Galactic Alliance Continued - Page 4
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Look, we know it exists, we were just confused that the GA was making a HUGE project just for you. That's all.
Wait, when did that GA make a huge project just fro me? Now I'm confused.
Screw it, it's not importaint. Agree with BOK's idea?
so we need specs for the station
we already have them from a while ago.
Agreed. Will it replace the current station in Ross128, or will we put it in a new system?
ok
I obviously agree with me :wink:
Agreed. Will it replace the current station in Ross128, or will we put it in a new system?
Seron's always good (joking). Yeah, Ross128 is fine. But lets make this one sturdier.
Agreed. Will it replace the current station in Ross128, or will we put it in a new system?
new system
Agreed. Will it replace the current station in Ross128, or will we put it in a new system?
new system
I vote for putting it in Ross128 since that's the location of the GA's military base.
I vote for putting it in Ross128 since that's the location of the GA's military base.
agree
Penguenia
02-10-2003, 01:35
I liek teh one I put up :lol:
That's the one we're using
Penguenia
02-10-2003, 01:36
YaY
Motion passes, what's next on El Agenda?
so it is 2 on 1. Penguenia vote
Penguenia
02-10-2003, 01:39
Uumm build a new one...
next hmm how about improving the ga military base. it coul always be safer
Uumm build a new one...
OK then, lets assume GA yards are doing that.
next hmm how about improving the ga military base. it coul always be safer
How about I live a a fantacy of mine, TO BUY THE WORLD A COKE!
How would we improve the GA military base, besides just adding more ships?
so.. what will we do with it
How would we improve the GA military base, besides just adding more ships?
I don't think so, ships are enough.
what is the current status of the station
I'll donate a contingent of Harbinger Cannons for perimeter defense (is there any way the GA could pay fr these, cause I am spending a hell of a lot recently)
I could spend 1 trillion on cannons
Penguenia
02-10-2003, 01:44
GA pay for a donation?
I'll donate a contingent of Harbinger Cannons for perimeter defense (is there any way the GA could pay fr these, cause I am spending a hell of a lot recently)
If you let me build them to we could finish them twice as fast
GA pay for a donation?
we've got money.
Harbinger Cannons cost 1 trillion each. Each shot costs 5 billion. There are 20 in every contingent.
The thing is, they're good enough to be worth the cost.
GA pay for a donation?
I was hoping nobody would catch that.
They better eat collosus for dinner for that price.
Penguenia
02-10-2003, 01:47
GA pay for a donation?
I was hoping nobody would catch that.
Hehehehehe. If we need more than 1 contingent that Jims paying for, I could help.
They do. A Harbinger Cannons can accelerat a Harbinger warhead to .99999999 light speed every 4 seconds. That's 15 Harbingers a minute. One volley (that's a shot from each cannon.) would most likely destroy the Colossus. If not kill it they will severely damage it.
These things were designed to counter entire fleets by themselves.
that is why I have 2 contigents worth and tons of harbringers.
I can build them for you if you give me plans
Fine thats great, I propose we also put mini versions of those on our ships we build with the new money soon as the standard weapon.
Penguenia
02-10-2003, 01:50
Jim, how much would your cloaking technology cost me?
I will build them. come on my facilities are going to waste.
come on
Free, it's GA stuff. I mean... a couple trillion. :lol:
Penguenia
02-10-2003, 01:51
Heh! I need it to install on ships I produce
Mini versions would just be regular Harbinger launchers. My ships already have them. The problem is they can't shoo them as fast or as rapidly. And since they warheads move very slowly it's very hard to hit a ship at any real distance. Therefor, ships have to be close to be shot, and when they're close the explosion can damage the launching ships as well.
so I can build the cloaking devices?>
good. time to strat modfying more ships
Heh! I need it to install on ships I produce
I dont see why all the GA doesn't buld MSIIs and Jim cloaking devices.
BoK, why would you be able to produce them any more rapidly than me?
Mini versions would just be regular Harbinger launchers. My ships already have them. The problem is they can't shoo them as fast or as rapidly. And since they warheads move very slowly it's very hard to hit a ship at any real distance. Therefor, ships have to be close to be shot, and when they're close the explosion can damage the launching ships as well.
we could use railgins to have the same affect in a smaller cannon
Mini versions would just be regular Harbinger launchers. My ships already have them. The problem is they can't shoo them as fast or as rapidly. And since they warheads move very slowly it's very hard to hit a ship at any real distance. Therefor, ships have to be close to be shot, and when they're close the explosion can damage the launching ships as well.
Well then, onjly on the heavy cruisers and monster ships. The one that can also have faster guns.
BoK, why would you be able to produce them any more rapidly than me?
I wouldn't but together we produce 2 in the time it takes to produce 1
Are you saying shoot the harbinger warheads out of a rail-gun?
my facilities are going to waste. I need to use them.
I spent 10 trill building them
Are you saying shoot the harbinger warheads out of a rail-gun?
yes why?
I don't think it would damage the warhead
how much did the station cost?
(NOTE: K-man, TG me the adress to the duke's forum.)
Well then, onjly on the heavy cruisers and monster ships. The one that can also have faster guns.
The Harbinger Cannons are bigger than the Colossus. To be able to shoot the warheads faster than their own thrusters can propel them would require massive equipment.
Penguenia
02-10-2003, 01:55
If you guys dont arent gonna do the station, I want it...
Well then, onjly on the heavy cruisers and monster ships. The one that can also have faster guns.
The Harbinger Cannons are bigger than the Colossus. To be able to shoot the warheads faster than their own thrusters can propel them would require massive equipment.
Or an MSII.
If you guys dont arent gonna do the station, I want it...
we are already doing it
If you guys dont arent gonna do the station, I want it...
We are doing it, it's being built as we speak.
please let me use my facilities
Go ahead, use your facilities. I don't see why you'd need permission.
I have nothing to use them for though. so I want to produce ga stuff in them.
I have nothing to use them for though. so I want to produce ga stuff in them.
Then do it, we build stuff regardless of major projects.
I will build anything for anyone as long as they pay the production cost. that means no profit for me. it is a win win scenario
I have nothing to use them for though. so I want to produce ga stuff in them.
Then do it, we build stuff regardless of major projects.
ok
are you sure you need nothing?
I have to go for a bit
I will build anything for anyone as long as they pay the production cost. that means no profit for me. it is a win win scenario
I want you to build a new Jimathon fleet. I'll send specs on confermation.
Well, I could use some good cheese. Feel like making me some?
Well, I could use some good cheese. Feel like making me some?
lol
Penguenia
02-10-2003, 02:05
How bout you all buy some of my new fleet ships? Being that that asshole who owns the artwork says not even past ships can look like the art. My new ships= ownage anyway.
How bout you all buy some of my new fleet ships? Being that that asshole who owns the artwork says not even past ships can look like the art. My new ships= ownage anyway.
No, I'm to busy buying my world a coke.
So, to recap, we are building a new GA station (plans supplied by Penguina) to replace the one at the Ross128 military base, and once that's done the GA will begin re-building the fleets of its members. Am I right so far?
So, to recap, we are building a new GA station (plans supplied by Penguina) to replace the one at the Ross128 military base, and once that's done the GA will begin re-building the fleets of its members. Am I right so far?
No the Ga will create whole new fleets for EVERY member.
Penguenia
02-10-2003, 02:07
I want a new fleet.
That's what I said.
Not every-one has suffered casualties, but everyone should recieve benifits of the GA.
jimathon if you pay for materials and the like we will build it for you.
(it is run by robots so labor is fre :D )
whoever wanted the cheese, what kind
we haven't received an answer so we are sending 50,000 tons of limburger to your capital
jimathon if you pay for materials and the like we will build it for you.
(it is run by robots so labor is fre :D )
whoever wanted the cheese, what kind
*sent-amundo*
ok.
based on what you want it will be completed in 5 years.
ok.
based on what you want it will be completed in 5 years.
ok then. I don't feel like posting what I want so I'll just wait 5 years and just pick what you made then.
Penguenia
02-10-2003, 02:17
The current Penguenian Navy... Half of it I traded in the costs of the ships that I couldn't use because of that guy... I dunno why I decided to share this with you...
Penguenian Grand Imperial Navy.
- 1 Executor Class Capital Ship
-- 500 Mantis Class Dropships
-- 167 Starscythe Fighters
-- 167 Sentinel Heavy Fighters
-- 266 Idolator Class Interceptors
-- 20,000 Penguenian Imperial Guard Aboard
- 30 Behemoth Class Battlecruisers
-- 6000 Idolator Class Interceptors
ok.
based on what you want it will be completed in 5 years.
ok then. I don't feel like posting what I want so I'll just wait 5 years and just pick what you made then.
we will inform you when it is ready
(Irl 5 days)
Penguenia
02-10-2003, 02:18
Jim, I can have your cloaking tech to install on that right?
Jim, I can have your cloaking tech to install on that right?
I'll even give you a toaster to go with them.
Penguenia
02-10-2003, 02:19
w00t!!!
can I have a toaster
how do you like your cheese klonor
K-man, wanna pick the specs of the GA givaway fleet?
I think he is to busy cleaning up limberger to do that
I think he is to busy cleaning up limberger to do that
Fine, well, I figure it out later. See ya'll in an hour or so.
Studying for a test in Advanced Placement European History, I've been away from the computer for a while.
Jim, what do you mean pic the specs of the GA fleet giveaway?
Penguina, do you have the specs of your station? You know, how many guns it has, how many ships it can hold, the location of every bar, etc.
Penguenia
02-10-2003, 03:38
I could if you want me to...
I do. Sorry if it's a hassle, but I'm hoping on getting a lot of RP's with it and I need to know what it's got.
Penguenia
02-10-2003, 03:40
I'll write some up right now.
Penguenia
02-10-2003, 04:01
It's probably extremely underpowered, and I'm probably forgetting alot. The docking capacity is ship size, not necessairily those pericular ships.
http://homeworld2.sierra.com/img/gallery/large/concept_6.jpg
Diameter: 40km
Height: 1km
Docking Capacity:
Dock A- 2 Colossus, 4 Levianthan, 8 Battlecruisers, 8 Destroyers, 15 Corvettes.
Dock B- 4 Levianthan, 15 Battlecruisers, 15 Destroyers, 30 Corvettes.
*both docks are top of the line repair facilities.
5 Small Bays: Bays 1 and 2 House the Fighter and bomber wings. Bay 3 is the shuttle bay. Bays 4 and 5 are small ship bays (ie: small destroyers and corvettes). All bays can potentially house the same as bays 4&5, but are reserved for their assigned purposes.
*all small bays have top of the line repair facilities.
Additional Repair facilities: 4 removable repair docks.
Armour: 10' whatever metal we use.
Total Persons Capacity: 800,000
Refreshment Facilities: 1,500 Bars/Lounges, 800 fine dining restraunts restraunts, 4315 vending machines.
Restrooms: 5000.
Commerce: 3 Commercia Halls (interstellar trade), 108 Shops, 12 Banks, 682 ATM.
Miscellaneous: GA Offices, Station Defence Core, Station Communication Core, Workers Break Area, 12 4 star hotles with their own restraunts, Station's Crew quarters, GA officials quarters, Dignitary quarters, Ship Traffic Control.
Weapons Systems
2500 Klonorian Light Beam Cannons
1500 Penguenian Tiam & Bak Turbolazer turrets
1000 Klonorian Beam Cannons
100 Tractor Beams
2 Klonorian Harbringer Contingents
20 Fighter Wings (200 Craft)
15 Bomber Wings (200 Craft)
Kormanthor
02-10-2003, 06:59
Very nice Facility, are they for sell?
Penguenia
02-10-2003, 07:01
Since I designed it, I'd say no, but it's the GA's property, so you'll have to wait for the rest of them to answer.
Swee...Can I get my hands on a few of those?
Penguenia
02-10-2003, 08:13
As I said to the other guy:
Since I designed it, I'd say no, but it's the GA's property, so you'll have to wait for the rest of them to answer.
I just have eleven stolen alien fighters, only armed with flash nukes and mass drivers, and two jury-rigged colony ships, but I am about to receive a space fleet that I will barely have enough people to man.
Is this GA great or what?
The GA doesn't sell it's technical plans, but Penguina could sell them to you if he wants to.
And Magnus, if you want to stock up on ships visit my stores thread. 50% off for all GA members.
--------------------------------------------------------------------------------------
Duke Solomon Klonor
Founder: Galactic Alliance (http://www.nationstates.net/forum/viewtopic.php?t=71260)
Member: The New Jewish Alliance
http://www.bateshome.com/jordan/ksig2.jpg (http://www.nationstates.net/forum/viewtopic.php?t=59081)
Penguenia
02-10-2003, 20:43
So, Klonor, is it an adequite design, or is yours superior?
Yours are certainly bigger than mine, but I don't know if its better. I'll have to spend hours and hours going over RP's you've been in so that I can see how powerful your weapons are, what requirements your ships need to be repaired, etc. to see how good your station really is.
As a side note, how the hell can 800,000,000 (800 million) fit on that thing? It's only 30 km across.
(And this thing is being stationed at Ross128, right? If not I have one major problem. if it is, then there's no problem)
Penguenia
02-10-2003, 21:00
I suppose I sould increace the amount of decks inside, how may decks is the colossus? It'd have to be the hitght of the colossus + about 150 decks. The defence lazer towers are as on the colossus. The Turbolazers are as those used on my ships to bombard planets, ships far away, and fighters at long range. Plasma cannon batteries may need to be replaced as I'd like all GA technology to fit in. Maybe something from Jimathon. The Tractor beams and harbringer contingents are a given, and the fighter and bomber wings can be supplied from any GA nation.
Listen, 800 million is almost 3 times the population of the U.S. and the U.S. has thousands of km. of land. The max people for this station should not reach into the millions. I'd have trouble even believing in the hundreds of thousands, but that would at least be possible.
Penguenia
02-10-2003, 21:07
Oh yeah... 8 million just doesn't seem like that much if you look at the number... how bout 50,000. And I still need to know how many decks I need to increase it to, the colossus will be able to go into those blue holes.
You said eight hundred million before, not eight million. Thats why I was so bent out of shape. And I don't know how many decks the Colossus has.
Penguenia
02-10-2003, 21:16
Gimme an estimation. Is it taller than the Empire State building?
Oh deifinitely. The thing is 6.5 km long, the Empire State Building is a couple thousand feet. Not even 1 km
And if you want to compare it to my station, here are the specs for the Arcadia class Stellar Installation
Each station sports 20 Beam Cannons, 250 Laser Turrets, and 70 Flak Cannons.
They are able to station 300 fighter craft, as well as numerous freighters, transports, and repair vessels.
They also contain repair and re-supply docks for servicing capital ships.
In addition, there are three four-star hotels and 27 dining establishments on each station.
And they each have a Screaming Wookie bar. (That place is just amazing)
Total Crew: 10,000
Maximum Passengers: 15,000
http://www.intelligamer.com/sims/descentfs/dfs04.gif
Wait a sec, you said the defence towers are the same as on the Colossus. But the Colossus doesn't have any of the weapons that you listed. None of my ships do.
Penguenia
02-10-2003, 21:27
Oops, I read the colossus wrong. The defence towers are your laser turrets. I'll fix that. We still need a weapon to replace the plasma cannons. Small update on my station is up.
You could use my Beam Cannons (I donted their tech to the GA) but it's probably better if we wait till other people post before making a decision.
Penguenia
02-10-2003, 21:31
What are your beam cannons like compared to your laser turrets? And yes, we should wait for the others.
The Beam Cannons are insanely more powerful than my Laser Turrets. It's like this. Look at all modern day battleships. How many guns do they have? Only 4 or 5. Why? Because they are immensley powerful. In almost all Sci-Fi the battleships have hundreds of thousands of guns, and that's why they're powerful. Not because of the power of the guns, but because they have so many. What happens if there is an accident and all but one gun is disabled? That ship is now worth ****. Now, the Beam Cannons are anti-capital ship guns. They have an extremely large amount of firepower. They are designed to be able to inflict massive or fatal damage on enemy ships with only a few shots. So, even if it's one ship against many, or multiple guns are inactive for some reason it can still inflict massive damage.
Here is a picture of a Light Beam Cannon
http://www.freespace2.com/images/main_header_four/header.jpg
Penguenia
02-10-2003, 21:42
Intresting. My Turbolasers are made for planetary bombardment and long range anti small craft and small capital ship firepower, but your beam cannons appear to be relitavly larger. The laser turrets were there for alot of small guns to shoot at fighters and bombers, I think your Beam Cannons may replace the Plasma Cannons. What do you think?
I'm all for using my Beam Cannons (*NOTE* The light versions are mainly used as anti-fighter guns, the regulars as anti-capital ship/anti-station guns, and the Heavy guns, only on two classes of my ships, are designed for just making a very big "boom")
But there might be a gun better suited for this purpose. we should wait for at least one response.
And does anybody know where I can get a pic of Beam Cannon shooting that isn't shooting one of my ships? That picture really doesn't inspire a lot of business since I'm getting a hole shot through me.
And does anybody know where I can get a pic of Beam Cannon shooting that isn't shooting one of my ships? That picture really doesn't inspire a lot of business since I'm getting a hole shot through me.
Penguenia
02-10-2003, 22:16
Here's whats happening. If you'd like to contribue your own tech as alternitives to the current weapons systems, thats fine.
It's probably extremely underpowered, and I'm probably forgetting alot. The docking capacity is ship size, not necessairily those pericular ships.
http://homeworld2.sierra.com/img/gallery/large/concept_6.jpg
Diameter: 40km
Height: 1km
Docking Capacity:
Dock A- 2 Colossus, 4 Levianthan, 8 Battlecruisers, 8 Destroyers, 15 Corvettes.
Dock B- 4 Levianthan, 15 Battlecruisers, 15 Destroyers, 30 Corvettes.
*both docks are top of the line repair facilities.
5 Small Bays: Bays 1 and 2 House the Fighter and bomber wings. Bay 3 is the shuttle bay. Bays 4 and 5 are small ship bays (ie: small destroyers and corvettes). All bays can potentially house the same as bays 4&5, but are reserved for their assigned purposes.
*all small bays have top of the line repair facilities.
Additional Repair facilities: 4 removable repair docks.
Armour: 10' whatever metal we use.
Total Persons Capacity: 800,000
Refreshment Facilities: 1,500 Bars/Lounges, 800 fine dining restraunts restraunts, 4315 vending machines.
Restrooms: 5000.
Commerce: 3 Commercia Halls (interstellar trade), 108 Shops, 12 Banks, 682 ATM.
Miscellaneous: GA Offices, Station Defence Core, Station Communication Core, Workers Break Area, 12 4 star hotles with their own restraunts, Station's Crew quarters, GA officials quarters, Dignitary quarters, Ship Traffic Control.
Weapons Systems
2000 Penguenian Particle Beam Cannons (small craft defence)
300 Penguenian Tiam & Bak Turbolazer turrets (small craft defence, small ship defence)
100 Klonorian Beam Cannons
100 Tractor Beams
2 Klonorian Harbringer Contingents
20 Fighter Wings (200 Craft)
15 Bomber Wings (200 Craft)
welll I can donate a lot of fighters and some powerful lasers.
instead of laser turrets I could give you some obelisks of light
2500 light beam cannons? And 1000 Beam Cannons? Are you insane? There's no way they would fit on that station. They would cover more space than the entire surface of the station. I'd say more like 100-150, if even that.
Penguenia
02-10-2003, 22:28
I thought light beam cannons were small :| How big are these things?
I could donate some tiberium power plants
Penguenia
02-10-2003, 22:46
Is that better boyos?
Beam Cannons are huge, that's why I have no more than twelve, even on my biggest ship.
Light Beam Cannons, even though used for anti-fighter use, are still anti-capital ship guns and thus very powerful. Thus, they are also very big. not as big as the Heavies, but still pretty darn big. look at the pic
Penguenia
02-10-2003, 22:56
So your light ones are like my turbolasers. It has been amended.
Are your turbo-laser those types of guns that are powerful only in masses? (like Star Wars guns)
Penguenia
02-10-2003, 22:58
Turbolazers are the powerful guns from Star Wars. They're like really big lasers. If youve ever played kotor, they're the things Malak used to bombard Tiras. They can level cities from space.
Turbolazers are the powerful guns from Star Wars. They're like really big lasers. If youve ever played kotor, they're the things Malak used to bombard Tiras.
Those did destory the planet, but the fleet took days and there had to bee like, a MILLION ships.
I've never played kotor (in fact, I've never heard of it) but Turbolasers from Star Wars are like the guns that I mentioned before. Powerful only in large masses. Trust me, I know ALL about Star Wars. My light Beams are much more powerful. (Is it just me, or am I sounding like I have an opinion of my tech that's just a bit to high?)
I've never played kotor (in fact, I've never heard of it) but Turbolasers from Star Wars are like the guns that I mentioned before. Powerful only in large masses. Trust me, I know ALL about Star Wars. My light Beams are much more powerful. (Is it just me, or am I sounding like I have an opinion of my tech that's just a bit to high?)
We could just design an all new gun, we're not strapped for resorces, and we have the technology. We can make a better mousetrap...I mean gun!
Penguenia
02-10-2003, 23:03
I've never played kotor (in fact, I've never heard of it) but Turbolasers from Star Wars are like the guns that I mentioned before. Powerful only in large masses. Trust me, I know ALL about Star Wars. My light Beams are much more powerful. (Is it just me, or am I sounding like I have an opinion of my tech that's just a bit to high?)
You make massive weapons that kill things. I haven't seen you introduce a small unpowerful weapon yet :?
I've never played kotor (in fact, I've never heard of it) but Turbolasers from Star Wars are like the guns that I mentioned before. Powerful only in large masses. Trust me, I know ALL about Star Wars. My light Beams are much more powerful. (Is it just me, or am I sounding like I have an opinion of my tech that's just a bit to high?)
We could just design an all new gun, we're not strapped for resorces, and we have the technology. We can make a better mousetrap...I mean gun!
That's what my Laser Turrets and Flak Cannons are for. The Laser Turrets are only a little bit more powerful than Turbolasers. They are designed to attack smaller vessels and fighters while the Beams are busy doing to whole "BOOM" thing. They number around 25 on the Orions and 45 on the Colossus. The Flak Cannons are designed for anti-fighter use and are completely useless against capital ships.
And I'm all for making a new gun.
Penguenia
02-10-2003, 23:08
That's what my Laser Turrets and Flak Cannons are for. The Laser Turrets are only a little bit more powerful than Turbolasers. They are designed to attack smaller vessels and fighters while the Beams are busy doing to whole "BOOM" thing. They number around 25 on the Orions and 45 on the Colossus. The Flak Cannons are designed for anti-fighter use and are completely useless against capital ships.
My turbolazers arent small craptastic guns like you seem to think. My Particle Beam Cannons are small craptastic guns on par with you Laser and Flack. Turbolazers are larger more powerful turrets. Like the equivelant of a modern battleship's big guns.
Then they're not Star Wars Turbolasers. SW Turbolaser are small, "craptastic" guns. If your guns are more powerful then make sure you always specifiy.
I am for developing new weapons.
I'm looking for a pic, but it's hard, hold your horses.
Ur-Quan Kohr-Ah
02-10-2003, 23:24
What is this talk about "fleets for members"? What ships would these fleets consist of? The Ur-Quan cannot man ships designed for humans, for instance. We cannot use them, and our ships are equally useless for humans. So, what is that all about?
If you give us designs for your ships we can build them, then destroy the plans if you don't want us to have them. We're just trying to help out the members.
http://terra.sourceforge.net/featured/fp-large002.jpg
I couldn't find a pic of the turret, but is this OK for what it's test looks like?
Hell no! That's one of my ships it's blowing up!
That's a clip from one of the FreeSpace games, that gun is the gun that I use.
well we won't give you then. we were planning to give each member a fleet
Hell no! That's one of my ships it's blowing up!
That's a clip from one of the FreeSpace games, that gun is the gun that I use.
Argg, you know what then, let's assume it looks like a... AA gun and get on with figuring out how it works.
I'd say it's most likely a Ravana doing the shooting. Perhaps a Rhakshasa. Then again, it might be the Sathanas. But they usually has red Beams.
And now I have to go to Karate.
I'd say it's most likely a Ravana doing the shooting. Perhaps a Rhakshasa. Then again, it might be the Sathanas. But they usually has red Beams.
I'm sure under normal circumastances I give a facede of caring, but I won't. How does the gun work? Ions, colosomization, potent cheeze?
And now I have to go to Karate.
I gotta go to...bye.
Ur-Quan Kohr-Ah
02-10-2003, 23:38
If you give us designs for your ships we can build them, then destroy the plans if you don't want us to have them. We're just trying to help out the members.
We prefer being self sufficient. Giving out the plans of the Marauder and/or the Dreadnought would present a massive risk in security. Something we do not want to have. Call us paranoid, we do not care. Unless human ships converted to be controlled by a single Ur-Quan are done, we do not even want to benefit from this particular offer. Our factories work day and night, endlessly, to build more of them. We are builders as much as we are soldiers.
Ur-Quan Kohr-Ah
02-10-2003, 23:58
No, not quite like your country. You are humans, are you not? Unlike you, there are two species of Ur-Quan. This did not happen naturally. We truly are soldiers and builders, by our nature.
oh. every citizen hre is a soldier and builder in their heart.
not everyone can join the army though
Very well. Perhaps we could refit and repair some of your existing ships.
so have we decide on a station design
Yes. We've been talking about it for the past three pages. Haven't you seen Penguina's picture and stats and us discussing them?
Penguenia
03-10-2003, 02:36
I'll get a quote of the latest for us
Penguenia
03-10-2003, 02:36
It's probably extremely underpowered, and I'm probably forgetting alot. The docking capacity is ship size, not necessairily those pericular ships.
http://homeworld2.sierra.com/img/gallery/large/concept_6.jpg
Diameter: 40km
Height: 1km
Docking Capacity:
Dock A- 2 Colossus, 4 Levianthan, 8 Battlecruisers, 8 Destroyers, 15 Corvettes.
Dock B- 4 Levianthan, 15 Battlecruisers, 15 Destroyers, 30 Corvettes.
*both docks are top of the line repair facilities.
5 Small Bays: Bays 1 and 2 House the Fighter and bomber wings. Bay 3 is the shuttle bay. Bays 4 and 5 are small ship bays (ie: small destroyers and corvettes). All bays can potentially house the same as bays 4&5, but are reserved for their assigned purposes.
*all small bays have top of the line repair facilities.
Additional Repair facilities: 4 removable repair docks.
Armour: 10' whatever metal we use.
Total Persons Capacity: 800,000
Total Crew: 10,000
Total GA Soldiers: 50,000
Refreshment Facilities: 1,500 Bars/Lounges, 800 fine dining restraunts restraunts, 4315 vending machines.
Restrooms: 5000.
Commerce: 3 Commercia Halls, 108 Shops, 12 Banks, 682 ATM.
Miscellaneous: GA Offices, Station Defence Core, Station Communication Core, Workers Break Area, 12 4 star hotles with their own restraunts, Station's Crew quarters, GA officials quarters, Dignitary quarters, Ship Traffic Control.
Weapons Systems
2000 Penguenian Particle Beam Cannons (small craft defence)
300 Penguenian Tiam & Bak Turbolazer turrets (small craft defence, small ship defence)
100 Klonorian Beam Cannons
100 Tractor Beams
2 Klonorian Harbringer Contingents
20 Fighter Wings (200 Craft)
15 Bomber Wings (200 Craft)
Yes. We've been talking about it for the past three pages. Haven't you seen Penguina's picture and stats and us discussing them?
I know but we have been arguing. no specs were completed or chosen
Dude, this station is going to be impenetrable. Add in all the weapons on this thing, all the weapons stationed around this thing, and all the ships that will be stationed at the military base and we will have one freaking awesome base.
Penguenia
03-10-2003, 02:40
Thats open to intersteallar trade!
ok.
so what is next on the agenda
wait, what? This is a military base. I don't think it's exactly going to make a good flea market.
Penguenia
03-10-2003, 02:42
oh. then I can remove the trade deck and add a GA garrison.
wait don't we could have alliance trade
Just get rid of the "inter-stellar trade" part, you can leave the shops and stuff there so that soldiers and crew stationed there can buy stuff.
Penguenia
03-10-2003, 02:48
amended
how long untill it is done
Penguenia
03-10-2003, 02:53
A couple NS years...
ok I can wait
so what is next
Next on the Agenda, how many ships do we make for each nation, what type of ship, and who gets them first?
I vote they all go to me.
Penguenia
03-10-2003, 03:11
Your fleet is big enough, Klonor. What happened with the Parthenon conflict anyhow?
Next on the Agenda, how many ships do we make for each nation, what type of ship, and who gets them first?
I vote they all go to me.
or they all go to me.
I have a new capital ship design we could give
Your fleet is big enough, Klonor. What happened with the Parthenon conflict anyhow?
Are you ****ing me? My fleet is less than a third of what it was a week ago.
I've had a major civil war which cost me over 100 trillion, dozens of ships destroyed, thousands of Marines killed, and then to top it off, Arbra betrays me. I'm down to a total of seven Orions in my entire fleet. My Colossus has been blasted in half, I've lots more than third of my Volitions, and let me just say that my smaller cruisers and corvettes haven't been doing to well. I probably need more ships than anybody else right now.
you obviously need them more then me but I still want mine. :D
we could build yours first though
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You know, I probably could have come up with some near-godmodding way of saving the Colossus so it left without a dent and with a new coat of paint. But, I wanted to be sporting.
And I'm pretty sure I've got you whooped, the rest need to concetrate on Parthenon and Crimson Blades
For all the new members, come to my forum. That's right, I have my own forum! All are invited.
http://s2.invisionfree.com/the_dukes_board
Hope to see you there
Penguenia
03-10-2003, 04:44
I'll stop by when I get the chance *favourited*
Why I left? I left becuse the alliance is overextended, and many of it's leaders are corrupt. The Chromestar Alliance suits me better.
there are leaders in the alliance?
I will sign up to the board some other time
Okay Xanthal, you will be missed.
Although if the corruption you're mentioning is the "me changing the consitution" thing, I was voted the powers to do that.
But, that argument is dead and I wont start it up again.
Penguenia
03-10-2003, 20:05
g'morning
Penguenia
03-10-2003, 20:11
anytime till 2pm is still morning :lol:
Penguenia
03-10-2003, 20:23
:( you guys live on the other side.
where do you live.
I am just about finished with 1 or 2 ship I will donate to the alliance.
I am not sure if I will donate 1 or both. I may have to scrap the plan though
OK, I've relocated my people to a hitherto unknown system constisting of two gas giants and a huge asteroid belt orbiting a red giant. We are hollowing out a planetoid a roughly the size of Ganymede, where most of our nuke plants are going to provide propulsion. We have also set to work mining the other asteroids, and have three asteroids orbiting the home station (Hurley Asteroid, after the infamous Magnian Seiji Hurley) to provide defense, launching posts, and a cool look for the thing. We may migrate sometime, but that's not very high on the agenda.
FOR SALE to members of the Galactic Alliance:
Flash nukes, an alien technology that my scentists have not figured out yet but consists of a bomb that vaporizes everything within a 50-foot radius to produce a .07 kiloton shockwave and a huge flash from ultraviolet to gamma rays. The flash is the most deadly part; it blinds optical sensors and gives most lifeforms severe radiation poisoning. We may be able to develop larger shockwaves, but right now we're settling down.
Hey guys i sorta need helpi need help building a huge
station to repair my fleet like my four flagships lol
Current Flagships:
One Jimathon Class - Old style -
One Kryptonite Blog
One Kryptonite
One Kolob Class
Our Current Fleet:
Sun Fleet
1 Sakhov Flagship
400 Raven Class Fighters - All killed -
200 Drager Class Bombers - All killed -
100 Koko Class Corrvetes - All killed -
Luna Fleet
10 Krager Class Destroyers
25 Numkov Class Frigates
15 Orion Class Cruisers
10 Fusion Class Dreadnoughts
10 Homeworld Spacestations - All killed -
Additional Ships
Kolob Carrier
Five Hundred Transports
Kryptonite Blog Flagship
Kryptonite Flagship
Kanuckistan
04-10-2003, 05:27
So, seeing as I'm an ally, you guys have any agressors that you'd like help smiting? I've already got a Superfortress deployed in the thread where some rouges blew up an Alliance station, but it was only by chance that I caught that one.
Right now I'm in an all or nothing (As in the loser goes "bye bye" completely) fight with Arbra, but I'm about to win and I don't think I'll need much help with that. The GA has a whole might need help in our war versus Parthenon and Crimosn Blades, but I don't think anybody has posted in that thread in days. So, just wait for something new to come up.
Oh, and as an added bonus, since we recently realised the GA has a freakishly big budget, we're building about 50 ships for every GA member. Once we hammer out the details for that (the specific number, what types of ships, any limit on size, etc.) you can list which ships you'd like built.
BUMP for members to post stuff
Penguenia
05-10-2003, 01:28
Soooo I hear the Colossus got ownt
Blademasters
05-10-2003, 01:34
Drayus would like to inform the GA of possible intent to rejoin the Galactic Alliance.
(OOC: I say possible, because I need to read over the constitution more, and think about it, being alone in space is getting boring again)
Soooo I hear the Colossus got ownt
Shut up :(
Penguenia
05-10-2003, 01:36
Well you kept saying it almost died now you tell me it got blown up... what happened? Did they concentrate all firepower on that super sta... I mean Colossus :lol:
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Drayus, the GA would welcome back the nation of Blademasters with open arms (Even though I'm still not quite sure how the government is currently working)
Penguenia, if you want to find out what happen you'll have to read the thread.
Penguenia
05-10-2003, 01:39
kay. Is that "countrynamehere withdraws from Klonor Empire" right?
SC, definitely. That's the main reason I started all those other invasion threads (which were alll shot straight to hell by n00bs and idiocy). I was tired of just space ship battles and wanted some infantry combat and other types of fighting to. Just cause I left modern doesn't mean it's not fun to actually have people do stuff.
kay. Is that "countrynamehere withdraws from Klonor Empire" right?
Yup, and the name is "Regulus".
Blademasters
05-10-2003, 01:44
OOC: let me 'splain how the government works: There is one principle AI: Drayus, he commands everything (think omnipresent, omniscient, almost omnipotent) He has a few "advisors" who are units that have their own names and control certain aspects of the government (or are supposed too) like Darius (supposed minister of trade, actual smuggler), Phage (foreign minister, etc. Then there are unnamed, relatively uninteligent AIs that could still outsmart most humans that control everything else in the nation. There are also around 2 million humans who were originally rebebling against Unit 0001's government and survived his eradication, they are now a part of Drayus' government.
IC:
Drayus has come to a decision:
The Armed Republic of Blademasters hereby requests to join the Galactic Alliance, and formally agrees with the constitution, and is prepared to deliver the Maelstrom Juggernaut modified for human use as a replacemant for the GA Colosus, as we no longer need the craft.
Penguenia
05-10-2003, 01:46
You are accepted...
The GA Colossus still exists, only mine is dead.
But, the GA welcomes the nation of Blademasters back with open arms, and thanks it for the donation of the most excellent ship.
And let me get this straight, there are A.I. running the government, but the population is made up of humans?
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Blademasters
05-10-2003, 01:47
And let me get this straight, there are A.I. running the government, but the population is made up of humans?
No. PART (2 million of 677 million or so) is made up of humans the rest is AIs.
Stats for the Maelstrom:
Maelstrom Juggernaut
Length: 9 km
Mass: 2 billion tons
Armament: (40) Beam Cannons, (1) Kharak Main Beam Cannon
Crew: 7500
Ship Capacity: 100 Fightercraft
Powerplant: Ten Megalith Fusion Reactors
Engine(s): One Megalith Plasma Engine
Acceleration (Max): 40 m/s^2
Production Cost: $20 Trillion
Maintenance Cost: $4 Trillion
Notes: The Maelstrom is a massive vessel, its massive weaponry coupled with its fighter capacity make it the perfect planetary assault ship.
How about I just blow the other continents up from space, but can't kill the one with the infantry because of some shield or something, and am forced to land ground troops to conquer it?
Are you donating the plans for the ship, or just the ship itself?
Penguenia
05-10-2003, 01:53
:shock: Why is the production cost so much?
That's just about, if not less, what the Colossus cost.
It costs that much because it's so good, and all the systems cost a lot to make and install.
Blademasters
05-10-2003, 01:55
The ship. The plans are, and forever will be mine. As with the Excalbiur, which I "technically" have not developed yet, but the design process is far enough along that the GA can't have it (I've already made it in MS Word, and will be posting it HERE (http://www.nationstates.net/forum/viewtopic.php?t=77672) tomorrow morning (feel free to coment there)
Edit: it costs so much because of the Guns. The Kharak cannon can tear through a massive space station in one hit (recharge time averages at 2 minutes, 30 secs) and the lighter guns can rotate quickly enough to track fighters, and can vape them in one hit. not to mention it has immensely thick armor.
Penguenia
05-10-2003, 01:56
That's just about, if not less, what the Colossus cost.
It costs that much because it's so good, and all the systems cost a lot to make and install.
That means my ships are underpriced :(
It depends which ship you're talking about. My Orions only cost 50 billion.
And I did see the post about the Excalibur before you applied to join, those plans stay as yours.
Penguenia
05-10-2003, 02:00
I'm talking about my 2 big ships. The Executor and Soverign classes are, obviously, underpriced...
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Blademasters
05-10-2003, 02:01
How much are they? I've seen your storefront, but I wasn't interested and didn't look at the prices. They should be priced in the trillions, like 10-14 trillion... from what I remember from looking at their specs.
Well, we were going to blow up the whole planet at the end anyway. You know, after we were done with all the fighting.
What did you have in mind?
Penguenia
05-10-2003, 02:02
How much are they? I've seen your storefront, but I wasn't interested and didn't look at the prices. They should be priced in the trillions, like 10-14 trillion... from what I remember from looking at their specs.
Oh there in the trillions, not double digit trillions though...
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Blademasters
05-10-2003, 02:04
probably increase them a bit, the more they cost, the more profit you make off selling them (which is why my ships are horridly expensive even though i use advanced manufacturing techniques, and produce them for about half what i sell them)
Penguenia
05-10-2003, 02:06
probably increase them a bit, the more they cost, the more profit you make off selling them (which is why my ships are horridly expensive even though i use advanced manufacturing techniques, and produce them for about half what i sell them)
A price increace will commence, though it may make them unbuyable...
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Blademasters
05-10-2003, 02:08
I don't think so, not as long as you offer payment plans to the antions that need them, plus it will stop godmoders from buying huge ammounts of ships (see the attempts in my space store... like the order that was in the Quadrillions of US dollars...)
If you don't want me to blow up the planet, I wont. I'm more after having a good time than trying to kill you.
I don't think so, not as long as you offer payment plans to the antions that need them, plus it will stop godmoders from buying huge ammounts of ships (see the attempts in my space store... like the order that was in the Quadrillions of US dollars...)
Get this, I once got an order (from a relatively experienced player) that numberd in the septillions. The septillions. If every single NS nation came together the couldn't afford that.
Blademasters
05-10-2003, 02:12
:shock: thats a lot.... I suppose I'll have to shoot for the Decillions now :P
Penguenia
05-10-2003, 02:18
My 11km ship now costs so much that mine will be completed in 2 real life months.
I am working on a 15 kilometer ship. I actually haven't ben building it yet. just raising funds. so far I have 10 trillion.
Need another 15 trillion. so 15 years
I wonder what I should do untill then.
is the station complete yet
Wow. My Colossus was built in 20 RL days. Two months, that's 60 NS years. I doubt a nation would start on a task of that magnitude. But, they're your subjects.
But this will be a all powerful ship. It would cost trillions more, but I recently took over a sloar sytem so I get resources cheap, I and I have been buying robots to build it so it reduces the cost of labor
Penguenia
05-10-2003, 02:25
You think it will be able to beat my Soverign or Klonor's Colossus classes, BoK?
put it this way
every inch I can cover with a weapon, will have 2 weapons. I have spent mot of my time developing stronger weapons and finding ways to make them cheaper. I developed colonies to get cheaper resources. I bough robot workers tpo construct it.
totop it all off, it will be 15 km long!!!
I think it can take your ships
Penguenia
05-10-2003, 02:31
Then when it is completed, a wargame will commence to test its strengths against powerful adversaries such as the Soverign and Colossus Classes.
You have mentioned massive numbers of weapons, have you read my modern battleship comparison?
not quite. after it is done I will be stocking up on fighters.
wait a couple of years untill it is ready
You have mentioned massive numbers of weapons, have you read my modern battleship comparison?
Blademasters
05-10-2003, 02:32
BoK, lol but thats going to have problems... like power for example... you'd have to be coating it in point defenselasrers or something... unless you fill up the ship with powerplnts, in which case you wouldn't have any room for crew, and with no crew room, you can't have as amy guns... Its a viscious cycle and don't say you have some uber-powerplant, I just might ignore you if you did.
Actually, the GA does have an uber-powerplant. The Jimathon Ministar and Ministar II engines.
Blademasters
05-10-2003, 02:34
and how does this work?
can i join the alliance :lol:
Penguenia
05-10-2003, 02:35
Actually, the GA does have an uber-powerplant. The Jimathon Ministar and Ministar II engines.
And the Penguenian Reverse Fusion Antimatter Reactor Core, but I dunno if I should share that with the GA :wink:
:D can i pls join the GA :D