NationStates Jolt Archive


OOC: Mech Tournament Sign-up and Discussion (FT; Open) - Page 2

Pages : 1 [2]
Planet Zi
29-11-2005, 09:04
There is still time for people to sign-up as we haven't started any battles yet.
Warshrike
29-11-2005, 09:04
On yah zi!! I will be arriving in minutes... is it ok if I bring along an extra large ship full of prisoners?? See... I forgot to mention that apart from prison worlds we use ships and... well... you know...
Planet Zi
29-11-2005, 09:15
On yah zi!! I will be arriving in minutes... is it ok if I bring along an extra large ship full of prisoners?? See... I forgot to mention that apart from prison worlds we use ships and... well... you know...

lol. I doubt one prision ship could take on the fleets of each of the three inhabited planets combined with the main national fleet. Currently, I have only one ship out of system.
Warshrike
29-11-2005, 09:22
lol. I doubt one prision ship could take on the fleets of each of the three inhabited planets combined with the main national fleet. Currently, I have only one ship out of system.

um... yes... one ship... along with escorts... but it was more the size I was reffering to. We have fairly large prisons... a thousand square kilometres easy. Id be parking it well out of range though, wouldent want to let the filth to close... hmmn... maybe I could put some of those senteced to death on the planet... it would make life more interesting...
SeaQuest
29-11-2005, 09:40
um... yes... one ship... along with escorts... but it was more the size I was reffering to. We have fairly large prisons... a thousand square kilometres easy. Id be parking it well out of range though, wouldent want to let the filth to close... hmmn... maybe I could put some of those senteced to death on the planet... it would make life more interesting...

Lol. If I remember what Zi has told me correctly, the fourth planet is one of two desert planets and is used solely for tournaments and other combat events using mechs and is also sometimes used as a weapons test ground. Not a very good place for anyone to live.

And you know what they say about size: "Size doesn't always matter."
Hakurabi
29-11-2005, 09:49
Hurrah! It's finally started! Now, better telegram everyone to make sure they haven't wandered off or something.
Warshrike
29-11-2005, 09:51
Lol. If I remember what Zi has told me correctly, the fourth planet is one of two desert planets and is used solely for tournaments and other combat events using mechs and is also sometimes used as a weapons test ground. Not a very good place for anyone to live.

And you know what they say about size: "Size doesn't always matter."

true true... Oh and by on the planet I meant in the arena's... preferably with some light arms...
Hakurabi
29-11-2005, 10:25
Well, I've taken the liberty of TG'ing everyone on the list except Warstrike and myself.
Dratheria
29-11-2005, 17:39
ya didnt TG me dangit ugh nvm Ill post here in a few minutes.
SeaQuest
29-11-2005, 20:39
Well, I've taken the liberty of TG'ing everyone on the list except Warstrike and myself.

Looks like someone was busy while I slept.
Planet Zi
29-11-2005, 20:46
Looks like we are going to have some fun.

@SeaQuest: I hope you remember enough about how the Battle Judge droids acted to RP them convincingly.
SeaQuest
29-11-2005, 21:10
Looks like we are going to have some fun.

@SeaQuest: I hope you remember enough about how the Battle Judge droids acted to RP them convincingly.

Of course.
Planet Zi
30-11-2005, 08:32
Bump, for interest.
Planet Zi
30-11-2005, 08:40
@All: Ron's (http://www.globalhermit.com/travelogue/vegas/ferengi.jpg) Bar & Grill will be the main place for R. & R. of the teams in the main thread. We will wait until everyone arrives at the station IC before the briefing.
SeaQuest
30-11-2005, 21:08
@All: Ron's (http://www.globalhermit.com/travelogue/vegas/ferengi.jpg) Bar & Grill will be the main place for R. & R. of the teams in the main thread. We will wait until everyone arrives at the station IC before the briefing.

You forgot to mention that the Bar & Grill is Ferengi Consortium's domain, Zi.
Azaha
30-11-2005, 21:10
Oops...

Still too late to join? I can go find mechs and some stats..
Khiraebana
30-11-2005, 21:19
Sorry guys, I'm actually going to have to back out of this one. I have suddenly found myself in an utter lack of free time. My AP english teacher has decided that assigning a 30 page research paper is a VERY good idea. Wish I could participate. Again, very sorry. Hopefully next time.
SeaQuest
30-11-2005, 21:31
Sorry guys, I'm actually going to have to back out of this one. I have suddenly found myself in an utter lack of free time. My AP english teacher has decided that assigning a 30 page research paper is a VERY good idea. Wish I could participate. Again, very sorry. Hopefully next time.

Not a problem. If you want, I could add you to the list of Spectators.
SeaQuest
30-11-2005, 21:33
Just moving these lists to the last page.

Battle Modes

0982 - this battle mode means you can only fight with a stipulated number of Zoids, and there are no restrictions on weapons and arsenals. This is the most common battle type.

0983 - basically the same as 0982

0988 - "An old fashioned shoot out limited to long range weapons." Six shots a piece, the only way to win this battle is to take out the opposing team with the six shots you have, or to draw them into close-rage combat.

0973 - Battle mode that limits the battle to Zoids/Mechs that are not airborne, often taking place in confined areas (such as an abandoned city).

0992 - A one-on-one match with no restrictions whatsoever on weapons and arsenals.

6690 - Shooting Challenge, used in arcade games. Allowed mid-battle entries into the fight.

0999 - Backdraft's battle mode. there are no rules; there are no rules whatsoever. All you have to do is win.

0990 - The Z.B.C.'s/M.B.C.'s equivalent to 0999, but with some rules for safety, etc..

1001 - The Royal Cup. Held only once every 4 years and is open to all Class A teams. The first to earn 5 wins, locate, and make to the hidden goal is the winner and is promoted to Class S.

Originally Posted by SeaQuest
Here is the list of people interested with teams.

1. Theao: Spectral Team
2. GadgetCorp: Aeon Team
3. Starenell: Muteki Lance Team
4. Warshrike: Renegade Team
5. Bluntmandia: Tempest Team
6. Ageaol: Phantom Team
7. Hakurabi: Resipisco Team
8. Mini Miehm: Raven Team
9. Azaha: Dark Hunters Team
10. Dratheria: Hitokiri Team
11. Open
12. Open
13. Open
14. Open
15. Open
16. Open

Here is the list of possible specators.

1. Korgarein
2. Khiraebana

Here is the current champion team that the last of the teams that sign-up for the tournament will face as the last challenge.

1. Planet Zi: Blitz Team

@Ageaol: You can use the mechs you listed, but please, do not load any anti-matter bombs. Understood?

@All: If we are going to elimation matches, then we'll need an even number of teams. This means that if we only get an odd number of additional applicants, we will have to drop one team to keep the list even. So, we need at least six more teams to join.
SeaQuest
30-11-2005, 21:34
Oops...

Still too late to join? I can go find mechs and some stats..

Plenty of time left. Either Zi or myself will make a post saying when applications are closed. And we haven't reached that point in time, yet.

So, feel free to join in.
Ferengi Consortium
30-11-2005, 21:48
You forgot to mention that the Bar & Grill is Ferengi Consortium's domain, Zi.

You got that right.
Ferengi Consortium
30-11-2005, 21:53
You got that right.

Yes, never mess with a Ferengi when it comes to profit.
SeaQuest
30-11-2005, 21:55
Yes, never mess with a Ferengi when it comes to profit.

Just don't let Nagus Quark or Grand Nagus Zek catch you at anything.
SeaQuest
30-11-2005, 23:00
@All: Either Bajoran Militia or Gorn Hegemony will be handling station security during the tournament (just got to wait for both to wake up and decide which wants to do it).
Planet Zi
01-12-2005, 04:49
@All: Either Bajoran Militia or Gorn Hegemony will be handling station security during the tournament (just got to wait for both to wake up and decide which wants to do it).

Well, it will take the burdon off of me. I wonder how people will react if GH does it. I mean, who would argue with a 7-foot-tall reptilian security officer that kill you without using any weapon.
Ferengi Consortium
01-12-2005, 04:53
Well, it will take the burdon off of me. I wonder how people will react if GH does it. I mean, who would argue with a 7-foot-tall reptilian security officer that kill you without using any weapon.

Now that will just be bad for business.
SeaQuest
01-12-2005, 05:20
Now that will just be bad for business.

Lol, always thinking like a Ferengi, FC. I bet you even got the Rules of Acquisiton commited to memory, or at least written down somewhere.
Warshrike
01-12-2005, 06:37
Well, it will take the burdon off of me. I wonder how people will react if GH does it. I mean, who would argue with a 7-foot-tall reptilian security officer that kill you without using any weapon.

Malaki... He would argue with a brick wall that looked at him funny... and they dont even HAVE eyes... Lolz AND he would beat the wall... 8>)
SeaQuest
01-12-2005, 07:43
FC, I did this to help you. I looked up Latinum for you.

http://memory-alpha.org/en/wiki/Latinum
Khiraebana
01-12-2005, 22:26
Yeah, a spectator is about how much time ive got, thanks.
Mini Miehm
01-12-2005, 22:46
Well, it will take the burdon off of me. I wonder how people will react if GH does it. I mean, who would argue with a 7-foot-tall reptilian security officer that kill you without using any weapon.

Only 7 feet? Protoss are like 8-9, and psychic... At least, 8-9 is my best guess from the games, they may actually be larger than that, since they take up twice as many spaces as a Terran in a dropship...
SeaQuest
02-12-2005, 07:10
Only 7 feet? Protoss are like 8-9, and psychic... At least, 8-9 is my best guess from the games, they may actually be larger than that, since they take up twice as many spaces as a Terran in a dropship...

I made an estimate based on what I saw in the episode. All I know that the Gorn are larger and stronger than a human.
Mini Miehm
02-12-2005, 15:36
I made an estimate based on what I saw in the episode. All I know that the Gorn are larger and stronger than a human.

Makes sense, we all have to make guesses, for example, since they take up twice as many spaces as a Marine, they could be up to 14 feet tall!!! But I don't think they're quite that large... So 8-9 seems like a more reasonable estimate... Then again... 14+ may be accurate for all I know... I hope not though, I've been RPing my biggest one at just on 10 feet tall...
Warshrike
02-12-2005, 15:52
Acutally, they are about 5-9 feet at the lowest-highest. the space taken is their armour. were you to think you can actually see one when you go to enter the campaigns... besides, dragoons are smaller than ultralisks but both take 4 space. If you recall, toss units are more expensive and dangerous so if you moved em in the same numbers...
Bluntmandia
02-12-2005, 16:46
added a last mintue entry into my team roster the admiral wanted in, with his personal Fighter.
Mini Miehm
02-12-2005, 22:49
Acutally, they are about 5-9 feet at the lowest-highest. the space taken is their armour. were you to think you can actually see one when you go to enter the campaigns... besides, dragoons are smaller than ultralisks but both take 4 space. If you recall, toss units are more expensive and dangerous so if you moved em in the same numbers...

Ok, thanks for the info, I wasn't too far off then...
SeaQuest
03-12-2005, 00:08
Acutally, they are about 5-9 feet at the lowest-highest. the space taken is their armour. were you to think you can actually see one when you go to enter the campaigns... besides, dragoons are smaller than ultralisks but both take 4 space. If you recall, toss units are more expensive and dangerous so if you moved em in the same numbers...

Huh? The Gorn are from the original Star Trek series.
SeaQuest
03-12-2005, 00:09
added a last mintue entry into my team roster the admiral wanted in, with his personal Fighter.

Cool, as long as you don't go over the max of six characters, its all good.
Mini Miehm
03-12-2005, 00:11
Huh? The Gorn are from the original Star Trek series.

We're talking Protoss her, I was mistaken about their height... They're about 14 feet tall in Armor, while the Terrans would be about 7-8 feet tall in Armor, so my general height assessment was close, but still slightly inaccurate...
SeaQuest
03-12-2005, 01:03
We're talking Protoss her, I was mistaken about their height... They're about 14 feet tall in Armor, while the Terrans would be about 7-8 feet tall in Armor, so my general height assessment was close, but still slightly inaccurate...

Ahh, got ya. My mistake.
Warshrike
03-12-2005, 05:47
And, of course, another way to think of it is that its a very warped version of wh40k... space marines and eldar...
GadgetCorp
03-12-2005, 06:15
So...Confused...So many...Posts...

Since I can't follow anything that's going on in the main thread, I think I'll just have them remain inactive until the first match.
SeaQuest
03-12-2005, 06:48
So...Confused...So many...Posts...

Since I can't follow anything that's going on in the main thread, I think I'll just have them remain inactive until the first match.

Any preference as to who that will be?
Planet Zi
03-12-2005, 07:07
Oh, I forgot to mention the monetary prize for the team that wins its match is 5 bars of gold-pressed latinum. Manage to defeat my champion team and you get that plust the Tournament prize of 10 bricks of gold-pressed latinum. Ferengi Consortium put up the prize pool.
Mini Miehm
03-12-2005, 14:26
Oh, I forgot to mention the monetary prize for the team that wins its match is 5 bars of gold-pressed latinum. Manage to defeat my champion team and you get that plust the Tournament prize of 10 bricks of gold-pressed latinum. Ferengi Consortium put up the prize pool.

Quite the final prize...
Mini Miehm
03-12-2005, 14:28
Any preference as to who that will be?

Me versus the Kbots, or somebody using Gundams...
SeaQuest
03-12-2005, 18:58
Me versus the Kbots, or somebody using Gundams...

We'll see how the dice roll plays out.

That reminds me, we need to start figuring out who will be in witch matches and in the order of said matches.
Planet Zi
03-12-2005, 19:00
Quite the final prize...

FC thought that it would be a good motivational tool.
Azaha
03-12-2005, 19:04
Okay Okay.. once girlfriend goes home I'll do me research for my mechs!
SeaQuest
03-12-2005, 21:04
Okay Okay.. once girlfriend goes home I'll do me research for my mechs!

lol. Take your time, dude. No need to rush.
Planet Zi
03-12-2005, 21:40
Time to decide who will be in the first match.

Map: http://i4.photobucket.com/albums/y131/Kvess/Maps/UMISTcampusmapbw.gif

Battle Mode: 0973 - Battle mode that limits the battle to Zoids that are not airborne, often taking place in confined areas (such as an abandoned city).

Any takers?
Theao
03-12-2005, 23:57
I've got a question, how involved are dropships allowed to be involved?
While I'm pretty sure they arn't allowed to use weapons, can they use sensors to feed to pilots and similar support things?
Dratheria
04-12-2005, 02:24
Ill do it just have to tweak the mechs for no flight.
SeaQuest
04-12-2005, 03:09
I've got a question, how involved are dropships allowed to be involved?
While I'm pretty sure they arn't allowed to use weapons, can they use sensors to feed to pilots and similar support things?

The mech transports move the mechs into the battle arena. You are correct in assuming that no weapons on it are used (except in Battle Mode 0999 (which we won't be using this Tournament)). The transport is where your mech can retreat for a weapons or armor change (if you have a modular hard point system for either like Zi has for both) and field repairs. It also acts as the command center for the match. The transports sensors, usually, can see the whole battlefield while the less powerful ones on the mechs can't see as far. Also, if you are fighting in Battle Mode 0982 (limited number of mechs allowed in play at a time for each team), a damaged mech must return to inside the transport before a freash one can be launched or deployed. Usually, a team gets to the match zone inside the transport, plan out some tactics, and then launch.

I think that covers everything.
SeaQuest
04-12-2005, 03:10
Ill do it just have to tweak the mechs for no flight.

That's one. Just got to figure out who the opponent will be.
Hakurabi
04-12-2005, 03:19
I'll do it if the Mechs are limited to even teams. (I will not be going up against 6 gundam mechas with three Kbots.)
Dratheria
04-12-2005, 03:49
fair enough i can only use 5 at a time though and i can lower it to three
Warshrike
04-12-2005, 06:06
I'd like to be in the last match of the 1st round. :eek: :sniper: all the better to see you with dearest...
Ferengi Consortium
04-12-2005, 07:03
I'd like to be in the last match of the 1st round. :eek: :sniper: all the better to see you with dearest...

Its organized into tiers. With each successive tiers, the number of competing teams is effectivly halved (at least it would be if we had 16 teams).
Planet Zi
04-12-2005, 07:04
Its organized into tiers. With each successive tiers, the number of competing teams is effectivly halved (at least it would be if we had 16 teams).

Glad to see you remembered that FC.
SeaQuest
04-12-2005, 07:13
Time to decide who will be in the first match.

Map: http://i4.photobucket.com/albums/y131/Kvess/Maps/UMISTcampusmapbw.gif

Battle Mode: 0973 - Battle mode that limits the battle to Zoids that are not airborne, often taking place in confined areas (such as an abandoned city).

Any takers?

Okay, Dratheria & Hakurabi, since you two seem to have come to a discision about doing the first match together, one of you will have to start the IC match thread. Let me know why you are ready and I will have the Battle Judge launched from one of the orbiting stallite stations.
Hakurabi
04-12-2005, 08:06
Say, are we allowed to sabotage each other? You know, that sort of underhanded play where you cripple your opponents mechs or even their pilots before a match.

Would I be able to, say, slip a narcotic into <pilot>'s drink before a match to degrade their performance in actual battle? Or does it make the whole thing too complex?
Theao
04-12-2005, 08:11
Either if it is or not, if you're thinking of slipping Dratheria's people a 'mickey', I'm guessing(If Drath's people are space marines like I think they are from the Techmarine one) then it'd be rather pointless as they are stuffed full of various things(extra organs mostly) that essentially render them immune to poisons/toxins(especially orally ingested ones).

http://members.aol.com/ccauldwell/ashhammer/sm.htm
See: Oolitic Kidney, Neuroglottis and Preomnor
Hakurabi
04-12-2005, 08:18
Not really. My guys aren't good enough at biological warfare for that. It'd probably be more like nanites or something else that's permanently crippling. The psionics are the thing I'm worried about, as too much potential to handwave a conventional assault.
Theao
04-12-2005, 08:23
I think permenant would be out(simply because it doesn't seem like(except for the no-holds bar match class) that the goal is to injure the pilots)
Theao
04-12-2005, 09:30
Very funny, psych warfare on psychics, what'll they think of next.
Warshrike
04-12-2005, 10:36
Have fun drugging my people. The Praetors would butcher you before you got to see them... besides two of them are robots, two watch everything, one's to good looking and the other's too... well he's just plain too chivalrous for people to be that low to him... I hope... 8>)
SeaQuest
04-12-2005, 18:47
Say, are we allowed to sabotage each other? You know, that sort of underhanded play where you cripple your opponents mechs or even their pilots before a match.

Would I be able to, say, slip a narcotic into <pilot>'s drink before a match to degrade their performance in actual battle? Or does it make the whole thing too complex?

Hmm, not sure on what FC's Ferengi guys wouldn't do for the right price. But, from what I understand, PZ's population are expecting exciting matches that get the blood pumping. So, I think the whole idea would be for you to put on the best show you can. For example, give one of Zi's Zoids a missile long enough, and she'll have the Zoid in question actually walk on it (I got a pic of that around here somewhere). While their is the monatary prize for winning a match, put on a good enough show and you'll win the fans (which, technically, last a lot longer than the money).
Planet Zi
05-12-2005, 02:31
Lortas smiled, "This is true but see we are all trained in the Library Sanitorium as part of our initial training. So even if psychically we can be decieved we can still see through the falsehoods to find the truth. We are in a sense detectives and everyone of us are great minds. So as you can see even with falsehoods we will always inevitably find the truth. Sherlock Holmes once said, 'When you have eliminated all which is impossible, then whatever remains, however improbable, must be the truth.'"


Sounds more like simple deduction than mind-reading.
Planet Zi
05-12-2005, 02:33
OOC: Sorry about not posting for a while, I've been having some technical issues with my new\old Mac, and I'm still trying to get them worked out, so I may not post much at night fo a while... It's working for now, but it may not last very long...

Not a problem. The one computer SeaQuest and I are sharing has its problems as well (and these power outages aren't helping at all).
Planet Zi
05-12-2005, 02:34
Okay, Dratheria & Hakurabi, since you two seem to have come to a discision about doing the first match together, one of you will have to start the IC match thread. Let me know why you are ready and I will have the Battle Judge launched from one of the orbiting stallite stations.

When the thread for the match is started, please post the link to it here. Neither I nor SeaQuest want to go digging for it.
Dratheria
05-12-2005, 04:30
Here's the thread: http://forums.jolt.co.uk/showthread.php?p=10037115
Warshrike
05-12-2005, 06:54
Do we post observation's from watching in the main thred or in the battle thread?? This tourney's gonna be MAD!!
Theao
05-12-2005, 06:56
Also, will multiple matches be going on at same time?
If so, we should likely get started on the next match set up.
SeaQuest
06-12-2005, 01:23
Also, will multiple matches be going on at same time?
If so, we should likely get started on the next match set up.

Hadn't thought of that. I'll talk to Zi about it and see what she thinks.
Theao
06-12-2005, 01:26
Was just wondering as I've noticed many tournaments died because only two people were busy at anyone time so people lost interest.
SeaQuest
06-12-2005, 01:28
Here's the thread: http://forums.jolt.co.uk/showthread.php?p=10037115

Acknowledged. Judge Satellite is waiting ready signal from both teams before deploying Judge Pod.
SeaQuest
06-12-2005, 01:30
Was just wondering as I've noticed many tournaments died because only two people were busy at anyone time so people lost interest.

Perhaps if we got more than one person who could RP as the Battle Judge in matches, that way I wouldn't get streatched so thinly if we get to many matches going at the same time. Feel free to either volunteer or recruit someone who would be able to aid me.
SeaQuest
06-12-2005, 01:31
Do we post observation's from watching in the main thred or in the battle thread?? This tourney's gonna be MAD!!

Main thread. Ron's bar happens to have a very big screen "TV" hung up for this Tournament. (FC is going to love the betting scene).
Theao
06-12-2005, 01:32
What would be required of a battle judge?
SeaQuest
06-12-2005, 01:32
Perhaps if we got more than one person who could RP as the Battle Judge in matches, that way I wouldn't get streatched so thinly if we get to many matches going at the same time. Feel free to either volunteer or recruit someone who would be able to aid me.

Zi agrees with me. If we had more people who could RP as the Battle Judges, then we could have more matches going at the same time.
Theao
06-12-2005, 01:42
Appears you missed this as it was posted at same time as yours, but on the prior page.
What would be required of a battle judge?
Warshrike
06-12-2005, 04:13
If I get knocked out I'll rp as one...
SeaQuest
06-12-2005, 09:34
Appears you missed this as it was posted at same time as yours, but on the prior page.
What would be required of a battle judge?

Basically, the Battle Judge droid is RP'ed as being launched from the Judge Satellite in a Judge Capsule and thenlanding. Once landed, the B.J. holds the red arm and says, "The Red Team is the X Team," then it holds up the blue arm and says, "and the Blue Team is Team Y." Then the arms are crossed and it says, "Fight!" Then the match begins. While the match is taking place, the B.J. keeps an eye out for any illegal moves or tactics and to keep people not involved in the match (you can't enter the battle arena while a match is under way, mainly for your own safety) out of the battle zone. At the end of the match, the B.J. holds up the colored arm that goes with the winning team and annouces the color and name of the winning team. Then the Judge Capsule closes and launches back up to the waiting Judge Satellite.

Understand?
Theao
06-12-2005, 09:57
One last thing, what are the specifics on illegal tactics/moves for each type of match?
SeaQuest
06-12-2005, 20:51
One last thing, what are the specifics on illegal tactics/moves for each type of match?

In the matches we will be using, illegal counts as targeting the cockpit, transport, or other non-safe spot (like the power plant). Also, in the set number of mech matches, illegal would be sending in more than the stipulated number. In B.M. 0973 matches, (like the current match), illegal would be using airborne mechs. The General Rules of good sportsmanship still apply.

I also found this info:

Battle Judges watch the official battles and determine the battle mode, if teams are breaking the rules or not, and whether a request from a team, like for the battle to be moved to another day or for the battle to be cancelled, should be granted due to circumstances. They also make sure that no one who is not allowed in the battlefield is there.

Battle Modes

0982 - this battle mode means you can only fight with a stipulated number of Zoids, and there are no restrictions on weapons and arsenals. This is the most common battle type.

0983 - basically the same as 0982

0988 - "An old fashioned shoot out limited to long range weapons." Six shots a piece, the only way to win this battle is to take out the opposing team with the six shots you have, or to draw them into close-rage combat.

0973 - Battle mode that limits the battle to Zoids that are not airborne, often taking place in confined areas (such as an abandoned city).

0992 - A one-on-one match with no restrictions whatsoever on weapons and arsenals.

6690 - Shooting Challenge, used in arcade games. Allowed mid-battle entries into the fight.

0999 - Backdraft's battle mode. there are no rules; there are no rules whatsoever. All you have to do is win.

0990 - The ZBC's equivalent to 0999, but with some rules for safety etc.

1001 - The Royal Cup. Held only once every 4 years and is open to all Class A teams. The first to earn 5 wins, locate, and make to the hidden goal is the winner and is promoted to Class S.

Oh, I almost forgot, if one of your mechs leaves the Battle Zone for any reason, it may not re-enter combat.
SeaQuest
07-12-2005, 09:51
OOC:Oops, missed your post 8>/ Ill have to skip the end of the convo now. May I ask what the living quarters are actually like??


I'll get the pic.

http://i4.photobucket.com/albums/y131/Kvess/Rooms/ed-captains-quarters.jpg
SeaQuest
07-12-2005, 09:54
Anyone remember which page I posted the latest updated version of the Team list?
Theao
07-12-2005, 09:55
I'd be willing to serve as a judge, thought having competitors still in the running serving as judges may cause problems down the road.
Also, if a mech violates the rules is the team out or just that mech?
SeaQuest
07-12-2005, 10:26
I'd be willing to serve as a judge, thought having competitors still in the running serving as judges may cause problems down the road.
Also, if a mech violates the rules is the team out or just that mech?

Hmm, it depends if the pilot of the mech broke the rule with or without the knowledge/aid/support of the rest of the team. If it was with, the whole team goes. If it was without, just the pilot.
Ferengi Consortium
09-12-2005, 00:30
(Ferengi Consortium: It comes to 32 bars, not 22.)

My bad. That's what I get for doing math at 3 am. I'll edit my post to correct it.
Mini Miehm
09-12-2005, 00:31
So, umm, this battle is taking quite a while...

EDIT: Also, just out of curiosity, how dense\heavy is this armor you're cooking up for your mechs buddy?
Theao
09-12-2005, 00:38
which is why we need multiple matches at the same time.
SeaQuest
09-12-2005, 04:40
which is why we need multiple matches at the same time.

Which is why we are getting more people to RP as Battle Judges.

You guys ready for the next match map?
Theao
09-12-2005, 04:43
I'm ready for the map/willing to be a judge(naturally can't judge own matches of course.)
SeaQuest
09-12-2005, 04:44
Map: http://i4.photobucket.com/albums/y131/Kvess/Maps/chinam.jpg

Battle Mode: 0982 - this battle mode means you can only fight with a stipulated number of Zoids, and there are no restrictions on weapons and arsenals. This is the most common battle type.

Mech Limit (# of mechs allowed in-play at a time): 3

Any takers for this one? We need two teams and one person to RP the Battle Judge.

OOC: Combat will be in the brown area on the map.
Theao
09-12-2005, 04:48
Sign me up.
Is the match limited to the brown section, or the entire map?
Also is that orange section in the brown section contour(and if so, how high is it?)
Lastly, what is the scale?
SeaQuest
09-12-2005, 04:50
Oh, I almost forgot, aiming a weapon at the B.J. in order to force a decision is also against the rules.
Theao
09-12-2005, 04:52
Oh, I almost forgot, aiming a weapon at the B.J. in order to force a decision is also against the rules.
So no intimidating/blackmailing the judge.
SeaQuest
09-12-2005, 04:53
Sign me up.
Is the match limited to the brown section, or the entire map?
Also is that orange section in the brown section contour(and if so, how high is it?)
Lastly, what is the scale?

I'm going to change that map to something better.
SeaQuest
09-12-2005, 04:54
Map: http://i4.photobucket.com/albums/y131/Kvess/Maps/chinam.jpg

Battle Mode: 0982 - this battle mode means you can only fight with a stipulated number of Zoids, and there are no restrictions on weapons and arsenals. This is the most common battle type.

Mech Limit (# of mechs allowed in-play at a time): 3

Any takers for this one? We need two teams and one person to RP the Battle Judge.

Map changed.
Theao
09-12-2005, 04:55
I'm going to change that map to something better.
So what's the scale, unless you want the two teams to try and fight all across mainland China?
Dratheria
09-12-2005, 05:00
Hakurabi

OOC Before I post I must say that this 'premonition' is not so. It is called the Zero System. Example: However, one more factor put the Wing Zero above everything else: the cockpit's "Zero System," which allowed the pilot's mind to interface directly with the Gundam's combat computer. Although the exact nature of the Zero System's operation is unclear, it appeared to operate by "sampling" the pilot's thoughts and, combining them with current combat data, presented the pilot with various alternate outcomes. Thus, depending on the pilot's mood, the Zero System could tell him/her how to achieve total victory... or decisive defeat. Nevertheless, the mental stresses the Zero System would place on the pilot would be too great for any ordinary human to handle, and even the five mad scientists saw the dangerous turn their work was taking. See it is in this stage that the Wing Zero increases it's capabilites by 50% making it a more eefective mobile suit unit and the same can be said for the Gundam Griepe which uses the PX System. Example: Aside from the modular design, the G-UNITs also feature another new innovative feature: the PX system. The PX system takes advantage of the increased adrenaline a pilot feels during combat and also increases the performance of the mobile suit. However, the PX system has a time limit which if passed has serious consequences for both the pilot and the suit.

Now before you say something you should check it out. You obviously don't know much about Gundam so we cool. And the Power Sword is a metallic blade with Plasma-like energy flowing around it. And I wouldn't doubt your mechs could be slightly faster. And well see I was gunna do that with the hunt and seek thing but a common strategy is attack and retreat. And with cloaking tech these guys will be hard to find. Also your mechs were prolly made for speed but so were the Gundams which to clarify they were also built for maneuverability. They are hard to beat close-range I'd say our units are prolly pretty evenly matched yours may be a little faster.
SeaQuest
09-12-2005, 08:46
So what's the scale, unless you want the two teams to try and fight all across mainland China?

The entire square of the image is 100 square kilometers.
SeaQuest
09-12-2005, 08:48
Hakurabi

OOC Before I post I must say that this 'premonition' is not so. It is called the Zero System. Example: However, one more factor put the Wing Zero above everything else: the cockpit's "Zero System," which allowed the pilot's mind to interface directly with the Gundam's combat computer. Although the exact nature of the Zero System's operation is unclear, it appeared to operate by "sampling" the pilot's thoughts and, combining them with current combat data, presented the pilot with various alternate outcomes. Thus, depending on the pilot's mood, the Zero System could tell him/her how to achieve total victory... or decisive defeat. Nevertheless, the mental stresses the Zero System would place on the pilot would be too great for any ordinary human to handle, and even the five mad scientists saw the dangerous turn their work was taking. See it is in this stage that the Wing Zero increases it's capabilites by 50% making it a more eefective mobile suit unit and the same can be said for the Gundam Griepe which uses the PX System. Example: Aside from the modular design, the G-UNITs also feature another new innovative feature: the PX system. The PX system takes advantage of the increased adrenaline a pilot feels during combat and also increases the performance of the mobile suit. However, the PX system has a time limit which if passed has serious consequences for both the pilot and the suit.

Now before you say something you should check it out. You obviously don't know much about Gundam so we cool. And the Power Sword is a metallic blade with Plasma-like energy flowing around it. And I wouldn't doubt your mechs could be slightly faster. And well see I was gunna do that with the hunt and seek thing but a common strategy is attack and retreat. And with cloaking tech these guys will be hard to find. Also your mechs were prolly made for speed but so were the Gundams which to clarify they were also built for maneuverability. They are hard to beat close-range I'd say our units are prolly pretty evenly matched yours may be a little faster.

Cool! Which of the Gundam series is that from (sorry, its hard to think at 3 in the morning)?
Theao
09-12-2005, 09:01
Cool! Which of the Gundam series is that from (sorry, its hard to think at 3 in the morning)?
It's from the
After Colony Arc/Era
New Mobile Report Gundam Wing Series

http://www.mahq.net/mecha/gundam/index.htm
Hakurabi
09-12-2005, 09:16
(OOC: Well in that case the 'blur' mode for me is inherent. They are the machine. Mechanoids, again. Simply put they transfer consciousness to the computer core(s) of the mech.)
Dratheria
09-12-2005, 15:15
Ok so yeah but see the difference between us is that my suits could already match yours in their normal mode but in their enhanced mode (ie PX System and Zero System) they might surpass yours. Emphasis on the might see now it rests on the pilots ability to fly the suit. Plus machines have a lot of trouble predicting humans where as it is simple to predict a machine.
Hakurabi
09-12-2005, 22:08
That's an assumption. Until you do something genuinely unpredictable, they're both going to be predicted easily. In a low-character combat RP, we're going to need to be really creative. Could you make an IC battle judge ruling? I'm finding it hard to think of a reason why we should disperse ICly. OOCly I can understand it's to improve the RP, but ICly there's no reason to stop.
Dratheria
09-12-2005, 22:14
True True well let's get it on.
SeaQuest
10-12-2005, 09:59
So no intimidating/blackmailing the judge.

That's the jist(sp?) of it.
SeaQuest
10-12-2005, 21:41
OOC: Where did everyone go?
Mini Miehm
10-12-2005, 21:42
OOC: Where did everyone go?

No idea, I'm waiting for a match type I like, myself...
Theao
10-12-2005, 21:51
And I'm waiting for someone to sign up as my opponent.
Mini Miehm
10-12-2005, 21:56
And I'm waiting for someone to sign up as my opponent.

I'm waiting for a match where I can use all my ACs... There's a limit on this one...
Theao
10-12-2005, 22:32
Seaquest, any interest in doing some negotiations for the liquid Latinum, or just auto-convert it?
Warshrike
11-12-2005, 07:27
Housten, I have a problem. I may have to drop out of the tourney :headbang: At the moment I have tonselitis(sp??) And Im going to Melbourne for week or two over christmas, starting next friday. As for now my team is presumed chillin in their quarter's. sowwi if I do need to drop out 8>(
SeaQuest
11-12-2005, 17:34
Housten, I have a problem. I may have to drop out of the tourney :headbang: At the moment I have tonselitis(sp??) And Im going to Melbourne for week or two over christmas, starting next friday. As for now my team is presumed chillin in their quarter's. sowwi if I do need to drop out 8>(

Understood.
SeaQuest
11-12-2005, 17:34
Seaquest, any interest in doing some negotiations for the liquid Latinum, or just auto-convert it?

Depends. How much you got?
Theao
11-12-2005, 19:32
'bout 6 liters.
SeaQuest
12-12-2005, 01:51
'bout 6 liters.

Dang! That's 6,000 units (1 unit=1 milliliter) and is worth quite a pretty penny (I think that's how that saying is supposed to be used).
Theao
12-12-2005, 03:10
ah, well, if Ron, or any unscrupulous merchant finds out he could get the location of a rather large cloud of the stuff out of them.
SeaQuest
12-12-2005, 08:40
ah, well, if Ron, or any unscrupulous merchant finds out he could get the location of a rather large cloud of the stuff out of them.

Lol, never understimate a Ferengi. They'll try to talk you out of the shirt on your back for dirt cheap.
Theao
12-12-2005, 08:47
Lol, never understimate a Ferengi. They'll try to talk you out of the shirt on your back for dirt cheap.
He wouldn't even have to try that hard, they still view it as so much junk clogging the space ways.
Warshrike
08-01-2006, 18:39
awww dont tell me this died!! I was hoping to at least keep watching!! Well if yall up for a revival I could come back now... but My tonselitis may be back...
SeaQuest
08-01-2006, 18:52
Yeah, it is a shame. Everyone just up and vanished on me, Zi, and FC.
Theao
08-01-2006, 23:40
I'm still here.