NationStates Jolt Archive


Napoleonic-era war RP idea [open] - Page 2

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Angermanland
16-10-2007, 11:20
and that's that.

... not as smooth as i was hoping for, but it's not like i have a lot of options, being where i am and events being what the are.

time to see how your militia fares against well trained troops, Barkozy :)

[oh, anyone wondering? hiring out soldiers as mercenaries in this era is not only not uncommon, it's fairly normal. it's one way to keep them 'veteran' even in peace time.

the modern equivalent is 'training exercises' with other armies (not really as good) or the nations who join these various coalitions with no other interest in the issue and then send only small forces at a time. (or not so small, as it may be) it's not so blatant as the mercenary dealy, but the mentality is still there, and still affects decisions.

which means, in effect, Rechburgs guys are probably veteren or better, to a man. most people's armies here range from a sort of 'second grade' regular to 'well trained' regular, with most people having 'elite' in the form of guard units or equivalent, while Barkozy, dearest foe of mine, well.. the bulk of his army doesn't even rate that. they're militia. until they've fought a good while they're a) highly variable in terms of effectiveness of all sorts, from unit to unit, day to day, and task to task, and b) mostly conscript or worse, save for having better moral.. at least before they get shot to hell and gone.]

.. this post ended up longer than i intended, with far too much in []s
Kronstadtia
16-10-2007, 12:22
Umm guys, when was the last time we heard anything about Maldorians? He doesn't even have a factbook yet, not to mention any IC posts...
Rechburg
16-10-2007, 22:08
we also need a map of Maldoria.
Stoklomolvi
16-10-2007, 22:29
I'm alive, but nothing has gone on with me yet.
Angermanland
17-10-2007, 01:44
well, unless you chose to take exception to my actions :P
[NS:]Delesa
18-10-2007, 22:52
http://img153.imageshack.us/img153/2693/map2ly1.png
Stoklomolvi
18-10-2007, 22:58
Nice, very, very nice.
[NS:]Delesa
18-10-2007, 23:09
See frozopia's flag was what i was trying to do first of all
Rechburg
19-10-2007, 02:55
Damn thats a neat looking flag.
Rechburg
19-10-2007, 10:27
Map of Rechburg... I hope :eek:
Angermanland
19-10-2007, 10:50
hehe. it can actually be read, which is nice :)

Lots of waste space, both green and white, though, which is not so much so

how'd you manage to attach it like that? I'm curious.
Terror Incognitia
19-10-2007, 10:52
Nice map Rechburg, like it.

@Maldorians...
I hope that this
Mercenaries paced the western border of the territory. The western border had been the only main area where enemies could come in from land. Thus, the defenses were some of the best. Sharpened stakes, lines of idle troops, and various other defenses would make an assault by foreigners near impossible
is bluster. Because obviously sharpened stakes along a border of a couple of hundred miles could get quite expensive, before considering lines of idle troops. Like, bankrupting the state, deforesting the country, and starving the people kinda expensive.
'Modern' (for this time) defences tend to consist of earth fortifications with cannon at major strongpoints, perhaps blockhouses in unruly border territory (viz the Highlands of Scotland) and beyond that it's basically using your army as an active defence.
Rows and rows of sharpened stakes is possible along a frontage of a couple of miles for a given battle, if you have time to prepare it and they can't just go round, but otherwise a little impractical.
Of course I'm guessing you've skipped over some details so you can post and show you're still here, so you'll be editing in details at some point?
Rechburg
19-10-2007, 11:44
Hi Angermanland, I just did it in paint, saved it in jpeg and attached accoding to the attachment file on the post thingy.. (technical term).
Wasnt hard.
Maldorians
19-10-2007, 16:32
Nice map Rechburg, like it.

@Maldorians...
I hope that this

is bluster. Because obviously sharpened stakes along a border of a couple of hundred miles could get quite expensive, before considering lines of idle troops. Like, bankrupting the state, deforesting the country, and starving the people kinda expensive.
'Modern' (for this time) defences tend to consist of earth fortifications with cannon at major strongpoints, perhaps blockhouses in unruly border territory (viz the Highlands of Scotland) and beyond that it's basically using your army as an active defence.
Rows and rows of sharpened stakes is possible along a frontage of a couple of miles for a given battle, if you have time to prepare it and they can't just go round, but otherwise a little impractical.
Of course I'm guessing you've skipped over some details so you can post and show you're still here, so you'll be editing in details at some point?

I never said the distance over where the stakes cover. They would be placed in woods, where unsespecting horses would go over. Yes, like I said, it was a very short post.

1) It is Maldorians, not Maldoria.

2) Refugees? Wtf. Why would my 'terrorists' and 'spies' come to Rechberg. Godmode, maybe?
Rechburg
19-10-2007, 18:05
Quote
"Mercenaries paced the western border of the territory. The western border had been the only main area where enemies could come in from land. Thus, the defenses were some of the best. Sharpened stakes, lines of idle troops, and various other defenses would make an assault by foreigners near impossible."

Accepting it was a brief statement, it was very sweeping brief statement and not well defined; making it less than helpful.
I accept you may have stakes in woods, but why would that make it nearly impossible for assault. Also the realities are that your own people, food gathers, traders peasants looking for wood, may be more inconvienenced than any supposed invader. Also if they had been there for sometime the type and extent would be well known, if new, rumours would abound about the new works and everyone would have a signicant idea of your awesome defences. Simply claiming sticks in the ground and lines of idle soldiers make a assault impossible is godmoding at its best.
With the context of the period, no nation could make an assault near impossible, they could defend localities with fortifications Torres Vedres (which was on a peninsular of land) and Borodino which only covered two roads). So perhaps you are right and there is godmoding, in which case its not mine.
Rechburg
19-10-2007, 18:44
Delesa
Just wondering:
When I was drawing the map for my country, it occurred to me that no country could have so few roads, and when I looked at the other maps I saw that it seems a country only has half a dozen roads.
It would be quite impractical to put in every road or track, the maps would looked like a spider web and be quite a mess.
Perhaps it would be better to say there were secondary roads or tracks but they are not visable on our maps. As long as they dont cross rivers, Lakes,mountains then movement should be possible xcountry but say at 5 miles per day.
The main obligation from a such a rule is that the moving player, especially if he is an invader declares where is units are each day if using secondary roads.
Angermanland
19-10-2007, 20:14
actuall issue asside:

pure OOC posts go in THIS thread

posts which are primaraly OOC go in THIS thread.

the only time we should be seeing ooc comments in the IC thread is brief notes for clarity if something IC seems ambiguous. that's sorta the point in having the two threads.

reguarding the ball:

Maldorians, claiming godmoding for something of such little consequence is just petty at best, and when your ONLY IC post consists of significant instances of what could be called the same, such a claim becomes mere idiocy.

that said, Technically it could be called godmoding for Rechburg to have written in your ambassador's reply, but given how much you yourself started bitching about the claims... what the hell is your problem? he had the ambassadors say, apparently, EXACTLY what you would have said.

as for the raiders bit, having seen this ploy before, a character Claiming something ICly does not make it so, it is not godmoding at all. i suggest you pay more attention at the very least, and stop complaining when you have absolutely no case.
Maldorians
19-10-2007, 21:46
Quote
"Mercenaries paced the western border of the territory. The western border had been the only main area where enemies could come in from land. Thus, the defenses were some of the best. Sharpened stakes, lines of idle troops, and various other defenses would make an assault by foreigners near impossible."

Accepting it was a brief statement, it was very sweeping brief statement and not well defined; making it less than helpful.
I accept you may have stakes in woods, but why would that make it nearly impossible for assault. Also the realities are that your own people, food gathers, traders peasants looking for wood, may be more inconvienenced than any supposed invader. Also if they had been there for sometime the type and extent would be well known, if new, rumours would abound about the new works and everyone would have a signicant idea of your awesome defences. Simply claiming sticks in the ground and lines of idle soldiers make a assault impossible is godmoding at its best.
With the context of the period, no nation could make an assault near impossible, they could defend localities with fortifications Torres Vedres (which was on a peninsular of land) and Borodino which only covered two roads). So perhaps you are right and there is godmoding, in which case its not mine.

...Does that make you happier? Yes, you claimed that my mercenaries were crossing over your border. I would call that godmoding. You claimed that my ambassador was at your meeting. I would call that gomoding. As you say word gets out, I could find out about a plot involving you to attack us, so why would I want to talk with a future enemy?

EDIT: I give up arguing. Stop about the mess Anger and Rech. Hope this becomes a good RP..
Rechburg
19-10-2007, 22:09
Hi Maldorian

My character the Duke had said to your ambassador that there had been mercenaries crossing the border, he was making a accusation it was not a IC event.
Nowhere have I said or moved your units across the border, I have implied through my character that they did.( i.e made an accusation as a way of explaining why people behaved badly to your ambassador at the ball)
In context all you would have to have done was say "no - no one crossed the border" and that would have been that. It would have been a diplomatic tussle, so no i didnt god mode your mercenaries across the border.

I have already apologised for sending your ambassador to a ball, it was normal in that period for most diplomacy to be done over the dinner tables, back rooms than in ministers offices.
I was trying to build a theme of increased tensions, but as I said it could have happened in public, or as happened in the case of France/Prussia 1806, the Prussian soldiers hurled abuse at the embassy and sharpend their swords on the steps of the French embassy in Berlin.

In regard to talking to an enemy, it was not uncommon for amassadors to remain "in-coutry" during a war, thus the doors of negotitions were left open.
If you choose not to talk that would be your choice, if you closed the embassy and left, again a option not uncommon.

Like you I have no desire to argue, because to date I feel the RP has been handled extremely well, perhaps on my part I indulge too much in period and character, but that is my style.

Besides what war.. who said I am going to attack you, with all those mercenaries on the border you may be buidling up to attack me. ;)
Angermanland
19-10-2007, 22:11
Maldorians, you're missing a fundamental point here.

if he had said that your guys crossed the border, yes that would be godmoding. he DIDN"T

one of his characters, said to one of yours, that the people were upset about it occurring. the significant factor is that this does not mean he took control of your guys and made them cross the border. it means his Character has had Reports of that occurring. he could be making it up. he could be misinformed. regardless, that part is in no way, by Any standards, godmoding.

these things Cannot become good rps if we have major issues over things such as this. such issues will simply come up time and again.

your objections to the ambassador's presence and actions, while illogical, are at least technically valid. this one, is not, as there's nothing for you to object To.

your border thing is similar. your guys may Believe it's impossible for an enemy to cross [or near impossible, as the case may be]. fact of the matter is, it'd take Far more expensive and extensive fortifications to achieve that, especially given the length of the border, and even what you're stating there is potentially very expensive.

now, one could legitimately claim that no enemy could cross unchallenged or undetected. you could even claim that the best routs, or even just the better ones, were well enough fortified to present significant problems. however, unless you built something to the effect of the fortifications between France and Germany in ww2, and garrisoned them heavily, even Near impossible, along the whole border, is... non viable.

also, one wonders how stakes in the woods would really do much, given that any large attacking force would march along the roads where possible, most cavalry tends to Avoid woods like the plague [for much the same reason tanks hate cities, actually], and infantry would just dismantle such things if given the opportunity, shooting past them if not.

unfortunately, you cannot simply stop arguing a point of contention that actually affects ongoing in game events without coming to some sort of agreement. so, if by stopping arguing, you mean you're accepting what others have said, that works. if by stopping arguing you just mean literally stopping arguing and carrying on with exactly what you had to begin with, well, it doesn't work. [i point this at you only because you're the only one to say they're stopping arguing*, not because you're necessarily in the wrong on all counts (and, on some you're not, so :P)]


on a completely different note: Barkozy? you still alive? i need a reaction of Some sort before i make yet another post regarding my invasion...


*edit: when i started writing this post
Maldorians
19-10-2007, 22:20
...Does that make you happier? Yes, you claimed that my mercenaries were crossing over your border. I would call that godmoding. You claimed that my ambassador was at your meeting. I would call that gomoding. As you say word gets out, I could find out about a plot involving you to attack us, so why would I want to talk with a future enemy?

EDIT: I give up arguing. Stop about the mess Anger and Rech. Hope this becomes a good RP..

Jesus Christ! I seriously meant to sorry* "Sorry about the mess" Not "stop about the mess" I was in a rush doing my Geometry homework :O So, yes I suppose Angerman is right about the stakes. I've been playing too much Medieval 2: Total War *Ya know, where the Brits set up those stakes to pwn the enemy cavalry..:p*


EDIT: * I meant to say "say" xD
[NS:]Delesa
20-10-2007, 00:24
Delesa
Just wondering:
When I was drawing the map for my country, it occurred to me that no country could have so few roads, and when I looked at the other maps I saw that it seems a country only has half a dozen roads.
It would be quite impractical to put in every road or track, the maps would looked like a spider web and be quite a mess.
Perhaps it would be better to say there were secondary roads or tracks but they are not visable on our maps. As long as they dont cross rivers, Lakes,mountains then movement should be possible xcountry but say at 5 miles per day.
The main obligation from a such a rule is that the moving player, especially if he is an invader declares where is units are each day if using secondary roads.

Good point and yeah that was what i was thinking, my mpa has yet to be updated as it doesn't have any rivers haha, quite silly for a sea nation
[NS:]Delesa
20-10-2007, 00:27
Jesus Christ! I seriously meant to sorry* "Sorry about the mess" Not "stop about the mess" I was in a rush doing my Geometry homework :O So, yes I suppose Angerman is right about the stakes. I've been playing too much Medieval 2: Total War *Ya know, where the Brits set up those stakes to pwn the enemy cavalry..:p*


EDIT: * I meant to say "say" xD

How do you set up stakes in the game? i just know them from that one historical battle and you dont really deploy them they are already there if my memory serves me right
Maldorians
20-10-2007, 00:32
Delesa;13149353']How do you set up stakes in the game? i just know them from that one historical battle and you dont really deploy them they are already there if my memory serves me right

Only certain British troops can do it. Rentinue Longbowmen are some of them. This is their 'ability' during the Deployment Stage of a battle.
Angermanland
20-10-2007, 04:05
actually, having archers set up stakes to keep cav off them is quite reasonable... cheaper than pike-men to do the job. however, this is what the bayonet on the musket is for. [not to mention, so protected, both bowmen And musketeers actually 'pwn' the cavalry by Shooting them. the spikes just stop 'em closing and fighting back :D]
Rechburg
20-10-2007, 04:42
hi Delesa

The Brigade is as follows:

14th Brigade (Brig Gen Claude Lorge) (Deployed to United Kingdom)
19th Regt – 3 Batt = 2,160 men
20th Regt – 3 Batt = 2,160 men = 5,070men
9th Jager Batt = 720 men
11th x 9pdr HA Batt (6 guns)

All are veteran quality.
[NS:]Delesa
20-10-2007, 05:50
Only certain British troops can do it. Rentinue Longbowmen are some of them. This is their 'ability' during the Deployment Stage of a battle.

ah i'll have to try that
Rechburg
20-10-2007, 07:47
Hiya Maldorians

Could we have a map of your country please.
Angermanland
21-10-2007, 10:19
*applies stick of prodding to RP repeatedly*
Rechburg
21-10-2007, 19:41
less prodding methinks and more a swift kick.
Rechburg
22-10-2007, 19:27
So it looks as if this RP died already.

Thats gotta be some sort of record.
Stoklomolvi
22-10-2007, 19:35
Nah, not yet. Personally, I'm involved with many other RPs, and no actions in this one have directly involved me yet. So, just assume my country is on DEFCON 4, Threat Level 4, Normal readiness, etc.
Rechburg
22-10-2007, 22:02
I understand your situation stoklomolvi, no one is bothering you so no need to do anything.
My main concern is that Maldorians is busy with school and busy posting on other RP's he is holding up this RP until we get a map.
I am prepared to draw a map if that will help him.

I note other players are also being held up by either players not playing at all or are too busy on other RP's, which to me seems a lame excuse.
If someone joins a new RP they surely do so knowing its going to take time, if they dont have time then they are taking space of someone who could be active.
Surely its a matter of consideration to other players.

end of crouch mutter mutter
Angermanland
23-10-2007, 01:36
Nah, not yet. Personally, I'm involved with many other RPs, and no actions in this one have directly involved me yet. So, just assume my country is on DEFCON 4, Threat Level 4, Normal readiness, etc.

... you know, like i said, if you actually Wanted, I've done quite a bit that affects you. [heck, it'd give ME something to do, as barkozy seems to have dropped off the planet]

also, Frozopia said he was interested... then promptly got swamped with unexpected RL stuff. not Entirely sure why he hasn't said so himself.

if the RP's still alive when he manages to dig himself out from that mountain of ... stuff..., he should be reasonably active [based on past experience]
Stoklomolvi
23-10-2007, 02:26
All right then, let's do something =P.
Angermanland
23-10-2007, 08:45
let's see.. you've got a troop build up on you border, and a rather hostile sounding notification of my declaration of war upon Barkozy.

I'm sure you can do something with that :)
[NS:]Delesa
25-10-2007, 05:08
sorry boys, been a little busy on my end, but the fact is there are still alot of missing ppl
Rechburg
25-10-2007, 08:47
Yes you are right,I suggest you throw the thing open again and close down those ppl that havent responded constructively, either that or close it down altogether.
It appears to me the Rps who have large totals are usually the ones to busy to do a new thread justice. Try some new blood, they may keen to do well.
[NS:]Delesa
29-10-2007, 23:49
Well all and alll what is there like 3-4 true RPers to the game? Yeah well i'll just close it all together, i have just been way to busy to participate, that really blows
Stoklomolvi
30-10-2007, 00:00
Truly I have nothing to say. My nation is fragile, I sent alliance proposals to the surrounding nations, and was declined, and nothing involves me at the moment.