NationStates Jolt Archive


Europe 1914: Signups - Page 4

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Maldorians
02-07-2007, 16:27
Alright, I am ready for my dutys as a war mod! w00t
Carloginias
02-07-2007, 17:22
If there is going to be a restart I'd like to get in on it. England (For three points) Wow, I feel like Alex Tribet from Jeopardy.
Angermanland
03-07-2007, 00:36
um, RL...

last i checked, i'd only just crossed the border, and HT didn't approve the soft reset idea... there's still a whole war to fight if Waldenburg's still around before i get any territories...

or did i miss something?

edit: ok, my geography's not that hot in terms of names and things... were you referring to the stuff that's already mine that your guys until recently maintained a claim on?
Bautzen
03-07-2007, 02:18
Kansiov I know that ur rather pissed 'cause your sorta caught up in the middle of totally inactive nations but I would like to point out two things:

First, you could have things get more interesting right now as you still haven't given any indication of what your course of action will be regarding the Waldenburger fleet in your nations ports. Something I requested in (I think) three threads and PM'd you about so there is your excitment right there because I was about to assume that your inactive government would allow them to do whatever the hell they wanted in which case I would have invaded, with a very, very, unfair advantage in numbers. Seeing as my military has sent only 30k out of its 60k regular forces and I have started mobilizing an additional 3% of my pop. which would give me say 250k to 300k to hit you with (though not the afore mentioned millions, unfortunately). So, that being said I am more than willing to come to a diplomatic solution. :D

Second, while I would support your annexation of Herel in the event of a soft (key word) restart after the conclusion of the Waldenburger war I feel I must point out that your not the only nation who has been inconvenienced by the string of inactivity. For example, I am the only member of the Central European Alliance who appears to be active at this time, that alliance was suppossed to act as a buffer to keep other, stronger (read Terror, Germany, and Waldenburg) from attacking me after the conclusion of this war. My point here is please dont go on about how this is unfair because small nations just need to be more clever to expand, but in a way all they have to do is learn who the right person to through their towel in with is at a given point in time. Whereas we larger nations need to fight to hold onto territories rather than have our nation patitioned and given to tiny local nations, like yours.
Waldenburg 2
03-07-2007, 03:16
Ah hah caught you all. Sorry I thought i had got a email notification but lost in mountains and mountains of offers to hand away my credit card and become an ordained archbishop. Took this long jut to find the thread on II. Anyway while my initial interest was curbed a while back I think I can remember the general plot of it all, me being brutally bashed;) mainly, and general fighting on the lines of the accuracy of artillery. Now let's see if we can purge the map a bit and begin recruitment.
Hyperspatial Travel
03-07-2007, 03:41
I find that the system used in this RP is also abit unfair... partly If ur in the game longer u get more land, and i dislike the fact many are have super duper armies 2 million in size and seem that they have the abilty to maintain them ...:rolleyes:

Yes, the second to sixth players did get more land. At the time, this was more of a "Whoa. I am getting so much land" reaction on my part, and I felt that some balancing measure, even if it was a fairly small one, was needed to stop me.. well, owning everything, instead of half of everything.

As it stands, though, colonies aren't really overly important. I'm fairly sure I'm the largest active nation in the game at this point, with over 30 million people, and my standing army sits at around... 200-300,000. Including navy personnel. In fact, we've had the oppurtunity to prepare for a month or so, and we still can't make a single division battleworthy for combat in Waldenburg. Yes, smaller nations are disadvantaged - and that's exactly the way it works in normal NS.

However, there are some problems, mainly of my own making. As my computer died for a month and a half, my interaction likewise plummeted, and so the RP slowed. If we simply don't have any active players, bar Germany, myself, and Anj, (and Bautzen, yes), we may have to do some sort of 'soft' reset, perhaps resetting history back to 1914, and acting as if our claims were just made, or something to that extent. I'm hoping, though, now I'm back, activity should come back as well.
Donaghadee Golf Club
03-07-2007, 12:00
I am back, i had some problems with my internet but if we do reset can i change my territory
Kansiov
03-07-2007, 12:16
:D Good to see you back HT!

Anyway, if your planning to restart i rather have it maybe in the 1930s? partly many more people have a better understanding of that period rather than 1914.
Relative Liberty
03-07-2007, 15:10
edit: ok, my geography's not that hot in terms of names and things... were you referring to the stuff that's already mine that your guys until recently maintained a claim on?

I was.

---

I do not like the idea of a restart. Better then to purge some of the inactive players and recruit new ones. Fixing the timeline* and offering territories outside of Europe to new players (without the restrictions currently placed upon extra-european claims) could help attract new players.

* It's a mess and not realistic at all due to this one month equals a year rule (or whatever it is). Get rid of that; it doesn't work. A way to solve it would be to condense the events that have already happened (so that the war against Waldenburg for example is in 1915 and not 1916), freeze the time and allow us to fully RP the previous events. As soon as that's done, we jumpstart time again; it's 1915, the war is raging and the RP should go a bit smoother.
Bautzen
03-07-2007, 18:08
The only problem, as I see it with any sort of reset is that we will have to do away with some nations which are currently in prominent geopolitical positions. Also we really have to deal with the issue of the Swiss as that little important piece about their supposed involvement in the Kaisar's assasination ws never really resolved, and some of the countries involved including the Swiss are no longer active, but the Kaisar is dead still. So my first recomendation would be to agree with Relative that we need to freeze time and resolve all things which should be resolved by now and attempt to iron out how we're going to compensate for the loss of player activity.
Angermanland
04-07-2007, 00:43
the time line's a bit messy, yeah.

inactive nations are a bigger problem. and we really have to do away with them anyway. which Always messes up time lines unless one has an IC reason for it.

the swiss Would have been easy if it weren't for the war with waldenburg... Germany would have DOWd them, over run them, and ww1 would have kicked off.

instead, due to weird diplomacy, waldenburg's ended up fighting pretty much everyone of any significance except Germany, who's not helping them much.

so.. the Germans aren't invading the swiss and it's just... sitting there.



personally, i'd suggest purging the inactives [Incognitia doesn't really count, he posted a page or so back saying why, and Bautzen and i can do those parts of his stuff that would become relevant if it matters. navy and army stuff respectivly]

winding the clock back a year makes sense, given how screwy things got there. especially since the things that happened would not have taken that long. [though i believe it brings up some issues about leviathan completion. maybe. *thinks* or not.]

and that's without actually "resetting" anything, really.


edit: freeze-resolve is kinda a minimum for straightening this out and getting going again, and isn't even really a reset.
Jagaro
04-07-2007, 04:39
Just to make it clear I'm not inactive and infact I have some questions I need answered on the roll of the dice thread. I agree with rolling the clock back when things are done.
Donaghadee Golf Club
04-07-2007, 10:00
someone could always invade the swiss, I am willing
Relative Liberty
04-07-2007, 18:52
Try, and I'll force you not to. Otto would not look very kindly upon anyone upsetting the very delicate balance in Central Europe.
Donaghadee Golf Club
04-07-2007, 19:10
well what else can we do about inactivity
Bautzen
05-07-2007, 04:20
Mass anarchist revolts across Europe, culminating in the collapse of numerous nations, and large scale riots and revolts across the entire continent.
Angermanland
05-07-2007, 04:29
mm. that is the general way of handling inactivity in NS earths, yes.

of course, golf club invading Switzerland Now would actually probably be his best bet... seeing as how it's basically imploded, while all those who guaranteed the independence of Switzerland are either already at war...

or Germany... hehe. the leaders of golf club's nation might well think the gamble worth it. especially if they can gather allies first.
Relative Liberty
05-07-2007, 14:29
What I was planning to do was to get the aid of TI and his spy network (after that little Warsaw Conference is over with) to help Germany figure out what part the Swiss had in the assassination.
TI's spies would report that the assassination was ordered by the Swiss government -> I ask TI for support in a future war against Switzerland -> regardless of wether he gives his support or not, I make Switzerland's part in the assassination public -> I invade -> chaos.
Angermanland
05-07-2007, 16:35
i suspect that was the general idea.

[i should know, it was my idea. hehehhe]
[NS]ICCD-Intracircumcordei
06-07-2007, 18:14
wow I havn't got one email on this in months... need to find the board again see if have any PM's.

I'm guessing I was deleted again for inactivity.. for future note you should totally PM/TG people if there is an activity issue.
Dontgonearthere
09-07-2007, 18:25
o hi, seems I forgot about this O_o
Well, if nobody's invaded me yet, I'd love to pick back up. I can be pretty active until college starts in August, at which point I wont be on during the day, but can post at night a bit.
Jagaro
10-07-2007, 01:46
I would post in 'To Escape the problems of Peace' but I need to know what date to put on my invasion of Newfoundland and I need some wepons/strategies ok'ed and I don't know who to ask.
Angermanland
10-07-2007, 02:46
war mods
HT
the person you're invading [if it's a player]
me/incognitia (maybe?)

in that order.
Maldorians
10-07-2007, 02:52
That's where I come in.

So I just make sure that the RP is not godmode?
Angermanland
10-07-2007, 03:00
well, that's the First thing to check for; 'can he actually Do that'

also what needs adjusting so he can, Possibly any blatantly obvious strategic flaws could be pointed out...

also, if he's invading an NPC area, what kind of effects his invasion would have [casualties, native attitudes, all that good stuff] based on what he's doing.

if he's invading a player territory [and i have little or no idea where newfoundland actually Is] then it's just the first bit, then making sure that any responses and interactions don't degenerate into silliness etc.




meanwhile, I really need to figure out what's happening in To Escape the Problems of Peace as well. but i need to catch up with Incog and HT on msn first, figure out when stuff's arriving, what's viable, and so on, then i will also have plans to present :D



also, i suggest reading that entire thread to figure out what's happened so far. [when posts by one player conflict, the later post is correct. in the event that various Player's posts conflict, Incognitia's are correct [at least when it involves me and waldenburg] i think that's it]

umm... yeah. I'll probably think up more relevant stuff later.
Dontgonearthere
10-07-2007, 03:00
So, is it alright if I jump back in? My total lack of knowledge about what's going on would simulate China of the period quite well ;)
Angermanland
10-07-2007, 03:08
i think it'd be appreciated....

though your original tournament thing would be out the window, what with the war and everything ongoing.

gives everyone yet another thing to think about.
Dontgonearthere
10-07-2007, 03:29
Right. I'll fiddle with a few things and get back to ya ;)
Bautzen
10-07-2007, 06:16
Newfoundland is a Waldenburger territory in (Modern Day) Eastern Canada. But War Mod(s?) we just need you to come up with local reponses, what probable casualties would be given the attack force and defence force strengths, and whatever Jagaro's plan is. Um, so have fun with that...
Jagaro
10-07-2007, 16:08
Well the thing is I am not sure how fast transport ships where at that time so I mostly need an estimate on how quickly I would be able to get trops from Iceland to Newfoundland.
Angermanland
10-07-2007, 23:34
one thing to remember of course is how much they can carry.

i seem to remember that an awful lot of transports of the era were converted cargo ships/ passenger liners. heck, sometimes they weren't converted at all, merely commandeered.

problem with those types of course is that you then need escorts for them, and either a port to offload at, or landing craft.

i don't know exactly how fast they went, but that info might help.
Dontgonearthere
11-07-2007, 01:05
I'm not sure how to go about this, but I've got troops moving westwards to take over some mountains so's I dont have to import OMG everything.
Given the rather low population density of the area, I'd say it'll take about a year to secure it to the point where I can begin extracting resources from the area.
So, are there any rules regarding taking unclaimed areas? I WOULD go for the European colonies, but that would be damned silly when I've got territory far more suited to my needs right next door.
Angermanland
11-07-2007, 04:01
err, for the Most part, the standard rule has been "don't"

i believe there are/have been some exceptions though. *thinks* though that might have been something slightly different.
Dontgonearthere
11-07-2007, 04:10
It would just seem rather silly for me to take on a European for a relativly worthless bit of land like Vietnam, and I sincelry doubt that ANYBODY is going to claim the rest of China.
If somebody wants to RP the locals though, that'd be great. It would certainly be better than me writing up a page of posts detailing the slaughter of everybody. Blood and guts is fine, but it starts to feel kinda like paperwork when you know nobody is going to respond, or cares.

I dont plan on being excessive, those two sections east of me though happen to have things I need in them, which the only other way of getting is buying from elsewhere. Kinda silly, y'know?

To clarify:
I'm not just grabbing land for the sake of grabbing land, I have a clear and defined goal, which is pretty limited in my eyes.
Dontgonearthere
11-07-2007, 17:30
http://forums.jolt.co.uk/showthread.php?t=532548

Chinese embassy thread


http://forums.jolt.co.uk/showthread.php?t=523592

Chinese trade thread (updated)


http://forums.jolt.co.uk/showthread.php?t=532472

Chinese internal affairs and expansion thread
Dontgonearthere
12-07-2007, 06:59
Since nobody is posting, maybe I WILL sieze Indochina, Japan and all those little islands between me and Australia >_>
Bautzen
12-07-2007, 08:54
Dont get greedy or big brother Illar will be knocking on your doorstep.
Dontgonearthere
12-07-2007, 09:18
China always has two maps. One shows their present borders, the other shows what they CONSIDER the Chinese Empire, IE: Asia
Fourtunatly the Emperor is a realist ;)
Bautzen
12-07-2007, 09:21
China always has two maps. One shows their present borders, the other shows what they CONSIDER the Chinese Empire, IE: Asia
Fourtunatly the Emperor is a realist ;)

As Eric Cartman would say, "nice."

On a completely unrelated note I have responded to a couple of you threads (read: all).
Hyperspatial Travel
12-07-2007, 13:11
To be honest, I was hoping more people would claim extra-European land. As it stands, though, although I have qualms about letting people claim more land inside of Europe (as that's where all new claims are probably going to go), there doesn't seem to be a lot of activity outside of it - and claiming more land can't help but steam up tensions between nations.

Ooh. Idea. For each year your nation's been in existence, you can do an RP claiming one province, retroactive to 1914. (Unless, of course, you have no way of getting to colonies). That way everyone's colonial strength grows equally, and sort of smooths out as time goes on. Plus people who RP here, and have been here for awhile, get rewarded.

Assume, say... 50,000 people per bit of new claimed land. We really need to work out some rules for population growth, actually...
Angermanland
12-07-2007, 16:54
Since nobody is posting, maybe I WILL sieze Indochina, Japan and all those little islands between me and Australia >_>

i think you'll find the Reich will have something to say about it if you do that, seeing as how they own the vast bulk of those territories and have a similar 'second map' regarding the rest of them :P

of course, their military IS kinda tied up in Europe right now... or would be if anything were... happening there...

messy.
Dontgonearthere
12-07-2007, 19:08
That works for me, HST. Its 1916 now, right? So two years, two provinces. Excellent :D

Angermanland, what China WANTS isnt what China GETS. If the European power controlling an area China wanted happened to suddenly collapse or something, then they might just snag a few islands. As it is, I dont think China's going to be taking on the second largest nation in the world for a strip of rocks :P
I might go for Taiwan next year though :D
Angermanland
12-07-2007, 20:52
That works for me, HST. Its 1916 now, right? So two years, two provinces. Excellent :D

Angermanland, what China WANTS isnt what China GETS. If the European power controlling an area China wanted happened to suddenly collapse or something, then they might just snag a few islands. As it is, I dont think China's going to be taking on the second largest nation in the world for a strip of rocks :P
I might go for Taiwan next year though :D

to be fair, while i may be the second largest nation in the world territory wise, I'm SMALL in every other regard.

i fluked out in that my original claims and the fact that i was one of, if not the, first to join resulted in a rather huge amount of colonies :)

up side: lots of resources
down side: i gotta protect them all some how.

end result is a third of my fleet and a bunch of colonial militia make up the sum total of the defense there.

Currently that means a battle ship [Possibly a pre-dreadnought, actually :S] a scout plane tender, a cruiser or two [i THINK, i'm not looking at the official list right now] a number of destroyers [not a Big number. single digits here, if i remember rightly] and an undefined number of PT boats.

my colonial militia are ... err....

lets just not mention them if you send more than a company anywhere, ok? :D

[i should mention that this does not include the new ships i'm getting from incognitia. i understand those were going to take a while.]
Dontgonearthere
12-07-2007, 21:04
*shrug*
At this point in time I cant afford a war with ANYBODY >_>
I've got a rather large fleet in the works, which is soaking up the majority of my budget now that the army is in decent shape. That and the industrial programs, which fourtunatly can pay for themselves to some degree :P
Combine that with my westwards expeditions, and you see my problem with fighting anybody except some unorganized rebel scum :P
Jagaro
13-07-2007, 00:08
To be honest, I was hoping more people would claim extra-European land. As it stands, though, although I have qualms about letting people claim more land inside of Europe (as that's where all new claims are probably going to go), there doesn't seem to be a lot of activity outside of it - and claiming more land can't help but steam up tensions between nations.

Ooh. Idea. For each year your nation's been in existence, you can do an RP claiming one province, retroactive to 1914. (Unless, of course, you have no way of getting to colonies). That way everyone's colonial strength grows equally, and sort of smooths out as time goes on. Plus people who RP here, and have been here for awhile, get rewarded.

Assume, say... 50,000 people per bit of new claimed land. We really need to work out some rules for population growth, actually...

Sounds good but how are we (namely me) going to know what year we joined in.

As for my invaison of Newfoundland how does July 2 sound thats a week after waldenburg declared war for them to leave iceland and two weeks to get there.
Relative Liberty
13-07-2007, 00:10
I need the Warsaw conference to get moving. If Warsaw doesn't post soon (to be fair, I haven't looked the thread up yet), I'll just talk to TI, Bautzen and the rest of the folks to work out a treaty witohut him.

Dontgonearthere: the capital's Stuttgart. Also, what's the date on that tour of yours?


General:
We need to turn back the clock. It should be 1915 now, tops. We could let the current events (assassination, war, conference investigation of the Swiss) take place in 1914 to 1915. Once those RP's are over, we're up on 1916 again.
We need rules regarding population growth.
Dontgonearthere
13-07-2007, 00:12
http://forums.jolt.co.uk/showthread.php?t=532711

The Chinese Grand Tour :D

If youre not included, dont get too offended, I just kinda picked a few nations that looked important and had ports.
Relative Liberty
13-07-2007, 00:20
Early 1920?

EDIT: How well known are those dreams of expansion? Common knowledge, or the guarded dreams of some nutjobs in hte military?
Dontgonearthere
13-07-2007, 00:31
Ja, the whole fleet wont be ready by then, but (barring unpleasant events) enough of it should be done to make an impressive showing in Europe.

The move west would not be very well known. I mean, its basically nowhere. There is virtually NOTHING out there except petty warlords, bandits, and maybe the isolated khannate thats been sitting around raiding its neighbors for the last 500 years.
I'm sure SOME people know of it, thats inevetable, but the question is, would anybody CARE enough to tell others? China moving westward doesnt threaten any European interests until it gets to the Caspian, which isnt likely to happen :P

If youre talking about the expansion of the military, thats VERY well known, even outside of China, because the Emperor and the governmet have been making deals everywhere, trying to buy ships, resources, etc. Theyve got European advisors working with the military.
Jagaro
13-07-2007, 00:55
Well it does threaten Jagaro's intrests since their "second map" inclueds siberia but other than that you got a good point and I have invited your Emperor to Jagaro.
Moorington
13-07-2007, 03:25
Alive
Angermanland
13-07-2007, 05:01
... the more we sit around not achieving anything, the more i think we need Some sort of a reset, yes. and pop growth things are indeed significant.

though once incog gets back, if i can ever get my schedule to match up with his and HT's again, if Waldenburg's still alive.... that war Might be possible to get moving again.
Dontgonearthere
13-07-2007, 07:49
I'm trying to do things :P
If we do reset, though, I'd suggest a different time period. For some reason, I've noted, RP's set in this time period tend to bog down. The 1930's might be better, things move a bit faster and people tend to be more at home with the communication methods.
But if we do reset, I think I'll make a European claim this time. Get mahself some Russia, maybe. It'd be nice to play a Russian Empire without being hounded for managing to scrape together an empire that can match the other world powers >_>;
Angermanland
13-07-2007, 09:32
russia often could and did match other world powers...

it just tended to do so in odd ways.


everyone else stuck around 'average' stuff....

everything Russian was either insanely good... or total rubbish. right from before the Napoleonic era though to the end of the soviet union, and possibly from it's creation 'till now.

[Pavlov grenadiers vs regular Russian infantry, for example. Russian infantry's skill with the musket/rifle/whatever vs the fact that their guns etc were really crappy. their shear awesomeness at holding a line...verse their total inability to act independently [average Napoleonic Russian infantryman that is.] Cossack's supreme awesomeness at the unorthodox weirdness they did (for cavalry of the era) vs the fact that, as regular cavalry went, even the best were utter rubbish... large gun batteries, in reasonable quantity, with large guns vs craptastic manufacturing of said artillery... and that's just Napoleonic examples.


should point out though, due to the nature of the place, the vast bulk of Russia could only really be managed, especially taken as a whole, by a Tsarist system. well, to achieve the kind of power it'd need for an empire, anyway.

which is all entirely tangential.
Dontgonearthere
13-07-2007, 10:28
It often wasnt the military aspect of Russia that people got upset about. I recall that only once in our various RP's did I get into a ground-war. Most of our 'wars' consisted of the British player blockading the Baltic and Black Sea's, often with his entire compliment of 200 or so Ships of the Line.
Usually it was the whole me acting like Russia did, and being able to carry it off in a manner inconsitent with history.
Russia taking Constantinople, for instance. That lovely RP ended in a lovely OOC screaming fest when the USA, France, and the UK allied and attacked me.
Or Russia keeping to itself and developing an industry to compete with the United States. That ended with France and the USA allying to attack me, France blowing up the Suez Canal and the USA blowing up the Panama Canal.
Or Russia keeping Alaska. The USA and UK both marched rather large armies across the continient to take it by force.
Lets see...Russia allying with the UK ended up with France attacking, the UK breaking the alliance, and the UK attacking Russia.

I think I've played out pretty much EVERY alternate history option for Russia, and ever time it ended in Russia getting gangraped, followed by OOC yelling and everybody quitting. A couple weeks later we'd all get back together and do it again >_>

As to Russian cavalry, much of it was actually quite good. The Russians often used the Donski horses. Not quite as large as the ones used by other European armies, but they were descended from the ones the Mongols rode into Europe, and quite hardy. Russian cavalry werent quite as fancy as other Europeans, but they had the discipline the Russian army was famous for, and that won them a few battles. Mostly it was lack of numbers that made them lose, the Russians couldnt afford to maintain a huge cavalry army, and of course nobody was a match for the Poles when it came to riding around on horses cutting each other up.
But yes, the Russians held the line well. Theres a saying regarding training in the Russian army, which comes from Napoleonic times as I recall.
"In the Russian army, we recruit three, beat to death two, and train one."
Thats the sort of philosophy that produces soldiers that can bayonette charge cavalry and win ;)

EDIT:
Now you've got me rambling. Good going >_>
Waldenburg 2
13-07-2007, 13:06
I am here but waiting for a moderator to post anything, oh and lost the Problems of Peace Thread so if anyone still has the link that be great. I'd also accept Dontgonearthere as a moderator if he likes, as he seems the only really active, but I saw Moorignton post so either way.
Jagaro
13-07-2007, 16:07
http://forums.jolt.co.uk/showthread.php?p=12641807#post12641807

There you go. I am also going to need to know more about Newfoundland's defences, like how hard will it be to land troops, where am I going to have to hit to have the best chances of taking the island and other stuff like that.
Waldenburg 2
13-07-2007, 16:21
http://forums.jolt.co.uk/showthread.php?p=12641807#post12641807

There you go. I am also going to need to know more about Newfoundland's defences, like how hard will it be to land troops, where am I going to have to hit to have the best chances of taking the island and other stuff like that.

Thanks for the link.

As for defense you picked the most heavily defended in the America's to attack. From my factbook.

North East(Two Provinces, The ones leading into Baffin)
Fortification: 6
Infastructure: 2
Production: 2

I'm not sure what level six would be for fortifications, small forts and artillery maybe, you'd have to talk to HT on what six mean for defense but I assume it's a few informal forts. As for troops I'll go with my 4% draft rate, and I think with each colony at 20,000 people that is 500 on Newfoundland.

The land itself shouldn't be to hard to take a bigger problem would be moving the troops there. My navy is lurking around up in the north sea and getting past the fleet will be fairly hard. Though most of it is blockading Ravenland, and only a few submariens will be patrolling near the course of your ships.

In New York there is one battlecruiser which will be within response time to any attack in Newfoundland, although it will be acting alone so should be pretty easy to deal with that one.

And now for the counter question how are the defenses of Ravenland Norway and approximate troop strength?
Jagaro
13-07-2007, 19:20
And now for the counter question how are the defenses of Ravenland Norway and approximate troop strength?

In the name of persevering peace and averting catastrophe Jagaro did not send any armed forces to the Ravenland so you'll only have militia and law enforcment to deal with.
Angermanland
14-07-2007, 01:31
Dontgonearthere:

err, i ment the best Cossacks were utter rubbish as regular battle field cavalry. sorry i wasn't too clear on that.

hehe. late in that era, the Russians basicly abandoned the Dragoon type in favor of lancers and mounted rifles.

yeah, they gave their cavalry guns that were worth using [if impractical to use while mounted] unlike everyone else.

in most of the examples you quote there ['cept the britsh blockading them, that is] France, the USA, or the UK are acting strangely.

in the alaska example, the usa and british getting together enough to do that, in what sounds like an era when the british were still trying to retake the USA.... sounds unlikely *laughs*


Waldenburg: i think we have a link list page somewhere, it should be on there... or it might be on the front page of this thread.

anywho. that's me for this post. HT is online at the same time as me, amazingly, so i'm going to see what i can do about that war...
Bautzen
14-07-2007, 06:03
Dontgonearthere:
I'm sure you'll be happy to know I got a good laugh out of reading your post the people you were playing with must have really disliked either you, or just Russia in general. Though I agree while the common Russian footsoldier without an officer (Whom the despised funnily enough) was like a chicken with its head cut off, or maybe an elephant with its eyes gouged out would be a better analogy; one must admire the sh*t they stood there and took because some idiot with a royal comission and a nice farm back home told them to.
Dontgonearthere
14-07-2007, 06:10
Yeah, there was some anti-Russia sentiment amoung the RPers, I think >_>

Anyway, enough jabbering! Go forth and RP! China must grow stronger!
Angermanland
14-07-2007, 08:11
feh. HT was too dead to be useful...

am i the only one who's become sufficiantly detached from the goings on in this RP that they can no longer really see where it's going?



oddly, if we write off the waldenburg war as having not happened, or set everything for post 'dissection of the evil empire of Waldenburg' I've still got the German bit straight in my head...

and once we get to a point where i can claim that every thing's ready [which is Also after that war] I've got some fleet stuff i can get on to.

warmods need to read "to escape the problems of peace" and "a roll of the dice" and make a decision or five about what is and isn't viable. there's just too much argument to proceed.

on a totaly different note, if someone feels like starting a Napoleonic RP, i'm always up for those. [not to replace this one, i'm just seeing several people with knowledge and possible interest :D]

i did one a while back.... it locked up though. we tied ourselves in diplomatic knots to the point where only one war could happen... then Christmas killed it.

hehe.
Dontgonearthere
14-07-2007, 08:29
Really? I might consider it. A Napoleonic RP might be a nice change of pace :D

I'd need somebody willing to help administrate it though. Apparently while I'm good at setting things up, I'm far too nice. So things tend to get out of hand. If somebody wants to be the Iron Fist of Justice I'd be greatful. Assuming this napoleonic RP ever comes into being.
Angermanland
15-07-2007, 01:47
hey, if you set up and run something, I'll help out.

i tend to end up becoming semi-official in most of these things anyway, somehow :S

i know this is totaly unrelated to 1914 but i can't Do anything in 1914 until a war mod sorts out the waldenburg war or we get a reset]

anywho, here's the ooc thread of a previous Napoleonic RP that incog and i did.

http://forums.jolt.co.uk/showthread.php?p=11876591#post11876591

one way of doing it :) apparently someone liked it enough to look into borrowing it for something else.

not perfect, probably needs reworking, but it might give some ideas.
Dontgonearthere
15-07-2007, 02:13
I was thinking of maybe doing something in the 1820's/30's, that would give us more technology, especially the start of railroads, which would allow troop movements within reasonable time periods :P
Eh, I'll need to think about it for a bit.
Angermanland
15-07-2007, 02:15
personal philosophy: breach loaders are EVIL!

hate hate hate hate.
Terror Incognitia
15-07-2007, 02:22
I vote for freeze and sort-out, possibly extending to an agreed end to the Waldenburg war and kicking off from there.
On the Napoleonic jobby, I can be persuaded ;)
Dontgonearthere
15-07-2007, 02:22
They werent very common in Europe until after the Crimean War, and thats the 1850's. This is the point when rifles are coming into use though, so theres some impressive slaughters going on now that the average soldier can actually AIM :P

I would like to see this RP get back on its feet though. >_>
Waldenburg 2
15-07-2007, 02:27
Yeah I'd be fine with an end to the war, I don't think I'll be trying massive military campaigns though I fell more happy in the evil schemes department.

And for what's it's worth I always fell partial to a 1840's RP, although Napoleonic sounds pretty good too.
Bautzen
15-07-2007, 04:46
Yeah as we cant really go anywhere 'till a war mod steps in why not talk about working another one too? I'd be interested, though the last one I did turned out so that everyone was at each others throats and it all fell through. But hey, come up with a proposal and lets see what we can do.
Dontgonearthere
15-07-2007, 05:26
http://forums.jolt.co.uk/showthread.php?p=12875655#post12875655

Tell me what'cha think, yo.
Dontgonearthere
18-07-2007, 06:04
So, is this pretty much dead, yeah?
Too bad. I liked having an unlimited liscence to be an arrogant prick and get away with it :(
Bautzen
18-07-2007, 06:22
Say it aint so, nooooo. HT where are you.
Angermanland
18-07-2007, 06:50
Say it aint so, nooooo. HT where are you.

HT's been sorta ignoring this thread for days, so far as i can tell. possibly longer.


it's pretty much dead. the major plot lines fell over, among other things.
Dontgonearthere
18-07-2007, 07:02
Well, theres still plenty of stuff to do.
A European commericial 'war' in China could be interesting, lots of opportunity for industrial sabotage since the Chinese government really doesnt care as long as you dont burn the city down and the goods keep flowing :P
Donaghadee Golf Club
18-07-2007, 10:27
this rp is dead that is for sure, i was thinking of starting a 1938 rp
[NS]ICCD-Intracircumcordei
18-07-2007, 11:54
bwahahaha. it was going good for a while for sure.. I'd keep going.
Jagaro
18-07-2007, 21:32
So then everyone is calling it dead?
Relative Liberty
18-07-2007, 23:39
An RP is only as dead as you make it. We get this Norwegian war sorted out, and we can get moving.
I am still opposed to a restart, no matter what era.
Terror Incognitia
19-07-2007, 13:52
I'm still in.
Bautzen
22-07-2007, 18:00
I'm still in too, though this coming weekend, and the period from August 3rd to the 14th I will be largely incommunicado, as I am going on vacation.
Sukiaida
24-07-2007, 22:29
Yes it is only as dead as you make it. Curious as to what's happened since I was gone.