NationStates Jolt Archive


Cross-Over Wars (OOC; Sign-up; Open)

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SeaQuest
02-05-2006, 07:57
I was doing some thinking today about the whole canon Star Trek versus canon Star Wars debate. Originally, I was going to do a ST vs SW canon RP, but its expanded into something bigger.

Now its groups from all sci-fi books, movies, and/or shows against each other.


Notes:
1.) If you wish to be a group not currently listed, say so in your post and I may add it, as long as its canon.
2.) While this may be called the Cross-Over Wars, don't be afraid to use diplomacy to get to others, not necessarily of your tech group, on your side as an ally.
3.) This will have no affect on anything you are doing ICly with your nation. Consider this an alternate time-line if you must.
4.) Encounter something you don't have a defense for, then develop one over time.
5.) While you may start with canon, you can still capture, purchase, or aquire in another way, non-canon tech to incorporate into your own stuff.

ST and SW Tech Notes/Rules (laying down some basic guidelines to avoid arguements):
1.) As SW tech weapons are primarily plasma based, SW ray shields are designed to remove the electro-magnetic jacket keeping the bolts from dissapating. Thus, ST and other non-plasma based weapons can pass through it easily.
2.) Though SW weapons can't peirce ST shielding, it does, due to the shear firepower in each blast, put an extreme strain on the emitters, so they can fail after repeated bombardment.
3.) ST FTL tech is canon that it can manuver at FTL speeds. Its also canon that SW tech can't, but may be faster. Thus, a SW tech group will need to develop a way to detect craft using ST style FTL.
4.) Its canon that ST ship usually have a sublight cruise speed of 0.25c. Thus, SW turret weapons will have a hard time tracking them and SW ships, which are canonly slower due to the size difference and engine tech, will have problems matching the speed and manuverability of the smaller ST ships.
5.) Also, as a result of size, SW ships are able to put more energy into each weapons shot, while ST ships are able to have more precise targeting control.

Rules:
1.) No super weapons. So, no Galaxy Guns, Nova Bombs, Planet Killers, Sun Crushers, Eclipse SSDs, Soverign SSDs, Death Stars, et ceteras. Lets keep this fair for all parties and give everyone who joins up a fair chance.
2.) You can pick any canon group from any era of your preferred sci-fi.
3.) Only canon stuff is to be used.
4.) National population is to be used to calculate your armed forces, just like in regular NS.
5.) Largest SW ship available for the GE faction or a GE based faction is the Executor class SSD.
6.) No super races. So, no Q, Forerunners, First Ones, Timelords, Preservers, gods, et cetera.
7.) In regards to the Scimitar class warbird, they are acceptable, as long as the Theleron Weapon is not included.

Axial Super Laser Note:
While currently lumped together with the DS version, and thus not allowed, I'm willing to listen to any valid arguments the person who picks the GE faction and/or the Imperial Remnants faction would have otherwise. Please, be careful how you word your arguments for ASLs. I won't listen to any "Allow them because they so uber" type posts.


IC Threads:
http://forums.jolt.co.uk/showthread.php?t=482083
http://forums.jolt.co.uk/showthread.php?p=10972825#post10972825
http://forums.jolt.co.uk/showthread.php?p=10987898#post10987898


Maps:
Milky Way Galaxy:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/050817_milkywaybar.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/MilkyWay1.gif
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/milkyway2RL.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/milkyway3.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/milkyway7.gif
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/suns_path.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/_Milky_Way_galaxy_sun05.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/milkyway2.jpg
Greater Magellanic Cloud:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/lmc-uks.jpg
Less Magellanic Cloud:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/smc-uks.jpg
Triangulum Galaxy:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/m33.jpg
Andromeda Galaxy:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/Andromeda20Galaxy20NASA.jpg
Star Trek Galaxy:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/maphist1.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/maplocal.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/federationmap.gif
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/galactic-map.jpg
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/map_before.jpg
Star Wars Galaxy:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/StarWarsgalaxymap.jpg


Participating Nations (Listed after each side):

Star Trek side:

Normal Universe:
Ferengi Consortium:
United Federation Of Planets: Terren Planets
Klingon Empire: Military Command
Romulan Star Empire: The Phoenix Milita
Cardassian Union:
Maqui:
Xindi:
Dominion:
Section 31:
Tal'Shiar:
Obsidian Order:
Tholian Assembly:
Earth Starfleet:
Gorn Hegemony:
Andorians:
Vulcans:
Suliban:
Breen:
Orion Syndicate:
So'na:
Species 8472:
Borg: Empiricalis
Kazon:
Krenim:

Mirror Universe:
Terran Rebels:
United Empire Of Planets:
Klingon/Cardassian Alliance: SeaQuest

Star Wars side:

Galactic Empire: [NS::]Reallydrunk
Imperial Remnant:
Old Republic:
C.I.S.:
Hapes Consortium:
Banking Guild:
Rebel Alliance: East Lithuania
Trade Federation:
New Republic: Fubaba
Yuuzhan Vong: Talaax

Farscape side:

Peacekeepers:
Scarran Empire:

Andromeda side:

Nietzschean Prides:
Kodiak:
Al-Sharif:
Museveni:
Drago-Kazov:
Sabra:
Jaguar:

Other:
Systems Commonwealth: Theao
Magog:
Than Hegemony:
Restorians (Resters):
Human Liberation Army (H.L.A.)
Knights Of Genetic Purity:
Free Trade Alliance:

Stargate side:

Earth:
Goa'uld:
Tok'ra:
Asgard:
Tollan:
Jaffa Resistance:
Lucian Alliance:
Replicators:
Wraith:

Battlestar Galactica side:

Original:
Cylons:
Colonials:
Eastern Alliance:
Nationalists:

Remake:
Cylons:
Colonials: The Fedral Union

Halo side:

The Covenant: Tigerlan
The Flood: Zukariaa
United Nations Space Command: Upper Weston

Gundam side:

Cosmic era:

Gundam SEED:

Earth Alliance:
ZAFT:
Orb Union:

Gundam SEED Destiny:

Earth Alliance:
ZAFT:
Orb Union:

Universal Century era:

Mobile Suit Gundam:

Earth Federation:
Principality Of Zeon:

The 08th MS Team:

Earth Federation:
Principality Of Zeon: Thrashia

Gundam 0080:

Earth Federation:
Principality Of Zeon:

Gundam 0083:

Earth Federation:
Delaz Fleet:

Zeta Gundam:

Anti-Earth Union Group:
Titans:
Earth Federation:

Char's Counterattack:

Neo Zeon:
Lonoo Bell:

Gundam F91:

Earth Federation:
Crossbone Vanguard: Copenhaghenkoffenlaugh

Babylon 5 side:

Earth Alliance:
League Of Non-Aligned Worlds:
Rangers:
Minbari Federation: Whyatica
Centauri Empire:
Narn Regime:
Interstellar Alliance:

Warhammer 40,000 side:

Eldar:
Biel-tan:
Saim-hann:
Alaitoc:
Iyanden:
Ulthwe:

Orks:
Bad Moons:
Blood Axes: Gejigrad
Goffs: Nova Boozia
Deathskulls:
Evil Sunz:
Snakebites:

Others:
Dark Eldar:
The Imperium of Man: The Kraven Corporation
Tau: Naggeroth
Chaos: Chronosia
Necrons: Mini Miehm/The Solarin League
Tyranids:






Here are some reference links. Feel free to post others that you are aware of so they can be added to the list.

Star Trek:
http://www.krillmeed.com/ShipsSpecsindex.html
http://www.obsidianfleet.net/index.php?option=shipdb
http://www.neutralzone.de/database/indexfra.htm
http://www.bravofleet.com/bravofleet/database/index.html
http://www.shipschematics.net/startrek/
http://wolfsshipyard.mystarship.com/STrek.html
http://www.ussmiranda.com/ships/
http://www.ditl.org/
http://www.furryconflict.com/tech/technopedia/federation/starfleet/starfleet.html
http://www.furryconflict.com/tech/technopedia/klingon/starfleet/starfleet.html
http://www.furryconflict.com/tech/technopedia/romulan/starfleet/starfleet.html
http://www.furryconflict.com/tech/technopedia/cardassian/starfleet/starfleet.html
http://www.furryconflict.com/tech/technopedia/borg/starfleet/starfleet.html
http://www.starfleet-museum.org/index.htm
http://www.ex-astris-scientia.org/
http://www.trekships.org/index.htm

Star Wars:
http://www.nifdata.com/database/
http://www.galacticempiredatabank.com/Main.html
http://insd.swcombine.com/index.html
http://www.starwars.com/
http://www.furryconflict.com/tech/technopedia/imperial/starfleet/starfleet.html
http://www.furryconflict.com/tech/technopedia/nfc/starfleet/starfleet.html
http://rpggamer.org/main.php?page=updates.html
http://wolfsshipyard.mystarship.com/SWars.html

Battlestar Galactica:
http://www.shipschematics.net/bsg/
http://www.battlestarwiki.org/wiki/Main_Page
http://wolfsshipyard.mystarship.com/BSG.html

Stargate:
http://www.gateworld.net/
http://www.chevron26.com/estart1.html
http://wiki.stargate-sg1-solutions.com/index.php/Main_Page

Babylon 5:
http://www.shipschematics.net/b5/
http://www.b5tech.com/
http://www.b5tech.net/
http://www.wolfsshipyard.mystarship.com/Drawings.gif
http://go.to/avotg
http://www.frostjedi.com/vex/

Andromeda:
http://www.saveandromeda.com/allsystems/index.htm
http://en.wikipedia.org/wiki/Andromeda_%28TV_series%29
http://en.wikipedia.org/wiki/Nietzschean
http://en.wikipedia.org/wiki/Magog_%28race%29
http://en.wikipedia.org/wiki/High_Guard
http://en.wikipedia.org/wiki/Systems_Commonwealth
http://www.saveandromeda.com/allsystems/andromeda/index.htm
http://www.andromedatv.com/features/feature_powersource.html

Warhammer 40,000:
http://www.wolfsshipyard.mystarship.com/Vehicles.gif
http://www.specialist-games.com/battlefleetgothic/rulebook.asp
http://us.games-workshop.com/games/40K/default.htm
http://kofler.dot.at/40k/index.html
http://www.specialist-games.com/epic/rulebook.asp
http://www.eyeofterror.com/uk/welcome.htm
http://www.eyeofterror.com/uk/armies/chaos.htm
http://uk.games-workshop.com/chaosspacemarines/

Halo:
http://library.psyjnir.net/?id=3
http://en.wikipedia.org/wiki/Halo_universe#Technology
http://nikon.bungie.org/misc/sloftus_scalecomparison/
http://covenantforces.tripod.com/
http://en.wikipedia.org/wiki/Halo:_Combat_Evolved
http://en.wikipedia.org/wiki/List_of_vehicles_in_the_Halo_universe
http://www.covenant-clan.co.uk/battlenethome.htm

Gundam:
http://mahq.net/
http://www.gundamofficial.com/
SeaQuest
02-05-2006, 18:37
Anyone interested?

Comments? Questions? Concerns?
Chronosia
02-05-2006, 18:55
Ahem.

I find it amusing and disturbing that my techbase is absent from this smattering of a crossover. The Imperium of Man, Chaos, the Eldar, The Necrons...All of these glorious races from 40k would be well matched against any of the others.

If you wish I can provide details on sides, forces; matter of fact I do believe I shall give you one now.

The Imperium of Man
Chaos
Eldar
Dark Eldar
Tau
Necrons
Tyranids
Orks
Nova Boozia
02-05-2006, 19:06
I agree with Chron, and I think the ST capabilties seem a little overwelming in comparison to SW. And although certainly not operating like them, SW weapons are lasers, as far as I know, but I don't do any research beyond watching the films
SeaQuest
02-05-2006, 19:22
@Chrono: I didn't have the complete list of groups, so I didn't add them. Thanks for the info.

@NB: There are facts in the movies and books that indicate plasma based weapons. For example, why is Tibanna gas needed if its a laser weapon? Effecient lasers use crystals. Also, a laser would appear to be cylindrical, if at all visible in the depths of space, and not tear-drop shaped like canon turbolasers.

While their may not be that much info on SW weapons, there is plenty on lasers, which I looked up and compared the descriptions to what was seen on screen.
Chronosia
02-05-2006, 19:25
Yes but its rather difficult to debate the assumed physics of fictional weaponry in an age where people can teleport, and achieve faster than light travel...It's all theory; it's all assumption. 40k at least keeps things simple, brutal and insanely effective.

Can't wait to see some of the 40k races against others; when the Orks, Necrons and Tyranids play their hands; someones gonna end up doomed ^^

Should also be noted that a number of different factions make up each. Space Marine chapters, Chaos Space Marine legions, Imperial Guard Regiments, Inquisition Ordo's and Chapter Militants....Ork Clans, Eldar Craftworlds, Dark Eldar kabals...Tau septs. Necron armies as led by varying C'tan.
SeaQuest
02-05-2006, 20:11
I took the most common theory about SW weapons being plasma based. Knowing how a plasma weapon should work, then it was only logical that, to work, a SW ray shield is designed to disrupt the electromagnetic 'shell' keeping the plasma from dissapating. Everything else developed, logically, from there.

There is one SW weapon that is known to be plasma based from canon info, Ion Cannons. You can tell because of the word "Ion", which would indicate that it uses a form of ionized plasma.

Now, I've given those restrictions in the first post because I wanted to avoid arguments later that would clog any IC threads with OOC posts while people 'debated'.

I think I was pretty fair to both sides. SW got the powerful weapons and FTL speed, while ST got the STL speed and STL/FTL agility.
Talaax
02-05-2006, 20:19
I suppose I'll involve myself with this RP. I'll grab the Yuuzhan Vong before someone else does.
SeaQuest
02-05-2006, 20:26
I suppose I'll involve myself with this RP. I'll grab the Yuuzhan Vong before someone else does.

I'll add you to the list.
Nova Boozia
02-05-2006, 20:34
Put me down for orks. Goffs, I'f were being specific.
SeaQuest
02-05-2006, 22:24
Put me down for orks. Goffs, I'f were being specific.

Done. As for the Goff thing, provide canon evidence and I may just add it to the list.
No endorse
02-05-2006, 23:25
@NB: There are facts in the movies and books that indicate plasma based weapons. For example, why is Tibanna gas needed if its a laser weapon? Effecient lasers use crystals. Also, a laser would appear to be cylindrical, if at all visible in the depths of space, and not tear-drop shaped like canon turbolasers.

While their may not be that much info on SW weapons, there is plenty on lasers, which I looked up and compared the descriptions to what was seen on screen.
No, LASERs (Light Amplification by Stimulated Emission of Radiation) don't use crystals except as lenses. They excite (stimulate) the gas to release photons. That's what the Tibanna Gas is for, it's good for exciting apparently.
http://en.wikipedia.org/wiki/Gas_laser

If you re-check the new digitally remastered films, the turbolasers are no longer slightly teardropped as they were in the original, they're strait. The 'flack' seen in the movies consists of a few things: missiles, cluster mines, and lasers scarrering off debris and/or outer layer ship shielding (the shield spheres extend for a certain distance off some hulls, while others are form-fitting)

Also, keep in mind that the movies are made to entertain. It sucks to have a movie where there aren't any shiney bolts flying everywhere and it would be a pain to draw a big line across the screen every time someone pulled a trigger. In some of the highest SW canon (meaning: the books) blasters are continuous flow lasers, and turbolasers are just REALLY high powered pulse-lasers. ('recharge time' anyone? Matches perfectly with the concept of getting a real-life emitter to its saturation point.)

http://en.wikipedia.org/wiki/Laser for more info.

I took the most common theory about SW weapons being plasma based. Knowing how a plasma weapon should work, then it was only logical that, to work, a SW ray shield is designed to disrupt the electromagnetic 'shell' keeping the plasma from dissapating. Everything else developed, logically, from there.

There is one SW weapon that is known to be plasma based from canon info, Ion Cannons. You can tell because of the word "Ion", which would indicate that it uses a form of ionized plasma.

Now, I've given those restrictions in the first post because I wanted to avoid arguments later that would clog any IC threads with OOC posts while people 'debated'.

I think I was pretty fair to both sides. SW got the powerful weapons and FTL speed, while ST got the STL speed and STL/FTL agility.
SW shields act as a physical barrier. They don't just disrupt the shell, they are literally a wall of energy around a craft. Not shiney or stealthy, but effective.

Ion cannons are just particle cannons that use ions instead of random neutral particles, they don't have to be a plasma. Real good way to screw electrical systems.

EDIT: check the SW site:
http://www.starwars.com/databank/technology/turbolaser/?id=eu
...the necessary energy required to make a super-charged laser blast.
Vernii
02-05-2006, 23:26
All you've done is hamstring Star Wars and wanking up ST. Especially the bit about Star Trek's 'accuracy'. If you've ever seen the video Trekmiss, you'd know that they have the accurance of a half-blind kindergartner.

Particularly the Klingons.
Whyatica
02-05-2006, 23:35
Just for the fuck of it, I'll be the Minbari Federation from B5.
Chronosia
03-05-2006, 00:21
This better include ground combat; lots of ground combat.

or you suck :P
The Fedral Union
03-05-2006, 00:27
Ill sign up as the colonials from the Re done BSG
SeaQuest
03-05-2006, 01:04
@TFU: Done.

@Whyatica: Done.

@Chronosia: That will certainly be a possible aspect. Though, even though the RP is known as the Cross-Over Wars, like I said in the first post, that is in reference to the fact that every faction is trying to be the last one standing. Both combat, space and surface, and diplomacy will play roles in this. It doesn't matter if a single faction is the last standing, or an alliance of factions (doesn't matter if they are from the same tech base or not).

@NE: True, some gas-based lasers do exist. But so do crystal based ones, like the famous ruby laser. They are better known as solid-state lasers.
http://en.wikipedia.org/wiki/Solid-state_laser
http://en.wikipedia.org/wiki/Diode_pumped_solid_state_laser
http://en.wikipedia.org/wiki/Laser_crystal
http://en.wikipedia.org/wiki/Laser_construction
http://en.wikipedia.org/wiki/List_of_lasers
As for SW shields, I was refering to Ray Shields, not Particle Shields (which are the anti-torp ones).
Chronosia
03-05-2006, 01:14
If I were to be Chaos; could I be every form of Chaos in 40k; as in, every faction, or would I have to chose a singular faction like a legion. Cause if it's the former, I throw one hell of a Black Crusade.
SeaQuest
03-05-2006, 01:18
If I were to be Chaos; could I be every form of Chaos in 40k; as in, every faction, or would I have to chose a singular faction like a legion. Cause if it's the former, I throw one hell of a Black Crusade.

Provide canon documentation and I can split the WH40k factions into the specific groups. All I need are the canon names so I can edit the list.
The Fedral Union
03-05-2006, 01:33
you forgot the : http://www.battlestarwiki.org/wiki/Eastern_Alliance for TOU
Chronosia
03-05-2006, 01:33
Oi. Daunting.

Chaos:
Black Legion
Iron Warriors
Emperor's Children
Thousand Sons
Alpha Legion
World Eaters
Word Bearers
Night Lords
Death Guard

IoM:
1st Founding;
Raven Guard
Salamanders
Iron Hands
White Scars
Imperial Fists
Space Wolves
Dark Angels
Blood Angels
Ultramarines

Subsequent Foundings;
http://en.wikipedia.org/wiki/List_of_Space_Marine_Chapters

Inquisition;
Ordo Malleus + Grey Knights
Ordo Hereticus + Witchhunters
Ordo Xenos + Deathwatch

Imperial Guard including;
Cadian Shock Troopers
Catachan Jungle Fighters
Ice Warriors of Valhalla
Tallarn Desert Raiders
Mordian Iron Guard
Armageddon Steel Legion
Death Korps of Krieg
Savlar Chem Dogs
Tanith First-And-Only
Praetorians
Terrax Guard
Harakoni Warhawks
Kanak Skull Takers
Elysian Drop Troopers
Phantine Air Corps
Jopall Indentured Squadrons
Krourk Ogryn Auxillia
The 13th Penal Legion (Schaeffer's Last Chancers)
Rough Riders of Attila
Jantina Patricians

Eldar;
Biel-tan
Saim-hann
Alaitoc
Iyanden
Ulthwe

Orks;
Bad Moons
Blood Axes
Goffs
Deathskulls
Evil Sunz
Snakebites
Whyatica
03-05-2006, 01:40
Anyone know of a good site for Minbari resources? I found a site with exactly four Minbari ships, and I somehow doubt they have a single giant battleship, a single war frigate, and one fighter class.
SeaQuest
03-05-2006, 05:26
@Chrono: Don't you think that's a bit much? Where are we going to get enough people to RP as all those factions?

@TFU: Thanks. Forgot about them (it was 0400 hours when I first made the list, so a few alterations may still be needed).

@NB: I've shifted you down to the specific Ork faction you wanted.

@Whyatica: I have a few links lying around that could be useful for it as well as some of the others.
Upper Weston
03-05-2006, 05:30
Is this a free for all type battle?

Also, does the Halo UNSC get Spartans or just Marines?
SeaQuest
03-05-2006, 05:41
Here are some reference links. I may edit them into the first post later.

Star Trek:
http://www.krillmeed.com/ShipsSpecsindex.html
http://www.obsidianfleet.net/index.php?option=shipdb
http://www.neutralzone.de/database/indexfra.htm
http://www.bravofleet.com/bravofleet/database/index.html
http://www.shipschematics.net/startrek/
http://wolfsshipyard.mystarship.com/STrek.html
http://www.ussmiranda.com/ships/
http://www.ditl.org/
http://www.starfleet-museum.org/index.htm
http://www.ex-astris-scientia.org/
http://www.trekships.org/index.htm

Star Wars:
http://www.nifdata.com/database/
http://www.galacticempiredatabank.com/Main.html
http://insd.swcombine.com/index.html
http://rpggamer.org/main.php?page=updates.html
http://wolfsshipyard.mystarship.com/SWars.html

Battlestar Galactica:
http://www.shipschematics.net/bsg/
http://www.battlestarwiki.org/wiki/Main_Page
http://wolfsshipyard.mystarship.com/BSG.html

Stargate:
http://www.gateworld.net/
http://www.chevron26.com/estart1.html
http://wiki.stargate-sg1-solutions.com/index.php/Main_Page

Babylon 5:
http://www.shipschematics.net/b5/
http://www.b5tech.com/
http://www.b5tech.net/
http://www.wolfsshipyard.mystarship.com/Drawings.gif
http://go.to/avotg
http://www.frostjedi.com/vex/

Warhammer 40,000:
http://www.wolfsshipyard.mystarship.com/Vehicles.gif




Anyone got any others?
SeaQuest
03-05-2006, 05:44
Is this a free for all type battle?

Basically, its a alternate reality for NS. You start off with canon tech and characters and, through either capturing it, assimilating it, stealing it, trading it, or some other means, you can aquire other techs to add to your own. Combat and diplomacy will be used.

Also, does the Halo UNSC get Spartans or just Marines?

As long as its canon tech, its fine. Only thing I won't allow from Halo are the Forerunners (still thinking about the Flood).
Theao
03-05-2006, 06:01
I'd be interested if I could draw on Andromeda?
The Phoenix Milita
03-05-2006, 06:24
I want to be the Romulan Star Empire...
SeaQuest
03-05-2006, 06:30
@The Phoenix Milita: Done.

@Theao: You've got the canon names? I didn't list it because I didn't have the names for the various Neezhian(sp?) prides.
Theao
03-05-2006, 06:33
@The Phoenix Milita: Done.

@Theao: You've got the canon names? I didn't list it because I didn't have the names for the various Neezhian(sp?) prides.
Yep, these are the major politcal/military entites of the Andromeda universe.
THAN HEGEMONY
PEOPLE OF THE WAY
DRAGO-KAZOV PRIDE
RESTORIANS (RESTERS)
SABRA- JAGUAR PRIDE
HUMAN LIBERATION ARMY (HLA)
KALDERAN COMMUNE
KNIGHTS OF GENETIC PURITY
CONSENSUS OF PARTS
NEW SYSTEMS COMMONWEALTH
FREE TRADE ALLIANCE
Ii'm calling the Commonwealth
SeaQuest
03-05-2006, 06:41
Ii'm calling the Commonwealth
Original, or the remade one?
Theao
03-05-2006, 06:44
Original, or the remade one?
New Systems.
If the original was used than most of the systems listed would be effectively nixed, as they were part of the original commonwealth.
Theao
03-05-2006, 06:56
If you're seperating the Commonwealth's military from the political structure, then I'm going with the military as the High Guard is the military arm of the Commonwealth.

Also you're going to be running into massive temporal problems if the New System and original Commonwealth are in existance.
SeaQuest
03-05-2006, 07:02
Well, I've seperated the new Commonwealth and the old Commonwealth due to differences in the charters.

As for temporal problems, I also have the 22nd century Earth Starfleet and the later UFP as Star Trek factions.

I did so because, just because they are canonly seperate, it doesn't mean that they can't meet in this little cross-over event we're having (ie, Enterprise meets TNG meets TOS meets TMP et cetera).

If you're seperating the Commonwealth's military from the political structure, then I'm going with the military as the High Guard is the military arm of the Commonwealth.

Ehh, not exactly splitting them. From what I recall of the series, I had thought they were seperate organizations that worked together.
Theao
03-05-2006, 07:04
No, the HG was the army/navy of the Commonwealth. In fact the High Guard, at one point came close(only saved by two percent of the voters) from being disbanded.
SeaQuest
03-05-2006, 07:07
No, the HG was the army/navy of the Commonwealth.

Understood. So, it would be best to remove the H.G. from the faction list, in your opinion?
Theao
03-05-2006, 07:14
Understood. So, it would be best to remove the HG frome the faction list in your opinion?
Yes. They were semi-autonomous, but the final say/highest authority stemmed from the Commonwealth goverment. And will take the New Systems again. Officers recieve thier commission from the Commonwealth as oppose to the HG command structure, and the primary loyalty was to the Commonwealth.
SeaQuest
03-05-2006, 07:16
Yes. They were semi-autonomous, but the final say/highest authority stemmed from the Commonwealth goverment. And will take the New Systems again.

I'll take care of it.
Theao
03-05-2006, 07:19
And Nova-bombs are off-limit, correct?
Quick desciption of them:
The nova bomb is a bomb with the power to destroy a solar system.

It is used by firing the bomb into the core of a star. When it enters the star it reverses the gravity in an area bigger than the size of a star. The internal pressure of the star then causes an explosion. It then goes nova, destroying everything in the star's vicinity.

On a smaller scale it can destroy a planet as well.
SeaQuest
03-05-2006, 07:37
1.) Correct. No super weapons.

2.) That's the Wiki info on them, right?
Theao
03-05-2006, 07:44
1.) Correct. No super weapons.

2.) That's the Wiki info on them, right?
Yes, but I can provide more sources if you'd like.
Nova Boozia
03-05-2006, 07:44
To keep things interesting, I'll be a roaming waaaaaaagh! from a very long way away, starting on a fleet centred around a hulk, with no territory.
(canon evidance and ship specs in game terms at http://www.specialist-games.com/battlefleetgothic/rulebook.asp. Me and Chrono's core ships are under "ships of the gothic sector". Less used ships, including the hulk are found under "traitor fleets" and "the pirate, the alien, and the green tide)
SeaQuest
03-05-2006, 07:53
@NB: Thanks for the link. I've added it to the list at the bottom of the first post.
Theao
03-05-2006, 07:58
One minor correction, the Sabra and Jaguar Prides are unified.
Also here is some links on the Andromeda Universe(and a fairly comprehensive 40k link that can be used to look up all the races(but not all the subsects))
40K
http://us.games-workshop.com/games/40K/default.htm
Andromeda
http://www.saveandromeda.com/allsystems/index.htm
http://en.wikipedia.org/wiki/Andromeda_%28TV_series%29
http://www.saveandromeda.com/allsystems/andromeda/index.htm
http://www.andromedatv.com/features/feature_powersource.html
TirTairngire
03-05-2006, 07:59
Hrm... If I went with Biel Tan, would I be able to use the Craftworld as a portion of my fleet?
SeaQuest
03-05-2006, 08:11
@Theao: What's the unified name? When I checked the Wiki, it listed them seperately.
Oh, and thanks for the links. They've been added to the list.

@TirTairngire: If you are referring to a worldship, well, as long as it doesn't have any super weapons that would tip the balance of power unfairly, then sure.
Theao
03-05-2006, 08:20
Pre-Fall era(Old Commonwealth) they were seperate(as you listed them). New System era they merged(due to a marriage) and are the Sabra-Jaguar Pride.
SeaQuest
03-05-2006, 08:21
Pre-Fall era(Old Commonwealth) they were seperate(as you listed them). New System era they merged(due to a marriage) and are the Sabra-Jaguar Pride.

Would it be alright with you, if I, just like I list pre-fall and post-fall Commonwealths, to leave the prides pre-fall seperate and just add the post-fall combine pride to the list (similar to the whole TOS meets TNG meets DS9 et cetera thing)?
Theao
03-05-2006, 08:26
Would it be alright with you, if I, just like I list pre-fall and post-fall Commonwealths, to leave the prides pre-fall seperate and just add the post-fall combine pride to the list (similar to the whole TOS meets TNG meets DS9 et cetera thing)?
Sure. It'd be funny if someone chose the SJ pride and someone else took just the S or the J.
SeaQuest
03-05-2006, 08:31
Ehh, I'm off for the night. 0331 hours is not my best time to be working on this. I'll check back after I wake up when I have better control over my spelling and grammer.
Ald Rhun
03-05-2006, 08:43
I'll take the Culture from the Cultureverse.


I win.
Chronosia
03-05-2006, 13:35
If it is too much I would be happy to utilise all Chaos Space Marine legions; heroes and Daemon Primarchs included; of course. The names of Angron, Pertuarbo, Mortarion and Fulgrim shall stain the void red; the fleets of Chaos shall lash out like the fury of the Gods from the Eye of Terror.

And all shall tremble.

BTW: if someones going the Re-newed Systems Commonwealth, wouldn't that mean that they get the Sabra-Jaguar pride anyways; along with the amazing spiffy and worshippable Charlemagne Bolivar? :D
Chronosia
03-05-2006, 13:37
http://kofler.dot.at/40k/index.html

Also, really good for details on 40k Units and forces, there.

Also it should be noted that Space Marines, Imperial Guard, Inquisition/Sisters of Battle are all part of the Imperium of Man
Nova Boozia
03-05-2006, 16:25
I think we're getting a huge number here. I say we 1) Don't need to fill all slots, only one per tech base and maybe three per major one (SW and ST) 2) Narrow down the options. Specifically, the mirror universe seems superflous, and imperial guard and orc units (not space marine) ussualy fought as a group.

Additionally, on the subject of SW and ST, lets just think of this the way we think of a normal rp. If SW shields only worked against plasma, then almost every tech base would completely crush them. But we don't get technical, we just assume the shielding works on our stuff and keep going.
Chronosia
03-05-2006, 17:16
Of course if one person were all Orks, he'd have all da Orky heroes. Like Ghazghull or Nazdreg, or Orkimedes....Should be awesome...I could so be Chaos, all of it...Every Legion :D

1st Founding Legions are there for SM as well, but people are of course welcome to be successor chapters.

40k's like a pretty sledgehammer down on the others; the ultimate oppressivre tech-bloc
SeaQuest
03-05-2006, 17:56
@Ald Rhun: This isn't purely about winning or loosing. Its about having fun.

@Chronosia:
1.) Thanks for the link. I'll add it to the list.
2.) In regards to the Andromeda NSC and SJP, I wouldn't know.
3.) As for your faction request, is it canon? That's the primary requirement for someone getting the faction they picked.

@Nova Boozia: Agreed. We'll get a few, not necessarily in all tech bases, and leave this open for others to join later on in the game.
As for the SW shields and weapons, I'll consider it as we're trying to stick to canon as closely as possible for the start of this.
Chronosia
03-05-2006, 17:58
Well, what do you require for it to be canon? Were I to lead Chaos; it would be as a mighty Black Crusade; an immense war machine of unfathomable might spearheaded by Abaddon the Despoiler and the Daemon Primarchs :D

Or, if I cannot choose all of Chaos; then give me time and I shall choose a Traitor Legion...
SeaQuest
03-05-2006, 18:58
Well, what do you require for it to be canon? Were I to lead Chaos; it would be as a mighty Black Crusade; an immense war machine of unfathomable might spearheaded by Abaddon the Despoiler and the Daemon Primarchs :D

Or, if I cannot choose all of Chaos; then give me time and I shall choose a Traitor Legion...

If you can provide a link to documentation that is canon approved (like www.starwars.com is for SW info), then it may happen. Basically, all I need is some verification on its canonicity.
Chronosia
03-05-2006, 19:05
http://uk.games-workshop.com/chaosspacemarines/

There.

All the Legions are at the bottom
Nova Boozia
03-05-2006, 19:18
Lets just remember that this is based on our NS population. Otherwise it would rapidly turn in to a one-on-one between the Empire and the Imperium.
I gotta do homework now, but some time tonight (in Britain) I'll have a factbook up for my Waaaaaagh!
SeaQuest
03-05-2006, 19:19
@NB: Agreed.

@Chrono: I meant canon evidence that would vindicate them working together.
Chronosia
03-05-2006, 19:27
http://www.eyeofterror.com/uk/welcome.htm

"The Imperium faces its greatest challenge in 10 millennia. The Arch Heretic, Abaddon the Despoiler, has forged a fearsome alliance of Chaos Space Marine legions, deviants, traitors, foul mutants, and Daemons to hurl against the Imperium."

http://www.eyeofterror.com/uk/armies/chaos.htm
SeaQuest
03-05-2006, 19:33
I'll check the links.

Chance of you getting all Chaos: 99%
Theao
03-05-2006, 20:13
BTW: if someones going the Re-newed Systems Commonwealth, wouldn't that mean that they get the Sabra-Jaguar pride anyways; along with the amazing spiffy and worshippable Charlemagne Bolivar? :D
I was just re-boosting my memory of Andromeda, and the Sabra-Jaguar did sign as members of the New System. So while they could still be an independent entity(as they were from the time of marriage of Bolivar to the signing, they would also be part of the NSC).
SeaQuest
03-05-2006, 20:18
I was just re-boosting my memory of Andromeda, and the Sabra-Jaguar did sign as members of the New System. So while they could still be an independent entity(as they were from the time of marriage of Bolivar to the signing, they would also be part of the NSC).
As the resident Andromeda expert, I will defer to you if you think it would be best to either keep the two or remove one.
Theao
03-05-2006, 20:22
As the resident Andromeda expert, I will defer to you if you think it would be best to either keep the two or remove one.
I'd say absorb the SJP into the NSC as it was around for only a short time before joining the NSC.
SeaQuest
03-05-2006, 20:23
I'd say absorb the SJP into the NSC as it was around for only a short time before joining the NSC.
And leave the pre-fall S and J prides seperate?
Theao
03-05-2006, 20:26
And leave the pre-fall S and J prides seperate?
Yes, as they were in existance(as independent entities) for quite a while(around 300 years.)
Nova Boozia
03-05-2006, 20:53
Here's my referance. If you have any objections, don't hesitate to voice them. All ground units can be found at http://www.specialist-games.com/epic/rulebook.asp, chapter five for unit stats and chapter six for organization.


Waaaaaagh! Gorkreg

History: The seeds of this fearsome horde were sown during a routine crusade against the ork infested ice planet of Nifflheim. The Imperial forces were able to destroy all the “civilised” ork population centres without the help of the Space Marines, and rapidly settled down, the majority of the planet being given to retired officers of the Guard and Navy. Unbeknownst to the new inhabitants, however, several ork warlords had escaped the purging, and rallied the spored-up feral ork communities, before (reluctantly) combining their forces in the polar regions under one “Warlord Gorkreg ‘ead-guzzler”, and were preparing to attack the main imperial port on the planet.

The orks struck in a rapid, almost blitzkrieg style followed by massed infantry that has become Gorkreg’s signature strategy, executed here by an elite, almost pure nob vanguard mounted in gun-wagons and battle-wagons, which struck the enemy from a surprise direction, opening a hole to be exploited by the massed feral infantry, supported by boar boyz and squig-catapults. After seizing the transports docked at the port, the fledgling waaaagh! embarked on a piratical campaign, pursued by the humiliated imperials, and began a policy of forcing feral tribes to submit by show of force, abducting them, and teaching the marvels of orky kulture and teknologee. Overtime, Gorkreg has gathered a large army and fleet, and is intent on carving out his own empire in the strange new realm the hulk which his fleet follows has drifted into via the warp.

Ships: One hulk
Two battleships, Bone chompa and Bone snappa (stats of Dethdeala and Gorbag’s Revenge)
7 roks (of the atmosphere-capable variety mentioned in Epic)
5 battlekroozers
15 Kill-Kroozers
7 Terror ships
31 Onslaughts
24 Savages
19 Ravagers
39 Brutes

Army: A roughly company sized war-band is held aboard each escort, their sizes and support varying wildly to allow some craft to transport gun mobz, blitz brigades, speed kults, stormboy and kommando kompanies, and other specialist formations. Kroozers usually carry three war-bands and a handful of specialists, and the Terror-ships also carry the landas and fighta-bombas that provide the boyz with air support and transport. Battlekroozers have a little more, while full battleships can hold almost as much as a rok.
Roks carry as many as five large war-bands, with numerous specialists, serving as the primary transport vessels, while the hulk can carry four times that. In total, the forces comprise:

264 war-bands of wildly varying size and composition
54 speed kults
37 blitz brigades
13 stormboy kompanies
7 gun mobz
5 kommando kompanies
5 stompa mobz
6 Gargants
2 Great Gargants
SeaQuest
03-05-2006, 21:02
@Theao: Cool. I've edited the factions list.

@NB: Interesting.

@All:
1.) Perhaps we should start recruiting people for this so we can get a solid starting base.
2.) Would you rather do this on the Jolt forums or an off-site forum?
SeaQuest
04-05-2006, 02:23
OOC: Bump for interest.
Upper Weston
04-05-2006, 03:41
I'll go with the Halo UNSC, even though I'll get owned pretty quickly. I'm gonna play without regard to the Covenant War as those losses would pretty much cripple me otherwise.

Also, the Covenant is now split in a civil war, how does that influence things?
No endorse
04-05-2006, 04:00
I'll go with the Halo UNSC, even though I'll get owned pretty quickly. I'm gonna play without regard to the Covenant War as those losses would pretty much cripple me otherwise.

Also, the Covenant is now split in a civil war, how does that influence things?
Do you have any stats for those ships? All I know is that a Halcyon gets a single MAC, and a Marathon gets 4.
Upper Weston
04-05-2006, 05:19
Do you have any stats for those ships? All I know is that a Halcyon gets a single MAC, and a Marathon gets 4.

All I know is what I can remember from reading the Halo novel series about a year ago.
Theao
04-05-2006, 05:52
These might help for Halo Tech, but not sure:
http://library.psyjnir.net/?id=3
http://en.wikipedia.org/wiki/Halo_universe#Technology
SeaQuest
04-05-2006, 06:56
@Upper Weston: In regards to your choosen faction, I'll add you to the list after I make this post. Also, in response to your assumption you'll get owned quickly, remember about diplomacy. You could ally yourself with another faction and gain tech and other stuff that way.

As for the Covenant Civil War, I've only got the first Halo for the PC and I usually spend my time in multiplayer when I play it.

If you got the canon names for the seperate sides, I can add them to the list.

@Theao: Thanks for the links. I remembered the Halo Library from a while back, but I lost the link.

Oh, and here is a good link with info on Covenant and human tech, vehicles, society, ships, et cetera. There is also info on the Flood.
http://www.covenant-clan.co.uk/battlenethome.htm

@NE: I could talk to the people in the Halo Division in my gaming clan and see what they know about the ships if it comes to that.
Tigerlan
04-05-2006, 08:09
I would like to be the Covenant

Also I request that you base the faction off of Halo 1 universe (pre-civil war) for it will only weaken the Covenant Faction
SeaQuest
04-05-2006, 08:18
I would like to be the Covenant

Done.

Also I request that you base the faction off of Halo 1 universe (pre-civil war) for it will only weaken the Covenant Faction

As there are no seperate names for the sides in the Covenant Civil War, and you are the Covenant RP'er in the Cross-Over Wars RP, it will be up to you.
SeaQuest
04-05-2006, 18:03
OOC: Bump for interest.
Upper Weston
04-05-2006, 20:19
The Covenant Civil War has the Elites, Grunts, and Hunters allied against the Brutes, Jackals, and Drones. The Brute faction is till loyal to the remaining Prophets. Most speculation is that the Elite led faction will ally with humanity in Halo 3 to prevent the prophets from activated Halo.
SeaQuest
05-05-2006, 03:12
OOC: Bump for interest.
Tigerlan
05-05-2006, 05:25
The Covenant Civil War has the Elites, Grunts, and Hunters allied against the Brutes, Jackals, and Drones. The Brute faction is till loyal to the remaining Prophets. Most speculation is that the Elite led faction will ally with humanity in Halo 3 to prevent the prophets from activated Halo.

If you beat the game on lengendary you would know
SeaQuest
09-05-2006, 07:50
OOC: Bump for interest.

Anyone else interested in participating? A few more before we start would be nice.

As for a map, I'll dig one up.
SeaQuest
10-05-2006, 00:44
Come on. Where did everyone go?
Chronosia
10-05-2006, 00:59
My bets are on bird flu
or maybe a resurgence of Scurvy...
Or the Plague
Nova Boozia
10-05-2006, 06:59
Me? School.
SeaQuest
10-05-2006, 07:17
@Chrono: Interesting theory. We'll see if its true.

@NB: Hmm, well, alright. Understandable.

@All: Should we set this in the Milky Way Galaxy, or someplace else?
This will influence which map I use for this.

Oh, and should we wait for more people to sign up, or just go ahead once we have the map?
The Phoenix Milita
10-05-2006, 07:30
Milky Way
Chronosia
10-05-2006, 09:09
Milky Way; because its awesome; and you can use it directly with 40k maps to show where all my forces will be; namely the Eye of Terror.
Thrashia
10-05-2006, 09:16
SQ, is it possible for me to rp a Mobile Suit force in this rp? I'm wanting to rp as possibly the Treize Faction, form MS: GW. If you need information on it, and its allowed, then I will submit the specifics.
Whyatica
10-05-2006, 14:56
If we're in the Milky Way Galaxy, what about all the factions who're based on Earth? The top ones that would need to share Earth if I remember would be the Earth Alliance from B5 and the ST Federation.

I think we should start soon, I tend to get bored and I want to try a Sharlin versus an ISD. :)
Theao
10-05-2006, 15:36
And my universe's planets are scattered across three galaxies
No endorse
10-05-2006, 17:30
Whyatica, I'm game to go one-on-one if we can get a farely even force hammered out. (and so long that I get at least ISDIIs, if not IIIs) It doesn't need to be connected here.
Nova Boozia
10-05-2006, 19:21
I say we assume many "earths", one for each power controlling earth.
[NS::]Reallydrunk
10-05-2006, 19:39
Galactic Empire, star wars please....
SeaQuest
10-05-2006, 20:04
@Theo: Then you'll have to provide your own maps for the other galaxies.

@Thrashia: I'll look up the site I know that has the names for the canon Gundam factions.

@Reallydrunk: I'll put you on the list once I've finished this post.

@Whyatica: Understood. If NE wants to join, we can count the thread he suggested as the first one in this RP. (Just add a reference to the name in the thread title).

@All: As for the Earth, we can say that the factions who canonly had Earth get their own. This is already a hodgepodge of eras and dimension, so I don't see whats wrong with that.
SeaQuest
10-05-2006, 20:06
Here's a MWG map we can use.
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/milkyway2.jpg
I got an unlabled one due to the fact that multiple factions had the Earth and Sol system in canon, so I didn't want the location of the RL one listed.


So, who has Photoshop and wants to be in charge of the map and making sure everyone's where they want to be?
The Phoenix Milita
10-05-2006, 20:47
for ST ppl
http://www.st-minutiae.com/misc/restoration/map_before.jpg
Theao
10-05-2006, 21:14
@Theo: Then you'll have to provide your own maps for the other galaxies.
Not sure how to go about map making(on a galactic scale), but the three galaxies are the Triangulum, Andromeda and Milky Way.
Talaax
10-05-2006, 21:17
Star Wars Galaxy for us SW folks benefit and of course for potential enemies.

http://www.contemplarieruditio.com/images/galaxymap.jpg

Also, SQ, are we looking to fill all the spots? 'Cause this thing ain't filling up fast enough for that to seem possible. I say we try and get some major ones filled and start up.
[NS::]Reallydrunk
10-05-2006, 21:21
I see where your comming from, there is ALOT to go...
Talaax
10-05-2006, 21:25
Yeah, only about 20% of the spots have been filled so far and interest is kind of iffy at best it seems.
SeaQuest
11-05-2006, 05:20
@Theao: You can do a Google Image search for those galaxies. If you can't find a good pic of them, you can always substitute another instead.

@Talaax: Agreed. We can start now that we have maps.
Oh, and thanks for the SW map.

@Reallydrunk: Quite true. So many factions, so little time.

The Phoenix Milita: Thanks for the map.
I've also got the two after images of that map. As well as a close up of the main Alpha and Beta Quadrant groups (that blob of colors at the bottom) lying around on my HDD somewhere.

@All: So, who wants to start the first IC C.O.W. thread?
Theao
11-05-2006, 05:23
@Theao: You can do a Google Image search for those galaxies. If you can't find a good pic of them, you can always substitute another instead.
I can find the maps, but I have no idea which galactic arms(are which), were places are in a given galaxy/where they are/might be/should be in said galaxies.
I could 'ad lib' it though.
SeaQuest
11-05-2006, 05:32
I can find the maps, but I have no idea which galactic arms(are which), were places are in a given galaxy/where they are/might be/should be in said galaxies.
I could 'ad lib' it though.
Do the best you can. That's all any of us can do.
Theao
11-05-2006, 05:41
Do the best you can. That's all any of us can do.
Would there be any objection to just posting the three galaxies?
SeaQuest
11-05-2006, 05:44
Would there be any objection to just posting the three galaxies?

Not from me.
Theao
11-05-2006, 06:01
Here are the maps(such that they are):
Triangulum Galaxy: http://seds.lpl.arizona.edu/messier/Jpg/m33.jpg
Andromeda Galaxy: http://geology.nku.edu/Pictures/Andromeda%20Galaxy%20NASA.jpg
Milky Way Galaxy: http://www.news.wisc.edu/newsphotos/images/Milky_Way_galaxy_sun05.jpg
SeaQuest
11-05-2006, 06:20
Here are the maps(such that they are):
Triangulum Galaxy: http://seds.lpl.arizona.edu/messier/Jpg/m33.jpg
Andromeda Galaxy: http://geology.nku.edu/Pictures/Andromeda%20Galaxy%20NASA.jpg
Milky Way Galaxy: http://www.news.wisc.edu/newsphotos/images/Milky_Way_galaxy_sun05.jpg

Thanks. I'll add them to the map list in the first post.
Thrashia
11-05-2006, 06:53
@SQ: You might not find anything on the Treize Faction, simply because it was not an actual military force rather than a gorup of rebellious soldiers and lasted for only about 10-19 episodes of the show. My militart page displays the majority of the mobile suits they use, but if you don't want them I can just rp as the Principality of Zeon. Much easier I think if I did that.
[NS::]Reallydrunk
11-05-2006, 17:37
Im ready when all of you are...
Nova Boozia
11-05-2006, 18:04
Ready to go.
Upper Weston
11-05-2006, 18:27
Who wants to start?
SeaQuest
11-05-2006, 18:30
@SQ: You might not find anything on the Treize Faction, simply because it was not an actual military force rather than a gorup of rebellious soldiers and lasted for only about 10-19 episodes of the show. My militart page displays the majority of the mobile suits they use, but if you don't want them I can just rp as the Principality of Zeon. Much easier I think if I did that.
Link?
Oh, and which Gundam Era is it from?
[NS::]Reallydrunk
11-05-2006, 18:36
Is the main thread up? if so...linkage please?
SeaQuest
11-05-2006, 20:11
Reallydrunk']Is the main thread up? if so...linkage please?

I think we're still waiting to see who wants to start the first IC thread. You can if you want. Just remember to keep the C.O.W. stuff as a seperate list than your regular NS stuff.
[NS::]Reallydrunk
11-05-2006, 20:15
O0o0o ok, got ya
Upper Weston
11-05-2006, 21:03
Here's the IC thread:

http://forums.jolt.co.uk/showthread.php?p=10939701#post10939701
[NS]Zukariaa
12-05-2006, 00:15
I'd like to take the Flood, but how exactly would they get from planet to planet?
Gejigrad
12-05-2006, 02:22
Um, my bad. Sorry for not signing up beforehand.
Talaax
12-05-2006, 02:29
SeaQuest or The Phoenix Militia, I've decided to change around the Yuuzhan Vong's destination and attack the Milky Way galaxy, specifically the ST version of the galaxy. I'm attacking the Canopus system, which is between Klingon and Romulan space. Either of you can claim the system if you wish but basically the YV's aim is to conquer the entire galaxy.
Theao
12-05-2006, 02:31
SeaQuest or The Phoenix Militia, I've decided to change around the Yuuzhan Vong's destination and attack the Milky Way galaxy, specifically the ST version of the galaxy. I'm attacking the Canopus system, which is between Klingon and Romulan space. Either of you can claim the system if you wish but basically the YV's aim is to conquer the entire galaxy.
What portion of the galaxy(which arm/any major spatial features nearby(Ie: The Magellenic cloud)) is it, as I might have something floating around there as well(since I stretch over three galaxies)
Talaax
12-05-2006, 02:36
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/maplocal.jpg

The Canopus System, I really don't know what arm or whatever, sorry.
Theao
12-05-2006, 02:46
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Maps/maplocal.jpg

The Canopus System, I really don't know what arm or whatever, sorry.
I have a water world on that Galactic arm(same one that Canopus system resides on), so if you find one in your exploration, you might be facing me.

Does anyone know where the Greater and Lesser Magellenic clouds are?
Talaax
12-05-2006, 02:49
You're welcome to have a scout ship or two stumble across my advance force or even the follow up force. There are literally thousands of ships in the YV armada so it's not inconceivable that you'd stumble across a few of them.
Theao
12-05-2006, 02:53
You're welcome to have a scout ship or two stumble across my advance force or even the follow up force. There are literally thousands of ships in the YV armada so it's not inconceivable that you'd stumble across a few of them.
As long as they're in a system it's viable, as there are precious few slip points outside a system

Oh and SQ please add these maps
Greater Magellanic Cloud: http://www.seds.org/messier/Pics/Jpg/lmc-uks.jpg
Less Magellanic Cloud: http://www.seds.org/messier/Pics/Jpg/smc-uks.jpg
Talaax
12-05-2006, 03:28
Whyatica, how does your stealth work? My "sensors" are gravity based so unless your stealth masks your mass I should still be able to see you. Just making sure before I post anything.
Whyatica
12-05-2006, 03:30
I have no freaking clue, I haven't seen a canon source on how Minbari stealth works. I was actually planning on breaking stealth and attacking your ships with White Star One when you attack the planet anyway, so if you'd kindly not detect me yet :P

edit: but if you want to detect me now that's cool too, I don't really care.
Talaax
12-05-2006, 03:33
Well it really depends on how it works. If it's like SW or ST cloaking then it's pretty ineffectual. I'll go out on a limb and say I can't detect it though. BTW, how big is this ship? Is it like Romulan Warbird sized or Star Destroy sized?
Whyatica
12-05-2006, 03:35
http://www.b5tech.com/isa/whitestar/whitestar.html


Like all Minbari warships, the Whitestars also are equipped with a Minbari cloak. This stealth device creates a jamming field that absorbs incoming sensor beams or refracts/deflects the sensor beams away from the transmitter, thus shielding the ship from many forms of targeting sensors and the scanners of almost all the younger races. This is not to say that the stealth device makes the ship truly invisible to the naked eye however, rather invisible to scanners. More advanced sensors can pick up a Minbari ship through the stealth field, but the sensor echo is extremely small.*
Talaax
12-05-2006, 03:41
Ahh, then I'd pick you up pretty quick. That is unless of course you hide yourself in the mass shadow of a planet or something. In that case I'd have to be fairly close to the planet to pick you up.
Whyatica
12-05-2006, 03:43
I'm in open space, so it's up to you whether you want to catch me or not.
Whyatica
12-05-2006, 04:00
Talaax: What, roughly, are Mi'id Ro'ik cruisers?
Talaax
12-05-2006, 04:00
http://starwars.wikia.com/wiki/Miid_Ro%27ik

The Miid Ro'ik for reference.
Theao
12-05-2006, 04:06
Whyatica, how does your stealth work? My "sensors" are gravity based so unless your stealth masks your mass I should still be able to see you. Just making sure before I post anything.
How would they work if effective mass is reduced?
SeaQuest
12-05-2006, 06:06
@Zukariaa: You could start them off on a planet that already has STL ships or fake a distress beacon one of the other participants would detect and investigate.

@Gejigrad: Its still open. Sign-ups are still open.

@Upper Weston: I'll take a look.

@Theao: I'll add them after I finish this post.
Upper Weston
12-05-2006, 06:31
OOC: Terran Planets, are you in contact with me or taking part in the space battle?

Also, can you give a little more info on your tech and ships?
SeaQuest
12-05-2006, 06:32
SeaQuest or The Phoenix Militia, I've decided to change around the Yuuzhan Vong's destination and attack the Milky Way galaxy, specifically the ST version of the galaxy. I'm attacking the Canopus system, which is between Klingon and Romulan space. Either of you can claim the system if you wish but basically the YV's aim is to conquer the entire galaxy.

Has the thread already been started? If it has, then link please.

EDIT: Nevermind.
Upper Weston
12-05-2006, 06:33
Has the thread already been started? If it has, then link please.

I linked it above. Unless there's another IC thread I've missed.
Theao
12-05-2006, 06:34
Has the thread already been started? If it has, then link please.
It's happening in this thread http://forums.jolt.co.uk/showthread.php?p=10939701#post10939701
SeaQuest
12-05-2006, 06:45
I noticed. I was finishing with this thread before I started reading the IC one. Just got to Talaax's post.
Thrashia
12-05-2006, 08:09
Link?
Oh, and which Gundam Era is it from?

Principality of Zeon, Universal Century. I will provide the links you would need to know everything.

Wiki page info on Zeon (http://en.wikipedia.org/wiki/Principality_of_Zeon)
Zeon Military (http://en.wikipedia.org/wiki/Universal_Century_Mobile_Units#Principality_of_Zeon)
SeaQuest
12-05-2006, 08:27
Principality of Zeon, Universal Century. I will provide the links you would need to know everything.

Wiki page info on Zeon (http://en.wikipedia.org/wiki/Principality_of_Zeon)
Zeon Military (http://en.wikipedia.org/wiki/Universal_Century_Mobile_Units#Principality_of_Zeon)

Hmm, one of the Gundam factions I added was the POZ from the UC era. I'll take a look at the links, Thras.
SeaQuest
12-05-2006, 08:36
I've fixed a typo in the first post (it said the largest GE ship class is the Eclipse class when it should have read Executor class).

I've also added a little note about Axial Super Laser tech.
Thrashia
12-05-2006, 08:48
SQ, in the Universal Century and for nearly all of MSG, there are only two factions: Earth Federation and Principality of Zeon...

Anyway, sign me up as the PoZ. And after I take a look at the maps I will pick a galaxy to be in.
No endorse
12-05-2006, 18:52
I've fixed a typo in the first post (it said the largest GE ship class is the Eclipse class when it should have read Executor class).

I've also added a little note about Axial Super Laser tech.
Errr... if you'd follow respectable cannon (Read: NOT WEG), then you'd find that the Executor is the same size as the Soverign and the Eclipse (Eclipse II, not the Eclipse I, which was 1.6km longer)
SeaQuest
12-05-2006, 20:03
Errr... if you'd follow respectable cannon (Read: NOT WEG), then you'd find that the Executor is the same size as the Soverign and the Eclipse (Eclipse II, not the Eclipse I, which was 1.6km longer)

I said the Executor due to its lack of an ASL.
SeaQuest
12-05-2006, 20:05
SQ, in the Universal Century and for nearly all of MSG, there are only two factions: Earth Federation and Principality of Zeon...

Anyway, sign me up as the PoZ. And after I take a look at the maps I will pick a galaxy to be in.

Which PoZ? Mobile Suit Gundam version, The 08th MS Team version, or Gundam 0080 version?
Whyatica
13-05-2006, 02:01
Could we refrain from any other races jumping in on the now Minbari/Yuuzhan Vong/Ork/Flood battle?
Talaax
13-05-2006, 02:12
Yeah. I can only destroy so many of you at once...

j/k. Seriously though, the whole invasion thing was supposed to be me against the Klingons/Cardassians and Romulans no one else. Now it's me against six people?
Gejigrad
13-05-2006, 02:55
Anyhow.

If I can only use one type of canon, I'll go with Honorverse technology. Assume Solarian League-level hardware and software, ie, very high-tech.

I was planning to try out a special mix of BattleTech and Honorverse tech, but I'll go for straight Weber stuff.

References I use are:

http://infodump.thefifthimperium.com/Harrington/
http://www.cs.cmu.edu/~tpope/misc/harrington/nefarious-list/0COVER.HTM

And compilations of many, many sites and more Google searches, a group I based off the Honorverse, but with a bit of BT flavor thrown in (that, from an ally I met early on--it was going to be strict canon, but I mean, come on, when they have HPGs, how can you turn them down?).

http://www.gaiaonline.com/guilds/viewforum.php?f=22619
Whyatica
13-05-2006, 02:56
Yeah. I can only destroy so many of you at once...

j/k. Seriously though, the whole invasion thing was supposed to be me against the Klingons/Cardassians and Romulans no one else. Now it's me against six people?


Actually it appears to be...everyone against everyone. The Orks are targetting me as well.
SeaQuest
13-05-2006, 05:07
Yeah. I can only destroy so many of you at once...

j/k. Seriously though, the whole invasion thing was supposed to be me against the Klingons/Cardassians and Romulans no one else. Now it's me against six people?

Would you agree in my assumption that the Vong are the SW version of the Klingons?

That, combine with your invasion of Romulan space, you'll likely find yourself an ally in the Klingons.

I've got a post ready. After the battle, we can start the first use of diplo in this RP.

If I'm correct, then the Vong and Klingons will see each other as kindred spirits as each, while using different techs, have a high sense of honor.

Though, if you want, Tal, we can still shoot at each other.

Also, as this is an attack on a star system in disupte between the Klingons and the Romulans, I'll have to send ships to investigate. And, due to Klingon nature, well, battle will be the ultimate result.

Though, its up to you, Talaax, I fight alongside you or something else.

I'll go ahead and make my post.
SeaQuest
13-05-2006, 05:09
Anyhow.

If I can only use one type of canon, I'll go with Honorverse technology. Assume Solarian League-level hardware and software, ie, very high-tech.

I was planning to try out a special mix of BattleTech and Honorverse tech, but I'll go for straight Weber stuff.

References I use are:

http://infodump.thefifthimperium.com/Harrington/
http://www.cs.cmu.edu/~tpope/misc/harrington/nefarious-list/0COVER.HTM

And compilations of many, many sites and more Google searches, a group I based off the Honorverse, but with a bit of BT flavor thrown in (that, from an ally I met early on--it was going to be strict canon, but I mean, come on, when they have HPGs, how can you turn them down?).

http://www.gaiaonline.com/guilds/viewforum.php?f=22619


I would prefer not to add any more possible factions at this stage in the game. IMHO, we have plenty already (a little too many perhaps).

Unless you have some great reason for wanting me to add the Honoverse stuff to the list, I would kindly suggest you pick one from the list that's already available.

In the mean time, I'm going to be reviewing the list and possibly removing some factions.
Whyatica
13-05-2006, 05:12
I'd remove as many of the redundant factions as well. Remove all the different era Federations, and sum it up as "Star Trek Federation of Planets" and let the RPer choose which era he wants to be.
SeaQuest
13-05-2006, 05:47
I'd remove as many of the redundant factions as well. Remove all the different era Federations, and sum it up as "Star Trek Federation of Planets" and let the RPer choose which era he wants to be.

Agreed. Or, if the player wants, use stuff from all the eras. That's what I'm doing (even though Klingon ship designs tend to last for centuries and retiring classes isn't that common and my Cardassian ships, well, we only have one era to use for them).
SeaQuest
13-05-2006, 05:54
I've removed a chunk of factions.

Anyone got any suggestions on which to cut to further slim the list down?

I'll take your suggestions under consideration.

Also, if need be, we can add things back to the list.
Theao
13-05-2006, 06:01
For my 'tech' I can say you'd be pretty safe with X'ing
Atreus
Three Rivers
Banyamulenge
People of the Way
Kalderan Commune
Collective of Parts
Terren Planets
13-05-2006, 06:41
Unless anyone else beat me to it, I'd like to RP as the 'United Federation of Planets'.
SeaQuest
13-05-2006, 07:12
Unless anyone else beat me to it, I'd like to RP as the 'United Federation of Planets'.

Approved.
SeaQuest
13-05-2006, 07:13
For my 'tech' I can say you'd be pretty safe with X'ing
Atreus
Three Rivers
Banyamulenge
People of the Way
Kalderan Commune
Collective of Parts

Understood and acknowledged. I'll get right on it after I make this post.
Whyatica
13-05-2006, 14:48
@SQ: I know that Ivanova is an ISA/EA character. However, the WhiteStar is Minbari/Vorlon tech and is manufactured by the Minbari. The Minbari have an utter lack of usable canon ships, so I use the White Star as Minbari. Ivanova captained a White Star if I remember correctly. If that's a problem or if someone else picks EA/ISA, I'll change the captain.
SeaQuest
13-05-2006, 15:35
@SQ: I know that Ivanova is an ISA/EA character. However, the WhiteStar is Minbari/Vorlon tech and is manufactured by the Minbari. The Minbari have an utter lack of usable canon ships, so I use the White Star as Minbari. Ivanova captained a White Star if I remember correctly. If that's a problem or if someone else picks EA/ISA, I'll change the captain.

Understood.

Though, you have to realize, who needs lots of ship classes when the ones you do have kick so much butt.
Gejigrad
13-05-2006, 16:30
I would prefer not to add any more possible factions at this stage in the game. IMHO, we have plenty already (a little too many perhaps).

Unless you have some great reason for wanting me to add the Honoverse stuff to the list, I would kindly suggest you pick one from the list that's already available.

In the mean time, I'm going to be reviewing the list and possibly removing some factions.

I know next to nothing about any of the factions listed, save maybe WH40k. But, I'd really prefer not to have to waste everyone's time by scrambling to come up with a list of capabilities for those types of ships, which are ambiguous at best to start with.
SeaQuest
13-05-2006, 18:03
I know next to nothing about any of the factions listed, save maybe WH40k. But, I'd really prefer not to have to waste everyone's time by scrambling to come up with a list of capabilities for those types of ships, which are ambiguous at best to start with.


With WH40k ships, there are alot of people you can talk to about what they can do as its very popular on NS in general. Take your time.
Copenhaghenkoffenlaugh
13-05-2006, 18:09
Mandalorians are the equivalent to Klingons.

Anyways, I'd like to join in on the side of the Crossbone Vanguard. I'm very proficient in mobile suit combat and technology, and I know exactly what each of the Vanguard mobile suits can do.
Whyatica
13-05-2006, 19:08
I needed something to fill the spot of a destroyer-sized vessel for the Minbari, as they have a battleship, heavy cruiser, and fighter. There are loads of ships I could in theory use, like the Blue Star, Valenn class, Victory class, etc, but I'm sticking to Minbari canon for now. If there's an EA player I might try to roleplay the creation of the Victory class.

I also have no clue how many Sharlins, Tinashis, and White Stars the Minbari had in the series and I'm not inclined to figure out how many I should have through my NS pop. I'll figure out a reasonable number and stick to it.

edit: And my current ship classes kick so much Babylon 5 butt. Seeing as I'm the only B5 player, I don't really know how much damage my ships will do. So yeah :P
Copenhaghenkoffenlaugh
13-05-2006, 19:12
Minbari fighters were actually quite superior to the defense fighters of Babylon 5 itself. If a squadron (which consists of a phalanx of six fighters) were to take on a squadron of X-Wings (same six-fighter formation), the Minbari fighters would bend the X-Wings over the proverbial desk, so to speak.

Other than that, I know very little else.

Edit: However, I don't know how well they'd perform against mobile suits...I've yet to determine that...
Theao
13-05-2006, 19:24
What is are the average/maximum engagement windows for the different techs?
Mine are 1-1.5 light minutes at average maximum.
Copenhaghenkoffenlaugh
13-05-2006, 19:30
Well, I go by the amount of G-forces the units would each produce provided they were in an atmosphere.

In comparison, an X-Wing is capable of roughly 2 Gs within an atmosphere, whilst the Minbari starfighters are capable of around 2.75 Gs. However, when compared to the Vanguard mobile suits, their units can go from Gs anywhere from 3.75 to 5.
Whyatica
13-05-2006, 19:36
I believe my maximum engagement range is a little over a light minute, but I have no canon data for this.
Copenhaghenkoffenlaugh
13-05-2006, 19:40
Crossbone Vanguard ships are capable of a total of four round trips between Mars and Earth before they have to be refueled. If anyone can calculate that for me, that would be appreciated.

Edit: And that's with no hyperdrive or anything.
Theao
13-05-2006, 19:43
Crossbone Vanguard ships are capable of a total of four round trips between Mars and Earth before they have to be refueled. If anyone can calculate that for me, that would be appreciated.

Edit: And that's with no hyperdrive or anything.
I'm talking about weapons, not distance travellable.
Copenhaghenkoffenlaugh
13-05-2006, 19:48
I'm talking about weapons, not distance travellable.

OH! Well, mega particle cannons have a max range of five hundred kilometers, and beam cannons/rifles have a max range of 750 kilometers.

Bullets just keep going, and the rockets explode after about 1 kilometer.
Whyatica
13-05-2006, 19:56
That seems a little...small...to be any good in space combat, especially with the precision most FT races can obtain. Consider that Theao's and my weapon range are about 18 million kilometers.
Copenhaghenkoffenlaugh
13-05-2006, 20:13
That seems a little...small...to be any good in space combat, especially with the precision most FT races can obtain. Consider that Theao's and my weapon range are about 18 million kilometers.

Actually, that was misinformation. I read the damn thing wrong because I was scanning it.

The MP Cannon has an effective range of 15,000 kilometers and the beam cannon/beam rifle has an effective range of roughly 17,500 kilometers.
Theao
13-05-2006, 20:16
That is still exceptionally short. I can see you engaging in a heck of a large number of ambushes(and people blowing the crap out of you at range).
My Point defences range at almost a million km.
Whyatica
13-05-2006, 20:27
..I still have a million times your range.
Empiricalis
13-05-2006, 20:33
Can I be the Borg?
Copenhaghenkoffenlaugh
13-05-2006, 20:52
My forces don't rely on ship-to-ship combat. The largest weapon I can produce is the Solar Ray System. It's a giant colony-turned-super-cannon. It has a max range of over 50 million kilometers, and is capable of sheering an Eclipse-class Super Star Destroyer in half in a single shot.

And besides, my mobile suits are a lot faster than anything that any other force could probably throw at me.

Lightning raids=key to mobile suit combat
Whyatica
13-05-2006, 20:59
is the Solar Ray system canon?
Copenhaghenkoffenlaugh
13-05-2006, 21:03
Two were made throughout the course of the Universal Century. One was called the Solar Ray, and was used by the Principality of Zeon to halt the Federation Fleet from getting to A Baoa Qu, the final battle of the One Year War.

A seond Solar Ray was made during the Zeta Era, code named Gryps. The Gryps Colony Laser, as it was called at the time, had nearly twice the range and triple the power of its predecessor, and was used to wipe out the Titans Fleet during the Gryps Conflict.
Whyatica
13-05-2006, 21:04
It doesn't look anything near the ability according to wiki to slice an Eclipse in half. Besides, superweapons aren't allowed.
Copenhaghenkoffenlaugh
13-05-2006, 21:12
That's because it's not given much credit. Trust me, that thing has enough power to do it.

And that's a pitty. I won't be able to participate in battles very well unless I pretty much get right on top of your ships, which isn't too difficult with mobile suits than it is with ships.

Of course, the place I'm getting my range information could be misinformed as well.
Whyatica
13-05-2006, 21:15
*shrug* You could try allying with someone and getting ship construction from them. I'd think you could at least make a mobile suit carrier vessel.
Copenhaghenkoffenlaugh
13-05-2006, 21:20
I can. What people don't realize is that the F91 era has access to every era prior to it, thusly allowing me to make the Dolos-class Mobile Carrier created by Zeon. It holds 182 mobile suits, but it takes about twenty minutes to launch them all.
Whyatica
13-05-2006, 21:21
Ehm. If a carrier is all you have you may as well zap your mobile suits for us. I'd still recommend allying with the Federation or Minbari (cough cough) or someone like that to try to get ship tech in exchange for anything else you might be able to offer.
Copenhaghenkoffenlaugh
13-05-2006, 21:32
That's probably what I'll do. *cough cough* Anyways, my mobile suits will pose more than a challenge to most of the races, especially the Borg. Rockets and machine guns vs Borg = Borg lose.
Whyatica
13-05-2006, 21:38
I'd think you'd still have a damn hard time getting in range without getting yourself DEATed.
Copenhaghenkoffenlaugh
13-05-2006, 21:43
Unlike fighter craft, mobile suits can use propellant tanks that can take them deep into enemy territory.

Say I were to take a ship and stay approximately five hundred thousand kilometers outside of your sensor range. I could deploy my mobile suits and they could shut their main systems except life support off, allowing them to travel through your sensor grid not being detected. During this time, the pilot control the propellant tank, which uses a mass amount of oxygen to propel it. They have to use the entire propellant tank immediately, and then coast through space until they reach where they need to be, and then activate.

And also unlike fighter craft, mobile suits are not confined to boosting straight forward. They can boost side-to-side, up-and-down, et cetera.

Trust me, my mobile suits are little more superior than most people think.
SeaQuest
13-05-2006, 21:47
Mandalorians are the equivalent to Klingons.

Hmm, so the Mandalorians have the SW version of the Klingon sense of honor in battle.

Anyways, I'd like to join in on the side of the Crossbone Vanguard. I'm very proficient in mobile suit combat and technology, and I know exactly what each of the Vanguard mobile suits can do.

I'll add you to the list.
SeaQuest
13-05-2006, 21:50
I needed something to fill the spot of a destroyer-sized vessel for the Minbari, as they have a battleship, heavy cruiser, and fighter. There are loads of ships I could in theory use, like the Blue Star, Valenn class, Victory class, etc, but I'm sticking to Minbari canon for now. If there's an EA player I might try to roleplay the creation of the Victory class.

Ohh, now that could be neat.

I also have no clue how many Sharlins, Tinashis, and White Stars the Minbari had in the series and I'm not inclined to figure out how many I should have through my NS pop. I'll figure out a reasonable number and stick to it.

As the Sharlin was the main Minbari class, I would say that it should be the back-bone of any Minbari RPer.

edit: And my current ship classes kick so much Babylon 5 butt. Seeing as I'm the only B5 player, I don't really know how much damage my ships will do. So yeah :P

Good point. Though, a directed anti-matter beam weapon (like the Sharlin carries) should do plenty of damage.

Of course, if I recall correctly, most B5 weapons were designed to be anti-armor as shields were practically non-existant.
SeaQuest
13-05-2006, 21:52
What is are the average/maximum engagement windows for the different techs?
Mine are 1-1.5 light minutes at average maximum.

Engagement windows?

Sorry, I'm not familiar with that phrase. Is it anything like how long a ship can usually last in battle?
Copenhaghenkoffenlaugh
13-05-2006, 21:54
Oh, on another note, it would be wise to leave the vicinity of a damaged MSG ship and/or mobile suit after you discover how one explodes.

*immitates a mini-nuclear explosion*
Copenhaghenkoffenlaugh
13-05-2006, 21:55
And another thing: can I have the link to the actual RP thread?
Whyatica
13-05-2006, 21:55
Engagement windows?

Sorry, I'm not familiar with that phrase. Is it anything like how long a ship can usually last in battle?

Maximum engagement range. I'm estimating the main guns of the Sharlin to have about a maximum effective range of about 1 light minute.
Theao
13-05-2006, 21:55
Engagement windows?

Sorry, I'm not familiar with that phrase. Is it anything like how long a ship can usually last in battle?
No, I'm talking about the range of the longest ranged guns. Essentially how far a ship away a ship can try and blow another apart. The Andromeda Universe's missiles(offensive) have an average range of 1 to 1.5 light minutes.
Copenhaghenkoffenlaugh
13-05-2006, 22:02
Okay, the site I was getting information on MP and Beam weapons was incorrect.

A Mega Particle Cannon has a range of 24.8 million kilometers, and the beam cannon/rifle has a range varying between 25-30 million kilometers.

I just called my tech wiz, and he looked it up for me.
Whyatica
13-05-2006, 22:04
Okay, the site I was getting information on MP and Beam weapons was incorrect.

A Mega Particle Cannon has a range of 24.8 million kilometers, and the beam cannon/rifle has a range varying between 25-30 million kilometers.

I just called my tech wiz, and he looked it up for me.

Any canon sources on any of that, I'm curious..
SeaQuest
13-05-2006, 22:09
I believe my maximum engagement range is a little over a light minute, but I have no canon data for this.

Engagment range. I take it that's what an engagment window is, correct?

In the ST universe, it doesn't state in canon (as far as I can recall) maximum weapons range. However, canon evidence points to it being S.O.P. (ie, the Dominion War arc and other various episodes in the series in which ship-to-ship combat occured) to close to as point-blank range for strafing runs.
East Lithuania
13-05-2006, 22:09
i have a question.... for Moble Suit Gundum..... The 5 Gundom Pilot... were they mercenaries or did they fight for the Earth Federation? jw
Copenhaghenkoffenlaugh
13-05-2006, 22:09
Any canon sources on any of that, I'm curious..

Unfortunately, no, I have no resources to back that up, but my friend is a very reliable source, because he's been interested in MSG far longer than I knew it existed.

I trust him not to lead me astray.
SeaQuest
13-05-2006, 22:11
Can I be the Borg?

I don't see why not. I'll add you to the list.
Theao
13-05-2006, 22:12
Engagment range. I take it that's what an engagment window is, correct?

In the ST universe, it doesn't state in canon (as far as I can recall) maximum weapons range. However, canon evidence points to it being S.O.P. (ie, the Dominion War arc and other various episodes in the series in which ship-to-ship combat occured) to close to as point-blank range for strafing runs.
S.O.P?
Copenhaghenkoffenlaugh
13-05-2006, 22:12
i have a question.... for Moble Suit Gundum..... The 5 Gundom Pilot... were they mercenaries or did they fight for the Earth Federation? jw

The five Gundam pilots don't exist in MSG. You're either thinking Wing or SEED, and I do not count SEED as a canon series because it rips on both MSG, Wing, and G-Gundam, which were made by the original creators of Gundam.

Kunio Okawara was pissed that SEED was made without his knowledge, and that they ripped on both Wing and MSG.
SeaQuest
13-05-2006, 22:14
I'd think you'd still have a damn hard time getting in range without getting yourself DEATed.

Even in the movies (and the original TNG appearances) where the Borg were able to pwn entire Feddie fleets with only one Cube, it seemed that they didn't have that great accuracy to me, but made up for it with amazing fire power. That, and their ability to regenerate and adapt help as well.
SeaQuest
13-05-2006, 22:15
And another thing: can I have the link to the actual RP thread?

Here you go.

Link to current IC thread: http://forums.jolt.co.uk/showthread.php?t=482083
East Lithuania
13-05-2006, 22:16
o wait... yeah i was thinkin of Gundam Wing... that was the best series.... so now i wonder... y isn't Gundam Wing a choice on the front page?
SeaQuest
13-05-2006, 22:17
S.O.P?

S.O.P. is short-hand for Standard Operating Procedure. Sorry, I tend to use short-hand and things like that alot.
Copenhaghenkoffenlaugh
13-05-2006, 22:17
Even in the movies (and the original TNG appearances) where the Borg were able to pwn entire Feddie fleets with only one Cube, it seemed that they didn't have that great accuracy to me, but made up for it with amazing fire power. That, and their ability to regenerate and adapt help as well.

That won't help them against mobile suits. Mobile suits CC weapons use heat and magnetic fields to allow them to cut through substances. Read up on the Beam saber at Wiki to get it.

Oh, and the Borg aren't capable of deflecting physical weapons, so machine 120mm machine guns and 360mm bazookas will put a nice hole in their side.
SeaQuest
13-05-2006, 22:18
That won't help them against mobile suits. Mobile suits CC weapons use heat and magnetic fields to allow them to cut through substances. Read up on the Beam saber at Wiki to get it.

Oh, and the Borg aren't capable of deflecting physical weapons, so machine 120mm machine guns and 360mm bazookas will put a nice hole in their side.

*Imagines an assimilated Mobile Suit pwning regular ones*
East Lithuania
13-05-2006, 22:22
That won't help them against mobile suits. Mobile suits CC weapons use heat and magnetic fields to allow them to cut through substances. Read up on the Beam saber at Wiki to get it....

wait... im confused... where u talkin about Gundams or ST? im not good at these things
SeaQuest
13-05-2006, 22:52
wait... im confused... where u talkin about Gundams or ST? im not good at these things

Both, actually. The current thing underdiscussion is Mobile Suits vs the Borg.
Copenhaghenkoffenlaugh
13-05-2006, 22:53
We're comparing them.

And the thought of a Borg-taken MS scares me to no end.

EDIT: BTW: here is my source of information on stuff, although the information on the Crossbone Vanguard ships is still incomplete. I'm merely speculating on what they can carry based on what I saw in the movie.

http://mahq.net
Whyatica
13-05-2006, 23:01
I really don't want a Borg assimilated Sharlin. That would scare the shit out of the Grey Council.
Copenhaghenkoffenlaugh
13-05-2006, 23:10
Hey, Whyatica, we should RP the Crossbone Vanguard's first encounter with the Minbari. It would be so funny for the Minbari to see the humanoid design of the mobile suits and how powerful they are.
Whyatica
13-05-2006, 23:14
Hey, Whyatica, we should RP the Crossbone Vanguard's first encounter with the Minbari. It would be so funny for the Minbari to see the humanoid design of the mobile suits and how powerful they are.

I honestly don't think they're all that powerful. In a Non-Gundam (ie NS) universe, mobile suits < normal fighters. But if you prefer to not be hostile with me you can if you want I guess.
Copenhaghenkoffenlaugh
13-05-2006, 23:18
I really need to teach you people how powerful a mobile suit really is...

Anyways, I can dig with that.
East Lithuania
13-05-2006, 23:19
so.... y isn't Gundam Wing a choice on the front page?
Copenhaghenkoffenlaugh
13-05-2006, 23:25
so.... y isn't Gundam Wing a choice on the front page?

Because Wing doesn't have a true military force with a reliable space fleet. The only thing they had was the Libra Battleship, and it was uselessly large and uselessly powerful.
East Lithuania
14-05-2006, 00:02
well don't you think it would be good to have those 5 pilots and their Gundams very powerful.. and wasn't Gundam wing the series that started it all? jw
Copenhaghenkoffenlaugh
14-05-2006, 00:09
well don't you think it would be good to have those 5 pilots and their Gundams very powerful.. and wasn't Gundam wing the series that started it all? jw

No, it would not be cool to have the five gundam pilots in this because they're too overpowered.

And Mobile Suit Gundam: 0079 was the one that started it all, NOT Wing, hence the crappy animation for 0079. MSG: 0079 was made around the time Star Wars was.
Whyatica
14-05-2006, 00:12
the Five Gundams from Wing versus a Super Star Destroyer or Sharlin class..Who wins?
East Lithuania
14-05-2006, 01:14
anyway.... after thinking.... i wonder if i can have the Star Wars Rebel Alliance
Chronosia
14-05-2006, 01:17
Posted; but I'm still gathering. This is going to be a Juggernaut; especially since Chaos has access to...oh....1 (Maybe 2) BLACKSTONE FORTRESSES
(ACTUAL ONES!!!)
Theao
14-05-2006, 01:23
How is it going to work for things force vs psyker vs techs without either
The Solarin League
14-05-2006, 01:24
Say hello to the Star Gods boyos. Sign me up as the Necrons.
Upper Weston
14-05-2006, 06:57
Engagment range. I take it that's what an engagment window is, correct?

In the ST universe, it doesn't state in canon (as far as I can recall) maximum weapons range. However, canon evidence points to it being S.O.P. (ie, the Dominion War arc and other various episodes in the series in which ship-to-ship combat occured) to close to as point-blank range for strafing runs.

The Enterprise-D had a phaser range of 300,000 km, about 1 light second.
Upper Weston
14-05-2006, 07:12
Who's going to encounter my task force?
Terren Planets
14-05-2006, 08:00
My ships, the Ambassador and her esscorts, are protecting your damaged ships. I also sent a message asking if your fleet needs assistance. And the Enterprise phaser range is correct, according to the 'Next Generation Technical Manual'. And the photon torpedoes have an effective range of 3,500,000 kilometers.
SeaQuest
14-05-2006, 08:21
I really don't want a Borg assimilated Sharlin. That would scare the shit out of the Grey Council.
Hell, it would scare the shit out of me.
SeaQuest
14-05-2006, 08:23
so.... y isn't Gundam Wing a choice on the front page?

Truthfully, while I know it existed, my canon source conked out on me in the GW department.
SeaQuest
14-05-2006, 08:24
Posted; but I'm still gathering. This is going to be a Juggernaut; especially since Chaos has access to...oh....1 (Maybe 2) BLACKSTONE FORTRESSES
(ACTUAL ONES!!!)

I'm not sure, but wouldn't those be classed as super weapons?
SeaQuest
14-05-2006, 08:25
anyway.... after thinking.... i wonder if i can have the Star Wars Rebel Alliance

I'll take care of it.
SeaQuest
14-05-2006, 08:25
Say hello to the Star Gods boyos. Sign me up as the Necrons.

As TSL, or as MM?
SeaQuest
14-05-2006, 08:26
My ships, the Ambassador and her esscorts, are protecting your damaged ships. I also sent a message asking if your fleet needs assistance. And the Enterprise phaser range is correct, according to the 'Next Generation Technical Manual'. And the photon torpedoes have an effective range of 3,500,000 kilometers.

I really need to get a copy of that book.
Talaax
14-05-2006, 08:50
Can I please request a delay on any further posts regarding the Canopus battle until tomorrow around noon EST? I won't be able to post until then and I'm already gonna have a hard enough time catching up on things.
Whyatica
14-05-2006, 16:06
Alright, and @SQ: I said "Klingon" since I know the Vor'Cha is a Klingon design. I forgot that you aren't normal ST universe Klingons.
Chronosia
14-05-2006, 16:37
I'm not sure, but wouldn't those be classed as super weapons?

Not unless I use the main warp cannons of planet destroying goodness :P
Mini Miehm
14-05-2006, 17:06
Not unless I use the main warp cannons of planet destroying goodness :P

Not quite correct. It took all 3 to destroy planets and entire systems. You can use the Cannon, just don't use them on planets, same for the PKs gun.

SQ: Put it down as either. MM will be online more, but TSL can do it. I just want the excuse to eat people with the various C'tan. And yes, I will get all 4.

There are already forces able to free the Void Dragon, I just have to find that blasted Dyson Sphere...
Icecrown Glaciar
14-05-2006, 17:12
Void Dragon was on Mars; Outsider is in a Dyson Sphere beneath the Galactic Plane lieing directly in the path of Hive Fleet Leviathan
Mini Miehm
14-05-2006, 17:24
Void Dragon was on Mars; Outsider is in a Dyson Sphere beneath the Galactic Plane lieing directly in the path of Hive Fleet Leviathan

I said that. Perhaps it was unclear. There are forces on Mars able to free the Void Dragon.

I just need to find the Outsiders Dyson Sphere.

There, it's seperated into 2 sentences. Happy IG?
Theao
14-05-2006, 17:28
I said that. Perhaps it was unclear. There are forces on Mars able to free the Void Dragon.

I just need to find the Outsiders Dyson Sphere.

There, it's seperated into 2 sentences. Happy IG?
Would the Outsider's DS perhaps be within one of the two Magellanic clouds?
Icecrown Glaciar
14-05-2006, 17:29
Quite.
Theao
14-05-2006, 17:41
Quite.
So it's within my domain, :D
Icecrown Glaciar
14-05-2006, 17:45
So it's within my domain, :D

I was actually responding to Miehm. Its exact location is the "Unidentified object" in the path of HF Leviathan in the diagram in Codex Necrons
Mini Miehm
14-05-2006, 17:47
So it's within my domain, :D

And you really want to take on 3 C'tan, and their Necron minions? I'm sure I can claw up some Cairn class ships to maim you with...

*hugs his Tomb Ships*
Theao
14-05-2006, 17:48
I was actually responding to Miehm. Its exact location is the "Unidentified object" in the path of HF Leviathan in the diagram in Codex Necrons
Ah, my error.
Mini Miehm
14-05-2006, 17:58
I was actually responding to Miehm. Its exact location is the "Unidentified object" in the path of HF Leviathan in the diagram in Codex Necrons

I still have to find it ICly. And at least I know I won't have to fight the 'nids for it. They fear the Outsider, and the Tomb Worlds around it.
Icecrown Glaciar
14-05-2006, 18:11
Its more the fact that theres nothing there to eat