NationStates Jolt Archive


FYI: What Godmoding Is

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18-04-2003, 02:48
Godmoding is:


Saying what happens to other people's stuff.
Example: "Okay, I just blew up 300,000 of your troops!"
Why this is Godmoding: Because in FreeForm Roleplay, it's up to the person being attacked to determine their own losses. This leads to...



Refusing to take any losses. Or lose. Ever.
Example: "Oh, well, my soldiers had personal forcefields so none of them were actually hurt. "
Why this is Godmoding: This is probably where godmoding gets its name (from God Mode in Doom, where you were invincible after typing IDDQD). Naturally, if nobody ever takes a hit, the fight degenerates into "I HIT YOU!" "NO YOU DIDN'T!", etc.



Having übertech, armies that are too large, etc.
Example: A 2 day old nation with a population of 6 million posts "My 6 billion man army in vades u with NUKES!!!!1"
Why this is Godmoding: Okay, little guy nations, I know you're anxious to start throwing your weight around, but let's be honest; you are piddling nothings when you first start out in the world. You really shouldn't start with nukes, and your army shouldn't ever be more than 5% of your population(that's for what you can field...the rest represents non-coms, supply lines, factories, etc).

This is just a short list. Other nations, please feel free to contribute (SERIOUS!) additions to this list.

Reposted from the NS forum, since if RP will be enforced here I think this will be important here too. If I'm completely off base here, feel free to delete this thread.

ADDED BY TJHAIRBALL THE MODERATOR:
Also, everybody's happier if you pay attention to logistics. And if you don't know much about Role Playing, there are people willing to teach you.
18-04-2003, 03:15
Troops and Godmoding
As well as the troops that just won't die, godmoding extends to troops which do other interesting things.

Stealth Troops
"Stealth" is a cool word, but it doesn't mean "invisible". A stealth bomber is just harder to detect than an ordinary one is on radar - ditto stealth fighters. To my knowledge, there is no such thing as a "stealth tank", "stealth rocket launcher" or anything else like that.

Invisible Troops
The temptation with magic (of any description) is to make people and things invisible. Thus, "my invisible tank has driven into the middle of your city. HA HA."
Think about this for a minute. Invisibility only extends to sight - an "invisible tank" would still make noise, especially when it shot you. "Invisible troops" would be even harder to work with, doors would open by themselves and all those orders of the sergeants would be very audible.

Very Fast Troops
NationStates is a big place. You might have a large army, but if it's all on one side of the world fighting in one war, it can't suddenly appear on the other side of the world fighting in another war. In other words, your battalions can only be in one place at once.
18-04-2003, 03:17
Acts of God

The cheapest godmode tactic of them all -- invoking God. Surely there is nothing more repugnant than that, especially to those of us who -are- religious. This is a game. God has better things to do with His time than intercede in someone's RPing.
18-04-2003, 03:20
The Space-Time Continuum and God-Moding
Just because your country zips around in flying saucers and comes from another planet doesn't mean it's invincible. See below:

Future-tech VS Present-tech
What's to stop an M-16, well-aimed, from knocking out all sorts of important bits of androids?

Future-tech VS Past-tech
Even a catapult could do some sort of damage. Ditto a crossbow bolt - they're still effective murder weapons today.

Present-tech VS Past-tech
If your castle's being shelled by tanks, try to tip some boiling oil over them. Crude, but effective.

This one's still sort of a work-in-progress.
18-04-2003, 03:24
The Space-Time Continuum and God-Moding
Just because your country zips around in flying saucers and comes from another planet doesn't mean it's invincible. See below:

Future-tech VS Present-tech
What's to stop an M-16, well-aimed, from knocking out all sorts of important bits of androids?

Future-tech VS Past-tech
Even a catapult could do some sort of damage. Ditto a crossbow bolt - they're still effective murder weapons today.

Present-tech VS Past-tech
If your castle's being shelled by tanks, try to tip some boiling oil over them. Crude, but effective.

This one's still sort of a work-in-progress.

This can be summed up with Kits' Law of Technological Relativity: An AK-47 will kill you just as dead as a phased bipolaric particle beam cannon will.
imported_Sentient Peoples
18-04-2003, 03:29
I don't know where to put this, but here goes. If I left something out, tell me.




Guide to New Players

Definitions and Explanations
God-modding - Any action you take IC that is out of the context or ability of your country. Much of anything involving numbers larger than 10% of your population. Read Kitsylvania's definition as well.

OOC - Out of Character. You shouldn't see this here, except to explain how a weapon or other such works.

IC - In Character. What you should mostly see here. Only used when switching between OOC and IC.

IGNORE Cannon - How to deal with God-Modders. They cease to exist for the RP.

RP - Role-play. This is a Free Form Role-Play forum.

Creating a new region

To create a new region, log in to your nation and go the current region page. Near the top of this page it says "Tired of life in [region]? Move [nation] to a new region today." or something to that effect. Click that link. This will take you to a new page, with two fill in boxes. The first is for finding an existing region to move to. In the second, you type the name fo your region you wish to create, and hit the create the region button. The region will be created and your nation will be moved to it.

Country Ratings

These are intended as a guide so you know about where your country stands, as far as its laws are concerned, in relation to other countries only.

UN Categories
Left-Wing Utopia
Scandinavian Liberal Paradise
Iron Fist Socialists
Civil Rights Lovefest
Left-Leaning College State
Liberal Democratic Socialists
Libertarian Police State
Democratic Socialists
Corrupt Dictatorship
Anarchy
Capitalizt
New York Times Democracy
Benevolent Dictatorship
Inoffensive Centrist Democracy
Tyranny By Majority
Father Knows Best State
Authoritarian Democracy
Psychotic Dictatorship
Corporate Bordello
Capitalist Paradise
Conservative Democracy
Compulsory Consumerist State
Moralistic Democracy
Iron Fist Consumerists
Free Market Paradise
Right-Wing Utopia
Corporate Police State

Economy Rating
Imploded
Basket Case
Fragile
Weak
Struggling
Developing
Reasonable
Good
Strong
Very Strong
Thriving
Powerhouse
All Consuming
Frightening

Political Freedoms Rating
Outlawed
Unheard Of
Rare
Few
Some
Average
Good
Excellent
Superb
World Benchmark
Excessive
Widely Abused
Corrupted

Civil Rights Rating
Outlawed
Unheard Of
Rare
Few
Some
Average
Good
Very Good
Excellent
Superb
World Benchmark
Excessive
Frightening
18-04-2003, 03:41
The Space-Time Continuum and God-Moding
Just because your country zips around in flying saucers and comes from another planet doesn't mean it's invincible. See below:

Future-tech VS Present-tech
What's to stop an M-16, well-aimed, from knocking out all sorts of important bits of androids?

Future-tech VS Past-tech
Even a catapult could do some sort of damage. Ditto a crossbow bolt - they're still effective murder weapons today.

Present-tech VS Past-tech
If your castle's being shelled by tanks, try to tip some boiling oil over them. Crude, but effective.

This one's still sort of a work-in-progress.

What about a combination of fantasy with Sci-fi? I imagine no one would be too eagre to go toe-to-toe with a souped up dragon-cyborg or something. Normal dragons are a pain in the butt to kill normally :shock: ! That is pushing the God-mod envalope though. You would need some kind of ... :idea:

Hero.
18-04-2003, 04:29
Invisible not to bad... the Pentagon's developing stuff right now
Invisible to infa-red, you'll have to explain
Nianacio
18-04-2003, 04:55
Invisible not to bad... the Pentagon's developing stuff right nowDo you mean active camouflage? In case anyone doesn't know, that's where you take pictures of the background with a camera (or was it a magic stick, hmmm), and put the picture on the surface of your airplane (or whatever else you can mount the system on).
Scolopendra
18-04-2003, 08:12
Oh... I'll tell a story on myself, then...

Selling stuff for WAY TOO LITTLE MONEY can classify as God-Moding. When I originally did it as a protest, it was classified as Righteous Smackdown. When I did it on this board, it had lost that context and thus its Righteous Smackdown factor.

So, moral of the story is: Use realistic pricing structures.
18-04-2003, 08:20
Troops and Godmoding
As well as the troops that just won't die, godmoding extends to troops which do other interesting things.

Stealth Troops
"Stealth" is a cool word, but it doesn't mean "invisible". A stealth bomber is just harder to detect than an ordinary one is on radar - ditto stealth fighters. To my knowledge, there is no such thing as a "stealth tank", "stealth rocket launcher" or anything else like that.

Invisible Troops
The temptation with magic (of any description) is to make people and things invisible. Thus, "my invisible tank has driven into the middle of your city. HA HA."
Think about this for a minute. Invisibility only extends to sight - an "invisible tank" would still make noise, especially when it shot you. "Invisible troops" would be even harder to work with, doors would open by themselves and all those orders of the sergeants would be very audible.

Very Fast Troops
NationStates is a big place. You might have a large army, but if it's all on one side of the world fighting in one war, it can't suddenly appear on the other side of the world fighting in another war. In other words, your battalions can only be in one place at once.




another problem with inisible troops is they cant see each other. they would be constantly bumping itno each other and could very easily shoot each other by acident.
TJHairball
18-04-2003, 08:34
Also note:
Wars on your soil damage your infrastructure and economy in ways not quantified by the game in NS1. Wars abroad typically cost lots of money. Keep that in mind, for those of you who are frequent warmongers.

When selling/inventing weapons... keep the specs reasonable, as well as the cost.

Example: If you claim you can sell a fighter jet for around $1M USD at any sort of profit, it obviously can't be a topline modern fighter... small old fighters like the F-5 Eagle come to mind.

When in doubt, check prices online of comparable stuff. If your stuff qualifies as "cutting edge" - i.e., most of what you can find online is inferior to it - then you need to boost how much it costs you. Also note that how much the contracting costs your government will vary according to corruption and cost of labor in your country; the rate at which you can build new weapons will vary according to how much industry your country has. For some countries, particularly a number that have no close realworld equivalent and few factories, manufacturing may be largely done by humans, or sometimes even individual craftsmen; in others, it is entirely mechanized. The most efficient method varies wildly from state to state.

When buying weapons... remember the above, and additionally remember that the manufacturer may be over-reporting the specs slightly. That top speed of 700mph for your new bomber may have been clocked relative to the ground with a hurricane strength tail wind, and only the pilot and a quarter tank of fuel on board - no cargo, no payload, no copilot, no guns, etc.

When selling supplies... try to keep in mind RW prices. You may be able to undersell this by a significant amount, or oversell to gullible or desparate countries, but it's a good marker to look at.

Even if they gave it to you... it still costs money to maintain. It may be dirt cheap to man it if you're a communist state, and easy to find skilled operators if you're well educated, but the nuclear subs won't work if you don't have a source of uranium. Which is expensive. So is new ordinance to replace the stuff you fired off during the last war on Tuesday.

Economy vs. Military
Sometimes, a lousy economy is entirely due to too much military spending. When in doubt, refer to (if possible) a nation's per capita military spending ranking. Poorer nations often have armies that are more effective for their money, but typically less potent in absolute terms. Manpower available for your military forces should typically run to around <1-3% of your population (on the higher end for smaller countries) unless you have a really good reason.

Such as the fact that your entire population all have cheap assault rifles, have no permanent home, and exist as nomadic raiders. In which case, you don't have much of an infrastructure to manufacture stuff with.
GMC Military Arms
18-04-2003, 10:42
One word on Godmodding - only call it if you're really sure. If not, give the other guy a chance to explain what's going on and why 'X' should happen to be 'Y' and not 'Z.' For example, anyone sending a naval force after Gallaga would likely find themselves engaging a full-sized carrier group even though he's got pop 8 million and a 'Reasonable' economy. Jerks would cry Godmod. Further questioning would reveal it's mine.
imported_Sentient Peoples
18-04-2003, 10:46
Good Point GMC. I'd like to add that I've got twenty Carrier battle groups of the Dor Lomin Regional Alliance wondering the globe (usually) Their locations are undisclosed for security reasons. That gives me a quick response time to just about anywhere, anytime, but not with overwhelming force. It takes time to concentrate forces.
Seocc
18-04-2003, 13:32
Selling stuff for WAY TOO LITTLE MONEY can classify as God-Moding. When I originally did it as a protest, it was classified as Righteous Smackdown. When I did it on this board, it had lost that context and thus its Righteous Smackdown factor.


more over, buying the stuff for the low prices then using them is the god mode element; in most recent memory was Whittier giving away 125 stealth bombers he could not have possibly had.

and my favorite, brought up ages ago by GMC, which Enodia touched on but i want to make explicit:

FORCE PROJECTION

which is a fancy word for getting your troops from here to there. if you have 1.5 M troops waiting to ship out you will not be able to move them all at once. no one has that many planes. when you send your big fat army that you spend a month buildings, remember they're arriving in waves of about 20000, not all at once.

and my other favorite

FAILURE TO SUBSTANTIATE

which goes hand in hand with GMC's point; to many people just say 'i have this' and don't explain how they got it or why it works. this also falls in with TJ's point re: infrastructure. the key to RP is depth and consistency, play it all out, even if it's just in your head. where did the money come from, what are the consequences etc etc.
Caras Galadon
18-04-2003, 16:15
I wold like toadd my two cents.

Stay in line with your government type! A democracy would NEVER be allowed to do a war every week! A fundamentaist government WOULD NOT cal god a bunch of BS. A pshychotic diatorship would not have its citizens wilingly in the streets with AK47's to defend against invaders. An anarchist government would not have much of a millitary IF it even had one at all.


O.K. now to explain.

Democracy- form of government in which government officials are elcted by the people. Bonuses: tends to have high evels of political freedoms, good but privately owned infrastruture, moderte sized volunteer armies ((I wouod say here effective dpeloyment force no more than 2-3% of poulace.)). CONS: The people can remove people htey don't like from office. People tend to be leary of wr and grow ever moe dissenting hte longer the country is in a state of war.

EX: United States, Brittain, France, Germany, Russia, Japan, ect.

Fundamentalist- from government based in the fundementals of somethig ((often a religion)). PRO: populace tend to have fannatial dedication to the government, large millitary force((Iwould gues anywhere from 4-8% wold be reasonable)). CONS: tend to be monarchies or puppet democracies. Atheist or free religin nations tend to frown upon them as terrorist or irrespnsible states.

EX: Isreal, Saudi Arbia, Syrian Arab Republic, Kuwait, Iraq, ect...

Dictatorship: The people are ruled by a single person or group of persons. Is often the most versatile form of government as it can include elements from any other forms of government. Can have elected dictators ((think of Naboo from SW:TPM)) or a dictato which appoints a council t aie him, ect. PROS: CAN have high levels of population support, low to no unemploymet, Huge millitaries ((you're a dictator, the people do wat oyu sayor else.. mwhaha.. anyway percents vary here depending on the size of your country, economic and infrastructure base, and amount of populace in the acceptable age range. Though for most dictaqtors around 9-15% is pretty good once you have over 100 millions population)).
CONS: can have low levels of population support. Can have bad infrastruture and high crime ((depending on how well the populace like you)).


Of course that is simplified but mostof te governments ((except anarchy)) are some form of those three or a combination of them. Notes on why I gave the percents for fighting force:

Democracy: millitay is volunteer based and populace grows disconcerteed at huge numbers of millitary.

Fundamentalist: millitary is both volunteer AND forced, people however are fanatically devoted to cause and oten are willig to Jihad against their eemies.

Dictatorship: millitary is forced or selected so it's at will, populace can either be fanatically devoted or not or somewere in between. What really ocunts here is how much imprtance oyu place in other areas and you could put hte leftovers into millitary ((note the term military THROUGHOUT this post is defined as: combat troops, offices, pilots,naval oficers/crew, support personnel, relavent govrnment officials, anyone employed in the sole manufacture, strge, or transport of mllitary goods, an anyone workin for the millitary as defined.)) and then use real word statistics to figre out the individual areas so overall combat troops might only be like 4-9% depending.


Again, the key to not godmodding is to be consitent, think about oyur form of government AND use your country ((give it a history where it came from ect..)). Your country is an advantage. If you mix fantasy wth roleplaying and say your opulaceor JRR Tolkiens' Elves then your millitayr numbers couod get a boost ((Tolkiens; elves can't die or be affecte by disease or old age)) and effectiveness increses becaus of hteir natural abilities. Just remember ot be consitentand within hte bounds of hte RW or hte world you set your nation in. I might write more on that later.. I'm tired of writing now..
18-04-2003, 21:27
Thank you, Kitsylvania, for letting me know what godmoding is/where it came from. Ingenious, if you ask me. I've never been a fan of godmoding, though I have sometimes gone overboard about preteding every one of my citizens will fight and then they clone themselves to keep my country going...what matters is, I always make it a point to tell the truth about what happened. I fly tyrranist bombers low over a country, and hit a lot of my targets, but a lot of them get taken by anti air fire. I fly tyrranist bombers high over a country, and I avoid anti air fire, but a lot of my bombs miss and blow up in empty fields or residential areas. And it's also important that you recognize godmoding correctly and report truthfully when you are attacked. If you are at war in Region A, and Region B comes and attacks you without godmoding, no matter how cowardly region B attacked you, you can't godmod and say you repelled them with ease, because in truth, most of your military is in Region A. Sorry if I mispelled anything (I could never spell "mispell). I'ts too long to proofread.

-Maniaca
Alibakkar
19-04-2003, 04:57
Godmodding is...

When you ally your 15 nations in a relatively small region, and try to muscle the other nations into compliance.

When you use futuristic Star Wars bullsh*t when everybody else uses tanks, jets, etc.

When you keep saying that a satellite is still there, even though it has been hit with ICBMs on three seperate occasions.

Making a clone army and millions of AT-AT walkers.

Saying that the enemy is being overrun when those that have been invaded have not posted recently.

Saying that a nation is being overrun when he has not declared war, said troops landed, or anything.

This is all one guy. He's a son of a bitch.
19-04-2003, 06:10
Heh. Since some of my own nations don't get along too well (and neither do those of my regional delegate), I'd say that it's kinda hard to godmod a civil war in Middle Switzerland--I could probably do a war between *just* my nations and it'd be reasonable. Heck, even in inter-regional wars some of my nations (*coughUpperMordorcough*) would probably ally with the invaders! (Unless, of course, the invaders were Elves, in which case the rogue nation would be Laitaure.)

It doesn't always turn out well for me, but at least it's realistic.

--Marad Pizman
Pragmas
19-04-2003, 10:30
Notes on why I gave the percents for fighting force:

Democracy: millitay is volunteer based and populace grows disconcerteed at huge numbers of millitary.
..

This is true in the US, but France (socialist democracy) and Greece (socialist democracy with an enemy next door) all have large standing armies -- every male in France has to do an 18-month hitch in the army, plus there's the Foreign Legion. If it makes sense in your society, you can probably get away with universal conscription (as per the description variable) and get away with a bigger relative army that way.
The Most Glorious Hack
19-04-2003, 10:33
France is currently switching from a conscription based army to a volunteer army, which is the source of much of their militaristic difficulties. Or so I've read...
Pragmas
19-04-2003, 22:46
France is currently switching from a conscription based army to a volunteer army, which is the source of much of their militaristic difficulties. Or so I've read...

They've been fiddling with the system for several years now. But the fact is, from 1871-1940 and from 1951-somewhere around now, an industrialized, democratic France maintained a non-volunteer army.
20-04-2003, 04:07
This can be summed up with Kits' Law of Technological Relativity: An AK-47 will kill you just as dead as a phased bipolaric particle beam cannon will. [/quote] :twisted:
Yeah, and it's cheaper and a LOT more messy, too. Gotta LOVE that gory stuff, huh?
GMC Military Arms
20-04-2003, 09:07
Selling stuff for WAY TOO LITTLE MONEY can classify as God-Moding. When I originally did it as a protest, it was classified as Righteous Smackdown. When I did it on this board, it had lost that context and thus its Righteous Smackdown factor.


more over, buying the stuff for the low prices then using them is the god mode element; in most recent memory was Whittier giving away 125 stealth bombers he could not have possibly had.

and my favorite, brought up ages ago by GMC, which Enodia touched on but i want to make explicit:

FORCE PROJECTION

which is a fancy word for getting your troops from here to there. if you have 1.5 M troops waiting to ship out you will not be able to move them all at once. no one has that many planes. when you send your big fat army that you spend a month buildings, remember they're arriving in waves of about 20000, not all at once.

and my other favorite

FAILURE TO SUBSTANTIATE

which goes hand in hand with GMC's point; to many people just say 'i have this' and don't explain how they got it or why it works. this also falls in with TJ's point re: infrastructure. the key to RP is depth and consistency, play it all out, even if it's just in your head. where did the money come from, what are the consequences etc etc.

Force Projection is the strangest, because it involves assuming that your fleet (it's always a fleet) is at DEFCON 1 at all times. Care to say how long the economy of a developed nation could stand up to that?

Others:

The indefatigable army.

Ok, so you've just conscripted your huge (but not too huge) army from your reservists. You've sent them to fight, they arrive in reasonable time, and then you go and screw it up by having them all act like Space Marines. Think about it: how much of your army is career soldiers and how much is petrified civil servants who just want to go home? Your army will start to lose hope if they're being absolutely hammered in some foreign land for reasons they can barely remember.

The magical EMP / EMP shield argument

Eg: 'Ok, I'm going after your major cities with cruise missiles.'
'Aha! My EMP defences short out your missiles and defeat you!'
'But...Don't they destroy every electronic device in your cities, too?'
'No, because they're...Shielded. Yeah.'
'But then why couldn't I just send a spy to buy, say, a calculator or trouser press which would allow me to learn your secrets?'
'<Random swearing>'

EMP ain't magic. If you're a nation which has EMP devices and uses them regularly, it'd be ridiculous to think that in all that time nobody would have come up with an effective defence. Same goes for most technology, in fact: you should assume that a nation who has faced your mighty ubertech on the battlefield has gone off and built something to counter it.

Completely discounting an opponent

'I attack you. You're small, I'm big. I win.'
'That was fun...'

Ok, with superior numbers and weaponry you'll probably have a fairly one-sided fight, but you shouldn't just assume your enemy will be a walkover. Remember, you're on your enemy's home turf and they're fighting for their homes and families. They won't roll over and die just like that. SPR is not real and you can't beat an enemy by throwing troops at his machine gun nests in the hope he'll eventually run out of ammunition.

Anything perfect

That goes for your tanks that never break down, your troops that never give up, your NMD that never misses...

Not looking before you leap

Eg: 'I send a fleet to your nation.'
'Err...The only port we have comes in bottles...'

ASK. If you're going to war with someone, ask for a basic breakdown of their nation's appearence, size and military strength. And if they go in for all that 'CLASSIFIED' rubbish, it means they're either a Godmodder or they're terrified of being called one.

'Untraceable'

Yeah, sure your opponent has no chance of finding out it's you when you send six humans to infiltrate a country which turns out to be elves / sentient mice / dragons / psychic hamsters. Again, ask first.
20-04-2003, 10:13
---Post deleted by NationStates Moderators---
GMC Military Arms
20-04-2003, 11:25
One other thing: Post in character where possible when discussing dubious posts. Just have the chief of your country's version of DARPA / DERA ask the questions, rather than you. It makes it much easier to answer without disrupting the thread.
Seocc
20-04-2003, 11:55
Force Projection is the strangest, because it involves assuming that your fleet (it's always a fleet) is at DEFCON 1 at all times. Care to say how long the economy of a developed nation could stand up to that?

amen


EMP ain't magic. If you're a nation which has EMP devices and uses them regularly, it'd be ridiculous to think that in all that time nobody would have come up with an effective defence. Same goes for most technology, in fact: you should assume that a nation who has faced your mighty ubertech on the battlefield has gone off and built something to counter it.

i sort of disagree; in terms of plannin, yes, you should assume they've developed something to counter your super weapons. but, make them play out, don't just say, 'oh, my EMP no longer works.' launch the EMP and see how they react. if they say, 'haHA, but we have sheilded this and that' then move on. if they don't say that, then clearly they didn't put that R&D into countering your tech and you win again.
GMC Military Arms
20-04-2003, 12:11
Maybe EMP isn't the best example of that, but take the Mk. 7 Mammoth Tank. When they first start turning up in combat tank crews would panic at the thought of a tank with three feet of frontal armour. Now, having been used in two major engagements, I'd guess most ground attack forces from involved nations would have a few modified anti-ship missiles or first-gen anti-Mammoth missiles on hand, 'just in case.' And I'd tell them so. If they say 'no, never got around to that' then fair enough.

And my main beef with EMP is people using it in defence, as if a government could afford to replace every piece of civilian electronic equipment in a city on a regular basis.
23-04-2003, 18:02
Oh oh... Okay, here's my view on things. It seems to me that most of the countries here in NationStates would probably be made as a result of breaking off of another country, which would make your population of people in the armed forces rather high in the beginning... Or at least that's the way I saw it for Yips...

BUT... I also have decided that *since* this new country has just emerged from a war, the armed forces are most likely TIRED of fighting. They're not going to want to go to war, other than to defend their newfound freedom. They're not going to want to go out and conquer some other land! And they most likely don't have the funds to do it, either!

The other thing that I dislike right now is that when new nations (like Coolidgeland, although I have to point out that I mention him because I *know* him) announce scientific breakthroughs, people point at them and scream "GODMODER!!" This irks me to no end. Who is to say that these scientists started being scientists right when the country was formed? Most likely they have been formulating this in whatever country they're from, and the new country offered them a safe haven or some sort of promised incentive to come to their land... It really makes no sense to me when people automatically scream godmoding for *most* of those things. (sure, there's the occasional very odd thing like I HAVE CREATED THE SUPERHUMAN THAT YOU CANNOT POSSIBILY DESTROY BECAUSE HE IS JUST THAT GOOD, but that's expected..)

Ack, I rambled and lost my steam! Oh well.
24-04-2003, 02:58
As a relative newbie to this site, how would one try to use assassination without someone immediatly going,

"Oh! An assassin!"

And then you being -1 population and -100,000,000 in the budget department? :?:
Steel Butterfly
24-04-2003, 03:36
it would never work...no nation would admit to having their leader killed...well...i did...but it wasn't an assassination....
24-04-2003, 05:05
Oh, probably not THE leader... possibly some official. Rather vital, but not to the running of everything...

Hmm...
GMC Military Arms
24-04-2003, 08:18
Telegram them and agree it first.
24-04-2003, 09:11
Telegram them and agree it first.

Good point overall, if it hasn't already been said. Two of the better RP stories which I've been involved with (my idealistic students running amok in Spear Chuckas and then my own space program - which still continues) had some of their storylines decided by telegram first.
Free Outer Eugenia
25-04-2003, 12:08
I like spontanious stories, but then you need very open-minded and playful folks for that... not to mention creative ones... You cound always try it on me, but then I have a federal anarcho-communist system. In other words we really don't have leaders. But we will still export the revolution in your country if you take a shot at one of our Communal or Provincial dleegates- trust me we are REALLY good at that :wink:
25-04-2003, 12:15
Economy Rating
Imploded
Basket Case
Fragile
Weak
Struggling
Developing
Reasonable
Good
Strong
Very Strong
Thriving
Powerhouse
All Consuming
Frightening

Political Freedoms Rating
Outlawed
Unheard Of
Rare
Few
Some
Average
Good
Excellent
Superb
World Benchmark
Excessive
Widely Abused
Corrupted

Civil Rights Rating
Outlawed
Unheard Of
Rare
Few
Some
Average
Good
Very Good
Excellent
Superb
World Benchmark
Excessive
Frightening[/quote]



Why didn't you add 'below average' to those list? Where does that go? Is it better than some?
25-04-2003, 23:56
---Post deleted by NationStates Moderators---
26-04-2003, 18:06
Your nation isn't real, but you have to act like it. Godmoding is using un-reasonable forces/technology.

Like me, for example. I couldn't just say "I sen 5 million troops to your country!" When I'm a democracy, and I just started yesterday.

Meaning, Godmoding is being unreaonable/unfair.

Also, you can't say what damage your forces caused. This is for the other nation to decide.

EDIT: Actually, maybe..
Pragmas
26-04-2003, 23:26
I think it's reasonable to sometimes specify damage -- not to the whole enemy force, but to say something like "massive shelling destroyed several buildings in Bungaville".

Plus, never ever saying how much damage your opponent takes raises the opportunity for him or her to reply with "a hastily-constructed defensive line..." or "intercepted communiques..." or "well-placed airstrikes...", all of those ending with "forced the enemy to fall back". Which *is* a godmod.
Terraus
27-04-2003, 00:17
When one of your allies signs a treaty, and you don't, and you say that all your allie's troops have now defected from them to you. In essence, an entire army deciding to disobey a direct order. So basically saying one of their armies is now yours. In most cases, this would qualify as treason, or at least be grounds for court martial.
27-04-2003, 00:25
ok what are the rules of new weapons being made?i want to know so I won't build something like the rhine class destroyer?
Steel Butterfly
27-04-2003, 00:53
ok what are the rules of new weapons being made?i want to know so I won't build something like the rhine class destroyer?

while future tech is allowed...no one wants to use it or RP with it...

so if you are one of the few who uses it...expect to be ignored alot!
Moontian
27-04-2003, 13:27
You can use your futuristic technology, as long as you have a large country, and it is relatively in character for your country. It also helps if you have it for a while before using it. That way, other countries have a chance to counter it. If they don't develop something to counter it, it's their problem.
27-04-2003, 15:10
Also, I suspect peaceful future tech -- space colonization and the like -- is more likely to be accepted, but still under Moon's guidelines. Nobody wants a warmongering godmoder, but trade and commerce and colonization and other non-war stuff is generally cool. (And yes, war is as well, as long as handled properly; i.e. no god-moding or stupidity: c.f. N.O.O.B.)
Crimmond
29-04-2003, 19:14
Re: Übertech-

An AK-47 will kill you just as dead as a phased bipolaric particle beam cannon will.

I don't care WHAT you shoot at people with, as long as you don't godmode with it.

But then there's the flipside as well:

No matter how well you've trained your guys, an AK-47 cannot take out an aircraft carrier. A few well-aimed kamakazi hits on the other hand...Or some torpedos...
01-05-2003, 06:45
The indefatigable army.

Ok, so you've just conscripted your huge (but not too huge) army from your reservists. You've sent them to fight, they arrive in reasonable time, and then you go and screw it up by having them all act like Space Marines. Think about it: how much of your army is career soldiers and how much is petrified civil servants who just want to go home? Your army will start to lose hope if they're being absolutely hammered in some foreign land for reasons they can barely remember.


They might also have problems fighting at home. Real world, low-tech example:

Harold II Godwinsson faces two invasions of England in 1066. He calls up the feudal troops (I'm simplifying), but too early, and a lot of them go home again before the invasions happen. Then the invasions start. Harold marches north to York, where he wins the battle of Stamford Bridge, defeating the first invasion. Meanwhile William (the Conquerer) invades southern England. Harold rapidly marches his entire army south again - really quite an impressive logistical feat for the day. But instead of waiting in London for the feudal troops to gather, he immediately goes south to Hastings to confront William before the latter consolidates his position. And you should all know the basics of what happened after that.

The point is, even an army defending its homeland in a crucial battle to the death against an alien invader stands a good chance of losing if it's just marched the entire length of the country after fighting another tiring battle, and without receiving rest or back-up. That's as true of most modern armies as it was in 1066.
imported_Ell
02-05-2003, 07:56
Is the size of my military too large for a country of my size?

http://xellx.tripod.com/ell.htm
Moontian
03-05-2003, 09:48
No, your military sounds reasonable.
Kandarin
04-05-2003, 04:10
Is it godmoding to have ubertech that is ridiculously unreliable, i.e. many of the people of Kandarin have the ability to teleport, but have no control over where they are actually going when they use that ability.
Crimmond
04-05-2003, 05:59
Is it godmoding to have ubertech that is ridiculously unreliable, i.e. many of the people of Kandarin have the ability to teleport, but have no control over where they are actually going when they use that ability.First off, why the hell would you use something that could drop you anywhere with no control? Second: Yes, it is God Modding.
04-05-2003, 18:09
So, moral of the story is: Use realistic pricing structures.


For what? Do we trade stuff in this game? How? :?:
The Vigilantes
04-05-2003, 19:53
A developing nation creating military technology far better than the US Army's technology (IRL) with only a "good" economy is Godmodding, non?
04-05-2003, 21:35
I suppose so, though I haven't been rp-ing a lot here yet
05-05-2003, 07:23
I'm new to this. Can anyone tell me if my military is realistic for my nation?
http://www.geocities.com/onestrangeboy/voltadomar.html
Crimmond
05-05-2003, 19:44
I'm new to this. Can anyone tell me if my military is realistic for my nation?
http://www.geocities.com/onestrangeboy/voltadomar.htmlSeems okay... You need to fund your defense department more though... Buy some MIGs.
09-05-2003, 00:47
09-05-2003, 00:48
09-05-2003, 00:49
I'm new to this. Can anyone tell me if my military is realistic for my nation?
http://www.geocities.com/onestrangeboy/voltadomar.htmlSeems okay... You need to fund your defense department more though... Buy some MIGs.

agreed
Crimmond
09-05-2003, 21:50
I'm new to this. Can anyone tell me if my military is realistic for my nation?
http://www.geocities.com/onestrangeboy/voltadomar.htmlSeems okay... You need to fund your defense department more though... Buy some MIGs.

agreedEnemies agreeing? Must be OOC...
10-05-2003, 03:34
um... I've read this entire thread... I just started today... and I'm seriously confused.

If you have a nation where military service is a requirement for everybody, how much of the population should be included as military?
Kandarin
10-05-2003, 03:40
If military service is mandatory, I would expect a larger army, but also a less effective one, since much of it is made up of 1-year recruits.

-----------

Another question: Are chemical and biological weapons godmoding? After all, they do exist in real life.
The Vigilantes
10-05-2003, 09:11
Chem, Bio, and Nukes exist. Just ask MagicChina, aka MagicCrater.
10-05-2003, 18:04
If military service is mandatory, I would expect a larger army, but also a less effective one, since much of it is made up of 1-year recruits.

normally I would agree with you, but my country is based on the example of isreal, who's soldiers are master hand to hand/ hand to gun/ hand to knife combatants, and are trained in instinctive shooting, I feel seing how as I know these combat secrets, it would make sense for my army to be capable as well
-----------

Another question: Are chemical and biological weapons godmoding? After all, they do exist in real life.
10-05-2003, 19:49
I'm pretty sure the entire thread is god modding just want to make sure.

http://www.nationstates.net/forum/viewtopic.php?p=350823#350823

Just want some feedback.
Kandarin
10-05-2003, 20:44
The ion cannon in that thread was definitely godmoding. Even if that tech is allowed, the nation using the ion cannon declared his opponent's damage. The opponent is supposed to do that.
10-05-2003, 22:58
I've played the game for a while but am new to the forums so I just wanted to make sure.
12-05-2003, 14:48
I was wondering, for all you ecology buffs out there... Can you claim to attack a country through biological pests, which would gradually disrupt the economy, pose health problems and irritate environmentally friendly nations?
I mean, no one really pays attention to zebra mussels, lampreys, brown tree snakes or cheatgrass until its too late...
TJHairball
13-05-2003, 11:14
I was wondering, for all you ecology buffs out there... Can you claim to attack a country through biological pests, which would gradually disrupt the economy, pose health problems and irritate environmentally friendly nations?
I mean, no one really pays attention to zebra mussels, lampreys, brown tree snakes or cheatgrass until its too late...

Definitely, provided you have a shared border or trade relations ... of course, there are a few nations in NS thata *would* notice fairly quick and treat it as a high priority....
The Most Glorious Hack
13-05-2003, 11:20
I was wondering, for all you ecology buffs out there... Can you claim to attack a country through biological pests, which would gradually disrupt the economy, pose health problems and irritate environmentally friendly nations?
I mean, no one really pays attention to zebra mussels, lampreys, brown tree snakes or cheatgrass until its too late...

Those of us who live in blasted wastelands, however, are less concerned about such things.

Seriously, however, such methods would be very subtle, and not particularly viable if tensions were hot. You could easily be bombed while waiting for the depleation of the zebra mussle to cause ecological disaster.
15-05-2003, 22:09
so, can you have a midevil/fantasy army with a portion being devoted to mages/clerics and such research?
Crimmond
15-05-2003, 22:38
so, can you have a midevil/fantasy army with a portion being devoted to mages/clerics and such research?Not if you want to RP with the rest of us... I found that out with my short lived Giant Mutant Spider population when I was 12 million. GOD! I was such a n00b... :lol:
16-05-2003, 03:18
Could someone explain to me how covert operations are supposed to work if your opponent "sees" everything you do?
16-05-2003, 03:27
talk to them beforehand, or work with what they give you after you do what you do
16-05-2003, 03:31
Umm, okay...
Nianacio
16-05-2003, 06:06
And if they go in for all that 'CLASSIFIED' rubbish, it means they're either a Godmodder or they're terrified of being called one.Both wrong in my case...because I don't tell people what they're up against until they're already committed to war, anyone who invades me either has to send a smallish army, which, if it's the wrong sort, will get slaughtered, or send a large army, which most nations won't be able to field.
The one time I listed my defenses (except for the secret things, although I mentioned that there were secret things in general areas, to be fair), I was "informed" that I was godmoding, thus I would be ignored. Then after I explained myself, I was told that my defenses were ridiculously weak, thus I was being ignored.
17-05-2003, 21:50
Is this country ok? Just for your information much of my reserve army is made up of convicts. I know my vehicles are generic, but I'm still looking for reasonable, but good vehicles.

05/15/03;
Construction of geothermal plant begins
Construction of CROMMCC begins

05/16/03;
Project 'juggernaut' begins
Project 'Hawk' begins

As of 05/16/03 ROM standing assets;
150 Dorsai troops
25 light air transports
1 million standard army
1 million reserve
10 thousand technicals
2 thousand MBTs
100 fighters
38 bombers
===
Northern iron mines
1 harbor
Thriving disposal untensil and plate industry
Thriving agriculture
Kandarin
18-05-2003, 03:03
20% of your nation is either in army or reserves. That is Godmoding. The proper military numbers for your country would be less than 1/10 what they are now.

Just out of curiosity, what's Dorsai?
18-05-2003, 03:04
just for FYI, my country has less than %1 of our population in our military, and it is still almost three times the size of Americas armed forces. Consider this please.
18-05-2003, 03:44
20% of your nation is either in army or reserves. That is Godmoding. The proper military numbers for your country would be less than 1/10 what they are now.

Just out of curiosity, what's Dorsai?

Well in my defense, military service in the country is mandatory and all criminals are forced to serve a military term instead of going to prison(my country profile says I have no prisons, so I worked with it).

And my "proper" military isn't that much better then my reserves, they use the same equipment. They are just reservists who signed up for longer then their one year term, and so can be stationed farther away from the ROM mainland without the logistical problems that would come with constantly rotating reservists. My military also serves as my police force.

Note also that my army is very basic, their standard weapons are semiauto rifles with only officers getting assault rifles

The Dorsai are my equvalent of special forces the only professional soldiers in my country.
Googlewoop
18-05-2003, 04:02
I have submitted an order of battle into a conflict. the troopes amount to 0.5% of my population. some facist vpig called watertest is still calling me a godmodder. i think he is picking me up on the fact that all by ships (1 whooooole carrier oooooo GODMODDER) were bought cheaply from friends and allies. is he right.
18-05-2003, 04:10
If your friends and allies can confirm that you bought from them, and if the prices weren't INSANELY cheap, it isn't godmodding. I'm not too big on the percentage of populations, but I really don't think half a percent is too big a military. Maybe some others would disagree with me, but that's just me, that's-how I roll.
Googlewoop
18-05-2003, 04:22
thank you, thank you, thank you
i fell much better now
18-05-2003, 04:44
My edited assets:

05/15/03;
Construction of geothermal power plant begins
Construction of CROMMCC begins

05/16/03;
Project 'juggernaut' begins
Project 'Hawk' begins

As of 05/16/03 ROM standing assets;
150 Dorsai troops
100 light air transports
75,000 standard military
800,000 reserve
10 thousand technicals (this includes technicals used for police work)
1 thousand T-72s
100 MiG 23Ms
22 Avro Vulcan bombers
===
Northern iron mines
1 harbor
Thriving disposal untensil and plate industry
Thriving agriculture
18-05-2003, 06:30
that looks better
21-05-2003, 06:20
no mods killed the extra one, so I am
21-05-2003, 06:20
Ok, here's my two cents, hang in there, this will be a long post. some of it has been said in part before, but here's how I feel on both the subjects of warfare, and of godmoding.

To begin with, for reference, I am going to post the time periods of this game as I see them, in terms of military potential(and others, if I can think of it) I will comment on the more advanced forms of technology and who should have what later.

ModernTech: WWII era-Vietnam era weapons. These weapons are cheap, and still effective (a 500lb bomb from a P-51 will probably kill a bradley), and even a starting nation can probably afford to fully (combined arms, including armor and air, and perhaps some naval forces) equip its 250,000 man (or woman) standing army with these for the reasonable expected military spending models, and almost no-one will call you a god-moder for it, esecially because you could probably get 500 p38's for the price of one f-15.

PresentTech: This is what we see on todays battlefield, and what er will see during our lifetime (1980 - 2020). I will not list all of the examples of things we see today, but here are some things that are reasonable for this era: Stealth missiles, designed to be less detectable, especially when they use more passive (like gps, or sattelite) targeting. Active stealth, basically, taking a photo of what's on the other side of you and projecting it onto the front; or perha[ps even primitive powered armor. This is the good stuff, and so is expensive. Only large or economically powerful countries are likely to be able to afford this stuff in any great quantity.

FutureTech: This is what we would like to see, and could conceivably begin working on with state-of-the-art research facilities today. (2020 - 2150) Sattelite artillery systems, Powered armor, Predator-type stealth, hovertanks, and laser-rifles are examples of such technology.

SpaceTech: (2150-2600?)This is the level of technology required to maintain a self-sufficient colony in space. Militarily, it is Identicle to FutureTech, with the exception of Space-Naval weapons platforms, and the expected scale conversions.

UberTech: When a civilization breaks the light-barrier, it has entered the realm of Ubertech. Ubertech is startrek TNG, the Minbari from B5 (The earthers are advanced spacetech), etc.


***************************************************************************

Ok, here we go on what I think a given nation should/shouldn't have in its military.

First, I see no reason for a nation to have its special forces troops equipped with the next tech level of equipment. Note: special forces should not reasonably be more than 1-5% of the professional soldiers in a nation's army. Since such advanced weapons are generally accepted to be available, I would not consider it godmoding for a 10 million pop nation to have an elite unit of 500 equipped with laser rifles and advanced body

armor, even if its main infantry still use the M1 garand. Also, as to needing a confirmed seller: with the exception of orders over 100,000 arms, or hardware like tanks or ships, a country can probably buy on the open arms market quite reasonably.

Second I see no fundamental difference between magic and advanced technology. If your wizards can teleport you to distant planets, its UberTech to me.

Third: I see no reason why a nation can't begin at any of the levels of technology less than Ubertech. Even space colonies will assert their independence, and no one can reasonably say that a nation like Scolopendra or Menelmacar wouldn't have had the time, resources, or population to successfully establish space colonies. So I think calling nations that choose to start at a SpaceTech level of technology god-moders is a little ridiculous. However, if you don't want that in your paradigm, you're not required to interact with them, though if you must insist on exercising that right, please be respectful about it.

Fourth: Selling Technology/Receiving advanced technology as gifts: If a country with Presentech is given a star-destroyer, it will not have the expertise/manpower/resources to support it. If the donating nation agrees to supply and support and crew it, is it really yours?

Five: Please consider the cost of your technology, and don't overwhelm your national resources. There has been endless discussion in the forums about how many AK-74's or M1A1's a country can afford. This comment is directed at space-based young nations. A nation in space may or may not have the technology to mount a space-navy. It probably has at least the technology to field at least some kind of space-weapons platform. My observation is the cost: The space-shuttle or SaturnV rocket system both cost about 6,000,000,000 USD to build. Each. This means that a starting 10 mil nation with a strong economy would be hard-pressed to make even one. A naval vessel of any size, combat survivability, firepower, and range will cost easily 200,000,000,000 USD, which is far beyond what any such nation can afford. Early space militaries, if they exist at all, will probably be restricted to a few defense satellites, or a fighter squadron (16 Z-95 headhunters, or equivalent, max), or perhaps a single corvette. And this is only when a nation hits 50 million or so. A 5 million person nation would be lucky to afford a single defense satellite, or three Z-95's. As for you Massive space and UberTech civilizations: you may have huge and seemingly unlimited resources, but the same forces that govern newbies also affect you. The super-powerful weapons you can mount on your ships that are ten miles long are also porportionally expensive. Even the oldest spacefaring nations I have seen, should not have more than a few hundred capital-class ships total. Also, I want to demonstrate another number calculation: A large country, with 2000 million people, with an average income of 100,000, and spends a crippling 10% of the gdp on defense only has 20 trillion dollars in its budget. This means that even the oldest nations could only reasonable have a couple hundred capital ships, (priced around 10 trillion each), but they could not field more than a handful of super-capital class ships (priced around 100 trillion each). An example of a super-capital ship would be a Super Star Destroyer, while a capital ship would be more like a Galaxy-Class starship. (I am taking into account however, that bigger nations are older and have had

MUCH more time to work on these fleets. Also, I am only really concerned about the biggest ships. With a budget measured in the trillions, fighters and corvettes and the like could reasonably measure in the thousands, more if the space-navy is more fighter-oriented)

*************************************************************************************

Conflict between technology levels:

I see no reason why nations of differing levels of technology can't have a war that is very well-fought, if both players are a little creative and reasonable. There are four rules that I see that would be important.

RULE #1) Why are you fighting? This may seem strange in a set of rules of inter-tech-level war, but here's the reason. For space-based civilizations, especially the huge/old ones, what could some small nation on Earth have that you couldn't find somewhere else that would be worth the effort and resources necessary to a military campaign? Almost nobody fights a war for no reason, and its not economically feasable to bully the little guys around. Also, how is a nation without or with a fledgeling space program going to be able to antagonise you IC?

RULE #2) Remember what your army is optimised to fight against. Most big space cruisers can't generate enough retrothrust to keep themselves from crashing if they try to land,

so a large space navy isn't going to be much use against a nation with WWII era tech, especially since orbital bombardment is usually considered WMD, and tends to piss of a LOT of people. Second, marines trained to fight against other marines to capture spacecraft aren't going to be used to fighting in the hot sun, or in the winter cold.

Third, even if their population is 1/10 of yours, if you have a massive space-navy, they probably outnumber your available ground combat units, since you won't need nearly as many when you are in space. What good does a hummer do against a phaser bank?

Finally, nothing works nearly as well as its supposed to in an unusual environment. F.E. Lasers have taken 20 years to be demonstrated as potential weapons, because water vapor in the air leaches their energy. This wouldn't be a problem in space, so the modifications to make the lasers work in an Earth-like atmosphere probably wouldn't be made, and would render the laser useless over a range of a few miles. Role Play the problems, logistic, technical, and tactical, of a planetary assault, and many problems (and god-modeing accusations) should be avoided.

RULE #3) Your troops are not invinciple. Even a P51 dropping a 500 pound bomb on a bradely is going to shake up the people inside and inflict losses. Having very advanced technology may minimize losses, but to quote Kit's rule "an AK47 will kill you just as dead as a particle beam cannon". Just because you're fighting an inferior foe doesn't mean he won't kill at least some of your troops; and victory is NEVER assured (see general rules for warfare section).

RULE #4) Your troops are not fighting on an even footing. If you are on the inferior technology side, your troops are going to get torn to sheds if and when they go toe-to-toe with the enemy. A bradely's 30mm cannon will shred a Sherman. Expect to take much more in the way of losses than your more advanced foe, and most importantly,victory is NEVER assured (see general rules for warfare section).

**************************************************************************************

General warfare rules/comments/observations:

1) Unless you worked the combat out with your foe in advance, never expect to win, and be prepared to rp what happens if you lose.

2) Your enemy being clever is NOT godmoding. If your enemy comes up with a tactic that he has justification for (and there is a difference between an excuse and justification) and uses resources available to him, he is NOT godmodeing. Deal with it. To deny the effectiveness of something you never would have thought of and could never have prepared for IS VERY MUCH godmoding.

3) You can only get away with so many wildcards: intercepted transmissions, hacked command codes, etc. The gods will only pull your butt out of the fore so many times. While it is not godmoding to do this occassionaly (making sure of course that it is understood that your opponent can do this on occasion too), you are allowed to sidestep disaster perhaps once per two wars.

4) I find a significant difference between godmoding and being unreasonable. Fielding a 100,000 man army, including armor, missile defense, and other support overnight is not godmoding, its just unreasonable. Don't fire your ignore cannon at him for doing this, either explain why this is unreasonable and let your foe change his action, or let him get away with it (there is nothing more satisfying than letting a cheater cheat and still winning). On the other hand, Having an army 10 times that may be godmoding. Give someone at least one chance to change their action, don't just ignore them stright off, otherwise you, not they, look the ass.

5) Don't godmode yourself, and if someone calls you on something, be prepared to defend it, and be prepared to change it if you made a mistake (such as blockading the harbors of a land-locked nation)

6) Role-play out EVERYTHING. While it is not my idea, I like to keep a text file of everything significant to my country I have done, including the url's of the threads, so I can refer (politely) someone back to them if they doubt I have something. Also, running a serious rp every time you want your nation to get something big makes it a lot harder for nations to deny you having.

7) Some moron will probably call you a godmoder for some stuff no matter how hard you try. If someone unconnected with your thread bitches at you, who cares? Its when you get a well-reasoned argument and people start refusing to play with you that you need to be concerned.

8) Don't hunt for people to yell at, only worry about it when you are directly affected.

9) Finally: USE PROPER ENGLISH. I have seen far-fewer godmode arguments against people who use well-written, descriptive posts than those with lots of misspellings, grammar mistakes, and other such problems.
Kandarin
23-05-2003, 23:19
I have a question: Is it all right for nations to have some some sort of special 'premise' that makes the nation unique, if they balance it out with realistic weaknesses, and are reasonable about it?

For instance, Sniper Country has an army made entirely of special forces. This gives him a chance to put his defense budget into really excellent special forces tech with the defense budget he's not using on a regular army. But consequently, his military is very small(fortunately, he has many and powerful allies).

And in my case, my nation is a huge underground tunnel system running under many nations outside our official borders. Advantages include quick, hard to detect deployment and near-invulnerability to missiles, but I cannot, and can never have, an air force, and probably no space program as well.
24-05-2003, 00:08
9) Finally: USE PROPER ENGLISH. I have seen far-fewer godmode arguments against people who use well-written, descriptive posts than those with lots of misspellings, grammar mistakes, and other such problems.

Wow. I couldn't agree more. I have seen so many war posts missing periods, commas, and question marks. It kind of makes me want to cry godmodder.

As for Kandarin's stuff, I think that sounds reasonable. Stuff like, "My country is populated with only wizards!" Well, if wizardcountry isn't godmodding, Most spells require toad's eyes and all that, likely not stuff you find in a military-class backpack. Or, you have to yell weird jibberish and wave some wand. Sure, you can make magic sheilds, but wizards are just normal people with arcane powers, and they'll get tired like anyone else. And don't give me that, "My wizards used a tiredness relieving spell..." So, even if you have a unique condition(In Kandarin's case, very unique), Most unique conditions have a downside as well as an upside, and as long as you take that downside into account, you are not godmodding in my book.
Dreisden
24-05-2003, 01:55
I have recently started on NationStates for about a week now and upon looking at the combat forums have a question: Must I have a personal website that gives detailed statistics of my nation in relation to the population, economy, government, and military. If so I wish to ask any with experience on how to carry this out especially in terms of the armed forces such as what is reasonable in the amount of personnel and vehicles. This is to prevent myself from going "overboard" when I rp and move away from "godmodding".

Current Population: 20 Million| Military: Ranging from 200-300K being that I have a compulsory military program and basing that 1-1.5% of my populace is in the military. (if the number is reasonable)
24-05-2003, 04:41
I have recently started on NationStates for about a week now and upon looking at the combat forums have a question: Must I have a personal website that gives detailed statistics of my nation in relation to the population, economy, government, and military. If so I wish to ask any with experience on how to carry this out especially in terms of the armed forces such as what is reasonable in the amount of personnel and vehicles. This is to prevent myself from going "overboard" when I rp and move away from "godmodding".

Current Population: 20 Million| Military: Ranging from 200-300K being that I have a compulsory military program and basing that 1-1.5% of my populace is in the military. (if the number is reasonable)

I don't see your military as unreasonable. While it is not necessary to post your military capability on the web, it is a good idea for you to have a very good idea of what its capabilitis are, so you can respond if asked. An order of battle, and unit list (down to the division level with numbers would be acceptable, though more may be helpful if you want it) should work.
Kandarin
24-05-2003, 04:47
I have recently started on NationStates for about a week now and upon looking at the combat forums have a question: Must I have a personal website that gives detailed statistics of my nation in relation to the population, economy, government, and military. If so I wish to ask any with experience on how to carry this out especially in terms of the armed forces such as what is reasonable in the amount of personnel and vehicles. This is to prevent myself from going "overboard" when I rp and move away from "godmodding".

Current Population: 20 Million| Military: Ranging from 200-300K being that I have a compulsory military program and basing that 1-1.5% of my populace is in the military. (if the number is reasonable)

No, actually, in my opinion, personal websites are something of overkill.
Dreisden
25-05-2003, 04:57
Then would this seem good? or is it overboard/doesn't make sense?

Current Population: 23 Million
Military Recruitment: Age 19 draft of 4 years service then continued voluntary service after 4th year
Military Number: 690,000 personnel (3% of Dreisden populace)
Army- 345,000
Active Service (Offensive Deployment): 207,000
Restrained (Defensive): 100,720
Supportive (Training Instructors, Intel, etc...): 37,280
Navy- 122,500 *no time to work on numbers
Airforce- 222,500 *no time to work on numbers

Armament Vehicles:
Army: 3,600 IFV's; 4,500 AFV's; 6,150 personnel jeeps
Navy: 300 Destroyers; 245 Smaller Combat Vessels; 3 Dreadnaughts; 2 Aircraft Carriers
Airforce: 5,000 Aerial Assault Fighters; 200 Heavy Bombers; 350 Dive bombers; 260+ Naval support Planes

Note: Will work on more later on
27-05-2003, 20:14
Acts of God

The cheapest godmode tactic of them all -- invoking God. Surely there is nothing more repugnant than that, especially to those of us who -are- religious. This is a game. God has better things to do with His time than intercede in someone's RPing.

mrgreen: That's right since 90% of my country's men and women are catholic
imported_Egocenturia
29-05-2003, 00:40
I am another who has played NationStates for some time, but have only recently discovered the joys of the forum. I do not have the military intellect I have seen in some of these nations, but I would like to know what you think of this.

Loaning a task force of:
-4 million troops
-80 tank divisions
For the price of approx. $72 billion.

Keep in mind: I have 506 million people in my nation, a huge auto industry perfect for building tanks, and I don't remember how many tanks are in a division. :lol:
imported_Egocenturia
29-05-2003, 00:41
I am another who has played NationStates for some time, but have only recently discovered the joys of the forum. I do not have the military intellect I have seen in some of these nations, but I would like to know what you think of this.

Loaning a task force of:
-4 million troops
-80 tank divisions
For the price of approx. $72 billion.

Keep in mind: I have 506 million people in my nation, a huge auto industry perfect for building tanks, and I don't remember how many tanks are in a division. :lol:
30-05-2003, 22:56
I am another who has played NationStates for some time, but have only recently discovered the joys of the forum. I do not have the military intellect I have seen in some of these nations, but I would like to know what you think of this.

Loaning a task force of:
-4 million troops
-80 tank divisions
For the price of approx. $72 billion.

Keep in mind: I have 506 million people in my nation, a huge auto industry perfect for building tanks, and I don't remember how many tanks are in a division. :lol:
thats good and its not godmoding although it must take alot of money to keep an army that big running.
Nianacio
30-05-2003, 23:25
almost no-one will call you a god-moder for it, esecially because you could probably get 500 p38's for the price of one f-15.That's what my jets are for! You can buy ~20(?) for the price of one F-16 (cheaper than an F-15), and they're reasonably stealthy. They're not fast, or heavily armed, but I imagine a stealth swarm would be pretty effective. :twisted:
Stealth missiles, designed to be less detectable, especially when they use more passive (like gps, or sattelite) targeting.GPS is a satellite-based system for finding out where you are. The satellites send signals to you - you don't send signals to them.
UberTech: When a civilization breaks the light-barrier, it has entered the realm of Ubertech. Ubertech is startrek TNG, the Minbari from B5 (The earthers are advanced spacetech), etc.That's godmoding, not "UberTech".
Since such advanced weapons are generally accepted to be available, I would not consider it godmoding for a 10 million pop nation to have an elite unit of 500 equipped with laser riflesA major problem with chemical laser small arms: You have to constantly keep the gas at a very high temperature, leaving you with a powerless weapon and burnt hands very soon.
and advanced body armorUh-uh. No carbon nanotubes for people when they first start out.
Second I see no fundamental difference between magic and advanced technology.I do. One's godmoding, the other isn't necessarily.
Also, I want to demonstrate another number calculation: A large country, with 2000 million people, with an average income of 100,000, and spends a crippling 10% of the gdp on defense only has 20 trillion dollars in its budget.Ten percent is NOT crippling!
I don't remember how many tanks are in a division.That's probably because there's no set rule.
Kelanthia
31-05-2003, 05:33
Chem, Bio, and Nukes exist. Just ask MagicChina, aka MagicCrater.

Ah yes, but you do have to give him credit for accepting all the damage he got... a lot of n00bs and godmodders I know of would have found some way to cheat their way out of having their country turned into an extra-large parking lot. At least this guy was mature enough to accept realistic damage :P.
Ma-tek
31-05-2003, 17:13
[OOC: Godmoding is...

interacting with a high-tech nation on a diplomatic level, then complaining when you piss them off and they invade you that 'I'm in a different time-period! You can't do that!']
Ameraka
31-05-2003, 23:05
Am I to small to have nukes? I'm afraid if I get some, people will sit there and spam me with GODMODDER
01-06-2003, 02:45
I am from the Kesai River Basin where godmoding has taken place for quite a while. We just came out of this heated "war" where every nation involved pulled armies and battles out of their bums. This quickly led to nations squabling over what really happened and ended up in a revolution against our peaceful delegate Betland.

If you are looking for a good way to make enemies, try godmoding.

-Emperor Akamyr Sakaar, Mithlurien
01-06-2003, 07:54
Well I've seen it being listed for other nations. My nations is new but I'm not going down to levels where I'm buying 500 p-38 Lightnings for 1 F-15. That 1 F-15 could probably take out 50 of the lightnings if it has a good pilot in it. *Just a thought*

Air Forces:
1 E-2C Hawkeye
1 EF-111 Raven
10 F-16C Block 50's
1 KC-135 Supertanker

Navy:
1 La Fayette Frigate w/ 1 Super Frelon Helicopter
4 PT-130 Boats

Army:
20,000 Active w/ Standard M-16
20 Special Operations Soldiers
5 M-60 Bradleys
4 Mobile Sparrow Missile Launchers
150 Troop Carrier Trucks

*Other assorted items...too many to list, I mean I'm not going to go into radios and helmets and stuff...*
01-06-2003, 07:54
Well I've seen it being listed for other nations. My nations is new but I'm not going down to levels where I'm buying 500 p-38 Lightnings for 1 F-15. That 1 F-15 could probably take out 50 of the lightnings if it has a good pilot in it. *Just a thought*

Air Forces:
1 E-2C Hawkeye
1 EF-111 Raven
10 F-16C Block 50's
1 KC-135 Supertanker

Navy:
1 La Fayette Frigate w/ 1 Super Frelon Helicopter
4 PT-130 Boats

Army:
20,000 Active w/ Standard M-16
20 Special Operations Soldiers
5 M-60 Bradleys
4 Mobile Sparrow Missile Launchers
150 Troop Carrier Trucks

*Other assorted items...too many to list, I mean I'm not going to go into radios and helmets and stuff...*
Tarrican
01-06-2003, 10:06
Stealth missiles, designed to be less detectable, especially when they use more passive (like gps, or sattelite) targeting.GPS is a satellite-based system for finding out where you are. The satellites send signals to you - you don't send signals to them.

Thats why he called them passive detection i.e. your missile knows where it is because it decodes the GPS and has presumably been told where the target is and the geography... so it can reach teh target point accurately.

Active detection: sends out waves/rays/whatever... gets response.
Passive detection: recieve waves/rays/whatever that already exist out there.


Also, I want to demonstrate another number calculation: A large country, with 2000 million people, with an average income of 100,000, and spends a crippling 10% of the gdp on defense only has 20 trillion dollars in its budget.Ten percent is NOT crippling!


Erm... yes it is.


I don't remember how many tanks are in a division.That's probably because there's no set rule.

Hmm... I think he was meaning the generally accepted standard in the modern era. You can have as many as you want, but the nations of today all have similar structures.
Tanks come in Squadrons of 14. Western has four Troops of three tanks, a commander and a 2IC. Russian has three Troops of four tanks, a commander and a 2IC.
Four squadrons in a Regiment, plus the HQ company... 56 + 4-6 or so. Call it 60-ish.
01-06-2003, 18:02
Is this military godmoding?

57 suitcase nukes (Someone was selling them dirt cheap)
1,000 Tick Tanks
2,000 Nod Buggies
7 Banshees
1,000,000 man army, all armed with AK-47s with grenade launchers attached.
7 Kilo class submarines, 4 Victoria class submarines (again, those four were being sold for 75 million a piece, and the Kilos were captured during our War of Independence.)
01-06-2003, 20:24
I hope that this isn't military Godmodding:
25 V-1 rockets, sold to us by Dr. V-- B---- after WWII
3 U-Boats, sold to us by K. D------ after WWII
1 Aurora class destroyer, sold to us by J----- V. S----- after WWII
10 Wright 2 military ariplanes, sold to us by US Army in 1908
1 Hindenberg class Zepplin
Copiosa Scotia
02-06-2003, 20:37
A note: Creating multiple nations and using them to support each other is godmoding. Always.
04-06-2003, 11:17
I gots two guys in a rowboat wit a shotgun ;)

Seriously, though, although I like Kat's line on weapon relativity, I prefer Terry Pratchett's thoughts on the mattter (if anyone is interested, I'm drawing these quotes from my copy of "Eric"):

"... and Rincewind saw that each man wore what would probably be described as a primitive sword, made by affixing shards of obsidian into a wooden club. They looked to be no less deadly than sophisticated, extremely civilised swords. In fact, they looked worse."

"Where he went wrong was stepping into a semi-circle of Tezumen. They had spears. They had exquisitely chipped obsidian spearheads, which, like their swords, were nowhere near as sophisticated as ordinary, coarse inferior steel weapons. Was it better to know that you were going to be skewered by delicate examples of genuine ethnic origin rather than nasty forge-made items hammered out by people not in contact with the cycles of nature?
Probably not, Rincewind decided."

All apologies to Mr. Pratchett for using his work.
04-06-2003, 12:08
Invisible not to bad... the Pentagon's developing stuff right now
Invisible to infa-red, you'll have to explain

If its invisible to infa-red, then that means the person is dead or much colder compared to the original body level.
06-06-2003, 03:21
Im a Military history student, and Ill just throw in a few realities here.
Tank Regiments consist of approximately 60 tanks. The 8th Canadian Hussars, at fully functional status, had 54 Main Battle Tanks( leopard I's) and an additional 10 support tanks such as minesweepers. Tank Divisions consist of several regiments, ranging from 3 to 5 regiments. Note, when the Iron Curtain was still up, in Germany alone, the average tank face-off across a border was 50 Allied tanks to 500 soviet tanks. What does this say? Certain styles of government produce massive military complexes.

Which is not to say 10 percent of the populace is acceptable in the military! The Canadian population consisted of about 8 million before WW1. About 1 million people enlisted and participated in WW1. Thats 1/8th of the population. Canada suffered from a massive economic crisis until 1939.

A nation that conscripts would have a maximum of about 5 percent of its population in uniform, combat arms or otherwise. Any more than that, and there's no one to build the weapons and ammo.

The Pentagon is working on Anti-IR stealth mechanisms. Its a hyper-insulation system that allows almost no IR escape. Main problem is, it created a big blank spot on IR cameras. its just as easy to shoot something that's a hole in a picture shaped like a person.

I think the point of all this ranting on my part is to say

I agree with most of what this post says. Dont make up military technology, dont use it if you dont know what it actually does. And most importantly, losing can be just as fun as winning. Have a french-style resistance or something!
06-06-2003, 09:29
Kharavor, were you aware you had 0 posts?

Sorry, that just caught my interest. I know it's really off topic.
06-06-2003, 17:13
I have an army of 1 million Spec ops trained Mad cows who shall be ready to take the US on 04/06/03.
Aquilla
07-06-2003, 03:06
I have an army of 1 million Spec ops trained Mad cows who shall be ready to take the US on 04/06/03.

Sorry, your army cannot be 20% of your military.
Phyrric
07-06-2003, 17:15
Would this be Godmodding in a real life situation?

The US (the North) during the Civil War manned a standing army that was close to, if not exceeded, 1.1 million with a population around the ballpark of 60 million people and had a fleet of 600+ ships by 1863. These figures did not include the South! How else could the Civil War been the bloodiest war the US has ever seen with over 600,000 casualties?

The massive size of the Northern Army and Navy is what convinced Europe to stay out of the conflict. It was clear that when the South would be defeated (it was common knowledge that the CSA would be defeated, just 'when' was unknown), the US had the capability to conquer and occupy every single nation on the continent of Europe!

The US would not see those kind of figures again until WWII for the Army and the Cold War for the Navy, and both times it was as the United States of America.

I am not suggesting that any and all nations have the capability to do what the US had done, I am merely stating that in a time of war, and total war at that, it is capable for a nation to be in a state of mass production and have a military in the 10%-15% ballpark, but those circumstances would have to be conditioned to be 'just right'. Being a man in NYC in 1863 must have been a good life :) A ratio of 10:1 women to men might be about right?
08-06-2003, 20:33
The armies of North and South were not standing armies, but wartime armies.
Fyreheart
09-06-2003, 02:52
Is this military godmoding?

57 suitcase nukes (Someone was selling them dirt cheap)
1,000 Tick Tanks
2,000 Nod Buggies
7 Banshees
1,000,000 man army, all armed with AK-47s with grenade launchers attached.
7 Kilo class submarines, 4 Victoria class submarines (again, those four were being sold for 75 million a piece, and the Kilos were captured during our War of Independence.)

I don't think you can attack Grenade Launchers to AK's.
09-06-2003, 03:55
The north alone had about 1.1 million actively serving for 3 years. In peacetime, it dropped to 50K for the US (n and s). This goes to prove that nations are capable of manning above 15%...and the economy for the US still went up (the RR system is proof). A reason that VA came around, way too many unemployed people lounging around, but VA never really took off until after WW1 and that is a different issue.

Granted, it was wartime, but when a nation reaches a high economic status, productivity/resources is high, and capital is abundant (perfect mixture such as Ind Rev), maintaining a large army and navy is not that terribly difficult; however, I do not think a nation could maintain it for decades on end.

Note: there was no medical corp (an man amputating limbs is not a Dr, it is a butcher) or (very little) divisions that are deemed "support" at that time of the CW, that was close to 1.1 million armed and fighting men.
Nianacio
09-06-2003, 04:08
I don't think you can attack Grenade Launchers to AK's.You can. With modifications, M203s can be mounted.
09-06-2003, 06:26
I'm kinda new, so if I say something extremely stupid, I hope you will all be nostalgic about your own N00b days, rather than getting po'd and tearing me into tiny little pieces...

I was wondering about using magic for combat in your medieval/fantasy type worlds... I don't think it's necessarily godmoding if you set limits, like declaring your wizards to be about the equivalent of half a regiment of tanks, saying that your dragons can be hit by armor-piercing missiles but not normal bullets, or agreeing that your magical force-fields can only take a certain amount of damage. At any rate, if you set limits, it ought to work.

That said, I think I'm going to avoid that problem all together and figure out a fairly modern, real-life setup for my odd little nation...
09-06-2003, 16:54
is this reasonable

army- 5 million guys, armed with aks
2 tank divisions
2 artillery corps
an elite regiment armed with ak74 with grenade launchers

air force- 4 squadrons of f/a 18s
12 b-2 bombers
20 tupolev bears
5 hinds
5 apache
20 chinooks

navy- 2 aircraft carriers
3 frigs
7 destroyers
5 commerce raiders
2 kilos
2 LA
1 seawolf

52 nukes
11-06-2003, 04:49
Used to - France stopped its system of mandatory military service last year or two years ago. Also, not everyone under the French system was actually part of a fighting force - some that were drafted when they turned 18 went into a public works corps...
11-06-2003, 04:50
Sorry, wrong thread... a little out of context...
Spyr
12-06-2003, 18:08
A question: my country of Spyr is a very young nation, with a population of 7 million and compulsory military service.

With 7 million citizens and conscription, ive assumed a total military of around 200,000 (about 3% of population), of which a substantial quantity would be support, or specialists, or fill other roles, so not that many would be frontline forces.
However, im unsure as to what sort of equipment (tanks, ships, planes, small arms, and the like) these forces would have access to. Id assume the basic cheap-and-easy weapons like ak-47s, rpgs, and such , but its unclear what heavier equipment i could attribute to my forces without being unrealstic.

This is complicated by the fact that, along with retail services and the export of cheese, Spyr also has a large Arms Manufacturing industry (as listed in its descriptive text).
This would seem to be a source of equipment for domestic forces and for the market. But I am unsure as to, without godmoding, what sort of military hardware this industry could be said to produce.
14-06-2003, 23:43
this may be a stupid questions, but how do you calculate how much money you get in 1 week?

I use:

Imploded (5.000.000$)Basket Case (10.000.000$)Fragile (15.000.000$)Weak (20.000.000$)Struggling (25.000.000$)Developing (30.000.000$)Reasonable (35.000.000$)Good (40.000.000$)Strong (45.000.000$)Very Strong (50.000.000$)Thriving (55.000.000$)Powerhouse (60.000.000$)All Consuming (70.000.000$)Frightening (80.000.000$)
15-06-2003, 01:49
I found a GDP caculater and just took the national budget total and use that for my nation's money. If it hits 0 we are bankrupt and I don't go on spending sprees...


Joe Beeman, President of People's Republic of Beeman
-*1 Honey=$1 US Dollar
-UN Delegate
-Cities: Los Beeman and Port-au-Honey
-Organizer of the 1st Annual Miss Universe Pageant
-Join the REAL UN: United Nations Proper
President/CEO of Beeman Global Conglomerate
Beeman Global Conglomerate- Working as busy as bees!
-Beeman Global Conglomerate Honey III (2,700 USD per unit)
-Beeman Global Conglomerate Uranium Division (100,000 USD per ton)
Aerion
16-06-2003, 13:52
(Repost from the First Thread on the NS forum)
I feel many are FAR FAR TOO HARD on starting up nations. Lets CONSIDER THE FACTS OF MILITARY SERVICE.

Denmark, with a population of around 6 million, ( a peaceful nation, I doubt they have compulsory military serve perhaps) has an army of 46,000 men. The army's peacetime size is 15,000 including civilians. In the navy, 7300, in peace times 4060. The Air-force 11,600, in peace times 5000. A volunteer force of 62,000 constitutes their National Guard. If a country this small claimed this, they would be said to be god modding, but it IS realistic.

Switzerland, with a population of JUST 7 million, has a militia of around 625,000 FOR HEAVEN's sake.

Portugal, with a population of around 10 and ahalf million, has an army of 35,000.

Does ANYONE not think that people are being FAR TOO STRICT on new nations?

What would be wrong if someone wanted to Roleplay like Switzerland?
Der Angst
16-06-2003, 15:33
AFAIK, the militia has just light weapons, pays for it by themselve, and it´s NOT an official army.

correct me if i`m wrong.

That would mean that you can use practically 1/4 of your population if you defend yourselve against an foreign invasion, but you normally can`t use them invading others, also, as they just have light weapons, guerilla warfare will work, bnut not normal battles.

But you`re right, young nations are WAY to often harrased for things that are indeed possible.
Aerion
16-06-2003, 15:36
I was only speaking in a defensive way, and yes of course they would have light weapons. Though people need to know there is an alternative to just letting a nation swarm them after their main army is weakened :).
Celdonia
16-06-2003, 22:04
If Denmark used the 5% multiplier that many use they would have an army of 300000. Much less than the 46,000 you say they've got, which is only about 0.77% of population (and even that's about double the USA). Most RL nations have less than 1% of their armed forces in the army, and I'd prefer to keep it that way in NS.

Militias and reserve forces are not the same as a regular army though, but they could be included for defensive reasons, though they're likely to be less well trained and armed. So I agree that a nation can call on much greater resources when defending itself.
17-06-2003, 05:58
pop: 154 million
economy: All-Consuming
Military: reaching new highs
Military: 5 million active 7 million reserve (the reserve work in the labor force until they are needed.)

does that equal a power?
Celdonia
18-06-2003, 00:58
For anyone interested in doing real life comparisons of miltary strength, you might be interested in taking a look at SIPRI (the Stockholm International Peace Research Institute) (http://www.sipri.se/).

Of particular interest is the database of Facts on International Relations and Security Trends (FIRST) (http://first.sipri.org/) database. This allows you to search for a variety of information, including number of military personnel in a country (latest figures are for 2000).

Interestingly it lists Denmark as having only 25,000 people in the armed forces, so I'd be interested in asking Aerion where his/her figures came from. I'm not saying their wrong, just interested to see if theirs a conflicting source, as I've been using SIPRI for information up until now.
Aerion
18-06-2003, 14:58
I can't find it at the moment, but I thought it was a main website
18-06-2003, 19:51
I have a psychotic dictatorship with 238 million, could i possibly have a huge army if i used conscription? What would a reasonable economy make?(in £, or dollars if neccesary.)
18-06-2003, 21:28
---Post deleted by NationStates Moderators---
19-06-2003, 02:22
Cadian 122 has had so many moronic god modding post he seems to be setting the classic textbook case.
http://www.nationstates.net/forum/viewtopic.php?p=679663#679663
Quincy Minning
19-06-2003, 15:32
Perspective on what appears to be going on:

There are two areas one can do god modding in

1) Plot ---Acts of God, Sudden Army movements, invincible armies, attacks that disappear...

2) Realism...Army's to large...super tech advances for new nations...

the problem is that there is a wide variety of what people are doing around here...Some nations are space faring...other's have alien attacks, some have suggested cyborg dragons :roll:

A good deal of the people on these posts are those who want realism in having armies, economies, government and populace interactions. No massive spending spree's (unlike most third world nations who have a great deal of military debt :? , or who shop out long term infastructure as civilain that is military (like IKE's rule about having landing strips as part of the federal highway system)

The point here is that the decleration of god mod is really about the circumstances going on in each thread. I'd almost suggest that we leave the host up to declaring how "real" he or she wants the thread to be...if you don't want to deal with those that send modern nuclear subs up rivers, submerged!, or say a platoon of unicorns and dragons deciding to attack, then let all know at the start.
20-06-2003, 16:51
Manpower available for your military forces should typically run to around <1-3% of your population (on the higher end for smaller countries) unless you have a really good reason.


Military manpower availability tends to run around 25 to 30 per cent.
Blademasters
20-06-2003, 22:26
Is this realistic?

pop: 50,000,000
economy: all-consuming
total military: 300,000 personell
21-06-2003, 03:59
Just thought I'd post here.

It's not just the young nations that get a hard time, it is also the Old nations with super economies, with massive populations, that spend massive amounts of money on defence (as per world fact book entry) that get a hard time as well. Most of the attacks come from weaker nations that started around January/Febuary.

Take me for example

Population 1.067 Billion
Economy Frightning
Amount of GDP spend on defence 30%. This figure is based on my 1% GDP spending on social welfare, my top 100 economy, and top 100 military spending per capita.
Tax Rate: 29%

Economy GDP figures($)(Can't remember all the economy ranks)

Basket case: 500
Imploded: 1000
Weak: 1500
Poor: 3000
Struggling: 5000
Developing: 7000
Reasonable: 10000
Good: 15000
Strong: 20000
Very Strong: 25000
Powerhouse: 30000
All consuming: 40000
Frightening: 50000

How to calulate your military %

1% GDP = Peacefull nation spends to much on social welfare.
5% GDP = Nation with entrenched social wellfare policies, but conserned with defence, will also have a reasonable economy.
10% GDP = Country with decent economy which devotes alot of attentions to defence but will also have some social policies.
15% GDP = Military mad nation, will devote most attentions to defence, dosen't need, nations with good economies that are rank between between 250 and 2000 for miltary spending per capita in the world will use this figure.

30% GDP = This is a special figure for all those nations that are ranked in the top 250 for military spending per capita in the world, and have top 250 economies. This is the elite figure for military spending, you will also spend almost no money on social welfare.

35% GDP = For the lucky nation that is highest in the world for military spending.



______________________________________________________

Formula:

GDP * POPULATION = FIGURE

FIGURE * (TAX RATE % +10% GOV SPENDING) = GDP

*This next line is for the Bugged nations.

GDP - 50% = Bugged nations GDP

_______________________________________________________

GDP / Military spending % = Military Spending

$50,000 * 1.067 Billion = $53,350,000,000,000

$53,350,000,000,000 * 39% = $74,156,500,000,000

$74,156,500,000,000 / 30% = $22,246,950,000,000

Using this you can see my nation spends around 22 Trillion on defence, which is 44 times what the U.S spends on defence today.
Alcona and Hubris
21-06-2003, 04:18
Yes, you are following the model. But the model really is failing. But you need to decide, how much are my standing costs? That is how much of your military budget get's spent on maintenace and employee costs. Remember the largest office building in the world is the Pentagon (or was) and people there are highly paid. I'd say you need to have at least a 50% maintence problem, even higher if you have WMD or nukes...and then remember R and D comes out of that too. (of a DOD grant someone recently worked on the largest costs were....overhead 45%....researcher salary..30%....equipment 25%. And the largest items in all of that wasn't the prototype but the testing equipment :? )
Quincy Minning
21-06-2003, 07:06
There is a great but short thread about a fairly nice system (Which I do not recall seeing anyplace else about how to define the tech level of a particular thread.

http://www.nationstates.net/forum/viewtopic.php?t=43298

The moderator locked it, stating it was redundent

(If any moderator has a problem with me posting this, It may be a synobsis of other peoples work, but occasionally that is needed :?
21-06-2003, 11:15
Well I've seen it being listed for other nations. My nations is new but I'm not going down to levels where I'm buying 500 p-38 Lightnings for 1 F-15. That 1 F-15 could probably take out 50 of the lightnings if it has a good pilot in it. *Just a thought*

Air Forces:
1 E-2C Hawkeye
1 EF-111 Raven
10 F-16C Block 50's
1 KC-135 Supertanker

Navy:
1 La Fayette Frigate w/ 1 Super Frelon Helicopter
4 PT-130 Boats

Army:
20,000 Active w/ Standard M-16
20 Special Operations Soldiers
5 M-60 Bradleys
4 Mobile Sparrow Missile Launchers
150 Troop Carrier Trucks

*Other assorted items...too many to list, I mean I'm not going to go into radios and helmets and stuff...* :evil: :evil:
21-06-2003, 23:46
There is a great but short thread about a fairly nice system (Which I do not recall seeing anyplace else about how to define the tech level of a particular thread.

http://www.nationstates.net/forum/viewtopic.php?t=43298

The moderator locked it, stating it was redundent

(If any moderator has a problem with me posting this, It may be a synobsis of other peoples work, but occasionally that is needed :?

Thanks for the endorsement. Actually, I created the post because I felt there was a fair bit of theory left unaddressed. It actually appears for the first time in its entirety on page 5 of this very thread.
BlueNovember
22-06-2003, 02:06
Troops and Godmoding
As well as the troops that just won't die, godmoding extends to troops which do other interesting things.

Stealth Troops
"Stealth" is a cool word, but it doesn't mean "invisible". A stealth bomber is just harder to detect than an ordinary one is on radar - ditto stealth fighters. To my knowledge, there is no such thing as a "stealth tank", "stealth rocket launcher" or anything else like that.

Invisible Troops
The temptation with magic (of any description) is to make people and things invisible. Thus, "my invisible tank has driven into the middle of your city. HA HA."
Think about this for a minute. Invisibility only extends to sight - an "invisible tank" would still make noise, especially when it shot you. "Invisible troops" would be even harder to work with, doors would open by themselves and all those orders of the sergeants would be very audible.

Very Fast Troops
NationStates is a big place. You might have a large army, but if it's all on one side of the world fighting in one war, it can't suddenly appear on the other side of the world fighting in another war. In other words, your battalions can only be in one place at once.

I agree, you can't make a tank or soldier truly undetectable.
Treznor
22-06-2003, 03:12
To my knowledge, there is no such thing as a "stealth tank", "stealth rocket launcher" or anything else like that.
I agree, you can't make a tank or soldier truly undetectable.
I also agree. It's a good thing nobody has yet suggested such a thing.
Sea Monkey
22-06-2003, 14:17
Oh... I'll tell a story on myself, then...

Selling stuff for WAY TOO LITTLE MONEY can classify as God-Moding. When I originally did it as a protest, it was classified as Righteous Smackdown. When I did it on this board, it had lost that context and thus its Righteous Smackdown factor.

So, moral of the story is: Use realistic pricing structures.

Good point the newest fighter jet cost 15million to make... So you might want to raise the price to 30million
imported_Egocenturia
22-06-2003, 18:18
Godmodding is relative. You can have space battles, as long as everyone agrees to that. You can attack each other wit giant frying pans, so long as it is established in the beggining that you can do that.

Also, using Command and Conquer tech trees for your militaries is a bit iffy. If your going to war with a friend, it's fine. But if you try something like the epic bisons vs. Fluffywuffy wars, then that probably won't fly (trust me, I know :) ). It all depends on the situation your in. So, when your looking for a thread, find one that fits your knowledge of military units. And keep in mind, if it's not your thread, then your need to play follow the leader and pay attention to the seriousness of the RP.

If your not going to play by the rules in the first post of a thread, then your not going to play. Period.
22-06-2003, 19:50
Yes, but that I think it's the "hosts" job
(The person who starts a thread) to decide what the bounds are and declare them :? . some actually have, easier to argue the point if there is a disagreement about a god mod situation or if someone went to far...
and sorry about reposting the same info...just didn't remember reading it... :cry:
Gurguvungunit
23-06-2003, 00:48
Where does 'war' go on? In the forums? Through Telegrams? TELEPATHIC LINKS? :?
TROUSRS
24-06-2003, 01:39
THis is godmodding...

http://www.nationstates.net/forum/viewtopic.php?t=44299
New Empire
24-06-2003, 02:49
trousrs your a huge gomoder so shut yout mouth!
If you are going to accuse someone, at least spell the word godmodder right. FYI Arcel-He is not. You are.
Alcona and Hubris
27-06-2003, 04:54
In Threads, usually International Incidents
Biggest cause of war:
nOObie's being to big and pissing off people

I appoligize for this statement, I didn't know I was going to cause this damage to the thread...again I am sorry for my mistake
:cry:
Centralis
27-06-2003, 14:25
Can somebody answer this question for me? If a nation started off without compulsory military service, would it be considered godmodding to have it later declare that it was introducing it so that it would henceforth be considered to have it? On the flipside, would it be godmodding for a nation which started off with it to declare it abolished and then ignore any effects it would have, even though it would still be listed on their national description?
Demo-Bobylon
27-06-2003, 18:48
Is dropping large amounts of cocaine over a country to stone its army goddmoding?
27-06-2003, 19:43
I'm pretty new, and I claimed that I had scientists working on an impossible weapon of mass destruction. The point was supposed to be that the weapon was impossible, and that my nation was run by lunatics. However, instead I was accused of godmodding, and instantly I had three separate nations telling me I was bombarded by nukes/covert operatives teams/ and so on...in the spirit of the game, i sucked up the nukes, and I guess my nation is now a nuclear wasteland...

my question...who was godmodding here?
27-06-2003, 19:46
also what's an ERMA and how was it able to instantly kill my leader?
Luna Amore
28-06-2003, 00:20
Puppy, I suggest you ignore those other nations. You are a new nation and you tried something that they misinterpreted, so just ignore it and move on.
28-06-2003, 01:03
Fellow Nations:

Examples are perhaps the best method of learning:

http://www.nationstates.net/forum/viewtopic.php?t=44768

Arcel/Thunk/Islama-whatever are prime examples of how to earn the hatred & scorn of all you meet.

G. Slyk
Ministry of Love
28-06-2003, 01:13
Puppy, it's just a game, mate. Nothing serious. Just a group of overzealous enthusiasts. :lol:
01-07-2003, 23:49
Is is wrong to say that firearms proficiency is a federaly mandated high school course, and that just about all the millions of my nation can serve as troops when the enemy is in their perticular area? Not to mention that while in my nation, in addition to dealing with my conventional, proffesional army, they will have to endure gurilla warfare from all the very irrate people whom your invasion has displaced?

Is it godmodding to say that, after my forces have been beaten down by a battalion of tanks and I am on the verge of defeat, my "fercisly patriotic" (as my nation page puts it) civilians strap some bombs to children who then run under a bunch of your tanks and destroy them? Maybe not ALL the tanks, but a suprise attack of 35 suicidal children out of nowhere is probably going to destroy at least 30 tanks.
02-07-2003, 10:10
It depends on whether your children have been brought up to kill themselves for something they probably don't understand.
02-07-2003, 21:02
I don't run a fundementalist government so they might not. But there are always the adult civilians who do quite well understand what's up and are willing to do some suicidal manuvers if it is the only way to stop a hostile advance.

Also, I'm saying that this would only apply if I'm on my last round, so to speak, that sort of thing.
03-07-2003, 02:52
Acts of God

The cheapest godmode tactic of them all -- invoking God. Surely there is nothing more repugnant than that, especially to those of us who -are- religious. This is a game. God has better things to do with His time than intercede in someone's RPing.Hey, if evangelists can use his scripture to speak out against GLBT's, freethinkers, and satanists, i can employ a little of the heavenly smiting upon my enemies.
Troon
03-07-2003, 18:24
Is it godmodding to say that, after my forces have been beaten down by a battalion of tanks and I am on the verge of defeat, my "fercisly patriotic" (as my nation page puts it) civilians strap some bombs to children who then run under a bunch of your tanks and destroy them? Maybe not ALL the tanks, but a suprise attack of 35 suicidal children out of nowhere is probably going to destroy at least 30 tanks.

That's a wonderful idea! All you have to do is make sure you don't tell the children that it's a bomb.

"Put this backpack on, run towards that big metal 'ice-cream' truck, push that button while you're under it and you'll get all the ice-cream you could ever want, Bobby!"
03-07-2003, 21:02
I only say children because they are small, and hence can fit under tanks more easily. I suppose that it would still most likely be adults who do the kamakazi style attacks, if anyone.
05-07-2003, 22:10
is this goddmoding, I've been saying it was, but if the general consensus disagrees then I'll pull away from that

http://www.nationstates.net/forum/viewtopic.php?t=48342&highlight=
06-07-2003, 16:15
As a new nation of 7 million, with not a very good economy, I'm forced to look to rather unconventional means for military strength. Is it permissable to have a very small (say, 75,000) but unorthodox armed force? For example, suppose I wanted to start a program to breed and train the polar bears native to my region into melee ground forces. So long as I acknowledge that they'd be totally useless against bombers, planes, tanks, etc. ? The only possible impact these troops could have would be making street-to-street fighting utter Hell for invading armies. (even taking into account that they have guns.)
Alcona and Hubris
07-07-2003, 05:39
As a new nation of 7 million, with not a very good economy, I'm forced to look to rather unconventional means for military strength. Is it permissable to have a very small (say, 75,000) but unorthodox armed force? For example, suppose I wanted to start a program to breed and train the polar bears native to my region into melee ground forces. So long as I acknowledge that they'd be totally useless against bombers, planes, tanks, etc. ? The only possible impact these troops could have would be making street-to-street fighting utter Hell for invading armies. (even taking into account that they have guns.)

The russian's tried dog bombs....the dogs killed more russian tanks than German ones...so think about effectiveness.
Tarrican
07-07-2003, 13:27
As a new nation of 7 million, with not a very good economy, I'm forced to look to rather unconventional means for military strength. Is it permissable to have a very small (say, 75,000) but unorthodox armed force? For example, suppose I wanted to start a program to breed and train the polar bears native to my region into melee ground forces. So long as I acknowledge that they'd be totally useless against bombers, planes, tanks, etc. ? The only possible impact these troops could have would be making street-to-street fighting utter Hell for invading armies. (even taking into account that they have guns.)

Your polar Bears have guns? I'm staying well clear of that region! :wink:

To be honest... if this forum can stand spacefaring elves and orcs, next-generation equipment, cavemen, drow, shadow-dragons and a wide variety of mecha... I think that people here can run with you using trained Polar Bears in your armed forces.
Anyone who refuses to roleplay being attacked by a polar bear probably isn't worth RPing with any way.

just my 2cents.
07-07-2003, 18:31
Your polar Bears have guns? I'm staying well clear of that region! :wink:


I think you misunderstood me; These polar bears are strictly melee; no guns or bombs or such. Just their inheirent natural strength, size and speed. For instance, a polar bear's jaws are strong enough to rip the bumper off of a bus, and it has easily enough strength to tear someone's arms off. (This in addition to the average size of a polar bear {10 feet} and their speed {up to 35mph})
Since the abilities of these polar bears are actually within real-world statistics (This is all true)The only thing that I'm taking fictional liscence with is their degree of obedience. I'm not suggesting that they would have the intelligence to say, hack a computer network, but enough "animal cunning" to enable them to lurk, ambush, terrorize, and demoralize any invading ground troops. As well as recognition of the danger of guns, and such.
Sorry about the length, but I want to be sure I can use these polar bears in any conflicts. :)
Tarrican
07-07-2003, 21:18
Your polar Bears have guns? I'm staying well clear of that region! :wink:


I think you misunderstood me; These polar bears are strictly melee; no guns or bombs or such.

Joke, darn it, that was a joke. Hence the :wink:

Okay, sorry. Should have been more explicit on the humour front. But as I said, trained polar bears have nothing on some of the things going around. Keep it reasonable and you should be fine.
10-07-2003, 22:45
I have a question, Can I use/sell enviroment weapons like army ants and Influenza carrying Mosquitoes? And what if I use/sell the Mosquitoes carrying the Black Death?
Vulcanus
13-07-2003, 08:38
Umm.. How old your nation has to be at least in RL, to be able to produce nuclear weapons? For example, is my nation old enough? Even if it was, I'm not going to make any.. Too much commotion, as hydrogen or fusion bombs would be much more effective.
13-07-2003, 10:40
Thank you, Kitsylvania, for letting me know what godmoding is/where it came from. Ingenious, if you ask me. I've never been a fan of godmoding, though I have sometimes gone overboard about preteding every one of my citizens will fight and then they clone themselves to keep my country going...what matters is, I always make it a point to tell the truth about what happened. I fly tyrranist bombers low over a country, and hit a lot of my targets, but a lot of them get taken by anti air fire. I fly tyrranist bombers high over a country, and I avoid anti air fire, but a lot of my bombs miss and blow up in empty fields or residential areas. And it's also important that you recognize godmoding correctly and report truthfully when you are attacked. If you are at war in Region A, and Region B comes and attacks you without godmoding, no matter how cowardly region B attacked you, you can't godmod and say you repelled them with ease, because in truth, most of your military is in Region A. Sorry if I mispelled anything (I could never spell "mispell). I'ts too long to proofread.

-Maniaca
13-07-2003, 15:08
First off, I did not read this thread in its entirety therefore this may have already been brought up...

Consider the water usage of your invading force. A human being needs 2 liters of water per day. So if you have 1 million men invading you would need 2 million liters of water PER DAY!.

Divide 2 million liters by 3.785 to get gallons...
15-07-2003, 16:06
A bad example of an RP would be:

p1: I attack you
p2: I block your attack
p1: I attack your block
p3: I block you attack on p2
p1: Oh ya? Well I attack your block

This goes on and on and is considered godmodding by many...although I believe it is just horrible RPing skills.
15-07-2003, 21:52
Let me just clear this up for myself. I aquired two research teams skilled in medicine and biology.
I waited, and because my project was a new virus ( deadly little beast )
should i be able to use it by now??!!?
Vulcanus
16-07-2003, 15:19
Let me just clear this up for myself. I aquired two research teams skilled in medicine and biology.
I waited, and because my project was a new virus ( deadly little beast )
should i be able to use it by now??!!?

Playing with nature are we? Maybe you can use it, maybe not. I actually dunno.
22-07-2003, 04:24
Ya should really look at the history of Finland, we had large army because every man over 18 has to go to army so it is that every man over 18 years is in military forces so it is about 30% of population. So what the fuck does mean that 5% is the highest army size. :?:
Lady Kitty
22-07-2003, 13:31
Eventually all your states will evaporate into oblivion. From there on my minions will take over!
muhahahahaha

-=xXx=-
23-07-2003, 20:16
Only with some sort of evapo-cannon, which is most certainly god-modding unless an rp thread allows it........
er, continue.
29-07-2003, 05:39
Is havin wizard or witch or scorcer godmodding? :?:
Ashtonland
29-07-2003, 06:51
Ashtonland has decided to mobilise part of its army, and launch an invasion of one of its, as yet unspecified Eastern European neighbors. Despite having 300 000 thousand proffesional soldiers, the troops so far earmarked for the invasion consist of.... Pvt Humphrey "Lodge Boy" Scullykin, of the Kings Own Loyal Scouts. Armed with a Lee Enfield, 180 rounds of ammunition and a Bayonet, he also carries a box of band aids in case of emergancies and a Ghetto Blaster complete with a Megadeth tape. Pvte Alyosha "Cockney" Munkee, of the Queens Royal Grenadiers. Armed with a "classic" Martini Henry, one of his ancestors carried it at Majuba, a Rusty Bayonet, and a Switchblade, for when he gets up REAL close.And Cpl Boris "Ginger" Wildheart, of the Duke of Erdingtons Regiment, carrying a Lee Enfield, three Bayonets, a bottle of JD, a Crate of Newcastle Brown and a brown leather football. They remain supremely confident, and say being Ashtonlanders each one of them is equivelnt to a corp of elite troops from any other country, and that in facing the three of them they will outnumber the enemy. It is evidence of our superiority over other nations that the troops used for this have less than a years experience. But since thats Ashtonlander experience, its equivilent to 25 years in the service of any other army. Remember it took only 5 men from the 2nd Battalion, Cadbury Fusileers and an unarmed Chaplain to bring about the collapse of the old state of Russia years ago. Fear our BOOMSTICKS...... apes.
29-07-2003, 09:19
Hi! I am new to this game and would like to know if this is too much. I have a Fundamentalist, militaristic nation that has one year conscription manditory for all 22 yaer olds. If you decide to stay on, you are given salary and tax incentives. Also our media makes the military out to be the celebrities of the nation. I have about 7 million people and a very strong economy.

Approx. 5%- 350,000 standing armed forces.
Defenders of the Faith- 100,000 troops consisting of Hvy. and Light Infantry and including Special Ops. and Commando Units trianed specially to defend the home front using existing defenses and terrain to maximum advantage. Also house to house fighting and guerrilla tactics

Justifiers-20,000 Fanatically devoted troops whose main purpose is to demoralise enemy troops, and basically take any mission everyone else is too sane to do.

240 Hvy. Goliath Class Tanks equipped with The much feared "David Smasher" Ultra-Hvy. Attack Cannon- linked to the Defenders
120 Hvy Goliath Class Tanks- linked to Peacekeepers

480 Light Shiloh Class Tanks- linked to Defenders
240 Light Shiloh Class Tanks- linked to Peacekeepers

Promisekeepers- 100,000 consisting of Naval Troop Transports, Transport Planes, Transport, Medi-Vac and Cargoe Choppers etc. Also many highly trained medical personel and MASH Units that, coupled with all the transports mean they can bring humanitarian aid anywhere in the world with very little notice.

Angels of Mercy- 2000 Joshua Class Attack Helicopters- the epitome of Quinntonian technology- linked to the Defenders
2000 Joshua Attack Helicopters- Linked to Promisekeepers
1250 Joshua Attack Helicopters- Linked to Peacekeepers
200 Horseman Mark V Jet Fighters- assigned as needed

Peacekeepers- Navy- 600 Jonah III Hvy Patrol Boats
60,000 Hvy Mechanised Troops noted for their logistical defying speed and willingness to die to protect innocent civilians

Also, there are many Chaplians, Missionaries and Prayer Warriors which are non-combatants but will help any and all in need.

We are also famous for our highly trained Diplomatic Corps. which usually tries to find a peaceful resolution in any conflict.

But of note is The Men of Meggido, a Anti-Terrorist, Anti-Assasination Task Force that our government barely aknowledges as even existing.

Please let me Know what you think.
Also, how much money should I have?
God Bless You. Amen.
Quinntonia
29-07-2003, 09:24
Sorry I just realized that I posted the last message on my wifes country. She had been using this before I sat down and I must have forgotten to change it Sorry :? . Amen.
31-07-2003, 16:01
Ha. I don't need .7 % of my populace in the army. I just need 1 guy. The people in my country have cells that work independently, have a long life, incredible intelligence and are airborne. If any living cell is severed from the main body, that cell has de ability to reproduce insanely fast and form another, complete body. So, i only send out 1 man who will cut his finger (which will obviously grow back). From that finger, will spawn a second soldier who will in turn, sever another finger from his hand and so on, untill i have a 10000000000000000000000 million man army. I won't have to spend much in armaments either, cuz these guys can self desintegrate and the cells can invade your body, entering through all orifices, and recompile inside your organs, making them explode. In any case, I will only mass produce high explosives.

IT'S CALLED EVOLUTION BABY!!!
02-08-2003, 09:57
W0W! s0meone vvrote a t0pic ab0ut me!
Quinntonia
02-08-2003, 12:12
Quinntonia
02-08-2003, 12:12
Since my population is twice what it was when I wrote that post. Please double all the numbers up there and add one Nimitz Class Aircraft carrier that I recently purchased. By the way, has anyone else noticed just how easy it is to get nukes in this game? Wow!
WWJD.
Amen.
Quinntonia
02-08-2003, 12:12
Since my population is twice what it was when I wrote that post. Please double all the numbers up there and add one Nimitz Class Aircraft carrier that I recently purchased. By the way, has anyone else noticed just how easy it is to get nukes in this game? Wow!
WWJD.
Amen.
Quinntonia
02-08-2003, 12:12
Since my population is twice what it was when I wrote that post. Please double all the numbers up there and add one Nimitz Class Aircraft carrier that I recently purchased. By the way, has anyone else noticed just how easy it is to get nukes in this game? Wow!
WWJD.
Amen.
03-08-2003, 06:11
bump
04-08-2003, 01:37
What is all this stuff about? To my knowledge, NS has no warring incoorperated into it. Please explain.
04-08-2003, 11:18
Since my population is twice what it was when I wrote that post... By the way, has anyone else noticed just how easy it is to get nukes in this game? Wow!


1) Triple post. 'Wow' indeed.
2) It's only easy to get nukes because people are godmodding and saying things like "i will sell 9999999 nukes for $1 to the first bidder" when they are 1 day old with no technology, living in caves and have a population of 1 or something. When I was new I read all the 'read this you moron' threads before even trying all the lovely buttons. Maybe there should be some kind of I'm-forcing-you-to-read-this-or-you-leave thing for new players.
3) And to Russialand: warring is done in the forum. It took me a while to work that out as well.
Vulcanus
04-08-2003, 14:17
2)When I was new I read all the 'read this you moron' threads before even trying all the lovely buttons. Maybe there should be some kind of I'm-forcing-you-to-read-this-or-you-leave thing for new players.

Ditto. And.. That's actually a good idea. If someone dont like it, they can kiss my.. Uh, nevermind.
04-08-2003, 14:52
As a political scientist, and an officer-cadet, I find it remarkable the amount of people's "information" about both politics and the military that comes solely and directly from movies.

It's disconcerting.
Trailers
04-08-2003, 15:45
As a political scientist, and an officer-cadet, I find it remarkable the amount of people's "information" about both politics and the military that comes solely and directly from movies.

It's disconcerting.

*Snicker*

Then again,what other way are we going to get quality education in world dictatorship?Hm?Tell me that.I inventeed the deathray.
Trailers
04-08-2003, 15:47
Ha. I don't need .7 % of my populace in the army. I just need 1 guy. The people in my country have cells that work independently, have a long life, incredible intelligence and are airborne. If any living cell is severed from the main body, that cell has de ability to reproduce insanely fast and form another, complete body. So, i only send out 1 man who will cut his finger (which will obviously grow back). From that finger, will spawn a second soldier who will in turn, sever another finger from his hand and so on, untill i have a 10000000000000000000000 million man army. I won't have to spend much in armaments either, cuz these guys can self desintegrate and the cells can invade your body, entering through all orifices, and recompile inside your organs, making them explode. In any case, I will only mass produce high explosives.

IT'S CALLED EVOLUTION BABY!!!

Heh..heh...When I find your nation on this map I am going to turn it into a crater.
04-08-2003, 16:32
Then again,what other way are we going to get quality education in world dictatorship?Hm?Tell me that.I inventeed the deathray.

*Shrug* Take a class.

There are two types of politics, arguably; high politics, and low politics. This seems to be all high politics, without the nitty-gritty "getting it done" low politics.
06-08-2003, 18:09
Wot do u think of my military?

:

ARMY

14,000 Standard troops with M16 and USP's
6,000 Spec Ops troops with M16s and USP's
1,000 Standard troops with MP5A2's with torches and USP's
2,000 Spec Ops specialists with M60's and USP's
1,000 Commandos with silenced AKS-74UC's and USP's
1,000 Standard troops manning 500 Motrars with USP's
1,000 Standard troops manning 500 Hellfire Launchers
1,000 Commandos manning 500 Man-Portable SAM Launchers
900 Tank Troops in 300 M1A2 Abrams MBT's
900 Tank Troops in 300 M2 Bradley IFV's
750 StandardTroops in 250 M270 MLRS's
600 Tank Troops in 200 Anti Aircraft/Anti Armor vehicles
500 Standard Troops Manning 250 SAM10 Sites
300 Tank Troops in 100 M1A2 Abrams Tanks
300 Tank Troops in 100 M2A2 Bradley IFV's
250 Spec Ops troops carrying G36K's and LAWS
150 Tank Troops in 50 M109 Self Propelled Guns
120 Spec Ops Pilots in 60 AH-64 Apaches
119 Commando Snipers with M82's
42 Tank Troops in 14 BMP-4's with Baretta M9's
40 Tank Troops in 10 T80's with Baretta M9's
36 Spec Ops Pilots in 14 Ka-60 Kasatkas
30 Pilots in 10 Mi-17 Super Hip helicopters with Barettas
30 Spec Ops Pilots in 5 Apaches and 10 CH-6's
20 Standard Troops with M16's, USP's and RGB6's
8 Pilots in 2 CH-47 Chinook
2 Pilots in 1 Commanche Helo

NAVY

50 Pilots in 25 Su-37EK's on carrier
50 Pilots in 25 F/A-18's on carrier
39 Pilots in 13 UH60 Blackhawks on carrier
16 Pilots in 8 SCB Vikings on carrier
8 Pilots in 4 E2C AEW's on carrier
8 Pilots in 4 EA6B SEAD/EW's on carrier
4 Pilots in 2 E23A's on carrier
9 Pilots in 3 CH-47 ChinookS
3 Aegis cruisers
2 Spruance destroyers
2 Los Angeles class submarines
1 Wasp amphibious assault vessel
1 Helicopter Landing Vessel
1 Heavy Duty Amphibious Assault Vessel
1 Nimitz Class Aircraft carrier
1 Seawolf Submarine
1 Resupply vessel

AIR FORCE

120 Pilots in 60 F/A-18's with Baretta's
80 Pilots in 40 F-25 Masquetor Fighters
28 Pilots/Crew in 7 C-130 Transports
16 Pilots/Crew in 2 C-130 Spectre Gunships
34 Pilots in 17 KA-50 Kamovs
5 Pilots in 5 MIG29's with Baretta M9's
8 Pilots in 2 CH-47 Chinook
1 Unmanned Fu-29K

RESERVE

10,000 Reserve Troops
3,000 M-9 Baretta's
2,700 AKS-74U's
2,400 M-4's
1,800 G36's
210 LAWS
18 BMP-4's
14 UH-60's
14 Ka-50's
12 AH-64 Apaches
12 Chinooks
6 KA-60's

Total including reserves = 42,572

This total does not include people on ships, as i dont know the crew for them.
08-08-2003, 18:18
is it me or are we harsh on new nations?

people get angry at nations that are 3 days old for selling pistols

they say they shouldnt even have Slingshots

But in my thinking, this is wrong

I we did this, then apparently due to the evolution of weapons, we shouldnt have jets until we are 1 RL year old!!!

Being a new nation doesnt mean you are a new race.

New nations are formed quite often in real life, but this doesnt mean they wage war with sticks

I think you should begin as almost equals to everyone else, with the ability to sell stuff quite soon (4 or 5 days)

This is harsh on newbies, and is no way to encourage them to think on their own and be a powerful nation, without beng nasty. I amnt saying they should have nukes on day 1, im saying that they should start with equal opportunities as everyone else, but not the ability to make stealth bombers.

And what sort of space nation starts naked throwing rocks at each other ? :wink: :lol:
Confused States
09-08-2003, 03:52
The Dorsai are my equvalent of special forces the only professional soldiers in my country.

Not to step on any ideas or toes but the Dorsai Were created by Gordon R. Dickson and are the untimate professional solders, they will NOT break a contract and give the force they're opposing the max opportunity to give their lives for their country. One thing should be noted that NEVER accuse a Dorsai of cheating, underperforming or doing anything to get out of honoring the contract. Doing so can get you killed and there will be very little you can do to stop it since they know all the tricks.
To know more about them look up 'Dorsai Chronicles' and 'Tactics of Mistake' and find out what happened when one fortified city tried cheating the Dorsai.
Troon
10-08-2003, 17:21
Oh dear god! Someone else who has read the Dorsai trilogy! (Well, all 4 books. :) )

I think that Donal is probably one of the single greatest fictional characters EVER.

Although if you were to use the tactics he (and Cletus) use here you would probably be accused of God-Modding by some of the less open-minded people. Some may applaude your clever battlefield tactics, but I doubt many would.
18-08-2003, 01:13
http://www.irony.com/igroll.html

useful for randomizing some game events.
Confused States
18-08-2003, 07:07
Oh dear god! Someone else who has read the Dorsai trilogy! (Well, all 4 books. :) )

I think that Donal is probably one of the single greatest fictional characters EVER.

Although if you were to use the tactics he (and Cletus) use here you would probably be accused of God-Modding by some of the less open-minded people. Some may applaude your clever battlefield tactics, but I doubt many would.

I'll agree with that comment on Donal :-) I have met Gordie a few times and have the Dorsai books signed :-)

SHAI DORSAI!
Troon
20-08-2003, 10:29
SHAI DORSAI!

Cool! I've never met any author of a noteworthy book... :(
Phyrric
23-08-2003, 20:16
Read any and all posts by Melkor Unchained and you will have complete understanding on what Godmod is, there is no better example than Melkor. I will just fire the massive IGNORE cannon every time I see him on a post. Saves time and effort, a poor excuse for a mod. Why s/he was ever granted it is above any logical comprehension.
Commerce Heights
24-08-2003, 03:25
Does anybody else think this (http://www.nationstates.net/forum/viewtopic.php?p=1366621) (the attack by Aquilla towards the bottom of the page) is godmodding? :shock:
24-08-2003, 19:45
What about Space Colonies?
Goobergunchia
29-08-2003, 01:12
What is all this stuff about? To my knowledge, NS has no warring incoorperated into it. Please explain.

It's RPed, mainly in the International Incidents forum.
05-09-2003, 01:03
Does anybody else think this (http://www.nationstates.net/forum/viewtopic.php?p=1366621) (the attack by Aquilla towards the bottom of the page) is godmodding? :shock:

yes. that was a terrible god mod. nukes? robot paratroopers? unless he can prove that he bought all that junk, hes modding big time. the nukes arent that farfetched, he mines plutonium like a madman....
05-09-2003, 04:46
Does anybody else think this (http://www.nationstates.net/forum/viewtopic.php?p=1366621) (the attack by Aquilla towards the bottom of the page) is godmodding? :shock:

Yes CH, that was most certainly a godmod. He fired around 3,470 missiles? Hell, I'm older than he is and I don't have that many.
12-09-2003, 18:50
i would like they invisable troops and i'll 25,000,000
12-09-2003, 19:29
Did you read the title of this thread? :?
Well, did you?
12-09-2003, 19:30
Did you read the title of this thread? :?
Well, did you?
What does that mean, anyway? You'll 25,000,000? :? :? :?
13-09-2003, 01:18
"Example: "Oh, well, my soldiers had personal forcefields so none of them were actually hurt. "
Why this is Godmoding: This is probably where godmoding gets its name (from God Mode in Doom, where you were invincible after typing IDDQD). Naturally, if nobody ever takes a hit, the fight degenerates into "I HIT YOU!" "NO YOU DIDN'T!", etc. "


It's IDDQD? Damn! I've been typing in IDQDD! I've been making a fool of myself! Why didn't anybody tell me! :oops:

But, in all seriousnessnessness, GodModing does take away the fun, because no matter how many "invincable nuke tankz from spase wid 4 milleon lazers and godmood and fire" soldiers you create, there's always someone out there with ""invincable nuke tankz from spase wid 4 milleon PLUS ONE lazers and godmood and fire".
13-09-2003, 10:55
hi, can you tell me if this is godmodding?

"In response to the latest actions against former colony of Terristan, Jaiklia has mobilzed it's third Submarine BG. 2nd Fleet is mobilising also.
Sub BG consists of :

8 AKULA class SSN
5 VICTOR class SSN
3 YANKEE class SSN
12 SOYUZ class SSN
1 support KIEV carrier
9 Auxiliaries.

Concentrating on bombardment the Attican ships have been targeted. Sensing the Attican fleet is lacking in air cover air strikes have been called in. 28 Mig-29 armed with ASM are flying low over the waves from Jaiklia.


*AKULA Neved*
==Targets acquired, charts show it as theSpruance Kirsons , tubes 2,3,5,6 launched. ETA 9 minutes==

*AKULA Paitio*
==Targets acquired, charts read the OHPF Ginter , all tubes launched. ETA 7 minutes==

*AKULA Huntiz*
==Target verified, Avenger Volkschiff targeted, all tubes launched. ETA 9 minutes==

*AKULA Jackal*
==Two targets verified as Arleigh Vevle and Arleigh Richthofen all tubes launched. ETA 8-9 minutes==

*AKULA Kirov*
==No targets indentified yet==

*AKULA Sentor*
==Arleigh Rommel targeted launching tubes 5-6. ETA 8 minutes==

*MiG Commander* **ETA 4 minutes** **Targets acquired** will wait till torpedo strike hit** **out**

*AKULA Martov*
==Target [i] Sacra Minnow[i] targeted, launching two tubes, ETA 6 minutes==

*MiG SC Blain*
"Attack group one prepare for incoming AA, Group Two stay back for secondary strike and cover, anything thats not been hit, hit it, hit everything down there!"
"Roger"
*The Migs flew in fast above the waves, past the Jaiklian BG which had begun to sail back towards FI waters, several large explosions could be seen in the distance*
*The First twelve Migs began the attack run, any ships that were not on fire or listing were attacked, reports were coming in that there were bogey missiles in the air but with so much heat coming from the burning and sinking ships the missiles would get too confused. All Mig payloads had been launched. Fires were lighting up the darkness, men could be seen in the water.*
"Report contacts"
*the migs pulled up low over the waters again, one mig had developed problems perhaps from AA fire*
*Squadron Commander looked back out through his cockpit, the night sky had been lit up with so many fires.*"

seems that casualties were implied which is fine but they weren't stated.

your opinions?
14-09-2003, 17:01
yea... hes a punk... you need help killing him?
14-09-2003, 17:56
could you say how it is godmodding?
14-09-2003, 20:56
too much STUFF. he has a bad economy,and like 300 billion for spending. nowhere near enough to buy all that junk, and hes not good enough to produce it. unless he made alot of payments.... that he can prove.....
14-09-2003, 21:35
Our government (US) Currently is working on a stealth tank, however, i agree with all else said on the subject of stealth, i don't mean invisible.
14-09-2003, 22:12
i think as close to "Stealth" as you can get is make it out of polymers, make it invisivle to radar, and paint it black....
15-09-2003, 10:03
Even with active camoflage, tanks can still be heard, seen through IR goggles, and when it fires it must make a hel of a noise.

You can even see it if you look hard enough.

Tanks are loud, big, and can never, ever, be invisible.
20-09-2003, 12:44
Are you allowed to fight against other tech nations? Like Future Vs. Present because through this thread people have been contradicting each other over this issue.
20-09-2003, 17:37
if you have more advanced tech, it would not be fair. i consider using your advanced tech against old-syle nations godmodding.
21-09-2003, 12:31
But that means that my Dalek nation cannot defend my allies from any enemies. Thus limiting my scope of RP.
23-09-2003, 00:44
not reall. future nations can use older style weapons if they prefer. you can tell it like this:


in the interest of fairness, and to prove we can really whip your ass without any help, we are deciding to reduce our tech level to that of your nation for this RP.
23-09-2003, 16:31
Daleks would never do that for a lesser race and would you give up the most advanced tech in the universe, Dalek tech, for your enemy?
Troon
23-09-2003, 17:11
It doesn't really matter. Any nation here should be able to build stairs...
24-09-2003, 00:20
if you dont want to reduce your tech, then either set up peace negotiations or donate men to your alies cause, for your ally to supply.
24-09-2003, 17:11
This is my Dalek Nation. The Daleks have time travel tech anyway so they should be able to fight lower tech.
26-09-2003, 04:57
Yeah perhaps, but we have Dr. Who on our side. A good old fashioned police box will sort you out. :lol:
28-09-2003, 22:14
Is it possible for my country to get nuked by a million nukes?

SOme players said it was, and The Resi Corperation said he took over my country, and bloah blah blah
28-09-2003, 23:37
ot a million. no one ever said that. it was more like 512. and yes, it is possible. about 25 nations nuked you at once, and resi took your country afterwards because there was no one living there. perfectly legal movement. and it is now a popular tourist attaction, and there is a ccrise line.,
30-09-2003, 00:25
???

I guess I'll have to move to the moon or something...
Nianacio
30-09-2003, 00:46
and it is now a popular tourist attaction, and there is a ccrise line.,For people who want to commit suicide or experience cancer? :?
Goobergunchia
30-09-2003, 00:47
ot a million. no one ever said that. it was more like 512. and yes, it is possible. about 25 nations nuked you at once, and resi took your country afterwards because there was no one living there. perfectly legal movement. and it is now a popular tourist attaction, and there is a ccrise line.,

I fired the first nuke there. I said it was a small ICBM. Then Resi and a bunch of others moved in...
30-09-2003, 00:55
Good for you.

Now can I rebuild my country?

At least let a n00b recover from his n00bish actions?
Zvarinograd
01-10-2003, 08:46
Here's the problem, everyone who knew assumes you are dead, done for, kicked the bucket, no chance of rebuilding.
04-10-2003, 04:32
Good for you.

Now can I rebuild my country?

At least let a n00b recover from his n00bish actions?

why dont you just bow out gracefully? actually, i've got a nation that i would give to you in exchange for nerolands. it has pop 103 million or something. if you give me the pass, ill give you that nation, and ill rp being a lake. msg me if interested.
05-10-2003, 16:46
awesome. now i et the experience of RPing as a lake. thanks nerolands (now yorgle)!
07-10-2003, 04:03
Im a newb so just please answer my question

How do you "get" weapons / Determine cash flow / keep track of all this junk? :D
07-10-2003, 04:13
Can we invent just about "any" reasonable weapon for use in "wars"?
07-10-2003, 05:22
sure, but ask other people if they think it is reaonable, then spend a reasonable amount of time devoloping it.
Tradewinds
10-10-2003, 06:10
Well I need to confirm but would the posts created by Setian-Sebeceans and UnitedNationsSpaceComm be at least breaking point to a godmod?

http://www.nationstates.net/forum/viewtopic.php?t=78071

Feel like an idiot giving em space but now its just gone too far....'

EDIT: Sorry but I've never visited the forums for quite a while so I'm now just pretty braindead on telling what is what.......:?
11-10-2003, 05:46
UNSC News-broadcast
UNSC solar date 10:10:03

UNSC naval command;

<order>


<FleetCOM HQ>
I have resolved my godmodes. Instead I have created a UN proposal asking for a month for noobs like myself to get adjusted.

(End Transmission)
_Taiwan
12-10-2003, 22:52
Im a newb so just please answer my question

How do you "get" weapons / Determine cash flow / keep track of all this junk? :D

use the GDP calc and a small notepad file.
14-10-2003, 05:24
NOT FUNNY!!
_Taiwan
15-10-2003, 09:57
.........right.......
15-10-2003, 11:48
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