NationStates Jolt Archive


Star Forge Product Refference DON'T POST HERE! - Page 2

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Huntaer
17-07-2005, 19:35
Rebel "Ugly" Speeder
http://rpggamer.org/shippics/rebeluglyspeeder.jpg

Type: Air Speeder

Length: 5.8m

Crew: 1 + 1gunner

Passengers: 0

Cargo Capacity: 120kg

Cover: Full

Altitude Range: Ground level-700m

Move: 250; 750kmh

Weapons:
Twin Heavy Laser Cannons



Description:
Although the Rebel Alliance had a large number of T-47 Air Speeders, a lot of these were lost at the Battle of Hoth, and the Rebellion was forced to improvise as so often they had before. Rebel engineers took the cockpits of critically damaged Y-Wing fighters and re-fitted them with starfighter repulsorlift drives. To the outside of this they slung on heavy laser cannons, and reworked the internal electronics, to male a redumentary but servicable Air Speeder. Although slower and far less manueverable than the speeders they had used before, these "Ugly" refits were solid and could take quite a beating in combat, earning themselves a place of respect with soldiers on both sides of the war. When the Rebellion became the New Republic and gained access to new resources these speeders were sold off, some ending up in the hands of private individuals, but most ending up in the forces of Republic member worlds who needed whatever defence craft they could get to defend themselves against Imperial reprisals.
Huntaer
17-07-2005, 19:37
Craft: New Republic Behemoth Walker
http://rpggamer.org/shippics/behemoth.jpg

Type: Roche Hive Behemoth Medium Assault Walker

Length: 9.8 Meters Tall

Crew: 2 + 1 Gunner; Skeleton 1/+10

Passengers: 10 (Troops)

Cargo Capacity: 1 Ton

Cover: Full

Move: 25, 75 kmh

Weapons:
Twin Heavy Blaster Cannon, Concussion Grenade Launchers



Description:
Although the Behemoth is classified as a Medium Walker it isn't much lighter than Heavy Walkers such as the AT-AT, it was designed for the Republic by the Verpine of the Roche Hive, and constructed from commonly available parts and resources to enable the New Republic to be able to manufacture as many as possible for as low a cost as possible. Although the interior is cramped, it still contains enough room for 10 fully armed and armoured troops, although it must stop and squat for these troops to be deployed. The head section of the walker can rotate through 360 degrees allowing this vehicle an unequalled field of fire with its heavy blaster cannons, and the tripod arrangement of legs makes it a more stable firing platform than Imperial Walkers, which accounts for its fantastic fire control systems. The heavy armour plating of the Behemoth makes it heavy for its size, which in turn makes it somewhat difficult for the New Republic to find transport vessels which can carry it, however this disadvantage is insignificant against the advantage the Behemoth gives the New Republic in being able to fight Imperial AT-AT walkers on an equal footing for the first time.
Huntaer
17-07-2005, 19:45
SRV-1 Speeder Truck
http://rpggamer.org/shippics/srv1.jpg

Type: Land Speeder

Length: 4.9m

Crew: 1 + 1 Gunner

Passengers: 12

Cargo Capacity: 1 ton

Cover: Full

Altitude Range: Ground level-12m

Move: 80; 220kmh

Weapons:
Laser Cannons



Description:
The SRV-1 was designed for the New Republic as a troop transporter and patrol vehicle, and although only ever produced in small numbers it proved popular enough to be sold on the open market as well. Troops have complained about the cramped conditions aboard, but the fire support it can provide, and the high speed it can manuever at has made it popular when larger and heavier troop transports have been unavailable. The SRV-1 was originally concieved as a patrol vehicle, but it never really lived up to this role, being nothing more than an armed speeder truck.
Huntaer
18-07-2005, 04:11
Craft: Titan Assault Walker
http://rpggamer.org/shippics/titan.jpg

Type: New Republic Titan Assault Walker

Length: 15.2 Meters long, 15.1 Meters Tall

Crew: 2 + 1 Gunner, Skeleton:1/+10

Passengers: 30

Cargo Capacity: 0.5 Tons

Cover: Full

Move: 35, 100 kmh

Weapons:
4 Heavy Laser Cannons



Description:
As the New Republic expanded its influence across the galaxy the need for a large and powerful walker became necessary to match the Empire's AT-AT Walkers. Although the New Republic was using captured AT-AT's and fast airspeeders to defeat the Empire, they needed to project an image of power and yet show that they were different to the Empire. The Titan was designed by a consortium of different core world corporations, and has thicker armour, more powerful weapons and a higher top speed than the AT-AT, although costs considerably more. The high cost has meant that the Republic hasn't ordered large enough number of these walkers for them to make a major impact on the galactic civil war, but they are trooped out at ceremonies to show the military might of the Republic when necessary.
Huntaer
18-07-2005, 04:13
Name: Dunespeeder
http://rpggamer.org/shippics/dunespeeder.jpg

Craft: Rebel Alliance Combat Dunespeeder

Type: Air Speeder

Length: 6.8m

Crew: 1

Passengers: 1

Cargo Capacity: 30kg

Cover: Full

Altitude Range: Ground level-300m

Move: 400; 1200kmh

Weapons:
Twin Heavy Laser Cannons



Description:
The Rebel DuneSpeeder is based on the same airframe as the famous Snowspeeder, however the DuneSpeeder had a longer design and implementation time allowing the Rebel Tech's to build a far superior vehicle. Using repulsorlift drives from decommisioned starfighters, they were able to tweak them to provide high performance from the small Incom Airspeeder chassis. Adding Solar Ionisation Panels from Tie fighters, the speeder had a large amount of spare energy even after the larger engines were taken into account, allowing the techs to mount two cannons from starfighters below the main body. These weapons were stripped down to cut down their weight to stop them hindering the Speeder performance, but were still far more powerful than the cannons that had been mounted on SnowSpeeders. The DuneSpeeder is an excellently designed vehicle which even when used in the small numbers available to the Rebels could still outmanuever Imperial AT-AT's and AT-ST's, while hammering them with its heavy firepower.
Huntaer
21-07-2005, 02:29
Name: Rebel Combat Speeder
http://www.galacticempiredatabank.com/Snowspdr1.jpg

Type: Modified T-47 Airspeeder

Length: 5.3 Metres

Crew: 2

Cargo Capacity: 10 kg

Maximum Altitude Range: 250 Metres from Ground Level

Speed: 1,000 kph (570 kph is optimal combat speed)

Cover: Full

Weapons:
1 Double Laser Cannon, 1 Aft Power Harpoon Launcher



Description:
The Rebel Combat Airspeeder is used by the Rebels for patrol, reconnaissance and the defence of Rebel bases. The airspeeder relies on its compact size, high manoeuvrability and speed for its survival on the battlefield. The Rebel Combat Airspeeder has seen extensive use throughout the Rebel Alliance. The Rebels often modify these airspeeders for the different terrain that they will be used in. So if these speeders are to be used in cold environments they become "Snowspeeders", those used in hot, dry planets become "Sandspeeders" and those to be used for jungle and moist planets become "Swampspeeders".

The most notable, is the Snowspeeder which the Rebels used for the defence of their main base on the icy planet of Hoth. Rebel attempts to eliminate the AT-ATs and AT-STs on Hoth resulted in the destruction of most of their airspeeders. On Hoth, Rebel technicians faced problems adapting these craft to the planet's frigid environment. Additional repulsor-coil heaters were added to prevent the motors from freezing, and de-icing nozzles were placed underneath the braking and turning flaps.

In the cockpit, the gunner (co-pilot) faces aft and is responsible for the power harpoon launcher as well as piloting responsibilities. Due to computerized targeting systems, the gunner can target with the dual laser cannon. These modified T-47s are designed for low atmospheric flight. They are propelled by repulsorlift drive units which are on either side of the canopy and also come equipped with high-power afterburners. The drive unit's circuitry has been left exposed to allow Rebel technicians easy access for repair and maintenance for these airspeeders. Mechanical breaking flaps located above each repulsor engine are used to assist in manoeuvres. These craft are cheap to manufacture, reliable and sturdy and provide excellent speed and firepower. The Rebel Combat Airspeeder has a custom designed frame and powerplant.
Huntaer
21-07-2005, 03:00
Name: Rebel Speeder Bike
http://www.galacticempiredatabank.com/RebSpeederBike.jpg

Combat Designation: Speeder Scout Bike

Length: 4.4 meters

Crew: 1

Cargo Capacity: 4 kg

Maximum Altitude Range: 20 meters

Maximum Speed: 530 Kph

Cover: 1/4

Weapons: 1 Laser Blaster



Description:
The Rebel Speeder Bike is used by Rebel Alliance scouts and is their vehicle of choice. The Rebel Speeder Bike is made difficult to hit and be tracked by enemy heavy weapons due to its extreme speed and manoeuvrability. Rebel techs have been able to cut down on engine noise by adding passive sound dampers on the engines. Although radiostatic dampers would be more effective, they would increase the bike's electromagnetic signature. These speeder bikes are usually modified so that their electromagnetic signatures (the energy they put out which can be picked up by the enemy's sensors) are reduced and are also stripped of all non-essential equipment. Since these speeder bikes lack high-altitude lifters, civilian stabilizers, long-range receivers and alike, the Rebels have nicknamed these speeder bikes "Flying Rocks". These streamlined vehicles are nothing more than a repulsorlift motor with a laser and comlink.
Huntaer
21-07-2005, 03:05
Name: T-16 Skyhopper
http://i11.photobucket.com/albums/a172/Huntaer/Huntaer/T-16Skyhoppercopy.jpg

Combat Designation: Skyhopper

Length: 5.2 Meters

Crew: 1

Troops: 1

Maximum Altitude Range: 275 Km

Maximum Speed: 1200 kph

Cover of Vehicle: 3/4

Weapons:
4 Laser Cannons
Huntaer
22-07-2005, 01:46
RRT
http://rpggamer.org/shippics/rapidrepulsortank.jpg

Craft: Trade Federation Rapid Repulsor Tank (RRT)

Type: Speeder

Length: 3.9m

Crew: 1+1Gunner

Passengers: 0

Cargo Capacity: 80kg

Cover: Full

Altitude Range: Ground level-5m

Move: 45; 125kmh

Weapons:
Twin Light Blaster Cannon, Twin Light Laser Cannon



Description:
The RRT was another of the many vehicles that the Trade Federation prototyped in their development of their Droid armies, this design was eventually dropped in favour of the AAT (Armored Assault Tank). The RRT was a very similar design to its replacement, but was a more expensive vehicle to produce, so was rapidly dropped once a cheaper alternative became available. The majority of RRT's were scrapped, although a few survived long enough to be involved in the Clone Wars, however even fewer survive beyond the Imperial Era, being slow unwieldy and weakly armed in comparison to modern designs.
Huntaer
22-07-2005, 02:06
STAP
http://rpggamer.org/shippics/stap.jpg

Craft: Trade Federation Single Trooper Aerial Platform (STAP)

Type: Speeder Bike

Length: 2m tall

Crew: 1

Passengers: 0

Cargo Capacity: 0kg

Cover: 1/4

Altitude Range: Ground level-50m

Move: 180; 500kmh

Weapons:
Twin Laser Cannons



Description:
The STAP was the cheaply mass produced speeder bike analogue used by the Trade Federation. Although difficult to use for an organic pilot (-2D to maneuverability) as there is no seat, and the pilot must hang off the STAP, however these disadvantages are no problem when used by the Battle Droids that the STAP was designed for. Although the STAP was made from the cheapest materials available, it still stands up as a competant speeder bike when compared to modern military speeder bikes.
Huntaer
22-07-2005, 02:08
AAT
http://rpggamer.org/shippics/aat.jpg

Craft: Trade Federation Armoured Assualt Tank (AAT)

Type: Speeder

Length: 9.75m

Crew: 1+1Gunner

Passengers: 0

Cargo Capacity: 50kg

Cover: Full

Altitude Range: Ground level-8m

Move: 50; 140kmh

Weapons:
Twin Light Blaster Cannon, Light Laser Cannon, Energy Projectile Launcher



Description:
The AAT is the standard Trade Federation Repulsor Tank, and was used from the Battle of Naboo until the Trade Federation was defeated during the Clone Wars. Although the Trade Federation used a variety of different Repulsor Tanks until the AAT was developed, these were all mothablled in favour of the AAT which was better armed and cheaper than its ancestors. Compared to newer Imperial and Republic designs, the AAT is slow, unweildy and weak, however the quantities that these were deployed in made up for their weaknesses and what they lacked in power they made up for in disposability.
Huntaer
22-07-2005, 02:09
RTTS
http://rpggamer.org/shippics/transportersled.jpg

Craft: Trade Federation Repulsorlift Troop Transporter Sled

Type: Land Speeder

Length: 16.2m

Crew: 1

Passengers: 1

Cargo Capacity: 96 Battle Droids (or 200 Metric Tons)

Cover: 1/4

Altitude Range: Ground level-3m

Move: 35; 100kmh

Weapons:
None



Description:
The RTTS is a modified cargo sled, and was used for transporting large quantities of Trade Federation Battle Droids. However it was soon realised that a standard cargo sled was a little vulnerable in the hostile conditions of the battlefield, so the MTT was designed and built. Even after the MTT came into use the RTTS continued to be used to transport Battle Droids around secured territory and on-board ships where using an expensive combat vehicle would be a waste. Since the Trade Federation was defeated during the Clone Wars, RTTS's have been used in a variety of roles, using being converted back into cargo sleds and being used as a cheaper alternative to a Cargo Skiff.
Huntaer
22-07-2005, 02:10
MTT
http://rpggamer.org/shippics/mtt.jpg

Type: Trade Federation Multi Troop Transport (MTT)

Length: 31 Meters long

Crew: 2 + 4 Gunners

Passengers: 3

Cargo Capacity: 112 Battle Droids

Cover: Full

Move: 12, 35 kmh

Altitude Range: Ground-4 Meters

Weapons:
2 Twin Heavy Laser Cannons



Description:
The MTT was the Trade Federations main way of deploying troops, and after being carried to the surface it could transport troops to where ever they might be needed, and also provide firesupport to both troops and tanks. These were mainly destroyed during the Clone Wars, however a few survive to this day, and with their main comparments gutted they act as cargo or troop transports, however the extremely slow speed of the MTT has made it unpopular with even the most desperate militia forces since it can take many days to deploy to the sight of a battle, and newer faster vehicles can easily out maneuver them, which usually leads to their destruction.
Huntaer
22-07-2005, 02:14
PSTAP
http://rpggamer.org/shippics/pstap.jpg

Craft: Trade Federation Prototype Single Trooper Aerial Platform (PSTAP)

Type: Speeder Bike

Length: 1.5m

Crew: 1

Passengers: 0

Cargo Capacity: 0kg

Cover: 1/4

Altitude Range: Ground level-10m

Move: 90; 250kmh

Weapons:
Twin Light Laser Cannons



Description:
The PSTAP was a prototype as the Trade Federation designed their speeder bike analogue for scouting and patrols, however the PSTAP was soon dropped since it is slow (for a speeder bike) has a low altitude range and is weakly armed. Although the Trade Federation liked the PSTAP since it was cheap, some extremely unsuccessful trials soon led to the abandonment of the design even by the most tightfisted of the Trade Federation leadership.
Huntaer
22-07-2005, 02:22
PASS
http://rpggamer.org/shippics/pass.jpg

Craft: Trade Federation Patrol and Scout Speeder (PASS)

Type: Speeder Bike

Length: 1.8m

Crew: 1

Passengers: 0

Cargo Capacity: 2kg

Cover: 1/4

Altitude Range: Ground level-80m

Move: 210; 600kmh

Weapons:
Twin Light Blaster Cannons



Description:
Much like the Empire that defeated it, the Trade Federation produced a huge variety of different combat vehicles as it attempted to find the most economic and deadly, it also seemed to relish giving these vehicles ridiculous acronyms another thing in common with the Empire. The PASS is one of the many Speeder Bike clones that the Trade Federation created as an scout vehicle for their Droid Armies. The PASS was a fast and maneuverable speeder bike, mainly due to its ion afterburners and manuevering flaps. However this made it extremely expensive to build, and although the PASS was fantastic for scouting, it was poor in combat due to its fragile build and weak weapons. These combination of factors meant that the Trade Federation dropped the design, although some attempts to improve the design were made, the few production models were mainly put into storage or into service on the fringes of the galaxy to free up STAP's for use during the Clone Wars. PASS's have become popular since the remainders of this design were sold off by the Empire after being captured at the end of the Clone Wars, and can reach a high price when they rarely appear for sale.
Huntaer
22-07-2005, 02:27
AAS
http://rpggamer.org/shippics/aas.jpg

Craft: Trade Federation Armoured Air Speeder (AAS)

Type: Air Speeder

Length: 1.4m

Crew: 1

Passengers: 0

Cargo Capacity: 5kg

Cover: Full

Altitude Range: Ground level-50m

Move: 100; 300kmh

Weapons:
Twin Light Laser Cannons


Description:
Much like the Empire that defeated it, the Trade Federation produced a huge variety of different combat vehicles as it attempted to find the most economic and deadly, it also seemed to relish giving these vehicles ridiculous acronyms another thing in common with the Empire. The AAS is onbe of the many air speeder variants that the Trade Federation used for air control before settling on their STAP's and Droid Starfighters. This designs slow speed, low altitude range and weak weapons led to it being rapidly dropped in favour of other designs, however a few remained in storage, and have made it onto the free market since the Trade Federations destruction at the end of the Clone Wars. The remaining AAS's can only fetch a low price, and remain unpopular with any but the most desperate.
Huntaer
23-07-2005, 00:40
SPAS
http://rpggamer.org/shippics/spas.jpg

Craft: Trade Federation Single Person Air Skimmer (SPAS)

Type: Speeder Bike

Length: 2.8m

Crew: 1

Passengers: 0

Cargo Capacity: 18kg

Cover: 1/4 (although sheilds give full cover)

Altitude Range: Ground level-30m

Move: 105; 300kmh

Sheild Strength: 25 SBD

Weapons:
Twin Laser Cannons



Description:
Much like the Empire that defeated it, the Trade Federation produced a huge variety of different combat vehicles as it attempted to find the most economic and deadly, it also seemed to relish giving these vehicles ridiculous acronyms another thing in common with the Empire. The SPAS is one of the many Speeder Bike clones that the Trade Federation created as an scout vehicle for their Droid Armies. They eventually settled on using the STAP, because the SPAS was too expensive to manufacture for a "disposable" army like the droid armies of the Trade Federation. However the few SPAS that had been issued were mothballed, and stored in Trade Federation warehouses across the galaxy. When the Empire siezed these warehouses, they sold off the contents in an attempt to recoup some of the immense cost of the Clone Wars. While slower and more unwieldy than most other speeder bikes, the SPAS is fairly well armoured and has a fairly decent altitude range, as well as being equipped with shields.
Huntaer
23-07-2005, 00:42
SPAT
http://rpggamer.org/shippics/spat.jpg

Craft: Trade Federation Single Person Aerial Transport (SPAT)

Type: Speeder Bike

Length: 3.2m

Crew: 1

Passengers: 0

Cargo Capacity: 5kg

Cover: 1/4

Altitude Range: Ground level-50m

Move: 180; 500kmh

Weapons:
Twin Heavy Laser Cannons



Description:
Much like the Empire that defeated it, the Trade Federation produced a huge variety of different combat vehicles as it attempted to find the most economic and deadly, it also seemed to relish giving these vehicles ridiculous acronyms another thing in common with the Empire. The SPAT is one of the many Speeder Bike clones that the Trade Federation created as a scouting platform for their Droid Armies. They eventually settled on the STAP, but these were destroyed in their thousands during the Clone Wars. However the earlier SPAT had been mothballed, and were stored in their thousands in Trade Federation warehouses across the galaxy. When the Empire siezed these warehouses, the sold off the contents in an attempt to recoup some of the immense cost of the Clone Wars. The SPAT can actually be used comfortably by a biological being unlike the STAP, and is still a fast and dangerous speeder bike which can be found in the more dangerous reaches of the galaxy.
Huntaer
23-07-2005, 00:43
SPACS
http://rpggamer.org/shippics/spacs.jpg

Craft: Trade Federation Single Person Air Control Speeder (SPACS)

Type: Air Speeder

Length: 5.4m

Crew: 1 Passengers: 0

Cargo Capacity: 12kg

Cover: Full

Altitude Range: Ground level-250m

Move: 200; 600kmh

Weapons:
Twin Heavy Laser Cannons



Description:
Much like the Empire that defeated it, the Trade Federation produced a huge variety of different combat vehicles as it attempted to find the most economic and deadly, it also seemed to relish giving these vehicles ridiculous acronyms another thing in common with the Empire. The SPACS is one of the many Air Speeder clones that the Trade Federation created as an air superiority fighter for their Droid Armies. The SPACS unlike many of the other weapons of war used by the Trade Federation is a vehicle and not a large droid.They eventually settled on using Droid Starfighters, however the earlier SPACS had been mothballed, and were stored in their thousands in Trade Federation warehouses across the galaxy. When the Empire siezed these warehouses, they sold off the contents in an attempt to recoup some of the immense cost of the Clone Wars. And while the cockpit is cramped and uncomfortable, and the SPACS is not the fastest or most capable air speeder, they are a cheaper and readily available resource for governments and individuals who need air speeders, or air speeder support.
Huntaer
23-07-2005, 01:55
Assault Land Cruiser
http://rpggamer.org/shippics/assaultlandcruiser.jpg

Type: Trade Federation Assault Land Cruiser (ALC)

Length: 15 Meters

Crew: 2 + 4 Gunners

Passengers: 20

Cargo Capacity: 1 Ton

Cover: Full

Move: 35, 100 kmh

Altitude Range: Ground-15 Meters

Weapons:
4 Heavy Laser Cannons, Twin Blaster Cannons



Description:
The ALC is a cross between the MTT and AAT, designed to operate as a heavy tank and an armoured personel carrier. The ALC entered service too late to be produced in any great numbers, or to make much of an impact on the outcome of the Clone Wars. However the models that survived have been snatched up by backwater planets for their militia forces, and in this role many pirate copies of the design have been produced. However in comparision to newer designs the ALC is fairly weak, but its low second hand price attracts poorer purchasers to this dated but reliable design.
Huntaer
23-07-2005, 01:58
Craft: Commerce Guild Homing Spider Droid
http://rpggamer.org/shippics/homingspider.jpg

Type: Battle Droid

Length: 4.8 Meters

Crew: N/A

Cargo Capacity: 0kg

Cover: N/A

Move: 20, 60 kmh Body Strength: 4D

Weapons:
Light Laser Cannon, Heavy Laser Cannon



Description:
The Homing Spider Droid is an advanced battle droid fielded by the Commerce Guild and later by the Confederation of Independent Systems. Designed to track down and destroy opponents, this droid was equipped with powerful sensors and the design proved itself capable on many occasions. Although light compared to many other walkers, they were cheap and numerous making them lethal on the battlefield where they could simply overwhelm opponents with their numbers. Very few of these survived the Clone Wars, and restrictions on combat droids, and heavy weapons means that ownership is extremely illegal, and ownership is now mainly limited to museums and the rare collector.
Huntaer
23-07-2005, 01:59
Craft: Commerce Guild Dwarf Spider Droid
http://rpggamer.org/shippics/dwarfspider.jpg

Type: Battle Droid

Length: 1.7 Meters

Crew: N/A

Cargo Capacity: 0kg

Cover: N/A

Move: 10, 30 kmh

Weapons:
Light Laser Cannon



Description:
The Dwarf Spider Droid is the Commerce Guilds equivalent of the Trade Federation Battle Droid, and although it is a larger and more expensive, the fact that it is as powerful as some small tanks makes it more than worth its money. The main disadvantage of this droid was that although it was roughly the same height as a humanoid soldier, it was much wider and this made it difficult for the droid to operate indoors or on space vessels, however once the Commerce Guild joined the Confederation the droid was joined by smaller droids such as Trade Federation Battle Droids and Droidekas making this very much a moot point. Fully functional Dwarf Spider droids are uncommon because the motivation system wears out fairly quickly and parts are not easily obtainable, however the droids have occasionally been left as automated turrets even when parts have worn out.
Huntaer
23-07-2005, 02:01
Craft: Corporate Alliance Tank Droid
http://rpggamer.org/shippics/catankdroid.jpg

Type: Autonomous Battle Vehicle

Length: 6 Meters

Crew: N/A

Cargo Capacity: 0kg

Cover: N/A

Move: 40, 120 kmh

Weapons:
Twin Light Laser Cannons, Twin Heavy Laser Cannon



Description:
The Corporate Alliance Tank Droid was designed to deal with groups who attacked the interests of the members of the Corporate Alliance, smashing into their camps and wiping out their members. Although many considered this heavy handed, it made it no less successful in dealing with pirates and raiders. When the Corporate Alliance joined the Confederacy of Independant Worlds in fighting against the Old Republic, their tank droids were an immediate boost to the fighting forces of the fledgling Confederation. These droids suffered the same fate as the Banking Guilds Spider Droids and the Trade Federations Battle Droids, being mainly destroyed by the forces of the Republic. The few remaining were supposed to be destroyed, but ended up languishing in a warehouse on the world of Aidyn. When Aidyn declared its independance from the Empire after the Battle of Endor, the Tank Droids were discovered and pressed into use as both defenders of Aidyn, and as a source of income for the world. Several hundred of these droids have been sold off to whoever could afford the price, while many more are retained by the world as their army.
Huntaer
23-07-2005, 02:08
Name: AAB
http://rpggamer.org/shippics/aab.jpg

Craft: Trade Federation Armoured Attack Bomber (AAB)

Type: Air Speeder

Length: 4.4m

Passengers: 0

Cargo Capacity: 35kg

Cover: Full

Altitude Range: Ground level-250m

Move: 100; 300kmh

Weapons:
Twin Laser Cannons, Proton Torpedo Launcher



Description:
The Air Attack Bomber is a Trade Federation droid vehicle designed to act as a heavy attack bomber without the Trade Federation having to tie up their Droid Starfighters and Bombers in ground operations. In this role it was fairly successful, but the situations requiring such a specialised vehicle were few and far between, meaning as resources became rarer as the Clone Wars dragged on, not only were AAB produced in smaller and smaller numbers, but they were also required to take part in battles that they were ill suited to fight. And indeed in operations against enemy air speeders the AAB is slow and unweildy, making it an easy target and causing massive losses, even though opponents grew to be wary about the power of this air speeders torpedo launcher. After the Clone Wars the Empire destroyed most of the remaining AAB's, although a few managed to find their way onto the black market where they have become popular as a terrorist weapon.
Huntaer
23-07-2005, 02:09
Name: AAAP
http://rpggamer.org/shippics/aaap.jpg

Craft: Trade Federation Automated Assault Aerial Platform (AAP)

Type: Autonomous Speeder Bike

Length: 2.5m tall

Crew: 0

Passengers: 0

Cargo Capacity: 0kg

Cover: NA

Altitude Range: Ground level-50m

Move: 240; 650kmh

Weapons:
Twin Laser Cannons



Description:
The AAAP was an attempt by the Trade Federation to mimic the success of their Droid Starfighters, by creating a patrol speeder bike with its own Droid Brain. However the expense, and limited abilities of this vehicle compared to simply putting a battle droid aboard a repulsorlift vehicle meant that the design was abandoned after only a short production run. The remenants of this production run sat forgotten in a warehouse until long after the elimination of the Trade Federation at the hands of the Empire, until eventually they were discovered by the members of a Hutt crimelords gang. This Hutt managed to use the discovered droid speeders to terrorise a number of worlds, raiding them and claiming protection money until eventually he was assassinated and the gang broke up. The droids have been sold off to the highest bidder, and although the droids only numbered in their low hundreds, and are outlawed under Imperial weapon restrictions, they have managed to sell fairly well, and are still common throughout the fringe of society.
Huntaer
23-07-2005, 02:11
Craft: Heavy Droid Tank
http://rpggamer.org/shippics/droidtank.jpg

Type: Trade Federation Heavy Droid Tank (HDT)

Length: 7.9 Meters

Crew: N/A

Cargo Capacity: 0kg

Cover: N/A

Move: 60, 180 kmh

Weapons:
Twin Heavy Blaster Cannons



Description:
The HDT (Heavy Droid Tank) was a late addition to the Trade Federations arsenal, a speedy, agile and well armed vehicle controlled by an advanced logic matrix. These droids were introduced shortly before the Clone Wars began, and saw heavy use in the early engagements of that war, fighting side by side with Hailfire droids, and other combat vehicles of the Trade Federations allies. The four powerful repulsorlift engines give the vehicle both agility and speed as well as making it an extremely stable firing platform, making this droid one of the most effective against Republic forces involved in the war. Most of these droids were destroyed by the end of the Clone Wars, but some few have survived and their reputation guarantees them a high price on the black market.
Huntaer
23-07-2005, 02:13
Name: Light Scout Tank (LST)
http://rpggamer.org/shippics/lst.jpg

Craft: Baktoid Armor Workshop LST-1 (Light Scout Tank)

Type: Speeder

Length: 9.4m

Crew: 1+1Gunner

Passengers: 0

Cargo Capacity: 50kg

Cover: Full

Altitude Range: Ground level-8m

Move: 70; 200kmh

Weapons:
2 Light Blaster Cannon



Description:
Designed and built by the Baktoid Armor Workshop for the Trade Federation, the LST series of repulsorlift tanks effectively patrols and scouts in advanced of the front lines. Routine patrols are anything but routine now. Recon units can expect to face large detection networks and aggressive enemy patrols. They must often defeat sophisticated sensor networks and stab thorough electronic jamming to report their findings. To help the often outgunned STAP units the Trade Federation has issued the Baktoid Armor Workshop Light Scout Tank. The tank is equipped with a powerful radio, a secondary communications system, target designator, ECM and ECCM pods and a satellite uplink. The LST armament is considerably downgraded from the ATT because its primary mission is not combat but information gathering and reconnaissance. The LST has been in service for only 10 standard years, however It has seen a lot of action especially during the Battle Of Lok where it played a crucial role in deep recon patrols. The LST continues to support The Trade Federation and The Confederacy of Independent Systems well into the second wave of the ongoing Clone Wars.
Huntaer
23-07-2005, 02:15
Name: Corporate Alliance Tank Droid
http://rpggamer.org/shippics/corporatealliancetank.jpg

Type: Corporate Alliance Persuader-Type Droid Enforcer

Length: 12 Meters long, 6 Meters Tall

Cargo Capacity: 20kg

Move: 45, 130 kmh

Weapons:
4 Heavy Laser Cannons



Description:
The Tank Droid is a war vehicle constructed by the Corporate Alliance to combat the Army of the Republic. The standard version of the Corporate Alliance Tank Droid was the Persuader- Type Droid Enforcer. It was one of the many contributions of the Corporate Alliance to the droid armies of the Confederacy of Independent Systems. The Corporate Alliance used this deadly Droid Enforcer to punish local populations on Outer Rim worlds that opposed the Alliance or complained about unfair business. The tankdroid was a 6 metre tall automaton with a huge central wheel supported by 4 small outrigger wheels. It could also roll on its single traction drive thread. The tank droid was also equipped with 4 arm-mounted blaster cannons. The droid's front featured several sensors above its two photoreceptor eyes. During the Clone Wars, the tank droid was dispatched across the galaxy to defend Confederacy bases. They could also be used to accompany vehicles such as the Homing spider droid and the Hailfire droid. During a battle the tank droid could also crush to death any unfortunate enemy soldier that got into its path with its huge central wheel (8D character scale damage). Of all the Confederacy war vehicles, the Tank Droid was feared most by civilians and soldiers alike because of their destructive power and relentless nature. They would crush even unarmed civilians without any mercy and would fire their weapons with wild abandon. To make it even worse, the Corporate Alliance began equipping them with voice modulators to make these automatons even more frightening towards the end of the Clone Wars.
Huntaer
23-07-2005, 02:17
Name: Droid Gunship
http://rpggamer.org/shippics/droidgunship.jpg

Type: Baktoid Fleet Ordnance Heavy Missile Platform (HMP)

Length: 12.3 Meters

Crew: 4 Droid Brains

Cargo Capacity: Mission Specific Loads can be mounted on Wing-Tips

Altitude Range: Ground level-1.5km

Move: 300; 850kmh

Shield Strength: 210 SBD

Weapons:
2 Twin Laser Cannon Turrets, Medium Laser Cannon, 2 Light Laser Cannons, 14 Missiles



Description:
The Confederacy developed this dish-shaped droid gunship in response to the victories won by the powerful Republic attack gunship during the Clone Wars. The atmospheric vehicle's flat underbelly is lined with ordnance pods, capable of unleashing rockets and bombs at distant targets. Its forward nose is packed with laser weaponry, including twin turrets each carrying two laser cannons, and a powerful forward-facing cannon. Each wingtip also carries a laser cannon.

During the Clone Wars, these droid gunships were deployed at such engagements as the Battle of Kashyyyk.

Well-shielded and lined with powerful repulsorlifts to stabilize its flight and gunnery systems, the Baktoid Fleet Ordnance HMP (heavy missile platform) droid gunship can unleash a devastating amount of firepower in a short time. Its versatile turrets can track independent targets, while its modular torpedo and missile allotment provide precision delivery of explosive payloads. Modular wing tips allow the gunship to be fitted with mission specific and additional weaponry.
Huntaer
14-08-2005, 18:03
Munificent-class star frigate
http://img.photobucket.com/albums/v422/Xessmithia/Munificent.jpg

Length: 825 meters

Crew: 200

Troops: 150,000 deactivated battle droids


Shields: 750 SBD

Hull: 600 RU

Sublight: 4 MGLT

Hyperdrive: x1"

Armaments:
2 heavy turbolasers (can blast melt a 1000 km ice moon or drop the shields of a 10km diamter type 3 defense station, 30 minute charge time)
2 long range ion cannons;
26 twin turbolaser cannons;
20 light turbolaser cannons;
38 point-defense laser cannons
Huntaer
14-08-2005, 18:04
Recuscant-class Light Destroyer
http://img.photobucket.com/albums/v422/Xessmithia/Recuscant.jpg

Length: 1,187 meters

Crew: 300

Troops: 40,000 deactivated battle droids


Shields: 1000 SBD

Hull: 900 RU

Sublight: 6 MGLT

Hyperdrive: x2

Weapons:
11 heavy turbolaser cannons;
5 turbolaser cannons;
30 dual laser cannons;
12 dual light laser cannons;
60 point-defense laser cannons
Huntaer
14-08-2005, 18:05
Providence-class Carrier version
http://img.photobucket.com/albums/v422/Xessmithia/movie_bg.jpg

Length: 1,088 meters

Crew: 600

Troops: 1.5 million deactivated battle droids

Hyperdrice: class x1.5

Sublight: 6 MGLT

Weapons:14 quad turbolaser turrets;
34 dual laser cannons; 2 ion cannons;
12 point-defense ion cannons;
102 proton torpedo tubes

Onboard Craft: 120 droid Tri-fighters; 120 droid Vulture fightes; 160 MTTs; 280 assorted droid armored vehicles
Huntaer
14-08-2005, 18:13
Providence-class Star Destroyer
http://img.photobucket.com/albums/v422/Xessmithia/Providence.jpg

Length: 1,088

Crew:600

Troops: 100,000 deactivated battle droids

Shields: 3300 SBD

Hull: 1620 RU

Sublight: 6 MGLT

Hyperdrive: x1.5

Weapons:14 quad heavy turbolaser turrets;
34 dual laser cannons;
2 ion cannons;
12 point-defense ion cannons;
102 proton torpedo tubes
Huntaer
16-08-2005, 18:04
Name/Type: Prefabricated Garrison Base
http://www.nifrpg.net/database/p_defences/prefab_base01.gif

Designer/Manufacturer: Various

Combat Role: Static fortification

Personnel: 1810

Size: 150 Meters width except landing platform.

Shield Rating: 20000 SBD (est.)

Hull Rating: 20000 RU (est.)

Weapons: 3 Heavy Twin Turbolaser Turrets, 6 Heavy Laser Turrets, 4 (est.) Tractor Beam Projectors.

Fighter Complement: 4 squadrons

Troops: 1,190 troopers

Support Craft: 10 AT-ATs, 10 AT-STs, 40 Speeder Bikes, 60 Landspeeders, 100 construction vehicles.

Other Defences: 10 m high electric fence with oberservation towers every 100 meters on the outer perimeter, with a field of energy mines between the fence and the base, plus several guard towers on the base itself. The perimeter is usually patrolled by AT-STs, probots, scout troopers and TIE fighters. The central base tower is a powerful sensor suite.


Description:
The prefabricated garrison base is a multi-functional standard fortification that can be found throughout the galaxy. They have extensive environmental controls and can be installed on any type of planet or asteroid. They are carried as standard equipment aboard many Imperial ships, including Star Destroyers. Every base is completely standardized and one can be placed in minutes. A large underground sub-level complex is hollowed out in a few days, which then houses the main power, backup generators, the tractor beam projectors and deflector shield generators, the environmental control station, as well as waste disposal and recycling units. They are often used for scientific research, prisons or diplomatic functions beside their military aspect. Protected by 10 m thick duracrete walls and powerful deflector shields, a prefab base is virtually impregnable to anything short of orbital bombardment.
Huntaer
16-08-2005, 18:05
Name/Type: Imperial Fortress
http://www.nifrpg.net/database/p_defences/imperial_fortress.jpg

Designer/Manufacturer: Various

Combat Role: Static fortification

Personnel: No standard garrison.

Size: 80 Meters height

Shield Rating: 1814 SBD (With separate shield generator).

Hull Rating: 7150 RU

Weapons: 1 Heavy Laser Cannon, 1 Anti-air Laser Cannon.

Fighter Complement: None.

Troops: Up to 20 Companies.

Support Craft: None.


Description:
This is a small, heavily armoured fortress with built in laser cannon and anti-air laser defences. It is typcially emplaced to hold a chokepoint. It can hold a full regiment of troops and are typically used by Darktroopers.
Huntaer
16-08-2005, 18:10
Name/Type: v-150 Planet Defender
http://www.nifrpg.net/database/p_defences/kdy-150.gif

Designer/Manufacturer: Kuat Drive Yards

Combat Role: Static anti-capship defence

Personnel: 27

Size: 22 Meters base width

Shield Rating: None.

Hull Rating: 400 RU (est.)

Weapons: 1 Heavy Ion Cannon.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
The KDY v-150 is a system based ion cannon used to fire on ships which are bombarding the planet on which the KDY is deployed. As with all ion cannons, the KDY does no direct physical damage. It drains energy from the target vessel, reducing its shields and rendering it unable to fire its weapons. This is especially useful when attempting to pass units through an enemy blockade. It can fire every 6 seconds with a range up into orbital or even superorbital space, but takes several minutes to ready for fire. The greatest weakness of the v-150 is that it has a limited fire arc, only capable of protecing an area less than a few 100 km2 and must be placed close to critical structures or cities. It is a modular structure which can be moved and erected in hours, while the reactor is kept 40 m underground. The famous v-150 involved in the Battle of Hoth used a reactor scavenged from a Procurator-class battlecruiser.
Huntaer
16-08-2005, 18:11
Name/Type: LNR Series I Turbolaser
http://www.nifrpg.net/database/p_defences/lnr_I.gif

Designer/Manufacturer: Various

Combat Role: Static anti-capship defence

Personnel: 48 (est.)

Size: 400 Meters (est.)

Shield Rating: None.

Hull Rating: 400 RU (est.)

Weapons: 1 Heavy Turbolaser Cannon.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
The LNR series of planetary based turbolaser batteries provide exceptional firepower to protect systems from unwanted guests. The LNR-I is a single cannon turbolaser capable of damaging even the most heavily armored starships and destroy ships up to the size of a frigate in a single shot. The LNR is not shielded and relies on other defences to be protected from attack.
Huntaer
16-08-2005, 18:12
Name/Type: LNR Series II Turbolaser
http://www.nifrpg.net/database/p_defences/lnr_II.gif

Designer/Manufacturer: Various

Combat Role: Static anti-capship defence

Personnel: 27 (est.)

Size: 1500 Meters (est.)

Shield Rating: None.

Hull Rating: 300 RU (est.)

Weapons: 2 Heavy Turbolaser Cannons.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
Like the LNR-I, the LNR-II is an exceptional planetary based turbolaser battery. The LNR-II increases the firepower of the Series I by the addition of another cannon. However, some external armoring had to be sacrificed to make room for the additional cannon and power generators. The LNR-II has enough power to destroy any but the largest starships, such as the various classes of Super Star Destroyers.
Huntaer
16-08-2005, 18:13
Name/Type: DSS-02 Theatre Shield Generator
http://www.nifrpg.net/database/p_defences/theatreshield.gif

Designer/Manufacturer: Kuat Drive Yards

Combat Role: Planetary shield

Personnel: 5

Size: 1800 Meters long

Shield Rating: 180,000 SBD

Hull Rating: 200 RU

Weapons: None.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
theatre shield generator is a type of shield that only protects a limited area of a planet. They are typically used to protect cities and military installations. A planetary shield protects against all forms of bombardment, but can be penetrated by low kinetic impactors with ground contact, such as imperial walkers. All specifications are estimated.
Huntaer
16-08-2005, 18:15
Name/Type: GenCore Type I Shield Generator
http://www.nifrpg.net/database/p_defences/gencore_I.gif

Designer/Manufacturer: Various

Combat Role: Planetary shield

Personnel: 81

Size: 30 Meters plus projector dish

Shield Rating: 160,000 SBD

Hull Rating: 200 RU

Weapons: None.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
The GenCores are responsible for generating planetary shields to protect the system from orbital bombardment. Type I GenCores are an excellent choice for planetary defense, but are expensive to maintain. A GenCore I can withstand any assault up to a fleet of 20 Imperator Mk II-class Star Destroyers, but a single emplacement can only protect one hemisphere and as such not prevent the enemy from landing troops on the unprotected hemisphere of a planet. Two or more are required to fully shield a planet.
Huntaer
16-08-2005, 18:16
Name/Type: GenCore Type II Shield Generator
http://www.nifrpg.net/database/p_defences/gencore_II.gif

Designer/Manufacturer: Various

Combat Role: Planetary shield

Personnel: 48

Size: 30 Meters plus projector dish

Shield Rating: 320,000 SBD

Hull Rating: 300 RU

Weapons: None.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
GenCores are responsible for generating planetary shields to protect the system from orbital bombardment. Type II GenCores provides double the shielding power than the older Type I's and are cheaper to maintain. Like the predecessor, it can only protect one hemisphere.
Huntaer
18-08-2005, 23:49
Name/Type: Turbolaser System I
http://www.nifrpg.net/database/p_defences/turret_turbolaser.gif

Designer/Manufacturer: Loronar

Combat Role: Base Defence Turret

Personnel: 5

Size: 15 Meters

Shield Rating: None.

Hull Rating: 200 RU

Weapons: 1 Heavy Dual Turbolaser Turret.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Description:
Turbolaser turrets comes in almost any size. This type typically defends important installations and can target ground units as well as air units with destructive power. Range is 25 Km.
Huntaer
18-08-2005, 23:51
Name/Type: Missile Turret
http://www.nifrpg.net/database/p_defences/turret_missile.gif

Designer/Manufacturer: Various

Combat Role: Base Defence Turret

Personnel: 6 (est.)

Size: Varying

Shield Rating: None.

Hull Rating: 50 RU

Weapons: 1 Dual Concussion Missile Launcher.

Fighter Complement: None.

Troops: None.

Support Craft: None.


Desctiption:
Fires accurate and powerful missiles at airborn attackers. Typcially used to defend installations against starfighters.
Huntaer
19-08-2005, 00:15
Name/Model: 1.4 FD P-Tower
http://www.galacticempiredatabank.com/P-Tower.jpg

Designer/Manufacturer: Atgar SpaceDefence

Combat Designation: Light Anti-Vehicle Laser Cannon

Crew: 4 Support Crew 3, Main Gunner 1

Ammunition: Battery is 8 Shots, Power Generator is Unlimited

Fire Rate: 1 shot every 10 Standard Seconds

Range of Weapon: 10 km


Descriptioin:
The 1.4 FD P-Tower is an older weapon design, its primitive galven circuitry and its focusing lens produces a lower power shot that is dangerous only to light armoured repulsor craft such as landspeeders or airspeeders. A Rebel standard, the P-Tower comes equipped with a hadrium-iode tracking system, allowing it to target in any weather. Although its shots fire almost instantly, the outdated targeting computer cannot accurately predict high-speed airspeeder manoeuvres and scoring a hit is difficult for all but the most experienced gunners. In practice, the P-Tower has often proved more effective against the armour of stormtroopers advancing on foot than Imperial vehicles. This weapon makes a tantalizing target and suffers from a low-fire rate. However, it is rugged allowing it to survive the temperature extremes that Hoth presented.

The P-Tower's platform rotates 360 degrees and its dish elevation mechanism allows the weapon a full field of fire. Its light armour plating protects the targeting computer and the small Atgar C-6 Battery, however it offers no protection to its crew members, forcing them to stay out in the open, exposed to enemy fire. For the P-Tower to fire, its battery must charge the weapon's 16 micropower routers which are evenly placed around the dish and its 8 energy conversion cells. Which builds up an adequate charge to allow the weapon to fire. A single burnout in any of the 16 converters will disable the P-Tower, making this weapon prone to failure in combat. The main gunner controls the weapon through a portable fire control computer with a readout screen and a small joy stick for aiming. This weapon is typical of Rebel Alliance resources, this inexpensive artillery piece is the most common and widely used at Rebel bases. Many of them were deployed at the Rebels Echo Base and other major Rebel bases. The P-Tower is being phased out of the Rebellion because of its low effectiveness rating and also since its operators are offered no blaster protection by it.

*After Endor* It was still in use with the New Republic military, it is almost universally hated by their commanders. It's under powered, difficult to move and too expensive to abandon on the battlefield. The New Republic conducted experiments to upgrade the P-Tower to improve its range, overhauling its power system to deliver more damage or adapting it to take a power feed from a large generator. In the end the experiments were a failure due to the weapon's decades old electronics. However, the New Republic did eventually put the P-Tower out of service and currently it can only be found in use with Mercenary units and Pirates gangs that cannot afford anything better.
Huntaer
19-08-2005, 00:19
Name/Model: DF.9 Anti-Infantry Battery
http://www.galacticempiredatabank.com/BlasterTurret1.jpg

Designer/Manufacturer: Golan Arms

Combat Designation: Anti-Infantry Battery

Crew: 3 (1 Gunner, 1 Targeting Computer Tech and 1 Tech monitoring and regulating the power generator)

Cover of Emplacement: Full

Ammunition: Power Generator is Unlimited

Fire Rate: 1 shot every 3 Standard Seconds

Range of Weapon: 16 km

Blast Radius: 8 Meters


Description:
The DF.9 Anti-Infantry Battery was among the most popular anti-infantry artillery pieces on the market and could be readily found in the arsenals of the Galactic Empire and the Rebel Alliance. The battery's Proton-Shielded Armour is provided by a Proton Shield Generator, shield projectors can be found on both the turret and on the enclosed cylinder. The gunner's hatch is located on the top aft section of the turret, the turret can rotates 180 degrees, the support crew sit within the armoured cylinder, the fixed-position emplacement nature of this weapon means that it cannot be easily moved from place to place. These weapons pose a threat AT-STs, their effect on AT-ATs is negligible and are used in conjunction with anti-vehicle batteries to protect military bases, starports and other strategic facilities. The DF.9 precision targeting computers allow its blaster bolts that scatter explosive energy to hit the heart of enemy infantry formations, therefore inflicting heavy casualties and destroying support equipment. The DF.9 can decimate an enemy infantry unit long before they can return fire. A single shot from this weapon is capable of destroying an entire enemy squad.

These weapons played a key role in protecting the Rebel base on Hoth, the DF.9 are extensively used at other Rebel bases, including Tierfon Rebel Outpost, Arbra Base and Oracle Base on Tel III. Rebel Technicians have successfully modified the DF.9's laser cannon actuator and first-stage barrel to allow this weapon to be effective against light vehicles such as AT-STs and CAVw PX-10s, however the upgraded version proved useless against the Empire's AT-ATs at the Battle of Hoth.

*After Endor* Although this design is more than two decades old it has remained popular with the Empire, New Republic and independent military groups such as planetary militaries, militias and mercenary units. The DF.9's easy availability on the Black Market means that these weapons tend to end up in the possession of Pirates, Revolutionaries and other outlaw groups. Imperial and New Republic forces have used at least two variants of this weapon. The Twin DF.9 features twin rapid-fire cannons, a larger power generator and advanced laser actuators that allow a fire rate of one shot per standard second. The SP.9 has an improved DF.9 cannon mounted on a self-propelled repulsorlift sled with a maximum speed of 60 kph and the SP.9's fire rate is one shot per standard second.
Huntaer
19-08-2005, 00:22
Name/Model: v-150 Planet Defender
http://www.galacticempiredatabank.com/KDY-150.jpg

Designer/Manufacturer: Kuat Drive Yards

Combat Designation: Heavy Ion Surface-to-Space Cannon

Crew: 27

Cover of Emplacement: Full

Ammunition: Power Generator is Unlimited

Fire Rate: 1 volley every 6 Standard Seconds

Range of Weapon: Atmosphere / Low Orbit (1*) / High Orbit (3*) [* refers to the number of "units" from the planet if conducting a space battle]



Description:
The v-150 Planet Defender Ion Cannon is an Anti-Orbital Ion Cannon that can disable even the largest of capital ships. These weapon emplacements are prohibitively expensive even for many Planetary Governments, they are often used to supplement planetary shields, which can take several minutes to activate and are impractical and impossible to maintain at all times due to their tremendous energy demands. They are also used to provide cover fire until the planetary shield can be raised or they can be synchronized with planetary shields for strategic defensive fire, where the shields are lowered for a split second allowing the Ion Cannon to fire several shots to inflict serious damage on the orbiting enemy ships. Then raise shields again before the enemy can react with return fire.

Ion Cannon emplacements has a limited fire vector, meaning that it can protect an area no more than a few hundred kilometres square. Because of this Ion Cannons are placed close to vital facilities such as military bases, planetary shield generators, starports and major cities. Multiple emplacements and or shield generators are needed to ensure complete protection from orbital bombardment and planetary landings. The weapon it self is protected by a spherical permacite shell, to fire the weapon part of the permacite shell retracts and the Ion Cannon is extended out of the gap where it can fire at its targets. It takes several minutes to move the Ion Cannon into position on its rotating base. This weapon is the most expensive and most powerful ground-based emplacement in the Rebel Alliance's possession, the Rebels only allocate their few Ion Cannons to their most important bases.
Huntaer
19-08-2005, 00:29
Name: Heavy Anti-Vehicle/Vessel Laser Cannon
http://rpggamer.org/shippics/defenceturret.jpg

Model: Atgar 1.6 PD S-Tower

Crew: 12

Range: 50-1,000/4,000/20,000

Description:
Less common than its anti-speeder little brother, the 1.6 PD S-Tower is a long term emplacement designed for dealing with Walkers and Starfighter attacks on installations. With advanced targetting systems, heavy armour and a powerful weapon, the S-Tower is extremely good at the job it was designed for, however the permanancy of its construction, taking many weeks to both disassemble and reassemble, meant that it was of little use to the Rebel Alliance, and one of the major purchasers of Atgar Arms passed it over. The tower has been bought by some poorer worlds as spaceport defences, and the extremely long range of its weapons have been abused by more than one corrupt politician to try to keep a populace under control.
Huntaer
19-08-2005, 00:30
Name: Imperial Anti-Infantry Turret
http://rpggamer.org/shippics/imperialdefenceturret.jpg

Crew: 3

Range: 5-100/400/2,000

Description:
Designed to be quick and easy to installed, the Imperial Anti-Infantry Turret is a common sight on Imperial bases throughout the galaxy. They are built in prefabricated parts and can be put together by a skilled team in less than 12 hours, making a tough facility for troops to protect bases against attack and intrusion. They are equipped with powerful visual sensors, which can switch to infra-red if necessary, and the laser cannon can swivel through a full 360 degree arc, meaning that they can fire on enemy troops who have managed to evade the tower and make it into the base. Although they are fairly small inside, being only 3 meters by 5 meters, their six meter height gives them an impressive field of fire, even if the weapon they mount is not the most powerful. When backed up by more powerful and permanent weaponry, the Anti-Infantry turret is excellent at taking out speeders and troops who are too nimble for the large weapons and installations. This turret has advanced targetting systems, and can operate totally independantly due to its integrated power supply systems which can provide energy for the systems and weapons of this turret for many months without interuption or recharging.
Huntaer
19-08-2005, 00:39
Name: Imperial Anti-Vehicle Turret
http://rpggamer.org/shippics/imperialturboturret.jpg

Model: Kuat Drive Yards Imperial Anti-Vehicle Turret

Crew: 4

Range: 50-1,000/4,000/20,000


Description:
A more permanent type of defence for Imperial bases and installations, the Anti-Vehicle turret is a scaled down version of the Turbolasers mounted onto Imperial Star Destroyers and Imperial Space Stations. The Twin Turbo Lasers are backed up by powerful targetting systems in this heavily armoured 8 meter tall turret, and are capable of taking out walkers and speeders in defence of the base. The turret is capable of firing in a 360 degree arc, and although built as a prefabricated module, this tower takes a skilled team days to assemble and connect to power systems. When used in concert with other defence systems, this tower provides the middle layer of defence, capable of damaging walkers, totally destroying speeders, but only scratching starfighters and it is nearly incapable of hitting smaller targets like troops or nimble speeders. Therefore in a fully integrated defence system, these towers are backed up by lighter anti-infantry systems, and more powerful anti-starfighter and anti-capital ship weapons.
Huntaer
19-08-2005, 00:42
Name: Imperial Turret Control
http://rpggamer.org/shippics/turretcontrol.jpg

Model: Arakyd Turret Targetting Control Center

Crew: 5

Description:
A Turret Targetting Control Centre is a 15 meter square armoured building which contains advanced targetting systems which can control and co-ordinate the weapons of an entire base or facilty should it be staffed by skilled enough crew. The systems make the weapons more accurate, with aid of targetting computers, sensors and focussing electronics, making this building dangerous although not directly. Because of the indirect nature of the advantage that this building offers Imperial Forces, many Imperial Commanders overlook its deployment when setting up bases. But Rebel Commanders have learnt the advantage that it gives the Empire in bitter deaths, so if it is known that a Turret Targetting Control Centre is present, then Rebel Commandoes will normally be despatched to help balance the scales once more.
Sardet
02-09-2005, 04:03
Name: Laser Bazooka
http://rpggamer.org/shippics/laserbazooka.jpg

Model: SoroSuub Laser Bazooka
Ammo: 15
Range: 10-70/300/1.2km

Description:
The Laser Bazooka was built as a replacement for the missile and rocket launchers that were the main man portable long range weapon for many centuries. Although as deadly in use and almost as long ranged, the sheer initial price of the Laser Bazooka meant the weapon sold in extremely small quantities, even though this cost would be offset by the lack of any later outlay for missiles or rockets. The Laser Bazooka is restricted to military purchasers only, although as always the black market seems to have a ready supply.I'll take 10,0000 please
Huntaer
09-10-2005, 02:51
Model: Akira Class Heavy Cruiser
http://www.sfol.net/avenger/img/akira.jpg

expected duration: 80 years
time between resupply: 1 years
time between refit: 5 years
category: Explorer/Heavy Cruiser

Dimensions:
height: 87.43 meters
width: 316.67 meters
length: 464.43 meters
decks: 18

Personnel:
officers: 115
enlisted crew: 400
marines: 146
passengers: 100

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.7
emergency speed: Warp 9.8 ( for 12 hours )

Shields: Class 9 bubble shielding system

Weaponry:
phasers:
4 type-X phaser arrays
torpedoes:
launchers: 15 (3 forward-lower saucer, 3 aft-weapons pod, 1 port side-engeering hull, 1 starboard side-engeering hull, 5 forward-weapons pod, 2 aft-lower saucer)
photon: 220
quantum: 250
tri cobalt: 10

Auxiliary Craft:
shuttle bays: 2
shuttles: 8
attack fighters: 32
14 Rogue
14 Razor
4 Redemption Class fighter/bombers
runabouts: 5
2 Danube Class
2 Repulse Class
1 Blackhawk Class



In 2363 a new class of ship entered service. The ship was to carry more firepower then anything before her, yet still remain fast and maneuverable. The ship features a unique catamaran nacelle design and no less then 15 torpedo launchers.

The USS Akira is one of the few Starfleet vessels which is heavily biased toward the combat role. The ships carry an extremely heavy torpedo armament of 15 torpedo launchers. Seven of these are mounted in the large roll bar pod, 5 facing forwards. The remaining eight are located in the saucer section, two of which face directly out to port and starboard, an unique feature in a Starfleet vessel.

Another special feature of the Akira class is the hangar bay arrangements. There are two large shuttle bays in the saucer section, one at the forward edge of the saucer section and one at the rear. These allow large numbers of launch and landing operations to be handled simultaneously. During peacetime this allows the Akira to evacuate large numbers of small craft, or ferry evacuees on board at a high rate. During the Dominion war the ships often serve as fighter carriers, in this role they can carry up to one hundred attack fighters, although a load of thirty six fighters and a dozen utility craft is usual.

The USS Akira entered service in 2363, and a rapid production run put nearly a hundred others into the fleet over the next few years. Most were assigned to units on the outer Federation territories, performing patrol and presence missions as well as the normal mapping and exploration duties which any Starfleet vessel is expected to handle.

More recently the escalation of tensions at the Federations core has led to almost all of the Akiras being recalled to operate closer to Earth. Thirty five where assigned to the Typhon Sector Fleet in 2370, the remainder being assigned to the areas adjacent to the Cardassian, Klingon and Romulan borders. Akira class vessels featured prominently in the 2372 Borg attack on Earth, the Typhon Fleet, together with several reinforcement squadrons, fought a running battle with the Borg from the Typhon sector to Earth. Many of the ships were destroyed during this battle. A notable participant was the USS Thunderchild, NCC 63549 under the command of Captain Paul MacLeod, which participated in the final assault that destroyed the Borg cube.

The Akira Class was due to cease production in 2373, but with the disastrous contact with the Dominion Starfleet decided to continue production at an increased rate. When the Dominion war began, production of the Akira was boosted to eighteen per year as the Federation converted its economy to a war footing. The Akiras have now become a common sight on the front lines, participating in most of the major battles.
Huntaer
09-10-2005, 04:23
Model: Ambassador Class Heavy Cruiser
http://www.gnetworld.com/USS-Enterprise-NCC-1701-c-foto002.jpg

expected duration: 75 years
time between resupply: 4 years
time between refit: 8 years
category: explorer/heavy cruiser

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.6
emergency speed: Warp 9.3 ( for 8 hours )

Dimensions:
length: 500 meters
width: 300 meters
height: 130 meters
decks: 38

Personnel:
officers: 150
enlisted Crewmen: 550
civilians: 20
marines: 146
maximum capacity: 3500


Weapons and Shields:
phasers:
10 type-IX phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 100
quantum: 200
tri cobalt: 10
shields:
Class 9 bubble shielding system

Auxiliary Craft:
shuttlebays: 1
shuttles:
4 type-9 personal shuttles
4 type-10 cargo shuttles
4 type-11 personal shuttles
4 type-16 shuttle pods
fighters: 6
6 Razor Class
runabouts: 2
1 Blackhawk Class runabout
1 Repulse Class combat runabout



The Ambassador Class was developed during the 2320's as a replacement for the ageing Excelsior Class as Starfleet's front-line explorer type vessel. Several innovative features were included in the design, most notably for the diplomatic and scientific missions. The USS Ambassador included high quality guest quarters and was equipped with elaborate conference facilities. Many of these areas were capable of maintaining a wide range of environments, a vital prerequisite for a vessel which would spend a great deal of its life dealing with non-standard life forms. These facilities allowed her to host a much wider range of diplomatic functions than the more cramped Excelsior Class.

The scientific facilities of the Ambassador Class were equally well equipped. The ships contained the most powerful space borne sensor arrays of their time, including eighteen modular sensor pallets for mission specific equipment. Twenty-eight large dedicated laboratory facilities are included in the ship, along with facilities to convert three of the cargo bays to hold extra scientific equipment if necessary. This gave the Ambassador an estimated 325% increase in research capabilities over an Excelsior.

While the primary purpose of a starship is exploratory and scientific, the Ambassadors also have teeth. The class introduced phaser arrays to Starfleet in place of the ball turret phasers carried by previous designs. This measure greatly increased the ability of the Ambassador Class to fire sustained bursts, and greatly reduced the recharge and cool down times. The use of an independent power system for every group of ten emitter segments in the array triples the survivability of the array compared to a ball turret, while there are also benefits to the reaction time, greater control of thermal effects, field halos and target impact. Overall the phaser arrays of the Ambassador are over 50% more effective than ball turrets of similar power.

The USS Ambassador was launched in 2336 and commissioned in 2338. Production was suspended in 2355 in favor of the new Galaxy Class, then under development.
Huntaer
09-10-2005, 04:25
Buckingham-Class Starbase
http://techspecs.acalltoduty.com/images/buckingham/buckingham1.jpg

Demensions:
Length: not available [this measurement is dependent upon the modules connected]
Width: 1142 meters
Height: 1713 meters

Crew: ~20,000 stationed personnel, 2,500-5,000 visiting personnel, varying civilian population



Weight: 80,220,400 metric kilotons [main hull only]
Hull: Duranium microfoam and tritanium plating
Number of Levels: 82.

TACTICAL SYSTEMS****

3.1* PHASERS

Phaser Arrangement:

Primary Hull: Twenty-four Type-11 Main Phaser Turrets spread out in three rows of eight. Sixteen Type-8 Point Defense Phaser Turrets.

Ventral Hull: Four Type-11 Main Phaser Turrets placed at ninety degree in travels. Eight Type-9 Point Defense Phaser Turrets.

Modules: Most modules come equipped with a variety of phaser types on their dorsal and ventral surfaces, but there aren't more than six turrets on each module. All these turrets are for point defense, and so far no modules have been manufactured with anything stronger than Type-9. Some modules have no phasers at all; these are usually placed near the center, instead of further out.

Phaser Output: Each phaser array takes its energy directly from the Power Core and auxiliary fusion generators. Each type of phaser denotes a different maximum power level. The Type-8 phasers achieve an output of about 4.1 megawatts, Type-9 achieves 4.5 megawatts, and the Type-11 achieves an amazing 6.1 megawatts.

Phaser Array Range: Maximum effective range is 300,000 kilometers.

TORPEDO LAUNCHERS****

Arrangement: There are only six torpedo launchers designed into the Buckingham Class station. The first four are placed in between the docking bay doors. They service threat vessels coming from all axes but negative z, which is blocked by the modules. The remaining two launchers are in the ventral hull at ninety-degree angles from the docking latches for the modules. These launchers have a more limited firing arc because the modules block them.

As a station, the Buckingham class has the materials in storage and the equipment on board to manufacture more torpedo casings than it currently carries in ready stock.

Type: Mark XXV photon torpedo, capable of pattern firing (sierra, etc.) as well as independent launch. Independent targeting once launched from the station, detonation on contact unless otherwise directed.

Payload: Buckingham Class stations store an average of 500-photon torpedo packages dedicated for station use outside of emergencies [in emergencies part of the station's torpedo compliment can be siphoned to allied vessels]. Only a few stations carry a supply of quantum torpedoes, those nearest hostile territory come first. More torpedo packages are stored for resupply purposes.

Range: Maximum effective range is 3,000,000 kilometers.

DEFLECTOR SHIELDS****

Type: Symmetrical subspace graviton field. This type of shield is fairly similar to those of most Starships. Under Starfleet Directives all facilities incorporate the nutation shift in frequency. During combat, the shield sends data on what type of weapon is being used on it, and what frequency and phase the weapon uses. Once the tactical officer analyzes this, the shield can be configured to have the same frequency as the incoming weapon - but different nutation. This tactic dramatically increases shield efficiency.

Output: There are a total of forty-eighty shield generators on the Buckingham Class. Each generator has a cluster of twelve thirty-two megawatt graviton polarity sources feeding a pair of six hundred twenty five millicochrane subspace field distortion amplifiers. During emergency situations the generators are synchronized together providing two thousand six hundred eighty-eight megawatts continuously. The maximum peak load is four hundred seventy-three thousand megawatts for one hundred seventy milliseconds.

Range: The shields, when raised, operate at two distances. One is a uniform distance from the hull, averaging about ten to twelve meters. The other is an elliptical bubble field, which varies in distance from any single point on the hull but has a common center within the station.

TRACTOR BEAM****

Type: Multiphase subspace graviton beam, used for direct manipulation of objects from a submicron to a macroscopic level at any relative bearing. Each emitter is directly mounted to the primary members of the station's framework, to lessen the effects of isopiestic subspace shearing, inertial potential imbalance, and mechanical stress.

Output: Each tractor beam emitter is built around two variable phase sixteen megawatt graviton polarity sources, each feeding two four hundred seventy-five millicochrane subspace field amplifiers. Phase accuracy is within two and seven tenths arc-seconds per microsecond. Each emitter can gain extra power from the Structural Integrity Field by means of molybdenum-jacketed waveguides. The subspace fields generated around the beam (when the beam is used) can envelop objects up to one thousand meters, lowering the local gravitational constant of the universe for the region inside the field and making the object much easier to manipulate.

Range: Effective tractor beam range varies with payload mass and desired delta-v (change in relative velocity). Assuming a nominal five m/sec-squared delta-v, the primary tractor emitters can be used with a payload approaching 7,500,000 metric tons at less than one thousand meters. Conversely, the same delta-v can be imparted to an object massing about one metric ton at ranges approaching twenty thousand kilometers.




TRANSPORTER SYSTEMS****

Number of Systems: 35
Personnel Transporters: Starfleet 10 transporters, civilian 5 transporters
Cargo Transporters: 6 high capacity, 4 standard
Emergency Transporters: 10

COMMUNICATIONS****

Standard Communications Ranges:
• RF: 5.2 AU
• Subspace: 22.65 LY

Standard Data Transmission Speed: 18.5 kiloquads per second
Subspace Communications Speed: Warp 9.9997

SHUTTLECRAFT****

The Shuttlecraft load out on a Buckingham Class contains the following:
1 Ten runabouts, normally of the Danube Class
2 At least thirty personnel shuttles
3 At least thirty cargo shuttles
4 Forty shuttlepods, unless otherwise replaced by personnel shuttles
5 Twenty Sphinx Workpods
6 An average of two hundred to three hundred Workbees
7 Ordnance, Fuel, Spare Parts, and Runabout Modules
8 Flight Ops

Docking Bay Capacity:
2 ships

Can fit:
Danube Class
Defiant Class
Excelsior Class
Intrepid Class
Miranda Cass
New Orleans Class
Norway Class
Nova Class
Oberth Class
Sabre Class
Steamrunner Class

Can’t Fit
Akira Class
Ambassador Class
Galaxy Class
Nebula Class
Sovereign Class
Huntaer
10-10-2005, 03:15
NX- Class Cruiser
http://www.joorl.com/Scott_Bakula/ENTERPRISE/Page1/Enterprise%20NX01.jpg

Production facility: Unknown shipyard located in Earth orbit

expected duration: 50 years
time between resupply: 1 year
time between Refit: 2 years
category: Exploreritory Cruiser

Dimensions:
height: 34 meters
width: 136 meters
length: 230 meters
decks: 7

Personnel:
officers: 12
enlisted crew: 70
civilians: 10

Speed:
cruising speed: Warp 3
maximum speed: Warp 4.5
emergency speed: Warp 5 ( 6 hours )

armor:
EM Polarized hull armor defense system

Weapons:
3 type-I phas cannons (2 forward, 1 aft)
4 type-IV plasma banks (all forward)
6 torpedo tubes (4 forward, 2 aft) (20 Photonic and 20 Spatial torpedoes)

Auxiliary Craft:
shuttlebays: 1
shuttles: 4

Starfleet's first warp 5 ship, the NX class, sometimes called the Enterprise class after the first ship of the class, the Enterprise, was a pioneer. The warp-5 engine that had been in development for three decades was a marvel of it's time. No longer did Earth ships have to creep along, taking years to get between near by stars. The class had comfort for her crew, new weapons for defense, and a transporter system that allowed equipment and even people to 'beam' to other ships and planets without the use of shuttle pods.

The NX-class was a dream come true for Earth's Starfleet, and it allowed Humans to 'go where no man had gone before', without the Vulcans holding a leesh. Originally, Starfleet planned on a run of five ships, but with threats from the Klingons, Romulans, Suliban, and then most seriously from the Xindi, Starfleet planned a unit run of thirty starships.

These ships feature shuttle pods for travel between ships and planets, a new transporter systems, phas cannons, spatial torpedoes, photonic torpedoes after 2153, plasma banks, and the first warp-5 engines in the fleet. They are able to reach and explore star systems and nebula that had only been observed by telescopes, probes, and other races like the Vulcans before. They are bringing Humans fully on to the galactic stage for the first time and allowing them to make a name for themselves.
Huntaer
10-10-2005, 03:15
Galaxy Class Explorer
http://techspecs.acalltoduty.com/images/galaxy/galaxy15.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Battleship

Dimensions:
height: 145 meters
width: 560 meters
length: 641 meters
decks: 42

Personnel:
officers: 275
enlisted crew: 680
marines: 290
passengers: 500

Speed:
Normal Cruising Speed: Warp 6
Speed Limit: Warp 5
Maximum Speed: Warp 9.6 for twelve hours

shields: Class 10 bubble shielding system

Weaponry:
phasers:
13 type-X phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft (1 on the aft stardrive section, 1 on the saucer section))
photon: 250
quantum: 200
tri cobalt: 10

Auxiliary Craft:
shuttlebays: 3
shuttles: 24
2 type-7 personal shuttles
2 type-8 personal shuttles
4 type-9 personal shuttles
6 type-10 cargo shuttles
6 type-11 personal shuttles
4 type-18 shuttle pods
runabouts: 4
2 Danube Class runabouts
1 Repulse Class runabout
1 Blackhawk Class runabout
fighters: 6
4 Razor Class
2 Redemption Class


In the year 2343 design began on a new multi-mission starship. The Galaxy Class starship, after a few set backs, would become one of the Federation's premier explore, diplomatic, and research vessels. She also packs punch in combat.

The Galaxy Class was developed to replace the aging Ambassador and Oberth Class starships as Starfleet's primary exploration vessel. In fact, many came to regard the requirement as too challenging; the project suffered from numerous delays due to a wide range of design, manufacturing, and construction problems. The first of the class, the USS Galaxy, was launched in 2357 and commissioned in 2362, nearly two decades after initial approval.

The increased internal volume allowed for 800,000 square meters of mission adaptable facilities. This allows the Galaxy Class to support a wide range of ongoing research projects independently of the vessels primary mission. Although not a new idea in Starfleet vessels, the Galaxy Class is unique in the extent to which this is possible. These ships are capable of supporting up to 5,000 mission specialists, while the decentralized nature of the secondary power grids allows laboratories to function effectively even during combat operations.

The three burst fire torpedo tubes are each capable of launching ten photon torpedoes every six seconds, while there are twelve type- X phaser arrays. As with many recent Federation designs, the use of long phaser arrays rather than banks gives the main Phasers of the Galaxy Class a great capability for sustained firing and rapid recharge/cool down time. The Galaxy Class is the first on which all segments of every phaser array are supplied by a separate power system; although this increases the complexity of the system tremendously, it gives the phaser arrays a tremendous survivability in the face of combat damage.

In service the Galaxy Class at first proved exemplary, but by 2371 no less than three of the initial six ships had been lost, one with her entire complement of crew and families. This alarming record led to many changes being introduced during refits of the remaining three vessels, and also to the construction of six new Galaxy Class ships from space frames held in reserve against future need. The unfortunate history of the Galaxy Class vessels combined with the recent escalation's in tensions within the alpha quadrant has led to all six vessels being subsequently completed, and all are now on active service against the Dominion.

Major changes to the Galaxy Class have included a new more powerful warp core, a redesigned shield system intended to perform far better against phased polaron beam weapons, various changes to the ships computer systems, plus many minor changes to the ships systems. There are currently nine Galaxy Class vessels in service. Production of these vessels continues today. The class has gained a fearsome reputation during the war, so far operating without loss. Though new Galaxy Class ships are being produced without any science or diplomatic facilities included in order to reduce the vessel mass and so enhance combat performance during the Dominion war. These ships will be "filled out" after the war, considerably enhancing Starfleet's exploration capacity. At this point further production is expected to be terminated in favor of the new Sovereign Class.
Huntaer
10-10-2005, 03:16
Sovereign Class Explorer
http://www.startrek.pl/res/klasy/Sovereign/big/ent-e_phase.jpg

expected duration: 120 years
time between resupply: 15 years
time between refit: 20 years
category: Explorer/Battleship

Dimensions:
height: 130 meters
width: 275 meters
length: 685.2 meters
decks: 29

Personnel:
officers: 175
enlisted crew: 525
marines: 290
capacity: 1100

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.93 ( 12 hours )

Weaponry:
phasers:
12 type-XII phaser arrays
torpedoes:
launchers: 5 ( 1 turret forward, 2 launchers forward lower engineering hull, 2 launchers aft )
quantum: 300
photon: 400
tri cobalt: 20
shields:
Ablative Armor
Class 11 bubble shielding system

Auxiliary Craft:
shuttle bays: 3
shuttles: 14
2 type-8 personal shuttles
2 type-9 personal shuttles
4 type-10 cargo shuttles
4 type-11 personal shuttles
2 type-18 shuttle pods
fighters: 8
6 Razor Class
2 Redemption Class
runabouts: 2
1 Blackhawk Class
1 Repulse Class



In 2372 the Sovereign Class of ship entered service. The ship would feature a brand new torpedo turret as it's primary weapon and the type-XII phaser arrays.

With the destruction of the Borg cube in 2366, Starfleet stepped up several new ship designs to combat the new threat. One of the designs to benefit was that of the Sovereign. The Sovereign design developed and evolved rapidly. New weapons, shields, computers, and other systems continued to develop rapidly. The design was modified constantly to incorporate all the new technology. As a result the prototype emerged from the dry dock as Starfleet's most sophisticated and comprehensively armed vessel. The vessel is equipped with a new variant of the Type XII phaser array, formerly known as the 'Type X+' for security reasons, which equips the Federation's most powerful Starbases, deep space facilities, and the afore mentioned Galaxy Class Dreadnought. The type twelve has a raw beam power output some 60% more powerful than the Type ten arrays installed on the Standard Galaxy class. In addition the type twelve has a shorter recharge time and can fire a longer sustained burst, giving each bank a combat effectiveness 79.4% greater than a type ten array. Since the Sovereign has an overall 84.6% increase in phaser capability over the Galaxy Class.

The torpedo armament is similarly impressive. The large quantum torpedo turret forward of the deflector dish is capable of firing five rounds per second, a greater overall rate of fire than the two main ten round burst torpedo tubes of the Standard Galaxy class combined. Backup to the quantum torpedoes is provided by five photon tubes; these are located at the base of the engineering section in pairs which face forward and aft, and above the aft hangar bay. Each is capable of firing twelve round bursts. This gives the Sovereign class the most powerful torpedo armament of any vessel in Starfleet service.

The shield system of the Sovereign class is similarly the most powerful of any Starfleet ship; the design was modified just prior to installation in order to increase effectiveness against both high energy tractor beams and phased polaron particles, measures clearly aimed at the Borg and Dominion respectively. Under normal operation the shield modulation frequencies are under the control of the ships computer system, which continually evaluates incoming weapons fire and automatically re-modulates the shields to give the most effective possible defense. It is thought that this system will also enable the shield system to prevent beam-through by Borg transporter technology.

The warp engines of the Sovereign are of a new design which eliminates subspace distortion effects inherent to standard warp drives, a feature now becoming common on most Starfleet ships. The Sovereign class is currently the fastest vessel in Starfleet, with a maximum cruise speed of Warp 9.8 and a top speed of Warp 9.93 for up to twelve hours. The very high cruise speed is intended to allow the ship to deploy as rapidly as possible to potential trouble spots. Her Impulse drive system is the most sophisticated model in production, giving the Sovereign class a maneuverability equal to that of a vessel one quarter its size.

The Sovereigns baptism of fire came in 2373 when a Borg vessel again attacked the Federation. The USS Enterprise was able to assist in the destruction of the Borg cube.
Huntaer
10-10-2005, 03:17
Defiant-Class Escort
http://i11.photobucket.com/albums/a172/Huntaer/st/375.jpg

expected duration: 15 yrs
time between resupply: 1 month
time between refit: 6 months
category: Escort/Scout

Dimensions:
height: 35.9 meters
width: 107.9 meters
length: 157.5 meters

Personnel:
officer: 15
enlisted: 35
marines: 8

Speed:
cruising speed: Warp 5
maximum speed: Warp 9
emergency speed: Warp 9.55 ( 3 hours )

Weapons and Shields:
phasers:
type-U ( 4 fixed mounts on warp nacelles )
type-X ( 1 under main deflector and 1 encircling Bridge module)
torpedoes:
4 launchers ( 2 forward in a secure weapons cache, 2 aft, beside warp nacelles )
50 photon
100 quantum
10 tri cobalt
shields:
ablative armor on hull
Class 9 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 1 type-18 shuttlepod and 1 type-10 shuttle
fighters: 2 Razor Class
runabouts: 0





The Defiant Class of starship was born in what has been called the darkest hour in Starfleet's history, the 1st Borg incursion and the battle of Wolf 359.

Of the 42 ships only none survived the attack. 11,000 lives were lost that day and Starfleet was left in shambles. Fears of a Borg counter strike were still high though and naturally the Defiant continued in Development. However there was a serious problem. The test ship was incapable of performing. In retrospect the test crew were more used to the normal style of starship, and were as such completely unprepared for the 'unusual' habits that the Defiant Class. In the words of Captain Alexander Nassau, commanding officer on the test team, "The Defiant simply put, is a starship squeezed into the shell of a fighter. It is overpowered, over-gunned and is prone to extreme shearing stress when the oversized warpcore is powered to maximum. This ship, when confronted with a battle situation will simply tear itself to pieces, much to the amusement of its foes."

After that damning statement and the testing review, the Defiant was shelved - stored away in pod 13 of Utopia Planitia. The 2 other incomplete chassis were towed to a secure storage facility in orbit on Venus and the Defiant Class was closed.

Shuttle launching from the USS Defiant during the Shuttle's flight tests

Three years later, the previous station commander of Utopia Planitia, Commander Sisko, brought the Defiant out of storage. Along with a team of experts including Romulan scientists, the Defiant was brought to operational capacity, fitted with a cloaking device and sent to investigate the Dominion Threat to the Federation.

After much testing, in the field the Defiant Class proved to be an invaluable asset to Starfleet, and as such the class was made active by Starfleet command. In the words of Captain Sisko though,

"The Defiant Class is a ship like no other. Every single starship I have served on learnt about its crew, and adjusted itself accordingly. The crews on these ships have it easy. The Defiant though. Well, lets just say you have to get used to the way she works. You have to be flexible and understanding to get the best out of such a powerful ship.."

The Defiant Class of starship was a hurried project that caused many divisions in the Advance Starship Design Bureau. The project at first officially labeled as the Valiant project, later changing to the Defiant project was briefed as a warship and twelve submitted designs were considered. Relative newcomer to the team, Dr. Joe Park was given the project after his usual design provoked much interest.

However after only six months in charge of the Defiant project, Dr. Park was killed instantly as the fore section of the navigational deflector fell on him.

Commander Sisko, on reassignment from the Orbital habitat development project was brought in as the new head of the design team. His experience in engineering and starship design fully qualified him for the job. Working closely with the design team and the Klingon designers, the Commander took the class forward, doubling his efforts to make the class a working machine. Over time the design changed slightly to incorporate the unusual weapons systems the Klingon's had designed for the ship and slowly but surely the prototype took shape.

After 18 months the USS Defiant was ready for launch.

The Defiant though was initially not to prove as successful as had been hoped. After the loss of the ships designer, Dr. Park, the design and production team found many difficulties with the ship. In the space of three weeks, the Defiant manage five times to only make it 1500 meters out of pod 13 before disaster stuck. The first time the IPS system fused completely, the second time the warpcore automatically ejected after a thermal overload and the fourth time the computer shut the suffered complete system failure.

By this time the test crew were beginning to feel the stress. Finally the ship left dock and managed barely to make it around the Terran system on its first true run. After another week of tweaking and redesigning the internal systems the Defiant left space dock on a one week assignment. After testing all primary systems the crew began the Review 4 testing. Warp One was achieved, although the test crew noted that it was a seriously rough ride. Maneuverability testing almost tore the ship apart. Upon a full power test of the warp core the ship suffered structural damage as the vibrational dampening system failed to counter the huge warpcore's torsional stress. The IPS system was throwing the ship around and the SIF and IDF fields were not capable of handling the touchy responses of the ship. And of course the Weapons systems were causing massive recoil when tested.

Starfleet has found the USS Defiant to be of a much better specification than originally deemed by the test crew. This is due to the many hours of work needed to 'tune' the Defiant. Many hours of research have gone into this 'retrofitting' process. Much of this redesigning work was carried out by Captain Sisko and Chief O'Brien of Deep Space Nine.
Huntaer
10-10-2005, 04:01
EXCELSIOR CLASS Explorer
http://games.pbem-portal.com/startrek/ussterranova/excelsior.jpg

expected duration: 20 years
time between resupply: 3 years
time between refit: 5 years
category: Explorer/Light Cruiser

height: 100 meters
width: 185 meters
length: 467 meters
decks: 28

Personnel:
officers: 115
enlisted crew: 450
marines: 146
civilians: 375

Speed:
cruising speed: Warp 6
maximum speed: Warp 8
emergency speed: Warp 9.4 ( 8 hours )

Weapons and Shields:
phasers:
22 type- VIII phaser banks
torpedoes:
launchers: 4 ( 2 forward and 2 aft )
photon: 200
quantum: 150
tri cobalt: 10
shields:
Class 8 bubble shielding system

Auxiliary Craft:
shuttle bays: 3
shuttles: 6
runabouts: 2
1 Danube, 1 Repulse
fighters: 5
4 Razor Class
1 Redemption Class



In the year 2284, the USS Excelsior, called 'The Great Experiment', was commissioned. The ship was to be the first Starship capable of Transwarp flight. This was a failure, but the Excelsior went on to become one of the best Starship classes of all time.

The history of the Excelsior Class tends to consist of extremes. Initially fitted with a transwarp drive and proclaimed "the great experiment", the ship had an ignoble start when its engines failed when it was called into action to prevent the theft of the USS Enterprise. Although this was due to deliberate sabotage, it transpired that the Excelsior had been saved from a major disaster; engineers working to correct the damage discovered a series of flaws in the Transwarp drive which, had it been used, would have caused a nacelle implosion which would have destroyed the ship. The Excelsior spent nearly a full year in Spacedock while engineering specialists struggled to repair the problem. Re-launched early in 2286, the ship met with little more success.

Although the fatal flaw of the transwarp drive was repaired, the system was subject to major problems and over the next year it never completed a successful test, much to the embarrassment of Captain Styles and his crew. Finally, Starfleet cancelled the transwarp project altogether, and for a short time the Excelsior faced decommissioning. There was nothing wrong with the basic engineering of the space frame however, and in all other areas the Excelsior Class was still the most advanced ship in Starfleet, and indeed the entire quadrant, by a considerable margin. In light of this Starfleet rapidly decided to fit the Excelsior Class with a more conventional propulsion system. She returned to spacedock for the third time in 2287 to have her hull converted to run with a standard warp drive. This process went remarkably smoothly, and by the end of the year the Excelsior was in space again. From here the history of the ship leapt from one extreme to the other; from being a costly and embarrassing failure, the Excelsior rapidly built a reputation for outstanding performance and a solid reliability few other designs have matched. Series production commenced at once, and continued unbroken for the next thirty nine years : a record for Federation shipbuilding. The Excelsior herself was assigned to Captain Sulu in 2290 and conducted extensive scientific, exploratory and diplomatic missions under his distinguished command. Today the ships of the Excelsior Class continue in service, having undergone many refits and upgrades over the decades.
Huntaer
10-10-2005, 04:02
Constitution class Heavy Cruiser
http://www.fiftiesweb.com/tv/star-trek-1701.jpg

expected duration: 120 years
time between resupply: 2 years
time between Refit: 4 years
category: Explorer/Heavy Cruiser

Dimensions:
height: 75 meters
width: 140 meters
length: 305 meters
decks: 23

Personnel:
officers: 65
enlisted crew: 200
civilians: 100

Speed:
cruising speed: Warp 5
maximum speed: Warp 7
emergency speed: Warp 8.45 ( 20 hours )

Weapons:
phasers:
6 type-VII phaser banks
torpedoes:
launchers: 1 forward
photon: 40
shields:
Class 4 hull conformal shielding system

Auxiliary Craft:
shuttlebays: 1
shuttles: 2




Perhaps the most famous class of vessel in Starfleet history, the Constitution Class was a legend in its own time. When launched, the USS Constitution set a new standard of excellence in almost every applicable field, she was simultaneously the fastest ship, most advanced exploration platform, and most powerful combat vessel in known space. The four hundred and thirty member crew enjoyed a standard of accommodation unknown on other vessels of the period, while the diplomatic facilities rivaled those of all but the most elaborate Starbases.

The Constitution Class ships where designed for long duration missions with minimal outside support, and exploratory missions typically lasted up to five years. The Enterprise conducted several such missions, first under Captain April, then Captain Pike, and finally under Captain Kirk. Kirk captained the Enterprise through her most difficult missions, and it is largely because of his incredible success that the Constitution Class has acquired the reputation it has.
Huntaer
10-10-2005, 04:05
Constitution Class Heavy Cruiser Refit
http://i11.photobucket.com/albums/a172/Huntaer/st/Consr_main.jpg

expected duration: 120 years
time between resupply: 2 years
time between Refit: 4 years
category: Explorer/Heavy Cruiser

Dimensions:
height: 75 meters
width: 140 meters
length: 305 meters
decks: 23

Personnel:
officers: 65
enlisted crew: 200
civilians: 100

Speed:
cruising speed: Warp 6
maximum speed: Warp 7
emergency speed: Warp 9 ( 4 hours )

Weapons:
phasers:
12 type-VIII phaser banks ( 6 ports )
torpedoes:
launchers: 3 ( two forward, one aft (adjacent to the forward tubes, added in late 2376 )
photon: 60
shields:
Class 6 hull conformal shielding system

Auxiliary Craft:
shuttlebays: 1
shuttles: 2



In 2269, the USS Enterprise was selected to be the first ship to undergo a massive refit and went into spacedock in Earth orbit for eighteen months of work. Never in Starfleet history (up until that time) had any vessel been so comprehensively updated, essentially a new vessel was built onto the bones of the old, replacing virtually every major system. The Enterprise was rushed out of Spacedock in 2271 to face the threat presented by the entity known as V'Ger, which was destroying everything in its path as it advanced towards Earth. She succeed in averting the danger and proceeded on her shakedown cruise.

Once the Enterprise was through her shakedown cruise successfully the remaining Constitutions where refitted in quick succession and the Miranda and Akula class ships in service were scheduled for similar refits. The new ships proved to be more than capable of carrying out their normal exploratory and scientific roles, while in the combat arena they where judged an easy match for the refit Klingon K'T'Inga class. The Constitutions continued in service, and once again the Enterprise set the standard for the rest of the ships to follow. After her shakedown the ship conducted another five year exploratory mission under Admiral Kirk before being transferred to training duties in 2277 under Captain Spock. She continued in this role for a further eight years, and many of Starfleets most successful officers went into space for the first time aboard this ship. In 2285 the Enterprise suffered heavy battle damage while preventing Khan from stealing the Genesis Device, the ship was to be retired at this point, but Kirk and his officers stole her and took her to Genesis to retrieve Captain Spock's regenerated body from the planet. The Enterprise was attacked and crippled by a Klingon Bird of Prey while at Genesis, and was subsequently destroyed by Admiral Kirk shortly after the Klingon crew boarded to take control.

The USS Yorktown, NCC-1717, was subsequently renamed as the second Starship Enterprise, NCC-1701-A, and assigned to the Captain Kirk. The Yorktown had recently emerged from a major refit and repair following it's encounter with 'the whale probe', and the ship suffered many technical problems, nevertheless, she went on to serve the remainder of her service life with distinction. The most notable mission of the Enterprise-A where the actions she and the USS Excelsior participated in at the Khitomer conference. As the Enterprise escorted the Klingon Chancellor to the first meeting assassins beamed over to the Klingon ship and killed the chancellor. Kirk and Dr. McCoy where arrested and convicted of this crime, and sentenced to life imprisonment on the penal asteroid of Rura Pente. Kirk promptly escaped and took the Enterprise to the conference at Khitomer, preventing another assassination attempt and saving the peace process. The Enterprise-A went into retirement shortly after this mission.
Huntaer
14-10-2005, 22:44
Name/Type: Golan I Space Defence Platform
http://www.galacticempiredatabank.com/GolanI.jpg

Designer/Manufacturer: Golan Arms

Combat Role: Orbital battlestation

Personnel: 213 + 112 Gunners

Size: 1231 Meters

Shield Rating: 3200 SBD

Hull Rating: 1520 RU

Weapons: 28 Turreted Turbolaser Batteries, 5 Turreted Proton Torpedo
Launchers, 6 Turreted Tractor Beam Projectors.

Fighter Complement: None.

Troops: 40 Troopers.

Support Craft: None.
Huntaer
14-10-2005, 22:46
Name/Type: Golan II Space Defence Platform
http://www.galacticempiredatabank.com/GolanII.jpg

Designer/Manufacturer: Golan Arms

Combat Role: Orbital battlestation

Personnel: 550 + 149 Gunners

Size: 2158 Meters

Shield Rating: 6400 SBD

Hull Rating: 2272 RU

Weapons: 35 Turreted Turbolaser Batteries, 10 Turreted Proton Torpedo Launchers, 8 Turreted Tractor Beam Projectors.

Fighter Complement: None.

Troops: 80 Troopers.

Support Craft: None.


The Golan II battlestation is an upgrade of the Golan I, designed to thwart starfighter and light capital ship assaults. Its weapons complement makes this station a match for most ships. Compared to the Golan I, this station has a much more efficient power generation system, providing greater shield power and more weapons. Its unique "crossbeam" structure makes it capable of taking a great deal of damage.
Huntaer
14-10-2005, 22:48
Name/Type: Golan III Space Defence Platform
http://www.galacticempiredatabank.com/GolanIII.jpg

Designer/Manufacturer: Golan Arms

Combat Role: Orbital battlestation

Personnel: 880 + 228 Gunners

Size: 2600 Meters

Shield Rating: 8000 SBD

Hull Rating: 3040 RU

Weapons: 50 Turreted Turbolaser Batteries, 24 Turreted Proton Torpedo Launchers, 15 Turreted Tractor Beam Projectors.

Fighter Complement: None.

Troops: 100 Troopers.

Support Craft: None.



The largest and most powerful battlestation manufactured by Golan Arms, designed to protect military installations and vital civilian facilities. It is roughly equvivalent to an Imperator-class Star Destroyer.
Huntaer
14-10-2005, 22:53
Name/Model: XQ1 Platform
http://ftp.anakinweb.com/anakinweb/saga/4/XQ1Platform.jpg

Designer/Manufacturer: Bengel Shipbuilders

Combat Designation: Class 1 Platform

Length: 250 Meters

Crew: 1,123

Hull: 1520 RU

Shield: Shields 3,200 SBD

Weapons: 6 Turbolaser Batteries, 6 Laser Cannons

Starfighter Squadrons: 5 TIE Fighter Squadrons



The XQ1 Platform is a platform that can be constructed within a matter of weeks. This platform type is a favourite of the Imperial Navy as an advanced outpost.

NOTE: That Platforms can and are used for different purposes other than those stated in the background information. The other uses of platforms are: custom check points, Imperial Military, Rebel or Defence Forces outposts, armouries, starfighter bases, repair facilities, cargo and freight holding areas, supply depots, scientific and commercial ventures and operations and control stations.
Huntaer
14-10-2005, 23:06
Name: Repair Yard
http://tiger887.tripod.com/RepairYard1.jpg

Designer/Manufacturer: Telgorn Corporation

Combat Designation: Platform

Length: 1,300 m

Crew: 1600 Crew 400 + Engineers 200 + Mechanics 1000

Troop Capacity: None

Hull: 4560 RU

Shields: Shields 9600 SBD

Weapons: None



The Repair Yard is a standard starship repair platform. The Repair Yard is designed to accommodate starships of all sizes. It is capable of servicing several Corellian Corvettes as well as a Mon Calamari Cruiser all at once. Corellian Corvette sized vessels can enter the hangers of this base. Some of these bases come equipped to repair droids.
Huntaer
14-10-2005, 23:10
Name: Type II Orbiting Repair Yard
http://www.galacticempiredatabank.com/KDYTypeIIORY.gif

Designer/Manufacturer: Kuat Drive Yards

Combat Designation: Orbital Space Dock

Length: 1,200 Meters

Crew: 4,114

Cargo Capacity: 250,000 Metric Tons

Consumables: 3 years

Troop Capacity: 200 Troops

Weapons: 9 Forward Tractor Beam Projectors


The Type II Orbiting Repair Yard is a modular, open architecture, reconfigurable and hyperspace capable. Most Type II Orbiting Repair Yards are configured to a cubical arrangement. These shipyards are employed by the Imperial Navy; in accordance with the Imperial Order of Battle to supplement deepdock shipyards or to supplant them. These great shipyards are heavily armoured and shielded, however they are nearly unarmed. To offset this, the Type II in theory is protected by at least a full escort force and a Stormtrooper company. The Type II is capable of repairing and also constructing everything from light cruisers to Imperial Star Destroyers. Contracting for the construction of these vessels are usually done by local contractors under corporate supervision. These contractors often employed alien forced labour and droid assembly. The Black Sword Command, the regional command for Farlax and Hatawa Sectors almost exclusively employed this type of shipyard.
Huntaer
14-10-2005, 23:14
Name: Imperial Resupply Base
http://www.galacticempiredatabank.com/ImpResupplyBase.jpg

Designer/Manufacturer: Unknown

Combat Designation: Resupply Base

Length: 200 Meters in diameter

Height: 1,540 meters

Crew: 1,750

Consumables: 1 year

Troop Capacity: 608

Weapons: 20 Turreted Turbolaser Batteries

Starfighter Squadrons: 2 TIE Fighters Squadrons, 3 Lambda-class Shuttles,
2 Regulator X-Q2 System Patrol Cruisers



The Imperial Resupply Base is capable of servicing up to eight large transports at once. Construction of this facility only takes fourteen standard days to complete. Its facilities can accommodate up to 1,750 personnel, and comes equipped with a reinforced hull, and six landing bays and two docking hoods. This station was in existence at least after the Battle of Yavin.
Huntaer
14-10-2005, 23:18
Name: Baas-class Space Station
http://www.galacticempiredatabank.com/BaasSStation1.jpg

Combat Designation: Space Station

Length: Unknown

Height: Unknown

Crew: 300

Cargo Capacity: 1,000,000 Metric Tons

Consumables: 2 years

Troop Capacity: 100 Troops

Weapons: None

Starfighter Squadrons: Carries at least 4 TIE Fighters



The Baas-class Space Station is employed by the Empire for supply depot purposes. This deep-space base features twenty supply levels. With ten supply levels above and ten supply levels below the docking bay areas. Its flight decks are equipped with huge magna-seal doors. Deployment numbers of DepotSec Troops assigned to these stations vary. For example, the Baas-class Station that was located in the Rainos Cluster was situated in a remote part of space and carried unimportant supplies, thus it was only assigned twelve DepotSec Troops.
Huntaer
14-10-2005, 23:31
Name: Imperial Research Center
http://www.galacticempiredatabank.com/ImperialRCentre.jpg

Combat Designation: Platform

Length: 757 Meters

Crew: 1,720

Consumables: Unknown

Cargo Capacity: Unknown

Hull: 7616 RU

Shields: 2560 SBD

Weapons: None



The Imperial Research Centre still remains very much a mystery to the Rebel Alliance. This large octagonal space station is designed to facilitate scientific and mechanical research. Its interior is mostly hollow, this is where experimental projects such as energy generators are housed. A fighter sized craft can gain entry into the interior of the Centre by blasting away the only visible hatch (blast door). An Imperial traitor, Commander Zaletta who was an anonymous informant to the Rebellion before his physical defection, provided the Rebels the location of a secret research facility in the Kuat System shortly after the Battle of Hoth. A starfighter strike force was sent to investigate the reactor test facility, and ultimately the Rebels ended up destroying the research installation.
Huntaer
14-10-2005, 23:34
Name: X7 Factory Station
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/X7Factory.jpg

Designer/Manufacturer: Kost & Ko Factories

Combat Designation: Deep Space Manufacturing Facility/Stationary Manufacturing Facility

Length: 500 Meters

Consumables: Unknown

Cargo Capacity: Unknown

Hull: 1520 RU

Shields: 3200 SBD

Weapons: 12 Twin Turbolasers, 1 Warhead Launcher



The X7 Factory Station is typically employed to manufacture high value goods such as biotech products or specialized crystals. However for example, the X7 has been employed by Sienar Fleet Systems to produce the TIE Advanced [After Hoth Version] and the TIE Defender. Other organizations such as the Rebel Alliance, pirates such as those led by Ali Tarrak and the Airam also have exploited the X7 to meet their needs. This design featured four cargo holds and it was a standard modular design for manufacturing installations in deep space.
Huntaer
23-10-2005, 03:52
Class: Vor'cha
http://members.aol.com/ShirleyWL/ships/vorcha.gif
Type: Attack Cruiser

Type: Attack Cruiser
Length: 481.3 meters
Beam: 341.8 meters
Height: 106.9 meters
Decks: 24
Mass: 2,238,000 metric tons
Complement:260 Officers, 1560 Enlisted, 80 Pilots (1900 Total Standard Crew)
Diplomatic Capabilities: Grade 3
Standard Mission Duration: 2 years
Recommended Yard Overhaul: 6 years
Expected Duration: 90 years with refits

Propulsion:
2 STN8A Dilithium Conversion Graf Unit
2 Hydrogen Energy Impulse Units

Velocity:
Warp 6.0 Standard Cruising Speed
Warp 8.8 Maximum Cruising Speed
Warp 9.6 Maximum Attainable Speed


Phasers:
16 Gravitic Disruptor Mounts

Torpedoes:
3 'etlh'a Type Photon Torpedo Tubes
Special: Forward Warhead Separation, Cloaking Device
Shields: 16 Deflector Plating and Field Generation Syste

Primary Computer System: Ku-Tan Level 20 Central Processor
Primary Navigation System: Advanced Hov'buS Vector and Tensor Analysis System

Embarked Craft:
10 General Utility Craft
25 Shuttlecraft (various classes)

Even though the K'tinga-Class had proven itself battle worthy, by the middle of the 24th Century it was being outmatched by the new Federation Ambassador class starships. The Klingon Empire required a new Attack Cruiser design that would fit into the evolving Klingon Fleet formations. Not only it would serve as a close fleet support vessel but also as a fast troop carrier. Despite its classification of heavy cruiser it has shown itself to be quite successful in long-range pursuit.
Huntaer
23-10-2005, 03:53
Class: K't'inga
http://www.krillmeed.com/shipspecs/klingon_battle_cruiser_side.gif
Type: Battle Cruiser

DISPLACEMENT
Light: 116,000 MT
Standard: 120,000 MT
Full: 124,000 MT
Cargo Capacity: 10,000 MT

DIMENSIONS
Length: 214.3 m
Beam: 152.4 m
Draught: 57.3 m
Number of Decks: 9

PROPULSION
Warp Drive: Linear Intermix M/ARA feeding 2 STN5 Dilitium-Conversion Linear Graph Units
Warp Engine Fuel: Cold Deuterium (matter) / Anti-Hydrogen (antimatter)
Impulse Drive: 2 Hydrogen Energy Impulse Units
Impulse Engine Fuel: Hydrogen
Fuel Replenishment: Bussard Scoop
Manoeuvring Thrusters: "Sech'Nar" Chemical Propulsion

VELOCITY
Normal Cruising Speed: Warp 6*
Max Cruising Speed: Warp 10*
* Following old Warp standards.

ACCELERATION
Rest-Onset Critical Momentum: 4.74 sec
Onset Critical Momentum-Warp Engage: 1.42 sec
Warp 1-Warp 4: .80 sec
Warp 4-Warp 7: .64 sec
Warp 7-Warp 10: 2.11 sec

DURATION
Expected Lifetime: Estimated 100 Years
Number of Maintaince/Upgrade Layovers: 175
Time Between Resupply: 8 Years
Time Between Refit: 16 Years

COMPLEMENT
Officer Crew: 10
Enlisted Crew: 375

EMBARKED CRAFT
Total: 2

NAVIGATION
System: "Druim-Blinge" Vector And Tensor Analysis Unit

COMPUTERS
Type: "Ku-Tan" Level 15 Central Information Unit

SENSORS
High Resolution Long-Range Scan Maximum Range: .9 ly
Medium to Low Resolution Range: 1.75 ly

GRAVITIC DISRUPTORS:
Ship: 8 (Force 61) "Krazin Moy" Type

PHOTON TORPEDOES
Tubes: 2 ((Fore (Force 241) Aft (Force 157)) "T Yagust" Type
Max Torpedo Simultaneous Spread: 2

DEFENCE
Shields: "Zigarmit" Deflector Plating And Field Generation System
Fire Control: "Kortuk Vwe-Cha" Tactical System
Cloaking: "Kaekus" Cloaking Generator

TRANSPORTERS
Personnel Transporters: 3
Emergency Transporters: 6
Cargo Transporters: 2
Huntaer
23-10-2005, 03:55
Class: D7
http://memory-alpha.org/en/images/thumb/5/55/200px-Ktinga_class_battlecruiser1.jpg
Type: Battle Cruiser

DISPLACEMENT
Light: 105,000 MT
Standard: 110,000 MT
Full: 115,000 MT
Cargo Capacity: 8,500 MT

DIMENSIONS
Length: 216.41 m
Beam: 152.4 m
Draught: 57.1 m
Number of Decks: 9

PROPULSION
Warp Drive: 2 S-2 Dilitium-Conversion Graph Units
Warp Engine Fuel: Cold Deuterium (matter) / Anti-Hydrogen (antimatter)
Impulse Drive: 1 Hydrogen Energy Impulse Unit
Impulse Engine Fuel: Hydrogen
Fuel Replenishment: Bussard Scoop
Manoeuvring Thrusters: Chemical Propulsion

VELOCITY
Normal Cruising Speed: Warp 5*
Max Cruising Speed: Warp 7*
* Following old Warp standards.

ACCELERATION
Rest-Onset Critical Momentum: 10.28 sec
Onset Critical Momentum-Warp Engage: 2.21 sec
Warp 1-Warp 3: 1.00 sec
Warp 3-Warp 5: .71 sec
Warp 5-Warp 7: 2.36 sec

DURATION
Expected Lifetime: Estimated 50 Years
Number of Maintenance/Upgrade Layovers: 100
Time Between Resupply: 2.4 Years
Time Between Refit: 7.2 Years

COMPLEMENT
Officer Crew: 24
Enlisted Crew: 430

EMBARKED CRAFT
Total: 2

NAVIGATION
System: "Chon" Vector And Tensor Analysis Unit

COMPUTERS
Type: "Krotus'Mor" Level 12 Central Information Unit

SENSORS
High Resolution Long-Range Scan Maximum Range: .9 ly
Medium to Low Resolution Range: 1.75 ly

GRAVITIC DISRUPTORS:
Ship: 2 (Force 47) "Ovlarka Moy" Type

PHOTON TORPEDOES
Tubes: 1 (Force 103) "Yagust-Tik" Type
Max Torpedo Simultaneous Spread: 2

DEFENCE
Shields: "Mengat Pil" Force Field And Deflector Generation System
Fire Control: "Sorg'Tu Vwe-Cha" Tactical System
Cloaking: "Clitimera" Cloaking Generator

TRANSPORTERS
Personnel Transporters: 3
Emergency Transporters: 6
Cargo Transporters: 2
Huntaer
23-10-2005, 03:58
Class: B'rel
http://i11.photobucket.com/albums/a172/Huntaer/st/birdofprey.jpg

Type: Scout

DISPLACEMENT
Light: 211,000 MT
Standard: 236,000 MT
Full: 257,000 MT
Cargo Capacity: 80,000 MT

DIMENSIONS
Length: 157.76 m
Beam: 181.54 m
Draught: 98.54 m
Number of Decks: 3

PROPULSION
Warp Drive: Linear Intermix M/ARA feeding 2 SU7 Dilitium-Conversion Linear Graph Units
Warp Engine Fuel: Cold Deuterium (matter) / Anti-Hydrogen (antimatter)
Impulse Drive: 1 Hydrogen Energy Impulse Unit
Impulse Engine Fuel: Hydrogen
Fuel Replenishment: Bussard Scoop
Manoeuvring Thrusters: "Cha He" Pulsed Laser

VELOCITY
Normal Cruising Speed: Warp 5
Max Cruising Speed: Warp 9

ACCELERATION
Rest-Onset Critical Momentum: .66 sec
Onset Critical Momentum-Warp Engage: .07 sec
Warp 1-Warp 3: .09 sec
Warp 3-Warp 6: .07 sec
Warp 6-Warp 9: .13 Sec

DURATION
Expected Lifetime: Estimated 100 Years
Number of Maintenance/Upgrade Layovers: 175
Time Between Resupply: 10 Years
Time Between Refit: 20 Years

COMPLEMENT
Officer Crew: 3
Enlisted Crew: 9
Evacuation Capacity: 40

EMBARKED CRAFT
Total: none

NAVIGATION
System: "Druim-Blinge Tu" Vector And Tensor Analysis Unit

COMPUTERS
Type: "Ku-Tan Vwe" Level 17 Central Information Unit

SENSORS
High Resolution Long Range Max Effective Range: 3 ly
Medium to Low Resolution Effective Range: 14 ly

COMMUNICATIONS
Intraship Transmissions: Voice & Data
Personnel Communicator Range: 500 km
Ship to Ground Range: 38,000 - 50,000 km
Communications Speed: 18.5 Kiloquads/Second
Subspace Speed: 9.9997 Warp

GRAVITIC DISRUPTORS:
Ship: 2 (Force 131) "Krazin Me" Type

PHOTON TORPEDOES
Tubes: 1 (Fore (Force 283)) "ST Yagust" Type
Max Torpedo Simultaneous Spread: 4

DEFENCE
Shields: "Zigarmit Vwe" Deflector Plating And Field Generation System
Fire Control: "Kortuk Vwe-Tu" Tactical System
Cloaking: "Kaekus Cha" Cloaking Generator

TRANSPORTERS
Personnel Transporters: 2
Emergency Transporters: 1
Cargo Transporters: 1
Huntaer
23-10-2005, 04:48
Class: K'Vort
http://www.krillmeed.com/shipspecs/Klingon_brel_BOP_side.gif
Type: Cruiser

DISPLACEMENT
Light: 1,575,000 MT
Standard: 1,890,000 MT
Full: 2,124,000 MT
Cargo Capacity: 143,000 MT

DIMENSIONS
Length: 678.36 m
Beam: 780.62 m
Draught: 423.72 m
Number of Decks: 22

PROPULSION
Warp Drive: Linear Intermix M/ARA feeding 2 SUO7 Dilitium-Conversion Linear Graph Units
Warp Engine Fuel: Cold Deuterium (matter) / Anti-Hydrogen (antimatter)
Impulse Drive: 2 Hydrogen Energy Impulse Units
Impulse Engine Fuel: Hydrogen
Fuel Replenishment: Bussard Scoop
Manoeuvring Thrusters: "Hach Te" Pulsed Laser

VELOCITY
Normal Cruising Speed: Warp 6
Max Cruising Speed: Warp 9.6

ACCELERATION
Rest-Onset Critical Momentum: 1.54 sec
Onset Critical Momentum-Warp Engage: .10 sec
Warp 1-Warp 3: .12 sec
Warp 3-Warp 6: .11 sec
Warp 6-Warp 9: .17 Sec

DURATION
Expected Lifetime: Estimated 100 Years
Number of Maintenance/Upgrade Layovers: 175
Time Between Resupply: 10 Years
Time Between Refit: 20 Years

COMPLEMENT
Officer Crew: 226
Enlisted Crew: 1274
Troops: 750
Evacuation Capacity: 7,000

EMBARKED CRAFT
Total: 4

NAVIGATION
System: "Cha-Blinge" Vector And Tensor Analysis Unit

COMPUTERS
Type: "Ka-Me" FTL Central Information Unit

SENSORS
High Resolution Long Range Max Effective Range: 3 ly
Medium to Low Resolution Effective Range: 14 ly

COMMUNICATIONS
Intraship Transmissions: Voice & Data
Personnel Communicator Range: 500 km
Ship to Ground Range: 38,000 - 50,000 km
Communications Speed: 18.5 Kiloquads/Second
Subspace Speed: 9.9997 Warp

GRAVITIC DISRUPTORS:
Ship: 4 (Force 131) "Krazin Me" Type

PHOTON TORPEDOES
Tubes: 1 ((Fore (Force 598) Aft (Force 473)) "S Maltak" Type
Max Torpedo Simultaneous Spread: 6

DEFENCE
Shields: "Bemtak" Deflector Plating And Field Generation System
Fire Control: "Kormek Dok-Cha" Tactical System
Cloaking: "Remat Do" Cloaking Generator

TRANSPORTERS
Personnel Transporters: 6
Emergency Transporters: 3
Troop Transporters: 6
Cargo Transporters: 4
Huntaer
23-10-2005, 04:51
Terran translation of name: Ty'Gokor
http://www.krillmeed.com/shipspecs/klingon_space_station_side.gif
Type: Strategic Defence Station
Unit Run: Unknown; thought to be approximately 140 built. 26 reported lost during the Dominion war

Commissioned 2365 - present

Dimensions
Diameter: 1,532 m
Height (main): 1484 m
Height (overall): 1,584 m
Decks: 395
Mass: 180,000,000 tons
Crew and Auxiliary Craft
Standard Crew: 2,000 - 5,000
Marines: 10,000
Fighters: 100 Squadrons of 4 (400 two-man fighters)
Breaching Pods: 1,000 (two-man pods)
Assault Shuttles: 400 (one-man shuttles)

Armament
36 Mark 18 Disruptor cannons, total output 3,600,000 TeraWatts
16 Type 3 Burst Fire photon torpedo tubes + 3,200 photon torpedoes, 6,400 casings (max. 60 reloads)
Defence Systems
Auto-modulating high capacity shield system, total capacity 5,022,000 TeraJoules
Standard Duranium/Tritanium single hull + 25 cm high density armour
High level Structural Integrity field

Warp Speeds
Not Applicable

Docking Facilities: 4 Bird of Prey class vessels can be housed in docking bays. Larger ships can be tethered to the station by way of tractor beams.
Docked Vessels: IKV 'Iw SuvwI' - may'qa'vam

Strength Indices (Galaxy class = 1,000)
Beam Firepower: 6,900
Torpedo Firepower: 1,200
Weapon Range and Accuracy: 1,180
Shield Strength: 1,860
Hull Armour: 2,425
Speed: -
Combat Manoeuvrability: -
Overall Strength Index: 1,937.86

Diplomatic Capability: equivalent to Starfleet Grade 7

Expected Hull Life: 200+ years

Refit Cycle
Minor: 5 years
Standard: 10 years
Major: 40 years

Notes: The Klingons have always been relatively secretive about their military hardware, but during those periods when they have been allies, the Federation has built up a good knowledge of the Klingon fleet's numbers and capabilities. During the Dominion war, Klingon and Federation ships worked very closely together, giving each a good picture of the numbers and capabilities of the other. When it comes to those military forces based within the Klingon Empire itself, however, rather less is known.
The Federation was aware that the Klingons had developed a new class of space station in the mid 2360s, and that it was designed to provide heavy defences to fixed installations such as planets and asteroids. But there was no information regarding the nature of this station, and for a long time it was assumed that the system was based around relatively small unmanned weapon platforms.
In 2373, Captain Sisko discovered information indicating that Chancellor Gowron had been replaced by a Changeling. He led a small team into Klingon space in an attempt to infiltrate the Klingon base of tay'ghoqor, the site of an upcoming ceremony which Gowron would attend. The asteroid proved to have several defence stations orbiting it, and the Bird of Prey which carried the infiltration team was able to conduct detailed passive scans of them while Sisko was away.
The stations proved almost all of Starfleet's expectations wrong. Instead of small weapon platforms, they were fully manned and equipped stations in their own right. Each one was over a kilometre and a half tall and was equipped with both disrupter and torpedo weapons. The upper and lower sections were studded with various antennae, indicating a formidable communications and sensor capability. The central section is the largest, and is thought to contain most of the crew quarters and major systems.
Above this is a narrower section which has four hangar bays extending radially from it. Each of these is large enough to accommodate a Bird of Prey, and every station has several such vessels permanently assigned to it in order to provide a local patrol capability and augment its firepower - in much the same way that Starfleet assigned the USS Defiant to Deep Space Nine.
Huntaer
05-11-2005, 01:23
Class: Constitution Refit II Class Destroyer
http://www.bravofleet.com/avalon/images/connierefit2_5.jpg

expected duration: 120 years
time between resupply: 2 years
time between Refit: 4 years
category: Explorer/Destroyer

Dimensions:
height: 75 meters
width: 140 meters
length: 305 meters
decks: 23

Personnel:
officers: 60
enlisted crew: 175
marines: 14
civilians: 50

Speed:
Warp Power Plant:One 1400+ cochrane matter/antimatter warp core
Warp Engines:Two LN-64 Mod 1 nacelles
Warp Performance: Standard Warp 8 (Warp 6 on 2287 scale)
Warp 12 for 12 hours emergency (Warp 9 on 2287 scale)

Weapons:
phasers:
6 type-IX phaser arrays
torpedoes:
launchers: 3 ( two forward, one aft (adjacent to the forward tubes, added in late 2376 )
photon: 50
quantum: 50
hellfire: 10
transphaisic: 6
tri cobalt: 4
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttlebays: 1
shuttles: 1
runabouts: 1
fighters: 2



This upgrade would give these Constitutions the new Type-IX phaser array, modern shielding and torpedo launchers, improved sensors, warpcore, computer systems and so forth. A new deflector dish, saucer section, and nacelles were also part of the package. The down side of these upgrades was the extra volume of space needed. Because of this, the ship has three fewer science labs then a Constitution Refit, two less cargo bays, and carry forty fewer crew. The USS Cumberland was chosen to be the first ship to be upgraded over the 2269-2274 refit. She arrived at the San Francisco Fleet Yards on July 12, 2335. She sat in dry dock for twenty months while work progressed.

Once the work on the Cumberland was completed, the USS Jefferson was scheduled to under go refit, followed by the other two ships. When the Cumberland proceeded on trials, problems crept up. One was the ship was under powered while at Red Alert. Even with a new generation warp core and fusion generators the power needed for the new shields, weapons, sensors, and structural integrity field over loaded the power systems. Corrections were made and bugs fixed, but a power problem plagued the ship, and Starfleet decided only four ships were be so refit. The other four Constitution Refits in the fleet would receive system upgrades, but not an over all refit. In 2376, technology finally caught up to the problem, and many of the power problems were fixed. Now, the four ships of the Constitution Refit Variant class sever the Federation well, side by side with modern Sovereign and Galaxy Class ships, as well as it's step-system class, the Constitution Refit. Currently, all four ships that under went refit are in service, two are veterans of the Dominion War and Borg attacks.
Kyanges
05-11-2005, 01:37
(OOC: Ehhh... I'm sorry. I know you told everyone not to post here, but ummm, I just thought that you should know: That post 332 and 336's images don't show up because of offsite linking restrictions from Tripod and Angelfire respectively. Sorry again, and uh, bai bai.)
Huntaer
11-11-2005, 20:11
Danube Class Runabout
http://www.kitsune.addr.com/SF-Conversions/Rifts-Trek-Ships/Federation_Danube_Runabout.jpg

Structure: Duranium
length: 23.1 meters
width: 12.7 meters
height: 5.4 meters
decks: 1

Crew and Auxiliary Systems:
crew: 2 (maximum 12)
transporters: 1×4 personnel/cargo

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 4
maximum speed: Warp 5.4

Impulse Systems:
power: Fusion
engines: 2

Tactical Systems:
micro photon torpedoes: Type: Mk II Photon, variable yield
location: forward (1) Attached Pod (2)
casings: 4
main phasers: 2 Type-VII phaser banks.
shields: Grid-projected (TDS)/Distance-projected



The Starfleet Runabout is a development of the warp capable shuttle craft which have been in use since the earliest days of the Federation. The first requirement for the Runabout, issued in 2342, called for a vessel based on the Type 5 cargo shuttle but capable of short and medium range interstellar operations carrying out limited spatial and planetary surveys. The fuselage was lengthened from 10.5 to 14.8 meters, allowing a much larger antimatter fuel cell to be installed to increase the vessels endurance from 36 hours to fifteen days at Warp 2.2. The two person emergency transporter was replaced by a one person fully functional model, and the rear of the cargo bay was fitted with four bunks. The remaining cargo space was used to expand the front cabin and install extra electronics systems.

The Type 5A Runabout proved reasonably successful in service, though the small cabin size limited its operations somewhat. Starfleet has gradually enlarged and improved the Runabout concept over the next twenty years or so, culminating in the Danube class Runabout first fielded in 2367. This is a much larger, more capable craft than previous designs. It features a large front cabin for the pilot and co-pilot / navigator plus up to three mission specialists. A two person transporter is at the rear of the cabin, with a small cargo area and engineering spaces behind this. A short passageway to one side connects the front cabin to the cargo bay and rear area. This incorporates six bunks, each of which can be closed off behind a privacy screen. The rear cabin is thirty feet long and fifteen feet wide; it can be fitted out according to the mission type with scientific instruments, extra weapons, a first aid station, evacuation support system, or other such equipment. Below the main spaces are the warp core and power transfer conduits, impulse drive system and fuel tanks. The nacelle supports contain two small escape pods, a group of emergency communications beacons and various other equipment.
Huntaer
11-11-2005, 20:20
Apollo Class
http://www.trekmania.net/art/newapollo02.jpg

Dimensions:
length: 398 meters
width: 280 meters
height: 121 meters
decks: 20

expected duration: 70 years
time between resupply: 3 years
time between refit: 5 years
category: explorer/cruiser

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.3
emergency speed: Warp 9 ( for 12 hours )

Personnel:
officers: 100
enlisted Crewmen: 400
marines: 146
civilians: 0
maximum capacity: 2000

Weapons and Shields:
phasers:
10 type-IX phaser arrays
torpedoes:
launchers: 4 ( 1 forward above navigational deflector, 2 forward in sensor/weapons podds, 1 aft )
photon: 150
quantum: 150
tri cobalt: 10
shields:
Class 9 bubble shielding system

Auxiliary Craft:
shuttlebays: 1
shuttles:
2 type-9 personal shuttles
2 type-10 cargo shuttles
2 type-11 personal shuttles
fighters: 6
6 Razor Class
runabouts: 2
1 Blackhawk Class runabout
1 Repulse Class combat runabout


The Apollo Class was developed during the 2320's as a replacement for the ageing Miranda Class and as cousin to the new Ambassador class, also under development. The class would take advantage of the innovative features designed for the Ambassador Class and serve as an explorer and defense vessel. The USS Apollo included quality guest quarters and was equipped with elaborate conference facilities. These areas were capable of maintaining a wide range of environments. These facilities allowed her to host a much wider range of diplomatic functions than the cramped Miranda Class. The scientific facilities of the Apollo Class were equally well equipped, even more so then the Ambassador class, thanks to the ship's upper podd. The ships contained the most powerful space borne sensor arrays of their time, including twenty-two modular sensor pallets for mission specific equipment. Twenty-six large dedicated laboratory facilities are included in the ship, along with facilities to convert three of the cargo bays to hold extra scientific equipment if necessary. This gave the Apollo an estimated 475% increase in research capabilities over an Miranda.

The Apollo class would also share the Ambassador's new Type-IX phaser arrays. The Apollo had teeth. This greatly increased the ability of the Apollo to fire sustained bursts, and greatly reduced the recharge and cool down times of the phasers. The use of an independent power system for every group of ten emitter segments in the array triples the survivability of the array compared to a ball turret, while there are also benefits to the reaction time, greater control of thermal effects, field halos and target impact.

The USS Apollo was launched in 2336 and commissioned in 2338. Production was suspended in 2355, after a unit run of forty-three ships, in favor of newer classes under development. Today, the surviving Apollos service as Explorers, backing up the Nebula and Kelvin classes and as Light Cruisers with the battle fleet.
Huntaer
11-11-2005, 22:08
Ptolemy Class Tug/Transport
http://www.bravofleet.com/avalon/images/ptolemy.jpg

category: Tug/Transport

Dimensions:
height: 66 meters
width: 127 meters
length: 222 meters (with pod) 190 meters (without pod)
decks: 10

Personnel:
officers: 10
enlisted crew: 75
civilians: 0
passengers: 200 (In transport pod)

expected duration: 80 years
time between resupply: 6 months
time between Refit: 2 years

Speed:
cruising speed: Warp 4.5
maximum speed: Warp 6.75
emergency speed: Warp 8 ( 10 hours )

shields:
Class 3 hull conformal shielding system

Weapons:
phasers:
2 type-VI phaser banks
torpedoes:
launchers: none

Auxiliary Craft:
shuttlebays: 0

Ptolemy class tugs are based on the standard Starfleet hull components of the time, but replaced the engineering hull of the Constitution class with a connector at the base of the connecting neck. This could accept a variety of large pods for hauling cargo, passengers, or other stores. The ships proved invaluable in service, and continue to roam the spacelanes of the Federation for decades.
Huntaer
11-11-2005, 22:13
Saladin Class Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/st/hermes.gif

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Frigate/Scout/Border Patrol/Limited Exploration

Dimensions:
height: 80 meters
width: 90 meters
length: 215 meters
decks: 12

Personnel:
officers: 35
enlisted crew: 120
civilians: 20

Speed:
cruising speed: Warp 5
maximum speed: Warp 7
emergency speed: Warp 8.35 ( 16 hours )

shields:
Class 4 hull conformal shielding system

Weapons:
phasers:
3 type-VI phaser banks
torpedoes:
launchers: 2 forward
photon: 50

Auxiliary Craft:
shuttlebays: 1
shuttles: 1

The Saladin, named after the first Ayyubid sultan who recaptured Jerusalem from the crusaders in 1187 AD, is built to fill the duties of a tuff, maneuverable destroyer. And true to it’s design, the Saladin class is just that. Sporting some of the most impressive impulse engines in Star Fleet, the Saladin Class is perhaps the most maneuverable star ship in service today.

Though not as heavily armed or armored as her larger cousin, the Constitution Class, it can still take a licking and give one at the same time. It’s slim profile allows maximum coverage with only three phaser banks. With two photon torpedo bays, it can deliver quite a punch. The single nacelle, though allowing the Saladin more maneuverability and little profile, gives the destroyer low warp capabilities. The class is also not meant for exploration or long voyages. Instead, the class is perfect as both an escort and border patrol vessel. It’s reliability has made it a favorite of those who have had the chance to command one.
Huntaer
11-11-2005, 22:33
Neptune Class Light Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/st/nep2.jpg

expected duration: 30 years
time between resupply: 6 months
time between Refit: 1 year
category: Light Cruiser

Dimensions:
height: 33 meters
width: 123 meters
length: 150 meters
decks: 5

Personnel:
officers: 8
enlisted crew: 42
civilians: 4

Speed:
cruising speed: Warp 3
maximum speed: Warp 3.6

armor:
EM Polarized hull armor defense system

shields:
None

Weapons:
3 type-I phas cannons (2 forward, 1 aft)
4 type-IV plasma banks (all forward)
4 torpedo tubes (3 forward, 1 aft) (20 Photonic and 20 Spatial torpedoes)

Auxiliary Craft:
shuttlebays: 1
shuttles: 4


Launched in 2146, the Neptune class was one of Earth's first Starships designed to defend Earth against attack. With a top speed of Warp 3.1 when first designed, and later 3.9 by the 2150s, the Neptune class was mid-sized, well armed ship. It was first armed with Spatial torpedoes and Plasma cannons. These were upgraded to Photonic torpedoes and Phase cannons in the 2150s. The ship also tested several systems, and the basic saucer design that would later be used on the NX-class.

Starfleet based the four Neptune class ships it had built between 2146 and 2151 at Earth. However as more Neptune and later NX class ships were built, some of the ships were sent to nearby Earth colonies to help defend them against hostile races like the Klingons and Suliban. In 2153, when NX-01 returned to Earth to be refit following the Xindi attack, the Neptune class ship Intrepid proved the vessel's worth. She, along with the Venus class ships Constitution and Challenger, intercepted a Klingon Battlecruiser in Earth space that was attacking Enterprise. After that, another dozon of the class were ordered built.
Huntaer
11-11-2005, 22:36
Venus Class Escort/Defense Vessel
http://www.bravofleet.com/avalon/images/venusclass1.jpg

expected duration: 25 years
time between resupply: 3 months
time between Refit: 1 year
category: Escort/Defence Vessel

Dimensions:
height: 27 meters
width: 123 meters
length: 130 meters
decks: 4

Personnel:
officers: 5
enlisted crew: 28
civilians: 2

Speed:
cruising speed: Warp 2.5
maximum speed: Warp 3.6

armor:
EM Polarized hull armor defense system

shields:
None

Weapons:
3 type-I phas cannons (2 forward, 1 aft)
2 type-IV plasma banks (both forward)
1 torpedo tube (forward) (10 Photonic and 10 Spatial torpedoes)

Auxiliary Craft:
shuttlebays: 1
shuttles: 2


Launched in 2135, the Venus class was one of Earth's first Starships designed to defend Earth against attack. With a top speed of Warp 2.6 when first designed, and later 3.8 by the 2150s, the Venus class was small, but heavily armed and capible of atmospheric flight. It was first armed with Spatial torpedoes and Plasma cannons. These were upgraded to Photonic torpedoes and Phase cannons in the 2150s.

Starfleet based the ten Venus class ships it had built between 2135 and 2150 at Earth. However as more Neptune and NX class ships were built, some of the ships were sent to nearby Earth colonies to help defend them against hostile races like the Klingons and Suliban. In 2153, when NX-01 returned to Earth to be refit following the Xindi attack on Earth, the Venus class ships Constitution and Challenger showed Starfleet the class was still state-of-the-art. They, along with the Neptune class ship Intrepid, intercepted a Klingon Battlecruiser in Earth space that was attacking Enterprise. After that, another ten of the class were ordered built.
Huntaer
13-11-2005, 01:53
Daedalus Class Heavy Cruiser
http://www.st-intelligence.com/ship_database/dom/images/Dae_main.jpg

expected duration: 50 years
time between resupply: 1 year
time between Refit: 3 years
category: Explorer/Heavy Cruiser

Dimensions:
height: 40 meters
width: 48 meters
length: 121 meters
decks: 10

Personnel:
officers: 19
enlisted crew: 148
civilians: 10

Speed:
cruising speed: Warp 4
maximum speed: Warp 5
emergency speed: Warp 6.2 ( 8 hours )

shields:
Class 1 hull conformal shielding system
Hull polarization defense systems

Weapons:
phasers:
8 type-II heavy phas cannon
2 fusion missle launchers (24)
3 torpedo tubes (30)

Auxiliary Craft:
shuttlebays: 1
shuttles: 2


The Human/Romulan war was Humanities first interstellar conflict for Humans following years of exploring in peace. Thus, while the Romulans began the war with a well tested fleet of purpose designed combat vessels, the Humans where trying to hold them back with NX class ships and converted merchant vessels, aided by the Vulcans upon occasion. From the first day of the war it was obvious that a new class of warship was needed, ships that where larger, faster and more powerful than any which had preceded them. Work began at a feverish pace early in 2156, and by mid 2158 the first of the new Daedalus class was launched.

The designers where urged to be daring, and they certainly took this advice to heart. Instead of the integrated hull form which most previous ships had possessed, the Daedalus class was the first design which featured a multi-hulled configuration. The engineering section was a cylinder six decks tall which housed the ships heavy engineering equipment, the warp core, structural integrity and inertial damper field generator systems, shield generators, hangar bays, impulse drive, etc. This hull was connected by a two deck neck to a spherical primary hull which housed the ships main weapons, control areas and provision for the crew. The Daedalus class was intended to remain in space for up to a full year with minimum outside support. The accommodation standards where much the same as the NX class. Senior officers had individual rooms, while all enlisted personnel shared bunk style accommodations, two or sometimes four to a room, depending on the room's size.

Primarily a combat vessel, the class was fitted with eight high power Phas Cannon of the heaviest type in service and an armory of thirty torpedoes and twenty four fusion missiles. This ship was also the first in Starfleet with protective shields, but hull polarization systems were left over from the NX class as extra or reserve protection.

Combined with her high speed and shield capacity, the Daedalus was considered equal to any four Romulan warships. In service they proved exemplary, rapidly acquiring a fearsome reputation on the front lines. By 2159 the rapidly growing Daedalus fleet had turned the tide in the war, and by the end of that year they where routinely striking deep into Romulan home territory. The Romulans, faced with a war now fought almost wholly on their own territory, sued for peace in 2160.

When the United Federation of Planets was formed in 2161, the constitution called on members to supply the newly revised Federation Starfleet with ships until purpose-built vessels could be constructed. The pacifist Vulcan's where reluctant to devote resources to what they considered a military force, but the Humans had no such qualms, of the fleet of seventy Daedalus class vessels in service in 2161, they turned over no less than sixty of these. With the new Starfleet assigned a major scientific and exploratory role in addition to its secondary military mission, this bold move bought the Humans a huge stake in the future of the Federation. Virtually every exploratory mission, every first contact, every new scientific discovery made in the first eighty years of the UFP was made by Daedalus class starships under Human command and carrying mostly Human crews. Several Daedalus class ships where lost during their exploratory missions for Starfleet. The USS Essex (NCC-173), under the command of Captain Bryce Shumar and first officer Steven Mullen, was lost to an electromagnetic storm while investigating a class M moon orbiting Mab-Bu VI. The USS Archon was lost when its crew was absorbed by the entity known as Landru on the planet Beta III in the system C-111.

The Daedalus class USS Horizon visited Sigma Iotia II in 2167, resulting in massive cultural contamination of that planet. The huge number of such first contacts, together with the planting of colonies and exploratory work, resulted in a heavy pro Human bias in the evolving structure of the Federation itself, and most especially within Starfleet. This bias endures even to the present day.

The first of the Daedalus class vessels reached the end of its hull life in early 2200s. Initially it was planned to conduct a major overhaul on the hulls of the ships to extend their lives a further twenty years, but with a lessening in tensions during this period it was decided that Starfleet needed fewer heavily armed ships in service. The number of Daedalus class ships was allowed to gradually fall as ships reached the end of their hull life and retired. Initially it was planned to retire the cruiser-type altogether in favor of large numbers of smaller, more maneuverable vessels. But in the end it was decided to put most of the Daedalus fleet into mothballs against possible future need. The last one hundred ships where placed in storage in 2209.

As the Daedalus ships fell behind the state of the art and became gradually less useful even as a reserve force, Starfleet began to find other uses for them. Two were retained for the Fleet Museum, where they remain to this day. Five were given to Starfleet Academy as training ships. Some thought was given to refitting the remaining ships and using them as cargo carriers and transports, but this plan was abandoned. Another plan to sell the Daedalus fleet to alien governments was also abandoned when the Prime Directive was established in 2225. Thirty of the ships where used in live fire exercises. The remaining ships where scrapped between 2250 and 2260. Today only four Daedalus class vessels are existence. Two at the fleet museum, one of the old Academy trainers sits at SFA's orbital facility, and one sits at Avalon Fleet Yards, the USS Ambria, which was discovered adrift in 2377 by the USS Pegasus-B.
Huntaer
13-11-2005, 01:58
Akula Class Frigate
http://i11.photobucket.com/albums/a172/Huntaer/st/Akula.jpg

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Frigate/Scout/Border Patrol/Limited Exploration

Dimensions:
height: 120 meters
width: 90 meters
length: 215 meters
decks: 12

Personnel:
officers: 40
enlisted crew: 120
civilians: 30

Speed:
cruising speed: Warp 5
maximum speed: Warp 7
emergency speed: Warp 8.45 ( 20 hours )

shields:
Class 4 hull conformal shielding system

Weapons:
phasers:
6 type-VI phaser banks
torpedoes:
launchers: 1 forward
photon: 50

Auxiliary Craft:
shuttlebays: 1
shuttles: 1


In 2246 a new class of ship entered Starfleet service. The Akula Class was intended to become Starfleet's first strike craft, but saw limited success. The Akula saw limited use when it came to exploration, however she saw a lot of use as a boarder patrol ship, scout ship, strike ship, and in action with the battle fleet. The class combined roughly the same firepower as the Constitution with the same speed of the larger cousin in a smaller more compact design. To make room, scientific and recreation facilities are limited. The Akula served Starfleet well though some trying times in the mid to late 2200s.

The Akula class is one of the lesser know classes from Starfleet's history, even though she was built in larger numbers then the more well known Miranda and Constitution classes. Small, heavily armed, agile, fast, and easy to construct. The Akula used the same nacelles and saucer design as the Constitution and Miranda classes, but scaled down to about 3/4 of the size. The major differences are the visible lack of an Engineering hull and repositioned nacelles.

The Akula Class ships where designed for countering Klingon and Romulan Bird of Prey, escort duty, and border patrols. By doing these missions, it freed the Miranda and Constitution classes for more exploration missions, something the Akula wasn't well suited for.
Huntaer
13-11-2005, 02:00
Hermes Class Frigate
http://www.bravofleet.com/avalon/images/hermes01.jpg

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Frigate/Scout/Border Patrol/Limited Exploration

Dimensions:
height: 80 meters
width: 90 meters
length: 215 meters
decks: 12

Personnel:
officers: 30
enlisted crew: 110
civilians: 10

Speed:
cruising speed: Warp 5
maximum speed: Warp 7.1
emergency speed: Warp 8.4 ( 16 hours )

shields:
Class 3 hull conformal shielding system

Weapons:
phasers:
2 type-VI phaser banks
torpedoes:
launchers: none

Auxiliary Craft:
shuttlebays: 1
shuttles: 1


The Hermes class was developed in parallel to the Saladin class. Initially it was envisaged that each ship would have a different, yet similar, hull design. However, in the initial feasibility studies it became clear that the development costs for a second hull would be significantly greater than the savings made by building a smaller design. Starfleet decided to scrap the smaller vessel and build an offshoot of the Saladin design.

Compared to the Saladin, the Hermes class scout had a substantially reduced armament, there were only two phasers compared to six of the Saladin, and no photon torpedo tubes. Shields were also slightly weaker. The extra space created within the frame was used to install longer range sensor equipment and extend fuel supplies, allowing the ships to operate over greater unsupported ranges than the Saladins. This made them a good choice for short and medium range exploratory missions and scouting for the fleet.

The Hermes class benefited from the reliability of the Saladin hull, and they proved very popular in service. Like the Saladins they did experience some problems with the warpfield geometry generated by the single nacelle, but these were solved relatively quickly.
Huntaer
13-11-2005, 02:05
Miranda Class Explorer
http://i11.photobucket.com/albums/a172/Huntaer/st/MirindaTOS1.jpg

expected duration: 120 years
time between resupply: 1 year
time between refit: 4 years
category: Explorer/Cruiser

Dimensions:
height: 60 meters
width: 148 meters
length: 238 meters
decks: 15

Personnel:
officers: 65
enlisted crew: 200
passengers: 150

Speed:
cruising speed: Warp 5
maximum speed: Warp 7
emergency speed: Warp 8.45 ( 20 hours )

Weaponry:
phasers:
6 type-VI phaser banks
torpedoes:
launchers: 2, forward on the 'roll bar'
photon: 60

Auxiliary Craft:
shuttle bays: 1
shuttles: 2


In the 2265 a new class of ship entered service in Starfleet. Designed to be a smaller but capable counterpart to the Constitution class, the USS Miranda entered service at the same time its larger cousin was completing it's first major refit. There was a very high degree of commonality between the two classes as well as with the Akula class, with the nacelles and most of the primary hull being almost identical. The smaller size of these ships was largely accounted for by a lower level of habitability for the crew and a reduction in the number of science labs from fourteen to ten. Moving all of it's torpedo tubes to the 'roll bar' above the ship helped keep these reductions to a minimum. Even so the Miranda's were full Explorer type ships, fully capable of conducting long duration research missions. Their considerable armament also made them an important addition to the defense of the Federation.

On her trial run, the USS Miranda was hijacked by a race know as the O'romi. The O'romi were angry with the Federation because they used their ancestral home as a weapons testing planetoid. Starfleet believed the planetoid was devoid of life and unclaimed. The hijacked Miranda attacked and nearly destroyed the Akula class USS Dallas and attempted to sabotage the Constitution class USS Pegasus that had come to it's aid. However, the Pegasus was eventually able to stop the Miranda and recover the ship. After some repairs, it was commissioned on schedule.
Huntaer
13-11-2005, 02:11
Akula Refit Class Frigate
http://www.bravofleet.com/avalon/images/akula1.jpg

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Frigate/Scout/Border Patrol/Limited Exploration

Dimensions:
height: 120 meters
width: 90 meters
length: 215 meters
decks: 12

Personnel:
officers: 40
enlisted crew: 120
civilians: 30

Speed:
cruising speed: Warp 4
maximum speed: Warp 6.8
emergency speed: Warp 9.25 ( 5 hours )

shields:
Class 6 hull conformal shielding system

Weapons:
phasers:
12 type-VIII phaser banks ( 6 ports )
torpedoes:
launchers: 3 ( 2 forward, 1 aft )
photon: 30

Auxiliary Craft:
shuttlebays: 1
shuttles: 2


In 2272 the first of the original Akula Class ships began a complete refit, similar to it's larger cousins' the Consitution and Miranda classes had earlier in the decade. Of the 27 in service, 25 were refit. One, the USS Akula, was decommissioned and added to the Starfleet Museum and the other was mothballed. The Akula class went on to serve Starfleet well though some trying times in the late 2200s.

The Akula class is one of the lesser know classes from Starfleet's history, even though she was built in larger numbers then the more well known Constitution class. The Akula was small, heavily armed, agile, fast, and easy to construct. The Akula used the same nacelles and saucer design as the Constitution and Miranda classes, but scaled down to about 3/4 of the size. The major differences are the visible lack of an Engineering hull and repositioned nacelles. The Akula Class ships where designed for countering Klingon and Romulan Bird of Prey, escort duty, and border patrols. By doing these missions, it freed the Miranda and Constitution classes for more exploration missions, something the Akula wasn't well suited for.

In 2287, a boarder skirmish erupted between the Federation and Klingons. A Federation convoy strayed off course and crossed the neutral zone into Klingon space. It was quickly attacked by three Klingon ships, two B'rel BoP and one K'T inga battlecruiser. Two Akula Class ships patrolling the boarder responded to distress calls. The ships South Carolina and San Lo attempted to cover the freighters retreat, but the Klingons soon turned their attention to them. The San Lo covered the freighters while the South Carolina attacked the first of the two BoP and quickly destroyed it, thanks to it's superior firepower. By this time, the San Lo was fighting with the other BoP as the K'T inga made an attack on the convoy. The South Carolina engaged the larger battlecruiser. Using it's agility, the smaller Akula was able to damage the Klingon ship's warp engines while taking relatively moderate damage. After the San Lo dispatched the remaining BoP, the two Federation ships fell back across the boarder with the remaining 4 ships of the 7 ship convoy.
Huntaer
13-11-2005, 02:15
Excelsior Refit Class Explorer
http://www.bravofleet.com/avalon/images/1701-b-1.jpg

expected duration: 20 years
time between resupply: 3 years
time between refit: 5 years
category: Explorer/Battlecruiser

Dimensions:
height: 100 meters
width: 185 meters
length: 467 meters
decks: 28

Personnel:
officers: 115
enlisted crew: 450
civilians: 375

Speed:
cruising speed: Warp 6.5
maximum speed: Warp 8.2
emergency speed: Warp 9.4 ( 12 hours )

shields:
Class 7 hull conformal shielding system

Weapons and Shields:
phasers:
22 type- VIII phaser banks ( 11 ports )
torpedoes:
launchers: 4 ( 2 forward and 2 aft )
photon: 300

Auxiliary Craft:
shuttle bays: 3
shuttles: 6


In 2296, the USS Enterprise-B was commissioned. The ship was a refit of the new, yet proven design. Designed to travel slightly faster, offer better shielding, and a new type of sensor array that would help the ship track cloaked vessels.

The first major subgroup of the Excelsior class, the Enterprise-B subtype was designed for greater burst speed and manoeuvrability than the standard Excelsior and carried a much more elaborate electronics suite. The intention was to counter the new generation of cloak capable vessels being deployed by the Klingon empire. Starfleet was especially worried about developments which might permit Klingon vessels to fire while still cloaked, and it was these in particular that the new type was designed to counter. Plasma detector systems allowed the new ship to locate almost any existing vessel through its cloak, while some of the ship's Photon torpedoes were designed to home in on the 'exhaust' of a cloaked ship. The advanced sensors of the Enterprise-B were also able to engage vessels firing from cloak by automatically locking phasers onto the origin of the weapons fire and almost instantly laying down a pattern of fire on the immediate area before the enemy vessel could change its position. Although the plasma emission weakness was rapidly eliminated from Klingon cloaking devices, the automatic lock and fire system of the Enterprise-B subclass proved so successful in service that by 2310 the Klingons had been forced to abandon the whole idea of firing from behind the cloak and reverted back to using this device purely during approach and evasion operations.
Huntaer
13-11-2005, 02:19
Miranda Refit Class Explorer
http://www.isbremner.freeserve.co.uk/meshes/Miranda.jpg

expected duration: 120 years
time between resupply: 1 year
time between refit: 4 years
category: Explorer/Destroyer

Dimensions:
height: 63 meters
width: 150 meters
length: 243 meters
decks: 18

Personnel:
officers: 65
enlisted crew: 200
passengers: 150

Speed:
cruising speed: Warp 6
maximum speed: Warp 9.1
emergency speed: Warp 9.5 ( For 12 hours )

shields:
Class 6 hull conformal shielding system

Weaponry:
phasers:
12 type-VIII phaser banks ( 6 ports )
torpedoes:
launchers: 4 ( 2 forward, 2 aft on the 'roll bar')
photon: 55

Auxiliary Craft:
shuttle bays: 1
shuttles: 2


In 2271 the first of the original Miranda Class ships began a complete refit, similar to it's larger cousin the Consitution had earlier in the decade. Of the 64 in service, 60 were refit. One, the USS Miranda, was decommissioned and added to the Starfleet Museum and the other three were mothballed. The Miranda class went on to serve Starfleet well though some trying times in the late 2200s.

The Miranda Class continued to act as Explorer class units, forming the backbone of Starfleet. In time however, their relatively low cruising speed combined with the gradually increasing distances they had to cover, caused by the expansion of the Federation, began to wear on the ships. Their relative lack of recreational facilities and the cramped quarters began to lead to a marked drop-off in crew performance, and Starfleet considered retiring the class.

Instead, it was decided to use the Miranda design as the basis for a general purpose vessel for use within the body of the Federation. In some ships, the science labs were removed and replaced with expanded cargo bays and an upgraded weapons fit. Some ships had their 'roll bar' removed and were used more for research purposes. The Miranda class was used extensively to patrol the Klingon and Romulan borders, as well as cargo carriers and particularly as colony transport craft. In fleet actions they acted in support of the larger ships, acting as outer pickets to the fleet. Some vessels were refitted as ammunition ships, using their extra cargo space to carry photon torpedo reloads and phaser components. Others were converted to tankers, carrying supplies of Deuterium and Antimatter. A group of sixty ships was fitted with modern extra sensor pods and used in the electronic intelligence role. Their ability to look after themselves during a battle made them an excellent choice for these roles.

Today the Miranda's operate in a similar capacity, and although they are not front-line combat units in themselves they are still to be seen operating in major fleet actions in support of the modern vessels. Recently several Miranda class vessels have begun to show signs of serious stress fractures in their hulls, investigations are underway with all ships in the class, and although the results are yet to be announced it is thought that the problem is likely due to the age of the hulls. If so, the Miranda class is likely to be forced into retirement sometime over the next few years. Those that have passed these exams have been refit with more modern weapons, computer systems, shields, sensors, engine systems, and even a small holodeck in a converted cargo bay. These were active during the Dominion war. Those that survived are still in operation, but no more Mirandas will see the same upgrades.
Huntaer
13-11-2005, 02:23
Miranda Refit II class Explorer
http://www.bravofleet.com/avalon/images/miranda-t2.jpg

expected duration: 120 years
time between resupply: 1 year
time between refit: 4 years
category: Explorer/Destroyer

Dimensions:
height: 63 meters
width: 168 meters
length: 243 meters
decks: 18

Personnel:
officers: 42
enlisted crew: 180
passengers: 100

Speed:
cruising speed: Warp 6
maximum speed: Warp 9.1
emergency speed: Warp 9.5 ( For 5 hours )

shields:
Class 6 hull conformal shielding system

Weaponry:
phasers:
12 type-VIII phaser banks ( 6 ports )
2 type-XVIII in fixed enplacements (these have been removed in the Intel version of this type)
torpedoes:
None

Auxiliary Craft:
shuttle bays: 1
shuttles: 2


In 2271 the first of the original Miranda Class ships began a complete refit, similar to it's larger cousin the Consitution had earlier in the decade. Of the 64 in service, 60 were refit. One, the USS Miranda, was decommissioned and added to the Starfleet Museum and the other three were mothballed. The Miranda class went on to serve Starfleet well though some trying times in the late 2200s.

The Miranda Class continued to act as an Explorer class, forming the backbone of Starfleet throughout this period. In time however, their relatively low cruising speed combined with the gradually increasing distances they had to cover, caused by the expansion of the Federation, began to wear on the ships. Their relative lack of recreational facilities and the cramped quarters began to lead to a marked drop-off in crew performance, and Starfleet considered retiring the class. Instead, it was decided to use the Miranda design as the basis for a general purpose vessel for use within the body of the Federation.

The Type 2 Refited ships were used as assult vessels. The role bar and torpedo launchers were removed and Type-XVIII Assult Phasers mounted. These ships were designed to attack Starbases and larger ships. A few of the ships had the Type-XVIII Assult Phasers removed and extra sensors and communications added, these ships became electronic intelligence vessels, 'spy ships'. Their ability to look after themselves during a battle made them an excellent choice for these roles.
Huntaer
13-11-2005, 02:25
Miranda Refit III Class Explorer
http://www.bravofleet.com/avalon/images/miranda-t3.jpg

expected duration: 120 years
time between resupply: 1 year
time between refit: 4 years
category: Explorer/Destroyer/Transport

Dimensions:
height: 63 meters
width: 144 meters
length: 243 meters
decks: 18

Personnel:
officers: 24
enlisted crew: 103
marines: 74 (when in a Marine transport role)
passengers: 100 (none when in a Science vessel or Marine transport role)

Speed:
cruising speed: Warp 6
maximum speed: Warp 9.1
emergency speed: Warp 9.3 ( For 12 hours )

shields:
Class 6 hull conformal shielding system

Weaponry:
phasers:
12 type-VIII phaser banks ( 6 ports )
torpedoes:
None

Auxiliary Craft:
shuttle bays: 1
shuttles: 2



In 2271 the first of the original Miranda Class ships began a complete refit, similar to it's larger cousin the Consitution had earlier in the decade. Of the 64 in service, 60 were refit. One, the USS Miranda, was decommissioned and added to the Starfleet Museum and the other three were mothballed. The Miranda class went on to serve Starfleet well though some trying times in the late 2200s..

The Miranda Class continued to act as Explorer class units, forming the backbone of Starfleet throughout this period. In time however, their relatively low cruising speed combined with the gradually increasing distances they had to cover, caused by the expansion of the Federation, began to wear on the ships. Their relative lack of recreational facilities and the cramped quarters began to lead to a marked drop-off in crew performance, and Starfleet considered retiring the class. Instead, it was decided to use the Miranda design as the basis for a general purpose vessel for use within the body of the Federation.

The Type 3 Refited ships were used as fast cargo ships, colony transport ships, and escort vessels. A few also saw action as Marine transport vessels. Several were also used as Science ships, where the smaller and shorter ranged Oberth class wouldn't serve as well. The role bar and torpedo launchers were removed.
Huntaer
13-11-2005, 02:30
Oberth Class Science Vessel
http://www.bravofleet.com/avalon/images/grissom.gif

expected duration: 50 years
time between resupply: 6 month
time between refit: 2 years
category: Science Vessel

Dimensions:
height: 41 meters
width: 87 meters
length: 150.8 meters
decks: 12 Decks including the Engineering areas

Personnel:
officers: 14
enlisted crew: 40
non-Starfleet scientist: 10
civilians: 10
maximum capacity: 90

Speed:
standard cruise velocity: Warp 5.0
maximum cruise velocity: Warp 6.0
emergency velocity [18 hours]: Warp 6.5

shields:
Class 6 hull conformal shielding system

Weaponry:
phasers:
4 type-VIII phaser banks ( 2 ports )
torpedoes:
launchers: 1
photon: 25

Auxiliary Craft:
shuttle bays: 1
shuttles: 2



The Oberth class has a distinguished Starfleet career dating back for over a century. They were a capable platform from which to conduct scientific research and exploration. Oberth's had some crucial advantages, easy to construct, maintain, and run. The design was highly modular, the whole vessel was made up of sections of 50, 150, or 300 tons which were simply bolted together, gamma welded, and sealed. This allowed construction to take place in the smallest of facilities, even those intended to handle craft such as shuttles. The warp drive system, one of the most difficult parts of any starship to fabricate, sacrificed a large degree of speed and acceleration in return for simplicity and reliability. These factors enabled no less than eight Oberth class vessels to be built for the same resources as a single Constitution class starship. In service the Oberth's were just as easy to run as they were to build. Engineering plant was almost wholly automated, with the engineering hull was normally unmanned. The entire engineering crew consisted of two officers, one warrant officer, and four enlisted personnel, less than a tenth of the number for a Constitution.

The exploratory nature of the Oberth class mission meant that they would frequently discover new alien species, but their small size and limited crew numbers meant that they had a very limited diplomatic capability. Although they did occasionally engage in first contact procedures, it was more usual that an Oberth would make an initial assessment without revealing itself before reporting back to Starfleet and allowing larger vessels to make the actual contact.
Huntaer
13-11-2005, 02:35
Constlation Class Cruiser
http://www.bravofleet.com/avalon/images/const1.gif

expected duration: 120 years
time between resupply: 4 years
time between Refit: 6 years
category: Explorer/Cruiser

Dimensions:
height: 65 meters
width: 145 meters
length: 231 meters
decks: 11

Personnel:
officers: 60
enlisted crew: 200
civilians: 80

cruising speed: Warp 6
maximum speed: Warp 7

shields:
Class 6 hull conformal shielding system

Weapons:
phasers:
16 type-VIII phaser banks ( 8 ports )
torpedoes:
launchers: 4 ( two forward, two aft )
photon: 80


Auxiliary Craft:
shuttlebays: 1
shuttles: 2




The Constellation class was fielded during the 2280's as a modern counterpart to the Constitution class. Like the Constitution Class, the Constellation's requirements, issued in 2272, called for a vessel capable of long duration exploratory, scientific and diplomatic missions. The new ship was to be able to perform this role over the longer ranges called for now that the Federation had acquired new members beyond its previous borders. In addition, the Constellation's combat capability was to put it ahead of any current or projected vessel in the Romulan and Klingon Empires.

The Constellation's configuration marked a substantial change in Starfleet design practice of the time. During the era, Starfleet had experienced significant problems generating and controlling the large scale structural integrity fields required for heavy cruiser class ships. The solution adopted was to build smaller vessels within one single hull unit, while larger vessels required two hull units fitted with independent SIF's The Constitution class is a classic example of this philosophy. With the Constellation it was thought that SIF technology had advanced to the point where a Heavy Cruiser class could be fielded within a single hull. This would allow much duplication to be avoided, freeing up space for extra equipment and improving the efficiency of the design. In addition to their unusual hulls, the Constellations employed four warp nacelles instead of the usual two, the first Federation starship to try this variation. It was thought that this would give the Constellation class a significant increase in speed and maneuverability across the warp flight envelope and improve the fuel efficiency at medium cruise speeds by some 15%.

In retrospect, it can be seen that the Constellation designers attempted to accomplish too much in one step. Severe problems were encountered with the development of the new warp core and several vessels experienced a variety of failures with this system.

After a great deal of time and effort it was decided that the warp core of the Constellation class were simply not up to the job of producing the power required. It was learned that the more nacelles required more power, inspite of the speed and acceleration advantages. Starfleet was denied the resources required to produce a new design and refit the fleet, so instead a "stopgap" option was chosen, the power output of these ships was restricted by limiter software in the engineering systems.

Unfortunately while it solved the near constant emergencies, this measure also robbed the Constellation class of some of their most important advances. They were seriously under powered for their size, a factor which adversely affected almost every aspect of their operation. Despite this Starfleet was committed to the production of these ships on a large scale. This went ahead as scheduled, and 46 Constellation class ships were ordered, which was later boosted to an even 50.
Huntaer
13-11-2005, 02:40
Soyuz Class Destroyer
http://www.bravofleet.com/avalon/images/soyuz.jpg

expected duration: 100 years
time between resupply: 1 year
time between refit: 3 years
category: Destroyer/Border Patrol

Dimensions:
height: 74 meters
width: 183 meters
length: 243 meters
decks: 18

Personnel:
officers: 42
enlisted crew: 130
passengers: 30

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.1
emergency speed: Warp 8.5 ( For 2 hours )

shields:
Class 6 hull conformal shielding system

Weaponry:
phasers:
12 type-VII phaser banks ( 6 ports )
4 type-VIII phaser banks (turret enplacements )
torpedoes:
None

Auxiliary Craft:
shuttle bays: 1
shuttles: 2




In the late 2260's the Federation's outer most coloniss began to suffer significantly at the hands of raiders. Some of these were the usual mix of mercenaries and criminals, but at least some of the most serious attacks were strongly suspected to have been carried out by Klingon forces eager to test themselves against Federation targets.

In response, Starfleet deployed extra starships to the colony worlds, but this was never going to be practical. Many of these worlds had populations in the thousands, and it was simply not worth keeping even one starship in a system to protect such a target. Starfleet wanted to produce a new class of ship for colony defence, but the resources to set up a new production line were simply not available. The Soyuz class was fielded as a compromise solution. By basing the ship on the already successful Miranda class, Starfleet avoided much of the design and set-up costs, while a pool of personnel familiar with the design already existed.

The first ship, USS Soyuz, was a Miranda design that was nearing completion of it's modernization refit. It was further modified and re-classified Soyuz class after the first ship modified. New ships of the class to be built would follow the same design in order to make the Soyuz as easy to build as possible. The colony defence role called for the ship to be based in one system for long periods of time, rather than conducting extended patrols. Any combat would likely be at impulse speed and would take place within a single system also. The typical raiding party would be equipped with relatively light weapons and defences, but the Soyuz would need to have a considerable reserve of offensive firepower to deal with Klingon opponents. Starfleet decided to remove the roll bar mounted photon torpedo pod from the design and replace it with a pair of turrets mounting twin heavy phasers, called Type-VIII Phaser banks. This would provide excellent firepower at close range while allowing the complex systems and personnel associated with long range torpedoes to be removed.

Other measures to reduce the cost of the Soyuz included reducing the overload capacity of the engines so that Warp 8 could only be held for one hour, rather than the twelve hours of the standard Miranda. The diplomatic facilities were reduced and the scientific facilities were nearly eliminated. However, the ship's sensors were upgraded to give the class early warning of incoming threats. Near the end of the refit, two more Type-III mounts were installed to the sides of the extended housing for the upper and lower turrets.
Huntaer
13-11-2005, 02:42
Sydney Class Runabout
http://www.bravofleet.com/avalon/images/sydney3.jpg

classification: Runabout
decks: 3

Structure: Duranium
length: 79.4 meters
width: 34.6 meters
height: 19.2 meters

Crew and Auxiliary Systems:
crew: 2 (maximum 12)

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 4
maximum speed: Warp 5

Impulse Systems:
power: Fusion
engines: 1

Tactical Systems:
micro torpedoes: None
main phasers: 2 Type-VI phaser banks.
shields: Grid-projected (TDS)/Distance-projected

transporters: 1×2 personnel/cargo




The Sydney class transports were introduced in 2282 and became a common sight in Federation space. Based on the technology produced for the Constitution refit, the Sydneys brought a new level of speed and comfort to their passengers.
Huntaer
13-11-2005, 02:49
Asimov Class Light Cruiser
http://www.bravofleet.com/avalon/images/AZIMOV.gif

expected duration: 70 years
time between resupply: 3 years
time between refit: 6 years
category: Explorer/Light Cruiser

Dimensions:
length: 345 meters
width: 270 meters
height: 275 meters
decks: 22

Personnel:
officers: 125
enlisted Crewmen: 520
marines: 146
civilians: 0
maximum capacity: 2200

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.6
emergency speed: Warp 9.2 ( for 12 hours )

shields:
Class 9 bubble shielding system

Weapons and Shields:
phasers:
8 type-IX phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 150
quantum: 200
tri cobalt: 8

Auxiliary Craft:
shuttlebays: 1
shuttles:
2 type-9 personal shuttles
2 type-11 personal shuttles
2 type-16 shuttle pods
fighters: 4
4 Razor Class
runabouts: 1
1 Blackhawk Class runabout




The Asimov Class was developed during the 2330's to augment the new Ambassador class just as the older Akula Class had done for the Constitution class. Included in the design were improvements to the diplomatic and scientific sections and equipment. The USS Asimov didn't included the high quality guest quarters like the Ambassador class, but it was equipped with elaborate conference facilities. Many of these areas were capable of maintaining a wide range of environments, a vital prerequisite for a vessel which would spend a great deal of its life dealing with non-standard life forms.

The scientific facilities of the Asimov Class were well equipped. The ships contained some of the most powerful space borne sensor arrays of their time, including fourteen modular sensor pallets for mission specific equipment. Twenty-two large dedicated laboratory facilities are included in the ship, along with facilities to convert one of the cargo bays to hold extra scientific equipment if necessary.

While the primary purpose of a starship is exploratory and scientific, the Asimovs also have teeth. The class had phaser arrays introduced on the Ambassadors a decade before. This measure greatly increased the ability of the Asimov Class to fire sustained bursts, and greatly reduced the recharge and cool down times. The use of an independent power system for every group of ten emitter segments in the array triples the survivability of the array compared to a ball turret, while there are also benefits to the reaction time, greater control of thermal effects, field halos and target impact.

The USS Asimov was launched in 2341 and commissioned in 2343. Production was suspended in 2355, after a unit run of eleven ships, in favor of newer classes under development.
Huntaer
13-11-2005, 02:55
Carrier Class Carrier
http://www.bravofleet.com/avalon/images/carrier2.jpg

expected duration: 150 years
time between resupply: 4 years
time between refit: 7 years
category: Explorer/Carrier

Dimensions:
length: 994.4 meters
width: 488.2 meters
height: 283 meters
decks: 49

Personnel:
officers: 450
Enlisted crewmen: 760
marines: 578
civilians: 370

Speed:
cruising speed: Warp 5
maximum speed: Warp 8.4

shields:
Class 9 bubble shielding system

Weapons and Shields:
phasers:
11 type-X phaser arrays
torpedoes:
2 burst fire torpedo launchers ( 1 forward, 1 aft )
photons: 250
quantum: 350
tri cobalt: 10

Auxiliary Craft:
shuttlebays: 7
shuttles: 16
runabouts: 14
4 Repulse Class combat runabouts, 3 Blackhawk Class runabouts, 3 Danube Class runabouts, 4 Orion Class scoutships
fighters: 51
32 Rogue Class attack fighters
16 Razor Class fighters
1 Beowulf Class interceptor
16 Redemption Class fighter/bombers



The Carrier Class of starship was the brainchild of a Starfleet Admiral. The idea behind the ship seemed simple enough, a large Starship capable of carrying large numbers of Runabouts and Fighters to the battle area and then provide support. The Carrier Class was the first class of Starship designed purely for this type of mission. The class features a dual-warp core and over ten times the auxiliary craft storage space as a Galaxy Class ship, but unlike the Galaxy Class, it can not seperate it's Saucer and Stardrive sections.

The USS Carrier was launched in late 2373 from the Avalon Fleet Yards. The ship was plagued from the start with problems with her dual warp core. The crew managed to solve some of the problems through some rather 'unique' means.
Huntaer
13-11-2005, 02:57
Centaur Class Destroyer
http://www.bravofleet.com/avalon/images/centar1.jpg

expected duration: 50 years
time between resupply: 1 year
time between refit: 3 years
category: Explorer/Destroyer

Dimensions:
length: 367.91 meters
width: 240 meters
height: 57 meters
decks: 10

Personnel:
officers: 25
enlisted crewmen: 100
marines: 38
civilians: 0

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.5
emergency speed: Warp 9 ( for 12 hours )

shields:
Class 8 bubble shielding system

Weapons and Shields:
phasers:
14 type VIII phaser banks
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
20 photon
30 quantum
4 tri cobalt

Auxiliary Craft:
shuttlebay: 1
type-9 personal shuttles: 1
type-16 shuttle pods: 1
fighters: 2 Razor




Built in the 2320's, the Centaur is the forerunner of the Saber class. Intended to operate with the Ambassador, Excelsior, and Miranda classes, the Centaurs where to act in the role of scouts and conduct general support missions during fleet actions. They where designed to be very small and agile, and as a result the Centaur has limited weaponry and a relatively poor standard of accommodation. This has prevented them from being used regularly on long duration missions, a problem which recurred with the Defiant and Saber classes.

The hull form of the Centaur clearly shows the ship to be a contemporary of the Excelsior generation. Her nacelles are large for a ship of this size, a feature she shares with the Excelsior. She is equipped with phaser banks rather than arrays. Starfleet has attempted to refit the Centaur class with phaser arrays several times during their life span. The Centaur is equipped with two torpedo tubes, one forward and one aft, and a limited stock of reloads.

The Centaur has proved popular with her crews, but these ships are now nearing the end of their service lives and are due to be decommissioned in the next few years. However, the Centaur class have been heavily involved in the Dominion war. It is therefore unlikely that any of these ships will actually be retired anytime soon, unless serious age related problems begin to appear.
Huntaer
13-11-2005, 03:02
Cheyenne Class Cruiser
http://www.bravofleet.com/avalon/images/cheyenne003.jpg
http://www.bravofleet.com/avalon/images/cheyenne009.jpg
http://www.bravofleet.com/avalon/images/cheyenne005.jpg

expected duration: 80 years
time between resupply: 4 years
time between Refit: 6 years
category: Explorer/Cruiser

Dimensions:
height: 160.75 meters
width: 315.11 meters
length: 401.83 meters
decks: 30 (Exculding nacelle pylons)

Personnel:
officers: 130
enlisted crew: 605
marines: 74
passengers: 100

Speed:

Max Warp: Warp 9.4
Emergency Warp: 9.6

shields:
Class 9 bubble shielding system

Weapons:
phasers:
6 type-x phaser banks
torpedoes:
launchers: 3 ( two forward (one covered by saucer module when attached, one aft )
photon: 300
quantum: 350
tri cobalt: 10

Auxiliary Craft:
shuttle bays: 1
shuttles: 8
fighters: 6
6 Razor Class
runabouts: 2
1 Blackhawk Class Runabout
1 Danube Class Runabout




The Cheyenne project was approved in 2338 as an explorer, counterpart the upcoming Galaxy and Nebula classes. The ship was also intended as Starfleet's first strike cruise, and like most strike cruisers, the Cheyenne was intended to be somewhat faster than its contemporaries in order to allow it to travel out ahead of the main body of a fleet. In order to accomplish this, the Cheyenne was fitted with four nacelles in the pattern established by the earlier Constellation class. The Cheyenne was to make a name for itself, the first ship to separate into a Saucer and Star Drive (Battle Section) and be able to reattach without a Starbase's help. This system would become famous aboard the Galaxy Class ships years later, after being perfected.

Initially, all did not go well with the Cheyenne. Starfleet has relatively limited experience with four nacelle designs, and a good deal of difficulty was experienced with the warp field geometry. Eventually these problems where overcome and the USS Cheyenne, launched in 2347, achieved a maximum speed of Warp 9.4 in trials. However, in December of 2344 the Galaxy project received new specifications calling for a top speed of Warp 9.6. With the prototype about to enter service and five more ships under construction, it was already too late to make any serious attempt to improve the top speed of the Cheyenne, so Starfleet was forced to settle for a strike cruiser that's 10% slower than the vessels it was supposed to work with.

Over the succeeding years several attempts where made to bring the speed of the Cheyenne up to Warp 9.7, but problems with the field geometry began to re-surface with alarming regularity. This culminated with a test on board the USS Ahwahnee, when a new computer control system was tried out the ship created a wormhole effect on its first test flight. Although the Ahwahnee survived and there where no casualties, the subspace stress caused severe cracking in the hull structure of all four nacelle struts. The ship was in spacedock for over a year while the struts where replaced. Starfleet suspended production of the class in 2352 after twenty five had been commissioned, mothballing the six ships under construction.

The Cheyenne has proved less than successful in service. Her relatively low speed has restricted her performance in her designed role, and she has been forced to operate in the role of a standard cruiser. The Cheyenne's have been given regular refits and upgrades, keeping the class on par with the rest of Starfleet.

With the advent of more modern cruisers, the Cheyenne was to be gradually retired from service. The increase in hostility in the Alpha quadrant over the last ten years has led to this decision being reversed, and the Cheyenne's have played a small part in recent conflicts. The most notable contribution was Wolf 359, in which the USS Ahwahnee was destroyed by the Borg.

With the successful deployment of the Galaxy Dreadnought and Prometheus class ships in the last five years, which took advantage of much improved technology, Starfleet has decided to upgrade the Cheyenne's one more time.
Huntaer
13-11-2005, 03:07
Galaxy Refit Class Explorer
http://www.bravofleet.com/images/pegasusbreakingorbit.gif

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Dreadnought

Dimensions:
height: 158.5 meters
width: 459.4 meters
length: 658.7 meters
decks: 42

Speed:
cruising speed: Warp 6.5
maximum speed: Warp 9.85
emergency speed: Warp 9.996 ( For 18 hours )

Personnel:
officers: 275
enlisted crew: 680
marines: 290
passengers: 500


Systems:
hybrid bioneural/isolinear circuitry
primary fusion reactors: output 8.2 EJ/hr
secondary fusion reactors: output 5.6 EJ/hr
tractor beam: type-X ( range 2.0 km )
sensors: advanced lateral and long range output/retrieval systems
warp core: M/ARA ( using a Trelinium powered core )
*can separate and rejoin saucer and stardrive sections*

shields:
ablative armor on hull
Class 11 bubble shielding system

Weaponry:
phasers:
11 type-XII phaser arrays
4 type-XV multi-fire phaser strip arrays
1 ventral phaser cannon
torpedoes:
launchers: 5 ( 2 forward (stardrive 'neck'), 3 aft (1 stardrive, 2 saucer ) )
photon: 500
quantum: 400
tri cobalt: 40

Auxiliary Craft:
shuttle bays: 3
shuttles: 10
2 type-7 personal shuttles
2 type-8 personal shuttles
2 type-9 personal shuttles
2 type-10 cargo shuttles
2 type-11 personal shuttles
fighters: 12
4 Rogue Class attack fighters
4 Razor Class fighters
4 Redemption fighter/bombers

runabouts: 5
2 Danube Class runabouts
1 Repulse Class runabout
1 Blackhawk Class runabout
1 Orion Class Scoutship
1 Beowulf Class




In the year 2369, refit began on an existing Galaxy Class hull. Utopia Planitia Fleet Yards, in conjunction with the Avalon Fleet Yards and technical advisors Admiral ( then Captain ) Micheal Jarovik, Fleet Admiral ( then LtCdr. ) Michael K'Wor Bremer, and Dr. Leah Brahms, were charged with the project, to refit the ship to be more survivable in combat. By 2372, the ship tentatively named Yorktown, was moved to the Avalon Fleet Yards for farther upgrades. These were finished in 2373 just before the Borg attack on Sector 001 of that year. After the attack, the ship was sent to Earth Station McKinley. There the ship stayed, undergoing inspections and testing by several Admirals and Engineers. During these inspections, the Galaxy Class starship Pegasus, under the command of Captain Bremer, was destroyed. Most of her Command crew survived and were rescued by the Enterprise-E and taken to Earth. While in route, the first Refit Galaxy Class starship, referred to as a Galaxy Class Dreadnaught, was named the USS Pegasus NCC-53847-A. Command was given to Captain Bremer.
Huntaer
20-11-2005, 23:41
Romulan Battlecruiser
http://www.bravofleet.com/bravofleet/database/images/LRomulanBattleCruiser03.jpg

Expected Duration: 40 years
Time between resupply: 1 year
Time between refits: 5 years

Dimensions:
Length : 246 meters
Width : 106 meters
Height : 68 meters
Decks : 9
Category: Battlecruiser

Crew: Standard crew of 489 with a capacity of 518

Speed:
Cruise: Warp 5
Maximum: Warp 7
Emergency: Warp 8.9 for 12 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
Two type-10 disrupter cannon
Twelve type-8 disrupter cannon
Two Plasme torpedo tubes (1 forward, 1 aft) 200 torpedoes
Shield system
Heavy Duranium/Tritanium double hull plus 6 cm High Density armor
Standard Structural Integrity field
Cloaking Device
Shielding system


Notes: Based on the Klingon K'T inga Class Battlecruiser, the Romulan Battlecruiser is basically the exact some vessel. Minor differences are plasma torpedoes instead of photon, and warp power provided by an artificial singularity. The Romulan Star Empire received all specs, designs, and plans for the ship under the terms of a brief alliance between the two powers in 2268. The Klingons received Romulan cloaking technology in trade.
Huntaer
20-11-2005, 23:44
Romulan Bird of Prey
http://www.linkandpinhobbies.com/Graphics/Classic%20Romulan.jpg

Class: Bird of Prey
Category: Frigate/'Stealth' warship

Dimensions
Length : 189 meters
Width : 182 meters
Height : 50 meters
Decks : 7

Expected Duration: 20 years
Time between resupply: 1 year
Time between refits: 3 years

Crew: 150

Speed
Cruise: Warp 3
Maximum: Warp 4
Emergency: Warp 5 for 6 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
One heavy Plasma torpedo tube 40 torpedoes
Shield system
Heavy Duranium/Tritanium double hull plus 4 cm High Density armor
Standard Structural Integrity field
Cloaking Device
Shielding system


One of the most interesting designs of the 2260's, this vessel was designed to combine a very high level of firepower with stealth, small size and maneuverability. Unfortunately for the Romulans, this came at the cost of very low speed and limited range.

The Bird of Prey was the first vessel in standard military service to incorporate cloaking technology. A force field selectively bends light - and sensor signals - around the ship, while a series of measures were taken to reduce the emissions from internal systems to an absolute minimum. The power required to maintain the cloaking device was enormous, and the Romulan vessel was unable to raise shields or fire whilst using this system. This difficulty was not helped by the fact that the ship had only simple impulse style fusion generators to power her. While these were of a very high output, they were no match for the matter/antimatter system of contemporary Federation designs.

To provide sufficient firepower to destroy heavily shielded vessels and installations, the bird of prey was equipped with a plasma torpedo system. This vented the entire output of the ships EPS system into an enclosing force field (see weaponry section for details), creating a large and highly destructive energy bolt.

In 2266 the Romulans sent the first of their new ships across the neutral zone in order to test out the Federations technological and psychological preparedness for open warfare. The vessel was successful in destroying several of the Federation outposts along the zone before being engaged by the USS Enterprise. A game of cat-and-mouse ensued as the two ships attempted to destroy each other repeatedly. the Romulan cloaking device proved only partially successful; the Enterprise was unable to gain a solid targeting lock, but was able to gain sporadic position information sufficient to follow the Romulan ship. Several other weaknesses in the Romulan design surfaced; use of the cloaking device for long periods drained most of the ships fuel reserves, while the plasma torpedo itself did not perform well even against an Enterprise suffering from several important malfunctions. Performance of this weapon against a fully functional Starship would subsequently be seen to be questionable at best.

Ultimately the Enterprise was able to cripple the Romulan vessel, whose' captain self-destructed the ship rather than be captured. The Romulans were convinced that they could not compete with the Federation technologically, despite having fielded a somewhat innovative design. Instead they turned to the Klingon Empire for assistance. In return for cloaking technology the Klingons agreed to supply several squadrons of D-7 heavy cruisers, and these rapidly became the core of the Romulan fleet.
Huntaer
20-11-2005, 23:49
Scimitar class Warbird
http://www.bravofleet.com/bravofleet/database/images/nemesis527.jpg

Category: Battleship

Dimensions:
Length : 890 meters
Width : 1350 meters
Height : 254 meters
Decks : 50

Expected Duration: 80 years
Time between resupply: 2 years
Time between refits: 4 years


Crew: Standard crew of 1000 with a capacity of 1200



Speed:
Cruise: Warp 6
Maximum: Warp 9.9
Emergency: Warp 9.95 for 12 hours
Powered by 2artificial singularity-drive warp cores (1 to keep the weapons, shields, and cloaking systems online while the other provides primary warp power)

Tactical Systems:
Fifty-two Type 16 Disrupter cannon
Twenty-seven Type 6 photon torpedo tubes with
1000 photon torpedoes
Standard Duranium/Tritanium double hull plus 9 cm high density armor
High Intensity Structural Integrity field
Cloaking Device (able to fire while cloaked)
Primary and Secondary High output Shielding system


Perhaps most worrying of all, the Scimitar was designed to house a Thalaron radiation emitter system which could engulf ships or even whole planets. As a weapon of mass destruction the Scimitar would be horrendously effective, able to exterminate planetary populations with ease.

The Romulans seem unlikely to proceed with class production of the Scimitar as the design stands. The employment of a Thalaron system would likely provoke a quadrant-wide armaments race of horrific scale and scope. However, the Romulans did finish an incomplete hull found at the Reman Starbase the Scimitar was produced at. This ship was a modified design with only conventional weaponry, with planetary disruptor banks installed where the Thalaron weapons were. This ship was taken over by the Tal Shiar, and subsequently defeated by the Pegasus-B, Yorktown-E, and three Romulan vessels.

No further ships are known to be building, however rumor has it that the Tal Shiar is building two. Should this prove to be the case, Starfleet has much thinking to do.
Huntaer
20-11-2005, 23:53
D'deridex Class Warbird
http://www.bravofleet.com/bravofleet/database/images/dderidex.jpg

Category: Battleship

Dimensions:
Length : 1280 meters
Width : 1000 meters
Height : 412 meters
Decks : 115

Expected Duration: 100 years
Time between resupply: 5 years
Time between refits: 8 years

Crew: Standard crew of 1600 with a capacity of 3000

Speed:
Cruise: Warp 5
Maximum: Warp 9
Emergency: Warp 9.5 for 12 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
One Type 21 Disrupter cannon, capable of firing beam
or pulse
Eighteen Type 16 Disrupter cannon
Twelve Type 7 plasma torpedo tubes with
800 plasma torpedoes
Standard Duranium/Tritanium double hull
plus 11 cm high density armor
High Intensity Structural Integrity field
Cloaking Device
High output Shielding system


Notes: For much of the operational life of the Romulan Warbird, Starfleet knew absolutely nothing about it. It was not until 2364 that any Starfleet personnel even saw a Warbird first hand. Prior to this only the haziest of intelligence reports existed concerning any class of Romulan vessel. An encounter between a Romulan Warbird and the USS Enterprise-D at the Romulan neutral zone in that year provided Starfleet with its first good information on the Warbird. The first impressions were not comforting ones, the Romulan vessel was almost twice the size of the Enterprise-D itself then the largest and most powerful vessel in Starfleet. The Warbirds' cloaking device was highly effective against the latest Federation sensors, and the great size of the vessel indicated that it outgunned Starfleet's finest by a considerable margin.

Over the next few years Starfleet intelligence devoted considerable resources to the new Romulan threat, and the defection of Admiral Jarok promised to be a famous intelligence coup, but disappointingly it proved to be a disinformation ploy by the Romulans. The return of former Ensign DeSeve, who had previously defected to the Romulan Empire in 2349, generated a good deal of background information on the Romulan military structure and the general capability of their fleet, but provided little specific detail. The Federations greatest victory in the intelligence war occurred shortly after the defection of DeSeve when Vice Proconsul M'ret and two of his aides defected. M'ret, who had served on several defense related councils in the Romulan Senate, was able to provide a great deal of detailed information on the capabilities of the Warbird, among other things.

The appearance of overwhelming size and strength was to prove somewhat deceptive. Although the disrupter armament is impressive, the technology behind it is behind that of the Federation phaser array. The disrupters have a high power but relatively low rate of fire and somewhat limited range. The twelve torpedo tubes are capable of firing only one torpedo each at a time, and have a combined rate of fire some 85% that of the two tubes of a Galaxy class. The Warbird is also somewhat slower and a great deal less maneuverable than a Galaxy class starship. The Federation has also made considerable progress in defeating the Romulan cloaking technology in the past few years, the deployment of wide area tachyon nets along the border together with advanced sensor posts have made penetrating Federation space a rather chancy proposition for the Warbird.

However, the Romulan Warbird remains an impressive design which is capable of defeating all but the most advanced and powerful Federation and Klingon vessels. Starfleet continues to treat these behemoths with a considerable degree of respect.
Huntaer
20-11-2005, 23:56
Early Bird of Prey
http://www.bravofleet.com/bravofleet/database/images/earlyrombop.jpg

Dimensions:
Length : 250 meters
Width : 272 meters
Heeight : 60 metrs
Decks : 9
Category: Frigate/'Stealth' warship

Expected Duration: 60 years
Time between resupply: 2 years
Time betwee refits: 4 years

Crew: Standard crew of 100 with a capacity of 150

Speed:
Cruise: Warp 5
Maximum: Warp 9.4
Emergency: Warp 9.9.2 for 12 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
Two type-5 disrupter cannons
One Photon torpedo tube (forward) 30 torpedoes
Shield system
Heavy Monotanium double hull plus 3 cm High Density armor
High Level Structural Integrity field
Cloaking Device


These vessels were in use by the Romulans during the 2150s, and featured prominently in the Earth-Romulan war of that era. They were similar in capability to the NX class Starships of the time, though their use of cloaking technology gave them some advantage.
Huntaer
21-11-2005, 00:00
Preax Class Cruiser
http://www.bravofleet.com/bravofleet/database/images/romulan1.jpg

Dimensions:
Length : 98 meters
Width : 94 meters
Height : 18 meters
Decks : 3

Expected Duration: 30 years
Time between resupply: 1 year
Time between refits: 2 years

Crew: Standard crew of 60

Speed:
Cruise: Warp 6
Maximum: Warp 8
Emergency: Warp 9 for 12 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems
Two Type 16 Disrupter cannon
Two Type 7 plasma torpedo tubes with
40 plasma torpedoes
Standard Duranium/Tritanium double hull
plus 9 cm high density armor
High Intensity Structural Integrity field
Cloaking Device
Shielding system


Notes: Not much is known about the Preax Class Scout ship. In 2365 the Romulan Star Empire set forth a call for a new cruiser class starship to replace the ageing, battlecruiser design they had received from the Klingons a century before. After a review of the new designs that were submit, the Romulan Senate decided the it would take far to long for a new design to be implement into the Romulan Fleet. The standard scout class vessels still served well as a research vessels in the Fleet, but were being quickly overtaken by the other races ships. Although defiantly inferior to the other major powers scout ships, the standard scout ship's main design was found to be enduring very well. As the Romulan Senate through out the idea of a completely new design, the standard scout ship's basic frame was designated to become the base work for the new Preax Class cruiser. One of the perks of using the existing design was the ease and speed of manufacturing. Soon after the designs for the new Preax Class were submitted, the Romulan Senate approved the design and the proto type was began.

The Preax Class covers all of her older brethrens duties. From long range scouting missions, to infiltration and recons missions, to acting as a skirmish line for her larger cousins, the D'deridex Class Warbird. The main emphasize for the Preax was stealth and surprise, and her design shows that. She was designed for a quick incursion missions, to achieve her mission objectives and get out. The Preax was not design to be a long term warship. Even though the Preax wasn't design of long drawn out battles, doesn't mean that she doesn't have her teeth.

The Preax' s missions take the ship into many uncertain and dangerous missions, so the designer did add in some of the very best weapon systems that the Star Empire has to offer. This means the Preax can make quick, decisive strikes, which the Dominion found out during the later stages of the war. One of the more interesting aspects of the Preax is the fact that this type of ship is becoming more and more promenade as an exploration vessel with in the Romulan Star Empire. The Preax' s small size, high speed, and long duration has catapulted the Preax to one of the premier exploration and research ships in the Star Empire.
Huntaer
22-11-2005, 22:44
Lucrehulk-class Battleship (Trade Federation Battleship)
http://www.stardestroyer.net/TPMRevelations/TradeFed.jpg


Diamter: 3170 m

Crew: 1000

Troops: 15 million deactivated battle droids

Hyperdrive: x1

Sublight: 7 MGLT

Cargo Capacity: 500 million metric tons

Consumables: ~3 years

Shields: 4000 SBD

Hull: 3000 RU

Weapons:
336 Heavy turbolasers
800 point defence lasers

Onboard Craft:
550 MTTs
6,250 ATTs
1,500 troop carriers,
50 C-9979 landing craft
1,500 droid starfighters.
Huntaer
23-11-2005, 19:44
Romulan Science Ship
http://www.bravofleet.com/bravofleet/database/images/RomulanScienceVessel03.gif

Dimensions:
Length : 98 meters
Width : 95 meters
Height : 15 meters
Decks : 2

Expected Duration: 60 years
Time between resupply: 6 months
Time between refits:1 year

Crew: Standard crew of 73, depending on subtype

Speed:
Cruise: Warp 5
Maximum: Warp 7
Emergency: Warp 8 for 14 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
Two type 8 disrupter cannon
One Type 6 plasma torpedo tube with 20 plasma torpedoes and 15 probes
Standard Duranium/Tritanium hull plus 2.5 cm high density armor
Standard Intensity Structural Integrity field
Cloaking Device
Shielding system


The Romulan Science ship is based off the Scout. A small ship, with a crew of about 73. A ship of this class served as a test-bed for an experimental interphase cloaking device in 2368. During the tests, the ship experienced a major malfunction of the warp core, but was able to return to Romulan space, thanks to assistance rendered by the Enterprise-D. Very little is known about this ship's abilities, but it's believed to be on par with the Federation's Oberth and Nova Class ships.
Huntaer
23-11-2005, 19:46
Romulan Shuttle
http://www.bravofleet.com/bravofleet/database/images/romulanshuttle.jpg

Dimensions:
Length : 23.2 meters
Width : 16 meters
Height : 6.5 meters
Decks : 1

Expected Duration: 20 years
Time between resupply: 3 weeks
Time between refits: 1 month

Crew: Standard crew of 15

Speed:
Cruise: Warp 5
Maximum: Warp 7.5
Emergency: Warp 9.6 for 8 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems
Two type 8 disrupter cannon
One Type 5 plasma torpedo tube with 10 plasma torpedoes and 5 probes
Standard Duranium/Tritanium hull plus 2 cm high density armor
Standard Intensity Structural Integrity field
Cloaking Device
Shielding system



A small, short-range spacecraft, of Romulan design, roughly the size of a Federation Danube Class Runabout. Very little is known about the vessel, mainly because Starfleet has concentrated efforts on learning about the Warbird type warships. In 2374, Senator Vreenak traveled to a secret meeting on station Deep Space 9 aboard a Romulan shuttle. Vreenak's ship was later destroyed, apparently by Dominion operatives.
Huntaer
23-11-2005, 19:52
Valdore Class Warbird
http://www.bravofleet.com/bravofleet/database/images/115.gif

Dimensions:
Length : 689 meters
Width : 824 meters
Height : 125 meters
Decks : 30

Expected Duration: 80 years
Time between resupply: 2 years
Time between refits: 4 years

Crew: Standard crew of 500 with a capacity of 650

Speed:
Cruise: Warp 5
Maximum: Warp 9.4
Emergency: Warp 9.9.2 for 12 hours
Powered by 1 artificial singularity-drive warp core

Tactical Systems:
Three Type 20 Disrupter cannon, capable of firing beam or pulse
Twelve Type 16 Disrupter cannon
Eight Type 7 plasma torpedo tubes with
600 plasma torpedoes
Standard Duranium/Tritanium double hull plus 8 cm high density armor
High Intensity Structural Integrity field
Cloaking Device
Standard output Shielding system


Originally designed in 2368, the Valdore was labeled as 'unneeded' by the Romulan Military. At the time, Romulan thinking was that the D'deridex class of Warbird was unmatched by anything in the Starfleet or Klingon fleets. With the production of the Preax class cruiser, a much smaller ship, the Romulans felt that even if an enemy had many smaller, more maneuverable ships and were able to 'run circles around' the D'deridex, the Preax would be an overwhelming counter. The prototype ship sat in storage at the Romulus Imperial Fleet Yard until 2376.

With the Romulan fleet taking moderate losses to the Dominion, mainly because even the largest Dominion ships could out maneuver the D'deridex and the Preax was no match for these ships, the Romulan Senate ordered the Valdore class into production. The Valdore was originally built from half of a D'deridex hull, with most of it's weapons shifted from it's nose to it's wing tips. Taking advantage of newer technologies, as well as advise from their Federation and Klingon 'allies', the Valdore prototype was rebuilt from the keel up.

Designed to be a Strike Cruiser, the Valdore's primary beam/pulse weapons are actually more powerful then the larger D'deridex's (3 Type-20, compared to 1 Type-21 of the D'deridex). However this is balanced out with fewer torpedo launchers and secondary beam/pulse weapons. The Valdore also has better maneuverability then the D'deridex and is somewhat faster. However the biggest draw back to the class is it's shielding. Romulan beliefs are that a Strike Cruiser should be a heavily armed, fast ship. Able to rush in, attack a target, and get out. Not stand nose to nose with larger ships, or even with ship's it's own size, unless the enemy's tactical systems are inferior. The Valdore's mission also includes advanced scouting, a role it's taking over from the older Romulan Scout vessels, due to it's greater speed.

Six of the new ships were ready by mid 2376 and rushed to the front lines. Commanding the small task force was a man soon to be very well known in the Star Empire and the Federation, Shinzon of Remus. The new 'Valdore Strike Force' deployed on it's first mission in November of 2376, attacking a Breen shipyard. The base was destroyed in less then twenty minutes. Other engagements followed, against ever increasingly tougher targets. Shinzon proved to be a tactical master, winning every engagement he fought in and catapulting the Valdore's status as a great ship. By the end of the war, there were nearly as many Valdore type Warbirds on the front line as D'deridex type Warbirds.

Today, there are almost one hundred Valdore type Warbirds in the Romulan Military. Their latest battle came against the man that helped them create a name of their own, Shinzon. However Shinzon was able to use his knowledge of the class to destroy one and heavily damage the other (the IRV Valdore itself) when the two ships aided the USS Enterprise-E in it's attempted to stop Shinzon from reaching Earth in his attempt to destroy all life on the planet.
Huntaer
27-11-2005, 04:18
Intrepid Class Destroyer
http://www.trekfrontier.com/Download/Navi%20Stellari/Federazione/Voyager/voyager%203d.jpg

Dimensions:
height: 66.2 meters
width: 133 meters
length: 343.1 meters
decks: 15

expected duration: 80 years
time between resupply: 1 years
time between refit: 4 years
category: Explorer/Scout/Destroyer

Personnel:
officers: 35
enlisted crew: 115
marines: 74
civilians: 30

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.975 ( For 20 hours )

Weaponry:
phasers:
13 type-IX phaser arrays
torpedoes:
launchers: 4 ( 2 forward, 2 aft )
20 photon
30 quantum
4 tri cobalt
shields:
ablative armor on hull
Class 10 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 2 Razor Class
runabouts: 1 Danube Class



In 2370 a new class of ship entered service in Starfleet. The ship would be, when commissioned, the fastest class of starship in service in any fleet. She would be a frigate/light explorer/scout ship. Well armed, maneuverable, well protected, and posses a sensor suite comparable to the Galaxy Class'. The ship features a unique warp nacelle design, which allow the nacelles to pivot up when in warp flight, improving the warp field. The class was also the first to use bioneural gel packs in the computer systems.

Starfleet's shipbuilding policy of the last century has emphasized ever larger, more capable designs capable of carrying out a wide variety of missions within a single hull, and many times simultaneously. However, this has led to a gradual fall in the numbers of vessels which can be fielded - where the Excelsior Class numbers well over a hundred, the Ambassadors were limited to a production run of twenty six, and the Galaxy Class to six ships initially, fourteen ships at present. While the exploration capacity of these Classes is still sufficient to meet the tasks demanded of them, the lack of numbers has led to a certain restriction in flexibility. Losses among the Galaxy Class have also emphasized that placing "all the eggs in one basket" is not necessarily the wisest choice.

The Intrepid design was fielded partly to correct this situation. The design requirement, issued in 2358, called for a vessel in the 360 meter range with a volume some 15% that of a Galaxy Class. Although the limited size meant that the vessel would have much lower overall capabilities than the Galaxy Class, this was to be in some part offset by the use of the latest technology. The ships computer system would be the most advanced model in service; the increased automation this afforded combined with a new generation of sensor equipment would allow the Intrepid Class almost 70% of the scanning and analysis capabilities of a Galaxy Class starship. A top cruise speed some three times that of the Galaxy would further enhance the vessels exploration capabilities.

Diplomatic functions would be more problematic - hosting such functions requires supporting large numbers of extra personnel, and the Intrepid Class simply would not have the room for this. Her diplomatic capabilities are therefore limited to relatively small events generally involving Federation negotiations with a single party.

The Intrepid's combat role was also somewhat limited by her size; unable to carry large numbers of torpedoes or high power phaser banks, Starfleet settled on a scouting and support mission for the ship. Fitted out with type-VIII phaser arrays and single fire torpedo tubes standard. The Intrepid would be capable of engaging vessels the size of a K'T'inga Class Battle Cruiser or Galor Class Destroyer one-on-one. Her high speed and maneuverability combined with the advanced sensor system would also make her a perfect platform to conduct long range reconnaissance missions ahead of fleet operations. Within a major fleet battle the Intrepid would also act in support of larger ships, harrying enemy fleet units and drawing fire away from larger Federation ships.

Development of the intrepid Class went relatively smoothly in the early and mid stages, but a major problem arose in 2370 with the discovery that the energy emissions of standard warp drives caused considerable cumulative damage to the structure of subspace. Starfleet called for all designs then in progress to be modified to eliminate this effect, and it was decided to use the Intrepid Class as a test bed for this technology. After some experimentation it was found that the effect could be avoided by using a warp field with a much elongated Z-axis, combined with complex warp field modulation and the utilization of new materials during the manufacture of warp coils. This has led to the ships saucer section having the forward ellipse now becoming common on Federation designs. The new warp field configuration did lead to a 15% reduction in the speed of the Intrepid Class across all flight regimes, bringing the top cruise speed down from Warp 9.99 to Warp 9.975, and the maximum rated speed from Warp 9.992 to Warp 9.985.

The program suffered a serious setback when the USS Voyager, second in the Class, was apparently lost on her first mission. Building was suspended on the Class while the designs were subjected to intense scrutiny; after a year without results the Intrepid project was resumed.

One feature unique to the Intrepid Class among Federation Starships of this size is the ability to land on a planetary surface. This feature has been incorporated after several incidents in which transporters and shuttle craft have been unable to operate through exotic environmental conditions during evacuations or other surface related operations.
Huntaer
27-11-2005, 04:23
McCoy Class Medical Ship
http://www.bravofleet.com/avalon/images/mccoy-starbord.gif

expected duration: 60 years
time between resupply: 3 years
time between refit: 5 years
category: Medical Ship

Dimensions:
height: 82.6 meters
width: 104 meters
length: 347.5 meters
decks: 18

Personnel:
officers: 101
enlisted crew: 170
marines: 8
medical staff: 200
patients: 500

Speed:
cruising speed: Warp 7
maximum speed: Warp 8
emergency speed: Warp 8.7

Weaponry:
phasers:
6 type-VII phaser banks
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
40 photon
50 quantum
0 tri cobalt
shields:
Class 8 bubble shielding system

Auxiliary Craft:
shuttle bays: 2
shuttles: 6
fighters: 2 Razor Class
runabouts: 3
2 Danube Class runabouts ( medical version )




Originally designed in 2304 the McCoy Class medical ship wasn't began upon until 2312. The first Class of ship named after a still living person, the McCoy Class boosts four large Sickbays, two triage wards, and over all better medical facilities then many Starbases. Lightly armed, originally with one torpedo tube and six type-V Phaser arrays, the ship is just smaller then an Excelsior Class ship. The McCoy Class is the forerunner of the Olympic Class Medical Ship. 46 McCoys were built between 2312 and 2337, with four still in service. With a crew of 271 and 200 medical personnel, the McCoys have proven their worth time and again. Notably in 2326 during the Briten Plague Outbreak on Eros II and recently on war torn worlds following the Dominion War. A top speed of Warp 8.2 helps get the ship to emergencies quickly. Two large shuttlebays help evacuate wounded or double as extra emergency wards. A noted Starfleet Admiral once called the design of the class 'Ugly', but to the men and women these ships have helped to save, they are truly beautiful. The McCoys were commissioned well after the Excelsior Class, and is designed to respond quickly to emergencies. The ship features a rather good transporter facility onboard. A dozen 25 person transporters help evacuate victims quickly.
Huntaer
27-11-2005, 04:30
Nebula Class Battlecruiser
http://www.bravofleet.com/avalon/images/nebula.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Battlecruiser

Dimensions:
height: 130.43 meters
width: 315.11 meters
length: 442.23 meters
decks: 34 (42 including pod)

Personnel:
officers: 155
enlisted crew: 625
marines: 290
passengers: 130

Speed:
cruising speed: Warp 6
maximum speed: Warp 9.6
emergency speed: Warp 9.9 ( For 12 hours )

Weaponry:
phasers:
8 type-X phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 300
quantum: 350
tri cobalt: 10

Auxiliary Craft:
shuttle bays: 2
shuttles: 18
fighters: 8
6 Razor Class
2 Redemption Class
runabouts: 4
1 Blackhawk Class Runabout
2 Danube Class Runabout
1 Repulse Class Runabout





In the year 2343 the design for a new multi-mission starship, the Nebula class starship, was approved. Compared to the Galaxy class the Nebula has a more compact shape - the engineering hull is mounted directly to the underside of the saucer section, a measure which saves some 200 meters in length.

This enables the vessel to carry any one of a variety of special equipment pods - current models include a high capacity sensor pod, an enhanced weapons pod, a colony transport pod, an emergency field hospital unit, or a science laboratory pod. Although the basic Nebula design has approximately 80% of the capability of a Galaxy class vessel in most areas, the addition of the mission pod brings that figure up to 95% or more in that specific area. This flexibility actually allows the Nebula design to accomplish almost almost identical missions despite its smaller size.

In service the Nebula Cass has proved highly satisfactory, and in many ways these ships form the backbone of Starfleet's exploratory and scientific programs. Like the Galaxy class they have received regular upgrades to their systems, most notably a new warpcore design. With the advent of the threats from the Romulan, Dominion and Borg, Starfleet invested in sixty seven new enhanced weapon pods for the Nebula class; most of the vessels now carry this as a standard item.

As part of Starfleet's war effort many of its ships have been upgraded to increase their combat capabilities. The upgraded Nebula design has a maximum warp speed of Warp 9.9 and incorporates improvements to the weapons and targeting systems, a high level structural integrity field, and various other classified changes. All Nebulas now being produced are of the upgraded model, and all of these are launched with the enhanced weapons pod as standard.
Huntaer
27-11-2005, 04:32
Nebula Refit Class Dreadnought
http://www.bravofleet.com/avalon/images/bismark.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Dreadnought

Dimensions:
height: 130.43 meters
width: 315.11 meters
length: 442.23 meters
decks: 34 (42 including pod)

Personnel:
officers: 155
enlisted crew: 625
marines: 290
passengers: 130

Speed:
cruising speed: Warp 7.2
maximum speed: Warp 9.7
emergency speed: Warp 9.95 ( For 12 hours )

Weaponry:
phasers:
12 type-XI phaser arrays
1 ventral phaser cannon
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 700
quantum: 250
tri cobalt: 20

Auxiliary Craft:
shuttle bays: 2
shuttles: 18
fighters: 7 Razor Class fighters,
runabouts: 4
1 Blackhawk Class Runabout
1 Danube Class Runabout
1 Repulse Class Runabout
1 Beowulf Class interceptor



In the year 2373, after the initial success of the Galaxy Class Refit, refit began on an existing Nebula Class ship. The USS Bismarck was dry-docked at Avalon Flee Yards. The project was to refit the ship to be more survivable in combat. This would include the installation of the Phaser 'cannon' developed for the Galaxy Class refit, stronger shielding, extra maneuverability and speed, an enhanced weapons pod, and enlarged shuttle bay.
Huntaer
27-11-2005, 04:36
New Orleans Class Light Cruiser
http://www.trekmania.net/art/neworleans15.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Light Cruiser

Dimensions:
height: 53 meters
width: 290 meters
length: 350 meters
decks: 14

Personnel:
officers: 50
enlisted crew: 140
marines: 74
passengers: 50

Speed:
cruising speed: Warp 6
maximum speed: Warp 9.2
emergency speed: Warp 9.4 ( For 12 hours )

Weaponry:
phasers:
6 type-IX phaser arrays
torpedoes:
launchers: 4 ( all forward )
photon: 300
quantum: 250
tri cobalt: 10
shields:
Class 9 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 6
2 Type-9 Personal Shuttles
1 Type-10 Cargo Shuttles
2 Type-11 Personal Shuttles
1 Type-16 Shuttle Pods
fighters: 5
4 Razor Class
1 Redemption Class
runabouts: 1
1 Repulse Class Runabout





The New Orleans Class was introduced as a counterpart to the large Nebula and Galaxy Class starships. The intention was to produce a frigate which incorporated the technology advances being deployed on these two starships. The New Orleans would also have nearly equal speed to facilitate fleet operations.

Unfortunately, the project did not go smoothly. The New Orleans class suffered from a series of delays throughout its design and construction process. Warp coil manufacture, computer systems and hull plating hampered the New Orleans. While additional problems were experienced with the power transfer system and the Structural Integrity Field. Initially ordered in 2347, by mid 2362 the prototype was still not considered spaceworthy and the entire project was threatened with cancellation. Nevertheless, Starfleet placed a great deal of importance on the New Orleans Class and managed to overcome the opposition. The USS New Orleans made her maiden flight in 2363 and was formally commissioned in 2364. After a cautious series of tests Starfleet proceeded with series production at a moderate pace.

One unique feature of the New Orleans class is the torpedo arrangement. The ship carries a heavy armament of four torpedo tubes of the most modern type available. When this requirement was issued the design team expressed concerns that the tubes would take up far too much internal volume, necessitating a near 20% reduction in the science capacity of the ship. A reduction to one tube was requested, but Starfleet command rejected the idea. After much consideration, the design team finally decided to mount two of the torpedo tubes in 'bolt-on' modules; each module would contain the tube, loading and firing mechanism, supporting power and computer systems, and a magazine of thirty photon torpedoes. The antimatter warhead material is tapped off from the fuel supply as normal and transferred to the pod immediately prior to firing. Computer simulations indicated that the skeleton structure of the engineering was not sufficient to support a third torpedo pod, so the lower engineering hull was re-designed to include a prominent projection on the underside which provided the extra volume required to house the torpedo tube and loading system - the magazine being housed within the engineering hull proper. The forth tube is internal, mounted forward, in the 'neck' of the ship between the saucer section and engineering section, as in many classes of starships.

This ingenious concept not only allowed four torpedo tubes to be housed within the design, but also permitted a nearly 25% increase in the volume available for other applications within the hull. This has allowed most of the major systems to be upgraded; the shield grid of the New Orleans Class is one of the most powerful ever installed in a ship of this size. Her maneuverability is also quite impressive, although some vessels have experienced problems with hull stress around the connect points for the three external torpedo pods. The sensor and computer systems of the New Orleans represent a significant increase in capacity over previous designs.

When the Borg launched their invasion of the Federation in 2365 five ships of the New Orleans class were in service; three of these managed to reach Wolf 359 in time to join the fleet which engaged the Borg in that system. The ships were lost with all hands; again calls were made for these ships to be scrapped, but in fairness Wolf 359 was hardly a reasonable test and many far more powerful ships were also lost in this battle. Starfleet stepped up production of the class in order to make up the shortfall in Starfleet numbers.

With the advent of the Dominion threat Starfleet petitioned for and was granted a massive increase in their force levels. Production of the New Orleans class went into high gear. And order for twenty two units had been placed after Wolf 359 and these ships were emerging from the production lines in 2370 when the USS Odyssey was destroyed by the Dominion. A further one hundred ships were ordered shortly after this incident; improved manufacturing processes have reduced the build time for a New Orleans from five to three years, and the first of this order arrived shortly after the start of the Dominion war. The New Orleans performed fairly well during the conflict.
Huntaer
27-11-2005, 04:38
Norway Class Frigate
http://www.bravofleet.com/avalon/images/norway_1.jpg

expected duration: 70 years
time between resupply: 3 years
time between refit: 5 years
category: Explorer/Frigate

height: 45 meters
width: 200 meters
length: 300 meters
decks: 12

Personnel:
officers: 40
enlisted crew: 110
marines: 14
passengers: 40

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.4
emergency speed: Warp 9 ( For 12 hours )

Weaponry:
phasers:
1 type-IX phaser array
1 type-VII phaser bank
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 150
quantum: 100
tri cobalt: 4
shields:
Class 8 bubble shielding system

Weaponry:
phasers:
1 type-IX phaser array
1 type-VII phaser bank
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 150
quantum: 100
tri cobalt: 4
shields:
Class 8 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 2
1 Type-9 Personal Shuttle
1 Type-16 Shuttle Pods
fighters: 2 Razor Class fighters
runabouts: 0




With the Akira and Steamrunner design projects well under way by by the late 2340's, Starfleet felt that it had cured the problems of fleet wide obsolescence and combat deficiency that had faced it. Starfleet Command now turned its attention to the other arenas. The Akira, Steamrunner, and Saber Classes had been rather more combat oriented than the average Starfleet design: concentrating on these vessels had left a gap in the more important areas of Science and Diplomacy. In 2353 Starfleet requested a new class of Starship to complement the Akira and Steamrunner classes. This new 'Norway' class was to have a 50% reduction in armament to allow two extra science labs, a set of ambassadorial quarters and a large conference hall complex to be inserted. This would allow the Norway to host multi-party talks and scientific conferences on a significantly larger scale than its counterparts could manage.

Development of the Norway class went relatively smoothly, with the prototype launched in 2360 and series production begun later that year. The ships have a single hull of triangular profile, with the two nacelles supported on struts which project aft. In most respects the design is unexceptional: lagging slightly behind the cutting edge represented by the Akira, Steamrunner and Saber classes, the designers generally chose reliability and low maintenance over performance. The ships have proved very popular in service, largely because of the good accommodation standards. Norway's have served with great distinction throughout the Federation, playing host to countless functions and events. However, they are a rare site near the battle lines.
Huntaer
27-11-2005, 04:42
Nova Class Science Vessel
http://www.bravofleet.com/avalon/images/novaside.jpg

expected duration: 50 years
time between resupply: 6 month
time between refit: 2 years
category: Explorer/Science vessel/Frigate

Dimensions:
height: 34 meters
width: 55 meters
length: 140 meters
decks: 8

Personnel:
officers: 20
enlisted crew: 70
marines: 14
civilians: 10
maximum capacity: 125

Speed:
standard cruise velocity: Warp 5.00
maximum cruise velocity: Warp 8.00
emergency velocity [12 hours]: Warp 8.55

Weaponry:
phasers:
8 type-IV phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 30
quantum: 10
tri cobalt: 0
shields:
Class 8 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 3
1 type-8 personal shuttles
1 type-9 personal shuttles
1 type-18 shuttle pods
attack fighters: 2
2 Razor Class fighters
runabouts: 0




The Nova class was designed as a modern replacement for the long serving Oberth class science vessel and it's 'offshoot' the Merlin class. The requirement called for a ship capable of making relatively short duration missions; Starfleet intended to use these ships in the large unexplored areas between Federation controlled space, missions which would typically be staged out of Starbases and last for a few months up to a year at most.

The design of the Nova class vessel was based on the Defiant pathfinder ship. This ship was of the right size and employed the latest warp field/hull geometry and propulsion technology. Starfleet replaced the warp core with a far less powerful version, reducing the top speed to Warp 8. Running the same nacelle design at much lower power greatly extended the operating life of the warp coils, reducing the ships refit schedule and making it easier to operate. The heavy weaponry was also removed, creating extra space for sensor arrays and scientific labs.

One of the first group of Nova class vessels - the USS Equinox - vanished shortly after launching. It was thought to have been lost, but was later discovered by USS Voyager to have been dragged to the Delta Quadrant by the Caretaker. The Equinox fared rather worse than Voyager in its attempts to get home; with its lower speed the Equinox faced a journey of over a hundred and eighty years in a vessel designed to operate for no more than twelve months between refits. Unfortunately, the crew discovered that the bodies of a trans-dimensional alien species could be processed to produce a powerful form of fuel, greatly increasing the ships top speed. Captain Ransom began capturing and murdering the aliens, in direct violation of both the Prime Directive and Starfleet ethics. The aliens fought back, killing many of the Equinox crew.

When Voyager encountered the Equinox they quickly realised what Ransom had done. Captain Janeway attempted to imprison the crew but they escaped, leaving Voyager under attack by the aliens. The ship survived the attack, and was able to pursue and capture most of the remaining Equinox crew. The aliens attacked the ship again, killing the remaining crew and destroying the ship.

Construction of the Nova class was suspended shortly before the Dominion war in favor of more combat capable vessels. Now that the war is over, construction has resumed at 2 ships a year.
Huntaer
27-11-2005, 04:45
Prometheus Class
http://www.bravofleet.com/avalon/images/prometheus.jpg

expected duration: 80 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Attack Cruiser
*Able to split into 3 warp cabable sections, Multi-Vector Assult Mode*

Dimensions:
height: 50 meters
width: 130 meters
length: 365 meters
decks: 14

Personnel:
officers: 50
enlisted crew: 120
marines: 146
passengers: 40

Speed:
cruising speed: Warp 6.4
maximum speed: Warp 9.91
emergency speed: Warp 9.97 ( For 18 hours )

Weaponry:
phasers:
14 type-XII phaser arrays ( separated )
8 type-XII phaser arrays ( connected )
torpedoes:
launchers: 3
1 forward lower Engineering hull
1 aft lower Engineering hull
1 forward upper Saucer
photon: 250
quantum: 200
tri cobalt: 20
shields:
Ablative armor
Class 11 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 5
4 Razor Class
1 Redemption Class
runabouts: 1 Repulse Class




In 2359 a project was begun to develop a new breed of combat based, multi-sectional ships to boost Starfleet's combat role. Later named the Prometheus class, the ship was intended to be able to separate allowing the Science, Diplomatic, and Civilian population of a ship to warp out of a combat zone while the main force of the ships weapons and shields could move to intercept the threat. Taking advantage of features like the quantum torpedo, type-XII phaser arrays, and new shielding, the Prometheus class became Starfleet's premier deep space tactical ship.

The Prometheus is the culmination of several separate research projects which have been combined into one prototype testbed. Starfleet has long recognized that, all other factors being even, vessels with high maneuverability can gain a significant combat advantage. The physics of warp drive dictate that for a given engine capacity the least massive vessel will have the greatest maneuverability - but minimizing vessel size is at odds with the large number of scientific and diplomatic functions which a Starship must be able to perform. One obvious solution to this problem was to design ships that are able to configure themselves for the mission at hand, but the non-military nature of Starfleet gave research in this area a relatively low priority. However, the Galaxy Class did incorporate some of these ideas in that the saucer section was built to be easily separated and re-attached without outside support. Without the bulk of the saucer the stardrive section was much more maneuverable, in theory giving it a significant combat advantage over a saucer-equipped Galaxy. In practice, however, this operation is somewhat unwieldy on the Galaxy class and leaves the saucer ( which does not have an independent warp drive ) extremely vulnerable to attack. In addition, the saucer section contains the Galaxy's two longest phaser arrays and can provide a significant reserve of power from its fusion reactors. The Galaxy class has therefore not used this capability very often.

In 2359 Starfleet initiated a research project intended to explore the possibility of a true multi-section vessel. The requirement called for a vessel able to separate into at least two independent sections, each with a fully functional warp drive of its own. One would be capable of launching an attack with almost the full ships weaponry, at high speed and maneuverability. The other, comprising the scientific, diplomatic and accommodation sections, would clear the area at high warp carrying the civilian complement. Much of the technology being developed for the Intrepid class project was included in this design, with the result that the theoretical model finalized in 2363 bore a close resemblance to the Intrepid herself.

In 2364 Starfleet was considering moving to a production basis with the multi-section Starship. However, during this year contact with the Romulans was re-established when the USS Enterprise-D encountered a Warbird at the Neutral Zone. Since the Warbird appeared to outgun the Enterprise - then Starfleets most powerful ship - by a small considerable margin. Starfleet was confronted with what appeared to be a powerful and aggressive enemy. As part of their response Starfleet requested a complete re-design of the multi-section starship. The new requirement called for an almost totally re-designed vessel; the ship would be in three sections, each of which would have an independent warp core and drive system. The scientific and diplomatic sections were removed in favor of increased armament and power for the weapons.

During the development Starfleet also encountered both the Borg and the Dominion, both hostile and powerful enemies. This led to an ever-accelerating effort to turn the new ship into a pure combat vessel; much technology from other projects was put into what was now dubbed the "multi-vector assault Starship". In place of the type-VIII phaser arrays that the original ship had shared with the Intrepid class, the type-XII phaser arrays from the Galaxy Dreadnought project were included. The shield system was massively upgraded and, in light of the subsequent Borg attack, closely based on the auto-modulating shields of the Sovereign and Galaxy Dreadnought. The advanced warp engine design included many elements of the Sovereign class, while the ablative armor, high capacity structural integrity fields and quantum torpedo tubes developed for the Defiant project were also included.

This technology combined to make the new starship one of the most most massively armed and armored vessels of its size ever contemplated, let alone built. The small size combined with incredible speed and maneuverability when in multi-vector assault mode; when the prototype USS Prometheus was launched in late 2373 she was thought to have a combat capacity an amazing nine times that of the equally-sized Intrepid class, while her Type XII Phasers made her a formidable foe for any vessel in the alpha quadrant.

The performance of the Prometheus during this accidental live-fire trial exceeded all expectations for the ship. With Starfleet loosing ground against the Dominion, the Class was moved into production. Three semi-completed ships finished outfitting and were commissioned in late 2374. The four Prometheus class ships arrived in too limited numbers and too late to make an impact on the war. Full series production will began in early 2375.
Huntaer
29-11-2005, 21:02
Orion Class Scout
http://www.bravofleet.com/news/images/st9-037.jpg

Duranium with added Ablative Armor Matrix.
length: 24.3 meters
height: 6.7 meters
width: 16 meters

Classification: Runabout/Scout
Design: Orion Class
Decks: One deck

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 4
maximum speed: Warp 6.4

Crew and Auxiliary Systems:
crew: 2 (maximum 8)
transporters: 1×4 personnel/cargo

Impulse Systems:
power: Fusion
engines: 2

Tactical Systems:
Phasers: 2 Type-VIII phaser ( located on warp nacelle housings )
Torpedos: 2 micro-torpedo launchers ( 1 forward under nose, 1 aft between impulse engines )






The Orion class Scout ship was began in 2369. While Starfleet had classes like the Saber and soon to be commissioned Intrepid classes for scouting, Command felt that a small ship, piloted by 1 or 2 Officers was needed. The ship, based in part on information gathered by the Defiant team, is exactly the same size as a Danube Class Runabout, but better armed and shielded, faster, and has a more advanced sensor suite. The Orion Class scout can be flown by just one person, this way as few lives as possible placed in a hazardous situation.
Huntaer
29-11-2005, 21:04
Raptor Class Scout
http://www.bravofleet.com/avalon/images/raptor1.jpg

expected duration: 60 years
time between resupply: 5 years
time between refit: 10 years
category: Escort/Scout

Dimensions:
height: 20 meters
width: 100 meters
length: 117 meters
decks: 4

Personnel:
officers: 8
enlisted crew: 32
marines: 8
capacity: 75

Speed:
cruising speed: Warp 6.3
maximum speed: Warp 9.2
emergency speed: Warp 9.9 (34 minutes)

Weaponry:
phasers:
4 type-U phaser arrays ( nacelle pylons )
2 type-XV multifire phaser array ( arround bridge, above main deflector )
torpedoes:
launchers: 4 ( 2 forward, 2 aft )
hellfire: 30
photon: 30
tri cobalt: 10
shields:
Ablative Armor
Class 10 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 2 type-18 shuttlepods
fighters: 2 Razor Class
runabouts: 0





In June of 2371, two months after the Raptor's commissioning, she left Avalon to start a three day cruise, testing her systems in the real world. This first flight went well, until the second day when the ship's fusion reactors over heated and shut down. The Raptor, nearly powerless, was towed back to Avalon where new reactors and cooling systems were added. This upgrade was included in the other Raptors being built. The next three flights went well. Avalon began taking the Raptor class a step farther, and with several upgrades and redesigns, introduced the plans for a new class, the Sunfire Class.

The use of Captain Scott's notes in the preliminary stages would have been unremarkable if not for his return from the past in 2369 (stardate 46125.3). Starfleet's most famous Engineer was consulted by subspace and a quick solution was found. In early November 2371, the Raptor was on the edge of the Raeyan system, testing an upgrade to her warp core when she suffered a core breach, killing everyone on board and destroying the ship. Starfleet was ready to halt the Raptor project but instead, gave Captain Scott a call. He was given two months to review and modify the specifications of the class. He proposed dozens of system changes and several key modifications as well as documenting several serious flaws in the previous designs. Despite his work, he was never able to explain the catastrophic failure of the Raptor. However, he was able to duplicate the event in simulation by sabotage. While no evidence of foul play could be found, the theory couldn't be disproven either. Scotty's new designs were reviewed and tested in simulation and approved. The changes took 3 months to apply to the Lexington but the project was back on and the Sunfire Class was put on hold.

The USS Lexington-C was commissioned in March of 2372 and cleared to pick up where the Raptor left off. Under the command of Captain Paul MacLeod, the Lexington showed just what a Raptor class ship could do. After the Borg incursion of Sector 001 in late 2373, the Lexington was sent to join Starfleet's Special Operations fleet, Bravo Fleet. The ship was assigned to Starbase Bravo where she performed beyond expectations. Under the Command of Captain Mike Hammond, the ship joined the Federation fleet sent to reclaim Deep Space 9, and even lead the fleet's attack fighters. At this time, the Sunfire Class was officially dropped.

The Lexington's next test would prove to be far greater, the Krazzle. A Cat-like, warrior race, the Krazzle are sitting on the Federation's back door, with Bravo Fleet, specifically, Starbase Bravo sitting in their way. In 2374, the Krazzle made their presence known. One of the first ships sent in to counter attack was the Lexington. In the words of Captain Hammond, 'The Raptor class has proven to be a real pain in the ass for the Krazzle.'

The Raptor Class of Starship was a hurried project, just like the Defiant class had been, however, this time there were no divisions in the Advance Starship Design Bureau. The project at first officially labeled as the Viper project with 4 submitted designs. The variation using Klingon components and designers was labeled Raptor to distinguish it. Due to the success of the hybrid design, the project was renamed Raptor.

The submitted brief from Avalon was for a small, fighter like starship very similar to the new Defiant Class ship. The overall design was crude, like the Defiant, however powerful and extremely functional at the same time. The warpcore and IPS systems were those from a ship five times its size, the weapons systems were cutting edge and it also was to feature the new Ablative Armour, a relatively new concept for protecting vital areas on a ship. In a nutshell, the Raptor would be capable of disabling and destroying any known starship that the Romulan's, Cardassian's, Breen - in fact anyone who dare to take it on could throw at them, including the Dominion and Krazzle. It was also to be capable of withstanding multiple direct weapons hits on its shielding system. After the shields had collapsed the Ablative Armour would be capable of withstanding hours of abuse. But the ultimate key was the capability of the ships 'dog fighting' techniques.
Another key point with the Raptor class was the ship itself, being small did not need the vast keel structure to hold it in place therefore they were built quickly. Four ships were started on originally at the new Avalon Shipyards. Although the first, the Raptor, was destroyed, the prototype vessel was designed for testing only.

Being such a relevant newcomer to the Fleet the Raptor Class is currently low in numbers, with only eight commissioned vessels in the fleet. After the Prototype, the USS Raptor was lost, the Lexington has been involved in numerous high ranking incidents within the Federation, several Dominion Skirmishes, and most recently against the Krazzle in sector 349.

Starfleet has found the USS Lexington to be far better than originally though possible by the Design Team. This is due to of work needed to 'tune' the Lexington and her sisters. Not to mention, the knowledge learned from her close cousin the Defiant class.
Huntaer
29-11-2005, 21:13
Saber Class Escort
http://www.bravofleet.com/avalon/images/saber2.jpg

expected duration: 80 years
time between resupply: 2 years
time between refit: 10 years
category: Scout/Escort/Light Explorer

Dimensions:
height: 52.48 meters
width: 250.2 meters
length: 364.77 meters
decks: 12

Personnel:
officers: 8
enlisted crew: 32
marines: 8
capacity: 200

Speed:
cruising speed: Warp 5
maximum speed: Warp 9.2
emergency speed: Warp 9.85 ( 12 hours )

Weaponry:
phasers:
1 type-X phaser array
4 type-VIII phaser arrays
torpedoes:
launchers: 4 ( 2 forward, 2 aft )
quantum: 30
photon: 40
tri cobalt: 4
shields:
MLSS
Class 9 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 1
1 type-18 shuttlepod
fighters: 2
Razor Class
runabouts: 0





The Saber Class of starship was born out of the need for a scout ship, as well as to counter smaller ships of other powers, such as the Cardassian warship known as the Hediki. These ships were small, maneuverable and well armed. The Federation projected that if war with the Cardassians occurred, they would suffer heavy ship losses and massive causalities due to the large numbers of these ships the Cardassians had.

One thing was obvious at that point though. The Federation needed to go back to basics with their starship designs. By 2340, the launch of the massive Galaxy, Cheyenne, and Nebula Classes were well over ten years away, Starfleet was becoming desperate for a new long range, heavily armed scout ship. This posed some interesting problems for the design teams. All previous Scout ships had been small and Fast, but never well armed. Work was already underway on the Peregrine Class Courier/Raider, however it was a small modular ship which either had firepower or speed. The designers faced an interesting premise.

The basic mission brief for what became the Saber Class was well documented. This class had to be small, under 200 meters in length. Armaments were to heavy, at minimum two aft and two forward torpedo tubes with multiple phaser banks. The design had to be sleek and fast - at minimum a sustainable warp factor of 9.8. To top everything off it shield capacity had to be nearly double that of the Excelsior.

The reaction for Federation Design agencies was a complete negative. The Vulcan Design agency stated 'to sustain such a high warp factor while keeping the shields running at such a high level of performance would be an illogical premise' Even the famed San Francisco Fleet Yard design team returned the project with the statement 'a ship with this brief would be theoretically impossible with current technologies'.

Out of a total of 209 Federation design teams, only five briefs were returned. After review by the ASDB the Class was closed due to unfeasibility.

However two months later the ASDB received an unprecedented design from one of the five design agencies who had been rejected. Advanced Idea's Designs, based on the island of Ibiza on Earth had forwarded a completely modified version of the original design they had submitted. All major concerns had been addressed and improvements on the original design had been made. After much consideration the Design Brief was sent to Starfleet Command and was deemed as unsuitable by the ASDB. In an unusual move though Starfleet Disagreed. Admiral T'Kal spent much time considering the design and thanks to his previous experiences he saw the uncanny logic of the ships design. The Brief was returned to the ASDB with an approvement letter and although the ASDB did not like it, they were forced to push the design forward.

From that point began what has been called 'one of the weirdest projects in Starfleet's history'. The Advanced Idea's Design team relocated to the old San Francisco construction facility and work began. A two hundred strong team of engineers were assigned to the project and work began. After nearly 3 years the basic ship was finished. All components were laid in place. At this point the ASDB had reprimanded the Design team fifteen times for breach of procedures and had even closed the project down for a month. The major problem was most of the design work was done 'on the fly' without the correct developmental work being tested. With the ship in basic configuration and ready to test the ASDB finally put their foot down after inspecting the work completed. The ship was deemed not spaceworthy much the upset of the design team. On the Sunday after this occasion the majority of the Engineering team were ordered to return to Utopia Planitia for Reassignment, however a small group had different ideas.

The Chief designer and four of his team along with a twenty strong team of engineers stole the ship from space dock and then Kidnapped Admiral T'Kal, transporting him onto the main bridge of the ship. This incident became known as the Saber proxy. It had all been planned down to the letter. Starfleet intelligence had received an anonymous tip that someone was about to steal a starship and after the master of the San Francisco Yard (who was in on all of this) reported that the Saber had been stolen from spacedock Starfleet mobilized three Excelsior Class ship to intercept and recapture the Saber. By the time the Saber had reached Saturn the Excelsior Class Crazy Horse, Sawyer, and Quasar were in tight pursuit. Numerous shots across the bow did not get any attention and several heavy poundings on the aft shields did not cause any damage at all. As the Saber reached the edge of the Terran system it jumped to warp. The Excelsior's pursued. It soon became apparent though, that the Saber was more than capable of out running the Excelsiors. In a last ditched effort the Sawyer fired two photon torpedo's after the Saber without inflicting any damage.

The point had been proven. Melvin Duke, the head designer received four month for grand theft and kidnapping, although the latter charge was dropped at the behest of Admiral T'Kal. The ASDB used this as an excuse to completely close the project however the facts were well too strong and Admiral T'Kal himself vetoed the move by the ASDB and official endorsed the project.

Within two years the USS Saber was officially commissioned and with a turnover rate of less than three years many more of this class were to follow. The Saber Class of starship is a highly successful class which is easy to build thanks to its small size. With a projected turnover of three years it is one of the simplest designs in the fleet. Thirty vessels were originally ordered by Starfleet and at this current moment there are 314 Saber Class starships in active Federation Service.
Huntaer
29-11-2005, 21:16
Steamrunner Class Light Cruiser
http://www.bravofleet.com/avalon/images/steamrunner-art1.gif

expected duration: 50 years
time between resupply: 2 years
time between refit: 5 years
category: Explorer/Light Cruiser

Dimensions:
height: 40.2 meters
width: 160.2 meters
length: 244.4 meters
decks: 9

Personnel:
officers: 45
enlisted crew: 140
marines: 74
capacity: 45

Speed:
cruising speed: Warp 6
maximum speed: Warp 8
emergency speed: Warp 9.5 ( 12 hours )

Weaponry:
phasers:
6 type-VIII phaser banks
1 type-X phaser array
torpedoes:
launchers: 4 ( 3 forward, 1 aft )
quantum: 200
photon: 150
tri cobalt: 10
shields:
Class 9 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 6
fighters: 5
4 Razor Class
1 Redemption Class
runabouts: 0





During the late 2360's Starfleet became increasingly worried about the average age of the ships in the fleet. Although vessels such as the Miranda and Excelsior class were performing adequately as mid sized cruisers and destroyers, these designs dated back between over 70 years and were lagging behind the latest technology despite frequent refits. Rapid expansion of the Federation was also putting a great strain on both the exploratory and defense capacities of Starfleet, and although the Nebula class was under development Starfleet was predicting that it would be unable to meet all of its commitments by 2375.

The Steamrunner design was fielded in the early 2370s along with the Saber as part of a major fleet wide program of modernization and a reaction to the new Borg threat. Essentially the Steamrunner's serve a similar function as the modern day Intrepid Class - a smaller, faster counterpart which would be deployed in large numbers to augment the more capable designs.
Huntaer
29-11-2005, 21:33
Yeager Class Scout
http://www.bravofleet.com/avalon/images/yeager2.gif

expected duration: 40 years
time between resupply: 6 months
time between refit: 2 years
category: Scout/Destroyer/Starbase Defense Vessel

Dimensions:
height: 66.2 meters
width: 133 meters
length: 343.1 meters
decks: 13

Personnel:
officers: 20
enlisted crew: 75
marines: 8
civilians: 10

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.7
emergency speed: Warp 9.2 ( For 10 hours )

Weaponry:
phasers:
6 type-IX phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
20 photon
10 quantum
4 transphaisic
0 tri cobalt
shields:
Class 9 bubble shielding system

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 2
runabouts: 0




In the 2360s, Starfleet began 'stress testing' the primary hulls of new starship designs. While computer simulations were able to show a lot of data, physically testing new hull designs gave even more information. This meant mating the primary hull to an existing, basic engineering hull. The 'ship' would be put though basic impulse and warp maneuvers to ensure and support computer model testing. Additionally, further stressful, combat maneuvers followed to see how the hull would handle situations. Of course, this would have to be re-done once the ship's secondary hull was completed and the vessel launched, but these new primary tests ended up saving time and energy in the long run, identifying any problems in the primary hull early on.

The second class of ship to go though this initial testing of the Primary hull was the Intrepid class. Testing of the Intrepid's primary hull went extremely well. Even when matted to the testing hull, which was an up-scaled Peregrine hull, the vessel did very well in all basic and combat maneuvers. After two months of testing, the primary hull of the USS Intrepid was removed and fitted to the now completed secondary hull of the ship. The Intrepid class went on to do very well, while the test hull went on to test the primary hulls of other ships, like the Sovereign class.

When the Cardassians joined the Dominion, Starfleet began re-commissioning many older ships from the Reserve Fleet (mothballs) to beef up Starfleet's numbers. Most of these were Miranda and Excelsior class ships, as well as a few Ambassador and Asimov class ships. Another thing Starfleet did was to take twelve completed Intrepid class Primary hulls and install them to twelve of the twenty testing engineering hull and began to install a weapons suit and other systems needed for combat.

Joining the Battle Fleet just before the opening shots of the war, the 'new ship' was christened the Yeager class. Six of the ships were assigned to the Seventh Fleet, while the other six were split between Federation Starbases near the Cardassian boarder, DS9, SB375, and SB371 to provide additional support. These ships were then reassigned to the joint Federation/Klingon taskforce that attacked and destroyed the shipyards at Torras III.

After retaking Deep Space Nine, two ships, the USS Yeager and USS Gordon were assigned there as support vessels. The twelve ships served well during the war, even though ten of them were lost in combat. The two remaining ships are currently serving with the Ninth Fleet, patroling the Breen Boarder as well as the Cardassian Boarder. Not designed for exploration missions, the two remaining ships, USS Yeager and USS Gatlinburg will probably be decommissioned within five years when numbers of Multi-role vessels are higher. No plans are in place to build additional ships of the class.
Huntaer
29-11-2005, 21:36
Apollo Refit Class Light Cruiser
http://www.bravofleet.com/avalon/images/apollo01.jpg

expected duration: 70 years
time between resupply: 3 years
time between refit: 5 years
category: explorer/light cruiser/Electronic Warfare

Personnel:
officers: 80
enlisted Crewmen: 400
marines: 146
civilians: 0
maximum capacity: 2000

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.75
emergency speed: Warp 9.25 ( for 14 hours )

Dimensions:
length: 398 meters
width: 280 meters
height: 121 meters
decks: 20


Weapons and Shields:
phasers:
7 type-X phaser arrays
torpedoes:
launchers: 2 ( 1 forward above navigational deflector, 1 aft )
hellfire: 40
photon: 150
quantum: 150
transphaisic: 4
tri cobalt: 10
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttlebays: 1
shuttles: 4
fighters: 4
runabouts: 2




During the Dominion war, seven Apollo class ships were damaged during the battle to retake Deep Space Nine. During the battle, the Dominion attempted to jam Starfleet's sensors and communications. While Starfleet had often used Science ships, and Miranda Refit III class ships as jamming vessels, commutations ships, and to help aid combat vessels with scanning the enemy fleet. However, the downside of these ships are they either remain near the rear of the fleet formation, or need escorts due to their lack of fire power. While undergoing repairs after the battle, Captain Sisko and Admiral Ross came up with the idea of refitting these seven ships to serve as Electronic Warfare ships.

These ships would have their phasers upgraded to Type-10, newer nacelles to give them faster warp speeds, but the most notable change is to the ship's pod. The split weapons was removed and a sensor/communications pod added in it's place. The idea would be to jam the Dominion's communications and sensors during battle, at least for a short amount of time, while being able to cut though any interference the Dominion caused.

This refit saw only limited success. While the ships had little luck jamming the Dominion ships, they were able to keep Communications open for the allied fleets, operating with the battle fleet. Today, these ships are still in service. They act as explorers, and in rare cases, mobile communications relays.
Huntaer
29-11-2005, 21:40
Challenger Class Light Cruiser
http://www.bravofleet.com/avalon/images/challenger.jpg

expected duration: 80 years
time between resupply: 2 years
time between Refit: 5 years
category: Exploration/Light Cruiser

Dimensions:
height: 190 meters
width: 250 meters
length: 390 meters
decks: 15

Personnel:
officers: 45
enlisted crew: 150
marines: 74
passengers: 130

Speed:
cruising speed: Warp 6
maximum speed: Warp 8.7
emergency speed: Warp 9.5 ( For 12 hours )

Weaponry:
phasers:
4 type-X phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 150
quantum: 150
hellfire: 20
transphaisic: 2
tri cobalt: 5
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 4
runabouts: 1




The Challenger class is a light cruiser designed to further explore the advantages of the 'vertical stack' arrangement of warp nacelles seen in the Akula and Asmiov classes. The hull layout is thus relatively unusual for a Federation vessel, with an elliptical saucer section, attached directly to the front of a small, almost flat engineering hull.

Onto this were mounted a pair of large nacelles of the same type as used in the Nebula and Galaxy classes. The lower nacelle is mounted close to the engineering hull on a simple strut, but the upper nacelle has greater separation and is mounted on a much more prominent housing. It is also offset forward from the lower nacelle.
The arrangement proved satisfactory in service and forty of the class were ordered by Starfleet. Nevertheless, the vertical stack did not confer any significant advantage over the more conventional nacelle configurations then in use, except the center of gravity makes maneuverability more solid and robust at impulse speed. Starfleet decided not to pursue this design avenue further. One of these vessels, the USS Buran, was destroyed by the Borg at Wolf 359.
Huntaer
30-11-2005, 21:10
Backman Class
http://www.bravofleet.com/avalon/images/backman3.gif

expected duration: 50 years
time between resupply: 2 years
time between refit: 4 years
category: Explorer/Light Cruiser

Dimensions:
length: 350.2 meters
width: 130 meters
height: 72 meters ( excluding weapons/sensor pod )
decks: 14

Personnel:
officers: 50
enlisted crewmen: 160
marines: 290
civilians: 100

Speed:
cruising speed: Warp 5
maximum speed: Warp 9.3
emergency speed: Warp 9.5 ( for 8 hours )

Weapons and Shields:
phasers:
11 type-IX phaser arrays
1 ventral phaser cannon
torpedoes:
launchers: 4 ( 1 forward, 1 aft, 2 forward facing on weapons/sensor pod )
photon: 150
quantum: 200
hellfire: 10
transphaisic: 4
tri cobalt: 10
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttlebays: 4
shuttles: 10
runabouts: 4
fighters: 8






The Backman Class of Starship is the newest design in Starfleet. The Backman was designed to complement the new Harper Class ship. These ships were designed for Starfleet Marines. In the past, the Marines were stationed aboard Federation ships in limited numbers, however with the Backman Class, marines can be carried in significant numbers, actually, the Backman Class is a Marine ship. The ship combines high speed and great firepower into a compact design.
Huntaer
02-12-2005, 01:51
Charleston Class
http://www.bravofleet.com/avalon/images/char-slipblur3_1.jpg

expected duration: 120 years
time between resupply: 1 years
time between refit: 5 years
category: Long Range Explorer/Battlecruiser
Naceles: 2 (Variable geometry - pivot up to increase speed during warp)

Dimensions:
height: 125 meters
width: 342 meters
length: 550 meters
decks: 35

Personnel:
officers: 200
enlisted crew: 450
marines: 146
civilians: 50

Speed:
standard cruise velocity: Warp 7.00
maximum cruise velocity [36 hours]: Warp 9.10
emergency velocity [12 hours]: Warp 9.91

Weaponry:
phasers:
14 type-XII phaser arrays
torpedoes:
launchers: 4 ( 2 forward, 2 aft )
photon: 250
quantum: 250
hellfire: 40
transphaisic: 6
tri-cobalt: 10
shields:
ablative armor on hull
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 3
shuttles: 14
attack fighters: 6
runabouts: 5






Designed to be a fast, powerful battleship, the Charleston class ship is one of Starfleet's best unknown designs. First designed in the 2350s, the class went though many design changes before she was ever off the drawing board. In 2372, the first ship of the class was built. Quietly, she made a name for herself and the class until her destruction in 2373 against the Borg at Earth. Since, twelve more of the class have been built, the last of which was named USS Charleston-A, after both the class's lead ship and a Saber Class vessel named Charleston that server Starfleet from 2374-2376.

With many threats still facing the Federation after the Dominion war, coupled with exploration duties, the Charleston class ship is capable of preforming both duties. Integrated into her are systems designed for the Sovereign, Galaxy Dreadnought, Nebula, and Intrepid class. Capable of warp speed in excess of warp 9 thanks to her variable geometry, prototype nacelles, she is one of Starfleet's fastest ships. With Type-XII phasers, an arsenal of torpedoes, ablative armor, and powerful shielding, the Charleston class enhances Starfleet's new battle fleet dramatically.
Huntaer
02-12-2005, 01:58
Concorde Class Battlecruiser
http://www.bravofleet.com/avalon/images/concorde005.jpg

duration: 100 years
time between resupply: 6 years
time between refit: 12 years
category: Explorer/Battlecruiser

Dimensions:
length: 585 meters
width: 286 meters
height: 145 meters
decks: 26

Personnel:
officers: 215
enlisted Crewmen: 860
marines: 146
civilians: 322
maximum capacity: 2500

speed: Warp 8
maximum speed: Warp 9.8
emergency speed: Warp 9.92 ( for 12 hours )

Weapons and Shields:
phasers:
12 type-XII phaser arrays
torpedoes:
5 (2 Fore Weapons/Sensor Pod, 1 Fore Upper Engineering Hull, 2 Aft Lower Engineering Hull)
hellfire: 40
photon: 800
quantum: 400
transphaisic: 4
tri cobalt: 40
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttlebays: 2
shuttles:12
fighters: 6
runabouts: 4




In the year 2359, work began on a possible replacement for the aging Nebula Class starship. A ship class that could hold its own in battle but still perform all scientific mission duties that the Nebula was capable of was needed. The Nebula Refit provided some of these solutions, but it became clear that it wouldn't be enough in the years to come. The Concorde Class was designed to fulfill all of these mission duties and more. The ship was designed to be extremely fast, well armed, and be able to serve as a diplomatic or scientific platform.
Huntaer
02-12-2005, 02:03
Denmark Class Explorer
http://www.bravofleet.com/avalon/images/denm.gif

expected duration: 120 years
time between resupply: 15 years
time between refit: 20 years
category: Explorer/Battlecruiser

Dimensions:
height: 100 meters
width: 233 meters
length: 663 meters
decks: 20

Personnel:
officers: 120
enlisted crew: 250
non-Starfleet scientest: 50
marines: 38
civilians: 50
capacity: 1000

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.91 ( 18 hours )

Weaponry:
phasers:
11 type-XII phaser arrays
torpedoes:
launchers: 3 ( 1 turret forward, 1 launcher forward lower engineering hull, 1 launchers aft )
hellfire: 20
quantum: 200
photon: 100
transphaisic: 2
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 14
fighters: 4
runabouts: 4




In 2374 the Denmark Class of ship entered service. The ship was to be a Science Ship refit of the Sovereign Class. It complement the Nova, Merlin, Oberth, and Norway Class ships as a Science vessel, however this ship is capable of deep space missions lasting over eight years where the other Science vessels are not.

With the bulk of Starfleet's dedicated Science ships, the Oberth and Merlin Classes, aging and in need of replacement, Starfleet decided to begin development of a breed of Science ship. One idea was to take the new Sovereign class and modifing the design, removing 50% the weapons systems and increasing the science capiblities by 200%. The ship still posesses weapons and shields for defence and the computers, engines, and auxillary craft of the Sovereign. The design included the most advance sensors, science labs, and sick-bays in Starfleet. The ship was modified to incorporate advanced communications equeptment as well. This allows the ship to send data back to the Federation more easily at greater range as well as allowing the ship to act as a command and control ship for fighters and fighting vessels in battle. As a result the prototype emerged from the dry dock as Starfleet's most sophisticated Science and Command and Control vessel.
Huntaer
08-12-2005, 22:05
Europa Class Dreadnought
http://www.bravofleet.com/avalon/images/europia1.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Explorer/Dreadnought

Dimensions:
height: 158.5 Meters
width: 459.4 Meters
length: 658.7 Meters

Systems:
hybrid bioneural circuitry
primary fusion reactors: output 8.2 EJ/hr
secondary fusion reactors: output 5.6 EJ/hr
tractor beam: type-X ( range 2.0 km )
sensors: advanced lateral and long range output/retrieval systems
warp core: M/ARA ( using a Trelinium Core powered core )
*can separate and rejoin saucer and stardrive sections*

Personnel:
officers: 325
enlisted crewmen: 675
marines: 290
civilians: 700

Speed:
cruising speed: Warp 7.4
maximum speed: Warp 9.6
emergency speed: Warp 9.991 ( for 24 hours )

Weapons and Shields:
phasers:
type-XII phaser arrays: 9
type-XV multi-fire phaser strip arrays: 4
ventral phaser cannon: 1
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
quantum: 700
photon: 250
hellfire: 40
transphaisic: 6
tri cobalt: 20
defense:
MLSS
ablative armor matrix
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttlebays: 3
shuttles: 16
fighters: 14
runabouts: 8



Began in 2364, the Europa class was designed to be the next Generation of large, deep space explorers, perhaps as even a possible replacement for the Galaxy Class Starship. The ship's design saw a major re-design in 2374 following the very impressive Galaxy Dreadnought design, USS Pegasus NCC-53847-A. The re-design meant the Europa would heavily favor the Galaxy and Galaxy Dreadnought designs, allowing for existing systems and designs to be used. The class has come into it's own thanks to the recent Dominion war. Officially labeled as a deep space explorer/battlecruiser, the Europas are large, fast, and very powerful. Sporting a quad-nacelle design, different from the Constellation and Cheyenne classes, the Europa is still a power hungry monster. To cure some of the power problems, the Europa Class uses the same dual-warp core design pioneered on the Saber Class, but yet still, the Europas still require massive amounts of power to operate.

Right now, there are several Europa class Starships in service. The prototype USS Europa, served in the 9th fleet until its destruction in early 2375. The USS Bonaventure, USS Saratoga, and USS Emanual are in the 4th Fleet, Bravo Fleet. One of the class was destroyed during the Sector 001 attack by the Borg, while six were lost at the hands of the Dominion.
Huntaer
08-12-2005, 22:10
Excalibur Class Explorer
http://www.bravofleet.com/avalon/images/excal3.gif

expected duration: 120 years
time between resupply: 10 years
time between refit: 15 years
category: Explorer/Battlecruiser/Rapid Response

Dimensions:
height: 159 meters
width: 349 meters
length: 819.3 meters
decks: 40

Personnel:
officers: 230
enlisted crew: 615
marines: 290
capacity: 1000 (plus 300 medical patents)

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.91 ( 10 hours )

Weaponry:
phasers:
10 type-XII phaser arrays
4 type-X phaser arrays
torpedoes:
launchers: 5 ( 1 turret forward, 2 launchers forward lower engineering hull, 2 launchers aft )
hellfire: 40
quantum: 320
photon: 380
transphaisic: 6
tri cobalt: 10
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal


Auxiliary Craft:
shuttle bays: 3
shuttles: 8
fighters: 14
runabouts: 5



The Excalibur class was submitted at the same time as the Sovereign class. Both ships were roughly equal in proposed specs. The Sovereign was approved while the Excalibur was put on hold.

Following the Borg attack of 2371, Starfleet re-opened the Excalibur files. They altered the ship from Explorer/Battleship specs to include rapid response abilities, increasing the size of the vessel by nearly 50%. Weapons were slightly scaled back though as was crew needed for those systems. In their place was put facilities for Covert Ops Teams, Marines, and even Diplomatic and Medical personnel. In the event of a medical emergency, these spaces could be configured for emergency medical care, and thus the ship is equipped with no less then 4 separate EMH programs. Only the Hope class Medical Ship and Starbases carry as many independent EMH programs.

As the Dominion war began, three of the ships were rushed into building and service. Two took active part in the war, rushing troops to Chin'toka and AR-115. One however, the USS Excalibur itself, was lost at the second battle of Chin'toka when Breen energy dampening weapons hit her, causing her to loose power. She was hit by repeated Dominion and Cardassian weapons fire and exploded just before the USS Defiant. Others of the class also rushed medical aid to Betazed when that planet was liberated, and later Cardassia Prime itself.

Since the end of the war, only one more of the class has been built, making six in active service. Two other hulls that were under construction where stopped and stored, incase the need arises for them.

Starfleet has dispatched the four ships across the Federation. One services in the 7th Fleet near Cardassian space, one is with the 3rd Fleet near the Romulan border, another is with the 2nd Fleet near Sector 001, and the other three are with the 4th Fleet guarding against the Borg threat.
Huntaer
08-12-2005, 22:14
Explorer Class Cruiser
http://www.bravofleet.com/avalon/images/exploration1.jpg

expected duration: 60 years
time between resupply: 3 years
time between refit: 5 years
category: Explorer/Cruiser

Dimensions:
height: 100 meters
width: 200 meters
length: 500 meters

Personnel:
officers: 120
enlisted crew: 420
marines: 146
civilians: 375

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.91 ( For 18 hours )

Weaponry:
phasers:
12 type-XII phaser arrays
torpedoes:
launchers: 5 ( 1 turret forward, 2 forward, and 2 aft )
hellfire: 30
photon: 250
quantum: 200
transphaisic: 2
tri cobalt: 10
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 3
shuttles: 8
fighters: 5
runabouts: 3





The Explorer Class was developed to replace the aging Excelsior Class starships as Starfleet's primary exploration vessel and mid-sized heavy cruiser. The Excelsior Class starships were performed well beyond expectations for more years than most in the Federation expected. When the Excelsior Class was launched, it was Starfleet's heaviest battle cruiser and front line exploration vessels. Over the year the Excelsior Class slowly began to lose ground to the more advanced ships that were being designed. Although the Excelsior Class continued to receive numerous upgrades, after nearly a century in service the refits could no longer keep the design up to date. The Excelsior Class performed well during the Dominion War but losses were heavy, proving that the Excelsior Class was simply being out classed and that the Federation had a serious whole in it's battle tactics that couldn't be filled by any other class in service . A brief attempt to upgrade the Excelsior Class, the USS Lakota proved that the effort to upgrade the Excelsior far out weighted the benefits. In the time it took to upgrade the USS Lakota, two equally powerful Defiant Class starships could be built.

The failed attempt to upgrade the Excelsior Class caused Starfleet to being to look into a replacement for the aging Excelsior Class. At first Starfleet looked at designs already in service at the time to determine if any other design could replace the Excelsior Class. Both the Galaxy and Nebula Classes were looked at, and both full filled the combat and exploration requirements, but the cost and maintains of those classes made it impractical to produce them in the numbers need to replace the Excelsior Class. The Akira Class was also looked at, it full filled the combat requirements but in the exploration category is fell woefully short. In the end it was decided that a new class of starship would be needed. A design similar in size and shape that current shipyards could easily convert to building, a design that full filled both the heavy cruiser requirements and deep space exploration requirements, a design the would be easily constructed and maintained. In the end, the Explorer Class was born.

The Explorer Class incorporated several design aspects of the Excelsior Class, that had be tried and tested to be sound. Along with the fact both classes perform the same mission, it's not surprising to see the two class designs to appear similar. But make no mistake the Explorer Class is a whole different ship. The ship was equipped with state of the art equipment. The improved warp nacelle design granted a vast improvement in sustainable warp speed. The weapon systems were equally impressive boosting twelve type-twelve phaser arrays, giving the Explorer Class quite a punch it needed to full fill the heavy cruiser role. Her smaller size ( compared to a Galaxy and Sovereign Classes ) makes her a very maneuverable ship, which is useful both in combat and in scientific endeavors.
Huntaer
08-12-2005, 22:17
Freedom Class Destroyer
http://www.bravofleet.com/avalon/images/freedom_new06.jpg

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Light Exploration/Destroyer

Dimensions:
height: 119 meters
width: 231 meters
length: 453 meters
decks: 24

Personnel:
officers: 50
enlisted crew: 300
marines: 74
passengers: 25

Speed:
cruising speed: Warp 6
maximum speed: Warp 7.75
emergency speed: Warp 8.5 ( For 18 hours )

Weaponry:
phasers:
7 type-IX phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 100
quantum: 150
hellfire: 20
transphaisic: 2
tri cobalt: 5
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 4
runabouts: 1



The Freedom was designed at the same time as the Niagara class as a smaller, shorter ranged counterpart to that vessel. Unusually for a Federation vessel the Freedom has a single nacelle, not seen since the Saladin class of the 2260s. This reduces the efficiency of the warp field and leads to a significantly reduced average cruise speed. The Freedom is therefore generally deployed only within Federation borders.

The elimination of the Engineering hull required many changes in order to move the warp core and fuel supply into the saucer section, but Starfleet has accomplished this transition successfully with several other classes and few problems were encountered with the Freedom. There is a reduction in the volume available to other applications within the Freedom, and several accommodations sections and science and diplomatic facilities have been scaled back. This has led to a reduction in the crew compared to the Niagara.

The Freedom initially proved reasonably successful in service, but their low speed was more of a limiting factor than had been predicted. The planned run of over 100 was cut down to 50, then to 35, before production was finally terminated at 30 ships completed. The Freedom class USS Firebrand was lost to the Borg at Wolf 359, other ships participated heavily in the Dominion war. They have suffered heavy losses, including the class leader, USS Freedom.
Huntaer
08-12-2005, 22:21
Insignia Class Cruiser
http://www.bravofleet.com/avalon/images/insignia012.jpg

expected duration: 100 years
time between resupply: 4 years
time between refit: 8 years
category: Explorer/Cruiser/Advanced Scout

Dimensions:
height: 87 meters
width: 223 meters
length: 533 meters
decks: 22

Personnel:
officers: 70
enlisted crew: 300
marines: 74
passengers: 80

Speed:
cruising speed: Warp 6.5
maximum speed: Warp 9.85
emergency speed: Warp 9.98 ( For 18 hours )

Weaponry:
phasers:
9 type-XII phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 400
quantum: 350
hellfire: 40
transphaisic: 4
tri cobalt: 10
shields:
Ablative armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 4
fighters: 9
runabouts: 1





Begun in early 2366, the Insignia class ship was a close cousin to the Midway Class, begun two years before. The ship is designed to be a fast, powerful explorer/scout. Started as a possible replacement for the Galaxy Class, the Insignia Class has become a companion to the Intrepid class, augmenting the Galaxy and Soverign Classes. Officially labeled as a Cruiser, the Insignia Class, is small, maneuverable, fast, and powerful, packing the same punch as a standard Galaxy Class Starship.

The Insignia class saw little service during the Dominion war, with only three of the class available before the war ended. These three ships saw success with the battle fleet, being more maneuverable then Dominion Warships. However they saw even greater success as advanced scouts. Like the Intrepid class, the Insignia class could scout out the enemy fleet and installations, while at the same time being able to look after itself if attacked.
Huntaer
09-12-2005, 01:41
Intimidator Class Dreadnought
http://www.bravofleet.com/avalon/images/intimidator2.jpg

expected duration: 120 years
time between resupply: 15 years
time between refit: 20 years
category: Explorer/Dreadnought

Dimensions:
height: 140 meters
width: 320.9 meters
length: 699.4 meters
decks: 29

Personnel:
officers: 307
enlisted crew: 728
marines: 290
capacity: 1400

Speed:
cruising speed: Warp 7.8
maximum speed: Warp 9.85
emergency speed: Warp 9.98 ( 16 hours )

Weaponry:
Phasers:
14 type-XII phaser arrays
4 type-XV multi-fire phaser strip arrays
Torpedoes:
launchers: 7 (1 turret forward, 2 launchers forward lower engineering hull, 2 launchers aft, 1 launcher engineering hull amidships facing port, 1 launcher engineering hull amidships facing port)
hellfire: 40
quantum: 350
photon: 250
transphaisic: 6
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 3
shuttles: 14
fighters: 12
runabouts: 5
interceptors: 3
Orion Class Scout: 1




In 2371, Starfleet stepped up a few new ship designs. One of these designs was that of the Intimidator. The Intimidator design developed and evolved off the Sovereign Class. New weapons, shields, computers, and other systems continued to develop rapidly. The design was modified constantly to incorporate all the newer technology. As a result the prototype emerged from the dry dock as Starfleet's most sophisticated and comprehensively armed vessel. The vessel is equipped with a variant of the Type XII phaser array, formerly known as the 'Type X+' for security reasons, which equips the Federation's most powerful Starbases, deep space facilities, Sovereign Class, and the Galaxy Class Dreadnought. The type twelve has a raw beam power output some 60% more powerful than the Type ten arrays installed on the Standard Galaxy class. In addition the type twelve has a shorter recharge time and can fire a longer sustained burst, giving each array a combat effectiveness 79.4% greater than a type ten array.

The torpedo armament is similarly impressive. The quantum torpedo turret forward of the deflector dish is capable of firing five rounds per second, a greater overall rate of fire than the two main ten round burst torpedo tubes of the Standard Galaxy class combined. Backup to the quantum torpedoes is provided by six tubes. Each is capable of firing twelve round bursts. This gives the Intimidator class the most powerful torpedo armament of any vessel in Starfleet service.

The shield system of the Intimidator class is similarly the most powerful of any Starfleet ship not using the MLSS shielding of the 4th Fleet. The design was modified just prior to installation in order to increase effectiveness against both high energy tractor beams and phased polaron particles, measures clearly aimed at the Borg and Dominion respectively. Under normal operation the shield modulation frequencies are under the control of the ships computer system, which continually evaluates incoming weapons fire and automatically re-modulates the shields to give the most effective possible defense. It is thought that this system will also enable the shield system to prevent beam-through by Borg transporter technology.

The warp engines of the Intimidator are of a new design which eliminates subspace distortion effects inherent to standard warp drives, a feature now becoming common on most Starfleet ships. The Intimidator class is currently one of the fastest vessel in Starfleet, with a maximum cruise speed of Warp 9.85 and a top speed of Warp 9.98 for up to sixteen hours. The very high cruise speed is intended to allow the ship to deploy as rapidly as possible to potential trouble spots. Her Impulse drive system and maneuvering thrusters are the most sophisticated model in production, giving the Intimidator class a maneuverability equal to that of a vessel one quarter its size.
Huntaer
09-12-2005, 01:44
Intimidator Refit Class Dreadnought
http://www.bravofleet.com/avalon/images/intdef2.gif

expected duration: 120 years
time between resupply: 15 years
time between refit: 20 years
category: Explorer/Dreadnought

Dimensions:
height: 140 meters
width: 320.9 meters
length: 699.4 meters
decks: 29

Personnel:
officers: 288
enlisted crew: 696
marines: 290
capacity: 1000

Speed:
cruising speed: Warp 7.8
maximum speed: Warp 9.85
emergency speed: Warp 9.97 ( 14 hours )

Weaponry:
Phasers:
14 type-XII phaser arrays
4 type-XV multi-fire phaser strip arrays
1 type-XX phaser cannon (internally mounted)
Torpedoes:
launchers: 7 ( 1 turret forward, 2 launchers forward lower engineering hull, 2 launchers aft, 1 launcher engineering hull amidships facing port, 1 launcher engineering hull amidships facing port)
hellfire: 40
quantum: 550
photon: 350
transphaisic: 6
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 8
fighters: 12
runabouts: 5
interceptors: 3
Orion Class Scout: 1





2371, Starfleet stepped up a few new ship designs. One of these designs was that of the Intimidator. The Intimidator design developed and evolved off the Sovereign Class. New weapons, shields, computers, and other systems continued to develop rapidly. The design was modified constantly to incorporate all the newer technology. As a result the prototype emerged from the dry dock as Starfleet's most sophisticated and comprehensively armed vessel. The vessel is equipped with a variant of the Type XII phaser array, formerly known as the 'Type X+' for security reasons, which equips the Federation's most powerful Starbases, deep space facilities, Sovereign Class, and the Galaxy Class Dreadnought. The type twelve has a raw beam power output some 60% more powerful than the Type ten arrays installed on the Standard Galaxy class. In addition the type twelve has a shorter recharge time and can fire a longer sustained burst, giving each array a combat effectiveness 79.4% greater than a type ten array.

The torpedo armament is similarly impressive. The quantum torpedo turret forward of the deflector dish is capable of firing five rounds per second, a greater overall rate of fire than the two main ten round burst torpedo tubes of the Standard Galaxy class combined. Backup to the quantum torpedoes is provided by six tubes. Each is capable of firing twelve round bursts. This gives the Intimidator class the most powerful torpedo armament of any vessel in Starfleet service.

The shield system of the Intimidator class is similarly the most powerful of any Starfleet ship not using the MLSS shielding of the 4th Fleet. The design was modified just prior to installation in order to increase effectiveness against both high energy tractor beams and phased polaron particles, measures clearly aimed at the Borg and Dominion respectively. Under normal operation the shield modulation frequencies are under the control of the ships computer system, which continually evaluates incoming weapons fire and automatically re-modulates the shields to give the most effective possible defense. It is thought that this system will also enable the shield system to prevent beam-through by Borg transporter technology.

In 2378, one of the Intimidator class ships saw a major overhaul. The USS Gladiator was docked. He saucer section was gutted and many of the science labs were removed, as were several crew and visitor's quarters and one of the shuttle bays. The secondary deflector was also remove. In it's place, an internally mounted Type-XX phaser cannon was installed. The combat enhanced vessel is slightly slower, due to the extra power needed for the weapon's systems. The combat enhanced Intimidator became even more deadly to those that would attack the Federation. However, even though Starfleet's new stand was to increase the fleet's combat abilities following the Borg attacks, Dominion war, Son'a and Reman uprisings, it still wanted to have an exploration capable fleet. Therefore, only a handful of the combat enhanced Intimidators are scheduled to be built. The extra power for cannon does have it's draw backs though, beyond the removal of several systems and smaller crew.
Huntaer
09-12-2005, 01:46
Kelvin Class Heavy Cruiser
http://www.bravofleet.com/avalon/images/kelvin3.jpg

expected duration: 80 years
time between resupply: 1 years
time between refit: 5 years
category: Explorer/Heavy Cruiser
primary fusion reactor: output 8.2 EJ/hr
secondary fusion reactor: output 5.6 EJ/hr
tractor beam: type-X (range 2.0 Km)
sensors: advanced lateral and long range output/retrieval systems

Dimensions:
height: 106 meters
width: 241 meters
length: 599 meters
decks: 32

Personnel:
officers: 292
enlisted crew: 682
marines: 290
civilians: 294
maximum capacity: 4970

Speed:
standard cruise velocity: Warp 8.00
maximum cruise velocity: Warp 9.50
emergency velocity [36 hours]: Warp 9.86
emergency velocity [12 hours]: Warp 9.90

Weaponry:
phasers:
8 type-XI phaser arrays
torpedoes:
launchers: 6 ( 3 forward, 3 aft )
photon: 500
quantum: 500
hellfire: 40
transphaisic: 4
tri-cobalt: 20
shields:
ablative armor on hull
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 10
attack fighters: 6
runabouts: 5





One of Starfleet's most versatile starships ever, the Kelvin Class is a product of a newer more military Starfleet. With the number of threats facing the Federation, coupled with the desire to continue multi-mission diplomatic and exploratory duties, these ships are more than capable of self defense. The Kelvin Class starship project was instituted shortly after the Sovereign Class, as a variant, and slowly developed into her own Class, utilizing successful elements of the Galaxy, Sovereign, and Miranda Classes. Capable of warp speed in excess of warp 9, she is one of Starfleet's fastest ships.
Huntaer
09-12-2005, 01:51
Kelvin Refit Class Heavy Cruiser
http://www.bravofleet.com/avalon/images/minneapolismesh6.gif

expected duration: 80 years
time between resupply: 1 years
time between refit: 5 years
category: Explorer/Heavy Cruiser
primary fusion reactor: output 8.2 EJ/hr
secondary fusion reactor: output 5.6 EJ/hr
tractor beam: type-X (range 2.0 Km)
sensors: advanced lateral and long range output/retrieval systems

Dimensions:
height: 142 meters
width: 241 meters
length: 599 meters
decks: 32 excluding pod

Personnel:
officers: 298
enlisted crew: 693
marines: 578
civilians: 294
maximum capacity: 4970

Speed:
standard cruise velocity: Warp 8.00
maximum cruise velocity: Warp 9.50
emergency velocity [36 hours]: Warp 9.86
emergency velocity [12 hours]: Warp 9.90

Weaponry:
phasers:
10 type-XI phaser arrays
torpedoes:
launchers: 10 ( 3 forward, 3 aft, 4 in weapons pod(3 forward, 1 aft))
photon: 500
quantum: 500
hellfire: 40
transphaisic: 4
tri-cobalt: 20
shields:
ablative armor on hull
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 10
attack fighters: 14
runabouts: 6





In late 2379, Starfleet Commodore Rolf Emerson was promoted to Marine Brigadier General and TF63's XO within the 4th Fleet. Using his new position, he submitted an idea for refitting the Kelvin class Starship, which was nearing ten years old. He suggested the ship, which already had tremendous firepower, add a Nebula style pod. This would allow the class to either mouth a weapons pod for combat situations, or sensor pod for Starfleet's primary role, exploriation. Other modifications included increasing the width of the ship's engineering hull to house additional facilities for Marines, aux craft, and cargo space.

At first, these changes were viewed as un-needed, however following the loss of the USS France, a Kelvin class vessel, to a renegade Klingon Neghvar class ship, the plans were re-reviewed. Minor changes were agreed on by the 4th Fleet's Staff and the design submitted to Starfleet Command. The refit design was approved, but only in limited numbers, similar to the Galaxy Refit and Sovereign Refit (Intimidator class). Of the six Kelvin class ships under construction, four were choosen to be refit, while none of the operational ships would see the refit. Starfleet wanted to test the refit before putting it in wide-scale use.

At first, these changes were viewed as un-needed, however following the loss of the USS France, a Kelvin class vessel, to a renegade Klingon Neghvar class ship, the plans were re-reviewed. Minor changes were agreed on by the 4th Fleet's Staff and the design submitted to Starfleet Command. The refit design was approved, but only in limited numbers, similar to the Galaxy Refit and Sovereign Refit (Intimidator class). Of the six Kelvin class ships under construction, four were choosen to be refit, while none of the operational ships would see the refit. Starfleet wanted to test the refit before putting it in wide-scale use. One of the for ships was re-named USS Minneapolis-A and command was given to BGen Emerson, following the loss of his ship. Stafleet is eager to see what the class is capible of and the first of the refit ships is scheduled to launched in early 2380.
Huntaer
09-12-2005, 01:54
Mahan Class Carrier
http://www.bravofleet.com/avalon/images/vanguard.jpg

expected duration: 80 years
time between resupply: 1 years
time between refit: 4 years
category: Explorer/Carrier
Warp capable saucer section can separate from primary hull

Dimensions:
height: 140 meters
width: 480 meters
length: 720 meters
decks: 25

Personnel:
officers: 300
enlisted crew: 800
marines: 290
civilians: 400
maximum capacity: 4200

Propulsion:
warp nacelles: 6
cruising speed: Warp 7.3
maximum speed: Warp 9.78
emergency speed: Warp 9.99 ( 12 hours )

Weaponry:
phasers:
9 type-X phaser arrays
torpedoes:
launchers: 2 ( both forward )
310 photon
500 quantum
40 hellfire
4 transphaisic
10 tri cobalt
shields:
MLSS
ablative armor matrix
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 5
shuttles: 12
fighters: 32
runabouts: 9





The Mahan Class is one of the newest Classes in Starfleet. The class joins the Carrier and Lonestar Classes as a Carrier. Mahan Class Carriers carry the new Eagle Class Attack Fighter. The Class also features six warp nacelles and two warp cores. The Mahan Class carrier has the ability to separate the saucer from the rest of the ship. After separation, the saucer has the ability to act as a separate ship and even move at warp speeds.

A Mahan Class carrier is generally used to support other ships in combat. In a combat situation, the Mahan carrier releases its support ships. The carrier, because it has only limited main phasers, usually sits back at range and uses its torpedoes to damage the enemy. Eagle fighters and other vessles from the Mahan carrier do the close range combat. The Mahan Class carrier is one of Starfleet's few ships used especially for combat.

When confronted with exploration duties, a Mahan carrier sends support ships out to the edge of its sensor range and sets up a sensory net that greatly extends the range and increases thoroughness of the scans.
Huntaer
09-12-2005, 01:57
Niagra Class Heavy Cruiser
http://www.bravofleet.com/avalon/images/niagara.jpg

expected duration: 80 years
time between resupply: 1 years
time between Refit: 3 years
category: Exploration/Heavy Cruiser

Dimensions:
height: 131 meters
width: 260 meters
length: 443 meters
decks: 24

Personnel:
officers: 125
enlisted crew: 400
marines: 74
passengers: 125

Speed:
cruising speed: Warp 6.5
maximum speed: Warp 8.25
emergency speed: Warp 9.35 ( For 14 hours )

Weaponry:
phasers:
6 type-IX phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 150
quantum: 250
hellfire: 30
transphaisic: 4
tri cobalt: 10

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 6
runabouts: 1





Starfleet has always preferred to design Starships with a two nacelle configuration, it being long recognized that this is the ideal layout for optimal warp field efficiency. However, efficiency is not always the deciding factor and over the last few centuries vessels have been produced with one, three or even four nacelles. The Niagara class belongs to the three nacelle family, this means that the class has a small decrease in efficiency compared to the likes of the Galaxy class, but it does confer certain advantages. Like the Rigel and Galaxy Dreadnought classes, the Niagara is able to travel on the upper nacelle pair whilst resting the Lower nacelle, or vice versa. This confers both higher cruise speed or longer component life on the engines, as well as enhancing maneuverability and greatly acceleration.

The Niagara design was fielded shortly after the Ambassador class, and originally showed a high degree of commonality with that class. The Engineering hull and Nacelles were closely based on those of the Ambassador, and the ship is fitted with phaser arrays and a pair of photon torpedo tubes which, combined with its speed and agility, make it a formidable opponent in battle. The Primary Hull shows elements of the Ambassador design, but is also clearly a forerunner of the later Galaxy/Nebula/New Orleans family. Like all Starfleet ships its role is primarily one of peaceful exploration and diplomacy, and the Niagara has served well in these arenas. The ship is fitted with respectable diplomatic facilities, and as such is capable of handling multi-planetary conferences involving several high level diplomats and their staffs. In the scientific arena the ships high average speed allows it to cover greater areas than would be normal for a ship of this size, while the sensor fit on commissioning was of a generally more advanced type than that of the Ambassadors.

In the mid 2360's the Niagara's, together with their smaller cousins the Freedom class, where refitted with Galaxy class nacelles in order to enhance their acceleration and turning ability, important to a ship which is more biased toward combat than most Starfleet ships.

Class production began in early 2336 and the run put one hundred and nine ships into the fleet. Like most Starfleet vessels the Niagara's saw very little combat activity in their early careers thanks to the stable nature of the Alpha Quadrants political situation prior to the 2360's. However, this state of affairs was not to last. Several Niagara class ships fought at Wolf 359, including the USS Princeton. The USS Wellington received a computer upgrade from the Binars, one of the first Starfleet ships to undergo this procedure. The same ship was later involved in the incident at Garon II in which Ensign Ro Laren was held responsible for the deaths of eight people. The ships served with some distinction during the Dominion war, although they suffered heavily with twenty three ships destroyed.
Huntaer
09-12-2005, 02:00
Nimitz Class Explorer
http://www.bravofleet.com/avalon/images/8.gif

expected duration: 60 years
time between resupply: 3 years
time between refit: 6 years
category: Emergency Response/Explorer
Warp capable saucer section can separate from primary hull

Dimensions:
height: 160 meters
width: 330 meters
length: 660 meters
decks: 26

Personnel:
officers: 355
duty: 200
Medical: 85
Scientific: 70
enlisted crew: 800
marines: 74
passengers: 100
patients: 1500

Speed:
cruising speed: Warp 7.1
maximum speed: Warp 8.9
emergency speed: Warp 9.85 ( For 8 hours )

Weaponry:
phasers:
8 type-X phaser arrays
torpedoes:
launchers: 1 ( 1 forward, 1 aft)
photon: 250
quantum: 200
hellfire: 40
transphaisic: 6
tri cobalt: 10
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 4
shuttles: 12
fighters: 5
runabouts: 10




Recent events within the Federation; specifically the wars with the Borg and Dominion and the ever growing boundaries of the Federation, have proven that Starfleet is in need of a new Class that is equiped and prepared to respond to several types of Emergency or Urgent situations. Even before the conclusion of the Dominion War, Bravofleet had been charged with designing a vessel suitable to meet this glaring need.

The new class would have to be able to respond to a number of situations, including medical relief, disaster relief, large scale scientific discoveries, and diplomatic functions. Drawing upon the best parts of various classes, including but not limited to the Olympic, Nova, Galaxy and the still experimental Mahan, AFY put together an extremely comprehensive and viable design proposal. By 2375 the design specification for the new class, temporarily dubbed "Relief Class" were approved, and the prototype vessel began being constructed.

Unfortunately the experiement was dealt a set back in 2376 when the prototype was lost due to a faulty regualtion in the warp core. The next few months were spent reviewing the specs and it wasn't until a Board of Inquiry finally determined that the loss of the prototype was simply an accident, and not due to faulty planning, that construction on the second prototype began. In late 2377 the second prototype of the new class was completed, and the test runs performed. Although there were a few minor glitches, overall reviews and reports were positive. The USS Relief was brought back to AFY for a few final adjustments and is now ready for it's first crew, and it's last true test.
Huntaer
09-12-2005, 21:50
Olympic Class medical ship
http://www.bravofleet.com/avalon/images/olympicside.jpg

expected duration: 60 years
time between resupply: 6 years
time between refit: 5 years
category: Medical Ship

Dimensions:
height: 84.9 meters
width: 135 meters
length: 349. meters
decks: 20

Personnel:
officers: 82
enlisted crew: 140
marines: 8
medical staff: 300
patients: 1250

Speed:
cruising speed: Warp 7
maximum speed: Warp 8
emergency speed: Warp 9

Weaponry:
phasers:
4 type-VII phaser banks
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
40 photon
50 quantum
10 hellfire
2 transphaisic
0 tri cobalt
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 6
fighters: 2
runabouts: 3




The Olympic class stems from a starfleet requirement issued in 2360 for a new class of medical vessel to replace the ageing McCoy class. The new ship was to improve on the McCoy in every respect; it would incorporate a complete Starbase level mobile hospital capable of catering for up to 1,250 patients, compared to the McCoys 500. The warp and impulse drives, computer systems, etc. where also to be up to the latest standards.

Starfleet chose the Olympic from several proposals in 2361, and construction began on the first of the class in the same year. The ship was launched in March of 2367, and completed its shakedown successfully in 2368. Series production began at once, and eighteen ships have now joined the fleet. The Olympic has proven very successful in service, and is highly popular with its crews. Their early careers where relatively uneventful, although the USS Olympic herself rescued several hundred survivors from the immediate aftermath of the battle against the Borg at Wolf 359. With the Dominion war the Olympics have seen a great deal of active service, and have been responsible for saving thousands of lives.
Huntaer
09-12-2005, 21:52
Panther Class Deep Space Explorer
http://www.bravofleet.com/avalon/images/PantherDockPowderUp1b.jpg


expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Deep Space Explorer/Heavy Cruiser

Personnel:
officers: 90
enlisted crew: 300
marines: 146
passengers: 90
max capacity: 750

Dimensions:
height: 125.3 meters
width: 281.1 meters
length: 663.7 meters
decks: 29

Speed:
cruising speed: Warp 6.4
maximum speed: Warp 9.1
emergency speed: Warp 9.75 ( For 18 hours )

Weaponry:
phasers:
10 type-XII phaser arrays
torpedoes:
launchers: 3 ( 1 forward, 1 aft )
hellfire: 40
photon: 225
quantum: 275
transphaisic: 4
tri cobalt: 20
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 10
fighters: 7
runabouts: 3




The Panther class is designed to serve as an enhanced Explorer and Combat vessel. The vessel, based in part on the Sovereign Class, has a oval Saucer Section, with redesigned warp nacelles. Planning began for this class in 2375, shortly after the end of the Dominion War. The USS Panther's keel was laid and construction started at Avalon Fleet Yards. The ship is intended for deep space exploration, but can fight when called upon.
Huntaer
09-12-2005, 22:10
Springfield Class Science Ship
http://www.bravofleet.com/avalon/images/springfield08.jpg

expected duration: 75 years
time between resupply: 2 years
time between Refit: 4 years
category: Science Ship/Frigate

Dimensions:
height: 98 meters
width: 487 meters
length: 298 meters
decks: 10

Personnel:
officers: 30
enlisted crew: 250
marines: 74
passengers: 50

Speed:
cruising speed: Warp 5
maximum speed: Warp 6.9
emergency speed: Warp 7.1 ( For 18 hours )

Weaponry:
phasers:
2 type-X phaser arrays
torpedoes:
launchers: 2 ( 1 forward, 1 aft )
photon: 100
quantum: 150
hellfire: 20
transphaisic: 2
tri cobalt: 5
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 4
fighters: 4
runabouts: 1




The Springfield is a forerunner of the Nebula design, with which it shares the distinctive mission adaptable pod feature. Much smaller and less capable than the Nebula, the Springfield is intended to operate over relatively shorter ranges. As such it was to have a top speed of warp 8 and the accommodation standards were designed to be generally lower. No families are carried.

The Springfield proved less than completely successful in service. Considerable problems were experienced with the mission adaptable pod and external navigational deflector. Various solutions were attempted, but in the end the only effective solution was to limit the ships to warp 7.1 in order to reduce the effect to manageable levels. This reduced the effectiveness of the ships considerably, and Starfleet terminated the production run after only twenty-six vessels.

One of these ships, the USS Chekov, was lost to the Borg in the battle of Wolf 359. During the Dominion war their low speed generally consigned these ships to a defensive role and they did not take part in the larger battles. As a result only five more were lost during the course of the war. The remainder continue in service.
Huntaer
09-12-2005, 22:14
Titan Class Strike Cruiser
http://www.bravofleet.com/avalon/images/ares_preview1.jpg

expected duration: 70 years
time between resupply: 3 years
time between refit: 5 years
category: Strike Cruiser

Dimensions:
height: 70 meters
width: 140 meters
length: 454 meters
decks: 16

Personnel:
officers: 35
enlisted crew: 120
marines: 74
passengers: 25

Speed:
cruising speed: Warp 6.2
maximum speed: Warp 9.3
emergency speed: Warp 9.8 ( For 12 hours )

Weaponry:
phasers:
20 type-XII phaser arrays
2 forward mounted type-U pulse phaser emmiters (underside of 'saucer' nose, one on each side of forward torpedo launcher)
torpedoes:
launchers: 8
2 forward lower saucer hull
2 forward upper saucer hull
2 aft lower Engineering hull
1 starboard firing -Engineering hull
1 port firing -Engineering hull
hellfire: 40
photon: 250
quantum: 250
transphaisic: 6
tri cobalt: 20
shields:
Ablative armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 4
fighters: 6
runabouts: 2



In 2372 the project was begun to develop a new combat based starship to counter the new threat of the Klingon Negh'Var class of strike cruisers. In that year, the Klingons and Federation went to war over Klingon aggression into Cardassian space. While Starfleet had many capable classes of ship, including the new Sovereign Class, Starfleet wanted a fighting ship that provide a needed punch against the pure battle fleet of the Klingons.

Based on the Prometheus class, then in development, this new ship would not have the separation abilities of it's cousin. However, it would also have very limited Science, Diplomatic, and Civilian facilities and population aboard. The Titan's weapons and shield systems would take up the bulk of her internal volume. Taking advantage of features like the quantum torpedo, Type-XII phaser arrays, and most advanced shielding available, the Titan class was destined to equal the Prometheus and became one of Starfleet's premier deep space tactical ships.

The prototype ship used plans from the Prometheus project as a basis to begin. Modifications were made to the design, removing all separation systems. Only the saucer section's retractable warp nacelle was left. The designers intention was for this to be used in extreme emergencies when the two primary nacelles were damaged or destroyed. Weapon systems where slightly improved over the Prometheus. Eight torpedo launchers, two Type-U pulse phaser, and no less then twenty Type-XII phaser arrays. Also improved over the Prometheus class was shuttle bay space. The Titan only carries six shuttlecraft compared to the Prometheus's eight, but she carries two runabouts and six Razor fighters. However, what the Titan has in combat capabilities, she lacks in comfort for her crew. The ship's crew quarters are comparable to those of the Defiant Class, cramped, however there is room for Starfleet Marines in even smaller bunk quarters (20 men to a room using the 'hot bunk' sleeping arrangement). The only recreation facilities are the crew's mess hall and a small holodeck. Sick bay is also small compared to most Federation starships and science facilities are almost nonexistent.

At the end of the short but bloody Federation/Klingon war, the Titan project was set aside, four days before the prototype was to have her keel laid. Starfleet, seeing a war with the Dominion was unavoidable, began full scale construction and refits of existing starships. Only a handful of new classes were given the green light to continue development. This however didn't last, two months after the beginning of the war, with the Federation and Klingons taken heavy losses, the Titan Class was put into full scale production. Ten ships were ordered, even before the spaceframe for the prototype USS Titan was complete.

During construction, several problems arose in the class. Most serious was a lack of power. Starfleet always knew 'more nacelles=more power usage' so two of the ship's four original nacelles were dropped and the design modified. This however still didn't give the needed power. Designers looked at two options, dual cores as in the Carrier Class and the Trelinium core design in the Galaxy Dreadnought. The latter was chosen since it would give a maximum power output while requiring least space. Other problems surrounded the saucer section nacelle, joking referred to as the 'third eye' by the design team. This nacelle, about 1/6 of the size of one of the ship's primary nacelles couldn't seem to generate enough of a stable warp field for the entire ship. This was never corrected before the first ten ships left Avalon Fleet Yards to join the battle fleet, but several ingenious ideas by the Chief Engineers of these ships helped correct the problem. These modifications are now standard in all Titan class ships.

Three Titan's were lost during the war. Two were destroyed in battle and one was lost when it tried to use it's third nacelle after it's primary nacelles were destroyed. (This was prior to implementations of modifications to correct this problem). No trace of this ship was ever found. One ship, the prototype, USS Titan stood out during the war. In two separate engagements, the ship is credited with destroying twelve Dominion ships on her own. She also took beatings of her own. Returning to Deep Space 9 after one of these fights missing one nacelle, 1/3 of her Saucer Section, and running only on emergency power, while loosing just 29 of her crew. She proved the class could not only deliver the brute force intended, but could also take a pounding and yet return her crew safely home. The USS Laffey, another Titan Class ship also stood out in the war, near it's end, by saving the Starship Clemson after she'd been damaged by Breen weapons fire. While covering the ship, the Laffey managed to destroy eight Breen, Cardassian, and Dominion ships. Currently there are five Titans in Starfleet with two building per year though 2414 when building will stop. The USS Titan is in Bravo Fleet's Task Force 9 and the USS Laffey in Task Force 44, while the rest serve in other Fleets within the Federation.

A sad note to the USS Titan class's history. In 2378 the USS Titan itself was lost while providing aid to a damaged Starship. The ship's crew took command of the newest Titan class ship, USS Omega, while the next USS Titan was given to newly promoted Captain Riker, former USS Enterprise XO. The new Titan is a Luna class vessel.
Huntaer
10-12-2005, 23:53
Wildcat Class Scout
http://www.bravofleet.com/avalon/images/wildcat2.jpg

expected duration: 80 years
time between resupply: 2 years
time between refit: 4 years
category: Escort/Scout/Destoryer

Dimensions:
height: 86.3 meters
width: 165.8 meters
length: 350.3 meters
decks: 17

Personnel:
officers: 40
enlisted crew: 135
marines: 38
civilians: 15

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.2
emergency speed: Warp 9.639 ( For 3.5 hours )

Weaponry:
phasers:
7 type-XII phaser arrays
4 type-u pulse phasers
torpedoes:
launchers: 6 ( 4 forward, and 2 aft )
hellfire: 40
photon: 100
quantum: 150
transphaisic: 4
tri cobalt: 10
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 6
fighters: 4
runabouts: 3




In 2373, Starfleet ASDB decided to try and create a better version of the Intrepid class starship that had entered service. The Intrepid class was a success, but with growing hostilities within the Alpha Quadrant, a better armed version of the ship was needed. Starting life as the Couger class, the Wildcat class is now in the experimental phase.

For the most part, the internal systems are the same as the Intrepid. The major difference is better weapon systems, a new hull design, and a slightly bigger ship. Due to the fact that the design relied heavily upon the Intrepid, production of the prototype ship was at an increased rate. The ship some fitted with two holodecks and a bridge modual very similur to the Sovereign class's bridge. Also, the Wildcat class is fitted with a towed array system. The towed array is 750 meters long and can increase passive scans by up to 110% and active scans up to 250%. The towed array can only be let out behind the ship at speeds of 3/4 impulse or slower. In cases of emergency, the array can be cut loose so that the ship can go to warp. Also, while the ship is cloaked, the array extends to far for the cloaking field. This gives the benefit of increased sensor resolution while cloaked, but it keeps the ship from being totally undetected.
Huntaer
10-12-2005, 23:56
Angel Class Explorer
http://www.bravofleet.com/avalon/angel/davisonside.jpg

expected duration: 80 years
time between resupply: 1 years
time between refit: 5 years
category: Point Defense/Explorer

Dimensions:
height: 60.9 meters
width: 215.73 meters
length: 340.1 meters
decks: 14

Personnel:
officers: 40
enlisted crew: 90
marines: 40

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.5
emergency speed: Warp 9.6 ( for 12 hours )

Weaponry:
phasers:
10 type-IX phaser arrays, 4 type-U phaser emitters (located
torpedoes:
launchers: 2 (1 forward, 1 aft)
hellfire: 6
photon: 145
quantum: 65
transphaisic: 1
tri cobalt: 5
shields:
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 2
shuttles: 4

fighters: 3
runabouts: 1
1 Repluse Class Runabout





Designed to make the Federation more battle ready, the Angel class is the Federation's leading point defense class. After the Dominion War Starfleet realized the need for smaller, well armed, and fast vessels. The Defiant class was an impressive addition to the fleet, but lacked the ability to maintain phaser fire over almost every angle. A drawback that became apparent in the closing days of the war.

The Angel class was designed to correct these problems. The basic stragery for designing Federation ships was abandoned for this project, and a more radical approach taken. This allowed the designers to think beyond the box and come up with a design that would serve their purpose well.

Since the Angel class is designed to act as a point defense ship and as a escort, the designers left out the heavy weaponry and reduced her phaser compliment to type IX. Although this phaser is not as powerful as the type X array the type IX does have a lower recharge rate, and since the equipment is smaller this allowed the designers to incorporate larger and more sophisticated targeting systems which, in turn, allows multiple arrays to be fired at once. This also allowed for more generators to be incorporated into the design, thus reducing failure during combat situations. This design also allowed for several arrays to be fired at the same target. The ship would also carry 4 forward facing pulse phaser cannons, which would give her an even better edge in combat. These are of the same type used on the Defiant class. These are located on the outside of each nacelle strut in the rather bublous looking attachment. The type U emitters do have some degree of turning and rotating ability, which would allow her to bring the phasers to bare on a smaller target.

The torpedo compliment is some what lower then one would expect. Due to the fact she is more geared toward point defense, only two tubes were added, one fore and one aft. The ships hellfire torpedo compliment was also reduced to add more quantum torpedoes.

Due to her numerous phaser arrays, 10 to be exact, the armor matrix wasn't a reliable option to place on the ships hull. The ship is covered with ablative armor but it isn't nearly as thick as one would find on other ships in the fleet. The armor covering the Angel class is about 1/2 as thick as the armor on the Defiant class. This means the ship has to be a bit more careful when choosing battles, but this reduced armor does give her greater speed.

Despite her rather small size, the designers have the Angel Class one of the largest bridge modules for a ship of her size. Its a variant on the Prometheus class bridge design. The only real noticable change is the addition of the two forward facing command chairs. One for the ships XO and one for another command staff memeber (typically the consuler.) The displays for these stations are concealed in the floor to the right side of either seat. They can be raised by a control icon located on the ships arm. The doors lead to access to corridor that runs behind the bridge and to the turbolifts. They also lead to the obesrvation lounge and to the captains ready room.

The Angel class also carries an elaborate sensor suite, which during peacetime allows her to scan 35 % more effectively then the Intrepid class. This new sensor system also allows her to conduct intelligence scans deep into enemy terroitry during wartime. The sensor system can also be configured to serve as a mobile communications platform, relying orders to fleets. This configuration does have its drawbacks, the ship would have to move at sublight speed because most of the power for the transmitting sensors comes from the warp engines, therefore reducing their operating effiecency by close to 50%.

The crew is some what smaller then one would expect, allowing for the installation of a full sized astormeterics lab and three VIP quarters. Comfort wise, the Angel class is slightly above the Defiant. Crews do bunk together but thier quarters are slightly larger then one would find on a Defiant class.

Another feature that Starfleet felt they needed to include was ability to land on a planetary surface. This proved to be very effective in the Intrepid class and considering the Angel's rather small size, Starfleet decided that it would be a nice addition.
Huntaer
10-12-2005, 23:59
Borodin Class Explorer
http://www.bravofleet.com/avalon/images/borodin1.gif

expected duration: 120 years
time between resupply: 10 years
time between refit: 15 years
category: Explorer/Deep Space Tactical Vessel

Dimensions:
height: 119 meters
width: 255 meters
length: 704 meters
decks: 24

Personnel:
officers: 175
enlisted crew: 525
marines: 290
capacity: 1100

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.4
emergency speed: Warp 9.91 ( 10 hours )

Weaponry:
phasers:
5 type-XII phaser arrays
2 type-XX phaser cannon
torpedoes:
launchers: 3 ( 1 turret forward, 2 launchers aft engineering hull )
hellfire: 40
quantum: 250
photon: 300
transphaisic: 6
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 8
fighters: 5
runabouts: 1





In 2381, the Borodin class entered service in Starfleet. The Borodin, like it's close cousin, the Ronin class, has been designed to compliment the Kelvin class ships, and augment the Nebula Refit class vessels. However, where the Ronin's primary mission is Exploration and an Assault Cruiser with the combat fleet, the Borodin shares the same role as the Prometheus class as a Deep Space Tactical vessel. With twin mounted Type-XX Phaser Cannons and a Torpedo Turret, this ship has found it's way into both the combat fleet, as well as the long range exploration fleet.

The Borodin class program dates back to the Dominion War. Starfleet needed more combat enhanced vessels to help turn the tide. With the success of the Galaxy Dreadnought, Nebula Dreadnought, and the Sovereign class, Vice Admiral Rick Snider envisioned a vessel that was large enough to incorporate both the Type-XX cannon and the torpedo turret. However, VAdm. Snider wanted keep the ship maneuverable enough to 'dog fight' with smaller vessels in close combat.

During the design phase, two versions of the ship were made. The Ronin and the Borodin. While Starfleet Command approved both designs, they placed the Borodin on hold till the end of the war, choosing to focus on the Ronin which was a more combat enhanced vessel. After the war, the Borodin project was restarted. Taking advantage of a nearly completed Ronin class vessel sped up the project by nearly 5 years. The weapons/sensor pod was removed and new nacelles designed that allow for longer warp cruises at higher speeds. Science labs are the same as aboard the Ronin, including a modern Astrometerics Lab. Also like the Ronin, crew comfort is high, however one holodecks was removed in the Borodin to make room for a Tactical Astrometerics center that's become very important aboard the Galaxy Dreadnought and Sovereign class ships.

The Borodin's mission profile calls on the vessel to defend the boarders of the Federation, explore adjacent sectors, and to rapidly respond to emergencies as they arise. In wartime, the ship is not only designed to serve with the battle fleet, but to also venture behind enemy lines and attack hardened targets such as Starbases and Shipyards. Currently very few of the class are being built per year. While many at Starfleet Command want to hold production of combat enhanced vessels in favor of more exploratorive vessels like the Galaxy, Nebula, Excalibur, and even Nova classes. Many others don't want to repeat the same error before the Borg attacks and Dominion war, they want to be sure that if hostilities arise again, Starfleet is well prepared.
Huntaer
11-12-2005, 00:02
Proteus Class Scout
http://www.bravofleet.com/avalon/images/prot2.jpg

expected duration: 70 years
time between resupply: 1 years
time between refit: 4 years
category: Scout/Destroyer

Dimensions:
height: 40 meters
width: 170 meters
length: 250 meters
decks: 10

Personnel:
officers: 50
enlisted crew: 130
marines: 26
passengers: 20

Speed:
cruising speed: Warp 7
maximum speed: Warp 9
emergency speed: Warp 9.79 ( For 12 hours )

Weaponry:
phasers:
4 type-XII phaser arrays
torpedoes:
launchers: 4
2 forward lower Engineering hull
1 forward upper Engeering hull
1 aft lower Engineering hull
hellfire: 20
photon: 150
quantum: 150
transphaisic: 2
tri cobalt: 10
shields:
Ablative armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 2
fighters: 4
runabouts: 1





In 2369 the project was begun to develop a new combat based starship to partner with the Defiant Class. Using aspects of the Excelsior and Akira class ships, this ship could lead Defiants into battle against the Borg, or scouting mission into hostile areas of space. Even though Starfleet was working on several new designs, including the Sovereign, Prometheus, and Titan Classes, Starfleet wanted another alternative.

Based on the Akira and Excelsior classes, it would have limited Science, Diplomatic, and Civilian facilities and population aboard. The Proteus's weapons and shield systems would take up the bulk of her internal volume. Taking advantage of features like the quantum torpedo, type-XII phaser arrays, and most advanced shielding available, the Proteus class was destened to be able to stand up to anything, short of a battleship or battlecruiser, and be stealthy enough for covert missions into enemy space.

The prototype ship used plans from the Akira project as a basis to begin. Modifications were made to the design, removing all separation systems. To speed things along, and to put to use the cache of Excelsior parts (nacelles and several Engineering hulls in storage) were used. Weapon systems where slightly scaled down from the Akira Class. Four torpedo launchers and four Type-XII phaser arrays. Also scaled back from the Akira Class shuttle bay space. The Proteus only carries two shuttlecraft, one Repulse combat runabout, and four Razor fighters. However, what the Proteus has in combat capabilities, she lacks in comfort for her crew. The ship's crew quarters are comparable to those of the Defiant Class, cramped, however there is room for 80 Starfleet Marines in even smaller bunk quarters (20 men to a room). The only recreation facilities are the crew's mess hall and a small holodeck. Sick bay is also small compared to most Federation starships and science facilities are few.

During construction, several problems arose in the class. Most serious was a over amount of power. Like the Defiant, this ship has too big of engines for it's own good. This however has been used to the ship's advantage when in it's covert ops role, getting teams into and out of hazardous space as fast as possible. Currently the class is still in the Experimental stages of design, and only the USS Proteus has been built. There are seventeen others on the drawing board, but Starfleet hasn't started construction yet, even though the USS Proteus served well in the Dominion war.
Huntaer
11-12-2005, 00:05
Ronin Class Assault Cruiser
http://www.bravofleet.com/avalon/images/roninfire2a.jpg

expected duration: 120 years
time between resupply: 10 years
time between refit: 15 years
category: Explorer/Assault Cruiser

Dimensions:
height: 140 meters
width: 255 meters
length: 704 meters
decks: 26

Personnel:
officers: 175
enlisted crew: 525
marines: 290
capacity: 1100

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.4
emergency speed: Warp 9.91 ( 10 hours )

Weaponry:
phasers:
5 type-XII phaser arrays
2 type-XX phaser cannon
torpedoes:
launchers: 6 ( 1 turret forward, 2 launchers aft engineering hull, 2 launchers forward weapons pod, 1 aft weapons pod )
hellfire: 40
quantum: 300
photon: 400
transphaisic: 6
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 1
shuttles: 8
fighters: 5
runabouts: 1





In 2380, a new class of ship entered service in Starfleet. The Ronin class was designed to compliment the Kelvin class ships, and augment the Nebula Refit class vessels. With twin mounted Type-XX Phaser Cannons and a Torpedo Turret, this ship has found it's way into both the combat fleet, as well as the long range exploration fleet.

Designing of the Ronin class dates back to the Dominion War. Starfleet needed more combat enhanced vessels to help turn the tide. With the success of the Galaxy Dreadnought, Nebula Dreadnought, and the Sovereign class, Vice Admiral Rick Snider envisioned a vessel that was large enough to incorporate both the Type-XX cannon and the torpedo turret. However, VAdm. Snider wanted keep the ship maneuverable enough to 'dog fight' with smaller vessels in close combat.

During the design phase, two versions of the ship were made. The Ronin and the Borodin. While Starfleet Command approved both designs, they placed the Borodin on hold till the end of the war, choosing to focus on the Ronin which was a more combat enhanced vessel. Shields from the Sovereign class, as well as a modified Sovereign saucer section where used in the prototype. The weapons/sensor pod was taken from Backman class and slightly redesigned to fit the Ronin. While science labs are fewer then the Sovereign, they are roughly equal to the Intrepid's, with a modern Astrometerics Lab.

As the ship's construction progressed, the ship's size increased by 20%. This allowed for better crew quarters and facilities. A larger Sick-Bay, three more holodecks, and of course larger crew quarters were all included. However, as the ship took shape one thing began to stand out in the minds of the designers and test crew. The ship didn't have the power for it's weapons suite. During full battle conditions, computer models showed that there wasn't enough power for the planned twelve Type-12 Phaser arrays, ten torpedo launchers, two Type-XX cannons, and torpedo turrets. Not to mention the shields, engines, and other vital systems. Designers decided to cut more then half of the phaser arrays and four of the torpedo launchers. While the ship would still have an awesome punch, it's defensive armament would be less then they would want. In essence, the Ronin could stand nose to nose with the largest capital ships and even some starbases, but in a battle with ships it's own size or smaller it could be at a disadvantage unless it could bring it's primary weapons to bare.
Huntaer
11-12-2005, 00:08
Temporal Class Timeship
http://www.bravofleet.com/avalon/images/prem-profile.gif

expected duration: 120 years
time between resupply: 15 years
time between refit: 20 years
category: Explorer/Battlecruiser/Timeship

Dimensions:
height: 120 meters
width: 275 meters
length: 685.2 meters
decks: 24

Personnel:
officers: 175
enlisted crew: 525
marines: 146
capacity: 1000

Speed:
cruising speed: Warp 7
maximum speed: Warp 9.8
emergency speed: Warp 9.93 ( 12 hours )

Weaponry:
phasers:
12 type-XII phaser arrays
torpedoes:
launchers: 5 ( 1 turret forward, 2 launchers forward lower engineering hull, 2 launchers aft )
hellfire: 40
quantum: 300
photon: 200
transphaisic: 4
tri cobalt: 20
shields:
Ablative Armor
MLSS
Klingon cloaking device: hull conformal

Auxiliary Craft:
shuttle bays: 3
shuttles: 14
fighters: 6
runabouts: 3





The development of the temporal drive could be considered the most important technological innovation since the warp drive. While the Defiant Temporal Refit was not entirely reliable, its ability to navigate the timestream was impressive enough that Starfleet and Temporal Investigations began the construction of a spaceframe based around the temporal core. Relying heavily on the design of the Sovereign class, the Temporal class is meant to be a vessel capable of missions ranging from standard exploration to temporal research to enforcement of the Temporal Prime Directive. The prototype vessel of the class, Temporal, was renamed to USS Premonition just after launching. She's stationed at Mannheim Station and currently no other ships in the class are being built.
Huntaer
11-12-2005, 00:53
Delta Flyer Runabout
http://upload.wikimedia.org/wikipedia/en/5/52/Delta_Flyer.jpg

classification: Advanced Runabout
expected duration: 20 years
time between resupply: 1 months
time between refit: 6 months

Demensions:
tetraburnium alloys with parametallic plating
length: 30 meters
height: 9 meters
width: 6 meters

Crew and Auxiliary Systems:
crew: 1 (maximum 8)
transporters: 1x2 personnel/cargo

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 5
maximum speed: Warp 8.2

Impulse Systems:
power: Fusion
engines: 2, with 2 boosters

Tactical Systems:
shields: Unimatrix shielding.
weapons: 2 Type-VIII phaser banks, photonic missiles





Designed and built by the USS Voyagers crew, the Delta Flyer is intended to be a multi-purpose vessel along the lines of a Runabout. The craft incorporates many systems unique to a Starfleet design, a result of the Borg and other technology Voyager has experienced on its journey home. The hull of the Delta Flyer is highly aerodynamic, and is composed of tetraburnium alloys with parametallic plating. The layout is fairly conventional, a large cabin occupies the front portion, with the engineering section aft feeding nacelles to port and starboard. The EPS conduits in the plasma manifold are isomagnetic, minimizing power losses and increasing engine efficiency. There is a small cargo bay and transporter system installed in the flyer, along with the various systems usually associated with a vessel of this type. The area where the Delta Flyer differs most from other Starfleet designs is in the defence systems. The unimatrix shielding was developed by Lieutenant Commander Tuvok, while the weapons array developed by Seven of Nine is based on Borg technology and includes photonic missiles. While most of the Delta Flyers control systems are conventional, the helm controls are based on those of early to mid 20th century aircraft, a choice made by Lieutenant Paris for aesthetic reasons. On the Flyer's first mission it successfully rescued an advanced probe from deep within a gas giants atmosphere, and was subsequently a valuable asset for Voyager. However, the Flyer underwent its share of mishaps, in 2375 the vessel crash-landed on a hostile planet after encountering a severe ion storm, and in 2376 the Flyer was briefly inside a subspace ellipse. The ship was badly damaged again when a dark matter life form attacked it, but was able to escape without any fatalities. Unfortunately, 2376 proved to be the original Flyer's final year in service. Towards the end of the year Captain Janeway led a mission to infiltrate a Borg cube using the flyer, and it was detected and destroyed by the Queen. A replacement was subsequently constructed. After learning and studying the Flyer's specs, sent to Starfleet via Datastream transmission and later when Voyager returned to Earth, Starfleet decided to put the class in limited production. Starfleet's 4th Fleet will test the craft on a large scale for the next few years. The first of the production flyers was assigned to the USS Pegasus and named USS Apollo.
Huntaer
11-12-2005, 01:00
Huron Class Runabout
http://www.bravofleet.com/avalon/images/styx.gif

classification: Runabout
decks: 1

Structure:
Duranium with added Ablative Armor Matrix.
length: 23.6 meters
width: 13.6 meters
height: 5.9 meters

Crew and Auxiliary Systems:
crew: 2 (maximum 12)
transporters: 1×4 personnel/cargo

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 5
maximum speed: Warp 7.1

Impulse Systems:
power: Fusion
engines: 2

Tactical Systems:
micro quantum torpedoes: Type: Mk II Quantum, variable yield
location: forward (1)
casings: 4
main phasers: 2 Type-VIII phaser banks.
shields: Grid-projected (TDS)/Distance-projected
weapons pod: Type: Mk II Quantum, variable yield
location: (2) forward, (1) aft





After many years of service to the Federation, the Danube class runabout had seen better days. While the spaceframe and over all design was still serviceable, advances in technology was beginning to make the Danube...old. Starfleet therefore set the Tokyo R&D Center to work on designing a replacement.

The new design, named the Huron class after the great lake in North America, would be nearly the same size as the Danube class but incorporate new technology advances that would improve the runabout a great deal. Advances include newer warp engines and power distribution, upgraded computer core, and defensive systems. Like the Danube, the class has facilities for crewmembers and a detachable pod for photon torpedoes. The interior of the vessel, like the Danube, can be refit from normal operations, to Medical relief transport, and Marine troop transport.
Huntaer
11-12-2005, 01:07
Argo Class Runabout
http://www.bravofleet.com/avalon/images/Argo4.jpg

classification: Runabout
decks: 1

Structure:
Duranium with added Ablative Armor Matrix.
length: 25 meters
width: 7 meters
height: 4.5 meters

Crew and Auxiliary Systems:
crew: 2 (maximum 6)
transporters: 1×3 personnel/cargo

Warp Systems:
power: Matter/Antimatter Reactor (dilithium mediated)
nacelles: 2
cruising speed: Warp 3
maximum speed: Warp 6.1 for 4 hours

Impulse Systems:
power: Fusion
engines: 2

Tactical Systems:
micro quantum torpedoes: Type: Mk II Quantum, variable yield
location: forward (1), aft (1)
casings: 20
main phasers: 2 Type-VIII phaser banks.
shields: Grid-projected (TDS)/Distance-projected




The Argo is a specialized shuttlecraft developed by the crew of the Enterprise-E for ferrying cargo and vehicles between orbit and planetary surfaces when conditions preclude the use of transporters. The design is fairly conventional, though the nacelles are more integrated with the body than is usually the norm for Federation shuttles.
The Argo has been designed with a range of vehicles. Most prominent among these is a wheeled general purpose vehicle designed to enable away teams to cover larger areas of ground than they would otherwise be able to. The vehicle is fitted with a phaser cannon to provide a limited defensive capability.

Since it's introduction to the bulk of Starfleet, several uses have been found for the Argo class. From support for Away Teams on the surface of a planet, to air and group support for Marines. Even though the ground vehicle is lightly armed and armored, it still allows teams to move much quicker then if they hiked/marched, while allowing them to carry additional equipment.
Huntaer
11-12-2005, 01:09
Mustang Class Runabout
http://www.bravofleet.com/avalon/images/mustang010.gif

Classification: Runabout
Decks: One deck

Structure:
Duranium with added Ablative Armor Matrix.
Length: 25.2 meters
Height: 6.9 meters
Width: 15.6 meters

Crew and Auxiliary Systems:
crew: 2 (maximum 25)
transporters: 1x6 personnel/cargo

Warp Systems:
Power: Matter/Antimatter Reactor (dilithium mediated)
Nacelles: 2
Cuising: Warp 5
Maximum: Warp 8.95

Impulse Systems:
Power: Fusion
Engines: 2

Tactical Systems:
micro quantum torpedoes: Type: Mk II Quantum
location: forward (2) aft (2)
casings: 24
main phasers: Type: (6) Type-XI phaser arrays.
shields: Grid-projected (TDS)/Distance-projected, regenerative



Designed to replace the aging Repulse class combat runabout, the Mustang class is smaller then the Repulse, but packs a bigger punch. They can achieve a maximum speed of warp 8.95 for 4.5 hours. They are armed with 6 type-XI phaser arrays and 4 Micro quantum torpedo launchers. They also have regenerative shielding.

In mid 2378, Starfleet felt the aging Repulse class had seen better days. The Repulse was designed in 2370 and had been in service since 2372. She had been, and is still a successful design, however her size was a downside of the class. It meant that only the largest of ships, and of course starbases, could use the class. Starfleet Command believed that using new technology and reducing the size of the vessel would make it more useful and versatile. Production of the Repulse ended in January 2379. The current vessels in service will remain active though at least 2390 while the Mustang class is placed into production and significant numbers built.
Huntaer
11-12-2005, 01:11
Repulse Class Runabout
http://www.bravofleet.com/avalon/images/zeus1.gif

Classification: Runabout
Design: Repulse Class
Decks: One deck

Structure:
Duranium with added Ablative Armor Matrix.
Length: 32.1 meters
Height: 7.9 meters
Width: 22.2 meters

Crew and Auxiliary Systems:
crew: 2 (maximum 25)
transporters: 1x6 personnel/cargo

Warp Systems:
Power: Matter/Antimatter Reactor (dilithium mediated)
Nacelles: 2
Cuising: Warp 5
Maximum: Warp 8.1

Impulse Systems:
Power: Fusion
Engines: 2

Tactical Systems:
micro quantum torpedoes: Type: Mk II Quantum
location: forward (2) aft (2)
casings: 24
main phasers: Type: (5) Type-XI phaser arrays.
shields: Grid-projected (TDS)/Distance-projected, double-layered, regenerative




Based on the Intrepid Class Starship, the Repulse Class combat runabout is an awesome addition to any Starship. The Repulse Class is 50% larger then the Danube Class Runabout. They can achieve a maximum speed of warp 8.1 for 2.5 hours. They are armed with 5 type-XI phaser arrays and 4 Micro quantum torpedo launchers. They also have regenerative shielding!

Starfleet hoped the Repulse class would replace the Danube class runabout as the Fleet's primary runabout by 2380, however with the advances from the Dominion war, the Repulse's abilities have been superceded and a newer generation of Runabout is in planning stages. Production of the Repulse ended in January 2379. The current vessels in service will remain active though at least 2390 while the next generation is placed into production and significant numbers built.
Huntaer
11-12-2005, 01:17
Warhammer Class Light Interceptor
http://www.bravofleet.com/avalon/images/warhammer015.jpg

Classification: Light Interceptor
Design: Warhammer Class
Crew: 2: 1 Pilot, 1 Gunner (Can carry up to 10)
Structure: Duranium with added Ablative Armour Matrix.
Length: 18 meters
Height: 9 meters
Width: 14 meters

Warp Systems:
Power: Matter/Antimatter Reactor (dilithium mediated)
Nacelles: 2
Normal Cruising Warp: Warp 1
Maximum Cruising Warp: Warp 2
Emergency Speed: Warp 6 for 6 hours
Impulse Systems: Power: Fusion Engines: 2

Tactical Systems:
Phasers:
4 Type IV Phaser banks, 2 Type J phaser emitters (mounted underside of fuselage), 1 Type U phaser turret

Photon/Quantum Micro-Torpedoes Type:
Location: Upper weapons pod, above and behind cockpit
Casings: 12 warheads


Shields: Grid-projected (TDS)/Distance-projected.
Transporters: 1x 2 people




The sensing equipment the interceptor uses has been equipped with is designed primarily for intelligence gathering, and offensive/defensive targeting systems. Visual data of impressive resolution is readily obtained from orbit, and the ship has been equipped with a stripped down and modified version of a Danube-class runabout’s sensor pallet to get more tactical data at the expense of scientific operations. The interceptor can emit a powerful jamming signal, although this cuts its own communications as well as that of other ships nearby. The micro-torpedoes can be directly linked to the runabout’s computer, and can usually hit a ground target from orbit to within ten feet, depending on atmospheric conditions.

Limitations: The ship is designed for brief deployments, and can only operate on its own for a few hours before having to return to base. It has a limited warp drive that makes interstellar flight difficult for extended periods of time. An extensive use of weapons and sensors can drain power from the inertial dampening systems, resulting in a bumpy ride on occasion. When destroyed, particularly while carrying

a full compliment of torpedoes, the resulting explosion can damage other vessels close-by. In comparison to the Danube-class runabout, it is more powerful and twice as heavily armed and shielded. This comes with the price of reduced range and scientific capability but this is a small price in view all gained.
Huntaer
11-12-2005, 01:19
Eagle Class Attack Fighter
http://www.bravofleet.com/avalon/images/broadsword2.jpg

classification: Attack Fighter
crew: 1

Dimensions:
length: 6 meters
width: 3.8 meters (2.8 meters with gear up)
height: 8.5 meters

Other Equipment:
transporters: 1 emergency

Propulsion:
impulse engines: 1
warp nacelles: 2
cruising speed: Warp 2
maximum speed: Warp 4
emergency speed: Warp 6 ( 2.7 minutes )
Normally, these fighter operate at impulse speeds and are delivered by a carrier

Weapons and Shields:
phasers:
Weapons cache on wing tips;
2 micro Type-U pulse phaser emitters
2 Type-VII phaser banks
micro torpedoes:
launchers: 1 Mark II Quantum, forward
casings: 6
shields and armor:
grid-projected (TDS)/distance-projected
duranium with added ablative armor matrix



With the Dominion war heating up, and the loss of many, too many Federation ships, Starfleet decided to approach the problem in a new.....well, old way. Fighters. Numerous, small, well armed, maneuverable craft, massed together to attack a target from several different directions. The Eagle Class Attack Fighter is meant to do just that!
Huntaer
11-12-2005, 01:20
Peregrin Class Fighter
http://www.bravofleet.com/avalon/images/attack04.jpg

Classification: Strike Fighter
Design: Peregrin Class
Crew: 2
Structure: Duranium with added Ablative Armor Matrix
Length: 18 meters
Height: 5.8 meters
Width: 17.5 meters

Warp Systems:
Power: Matter/Antimatter Reactor (dilithium mediated)
Nacelles: 2
Normal Cruising Warp: Warp 4
Maximum Cruising Warp: Warp 4.5
Warp Jump Speed: Warp 5.1 (6 hours)

Impulse Systems: Power: Fusion Engines: 2

Tactical Systems:
Phasers:
(2) Type-U+ Micro-pulse phaser cannon dual mounted on wing
(1) Type-VII phaser bank

Photon/Quantum Micro-Torpedoes Type: Mk II
Location: (1) Forward, nose (1) Aft between impulse engines
Casings: 20 warheads (10 photon and 10 quantum)


Shields: Grid-projected (TDS)/Distance-projected
Transporters: 1 Emergency



Peregrin Fighter was Starfleet's first attempt at a heavy fighter design. It was developed in 2367 and designed to help in fleet actions by causing the enemy vessels to split their fire amongst multiple targets, whilst delivering a powerful punch itself. Capable of a top cruise speed of warp 4.5 it has a similar speed to that of a Rogue, allowing it to operate short distances away from it's homebase or carrier vessel. However, it is common practice for these vessels to be used at impulse.

During the Dominion war, the Peregrin was pressed into service and the class saw heavy losses. One of the most prominent battles the Peregrin Class saw action in was the battle to reclaim Deep Space 9 from the Dominion-Cardassian Alliance.

Although these ships come in several different models, Bravo Fleet uses the two-man heavy fighter variant. This design has two type U+ pulse phaser cannons as well as the type IV phaser. Optionally six full-sized photon/quantum torpedoes may be used in addition to this- although this has an adverse effect on the ships maneuverability.
Huntaer
11-12-2005, 01:25
Redemption Class Assault Bomber
http://www.bravofleet.com/avalon/images/redem.jpg

Classification: Strike Fighter
Design: Redemtion Class
Crew: 2
Structure: Duranium with added Ablative Armor Matrix.
Length: 23 meters
Height: 5.1 meters
Width: 19.7 meters

Warp Systems:
Power: Matter/Antimatter Reactor (dilithium mediated)
Nacelles: 2
Normal Cruising Warp: Warp 4
Maximum Cruising Warp: Warp 4.5
Warp Jump Speed: Warp 5.1 (6 hours)

Impulse Systems: Power: Fusion Engines: 2

Tactical Systems:
Phasers:
(2) Type-U+ Micro-pulse phaser cannon dual mounted on wing
(1) Type-VII phaser bank

Photon/Quantum Micro-Torpedoes Type: Mk II
Location: (1) Forward, nose (1) Aft between impulse engines
Casings: 20 warheads (10 photon and 10 quantum)


Shields: Grid-projected (TDS)/Distance-projected
Transporters: 1 Emergency




The Redemption Assault Bomber sprang from the need for a craft capable of getting inside a planetary atmosphere, delivering a heavy payload, and getting out again intact. While designed for planetary assault, the Redemption is also more than capable of destroying targets in space, destroying both ships and space stations with heavy duty explosives.

Although fully capable of defending itself against enemy fighters and gun emplacements, the Redemption is best utilized if other fighters, such as Eagles or Razors, escort them and keep them safe from attack for as long as possible.
Huntaer
11-12-2005, 01:26
Rogue Class Attack Fighter
http://www.bravofleet.com/avalon/images/rougeside.jpg

classification: Attack Fighter
crew: 2

Dimensions:
length: 12 meters
width: 5 meters
height: 7 meters

Propulsion:
impulse engines: 1
warp nacelles: 2
cruising speed: Warp 2
maximum speed: Warp 5
Normally, these fighter operate at impulse speeds and are delivered by a carrier

Weapons and Shields:
phasers:
2 micro Type-U pulse phaser emitters.
micro torpedoes:
type: Mark II Quantum
location: forward, above and behind cockpit
casings: 8
shields and armor:
grid-projected (TDS)/distance-projected
duranium with added ablative armor matrix.




With a war with the Dominion drawing near and tentions heating up, and the projected loss of many, too many Federation ships, Starfleet decided to approach the problem in a new.....well, old way. Fighters. Numerous, small, well armed, maneuverable craft, massed together to attack a target from several different directions. The Rogue Class attack fighter is meant to do just that!
Huntaer
11-12-2005, 01:29
Valkyrie Class Fighter
http://www.bravofleet.com/avalon/images/Valkyrie_quaterbow2_thumb.jpg

classification: Fighter
crew: 1

Dimensions:
length: 11 meters
width: 7
height: 3 meters

Other Equipment:
transporters: 1 emergency

Propulsion:
impulse engines: 1
warp nacelles: 2
cruising speed: Warp 2
maximum speed: Warp 4
emergency speed: Warp 4.5 ( 30 minutes )
Normally, these fighter operate at impulse speeds and are delivered by a carrier

Weapons and Shields:
phasers:
Weapons cache on wing tips;
4 Type-J phaser emitters
3 Type-VII phaser banks (2 fore facing on the face of wing sides; 1 aft between impulse assemblies)

micro torpedoes:
launchers: 1, forward
casings: 8
shields and armor:
grid-projected (TDS)/distance-projected
duranium with added ablative armor matrix




The Valkyrie is designed to function in a multitude of environments as well as roles. To be capable in all the varied conditions the systems are designed with flexibility, versatility, and stability in mind.

Fighter vs. Fighter: Two twin phaser banks at the front of the craft give it a wide firing base and the targeting systems on the craft allow it to hit specific systems on larger ships. Typically the hard points not used, or is used to carry fuel for longer range missions. The extra mass reduces the maneuverability of the craft.

Fighter vs. Starship: Speed and maneuverability are used to keep the starship's weapons at bay. The Valkyrie typically targets systems on board the ship in able to gain an upper hand. The hard points can be outfitted with a munitions pod that can carry extra weapons such as micro torpedoes.

Ground Support Role: The Valkyrie can use thrust vectoring to fly lower and slower to support the friendly ground forces. The hard points usually outfitted with ground attack munitions of a varied kind, depending on the mission and environment.
Huntaer
11-12-2005, 01:31
Razor Class Longrange Fighter
http://www.bravofleet.com/avalon/images/razorfront.jpg


classification: Longrange Fighter
crew: 1

Dimensions:
length: 6 meters
width: 4.5 meters
height: 4 meters

Other Equipment:
transporters: 1 emergency

Propulsion:
impulse engines: 1
warp nacelles: 2
cruising speed: Warp 1
maximum speed: Warp 2
emergency speed: Warp 4 ( 6 hours )
Normally, these fighter operate at impulse speeds

Weapons and Shields:
phasers:
2 micro Type-U pulse phaser emitters.
1 Type-J phaser emitter.
micro torpedoes:
launchers: 2
type: Mark II Quantum
location: forward
casings: 8
shields and armor:
grid-projected (TDS)/distance-projected
duranium with added ablative armor matrix




Near the end of the Dominion war, some people in Starfleet began to ask for Fighters and Attack craft with longer ranges. These could be used to patrol the space near planets and starbases, and even for Starships if their sensors were offline from battle damage. The crew of the Starship Tolken put forth specs for a longrange fighter, the Razor Class.
Huntaer
11-12-2005, 01:34
Argus Array
http://www.bravofleet.com/avalon/images/GArgGenral3.jpg

expected duration: 100 years
time between inspections: 6 months
time between refit: 4 years
category: Subspace Telescope

Personnel:
None

Auxiliary Craft:
None

Weaponry:
None

Dimensions:
height: 50 meters
lenth: 2,400 meters
width: 1,600 meters




Ever since Earth launched the Hubbell Space Telescope in the late 1980s, bigger and better space borne telescopes have been designed and built. In the 2360s, Starfleet finished the Argus Array, the largest and most advanced sub-space telescope ever conceived. A marvel of engineering and science, the array has been used to scan distant star systems, and even enemy ship movements during the Dominion war.

The largest subspace telescope in the Federation, and widely regarded as the most advanced in the alpha quadrant, the Argus array has had something of a troubled history. After going on line in 2363 a number of problems surfaced, mostly related to the subspace focusing mechanisms. These were solved by 2366, but in 2367 the array stopped transmitting data altogether. The Enterprise-D investigated and found the cause to be a probe sent by the Cytherians, while there a failure in the reactor systems of the array threatened to destroy it, but engineer Regenald Barclay from the Enterprise-D was able to prevent this from happening.

Despite a successful resolution to this problem the array subsequently suffered from more failures, leading many to question the basic design. Despite these problems, however, the Argus array has made a number of highly important observations which have increased our understanding of the subspace structure both within and beyond our galaxy considerably.

During the Dominion war the array was pressed into service as an intelligence gathering device. It's performance in this role is highly classified, but given the capabilities of the array it was capable of providing detailed information on installations and ships many light years away. This made the Argus array a prime target for the Dominion, but Starfleet defended the site successfully all three times it was attacked.
Huntaer
11-12-2005, 01:35
Communication Relays
http://www.bravofleet.com/avalon/images/GRlyGenral2.jpg

expected duration: 60 years
time between resupply: 6 months
time between refit: 5 years
category: Communicatons Relay

Dimensions:
height: 90 meters
span: 100 meters
Depth: 20 meters
Decks: 10 meters

Personnel:
Officers: 1
Enlisted: 2

Auxiliary Craft:
None

Weaponry:
None






Designed to replace the outdated Epsilon Stations and small relays known as the Echo series, the Type 4 Communications Relay has been a quantum leap in communications for the Federation.

The Federation issued a requirement for a new design of subspace communications relay station in 2352 in order to replace the old and over worked Epsilon Stations then in service. The requirement called for a station able to handle more than three times the information flow capacity as the Epsilon, and to include all the latest and projected scrambling and encryption systems. In addition the new station would include a higher accomodation standard and would require less frequent resupply stops.

The design proceeded smoothly, and the first of the stations was completed in 2354 and added to the network later in the same year for a one year trial period. The relay performed flawlessley, and by late 2355 series production had begun. By 2364 some 500 stations per year were being added to te network, and by 2370 this had risen to 1,250. In service these stations have proved to be highly reliable and effective.

With the start of the Dominion war, many of the relay stations adjacent to combat zones were relocated in order to prevent the Dominion from destroying them. Many of these have been put back into their original postions now that the war is over.
Huntaer
11-12-2005, 01:41
Dry Docks
http://www.bravofleet.com/images/nemesis/sov_sy.gif

expected duration: 50 years
time between resupply: constant
time between refit: 1 year
category: Drydock

Personnel:
Varies, depending on type of ship being serviced

Auxiliary Craft:
workbees and pods: 60

Weaponry:
None

Dimensions:
Varies, depending on types of ships serviced




Platforms such as these are a simple, unglamorous but essential part of any major fleet. Essentially a large framework floating in space, the drydock facilitates the construction, maintenance and repair of Starships by providing for the storage of materials and tools, providing a power supply whilst onboard generator systems are not active, and generally supporting the activities of those working on the vessel. The Federation operates several types of drydock of various sizes and levels of sophistication.

Since the 2150s, the basic design of Starfleet's Drydocks has changed little, however their size has. While some docks are large enough for Galaxy and Sovereign class Starships, others are compact for Defiant, Miranda, and Constitution class ships. While mid-sized docks are for Excelsior, Akira, and Intrepid classes.
Huntaer
11-12-2005, 01:43
Epsilon Class Communications Relay
http://www.bravofleet.com/avalon/images/EpsilonIX_1.jpg


expected duration: 100 years
time between resupply: 6 months
time between refit: 5 years
category: Communicatons Relay

Dimensions:
height: 60 meters
length: 350 meters
Width: 400 meters

Personnel:
Officers: 3
Enlisted: 15

Auxiliary Craft:
1 Shuttle

Weaponry:
None




Designed to augment the old Echo series communications relays, the Epsilon Class Communications Relay was a giant improvement on range and quality in communications for the Federation.

The Epsilon stations maintained a vital subspace communications network across much of the Federation throughout the late 23rd to mid 24th century. The stations are of an unusual design, with the majority of their volume made up of large numbers of transceiver elements laid out in an almost flat grid pattern. The small crew lives and works in habitat pods similar to those used on the orbital office stations of the time.
Most of the Epsilon stations led unremarkable service lives, but Epsilon IX played a key role in the V'Ger incident. The station was located near to the Federation/Klingon border, where it monitored Klingon activities as well as relaying subspace transmissions. In 2371 is detected the disastrous Klingon attack on the V'Ger cloud, and subsequently tracked the cloud as it entered Federation space. When the cloud approached Epsilon IX V'Ger apparently interpreted the scans directed toward it as a hostile act and destroyed the station.

By the mid 2300s the Epsilon station's role had been rendered largely obsolete by networks of much smaller but far more numerous relay stations. The last of the big arrays was closed down in 2355.
Huntaer
11-12-2005, 01:44
Immense Class Starbase
http://www.bravofleet.com/avalon/images/im1.jpg

expected duration: 235 years
time between resupply: 10 years
time between refit: 10 years
category: Starbase

Dimensions:
height: 7950 meters
diameter: 7900 meters
decks: 661

Personnel:
officers: 1250
enlisted crew: 10,000
marines: 2306
civilians: 25,000

Weaponry:
phasers:
500 type-XII phaser arrays
torpedoes:
launchers: 45
hellfire: 40
photon: 3500
quantum: 3000
transphaisic: 6
tri cobalt: 10
shields:
MLSS

Auxiliary Craft:
starships: 3 permanently assigned (small or medium sized ships), capible to house 10-25 ships in it's internal bay, depending on ship sizes.
shuttle bays: 20
shuttles: 150
workbees and pods: 1000
attack fighters: 100
runabouts: 10

Docking:
*NOTICE: This facility cannot receive a Capital Starship internally*
4 Landing Platforms for Smaller Vessels with Landing Capabilities or Saucer Sections
Internal docking bay capable of holding up to 65 smaller starships, depending on type;
2 Interior Dry-dock Facilities;
2 Exterior Dry-dock Facilities;
Also carries 40 Diplomatic Yachts



For over one hundred years, Starfleet relied on two primary Starbase designs. The massive Space Dock class and the much smaller Regula types. For years, a mid-sized station was needed for areas of space that need more then what a Regula type could supply, but building a huge Space Dock type wasn't worth while. Variants to the Regula were designed to try and fill the gap, and while they did their jobs well, they still were what was needed. Finally, in the late 2360s, a new proposal was submitted. Originally designed to be more the 50% larger then the Space Dock, the Immense class starbase was scaled down to a mid-sized station that would support several vessels at a time, house and store plenty of supplies, and provide a good defense position to protect Federation interests.

Support came from several former Regula class starbase commanders and from a Marine BGeneral within the Fourth Fleet. Designs were forwarded to the Avalon Fleet Yards where construction engineers made several changes. They added two external dry docks for capital ships (Galaxy, Sovereign, Nebula, Excalibur, etc) while keeping the three internal bays for smaller vessels like Defiant, Steamrunner, Saber, Excelsior, and other classes.

Final re-designs complete, AFY sent two construction teams to begin work on the first of the new space stations, Deep Space Seven, which replaced an older Regula facility near by. Assigned to command DS7 was BGeneral Emerson of the Fourth Fleet.

Well armed, and with an incredible sensor suite, the Immense class space station has proven to be well liked by it's crew. Another five of the type are being built now. Two are replacing Regula type starbases, while the other three are being built in new sectors. One of the most useful sections of the Immense is it's vast Diplomatic Facilities. Unlike the Regula class, the Immense class has no less then twenty Diplomatic meeting rooms with one hundred VIP quarters. This allows the Immense to service as location for meetings between the Federation and other powers, first contact discussions, and even fleet briefing areas during times of war.

With the expansion of the Federation, the Immense class is poised to be at the fore front of Federation space. Servicing as a place to hold meetings with new species as well as deep space stations for starships on deep space and exploration missions, while at the same time holding the line and protecting the Federation itself.
Huntaer
11-12-2005, 01:48
Jupiter Station Class Starbase
http://www.trekmania.net/art/jupiter6.jpg

expected duration: 200 years
time between resupply: 5 years
time between refit: 10 years
category: Scientific Starbase

Dimensions:
height: 3365 meters
diameter: 985 meters
decks: 550

Personnel:
officers: 204
enlisted crew: 738
marines: 146
civilians: 100 - 300

Weaponry:
phasers:
100 type-XII phaser arrays
torpedoes:
launchers: 20
hellfire: 40
photon: 2200
quantum: 1500
transphaisic: 6
tri cobalt: 10
shields:
MLSS

Auxiliary Craft:
starships: 3 permanently assigned (small or medium sized ships)
shuttle bays: 10
shuttles: 40
workbees and pods: 40
attack fighters: 50
runabouts: 10




For many years Starfleet had used planet based facilities for reseach and scientific projects. In the early 2300s, designers envisioned a large space borne facility. After several years of discussion, the Jupiter Station type of Starbase was designed and built. Today, there are four in the Federation with another building.

Originally a small high Earth orbital facility and the space borne part of the Warp 5 Project, Jupiter has been re-incarnated as a huge Scientific Space Station. The current version of the design was originally designed to be one of the Space Dock class of Starbases. However designers decided that since ships would not be built or housed within the base like a Space Dock, they would construct a totally new design.

Designers wanted to give all the Scientist and Engineers stationed aboard plenty of space for their work. They laid out a three tier by two saucer design. At the top of the Starboard saucer would sit the station's Ops, while at the top of the port section would be control center that's responsible for regulating all of the projects taking place aboard the station.

Weapons and shields were given low priority due to the primary role of science, however engineers weren't blind to threats. Shield systems of the Space Dock class were included as well as a scaled back weapons suite. Shuttle bays were also added, as well as a state of the art communications and sensor array. Designs also fitted the middle saucers with secure facilities for testing starship warp cores. Designed to be able to contain a core breach, these facilities were later fitted with ejection systems that would fire off a core at a speed to have it clear the base before exploding.

Later additions included personal and starship based weapons testing facilities as well as other various scientific research facilities such as a holographic research laboratory run by Dr. Lewis Zimmerman.
Huntaer
11-12-2005, 01:50
K-Type Starbase
http://www.bravofleet.com/avalon/images/k7.jpg

expected duration: 120 years
time between resupply: 2 years
time between refit: 5 years
category: Deep Space Station/Storage and trading facility

Dimensions:
height: 200 meters
diameter: 815 meters
decks: 50

Personnel:
officers: 25
enlisted crew: 100
civilians: 125

Weaponry:
phasers:
10 type-VII phaser banks
torpedoes:
launchers: 4
photon: 200
shields:
Standard Starfleet shields

Auxiliary Craft:
shuttle bays: 1 Large bay at the station's base (capible of housing two small ships or cargo ships at a time for loading and unloading, as well as the station's shuttles)
shuttles: 6
workbees and pods: 10




Once a common sight within the Federation, these staions are now reaching the end of their operational life and being phased out of service. Designed as interstellar border trading posts to encourage increased trade with other species, the stations more than accomplished their goal. Over 92% of the stations deployed have more than paid for themselves over their lives, while over half have returned more than double the initial investment.

The design of the stations was fairly conventional, with a central core made up of of various cargo, engineering and support areas, surmounted by an eleven deck crew accomodation and recreation area. The base of the core was a large hangar designed to house and maintain visiting small cargo craft as well as the stations own small complement of shuttles. Projecting outwards from the core are three long 'arms', each tipped with a section containing more cargo bays and a docking port for larger ships, as well as a five deck section containing accomodation and recreation areas for visitors.

The stations generally had an uneventful life, but a few have been involved in important events. Deep Space Station K-7 was heavily involved in the Federation's colonisation and development of Shermans planet, over the objections of the Klingon Empire. This station was also the site of a time-travelling attempt to assasinate Captain James T. Kirk by a Klingon citizen, an attempt prevented by the crew of the USS Defiant.

Although many of the stations have been retired, the Federation decided to keep the remainder in service though the Dominion war in order to use them as supply depots for the Starfleet. Now that the war is over, these are being decommissioned.
Huntaer
11-12-2005, 01:52
McKinley Type Drydock
http://www.bravofleet.com/avalon/images/Mckinley_1.jpg

expected duration: 100 years
time between resupply: *As needed
time between refit: 5 years
category: Drydock

Dimensions:
height: 160 meters
diameter: 500 meters
length: 900

Personnel:
officers: 50
enlisted crew: 200
civilians: 100

Weaponry:
None

Auxiliary Craft:
shuttle bays: 1
shuttles: 5
workbees and pods: 20




Designed to provide specialized service to damaged Starships, the McKinley class drydocks can operate independently of other Starbases. McKinley itself is located in Earth orbit. It is used for larger starships such as the Galaxy and Nebula classes.

The McKinley class stations are an example of a modern drydock-style facility. They comprise a central hub attached to five long articulated 'arms'. A Starship is placed beneath the hub, allowing the arms to wrap around it. Where the older drydock designs have no habitation area of their own, the hub of the McKinley class has considerable space for a permanent work staff. This allows it to operate independently of outside support for as long as the construction materials last, a great advantage over most drydocks.
Huntaer
11-12-2005, 01:54
Regula Type Starbase
http://www.bravofleet.com/avalon/images/starbase-regula1.jpg

expected duration: 100 years
time between resupply: 6 months
time between refit: 2 years
category: Starbase

Dimensions:
height: 244 meters
diameter: 202 meters
decks: 28

Personnel:
officers: 8
enlisted crew: 200
marines: 74
civilians: 100

Weaponry:
phasers:
10 type-VII phaser banks
torpedoes:
launchers: 4
photon: 2000
tri cobalt: 10
shields:
Standard Starfleet shields

Auxiliary Craft:
shuttle bays: 2
shuttles: 4
workbees and pods: 10
attack fighters: 20
runabouts: 4




While Starfleet was celebrating the completion, they were also preplexed with another problem. While the new Spacedocks would be built in secure, high traffic areas of the Federation, other sectors needed starbases as well. These sectors didn't need a massive Space Dock, and most didn't have a Class-M planet for a planet side base either. In 2279, the first of the Regula Class of Starbases was built in Mutara Sector. This gave Starfleet a new, small type of Science and support base.

The Regula series of stations were designed as small, flexible platforms for long-duration scientific missions in isolated locations. These kinds of missions could last for years, keeping a science team on station for that length of time would require the commitment of either a major starship asset or a fleet of small science vessels relieving one another every few months. Either of these was a significant draw on resources, while a small fixed station would offer the same capability at a fraction of the resources.

The stations were designed to be as simple and quick to build as possible, while offering the maximum flexibility in equipment. The Regula 1 station incorporated a 30 meter diameter dome capable of holding a large system such as an optical telescope, while the interior spaces included Geoplastics and Thermonics labs and a small particle accelerator ring.

The stations had very little armament, the shields were included largely to screen the station from naturally occurring background radiation during sensitive experiments, while small phasers were included to provide defence against larger meteors and to deter raiders.

The most notable of the Regula stations was the first, Regula 1. The Genesis Project created by Dr. Carol Marcus had profound political and military implications, by housing it in a remote outpost the Federation hoped to assist in maintaining the secrecy around Genesis. Stage two of the Genesis project required a large and completely lifeless underground location in an isolated spot.

Unfortunately, the isolation of Regula also proved to be a major drawback when the project was hijacked by Khan and the stolen USS Reliant. The only vessel nearby was the USS Enterprise, on a training mission with a largely cadet crew. The Enterprise was eventually forced to cripple the Reliant, provoking Khan to detonate the Genesis device inside the Mutara nebula which destroyed the Regula station.

The Regula stations provided valuable service for many years, but they have now being retired in favor of newer and larger Starbases. Today, there are only twelve the Regula Type 1 Starbases in operation within the Federation. These include the original SB26 and SB49.
Huntaer
11-12-2005, 01:55
Regula Type 2 Starbase
http://www.bravofleet.com/avalon/images/starbase-regula2.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Starbase

Dimensions:
height: 2,160 meters
diameter: 2842 meters
decks: 398

Personnel:
officers: 600
enlisted crew: 4,500
marines: 578
civilians: 100 - 6,000

Weaponry:
phasers:
50 type-XII phaser arrays
torpedoes:
launchers: 10
hellfire: 40
photon: 2000
quantum: 1000
transphaisic: 6
tri cobalt: 10
shields:
MLSS

Auxiliary Craft:
starships: 3 permanently assigned (small or medium sized ships), capible of housing 1 small to midsized starship in it's internal bay.
shuttle bays: 6
shuttles: 20
workbees and pods: 40
attack fighters: 40
runabouts: 8




While Starfleet was celebrating the completion, they were also preplexed with another problem. While the new Spacedocks would be built in secure, high traffic areas of the Federation, other sectors needed starbases as well. These sectors didn't need a massive Space Dock, and most didn't have a Class-M planet for a planet side base either. In 2279, the first of the Regula Class of Starbases was built in Mutara Sector. This gave Starfleet a new, small type of Science and support base, however there was still a need for a larger bases for Starship support.

One of two Starbase designs fielded in the 2340's, and one of the two Regula Class sub-types, the 'Starbase 173' variant of the Regula type Starbase was the more science oriented of the two. Both designs were based on the old and reliable Regula design, but scaled up to provide the room for enhanced capabilities. The Starbase 173 type was designed to provide the usual functions of starship support, but was also intended to provide a deep space platform for scientific research. Although the base was primarily a scientific establishment, it was also designed with a significant combat capability of its own. This was underlined when Starfleet chose to site the first of these designs in Sector 23, near the Romulan Neutral Zone.

The scientific facilities are impressive, and include a dome which mounts a large telescope. The original design included a 70 meter diameter optical instrument, but different stations have mounted various instruments since then.

Starbase 173 was the site of an important Starfleet legal decision, when in 2364 Lieutenant Commander Data objected to Commander Maddox's plans to disassemble him as part of the ongoing research into Dr. Soongs work. The JAG officer for the sector, Phillipa Louvois, conducted a hearing in which Data defended his right to choose whether to undergo the procedure. With the base still not fully operational and few of the JAG crew assigned, Captain Picard and Commander Riker were forced to act as defence and prosecution council respectively. Picard was able to convince Louvois to rule in Data's favour, a landmark decision in the rights of artificial life forms.

Today, there's nealy sixty-four of the Regula Type 2 Starbases in operation within the Federation. These include the original SB173 and SB565.
Huntaer
11-12-2005, 01:57
Regula Type 3 Starbase
http://www.bravofleet.com/avalon/images/starbase-regula3.jpg

expected duration: 100 years
time between resupply: 5 years
time between refit: 10 years
category: Starbase

Dimensions:
height: 2,160 meters
diameter: 2842 meters
decks: 398

Personnel:
officers: 700
enlisted crew: 5,000
marines: 578
civilians: 100 - 6,000

Weaponry:
phasers:
100 type-XII phaser arrays
torpedoes:
launchers: 10
hellfire: 40
photon: 2000
quantum: 1000
transphaisic: 6
tri cobalt: 10
shields:
MLSS

Auxiliary Craft:
starships: 3 permanently assigned (small or medium sized ships), capible of housing 1 small to midsized starship in it's internal bay.
shuttle bays: 6
shuttles: 20
workbees and pods: 40
attack fighters: 40
runabouts: 8





While Starfleet was celebrating the completion, they were also preplexed with another problem. While the new Space Docks would be built in secure, high traffic areas of the Federation, other sectors needed starbases as well. These sectors didn't need a massive Space Dock, and most didn't have a Class-M planet for a planet side base either. In 2279, the first of the Regula Class of Starbases was built in Mutara Sector. This gave Starfleet a new, small type of Science and support base, however there was still a need for a larger base for Starship support and Sector defense.

One of the two major Starbase designs fielded in the 2340's, and one of the two Regula Class sub-types, the 'Starbase 375' variant of the Regula type Starbase is the more combat oriented of the two. Compared to the 'Starbase 173' sub-type. this design has reduced scientific facilities, without the telescope dome, and a reduced capability to handle civilian traffic. The base is also designed to operate largely within planetary systems, and as such lacks large bulk cargo and fuel containers. More space is given over to weaponry, with roughly double the armament. The shield generator is identical between the two stations, but the removal of the cargo containers means that this type's shields need to cover a significantly smaller volume, and this increases their overall strength.

Starbase 375 was established near to the Cardassian border, and was an important base during the Dominion war. Admiral Ross was based on the station, along with his aide Captain Sisko. Many important operations were planned and staged from here, including the operation to destroy the Dominions advanced sensor system and the operation to retake Deep Space Nine.

Today, there's nealy twenty-five of the Regula Type 3 Starbases in operation within the Federation. These include the original SB375, as well as SB503, AFY's R&D Center, and the newest Starfleet Starbase, SB621 near the Breen boarder.
Huntaer
11-12-2005, 02:00
Space Dock Class Starbase
http://www.bravofleet.com/avalon/images/SB.jpg

expected duration: 200 years
time between resupply: 10 years
time between refit: 10 years
category: Starbase

Dimensions:
height: 12,935 meters
diameter: 6853 meters
decks: 2400

Personnel:
officers: 5205
enlisted crew: 75,000
marines: 2306
civilians: 100 - 200,000

Weaponry:
phasers:
1000 type-XII phaser arrays
torpedoes:
launchers: 90
hellfire: 40
photon: 5200
quantum: 5500
transphaisic: 6
tri cobalt: 10
shields:
MLSS

Auxiliary Craft:
starships: 3 permanently assigned (small or medium sized ships), capible to house 10-25 ships in it's internal bay, depending on ship sizes.
shuttle bays: 20
shuttles: 200
workbees and pods: 2000
attack fighters: 100
runabouts: 10





For many years Starfleet depended on single-ship orbital platform facilities for the construction and maintenance of its starships. However, the rapid expansion of the Federation during the late 22nd and early 23rd centuries was fuelling an increase in the size of Starfleet and the existing platforms were becoming unable to cope. By 2264 Starfleet was petitioning for a major new orbital facility to be built, and in 2266 it was decided to proceed with this project. The requirement was for a space station which would put all the refining, processing, manufacturing and assembly facilities required for manufacture and maintenance of starships into one place. When finished in 2278 the station was essentially a small city, dedicated to Starship production. This enabled Starfleet to eliminate much of the transportation requirements previously involved in starship construction, the resources saved by this centralization covered the initial outlay for Spacedock within ten years.

Once it was realized that such efficiency savings could be achieved, it was decided to proceed with further stations in other major systems. Starfleet has continued to add new Spacedock facilities to its inventory ever since, with a total of 33 now.

Over their lives these stations have seen many revolutionary changes. The advent of industrial scale replication in the 24th century was a major revolution throughout the Federation and led to a major refurbishment of the manufacturing facilities on the Spacedocks. This freed up much internal volume, allowing a considerable increase in living standards for the crews. Many different sensor and weapon suites have been utilized on these stations over the years, the most recent being improvements to the shields and weapons to counter the Borg and Dominion threats.

During the last five years the Federation has seen a marked upswing in the level of threat directed toward it. As a result of this all Spacedock facilities have been working at maximum output in order to put as many new ships into the fleet as possible, as well as producing weapons for ground forces and other war materials. As such, these stations continue to form the backbone of the Federations war production capability.

Although the Spacedock series of stations proved highly successful, by the 2330's Starfleet faced a problem with its latest ships. The trend had been for ever larger designs, and all projections were that this trend would continue for the foreseeable future. The Spacedock stations needed considerable redesign and refit of their main docking area in order to accommodate these ships, a re-working which would reduce the efficiency of the stations handling arrangements and cause serious problems to Starfleets maintenance schedules during the work. It was decided to re-build the small number of stations in existence, making them much larger facilities which would be easily capable of handling significant numbers of the largest starships. All new Space Docks would be build using the new specs.

The sheer size of these stations was far beyond anything previously envisaged, a factor which weighed heavily on the minds of the design team. The original proposals called for an all-new station configuration, but the detailed design work for this would have taken at least fifteen years to complete. In order to cut this figure down as far as possible it was decided to use the existing design, scaled up.

Construction of Starbase 74, the first of the new, larger facilities, begun in 2342. Despite many technical problems the project kept to its projected build time of 14 years and the Starbase was commissioned in 2356. Since this time all original facilities have been refit (including Earth's Space Dock), with a total of 33 completed with 3 more underway. Starfleet looks likely to petition for more of these facilities as the need for more and more starships and Starbases becomes more pressing.
Huntaer
28-02-2006, 21:52
Imperator Mk III-class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Isd3.jpg

Designer/Manufacturer: Kuat Drive Yards

Designation: Heavy Cruiser

Crew: 36,755 + 668 Gunners

Length: 1,605 Meters

Speed: 70 MGLT

Hyperdrive: x1
Shield Rating: 6200 SBD

Hull Rating: 3000 RU

Weapons: 64 Heavy Taim & Bak Turbolaser Batteries, 64 Heavy Taim & Bak Turbolaser Cannons, 30 Heavy Ion Cannons, 64 Borstel RH8 Laser Cannon Batteries, 10 Phylon Q7 Tractor Beam Projectors, 2 Minelayers, 6 Torpedo Octet Launchers.

Fighter Complement: 6 Squadrons.

Troops: 9,700 Stormtroopers, 120 Zero-G Assault Troopers, 20 AT-ATs, 30 AT-STs, 1 Pre-fabricated Garrison Base.
Support Craft: 12 Titan-class Landing Barges, 6 Alpha-class XG-1 Star Wings, 4 GAT-12m Skipray Blastboats, 15 Delta Class Dx-9 or Dx-9s Transports , 8 Lambda Class T-4a Shuttles, 3 Gamma Class Assault Shuttles, 48 Probe Droids, 12 Combat Utility Vehicles, 2 TIE/ew and 2 TIE/fc, deep space probes, probe droids and repair & recovery vehicles, 1 Gamma Class Assault Shuttle and 1 TIE Shuttle Craft.



The Imperator Mk III subclass Star Destroyer was the result of serveral upgrades over years to the Imperator Mk II. It has improved armour and shields, and it features many more point defence weapons to make a Starbomber assault a nightmare, with much improved fast-tracking and sustained rapid-fire capacity lasers. It also has bow- and side-mounted double proton torpedo octet launchers and a cloaking device fitted as standard. It carries more support craft and typically third generation Imperial fighters such as Scimitar Starbombers and TIE Avengers.
Huntaer
26-03-2006, 04:06
Blade-32 Superiority Fighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Blade32.jpg

Class: Starfighter

Hyperdrive: x2

Passengers: None

Cargo Capacity: 150 kg

Consumables: 3 days

Speed: 90 MGLT

Crew: 1

Shield: 20 SBD

Hull: 160 RU

Weapon: Laser Cannons (4)

Weapon: Proton torpedo launchers (2, 8 missiles each)
Huntaer
04-02-2007, 21:55
E-Wing
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/E-Wing.jpg

Model: FreiTek, Inc. E-wing starfighter

Designation: Space Superiority Fighter

Length: 11.2 Meters

Cargo Capacity: 110 Kilograms

Crew: 1 Pilot, 1 R7Astromech Droid

Speed: 110 MGLT

Weapons:
3 Laser Cannons, 1 Proton Torpedo Launcher

The FreiTek E-wing starfighter was introduced during Grand Admiral Thrawn's campaign against the New Republic. A year later, when the revived Emperor made his bid for power, the ship had become a key element of the New Republic 's starfighter forces.

The E-wing was designed by the former Incom Corporations designers who created the fabulously successful X-wing starfighter. The E-wing gave their new company, FreiTek, a design ranked with the best starfighters any company was producing. Initial engagements with Imperial fighters convinced the New Republic pilots that they had an incredible ship at their disposal. The E-wing was initially designed with the same mission profile as the older A-wing: to protect New Republic convoys from Imperial Raiding missions.

The ship provides respectable speed, but its greatest asset is firepower. The primary weapons are fire-linked triple laser cannons: one cannon on the end of each wing, with the third cannon directly above the cockpit.

The E-wing also serves as an excellent medium assault and close-support fighter because of its sixteen proton torpedoes. These heavy weapons can severely damage capital ships and reinforced military bases, giving New Republic strategists another option when B-wings are too slow for a mission.

The E-wing offers performance that until recently was thought to be impossible. FreiTek's engineers incorporated remarkable advances in flight control and power regulation. The resulting ship is as fast and maneuverable as the TIE interceptor, and it's heavily reinforced hull allows the E-wing to absorb more damage than the New Republic 's famed X-wing can.

Unfortunately, those advancements come at a price. The E-wings advanced computer systems have proved overwhelming for R2 astromech droids. The New Republic has had to switch over to the new Industrial Automaton R7 astromech, which were designed specifically to handle more advanced systems and hyperdrive interfaces aboard the E-wing.

The E-wing has a reliable fixed-wing design. While some designers consider movable wings essential to top combat performance, FreiTek's designers produced a ship that is superior to any moveable-wing design. The E-wing is easy to repair between missions; modular parts, from laser cannon actuators to power couplings, enable New Republic technicians to strip and rebuild an E-wing in almost half the time it would take to perform a similar operation on an X-wing.

Initial battles show the laser cannons were underpowered because they used synthetically spin-coiled Tibanna gas, which broke down quickly greatly reducing firing range. Because of the Battle of Calamari, New Republic technicians lacked the time to design a permanent solution, such as refitting the weapons for a more suitable blaster gas. Instead, the rigged the laser cannons to blaster gas. Instead, they rigged laser cannons to accept three times the standard power feed, increasing the weapon range to acceptable levels but also risking a terminal power overload. These modified ships have been dubbed E-wing: Type B.
Huntaer
06-12-2008, 21:04
Armageddon Class Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Armageddon.gif

Manufacturer: Killian Shipyards

Designation: Super Star Destroyer

Model: CCS-1B "Armageddon"

Length: 14,000 meters

Maximum Acceleration: 5 MGLT/s

Speed: 14 MGLT

Engine Units: 10 Killian TT-72A Ion Engines

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Power Plant: Confederated SHAME-13

Shielding: 92,000 SBD, 35,000 SBD (backup)

Hull: 45,000 RU

Target Systems: Confederated BC-7T

Main Computer: Confederated BC-7

Weapons:
400 Heavy Turbolaser Batteries, 200 Concussion Missile Launchers, 500 Point-Defense Laser Cannons, 200 Heavy Ion Cannons,40 Tractor Beam Projectors

On Board Craft:
192 A-9 Vigilance Interceptors, 48 IP-38 Multi-Role Fighters, 50 Intruder Assault Boats, 100 Frey Assault Shuttles, 250 Trooper Transports, 250 Sentinel Shuttles, 100 Assault Walkers, 150 Scout Walkers, 1000 Probe Droids

Crew: 290,000 Crew, 50,000 Infantry

Minimum Crew: 150,000

Passengers: 3,000

Cargo Capacity: 200,000 Metric Tons

Consumables: 2 Years


During the late stages of the Durgasi Conflict, it was decided that the Confederacy needed a true flagship. Determined to show the power of the Confederacy, the Killian Shipyards came up with the Armageddon-class Super Star Destroyer. They were heavily inspired by Imperial SSDs, which is immediately apparent upon seeing the dagger-shaped hull of the vessel.

The Armageddon-class is 14 km long (down from the Executor-class' 19 km length). Compared to the Executor-class, the Armageddon has increased starfighter capacity and an increased number of heavy turbolaser batteries. This has been possible thanks to recent advances in miniaturization technology. The designers decreased the number of ion cannons, and concussion missile launchers, completely removed the regular turbolaser batteries. In their place, the Confederacy designed an intricate defense of five hundred point-defense laser cannons, capable of intercepting large warhead salvoes, as well as being up to the task of shooting down enemy starfighters. Finally, the shields were augmented through the use of four powerful shield generators which overlap, creating a much stronger shield than have been possible earlier. In addition, the designers added a backup shield generator of almost one-half of the normal shield strength. The armour is almost as strong as that of the Executor-class, thanks to a new durasteel alloy.

In addition to this, the Armageddon-class are fitted with the most powerful anti-matter reactor built by Killian Shipyards to date, giving it a relatively high speed; as well as a BC-7 BioComputer, which enables target resolutions to be calculated much faster than previously possible.

These 10 engine ships have enough fire power to destroy entire fleets alone and are also used as command ships for Confederate Navy Fleets or planetary invasions. Like most Confederate ships, the Armageddon-class has an auxiliary bridge to take control of the vessel in the event the main bridge is taken out. These ships are also equipped with raw material recycling facilities, unlike the Apocalypse-class command ships. In a military sense, these vessels are somewhat impractical, since a smaller ship could fulfil its mission duties. Instead, the Armageddon symbolizes the seemingly unlimited power and resources of the Confederacy. Armageddon-class Super Star Destroyers are the largest class of ship ever constructed with the sole exception of the Imperial SSDs.

The Armageddon-class Super Star Destroyer was created to provide the Confederacy with a truly massive ship worthy of commanding its fleet, but not be quite as economically draining as an Executor-class Super Star Destroyer, which could bankrupt a whole sector of the Galactic Empire. But the end of the Durgasi Conflict drained the budget and put the project on hold. The unfinished hull of the Pallida Mors remained at I-7, however.

Near the close of the Xen'Chi War, it was decided to commission the Pallida Mors, and after a record-short construction time, the massive vessel was commissioned and put under the command of First Admiral Eshtemoh Cosimo.
Huntaer
06-12-2008, 21:07
Decimation Class Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/DecimationSSD.jpg

Manufacturer:Balmorran Engineering Corporation

Designation: Super Star Destroyers

Model: Decimation-class

Length: 19,000 meters

Speed: 4 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 96,000 SBD

Hull: 45,712 RU

Weapons:
550 Heavy Turbolaser Batteries, 550 Turbolaser Turrets, 600 Ion Cannons, 250 Concussion Missile Launchers

On Board Craft:
144 Tie's

Crew: 170,734

Passengers: 38,000 (troops)

Cargo Capacity: 250,000 Metric Tons


The Decimation-class Super Star Destroyer was designed by the Balmorran Engineering Corporation as a new age command vessel for the Imperial fleet, one that could be produced much cheaper than the cost-intensive Executor-class. At a staggering nineteen kilometers long, it strikes fear into the hearts of those it fights against. It is armed with almost 2,000 weapon emplacements for deep space combat and orbital bombardment.

Based on the well-known Executor-class that the Balmorrans hoped to replace, the vessel’s hull is different than its sister ship, with the middle-front section removed. A second hangar bay, containing one half of the ship’s starfighter complement, can be found at the innermost part of this opening, where the opening stops.

The ship is very slow and, due to the reduced superstructure, has fewer weapons than the Executor-class. The sacrifice was deemed necessary to give the ship much of the same operating capacity as the other design while still retaining a lower cost.
Huntaer
06-12-2008, 21:12
Infinity Class Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Infinitysd.jpg

Manufacturer: Kuat Drive Yards

Designation: Super Star Destroyer

Model: Infinity-class

Length: 10,000 meters

Speed: 9 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 72,500 SBD

Hull:37,512 RU

Weapons:
250 Heavy Turbolaser Batteries, 300 Dual Turbolaser Cannons, 150 Proton Torpedo Launchers, 100 Ion Cannons, 40 Tractor Beam Projectors

On Board Craft:
144 Tie Series Fighters

Crew: 210,592


The Infinity-class Super Star Destroyer, much like the Decimation-class Super Star Destroyer, is another attempt to create a scaled-back version of the Executor-class Super Star Destroyer for the Galactic Empire. Kuat Drive Yards took a different approach than the Decimation-class and essentially just created a smaller, though still impressively large, version of the Executor-class.

The Executor-class and the Infinity-class look so much alike, in fact, that the Infinity-class is rightly blamed for much of the confusion surrounding the true size of the Executor-class. The designs that were used to deceive the then Imperial Senate into approving the first Executor models would be what Kuat Drive Yards would base the later Infinity-class on.

Like many large Imperial designs, the Infinity-class has a weakness to starfighters as its armament is meant for capital ship-scale confrontations. In such battles, the Super Star Destroyer handles itself well, but it is forced to rely on its starfighter squadrons to keep it safe from tactics like trench runs.
Huntaer
06-12-2008, 21:17
Nemesis Class Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Nemesis2.jpg

Manufacturer:Kuat Drive Yards

Model Nemesis-class

Designation: Super Star Destroyer

Length: 5,200 meters

Speed: 9 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 39,400 SBD, 20,000 SBD (backup)

Hull: 20,285 RU

Weapons:
200 Heavy Turbolaser Batteries, 100 Ion Cannons, 120 Quad Laser Turrets, 80 Warhead Launchers, 20 Tractor Beam Projectors

On Board Fighters:
108 Tie's

Crew: 116,480


The Nemesis-class Super Star Destroyer is designed as a scaled down Executor-class vessel. Since the Nemesis-class is much smaller than other Super Star Destroyers, it is faster and easier to produce, at only a fraction of the cost.

The Nemesis-class also differs from traditional Imperial design for such a large ship in that it has a significant starfighter defense as part of its primary armament. Also, seemingly taking a cue from the New Republic’s Mon Cal ships, the Super Star Destroyer is equipped with a backup shield generator.
Huntaer
06-12-2008, 23:47
Achilles Class Light Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Achilles.gif

Manufacturer Marrak's Military Armaments

Model: Achilles-class

Length: 550 meters

Maximum Acceleration; 6 MGLT/s

Speed: 16 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 4

Shielding: 2,240 SBD, 560 SBD (backup)

Hull: 1,104 RU

Weapons:
24 Turbolaser Batteries, 24 Turbolaser Cannons, 16 Ion Cannon, Point Defense System

On Board Craft:
50 Tie Fighters, 8 Shuttles

Crew: 3,666

Minimum Crew: 1,967

Passengers: 375 (troops)

Cargo Capacity: 6,000 Metric Tons



The Achilles-class Light Cruiser was designed to fill a versatile role in the MMA Navy. It is fast and nimble enough to deploy as a convoy escort, and powerful enough to serve as a frontline combat vessel in fleet engagements.

As with all MMA-produced combat vessels, the ship features the innovative harjel repair system, a set of backup shields rated at one-third the power of the ship's standard shields, and the new PDS in addition to the ship's standard weaponry and defenses.
Huntaer
07-12-2008, 00:17
Action IV Transport
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/ActionVI.jpg

Manufacturer: Corellian Engineering Corporation

Product Line: Action Series

Designation: Transport

Length: 100 meters

MGLT: 25 MGLT

Hyperdrive Rating: Class 3

Shielding: None

Hull: 95 RU

Crew: 8

Cargo Capacity: 75,000 Metric Tons

Consumables: 3 Months



The Action IV Transport is a CEC medium bulk freighter of the Action series. It has a trapezoidal shape and is roughly 100 meters in length. Internally, its holds can be adapted to various pressures and climates with individual configurations. Even though each ship is sold without any weaponry or defensive shields built in, plenty of after-market systems can be added to the Action IV.
Huntaer
07-12-2008, 00:20
Action V Transport
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/ActionVI.jpg

Manufacturer: Corellian Engineering Corporation

Designation: Transport

Length: 115 meters

Speed: 25 MGLT

Hyperdrive Rating: Class 4

Shielding: None

Hull: 111 RU

Crew: 10

Cargo Capacity: 80,500 Metric Tons

Consumables: 3 Months



The Corellian Engineering Corporation's Action V Transport is a member of the Action series of bulk transports. It is a modest upgrade of the older Action IV Transport's design. Action V's can't carry as much cargo as the newer Action VI Transports, however, they are less expensive and can be found throughout the galaxy in the ownership of private individuals and freelance traders.

The Action V is considered the most popular of the series, despite the fact that its Class 4 hyperdrive is slower than the Class 3 used in both its predecessor and successor.
Huntaer
07-12-2008, 00:25
Action VI Transport
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/ActionVI.jpg

Manufacturer: Corellian Engineering Corporation

Designation: Transport

Model: Action VI

Length: 125 meters

Maximum Acceleration: 4 MGLT/s

Speed: 25 MGLT

Atmospheric Speed: 650 kph

Hyperdrive Rating: Class 3

Shielding: None

Hull: 143 RU

Weapons:
None

Crew: 10

Minimum Crew: 6

Cargo Capacity: 90,000 Metric Tons

Consumables: 3 Months



Action VI Transports typically operate in convoys or in well patrolled areas of space, since they lack even the most basic forms of self-defensive measures, and have to rely on protection from other capital ships. The only reason they are used by the Galactic Empire is because they are quite inexpensive (relative to Imperial wealth).

The Rebel Alliance also employed these cargo vessels, often as personnel carriers, but in much smaller quantities since they were far more expensive than Gallofree Medium Transports. Most Action VI's were stolen from the Empire.

As is typical with most CEC designs, the Action VI is highly adaptable and many fringe groups often modify these transports into ships capable of combating starfighters and corvettes. The Cult of Shadow in particular has been known to use modified Action VI’s with a high degree of frequency, with the most famous example being the Shattersoul.
Huntaer
07-12-2008, 00:31
Aggressor Class Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Aggressor-Destroyer.jpg

Manufacturer: MandalMotors

Model: Aggressor-class

Designation: Destroyer

Length: 1,400 meters

Speed: 13 MGLT

Hyperdrive Rating: Class 1.5

Backup Hyperdrive Rating: Class 6

Shielding: 3,980 SBD

Hull: 2,685 RU

Weapons:
20 Turbolaser Cannons 40 Laser Cannons, 30 Heavy Ion Cannons, 2 Plasma Cannons

On Board Craft:
36 Starfighters, 8 Transports, 5 Shuttles

Crew: 38,300

Passengers: 8,950 (troops)

Cargo Capacity: 42,000 Metric Tons

Other Systems: Enhanced self-destruct system



The Aggressor-class Destroyer was one of several different warship classes utilized by Tyber Zann's faction in the Galactic Civil War.

Ships of the class are comparable to the Galactic Empire's Star Destroyers. These ships are armed with two powerful guns, fixed to the forward hull, capable of firing enormous spiraling plasma shots that can deactivate and then destroy enemy ships. Aside from this powerful feature, the Aggressor-class also sports an array of weaponry for self-defense measures.
Huntaer
07-12-2008, 02:36
Bothan Class Attack Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Bac.jpg

Manufacturer: Bothan Shipyards

Model: Bothan Assault Cruiser

Designation: Assault Cruiser

Length: 850 meters

Speed: 9 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 4,800 SBD

Hull: 2,280 RU

Weapons
20 Turbolaser Cannons, 24 Double Turbolaser Cannons, 10 Ion Cannons, 20 Proton Torpedo Launchers, 3 Tractor Beam Projectors

On Board Craft:
48 Tie Series Fighters

Crew: 1,240

Passengers: 250

Cargo Capacity: 5,000 Metric Tons

Consumables: 2 Years



The Bothan Assault Cruiser was designed by the Bothans shortly prior to the Xen'Chi Invasion. Though it has not seen combat or widescale deployment, the potential for it is great.

The Assault Cruisers were designed as front line vessels along the lines of the Victory Star Destroyer. They are slightly smaller than the VSD and have a leaner appearance They are fully modern vehicles though, taking full advantage of advanced ion Engines and hyperdrives to create a fast and maneuverable capital ship while mounting heavy shield generators and thick structural reinforcements.

The assault cruiser also carries two fighter bays amidships with dual launch and recovery pads (one on either side of the cruiser) and is capable of supporting four squadrons of starfighters.
Huntaer
07-12-2008, 02:44
C-9979 Landing Craft
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/C_9979.jpg

Manufacturer: Haor Chall Engineering, Xenos Corporation

Model: C-9979

Designation: Transport

Length: 370 meters

Maximum Acceleration: 5 MGLT/s

Speed: 15 MGLT

Atmospheric Speed: 587 kph

Hyperdrive Rating: None

Shielding: None

Hull: 200 RU

Weapons:
4 Wingtip Laser Cannons, 4 Cannon Turrets

On Board Craft:
28 Trade Federation Troop Carriers, 114 AATs, 11 MTTs

Crew: 140 Crew or 88 Droids

Passengers: 30 Repair Droids, 94 Troops

Cargo Capacity: 1,800 Metric Tons

Consumables: 1 Day



The C-9979 Landing Craft is a large landing craft that was built by Haor Chall Engineering for the Trade Federation's military forces, and later for the Confederacy of Independent Systems. After much debate, the C-9979 configuration was chosen due to its close resemblance to the commercial barges used by the Federation's merchant fleet. After the Clone Wars ended, the Xenos Corporation was eventually able procure a contract to sell the vessels.

The ship has four wings with a wingspan of 370 meters. These wings are removable so that they can be stored away easily aboard the massive battleships. They are bound by powerful tensor fields to the fuselage when the craft is assembled for use. The massive wings of the landing craft are strong enough to bear even the strongest and heaviest metal alloys, thus making tensor fields essential for the craft.

A series of maintenance and repair stores are located along the front of these wings and service the assault force components, particularly battle droids needing servicing after battles. Forward tensor fields connect the wing mounts firmly to the fuselage and wing-mounted tensor fields prevent the span of the wings from collapsing under pressure.

These wings are used to carry vehicles racked in garage channels for maximum loading capacity. When deployed, these vehicles are guided along repulsor tracks to a staging platform. Since the maneuvering equipment on-board is not precise enough to negotiate the cramped confines of the garage zones without causing damage, they require the assistance of the repulsor tracks. At a staging area, the vehicles are rotated into position and grabbed by transport clamps, which brings them aft and leads them down the deployment ramp in the landing craft's foot.

Because of its heavy cargo, the landing craft has a huge antigravity lifting capacity. The landing craft was manned and operated by B1 battle droids while in service to the Trade Federation and the Confederacy of Independent Systems, but it can also be operated by a slightly larger living crew. Landing craft are stored in the hangars of warships where they are assembled, serviced, and repaired. When ready for deployment, they are loaded with ground vehicles. Landing craft are always stored in an unloaded condition to prevent structural stress and so that their vehicles can be serviced and repaired.
Huntaer
07-12-2008, 03:21
Class 1000 Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Class1000.gif

Manufacturer: Kuat Drive Yards

Model: Class 1000

Designation: Cruiser

Length: 300 meters

Speed: 16 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 12

Shielding: 460 SBD

Hull: 180 RU

Weapons:
28 Turbolasers, 12 Ion Cannons

On Board Craft:
12 Tie Fighters

Crew: 580 Crew, 80 Gunners

Passengers: 200 (troops)

Cargo Capacity: 500 Metric Tons

Consumables: 2 Years



The Class 1000 Cruiser is a light cruiser design from Kuat Drive Yards, used by the Galactic Empire.

Relatively heavily-armed for its size, but not boasting the fastest hyperdrive, or the most powerful of shields, it is not as prominent as ships like the Carrack-class Cruiser and the Star Galleon-class Frigate. It can usually be found primarily in relatively low-priority sectors, although some Class 1000's were known to have fought in the Battle of Endor.
Huntaer
07-12-2008, 03:27
Class VI Freighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Cv_htte1.jpg

Manufacturer: Corellian Engineering Corporation

Model: Class IV

Designation: Freighter

Length: 180 meters

Maximum Acceleration: 4 MGLT/s

Speed: 14 MGLT

Atmospheric Speed: 650 kph

Hyperdrive Rating: Class 3

Shielding: 460 SBD
Hull: 210 RU

Armament: 1 Laser Cannon Turret

Crew: 4

Minimum Crew: 2

Passengers: 2

Cargo Capacity: 2,000 Metric Tons

Consumables: 6 Months



Developed from the earlier Praetorian-class Frigate, the Class VI Freighter is a type of cargo hauler first built by the Corellian Engineering Corporation around 5,000 BBY. It has remained an impressive mainstay of CEC's roster and was still being produced by 70 BBY. It is rightly considered to be antiquated by the time of the Galactic Civil War but nonetheless remains a popular craft due to its affordability and ease of customization.

The Class VI is 180 meters in length and has a cargo capacity of 2,000 metric tons and a class three hyperdrive. In standard operation, she carries a crew of four, with provision for two passengers, and supplies for six months, but at a minimum, she can operate with just a pilot and navigator. Slow and very sluggish at sublight speeds, a standard Class VI lacks a backup hyperdrive, and is armed with a single turret-mounted laser cannon.
Huntaer
07-12-2008, 03:31
Conqueror Class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/CSD.jpg

Manufacturer: Kuat Systems Engineering

Designation: Star Destroyer

Model: Conqueror-class

Length: 1,200 meters

Speed: 13 MGLT

Atmospheric Speed: 600 kph

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 5,000 SBD

Hull: 2,800 RU

Weapons:
40 Heavy Turbolaser Batteries, 60 Heavy Turbolaser Cannons, 40 Ion Cannons, 5 Tractor Beam Projectors

On Board Craft:
12 Tie Fighters

Crew: 28,413

Passengers: 8,000 (troops)

Cargo Capacity: 30,000 Metric Tons



The Conqueror-class Star Destroyer is designed primarily for atmospheric landing operations, though it has the capability to conduct combat against other capital ships. In essence it is a workhorse design that can multi-task. Unlike most other Star Destroyers of its size, it carries only a single squadron of starfighters. Instead, it focuses its resources on large-scale offense and defense, giving it the capability to stand up to bigger ships such as the Imperial Mark I.
Huntaer
07-12-2008, 03:38
Corellian Support Frigate
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Corsupfrig.gif

Manufacturer: Corellian Engineering Corporation

Designation: Support Frigate

Length: 185 meters

Maximum Acceleration: 4 MGLT/s

Speed: 19 MGLT

Hyperdrive Rating: Class 2

Shielding: 400 SBD

Hull: 188 RU

Weapons:
6 Turbolaser Cannons, 1 Tractor Beam Projector

Crew: 193

Passengers: 6,000 (troops)

Cargo Capacity: 2,300 Metric Tons

Consumables: 1 Year



The Corellian Support Frigate is one of the precursors to the immensely popular CR90 Corvette. Introduced before the Clone Wars, this ship proved to be very valuable to the Galactic Republic. It boasts a very similar style to the CR90, but with a larger "Ithorian-head" bow and a 4-engine configuration, with larger engines rather than the many small ones that the other ship has. The Corellian Support Frigate was designed to provide cover and backup to larger ships during combat, but its easily adaptable design lends itself to other functions.

For a capital ship, it is relatively small, and can slip in and out of a dangerous system with less difficulty than other starships. It can function as a scout ship, a troop transport, perform diplomatic and consular missions, provide close support, or even reinforce the picket line if so needed. In some rare cases, these ships were retrofitted with medical equipment and served as emergency medical support for injured troops. They carry a single, low-power tractor beam to help with starfighter recovery and other miscellaneous missions, but may be refitted as the particular case dictates. The main advantage of this ship is its versatility, which the Republic put to good use during the Clone Wars.
Huntaer
07-12-2008, 03:45
Crescent Class Star Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Crescent.gif

Manufacturer: Hoersch-Kessel Drive

Model: Crescent-class

Designation: Star Cruiser

Length: 1,930 meters

Maximum Acceleration: 4 MGLT/s

Speed: 12 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 12

Shielding: 6,000 SBD

Hull: 3,000 RU

Weapons:
30 Turbolaser Batteries, 20 Quad Laser Batteries, 3 Tractor Beam Projectors

On Board Craft:
None

Crew: 1,250

Minimum Crew: 300

Passengers: 700 (troops)

Cargo Capacity: 4,500 Metric Tons



The Crescent-class Star Cruiser was designed and began production in the months just preceding the Battle of Naboo. They were, however, deemed too aggressive for use by the Trade Federation, and were leased out cheaply to Outer Rim rebels in order to keep any eyes off their trade franchise. After the Republic disbanded the Trade Federation following the Battle of Naboo, Hoersch-Kessel Drive began selling these large starships to system governments and insurgent forces throughout the galaxy, raking in a greater profit than they ever had by selling exclusively to the Trade Federation while still producing relatively few craft. These ships were some of the most critical craft in the Clone Wars, as their heavy firepower dealt out a punishing blow to the enemies of the Republic. Unfortunately they were also the targets of the most attacks, and few survived the Clone Wars.

After Dave Killian's appointment as CEO of Hoersh-Kessel Drive, HKD has started producing an upgraded version of the Crescent-class Star Cruiser, albeit in small numbers.
Huntaer
07-12-2008, 03:55
Crusader Class Corvette
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Crusader-Corvette.jpg

Manufacturer: MandalMotors

Model: Crusader-class

Designation: Corvette

Length: 180 meters

MGLT: 34 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 4

Shielding: 595 SBD

Hull: 230 RU

Weapons:
20 360-degree Rotating Laser Cannons, 2 360-degree Rotating Dual Laser Cannons, 1 180-degree Rotating Dual Laser Cannon, Point Defense Laser System

Crew: 80

Passengers: 300

Cargo Capacity: 3,600 Metric Tons

Consumables: 10 Months




The Crusader-class Corvette is a warship that was used during the Galactic Civil War, and once again during the New Mandalorian Crusade.

Designed to be a formidable anti-fighter/bomber vessel, the Crusader-class Corvette carries as many weapons as it can without compromising its space-worthiness. It is also faster than any other ship in its class, due to its engine power output, giving it an undeniable edge in speed. Furthermore, it is protected by an extensive point-defense laser system, making most missiles and torpedoes useless against it. All these features make the Crusader the leader in another category - price. It is one of the most expensive corvette ships in existence.

The New Mandalorian Crusade would prove that this corvette is not outdated, as Mandalore Cadden Blackthorne made a press to reintroduce this craft, albiet expensively, en masse in the Mandalorian Fleet.

Though it is not exclusively a Mandalorian vesel, the Crusader is seen primarily in the Mandalorian Fleet
Huntaer
07-12-2008, 04:07
Defender Class Carrier
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Defender_Carrier.jpg

Manufacturer: Republic Engineering Corporation

Model: Defender-class

Designation: Carrier

Length: 700 meters

Speed: 12 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 10

Shielding: 3,018 SBD

Hull: 1,510 RU

Weapons:
20 Laser Cannons

On Board Craft:
36 Starfighters, Various Support Craft

Crew: 4,050 Crew, 20 Gunners

Minimum Crew: 1,350

Passengers: 700 (troops)

Cargo Capacity: 12,000 Metric Tons

Consumables: 5 Months



The Defender-class Assault Carrier is a starfighter carrier that was first deployed by the New Republic shortly before the Xen'Chi War.

These ships serve as starfighter platforms, and are very lightly armed for their size. They lack heavy guns, and are only armed with 20 anti-starfighter laser cannons for self-defense. The Defender-class Assault Carrier is equipped with a class 1 hyperdrive, and has a crew of 4,050.

In addition to its starfighters, the Defender-class also holds assault shuttles and various personnel transports for its 700 troops. Each of these ships is home to a single New Republic wing of three squadrons, sometimes consisting of a single type of starfighter, and sometimes a mixed wing.

The 700-meter-long Defender-class was originally designed as part of the Defender program in the early years of the New Republic. They were eventually folded into the New Class modernization program.
Huntaer
07-12-2008, 04:17
Dirge Class Battlecruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Dirgebattlecruiser.gif

Manufacturer: Sythic Shipyards

Model: Dirge-class

Designation: Battlecruiser

Length: 724 meters

Height: 88 meters

Speed: 19 MGLT

Hyperdrive Rating: Class 1 (x0.9875)

Backup Hyperdrive Rating: Class 12

Shielding: 4,246 SBD

Hull: 866 RU

Sensor Systems:
Max Range of 23,226,500 Kilometers
Operates Optimally at a Range of 8,200 Kilometers

Weapons:
18 NextGen Heavy Turbolaser Batteries, 36 NextGen Turbolaser Turrets, 24 Thermonuclear Proton Warhead Launchers

On Board Craft:
2 Shuttles

Docking Bays: No Starfighter Bay, 1 General Hangar

Crew: 915

Minimum Crew: 235

Passengers: 285



The Dirge-class Battlecruiser, not to be confused with the Black Star Confederacy's Armageddon-class Super Star Destroyer, is a dedicated warship. It has no carrier or invasion capacity, and is built solely to combat other capital ships. Its speed and fierce armament are reminiscent of mounted archer warriors in pre-historic society - these warriors would ride in on their horses, fire their arrows then ride back out of range of the enemy infantry, killing the enemy through attrition. The Dirge Battlecruiser follows the same philosophy - its robust engines allow it to stay safely out of range of larger warships, making it - like most Sith vessels - ideal for tactics that require finesse, as opposed to a straight-on broadside fire exchange, as much of the rest of the galaxy is used to
Huntaer
07-12-2008, 04:37
Enslaver Class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/WSD.jpg

Manufacturer: Sythic Shipyards

Designation: Star Destroyers

Model: Enslaver-class

Length: 1,750 meters

MGLT: 10 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 12,250 SBD

Hull: 2,982 RU

Weapons:
70 Heavy Turbolaser Batteries, 75 Ion Cannons, 30 Multi-purpose Warhead Launchers, 10 Tractor Beam Projectors

On Board Craft:
6 Tie Squadrons

Crew: 33,845

Passengers: 5,000

Cargo Capacity: 36,000 Metric Tons



The Enslaver-class Star Destroyer began its life as a concept idea for a warship of the Galactic Empire. It was hoped that it would one day be the successor to the incredibly versatile Imperator-class Star Destroyer. It was planned to be an improvement of the Imperial Mark II design, with the terrifying addition of a miniature Death Star-like Superlaser. After the plans were stolen by Sith spies, the result was a very successful design for the Sith Empire. The ships are larger than an Imperator-class Star Destroyer, and more heavily armed, with a great emphasis on space combat over ground warfare.

Sith Command leapt at the opportunity presented by the Enslaver, and two Imperial-II's that were beginning production were changed in accordance to the Enslaver's plans, and a further trio began. While the superstructures began to take shape, the plans were handed over to the Sith Military Research Division to study the readouts and begin calculations for what kind of requirements the first superlaser produced would have. Unfortunately for the Sith Empire, the enormity of the project was not realized until construction was too far along to simply scrap the project. Simply stated, the Sith Empire lacked the immense technical expertise that such a project would require, not to mention the cost associated with building even a prototype superlaser, let alone miniaturizing it for use aboard a Star Destroyer.

Sith High Command reluctantly admitted the fact that constructing an Enslaver per those specifications would be an impossibility. There were then left with the problem of the five ships nearing completion. The outer hull, armor, and structural supports were all in place, and construction had paused until precise details could be provided regarding the ship's interior. Designers faced a serious problem: they had four Star Destroyers with too much work done to scrap, but that couldn't be built to their original specs. They couldn't turn them into Imperial class Star Destroyers, because the extra 150 meters of length had already been added, and the Enslaver's armament surpassed even an [[Imperial Mark II] class vessel by a fair margin. They could try and make larger Star Destroyer-class ships from the hulls, but they still had to find some purpose for the split prow design the superlaser would have necessitated.

Luckily though, one of the Enslaver's designers had had an idea to alter the placement of a Star Destroyer's hangar bay for more efficient launching. He proposed that the hangar bay be moved foward into the enormous cavity which would have housed the superlaser apparatus. The wider exit port would allow more craft to be deployed in the same amount of time, not to mention how much the Enslaver's fighter complement would benefit from having the ship's extensive forward weaponry array providing covering fire. Sith Command was still disappointed about the loss of the superlaser weaponry, but reluctantly agreed to try.

Taking advantage of the extra space generated by removing nearly half the troops and ground vehicles, as well as its pre-fabricated garrison and the natural enlarging of the hull, the Sith decided to install prototype shield generators that had been first developed for use on the Imperial Mark II Star Destroyers. They provide nearly twice the shield strength as the regular generators, but are hideously complex and expensive, making them uneconomical for mass-production, and the Empire dumped the project in favor of cost-cutting. The Sith however wanted a heavily armed and armored battleship that would dominate the space lanes, and were not intended to be the mainstay of fleets, like the Imperial-class. The larger generators, and secondary reactor they necessitated, fit with the Enslaver beautifully, making the Enslaver the most heavily-shielded craft short of a Super Star Destroyer, in the Sith arsenal.

The prow launch bay arrangement also gave it a great advantage in terms of speed over enemy craft, for launching its fighter complement. No new Enslavers were truly built since, merely recommissioning one of the Enslavers nearly lost at the disastrous Battle of Teta for service again (the Teta's Defiance), and a second assembled out of the scrapped remains of the captured Anari Alliance battleship Judication. Nonetheless, they continued to serve as command ships for prestigious fleets, and were a symbol of Sith starship engineering.

The only remaining Enslavers are in Sandian control, and the designs are to be shared with the Muir Corporation. There are, however, persistent rumours of an Enslaver being sighted somewhere east of Isen.
Huntaer
07-12-2008, 04:51
HKD Armed Freighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Armed_Freighter.jpg

Manufacturer: Hoersch-Kessel Drive

Model: HKD Armed Freighter

Designation: Freighter

Length: 130 meters

Maximum Acceleration: 4 MGLT/s

Speed: 18 MGLT

Atmospheric Speed: 800 kph

Hyperdrive Rating: Class 3

Backup Hyperdrive Rating: Class 13

Shielding: 200 SBD

Hull: 250 RU

Weapons:
2 Double Laser Cannons, 2 Quad Laser Cannons

Crew: 40

Cargo Capacity: 30,000 Metric Tons

Consumables: 4 Months



The Trade Federation, once granted increased permission from the Galactic Republic to arm and defend their own convoys, began outfitting not only the massive Hoersch-Kessel Drive transports that would become the mainstay of the Trade Federation fleet, but also began outfitting smaller freighters with light weaponry.

The Armed Freighter uses only light weaponry but stores surprises for unsuspecting attackers, and is usually escorted by more heavily armed ships. These ships are just an example of how an unarmed shipping fleet can quickly become a dangerous enemy with the addition of only a few simple weapons.
Huntaer
07-12-2008, 04:55
HKD Missile Frigate
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Missilefrigate.jpg

Manufacturer: Hoersch-Kessel Drive

Model: Missile Frigate

Designation: Frigate

Length: 260 meters

Maximum Acceleration: 3 MGLT/s

Speed: 18 MGLT

Shielding: 400 SBD

Hull: 200 RU

Weapons:
6 Concussion Missile Launchers, 6 Laser Cannons

On Board Craft:
None

Crew: 85

Minimum Crew: 40

Passengers: 100 (troops)

Cargo Capacity: 1,300 Metric Tons



As the Trade Federation increased their armament, the need for a dedicated bombardment vessel soon came to the attention of its Neimoidian masters. While Trade Federation cargo haulers became better defended, larger pirate gangs started taking notice of the increased value of the cargo aboard said freighters. Pirate gangs in possession of decommissioned capital ships began attacking the armed convoys and putting up quite a fight, so much so that the Trade Federation's freighters were quickly outmatched.

The Missile Frigate, designed by Hoersch-Kessel Drive, like the rest of the Federation's armament, was specifically engineered to deal swift, powerful blows to capital ships attacking convoys. With a battery of forward concussion missiles, aided by long-range guidance systems, the Missile Frigates soon ended most capital ship piracy against the Neimoidians' trade cartel. When the time came to invade Naboo, the Missile Frigates proved to be an excellent threat weapon; a planetary bombardment by a Missile Frigate could take out a target within moments. Most of these ships were removed from service when the Trade Federation lost their franchise, but some remained almost up to the days of the Clone Wars.

With the advent of new times in Hoersch-Kessel Drive, these powerful ships have been entered into production once more.
Huntaer
07-12-2008, 04:59
Hajen Class Fleet Tender
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Hajen_Tender.jpg

Manufacturer: Republic Engineering Corporation

Model: Hajen-class

Designation: Fleet Tender

Length: 375 meters

Speed: 18 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 0.9

Backup Hyperdrive Rating: Class 10

Shielding: 760 SBD

Hull: 390 RU

Weapons:
N/A

Crew: 6

Minimum Crew: 2

Passengers: 6

Cargo Capacity: 300,000 Metric Tons

Consumables: 1 Month



The Hajen-class Fleet Tender is a vital part of the New Republic's New Class program. While New Class ships are capable combatants, they are also relatively small and sacrifice cargo space for functionality, preventing them from carrying enough supplies to operate for extended periods of time; no New Class ship carries more than five months' worth of consumables. Hajen-class fleet tenders act as resupply ships to extend a fleet's running time.

As resupply vessels, Hajen-class ships have to constantly shuttle between fleets and bases, carrying vital supplies, such as food, water, fuel, spare parts, and Tibanna gas. To perform their mission, these ships are equipped with fast Class 0.9 hyperdrives and are capable of carrying 300,000 metric tons of cargo.

Hajen-class ships are highly automated, requiring a small living crew of only six to operate, who are supplemented by a large number of droids. A mere two people can serve as a skeleton crew if needed. The vessels are completely unarmed, and rely on ships such as the Sacheen-class Light Escort for protection.
Huntaer
07-12-2008, 05:09
Huntress Class Pursuit Vessel
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/HuntressShip.gif

Manufacturer: Loronar Corporation, Hoersch-Kessel Drive

Model: Huntress-class

Designation: Light Cruiser

Length: 375 meters

Maximum Acceleration: 4 MGLT/s

Speed: 12 MGLT

Hyperdrive Rating: Class 3

Backup Hyperdrive Rating: Class 12

Shielding: 800 SBD

Hull: 550 RU

Weapons:
20 Turbolaser Batteries, 5 Quad Laser Batteries, 1 Tractor Beam

On Board Craft:
12 Tie Fighters

Crew: 858

Minimum Crew: 310

Passengers: 200 (troops)

Cargo Capacity: 3,100 Metric Tons



The Huntress-class Pursuit Cruiser was designed for the Galactic Republic in the years following the Battle of Naboo, just preceding the Clone Wars. With the increasing unrest during the reign of Chancellor Palpatine, the need for more powerful capital ships for the Republic Navy became evident. Pirate raids became increasingly bolder and more ruthless, mercenary attacks became more frequent, and Republic citizens became outraged and demanded more military protection. This allowed Chancellor Palpatine to commission new craft for the Republic Navy. While the majority of the newer ships came from Republic Sienar Systems or Kuat Drive Yards, Loronar's design for a smaller, yet powerful, capital ship caught the eye of the power-hungry Palpatine.

The Huntress-class Pursuit Cruiser is designed to serve multiple functions, from system patrol craft, supplementary assault craft, pursuit vessel (this was its most common function, earning its common name), and even on occasion escort ship. It is outfitted to carry a compliment of a single squadron of starfighters, troops and troop transports, ground vehicles and support equipment, and even prefabricated buildings. This predecessor to the Strike-class Cruiser was employed all throughout the Republic, and was one of the first warning signs to Republic Citizens that Palpatine's taste for military control was a threat to all peoples, not just pirates or smugglers. Although outdated by modern standards, a few of these vessels can still be found on the outskirts of the Empire, as well as in the hands of various groups.

Hoersch-Kessel Drive has also received permission to manufacture and sell these vessels.
Huntaer
09-12-2008, 18:36
IR-3F Patrol Ship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/IR-3FShip.gif

Manufacturer: Republic Sienar Systems, Sienar Fleet Systems

Model: IR-3F

Designation: Patrol Ship

Length: 110 meters

Speed: 75 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: None

Shielding: 370 SBD

Hull: 240 RU

Weapons:
4 Turbolaser Cannon Turrets

Crew: 3 Crew, 8 Gunners

Passengers: 10 (troops)

Cargo Capacity: 190 Metric Tons

Consumables: 3 Months



The IR-3F Patrol Ship is the predecessor to the more well-known IPV-1 System Patrol Craft. Similar to the IPV-1, the well-designed IR-3F is tied to a single system due to its lack of hyperdrives. This impressive design, which is fast for its size, primarily relies on brute strength and velocity to disable or eliminate craft before they can escape into hyperspace.

For its size, it features a high power output. One dominant weakness plagues the IR-3F; its small crew, which have the tendancy of tiring out far earlier than mission perameters call for, due to inadequate rotations. IR-3Fs are primarily employed by single system governments, although these ships still see limited service by the Galactic Empire. Due to the nature of these ships, they are conventionally assigned to star systems where blockades are ongoing or to large numbers of support ships.
Huntaer
09-12-2008, 19:00
Imperial Research Ship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Imperial_Research_Ship.jpg

Manufacturer: Sienar Fleet Systems

Designation: Research Ship

Length: 651 meters

Speed: 9 MGLT

Hyperdrive Rating: Class 1

Shielding: 1,600 SBD

Hull: 4,864 RU

Weapons:
None

On Board Craft
72+ Tie Fighters (varies)

Crew: 2,807



The Imperial Research Ship is used by the Galactic Empire and Sienar Fleet Systems primarily for experimental TIE starfighter programs, as part of research and development for new designs. The ship's eight hangars hold large numbers of in-development designs, the exact number of which varies on the nature of the tests, but it is thought that it can hold in excess of 72 fighters.

Though unarmed, the ship is well defended, with shields as heavy as a Strike Cruiser and much heavier armor. It has control towers on both the dorsal and ventral sides, each equipped with large communications arrays. The ship has only one main sublight engine, giving it acceleration comparable to a Victory-class Star Destroyer. A class one hyperdrive enables it to make a speedy getaway if it finds itself in a situation it can’t handle.

Although meant for starfighter research, the Imperial Research Ship can be configured to accompany a host of other types of research.
Huntaer
09-12-2008, 19:05
Interdictor Class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/INTSD.jpg

Manufacturer: Kuat Drive Yards

Designation: Star Destroyer

Model: Interdictor-class

Length: 1,600 meters

Speed: 10 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 3,840 SBD

Hull: 2,722 RU

Weapons
30 Taim & Bak XX-9 Heavy Turbolaser Cannons, 30 Borstel NK-7 Ion Cannons, 4 Gravity Well Projectors

On Board Craft:
48 TIE Series Fighters, 10 Delta Class Dx-9 or Dx-9s Transports, 5 Lambda-class T-4a Shuttles, 1 Gamma-class Assault Shuttle, 1 TIE Shuttle

Crew: 24,724

Passengers: 5,000 (troops)

Cargo Capacity: 20,000 Metric Tons



The Interdictor-class Star Destroyer is Kuat Drive Yards’s answer to Sienar Fleet Systems’s well known Immobilizer 418 Interdictor Cruiser. Much like Sienar, Kuat based their interdictor design on the hull of a prior ship - in this case the Imperial Mark I. The Interdictor Star Destroyer’s claim to fame is that it fills the Empire’s need for a more powerful interdictor. Unlike the Immobilizer 418, the Interdictor Star Destroyer is more than capable of defending itself against large capital ships. It is commonly called a Dominator-class Star Destroyer since the Dominator was one of the first prototypes, but this is not an official designation for the ship.

Because the gravity wells require so much power, half of the Imperial Mark I’s turbolasers and ion cannons had to be removed to power the new design. In addition the tractor beams were reduced by eight and the ship’s fighter compliment was reduced by two squadrons to make room for the massive gravity wells. The gravity wells are such a drain on power that the Interdictor Star Destroyer’s shield strength is also weaker than its base ship - although still quite powerful.

The Interdictor Star Destroyer is much more versatile than its Sienar counterpart, able to combine the might of a Star Destroyer with the power to keep ships from escaping into hyperspace. As such it is frequently employed to great effect on its own, ambushing enemy convoys and destroying them.

The first Interdictor Star Destroyers saw action after the Battle of Yavin, but weren’t commonly used since Imperial Command decided to rely on the much cheaper Immobilizer 418. With the destruction of the second Death Star, now that it has became more important for the Empire to maximize its resources, the Interdictor Star Destroyer has grown in popularity thanks to its durability in combat. They are still not nearly as numerous as the Immobilizer 418, but the ships can be found in fleets across the Empire.
Huntaer
09-12-2008, 19:10
Keldabe Class Battleship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Kedalbe-Battleship.jpg

Manufacturer: MandalMotors

Model: Kedalbe-class

Designation: Battleship

Length: 1,600 meters

Speed: 11 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 4,650 SBD

Hull: 2,800 RU

Weapons:
100 Turbolasers, 30 Ion Cannons, 2 Mass-Driver Cannons, 1 Shield Leecher Weapon, 8 Tractor Beam Projectors

Crew: 38,000

Passengers: 9,485

Cargo Capacity: 35,150 Metric Tons



The Kedalbe-class Battleship was one of several different warship classes utilized by Tyber Zann's faction in the Galactic Civil War. Like the Crusader-class Corvette, it is a Mandalorian design, and named for Mandalore's capital, Kedalbe. Ships of this class are able to compete with the Galactic Empire's Imperial-class Star Destroyers and are armed with turbolasers. Overall, they were more powerful than the Aggressor-class Destroyers, but this also leads them to be much more expensive.

Though it is not exclusively a Mandalorian vesel, the Kedalbe is seen primarily in the Mandalorian Fleet.
Huntaer
09-12-2008, 19:14
Kiltirin Class Dungeon Ship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Dungeon-ship.jpg

Manufacturer: Rendili StarDrive

Model: Kiltirin-class

Designation: Dungeon Ship

Length: 150 meters

Speed: 15 MGLT

Hyperdrive Rating: Class 3

Shielding: 380 SBD

Hull: 210 RU

Weapons:
5 Quad Turbolaser Batteries, 1 Tractor Beam Projector

Crew: 115

Passengers: 50 Security Wardens, 1,250 Prisoners

Cargo Capacity: 275 Metric Tons

Consumables: 2 Months



The Kiltirin-class Dungeon Ship is a Rendili StarDrive starship that is a scaled-down version of the Lictor-class Dungeon Ship. The Kiltirin-class measures 150 meters in length and can carry up to 1,250 prisoners. It is armed with five quad turbolaser batteries and a single tractor beam projector.
Huntaer
09-12-2008, 19:37
MC - 40a Class Light Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/MC40a.jpg

Manufacturer: Mon Calamari Shipyards

Designation: Light Cruiser

Model :MC40a

Length: 500 meters

Maximum Acceleration: 4 MGLT/s

Speed: 16 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 2,560 SBD

Hull: 1,216 RU

Weapons:
14 Turbolaser Turrets, 18 Ion Cannons, 2 Warhead Launchers, 6 Tractor Beam Projectors

On Board Craft:
24 Starfighters

Crew: 3,723

Passengers: 650 (infantry and support personnel)

Cargo Capacity: 8,000 Metric Tons

Consumables: 1 Year



An improved design over the MC40, the MC40a Light Cruiser was developed to provide for a growing Rebel Alliance fleet. This capital ship has a hangar twice the size of its predecessor, capable of carrying up to two starfighter squadrons of New Republic making. It is equipped with powerful shields for a vessel of its size. Its three engines give it a higher speed than the bigger MC80a Star Cruiser, and it is more maneuverable.

The MC40a was constructed some time prior to the Battle of Hoth. It saw heavy use in the year leading up to the Battle of Endor.
Huntaer
09-12-2008, 19:43
MC55 Eloquent Class Star Frigate
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/MC55.jpg

Manufacturer

Mon Calamari Shipyards

Designation: Frigate

Model: MC55 Eloquent-class

Length: 395 meters

Maximum Acceleration: 6 MGLT/s

Speed: 23 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 1,540 SBD

Hull: 700 RU

Weapons:
10 Turbolaser Batteries, 8 Laser Cannon Batteries, 2 Tractor Beam Projectors

On Board Craft:
12 A-Wings

Crew: 975


Passengers: 650 (infantry and support personnel)

Cargo Capacity: 6,500 Metric Tons

Consumables: 6 Months



The newest capital ship design of Mon Calamari Shipyards, the MC55 Eloquent-class Star Frigate is much faster than its companions. The increase in the Star Frigate's speed compromises the number of weapons available for use. The wings of the Star Frigate are more apparent and provide the sense of a speedy flight. The frigate is useful in hit-and-run attacks combined with A-wing starfighters. The increase in speed also compromises the number of starfighter squadrons it can carry.
Huntaer
09-12-2008, 21:47
MC90 Star Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/MC90-1.jpg

Manufacturer(s): Mon Calamari Shipyards, Sluis Van Shipyards, Hast Shipyards

Designation: Cruiser

Model: MC90

Length: 1,255 meters

Maximum Acceleration: 4 MGLT/s

Speed: 15 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 9

Shielding: 5,280 SBD, 2,200 SBD (backup)

Hull: 2,046 RU

Weapons:
75 Turbolaser Batteries, 30 Ion Cannon Batteries, 6 Warhead Launchers, 8 Tractor Beam Projectors

On Board Craft:
72 Starfighters

Crew: 5,860 Crew, 605 Gunners

Minimum Crew: 1,350

Passengers: 1,700 (infantry and support personnel)

Cargo Capacity: 30,000 Metric Tons (excluding hangar space and consumables storage)

Consumables: 2 Years



The MC90 Star Cruiser is a starship bred for war.

Though not much larger than an MC80b Star Cruiser, the MC90 possesses weaponry that rivals that of the MC85. Virtually all non-essential compartments have been removed to make room for gunnery emplacements. Widely used after the Battle of Endor and in the New Republic's campaigns to oust the Galactic Empire from the Core, the MC90 is usually the flagship of any New Republic fleet.

Produced in the Mon Calamari Shipyards, the Sluis Van Shipyards, and the Hast Shipyards, the MC90 is the first Mon Calamari Star Cruiser designed specifically as a warship for non-Mon Calamari. Controls and displays onboard the ship are designed for compatibility with most major species, allowing for officers other than Mon Calamari to pilot the vessels. The command center is a clear bubble in the center of the ship, giving the bridge officers a vision of the area below as well as above.

Its focus on heavy weapons and large hangars shows a realistic assessment of the firepower required to challenge Imperial-class Star Destroyers.
Huntaer
09-12-2008, 21:52
Majestic class Heavy cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Majestic_Cruiser.jpg

Manufacturer: Republic Engineering Corporation

Model: Majestic-class

Designation: Heavy Cruiser

Length: 700 meters

Speed: 16 MGLT

Atmospheric Speed: 1000 kph

Hyperdrive Rating: Class .95

Backup Hyperdrive Rating: Class 10

Shielding: 4,200 SBD

Hull: 2,300 RU

Weapons:
30 Turbolaser Cannons, 20 Ion Cannons, 20 Laser Cannons, 4 Tractor Beam Projectors, 8 Concussion Missile Tubes

On Board Craft:
None

Crew: 4,050 Crew, 132 Gunners

Passengers: 640

Cargo Capacity: 12,000 Metric Tons

Consumables: 5 Months



The Majestic-class Heavy Cruiser is a compact but extremely powerful warship built under the New Republic's New Class modernization program.

With 30 heavy turbolaser cannons, 20 laser cannons, 20 ion cannons, 8 concussion missile tubes, and 4 tractor beam projectors, these ships are capable of engaging both enemy capital ships and starfighters. Majestic-class Heavy Cruisers are incredibly durable; their thick armor and shields are the rough equal to that of an Imperial Mark I.

These ships are equipped with fast Class 0.95 hyperdrives, capable for 90-second spin-up times. They carry a crew of 4,050; 640 troops; and enough consumables for 5 months of operation.

Although far smaller than Imperial-class ships, and carrying a smaller number of heavy guns, the Majestic-class is nevertheless designed to be able to take on Star Destroyers one-on-one. The secret of this capability lies in improved gunnery systems that allow them to hit their target far more accurately at longer range, coupled with increased speed and maneuverability that allows them to prevent the enemy from closing the distance.

This has the effect of allowing the ships to land far more shots on an Imperial-class Star Destroyer in a long-range duel than their target can answer accurately with. The Imperial ship has to try to close to medium range to score as many hits on a Majestic.

The biggest weakness of the Majestic-class is its complete lack of starfighter support. While the ship does have defenses designed to challenge starfighters, it has no other way to keep starfighters at bay should those weapons become compromised.
Huntaer
09-12-2008, 22:07
Marauder Missile Corvette
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/NR_Marauder.jpg

Manufacturer: Republic Engineering Corporation

Model: Modified Marauder-class Corvette

Designation: Corvette

Length: 195 meters

Speed: 18 MGLT

Atmospheric Speed: 850 kph

Hyperdrive Rating: Class 2

Shielding: 1,920 SBD

Hull: 912 RU

Weapons:
4 Diamond-Boron Missile Launchers, 3 Tractor Beam Projectors

On Board Craft:
12 Starfighters, 2 Shuttles

Crew: 129 Crew, 28 Gunners

Passengers: 40

Cargo Capacity: 300 Metric Tons

Consumables: 3 Months



The Marauder Missile Corvette, also known as the New Republic Marauder due to its near exclusive use by that government, is essentially the same ship as the standard Marauder-class Corvette. However, the hull varies slightly to better accommodate its function as a missile cruiser. It is not an actual design from Sienar Fleet Systems, but instead a very common modification that the New Republic gives them and thus warrants a separate mention.

Marauder Missile Corvettes were first innovated by the Rebel Alliance and were popular enough to survive its transition into the New Republic. The ships are highly versatile and relatively inexpensive, ensuring that they find their way into many New Republic fleets for an added punch.

Although modified on a ship-by-ship basis during the days of the Rebel Alliance, these ships are now built by the Republic Engineering Corporation.
Huntaer
09-12-2008, 22:21
Marauder Class Corvette
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Maraudercrv-1.jpg

Manufacturer: Republic Sienar Systems, Sienar Fleet Systems

Model: Marauder-class

Designation: Corvette

Length: 195 meters

Width: 132.5 meters

Height: 21.5 meters

Maximum Acceleration: 4 MGLT/s

MGLT: 24 MGLT

Atmospheric Speed: 850 kph

Hyperdrive Rating: Class 2

Shielding: 1,920 SBD

Hull: 912 RU

Weapons:
8 Double Turbolaser Cannons, 3 Tractor Beam Projectors

On Board Craft:
12 Starfighters, 2 Shuttles

Crew: 129 Crew, 48 Gunners

Minimum Crew: 52

Passengers: 80 (troops)

Cargo Capacity: 300 Metric Tons

Consumables: 3 Months




Built by the profitable Sienar Technologies division of Republic Sienar Systems, a precursor to Sienar Fleet Systems, the Marauder-class Corvette was intended for use as a patrol and escort ship by the Galactic Republic. When the Republic declined to purchase them, mainly due to the Republic's inefficient bureaucracy and not due to any problems with the ship itself, Sienar managed to sell some to other small governments and organizations. Orders were slow, and the Marauder was considered one of Sienar's rare failures, so RSS finally sold production rights to the Corporate Sector Authority to be produced and used in the Corporate Sector. Eventually the ships also came into use by private individuals and a few outlaw groups.

Marauder-class Corvettes are equipped with eight double turbolasers and three tractor beam projectors, and can potentially support four more turbolasers if a larger power generator is installed. They have space for 12 starfighters, and capacity for 80 troops for use in boarding actions or planetary landings. Their very accurate tractor beams allow them to capture ships with little collateral damage, and they are sometimes paired with ships equipped with gravity well projectors for this purpose.

Sometimes called a "pocket cruiser," the Marauder's sublight speed is faster than a Victory-class Star Destroyer. Although not powerful enough for engagements against warships such as those used by the Imperial Navy, they are excellent as patrol and interdiction vessels.

A variation on the Marauder is the Marauder Missile Corvette, which was developed by the Rebel Alliance as an answer to the Empire's Broadside-class Cruiser.
Huntaer
09-12-2008, 22:27
Mandator Class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Mandator.png

Manufacturer: Kuat Drive Yards

Designation: Star Destroyer

Model: Mandator-class (primary), Mandator-class (secondary)

Length: 2,600 meters

Maximum Acceleration: 4 MGLT/s

Speed: 15 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 9,500 SBD

Hull: 3,450 RU

Weapons:
75 Heavy Turbolaser Batteries, 60 Ion Cannons, 30 Quad Laser Turrets, 4 Tractor Beam Projectors

On Board Craft:
72 Tie Fighters

Crew: 28,220

Passengers: 8,000 (army & support personnel)

Cargo Capacity: 20,000 Metric Tons

Other Systems
Sensor Absorbing Coat (primary version)
Electrochromatic Paneling (secondary version)
Exterior Holographic Projectors (secondary version)
Sensor Obscuring Packages (secondary version)
Huntaer
09-12-2008, 22:59
Rendili StarDrive Light Corvette
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/RSDLightCorvette.jpg

Manufacturer: Rendili StarDrive

Designation: Light Corvette

Length: 180 meters

Speed: 22 MGLT

Atmospheric Speed: 1,050 kph

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 430 SBD

Hull: 200 RU

Weapons:
6 Double Turbolaser Cannons

Crew: 52 Crew, 6 Gunners

Minimum Crew: 18

Passengers: 20 (troops)

Cargo Capacity: 500 Metric Tons

Consumables: 2 Months

Other Systems: Numerous Docking Ports



The Imperial Customs Office employs a force of patrol vessels that operate independently from the Imperial Navy in order to spare the Imperial government the expense of assigning ships of the line to monitor shipping, interdict piracy, and perform search-and-rescue operations. The Rendili StarDrive Light Corvette is the backbone of this force. It is often called the Imperial Customs Corvette for this very reason.

Systems with an Imperial Customs branch generally have at least one of these vessels, and more important systems have several. While it is not capable of taking on large warships, these ships are more than adequate for taking on most freighters or starfighters. For boarding operations, the Corvette carries a Stormtrooper platoon.

Rendili StarDrive sells the Light Corvette to the Imperial Customs Office by a near-exclusive contract, but smaller governmental organizations, can acquire the light corvette for system patrol and defense as well. The utility and efficiency of these craft also creates a demand from less legal organizations. Pirates often make an effort to capture light corvettes, and smaller shipbuilding operations, such as those at shadowports, manufacture copies of the design
Huntaer
09-12-2008, 23:07
Sabaoth Destroyer A
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Sabaothdestroyer.jpg

Manufacturer

Hoersch-Kessel Drive

Model: Sabaoth Mark 1A

Designation: Destroyer

Length: 975 meters

Maximum Acceleration: 3 MGLT/s

Speed: 10 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 800 SBD

Hull: 400 SBD

Armament:
6 Turbolaser Cannon Turrets, 11 Heavy Quad Laser Cannon Turrets

On Board Craft:
48 Starfighters

Crew: 85

Minimum Crew: 40

Passengers: 200

Cargo Capacity: 1,750 Metric Tons



The Sabaoth Destroyer is a warship that was primarily used by the forces of Captain Cavik Toth prior to and during the initial stages of the Clone Wars. Captain Toth himself used one of these destroyers as his flagship.

The Sabaoth Destroyer is an immense, armored warship, approximately 975 meters in length, designed for capital ship warfare. To this end it is typically armed with six capital ship turrets and eleven heavy anti-starfighter laser turrets arrayed across its hull. Whilst its high level of maneuverability helps it to avoid enemy fire it carries a large number of support craft—including Sabaoth Starfighters and Sabaoth Defenders in its lower hangar bay to end any starfighter threat.
Huntaer
09-12-2008, 23:08
Sabaoth Destroyer B
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Sabaothdestroyer.jpg

Manufacturer: Hoersch-Kessel Drive

Model: Sabaoth Mark 1B

Designation: Destroyer

Length: 975 meters

Maximum Acceleration: 3 MGLT/s

Speed: 10 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 8

Shielding: 800 SBD

Hull: 400 SBD

Armament:
14 Double Turbolaser Cannons, 8 Dual Heavy Laser Cannons, 2 Proton Torpedo Launchers, 2 Tractor Beam Projectors

On Board Craft:
24 Starfighters

Crew: 85

Minimum Crew: 40

Passengers: 200

Cargo Capacity: 1,750 Metric Tons



The Mark 1B are similar to the 1A, except that it replaces the armament with 14 double turbolaser cannons, 8 dual heavy laser cannons, 2 proton torpedo launchers, and 2 tractor beam projectors.
Huntaer
09-12-2008, 23:13
Sacheen Class Light Escort
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Sacheen.jpg

Manufacturer: Republic Engineering Corporation

Model: Sacheen-class

Designation: Light Escort

Length: 375 meters

Speed: 18 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 0.9

Backup Hyperdrive Rating: Class 10

Shielding: 810 SBD

Hull: 400 RU

Weapons:
10 Heavy Turbolaser Cannons, 8 Ion Cannons, 8 Laser Cannons

On Board Craft:
12 Defender Starfighters

Crew: 64 Crew, 46 Gunners

Minimum Crew: 22

Passengers: 6

Cargo Capacity: 4,000 Metric Tons

Consumables: 5 Months



The Sacheen-class Light Escort was the first ship class built as part of the New Republic Defense Fleet's New Class standardization program. Developed and produced by the Republic Engineering Corporation, the ships of the Sacheen-class are the smallest ships of the New Class capable of extended independent operations.

They are 375 meters long, and armed with 10 heavy turbolaser cannons, 8 laser cannons, and 8 ion cannons. Sacheen-class Escorts have a hangar large enough to hold a single squadron of short-range starfighters (usually the Defender Starfighter).

When operating alone, or with only starfighter support, these ships are often used for patrol duty. When operating within a battle group, Sacheen-class ships are usually assigned to screening duty for larger capital ships, or to escort convoys of Hajen-class Fleet Tenders.

While considered a light escort, the Sacheen is capable of engaging other capital ships with its heavy turbolaser cannons
Huntaer
11-12-2008, 18:58
Shieldship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Shieldship.jpg

Manufacturer: Republic Engineering Corporation

Model: Shieldship

Length: 500 meters

Width: 800 meters

Height: 800 meters

Maximum Acceleration: 5 MGLT/s

Speed: 60 MGLT

Atmospheric Speed: None

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 20

Shielding: 2,000 SBD

Hull: 900 RU

Weapons:
1 Turbolaser Turret

Crew: 5 Crew

Passengers: None

Cargo Capacity: 20 Metric Tons

Consumables: 3 Months

Other Systems: Advanced Slave Circuits, Heat Vents & Cooling Gear



One of the most visually distinct ships in the galaxy, the Shieldship was the brainchild of New Republic war hero Lando Calrissian and built with the cooperation of the Republic Engineering Corporation. Since the ships were originally meant to repel the dangerous rays of the Athega system’s superhot sun, they have few applications outside of their original purpose, but REC keeps the design in circulation since no other ship in the galaxy can do what the Shieldship does.

The Shieldships resemble giant umbrellas and work in much of the same fashion. They have large tubes and fins designed to vent the heat generated by the proximity and exposure to a sun. Depending on the heat given off by a particular sun, or the closeness of the Shieldship to it, the cooling gear onboard may need to be replaced after every trip.

The Shieldship has an advanced slave circuit system for taking control of the ships behind it, making for quick trips into and out of a system. Without the slaving system, the Shieldship is forced to travel at sublight speeds, making for much slower times. Unlike many capital ships of its size, however, the Shieldship is quite fast, clocking in at an unheard of 60 MGLT. This is possible because the ship has very little superstructure in comparison to conventional ships of similar scale.

The Shieldship boasts strong armor and powerful shields thanks to its primary role of safeguarding ships from superhot suns. For protection it has only a single turbolaser, but that is usually more than enough since few ships would be able to follow it into the places it goes.
Huntaer
11-12-2008, 19:09
Victory Class Frigate Mk II
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Vic-Frigate-II.jpg

Manufacturer: Kuat Drive Yards, Testria Shipyards

Model: Victory Frigate Mark II

Designation: Frigate

Length: 600 Meters

Speed: 22 MGLT

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 12

Shielding: 1,872 SBD

Hull: 875 RU

Weapons:
15 Heavy Turbolaser Cannons, 30 Point-Defense Laser Cannons

On Board Craft:
60 TIE Series Fighters, Several Shuttle Craft

Crew: 2,450 Crew

Passengers: 500 (troops)



The Victory-class Frigate Mark II is a sword-shaped Imperial warship with a design reminicent of large command ships, due to the large wing-like extension on each side of the ship's rear, as well as its slim outline. It roughly resembles the Vindicator-class Heavy Cruiser in shape and size, and has a small, slim bridge-section quite like the Acclamator-class Assault Ship.
Huntaer
11-12-2008, 19:16
Warlock Class Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/WSD-1.gif

Manufacturer: Imperial Research and Development Division, Kuat Drive Yards

Designation: Star Destroyer

Model: Warlock Mark II

Length: 2,600 Meters

Speed: 14 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 8,600 SBD

Hull: 7,000 RU

Weapons:
1 Planetary Scale Ion Cannon, 75 Heavy Turbolaser Batteries, 95 Turbolaser Batteries, 170 Quad Laser Cannons, 10 Torpedo Launch Tubes

On Board Craft:
12 Tie Fighters

Crew: 37,480



The Warlock-class Star Destroyer Mark II is, as its name would imply, a second generation warship. Very little is known about the Warlock Mark I, but it can be assumed that there is a great deal of similarity between the classes. The Warlock II itself is a highly experimental model, and thus far only one of them is known to exist, the Warlock.

The Warlock Mark II is a unique warship in that it is a full 1,000 meters longer than a standard Star Destroyer. Despite its larger size, the Warlock Mark II mounts only comparable ship to ship weaponry. This can be explained by the vast point defense system that the Warlock Mark II boasts, using a full 170 Quad Laser Cannons and an advanced A.I. targeting computer to track and shoot down incoming warheads. This system is also effective against enemy starfighters, though it is somewhat less efficient.

By way of trial testing, the Warlock Mark II also boasts an experimental ablative armor. The armor provides protection equivalent to that on an Imperial-class Star Destroyer.

Aside from its size, experimental armor, and highly advanced point-defense system, the Warlock Mark II has one major advantage in combat: it's the first warship to mount and use a planetary-scale ion cannon. The cannon is mounted on the ship's bow, and all other weaponry must be inactive for it to fire. After firing, the cannon requires a recharge time of one to five minutes (depending on how many of the other weapons are active) before it can be used again.
Huntaer
11-12-2008, 19:20
Warrior Class Gunship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Warrior_Gunship.jpg

Manufacturer: Republic Engineering Corporation

Model: Warrior-class

Designation: Gunship

Length: 190 meters

Speed: 18 MGLT

Atmospheric Speed: 1,050 kph

Hyperdrive Rating: Class 3

Backup Hyperdrive Rating: Class 10

Shielding: 500 SBD

Hull: 300 RU

Weapons:
10 Turbolaser Cannons, 8 Laser Cannons, 4 Concussion Missile Tubes

Crew: 44 Crew, 36 Gunners

Minimum Crew: 22

Passengers: 10

Cargo Capacity: 500 Metric Tons

Consumables: 3 Months



Produced under the New Class modernization program, the Warrior-class Gunship is a deadly addition to the New Republic fleet.

These small, but powerful, warships are designed for one purpose: to smash enemy formations by destroying their main combat ships. They are armed with 10 turbolaser cannons, 8 laser cannons, and 4 concussion missile tubes. Warrior-class Gunships pack enough firepower to threaten heavy cruisers, and their rack of concussion missiles can even cripple Star Destroyers. These ships have a small crew of only 44 people, along with 36 gunners, and room for 10 additional passengers.

To perform their mission, these ships normally move ahead of the main fleet to make first contact with the enemy. Warrior-class Gunships have enough laser cannons to fend off starfighters, while their armor provides protection beyond the typical starfighter's ability to do damage.

Once a Warrior group has penetrated enemy screening lines, they target and destroy the enemy's main ships before withdrawing into hyperspace. Warrior Gunships are also used to clear corridors for surface forces to land after planetary guns have been disabled.
Huntaer
11-12-2008, 19:37
Acclamator II Class Assault Ship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/AcclamatorII.jpg

Manufacturer: Rothana Heavy Engineering

Designation: Assault Ship

Model: Acclamator Mark II

Length: 752 meters

Width: 460 meters

Speed: 12 MGLT

Hyperdrive Rating: Class 0.6

Shielding: 1,600 SBD

Hull: 1,130 RU

Armament:
20 Turbolaser Cannons, 24 Point-Defense Laser Cannons, 40 Proton Torpedo Tubes

On Board Craft:
256 74-Z Speeder Bikes, 8 LAAT Gunships, 10 AT-TE Walkers, 7 SPHA Walkers, 31 V-19 Torrent Starfighters

Crew: 700

Passengers: 3,200 (troops)

Cargo Capacity: 100,000 m³



The Acclamator-class Assault Ship Mark II is the second in the Acclamator series of warships, the design is mainly aimed at planetary bombardment proficiency, converting the Acclamator Mark I transport into a fully-fledged warship. As a result of this, ships of this class have 80% less space available for troops. Therefore, most fleets usually only include one or two of these for orbital strikes while the majority of a given planetary assault fleet are made up of the troop carrying Mark I's.
Huntaer
11-12-2008, 19:47
ETa 2 Actis Class Light Interceptor
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Eta2.jpg

Manufacturer: Kuat Systems Engineering, Hoersch-Kessel Drive

Product Line: Alpha/Delta/Eta Series

Model: Eta-2 Actis-class

Designation: Light Interceptor

Length: 5.47 meters

Width: 4.3 meters

Height: 2.5 meters (wings extended)

Maximum Acceleration: 20 MGLT/s

Speed: 94 MGLT

Atmospheric Speed: 1,150 kph

Hyperdrive Rating: None

Shielding: None (old version), 35 SBD (new version)

Hull: 20 RU

Weapons:
2 Laser Cannons, 2 Ion Cannons

Crew: 1 Pilot, 1 Astromech

Cargo Capacity: 60 kg

Consumables: 2 Days



The Eta-2 Actis-class Light Interceptor, also called the Actis-class Interceptor, the Eta-2, or sometimes referred to as the Jedi Interceptor due to its popularity with Jedi pilots, was a Galactic Republic starfighter used late in the Clone Wars that shared design elements of the Delta-7 Aethersprite and the TIE Line Fighter of the later Galactic Empire.

It became one of the premier starfighters of the Clone Wars and was part of standard fighter complement of the Venator Mark I Star Destroyers. The Eta-2 would continue its service with the rise of the Empire, becoming one of the first starfighters in use by the Imperial Navy, before it was largely phased out by the TIE Fighter.

The starfighter’s popularity is such that it still finds limited use in the Empire, as well as a much larger niche in many smaller navies across the galaxy. Although Kuat Systems Engineering initially sold the designs of the fighter to Sienar Fleet Systems, which helped Sienar develop its successful TIE Series, the company reacquired the rights to the Eta-2 and is now producing shielded models in cooperation with Hoersch-Kessel Drive.

At 5.47 meters in length, the Eta-2 is significantly shorter than its already diminutive predecessor, the Delta-7. The new fighter's mass was further reduced by removing much of the forward space-frame, leaving the front of the ship in a forked shape. Like the Delta-7, the Eta-2 is too small to hold an onboard hyperdrive. Because of this, the Eta-2 has to rely on carrier vessels or hyperspace transport rings for long-distance travel. However, the Actis does have room for a full astromech droid, instead of the truncated units that were fitted into the Aethersprite.

Like the simultaneously developed ARC-170 and V-wing Starfighters, the Eta-2 incorporates S-foils to radiate excess engine heat in the thick of combat, reducing the likelihood of damage to the craft. Occasionally, though not always, the lifting panels are opened during normal flight to further reduce stress on the engines. This design element would be carried on through the radiator panels of later TIE fighters, which, though unlike the Eta-2's foils were locked in static positions, served the same purpose.

Thanks mostly to the fact that its development occurred in the midst of a galactic civil war, the Eta-2 was designed with more firepower at its disposal than the Delta-7: two large laser cannons and two ion cannons. While the size of its guns provides it with respectable firepower, the fighter's limited power systems restrict its ability to fire continuously. Unlike the Delta-7, the original Eta-2 was not equipped with shields.

Eta-2s that were flown by the Jedi were stripped down for even faster performance. Heavy sensors and flight instruments were removed, since they were unnecessary for a pilot with precognitive Force abilities.

The Eta-2 Actis was designed by Kuat Systems Engineering, following up on its success with the Aethersprite. Although it included and improved upon many design elements of the latter, it was much smaller and more practical than its predecessor, allowing far more Eta-2 ships to fit into hangars that could only hold a handful of Delta-7 craft.

This concept led to much wider production and use in the Galactic Republic Navy than the Delta-7 had seen, since it had been designed exclusively for the Jedi. It would also inspire the design and size rules that made the TIE fighters of the later Empire so cheap, modular, and effective.

The Alpha/Delta/Eta line was eventually sold to Sienar Fleet Systems some years after the Galactic Republic became the Galactic Empire. Elements of the Eta-2 Actis design were used in the creation of Sienar Fleet Systems's TIE Fighter—most notably the vertical radiator panels and twin ion engines, not to mention the spoked viewing port, which was expanded in its TIE successor to become the fighter's main viewport.

However, the greatest legacy of the Actis-class was the philosophy behind it—that smaller, unshielded, and relatively under-equipped fighters, when mass-produced using cheap materials and methods, could be ultimately more effective than a lesser quantity of more expensive, high-quality starfighters. This opinion not only ushered in the dominance of the TIE series but spurred the phasing out of higher-quality fighters like the ARC-170. This decision would come back to haunt the Imperial Navy, however, when the ARC's successor, the T-65 X-wing starfighter, proved far superior to the TIE/ln swarms of the Empire.
Huntaer
11-12-2008, 22:14
Spiral Class Assault Ship
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Spiral.jpg

Manufacturer: Sienar Fleet Systems

Model: Spiral-class

Designation: Assault Ship

Length: 12 Meters

Speed: 80 MGLT

Atmospheric Speed: 1,050 KPH

Shielding: 70 SBD

Hull: 50 RU

Weapons:
One Shot Proton Charge

Crew: 2

Passengers: 4 (troops)

Cargo Capacity: 2 Metric Tons

Consumables: 1 Week



The Spiral-class Assault Ship is a single-use, small unit boarding craft designed for the rapid insertion of special forces into non-military vessels or space stations. The ship is equipped with no ranged weapons at all, instead relying on stealth technology to keep targets from spotting it until it is too late.

When the Spiral hits the target's particle shielding, the shaped proton charge detonates, disrupting the shields for fraction of a second - long enough for the Spiral to burn through and bury itself into the target's side.

The Spiral's nose cone is composed entirely of sublimating tekonite, which vaporizes upon collision, absorbing nearly 92 percent of the kinetic energy of the impact, insuring that the ship's cabin survives the collision virtually intact. Additional protection to the passengers and crew is provided by inertial-damping grav couches.

Once inside the target, the vac-suited passengers exit and overwhelm the stunned crew of the boarded vessel.
Huntaer
12-12-2008, 02:15
Venator Class Star Destroyer Mk II
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/VenatorII.jpg

Manufacturer: Kuat Drive Yards

Designation: Star Destroyer

Model: Venator Mark II

Length: 1,137 Meters

Speed: 18 MGLT

Atmospheric Speed: 975 KPH

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 3,800 SBD

Hull: 1,900 RU

Weapons:
52 Laser Cannons, 8 Heavy Turbolaser Batteries, 10 Medium Dual Turbolasers, 10 Heavy Turbolaser Cannons, 10 Proton Torpedo Tubes, 6 Tractor Beam Projectors

On Board Fighters:
204 TIE Series Fighters
* 20 Light Transports

Crew: 8,100

Passengers: 2,000 (troops)

Cargo Capacity: 10,000 Metric Tons

Consumables: 2 Years



A well-built but little-known ship, the Venator-class Star Destroyer Mark II served as an intermediary design between the Venator Mark I and the later Imperator class. It was more of a test-bed to try out new design ideas than as a dedicated warship of the Republic. Only a handful of the ships were manufactured before the Clone Wars ended and the new Empire began construction on the Imperator Star Destroyers.

The Venator Mark II would reflect many of the design choices that would soon be commonplace in the Empire. Although more heavily armed and armored, the Venator Mark II still dedicated most of its resources as a carrier-type ship. It held fewer fighters than the Mark I to make room for the increased power, but still managed to support an impressive 17 squadrons. Like the Mark I, it carried little, if any, ground troops for surface attacks.

There are still a few Mark II Venators that survive in the present day Empire, but because of their rarity most don’t see active service. At least one notable example has become a museum ship orbiting Kuat.
Huntaer
12-12-2008, 03:59
Advanced Tri-Fighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Tri-fighter.jpg

Manufacturer: Hoersch-Kessel Drive (designer), Zoragex Industries

Model: Advanced Tri-Fighter

Designation: Droid Starfighter, Space Superiority Starfighter

Length: 5.4 meters

Width: 3.45 meters

Speed: 140 MGLT

Atmospheric Speed: 2,000 kph

Hyperdrive Rating: N/A

Shielding: 65 SBD

Hull: 35 RU

Weapons:
1 Medium Laser Cannon, 3 Light Laser Cannons, 3 GP Warhead Launchers (6/ea)

Crew: 1 Droid Brain



The Advanced Tri-Fighter was an upgrade of the deadly Confederacy droid starfighter known as the Tri-Fighter, designed as a fast and agile space-superiority starfighter and built to excel in dogfighting. It was designed by Hoersch-Kessel Drive and manufactured by Zoragex Industries.

Externally similar to the droid Tri-Fighter, the Advanced Tri-Fighter was armed with one medium laser cannon protruding from the central ball, and a light laser cannon for each of the three arms. Six missiles of variable payloads were housed within each arm. Using state-of-the-art technology, Hoersch-Kessel Drive managed to make it even better than its predecessor, including a more advanced droid brain as well as an upgrade and modernization of almost all of the craft's built in pieces of technology, particularly the manuvering jets.

Also, the ship's engines were upgraded, adding a bit more of speed to an already bullet like fighter.
Huntaer
12-12-2008, 08:32
Aurek Tactical Strikefighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/AurekFighter.jpg

Manufacturer: Republic Engineering Corporation

Model: Aurek Tactical Strikefighter

Designation: Superiority Fighter

Length: 9.2 meters

Maximum Acceleration: 20 MGLT/s

Speed: 110 MGLT

Atmospheric Speed: 1,500 kph

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: None

Shielding: 40 SBD

Hull: 20 RU

Weapons:
2 Heavy Laser Cannons, 2 Proton Torpedo Launchers

Crew: 1 Pilot

Cargo Capacity: 20 kg

Consumables: 1 Week



The Aurek Tactical Strikefighter is one of the most successful starfighter designs in history. It faithfully served the Galactic Republic for roughly 3,000 years, from the Mandalorian Wars to the New Sith Wars, and is considered to be the grandfather to the Delta-7 Aethersprite-class Light Interceptor and RZ-1 A-wing Interceptor designs. Taking a page from Hoersch-Kessel Drive's Cinnagar Interceptor concept, the Republic Engineering Corporation has reintroduced the Aurek with upgraded technology to put it on par with modern starfighers.

The Aurek is armed with two heavy laser cannons and two proton torpedo launchers, capable of holding six torpedoes each. The fighter has considerable acceleration and maneuvering, and has variable-geometry wings. They are easily refuelable and rearmable, thus driving down costs.

Following the Great Sith War, the Galactic Republic entered an era of restoration. During this period, the Republic Navy requested a "Generation Tomorrow Starfighter" to replace the aging Star Saber XC-01 Starfighter. The Aurek was the winning design.

Aurek fighters were used by the Republic during the Mandalorian Wars (3,976 BBY–3,960 BBY), the Jedi Civil War (c. 3,956 BBY), the First Jedi Purge (c. 3,951 BBY), and the New Sith Wars (c. 2,000 BBY–c. 1,000 BBY). They also saw service in the Onderon Navy and in civilian squadrons, due to a naval policy of reselling damaged fighters and buying new ones rather than repairing them.

Since the Aurek fighters saw combat throughout a long timespan, they underwent extensive upgrades and revisions from one era to the next.
Huntaer
12-12-2008, 08:37
B-12 Bacta Transport
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/250px-B-12.jpg

Manufacturer: Kuat Drive Yards

Model: B-12

Designation: Transport

Length: 238 meters

Maximum Acceleration: 4 MGLT/s

Speed: 8 MGLT

Atmospheric Speed: 950 kph

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 10

Shielding: 576 SBD

Hull: 304 RU

Weapons
None

Crew: 26

Passengers: 6

Cargo Capacity: 600,000 Metric Tons

Consumables: 1 Year



The B-12 Bacta Transport is a specialty vessel designed to transport bacta or other liquids. Based on the hull of the Lancer-class Frigate, the B-12 measures 238 meters in length, and requires a crew of 26 to operate. It can transport up to six passengers and 600,000 metric tons of liquid. The central fuselage of the B-12 is made up of sixteen pressurized and temperature-controlled spheres, in which the liquid is transported to prevent spoiling
Huntaer
12-12-2008, 09:08
BTS - A2 Long Range Strike Fighter, "H-Wing"
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Hwing.jpg

Manufacturer: Koensayr Manufacturing

Model: BTS-A2

Length: 17.1 meters

Maximum Acceleration: 15 MGLT/s

Speed: 85 MGLT

Atmospheric Speed: 950 kph

Hyperdrive Rating: Class 1

Shielding: 120 SBD

Hull: 70 RU

Weapons:
1 Heavy Laser Cannon Turret, 2 Light Ion Cannons, 2 Proton Torpedo Launchers

Crew: 1 Pilot, 2 Weapons Personnel

Cargo Capacity: 220 kg

Consumables: 2 Weeks



The H-wing is designed to survive extended combat engagements and multiple hits by using a new heavily reinforced armored hull, with the added protection provided by strong, high-energy shields. However, weapons capability and hull integrity do both come at a great cost; maneuverability and sublight speed have been sacrificed for increased battle worthiness, creating a distinct disadvantage in the H-wing that has an extremely small chance of outrunning a numerically superior enemy or of disengaging prior to retreating.

Despite these rather obvious speed and maneuverability disadvantages, military planners believe that it has an advantage in combat due to its full combat crew of three. Pilots of advanced, single-seat fighters often complain that they can not make full use of the craft's various systems on their own; with evasive maneuvering, operating several weapons systems, and angling shields, they are simply overtaxed. However, the H-wing's three-man crew can provide extremely efficient use of the ship's systems.

The forward cockpit contains two crew stations; primary and secondary. Piloting controls are installed only in the primary station, but shield, ion cannon, and torpedo fire control are all installed in both stations, giving the cockpit crew good flexibility. However, the multiple systems, as well as full life support, are greatly reflected in the fighter’s cost. In combat, the general arrangement is to have shield control operated by the pilot while the ion cannon and torpedo controls are handled by the weaponry officer in the secondary station.

Many of the components used in the Y-wing have been adapted to be used again in the H-wing, such as an improved Fabritech ANx-y sensor package and Koensayr Ion Jet engines (complete with their thrust vectrals), though larger engines are used in the H-wing. Other components of the Y-wing are not used, however, such as the R2 unit which previously provided nav data. Instead of this, a limited main computer similar to that on the B-wing is used, although the H-wing's have a higher data storage capacity.

Additionally, the H-wing does not employ ballistic ejection seats as that option simply is not feasible due to space constraints left from all the other systems which were installed. It does, however, contain a cramped, spartan cabin which includes a bunk with a soundproof divider that can be used on a rotational basis to provide increased comfort during long hyperspace jumps.

Alliance leaders reviewed reports of the H-wing's performance from its first encounters with Imperial fighter craft, encounters that went rather favorably for the oversized starfighter. However, its limited use proved that its greatest capabilities lay in using it as a strike and anti-shipping craft, as well as a screening fighter protecting slower transports and freighters. Some of the high-ranking leaders suggested that the H-wing should replace the B-wing as the Alliance's primary assault fighter. These H-wing proponents cited that the B-wing required high maintenance and performed poorly after suffering damage. This replacement was not likely, however, for several reasons.

Firstly, many smaller, bay-equipped starships, and even some small outposts, simply did not have fighter bays capable of housing and servicing the H-wings, which limited its usability. Additionally, the fighter severely lacked in speed, even the comparatively slow B-wing was faster than the H-wing. The final reason that the replacement was not likely, however, was simply economics; not only was the H-wing a costly space vehicle, it also required a greater number of trained flight personnel than the B-wing. While this larger flight crew did provide advantages in combat, such trained personnel were always in short supply for the Alliance. What was most likely was that the H-wing would serve as a special engagement craft, used when its advantages will provide it its greatest combat effectiveness.

Even after the Rebel Alliance became the New Republic and had greater access to credits, the H-wing was not bought in large quantities. The same problems that hampered it as an Alliance fighter continued to do so as a fighter of the New Republic. The central reasoning simply shifted to the idea that the New Republic could bolster their fleet quicker with cheaper, more versatile fighters.
Huntaer
12-12-2008, 09:28
Basilisk class Assault Fighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Basilisk-fighter.jpg

Manufacturer: MandalMotors

Product Line: Bes'uliik

Designation: Basilisk-class

Length: 10 meters

Maximum Acceleration

25 MGLT/s

Speed: 128 MGLT

Atmospheric Speed: 1,500 kph

Hyperdrive Rating: Class 1

Shielding: 52 SBD

Hull

28 RU

Weapons:
2 Twin 180-degree Rotatable Heavy Laser Cannons, 2 Warhead Launchers, 1 Shockwave Generator

Crew: 1

Consumables: 10 Days



The Basilisk-class Assault Fighter is a cutting-edge starfighter created by MandalMotors during the Xen'Chi War, the first prototypes of which entered service with the Mandalorians during the New Mandalorian Crusade. In homage to the Basilisk War Droid during the Mandalorian War, the Basilisk-class Assault Fighter is a piece of state-of-the-art equipment, designed to bring an entire arsenal of firepower upon the enemies of the Mandalorian Protectors.

Slated to be faster and more powerful than the New Republic's A-Wing starfighter, with slightly more protection than the E-wing starfighter, the Basilisk Assault Fighter is amongst the finest pieces of machinery to exceed 100 MGLT.
Huntaer
12-12-2008, 19:51
Belbullab-22 Starfighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Belbullab22.jpg

Manufacturer: Feethan Ottraw Scalable Assemblies

Model: Belbullab-22

Designation: Bomber

Length: 6.71 meters

Maximum Acceleration: 14 MGLT/s

Speed: 75 MGLT

Atmospheric Speed: 1,200 kph

Hyperdrive Rating: Class 2

Shielding: 55 SBD

Hull: 30 RU

Weapons:
2 Triple Laser Cannons, 1 Bomb Bay

Crew: 1 Pilot

Consumables: 2 Days



The Belbullab-22 Starfighter is a heavy fighter initially constructed by Feethan Ottraw Scalable Assemblies for the Confederacy of Independent Systems, which often modified it to become a heavy assault craft and bomber, that model being called the Confederacy Strike Bomber. After the Clone Wars, the Belbullab-22 has been used by a wide variety of groups for various purposes.

The starfighter is bulkier and hardier than the droid starfighters that were usually employed by the Confederacy of Independent Systems, with two rapid-fire triple laser cannons capable of inflicting damage equal to that dealt by a V-wing starfighter. The Belbullab-22 also sports two powerful main ion drives that allows it to keep up with fighters like the Porax-38 Starfighter despite having heavier armor.

The strike bomber configuration is considerably slower, but makes up for it by being able to carry more powerful ordinance than its usual triple laser cannons. Very few of these modified versions of the Belbullab-22 survived after the fall of the Confederacy of Independent Systems.
Huntaer
12-12-2008, 20:06
Blade 32 Starfighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Blade32-1.jpg

Manufacturer: Tarrvin-on-Kallik, Hoersch-Kessel Drive

Product Line: Blade Series

Model: Blade-32

Designation: Space Superiority Fighter

Length: 18 meters

Maximum Acceleration: 12 MGLT/s

Speed: 76 MGLT

Atmospheric Speed: 900 kph

Hyperdrive Rating: None

Shielding: None

Hull: 40 RU

Weapons:
4 Laser Cannons, 2 Concussion Missile Launchers

Crew: 1 Pilot

Cargo Capacity: 150 kg

Consumables: 3 Days



Designed, developed and produced by Tarrvin-on-Kallik for the planet Adumar, the Blade-32 Starfighter is used primarily for planetary defense and capital ship support, but is also considered a space superiority starfighter. Hoersch-Kessel Drive has been given permission to sell the starfighters to the galaxy at large.

A direct descendant of the highly collected Blade-28 and Blade-30 fighters, the ship is popular in jet black, although the ships were not made available off Adumar until after their treaty with the New Republic. Despite this, they have managed to find their way into several private collections and mercenary squadrons that are willing to deal with the craft's use of Adumari measurements over standard.

At 18 meters in length, the standard "razor-wing" shape of the Blade-32 lends itself well to its impressive atmospheric maneuverability. The twin engines peak at 900 kilometers per hour in atmospheric flight, although the ship is considered less effective in space combat than its contemporaries in the New Republic.

In more general terms, the Blade-32 is considered comparable to the Z-95 Headhunter, although more heavily armed and armored. It is also comparable to the BTL Y-wing Starfighter in terms of maneuverability, durability, and number of weapons, despite lacking proton torpedoes and shields.

Two pairs of fire-linked laser cannons and a pair of concussion missile launchers (with an impressive capacity of eight missiles per launcher) are the Blade-32's standard weapons. In an unusual design feature, one of the laser cannon pairs is mounted to fire backward.
Huntaer
12-12-2008, 20:15
Citadel class Cruiser
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/250px-Citadel.jpg

Manufacturer: Koensayr Manufacturing

Model: Citadel-class

Designation: Transport

Length: 36 meters

Speed: 60 MGLT

Atmospheric Speed: 830 kph

Hyperdrive Rating: Class 2

Shielding: 150 SBD

Hull: 70 RU

Weapons:
4 Heavy Ion Cannons, 2 Laser Cannons, 1 Concussion Missile Tube (12 missiles)

On Board Craft:
2 Starfighters

Minimum Crew: 1 Pilot

Passengers: 14

Cargo Capacity: 50 Metric Tons

Consumables: 6 Months

Other Systems: 2 Docking Clamps



The Citadel-class Cruiser is a popular armed transport first built by Koensayr during the final years of the Galactic Republic, some time before the Battle of Naboo.

The Citadel-class shares some design features with the BTL Y-wing Starfighter, which can be considered a sister ship. It is extremely sturdy, able to take severe punishment and still get to its destination. It is designed for a group of people who want a starship, but can't afford a capital ship.

Due to their sturdy construction, these ships have stayed in use for a long time and are usually transferred to many different owners. They are used as luxury yachts and as warships for many small organizations. This has led to many of them having a jumble of various features; such as smuggling compartments, military add-ons, and luxury furnishings.

The Citadel-class has two docking clamps to carry starfighters for additional protection and firepower.
Huntaer
12-12-2008, 23:16
Cloakshape Fighter
http://i11.photobucket.com/albums/a172/Huntaer/sfsf/Cloakshape.jpg

Manufacturer: Kuat Systems Engineering

Model: CloakShape

Designation: Space Superiority Fighter

Length: 15 meters

Maximum Acceleration: 20 MGLT/s

Speed: 93 MGLT

Atmospheric Speed: 950 kph

Hyperdrive Rating: None (can be upgraded)

Shielding: None (standard), 96 SBD (upgraded)

Hull: 28 RU

Weapons:
2 Laser Cannons, 2 Concussion Missile Launchers

Crew: 1 Pilot

Cargo Capacity: 40 kg

Consumables: 1 Day



The CloakShape Fighter is a craft produced by Kuat Systems Engineering. The CloakShape is one of the most enduring fighter designs ever developed by a single company. Designed decades before the Clone Wars and used more or less ever since, the CloakShape Fighter was originally intended to serve as an atmospheric and short range space fighter craft. Armed with two medium laser cannons and two concussion missile launchers, they are adequate assault craft but best for planetary defense. The standard model has no deflector shield generator or hyperdrive systems, however.

The CloakShape enjoys such widespread popularity because it is an incredibly easy craft to modify and upgrade to almost any specifications. Capitalizing on this design feature, Kuat Systems Engineering and several other companies have introduced numerous upgrade kits intended specifically for the starfighter. One of the most popular, developed by Curich Engineering, adds on a maneuvering fin at the back to increase handling in atmosphere - this has become so common that many people believe that it was part of the original design specifications. Many others include ones that improve such systems as the sensors, targeting computer or power generator. Like the Delta-7 Jedi Starfighter and Eta-2 Actis-class Light Interceptor, also produced by Kuat Systems Engineering, the CloakShape can dock with a specially designed hyperdrive ring.

The CloakShape's main drawback is its small power generator. It is too small to keep the craft running for extended periods of time, especially during battles. However, due to the easiness of the upgrading of this craft, even novice mechanics can fit a larger generator, more weapons, better engines or a deflector shield generator to allow this craft to serve as part of many militaries and mercenary group's space starfighter services for years to come.

A heavily modified version of the CloakShape, known as the Whitecloak Fighter, was used extensively by the Jedi Order before the introduction of the Delta-7.
Huntaer
12-12-2008, 23:23
Curich Class Shuttle
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Manufacturer: Sienar Fleet Systems

Model: Curich-class

Designation: Transport

Length: 54 meters

Speed: 55 MGLT

Atmospheric Speed: 800 kph

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 18

Shielding: 100 SBD

Hull: 30 RU

Weapons:
1 Turreted Heavy Blaster Cannon

Crew: 3, 1 Gunner

Passengers: 50

Cargo Capacity: 300 Metric Tons

Consumables: 1 Month



The Curich-class Shuttle was a shuttle designed to carry light cargo or passengers for quick, short duration trips, such as across well known hyperspace routes.
Huntaer
12-12-2008, 23:32
Dianoga class Assault Starfighter
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Manufacturer: Koensayr Manufacturing, Hoersch-Kessel Drive

Model: Dianoga-class

Designation: Space Superiority Fighter

Length: 16.1 meters

Maximum Acceleration: 12 MGLT/s

Speed: 72 MGLT

Atmospheric Speed: 950 kph

Hyperdrive Rating: Class 2

Shielding: 20 SBD

Hull: 14 RU

Weapons:
4 Laser Cannons, 1 Heavy Ion Cannon

Crew: 1 Pilot



Koensayr's Dianoga-class Assault Starfighter is one of the last and most popular ship designs produced by the company before becoming known for the Y-wing. The ship is a heavier-powered starfighter is popular among both planetary starfleets and pirate groups alike.

Though the strength of the ship's weapons is close to that of many wartime vessels, the production of the starfighter raised few eyebrows, as by the time the ship became popular the Republic had already begun its slide towards destruction. The model is rarely seen after the Clone Wars except in the hands of pirates, outlaws, and mercenaries.

Bulkier than some of the quicker starships of its time, the Dianoga boasts an impressive set of fire-linked laser cannons and a relatively powerful ion cannon as well. This makes it exceptionally popular among pirates who wish to capture vessels intact, as it can withstand a few blasts from escort fighters and disable without damaging the target.
Huntaer
12-12-2008, 23:35
Drake Class Starfighter
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Manufacturer: Kuat Systems Engineering, Hoersch-Kessel Drive

Model: Drake-class

Designation: Space Superiority Fighter

Length: 8.9 meters

Maximum Acceleration: 15 MGLT/s

Speed: 77 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 1.5

Shielding: 20 SBD

Hull: 14 RU

Weapons:
2 Laser Cannons

Crew: 1 Pilot



The Drake-class Starfighter is a speedy spacecraft with limited combat capability. Despite being a relatively common craft in the days of the Galactic Republic, few have remained in service beyond the Clone Wars.

The craft are light, fast, and a little flimsy, but do in fact boast a small shield generator which allows it to take some damage and survive the rougher space lanes in the galaxy. Kuat Systems Engineering even made a gift of a dozen of the first starfighters off the assembly line, one full squadron, to the Jedi Order for their use as couriers and negotiators.

This classic starfighter is being offered by Hoersch-Kessel Drive with the permission of Kuat Systems Engineering.
Huntaer
12-12-2008, 23:41
ESF-1 Wyvern Light Fighter
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Manufacturer: Hoersch-Kessel Drive

Model: ESF-1 Wyvern

Designation: Superiority Fighter

Length: 6.9 meters

Maximum Acceleration: 10 MGLT/s

Speed: 90 MGLT

Atmospheric Speed: N/A

Shielding: 45 SBD

Hull: 15 RU

Weapons:
3 Laser Cannons

Crew: 1 Pilot



The ESF-1 Wyvern Light Fighter was built with one purpose in mind: economy. It is intended for smaller or planetary governments without the resources to buy larger and better fighters. It offers a considerable amount of firepower for a low price.
Huntaer
12-12-2008, 23:47
Ferret Class Reconnaissance Vessel
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Manufacturer: Republic Engineering Corporation

Model: Ferret-class

Length: 28 meters

Speed: 80 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: N/A

Hull: 30 RU

Armament: 2 CM-5 Missile Launchers

Crew: 3 Linked Droid Brains

Passengers: 2 Passengers (modified)

Cargo Capacity: 2 Metric Tons

Consumables: 3 Months



The Ferret-class Reconnaissance Vessel is an automated, pilotless version of the larger, crewed Prowler-class Reconnaissance Vessel.

Every element of the Ferret's design contributes to its ability to covertly enter hostile territory, collect intelligence, and remain virtually undetected during departure. Its 28 meter-long hull is coated in materials that negate most sensors while a unique baffled drive system provides it the ability to move at sublight speeds while leaving minimal trail. In addition to the baffling, the Ferret's primary sublight drive runs on chemical thrust, avoiding detectable ion emissions.

While shieldless, the ferret is armed with a pair of concussion missile dispensers. If a Ferret's defenses are overwhelmed, its droid brains are set to purge the onboard computers and trigger a baradium charge to detonate its missile cache, destroying the vessel.

A small quantity have been refitted as couriers to rapidly shuttle one or two occupants, or important material, to desired destinations. The automatons perform all the necessary piloting, and linger over the destination, usually just long enough to relay telemetry or messages to another communications post.
Huntaer
13-12-2008, 04:53
G-1A Transport
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Manufacturer: Byblos Drive Yards

Model: G-1A

Designation: Transport

Length: 15 meters

Speed: 82 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 2

Shielding: 75 SBD

Hull: 95 RU

Weapons:
2 Heavy Laser Cannons

Crew: 1 Pilot

Passengers: 2

Cargo Capacity: 1 Metric Ton

Consumables: 1 Month



The Byblos Drive Yards’ G-1A Transport is one of the more versatile ships in the galaxy. It is able to fill the role of transport or starfighter without straining its design specifications in either capacity.

As a starfighter, it is one of the more nimble and robust in the galaxy for its size and is frequently seen in use by pirates and mercenaries due to its ability to take an enormous amount of punishment and continue functioning. The robust nature of the G-1A has saved the life of many who have found themselves on the wrong end of the long arm of the law. The only major drawback the G-1A faces is that it can dish out relatively little damage, featuring only a single pair of heavy lasers. Coupled with its remarkable maneuvering capabilities, however, the G-1A still makes for an ideal dogfighting vessel.

Due to the unique way in which the G-1A was designed, it can also serve as an excellent light transport. Although the stock model can only hold two passengers, the craft is easily modifiable to be able to hold a maximum of eight. Other popular upgrades include better sensors, armament, and shields. Byblos Drive Yards even tried to market the ship as an alternative to the Corellian Engineering Corporation’s venerable YT series with limited success.

As a transport, the G-1A has been popular as a personal escape ship. Faster and better shielded than an escape pod, it is able to flee to a friendly sector quickly and save its occupants. As some attention has been paid to aerodynamics and shielding, as well as to its appearance, it is used as a personal transport for some of the mid-level businessmen of the galaxy who want protection but also a sleek and fast ship.
Huntaer
13-12-2008, 05:12
G1-M4-C Dunelizard Fighter
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Manufacturer: MandalMotors

Model: G1-M4-C Dunelizard

Designation: Superiority Fighter

Length: 15 meters

Maximum Acceleration: 23 MGLT/s

Speed: 135 MGLT

Atmospheric Speed: 1,000 kph

Hyperdrive Rating: Class 1

Shielding: 88 SBD

Hull: 32 RU

Weapons:
3 Laser Cannons, 1 Concussion Missile Launcer (6 missiles)

Crew: 1 Pilot

Cargo Capacity: 120 kg

Consumables: 10 Days



As Outer Rim merchants forged relationships with high-end starship armor and shield system suppliers, the Hutt crime organization had to change their tactics. To continue unfettered piracy of the remote regions, (and to maintain profit margins) the Hutts commissioned a second ship from MandalMotors (the Scyk being the first) - a more capable, more heavily armored starship with significantly increased firepower over the Scyk, but without sacrificing too much of the maneuverability upon which Hutt pilots had grown to rely. The result was the G1-M4-C Dunelizard Fighter: a lean, muscular space craft with impressive agility, and a generous weapons loadout.

There are two styles of Dunelizard fighter; a slim, streamlined version with sweeping wings and a bulker, stronger version with a larger cockpit, both of which are designated as G1-M4-C models.
Huntaer
13-12-2008, 05:42
Gladiator Assault Fighter
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Manufacturer: MandalMotors (assumed)

Model: Gladiator Assault Fighter

Designation: Space Superiority Fighter

Length: 12.2 meters

Maximum Acceleration: 23 MGLT/s

Speed: 118 MGLT

Atmospheric Speed: 1,150 kph

Hyperdrive Rating: Class 2

Backup Hyperdrive Rating: Class 10

Shielding: 35 SBD

Hull: 20 RU

Weapons:
4 Laser Cannons, 1 Ion Cannon

Crew: 1 Pilot

Cargo Capacity: 0.11 Metric Tons

Consumables: 3 Days



The Gladiator Assault Fighter is a single-crewed starfighter, resembling a Rattatakian short sword thrust through the hilt of a Tionian escutcheon. The Gladiator has no nav computer, and thus would be accompanied by a Pursuer-class Enforcement Ship, which would slave the Gladiator's systems for hyperspace travel, typically travelling in packs of four in order to pose as an even greater threat. It is armed with four J3F laser cannons and an AiMek SW-12c ion cannon.

Upon the reunification of the Mandalorian Clans, Mandalore Cadden Blackthorne found an inventive way to use this craft during the New Mandalorian Crusade. As such, it can often be seen during a battle involving the Mandalorians.
Huntaer
13-12-2008, 05:50
H-60 Tempest Bomber
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Manufacturer: Slayn & Korpil, Xenos Corporation

Model: H-60 Tempest

Designation: Bomber

Length: 19.3 meters

Maximum Acceleration: 13 MGLT/s

Speed: 83 MGLT

Atmospheric Speed: 800 kph

Hyperdrive Rating: Class 2

Shielding: 50 SBD

Hull: 43 RU

Weapons: 2 Laser Cannons, 2 Proton Torpedo Launchers

Crew: 1 Pilot, 1 Gunner

Minimum Crew: 1 Pilot

Cargo Capacity: 40 kg

Consumables: 7 Days



The H-60 Tempest Bomber is a flying wing-designed bomber that is thought to be a predecessor of the B-wing starfighter.

The Tempest resembles a larger version of the later B-wing, but lacks its folding wings. There is also a different engine configuration than that of the B-wing, as well as other design variations, including a cockpit on each end which are detachable for maintenance and repairs.

The Spiral-class Assault Ship shares many design-characteristics with the bomber, appearing to be almost the same design apart from being bigger and flying backwards.
Huntaer
13-12-2008, 05:59
HB Revenant Battleship
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Manufacturer: Corellian Engineering Corporation

Model: HB-500 Revenant

Designation: Battleship

Length: 2,960 meters

Speed: 11 MGLT

Hyperdrive Rating: Class 1

Backup Hyperdrive Rating: Class 8

Shielding: 9,800 SBD

Hull: 4,600 RU

Weapons:
102 Heavy Turbolaser Batteries, 52 Quad Laser Cannons, 68 Ion Cannons, 12 Heavy Tractor Beam Projectors, 40 Assault Concussion Missile Launchers

On Board Fighters:
108 Starfighters

Crew: 41,980

Minimum Crew: 14,000

Passengers: 20,000

Cargo Capacity: 50,000 Metric Tons

Consumables: 6 Years



Designed and built by Karisha Ryani of CEC some time after the Lorisian development of the OHD-X Battleship, the HB Revenant Battleship is designed to be the be-all and end-all of regular warships. Possessing very heavy shielding and armor, the Revenant can soak up an extremely high amount of damage before finally succumbing to defeat, a time in which its own weaponry should have reduced its opponent to wreckage.
Huntaer
13-12-2008, 06:05
HALF - 500 Starfighter
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Manufacturer: Corellian Engineering Corporation

Product Line: LAF Series

Model: HLAF-500

Designation: Space Superiority Fighter

Length: 12 meters

Maximum Acceleration: 2 MGLT/s

Speed: 120 MGLT

Atmospheric Speed: 1,300 kph

Hyperdrive Rating: Class 2

Shielding: 75 SBD

Hull: 9 RU

Weapons:
2 Laser Cannons, 2 Proton Torpedo Launchers

Crew: 1 Pilot

Cargo Capacity: 36 kg

Consumables: 2 Days



The HLAF-500 Starfighter, also known as the Heavy/Light Attack Fighter, is a modified version of Corellian Engineering Corporation's earlier LAF-250 Starfighter, which the Corellian Defense Force demanded to compensate for the combat weakness of the original design.

The HLAF-500 retains the basic LAF-250 fighter platform, but replaces the underpowered drives with SoroSuub 9X2 fusial thrust engines, and supplements the original armament of twin lasers with extra weapons hardpoints, normally outfitted with a pair of proton torpedo launchers. The upgraded fighter also boasts slightly improved shields and maneuverability.
Huntaer
13-12-2008, 06:35
HWK - 290
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Manufacturer: Corellian Engineering Corporation

Product Line: Hawk series

Model: HWK-290

Designation: Transport

Length: 29 meters

Maximum Acceleration: 8 MGLT/s

Speed: 96 MGLT

Hyperdrive Rating: Class 2.0

Shielding: 124 SBD

Hull: 68 RU

Weapons:
None

Crew: 1 pilot, 1 co-pilot

Minimum Crew: 1

Passengers: 6

Cargo Capacity: 150 metric tons

Consumables: 6 months



The HWK-290 was manufactured by the Corellian Engineering Corporation during the decades leading up to the Battle of Naboo. It measured twenty-nine meters in length, the HWK-290 resembled the head of a large raptor, and required a pilot and co-pilot to operate. The freighter could accommodate up to six passengers and 150 metric tons of cargo. The ships were produced without armament; they used speed and maneuverability to escape most situations.

The most famous of the series was the Moldy Crow, a heavily modified HWK-290 freighter used by Kyle Katarn. Other notable examples included Jaylin Kumar's Nomad's Pride and Alvis Cato's Curved Beak.