NationStates Jolt Archive


40K RP Sign-Up (FT, open)

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Krow Liliowych
15-06-2006, 17:43
Anyone interested in a 40K RP:
This is the sign-up thread for an RP set in the 40K universe that I will start in a week or two. It will be a CLOSED RP, based on who posts on this thread. Current forces and army lists can be found on another thread: Link (http://forums.jolt.co.uk/showthread.php?p=11179790)
Franberry
15-06-2006, 17:53
Looks interesting, might be Tau or Space Marines

and what are the limits for our force?

Is it just land combat, jsut space combat? or both?
Krow Liliowych
15-06-2006, 18:44
The limitations on the size and power of the force really depend on the prefrence and number of people who are intrested. Both space and land combat will be included, but which is central... that is a secret ;) But ships and tanks, etc. should be mentioned when talking about the tactics/composition of your force in the post introducing it.
The Xeno
15-06-2006, 18:45
Ooo! Ooo! Sign me up for Space Marines!
Krow Liliowych
15-06-2006, 18:51
@The Xeno
I have you up for the Space marines, but please give a bigger post later which addresses the composition of your force, and what chapter they are from.
The Xeno
15-06-2006, 19:29
Hmm. I'll take the Ultramarines Chapter and Novamarines Chapter. I'll get into the details once we're ready to get started.
Dratheria
16-06-2006, 06:58
I am Imperium but hrm let's see I will prolly RP the Space Marines and of course an Inquisitor. Hrm let's see.

Grey Knights 4th Company - Hero - Captain Huron and Sergeant Tigrus
Blood Angels 3rd Company - Hero - Captain Rafen the Ready
Blood Ravens 10th Company - Hero - Captain Orios and Terminator Captain Toras
Space wolves 21st Company - Hero- Captain Kiros and Rune Priest Xaverious
Inquisitor Goroth (Ordo Malleus Inquisitor)
Uldarious
16-06-2006, 07:40
I would be interested in signing up, but it depends, is this gonna be like a W40k board-game style rp or more like a story-style rp?
I will sign up as Tyranids if it is the latter.
Dratheria
16-06-2006, 07:52
It's the latter so yeah be Tyranid if ya want.
Krow Liliowych
16-06-2006, 15:43
@ Uldarious:
The RP will be story-driven, which is why the small, hard-hitting force that Dratheria has chosen is a good example of what to use. Also, I'd like it if your hive fleet had a name. That's always a nice detail.
@ Dratheria:
Maybe you could post what kinds of transports your guys come with. Also, do you have one unit per character?
@ All:
Weaker units, like Imp. Guard or 'gaunts may be larger and more numerous than Dratheria's Space Marines (Grey Knights are really expensive!)
Chronosia
16-06-2006, 15:48
Chaos; Iron Warriors Legion.
United Vale Empire
16-06-2006, 16:29
Hmm, interested in being the Imperial Guard, although can i play them like i do in real life : badly and with this horrid fascination of sending 100s of men to their deaths :P?

I've not kept up with the whole world for a number of years now, i mean god! when i was playing squats were still about :D.
Franberry
16-06-2006, 16:42
Hmm, interested in being the Imperial Guard, although can i play them like i do in real life : badly and with this horrid fascination of sending 100s of men to their deaths :P?

I've not kept up with the whole world for a number of years now, i mean god! when i was playing squats were still about :D.
Imperial Guard does sound tempting, human wave assaults

Krow Liliowytch, can you reserve a spot for me? still havent made my mind up
Krow Liliowych
16-06-2006, 16:52
Leth Chamon-Chaos Scorcerer Lord in Terminator Armor
Terminator Chosen of Leth Ghyran-Terminator Chosen with Land Raider transport and Aspiring Champion Leth Ghyran (accompany Leth Chamon).
Brugh'z Big Skalyz-Three Units of Scaly Big Muties with big mutie boss 'Brugh'
Sergeant Mordechai's Lizard Riders-Two Units of Traitor Rough Riders with vetran sergeant Mordechai
The Changed-Three Units of Winged Mutants
The Mortals-Six units of traitors with Aspiring Champion Leth Azyr
Thousand Sons Marines-Five squads with Aspiring Champions (unnamed) and Rino Transports
Tomb Spiders-Two Defilers of Tzeentch (heavily modified)
Any unit with an Aspiring Champion may summon daemons (mostly flamers, but some horrors and screamers). They fly about in a Desolator, acompanied by a dozen swiftdeath fighters, and ten doomfire bombers.

There you go. That's my force as it currently stands. I may change its size/composition depending on what other people choose to include in their forces.
Krow Liliowych
16-06-2006, 16:58
@ United Vale Empire:
You might not want to get all of your guys wasted, because this far forces are pretty small... Why don't you try playing a characterful force, like one that relies heavily on Ratling Snipers, or something. That way you will be sad when your guys die, and so you'll be more carefull
@Franberry:
As long as you have made up your mind by the time we finalize forces and start the RP, I have no problem with your indecision.
Undershi
16-06-2006, 20:42
Yes, there has to be nothing cooler than being those poor bloody saps who get their intestines torn out by everyone and his brother... count me in as the Imperial Guard! (Of course, by that I mean a combination of Guard and any random Planetary Defense Force that needs to get beaten up...).
Old Atlantia
16-06-2006, 21:12
I'll join as a large band of Orkses, united (well...sort of) under a particulary crafty Warboss who 'as some business to settle wit da stinkin' hummies. You chaos boyz won't stand a chance :).

If possible I'd like to RP as a large ork! force with individually weak (well, as weak as an Ork gets) soldiers. Not quite like the Imperial guard, but still into an up-front meatgrinder like war... or waaagh! as it may be.
Dratheria
16-06-2006, 21:57
Umm Krow I didnt get what you mean but each company consists of 300+ Marines. And what is the RP gunna be about? And are you doing this on a point basis?
Wanderjar
16-06-2006, 22:44
I'll take the Imperial Guard, but if their taken Tau are fine.
Liberated New Ireland
16-06-2006, 22:51
Would you mind if I joined, even though I have no knowledge of 40K beyond what is on GW Online and Wikipedia?

If I could, I'd like to be Imperial Guard.
Krow Liliowych
16-06-2006, 23:02
@Dratheria:
I thought each listing was a unit, or perhaps one unit per characterXD
Also, points estimate is okay if everybody wants it, but I'd prefer if I could just look at everone's forces and say "okay, looks balanced" or whatever. To answer your second question, the backstory will be based on what information everyone gives on their troops (this means that the more everyone tells about their guys, the more they will be initially involved). If you have used your character(s) in a previous RP, feel free to point it out, as how your characters acted in the past tells a lot about their future actions.

@Wanderjar and Undershi:
What are the names of your armies' homeworlds? Also, will you work together as Imp. Guard, or be totally independant forces?

@ Old Atlantia:
What is the name of your tribe/Waagh? I think it would be okay to have weak orks, as long as they are consistantly weak. Maybe they are some foul cross-breed of orks and grots?

@Liberated New Ireland:
It depends on whether the others who will be involved in the RP want to use points values or not. I'll put you on the sheet for good measure.

@ All:
It seems that we have already come to something that should be put to vote, and that is; how big should the forces be? It is important to remember that in a story-driven RP, smaller forces make it more personal. However, it IS a crapload of fun to attack a system with thiry-four Planetkillers. Also, does everyone have acess to something to estimate the points value of their force? This won't be nessisary unless you all decide that you want to have a rough points mark at which to assemble your forces.
United Vale Empire
16-06-2006, 23:07
I'm not planning to take a whole battallion in to die with me, only a platoon initially, then i'll bring in more forces if everyone else's army is bigger (most likely, more powerful).

(Think Cadian, but from a different world)


Tanaris 5th Platoon - Captain Henry Fisher

Platoon Command Squad - Captain Henry Fisher
- 2 Lascannon Guns with crews

1 Section - Vet. Sergeant George McCowell
- 9 Guardsmen Armed with Shotguns, Laspistols & Swords

2 Section - Sergeant Harold Fisher
- Missle Launcher Crew
- Grenade Launcher
- 6 Guardsmen

3 Section - Sergeant Barry Fletcher
- Missle Launcher Crew
- Melta Gun
- 6 Guardsmen

4 Section - Sergeant Karl Lindsey
- 19 Conscripts (Men in training)

5 Section - Sergeant Hooky (Ratling Sniper)
- 9 Ratling Snipers

6 Section - Sergeant Rostoff Karlsson
- 3 Mortar Crews


1 Transport Chimera
1 Lemon Russ Battletank


sound ok? I know other people's armies are larger (and significantly better) but i think by limiting men, i might keep more alive.

Bear in mind, that these guys are wherever on a training mission (and if not on-planet then on a ship)
Krow Liliowych
16-06-2006, 23:12
@United Vale Empire:
Looks great! I'm glad you took those ratlings. I always had a soft spot for them (but that doesn't mean I won't blow them up if I have the chance...).
Liberated New Ireland
16-06-2006, 23:12
He can have the Imperial Guard, i'll take the tau then. :)
Hey, we can both be Guard, man. But it's your choice, but I would like having an experienced unit working with mine.
Krow Liliowych
16-06-2006, 23:15
@Wanderjar:
I switched you to the Tao. Did your deleting of the post indicate you want to be switched back?
Breitenburg
16-06-2006, 23:17
I won't be on for a little bit, but can I sign up later as Tyrannids?
Wanderjar
16-06-2006, 23:18
@Wanderjar:
I switched you to the Tao. Did your deleting of the post indicate you want to be switched back?


No, i accidentally deleted it, pressed a wrong button lol


I'm researching the Tau a bit so i can find a World to have my unit based from. I'm thinking T'au unless thats unreasonable (I've never used Tau except in the book and video game Fire Warrior, and reading For the Emperor). That is a reasonable world right, being that it is the capital world for the Tau.


For the greater good!
Old Atlantia
16-06-2006, 23:51
I've never played the actual table top game but am familiar with the universe... what is the point system, exactly?

I'll post about my Waaaagh! in a little bit.
Dratheria
16-06-2006, 23:58
If anyone needs something like that add me to you MSN apocalypse2000@hotmail.com I have every Codex on my computer

Also Rafen the Ready was a character from the book Deus Encarmine and Deus Sanguinius and was one of the only few people to successfully wield the Spear of Telesto the weapon given to Sanguinius by the Emperor. He is decisive and cautious as well as very analytical. However he is a very dangerous warrior in battle able to succumb to the Black Rage and use it to his advantage conciously. He has returned from the Black Rage a number of time and the blood of Corbulo flows through his veins.

Captain Huron and Sergeant Tigrus battled Inquisitor Graham in the Glyph of Power. Captain Kiros and Rune Priest Xaverious battled the Sith in the Escape from Tyranny. Captain Orios, Inquisitor Goroth, and Terminator Captain Toras battled the corrupted Ecclesiarchy in the Ecclesiarchy's Heresy.
Old Atlantia
17-06-2006, 00:01
Sorry, Krow... but I dont think I know enough about the Warhammer universe to join this RP. Nothing personal, you all look like great writers, I just dont have the knowledge to make it a fun experience for everyone so I'm gonna withdraw... sorry 'bout that. Thanks.
Bertling
17-06-2006, 00:24
I'd like to offer the brave men of Kronos to your service. It is a semi-fudal, industrial revolution style planet, so you can expect cavalry, rolling artillery barrages, dug in infantry (and the occational massed charge), infiltrators and some armour.

*EDIT: Imperial Guard*

Due to my work situation, I'm not able to promise several daily posts (at least not regularly), but the 40K universe is an old favourite of mine.

Imperator Victor!
Wanderjar
17-06-2006, 00:37
Sorry, Krow... but I dont think I know enough about the Warhammer universe to join this RP. Nothing personal, you all look like great writers, I just dont have the knowledge to make it a fun experience for everyone so I'm gonna withdraw... sorry 'bout that. Thanks.

C'mon man, we'll help ya along :)

Dratheria, would you be so kind as to e-mail Codex Tau to me at freedomfighter1010@yahoo.com?

Thanks!
Liberated New Ireland
17-06-2006, 00:47
Hell, if you can, can you e-mail me the Imperial Guard codex?
aenimus84@gmail.com
That would be awesome of you...
Liberated New Ireland
17-06-2006, 01:03
I know I broke a rule by putting more than one special weapon in sections B and C, but I think it's a little more realistic this way. My unit is modelled somewhat after the Cadians, but put a little more stress stealth (using two squads of snipers). The Platoon is poorly trained, but has fought Tyranids before. I'm going to say they came to... wherever we're RPing at, to train with the Tanaris platoon.

Armagh 22nd Regimental Platoon, under LT. Bryan Skelter

Command - LT. Bryan Skelter
- 2 Heavy Bolters with Crew
- 5 Guardsmen

Section A - Vet. Sergeant Randall McMurphy
- 9 Guardsmen w/ Autoguns, Laspistols, and Carapace Armor

Section B - Sergeant Garris Shrike
- 2 Guardsmen w/ Grenade Launchers
- 7 Guardsmen

Section C - Sergeant Patrick Sullivan
- Guardsman w/ Flamer
- Guardsman w/ Melta Gun
- 7 Guardsmen

Section D - Sergeant Rack
- 9 Ratling Snipers

Section E - Sergeant Grout (Sniper)
- 9 Ratling Snipers

Section F - Sergeant Jackson McDonner
- 3 Missile Launcher Crews
- 1 Heavy Bolter
- 1 Guardsman
United Vale Empire
17-06-2006, 01:04
Back Info :

Tanaris is an agricultural world in the middle of Imperial Territory, one of the few worlds in the whole of 40k that sees bugger all action. They send their meager forces to semi-active worlds to train in case of a hive invasion fleet etc.

The 5th Platoon is the second newest platoon, meaning that it is still by being supplimented with his heavy gear and conscripts are being trained into regulars.

The only men who have faced real combat are :

Henry & Harold Fisher; George McCowall and Hooky. Everyone but them have had basic training ('cept the 19 conscripts). For majority of them, this is their first tour of duty.


Henry Fisher : Brother of Harold Fisher and son of William Fisher Snr, Commander of the Tanaris Armed Forces. Henry is thin and wiry, preferring to keep his distance and make sure the CoC is observed and feels his job is not to be in the van with the rest of lads, but to ensure he's keeping an eye on them all. Very protective of his men, and suspicious from any higher ups. Saw action on the front of Orc space and had one or two skirmishes while serving under the 2nd Tanaris.

Harold Fisher: Brother of Henry Fisher and son of William Fisher Snr, Commander of the Tanaris Armed Forces. While his brother took after his father, Harold took after his mother. Thicker built, and without the knack of advanced leadership, he went for soldiering and landed quickly as a sergeant after rescuing and combining several lost squads behind orc lines while serving with the 1st Tanaris, under his father. Prone to losing his temper, he keeps his men in check with brute force and bullying, but not taking it so far that they rebel.

George McCowall: Served with the 1st Tanaris. Distinguished himself in combat time and time again. Originally a Lemun Russ commander, he lost his tank is a surprise push from renegade Imperial Forces, but managed to get his crew out alive all fall back to friendly lines. Earned his first medal of distinction by foiling a plot to assassinate William Fisher Snr by outsniping the assassin with his pistol at long range. Requested a transfer from Fisher Snr's personal guard "because someone's gotta look after them damn rooks".

Hooky : Some of you may recall this plucky little fellow from the "Battle of Glazer's Creek", the humourous Zulu remake that showed in the introduction of the Praetorian Imperial Guard. Basically, Orc counterattack, replace Zulu's with masses of green skins. Hooky stayed alive by staying ontop the highest windmill and sniping the orcs from the best vantage point.

Originally deemed unfit for military service, he was pressed into battle by the desperate men to defend Glazer's creek. After the mass retreats of the Imperial Guard, the survivors fled the planet and managed to get offroad. The battle of big toof river was a total failure for imperial forces.

After the battle, Hooky moved to Tanaris where he was requested to take on a training role for the small resident group of ratling snipers. With the high pay offered and the Guarantee he wouldn't need to enter active combat again, he jumped at the chance offered,

For his own reasons, when the 5th were sent onto active combat training, Hooky surprised Tanaris high command and requested to go along. Happily, they agreed and he loaded his custom sniper rifle into the rack and joined his most recent trainee ratling squad.


Barry Fletcher : Served under Harold Fisher during his active service. This fellow is pretty unremarkable, except he likes to do things by the book.

The others can develop their own personalities as we go along :D
United Vale Empire
17-06-2006, 01:06
Hell, if you can, can you e-mail me the Imperial Guard codex?
aenimus84@gmail.com
That would be awesome of you...

me too! I can't remember all the units, and new ones would be shiny too :D

ta!

(king_of_djelibeybi@hotmail.com)
Wanderjar
17-06-2006, 01:06
Main Characters in my army will be:


Shas'O Vior'la Kais Ytr (General, Commander of this Army)

La Vior'la Riunshi (recruit on Baptism of Fire)

Shas'Vre Vior'la Aun'ish (Lieutenant)

Shas 'El Vior'la Lovah (Captain)


I'll go into detail about these characters i've created later. I need to do some research about Tau history and famous battles first.

Edit: I know the names Names make no sense. They're incorrect. I'm working on them.

Edit 2: Names should be correct now. This army is from the Vior'la sept.
Wanderjar
17-06-2006, 01:07
me too! I can't remember all the units, and new ones would be shiny too :D

ta!

(king_of_djelibeybi@hotmail.com)


I'll tell you about units, we don't want to make Dratheria do too much. What race do you represent again? And what do you want to know?
United Vale Empire
17-06-2006, 01:08
I know I broke a rule by putting more than one special weapon in sections B and C, but I think it's a little more realistic this way. My unit is modelled somewhat after the Cadians, but put a little more stress stealth (using two squads of snipers). The Platoon is poorly trained, but has fought Tyranids before. I'm going to say they came to... wherever we're RPing at, to train with the Tanaris platoon.

-- SNIP --

Glad to have you along Lt. Bryan Skelter. Hope you like my little bunch of misfits and don't execute too many! ! !

EDIT : woops my bad :rolleyes:
United Vale Empire
17-06-2006, 01:09
I'll tell you about units, we don't want to make Dratheria do too much. What race do you represent again? And what do you want to know?

Imperial Guard, i just want to know what i can call in as reinforcements for later :D
Liberated New Ireland
17-06-2006, 01:09
Glad to have you along Lt. Bryan Skelter. Hope you like my little bunch of misfits and don't execute too many! ! !
I'll try not to, Captain Fisher. (PS, I think you may have snipped a little too much.)
United Vale Empire
17-06-2006, 01:19
fixed :D
Undershi
17-06-2006, 01:22
Undershi is a heavily industrialized hell-hole with savage gangs. Basically, the Undershi units are all but penal units, consisting of murderors, rapists, heretics etc. - really, the filth of the Emperor's prisons.
All of these guys will be following a Colonel, who has a bunch of commissars to back him up, but to start with:

- The Undershi Organization:
- By Legion: 100,000 men, with tanks, artillery and so on.
- To start with, I'll just control some Undershi guardsmen stuck on some border world for some reason, and they can go help the other Imperial Guard players...

Concept:
As for my concept, think Salvar Chem-dogs, only more so, with cooler uniforms...
Yeah, that about covers it. Any questions?
Liberated New Ireland
17-06-2006, 01:23
Should have the backround of my unit up in a few minutes...
United Vale Empire
17-06-2006, 01:25
the filth of the Emperor's prisons.

Hmm that could work well with a subplot I've got planned

*Salutes* Welcome to the legions of meat fodder!
United Vale Empire
17-06-2006, 01:28
*begins wondering about them mighty Space Marines*

How are the combined Imperial Forces going to operate by the way. Are we going to have a clear CoC or what? Or will all become obvious later?
Old Atlantia
17-06-2006, 01:28
Undershi is a heavily industrialized hell-hole with savage gangs. Basically, the Undershi units are all but penal units, consisting of murderors, rapists, heretics etc. - really, the filth of the Emperor's prisons.
All of these guys will be following a Colonel, who has a bunch of commissars to back him up, but to start with:

- The Undershi Organization:
- By Legion: 100,000 men, with tanks, artillery and so on.
- To start with, I'll just control some Undershi guardsmen stuck on some border world for some reason, and they can go help the other Imperial Guard players...

Concept:
As for my concept, think Salvar Chem-dogs, only more so, with cooler uniforms...
Yeah, that about covers it. Any questions?

Undershi- could I RP as a commander in your army? That way I won't screw much up w/ my lack of knowledge but can still participate.
United Vale Empire
17-06-2006, 01:30
Undershi- could I RP as a commander in your army? That way I won't screw much up w/ my lack of knowledge but can still participate.

Yeah that could work well. Whaddya say Undershi?
Liberated New Ireland
17-06-2006, 01:33
*begins wondering about them mighty Space Marines*

How are the combined Imperial Forces going to operate by the way. Are we going to have a clear CoC or what? Or will all become obvious later?
I'm thinking us Imperial Guard are going to be ordered into combat as cannon fodder by a Space Marine/Inquisition player. Or something like that. I think our units are mostly equal, but mine is a little higher on the chain 'cause of our combat experience...
United Vale Empire
17-06-2006, 01:37
I'm thinking us Imperial Guard are going to be ordered into combat as cannon fodder by a Space Marine/Inquisition player. Or something like that. I think our units are mostly equal, but mine is a little higher on the chain 'cause of our combat experience...

Better not! Or my vet sarge will go a bit mental :headbang: I'm trying not to send my men to their doom...

Random thing i've never solved :

The Imperial Guard is meant to be the ELITE Emperors defenders and the Space Marines the bread and butter of the Imperial Forces (according to old 40K rulebook). Is it just me or did they get that the wrong way around?
Old Atlantia
17-06-2006, 01:39
Ive an idea... and Ive got no problem if you say no... since Im not gonna command any army directly- how about I character RP as the head Imperial General for the guard. OOC you guys could tell me what to do, and IC Ill organize and order the various units and what not. If that doesnt suit your collective fancies Ill Rp as a psychotic Commisar in one of your armies, preferably Undershi's
Liberated New Ireland
17-06-2006, 01:42
The Imperial Guard is meant to be the ELITE Emperors defenders and the Space Marines the bread and butter of the Imperial Forces (according to old 40K rulebook). Is it just me or did they get that the wrong way around?
That's very true. The Space Marines are supposed to be regulars, but the Guard is supposed to be the best of the best... GW screwed up.
Wanderjar
17-06-2006, 01:48
Imperial Guard, i just want to know what i can call in as reinforcements for later :D


Ok, First is obviously the Imperial Guard Infantry which is armed with:

Lasguns: Rifles which fire a red laser. Effective against most any foe, but difficult to puncture the artificer armor of Space Marines, Chaos or Imperial. Mars Pattern Las Guns fire 70 rounds, as oppose to Necromunda Pattern lasguns which fire only 30. Both however use ISPP (Imperial Standard Power Pack)

Laspistol" Usually used by Officers, Squad Leaders, and Commissars, is a pistol form of the lasgun, designed for fast wielding rather than firepower or range. It contains 15 (i think) rounds per ISPP.

Lascannon: The more powerful lascannon is one of the favorite weapons of the Imperial Guard. Its high strength and armour piercing ability make it a formidable weapon, especially when mounted on tanks. Also, with so many heavy weapons available in troop squads, it makes up for the guard's average accuracy. It is commonly used for anti-tank attacks, and can be mounted sometimes as twin linked, making it even more deadly. Sentry weapons have been known to be outfitted with lascannons for anti-armour purposes. Space Marines also make extensive use of the lascannon; it is used in heavy weapon squads, and on many of their tanks.

Heavy Bolter: One of the Imperial Guard's favourite weapons. Its high rate of fire can put aside the poor shooting abilities of the average Guardsman and they are relatively cheap to field.

Bolt Gun: More common in the field than the boltgun, but is still only available to officers and seasoned veterans. They are commonly used by commissars, both for battling and field executions, leading to pistols being nicknamed, "Bravery Bolters". A bolt pistol is better than the laspistol but is harder to produce, making its use somewhat rare. A standard bolt pistol is capable of housing between 6 and 10 rounds of ammunition, and has a barrel diameter of .75 calibre.


Bolter Ammunition: Standard Bolts; are comprised of the following components: Outer casing, propellant base, main charge, mass reactive detonator cap, depleted deuterium core, diamantine tip. Spin stabilised at .75 calibre.
Hellfire Rounds; have devastating results on organic matter, the rounds were developed to fight the Tyranids. The core and tip are replaced with a mutagenic acid vial contained in thousands of needles that chemically eats the target away.
Stalker Silenced Shells; are a low-signature round for covert fighting. A solidified mercury slug replaces the mass-reactive warhead for high lethality at sub-sonic projectile speed; also a gas cartridge replaces the propellent base and main charge for silent firing.
Inferno Bolts; are designed to ignite their targets and destroy them with superheated chemical fire. The deuterium core is replaced with oxy-phosphor gel.
Ulysess Bolts; are bolts which contain a tracking device. Fired into large targets, it will accurately report the target's relative position to the tracker.

Grenade Launcher: Self Explainitory. Very Powerful with Frag rounds, but covers larger area with Krak.

Earthshaker Cannon
The mother of all cannons (in comparison to other weaponry commonly fielded in the Imperial Guard), the sheer range on this is so long that it can bombard the rear of the enemy camp without having to be anywhere near them. It is also exceptionally powerful, generating a large blast radius to damage many units with one shot, especially if the enemy is gathered together in one place. Though not quite as strong as the Demolisher Cannon, it remains a potent weapon.


Armor:

Leman Russ: Named after Primarch Leman Russ of the Space Wolves, is the main line tank for the Imperial Guard. Each Leman Russ tank is armed with a large main battle cannon, a hull-mounted lascannon or heavy bolter and optional sponson-mounted heavy bolters or heavy flamers. With strong front armour, it is designed to initially bombard large formations and then assault the weakened enemy defences afterwards, weapons firing. It is the most commonly found vehicle in the Guard, and is the base of design for many tank variants. The Executioner variant has a large plasma cannon as oppose to the battle cannon. Unfortuantley, Orks have, and use, these aswell...

Chimera: The standard armoured personnel carrier of the Imperial Guard, the Chimera carries a variety of heavy weapons, such as the heavy bolter, autocannon, and heavy flamer, although the multilaser is most common. It also mounts a hull mounted heavy bolter or heavy flamer. It also has 6 hull mounted lasguns on the sides which can be fired by their passengers. It can carry up to 12 men, and has amphibious capability, and so can also take part in naval assaults. The Chimera chassis is very durable, and is the basis for many other IG tanks, including the Basilisk, Hellhound and Griffon.



Hell Hound: Based on the Chimera chassis design, the Hellhound is outfitted with a weapon known as the 'Inferno Cannon'. It is, essentially, a large, high-pressure flamethrower designed to project streams of ignited Promethium at long range, coating targets in burning accelerant. By the sheer nature of the weapon, the Hellhound has sacrificed all of its troop carrying capacity to carry Promethium in two tremendous tanks that are exposed to enemy fire. The men that crew Hellhounds are often pyromaniacs, and in addition to being considered insane by their fellow Guardsmen for their willingness to operate such a dangerous vehicle, are often found modifying the components of their Inferno Cannons to produce even greater output.



Basilisk
Equipped with the longest-range weapon available to a standard Imperial Guard regiment, Basilisk artillery vehicles utilise the standard Chimera chassis, with all transport capacity and the turret weapon removed, leaving it with a single hull weapon and the Earthshaker. It can be upgraded to be allowed to fire from behind cover, laying down fire for effect at coordinates provided by forward observation units. The near-deafening shriek of an incoming shell from the Earthshaker cannon has a strong psychological effect on just about any opponent who has heard it. Despite its extreme battlefield effectiveness - a well-placed Earthshaker round will utterly crush all but the heaviest infantry and fortifications - it is lightly armored, leaving it vulnerable to enemy anti-vehicle armaments and heavier anti-infantry weapons (such as the Tau pulse weaponry).
United Vale Empire
17-06-2006, 01:50
Ive an idea... and Ive got no problem if you say no... since Im not gonna command any army directly- how about I character RP as the head Imperial General for the guard. OOC you guys could tell me what to do, and IC Ill organize and order the various units and what not. If that doesnt suit your collective fancies Ill Rp as a psychotic Commisar in one of your armies, preferably Undershi's

I'm cool with that. How about you create a Command Platoon (Which can get some fancy stuff like Psykers and the like) as a co-ordination force. Create your army from some made up world and say what kind of thing you want your force to do, then me and new ireland can help you to build up your force.
United Vale Empire
17-06-2006, 01:52
Wanderjar just gave you some stuff you can work with too :D. Good work mate
The Khornate Tribes
17-06-2006, 01:54
Sign me up for some random Khornate Chaos Lord! I always love killing for the blood god! (Hee-hee-hee-hee...)
Wanderjar
17-06-2006, 01:55
My Tau Army:


This expenditionary force will consist of

100 Devil Fish Mounted Squads (1200 Fire Warriors)

40 Crisis BattleMechs

25 Broadside Mechs

7 Stealth Mechs

30 Hammerheads

12 Piranas

Is this a reasonable Army?
United Vale Empire
17-06-2006, 01:59
My Tau Army:

100 Devil Fish Mounted Squads (1200 Fire Warriors)



:eek: This alone outmatches the current, confirmed Imperial Forces by itself. Although I can't confirm or disallow your army (as I'm Joe-Grunt in this thread), but to me it does seeem BIIIIIIIIIIG (but reasonable for its size :D)

Lets see what the boss says.
Old Atlantia
17-06-2006, 02:00
I'm cool with that. How about you create a Command Platoon (Which can get some fancy stuff like Psykers and the like) as a co-ordination force. Create your army from some made up world and say what kind of thing you want your force to do, then me and new ireland can help you to build up your force.

Ok cool. My force will have a Max of ten people in it- it will be in the thick of things though, like all good Warhammer squadrons.

To give a rough idea:

Ill have a commanding general, a particularly nasty commisar, a psyker- what else to command squads have? I dont like the priest/chainsaw guys...
Wanderjar
17-06-2006, 02:00
That's very true. The Space Marines are supposed to be regulars, but the Guard is supposed to be the best of the best... GW screwed up.


Read Horus Rising by Dan Abnett of the Horus Heresy Trilogy. They Explain their reasoning for it there.


The Space Marines were the Bread and Butter. The Guard was never more Elite, but they weren't the primary combat troopers either, they were more for planetary defense. But after the Horus Heresy, so many were killed and left for the Eye of Terror, and so much Gene Seed lost, that they were forced into dividing into the Chapters, and the Guard becoming the Draftees of a million worlds. I think that might explain it.
Wanderjar
17-06-2006, 02:01
:eek: This alone outmatches the current, confirmed Imperial Forces by itself. Although I can't confirm or disallow your army (as I'm Joe-Grunt in this thread), but to me it does seeem BIIIIIIIIIIG (but reasonable for its size :D)

Lets see what the boss says.

Sorry if its abit much, i figured we'd be dealing with tens of thousands of guardsmen. I mean, afterall, a standard Regiment is 4,000 to 10,000 men.

lol BIIIIIIIIIIG
Liberated New Ireland
17-06-2006, 02:06
Hey, United Vale Empire and Old Atlantia, why don't you become part of the 22nd Amagh Regiment (I'll have the history of the regiment up in a minute). UVE could be one of the Platoons, and Old Atlantia could control the whole thing, IC.
Just a suggestion...
United Vale Empire
17-06-2006, 02:07
The Space Marines were the Bread and Butter. The Guard was never more Elite, but they weren't the primary combat troopers either, they were more for planetary defense. But after the Horus Heresy, so many were killed and left for the Eye of Terror, and so much Gene Seed lost, that they were forced into dividing into the Chapters, and the Guard becoming the Draftees of a million worlds. I think that might explain it.

I think the thing i referenced from was when the Imperium was newely formed, although that would make sense.

Ok cool. My force will have a Max of ten people in it- it will be in the thick of things though, like all good Warhammer squadrons.

To give a rough idea:

Ill have a commanding general, a particularly nasty commisar, a psyker- what else to command squads have? I dont like the priest/chainsaw guys...

Ok well i suggest maybe having one or two squads more under your personal command. Like Cadian shock troopers for instance (special commando crew). These nasties are better armoured than your average guardsman and are enerally equipped with more special weapons (if i remember correctly). Making them expensive but good.

Your commanding general would have a few guardsmen with comlinks and stuff (just call them normal guardmen), commissar, psyker, medic maybe. Dedicated bodyguard friend?

Also consider having some support units (like Artillery) that we can call for and you can supply (to add more RP element for you). Heavy weapons and the like.
United Vale Empire
17-06-2006, 02:08
Hey, United Vale Empire and Old Atlantia, why don't you become part of the 22nd Amagh Regiment (I'll have the history of the regiment up in a minute). UVE could be one of the Platoons, and Old Atlantia could control the whole thing, IC.
Just a suggestion...

but i've already written up my history! *Sobs*. But Old Atlantia could if he so wished.
Liberated New Ireland
17-06-2006, 02:10
but i've already written up my history! *Sobs*. But Old Atlantia could if he so wished.
Yeah, I read your history. I was thinking that maybe your platoon was absorbed into my regiment to reinforce it. (This'll make more sense in a second...)
United Vale Empire
17-06-2006, 02:11
Sorry if its abit much, i figured we'd be dealing with tens of thousands of guardsmen. I mean, afterall, a standard Regiment is 4,000 to 10,000 men.

lol

Mine is just a platoon of men for training (the smaller, the better RP) and New Ireland is in the same position, he's got a regiment elsewhere, but for the sakes of the current RP, he's just a platoon.

It is possible that Undershi might butch up the Imperial Guard somewhat, but i guess we'll see eh?
Liberated New Ireland
17-06-2006, 02:12
A little backstory:

The former Hive World of Armagh was recently invaded by a Tyranid swarm. The world quickly raised a large army (over 50 regiments), and was supported by elements from other worlds, but the Tyranids quickly overwhelmed their defenses. Within two weeks, the only survivors of Armagh were the twelve regiments who made it off-world. One of those regiments was the 22nd.

This is one of the platoons of the 22nd Regiment. It consists of 50 humans and 20 Ratlings (but I like to think of them as Skavens, aesthetically). Every one of them has seen and survived heavy combat with Tyranids, and the platoon is even credited with the death of a Carnifex.

Bryan Skelter, Randall McMurphy, Garris Shrike, Patrick Sullivan, Rack, Grout, and Jackson McDonnerd are the main characters of the platoon.

Bryan Skelter was an upstanding citizen of Armagh, until he was conscripted on the eve of the Tyranid invasion. He is thin and wiry, like most of the soldiers in the platoon. He fought with dedication, made his way to the top of the unit when everyone above him was killed during a Termagaunt rush. He is close with his men, and ensures that their lives are not wasted. He has a grudge against the Tyranids for sacking his homeworld and killing his family, and cannot wait to see action against them.

Randall McMurphy was a little less than upstanding, spending many of his years in and out of prisons and mental institutions. During the Battle of Armagh, he earned a reputation for his ability to lead other soldiers in rushes, and survive. He leads the Elite squad of the platoon, each of them notorious for their fearlessness and survivability.

Garris Shrike is a notorious soldier, who survived the Battle of Armagh simply by keeping at the back line of the Platoon, and using his own troops as a shield. He rules his squad and protects his position through fear: it is rumored that he fragged several soldiers who were complaining about him during the battle. Despite his inferior leadership, his squad is capable, reliable and brave.

Patrick Sullivan is a very brave and honorable soldier, commanding his men capably. He is skilled at close combat, and is very tough.

Rack is a ratling sniper, born and raised. He is credited with the deaths of several hundred Tyranids, and has trained his squad from scratch. They are all top notch shooters. Grout is as good a sniper as his brother, Rack, and has a penchant for leading his squad into enemy territory and laying masterful ambushes.

Jackson McDonnerd is a capable heavy weapons expert, and is quite reliable.
Liberated New Ireland
17-06-2006, 02:14
Mine is just a platoon of men for training (the smaller, the better RP) and New Ireland is in the same position, he's got a regiment elsewhere, but for the sakes of the current RP, he's just a platoon.

It is possible that Undershi might butch up the Imperial Guard somewhat, but i guess we'll see eh?
Yeah, I was thinking we'd RP as a small unit in a much larger battle.
Wanderjar
17-06-2006, 02:16
[QUOTE=United Vale Empire]I think the thing i referenced from was when the Imperium was newely formed, although that would make sense.[QUOTE]


I said something incorrect in my explaination. They were not in chapters up to that point, but rather grouped into Legions. They became chapters after the Heresy because they had too few troops. I realized i was wrong when i Remembered that Eizkyle Abbaddon (Later Abbaddon the Despoiler) and Horus were members of the Luna Wolves Legion. Horus I think was the Primarch, correct? Before he became Warmaster and turned on the Imperium.

Edit: Horus was the Primarch of the Luna Wolves, just looked it up and read it in Horus Rising.
United Vale Empire
17-06-2006, 02:16
Yeah, I read your history. I was thinking that maybe your platoon was absorbed into my regiment to reinforce it. (This'll make more sense in a second...)

There would be a story mismatch. The 5th are only in there for training just in case their homeworld came under attack. Tarnisians are farmers by nature. I reckon we could make it they're training under your lads to learn how to fight Tyranids (since i've never fought them before in the board game, i should be a good stupid student :D!)
United Vale Empire
17-06-2006, 02:17
I think the thing i referenced from was when the Imperium was newely formed, although that would make sense.


I said something incorrect in my explaination. They were not in chapters up to that point, but rather grouped into Legions. They became chapters after the Heresy because they had too few troops. I realized i was wrong when i Remembered that Eizkyle Abbaddon (Later Abbaddon the Despoiler) and Horus were members of the Luna Wolves Legion. Horus I think was the Primarch, correct? Before he became Warmaster and turned on the Imperium.

Edit: Horus was the Primarch of the Luna Wolves, just looked it up and read it in Horus Rising.


aaaaaah. Its all coming back to me now. I think you're right!
Old Atlantia
17-06-2006, 02:19
What numbers are we talking overall- my general, who's bio Im typing now- is a meat-grinder, throw them at the machine guns type of guy.
Wanderjar
17-06-2006, 02:19
aaaaaah. Its all coming back to me now. I think you're right!


Glad I could help! :)
Wanderjar
17-06-2006, 02:20
What numbers are we talking overall- my general, who's bio Im typing now- is a meat-grinder, throw them at the machine guns type of guy.


Yeah, most Guard Generals are. And thats why I thought 1200 Firewarriors would be understrength, but could be reinforced later.
Liberated New Ireland
17-06-2006, 02:20
There would be a story mismatch. The 5th are only in there for training just in case their homeworld came under attack. Tarnisians are farmers by nature. I reckon we could make it they're training under your lads to learn how to fight Tyranids (since i've never fought them before in the board game, i should be a good stupid student :D!)

Well, I've never actually played 40k . I have played Space Hulk (a very bueno game), but that's different from fighting the Tyranid in 40k, I guess. Still RPs are about story telling, not rules.

But, yeah, I like your suggestion. Is it just your platoon training with mine, or is a whole unseen regiment there?
United Vale Empire
17-06-2006, 02:21
What numbers are we talking overall- my general, who's bio Im typing now- is a meat-grinder, throw them at the machine guns type of guy.

for your own team to control, i'd say like 50 of your chosen forces. Like 60-70 per platoon. Thats the sort of Player controlled Guard forces he's got. Dunno how much NPC fodder he's got though.
Wanderjar
17-06-2006, 02:21
Well, I've never actually played 40k . I have played Space Hulk (a very bueno game), but that's different from fighting the Tyranid in 40k, I guess. Still RPs are about story telling, not rules.


Not necessarily. Tyranids have Hive Fleets.
31337 soup
17-06-2006, 02:21
i would like to join but have little knowledge of the universe. I want to get into it and figured this would be the best way. but i do know i want to be with the Imperial Guard. maybe just a small artilary force.
Liberated New Ireland
17-06-2006, 02:22
What numbers are we talking overall- my general, who's bio Im typing now- is a meat-grinder, throw them at the machine guns type of guy.
I've got a nearly-full regiment. The 22nd Amagh.
Wanderjar
17-06-2006, 02:22
i would like to join but have little knowledge of the universe. I want to get into it and figured this would be the best way. but i do know i want to be with the Imperial Guard. maybe just a small artilary force.

Read my extremly long explaination on Page 3 or 4. That'll help ya alot!
United Vale Empire
17-06-2006, 02:22
Well, I've never actually played 40k . I have played Space Hulk (a very bueno game), but that's different from fighting the Tyranid in 40k, I guess. Still RPs are about story telling, not rules.

But, yeah, I like your suggestion. Is it just your platoon training with mine, or is a whole unseen regiment there?

haha Space Hulk rocks! I would actually play the miniture game again if they re-released it.

The majority of the Regiment is back at home. But if need be i could draw up the 2nd Platoon as a vague bio so we can talk about them IC
United Vale Empire
17-06-2006, 02:24
I've got a nearly-full regiment. The 22nd Amagh.

But i thought you only listed a single platoon, or is that the platoon you're just going to RP?
Wanderjar
17-06-2006, 02:24
I've got a nearly-full regiment. The 22nd Amagh.

Damn, 9,500-10,000 Guardsmen + Tanks/Artillery, etc vs. 1,200 Firewarriors and some tanks and battlemechs....hmm should be interesting. Then there are also the Chaos guys and everyone else....
United Vale Empire
17-06-2006, 02:25
i would like to join but have little knowledge of the universe. I want to get into it and figured this would be the best way. but i do know i want to be with the Imperial Guard. maybe just a small artilary force.

Hey! Why not choose something a bit more funky to roleplay, if you just have a Artillery Regiment you could get bored quickly. *shrugs*
Liberated New Ireland
17-06-2006, 02:26
But i thought you only listed a single platoon, or is that the platoon you're just going to RP?
I listed the platoon I'm RPing as, the rest of the regiment is there as well. I think Old Atlantia is commanding the whole Regiment.
31337 soup
17-06-2006, 02:26
Read my extremly long explaination on Page 3 or 4. That'll help ya alot!

i did skim it before posting, it gave me the artilery idea.
Wanderjar
17-06-2006, 02:28
Hey! Why not choose something a bit more funky to roleplay, if you just have a Artillery Regiment you could get bored quickly. *shrugs*


He's right, you should use a Imperial Guard infantrymen. Since you don't know alot, play as one man following the orders of more experianced people. It'd make since in real life and in RPing. Hope my weapons and vehicle explaination helps you, and hope you enjoy this RP, i Think this will be quite fun.
Liberated New Ireland
17-06-2006, 02:31
Well, if you're an Arty regiment, and the enemy breaks through the front lines, things would get interesting pretty fast...
United Vale Empire
17-06-2006, 02:34
Well, if you're an Arty regiment, and the enemy breaks through the front lines, things would get interesting pretty fast...

point taken, but its really up to you mate; at the end of the day.
Old Atlantia
17-06-2006, 02:38
Imperial Guard Command Crew:

Grand Admiral Ulyssess Kross:
Physical Desc: Gray hair, cold blue eyes, wrinkled and scarred. Kross looks as mean as he is. The left shoulder peice of his armor is a Tyranid skull.
Bio:
Ulyssess "Dreadnought" Kross rose quickly throught he Imperium's ranks after he succesfully took command of his home planet's meager defense forces and repelled a Tyranid invasion. He is ruthless, vicious, and quite possibly insane... but a brilliant tactition nonetheless. Kross is not above shoving civilians into battle just serve as fodder for enemy guns. His motto is, "When in doubt, Fight!"

Weapons: Powersword, heavy bolter

Abel Thrall, Psyker

Bio: Emotionally disturbed and in constant mental torment, Thrall is a powerful psychic and one of Kross' favorite lackey's.

Weapons: His mind

Comissar Jack "Ripper" Goth

Bio: Taking a page from Admiral Kross' philosophy, Comissar Goth rules his men by fear- and is not above fragging half of a squad to motivate the other half. "Ripper" is rumored to have Ork! blood in his veins, which would explain his imposing size, strength, and fiery temper.

Weapons: Sword, laspistol

Units directly under Kross' Command:

Ogryn BodyGuard Squad: 6 ogryns

Cadian Kasrkin Squad: 10 kaskrins plus a sargent

2 Cadian Shock Troop squads: 40 men overall

2 Leman Russ Tanks

4 Demolisher Artillery pieces

Does this work?
Wanderjar
17-06-2006, 02:39
Anyone using the Guard outta read Fifteen Hours by Mitchell Scanlon. Great book, one of the best i've read in or outside the Sci-Fi world. Also, it will give you a good look at how Imperial Guard life is at war.
Caladonn
17-06-2006, 02:39
I'd be interested in joining as the Tau (Not tao lol). I'm thinking of exiles from the Farsight Enclaves, forced out by O'Shovah... we'll see how things play out though.

It'll probably be a standard small Tau force, several squads of Fire Warriors, a Hammerhead, some Crisis Battlesuits, and a Pathfinder team. If we're doing a bit larger, I'll add in some more heavies.

I don't really have time to read all six pages of this... any chance someone could give me a summary?
United Vale Empire
17-06-2006, 02:41
good stuff mate :D, although I'm worried about the Ogryn Commando Squad. Aren't they too dim-witted to be commandos?
Wanderjar
17-06-2006, 02:41
I'd be interested in joining as the Tau (Not tao lol). I'm thinking of exiles from the Farsight Enclaves, forced out by O'Shovah... we'll see how things play out though.

It'll probably be a standard small Tau force, several squads of Fire Warriors, a Hammerhead, some Crisis Battlesuits, and a Pathfinder team. If we're doing a bit larger, I'll add in some more heavies.

I don't really have time to read all six pages of this... any chance someone could give me a summary?


I'm the other Tau player. We've just been discussing Warhammer stuff, and helping people who don't know alot.
31337 soup
17-06-2006, 02:42
I like to test the waters without drowning, so something slower pased seems better to me. And i can always find ways of entertaining myself.

Also, if its not too much trouble can i see the Imperial gaurd codex.

Big_boom13@yahoo.com
Wanderjar
17-06-2006, 02:42
good stuff mate :D, although I'm worried about the Ogryn Commando Squad. Aren't they too dim-witted to be commandos?


Ogryn as commandos? *Laughs uncontrollably*

One word: Kashirkin
United Vale Empire
17-06-2006, 02:43
I don't really have time to read all six pages of this... any chance someone could give me a summary?

Most of this is just debating and sorting out the Imperial Forces to tell the truth. As long as you co-ordinate with the other Tau player and keep a fair eye open for important announcements, you won't need to read much of this thread.

There is one or two bits of nice background reading for some of the forces.
Liberated New Ireland
17-06-2006, 02:44
Does this work?
Why, yes, I'd say so. And you're commanding the 22nd Amagh?
Old Atlantia
17-06-2006, 02:45
Alright, point taken. They are now a bodyguard division.

New Ireland, I think I'll be commanding, IC that is, all Imperial Guard forces. And I plan on having a sub-plot rivalry with those Space Marines everyone loves.
United Vale Empire
17-06-2006, 02:46
Alright, point taken. They are now a bodyguard division.

Best job available for an ogryn. Bash, bite and spray bullets when the bloke in black points.
Caladonn
17-06-2006, 02:47
Okay, thanks Vale and Wanderjar. Wanderjar, any chance you could just run through your force composition for me? I'd like to know how we can complement each other.
Liberated New Ireland
17-06-2006, 02:49
New Ireland, I think I'll be commanding, IC that is, all Imperial Guard forces. And I plan on having a sub-plot rivalry with those Space Marines everyone loves.
Oh. I thought you were commanding the Imperial Guard in RL. :D

You can just call me LNI, by the way.
Old Atlantia
17-06-2006, 02:50
Lol, I meant that OOC you guys will have the wheel.
Wanderjar
17-06-2006, 02:50
My Tau Army:


This expenditionary force will consist of

100 Devil Fish Mounted Squads (1200 Fire Warriors)

40 Crisis BattleMechs

25 Broadside Mechs

7 Stealth Mechs

30 Hammerheads

12 Piranas



Here ya go Caladonn :)

The Firewarrior numbers might be increased once we know how many troops the Guard, the Chaos, Space Marines, and Orks (if someone is still playing them). Tyranind numbers don't matter, they should be excessively massive.
Caladonn
17-06-2006, 02:52
Wow... um, that's really huge. I should change mine if that's the average...
Liberated New Ireland
17-06-2006, 02:52
Lol, I meant that OOC you guys will have the wheel.
Hehehe *Sees Wanderjar's post* Oh my lord...
Wanderjar
17-06-2006, 02:55
Hehehe *Sees Wanderjar's post* Oh my lord...

I'm a fan of large battles....



Also, would that Lord be the Emperor? (Blessed be His name)

or Khorne you heretical bastard!
Liberated New Ireland
17-06-2006, 02:57
I'm a fan of large battles....
Point taken.

Is it just me, or are the Tau the "good guys" of the 40k universe? With all their talk of the greater good and such...

Edit: The Emporer, of course.
Wanderjar
17-06-2006, 02:57
Also, these are my main characters. I posted this before, but i'm still thinking up a back ground for them.

Shas'O Vior'la Kais Ytr (General, Commander of this Army)

La Vior'la Riunshi (recruit on Baptism of Fire)

Shas'Vre Vior'la Aun'ish (Lieutenant)

Shas 'El Vior'la Lovah (Captain)
Old Atlantia
17-06-2006, 02:58
Somethings not clear to me... all of the guard RPers have rather small forces... are they just parts of a massive army or what?
Wanderjar
17-06-2006, 02:59
Point taken.

Is it just me, or are the Tau the "good guys" of the 40k universe? With all their talk of the greater good and such...

Edit: The Emporer, of course.


Actually, i always figured they were sugar coating themselves by that. I thought the Etherials were somewhat corrupt and interested in their own gains using that as a rallying slogan.


And good. I won't need to call the Inquisitor.
Liberated New Ireland
17-06-2006, 02:59
Somethings not clear to me... all of the guard RPers have rather small forces... are they just parts of a massive army or what?
Well, I personally am controlling a platoon of the 10,000-man 22nd Amagh regiment.
Wanderjar
17-06-2006, 03:00
Somethings not clear to me... all of the guard RPers have rather small forces... are they just parts of a massive army or what?


Acutally, i think everythings just dwarfed by my massive army. I thought my force would be rather small compaired with everyone elses. But then again though, I'm basing the concept of huge by what the book series says. Not by what the Table top game claims is huge.
Old Atlantia
17-06-2006, 03:00
Okay good, I didnt realize the 22nd had 10,000 men. That makes me feel better.
Wanderjar
17-06-2006, 03:01
Okay good, I didnt realize the 22nd had 10,000 men. That makes me feel better.


A standard guard regiment is 10,000 men. I already pointed that out to you! lol
Old Atlantia
17-06-2006, 03:02
Im tired, slow, and distracted. Wait... where am I?
Liberated New Ireland
17-06-2006, 03:03
And good. I won't need to call the Inquisitor.
Of course not. I am a faithful subject of The Immortal God Emperor of Mankind.
Wanderjar
17-06-2006, 03:03
Im tired, slow, and distracted. Wait... where am I?


Wait! You're heading into the Ork Lines! *Ork Screams* WAAAAAAAAGGGGGGGGHHHHH!*

Man, there goes Atlantia.... :(
Wanderjar
17-06-2006, 03:05
Of course not. I am a faithful subject of The Immortal God Emperor of Mankind.


The Ironic thing is that in the 31st Millinium, before the Heresy, he isn't viewed as a god. They scoff the notion of Heaven and hell. But as soon as Hell is on Terras door step, they change their minds. LOL
Liberated New Ireland
17-06-2006, 03:06
Well, fear is a powerful tool. *Watches Atlantia get chopped up* Poor Atlantia :( ...
Old Atlantia
17-06-2006, 03:08
Man, I hope my insurance covers this...
Wanderjar
17-06-2006, 03:08
Well, fear is a powerful tool. *Watches Atlantia get chopped up* Poor Atlantia :( ...

Man, I hope my insurance covers this...

rofl
31337 soup
17-06-2006, 03:08
anyone have any ideas on how big my group should be, or what it contains.
Liberated New Ireland
17-06-2006, 03:09
anyone have any ideas on how big my group should be, or what it contains.
It should contain thousands of killbots. Or, 50-80 soldiers with a few core characters.
Wanderjar
17-06-2006, 03:09
anyone have any ideas on how big my group should be, or what it contains.


If you're doing arty, which i still say will be boring for you, I'd say an Artillery attachment would consist of 10 Basilisk Cannons. Remember, Earth Shaker rounds kick ass!
Liberated New Ireland
17-06-2006, 03:12
If you're doing arty, which i still say will be boring for you, I'd say an Artillery attachment would consist of 10 Basilisk Cannons. Remember, Earth Shaker rounds kick ass!
I still say legions of killbots are better...
Wanderjar
17-06-2006, 03:13
I still say legions of killbots are better...


I couldn't agree more.



What the hell is a kill bot?
31337 soup
17-06-2006, 03:13
hmmm, kill bots or Basilisks. Basilisks or kill bots. so hard to decide.


P.S. as my response to your thoughts on boredom i refer you to this:
http://forums.jolt.co.uk/showpost.php?p=11176593&postcount=95
Wanderjar
17-06-2006, 03:15
P.S. as my response to your thoughts on boredom i refer you to this:
http://forums.jolt.co.uk/showpost.php?p=11176593&postcount=95


LOL....I like this guy. He's a smart ass. I like that.
United Vale Empire
17-06-2006, 03:15
The wake-up alarm chirped happily as Harold Fisher catapulted out of bed. His meaty right hand grasped the alarm and it confirmed what he hoped to be true.

It was 4 hours before morning rally.

Whistling with manic glee, he quickly dressed into his neatly folded Tanisian combat greens. Around him, his fellow Sergeants moaned and opened one eye and ensured it it wasn't their alarm going off.

All except that blastit' McCowell, he doesn't sleep with us regular NCOs. 'E sleeps with the rest of his lads. I'll never understand how that bugger keeps discipline

He sheathed his sword into its simple scabbard, hooked it onto his belt and also grabbed his laspistol from his bedside table and holstered it. Slapping his holster onto his thigh, he finally looked to the mirror to quickly take in his appearence.

Harold towered over the desk that stood beside him, at a height around six foot six. Cold grey eyes flitted over his large form, ensuring no button was left undone, no metal unshined and most importantly, everything properly pressed. He brushed his flaming red hair back as he slipped on his combat helmet.

The one thing Harold didn't punish men for was above regulation length hair. If it obscured sight, then he had issues, but men could have theirs slightly longer than normal, and he had come to this conclusion after a brief spell of duty on Valhalla, before it came too hot for his training squadron to remain any longer. Hair could come in handy in cold climates.

He reached over to Karlsson's bedside and took his Bugel, for he was the one who normally woke the men up.

Closing the door with a bang (and waking his fellow Sergeants up and curse his hide), he dashed over to his squad's barracks house. The light of dawn was in the far distance, behind the hills, but was dark enough for him to feel he was being suitably cruel. The sun should be up and blazing down on them and blinding them as they lined up.

This is the bit he really enjoyed.

With extreme gusto he kicked the door open and screamed :

"TIME TO GET UP YOU YELLOW BELLIED BLOWFISH! YES ITS DARK, BUT THATS BECAUSE YOU DIDN'T CLEAN YER MESS UP LAST NIGHT. SO ITS PLAY TIME BEFORE WE DISEMBARK FOR OUR NEW TRAINING LOCATION. YOURE GOING TO BE UP AND READY IN HALF AN HOUR, FULL COMBAT GEAR! LUKIN! GET OUT OF YOUR BED OR YOU'LL BE ON LATRINES DUTY ON THE SHIP! "

"I've got a nice walk planned for you miladdo's." he continued, speaking out in a more normal volume after his ranting had the desired effect. "12 miles should do the trick. We should get back before nightfall, to catch our lift to the Thunderhawk Gunship."

No-one muttered. Nobody ever muttered their displeasure in Fisher's Section. You just dug deeper, and often, it'd be your own grave you'd be digging... The men clambered to try to be ready in time....
Liberated New Ireland
17-06-2006, 03:16
I couldn't agree more.



What the hell is a kill bot?
I'll answer in the form of a picture:
http://www.geocities.com/theknightfoughtweakly/robot-devil.jpg
Liberated New Ireland
17-06-2006, 03:18
Uh, UVE, this isn't the RP. Good post, though. Keep it.
Wanderjar
17-06-2006, 03:18
I'll answer in the form of a picture:
http://www.geocities.com/theknightfoughtweakly/robot-devil.jpg


HAHAHAHA!!
United Vale Empire
17-06-2006, 03:19
Uh, UVE, this isn't the RP. Good post, though. Keep it.

I know, i was bored :D
31337 soup
17-06-2006, 03:20
LOL....I like this guy. He's a smart ass. I like that.

that makes one of us.
Liberated New Ireland
17-06-2006, 03:20
I know, i was bored :D
Oh, OK. Maybe we could start a little 40k Wargame RP with us and whoever else is on, while we wait for the war to start.

All in favor?
Wanderjar
17-06-2006, 03:21
If this doesn't screw things up too much, i'd like to change to being a squad leader in the guard. Since i know little about the Tau, i'd like to lead a small infantry unit in Atlantia's unit. The other Tau player can have my premade characters. If you'd rather I not switch, i'll stay Tau though.
Militia Enforced State
17-06-2006, 03:22
If there's room for a second Tau RPer, I'll do that. Otherwise, I'll do a Space Marine chapter. I own Tabletop, so I know a bit about fluff. :)
United Vale Empire
17-06-2006, 03:22
If this doesn't screw things up too much, i'd like to change to being a squad leader in the guard. Since i know little about the Tau, i'd like to lead a small infantry unit in Atlantia's unit. The other Tau player can have my premade characters. If you'd rather I not switch, i'll stay Tau though.

Why not do both?


Oh, OK. Maybe we could start a little 40k Wargame RP with us and whoever else is on, while we wait for the war to start.

All in favor?

Aye
Wanderjar
17-06-2006, 03:23
Oh, OK. Maybe we could start a little 40k Wargame RP with us and whoever else is on, while we wait for the war to start.

All in favor?


Aye sir, *raises chain sword* Point me at the bastards.

Yeah, we should be doing something. Heresy grows through idleness.
Liberated New Ireland
17-06-2006, 03:23
Sounds like Militia Enforced State can replace you, Wanderjar.
United Vale Empire
17-06-2006, 03:24
Sounds like Militia Enforced State can replace you, Wanderjar.


Excellent! More fodder for the meat machine
Wanderjar
17-06-2006, 03:24
Why not do both?


Well, we have a replacement! Excellent! I can serve my beloved Emperor again!
Liberated New Ireland
17-06-2006, 03:24
Aye sir, *raises chain sword* Point me at the bastards.

Yeah, we should be doing something. Heresy grows through idleness.
Ok, I say UVE starts the thread with that post he made, and we can jump in.
Wanderjar
17-06-2006, 03:25
Ok, I say UVE starts the thread with that post he made, and we can jump in.


Works for me.
31337 soup
17-06-2006, 03:26
eye,
United Vale Empire
17-06-2006, 03:28
Ok, I say UVE starts the thread with that post he made, and we can jump in.

i can do that ^^
Liberated New Ireland
17-06-2006, 03:30
i can do that ^^
We know you can... But will you?
Wanderjar
17-06-2006, 03:31
We know you can... But will you?


Heresy grows from Idleness......quit being idle!
Liberated New Ireland
17-06-2006, 03:32
Heresy grows from Idleness......quit being idle!
Agreed! Make the thread!
United Vale Empire
17-06-2006, 03:32
I've done my first bit, come on you monkeys!
Liberated New Ireland
17-06-2006, 03:34
I've done my first bit, come on you monkeys!
Dude, we're putting the wargames on a different thread. Since you made the first post, you get the honor of making the thread. OK? This thread will remain OOC.

Wait, you know how to make a thread, right?
United Vale Empire
17-06-2006, 03:35
Dude, we're putting the wargames on a different thread. Since you made the first post, you get the honor of making the thread. OK? This thread will remain OOC.

Wait, you know how to make a thread, right?

*feels stupid*
Liberated New Ireland
17-06-2006, 03:35
*feels stupid*
Hehe. It's okay. lol
Liberated New Ireland
17-06-2006, 03:36
Just hit the "new post" button at the top-left of the thread list
United Vale Empire
17-06-2006, 03:37
http://forums.jolt.co.uk/showthread.php?p=11176880#post11176880
Wanderjar
17-06-2006, 03:38
"*feels stupid*"

Happens to the best of us. Look at Atlantia, he walked into an Ork Base!
Liberated New Ireland
17-06-2006, 03:38
"*feels stupid*"

Happens to the best of us. Look at Atlantia, he walked into an Ork Base!
...ANd was never heard from again. Alright, let's get crackin'.
United Vale Empire
17-06-2006, 03:46
Scrubs! Why i outta...
Liberated New Ireland
17-06-2006, 03:46
Wanderjar, you going to introduce your unit, or what?
Liberated New Ireland
17-06-2006, 03:51
Hello hello hello
Where the hell is everyone?
31337 soup
17-06-2006, 03:52
so are we just going to RP our groups?
United Vale Empire
17-06-2006, 03:52
still here, i guess everyone else is writing :D
United Vale Empire
17-06-2006, 03:53
so are we just going to RP our groups?

yeah, give it a shot
Liberated New Ireland
17-06-2006, 03:53
so are we just going to RP our groups?
Uh... yeah, i think...
This is just wargames at the moment, so, nothing too huge.
Liberated New Ireland
17-06-2006, 03:55
Wanderjar, are you a squad, or a full-size platoon?
Liberated New Ireland
17-06-2006, 03:56
Oh, never mind.
Wanderjar
17-06-2006, 03:57
i posted one...it introduces the squad leader, but the others will follow:


Sergeant Mikil Sloben (Squad Leader)
Sergeant Uriel Jacobs (Squad Assistant Leader)
Corporal Mattias (Fireteam Alpha Leader)
Corporal Groben (Fire Team Bravo Leader)
Lance Corporal Damien (Fire Team Alpha Assistant leader)
Lance Corporal Klin (Fire Team Bravo Assistant leader)
Private Hatterio (Fireteam Alpha)
Private Felder(Fire Team Alpha Plasma gunner)
Private Lorn (Fire Team Alpha Grenade Launcher)
Private Sanders (Fire Team Alpha)
Private Kaine (Squad Medic/attached to squad commander)
Private Xan (Fire Team Bravo)
Private Namers (Fire Team Bravo Plasma Gunner)
Private Oteto (Fire Team Bravo)
Private Morinco (Fire Team Bravo Grenade Launcer)
31337 soup
17-06-2006, 03:58
ha, I havn't yet figured out who or whats in my squad except for the Basilisks, and not realy knowing what my choices are doesn't help much. but oh well thats life.
Caladonn
17-06-2006, 03:58
Well, Wanderjar, I'd like you as another Tau player, since I don't know all the rules or backstory. Still, if you'd rather be imperial guard I can probably manage, hopefully with some other Tau players.
Liberated New Ireland
17-06-2006, 04:01
i posted one...it introduces the squad leader, but the others will follow:


Sergeant Mikil Sloben
Sergeant Uriel Jacobs
Corporal Mattias
Corporal Groben
Lance Corporal Damien
Lance Corporal Klin
Private Hatterio
Private Felder
Private Lorn
Private Sanders
Private Kaine
That's a lot of NCOs for one squad, isn't it?

Anyway, we need to get these war games organized, or we'll have to call 'em off. I say we board the Thunderhawks and transit to some forest, arrange our forces, and have a short battle (with paint rounds, of course)...
Agreed?
Wanderjar
17-06-2006, 04:07
Well, Wanderjar, I'd like you as another Tau player, since I don't know all the rules or backstory. Still, if you'd rather be imperial guard I can probably manage, hopefully with some other Tau players.


I'll help you along the way, just OOC instead of in character. OOC i'm not going to be trying to defeat you, so i'll help you as best I can. But since i'm not familiar with Tau either, thats why i switched.
Wanderjar
17-06-2006, 04:10
Well, Wanderjar, I'd like you as another Tau player, since I don't know all the rules or backstory. Still, if you'd rather be imperial guard I can probably manage, hopefully with some other Tau players.


I'll help you along the way, just OOC instead of in character. OOC i'm not going to be trying to defeat you, so i'll help you as best I can. But since i'm not familiar with Tau either, thats why i switched.
United Vale Empire
17-06-2006, 04:14
I'll help you along the way, just OOC instead of in character. OOC i'm not going to be trying to defeat you, so i'll help you as best I can. But since i'm not familiar with Tau either, thats why i switched.

eek

I'll help you along the way, just OOC instead of in character. OOC i'm not going to be trying to defeat you, so i'll help you as best I can. But since i'm not familiar with Tau either, thats why i switched.

eeek


I'll help you along the way, just OOC instead of in character. OOC i'm not going to be trying to defeat you, so i'll help you as best I can. But since i'm not familiar with Tau either, thats why i switched.

eeeeeeeeeeeeeeeeeek!
Wanderjar
17-06-2006, 04:20
eek



eeek




eeeeeeeeeeeeeeeeeek!


LOL
31337 soup
17-06-2006, 04:22
I'll just use some throw away squad for the wargames RP, if thats okay, well i work on my actual group. I'll use the same key Characters, saying they were transfered.
United Vale Empire
17-06-2006, 04:25
I'll just use some throw away squad for the wargames RP, if thats okay, well i work on my actual group.

I got no problems with that
31337 soup
17-06-2006, 04:25
cools
United Vale Empire
17-06-2006, 04:35
BTW. My two men, Jenkins & Anton, use them to observe if you wish, just don't get them spotted
Liberated New Ireland
17-06-2006, 04:36
BTW. My two men, Jenkins & Anton, use them to observe if you wish, just don't get them spotted
Uh... you know I'm attacking you, right? Not with deadly force, just wargame style... wasn't that what we agreed upon?

Wasn't it?
31337 soup
17-06-2006, 04:36
does your camp post take place daytime or night?
United Vale Empire
17-06-2006, 04:40
yep, i'm only sending one section along. They've got to try and hold a heavily fortified bunker against all comers.
Liberated New Ireland
17-06-2006, 04:45
So, what is this section equipped with?
Wanderjar
17-06-2006, 04:45
On the ridge, is that where your position is? or is that where your observers.
United Vale Empire
17-06-2006, 04:46
2 Section - Sergeant Harold Fisher
- Missle Launcher Crew
- Grenade Launcher
- 6 Guardsmen
United Vale Empire
17-06-2006, 04:53
ok i should really sleep, i'm GMT
Wanderjar
17-06-2006, 04:55
I might do another IC tonight. But who wants my squad in their platoon? I need to know who I'm with.
Liberated New Ireland
17-06-2006, 04:56
I might do another IC tonight. But who wants my squad in their platoon? I need to know who I'm with.
I'll take your squad. And I'm pretty tired, too. Made another post, though. It wasn't very good. :(
Bertling
17-06-2006, 09:09
Im still game... As I said, Guards is my thing, if there's room for one more I'd like to join.

I'm thinking either cavalry or armor, for starters anyway. If I get the go, I'll post a background for the planet, etc.

Imperator Victor!
Dratheria
17-06-2006, 10:06
Ok those of you who want Codexes will have to add me to MSN because they are all over my attachment limit. apocalypse2000@homtail.com
Chronosia
17-06-2006, 13:32
Umm Krow I didnt get what you mean but each company consists of 300+ Marines. And what is the RP gunna be about? And are you doing this on a point basis?

Isn't each company 100 Warriors, given that there are ten companies and 1000 Space Marines to a Chapter? :)
Caladonn
17-06-2006, 14:21
Thanks for the help Wanderjar. Also, didn't you have a list of Tau names a while back? I could use that.
The Exodians
17-06-2006, 15:25
If it isn't too late yet, I'd like to claim a spot as Necrons. Their cold, unemotional way of 'thinking' sounds like something for me right now. Not to mention that atleast someone should bring along the real bad guys.
(Orks and Chaos aren't evil, Orks don't know what they're doing, and Chaos is just 'misunderstood'. ;))
Wanderjar
17-06-2006, 16:12
Thanks for the help Wanderjar. Also, didn't you have a list of Tau names a while back? I could use that.


Yeah, i'll go find 'em. I'll have them up in a second.


Edit:

Here ya go Caladonn

Shas'O Vior'la Kais Ytr (General, Commander of this Army)

La Vior'la Riunshi (recruit on Baptism of Fire)

Shas'Vre Vior'la Aun'ish (Lieutenant)

Shas 'El Vior'la Lovah (Captain)


Vior'la means they are from the Sept Vior'la, which is a planet system in the eastern milky way galaxy.
Wanderjar
17-06-2006, 16:13
If it isn't too late yet, I'd like to claim a spot as Necrons. Their cold, unemotional way of 'thinking' sounds like something for me right now. Not to mention that atleast someone should bring along the real bad guys.
(Orks and Chaos aren't evil, Orks don't know what they're doing, and Chaos is just 'misunderstood'. ;))


Thank god, someone who doesn't want to be guard!

;)
Chronosia
17-06-2006, 16:30
Warsmith Ragnar Steelfist.

Forged from millenia of madness and war, Ragnar leads his roving band of warriors out of the Eye; determined to lay siege to the greatest of the Corpse God's bastions. His entire body marred and replaced by bionic implants, one eye gone to be replaced by a blazing crimson sphere; it is he who will tear down the gates, lay low the ramparts, and pour forth as but a single claw of Perturabo's talons.

Not sure what else to have....whats my limits?
Wanderjar
17-06-2006, 16:32
Warsmith Ragnar Steelfist.

Forged from millenia of madness and war, Ragnar leads his roving band of warriors out of the Eye; determined to lay siege to the greatest of the Corpse God's bastions. His entire body marred and replaced by bionic implants, one eye gone to be replaced by a blazing crimson sphere; it is he who will tear down the gates, lay low the ramparts, and pour forth as but a single claw of Perturabo's talons.

Not sure what else to have....whats my limits?

I say a big ass Chaos legion, makes things more fun. But I'm not in charge of the RP either.
Chronosia
17-06-2006, 16:41
Especially given that once you have Iron Warriors on a world, they're notoriously difficult to remove
Wanderjar
17-06-2006, 17:06
Especially given that once you have Iron Warriors on a world, they're notoriously difficult to remove


Yes, indeed they are.....*Remembers Battle of Hydra Cordatus* *Shutters*

All that lost Gene-seed....



Edit: If noone knows what i'm talking about, Hydra Cordatus is one of Two Gene Seed manufacturing plants in the Universe. It was captured by the Iron Warriors as portrayed in the book Storm of Iron by Graham McNeil. Great read, probably the best of the Warhammer series. Actually its sequal, Dead Sky Black Sun is the best. But Storm of Iron is a close second.
The blessed Chris
17-06-2006, 17:22
Can I pleeesssse be Night Lords?
Wanderjar
17-06-2006, 17:29
Can I pleeesssse be Night Lords?


Never! ;)
The blessed Chris
17-06-2006, 17:49
Never! ;)

OOC: Seriously, I actually play them.
United Vale Empire
17-06-2006, 18:18
don't let him join! he smells and he doesn't want to go guard!
United Vale Empire
17-06-2006, 18:21
whats this mysterious thunderhawk gunship that everyone is mentoning?
Krow Liliowych
17-06-2006, 18:42
What is up with writing over 150 posts while I wasn't paying attention? no fair! ;)
Anyhow, could someone who was there post a list of the people who posted their force types/names last night for me so that I can add them to the first page?
Krow Liliowych
17-06-2006, 18:47
Can I pleeesssse be Night Lords?
go for it you sneeky git!
seriously. The Night Lords are silly and sinister at the same time
@Cronosia:
Make a couple of detailed units, and then just say that you have some obliterators and dtuff to go with the rest of the baddies.;) They can hang around my little force and blow the shit out of the Imp. Guard while the silly Bezerkers and Night Lords assault the crap out of them.
Old Atlantia
17-06-2006, 18:49
I suggest making another thread on this SOLELY for posting one's army stats. Many people have dropped, joined, and switched armies- so it's best just to start with a new, closed OOC thread. Also, I at one point switched from Orks! to the guard... but have changed my mind once again. Ill be RPing as the Orks, any of the guard players are welcome to the characters I posted.
Dratheria.... can you send the ork codex to Crabber89@aol.com?
The Exodians
17-06-2006, 18:54
I don't know who else did in the last 150 posts, but I recall myself signing up as a group of Necrons not too long ago. I've also arranged an appropriate harvest force with the use of Armybuilder, although I'm not sure wether it's the correct size. (It's 5100 game-points.)
The blessed Chris
17-06-2006, 18:55
go for it you sneeky git!
seriously. The Night Lords are silly and sinister at the same time
@Cronosia:
Make a couple of detailed units, and then just say that you have some obliterators and dtuff to go with the rest of the baddies.;) They can hang around my little force and blow the shit out of the Imp. Guard while the silly Bezerkers and Night Lords assault the crap out of them.

Thanks. This will be fun.*Malevolent laugh*
Servadac
17-06-2006, 19:05
Tau of the Sa'acea Sept

Commander: Shas'o Rousso (Crisis commander-equipped battlesuit)

This shall be a minor attack squadron - across the board, good at alot, but few in number.

1 Broadside Battlesuit - Shas'vre Gaithi (2nd in command)
8 Fire Warriors led by Shas'ui Brownu (the sceptical pawn)
1 Sniper squadron - Spotter Artino (tech pro)
4 gun drones
2 Shield drones
1 Krootox
5 Carnivores
1 Hound
2 Stingwings
1 Strain leader - Usgath (intelligence commander)
Wanderjar
17-06-2006, 19:19
OOC: Seriously, I actually play them.

lol, i was just kidding you. I don't care. I'm not the owner of the thread.
Krow Liliowych
17-06-2006, 19:20
Is there some sort of concensus that I should start a new thread for posting army lists? Also, how many people think that we have enough players to start the IC thread later today?
Wanderjar
17-06-2006, 19:24
Is there some sort of concensus that I should start a new thread for posting army lists? Also, how many people think that we have enough players to start the IC thread later today?

We can have an IC thread. The Tau, Imperial Guard, Orks, Chaos, Necrons, Tyranids, and most everything else of importance is represented.

Krow: I've switched to Guard, since i decided I know far more about them than I do tau (i've never worked with Tau before except in books and video games)

Imperial Guard Players: If you all don't mind, since we've lost our overall commander, i'll take his place, but i'd like to also keep using Sergeant Mikil and his squad too. If anyone objects to that I'll understand. But someone needs to RP our commander.
Krow Liliowych
17-06-2006, 19:38
here (http://forums.jolt.co.uk/showthread.php?p=11179790) is the thread for posting your army lists and backgrounds. Feel free to just copy your stuff from this thread and paste it. That's what I did ;)
Thrashia
17-06-2006, 19:52
I wish to participate, if its not too late. I would like to be put down as a Tau commander.
Krow Liliowych
17-06-2006, 19:57
@Thrash:
Sure! Glad to have you on. I like your story-centered style, and I think you'll round out the Tau forces nicely. Post your Sept and force composition here (http://forums.jolt.co.uk/showthread.php?p=11179786)
Old Atlantia
17-06-2006, 20:02
Quick question, since Im unfamiliar with some of the Warhammer lingo- how big is a "unit"? What kinda numbers are we talking?
Krow Liliowych
17-06-2006, 20:13
Ork mobs can run up to about 30 boyz.
Old Atlantia
17-06-2006, 20:14
I know that, how many mobs should I have in comparison to the armies already shown?
Thrashia
17-06-2006, 20:18
Thanks.

@Atlantia: I am having my fire warrior teams be at 30 in number, since the table top numbers in your army are scalled down from what your army would be in RL. its reasonable and not too harsh.

Just like a full IG company is 200 men, with 6 companies to a single regiment...you can do the rest of the math.
Krow Liliowych
17-06-2006, 20:19
@ Old Atlantia:
oh! ok. take a look at this site (http://us.games-workshop.com/games/40k/orks/gaming/default.htm) you can set something up for about 4,000 points (give or take 1,000) based on estimates from the lists given for 1,000 & 1,500 points armies. yeah, that'll do.
Old Atlantia
17-06-2006, 20:24
Thanks alot
Wanderjar
17-06-2006, 20:38
The Imperial Guard is ready to bring His divine wrath upon all Xenos, Heretics, and Mutants! Burn the mutant! Kill the heretic!
Chronosia
17-06-2006, 20:39
Another excellent example of Iron Warriory endurance is the Eternal Fortress; a fine mockery of the arrogant Dorn and his foolish Imperial Fists! The very action that granted Perturabo daemonhood :D
Wanderjar
17-06-2006, 20:41
Another excellent example of Iron Warriory endurance is the Eternal Fortress; a fine mockery of the arrogant Dorn and his foolish Imperial Fists! The very action that granted Perturabo daemonhood :D


Hmmm....The Imperial Fists also fought at Hydra Cordatus. It seems that they are used to defend Imperial Citadels. Thats something we need in this RP: A Citadel Siege sometime!
Krow Liliowych
17-06-2006, 20:46
((If this is too much/too little let me know... I dont really have the numbers and or point system down well))
Nah, that's good. (especially the Squiggoth :D)
Krow Liliowych
17-06-2006, 20:49
That's something we need in this RP: A Citadel Siege sometime!
Hmmm...I'll take that into consideration;)
Wanderjar
17-06-2006, 20:52
Hmmm...I'll take that into consideration;)


*Cheers with glee* Yes! In my time studying military tactics, I specialized in Frontal Assaults and Position Defense. This will be awsome! Also the Iron Warriors will have fun. Since they are Siege specialists...
Old Atlantia
17-06-2006, 20:53
Do you have a story worked out, Krow?
Krow Liliowych
17-06-2006, 20:53
Just a friendly reminder:
We can't start untill I know what all of the forces look like. Post your force compositions here (http://forums.jolt.co.uk/showthread.php?p=11179786). Please do this even if you already have posted them on this tread for consolidation purposes.
Krow Liliowych
17-06-2006, 20:57
I'm RPing as the Overall Commander of the Imperial Guard on whatever operation we're fighting, and as a squad for New Ireland's Platoon.
@Wanderjar:
Why don't you replace this post with the compsition of the squad, and the backstory/description of the Commander (what's his name, where's he from, etc.)
The Exodians
17-06-2006, 21:02
*Looks at other thread*

So what exactly is the scale supposed to be? At the moment I'm seeing things ranging from one squad to almost two-thousand Orks, and more diffrent numbers in between those.
Wanderjar
17-06-2006, 21:02
@Wanderjar:
Why don't you replace this post with the compsition of the squad, and the backstory/description of the Commander (what's his name, where's he from, etc.)


I was working on that. The Squad members except the Leader and assistant are Veterans of many battles. The others have never seen battle. The Overall Commander i'm still considering too. I'll be done in about an hour.
(I'm a writer, so expect a reasonable, but detailed, bio. I just want to find some hardcore battles that he could have been involved in.)
Thrashia
17-06-2006, 21:02
Another excellent example of Iron Warriory endurance is the Eternal Fortress; a fine mockery of the arrogant Dorn and his foolish Imperial Fists! The very action that granted Perturabo daemonhood :D

Makes me think of wanting to be the Soul Drinkers...just after their involvement on Entymion IV.
Wanderjar
17-06-2006, 21:03
Makes me think of wanting to be the Soul Drinkers...just after their involvement on Entymion IV.


ooooo....that should be interesting!
Chronosia
17-06-2006, 21:04
Warsmith Ragnar Ironfist
Terminators
Havocs
Basilisks
Predators
Bikes
Krow Liliowych
17-06-2006, 21:09
lol Chronosia:
the here is not an underline for emphasis. it's a link to the army list thread
here's another:
The Army List Thread (http://forums.jolt.co.uk/showthread.php?p=11179786)
Krow Liliowych
17-06-2006, 21:16
@Thrash:
Which is it going to be? Tau or Souldrinkers? I have you down for the Tau, but let me know either way...
Thrashia
17-06-2006, 21:18
@Thrash:
Which is it going to be? Tau or Souldrinkers? I have you down for the Tau, but let me know either way...

Hrm, thats a hard choice...but I'll go with Tau. That way I have a clean slate to create characters.
Wanderjar
17-06-2006, 21:28
Do you all like Sergeant Mikil's Bio?
Old Atlantia
17-06-2006, 21:31
Good stuff... I love the guard, but it's so popular I figured Id stick w/ Orkses, cause they're always fun. But nice bio...

Do we have a plotline worked out for this thing? If not, maybe we should start talkign about it now....
31337 soup
17-06-2006, 22:58
i agree, if we don't have a plot we should work on one.
Liberated New Ireland
17-06-2006, 23:52
I imagine the plot is going to be something like:

A number of Terran forces are training at wherever the setting is...

when all the non-Terrans come calling. And we have a f*cking huge battle.
Thrashia
18-06-2006, 00:00
An ancient artifact has been found. Its source of power hidden, burried beneath the crust of a planet; an artifact created by the Old Ones. All the Races, Old and Young, have found its traces, felt its pulsing after eons of slumber. The armies of all are gathering. He who manages to destroy his enemies and find this artifact will gain the advantage.

My idea for a plot...
Liberated New Ireland
18-06-2006, 00:01
Hey, 31337 soup, is there any chance you can change your post in the Army List thread, to make it a little more readable. It's fine for tabletop, but a layman like me can't make sense of it...
31337 soup
18-06-2006, 00:13
ha, ok. but just for referance i'm a laymen aswell.
Old Atlantia
18-06-2006, 00:14
An ancient artifact has been found. Its source of power hidden, burried beneath the crust of a planet; an artifact created by the Old Ones. All the Races, Old and Young, have found its traces, felt its pulsing after eons of slumber. The armies of all are gathering. He who manages to destroy his enemies and find this artifact will gain the advantage.

My idea for a plot...

It's good Thrashia... but the ancient artifact idea is tad over used.. what if the planet itself is the weapon? Sort of like in Halo... except a planet. The Imperials stationed there would have no idea of the power literally beneath their feet; the Orks! and Space Marines would find out by chasing the Chaos to the planet... the Chaos would know of what the planet is. The Tau would show up to make sure no one uses such a destructive weapon.
Liberated New Ireland
18-06-2006, 00:20
Meh. I don't like the "artifact" idea, and I don't like Halo.

What if the planet that the Guard was on was something like a Chaos Holy Land (assuming those exist...), and that leads the Chaos folks and possibly the Necrons there, while the Space Marines and any Inquisitors follow them, and the Tyranids just happen to make a push at the same time.

In that case, the battle would be like a Crusade, which I, personally, would find cool.
Thrashia
18-06-2006, 00:21
The Tau would show up to make sure no one uses such a destructive weapon.

Or use it...all for the Greater Good, of course.
Old Atlantia
18-06-2006, 00:25
What should the setting be? I like the idea of a desert littered with the collosal remains of long extint creatures, or a vast, heavily fortified city with a huge sewer complex....