shipping points, 2 national airline, 3 international airline, 4 air terminals(Warsaw, Lodz), 7 nuclear=203
Level III social services: 41 points.
Military Maintenance: 37 points (2 HQ, 5 elite armored corps, 5 elite infantry corps, 6 elite mech divisions, 8 flak units, 7 MIG 25, 4 Tu22, 2 Tu16, 1 KC97, 1 Tu 107, 1 ETU95 16 elite pilots, 2 destroyer squadrons, 1 nuclear AA cruiser, 1 nuclear attack sub).
Spending:135
4.5 points-Civil Defense
5 points-electronics industry(4/5)
3 points-comm sat net
10 points-space program
5 points-intel operations
24 points-nuclear power plant
10 points-prod center(done)
5 points-nuclear attack sub(lv 7.5 from SU)
48-2 prod centers
20 points-ethanol(4 left)
Energy needs-9.5
7 nuclear
2 oil(from CSPS)
[NS]Parthini
26-05-2006, 03:17
When will the Arab Federation hit level 7?
Safehaven2
26-05-2006, 03:40
Same question for Kashgaria and Azerbaijan?
Galveston Bay
26-05-2006, 04:55
1961 seems reasonable .. about a decade after their economic development got started
Haneastic
26-05-2006, 15:29
hey guys, I just thought of something. There's no limit on the number of nuclear power plants, which provide points. So it's possible that a small nation could have 4 or 5 nuclear power plants when it only needs 1 or 2. Is there some way we could change that, perhaps make a cap on nuclear power plants, like the number needed to fuel your economy plus one?
Nigerian Build, 1961
Tech Level 6 (1 year to Tech 7)
Market Economy
Normal Spending
Growth: 4% (3% for spending + 1% for economic bloc [Commonwealth]) (One center every two years)
Population: 35 million
Income
Ten industrial centers (Three at Lagos, Three at Abuja, Two at Port Harcourt, Two at Sokoto. 18 points)
Nineteen Tech 7 Shipping Units (28.5)
Tourism (3.5)
International/National Airports (4 points)
TOTAL: 56 points
Domestic Spending
Level III Social Spending: 10 points
Production Center: 24 points (24)
Level III Social Services for Benin and Niger: 4.5 points
Intelligence Agency: 6 Points (Now has trawlers)
Sub-Total: 44.5
Military Upkeep
3xHighly Trained Motorized Division: .2.25 points
1xHighly Trained Light Infantry Division: .5 points
1xHighly Trained Armored Brigade: .5 points
1xElite Marine Brigade: .75 points
1xExpert Pilot: .25 points
1xCoastal Patrol Unit: .25 points
1xDestroyer Flotilla: .25 points
1xLight Missile Cruiser: .5 points
1xBAC Lightning Unit: 1 point
Sub-Total: 6.75
Military Spending
1xElite Armored Brigade: 2 points (Uses British Centurion tanks)
Other Spending
For the Improvement of Niger and Benin: 1 point
Trade Assignment
Four Units to South Africa
Four Units to the United Kingdom
Four Units to Germany
Four to the United States
Two to Brazil
Oil Points
One to the UK
Two to South Africa
One to Nigeria
One to Brazil
Energy
One point of oil energy fueling the military. (Only using 6.75)
One point of natural gas point fueling 9 Production Centers.
Haneastic
26-05-2006, 15:39
Japanese Build 1961
Population: 92 million
Growth: 1% (with pollution and national effort)
Production Centers: 167 (National Effort)
Shipping and Air: 55
Tourism: 9
Oil/Energy Points needed: 4
Nuclear Points: 1
Total: 179
Lvl. 3 Social Safety Net: 46
Maintenance: 42.75
4 Elite Light Infantry
4 Elite Parachute Brigades
2 Expert Pilots
7 Elite Pilots
3 Mirage III's
6 Garrison Units
4 Elite Mountain Brigade
1 Light Missile Cruiser
2 Tech 7.5 Frigate Units
3 Elite Mechanized Infantry Divisions
Intelligence Agency
1 Antiaircraft Cruiser
1 Elite Armored Division
2 Mig-25’s
1 Destroyer Unit
2 Helicopter Transport
Left: 101.25
Build/Buy:
2 Expert Pilots: 1
1 Nuclear Plant (Sendai): 24
Fleet Carrier (1/3 years): 12
Hydrogen Weapons (1/3 years): 24
3 Production Centers: 72
Microcomputers (1/10 years): 5
Aid:
7.75 To AEF
7.75 To ASA
hey guys, I just thought of something. There's no limit on the number of nuclear power plants, which provide points. So it's possible that a small nation could have 4 or 5 nuclear power plants when it only needs 1 or 2. Is there some way we could change that, perhaps make a cap on nuclear power plants, like the number needed to fuel your economy plus one?
I disagree with this. It always is a good idea to have a surplus of power available, just in case war or terrorism or natural disasters knocks out a portion of your power generation capacity.
Besides, some nations can have an excess of nuclear power and then export some of it to other neighboring nations. For example, the US does that with Canada in RL. Another example is... suppose Nigeria builds 10 nuclear power plants. It uses 4 of these nuclear power plants to generate "export" electricity to power the whole entirety of West Africa (Ghana, Liberia, Togo, Mali, Benin, Gambia, Algiers, etc.).
Basically, the nation in question builds power lines to hook up the electric power grid of its neighbor nations to the nation in question. Then the nation "sends" / "exports" the excess energy generated into the neighbor nations via these power lines.
Plausible, yes?
Lesser Ribena
26-05-2006, 17:52
I concur with Sharina, largely as I have a massive surplus of nuclear plants, as the extra point represents exported power, I believe. Besides it's the same cost as a production centre and less versitile, only useful for nations at their productivity cap.
Galveston Bay
27-05-2006, 00:58
Pakistan, 1961 Build, Tech Level 7.5
Spending Type: Market Economy Normal, Growth: 2% (normally 3%, but extra 1% from SCT would make it 4%, but pollution due to coal and other stuff, it's another -2%)
1961 Budget:
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 106 from production centers (53 production centers: 9 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 4 Quetta [3 in Agra from growth]), + 20 from Tourism = 173 points
Energy:
12 Coal
2 Oil
1 Natural Gas
Population: 460 million people
Maintenance:
x4 Garrison 2 (Highly Trained)
x1 Mechanized .75 (Highly Trained)
x14 Pilots 3.5 (Expert)
x4 C47 1
x2 Hal Marut 2
x8 P2V Neptune 2
x1 Light Ship unit .25
x1 HQ Units 1.25 (Highly Trained)
x25 Light Infantry 12.5 (Highly Trained)
x17 Armored 12.75 (Highly Trained)
x3 Infantry 1.5 (Highly Trained)
x2 Parachute Divisions 1 point (Highly Trained)
x9 Mustard Gas "batches" 0
x1 Intelligence Agency 5 points
Total Spent: 46
Total Remaining: 127 points
Social Services:
Level II Social Services for everyone (92 points)
Total Spent: 138
Total Remaining: 35 points
Construction:
x1 Hydroelectric Plant 12 points
x1 Home-grown electronics industry (Year 7) 5 points
x1 Nuclear Program (6 points, maintaining it)
Total Spent: 161
Total Remaining: 12
Military Purchases:
none
Total Spent:161
Total Remaining: 12
Energy Costs:
2 points for 2 oil points
Total Spent: 163
Total Remaining: 10
Foreign Aid:
SCT: 10 points
Predicted 1962 Budget :
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 112 from production centers (56 production centers: 12 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 4 Quetta [3 in Agra from growth]), + 20 from Tourism = 179 points
Progress Towards Tech Level 8:
Blue indicates already achieved, Red indicates in progress
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants. (Year 3/3)
5. Has an airline and tourist industry.
6. Has spent points for 10 Years Building a home-grown electronics industry. (Year 7/10)
The military would like some more modern transport aircraft (An12 or C130) and some helicopters would be nice. Fewer armored units and more flak units would be nice as well.
Population:
18 million Australasian
Market Economy Peacetime:
Growth = 6% (5+1) of 126.5 is capped at no new Production Centers.
Pollution Effects = None. (suddenly no population is a plus!)
Production Centers:
Sydney 5; Melbourne 5; Adelaide 4; Canberra 3; Brisbane 4; Auckland 2; Perth 4; Wellington 3; Port Moresby 2; Ambon 2; Darwin 2 = 72
Resources:
New Guinea 2; Polynesia 1; New Caledonia 1 = 4
Commerce:
26 Merchant Marines; 3 National Airline; 2 International Airline = 49
Tourism:
1 Jet Terminal in Sydney; 1 Jet Terminal in Melbourne = 1.5 (population limits)
Budget for 1959: 72+4+49+1.5= 126.5 points
Social Spending:
Level 4 Social Services to entire population--10 points
10 Points Spent
Military Upkeep:
4 Cruisers--2 points
1 Fleet Carrier Battlegroup--2.25 points
2 ASW Carrier Groups--3 points
10 Subs (2 units)--1 point
10 Destroyers-Tech7 (2 units)--.5 points
4 Destroyers-Tech7.5 (2 units)--.5 points
4 ASW Frigates-Tech7.5 (2 units)--.5 points
2 Patrol/Escort groups--.5 points
3 AA Cruisers--1.5 points
2 Amphibious Assault Groups--1 point
6 Pilots at Elite Level--3 points
2 Pilots at Average Level--Free
HQ Unit--1 point
2 Infantry Divisions (highly trained)--1 point
2 Mechanized Infantry Divisions (highly trained)--1.5 points
2 Light Marine Brigades (highly trained)--1 point
2 Mechanized Light Marine Brigades (highly trained)--1.5 points
2 Airborne Brigade (highly trained)--1 point
1 Air Transport--0.25 points
2 Transport Helicopters--0.5 points
6 Gen. 3 jet fighters--6 points
29.5 Points Spent
Military Spending:
Upkeep of Intelligence Agency--5 points
Contribution to Expansion of missile testing ground near Townsville and donation to US space program--10 points
1 AA Cruiser (done next year)
4 Destroyer Units (to replace tech 7 ships)--24 points
4 Frigate Units--20 points
59 Points Spent
Domestic Builds:
Secret: Upkeep of AIA cells in Malyasia and Indonesia--3 point each (6 pts)
Convert 3 Coal to One Oil--12 points
Spending on Domestic Electronics industry--5 points
23Points Spent
Reserve Points
Energy Expenditures--2 points
2 Points Spent
10 + 29.5 + 59 + 23 + 2 = 123.5 Points Spent (3 point Surplus-- to misc. subsidies and tax cuts to population)
-------------------------------------------------------
Australian Commerce Breakdown
47 Economic Points
USA 8; Britain 6; South Africa 5; China 5; Pakistan 3; USEA 3; Korea 3; FNS 3; Philippines 1; Germany 2; Japan 2; Indonesia 2; Malyasia 2; Dispersed 2 (multiple nations receive fractions of points, specifically industrialized Europe)
-------------------------------------------------------
Advancing to Tech Level 8 Benchmark:
1. Level 3+ social spending for at least 20 years
2. Has reached 75% of maximum economic productivity for at least 5 years
3. Has placed a man in orbit either by itself or in conjuction with 2 other nations.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Spent 5 points a year for 10 years on building an electronics industry (year1)
7. Improved Communications satellites
-------------------------------------------------------
Enercy Calculations
Energy Needed:
--Production: 3
--Commerce: 2
--Military: 2
Energy Avaliable:
--1 Oil, 3 Natural Gas, 8 Coal
Energy Used:
--1 Oil, 3 Natural Gas, 3 Coal
Energy Surplus:
--5 Coal
Energy Used Breakdown:
--3 Natural Gas for Production
--1 Oil for Military
--1 Domestic Oil (from 3 Coal) for Military
--2 Imported Oil for Commerce
Energy Imported:
--2 Oil (Indonesia and Malyasia)
Ato-Sara
27-05-2006, 11:14
The military would like some more modern transport aircraft (An12 or C130) and some helicopters would be nice. Fewer armored units and more flak units would be nice as well.
USEA provides both an An12 equivelant (Ht-80) which has tanker and AEW varients and helicopters (Ht-3 'Tou') which come in a vareity of versions, Gun ship, ASW, transport etc.
The Lightning Star
27-05-2006, 15:27
The military would like some more modern transport aircraft (An12 or C130) and some helicopters would be nice. Fewer armored units and more flak units would be nice as well.
The Civilian government takes notice of the militaries wishes, but it is focusing on increasing the economy so that they can finally raise social services to level III.
Tinsuvilia
27-05-2006, 16:25
Italy 1961 Build (http://forums.jolt.co.uk/showpost.php?p=11035909&postcount=4)
[NS]Parthini
28-05-2006, 00:03
German Build 1961
Population: 90 Million
Tech Level: 7.5
Economic Type: Market
Growth: Regular Spending 3% +1% EEC -1% Population
Production: 170, 13 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 4 Nuremburg, 7 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 5 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 4 Innsbruck, 2 Lubeck, Magdeburg 1, Hiedelburg 1
Regular Spending: 340 Industry+13 Nuke Power+55 Commerce+9 tourist=417 points
Maintenance (124):
*reserve* 30 Highly Trained Garrisons-22
6 Elite Mechanized Inf-11
10 Elite Armored-10
8 Special Forces Paratrooper-8
2 Special Forces Light Infantry-2
14 Elite Mech Flak-14
4 Elite Mech Artillery-4
3 HQ-3
35 Elite Pilots-17.5
5 regular Pilots-free
20 TA 202-10
6 DO-400 Bombers-3
1 DO-400 AEW-.5
4 DO-500 Transport-2
1 DO-500 Converted Spy Plane-.5
2 Cargo Helicopters-.5
4 Arado Ar 232-*Desert Storage in Arabia*
6 Do 337-*Desert Storage in Arabia*
18 TA200-*Desert Storage in Arabia*
11 BAC Lightning-*Desert Storage in Arabia*
3 Fleet Carrier Battlegroup-6 points
6 Destroyers-3
3 Attack Submarine-1.5
80 Coastal Patrol Boats (2 groups)-.5
Intelligence Agency-5 points
Social Spending (45):
Level 4 for 90 Million-45 points
Civilian Builds (171):
Electronics Research (Year 3/10)-5 points
1 Nuclear Power Plants-24 points
Improved Spy Satellite Network-6 points
Improved Communications Satellite Network-6 points
ESA Research-4 points
ESA Missions-24 points
3rd EEC MOL-20 points
2 Space Plane Suborbital-Free
3 Space Plane (X-20) Orbital-12 points
ECC Nuclear Research-6 points
3% growth-12 factories
20 points to Arab League
4 points to Kurdistan
36 points to Italian Investment
Military Builds (77):
1 Nuclear Powered Heavy Missle Cruiser-10 points (10/20) (year 2/2)
1 Nuclear Powered Heavy Missle Cruiser-10 points (10/20) (year 2/2)
1 Nuclear Powered Heavy Missle Cruiser-10 points (10/20) (year 2/2)
1 Nuclear Powered Heavy Missle Cruiser-10 points (10/20) (year 2/2)
1 Nuclear Powered Heavy Missle Cruiser-10 points (10/20) (year 2/2)
1 Nuclear Powered Heavy Carrier battlegroup-9 Points (30/30) (year 4/4)
1 Nuclear Powered Heavy Carrier battlegroup-9 Points (30/30) (year 4/4)
1 Nuclear Powered Heavy Carrier battlegroup-9 Points (30/30) (year 4/4)
--------------------------------------------------------------------------
German Build 1962
Population: 90 Million
Tech Level: 7.5
Economic Type: Market
Growth: Regular Spending 3% +1% EEC -1% Population
Production: 182, 14 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 5 Nuremburg, 10 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 10 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 5 Innsbruck, 5 Lubeck, 5 Magdeburg, 5 Hiedelburg, 3 Bremerhaven
--------------------------------------------------------------------------
Energy Costs 1962
Energy Needed-27
Military-7
Production-17
Commerce-3
Energy Available-22
Nuclear Power-13
Hydroelectric-2
Natural Gas-2
Oil-5
Energy Imported-5
Oil-5 (From Arab Federation)
--------------------------------------------------------------------------
Trade Partners
40 Points
Britain-5
China-5
United States-2
Egypt-3
Syria-2
Arabia-3
France-1
Brazil-3
FNS-2
Australia-2
South Africa-4
Nigeria-3
Scandic Union-3
Other-2
--------------------------------------------------------------------------
NPC Builds
Arab Federation Build 1960
Population: 6 Million
Tech Level: 5
Economic Type: Market
Growth: Cut Spending 5% +1% Arab League
Production: 2 Baghdad, 1 Damman, 2 Riyadh, 14 shipping units, 2 international airline, 2 national airline, 3 surplus oil, 1 Tourism (Baghdad)
5 industry+18 commerce+3 oil+1 tourism=27 points
Spending:
Military (13):
2 Highly Trained Garrison-1
1 Highly Trained Armored Divison-.75
4 Highly Trained Light Infantry-2
2 Highly Trained Artillery-1
4 Highly Trained Pilots-1
4 TA 200-2
1 Coastal Patrol-.25
Intelligence Service-5 points
Domestic (14):
Level 4 Spending-3 points
Improving transportation-2 points
3 shipping units-9 points
Growth - 3 Factories
Energy:
21 oil
5 Natural gas
used
1 natural gas
2 oil
exported
2 Natural gas (Germany)
16 oil (Germany)
2 oil (UR)
[NS]Parthini
28-05-2006, 00:05
Is anyone doing Czechoslovakia's Builds? If not, would anyone mind if I do theirs?
Also, Germany announces that it will be giving 20 points of aid to the Arab League and 5 points to Kurdistan.
Also, as promised, Germany will be donating 36 points of aid to Italy so that Italy may prepare itself for potential EEC invitation.
Elephantum
28-05-2006, 01:22
Last Russian build I can find is 1956, so I'm going to extrapolate growth, but include nothing else.
Did the US pay for Russian nuclear plants, and if so how many?
Galveston Bay
28-05-2006, 01:41
Last Russian build I can find is 1956, so I'm going to extrapolate growth, but include nothing else.
Did the US pay for Russian nuclear plants, and if so how many?
1, to get them started and to provide the technology transfer needed to build more.
Send me a TG, we have things to discuss
Elephantum
28-05-2006, 02:07
Sent. Does the US send up Russian satellites?
Galveston Bay
28-05-2006, 06:32
Sent. Does the US send up Russian satellites?
it can, just spend the points desired for the systems desired
Progress Towards Tech Level 8:
Blue indicates already achieved, Red indicates in progress
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants. (Year 3/3)
5. Has an airline and tourist industry.
6. Has spent points for 10 Years Building a home-grown electronics industry. (Year 7/10)
A couple of things, TLS. Which four conditions for tech level 7.5 did you meet? By my count, you've only got three (it's four conditions PLUS the electronics, not including).
Also, spending on the electronics industry is required for five years. Spending on microcomputers (for tech level 8) is ten years, not including the five for electronics. If you started working towards level 7.5 in 1953, you would be done with the electronics, but could only be on year 3 of the microcomputers.
China's build for 1961...
--------------------------------
Income:
Domestic Income: 620 industry + 55 commerce points + 9 oil points + 20 nuclear points + 1 Ethanol point + 20 tourism = 723 points total.
China is currently under Government Cuts Mode (5% natural growth).
Cuts Mode: 620 industry + 55 commerce points + 9 oil points + 20 nuclear points + 1 Ethanol point + 20 tourism = 723 points total.
Other Income: 0 points.
--------------------------------
Expeditures:
National Expeditures:
141 points = military (Upgrade all units to ELITE status, base of 98 military points)
240 points = Level IV social services
60 points = Civil Defense
5 points = Triad Intelligence Agency (China’s version of CIA)
12 points = Nuclear bomb production (100 bombs a year – stockpile of 650 nukes)
508 points = Total National Expeditures.
Unit Expeditures:
60 points for 10 Nuclear Attack Subs (level 7.5 subs at 6 points a piece)
Domestic Expeditures:
3 points spent on Level 5 Bio-Chemical Weapons Research, Blood Agents. (Year 10 of 10… 30 / 30 points, COMPLETE)
6 points spent on Super Nukes Research (Year 1 of 5… 6 / 30 points)
12 points for Advanced Pollution Controls (Year 4 of 6… 48 / 72 points)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 4 of 10… 20 / 50 points)
72 points to upgrade all 24 units of Dassault Mirage III’s to new Dassault Mirage V’s.
Other Expeditures:
10 points to Asian Economic Funds.
47 points to Asian Space Program.
--------------------------------
Energy Allocation:
Energy Resources:
20 Nuclear
12 Coal
9 Oil
9 Natural gas
8 Hydroelectric
1 Ethanol
Energy Resources allocated for Production centers (620 production centers):
20 Nuclear = 400 production centers.
7 Hydro = 140 production centers.
3 natural gas = 60 production centers.
1 Ethanol = 20 production centers.
Energy Resources allocated for Military:
5 oil points = 98 points of military maintainence.
Energy Resources allocated for Commerce:
3 oil points = 50 commerce points (bonus commerce from satellites not counted)
Energy Resources in Chinese Strategic Resource Reserves (CSRR)
2 points of oil
15 points of natural gas
24 points of coal
--------------------------------
Pollution:
Population: 0% pollution.
Industry: 1% pollution (1% pollution per 400 factories. China has 620.)
Energy: 0% pollution
Growth reduced by pollution: 1%.
--------------------------------
Growth Rate:
5% growth. (5% from Government Cuts and 1% from SCT economic benefits and –1% from pollution)
72 factories from natural growth.
--------------------------------
Start of 1962 economy:
692 industry
55 commerce points (maximum of 40 merchant points, 10 airline points, and 5 satellite points)
9 oil points
20 nuclear points
1 Ethanol point
20 tourism income (maximum)
Other Resources: 12 Coal, 9 Natural Gas, 8 Hydro
Total: 791 income points for 1962.
=================================================
Tech Level 8 Conditions:
Condition Met
Condition Not Met Yet
1. 75% Economic Productivity for 5 years. (current productivity is at 58%)
2. Level IV Social Services for 10 years. (Year 2 of 10)
3. Ability to construct nuclear power plants.
4. Employs Improved Communication Satellite Networks.
5. Possesses airline and tourism industries.
6. Micro-Electronics Industry established. (Year 4 of 10)
7. Year 1970 reached (earliest year for any nation to reach Tech Level 8)
=================================================
Breakdown of 1961 Asian Economic Funds:
Income: 10 points from China, 4 points from USEA, 7 from Japan
Expeditures:
2 points for Improved Transportation Infrastructure for Burma.
2 points for Improved Transportation Infrastructure for Phillipines.
2 points for Improved Transportation Infrastructure for USEA (Year 1 of 2… 2 / 4 points)
15 points for Improved Transportation Infrastructure for China (Year 1 of 4… 15 / 60 points)
Haneastic
28-05-2006, 17:36
I disagree with this. It always is a good idea to have a surplus of power available, just in case war or terrorism or natural disasters knocks out a portion of your power generation capacity.
Besides, some nations can have an excess of nuclear power and then export some of it to other neighboring nations. For example, the US does that with Canada in RL. Another example is... suppose Nigeria builds 10 nuclear power plants. It uses 4 of these nuclear power plants to generate "export" electricity to power the whole entirety of West Africa (Ghana, Liberia, Togo, Mali, Benin, Gambia, Algiers, etc.).
Basically, the nation in question builds power lines to hook up the electric power grid of its neighbor nations to the nation in question. Then the nation "sends" / "exports" the excess energy generated into the neighbor nations via these power lines.
Plausible, yes?
Okay, this makes sense, It was a momentary thing were I suddenly thought that it could be easily abused
Polish Budget 1958
Population: 45 million
Tech Level 7
8 Nuclear Power Plant(SU built)-Lodz, Warsaw
Production centers: (81 prod centers)Warsaw 10, Lodz 10, Krakow 10, Katowice 10, Brest-Litovsk 10, Lvov 10, Riga 10, Lublin 9, 30 shipping points, 2 national airline, 3 international airline, 4 air terminals(Warsaw, Lodz), 7 nuclear=229
Level III social services: 41 points.
Military Maintenance: 37 points (2 HQ, 5 elite armored corps, 5 elite infantry corps, 6 elite mechanized divisions, 8 flak units, 7 MIG 25, 4 Tu22, 2 Tu16, 1 KC97, 1 Tu 107, 1 ETU95 16 elite pilots, 2 destroyer squadrons, 1 nuclear AA cruiser,
1 nuclear attack sub (level 7.5).
Spending:151
4.5 points-Civil Defense
5 points-electronics industry(5/5)
3 points-communication sat net
10 points-space program
5 points-intelligence operations
4 points-ethanol
10-points-intelligence agency
9-points-3 Mig 25’s
8-points-2 TU22’s
4-points-1 gunship helicopter
4-points-1 transport helicopter
2-points-airborne brigade
28-points-7 elite pilots
10-points-heavy aircraft carrier battle group (10/30)
18-points-3 level 7.5 attack subs
20-points-nuclear missile cruiser
Energy needs-12
8 nuclear
3 oil(from CSPS)
1 ethanol
Safehaven2
28-05-2006, 19:25
Scandic Union
Build 1961
Population-25 million
50 prod centers-
Kiel 5(Moved to Scandic side of border), Copenhagen 5, Stockholm 5, Gothenburg 5, Karlskrona 5, Norrkoping 5, Oslo 5, Petrograd 5, Helsinki 4, Tallin 3, Murmansk 3
34 shipping units
5 airlines
4 Nuclear power plant
150 points Prod centers(national effort), 50 points commerce, 10 points airlines, 2 points tourism, 4 nuclear, 7 oil, 5 natural gas, 5 communications sat network-230 points
+34 from alliance for space program
52.25 points-maintainence
6 points-lv 3 social
2 points-Civil Defense
6 points-Nuke program(10/10)
5 points-intel agency
6 points-Improved Spy sat
3 points-improved communications satelite network(For whole alliance)
5 points-Turkey
13 points-rest of Turkic alliance
5 points-microcomputers(2/10)
12 points-Space program
18-nuclear power plant..
12 points-ABM system(24/72)
4 points-people of Petrograd
48 points-2 nuclear power…209.25
12 points-power plant
5 left
Space Program-62 points
16 points-3 space plan orbital launches, two man (2 Scandic pilot, 1 Turkish, 1 Polish, 1 Azerbaijani, 1 Kashgari, 1 Ukrainian, 1 CAR)
12 points-Space plane research(48/48)
24-very heavy lift rockets(24/48)
10 points-manned orbital laboratory(10/24)
Energy needs-12
4 nuclear
2 hydro
1 coal
3 oil
2 natural gas
Turkey
Population: 12 million
Tech level: 7
Income (Regular Spending): Ankara 6, Smyrnia 6, Izmir 6, Konya 6, 2 national airline, 3 international airline, 27 shipping units, 4 nuclear power, 1 airport, 3 points comm. net=103 points+5 points Scandic Aid
Spending: Level 3 social services 3.25 points,
Intel agency-5 points
4 MIG25, 2 Tu22, 1 ETU95(shared by all Turkics) 1 helicopter, 8 elite pilots, coast guard with 20 corvettes, 1 HQ, 4 light infantry divisions (Elite), 4 mech divisions.(elite) 1 armored division(elite), 2 destroyer squadrons, 1 nuclear AA cruiser-19
Purchase:80.75
5 points-electronics(3/5)
2 points-comm net
12 points-space program
6-nuclear program
5 points-armored division
10 points-HQ
1 point-oil point
40 left
Central Asian Republic
Population: 9 million
Tech level: 7
Income (Regular Spending): Tashkent 8, Alma Ata 8, 1 national airline, 4 international airline, 1 airport(Tashkent), 4 oil, 6 gas=52 points+11 SU aid
Spending: level 4 social spending 3 points, 4 infantry corps(Elite), 3 pilots(Elite), 2 MIG25, 1 garrison unit(Elite), 1 Tu22 8.5 points, Intelligence service 5
Buy: 46.5
1 points civil defense
5 points-electronics(2/5)
24 points-prod center
2 points-improved comm. net
8 points-1 inf corp to armored
6 points-1 infantry corp to mech
-------------------------------------
Azerbaijan
Population: 2 million
Tech level: 7
Income: 2 prod center, 10 oil points, 10 natural gas, plus 1 national airline, 4 international airline, 1 shipping=34 points +4.5 last year+1 SU aid
Spending: level 5 social spending 1 point, 1 MIG25, 1 elite pilot, 2 elite flak units, 1 garrison unit, 2 elite infantry corps (well trained) 8.5 points.
Build:
24 points-prod center
6 points-prod center(16 left)
Kashgaria
Population: 5 million
Tech level: 6
Income (Regular Spending): Urumchi 3 , Kashgar 3, 2 national airline, 3 international airline 1 oil, 1 gas,1 nuclear=25 points
Spending: level 4 social spending 2 points, 1 MIG 25, 1 Elite pilot, 4 garrison units 2 point.
Buy:21
4 points-space program
17 points-prod center(7 left)
South African Budget 1961
Population: 36,225,500
Income: 201
Production: 136 (68 production centers/ 72 maximum)
Commerce: 46 (27 shipping units, plus bonus from satellite communication network)
Airline: 10
Tourism: 3 (civil strife)
Nuclear: 6
Pollution effects: N/A (low population density)
Annual Growth: 4% (Market/Peacetime=3%, +1% from Commonwealth)
Constant Costs-65 points
Military Upkeep-22.75 points
Intelligence Service-5 points
Social Services (Level IV)-18 points
Social Services (Level IV)- 2.25 point (for Angola)
Continuing Research Grants-6 points
Spy Satellite Network Maintenance-6 points
Microcomputer Industry Development- 5 points (year 2 of 10)
Government Projects
Assisting US Space Program-2 points
Discretionary Spending-10 points
MIRV Research-24 points (year 2 of 3)
Heavy Lift Rockets-12 points (year 2 of 2)
1x Mechanized Flak Group-.5 points (complete)
Mars Space Probe-1 point
Venus Space Probe-1 point
Mercury Space Probe-2 points
Jupiter Space Probe-3 points
Civil Defence-3.6 points
Urban Renewal-30 points
Early Warning Satellite Network-6 points
National Air Radar Defense Network-3.6 points
2x Nuclear Attack Submarine-10 points
1x Marine Light Infantry Brigade-2 points
1x Heavy Carrier Battlegroup-15 points (to be completed 1964)
1x ASW Frigate unit (2 ships)-5 points
1x F4 Phantom Units-3 points
1x Expert Pilot-4 points
Foreign Aid
N/A
Outstanding Debt:
N/A
Surplus
.3 points
Energy Calculations
Energy Needed:
--Production: 7
--Commerce: 3
--Military: 1
Energy Avaliable:
-- 4 Oil, 4 Coal, 3 Natural Gas, 6 Nuclear
Energy Used:
-- 11
Energy Surplus:
-- 6
Energy Used Breakdown:
-- 1 Oil for military
-- 3 Oil for commerce & tourism
-- 6 Nuclear for Production
-- 1 Oil for Production
Energy Imported:
-- 2 Oil (from Nigeria)
Projected 1962 Income: 144 (68 production centers + 4 growth) + 46 commerce + 10 airline + 3 tourism + 6 nuclear = 209 total points
New Dornalia
29-05-2006, 03:17
Korea and Vladivostok Protected City- 1961 builds:
Population 39 million (Using 1.5% growth rate, calculated since 1950 and based on possible Geohive population graphs for South Korea, though it was hard to get an exact count).
Tech level 7.5 (WOOHOO!) (all shipping now 1.5pts)
Constitutional Monarchy
Market Economy, Cut Spending--5% (SCT Growth Bonus adds +1%, so 6%, but pollution turns it into 5%.)
25 points Production centers: Seoul 4 Pusan 4 Pyongyang 4 Vladivostok 4 Kwangju 4 Taegu 4 Hamhung 1
19 shipping units= 30 Points (rounded, factoring in 5% sattelite bonus)
1 national airline, 1 International Airline (Korean Airlines)= 4 points (rounded, factoring 5% sattelite bonus)
and 3 points of tourism (Seoul, Pyongyang, Vladivostok International Airports)
SCT member= 1% Growth Bonus
65 total points to spend (rounded, factoring growth in)
Level 4 social spending- 12 points
Foreign Aid- 6 points to a Pan-SCT Asian Space Program (OOC: Any of the SCT guys need to work on rocket research, stuff like that, this goes to that)
5 points to Asian Economic Fund
Five points allocated to keep the Korean National Police Agency going
Korean Armed Forces
Imperial Korean Army Home Defense Force (Held in Reserve):
1 infantry division .25 points
1 mountain infantry brigades .25 points
1 HQ unit- 1pt
1 Armored Division- .5 matenance
1 Mech Infantry Division-.5 points
IKA Rapid Reaction Force (Active):
1 Infantry Corps- .5 points
1 Transport Group-.25 points
1 Parachute Brigade unit- .75 pts (standard .25 matenance plus .5 extra elite training cost)
1 HQ Unit-1 pt
Imperial Korean Air Force:
1 Avro Arrow unit- 1pt
5 expert pilots 1.25 points
1 IL-28/H-5 Light Bomber Unit- .5 matenance
1 Lincoln Tanker-.5
1 Flying Boxcar-.25
4 Sejong IRBM Missiles-4 points
2 Sejong II ICBM Missiles-2
1 TU95 PhotoRecon Plane-2
4 SAM/Flak Groups-1 pt
IKAF Home Defense Corps (Reserve)-
1 Dassault Mirage III unit-1 pt
1 average pilot
Imperial Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
2 Units of Coastal patrol vessels- .5
1 Frigate Flotilla-.25
Total: 22 Points (Estimated)
3 points for Civil Defense
To Be Disbanded (or Gifted to somebody Else: Anybody want these just say so!)
1 Transport Helo unit (Ht-1 Jin) -.25
Things to buy-
5 points to Electronics industry
4 points to two units of helicopters (most advanced version USEA is offering)
Resource Points-
2 Imported from CAR-2pts
1 from UIR-1 point
2 Nuclear Points from Yongbyon Atomic Power Station, Ulyongdong Atomic Power Station and Disposal Facility (Name derived from its equidistant location from three cities in the Taebaek Mts., Hwangji-dong, Ulchin, and Yongju).
Requirements-Tech 7.5:
1. Level 3+ social spending for at least 10 years (Got it)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (Why do you think I'm doing cut spending?!)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (Yeah)
4. Has the ability to build nuclear power plants. (Yeah)
5. Has an airline and tourist industry. (Oh yeah.)
6. Has spent 5 points for 5 years on building an electonics industry (Done!)
Trade Partners for 1961-
3 USEA
2 China
2 Japan
2 FAS
2 UIR
2 Australia
2 Burma
1 Dispersed
Lesser Ribena
29-05-2006, 14:35
British Builds 1961
Standard market economy, 1% growth, plus 1% for EEC/Commonwealth.
Production Centres:
UK: 106 as follows: 16 London, 14 Birmingham, 10 Coventry, 8 Manchester, 8 Hull, 6 Liverpool, 6 Glasgow, 6 Newcastle, 6 Sheffield, 6 Edinburgh, 6 Bristol, 6 Leeds, 3 Derby, 3 Nottingham,
Colonial: 9 as follows: 6 Caribbean, 1 Belize, 1 Atlantic and Pacific Islands, 1 Indian Ocean Islands,
TOTAL: 115 production centres
INCOME
Production Centres: 230 points
Trade: 50 points (40 from merchant marine (35 units of shipping, 2 liners), 10 from airlines (1 domestic, 4 foreign)), 6 from improved communications satellites
UK tourism: 5 points (London airports: Gatwick, Heathrow, Stanstead; Birmingham airport; Dover cruise terminal)
Nuclear Points: 16 (Windscale A and B, Cumbria; Hunterston A and B, North Ayrshire; Sizewell A and B, Suffolk; Trawsfynydd, Gwynedd, Wales; Chapelcross, Dumfries and Galloway, Scotland; Hinkley Point A and B, Somerset; Bradwell, Essex; Berkeley, Gloucestershire; Dungeness, Kent; Wylfa, Anglesey, Wales; Torness, East Lothian, Scotland; Heysham, Lancashire)
TOTAL: 317
EXPENDITURE
ESA
From undisclosed source for very heavy lift rockets: 6 points
From German government for ESA program: 24 points
From French government for ESA program: 12 points
4x3man launches = 40 points
3 lunar lander probes = 15 points
Very Heavy Lift Rockets (48/48) 12 points
Missile
26 points to maintain missiles ((25x6) ICBMs, (10x10) large ICBMs, (24x10) Improved IRBMs)
12 points for 1st generation ABM research (12/72)
Nuclear
From German Nuclear Research: 6 points
6 points for nuclear weapons program (maintenance for production) - super nuclear weapons research (year 6 of 10)
Military
military maintenance: 66
Military Intelligence Service Maintenance: 5
UK Civil Defence 5 points
UK National Air Defence RADAR network 5 points
Social Provision
level 5 social services for UK (53m): 53
level 5 social services for Empire (9m): 9
UK and USA Space research
Early Warning Satellite Network 6 points
Improved Spy Satellite Network 6 points
Other
5 points for tech 8 microcomputers research (year 4/10)
12 points for pollution control measures (60/72)
UK Atomic Energy Authority
17 points to finish a nuclear power station at Oldbury, Gloucestershire.
24 points for another at Heysham in Lancashire.
Royal Air Force Modernisation Program
3 transport helicopters = 6 points
3 cargo helicopters = 6 points
3 gunship helicopters = 6 points
2 ASW helicopters = 4 points
Army Modernisation
2 armoured divisions = 10 points
2 flak groups = 10 points
2 mech infantry divisions = 8 points
Intelligence service Mission Budget
8 points
ENERGY POINTS
Coal 5, hydroelectric 1, North Sea Oil 5, Natural Gas 5, nuclear 16
Military: 40 oil points needed
Industry: 230 energy points needed
Commerce and tourism: 71 oil points needed
111 oil points provided by 5 North Sea oil points (111/125)
230 energy points provided by 8 nuclear points (230/240)
Net Result: 5 coal, 1 hydroelectric, 5 gas, 8 nuclear points surplus.
POLLUTION
Population Density Pollution: -1% growth
Energy Pollution: 0
Economic Pollution: 0
Net Growth: 1%
[NS]Parthini
29-05-2006, 17:49
OOC: LR, I gave another 9 points for the ESA. Perhaps 2 Orbital Space Plane Missions?
And to save confusion, would you like me to continue to give a steady stream of 24 points, and spend any extra points on whatever I want for the ESA?
Federation of South American Nations Budget 1960
Population: 44,869,000
Income: 272
Domestic Production: 176 (88 production centers / 88 maximum)
Commerce: 80 (60 shipping units, +15% from satellite communication network.)
Airline: 12 (4 national airlines, 4 International Airlines)
Tourism: 4
Annual Growth: 2% (Market/Peacetime=3%, Level 5 social spending= -2%, +1% from Pan America Treaty)
Energy: Requires 1 more Oil point.
6 Oil (47 points in Military, 96 points for commerce)
1 Coal (Exported to Any Nation)
4 Natural Gas (Exported to China)
2 Hydro Electric (Exported to Brazil)
11 Nuclear (220 points for domestic coverage, 176 used.)
Constant Costs - 122 points
Military Upkeep - 68.5
Intelligence Service - 5 points
Social Services (Level V) - 44 points
Nuclear Improvement - 6 points
Government Projects - 57 points
2 x Oil Points - 2pts
Assisting Alliance Space Program - 18 points
1 x Nuclear Heavy Carrier Group - 30/30pts (4/4yrs)
1 x Nuclear Heavy Carrier Group - 30/30pts (4/4yrs)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 4of 10.. 15 / 50 points)
First Generation ABM - 12 points (36 of 72, 3 of 6 years)
Surplus - 93 points
93 Billion to Federal Reserve
ATTENTION; 10 FIRST GENERATION NUCLEAR SUBMARINES FOR SALE; 2 POINTS A PIECE
Lesser Ribena
29-05-2006, 21:04
Gambia
Pop: 330,000
Tech: 6
Income: 1 resource point (peanuts and fishing), 10 points from 10 shipping units,
Spending: level 5 social .5 points; .25 points maintenance, 1 point to finish a unit of missile boats (2/3),, 1.25 points to finish a shipping unit, 6 points for 2 shipping units, 2 points to start another.
Military: 1 inf div
Growth: 0
Shipping: 1 to UK, 3 to other African nations, 2 Commonwealth, 2 RoW.
Togo
Pop: 1.4 million
Tech: 6
Income: 1 production centre at Lomé, 1 resource point (Cocoa), 8 points from 8 shipping units
Spending: 1.5 points for level 5 social services, 2 points maintenance, 0.75 to finish a shipping unit, 6 points for 2 more, 0.75 points to start a unit of 2 modern destroyers (from UK shipyards)
Military: 2 inf div, 40 miss boats, 1 pilot, 1 BAC lightning, 1 armoured brigade.
Growth: 0
Shipping: 1 to UK, 2 to Africa, 2 Commonwealth, 1 RoW
Ghana
Pop: 6.7 million
Tech: 6
Income: 1 production centre at Accra. 2 resource points (Gold, Timber and Cocoa), 6 points from 6 shipping units
Spending: level 4 social services 3.25 points, .5 points maintenance, .75 points to finish a shipping unit, 3 points for another, 2.5 points to start a third.
Military: 1 inf div, garrison
Growth: 0
Shipping: 1 to UK, 1 to Africa, 2 to Commonwealth, 2 to RoW
Senegal
Pop: 3.2 million
Tech: 6
Income: 3 production centres at Dakar, 16 from 16 shipping units,
Spending: 3.25 points for level 5 social services, 1.75 points maintenance , 1.5 points to finish a shipping unit, 10 points for a heavy missile cruiser, 5 for some ASW frigates, 0.5 to start another shipping unit.
Military: 1 inf div, 1 miss boat, pilot, BAC Lightnings, destroyer squadron,
Shipping: 3 to UK, 3 to France, 3 to Africa, 3 to RoW. 4 to Commonwealth.
Growth: 1
Sierra Leone
Pop: 2.2 million
Tech: 6
Income: 1 production centre at Freetown, 4 points from 4 shipping units.
Spending: Level 4 services 1 point, .25 maintenance, 0.5 points to finish a shipping unit, 3 points for another, 0.25 to start a unit of missile boats.
Military: 1 inf div
Growth: 0
Shipping: 1 to UK, 1 to Commonwealth, 1 Africa, 1 RoW
Northern Cyprus
Pop: 110,000
Tech: 6
Income 1 resource point (fishing)
Spending: 0 (actually 0.05, but negligible) points for level 4 social services, 0.25 maintenance, .75 to continue a shipping unit (2.25/3)
Military: mountain brigade,
Growth: 0
Southern Cyprus
Pop: 460,000
Tech: 6
Income: 1 production centre at Nicosia, 4 points from 4 shipping units
Spending: 0.25 points on level 4 social services, 0.25 points maintenance, 0.5 to finish a shipping unit, 3 points for a unit of missile boats, 1 point to start another shipping unit.
Military: 1 mountain bde
Growth: 0
Shipping: 2 Britain and Commonwealth, 2 RoW
Yemen
Pop: 5.1 million
Tech: 6
Income: 2 production centres at San’a, 6 shipping units
Spending: 2.5 points on level 4 social services, .75 maintenance, 2.25 to finish a shipping unit, 3 to build another, 1.5 points to start a unit of destroyers.
Shipping: 1 to UK and Commonwealth, 1 to Arabia and East Africa, 2 RoW
Military: 2 inf div, 40 missile boats
Growth: 0
Kuwait
Pop: 280,000
Tech: 6
Income: 4 oil points, 10 shipping units
Spending: 0.25 points on level 5 social services, .5 points maintenance, 1 point to finish a shipping unit, 6 points for 2 more, 6 points for a unit of destroyers.
Shipping: 4 to UK and Commonwealth, 2 to Arabia and East Africa, 3 RoW, 1 to Germany.
Military: 1 marine bde, 40 missile boats,
Growth: 0
Oman (and Western Arabia, UAE)
Pop: 2.6 million
Tech: 6
Income: 2 production centres, 10 shipping units, 8 oil points
Spending: 2.5 points on level 5 social services, 4 points maintenance, 2.5 points to finish a shipping unit, 10 points for a heavy missile cruiser, 3 points for a shipping unit.
Shipping: 2 to UK, 2 to Commonwealth, 1 to Arabia and East Africa, 3 RoW, 2 Germany
Military: 2 infantry divisions, 2 missile boat units, light missile cruiser, a destroyer squadron, a frigate flotilla, pilot, BAC lightning, mech division
Growth: 0
Ceylon
Pop: 9.9 million
Tech: 6
Income: 3 prod centres, 1 shipping unit
Spending: 5 points on level 4 social services, 0.75 points to finish a shipping unit, 1.25 points to start another.
Shipping: 1 dispersed
Military: none
Growth: 0
Kenya
Pop: 8.1 million
Tech: 6
Income: 8 prod centres, airport, cruise terminal, 6 shipping units,
Spending: 8 points on level 5 social services, 2 points maintenance, 2 points to finish a shipping unit, 6 points for a unit of destroyers, 3 points for some missile boats, 3 points for a shipping unit.
Shipping: 2 UK, 3 Commonwealth, 1 RoW.
Military: 2 highly trained inf divs, pilot, BAC Lightnings
Growth: 1
Uganda
Pop: 6.8 million
Tech: 6
Income: 7 prod centres, 1 resource point (coffee), airport, airline
Spending: 6.75 points on level 5 social services, 1.75 points maintenance, 5.25 points to finish an international airline. .25 points towards an armoured division, 3 points for a garrison.
Shipping: none
Military: pilot, 3 inf div, BAC Lightnings
Growth: 1
Tanzania
Pop: 10.3 million
Tech: 6
Income: 10 prod centres, airport, 8 shipping units,
Spending: 10 points on level 5 social services, 1.5 points maintenance, 3 points for missile boats, 10 points for heavy missile cruiser, 4.5 points to start some destroyers.
Shipping: 2 UK, 2 Commonwealth, 2 Africa, 2 RoW
Military: 2 inf divs, pilot, BAC Lightnings.
Growth: 1
Chad
Pop: 3.1 million
Tech: 6
Income: 3 prod centres, 2 shipping units
Spending: 3 points on level 5 social services, 2 points to finish shipping unit, 0.5 maintenance, 2.5 to start a shipping unit.
Shipping: 2 dispersed
Military: 2 inf div
Growth: 0
Central African Republic
Pop: 1.5 million
Tech: 6
Income: 2 prod centres
Spending: 1.5 points on level 5 social services, .5 points to finish domestic airline unit, 0.25 maintenance, 1.75 towards an international airline.
Shipping: none
Military: inf div, pilot
Growth: 0
Cameroon
Pop: 5.7 million
Tech: 6
Income: 6 prod centres, 3 shipping units
Spending: 5.75 points on level 5 social services, 1.25 point maintenance, 1 point to finish shipping unit, 6 points for 2 shipping units, 1 point to start some destroyers.
Shipping: 1 UK and Commonwealth, 1 Africa, 1 RoW
Military: 2 highly trained inf divs, missile boats
Growth: 0
Congo (Brazzaville)
Pop: 1,0 million
Tech: 6
Income: 1 prod centre
Spending: .5 points on level 4 social services, 1 point towards an airport (2.5/4), 0.5 points maintenance,
Shipping: none
Military: 1 highly trained inf div
Growth: 0
Gabon
Pop: 470,000
Tech: 6
Income: 1 oil point
Spending: .25 points on level 4 social services, 0.25 points maintenance, 0.5 points towards a shipping unit (1/3)
Shipping: none
Military: 1 inf div
Growth: 0
Equatorial Guinea
Pop: 250,000
Tech: 6
Income: 1 oil point, 1 resource point (cocoa)
Spending: .25 points on level 5 social services, .25 points maintenance, 1.5 points towards a shipping unit (2.75/3)
Shipping: none
Military: marine bde
Growth: 0
Guinea-Bissau
Pop: 520,000
Tech: 6
Income: 1 prod centre
Spending: .5 points on level 5 social services, 0.5 points maintenance, 1 point towards a shipping unit (2.5/3)
Shipping: none
Military: 1 highly trained inf div
Growth: 0
Rwanda
Pop: 2.7 million
Tech: 6
Income: 3 prod centres, airport.
Spending: 1.5 points on level 4 social services, 1 point maintenance, 4.5 points to continue a domestic airline and pilot (5/7)
Shipping: none
Military: 2 highly trained inf divs
Growth: 0
Burundi
Pop: 2.9 million
Tech: 6
Income: 3 prod centres, airport.
Spending: 1.5 points on level 4 social services, 0.5 point for maintenance, 5 points towards a domestic airline and pilot (7/7)
Shipping: none
Military: 2 inf divs
Growth: 0
Lesser Ribena
29-05-2006, 21:06
OOC: LR, I gave another 9 points for the ESA. Perhaps 2 Orbital Space Plane Missions?
And to save confusion, would you like me to continue to give a steady stream of 24 points, and spend any extra points on whatever I want for the ESA?
Sure if you keep going with the 24 points i'll keep the orbital rockets and probes going along with a lunar project to be developed and you can do the MOL and planes going, requisitioning more points from me and Abassia when required.
The Lightning Star
29-05-2006, 21:51
A couple of things, TLS. Which four conditions for tech level 7.5 did you meet? By my count, you've only got three (it's four conditions PLUS the electronics, not including).
Also, spending on the electronics industry is required for five years. Spending on microcomputers (for tech level 8) is ten years, not including the five for electronics. If you started working towards level 7.5 in 1953, you would be done with the electronics, but could only be on year 3 of the microcomputers.
Wait; what the fuck? It used to be 3 conditions PLUS the electronics. Sharina only has 3 of the conditions PLUS electronics, and he's 7.5. Also, wouldn't it be 3/6 = 7.5 (or 3/5 +electronics)?
Galveston Bay
29-05-2006, 22:38
US and other builds I am responsible for will post either late tonight, or sometime tomorrow... busy day today
[NS]Parthini
29-05-2006, 22:40
Sure if you keep going with the 24 points i'll keep the orbital rockets and probes going along with a lunar project to be developed and you can do the MOL and planes going, requisitioning more points from me and Abassia when required.
I think I might throw a few random probes around if I have the spare parts, but sounds good.
Did you see my idea about sharing the Communications satellite network?
Wait; what the fuck? It used to be 3 conditions PLUS the electronics. Sharina only has 3 of the conditions PLUS electronics, and he's 7.5. Also, wouldn't it be 3/6 = 7.5 (or 3/5 +electronics)?
It was never three, officially, that I remember. Here's what it says in the main post:
You must meet at least FOUR of these conditions before advancing:
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
In addition, you need to spend 5 points a year for 5 years in order to develop a home-grown electronics industry; the earliest anyone will reach level 7.5 is 1958. In each economic build, please list what conditions you meet that year, and which year of the electronics industry buildup you're on.
It's been that four plus the electronics since we finalized a system of criteria for advancement, rather than arbitrary mod-assigned dates. The only significant change has been the switch from "must put someone in orbit" to "must have/pay for a communications satellite network."
I don't mean to single you out, but your list of progress to tech level 8 caught my eye. If Sharina is off too, it seems that there has been a misunderstanding.
Feel free to send me a TG, either of you, but until this is sorted out I am issuing a provisional ruling that China and Pakistan are still at Tech Level 7.
It was never three, officially, that I remember. Here's what it says in the main post:
It's been that four plus the electronics since we finalized a system of criteria for advancement, rather than arbitrary mod-assigned dates. The only significant change has been the switch from "must put someone in orbit" to "must have/pay for a communications satellite network."
I don't mean to single you out, but your list of progress to tech level 8 caught my eye. If Sharina is off too, it seems that there has been a misunderstanding.
Feel free to send me a TG, either of you, but until this is sorted out I am issuing a provisional ruling that China and Pakistan are still at Tech Level 7.
I disagree.
China has had 10+ years of Level III+ social services as of 1960-1961, so China would still be tech level 7.5 anyway.
1961
The United Nile Republics
Population: 30 Million
Tech Level: 7 *Will Reach 7.5 Next Year*
Production: 119
28 Egyptian Centers (56)
Egyptian National Airline (2)
Egyptian International Airline (2)
Egyptian Tourism (2)
Egyptian Shipping (21)
11 Sudanese Centers (22)
Sudanese National Airline (2)
Sudanese International Airline (2)
Sudanese Tourism (1)
Sudanese Shipping (9)
Maintenance: 35.5
4 Elite Trained Garrison Units (3)
4 Elite Trained Mountain Infantry Brigades (3)
4 Elite Trained Armored Divisions (4)
4 Elite Pilots (2)
2 Elite Trained Armored Brigades (1.5)
2 Elite Trained Flak Brigades (1.5)
2 Dassault Mirage III (2)
2 HQ’s (2)
1 Elite Trained Light Infantry Divisions (.75)
1 Elite Trained Mechanized Divisions (1)
1 Heavy Carrier Battlegroup (2)
1 Heavy Missile Cruiser (.5)
1 Transport Group (.25)
1 E-1 Tracer (1)
Intelligence Agency (5)
National Air Defense Network (3)
Civil Defense (3)
Production: 72
Level 3 Social Services: 9
Oil from Saudi Arabia: 3
1 Production Center in Egypt: 24
1 Production Center in Sudan: 24
Project African Freedom: 12
Foreign Aid: 11.5
Ethiopia:
AL: 11.5
Budget: 119
Total Costs: 119
Energy/Pollution:
-Egypt has 3 hydroelectric points (powering 60 production)
-Egypt has 1 nuclear power plant (powering 20 production)
-The UR has a trade agreement for 2 points a year from the Arab Federation (powering 40 production)
-The UR Military is supported by Egyptian oil
-Coal mining in Sinai doesn’t start until the 60’s (delayed in RL due to the conflict)
-Egyptian oil doesn’t reach surplus until the 70’s
-Egyptian Natural Gas isn’t discovered until the 80’s
-The Aswan Dams are pretty much the biggest environmental threat.
Tech Level 7.5 (Must meet at least 4 of the conditions plus #6)
1. Level 3+ social spending for at least 10 years (On Year 10 of 10)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (Have 39 of 45 needed factories)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (Finished)
4. Has the ability to build nuclear power plants. (Finished)
5. Has an airline and tourist industry. (Both for all Republics)
6. 5 points for Electronics Industry for 5 Years (Finished)
The Empire of Abyssinia (Ethiopia)
Population: 20 Million
Tech Level: 6
Production: 17
5 Production Centers (10)
Natural Resources (1)
National Airline (2)
International Airline (2)
Shipping (2)
Maintenance: 3.5
8 Light Infantry Divisions: (2)
2 Mountain Infantry Brigades (.5)
2 Infantry Corps: (1)
Production: 13.5
Lv.4 Social Services: 10
Average Pilot (Paid/Trained for by US)
Northrop F-5: 2 (Bought from the US)
Flak Group: 1.5 (1/2 Paid For)
Budget: 17
Total Costs: 17
Galveston Bay
30-05-2006, 07:33
ooc
I will look over things Tuesday during the day as time permits
Lesser Ribena
30-05-2006, 17:42
Did you see my idea about sharing the Communications satellite network?
We can do, it'll make no difference in funding, it's still 6 points set up per country involved and pays for itself afterwards...
New Dornalia
30-05-2006, 18:11
...it seems that there has been a misunderstanding.
I think I had a little misunderstanding too....technically, I should be at Tech 7.5 right about now (I definetly have four out of five requirements met, plus the electronics-the only thing is productivity).
[NS]Parthini
30-05-2006, 18:16
We can do, it'll make no difference in funding, it's still 6 points set up per country involved and pays for itself afterwards...
So we still have to pay for each individual country? I though nations could group together and split the costs.
Ato-Sara
30-05-2006, 18:25
We can do, it'll make no difference in funding, it's still 6 points set up per country involved and pays for itself afterwards...
Yes this does not make sense, A country the size of Russia can have a satellite network for 6 points even though a group of four countries that make up less then half its area have to pay 24 points when they band together to make a single unifed satellite network.
Ato-Sara
30-05-2006, 18:45
USEA 1961 build
Population: 67 million
Tech level: 7.5
Government: Social Democracy
Economy: Captalist [Peace time {3% growth + 1% SCT Economic Bonus= 4%}]
Economic budget: 181 points (Production centers [111]: Hanoi 3, Saigon, 3, Vientene 3, Pnomh Penh 3, Bangkok 3, Haiphong 3, Da Nang 3, Cam Ranh 3, Si Racha 3, Can Tho 3, Kampong Cham 3, Sattahip 3, Pakxe 3, Leam Chabang 3, Vinh 3, Kracheh 3, Louangphrabang 3, Xam Nua 3, Surat Thani 2, Chiang Mai 2, Kampot 2. Natural Gas[1]: 2 natural gas points 1. Nuclear power plants[1]: Vinh 1. Commerce[55]: 4x National Airline 8, 2x Airport infrastructure 2, 28x Shipping Units 40 [14,000,000 million tons], Improved Satellite comunications Network 5. Tourism [6]: Saigon 2, Bangkok 2, Hanoi 1, Vientiane 1 .Natural Growth[7]: 7 )
Domestic:
Level 4 Social spending- 33.5 points
Asian Space Program- 8 points
National Air Defense Warning System- 6.75 points
Civil Defence- 6.75 points
Special Asian Prosperity Fund- 4 points
4 Imported Oil from Indonesia and Malaysia- 4 points
Kra Canal Construction- 9.5 points
Microcomputer Industry- 5 points
Nuclear Reactor- 24 points
1.5/24 Nuclear Reactor- 1.5 points
Military:
Indochinese Inteligence Agency- 6 points
Nuclear weapons production program- 6 points
Maintenance:
4 Light infantry divisions 3 points,*
1 parachute brigade 1 point, [Hand picked]
3 HQ unit 4.5 points,*
5 marine light infantry brigades 3.75 points,*
4 marine mechanized infantry divisions 4 points,*
2 Mechanized flak groups 2 points,*
2 mechanized infantry division 2 points,*
1 Armoured Division 1 point,*
1 Mechanized Artillery group 1 point,*
-
4 Dassault Mirage III fighter unit 4 points,
1 Ht-80 transport unit .25 points,
3 A4 Skyhawk light bomber units 1.5 points,
9 Ht-3 Helicopter transport units 2.25 points
2 F8U Crusader fighter units 2 points,
2 Hong H-5 Medium bomber units 1 point,
4 C124 Globemaster Heavy transport units 2 points,
CA Kirin Lamsong Tanker unit 1 point,
2 CA Kirin Strategic Bomber unit 2 points,
28 Elite pilots 14 points,
-
1 light ship unit (5 destroyers) .25 points,
2 Escort/Patrol Groups .5 points,
2 Heavy fleet carrier battle groups 4.5 points,
3 Light missile cruisers 1.5 points,
2 Heavy Missile cruisers 1 point,
2 Coastal Patrol Groups .5 points,
1 ASW/Commando carrier group 1.5 points,
4 Nuclear Attack submarines 2 points,
2 Amphibious Assault Group 1 point,
2 Nuclear Ballistic Missile submarine 1 point
TOTAL= 66
(*Denotes elite training)
USEA 1961 Energy Calculations:
Energy Needed:
--Production:5
--Tourism, Military and Commerce: 6
Energy Avaliable:
--2 Oil, 3 Natural Gas, 2 Hydroelectric, 2 Nuclear
Energy Used:
--1 Natural Gas for Production
--2 Hydroelectric for Production
--2 Nuclear for Production
--2 Oil for Tourism, Military and Commerce
--4 Imported Oil for Tourism, Military and Commerce
Energy Imported:
--4 Oil (Indonesia and Malaysia)
Energy Exported:
--2 Natural Gas (Japan)
Tech Level 8 Progress
Blue indicates completed
Orange indicates in progress
Red indicates incomplete
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created an Improved communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Has spent 5 points a year for 10 years building a home-grown microcomputer industry. (Year 2 of 10)
Set NPC builds.
1961 Burma Build
Population: 19.5 million
Tech level: 5
Economy: (Normal Spending) [3% growth + 1% SCT bonus= 4%]
Economic Budget [29]: Production Centres[6]: Rangoon 2, Toungoo 2, Sittwe 2. Commerce [22]: 20x Shipping unit 20, Improved Communications Network 2. Growth [1]: 1 Growth
Domestic Spending:
Level 4 social spending 10 points
Military Spending:
3x Pilot Unit- 6 points
2x Mirage IIIE fighter unit- 6 points
1x Patrol / Escort group - 5 points
Maintenance:
1 Light Infantry Division .25 points,
1 Mechanised Infantry Division .5 points,
--
1 Ht-3 'Tou' Helicopter Unit .25 points
--
2 Coastal Patrol Groups .5 points
Total= 1.5 points
Burma
Enercy Calculations
Energy Needed:
Production, Commerce and Military: 1
Energy Avaliable:
--1 Oil, 1 Natural Gas
Energy Used:
--1 Oil for Production, Commerce and Military
Netherlands 1961 build
Population: 10 million
Tech level: 7.5
Economy: (Cut Spending) [5% Growth + 1 % EEC bonus= 6%]
Economic Budget [74]: (Production Centres [23]:Rotterdam 4, Amsterdam 4, Arnheim 4, Groningen 4, Nimwegen 4, Aruba 1, Dutch Virgin Islands 2 . Commerce [50] 5 national airlines 10, 27 shipping units 40. Tourism [1]: Carribean colony 1. Growth [0]: 3x points of growth 0
Domestic Spending:
level 5 social spending 10 points
Alliance Space Force 13 points
National Air Defence Network 1 point
Civil Defense 1 point
UN World Bank 5 points
Imported energy 3 points
24 points fo loans to various states
Military Spending:
Maintenance:
2 Reserve garrison units 1 points,
1 HQ unit 1.5 points, [Elite]
1 Marine light infantry brigade 1 point, [Hand Picked]
4 Light Infantry divisons 3 points [Elite]
2 Mechanized divisions 2 points, [Elite]
2 Coastal patrol groups .5 points,
5 Destroyer Units (2 Vessels) 1.25 points
2 Escort cruisers 1 point,
2 Heavy Missile Cruisers .5 points ,
1 F4 Phantom fighter wing 1 point,
1 A5 Vigilante 1 point,
1 C130 Transport Unit .5,
3 Elite pilots 1.5 point,
Total= 16.75
The Netherlands
Enercy Calculations
Energy Needed:
Production 1,
Commerce, Military and Tourism 3
Energy Avaliable:
--0
Energy Used:
--1 Natural Gas for Production
--2 Oil for Commerce and Military
Imported Energy:
--1 Natural Gas
--2 Oil
Basra 1961 build
Population: 4 million
Tech level: 5
Economy: (Normal spending) [1% growth]
Economic Budget [37]: (Production centres[3]: Basra 2, Umm Qasr 1. Oil [2]: 2x oil resource 2. Commerce [30]: 16x shipping 16, 7x national airline 14. Tourism[1]: Basra 1. Growth[1]: 1
Domestic Spending:
Level 5 social spending 4 points,
10 points to the UIR
20.5 points in loans to various states
Military Spending:
2x Mechanized infantry Divisions- 8 points
1x Mechanized flak group- 5 points
3x Armoured Divisions- 15 points
Maintenace:
1 garrison unit 1 point, [Elite Trained]
2 light infantry divisions (horse cavalry) 1.5 point [Elite Trained]
2 Mechanized infantry Divisions
1 Mechanized flak group
3 Armoured Divisions
Total= 2.5 points.
ASA 1961 Budget
Contributions[82.75]:
USEA: 8
China: 47
Korea: 6
Pakistan: 10
Japan: 7.75
The phillipines: 4
Research:
Manned Lunar Mission Research - 12 points
Very heavy lift Rockets- 12 points
Solid fuel missiles 48/48 - 16.75 points
Sub Orbital Space plane Research 31/48 - 24 points
Launches:
1x Tai Kun II Mission- 10 points
Maintenance:
Tian Gen Orbital Space Laborotry: 4 points
Zhen Jing Improved Spy Satellite Network [ZJSN]: 6 points
Jian Jue Hu Ren Early Warning Satellite Network [JEWN]: 3 points
New Dornalia
30-05-2006, 18:56
OOC: Say, Ato, did you get my message in the SCT Thread how half of my ASA Contribution for last year could be shunted to Kra Canal use?
Ato-Sara
30-05-2006, 18:59
OOC: Say, Ato, did you get my message in the SCT Thread how half of my ASA Contribution for last year could be shunted to Kra Canal use?
Yes and it was.
Yes this does not make sense, A country the size of Russia can have a satellite network for 6 points even though a group of four countries that make up less then half its area have to pay 24 points when they band together to make a single unifed satellite network.
I second this.
Suppose Central America sets up a satellite program. Central America has, what, 6+ nations in it, but they can all contribute resources, money, metal, pilots, rockets, technology, etc. in a unified space program.
The system that LR proposes doesn't make sense as that would mean each nation would have to build its own launching pads, their own ICBM rockets, their own communication / spy satellites, etc. all independent of each other, the direct opposite of what an "unified space program" is supposed to do (namely share and pool resources).
Besides, the rules state that "a nation pays the full cost OR A PORTION OF THE COST" (note the emphasis). That "pay portion of the cost" should clearly show the cooperative space program in my examples stated above. That means multiple nations can enjoy the benefits of one unified space satellite network (communications or spy sats).
Yes this does not make sense, A country the size of Russia can have a satellite network for 6 points even though a group of four countries that make up less then half its area have to pay 24 points when they band together to make a single unifed satellite network.
It's six points per network, and the nations covred by the network can divy that amount up however they wish.
Sharina, I'm reading your TG right now, and will get back to you on that.
[NS]Parthini
30-05-2006, 21:14
It's six points per network, and the nations covred by the network can divy that amount up however they wish.
Sharina, I'm reading your TG right now, and will get back to you on that.
Ok, so how many nations can divy up the cost? Surely there is a limit to how much a satellite network can hold.
Galveston Bay
30-05-2006, 21:16
I am working on rules clarifications for the military thread and space thread (both of which I will recreate and post)
My internet access is flaky today, but hope to have everything up this evening.
I suggest tabling the discussion regarding tech advancement until then
Parthini']Ok, so how many nations can divy up the cost? Surely there is a limit to how much a satellite network can hold.
I don't know exactly, but I would imagine that a satellite network can cover a pretty large area, especially if the included nations are medium- or small-sized and are reasonably close together (like in Europe or south-east Asia).
Galveston Bay would be better suited to know exactly how many nations one network can cover.
[NS]Parthini
30-05-2006, 23:45
What happens when we reach full production? Is there a way we can "export" that growth to other countries? Maybe like half of the normal growth can be sent overseas?
I sure would like to help Italy and the Arab Federation...
Haneastic
30-05-2006, 23:49
Parthini']What happens when we reach full production? Is there a way we can "export" that growth to other countries? Maybe like half of the normal growth can be sent overseas?
I sure would like to help Italy and the Arab Federation...
That sounds like a god idea. Just imagine, Africa all industrialized by 2000 or so...
Galveston Bay
31-05-2006, 00:03
new military thread, with rules clarifications, new units and some other changes
http://forums.jolt.co.uk/showthread.php?p=11058316&posted=1#post11058316
should be easier to update as well
Galveston Bay
31-05-2006, 00:06
Parthini']What happens when we reach full production? Is there a way we can "export" that growth to other countries? Maybe like half of the normal growth can be sent overseas?
I sure would like to help Italy and the Arab Federation...
You can do that already by spending points of foreign aid and development, which the SCT, US and UK have been doing for some time now. Giving your friends and neighbors your excess growth in the terms of free production centers isn't realistic though, and should be avoided.
[NS]Parthini
31-05-2006, 01:16
You can do that already by spending points of foreign aid and development, which the SCT, US and UK have been doing for some time now. Giving your friends and neighbors your excess growth in the terms of free production centers isn't realistic though, and should be avoided.
Aha! But a loophole!
Could I move production centers to other countries and then just have the growth cover it?
Wow... I decided for myself how unrealistic that is. I'll just stagnate instead.
Galveston Bay
31-05-2006, 05:06
Parthini']Aha! But a loophole!
Could I move production centers to other countries and then just have the growth cover it?
Wow... I decided for myself how unrealistic that is. I'll just stagnate instead.
its nice when questions answer themselves (chuckle)
Abbassia
31-05-2006, 09:58
France
Economy: Market.
Production centers available: 88 -Max-
Commerce:
2 national airlines, 4 international airlines, 27 shipping units
Population: 44 milllion People
Tourisim: 4 centres in the Riviera.
Industrial Centres:
Paris 12, Nantes 10, Lille 10, Marseilles 10, Toulouse 11, Rouen 10, Vichy 12, Lyon 10
Tech Level: 7.5
-----------------------------------------------
Income:
Production Centeres: 88*2 = 176 points
Commerce:Total= 50 points
Shipping= 40 points
National Airline= 4 points
International Airline= 6 points
Satelite Bonus= 2.5 points
Improved Satelite Bonus= 5 points
Tourisim:
From Constructed Facilities= 4 points
Total= 237.5 Points
---------------------------------------
Expenditure:
Level 5 social services= 44 points
Military Maintenance= 36.25 points
1st Infantry Corps -Highly Trained- 1 point
2 Armored Division AMX-30 -Highly Trained- 2 points
1 Mechanised Artillary Group -Highly Trained- 1 point
1 -HQ Highly Trained- 2 points
1 Transport Helicopter group .25
2 Airborne Light Brigades -Elite- + Handpicked 1.5 points
4 Mechanised Flak groups -Highly Trained- 4 points
8 Dassault Mirage IIIC Fighters 8 points
1 Do 500 Transport .5 points
4 Dassault Mirage IV Light bombers 2 points
14 pilots -expert- 7 points
1 Helicopter Cargo .25
1 Patrol/ Escort Group .25 point
1 1 Amphibious assault group .5 points
2 Nuclear Attack Submarines .5 points
1 CVAN Carrier 2 points
1 CVN Carrier 1 point
1 ASW Frigate Group .25 points
1 ASW Helicopter Group .25
1 Destroyer Group .25 points
Albania:
1 Mirage IIIE Strike Fighter 1
1 Elite Pilot
1 Highly Trained Garrison 0.75
Inteligance Budget= 5 points
Extra Intelligence Budget= 5 points
ESA Research= 12 points
Energy Bill= 6 points
Electronics= 5 (1 of 10)
Ethanol Production: 3.75 (Progress 11/24)
Chunnel Construction and EEC Infrastructure: 12 points
Millitary Construction:
1 Transport Helicopter= 2 points
Upgrading to Mirage V= 18 points
2 Jet strategic bombers= 12 points
2 Mirage V Fighters= 6 points
Replace 1 Airborne brigade with light Marine Brigade= 2 points
Naval Construction:
Upgrading All frigates and escorts to destroyers= 12 points
1 Nuclear Submarine 2nd Generation: 6 points
1 Heavy Air Wing= 6 points
1 Light Air Wing= 5 points
Yugoslavian Military Maintenance= 4 points
Albo-Kosovan Military Maintenance= 2.75 points
African Aid:
Level IV social Services (Senegal, Mali, Guinea, Burkina Faso)= 5.5 points
Level IV Social Spending (Congo)= 6.75 points
Aid to the UIR= 15 points
Comprimise to Belgium: 6 points
-----------------------------------------------
Energy Bill:
Needed:
Production: 7 points
Oil Demand: 3.33 point
Provided:
Nuclear: 2 points
Hydroelectric: 1 point
Imported:
4 oil points (UIR:3 points and Algeria: 1): 4 production points
7 energy points:
4 natural gas (Algeria: 2 and Romania: 2): 2 production points
Cost: 6 production points
-----------------------------------------------
Growth:
Normal Spending: 3%
Pollution: From population: -1%
EEC: 1%
Growth=237.5*.03= 6.63----> 7 production centres
-----------------------------------------------
Trade:
Germany-1
UK-10
USA-5
UIR-10
Belgium-1
Netherlands-1
Spain-2
Senegal-6
Guinea-4
Yugoslavia-7
Albania and Kosovo-3
-----------------------------------------------
Parthini']Aha! But a loophole!
Could I move production centers to other countries and then just have the growth cover it?
Wow... I decided for myself how unrealistic that is. I'll just stagnate instead.
Didn't this happen during WW-2 and WW-3?
I remember the SU, Germany, USSR, etc. (as well as China) moving around "factories"?
Safehaven2
31-05-2006, 11:41
I don't think growth should be able to be passed on to other nations. Factories moving is one thing, the machinery and stuff already exists there, but growth in one nation building factories foranother nation isn't realistic at all.
Didn't this happen during WW-2 and WW-3?
I remember the SU, Germany, USSR, etc. (as well as China) moving around "factories"?
I think that was the movement of existing factories to places farther away from LTA forces, like how the Soviets moved most of their industry to the Urals, away from the advancing Germans during rl WWII.
Haneastic
31-05-2006, 12:50
France
Economy: Market.
Production centers available: 88 -Max-
Commerce:
2 national airlines, 4 international airlines, 27 shipping units
Population: 44 milllion People
Tourisim: 4 centres in the Riviera.
Industrial Centres:
Paris 12, Nantes 10, Lille 10, Marseilles 10, Toulouse 11, Rouen 10, Vichy 12, Lyon 10
Tech Level: 7.5
-----------------------------------------------
Income:
Production Centeres: 88*2 = 176 points
Commerce:Total= 50 points
Shipping= 40 points
National Airline= 4 points
International Airline= 6 points
Satelite Bonus= 2.5 points
Improved Satelite Bonus= 5 points
Tourisim:
From Constructed Facilities= 4 points
Total= 237.5 Points
---------------------------------------
Expenditure:
Level 5 social services= 44 points
Military Maintenance= 36.25 points
Inteligance Budget= 5 points
Extra Intelligence Budget= 5 points
ESA Research= 12 points
Energy Bill= 6 points
Electronics= 5 (1 of 10)
Ethanol Production: 3.75 (Progress 11/24)
Chunnel Construction and EEC Infrastructure: 12 points
Millitary Construction:
1 Transport Helicopter= 2 points
Upgrading to Mirage V= 18 points
2 Jet strategic bombers= 12 points
2 Mirage V Fighters= 6 points
Replace 1 Airborne brigade with light Marine Brigade= 2 points
Naval Construction:
Upgrading All frigates and escorts to destroyers= 12 points
1 Nuclear Submarine 2nd Generation: 6 points
1 Heavy Air Wing= 6 points
1 Light Air Wing= 5 points
Yugoslavian Military Maintenance= 4 points
Albo-Kosovan Military Maintenance= 2.75 points
African Aid:
Level IV social Services (Senegal, Mali, Guinea, Burkina Faso)= 5.5 points
Level IV Social Spending (Congo)= 6.75 points
Aid to the UIR= 15 points
Comprimise to Belgium: 6 points
-----------------------------------------------
Energy Bill:
Needed:
Production: 7 points
Oil Demand: 3.33 point
Provided:
Nuclear: 2 points
Hydroelectric: 1 point
Imported:
4 oil points (UIR:3 points and Algeria: 1): 4 production points
7 energy points:
4 natural gas (Algeria: 2 and Romania: 2): 2 production points
Cost: 6 production points
-----------------------------------------------
Growth:
Normal Spending: 3%
Pollution: From population: -1%
EEC: 1%
Growth=237.5*.03= 6.63----> 7 production centres
-----------------------------------------------
Trade:
Germany-1
UK-10
USA-5
UIR-10
Belgium-1
Netherlands-1
Spain-2
Senegal-6
Guinea-4
Yugoslavia-7
Albania and Kosovo-3
-----------------------------------------------
France, I think you may have done Production centers wrong. You'd max out at 88 production points, it wouldn't double, unless I'm wrong
France, I think you may have done Production centers wrong. You'd max out at 88 production points, it wouldn't double, unless I'm wrong
No, he's fine. In a peacetime market economy, production centers are worth 2 production points.
Haneastic
31-05-2006, 12:59
No, he's fine. In a peacetime market economy, production centers are worth 2 production points.
so a population of 44 million can have 88 production centers that provide 176 points? I've been doing this all wrong
Lesser Ribena
31-05-2006, 17:55
1961 British NPCs
Gambia
Pop: 340,000
Tech: 6
Income: 1 resource point (peanuts and fishing), 13 points from 13 shipping units,
Spending: level 5 social .5 points; .5 points maintenance, 1 point to finish a shipping unit, 12 points for 4 shipping units.
Military: 1 inf div, 40 missile boats
Growth: 0
Shipping: 2 to UK, 4 to other African nations, 3 Commonwealth, 3 RoW.
Togo
Pop: 1.5 million
Tech: 6
Income: 1 production centre at Lomé, 1 resource point (Cocoa), 11 points from 11 shipping units
Spending: 1.5 points for level 5 social services, 2 points maintenance, 1.5 points to continue a unit of 2 modern destroyers (2.25/6, from UK shipyards), 9 points for 3 shipping units.
Military: 2 inf div, 40 miss boats, 1 pilot, 1 BAC lightning, 1 armoured brigade.
Growth: 1
Shipping: 2 to UK, 3 to Africa, 3 Commonwealth, 3 RoW
Ghana
Pop: 7.0 million
Tech: 6
Income: 1 production centre at Accra. 2 resource points (Gold, Timber and Cocoa), 8 points from 8 shipping units
Spending: level 4 social services 3.5 points, .5 points maintenance, .5 points to finish a shipping unit, 6 points for 2 more, 1.5 points towards a unit of missile boats.
Military: 1 inf div, garrison
Growth: 1
Shipping: 1 to UK, 3 to Africa, 2 to Commonwealth, 3 to RoW
Senegal
Pop: 3.2 million
Tech: 6
Income: 3 production centres at Dakar, 17 from 17 shipping units,
Spending: 3.25 points for level 5 social services, 2.25 points maintenance, 2.5 to finish a shipping unit, 15 points for another 5.
Military: 1 inf div, 1 miss boat, pilot, BAC Lightnings, destroyer squadron, heavy missile cruiser, 2 ASW Frigates.
Shipping: 3 to UK, 3 to France, 2 to Africa, 3 to RoW. 4 to Commonwealth, 2 to Brazil.
Growth: 1
Sierra Leone
Pop: 2.2 million
Tech: 6
Income: 1 production centre at Freetown, 6 points from 6 shipping units.
Spending: Level 4 services 1 point, .25 maintenance, 2.75 to finish a unit of missile boats, 3 points for a shipping unit, 1 point to start another.
Military: 1 inf div
Growth: 0
Shipping: 1 to UK, 1 to Commonwealth, 1 Africa, 3 RoW
Northern Cyprus
Pop: 110,000
Tech: 6
Income 1 resource point (fishing)
Spending: 0 (actually 0.05, but negligible) points for level 4 social services, 0.25 maintenance, .75 to finish a shipping unit.
Military: mountain brigade,
Growth: 0
Southern Cyprus
Pop: 460,000
Tech: 6
Income: 1 production centre at Nicosia, 6 points from 6 shipping units
Spending: 0.5 points on level 5 social services, 0.5 points maintenance, 6 points for 2 shipping units, 1 point to start a shipping unit.
Military: 1 mountain bde, 40 missile boats
Growth: 0
Shipping: 2 UK, 2 Commonwealth, 2 RoW
Yemen
Pop: 5.2 million
Tech: 6
Income: 2 production centres at San’a, 8 shipping units
Spending: 2.5 points on level 4 social services, .75 maintenance, 6 points for 2 shipping units, 2.75 points to continue a unit of destroyers (4.25/6).
Shipping: 1 to UK, 2 Commonwealth, 2 to Arabia and East Africa, 3 RoW
Military: 2 inf div, 40 missile boats
Growth: 1
Kuwait
Pop: 320,000
Tech: 6
Income: 4 oil points, 13 shipping units
Spending: 0.5 points on level 5 social services, .75 points maintenance, 15 points for 3 shipping units, 0.75 points to start another.
Shipping: 4 to UK and Commonwealth, 2 to Arabia and East Africa, 3 RoW, 1 to Germany.
Military: 1 marine bde, 40 missile boats, 2 modern destroyers.
Growth: 0
Oman (and Western Arabia, UAE)
Pop: 2.7 million
Tech: 6
Income: 3 production centres, 12 shipping units, 8 oil points
Spending: 2.75 points on level 5 social services, 4.25 points maintenance, 18 points for 6 shipping units, 1 point to start another
Shipping: 2 to UK, 2 to Commonwealth, 1 to Arabia and East Africa, 3 RoW, 2 Germany
Military: 2 infantry divisions, 2 missile boat units, light missile cruiser, a destroyer squadron, a frigate flotilla, pilot, BAC lightning, mech division, heavy missile cruiser.
Growth: 1
Ceylon
Pop: 10.1 million
Tech: 6
Income: 3 prod centres, 2 shipping units
Spending: 5 points on level 4 social services, 1.75 points to finish a shipping unit, 3 points for another, 1.25 points to start a third.
Shipping: 2 dispersed
Military: none
Growth: 0
Kenya
Pop: 8.4 million
Tech: 6
Income: 8 prod centres, airport, cruise terminal, 8 shipping units,
Spending: 8.5 points on level 5 social services, 2.5 points maintenance, 9 points for a light missile cruiser, 6 points for 2 shipping units.
Shipping: 2 UK, 3 Commonwealth, 3 RoW.
Military: 2 highly trained inf divs, pilot, BAC Lightnings, 2 modern destroyers, 40 missile boats.
Growth: 1
Uganda
Pop: 7.0 million
Tech: 6
Income: 7 prod centres, 1 resource point (coffee), airport, domestic airline, international airline.
Spending: 7 points on level 5 social services, 2 points maintenance, 1.75 points to finish and armoured division, 8 points for 2 units of mechanised infantry, 7 points for an international airline and pilot. 0.25 points towards a pilot.
Shipping: none
Military: pilot, 3 inf div, BAC Lightnings, garrison
Growth: 1
Tanzania
Pop: 10.6 million
Tech: 6
Income: 11 prod centres, airport, 8 shipping units,
Spending: 10.5 points on level 5 social services, 2 points maintenance, 1.5 points to finish 2 modern destroyers, 8 points for 2 mech divs, 9 points for 3 shipping units.
Shipping: 2 UK, 2 Commonwealth, 2 Africa, 2 RoW
Military: 2 inf divs, pilot, BAC Lightnings, 40 missile boats, heavy missile cruiser.
Growth: 1
Chad
Pop: 3.1 million
Tech: 6
Income: 3 prod centres, 3 shipping units
Spending: 3 points on level 5 social services, 0.5 maintenance, 0.5 to finish a shipping unit, 5 points for 20 corvettes.
Shipping: 2 dispersed
Military: 2 inf div
Growth: 0
Central African Republic
Pop: 1.5 million
Tech: 6
Income: 2 prod centres, domestic airline
Spending: 1.5 points on level 5 social services, 0.25 maintenance, 0.25 towards an international airline and pilot (2/8), 3 points for BAC lightnings.
Shipping: none
Military: inf div, pilot
Growth: 0
Cameroon
Pop: 5.8 million
Tech: 6
Income: 6 prod centres, 6 shipping units
Spending: 5.75 points on level 5 social services, 1.25 point maintenance, 4 points to finish 2 modern destroyers, 6 points for 2 shipping units, 1 point to start a pilot.
Shipping: 1 UK and Commonwealth, 1 Africa, 1 RoW
Military: 2 highly trained inf divs, missile boats
Growth: 0
Congo (Brazzaville)
Pop: 1.0 million
Tech: 6
Income: 1 prod centre
Spending: .5 points on level 4 social services, 1 point towards an airport (3.5/4), 0.5 points maintenance,
Shipping: none
Military: 1 highly trained inf div
Growth: 0
Gabon
Pop: 470,000
Tech: 6
Income: 1 oil point
Spending: .25 points on level 4 social services, 0.25 points maintenance, 0.5 points towards a shipping unit (1.5/3)
Shipping: none
Military: 1 inf div
Growth: 0
Equatorial Guinea
Pop: 250,000
Tech: 6
Income: 1 oil point, 1 resource point (cocoa)
Spending: .25 points on level 5 social services, .25 points maintenance, 0.25 points towards a shipping unit (3/3), 1.25 to start another.
Shipping: none
Military: marine bde
Growth: 0
Guinea-Bissau
Pop: 520,000
Tech: 6
Income: 1 prod centre
Spending: .5 points on level 5 social services, 0.5 points maintenance, 0.5 points towards a shipping unit (3/3), 0.5 points to start another.
Shipping: none
Military: 1 highly trained inf div
Growth: 0
Rwanda
Pop: 2.8 million
Tech: 6
Income: 3 prod centres, airport.
Spending: 1.5 points on level 4 social services, 1 point maintenance, 2 points to continue a domestic airline and pilot (7/7), 2 points for a pilot, 0.5 points to start some BAC lightnings.
Shipping: none
Military: 2 highly trained inf divs
Growth: 0
Burundi
Pop: 2.9 million
Tech: 6
Income: 3 prod centres, airport, domestic airline,
Spending: 1.5 points on level 4 social services, 0.5 point for maintenance, 6 points towards an international airline and pilot.
Shipping: none
Military: 2 inf divs
Growth: 0
so a population of 44 million can have 88 production centers that provide 176 points? I've been doing this all wrong
44 million people, 2 production centers per million, 2 points per production center...yeah. Where's your latest build? I'll have a look.
Haneastic
01-06-2006, 01:11
Japanese Build 1961
Population: 92 million
Growth: 1% (with pollution and national effort)
Production Centers: 167 (National Effort)
Shipping and Air: 55
Tourism: 9
Oil/Energy Points needed: 4
Nuclear Points: 1
Total: 179
Lvl. 3 Social Safety Net: 46
Maintenance: 42.75
4 Elite Light Infantry
4 Elite Parachute Brigades
2 Expert Pilots
7 Elite Pilots
3 Mirage III's
6 Garrison Units
4 Elite Mountain Brigade
1 Light Missile Cruiser
2 Tech 7.5 Frigate Units
3 Elite Mechanized Infantry Divisions
Intelligence Agency
1 Antiaircraft Cruiser
1 Elite Armored Division
2 Mig-25’s
1 Destroyer Unit
2 Helicopter Transport
Left: 101.25
Build/Buy:
2 Expert Pilots: 1
1 Nuclear Plant (Sendai): 24
Fleet Carrier (1/3 years): 12
Hydrogen Weapons (1/3 years): 24
3 Production Centers: 72
Microcomputers (1/10 years): 5
Aid:
7.75 To AEF
7.75 To ASA
I may have been doing it right, but I thought that I was a lot closer to 75% productivity than I realized
According to this you have 167 production centers and a population of 92 million, at national effort. Multiplying 167 by two-thirds will give us the number of centers you'd have at peacetime, which would be 111.33...(rounded down to 111).
This is out of a peacetime maximum of 184, so right now you're at 60% of maximum capacity, neglecting things like growth (economic and population), and new production centers that you build.
You've been doing it right, you just weren't as far along as you thought.
New Dornalia
01-06-2006, 01:29
Say, what are the rules for adding production centers with growth? I think I might have been doing things wrong....
Growth
Points added to the economy from growth create new production centers. At cut spending they add 2 production centers for every point of growth, at peacetime they add 1 production center, and at national effort and wartime levels they add .5 (national effort) production centers, and in wartime they add .25 or .1 (wartime spending and total war spending).
Figure out your total growth; each point of growth gives you one production center (this is assuming peacetime).
For example:
In 1961 South Africa had 201 points of income, and 4% growth makes that 209 (remember to factor in your whole economy, since tourism and commerce contribute to economic growth as well). 209-201=8, so I would get 8 new production centers, if I wasn't maxed out and limited by population. So if population limits weren't an issue, I would have eight additional production centers for my 1962 build.
Haneastic
01-06-2006, 01:47
Figure out your total growth; each point of growth gives you one production center (this is assuming peacetime).
For example:
In 1961 South Africa had 201 points of income, and 4% growth makes that 209 (remember to factor in your whole economy, since tourism and commerce contribute to economic growth as well). 209-201=8, so I would get 8 new production centers, if I wasn't maxed out and limited by population. So if population limits weren't an issue, I would have eight additional production centers for my 1962 build.
Oh it's entire income! France told me it was just production centers, curse him...
New Dornalia
01-06-2006, 01:58
Figure out your total growth; each point of growth gives you one production center (this is assuming peacetime).
For example:
In 1961 South Africa had 201 points of income, and 4% growth makes that 209 (remember to factor in your whole economy, since tourism and commerce contribute to economic growth as well). 209-201=8, so I would get 8 new production centers, if I wasn't maxed out and limited by population. So if population limits weren't an issue, I would have eight additional production centers for my 1962 build.
Phew! Thought I miscalculated for a moment. Thanks man.
The Lightning Star
01-06-2006, 12:32
Pakistan, 1962 Build, Tech Level 7.0 (:mad:)
Spending Type: Market Economy Normal, Growth: 2% (normally 3%, but extra 1% from SCT would make it 4%, but pollution due to coal and other stuff, it's another -2%)
1962 Budget:
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 106 from production centers (53 production centers: 9 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 4 Quetta [3 in Agra from growth]), + 20 from Tourism = 179 points
Energy:
12 Coal
2 Oil
1 Natural Gas
1 Hydroelectric
Population: 460 million people
Maintenance:
x4 Garrison 2 (Highly Trained)
x1 Mechanized .5
x14 Pilots 3.5 (Expert)
x4 C47 1
x2 Hal Marut 2
x8 P2V Neptune 2
x1 Light Ship unit .25
x1 HQ Units 1
x15 Light Infantry 2.75
x10 Armored 5
x2 Parachute Divisions 1 point (Highly Trained)
x9 Mustard Gas "batches" 0
x1 Intelligence Agency 5 points
Total Spent: 26
Total Remaining: 153 points
Social Services:
Level III Social Services for everyone (138 points)
Total Spent: 164
Total Remaining: 15 points
Construction:
x1 Nuclear Program (6 points, maintaining it)
Total Spent: 161
Total Remaining: 9
Military Purchases:
none
Total Spent:170
Total Remaining: 9
Energy Costs:
2 points for 2 oil points
Total Spent: 172
Total Remaining: 7
Foreign Aid:
SCT: 3 points
Jordan: 4 points
Predicted 1963 Budget :
47 Commerce(30 merchant marine, 1 national airline, 1 international airline, and an extra 2 points from satellites) + 118 from production centers (59 production centers: 15 Agra, 5 Hyderabad, 4 Mumbai, 4 Calcutta, 4 Madras, 5 Dhaka, 4 Delhi, 5 Karachi, 5 Lahore, 4 Peshawar, 4 Quetta [3 in Agra from growth]), + 20 from Tourism = 185 points
Progress Towards Tech Level 8:
Blue indicates already achieved, Red indicates in progress
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created a communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants. (Year 3/3)
5. Has an airline and tourist industry.
6. Has spent points for 5 Years Building a home-grown electronics industry. (Year 5/5)
Abbassia
01-06-2006, 14:09
Oh it's entire income! France told me it was just production centers, curse him...
I distinctly remember telling you that it was your income
Sukiaida
01-06-2006, 17:10
So I gather that if I have 4, wait this is still complicated stuff. I understand a little bit of it.
Elephantum
01-06-2006, 23:48
Sorry about not having a 1961 Build up yet. Internet issues had me offline until today, and the military rules just changed on me. I'll try to have 1961 and 1962 up soon.
Sukiaida
01-06-2006, 23:52
(I'll do my income tommorow. I think after reading pakistans I get it. ALright.)
Haneastic
01-06-2006, 23:57
TLS, couldn't you just do the 5 year thing to advance to 7.5?
Also Abassia, you were telling me to multiply production centers to get the income
If no one minds, could I add like 15 points on to my economy because I added way too little?
Elephantum
02-06-2006, 02:17
1961 Russian Build
Income: 242 (198 factory, 32 shipping, 8 airline, 4 tourism)
Social Services (Level III): 29
Military Maintenance: 22.75
KGB Maintenance: 5
Readiness Programs: 20 (radar+civil defense)
OTHER:
Project GUIDING LIGHT: 15
Year of Science: 10
International Airline: 6
Highly Trained Armored Brigade: 2
Satellite Programs: 18 (comm, science, and SIC spy)
Begin CVN 7 (7/20)
2 escort cruisers: 8
3 Production centers: 72
EA 12, RA 12, Be-6, An-15, pilots: 24
2 handpicked paratroop brigades: 4
Galveston Bay
02-06-2006, 02:44
Sorry about not having a 1961 Build up yet. Internet issues had me offline until today, and the military rules just changed on me. I'll try to have 1961 and 1962 up soon.
ooc
I for one understand completely, I hope to have 1961 and 1962 up by monday.. sigh
[NS]Parthini
02-06-2006, 04:30
German Build 1962
Population: 92 Million (2% growth)
Tech Level: 7.5
Economic Type: Market
Growth: Regular Spending 3% +1% EEC -1% Population
Production: 180, 14 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 5 Nuremburg, 10 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 10 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 5 Innsbruck, 5 Lubeck, 5 Magdeburg
Regular Spending: 360 Industry+14 Nuke Power+55 Commerce+9 tourist=438 points
Maintenance (134):
*reserve* 30 Highly Trained Garrisons-22
6 Elite Mechanized Inf-11
10 Elite Armored-10
4 Special Forces Paratrooper-6
6 Special Forces Light Infantry-6
14 Elite Mech Flak-14
4 Elite Mech Artillery-4
3 HQ-3
35 Elite Pilots-17.5
5 regular Pilots-free
24 TA 202-12
6 DO-400 Bombers-3
1 DO-400 AEW-.5
4 DO-500 Transport-2
1 DO-500 Converted Spy Plane-.5
1 Transport Helicopter-.25
1 Cargo Helicopter-.25
4 Arado Ar 232-*Desert Storage in Arabia*
6 Do 337-*Desert Storage in Arabia*
18 TA200-*Desert Storage in Arabia*
11 BAC Lightning-*Desert Storage in Arabia*
3 CVAN-6 points
3 Fleet Carrier Battlegroup-3 points
6 Destroyers-3
5 Heavy Missle Cruisers-2.5
3 Attack Submarine-1.5
80 Coastal Patrol Boats (2 groups)-.5
Intelligence Agency-5 points
Social Spending (46):
Level 4 for 92 Million-46 points
Civilian Builds (184):
Electronics Research (Year 4/10)-5 points
2 Nuclear Power Plants-48 points
Railroad Refitting-12 points
Improved Spy Satellite Network-6 points
Improved Communications Satellite Network-3 points
ESA Research-4 points
ESA Missions-24 points
1st MOL refitting-10 points
2 Space Plane (X-15) Suborbital-Free
9 Space Plane (X-20) Orbital Resupply-36 points
2 Space Plane (X-20) Orbital-8
ECC Nuclear Research-6 points
3% growth-4 factories
20 points to Arab League
4 points to Kurdistan
Military Builds (72):
3 Transport Helicopters-6
4 Heavy Air Wings-24
5 Destroyers-30
6 Elite Pilots-(12/24) (year 1/2)
--------------------------------------------------------------------------
German Build 1963
Population: 92 Million (2% growth)
Tech Level: 7.5
Economic Type: Market
Growth: Regular Spending 3% +1% EEC -1% Population
Production: 184, 16 Nuclear Power, 9 tourist (1 Berlin, 1 Vienna, 2 Hamburg, 1 Danzig, 1 Rhine Area, 1 Munich, 1 Leipzig, 1 Konigsburg), 1 national airline, 3 international airlines, 32 shipping units (5 surplus), Improved Communications Satellite Network
5 Dortmund, 5 Essen, 5 Düsseldorf, 5 Köln, 5 Bonn, 5 Bremen, 10 Hamburg, 5 Kiel, 5 Hannover, 10 Berlin, 5 Nuremburg, 10 Frankfurt, 5 Mainz, 5 Mannheim, 5 Leipzig, 5 Dresden, 5 Karlsruhe, 5 Saarbrucken, 5 Stuttgart, 10 Munich, 5 Salzburg, 10 Vienna, 5 Karlsbad, 5 Stettin, 5 Danzig, 5 Konigsburg, 5 Breslau, 5 Posen, 5 Innsbruck, 5 Lubeck, 5 Magdeburg, 4 Heidelburg
--------------------------------------------------------------------------
Energy Costs 1962
Energy Needed-24
Military-6
Production-15
Commerce-3
Energy Available-23
Nuclear Power-14
Hydroelectric-2
Natural Gas-2
Oil-5
Energy Imported-1
Oil-1 (From Arab Federation)
--------------------------------------------------------------------------
Trade Partners
40 Points
Britain-5
China-5
United States-2
Egypt-3
Syria-2
Arabia-3
France-1
Brazil-3
FNS-2
Australia-2
South Africa-4
Nigeria-3
Scandic Union-3
Other-2
--------------------------------------------------------------------------
NPC Builds
Arab Federation Build 1962
Population: 7 Million
Tech Level: 6
Economic Type: Market
Growth: Cut Spending 5% +1% Arab League
Production: 4 Baghdad, 2 Damman, 3 Riyadh, 1 Ha'il, 1 Hofuf, 17 shipping units, 2 international airline, 2 national airline, 3 surplus oil, 1 Tourism (Baghdad)
11 industry+25 commerce+15 oil+1 tourism=52 points
Spending:
Military (16):
2 Highly Trained Garrison-1
1 Highly Trained Armored Divison-.75
4 Highly Trained Light Infantry-2
2 Highly Trained Artillery-1
4 Highly Trained Pilots-1
4 TA 200-2
1 Coastal Patrol-.25
Intelligence Service-5 points
Upgrade Artillery to Mechanized-3 points
Domestic (18):
Level 5 Spending-7 points
Improving transportation-10 points
8 points-Tech level 7 research
Growth - 1 Factory
10 points to Arab League
Energy:
21 oil
5 Natural gas
used
1 natural gas
3 oil
exported
1 oil (Germany)
2 oil (UR)
Galveston Bay
02-06-2006, 06:56
US Budget 1961
Population 194 million tech level 7.5
Production centers 388 (maximum potential 388)
Energy Resources
Oil 16, Coal 18, Nuclear 16, Natural Gas 20, Hydroelectric 5
The US has sufficient natural gas, nuclear and hydroelectric power to fuel 1025 production centers (currently using 16 nuclear, 5 hydroelectric, 10 natural gas for domestic production). The US coal mining industry is an export market only. This leaves 10 Natural gas points available for export.
Commerce and Tourism require 2 oil points and 1 ethanol point (for 75 total commercial and tourism points)
Leaving 14 oil points available to fuel 350 military points.
Beginning 1960 Alaskan oil will provide enough cushion to replace diminishing oil production in the 48 states until 1970, when production fall further. The US reached its peak oil production in 1955 historically.
Pollution index(beginning 1960)
No population penalty, -1 for having over 400 domestic points but under 800, and no penalty for coal or hydroelectric as below the threshold. As US growth is 4% at peacetime spending, and population growth slows to 2% beginning 1960, this is well within the comfort zone for the US.
Trading Partners: Canada 4, Mexico 4, UK 3, Japan 3, Russia 3, Central America, Caribbean and Iceland 3, FNS 4, China 3, Africa 3, East Asia 3, Europe 4, USAE 1, Australasia 2
Income (using 1960 rules)
776 domestic + 50 commerce +5 commerce (communications satellite bonus) + 5 colonial + 19 tourism + 10 Natural Gas = 865 points
Growth +3% for peacetime spending + 1% for trade pacts – 1% for pollution = 3%
Military budget
385 points (includes 2 points for prepositioned equipment in Australia, and 18 points for various operations and contingency)
Level 4 social services (all US including colonial territories) 95 points
Civil Defense 19 points
Intelligence Agency maintenance 26 points (5 for maintenance, 20 for covert operations)
Nuclear energy program 6 points
Military and Civilian research
1st Generation ABM research (36 out 72 points) 12 points
Nuclear weapons research 12 points (ongoing improvements, most US testing now underground)
Military builds
Chemical weapons production (very very covert) 6 points (sufficient for 1 batch of types 1 – 6 chemical warfare agents, placed in storage at Yuma Proving Ground, Arizona)
2 nuclear Heavy carriers (USS Philippine Sea, USS Omaha Beach) 16 points (year 2 of 4)
2 Texas class nuclear powered heavy cruisers (Texas, California) 20 points (year 2 of 2)
3 Nimitz class (historical Truxton class) nuclear powered escort cruisers (Nimitz, Spruance, Sims) 12 points (year 2 of 2)
10 Knox class ASW frigates (5 squadrons) 10 points
10 Forrest Sherman class Guided Missile Destroyers (5 squadrons) 30 points
10 Sturgeon class SSN (2nd generation SSN) 60 points
1 FB111 light bomber unit 4 points
6 units (20 missiles) Minuteman II (MIRV) missiles 6 points (to replace 100 Titans)
1 fortification (missile silos) 1 point
Foreign Aid and Domestic Programs
French Foreign Legion subsidy 2 points
electronics industry research (DARPA projects of various types, directed toward tech level 8)(year 4 of 10) 5 points
Military Aid to Congo (27 points, 2 pilots, 1 transport helicopter unit, 1 F5 fighter bomber unit, 5 garrison units, 2 parachute brigades, 1 light infantry division)
Military Aid to Ethiopia (7 points, 2 pilots, 1 transport helicopter unit, 1 F5 fighter bomber unit)
Space Launches
2 Gemini missions (crew service missions to Yankee and Dixie Stations) 16 points
12 X20 Dynasoar missions (crew exchange and resupply missions for MLO) 48 points
1 unmanned Lunar Lander mission 4 points
2 unmanned Lunar orbiter missions 2 points
Improved Communications satellite network maintenance 18 points (covers 600 million people in US, Brazil, Canada, Australasia, FNS, Belgium, Burgundy, Netherlands, and South Africa)
Spy satellite maintenance 6 points (both hemispheres)
Early Warning satellite maintenance 6 points (both hemispheres)
Galveston Bay
02-06-2006, 07:53
Kingdom of Morocco 1961
Population 12 million tech level 7
Production center: Casablanca 2, Tangiers 2, plus national airline, international airline, 1 colonial point Mauritania
Budget: 9 domestic +1 colonial + 4 commerce + 1 tourism = 15 points
Trading partners: Spain 1, US 1, Algeria 1, Africa 1
Energy available: 1 Nuclear (imports oil from Algeria)
Level 3 social spending: 3.3 points
Army: 4 mountain brigades (well trained), 2 mechanized divisions (well trained) (equipped by US) 4 points
Air Force: 1 F101B fighter interceptor unit, 1 F105 fighter bomber unit, 1 C130 transport unit, 3 expert pilots, 2.5 points
Navy: 1 frigate unit, 1 coastal patrol unit .5 points
Social services and economic assistance to Mauritania 3 points
3 points spent on a new C130 unit to replace C82 unit
Liberia (independent nation) 1961
Population: 1 million, tech level 7
Production center: Monrovia 3, 1 national airline, tourism 1
Nuclear 1 (self sufficient domestic production energy, imports oil from Mexico)
Budget: 3 points (reduced spending)
Level 4 social services: 1 point
Military: 1 coastal patrol unit .25 points, 4 light infantry brigades (well trained) 2 points, 2 helicopter pilots .5 points (well trained), 2 helicopter units (tech level 7)
Canada 1961
Population 15 million tech level 7.5
Production centers: Toronto 5, Thunder Bay 4, Montreal 2, Winnepeg 2, Vancouver 1, Halifax 1, national air line, international airline, plus 10 shipping units,
Oil 5, Coal 4, Natural Gas 7, Hydroelectric 5, Nuclear 3
(Canada gets another 5 oil at tech level 8 for its oil sands which require that technology to economically extract)(2 ethanol possible)
Budget: 30 domestic + 5 oil + 7 Natural gas + 20 commerce + 1.5 tourism = 62.5 points
Canada has reached its productivity limit and growth is keeping up with population growth (of 2%) (Canada is self sufficient in energy, and exports oil and natural gas)
Trading partners: US 5, UK 5, Europe 5, East Asia 5
Level 4 Social Spending: 7 points
Civil Defense: 1.5 points
RCAF: 2 Arrow all weather interceptors, 1 E121, 2 F4E fighter bomber, 1 C130 transport unit, 1 Neptune maritime patrol unit, 1 KC135 tanker unit, 8 expert pilots, 7 points
Canadian Army: 2 well trained airborne brigades, 1 well trained mechanized division, 3 reserve mechanized divisions, 1 reserve HQ unit, 1 helicopter unit, 1 expert pilot, 6.25 points
RCN: 2 escort groups (corvettes), 1 submarine unit (5 snorkel submarines) 1.25 points
22 points subtotal
1961 purchases:
12 points to US to assist with Space effort
5 points on electronics industry
2 frigate units (8 points, 4 ships)
Nuclear energy program for Ireland 12 points (year 2)
1 flak unit (3 points) for reserves
Iceland (includes Greenland)
Population 150,000, tech level 6
No production, 3 resources (fishing), 1 geothermal energy point
level 5 social spending 1 point, excess spent on developing tourism
Iceland has no military, and depends on Canadian and US protection
Cuba 1961
Population 6 million tech level 6
Havana 3 production centers
Budget: 6 domestic + 1 tourism +
1 Nuclear energy (self sufficient for production, imports oil from Canada for commerce and military)
Level 4 social spending: 2 points, Civil Defense 1 point, Navy of 1 coastal patrol unit .25 points, Army with 1 well trained parachute brigade .5 points, Air Force with 1 helicopter unit, 1 expert pilot 1 point, (4.75 points total)
Remainder (1.25 points) being spent on improving tourist infrastructure
Cuba has decided to dispense with a large military, and primarily the Army spends its time doing disaster relief, while the Navy is essentially just a coast guard.
Central American nations 1961 (El Salvador, Guatemala, Nicaragua, Costa Rica, Honduras)
Population: 8 million, tech level 6
1 production center each Costa Rica, Nicaragua, Honduras, El Salvador,
imports oil from Canada for military and commerce plus hydroelectric power supplies domestic production
Budget: 8 points domestic +1 point tourism
Level 4 social spending: 3.6 points
Civil Defense: .72 points
Coast Guard: 2 Coastal Patrol groups .5 points
Air Force: 1 helicopter unit, 1 C82 transport unit, 2 expert pilots 2 points
The Central American nations have gotten rid of their militaries, retaining only a coast guard and air units to assist during time of disaster (hurricanes and earthquakes)
Mexico 1961
Population: 35 million tech level 7
Production centers: Vera Cruz 3, Monterrey 3, Mexico City 3, Yucatan 3, Tampico 2, 1 national airline
Mexico has 5 oil points, 2 natural gas points
Budget: 14 domestic (reduced spending) + 2 commercial + 7 oil and natural gas+ 2 tourism = 25 points
level 3 social spending 11.5 points,
Civil Defense: 3.5 points
4 infantry corps 2 points
Coast Guard: 2 coastal patrol units .5 points
Air Force: 1 C82 transport unit, 1 F101B all weather interceptor unit, 2 expert pilots, 2.5 points
5 points to electronics research
remainder to Alliance Space Force
Virgin Islands
Population: 50,000 tech level 6
1 international airline
imports oil from Mexico
budget: 1 point tourism
level 5 social services: .5 points
remainder spent on 2 coastal patrol units (.5 points)
Haiti
Population: 3 million, tech level 6
Nuclear 1 (self sufficient domestic production, and exports to Santa Domingo), imports oil from Mexico
1 production center
Budget: 2 domestic points
Level 4 social spending: 1.5 points plus .25 points for 1 coastal patrol unit, .25 points for 1 C47 unit with average pilot
Dominican Republic
Population: 500,000, tech level 6
Imports power (Haiti) and oil (Mexico)
1 production center
Budget: 1 domestic points (cut spending) + 1 tourism +1 international airline = 3 points
Level 4 social spending: .25 points, coast guard of 2 patrol units .5 points, 2 light infantry divisions (well trained, both reserve units) 1 point, Civil defense: .12 points,
Burgundy (Alsace, Lorraine and Luxembourg)
population 5 million, tech level 7.5
production centers: Metz 3, Strasbourg 1, Luxembourg 1, tourism 2, national airline, international airline, 1 shipping unit (barge traffic) = 17 points
1961 budget Level 4 social services 2 points, 6 mechanized divisions(elite)(4.5 points), 3 garrison (reserve) units 1.5 points, 1 F4 fighter wing, 1 F8U fighter wing, 2 elite pilots (2 points) 1 HQ unit (1 point), spending 6 points a year on nuclear powerplants (buys US enriched uranium)(has 2 nuclear power plants already, with a 3rd in year 1 of 4 production) (Burgundy is part of the EEC and ESA)
Italy (includes Libya, Tunisia, Eritrea, Italian Somalia, Corsica)
Population 55 million, tech level. 7.5
Production centers: Milan 5, Rome 3, Genoa 3, Turin 3, Venice 1, Naples 1, Tripoli 1, Tunis 1, plus 20 shipping units, national airline, international airline, Sardinia 1 point, Eritrea 1 point = 52 points
1961 budget: level 3 social spending 16.5 points, nuclear research (powerplant only, continual) 6 points, nuclear powerplant construction 6 points a year (has 2 powerplants, plus 1 under construction year 1 of 4), 23.5 points available for military (to be figured out)
Ireland
Population: 3 million, tech level 7
Production centers: Dublin 1, Belfast 1, national airline, tourist income 1
1961 budget: level 5 social spending 1.5 points, 1 escort group .25 points, 1 infantry division .25,
The Lightning Star
02-06-2006, 12:52
TLS, couldn't you just do the 5 year thing to advance to 7.5?
Also Abassia, you were telling me to multiply production centers to get the income
If no one minds, could I add like 15 points on to my economy because I added way too little?
Apparently, I need to have 4/5 conditions PLUS 5 years of electronics spending :mad:
I'm freaking serious here! If it's 7.5, then shouldn't it be 3/5 + electronics?!? Because that's halfway! But I already told Malkyer this, and he didn't agree with me, so I guess it's hopeless...
Apparently, I need to have 4/5 conditions PLUS 5 years of electronics spending :mad:
I'm freaking serious here! If it's 7.5, then shouldn't it be 3/5 + electronics?!? Because that's halfway! But I already told Malkyer this, and he didn't agree with me, so I guess it's hopeless...
I think what Haneastic meant was that you only need to do 5 years for electronics. (Electronics to advance from tech level 7 to 7.5)
The 10 year electronics thing is MICRO-ELECTRONICS, a tech level 7.5 research project that is required for tech level 8 advancement.
Elephantum
03-06-2006, 16:13
1962 Russian Build
Income: 248 (200 factory, 32 shipping, 12 airline, 4 tourism)
Social Services (Level IV): 29
Military Maintenance: 35.5
KGB Maintenance: 5
Readiness Programs: 20 (radar+civil defense)
OTHER:
Project GUIDING LIGHT: 5
Continued Science Programs: 3
Satellite Programs: 18 (comm, science, and SIC spy)
2 Production centers: 48
Production Center for Armenia-Georgia: 12 (year 1/2)
Micro-Electronics Subisidies: 5
Founding Belarussian Military (see Mil. thread for details): 10
2xSu-19, 1x Su-5, 2 pilots: 12
3 HQ units: 30
China's build for 1962...
--------------------------------
Income:
Domestic Income: 692 industry + 55 commerce points + 9 oil points + 20 nuclear points + 1 Ethanol point + 20 tourism = 791 points total.
China is currently under Government Cuts Mode (5% natural growth).
Cuts Mode: 692 industry + 55 commerce points + 9 oil points + 20 nuclear points + 1 Ethanol point + 20 tourism = 791 points total.
Other Income: 6 points.
Sale of 1 Kirin-B bomber unit to Japan.
--------------------------------
Expeditures:
National Expeditures:
256 points = Military maintainence (All units are highly trained)
240 points = Level IV social services
60 points = Civil Defense
5 points = Triad Intelligence Agency (China’s version of CIA)
5 points = National Radar System (6 hours warning of air attack, 15 minutes warning of missile attack.)
12 points = Nuclear bomb production (100 bombs a year – stockpile of 750 nukes)
5 points = purchase 5 units of oil from World Oil Market
583 points = Total National Expeditures.
Unit Expeditures:
24 points for 12 units of Heliocopter Gunships
36 points for 6 units of Nova AEW aircraft (Airborne Early Warning aircraft).
72 points for 18 units of Highly Trained Pilots
4 points for 40 MIRV-equipped ICBM's.
4 points for 40 Misile Silos
8 points for 4 Special Forces brigades.
Domestic Expeditures:
3 points spent on Level 6 Bio-Chemical Weapons Research, VX Nerve Agents. (Year 1 of 15… 3 / 45 points)
6 points spent on Super Nukes Research (Year 2 of 5… 12 / 30 points)
12 points for Advanced Pollution Controls (Year 5 of 6… 60 / 72 points)
5 points invested in Micro-Electronics (or Micro-Computers) industry. (Year 5 of 10… 25 / 50 points)
Other Expeditures:
40 points to Asian Space Program.
--------------------------------
Energy Allocation:
Energy Resources:
20 Nuclear
12 Coal
9 Oil
9 Natural gas
8 Hydroelectric
1 Ethanol
Energy Resources allocated for Production centers (692 production centers):
20 Nuclear = 500 production centers.
7 Hydro = 175 production centers.
1 Ethanol = 25 production centers.
Energy Resources allocated for Military:
10 oil points = 250 points of military maintainence.
Energy Resources allocated for Commerce:
2 oil points = 50 commerce points (bonus commerce from satellites not counted)
1 oil point = 20 tourism points
Energy Resources in Chinese Strategic Resource Reserves (CSRR)
3 points of oil
24 points of natural gas
36 points of coal
--------------------------------
Pollution:
Population: 0% pollution.
Industry: 1% pollution (1% pollution per 400 factories. China has 692.)
Energy: 0% pollution
Growth reduced by pollution: 1%.
--------------------------------
Growth Rate:
5% growth. (5% from Government Cuts and 1% from SCT economic benefits and –1% from pollution)
79 factories from natural growth.
--------------------------------
Start of 1963 economy:
771 industry
55 commerce points (maximum of 40 merchant points, 10 airline points, and 5 satellite points)
9 oil points
20 nuclear points
1 Ethanol point
20 tourism income (maximum)
Other Resources: 12 Coal, 9 Natural Gas, 8 Hydro
Total: 870 income points for 1962.
=================================================
Breakdown of 1962 Asian Economic Funds:
Income: Chinese funding unavailable this year, 4 points from USEA, 7 from Japan, 7 from Korea
Expeditures:
2 points for Improved Transportation Infrastructure for USEA (Year 2 of 2… 4 / 4 points)
2 points for Improved Transportation Infrastructure for Korea (Year 1 of 2… 2 / 4 points)
14 points for Improved Transportation Infrastructure for China (Year 2 of 4… 29 / 60 points)
The Lightning Star
03-06-2006, 20:47
I think what Haneastic meant was that you only need to do 5 years for electronics. (Electronics to advance from tech level 7 to 7.5)
The 10 year electronics thing is MICRO-ELECTRONICS, a tech level 7.5 research project that is required for tech level 8 advancement.
Ok, I get it now for MICRO-electronics. But I already have REGULAR electronics done, plus 3 out of the 5 things. So why can't I be tech level 7.5? If I need either 75% productivity or Social Spending Level III for 10 years, I'm not going to reach level 7.5 until 1990, or tech level 8 until like 2020.
If I need either 75% productivity or Social Spending Level III for 10 years, I'm not going to reach level 7.5 until 1990, or tech level 8 until like 2020.
75% productivity for you is going to be 345 production centers, and Level III social services is going to cost 138 points a year. I recommend that you opt for the later. Now, the biggest area of expense for you is your military. According to your latest build, you spend 46 points a year on your maintenance alone:
Maintenance:
x4 Garrison 2 (Highly Trained)
x1 Mechanized .75 (Highly Trained)
x14 Pilots 3.5 (Expert)
x4 C47 1
x2 Hal Marut 2
x8 P2V Neptune 2
x1 Light Ship unit .25
x1 HQ Units 1.25 (Highly Trained)
x25 Light Infantry 12.5 (Highly Trained)
x17 Armored 12.75 (Highly Trained)
x3 Infantry 1.5 (Highly Trained)
x2 Parachute Divisions 1 point (Highly Trained)
x9 Mustard Gas "batches" 0
x1 Intelligence Agency 5 points
[i]Total Spent: 46
In order to free up some money, I suggest you stop training your forces to such high standards. Average troops will be fine for your purposes (maintaining security, controlling the populace, etc). You could keep a couple of highly trained units in order to blunt an invasion if one were to suddenly occur (unlikely in my opinion, no one hates Pakistan enough at the moment to wage war). That will free up 21 points from you armored and light infantry divisions alone.
Another suggestion would be to disband a few divisions. After all, you've got the SCT to protect you if the shit really hits the fan, and in the big picture 10 armored divisions and 15 light infantry divisions is going to do fine against pretty much any enemy until you can get a few new divisions raised.
Any points freed up from that I would invest in building new production centers. I'm sure the SCT would be happy to give you a loan to build more, if you want.
You can't advance with 3 out of 5 conditions for the simple reason that you need to meet four. It's a bigger leap to go from the industrial age (tech level 7) to the information age (tech level 7.5) than it is to go from the information to the modern age (tech level 8).
Galveston Bay
03-06-2006, 22:31
In order to free up some money, I suggest you stop training your forces to such high standards. Average troops will be fine for your purposes (maintaining security, controlling the populace, etc). You could keep a couple of highly trained units in order to blunt an invasion if one were to suddenly occur (unlikely in my opinion, no one hates Pakistan enough at the moment to wage war). That will free up 21 points from you armored and light infantry divisions alone.
Another suggestion would be to disband a few divisions. After all, you've got the SCT to protect you if the shit really hits the fan, and in the big picture 10 armored divisions and 15 light infantry divisions is going to do fine against pretty much any enemy until you can get a few new divisions raised.
Any points freed up from that I would invest in building new production centers. I'm sure the SCT would be happy to give you a loan to build more, if you want.
You can't advance with 3 out of 5 conditions for the simple reason that you need to meet four. It's a bigger leap to go from the industrial age (tech level 7) to the information age (tech level 7.5) than it is to go from the information to the modern age (tech level 8).
thats good advice and worth following. Rules are accurate as well
Ok, I get it now for MICRO-electronics. But I already have REGULAR electronics done, plus 3 out of the 5 things. So why can't I be tech level 7.5? If I need either 75% productivity or Social Spending Level III for 10 years, I'm not going to reach level 7.5 until 1990, or tech level 8 until like 2020.
Within a few years, China will be more than happy to provide the extra points needed to fund Level III social services for India once China finishes its current build-up program.
South African Budget 1962
Population: 37,299,000
Income: 209
Production: 144 (72 production centers/ 74 maximum)
Commerce: 46 (27 shipping units, +15% from satellite communication network)
Airline: 10
Tourism: 3 (civil strife)
Nuclear: 6
Pollution effects: N/A (low population density)
Annual Growth: 4% (Market/Peacetime=3%, +1% from Commonwealth)
Constant Costs-75.5 points
Military Upkeep-26.25 points
Intelligence Service-5 points
Social Services (Level IV)-18 points
Social Services (Level IV)- 2.25 point (for Angola)
Continuing Research Grants-7 points
Spy Satellite Network Maintenance-6 points
Microcomputer Industry Development- 5 points (year 4 of 10)
Early Warning Satellite Network-3 points
National Air Radar Defense Network-3 points
Government Projects
Assisting US Space Program-2 points
Discretionary Spending-10 points
MIRV Research-24 points (year 3 of 3)
Very Heavy Lift Rockets-12 points (year 1 of 4)
2x Production Centers-48 points (for Mozambique)
Agricultural Additives-12 points
1x Nuclear Reactor-24 points (for Nigeria)
Foreign Aid
N/A
Outstanding Debt:
N/A
Surplus
1.5 points
Energy Calculations
Energy Needed:
--Production: 7
--Commerce: 3
--Military: 1
Energy Avaliable:
-- 4 Oil, 4 Coal, 3 Natural Gas, 6 Nuclear
Energy Used:
-- 12
Energy Surplus:
-- 5
Energy Used Breakdown:
-- 2 Oil for military
-- 3 Oil for commerce & tourism
-- 6 Nuclear for Production
-- 1 Oil for Production
Energy Imported:
-- 2 Oil (from Nigeria)
Projected 1962 Income: 148 (72 production centers + 2 growth) + 46 commerce + 10 airline + 3 tourism + 6 nuclear = 213 total points
New Dornalia
04-06-2006, 02:14
Korea and Vladivostok Protected City- 1962 builds:
Population 39 million (Using 1.5% growth rate, calculated since 1950 and based on possible Geohive population graphs for South Korea, though it was hard to get an exact count).
Tech level 7.5 (WOOHOO!) (all shipping now 1.5pts)
Constitutional Monarchy
Market Economy, Cut Spending--5% (SCT Growth Bonus adds +1%, so 6%, but pollution turns it into 5%.)
27 points Production centers: Seoul 4 Pusan 4 Pyongyang 4 Vladivostok 4 Kwangju 4 Taegu 4 Hamhung 3
19 shipping units= 30 Points (rounded, factoring in 5% sattelite bonus)
1 national airline, 1 International Airline (Korean Airlines)= 4 points (rounded, factoring 5% sattelite bonus)
and 3 points of tourism (Seoul, Pyongyang, Vladivostok International Airports)
SCT member= 1% Growth Bonus
72 total points to spend (rounded, factoring growth in)
Level 4 social spending- 12 points
Foreign Aid- 6 points to a Pan-SCT Asian Space Program (OOC: Any of the SCT guys need to work on rocket research, stuff like that, this goes to that)
7 points to Asian Economic Fund
Five points allocated to keep the Korean National Police Agency going
Korean Armed Forces
Imperial Korean Army Home Defense Force (Held in Reserve):
1 infantry division .25 points
1 mountain infantry brigades .25 points
1 HQ unit- 1pt
1 Armored Division- .5 matenance
1 Mech Infantry Division-.5 points
IKA Rapid Reaction Force (Active):
1 Infantry Corps- .5 points
1 Transport Group-.25 points
1 Parachute Brigade unit- .75 pts (standard .25 matenance plus .5 extra elite training cost)
1 HQ Unit-1 pt
Imperial Korean Air Force:
1 Avro Arrow unit- 1pt
5 expert pilots 1.25 points
1 IL-28/H-5 Light Bomber Unit- .5 matenance
1 Lincoln Tanker-.5
1 Flying Boxcar-.25
4 Sejong IRBM Missiles-4 points
2 Sejong II ICBM Missiles-2
1 TU95 PhotoRecon Plane-2
4 SAM/Flak Groups-1 pt
IKAF Home Defense Corps (Reserve)-
1 Dassault Mirage III unit-1 pt
1 average pilot
Imperial Korean Navy:
1 Light Cruiser, .5 matenance
1 Destroyer Squadron, .25 matenance
2 Attack Submarine Groups- 1 point matenance
2 Units of Coastal patrol vessels- .5
1 Frigate Flotilla-.25
Total: 22 Points (Estimated)
3 points for Civil Defense
To Be Disbanded (or Gifted to somebody Else: Anybody want these just say so!)
1 Transport Helo unit (Ht-1 Jin) -.25
Things to buy-
5 points to Microcomputers (Second year undergoing, first year out of ten done so far)
4 points to two units of helicopters (most advanced version USEA is offering)
5 points for a Tech 7.5 SSK unit
Resource Points-
2 Imported from CAR-2pts
1 from UIR-1 point
2 Nuclear Points from Yongbyon Atomic Power Station, Ulyongdong Atomic Power Station and Disposal Facility (Name derived from its equidistant location from three cities in the Taebaek Mts., Hwangji-dong, Ulchin, and Yongju).
Requirements-Tech 8
"Tech Level 8
In order to advance to level 8, you'll need to meet all five of the above criteria, and spend 5 points a year for 10 years developing microcomputers, plus create an improved satellite communications network or be paying the cost of one. For purposes of realism, the earliest anyone will reach Tech Level 8 is 1970.
1. Level 3+ social spending for at least 10 years (Done)
2. Has reached at least 75% of economic productivity maximum for at least 5 years (working on it)
3. Created a communications satellite network alone or be paying a portion of the cost of one. (yup)
4. Has the ability to build nuclear power plants. (yup)
5. Has an airline and tourist industry. (yup)"
Trade Partners for 1962-
3 USEA
2 China
2 Japan
2 FAS
2 UIR
2 Australia
2 Burma
1 Dispersed
GB, Malkyer-I have a second nuclear plant now!
Elephantum
04-06-2006, 02:29
What are the chances of a nuclear power plant having an error? It seems like a disproportianately (by historical standards) large portion of the world uses nuclear power. If a few accidents occured, support for nuclear power would decline (as in real life) and lead to a partial return to other fuels, like my large stockpiles of unused Natural Gas.
Haneastic
04-06-2006, 02:55
by the way, Japan has 2 nuclear plants
Nigerian Build, 1962
Tech Level 7
Market Economy
NATIONAL EFFORT (Doubles Economy)
Growth: 2% (1% for spending + 1% for economic bloc [Commonwealth]) +1 center this year.
Population: 35 million
Income
Twelve industrial centers (Three at Lagos, Three at Abuja, Three at Port Harcourt, Three at Sokoto. 24 points [36])
Nineteen Tech 7 Shipping Units (28.5)
Tourism (3.5 [Doubled to 7])
International/National Airports (4 points[Doubled to 8])
TOTAL: 79.5 points
Domestic Spending
Level III Social Spending: 14.5 points
Production Center: 24 points (24)
Intelligence Agency: 6 Points
Basic Atomic Research: 12 points
Sub-Total: 56.5
Military Upkeep
3xHighly Trained Motorized Division: .2.25 points
1xHighly Trained Light Infantry Division: .5 points
1xHighly Trained Armored Brigade: .5 points
1xElite Armored Brigade: .75 points
1xElite Marine Brigade: .75 points
1xExpert Pilot: .25 points
1xHQ: 1 point
1xCoastal Patrol Unit: .25 points
1xDestroyer Flotilla: .25 points
1xLight Missile Cruiser: .5 points
1xBAC Lightning Unit: 1 point
Sub-Total: 8.5
Military Spending
2xExpert Pilot: 8 points
1xF5 Fighter Bomber Unit: 2 points
1xC123 Transport Unit: 2 points
Sub-Total: 12 points
Other Spending
Rwandan Crisis: 4.5 points
TOTAL: 79.5 points
Trade Assignment
Four Units to South Africa
Four Units to the United Kingdom
Four Units to Germany
Four to the United States
Two to Brazil
Oil Points
One to the UK
Two to South Africa
One to Nigeria
One to Brazil
Energy
One point of oil energy fueling the military.
One point of natural gas point fueling 12 Production Centers.
Nigeria is requesting aid from both Germany and South Africa in developing Atomic reactors for power uses.
South Africa is willing to build a nuclear reactor for Nigeria, and share the technology to build more.
Edited the reactor plant into my 1962 build, so you'll have it for 1963.
South Africa is whole-heartedly thanked.
Galveston Bay
04-06-2006, 05:01
suggest a pause this week in economic activity for 1962 until we figure out if we have a war in Asia or not.
Haneastic
04-06-2006, 15:43
Japanese Build 1962
Population: 93 million
Growth: 3%
Production Points: 120 Centers x2 =240 points
Shipping and Air: 55
Tourism: 9
Oil/Energy Points needed: 4
Nuclear Points: 2
Sale of Frigates: 8
Total: 318
Lvl. 3 Social Safety Net: 36
Maintenance: 44.25
2 ASW Frigates
4 Light Infantry*
4 Parachute Brigades*
11 Expert Pilots
3 Mirage III's
6 Garrison Units
4 Mountain Brigade*
1 Light Missile Cruiser
3 Mechanized Infantry Divisions*
Intelligence Agency
1 Antiaircraft Cruiser
1 Armored Division*
2 Mig-25’s
1 Destroyer Unit
2 Helicopter Transport
*= Highly trained units
Left: 238.75
Build/Buy:
Nuclear Heavy Carrier (2/4 years): 30
Microcomputers (3/10 years): 5
2 F8U units: 6
Hydrogen Bombs (2/3 years): 24
4 SSK units: 20
Civil Defense: 9
2 Nuclear Heavy Carrier (1/4 years): 60
National Radar System: 5
3 Destroyer Units: 18
1 Heavy Missile Cruiser: 10
Purchase of Kirin’s: 6
4 Mirage V’s: 12
2 Helicopter Transport Units: 4
6 Expert Pilots: 12
Aid:
8.75 to AEF
9 to ASA
The Lightning Star
04-06-2006, 17:36
In order to free up some money, I suggest you stop training your forces to such high standards. Average troops will be fine for your purposes (maintaining security, controlling the populace, etc). You could keep a couple of highly trained units in order to blunt an invasion if one were to suddenly occur (unlikely in my opinion, no one hates Pakistan enough at the moment to wage war). That will free up 21 points from you armored and light infantry divisions alone.
Another suggestion would be to disband a few divisions. After all, you've got the SCT to protect you if the shit really hits the fan, and in the big picture 10 armored divisions and 15 light infantry divisions is going to do fine against pretty much any enemy until you can get a few new divisions raised.
I'll probably follow that advice. However, we are talking about the Indian Subcontinent here. In Real Life, this country is home to two countries which have been under military dictatorship for at least a third of their existance (and in India, the military plays a highly prominent role as well). The main thing that gets people worried is the fact that the Americans seem to really, really not like us, and have attempted to create rebellions Pakistan before. After 100 years of foreign rule (and like 300 of foreign intervention), Pakistan just wants the west (They don't really count South Africa as "west", since the vast majority of its population is Afrikan) to stay out, and since American doesn't seem keen on doing that (at least to Pakistanis), there is a climate that "Well, since the American military is all high-tech and uber, our country needs to be too!"
Haneastic
04-06-2006, 17:50
suggest a pause this week in economic activity for 1962 until we figure out if we have a war in Asia or not.
sorry didn't see this
The Lightning Star
04-06-2006, 17:56
suggest a pause this week in economic activity for 1962 until we figure out if we have a war in Asia or not.
Well, I posted my 1962 builds on Thursday (as I do every week), and I'm not about to take back all my work.
In related news, I edited my 1962 build to represent cutting back on the military and an increase in Social Spending. If a war breaks out, I'm just going to keep my current social spending, then kick into either war or total war (I might go for latter if anyone tries to do anything funny in Pakistan, such as funding rebels *cough*America*cough*, so that I can teach them once and for all to NOT mess with Pakistan), and if it doesn't, I'll still have my new economic programs.
Population:
18.25 million Australasian
Market Economy Peacetime:
Growth = 6% (5+1) of 126.5 is capped at no new Production Centers.
Pollution Effects = None. (suddenly no population is a plus!)
Production Centers:
Sydney 5; Melbourne 5; Adelaide 4; Canberra 3; Brisbane 4; Auckland 2; Perth 4; Wellington 3; Port Moresby 2; Ambon 2; Darwin 2 = 72
Resources:
New Guinea 2; Polynesia 1; New Caledonia 1 = 4
Commerce:
26 Merchant Marines; 3 National Airline; 2 International Airline = 49
Tourism:
1 Jet Terminal in Sydney; 1 Jet Terminal in Melbourne = 1.5 (population limits)
Budget for 1961: 72+4+49+1.5= 126.5 points
Social Spending:
Level 4 Social Services to entire population--10 points
10 Points Spent
Military Upkeep:
4 Cruisers--2 points
2 ASW Carrier Groups--3 points
8 Destroyers-(4 units)--1 point
10 ASW Frigates-(5 units)--1.25 point
2 Patrol/Escort groups--.5 points
4 AA Cruisers--2 points
2 Amphibious Assault Groups--1 point
6 Pilots at Elite Level--3 points
2 Pilots at Average Level--Free
HQ Unit--1 point
2 Infantry Divisions (highly trained)--1 point
2 Mechanized Infantry Divisions (highly trained)--1.5 points
2 Light Marine Brigades (highly trained)--1 point
2 Mechanized Light Marine Brigades (highly trained)--1.5 points
2 Airborne Brigade (highly trained)--1 point
1 Air Transport--0.25 points
2 Transport Helicopters--0.5 points
6 Gen. 3 jet fighters--6 points
28.5 Points Spent
Military Spending:
Upkeep of Intelligence Agency--5 points
Contribution to Expansion of missile testing ground near Townsville and donation to US space program--10 points
2 FB111 Fighter Bombers--6 points
2 Batches of Large (2nd gen.) ICBMs--2 points
2 Escort Cruisers--8 points
2 Light Missile Cruisers--18 points
2 Flak Units--6 points
1 Helicopter Gunship--2 points
1 Expert Pilot--4 points
57 Points Spent
Domestic Builds:
Secret: Upkeep of AIA cells in Malyasia and Indonesia--4 point each (8 pts)
Convert 3 Coal to One Oil--12 points
Spending on Domestic Electronics industry--5 points
25 Points Spent
Reserve Points
Energy Expenditures--2 points
2 Points Spent
10 + 28.5 + 57 + 25 + 2 = 121.5 Points Spent (3 point Surplus-- to misc. subsidies and tax cuts to population)
-------------------------------------------------------
Australian Commerce Breakdown
47 Economic Points
USA 8; Britain 6; South Africa 5; China 5; Pakistan 3; USEA 3; Korea 3; FNS 3; Philippines 1; Germany 2; Japan 2; Indonesia 2; Malyasia 2; Dispersed 2 (multiple nations receive fractions of points, specifically industrialized Europe)
-------------------------------------------------------
Advancing to Tech Level 8 Benchmark:
1. Level 3+ social spending for at least 20 years
2. Has reached 75% of maximum economic productivity for at least 5 years
3. Has placed a man in orbit either by itself or in conjuction with 2 other nations.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Spent 5 points a year for 10 years on building an electronics industry (year2)
7. Improved Communications satellites
-------------------------------------------------------
Enercy Calculations
Energy Needed:
--Production: 3
--Commerce: 2
--Military: 2
Energy Avaliable:
--1 Oil, 3 Natural Gas, 8 Coal
Energy Used:
--1 Oil, 3 Natural Gas, 3 Coal
Energy Surplus:
--5 Coal
Energy Used Breakdown:
--3 Natural Gas for Production
--1 Oil for Military
--1 Domestic Oil (from 3 Coal) for Military
--2 Imported Oil for Commerce
Energy Imported:
--2 Oil (Indonesia and Malyasia)
Elephantum
04-06-2006, 18:30
My 1962 build needs signifigant editing regardless of this situation's outcome.
Does Nigeria get anything out of Niger and Benin? And when can I start ining the Uranium in Niger?
BTW, build is gonna get edited...
Galveston Bay
05-06-2006, 07:28
I'll probably follow that advice. However, we are talking about the Indian Subcontinent here. In Real Life, this country is home to two countries which have been under military dictatorship for at least a third of their existance (and in India, the military plays a highly prominent role as well). The main thing that gets people worried is the fact that the Americans seem to really, really not like us, and have attempted to create rebellions Pakistan before. After 100 years of foreign rule (and like 300 of foreign intervention), Pakistan just wants the west (They don't really count South Africa as "west", since the vast majority of its population is Afrikan) to stay out, and since American doesn't seem keen on doing that (at least to Pakistanis), there is a climate that "Well, since the American military is all high-tech and uber, our country needs to be too!"
ooc
except no funds have been spent on you for about 5 years or more by the US so there isn't a real immediate threat now is there? If the Americans were trying to bring you down, money would have been spent on doing that.
The Pakistanis and Indians have big militaries in real life because they view each other as the principal threat, with India viewing China as a possible threat as well. In this timeline you have the Persians on your border, but they haven't even argued borders with you, a friendly China, and the only major military power from outside the region is the US Navy, which generally doesn't operate that close to India in any case (focusing more on the Persian Gulf and Arabian Pennisula, or the Malaya / Indonesia area)
In any case, not something likely to bring an invasion down on you that requires a large army. The entire US Army is only 12 divisions at this point, not counting reserves, and the US has global responsibilities.
Your military intelligence service would be well aware of this.
Galveston Bay
05-06-2006, 07:29
I urge everyone to hold off on builds... its still only August 1961 at this point.
The Lightning Star
05-06-2006, 12:43
I urge everyone to hold off on builds... its still only August 1961 at this point.
I post my economic builds every thursday. Only thing thats going to prevent me from doing that is when my computer dies or God himself tells me not too.
Also, why is it only August?
The Lightning Star
05-06-2006, 12:44
ooc
except no funds have been spent on you for about 5 years or more by the US so there isn't a real immediate threat now is there? If the Americans were trying to bring you down, money would have been spent on doing that.
The Pakistanis and Indians have big militaries in real life because they view each other as the principal threat, with India viewing China as a possible threat as well. In this timeline you have the Persians on your border, but they haven't even argued borders with you, a friendly China, and the only major military power from outside the region is the US Navy, which generally doesn't operate that close to India in any case (focusing more on the Persian Gulf and Arabian Pennisula, or the Malaya / Indonesia area)
In any case, not something likely to bring an invasion down on you that requires a large army. The entire US Army is only 12 divisions at this point, not counting reserves, and the US has global responsibilities.
Your military intelligence service would be well aware of this.
OOC: Of course my military intelligence service is well aware of this. But the military likes power.
Whatever, the whole point is moot, since I just cut back military spending and raised Social Spending to level III
Sukiaida
05-06-2006, 23:50
Population:
35 Million Filipino's.
Market Economy Peacetime:
Growth = 4%
Pollution Effects = Nada
Production Centers:
Manila 4 (New Industrial Center will be here.)
Resources:
Hydroelectric 1 Stirling Islands Oil 4 (2 go to China) Natrual Gas 4
Commerce:
20 Merchant Marines; 1 National Airline; 1 International Airline = 22
Tourism:
3.4
Social Spending:
Level 4 Social Services to entire population--14 points
Military Upkeep:
Army, Navy, Airforce- 8.75
Military Spending:
SCT Space Research- 4 points
Economic Points: 20
US: 5
Australia: 4
SCT Nations: 5
Indonesia: 3
FNS: 3
Spending: 26.75
Income: 72
TOtal Allowance for 1962: 45.25
Spending on:
One Nuclear Carrier 30 Points. (After China gives me the whole nuclear power thing.)
8 points for 2 Japanese frigates.
7 Points for First Nuclear Power PLant in Manila
Haneastic
05-06-2006, 23:52
Population:
35 Million Filipino's.
Market Economy Peacetime:
Growth = 4%
Pollution Effects = Nada
Production Centers:
Manila 4
Resources:
Hydroelectric 1 Stirling Islands Oil 4 (2 go to China) Natrual Gas 4
Commerce:
2 Merchant Marines; 10 National Airline; 10 International Airline = 22
Tourism:
34 (Whatever that means)
Social Spending:
Level 4 Social Services to entire population--14 points
Military Upkeep:
Army, Navy, Airforce- 8.75
Military Spending:
SCT Space Research- 4 points
Economic Points: 20
US: 5
Australia: 4
SCT Nations: 5
Indonesia: 3
FNS: 3
Spending: 26.75
Income: 72
TOtal Allowance for 1962: 45.25
(Can someone tell me if I got this right or what mistakes I made or forgot to put in.)
I think Tourism is 3.4, not 34, the max is 1 per 1 million people. Other than a few mistakes on who has the points (I think merchant matine is 20 and airports are 2) it's fine, and you get a production center next year wherever you choose
Abbassia
06-06-2006, 07:30
I was wondering, before thiswar issue started, France had spent 24 points on European Infrastructure and to build the Chunnel, I know I should have asked this a long time ago, but what are the effects? how much should is still to be spent.
Ato-Sara
06-06-2006, 07:32
I was wondering, before thiswar issue started, France had spent 24 points on European Infrastructure and to build the Chunnel, I know I should have asked this a long time ago, but what are the effects? how much should is still to be spent.
Several of the SCT nations have grouped together to spend 40 points on the Kra Canal, what advantage does it give?
Sukiaida
06-06-2006, 20:16
Made changes, thanks.
Haneastic
06-06-2006, 20:39
and Sukiaida, the 7 points in reserve should just be spent, I don't think you can save them
Galveston Bay
06-06-2006, 20:52
ooc
I will have to look up how I did it exactly, but the expansion of the Panama Canal and construction of the St. Lawrence Seaway and Intercoastal Waterway took about 3 years if I remember correctly. I don't remember how much it cost exactly, but I will look it up sometime today or tomorrow.
My guess though at least 3 years for the Kra Canal, and I don't remember how long it took for the Chunnel, but would recommend waiting until tech level 8 myself.
(to build the one that was actually built)
and Sukiaida, the 7 points in reserve should just be spent, I don't think you can save them
I recommend that the 7 points be put towards either the Asian Space Program or the Asian Economic Fund. Or put the 7 points towards building your first nuclear power plant (Remember China gave the Philippines the tech to build nuke power plants).
Ato-Sara
06-06-2006, 22:46
ooc
I will have to look up how I did it exactly, but the expansion of the Panama Canal and construction of the St. Lawrence Seaway and Intercoastal Waterway took about 3 years if I remember correctly. I don't remember how much it cost exactly, but I will look it up sometime today or tomorrow.
My guess though at least 3 years for the Kra Canal, and I don't remember how long it took for the Chunnel, but would recommend waiting until tech level 8 myself.
(to build the one that was actually built)
Construction of the Kra Canal began in 1960 and so far 40 points have been spent on it (As per your orgional quote)
Therefore the Kra Canal will be finished in 1962.
However I would like to know what benefit it will give upon it's completion.
Galveston Bay
07-06-2006, 00:18
Construction of the Kra Canal began in 1960 and so far 40 points have been spent on it (As per your orgional quote)
Therefore the Kra Canal will be finished in 1962.
However I would like to know what benefit it will give upon it's completion.
special one time benefit to USAE of 10% growth (represents stimulation of trade etc like the US got from the St. Lawrence Seaway)
special one time benefit to USAE of 10% growth (represents stimulation of trade etc like the US got from the St. Lawrence Seaway)
What of the shareholders in the Kra canal?
For instance, the USEA holds 50% of the shares in the Kra Canal, while nations like China, Korea, Japan, and India have roughly 10% shares each.
Would that translate into the one-time bonus growth...
5% growth for USEA
1% for Japan
1% for China
1% for India
1% for Korea
Would that accurately reflect the share-holders in the Kra Canal (various nations of the SCT shared costs for that project and quite a number of their shipping WILL use the Kra canal- like Chinese, Japanese, Indian, and Korean ships)
Haneastic
07-06-2006, 01:45
I know this is an obscure question, but will there be anything in the future about a manufacturing economy vs. a service economy, such as growth changes and whatnot?
Safehaven2
07-06-2006, 01:51
Where is the Kra canal anyway?
Where is the Kra canal anyway?
The Kra Isthmus is the little stick of land that connects the Malayan Peninsula to Thailand.
I know this is an obscure question, but will there be anything in the future about a manufacturing economy vs. a service economy, such as growth changes and whatnot?
I'm inclined to say no, for the sake of simplicity and playability, but we'll address that issue as it arises.
Galveston Bay
07-06-2006, 04:01
because Thailand and Burma ares going to see the most benefit as shipping stops at Bangkok and Rangoon. Panama got all of the economic benefit out of the Panama Canal, not the US. The US got a sizeable military / strategic benefit.
In this case, the SCT gets a military / strategic benefit, but the USAE gets the economic benefit.
So actually, looking harder, my guess would be 10% each to Thailand and Burma.
Giving China a 1% benefit isn't reasonable in this case, because 1% of the Chinese economy (for example)works out to 6 production centers (approx), which is way too high and industry will be growing as a direct result of the increased commercial traffic flowing through Thailand and Burma, not through anywhere else.
Sukiaida
07-06-2006, 19:11
Ok I changed it to a nuclear power plant. YAY!! And now to bugger off or somethin.
Haneastic
08-06-2006, 02:00
What did the Malaysian and Indonesian economies look like in 1961?
Still need to find out what effect, if any, Niger and Benin will have on my economy.
Abbassia
08-06-2006, 06:54
I was wondering, before thiswar issue started, France had spent 24 points on European Infrastructure and to build the Chunnel, I know I should have asked this a long time ago, but what are the effects? how much should is still to be spent.
Bump
Bump
GB said that this project probably won't start until Tech Level 8 (to reflect the RL Chunnel and the technologies needed to build it). He posted that a few posts ago, I think.
Galveston Bay
08-06-2006, 17:56
Bump
sorry, got busy in real life. So what are you spending those points on? Transportation projects in general or specifically the Chunnel?
I would suggest waiting to tech level 8 to build the Chunnel (so you get the one that actually exists in real life), and spending the 24 points on improved ferry services etc. It would create a small 1% economic bonus to to UK, France and Belgium to reflect service industry and commercial growth.
The Chunnel when built should add a 2% one time growth the France and UK.
Sukiaida
08-06-2006, 18:09
Yeah the chunnel is a little complicated for this time period.
sorry, got busy in real life. So what are you spending those points on? Transportation projects in general or specifically the Chunnel?
I would suggest waiting to tech level 8 to build the Chunnel (so you get the one that actually exists in real life), and spending the 24 points on improved ferry services etc. It would create a small 1% economic bonus to to UK, France and Belgium to reflect service industry and commercial growth.
The Chunnel when built should add a 2% one time growth the France and UK.
I would like to know if it is possible for China to build a similiar tunnel to Hong Kong, Lamma Island, Lantau Island, Hainan Dao, and Taiwan (and possibly even Japan). I believe there are already proposals to build tunnels linking Japan to mainland Asia in RL which means it should be possible to build tunnels to Japan, Taiwan, and Hainan Dao in E20.
Sukiaida
08-06-2006, 18:17
At tech level 8 I don't see why not.
Haneastic
08-06-2006, 21:01
What did the Malaysian and Indonesian economies look like in 1961?
bump
Also, expect to see my 1962 build get edited sometime soon
Sukiaida
08-06-2006, 22:22
What do you mean see it get edited?
Haneastic
08-06-2006, 22:29
when you look at my 1962 builds it will be greatly changed
EDIT: My 1962 has been changed
Ato-Sara
08-06-2006, 22:47
I have a sugestion for implementing the internet;
Military Internet- research 6 point, construction 6 points.
Prerequisites- Civil defence for five years, five years of micro-electronics research, Improved communication satellite network, Tech level 7.5.
A military internet network links the hardened command posts, missile silos, military bases and radar stations into one big hardened network. This reinforces the command structure after a nuclear attack.
Benefits: Gives 5 minutes more warning of missile attack, military units disrupted by nuclear attack are automatically reorganized 80% of the time. (Though only 40% for an EMP attack)
Scientific Internet- research 6 points, construction 6 points.
Prerequisites- Military internet, seven years of micro-electronics research, Improved communication satellite network, Tech level 7.5.
Scientific internet networks allow researches in many different facilities and university campuses to share notes and research.
Benefits: Random research benefit similar to that of Improved science satellites.
Public Internet research 6 points, 1 point per ten million people.
Prerequisites- Military internet, Scientific internet, ten years of micro-electronics research, Improved communication satellite network, Tech level 8.
Public internet networks allow large sections of the public to interact and eventually will give quite large economic bonuses as enterprising indviduals begin to take advatage of what it has to offer.
Benefit: Every ten years it adds 1% to your growth with a cumulative effect to a maximum of 5%. Starts off at 0% growth bonus on completion.
E.g Public Internet is completed in 1972, in 1982 it gives a 1% permanent growth bonus, in 1992 it gives a 2% growth bonus, in 2002 it gives a 3% growth bonus, etc.
All types of internet network can be built in countries who have not researched it by a foreign power, all prerequisistes are for research only, (Except civil defence for the military network.)
To build a network in another country all you have to do is pay the construction cost.
What do you think?
Sukiaida
08-06-2006, 23:12
Works for when we reach tech level 8.
I have a sugestion for implementing the internet;
<snip>
How can we have the internet without Al Gore[/joke that was relevant six years ago]
I think that's a good system, and I'll add it the rules once GB or LR gives some input; at the first the internet is going have only military applications, so the military mods such have some say.
Elephantum
09-06-2006, 01:30
I'd think Science internet should be tech 8 and Public until 8.5. Depends on when we hit it each more than anything else.
I'd think Science internet should be tech 8 and Public until 8.5. Depends on when we hit it each more than anything else.
Hmm... I think public internet should be tech 7.5 or 8, not 8.5- after all, there's plenty of Tech 8 and even 7.5 nations in RL that builds, maintains, and uses the internet. China, India, Pakistan, Iraq (the Al-Quaeda and terrorist websites), South America, etc.
Middle Snu
09-06-2006, 02:11
Benefit: Every ten years it adds 1% to your growth with a cumulative effect to a maximum of 5%. Starts off at 0% growth bonus on completion.
E.g Public Internet is completed in 1972, in 1982 it gives a 1% permanent growth bonus, in 1992 it gives a 2% growth bonus, in 2002 it gives a 3% growth bonus, etc.
I'm afraid that this simply doesn't reflect the historical record. Growth rates in industrialized countries have been dropping for a while now. Using your example, the USA would be virtually guaranteed 6% growth in 2002... which would be a really GREAT year for the US economy, not simply an average.
There's also no real economic evidence to suggest that the Internet has made economies grow much faster (and certainly not 3% faster annually). Instead, I would suggest a straight up bonus to economy (similar to how rural electrification was done)
Other than that, I see no real problems with your system.
Haneastic
09-06-2006, 02:13
I'm afraid that this simply doesn't reflect the historical record. Growth rates in industrialized countries have been dropping for a while now. Using your example, the USA would be virtually guaranteed 6% growth in 2002... which would be a really GREAT year for the US economy, not simply an average.
There's also no real economic evidence to suggest that the Internet has made economies grow much faster (and certainly not 3% faster annually). Instead, I would suggest a straight up bonus to economy (similar to how rural electrification was done)
Other than that, I see no real problems with your system.
who is this again?
who is this again?
Someone who understands the economic system very well. He used to be Argentina, too.
Sharina, most of the tech level 7.5 nations, if we apply that term to RL, are able to use the internet because more advanced nations came up with the technology and know-how to make it work.
In E20, I don't see why a tech level 8 nation couldn't provide a lower-tech nation with the knowledge and equipment to establish its own internet servers.
Galveston Bay
09-06-2006, 02:57
Hmm... I think public internet should be tech 7.5 or 8, not 8.5- after all, there's plenty of Tech 8 and even 7.5 nations in RL that builds, maintains, and uses the internet. China, India, Pakistan, Iraq (the Al-Quaeda and terrorist websites), South America, etc.
but they didn't invent it... they got it for free essentially. The internet is still mostly maintained by the US.
Tech level 8 will see productivity increases, as will tech level 8.5.
Galveston Bay
09-06-2006, 02:58
I'm afraid that this simply doesn't reflect the historical record. Growth rates in industrialized countries have been dropping for a while now. Using your example, the USA would be virtually guaranteed 6% growth in 2002... which would be a really GREAT year for the US economy, not simply an average.
There's also no real economic evidence to suggest that the Internet has made economies grow much faster (and certainly not 3% faster annually). Instead, I would suggest a straight up bonus to economy (similar to how rural electrification was done)
Other than that, I see no real problems with your system.
that is a flaw that concerns me too. By the way, come back to the game and play the US
Middle Snu
09-06-2006, 03:10
Someone who understands the economic system very well. He used to be Argentina, too.
Until you added pollution, energy, and tourism, that is.
By the way, the rules for economic pacts are unrealistic too. After a time the economy will adjust to the new economic area, and growth will again slow. (Don't believe me? Think of it this way: if economic bonuses from economic pacts are from more synergy between more economic points, then why doesn't the USA get a bonus to growth for its large population and economy?)
I'd recommend that nations lose their 1% growth after, say, 10 years of enjoying the benefits of an economic pact.
Galveston Bay
09-06-2006, 03:46
Until you added pollution, energy, and tourism, that is.
By the way, the rules for economic pacts are unrealistic too. After a time the economy will adjust to the new economic area, and growth will again slow. (Don't believe me? Think of it this way: if economic bonuses from economic pacts are from more synergy between more economic points, then why doesn't the USA get a bonus to growth for its large population and economy?)
I'd recommend that nations lose their 1% growth after, say, 10 years of enjoying the benefits of an economic pact.
that has occured to me as well, but for the sake of playability I haven't tinkered with it yet. Pollution, energy and tourism were complicated enough to deal with.
Sukiaida
09-06-2006, 16:48
Yeah I just joined and just learned how this works. Don't complicate it any more for me.
Ato-Sara
09-06-2006, 18:18
Okay from the feedback given i've revised the the Public internet.
Public Internet (Research 18 points)* construction 1 point per ten million people.
Prerequisites- (Military internet, Scientific internet)*, Improved communication satellite network, Tech level 8.5.
Public internet networks allow large sections of the public to interact and eventually will give quite large economic bonuses as enterprising indviduals begin to take advatage of what it has to offer.
Benefit: The Public internet gives a 5% boost to growth for one year five years after it's construction and gives a permanent 15% boost to commerce** immediatly after its construction.
* To gain a public internet a country must Either already have a Military internet and a Scientific internet Or spend 18 points on research.
(Public internet can still be built by a foregein country if receiving country doesn't have the pre-requisites or research, but the recieving country must have access to an Improved communications satellite network)
** This boost replaces the one given by having an improved communications satellite network and is not therefore cumulative with the improved communications satellite network boost. Also like the improved communications satellite network boost it does not count towards the commerce cap.
Is that better?
Okay from the feedback given i've revised the the Public internet.
Public Internet (Research 18 points)* construction 1 point per ten million people.
Prerequisites- (Military internet, Scientific internet)*, Improved communication satellite network, Tech level 8.5.
Public internet networks allow large sections of the public to interact and eventually will give quite large economic bonuses as enterprising indviduals begin to take advatage of what it has to offer.
Benefit: The Public internet gives a 5% boost to growth for one year five years after it's construction and gives a permanent 15% boost to commerce** immediatly after its construction.
* To gain a public internet a country must Either already have a Military internet and a Scientific internet Or spend 18 points on research.
(Public internet can still be built by a foregein country if receiving country doesn't have the pre-requisites or research, but the recieving country must have access to an Improved communications satellite network)
** This boost replaces the one given by having an improved communications satellite network and is not therefore cumulative with the improved communications satellite network boost. Also like the improved communications satellite network boost it does not count towards the commerce cap.
Is that better?
Makes more sense- commerce does improve with the internet.
E-Bay, Amazon.com, E-books, E-advertisements, businesses have their own websites, etc.
Sukiaida
09-06-2006, 18:49
That's true, though some of us are far far away froma ccomplishing it.
The Lightning Star
09-06-2006, 21:33
I have to disagree with the tech level 8.5 thing. I mean, many, MANY countries modern day are tech level 8 (and many more are 7.5), but have internet. I mean, I live in Panama, and I have 756k broadband internet. Not exactly the fastest internet, but it's still very good.
Ato-Sara
09-06-2006, 22:40
I have to disagree with the tech level 8.5 thing. I mean, many, MANY countries modern day are tech level 8 (and many more are 7.5), but have internet. I mean, I live in Panama, and I have 756k broadband internet. Not exactly the fastest internet, but it's still very good.
One question, was the internet in Panama installed by an Panamian company or an American, European or Japanese company?
The Lightning Star
10-06-2006, 01:32
One question, was the internet in Panama installed by an Panamian company or an American, European or Japanese company?
Panamanian.
Elephantum
10-06-2006, 02:35
EDITED 1962 Russian Build
Income: 248 (200 factory, 32 shipping, 12 airline, 4 tourism)
Social Services (Level IV): 29
Military Maintenance: 35.5
KGB Maintenance: 5
Readiness Programs: 20 (radar+civil defense)
OTHER:
Project GUIDING LIGHT: 5
Continued Science Programs: 3
Satellite Programs: 18 (comm, science, and SIC spy)
4 transport Helis w/pilots: 16
2 Light Infantry Divisions (elite): 2
1 mechanized, 1 armored corps: 28
To Armenia: 9
Micro-Electronics Subisidies: 5
Founding Belarussian Military (see Mil. thread for details): 10
2xSu-19, 1x Su-5, 2 pilots: 12
3 HQ units: 30
Revised
Galveston Bay
10-06-2006, 04:28
Okay from the feedback given i've revised the the Public internet.
Public Internet (Research 18 points)* construction 1 point per ten million people.
Prerequisites- (Military internet, Scientific internet)*, Improved communication satellite network, Tech level 8.5.
Public internet networks allow large sections of the public to interact and eventually will give quite large economic bonuses as enterprising indviduals begin to take advatage of what it has to offer.
Benefit: The Public internet gives a 5% boost to growth for one year five years after it's construction and gives a permanent 15% boost to commerce** immediatly after its construction.
* To gain a public internet a country must Either already have a Military internet and a Scientific internet Or spend 18 points on research.
(Public internet can still be built by a foregein country if receiving country doesn't have the pre-requisites or research, but the recieving country must have access to an Improved communications satellite network)
** This boost replaces the one given by having an improved communications satellite network and is not therefore cumulative with the improved communications satellite network boost. Also like the improved communications satellite network boost it does not count towards the commerce cap.
Is that better?
can we wait until we actually get to tech level 8 first?
Ato-Sara
10-06-2006, 11:47
can we wait until we actually get to tech level 8 first?
I though it would be prudent to do it now, since the first two types of internet would arrive very soon (1965 and 1967) and thought I might as well through the public internet in as well.
Galveston Bay
10-06-2006, 16:44
I though it would be prudent to do it now, since the first two types of internet would arrive very soon (1965 and 1967) and thought I might as well through the public internet in as well.
at this point the internet, such as it is, consists of military and intelligence service massive mainframe computers talking to each other in machine language.
For those who don't know, the internet came about as an alternative communications system developed by the US military to maintain some information flow during a nuclear war that knocked out much of the telephone system. A secondary development occured during the Apollo program so that various computers around the various NASA space centers could talk to each other.
PCs, along with cable television, along with digital recording medium (CDs) along with a few other developments allowed the first primitive civilian internet by the mid 1980s, with take off to what we know now in the late 1990s.
Ato-Sara
11-06-2006, 11:23
USEA 1962 build
Population: 67 million
Tech level: 7.5
Government: Social Democracy
Economy: Captalist [Peace time {3% growth + 1% SCT Economic Bonus + Kra Canal Economic Bonus = 14%}]
Economic budget: 200 points (Production centers [118]: Hanoi 4, Saigon, 4, Vientene 4, Pnomh Penh 3, Bangkok 4, Haiphong 3, Da Nang 3, Cam Ranh 3, Si Racha 3, Can Tho 3, Kampong Cham 3, Sattahip 3, Pakxe 3, Leam Chabang 3, Vinh 3, Kracheh 3, Louangphrabang 3, Xam Nua 3, Surat Thani 3, Chiang Mai 3, Kampot 3. Nuclear power plants[2]: Vinh 1, Si Racha 1. Commerce[55]: 4x National Airline 8, 2x Airport infrastructure 2, 28x Shipping Units 40 [14,000,000 million tons], Improved Satellite comunications Network 5. Tourism [6]: Saigon 2, Bangkok 2, Hanoi 1, Vientiane 1 .Natural Growth[14]: 14 )
+4 points from sales of Helicopters to Korea
Domestic:
Level 4 Social spending- 33.5 points
Asian Space Program- 8 points
National Air Defense Warning System- 6.75 points
Civil Defence- 6.75 points
AEF fund- 4 points
4 Imported Oil from Indonesia and Malaysia- 4 points
Microcomputer Industry- 5 points
24/24 Nuclear Reactor- 22.5 points
Military:
Indochinese Inteligence Agency- 6 points
Nuclear weapons production program- 6 points
1x Destroyer Unit (2 vessels)- 6 points
3x Figate Units- 15 points
8x Ht-5 Helicopters transport units- 14 points
1x 1/2 Ht-5 Helicopter tranport unit- 1 point
Maintenance:
4 Light infantry divisions 3 points,*
1 Airborne Battalion 1 point, [Hand picked]
3 HQ unit 4.5 points,*
5 marine light infantry brigades 3.75 points,*
4 marine mechanized infantry divisions 4 points,*
2 Mechanized flak groups 2 points,*
2 mechanized infantry division 2 points,*
1 Armoured Division 1 point,*
1 Mechanized Artillery group 1 point,*
-
4 Dassault Mirage III fighter unit 4 points,
1 Ht-80 transport unit .25 points,
3 A4 Skyhawk light bomber units 1.5 points,
9 Ht-3 Helicopter transport units 2.25 points
2 Heavy Air wings 2 points,
2 ASW Air wings .5 points
2 Hong H-5 Medium bomber units 1 point,
4 C124 Globemaster Heavy transport units 2 points,
CA Kirin Lamsong Tanker unit 1 point,
2 CA Kirin Strategic Bomber unit 2 points,
26 Expert pilots 14 points,
-
5 Destroyer Units (2 Vessels) 1.25 points,
2 Escort/Patrol Groups (20 Corvettes) .5 points,
2 Heavy fleet carrier battle groups 4 points,
3 Light missile cruisers 1.5 points,
2 Heavy Missile cruisers 1 point,
2 Coastal Patrol Groups (40 missile attack boats) .5 points,
2 'Jiao' class CVLs 1 points,
4 Nuclear Attack submarines 2 points,
2 Amphibious Assault Group 1 point,
2 Nuclear Ballistic Missile submarines 1 point
TOTAL= 65.5
(*Denotes Higly Trained)
USEA 1962 Energy Calculations:
Energy Needed:
--Production:6
--Tourism, Military and Commerce: 6
Energy Avaliable:
--2 Oil, 3 Natural Gas, 2 Hydroelectric, 2 Nuclear
Energy Used:
--2 Natural Gas for Production
--2 Hydroelectric for Production
--2 Nuclear for Production
--2 Oil for Tourism, Military and Commerce
--4 Imported Oil for Tourism, Military and Commerce
Energy Imported:
--4 Oil (Indonesia and Malaysia)
Energy Exported:
--1 Natural Gas (Japan)
USEA trading Partners :
(40 points woth of shipping units)
Korea- 5
China- 5
Japan- 5
Pakistan- 4
The Phillipines- 4
Burma- 4
UIR-
Australia- 3
USA- 2
Great Britain- 2
Syria- 2
Dispersed- 3
Tech Level 8 Progress
Blue indicates completed
Orange indicates in progress
Red indicates incomplete
1. Level 3+ social spending for at least 10 years
2. Has reached at least 75% of economic productivity maximum for at least 5 years
3. Created an Improved communications satellite network alone or be paying a portion of the cost of one.
4. Has the ability to build nuclear power plants.
5. Has an airline and tourist industry.
6. Has spent 5 points a year for 10 years building a home-grown microcomputer industry. (Year 3 of 10)
NPC set builds:
1962 Burma Build
Population: 19.5 million
Tech level: 5
Economy: (Normal Spending) [3% growth + 1% SCT bonus= 4%]
Economic Budget [30]: Production Centres[7]: Rangoon 2, Toungoo 2, Sittwe 2, Magwe 1. Commerce [22]: 20x Shipping unit 20, Improved Communications Network 2. Growth [1]: 1 Growth
Domestic Spending:
Level 4 social spending 10 points
National Air Defense Warning System- 2 points
Civil Defence- 2 points
ASA- 6 points
Military Spending:
Destroyer unit- 6 points
Maintenance:
1 Light Infantry Division .25 points,
1 Mechanised Infantry Division .5 points,
--
1 Ht-3 'Tou' Helicopter Unit .25 points
2 Mirage III fighter unit 2 points
3 Pilot Units 0 points
--
2 Coastal Patrol Groups .5 points
1 Patrol / Escort group .25 points
Total= 3.75 points
Burma
Enercy Calculations
Energy Needed:
Production, Commerce and Military: 2
Energy Avaliable:
--1 Oil, 1 Natural Gas
Energy Used:
--1 Oil for Production, Commerce and Military
--1 Natural Gas for Production, Commerce and Military
Netherlands 1962 build
Population: 10 million
Tech level: 7.5
Economy: (Cut Spending) [5% Growth + 1 % EEC bonus= 6%]
Economic Budget [74]: (Production Centres [23]:Rotterdam 4, Amsterdam 4, Arnheim 4, Groningen 4, Nimwegen 4, Aruba 1, Dutch Virgin Islands 2 . Commerce [50] 5 national airlines 10, 27 shipping units 40. Tourism [1]: Carribean colony 1. Growth [0]: 3x points of growth 0
Domestic Spending:
level 5 social spending 10 points
Alliance Space Force 13 points
National Air Defence Network 1 point
Civil Defense 1 point
UN World Bank 5 points
Imported energy 3 points
Nuclear reactor-24 points
Military Spending:
Maintenance:
2 Reserve garrison units 1 points,
1 HQ unit 1.5 points, [Elite]
1 Marine light infantry brigade 1 point, [Hand Picked]
4 Light Infantry divisons 3 points [Elite]
2 Mechanized divisions 2 points, [Elite]
2 Coastal patrol groups .5 points,
5 Destroyer Units (2 Vessels) 1.25 points
2 Escort cruisers 1 point,
2 Heavy Missile Cruisers .5 points ,
1 F4 Phantom fighter wing 1 point,
1 A5 Vigilante 1 point,
1 C130 Transport Unit .5,
3 Elite pilots 1.5 point,
Total= 16.75
The Netherlands
Enercy Calculations
Energy Needed:
Production 1,
Commerce, Military and Tourism 3
Energy Avaliable:
--0
Energy Used:
--1 Natural Gas for Production
--2 Oil for Commerce and Military
Imported Energy:
--1 Natural Gas
--2 Oil
Basra 1962 build
Population: 4 million
Tech level: 4
Economy: (Normal spending) [1% growth]
Economic Budget [35]: (Production centres[4]: Basra 2, Umm Qasr 2. Commerce [30]: 16x shipping 16, 7x national airline 14. Tourism[1]: Basra 1. Growth[0]: 0
Domestic Spending:
Level 5 social spending 4 points,
10 points to the UIR
12.5 points in loans to various states
Military Spending:
Maintenace:
1 garrison unit 1 point, [Highly Trained]
2 light infantry divisions (horse cavalry) 1.5 point, [Highly Trained]
2 Mechanized infantry Divisions 2 points, [Highly Trained]
3 Armoured Divisions 3 points, [Highly Trained]
1 Mechanized flak group 1 point [Highly Trained]
Total= 8.5 points.
ASA 1962 Budget
Contributions[88]:
USEA: 8
China: 40
Burma: 6
Korea: 6
Pakistan: 16
Japan: 8
The Phillipines: 4
Research:
Manned Lunar Mission Research 24/48 - 12 points
Very heavy lift Rockets 24/48 - 12 points
Sub Orbital Space plane Research 48/48 - 11 points
Launches:
3x Tai Kun II Mission- 24 points
1x Gan Xing Sapce probe (Mars)- 1 point
1x Gan Xing Mars Lander- 5 points
2x Yue Chang Moon lander- 10 points
Maintenance:
Tian Gen Orbital Space Laborotry: 4 points
Zhen Jing Improved Spy Satellite Network [ZJSN]: 6 points
Jian Jue Hu Ren Early Warning Satellite Network [JEWN]: 3 points