NationStates Jolt Archive


1860 NS World RP (OPEN) - Page 2

Pages : 1 [2]
Antigonal
21-08-2007, 00:20
Sigg'd ;)

Dontgonearthere, feel free to use the IP you estimated, maybe try to take it down a couple points if possible though.

Also, everybody, when you get your IP, post it on your factbook.

Who has a finished factbook but no IP yet?
Dontgonearthere
21-08-2007, 00:30
Alright, I'll shave a few points off.
Antigonal
21-08-2007, 00:43
If Candistan and/or New Brittania finished their factbooks I think we'd be ready to start tomorrow.
New Brittonia
21-08-2007, 00:54
what do I need to put in?
Antigonal
21-08-2007, 01:04
Lemme see what you have now, last time you didn't have anything on Kenya (you own 3/4s of it) or N. Madagascar. Also you didn't have anything on military, navy, religion, or slavery. And did you post the IP I gave you in there?
Honako
21-08-2007, 01:07
TG for Kampf. Probably not best to put it in here, but it's the only place were he might read it. Anyway, I have my factbook started, I need to do pop and military (relations is easy). I'll do that tomorrow.
Antigonal
21-08-2007, 01:16
TG for Kampf. Probably not best to put it in here, but it's the only place were he might read it. Anyway, I have my factbook started, I need to do pop and military (relations is easy). I'll do that tomorrow.

Honako, when the game starts, would you like to form an alliance?
Candistan
21-08-2007, 01:28
So do I get my IP yet? I have the main ist of my factbook down, and I plan on adding the cosmetic stuff on later.
Honako
21-08-2007, 01:30
Honako, when the game starts, would you like to form an alliance?

Yep, as long as our ideals don't clash (eg. religion, government type) though we seem pretty similar. And it would have to involve some RPing of course, unless you want to say with have an historic alliance. Either a meeting of leaders or a few posts in an IC thread showing our intentions. Two powers is better than one, and I'll doubt I'll make many other allies. I plan to be quite an expansionist though, just to make you aware if you don't want to be allied with someone who will look to take more land.

I hope there's a world war at some point within the next few years of the RP. That'll be fun.
Antigonal
21-08-2007, 01:32
Yep, as long as our ideals don't clash (eg. religion, government type) though we seem pretty similar. And it would have to involve some RPing of course, unless you want to say with have an historic alliance. Either a meeting of leaders or a few posts in an IC thread showing our intentions. Two powers is better than one, and I'll doubt I'll make many other allies. I plan to be quite an expansionist though, just to make you aware if you don't want to be allied with someone who will look to take more land.

I hope there's a world war at some point within the next few years of the RP. That'll be fun.

Sounds good.

EDIT: Probably not within the next few years... more like within a decade or so. I'm only gonna do it when the time is right ya know? Like if there's a tension between two international alliances for dominance or something. I won't just go: WORLD WAR TIME! Let's go!
Antigonal
21-08-2007, 01:38
So do I get my IP yet? I have the main ist of my factbook down, and I plan on adding the cosmetic stuff on later.

Lemme see your factbook.
Antigonal
21-08-2007, 02:05
Okay, your military is oversized Candi, 1 to 2 percent of total pop. for standing army. 3-5% for reserves. You also left out a lot of important details, look at some of ours (they're found on the main intro page) to get an example.
Candistan
21-08-2007, 02:06
Okay, your military is oversized Candi, 1 to 2 percent of total pop. for standing army. 3-5% for reserves. You also left out a lot of important details, look at some of ours (they're found on the main intro page) to get an example.

Alright, cool, I'll get onto it shortly. And what are some of these details, just so I don't need to do this again.

And about my military, I was actually having it JUST be that 3%, no reserves or anything. The militias aren't I guess can count as reserves, but its basically a bunch of men taken from the fields and factories in times of need who are given an old model gun and told what to do. They're only used in bad situations (like an invasion) and they really don't pose much of a threqat...they're more like a "hold the line 'till the real troops get here" kind of force.
Antigonal
21-08-2007, 02:09
Alright, cool, I'll get onto it shortly. And what are some of these details, just so I don't need to do this again.

Oh, nevermind, I didn't see your section on slavery.
Antigonal
21-08-2007, 02:19
Alright, cool, I'll get onto it shortly. And what are some of these details, just so I don't need to do this again.

And about my military, I was actually having it JUST be that 3%, no reserves or anything. The militias aren't I guess can count as reserves, but its basically a bunch of men taken from the fields and factories in times of need who are given an old model gun and told what to do. They're only used in bad situations (like an invasion) and they really don't pose much of a threqat...they're more like a "hold the line 'till the real troops get here" kind of force.

Oh, that's fine then. Just mention that in your factbook and you're good to go.
Candistan
21-08-2007, 02:21
Oh, that's fine then. Just mention that in your factbook and you're good to go.

Okay, sounds good.
Antigonal
21-08-2007, 02:29
Did you check your population estimates on populstat or did you just make um up Candi?

EDIT: Okay, assuming your population is correct, here is your IP Candi, paste all of this into your factbook page and then I'll put it with the rest in the intro.

Anatolia: 66
Thrace: 63
Greece & Macedonia: 52
Albania: 24
Syria: 51
Palestine: 27
Eygpt & Cyrenaica: 59
Crimea: 18

TOTAL: 360
Antigonal
21-08-2007, 03:40
Okay, I know a couple of you guys are hammering out final details on your factbooks and I ask you finish up soon (even though you aren't required to finish until Thursday) because we'll be starting sometime late tomorrow. Ghassan, I just posted your IP on your factbook page and Candi, your IP is directly above this post. As a starting gift, each of you are allowed to construct one railroad (it will be built instantly, no build time) which can be as long as the width of France's modern borders; from the Bay of Biscay to the German border. This first gift railroad won't increase your IP but future ones will. You can start telling me where you want to put this railroad, I'll put it as a black line on the map. Likewise, later on in the game, canals will be very light blue lines.

Just so you're all clear, canals and railroads don't cost you IP, you just have to have a certain amount of IP to build a railroad or canal. How much? I'm not really sure, I'm just gonna use my judgement. Railways and canals are hard to price because they can be built in varying sizes. Canals will require more IP and will take longer to build than railroads. Canals can only be of a certain length, some feats of construction are just impossible, you can't build a canal spanning Europe.
Candistan
21-08-2007, 03:46
Did you check your population estimates on populstat or did you just make um up Candi?

EDIT: Okay, assuming your population is correct, here is your IP Candi, paste all of this into your factbook page and then I'll put it with the rest in the intro.

Anatolia: 66
Thrace: 63
Greece & Macedonia: 52
Albania: 24
Syria: 51
Palestine: 27
Eygpt & Cyrenaica: 59
Crimea: 18

TOTAL: 360

I used the 1856 population of the Empire. And thanks for the IP.
Dontgonearthere
21-08-2007, 04:04
Does having the longest canal in the world give me an IP bonus? :D
Antigonal
21-08-2007, 04:06
Does having the longest canal in the world give me an IP bonus? :D

Haha, it might.

I just posted an updated map all and I look foward to starting at some point tomorrow.
Dontgonearthere
21-08-2007, 04:15
Haha, it might.

I just posted an updated map all and I look foward to starting at some point tomorrow.

Lucky me (http://en.wikipedia.org/wiki/Grand_Canal_of_China) :D
Ghassan
21-08-2007, 05:46
Can I create my railroad from my northern-west most African colony to as far south as it can go! (Hopefully that would be until your colony Antigonal)
Dontgonearthere
21-08-2007, 06:03
Are we starting off with historical levels of industry and stuff? If we are, then pretty much everywhere is going to have at least SOME railroads, certainly between major cities.
Honako
21-08-2007, 09:48
In the future I might have mine from Berlin to Paris, if I am permitted. Then it can be both passenger and carry products. Not sure what to do with my first railroad, would it make more sense to send it from a major industrial or producing town to a sea port?
Alversia
21-08-2007, 13:11
Honako, Fancy a triple pact between you, me and Antigonal?
Kronstadtia
21-08-2007, 13:42
Cool idea for an RP! I'd very much like to take part.

My claim is a vast chunk of land in the middle of Eurasia, consisting modern Kazakhstan, Uzbekistan and Kyrgysia plus a part of Siberia, wester border being the Ural mountains (=where Kansiov's lands start) and the eastern being a line from the easternmost tip of Kazakhstan -> Arctic Sea.
Northern parts of that huge piece of tundra are under Kronstadtia's rule only on paper though, for they're for the most part just simply wasteland.

I know that what I claim is probably the largest area any single nation has, but one must keep in mind that it has little to no infrastructure, very little to no industry and it isn't (and can't) be populated very densely.
Ghassan
21-08-2007, 16:34
Welcome man!

If you are accepted, realize that the deadline for a factbook to be up and running is by this thursday.

Not so much time then.

But again, welcome!
Dontgonearthere
21-08-2007, 16:38
Just a note guys, OOC politics is NOT a good thing. Save the wheeling and dealing for the actual RP and make your political descisions based on peoples actions therein, not by some OOCly determined course.
That path leads only to lots of yelling and ignoring and unpleasantness. Take it from me, the former admin of God-alone knows how many Earth-Imperialism RP's.
Croatia-Bosnia
21-08-2007, 17:19
Sorry I haven't posted in a couple of days. I'm working on my factbook right now. I hope I'm still ok with lands and stuff..?
Antigonal
21-08-2007, 17:27
Sorry I haven't posted in a couple of days. I'm working on my factbook right now. I hope I'm still ok with lands and stuff..?

Hey C-B, check the map, I gave you a lot of new land including some in the Cascauses, the Maldives, some in Africa, and I believe I gave you some Caribbean islands. By the way, your color is no longer black, it's green.
Croatia-Bosnia
21-08-2007, 17:29
ok. Thanks. Am I the only one your waiting on?
Antigonal
21-08-2007, 17:30
Cool idea for an RP! I'd very much like to take part.

My claim is a vast chunk of land in the middle of Eurasia, consisting modern Kazakhstan, Uzbekistan and Kyrgysia plus a part of Siberia, wester border being the Ural mountains (=where Kansiov's lands start) and the eastern being a line from the easternmost tip of Kazakhstan -> Arctic Sea.
Northern parts of that huge piece of tundra are under Kronstadtia's rule only on paper though, for they're for the most part just simply wasteland.

I know that what I claim is probably the largest area any single nation has, but one must keep in mind that it has little to no infrastructure, very little to no industry and it isn't (and can't) be populated very densely.

Sounds good, I'll update the map with your country on it later. Since you joined late you have until Friday to complete your factbook.

EVERYONE, please note, the game is now closed. No more players can join. I'll be starting the game at some point later today.
Antigonal
21-08-2007, 17:31
ok. Thanks. Am I the only one your waiting on?

No, Russia, Spain, and Scandinavia haven't even started yet, and a few others are still working on um.
New Brittonia
21-08-2007, 17:32
http://forums.jolt.co.uk/showthread.php?t=536147

I think it is finished
Candistan
21-08-2007, 17:41
Ant, I decided that I want my railroad starting in Alexandria, going down to Cairo, then just have it move next to the Mediterranean Coast as far up as it can go, preferably to Istanbul if you can. If Istanbul is unreachable, then I would prefer it to divert when it heits Turkey and go to Ankara. Either way, I plan on linking both Istanbul and Ankara in a loop of that Railroad, even if it means me needing to start another one once the RP begins.
Dontgonearthere
21-08-2007, 17:42
If we've got three players who're potentially leaving (since I dont think theyve posted since they claimed in a few cases) it might be wise to allow people to join to take the space. Those are some key positions we really should have filled.

EDIT:
Candistan, depending on what Antigonal says I guess, most major cities are already connected by railroad in this era. Even Russia had a railroad linking St. Petersburg, Moscow, and Sevestopol by this point, and they were really behind the game.
Antigonal
21-08-2007, 17:43
http://forums.jolt.co.uk/showthread.php?t=536147

I think it is finished

Okay NB, you're all done.
New Brittonia
21-08-2007, 17:45
Okay NB, you're all done.

thanks, BTW it will be nice if I can make a deal with another nation to help them upgrade my fleet
Antigonal
21-08-2007, 17:45
Ant, I decided that I want my railroad starting in Alexandria, going down to Cairo, then just have it move next to the Mediterranean Coast as far up as it can go, preferably to Istanbul if you can. If Istanbul is unreachable, then I would prefer it to divert when it heits Turkey and go to Ankara. Either way, I plan on linking both Istanbul and Ankara in a loop of that Railroad, even if it means me needing to start another one once the RP begins.

I'll give you Cairo, to Alexandria, to Syria, maybe a bit further south. It has to be roughly the width of France is today, from the Bay of Biscay to the German border.
Dontgonearthere
21-08-2007, 17:51
*POKEPOKEPOKE*
Almost all major cities were already connected by railroad at this point. Even CHINA had railroads and they just got out of the Taiping Rebellion.
Just wanted to make sure people knew that >_>
Antigonal
21-08-2007, 17:52
If we've got three players who're potentially leaving (since I dont think theyve posted since they claimed in a few cases) it might be wise to allow people to join to take the space. Those are some key positions we really should have filled.

EDIT:
Candistan, depending on what Antigonal says I guess, most major cities are already connected by railroad in this era. Even Russia had a railroad linking St. Petersburg, Moscow, and Sevestopol by this point, and they were really behind the game.

Thanks for the info but we're gonna play from a clean slate. And I'm not gonna let more people in until after these people don't post factbooks.
Dontgonearthere
21-08-2007, 17:54
oic, k then.
Might've wanted to start in the 1850's, then...developing 1860's level industry without rail would be nigh-on impossible.
Perhaps your 'homeland' already has major rail lines between cities? That would make the scenario more plausible.
Antigonal
21-08-2007, 17:57
Yes but developing industry in 1860 would also be impossible without all the colonies real nations had in the 19th century. It's an RP, lets just go with it.
Carloginias
21-08-2007, 17:59
So when can we start RPing? I've gotten my factbook up, and I want to begin building up my industry to launch something.
Mussleburgh
21-08-2007, 17:59
Can I claim the parts of Italy that are free,Saudi Arabia and South China,Vietnam Laos. If I may working on a factbook.
Dontgonearthere
21-08-2007, 17:59
Yes but developing industry in 1860 would also be impossible without all the colonies real nations had in the 19th century. It's an RP, lets just go with it.

*shrug*
k, do we start?
Antigonal
21-08-2007, 18:00
Can I claim the parts of Italy that are free,Saudi Arabia and South China,Vietnam Laos. If I may working on a factbook.

I'm sorry, the group title is misleading, we just accepted our last player about 10 minutes ago. We're closed. Sorry.
Dontgonearthere
21-08-2007, 18:01
We do, however, have three players who most likely arent going to show up again. Maybe if they havent posted by thursday it'd be a good idea to let this guy join then, eh?
>_>
Antigonal
21-08-2007, 18:02
thanks, BTW it will be nice if I can make a deal with another nation to help them upgrade my fleet

Maybe I could take you under my wing after the game starts. By the way, I plan to start the game in about 2 hours. Sorry for the delay, I want to give Honako and C-B a chance to finish their factbooks before we start.
Carloginias
21-08-2007, 18:07
Is Hon even online?
Antigonal
21-08-2007, 18:08
Is Hon even online?

No but he said he was almost done. Plus I have a few more things to work out with the rules before we start. Sorry for the delay but we WILL be starting today.
Alversia
21-08-2007, 18:38
How will we RP the capture of new Colonies?
A seperate thread perhaps?
Carloginias
21-08-2007, 18:39
What was the common weapon of this time period? And was there any 'advanced' weapons around that I can equip my 'Immortals' with?
New Brittonia
21-08-2007, 18:39
Can I have a railway from Addis Ababa to Berbera, is that short enough for my free railway?
Croatia-Bosnia
21-08-2007, 18:40
Its Done! :P

Can't Wait to Start.

http://forums.jolt.co.uk/showthread.php?p=12986120&posted=1#post12986120
Antigonal
21-08-2007, 18:42
How will we RP the capture of new Colonies?
A seperate thread perhaps?

Seperate threads will be fine, I'll post the links to these other threads on the main page. Seperate threads will cover pretty much everything from wars to negotiations.
Alversia
21-08-2007, 18:43
Common weapon of the time for modern armies were muzzle loaded rifled muskets effective to about 300 yards. Cannon include cannister and grapeshot, shells and solid shot. Your immortals could be armed with short range breech loading muskets like the needle gun (http://en.wikipedia.org/wiki/Needle_gun)
Dontgonearthere
21-08-2007, 18:43
What was the common weapon of this time period? And was there any 'advanced' weapons around that I can equip my 'Immortals' with?

Its sort of a transitional period. Muzzle loading rifled muskets were just starting to be phased out by most armies, and practical repeating rifles had just been invented. Some people didnt like them though, because they werent as accurate or powerful as regular rifles. They were sort of like the sub-machine guns of the day.
But yeah, depending on how much you spend on the army, most people will have either regular muskets, rifled muzzle loaders or rifled breach loaders.
Carloginias
21-08-2007, 18:56
I DO spend alot on my army. I will just improve technology as I improve my IP.
Ghassan
21-08-2007, 19:01
I will probably not be here when the roleplay starts, but I am still lurking around. I shall be back this evening, which is where I intend to start my own Warsaw/NATO pact.
Dontgonearthere
21-08-2007, 19:08
I DO spend alot on my army. I will just improve technology as I improve my IP.

k. Just dont go trying to equip everybody with repeaters. It'd bankrupt you and your army would get cut to pieces in long range battles.
Carloginias
21-08-2007, 19:12
k. Just dont go trying to equip everybody with repeaters. It'd bankrupt you and your army would get cut to pieces in long range battles.

So muskets and rifles?
Alversia
21-08-2007, 19:20
My Army equips the Line Battalions with rifled muskets as they have to be loaded standing up and the Light Battalions with breech-loaders as they need to have a more open formation and higher rate of fire than the main infantry.
Dontgonearthere
21-08-2007, 19:33
So muskets and rifles?

Rifled muskets. Specialized rifles are only issued to snipers because theyre more expensive and longer than regular ones.
Mussleburgh
21-08-2007, 20:13
And this looked fun to........ :(
Antigonal
21-08-2007, 21:00
And this looked fun to........ :(

I'm sorry, check back by Thursday, I have a feeling one or two of the players will be gone by then. If they aren't, I'm sorry.
Antigonal
21-08-2007, 21:27
Okay, I've just updated the map with Kronstadtia's empire on it now.

A few announcements:

I've opened an "Events" thread, I'll try to post a new event each day but that isn't probable. Check this thread whenever you get a chance because many events will effect you and only you. Others will involve everybody. I also opened a "Railroads & Canals" thread. If you want to claim your free railroad, build a new one, or construct a canal post there. I will tell you if your IP is sufficient and how long it will take to build. If you have posted in this thread about your free railroad repost it there, otherwise I won't register it (the only exception to that rule is Candi's railroad from Cairo to Syria which I did notice).

Secondly I have tweaked another rule, from now on one day is equal to somewhere between two and three months.

Finally, I think I'm going to need some mods to help me handle this rapidly growing group. I might appoint one or two to help me run things. Dontgonearthere, you seem very knowledgable about this time period and are generally very active, I was wondering you wanted to be a mod? You'll have the ability to do small things and answer questions, I'll still handle IPs and giving out land. Maybe later I can put you in charge of IPs as well. I'll probably need one more mod and I'm on the lookout for fair, active players.

Kansiov, Lachenburg, Bredford, I am still waiting for factbooks, if you're not done by Thursday your out. As for you Kronstadtia, you have until Friday to get your factbook up because you joined late. Hanako, I encourage you to wrap yours up so you can start playing. Even if you are active over these next two days, if you don't have a factbook yet, you can't interact with the other players.

Oh and by the way, C-B, I should have your IP for you shortly.

And now, without further ado: LET THE RP BEGIN!

EDIT: Croatia-Bosnia, here is your IP. Please paste this information into your factbook.

Austria-Hungary - 69
Caucaus Colony - 32
Malta, Crete, and the Balaerics - 26
Dominican Republic - 35
Congan Coast - 44
Oman & Yemen - 50
Maldives & Sri Lanka - 55
West Java - 48
Hainan - 39

TOTAL: 398
Dontgonearthere
21-08-2007, 21:35
Sure, my knowledge isnt perfect I admit, but I think its good enough for general realism moderation.
But like I said, I wont be able to do much on tuesdays and thursdays after this thursday, due to college. And I may be getting a job soon.
But I will definitly be able to be on at least once or twice a day.
Antigonal
21-08-2007, 21:43
Sure, my knowledge isnt perfect I admit, but I think its good enough for general realism moderation.
But like I said, I wont be able to do much on tuesdays and thursdays after this thursday, due to college. And I may be getting a job soon.
But I will definitly be able to be on at least once or twice a day.

That's great. No worries.
Dontgonearthere
21-08-2007, 21:50
Also,
http://forums.jolt.co.uk/showthread.php?p=12986646#post12986646
Antigonal
21-08-2007, 23:07
I just realized I haven't been counting my land in Morrocco, Tunisia, or Gibralter in my IP, total population, and everything else. So, rather then go and fix every little thing, I've decided it would probably be fair to give Tunisia and parts of Morrocco up. I still wanna control the Straits of Gibralter though, so I will keep a little bit of land in Morrocco and Gibralter.
Honako
22-08-2007, 00:40
Sorry about the factbook. I have got it up (link (http://forums.jolt.co.uk/showthread.php?t=536165)), though I'll fill in the pop at least now so you can get an IP done
Honako
22-08-2007, 00:49
I have a Question; how are we to RP expanding in colonies? In old earths like this I've often found it a bit of a problem understanding. In some earths, they just let you swan in, say you've taken the place and RP your own little resistance to your move which generally does nothing bad to your men really. In others, it's more realistic and to invade colonially (and especially in continents like Europe, America, Asia) you have to RP the attack and have another player RP the defender. How will it work in this one?
Antigonal
22-08-2007, 01:06
As for colonies, you can just RP that, but be fair. Make sure you include some native resistance once in a while (for an example check the link to Dontgonearthere's thread on colonizing California on the main page). For major colonizations (such as colonizing parts of India or China) I may assign someone to RP the defending populace, we'll cross that bridge when we come to it.
Honako
22-08-2007, 01:10
As for colonies, you can just RP that, but be fair. Make sure you include some native resistance once in a while (for an example check the link to Dontgonearthere's thread on colonizing California on the main page). For major colonizations (such as colonizing parts of India or China) I may assign someone to RP the defending populace, we'll cross that bridge when we come to it.

I was thinking about Dontgonearthere's colonization of California. I was wondering if that was acceptabl thing to do when invading, it seems it is. :)
Antigonal
22-08-2007, 01:11
Try and get your total pop. estimates up soon. Also, just a reminder, your standing army can only account for 1 - 2% of your total pop. Your reserves can account for between 1 - 5 %. If you would like to make military service compulsory, you can recruit anywhere between 6 - 8% but this is an enormous strain on your economy.
Antigonal
22-08-2007, 01:12
I was thinking about Dontgonearthere's colonization of California. I was wondering if that was acceptabl thing to do when invading, it seems it is. :)

Only when you're invading regions of low native resistance.