NationStates Jolt Archive


Invite for Algeristan-Leafanistan War!

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[NS]Algeristan
05-08-2005, 21:07
These are the nations that are invited in this CLOSED RP war.

*Algeristan
*Leafanistan
*Tannenmille
*McKagan
*Allenmande
*Lone Alliance
*Krendoka

Other nations can apply for joining this RP in this thread, NOT the actual war thread.

NO FT only MT/PMT as I dont have death stars, spaceships, lasers or darth vader!

No Magic!

No zombies!

No 'sex bombs' as Allemande's indecent post shows that 'sex bomb's bring out the pervert in some people!

You can use as many WMDs to your hearts content.

The 5% of your people in the military will be ENFORCED, Im going to work that our for my nation in the next post.

WMDs should be used later, as Im not going to use them at first.

No dogpiling, Im not going to fight 20 nations on my own.

Ill need allies too!

Please feel free to make your own suggestions if you want.

I would love to hear on ideas for plots, stories and twists.

I was thinking of starting the war by supporting a failed coup in Leafanistan, you can make your own plots.
Krendakov
05-08-2005, 21:10
Algeristan']*Krendoka
That's me, right?
[NS]Algeristan
05-08-2005, 21:14
yes, sorry, about the sp.

not good with russian names.
[NS]Algeristan
05-08-2005, 21:16
Im sorry but if two large nations, Leafy and myself go to war, to NOT even use chemical weapons is unrealistic.
FishCaks
05-08-2005, 21:16
Please may i be in? as i realy enjoyed rp'ing with u , exept that i lost 10 million civilans
Krendakov
05-08-2005, 21:16
I don't think it is russian... but i'm glad it sounds it ;)
Allemande
05-08-2005, 21:17
No 'sex bombs' as Allemande's indecent post shows that 'sex bomb's bring out the pervert in some people!OOC: Boy, you're touchy about that. I thought a little demented humour would add some spice to a thread that was out of control...

As I said in the other thread, I'm just here for a live weapons test...
McKagan
05-08-2005, 21:19
NO.

N00bs have to accept WMD's. They can and will be used in this war. Period.

On that note, Al, will you accept my space based railguns?

You do know you could probably easily knock one out with either conventional or nuclear devices, don't you?
SkyCapt
05-08-2005, 21:19
Can I join too? If I do, this'll be my first war.
[NS]Algeristan
05-08-2005, 21:19
ANY LOSSES YOU GOT IN THE LAST WAR ARE VIOD BECAUSE I HAVE CANCELLED THE LAST THREAD AND THUS THAT WAR.

You now have your 10 million back!

As do I.

And everyone else.

Since your a small nation, I suggest you do special ops RP in this war, as your too small to invade me or nuke me.
[NS]Algeristan
05-08-2005, 21:20
McKagan, how high up are your space guns (km wise?)

Do they have any anti missile defences???
Krendakov
05-08-2005, 21:20
Right, some links for info about your military!

Airforce: http://www.airforce-technology.com
Navy: http://www.navy-technology.com
Army: http://www.army-technology.com

Just thought it might help people a wee bit!
FishCaks
05-08-2005, 21:20
yay , but am i in ;) pls ur a very gd rp'r
Laskon
05-08-2005, 21:21
OOC:
It was agreed that I and others not on your list would be apart of this, so I shall simply wait until this starts in earnest, save that my strike force is once again preparing to attack you, and is consisted of the same amount of forces as before.
McKagan
05-08-2005, 21:22
Al, even I'm going to use Special Forces warfare for a while.

But beware, if you start nuking people i'll land 1250 nukes in your capital like last time.

I'd rather we not nuke people, but it shouldn't be outlawed.
FishCaks
05-08-2005, 21:24
So am i in ???? no one is talking to me and i want in
Tannenmille
05-08-2005, 21:24
Sweet, I'm in. Giggidygiggidygiggidygiggidygiggidy.

Will this turn into an IC thread or will we be starting a new one?
Morvonia
05-08-2005, 21:25
can i be in too i wont use a large army
FishCaks
05-08-2005, 21:25
Yea they will start a new one (Am i in ;)?)
SkyCapt
05-08-2005, 21:26
OK, I understand your reason for impatience. But asking every other post if your in gets kind of annoying. Don't mean to offend you, or hurt your feelings. Just wait, and we'll see if you are in. Chances are, if you keep asking, you won't get in.
McKagan
05-08-2005, 21:26
Algeristan']McKagan, how high up are your space guns (km wise?)

Do they have any anti missile defences???

Low earth orbit, a bit higher than that one mig that flys on the edge of space.

They DO have missile defense, but only from other space based weapons and possibly planes that could attack them.

If you send more than 8 planes or launch a few missiles you'll be able to score enough hits to keep it from bombing you anymore, but it still may be able to make orbit enough to limp around for a while and be recovered after the war and have the crew rescued later.

Or it could hit the ammunition storage area and make some good fireworks that sets out enough shrapnel to disable every satellite in the area.
[NS]Algeristan
05-08-2005, 21:28
Laskon, your in, just forgot about you, sorry.

McKagan, can you post you stats on your space guns.

Allemande, Id like for you to be in this, your an experienced RPer.

Oh fuck it (no pun intented) you can blast me with your sex bombs.

If thats what you want.

But why in RL would people want sex bombs, should you not kill the enemy rather than let the enemy fuck each other???
McKagan
05-08-2005, 21:28
BTW, if you noobs talk in netspeak to a degree I can't understand it i'm ignoring you.
[NS]Algeristan
05-08-2005, 21:29
Morvonia, you are in.

This is an invite thread, a new one will be for the war.
Tannenmille
05-08-2005, 21:29
Spanish Fly bombs. Giggidygiggidygiggidygiggidy.
FishCaks
05-08-2005, 21:30
Am i in ? i want to use my Speical forces against u ;)
[NS]Algeristan
05-08-2005, 21:31
Yes Fish, youre in, I thought you knew that.
Morvonia
05-08-2005, 21:31
Algeristan']Morvonia, you are in.

This is an invite thread, a new one will be for the war.



thanks
FishCaks
05-08-2005, 21:32
Algeristan']Yes Fish, youre in, I thought you knew that.
No ur posts are confusing me so when do we start!!!! :mp5: :mp5:
McKagan
05-08-2005, 21:32
Algeristan']

McKagan, can you post you stats on your space guns.



the size of a large frigate or cruiser (naval)

8 railguns, 50 stored shells in total.

Basic look of a larger version of NASA's next vehicle, missile lauchers are all on top so it can't defend against ground based weapons (other than moving)

10 Airmen under command of RMAF Space Command

yes, the specs aren't that organized, basically because i've not had the time to put everything together yet. It's an expensive system used mostly to defend against nukes anyway, i just went offensive for the heck of it.

I'll work on the full specs at a later date.
Allemande
05-08-2005, 21:34
Algeristan']Allemande, Id like for you to be in this, your an experienced RPer.

Oh fuck it (no pun intented) you can blast me with your sex bombs.

If thats what you want.

But why in RL would people want sex bombs, should you not kill the enemy rather than let the enemy fuck each other???It's Leafie's bomb, and I just found the notion hysterical. It kind of fits the absurdist flavor of NS.

The weapon I'm planning on testing is not NX-9, however. It's Medusa, which is a very different thing.

Essentially, Medusa is a high-altitude Bucha-effect device.
[NS]Algeristan
05-08-2005, 21:34
We also have to discuss sides!!!

Im not going to be against all of you lot, I need allies too!

Tannenmille, fancy breaking your allinace with Leafy for a new ally?

McKagan?

If so, in future you be spared my Jihads and Islam itself, Ill let your people trod along to their sunday services.
The Lone Alliance
05-08-2005, 21:34
Since McKagan is posting their space based I'm posting mine.

Ion Cannon.

Location: Low earth orbit.
Weapon: Solar charged Laser
Range: Light of 'sight'
Spread: 80\80 feet
Recharge time 1 hour.
2 Located in Range.
SkyCapt
05-08-2005, 21:34
OK, I too am very curious about wether or not I'm in. So am I in?
FishCaks
05-08-2005, 21:36
Can i ivite the nation i am in (SkyCapt and a few other gd rp'rs) (Antartic Defense Coalition) to this war we work as a team so im not so small lol
Laskon
05-08-2005, 21:36
I'm sure you are, Capt.

after sides and weapons are figured out, we will start, probably.
McKagan
05-08-2005, 21:38
Algeristan, sorry.

My entier military is geared against fighting you.

I've started a buildup to get a more "large scale" navy and all, but i'd be screwed against Leafanistan or just about anyone else, for the time being.
Tannenmille
05-08-2005, 21:39
Algeristan']We also have to discuss sides!!!

Im not going to be against all of you lot, I need allies too!

Tannenmille, fancy breaking your allinace with Leafy for a new ally?

McKagan?

If so, in future you be spared my Jihads and Islam itself, Ill let your people trod along to their sunday services.

Sorry, no can do. Leafanistan has been in every single MT/PMT roleplay I've been in save for the Pine Orchard fiasco and the Colorado and Texas cold war. Probably one of my best allies in NationStates, even though we aren't the same tech level. (The first RP I was in was the Hebrides Islandia one)
[NS]Algeristan
05-08-2005, 21:39
SkyC. is in

Can everyone start saying what side there on.

Algeristan may be ruled by a crazy Saddam like dictator who dreams of Global Islamic terrorism, but if your an ally, Algeristan is a good friend to have.

I have given loads of good weapons to allies in the past, FREE OF CHARGE.
Allemande
05-08-2005, 21:42
Again, I'm on the side of Leafanistan, but only if he's planning on using Medusa. If he's not, then I'll observe and maybe step in as a free agent.

If Global Jihad shows up, though, I will pursue them with much greater force.
[NS]Algeristan
05-08-2005, 21:42
Hmmmm, I have got one crazy idea!

Leafy and me as allies against someone else.

Since the leafanistan is so strong as a nation and seems to win every war it goes into, how about we find some shitty nation to carve up some other nation.

Imperialism, anyone!!!
FishCaks
05-08-2005, 21:42
Im with Leaf
McKagan
05-08-2005, 21:42
Why don't we just put all the noobs on Algeristan's side?

The SWC is too strong to break up.

Al, if you keep the noobs from using netspeak and getting ignored from me it would be ok. I'm just not letting them use massive nuke attacks if that breaks out, and they won't be able to walk up onto my beaches.
SkyCapt
05-08-2005, 21:43
Yes, I'm in. Anyways, I'm naturally on Leafanistan's side, like I was earlier. I'd better go re-prepare my forces again...
Krendakov
05-08-2005, 21:43
Algeristan']... Saddam like dictator ...

If you were a secular dictator like Saddam, I'd support you...
McKagan
05-08-2005, 21:44
Algeristan']Hmmmm, I have got one crazy idea!

Leafy and me as allies against someone else.

Since the leafanistan is so strong as a nation and seems to win every war it goes into, how about we find some shitty nation to carve up some other nation.

Imperialism, anyone!!!

I'll do anything as long as i'm not up against Leafanistan.
FishCaks
05-08-2005, 21:44
So is the region of Antartic Defense Coalition in
btw Sky Capt check the regions forum i will make u a admin and we can use it as a planning area
McKagan
05-08-2005, 21:47
I'd rather not let anyone else in, especially more noobs i've never heard of.
SkyCapt
05-08-2005, 21:49
OK. Where do I find those though?
edit: Nvm, found 'em
FishCaks
05-08-2005, 21:51
it should have been in the regional msg area and Antartic Defense Coalition is home to Vulkan Union (or wat ever)
SkyCapt
05-08-2005, 21:54
It's Velkyan Union.
FishCaks
05-08-2005, 22:00
LOL K do u use aim ? he was asking last night over aim
Morvonia
05-08-2005, 22:04
i cant be with you you are apart of the anti commie alience (something like that) and am democratic sociallist,but just like in the other thread i wont play a HUGE part.
[NS]Algeristan
05-08-2005, 22:07
Well I cannot be against all of you and Leafanistan.

I need some allies too!

El Caudillo is inactive at the mo. shame as I love his politics and he would of joined with me.

As for Parthia, they are back-stabbers, they would sell me out half way through a war if they felt like it.

Any suggestions as to allies for me.

Think of a nation that is ruled by a far-right dictator, anti-communist and hate faggots!

Hopefully they can join in for this RP!
The tokera
05-08-2005, 22:09
the tokera would love to join in if possible
Laskon
05-08-2005, 22:11
the tokera would love to join in if possible

I think that can be arranged if you join with Algeristan, as he is in desperate need of allies.
McKagan
05-08-2005, 22:12
Algeristan']Well I cannot be against all of you and Leafanistan.

I need some allies too!

El Caudillo is inactive at the mo. shame as I love his politics and he would of joined with me.

As for Parthia, they are back-stabbers, they would sell me out half way through a war if they felt like it.

Any suggestions as to allies for me.

Think of a nation that is ruled by a far-right dictator, anti-communist and hate faggots!

Hopefully they can join in for this RP!

Make the noobs be on your side or not play at all, that would work, IMO.
[NS]Algeristan
05-08-2005, 22:14
AHH, I want good RPers for my side too!
Allemande
05-08-2005, 22:15
Algeristan']Well I cannot be against all of you and Leafanistan.

I need some allies too!

El Caudillo is inactive at the mo. shame as I love his politics and he would of joined with me.

As for Parthia, they are back-stabbers, they would sell me out half way through a war if they felt like it.

Any suggestions as to allies for me.

Think of a nation that is ruled by a far-right dictator, anti-communist and hate faggots!

Hopefully they can join in for this RP!You're beginning to see the problem, are you? ;)

Evil fascist b_st_rds need to be a little more subtle that you've been to date.

I would offer to help you with a puppet of mine, but (frankly speaking) I don't have any MT right-wing, anti-communist, homophobic puppets. That's kind of a curious hole in my portfolio...
SkyCapt
05-08-2005, 22:15
LOL K do u use aim ? he was asking last night over aim
No. Nor do I have IM, yahoo?, etc. Telegrams, albeit a bit slow, work, or if we can get your regional forums active, we can use that.
Gyrobot
05-08-2005, 22:17
I will like to fight in this war, also I acknowledge the war is MT/PMT so our forces will use this type of tech to battle you once we are invited.
McKagan
05-08-2005, 22:19
Algeristan']AHH, I want good RPers for my side too!

You'd have allies if you didn't go around nuking people, shooting college students, and attacking survey ships in international waters.
FishCaks
05-08-2005, 22:23
SkyCapt help me get these active http://s13.invisionfree.com/Astraonly/index.php? ;) Any one can vist its our regions Forum
Morvonia
05-08-2005, 22:26
SkyCapt help me get these active http://s13.invisionfree.com/Astraonly/index.php? ;) Any one can vist its our regions Forum



cool
FishCaks
05-08-2005, 22:28
I cant w8 for this war to happen
SkyCapt
05-08-2005, 22:29
I can. I still have to get my armed forces ready... :p
FishCaks
05-08-2005, 22:32
Yes we need to discuss our weaponry , we shall have to enter the war room on the forum (I will make and pw in a min and pm u the pw)
FishCaks
05-08-2005, 22:50
As of now SkyCapt you are autorized into this war Under ADC Union Resolution #1 check our forum for details
Frozopia
05-08-2005, 23:06
Can I join the war?
Krendakov
05-08-2005, 23:14
Can I join the war?
On whose side? There are already an excess of people on Leafanistan's side...
Frozopia
05-08-2005, 23:16
Algeristan then
Krendakov
05-08-2005, 23:18
I suppose you don't despise commies though... if so, I have a cunning plan... as cunning as a fox, who has just been made professor of cunning at oxford university....
mwah ha ha ha!!1!one
Frozopia
05-08-2005, 23:20
stay off the crack mate.
When will this thread be starting...unless it has began?
[NS]Algeristan
05-08-2005, 23:22
Frozopia, join me, there are too many enemies to count now
Krendakov
05-08-2005, 23:23
Well, you still need to get accepted by Algeristan, and after that all parties must state what they are deploying and once that is done, Algeristan has to write the beginning of the RP...
[NS]Algeristan
05-08-2005, 23:25
How about this.

I have some diplomatic huff with Leafanistan, we have a war of words and some type of cold war developes, then I make a blockade on his nation, which causes war.

Special ops to start with, then air and sea battle then the grand finale (whatever that may be!)
[NS]Algeristan
05-08-2005, 23:26
The War Will Be In A New Thread.

This Thread Is For Invite And For People To Discuss Anything.
Tannenmille
05-08-2005, 23:27
I don't even understand why you attacked Leafanistan in the first place. Besides the fact that he's a "socialist pig-dog"
[NS]Algeristan
05-08-2005, 23:27
I will have to start the War RP on sunday as Im busy all day tomorrow, boyfriend needs me, so we have until sunday morning to get this all set up.
[NS]Algeristan
05-08-2005, 23:29
Beacuse, Tannenmille I want to see a HUGE war on II, like the Saharistan one or that Feline Catfish thing.

Im fed up with reading shitty posts in the UN about 'rights' and 'peace' and boring posts in II about magic or some tyrant having a dinner party in parthia etc...
Krendakov
05-08-2005, 23:31
Hey, Frozopia. Can we be working on a joint Aircraft-carrier project? I would make it easier for me to fit in on Algeristan's side. :D
Frozopian-Class Aircraft Carrier
Carries: 8 F-14's
Crew: 250
Maximum speed: 30 knots
Economical speed: 20 knots
(does this sound okay? I've never constructed my own Weapons of War before...)
Frozopia
05-08-2005, 23:36
Im no expert myself. I dont know how this would tie us in on Algeristan's side.
I guess it doesn't just carry F/A 14's only (it can carry F/A 18's/22's as well?)
Anyone else think this sounds ok?
Tannenmille
05-08-2005, 23:38
Man, Saharistan was insane. I came in towards the end and even then there were about two or three days worth of roleplaying that I was involved with in Saharistan's end and the small wrapups in Pine Orchard and some other nation. I registered right when Feline Catfish was ending, but I know what happened and refer to it occasionally when people try to start nuclear wars or feel they're outnumbered heavily.
Krendakov
05-08-2005, 23:38
I said F-14s as my nation is "economically challenged" right now. What I ment was that if you were allied to Algeristan, and I was connected to you by this project, I would be connected to Algeristan!
Frozopia
05-08-2005, 23:39
hm i guess
gotta go!
Laskon
05-08-2005, 23:43
I decided to come back into the NS forums smack at the beginning of the FC stuff, I was in the war, too, but I never figured out how it ended...most of those guys I did it with I haven't even seen around here, yet.

But focusing on the task at hand, which is what this thread should be about, I'm willing to wait until Sunday. That way, we can all organize our armies and such better. Sound like a plan?
Krendakov
05-08-2005, 23:47
But focusing on the task at hand, which is what this thread should be about, I'm willing to wait until Sunday. That way, we can all organize our armies and such better. Sound like a plan?

All those in support say "aye"!
Aye
I need lots of time to organise my forces... let's hope it all goes well and has not a single god-mode.
FishCaks
05-08-2005, 23:57
hey any one who wants a forum to plan the attack
register http://s13.invisionfree.com/Astraonly/index.php? and pm me and i will give u the pw for the war rooom (it will change after this war :D)
Aysheaia
06-08-2005, 00:06
Silly thought: If you’re trying to figure a reason for this war to start, how ‘bout tying it in with the Bolkian war ( http://forums.jolt.co.uk/showthread.php?t=435420&page=1&pp=15) – Bolkia is a small, heavily defended Islamic nation that shot down an Aysheaian cargo jet (in an earlier war) and precipitated an intense yet small scale (i.e.: no titanic fleets of Uber-ph34r-naughts) war. Bolkia has called for aid from fellow Islamic nations. Algeristan could get involved in that, then work on Leafanistan (perhaps because of all the Leafanistani ships now flying Aysheaian colors firing cruise missiles at Bolkia). It would give it more of a “brushfire conflict explodes on a global scale” feel, while providing more allies for Algeristan.
[NS]Algeristan
06-08-2005, 00:10
god sub plot, is Bolkia active much on these forums?

BTW, can you give a brief whats what on that war.
Aysheaia
06-08-2005, 00:16
Bolkia isn't active, but it's the "meanie extremie" puppet of another more active country.

As it stands right now, 4 nations are attacking Bolkia with fairly limited results. Bolkia has effective shore defenses and managed to damage the attackers while losing some shore defense batteries and taking a cruise missile strike to an airfield. The 4 attackers are loosely allied against Bolkia and are planning more extensive air strikes over the next days. It's a fairly slow moving thread, so it's only taken about an in-game day so far.

Go check out the link for it that I posted above. It's only a few pages.
Serapindal
06-08-2005, 00:40
May I join? I'm an ally of Leafanistan, and a loyal customer. This involves me.
McKagan
06-08-2005, 00:40
Ok, I'd like to add a few things for discussion.

1) Nuclear weapons. If this RP is going to rely on nuclear weapons and/or threats back and forth for survival count me out.

2) Algeristans Navy. Now, I don't want a full scripted RP before we even start, but a few things should be established. My navy is near to 800 vessels. Mostly cheap, but we have nearly 500 ships I would trust my RL life with. I DOUBT, but don't know, if Algeristans navy is the same. I propose the RP be setteled mainly around trying to get TO the beaches of Algeristan, after the main warfare breaks out. If we, the attackers, promise not to land troops in 30 minutes, will you as the defender conceide that your navy cannot defend against what will become a 2000 ship force?

3) Air wars. I do not mind for a good air war every once in a while. But it's unrealistic for everyone to be able to launch F22's from aircraft carriers and always be within range to launch bombers from ground bases. So bomb runs should be to a minimum. The main airwar should be between ALgeristans forces and whatever the combined attacking navys are able to throw up in the means of missiles and planes.

4) I would love for this RP to be like the one that was above mentioned. Attacking ships have to pull in close enough to launch and get back out as to not be blasted by shore artillery. On top of this, it shouldn't be generally accpeted that you can just fly a helicopter over the enemy defenses and land a battallion of SpecOps. There should be alot of emphasis on the terrain and working with it. I'd like to see Algeristan described as an ISLAND with high walls and a few valleys that run in.

5) No massive naval strikes that destroy entier enemy bases, and no airstrikes that whipe our entier fleets.

6) NO MULTIPLE THEATRES! I don't want to be responsible for defending anyone, I say we stick to one general area. Easier to write "rules" too.

7) Special Forces troops ARE NOT designed to stay in an area for days on end. If someone sends in a 10 man team, I expect them to do their job and call a pickup bird/boat or concied that they've been whiped out or captured by Algeristan.

8) Again, REALLY small fleets. I'm using no more than 10 ships after we make it to off Algeristans coast, if he does it this way.

9) Noobs are easily ignored. If the noobs in this do a good job I won't turn bitchy on them for a mistake or godmod. But I WILL NOT allow them to do ANY of the above. A noob can't just declare his helicopters are magically SAM invisable and allow 30 Special Operations people inside Alegeristan to be free for days.
Frozopia
06-08-2005, 00:47
sounds good to me.
FishCaks
06-08-2005, 00:50
I belive we agreeed we can use ICBM in non noobish way (I.E not lauching 100's)
Frozopia
06-08-2005, 00:52
I would also like to suggest when deciding your military force there should be close referance to http://nseconomy.thirdgeek.com/ And the defence section.
FishCaks
06-08-2005, 00:53
soz for double

also i got told i can use Spec ops beacuse im small and er this rp shoudlnt have any rules the starters havent decied
any way my spec ops can survie for ages their like the sas they stay for a long time
McKagan
06-08-2005, 01:00
soz for double

also i got told i can use Spec ops beacuse im small and er this rp shoudlnt have any rules the starters havent decied
any way my spec ops can survie for ages their like the sas they stay for a long time

No, Special Forces of any kind cannot survive when under attack for days on end by a massive army.

Besides, I'm calling you a god modder if you manage to even LAND any spec ops on this rock for a long time.

Yes, you CAN you SpecOps, but they aren't magical troops who can last forever and do any mission.

Besides, I'm just as much a "starter" as anyone, because i've been involved in this story arc since I joined this site.
FishCaks
06-08-2005, 01:06
no i mean the starters who started this little war
FishCaks
06-08-2005, 01:07
wat if i flew a coverted stealth bomber with spec ops in the back and droped em;D
Serapindal
06-08-2005, 01:07
soz for double

also i got told i can use Spec ops beacuse im small and er this rp shoudlnt have any rules the starters havent decied
any way my spec ops can survie for ages their like the sas they stay for a long time

My Name is the English Language. Thank you for Raping Me.
FishCaks
06-08-2005, 01:08
My Name is the English Nation. Thank you for Raping Me.
erm sory explain?
Laskon
06-08-2005, 01:10
He's talking about how either you have no idea how to spell, can't type well, or are just to lazy to try and figure out grammer.

Not to be one to complain, and its fine when you chatting with someone, but when you RP, perhaps you should give more finese to your posts. :p
McKagan
06-08-2005, 01:12
wat if i flew a coverted stealth bomber with spec ops in the back and droped em;D

They'd land and be discovered fairly quickly.

Look, i don't mind for a noob being around and such, but i'm not going to do a 2 minute RP because your SpecOps manage to blow up everything easily. If you drop them in they MIGHT hit one target before being discovered and attacked.

You can't just get a 20+ man army in.

If you do they can't carry alot of ammo and they can't sleep. So you basically have to be SMART about using them.
FishCaks
06-08-2005, 01:12
well if this waz (<--:D) rp i would care more but this is a ooc chat about a up comming rp
McKagan
06-08-2005, 01:13
He's talking about how either you have no idea how to spell, can't type well, or are just to lazy to try and figure out grammer.

Not to be one to complain, and its fine when you chatting with someone, but when you RP, perhaps you should give more finese to your posts. :p

THANK YOU

Yeah, I wouldn't be heartbroken if they weren't allowed in anyway. But that's just me.
FishCaks
06-08-2005, 01:14
They'd land and be discovered fairly quickly.

Look, i don't mind for a noob being around and such, but i'm not going to do a 2 minute RP because your SpecOps manage to blow up everything easily. If you drop them in they MIGHT hit one target before being discovered and attacked.

You can't just get a 20+ man army in.

If you do they can't carry alot of ammo and they can't sleep. So you basically have to be SMART about using them.
Yea obviously , i have better things i will use my super duper 20000 ton bomb to blow the world up
Laskon
06-08-2005, 01:24
Perhaps, Fishcaks, if you started acting more articulate now, you and McKagan woudln't be having this conversation/arguement, eh?

The RP starts Sunday, I don't expect us to start flaming eachother by then, rather, I hope not. Everyone just get their forces in order, and I'd suggest following the rules put down, so this doesn't happen again.
FishCaks
06-08-2005, 01:27
no i see this as a friendly chat about god modeing not a flame war :sniper:
SkyCapt
06-08-2005, 01:27
I'd rather see other ppl posting than just FishCaks and McKagan(?). Anyways, we've got till Sunday to build up our forces, so lets get to it.
FishCaks
06-08-2005, 01:28
Sky use the war room on the regional forum
Gyrobot
06-08-2005, 01:29
no i see this as a friendly chat about god modeing not a flame war :sniper:

You better watch your grammar, I have once declared war on a long time resident n00b who was like you.
FishCaks
06-08-2005, 01:32
why is every1 out to get me '? by any chance is cuz we speak diffrent langauges ? i speak british do u speak english (Amrican) ? (Just wondering not being rude)
Laskon
06-08-2005, 01:33
Honestly, Fishcaks? I don't think that actually matters when it comes to typing. :eek: :mp5:
FishCaks
06-08-2005, 01:36
I think it does , beacuse people from amricar (sp? (its half one in the morning that might explain it) use grammer diffrently , and it is noticble in typeing , any way any one on my side (Not alegrians or w/e) feel free to join http://s13.invisionfree.com/Astraonly/index.php? and pm me and i will pm u the war room password so u can discuss your rp tactics
Krendakov
06-08-2005, 01:43
Look, I'm Scottish. I know it's uber late and we're probably both tired: this is not an excuse for bad spelling and/or typing. Look at my own; is it not well typed and has proper grammer usage that makes it easy to read by both Brits and Americans?
FishCaks
06-08-2005, 01:45
Very true dear friend.
Laskon
06-08-2005, 01:50
I think it does , beacuse people from amricar (sp? (its half one in the morning that might explain it) use grammer diffrently , and it is noticble in typeing , any way any one on my side (Not alegrians or w/e) feel free to join http://s13.invisionfree.com/Astraonly/index.php? and pm me and i will pm u the war room password so u can discuss your rp tactics

Its not such a matter of grammer as it is you don't spell any of your words correctly! And with no reason! It takes me no longer to type our each of my words correctly, and there is no need to be in a hurry to do so. This is a forum, not a chatroom!
Serapindal
06-08-2005, 01:57
Meh, I don't have a problem, sorry if I offended you. I was just trying to make a joke.

Anyways, am I allowed in? I love Interventionism.
FishCaks
06-08-2005, 01:59
u love wat? :sniper: :sniper: :sniper:
McKagan
06-08-2005, 02:22
Saying that you type like shit because you're british is BY FAR the stupidest thing i've EVER heard on this forum!

I've been on the internet for 4 years.

NO ONE has used that one yet!

In any case, I don't have a problem with alot of people joining as long as everyone keeps their individual forces to a minimum. That's better too, since Algeristan will be outnumbered by nations if we all use 200,000 troops.
FishCaks
06-08-2005, 02:28
Im britsh so its l8 , that is me exsuce ;)
Leafanistan
06-08-2005, 02:29
u love wat? :sniper: :sniper: :sniper:

Dictionary.com or En.Wikipedia.Org for all your questioning needs. Now I learned British English in a little quirk, that is why I spell like that, it is natural, though my teachers complain about it so I force myself to use American english.

Look, its late here, I haven't sleep in 30 hours, yet I can type clearly. How? I learned typing when I was young and my school taught it to me. Get one of those free online typing lessons.

So, I've read up on things and it appears that we will make amore articulate RP. Sounds like fun, I will let you try to blockade my nation, but you'll know that you'll be blown out of hte water in about 30 seconds.
FishCaks
06-08-2005, 02:37
No i was saying that to the person who posted above me and i thought i was on ur side?
Morvonia
06-08-2005, 04:33
no prob i have my marines (20,000 men) 2 stelth destroyers (800 men each)

and special forces (530 men)


which equal to 21,350 more might be added but i dont fight with huge forces unless i have too.
Tannenmille
06-08-2005, 04:36
I have 5 million men. 4.9 million is ground assault, the remaining 100,000 are pilots in ZIG fighters. I'll probably have around 500 ZIGs and 100,000 men in theatre at any given time, however.
Aysheaia
06-08-2005, 04:37
No i was saying that to the person who posted above me and i thought i was on ur side?

Sumeria's getting involved?

(Sorry, I couldn't resist)

Seriously, though, one of the cool things that Velkyan is doing is keeping maps of Bolkia (you can see them in the Bolkian war thread), showing where people are and such. That makes the whole thing much more concrete, and helps with planning.
Morvonia
06-08-2005, 04:56
how about to start the war one of my stelth destroyers who is on patrol picks up a transmission from Algeristan(guessing name) to start attacking peopletia for some reason to be ditermined by Algeristan.



Tannenmille WE SAID 5% OF YOUR NATIONS POPULATION MAX,otherwise that is godmoding
Serapindal
06-08-2005, 05:07
I have 5 million men. 4.9 million is ground assault, the remaining 100,000 are pilots in ZIG fighters. I'll probably have around 500 ZIGs and 100,000 men in theatre at any given time, however.

NO ****ING FT/Zero Wing.
McKagan
06-08-2005, 05:14
To set it straight, i'm going to have 5 destroyers in and around Algeristan during the whole war where we move in to shoot, get hit from shore, all that.

That's about 1000 men.

If we invade Algeristan rather than just fighting in his waters for a while we'll pull up a few Expeditionary wings from my Second Amphibious fleet, which will be no more than 30,000 people.

Then we have my long rang bombers, the only element of the RMAF that can hit Algeristan (i expect EVERYONE to be like that, no F22 can fly around a planet the size of the one in II), but that wouldn't be that much.

All together, i'm not going to have more than 50000 people mobilized at once.

This above is for a non nuclear war.

If nuclear war breaks out I have 7750 sailors/airmen in my nuclear submarines controlling 1250 nuclear warheads. But that's still under 50,000 if you add it all together.

Small scale war for the most part, my economy is so good now it won't cause much of a shift.
McKagan
06-08-2005, 05:16
NO ****ING FT/Zero Wing.

Dude,

We've always let him use them.

He RP's them as being weaker than most conventional fighters.
Serapindal
06-08-2005, 05:20
OOC: Well, if they're the same strength, or weaker, or at least not with super-lasers, and ultima shields, I'm fine with it. Sorry for any inconvenience, I'm just getting a little pissed with people attacking my tanks with Super Star Destroyers.
McKagan
06-08-2005, 05:28
He doesn't use star destroyers for orbital bombardment.

So, how many people/units is everyone else using?
Tannenmille
06-08-2005, 06:02
1) ZIGs are atmospheric / space superiority fighters. They have no shielding whatsoever save for two drone pods to the dorsal and ventral sides of the craft, which don't move around to take fire, they are just stationary above and below the craft.

2) ZIG weaponry is only powerful on the T3-T4 models, and I'll be using T2 ZIGs. The T2 drone pods are the smallest and least likely to be in the spot that will be able to absorb fire, and even then kinetic blasts such as missiles might damage the drone pods as they were made to combat energy blasts and not bullets or missiles.

3) Imperator II-class and above Star Destroyers can't even enter the atmosphere or they'll crash. That said, it doesn't even matter because I'm only using ZIG fighters and ground assault, my space navy is staying in the Triune Systems for Aven Tannen's funeral. Even if I did have Imperator I-class Star Destroyers in system I wouldn't use them in this RP because I'm not a techwanking bastard. Base Delta Zero, as far as Tannenmille is concerned, has not been concieved yet. (Base Delta Zero is the Imperial order to systematically bombard a planet and turn it into slag, a group of three can fully slag a planet in a matter of hours. It doesn't matter, because Tannenmille does not have a Base Delta Zero command and there are no Star Wars tech things besides Stormtrooper and Scouttrooper armor in Sol right now from Tannenmille)
Serapindal
06-08-2005, 06:04
OOC: Yeah. No BDZs. Heh. I'm a big Star Wars fan, I know this stuff. You know, I need to make my battlecruisers able to do Alpha Strikes.
Aysheaia
06-08-2005, 07:10
If I get involved (i.e.: if the Bolkian war leads into it) I'll field small forces of mainly destroyers and frigates, maybe a couple of escort carriers. If it leads to invasion I'd be able to transport 20,000-30,000 troops.
McKagan
06-08-2005, 14:46
Ok,

I'm just going to go out on a limb here.

I doubt everyone here has combat destroyer wings an an invasion force of 30000 men out at sea all the time.

So lets make this fun. EVEN if we DO clear a path to shore and take out enough of Algeristans coastal defenses (and judging from Saharistan they'll be ALOT of them) we have to transport the units.

I expect the NOOBS to follow this too. I'm not going to accept them saying they just landed an amphibious force as soon as the shells start flying.
Krendakov
06-08-2005, 15:02
I'll probably deploy a Kuznetsov-class heavy aircraft carrying cruiser with 12 Su-27s and 2 Sovermenny-class destroyers at first...
SkyCapt
06-08-2005, 15:29
So, how many people/units is everyone else using?
5,000 Troopers (reserve/homeland defence)
250 Spec Ops Troopers
1 Wing of LMF-1A's (20, 1? Pilot each)
1 Wing of F-62 Darkhawk's (20, 2 Pilots each)
1 Wing of F-62/LMF-1A's (reserve/homeland defence)
1 Alexandria Class Carrier (arriving tomorrow/next day)
40 Amphibious Troop Carriers (125 Troopers each)
8 SG-A6V1 Fox AAV APC's
2 SG-SPA3V1 Cougar AAV Self-Propelled Howitzer
2 B-10 Hyperion Medium Bombers (crew of 5)

So a total of 6040 Military Personnel, not counting ground crews and maintenance workers.
Tannenmille
06-08-2005, 16:06
Hm, people are using small numbers. Very well, I'll scale mine down to make it look better next to everyone else's numbers. I have 5 million in Sol, and I'm going to keep 70% of that in Deutschefranzoesisch Rheinland and Saharistan, so I have the following troop numbers:

1,470,000 total ground assault, only going to have 200,000 in theatre at any time. Troops will be moved by Lamda-class shuttles and Sentinel-class Assault Shuttles, as well as AT Barges because I have no conventional Navy to move troops with.
1,000,000 "normal" attackers with Stormtrooper armor and E11 carbines
400,000 "Recon" attackers with Scouttrooper armor and that little pistol they use in RotJ.
70,000 Elite Covert Ops Stormtroopers. Black Scouttrooper armor, E11 carbines, and then some extra crap that helps them sneak around.

ALL STAR WARS IMPERIAL ARMOR IS EASY TO PENETRATE KINETICALLY, PLEASE DO NOT BITCH ABOUT ME USING STAR WARS TECH GROUND STUFF AS IT HAS BEEN SHOWN IN THE MOVIES THAT IMPERIAL TECHNOLOGY BLOWS WHEN USED AGAINST ANYONE.

30,000 ZIGs.
20,000 Valcan ZIGs and 5,000 each of the Homing and Laser ZIGs. (Note that the homing missiles are no better than conventional heatseekers for the sake of this roleplay and the lasers are short beams that travel in a straight line, more like a very weak version of Star Wars lasers than real lasers)
Serapindal
06-08-2005, 16:14
OOC: I'll be focusing on Naval Power here.
NAVAL POWA!!!

Anyways...

One Gigantor-Class Battlecruiser

Two Eagle-Class Carriers

Three Homeland-Class Battlecruiser

Twenty-Four Bravo-Class AS Destroyers

Seventy-Two South-Sea Class Frigates

Seventy-Two Skate-Class Frigates

One hundred and Fourty-Four Academy PT Boats.

BTW, don't be scared at the numbers, most of them are really small boats.

And I at most, can send one division of men.
Serapindal
06-08-2005, 16:15
Hm, people are using small numbers. Very well, I'll scale mine down to make it look better next to everyone else's numbers. I have 5 million in Sol, and I'm going to keep 70% of that in Deutschefranzoesisch Rheinland and Saharistan, so I have the following troop numbers:

1,470,000 total ground assault, only going to have 200,000 in theatre at any time. Troops will be moved by Lamda-class shuttles and Sentinel-class Assault Shuttles, as well as AT Barges because I have no conventional Navy to move troops with.
1,000,000 "normal" attackers with Stormtrooper armor and E11 carbines
400,000 "Recon" attackers with Scouttrooper armor and that little pistol they use in RotJ.
70,000 Elite Covert Ops Stormtroopers. Black Scouttrooper armor, E11 carbines, and then some extra crap that helps them sneak around.

ALL STAR WARS IMPERIAL ARMOR IS EASY TO PENETRATE KINETICALLY, PLEASE DO NOT BITCH ABOUT ME USING STAR WARS TECH GROUND STUFF AS IT HAS BEEN SHOWN IN THE MOVIES THAT IMPERIAL TECHNOLOGY BLOWS WHEN USED AGAINST ANYONE.

30,000 ZIGs.
20,000 Valcan ZIGs and 5,000 each of the Homing and Laser ZIGs. (Note that the homing missiles are no better than conventional heatseekers for the sake of this roleplay and the lasers are short beams that travel in a straight line, more like a very weak version of Star Wars lasers than real lasers)

Actually, it was stated in the novels, (and the Guide to Weapons and Technology), that Stormtrooper armor is almost impossible to penetrate. Only very high powered weapons fired by the rebels, and usually which ran out of ammo in a few shots, could penetrate it. It was nearly invulnernable to shrapnel, metal, or bullets.

Of course, we can just assume your armor is different..somehow.
Tannenmille
06-08-2005, 16:16
Yeah, I know that about the novels. I'm referring to the lovable Ewoks that I hate with a passion somehow being able to graze a Stormtrooper with a rock and BAM. Dead.
McKagan
06-08-2005, 16:19
Ok, I don't want to sound controling, but isn't the ratio of frigates too high compared to the other ships?

Seriously.

If all the people teaming up against Algeristan use small numbers it'll equal a large fleet, but I think it's fun having assets stretchted thing.

Whatever floats your boat.
Serapindal
06-08-2005, 16:19
Actually, in the Battle of Endor, the Ewoks just stood there, until the stormtroopers just emptied out all of their ammo. Which probably killed a good percentage of the ewoks. (Yay!) And then they swarmed them with massive numbers. Most of the Stormtroopers didn't die, they just either retreated with no ammo, fell unconcious from an unlucky blow to the head.

Oh yeah, using physics and all, the fall-out from the destroyed Death Star, should have caused like a super-metoirite thing, basically killing all the ewoks on Endor. So we can be happy about that.
Serapindal
06-08-2005, 16:20
Yeah, the Ratio of Frigates are high, but there was a buy-one, get one free sale, and I couldn't RESIST!

Ok, maybe not, but I found someone selling destroyers and Frigates for cheap, so I had the take the offer.
McKagan
06-08-2005, 16:22
Wait,

Is that your whole navy?

If so that's ok, good ratio.

But sending that many ships in looks overkill for what looks like is going to take place.
Tannenmille
06-08-2005, 16:22
Hm. I need to find my RotJ book then if that's how it was really supposed to happen, because that would have given me much more faith in the Galactic Empire. (I play an Imperial on Star Wars Galaxies, and have a full set of Stormtrooper armor)
Serapindal
06-08-2005, 16:24
Rebel Propaganda and Lies




1. The Rebels claim that Alderaan was a peaceful and defenceless world, but in reality it was quite different.

* The Alderaan Royal Engineers (ARE) were part of a secret rearmament program that was initiated on Alderaan (by the Royal House of Alderaan), but they ceased operations since the Empire stopped them by destroying the planet.
* Viceroy and First Chairman Bail Organa gave up his seat in the Imperial Senate and returned to Alderaan. From there he worked hard to convince his people to renounce their pacifist ways. And before Alderaan could fully prepare its military might and officially join the Rebellion the planet was destroyed.
* Viceroy and First Chairman Bail Organa, working with Mon Mothma diverted weapons and funds into the hands of organizations opposed to the Empire (the early form of the Rebels) after the Ghorman Incident. More so, Bail Organa supplied highly classified military data to Rebel leaders, which allowed them to conduct surprise attacks against Imperial shipping and troops.
* Bail Organa made Alderaan a centre for dissent and resistance. A quotation that came from the Rebels' own propaganda pamphlet "A Call to Reason".
* Alderaan was conducting major sums of secret Rebel activities.
* Sections of the Alderaanian palace were constructed of mono-molecular plates which allowed so much of the palace itself to survive the destruction of Alderaan. Underground portions of the palace were hardened to protect the Royal Family from attack, and those portions of the palace also survived.
* The Council of Elders were going to give the Rebel Alliance the Alderaanian War Frigate Another Chance, which was filled with weapons.
* Alderaan secretly maintained one Alderaanian War Frigate (Another Chance) and three Thranta-class War Cruisers (Courage, Valiant and Fidelity) [which were slave rigged to the Another Chance].
* Alderaan supplied large numbers of troops to the Rebels, including the training, uniforms, weapons and equipment for those troops. The uniform of the troops are Alderaanian. Note that the Rebel Trooper wears the Alderaanian uniform.

Sources: ANH! (Scene where Princess Leia tells Tarkin that Alderaan is peaceful) / EGVV***Pg xvii / SWE+Alderaan***Pg 5 / TJ***Pg 137 / XW-SG (Disk Version and Collector's Ed)***Pg 18 / SWE+Organa, Bail***Pg 219 / CA-V2***Pg 46 / CA-V2***Pg 46 / XWS#4***Pg 210, 211 / ANH! (Scenes of Tantive IV interior fighting and Yavin IV base) & MBC***Pg 52 & CCG=A New Hope Expansion Set+Light Side+Rebel Squad Leader

2. The Rebels subvert children to help them in their fighting or use them as their operatives.

* During the Stormtrooper raid on Asteroid AX-456, a boy shot and killed a Stormtrooper known as Morely, who was part of Stormtrooper Cadet Leader Kyle Katarn's command.
* Iona Wince, a young Wroonian girl, age 11 serves the Rebel Alliance aboard the SoroSuub Corporation's Starlight Cloud starliner. She helps book passage for Rebel operatives and keeps a look out for any Imperial actions against the Rebel Alliance.

Sources: DFT#1***Pg 30, 36 / CRO***Pg 80

3. In the Rebels' propaganda pamphlet "A Call to Reason", they list the vile crime lord Jabba the Hutt as a minion working for the Empire. This is totally false.

* In reality the Empire has an assassination planned for this vile gangster, who is constantly finding ways in circumventing Imperial Law. The Empire was using Ree-Yees to conduct the assassination of Jabba the Hutt. To allow Ree-Yees to accomplish the said task, the Empire sent him components for a detonator in his Gran goatgrass packages so he could assemble the weapon and eliminate the crime lord.

Sources: XW-SG (Disk Version and Collector's Ed)***Pg 22 / EGC***Pg 79, 132

4. The Rebels claim that droids are entities that should be treated like living beings and that they have rights. They state in their propaganda pamphlet "A Call to Reason" that the Empire conducts droid abuse by mistreating, exiling and destroying droids. They go on to say that Probe Droids are improperly treated by the Empire. There are scientists which the Rebels mention in their propaganda pamphlet "A Call to Reason", which state that Protocol Droids are capable of full sentience and that regular memory wipes are a criminal act. The Rebels treat droids like the machines they are, which is totally against their "A Call to Reason" propaganda pamphlet.

* The Rebels conduct memory wipes on their droids.
* The Rebels use live droids (R2 Units) in their Droid Rescue and their Dangerous Droid Rescue sections in their Pilot Proving Grounds. The details of these sections along with the rest of the Pilot Proving Grounds are kept secret by the pilots who fly them. Once the Rebel droid Emkay learned from its master Ace Azzameen the truth about these two sections of the Pilot Proving Grounds, the droid was "disturbed" that the Rebels were doing this. It wanted to write a letter to the Rebels' Organization for Droid and Machine Abuse on the Rebel command ship MC80a Independence to request that practice to be stopped.
* A-C, a modified Rebel protocol droid employed by Rebel Information Officer Candice Ondi was outfitted with 4.2 kg of plitex nine explosives; should any uniformed Imperial personnel come into close proximity of the droid, a self-destruct subroutine would activate causing the droid to detonate the explosives it carried.
* A Rebel "droid procurement" operative named Vo Lantes who owns a chain of droid lots, has been known to modify droids to circumvent their life preservation programming and to contain detonite explosives. These modified droids are detonated by remote control to create diversions or to knock out security systems for Rebel teams on infiltration or sabotage missions.
* Pilot droids such as the V1 Pilot Droid, which are employed by the Rebels have been outfitted with self-destruct circuits. On top of this, these pilot droids are programmed to activate their cargo ship's auto-destruct should they be unable to flee.
* During the Imperial raid on Asteroid AX-456, the Rebels forced droids to become moving cover against incoming blaster fire in an attempt to drive out the Stormtroopers. Ultimately this tactic failed. It resulted in the deaths of all the Rebels who used the droids as moving cover and the destruction of the droids as well.

Sources: XW-SG (Disk Version and Collector's Ed)***Pg 180 / XW-SG (Disk Version and Collector's Ed)***Pg 32-34 / XA-SG***Pg 73, 82-84 / DFT#1***Pg 23, 69, 71, 86 / AJ7***Pg 97, 98 / RASB***Pg 118 / DFT#1***Pg 38, 40

5. The Rebels claim that Imperial personnel who surrender to them are sent to a neutral pickup point and allowed to return to their homes, unless they want to defect. Some of the most prominent Rebels even believe this, for example Commander Luke Skywalker.

* Imperial Prisoners are placed on Rebel Safeworlds. They are dropped off on a continent thousands of kilometres from Rebel settlements. They are then issued enough supplies and farming equipment to get them through the first year if they work hard. Living in primitive conditions, they are periodically visited by heavily armed Rebel medical ships, beyond that Imperial prisoners are left in solitude. Escape from such confinement is impossible as there are no space ships to capture or sophisticated equipment needed to build a communications device in either the Rebel settlement or the prisoner colony.
* The Rebels maintain penal colonies on remote planets to hold captured or surrendered Imperial personnel.
= Some of the known locations are: The planet Stronghold, in the Taldot System, in the Taldot Sector || The planet of Dles IV, in the Dles System in the Sisar Run.

Sources: TAB***Pg 320, 335, 336 / RASB***Pg 134 / O2-I***Pg 6, 7, 13 & SOTSR***Pg 25, 26

6. Rebel Falsehoods and Crimes.

* Some Rebels claim that the Vergesso Asteroids Shadowport was a mining colony. When the Empire attacked this major shadowport, contrary to the Rebel claims that 85% of its "inhabitants" (85,000 beings in all) had safely escaped, hundreds of Rebel ships were destroyed and thousands of its personnel were killed. This loss had seriously damaged the Rebellion, contrary to Rebel claims that the Empire's victory at Vergesso was a minor one.
* A Dreadnaught which was serving as an orbital war museum for the planet of Churba was stolen by the Rebels and was later refitted to serve the Rebel fleet. They used four deep-space tugs to carry out their theft.
* Rebel Special Ops Teams are employed for shipjacking missions. The top 10 list of ships to steal, in order of priority: YT-1300, Ghtroc 720 Freighter, CEC Action IV Transport, Gallofree Yards Medium Transport, Y-Wing, Z-95 Headhunter, Corellian Corvette, (any) Capital Ship, Lambda-class Shuttle, and Lantillian Short Hauler.
* The Rebels' "Alliance Support Service" seldomly purchases BR-23 Couriers, as they prefer to steal them from who ever and where ever they are encountered.
* The Rebels seek out and steal large passenger ships so they can covert them into cargo vessels.
* More so, the Rebels have occasionally intercepted small passenger liners to "offer" those onboard an opportunity to defect to the Rebellion, and to steal Imperial communiqués, or abduct Imperial officers or agents.
* To move their wretched supplies the Rebels employ tramp freighters. In many cases the hired captains do not even know that they are carrying Rebel cargo or had visited a Rebel operated or Rebel-sympathetic location or facility. As a consequence of Imperial inspectors discovering the ill goods of the Rebellion onboard the tramp freighter, its captain is often incarcerated or executed for being a Rebel sympathizer.

Sources: XA (Battle 4 Mission 3), (Picture of Aeron) & XA-SG***Pg 145 & SOTEPG***Pg 32 & SWE+Vergesso Asteroids***Pg 326 / DFT#1***Pg 88 & DFT#2***Pg 71 / AJ13***Pg 135-137 / ROETRSH***Pg 49 / GG6***Pg 24 / SWSB***Pg 47 & SWSB2***Pg 47 / GG6***Pg 25, 26

7. The Rebels have used terrorism to convince planets to join the Rebellion.

* There are Rebels who operate like the Black Sun; using the same rationale to justify their murders of anyone who does not support the Rebel Alliance, including civilians. "There are no neutrals on a planet, they are either with us or against us" and "No one is innocent". These ethics were stated by the infamous Rebel, Elscol Loro.
* In a strategically placed farming village located on the planet of Carnth which was under Imperial control, the Imperial Prefect told the farmers that the Rebels were nothing but a group of pirates. And thus the farmers refused to assist the Rebels when they came knocking on their doors. Airen Cracken and a group of Rebel Operatives convinced the farmers to support the Rebel Alliance after a brief show of force. They accomplished this by modifying their blasters with beam splitters, which allowed them to emit wide spread stun-level beams to bring down a number of farmers without harming them.

Sources: XWS#4***Pg 142 / CRFG***Pg 65

8. The Rebels claim that they do not associate themselves with criminals, but the truth is that they do.

* The Rebels ally themselves with pirates and in some cases they also provide protection for them to further their own interests.
= Some of the many examples are the: Mugaari Pirates || Pakuuni Pirates || Khuiumin Survivors
* The Rebels regularity make use of privateers by issuing their Letter of Marque to pirates. Pirates in control of capital ships and fleets deal with the Rebel High Command, while local Rebel Commands deal with single, small pirate vessels. More so, these pirates are forgiven for their past criminal lives by the Rebels.
* Tormax Ardellian was a Corellian pirate who was involved in operations to smuggle Rebel agents and equipment to the planet of Questal.
* Solla Kyler is an undercover Rebel Transport Chief who hangs around various Outer Rim starports. From these locations, this Rebel hires smugglers to transport cargo from her acquisition depots to Rebel drop points and bases.
* Smugglers from many different worlds supply the Rebellion with arms and supplies, and it is these smugglers the Empire hunts down.
* Criminal organizations such as the Tenloss Syndicate are valuable allies to the Rebellion. The benefits of this alliance has allowed the Rebels use of the Vergesso Asteroids Shadowport. More so, Tenloss' subordinate company, Galindas Exports siphons off hundreds of tons of supplies and equipment per month for the Rebels. This huge sum of material finds its way to Rebel units across the galaxy by employing Ororo Transportation and Galindas Exports (both controlled by Tenloss), by independent spacers and by Rebel transports.
* In the Sisar Run, Black Sun influence allows the Rebels to obtain ships and supplies that they would normally be hard-pressed to obtain. The Black Sun also helps relieve some of the Imperial pressure off of the Rebels. More so, the Rebel leadership has not disputed the yielded benefits of their relationship with the Black Sun.
* A Rebel funds "acquirer" named Mister Tisilan not only generates funds for the Rebels by skimming money from his own legitimate business, he is also an art thief. He has stolen art treasures from Imperial officials and private collectors. These stolen art pieces are either sold on the black market or handed over to the Rebels who then distribute them to convince system governments to join the Rebellion. As a result of his activities, this Rebel operative generates millions of credits per year for the Rebellion.
* After their major defeat at Gal Milnor, the Rebels with the assistance of General Calrissian contacted Dunari who was leading the Smuggler Coalition and held a meeting in a secluded area of space. The negotiations were successful and thus the Rebellion entered into an alliance with the Smuggler Coalition. When the Empire moved to apprehend Dunari and his associates at Dunari's Casino, the Rebels sent starfighters to help Dunari and his associates escape and evade Imperial capture.

Sources: SOTE***Pg 142 / TIE (Battle 1 Mission 3), (Battle 1 Mission 4) & TIE (Battle 3 Mission 2 ) & OE***Pg 95, 110 / PP***Pg 10 / TGCQ***Pg 7 / PSG***Pg 27 / CCG=Jabba's Palace Sealed Deck+Light Side+Palace Raider / SOTEPG***Pg 32, 39, 44 / SOTSR***Pg 42 / AJ7***Pg 95, 96 / XA (Battle 5 Mission 1), (Battle 5 Mission 4)

9. The Rebels claim that the Empire has revoked anti-slavery laws. This is incorrect.

* Imperial anti-slavery laws state that if a species is not classified as sapient, then forcing them to work against their will is not slavery, but domestication.

Sources: HSCSSB***Pg 85

10. Some Rebels believe the Rebel claim that the Empire only has 6 to 7 times the resources of the Rebel Alliance, this is totally false. Even Rebel droids believe this, namely Emkay, the droid owned by Ace Azzameen. The Rebels' meager resources represent an extreme minute fraction of the Galactic Empire's resources.

* Just before the Battle of Endor, the Empire destroyed the Rebel supply centre located on the planet of Gal Milnor along with the bulk of the Rebel freighter fleet. This main supply centre stored critical food, fuel, and munitions for the Rebel Fleet. Due to its loss it severely reduced Rebel resources, and as a result the Rebels entered into an 'Alliance-Smuggler' alliance to obtain the supplies they needed so that they could amass their fleet and attack the Death Star II.
* At the height of the Empire, it possessed 5,000 times the warships than the New Republic had in its possession. The New Republic had only 2,500 operational warships at the time of the Black Fleet Crisis. This means the Empire maintains 12.5 million warships.
* To further press the point, the entire Rebel Fleet barely equals the number of ships the Imperial Navy sends to the scrap yards annually.
* Roughly 1/3 of the large ship cargo transported in the galaxy is Imperial war material. The remaining capacity is filled by private goods. In short, the Rebellion's annual cargo capacity is not even close to the Empire's monthly capacity.
* The Empire maintains a gargantuan logistics network to move its vast resources. This network is inefficient, unwieldy, wasteful, slow and encourages the stockpiling of massive quantities of supplies, however it can easily handle lost supplies due to theft, misfiling and other incidents. On the other hand, the Rebels have few stockpiled supplies and must be quick and thrifty with their logistics, else they would even more quickly succumb to the Empire's might.
* The Rebellion would bankrupt itself just within a few days if it obtained its ships legally.

Sources: XA-SG***Pg 66 / XA (Battle 5 Mission 1) & XA-SG***Pg 155 / CTD***Pg 64 / AJ13***Pg 136 / GG6***Pg 24 / AJ7***Pg 92 / AJ13***Pg 136

11. The Rebels claim in their Declaration of Rebellion and elsewhere that the Empire, its military and the New Order stand only for tyranny and oppression of the Galaxy. This is not true.

* The primary mission of the Imperial Navy is to protect civilians from the dangers of space. The Empire seeks to control and assure safe passage of commerce.
* Fleets of lighter ships in the Imperial Navy are employed to patrol Imperial space, provide search and rescue services, and generally keep the peace.
* Before the arrival of the Empire, the planet of Bakura suffered from a chaotic government which remained in a constant deadlock of disagreement. For example the planetary government could not even agree on the school calendar nor curriculum. More so, the arrival of the Empire ended the threat of civil war on that planet.
* When news of the deaths of hunting parties on the planet of Barab I reached the ears of Sector Governor Paro Lanto, he ordered an investigation into the matter through powers granted to him under the Dangerous Species Act. It was discovered that the Planetary Safaris corporation (which organized the hunting parties) had deceived the Empire on the true nature of the Barabel species. As a result of the investigation, it was discovered that the Barabels were sentient. And due to this, Sector Governor Lanto ensured that the planet of Barab I was admitted into the Empire and its inhabitants were given full protection under Imperial Law.
* The Empire grants portions of space to be Imperial “immunity spheres” in which no Imperial soldiers or ships can set foot in them. “The Wheel”, a gambling haven located in the Besh Gorgon System is located in an Imperial immunity sphere; in return a large percentage of its profits are turned over to the Imperial Treasury.
* Species such as the Adarians who inhabit the planet of Adari have maintained their neutrality by signing a non-aggression treaty with the Empire. And in return, the Adarians supply the Empire with vast sums of raw material.
* Continuing on the efforts of the Old Republic, the Empire has assisted the planet of Riflor, the home of the Advozsec species in improving building methods and materials, and as a result millions of lives have been saved.
* Many of the Advozsec species have found opportunities inside Imperial and corporate bureaucracies across the galaxy. More so, the species tends to support the Empire due to the order it brings to the galaxy.
* Even though Imperial backed corporations implement policies which give humans preferential treatment, the Baragwin species can always find well paying employment in those corporations.
* As a result of the Imperial Navy stepping in to halt the Reslian Purge that was being conducted by the Lortans, the Tunroth species was saved from total annihilation.
* The Empire ended civil wars where the Old Republic simply ignored them.
= Some of the many examples are the: Sepan Civil War which lasted for generations. || Taroon System Civil War which lasted for 20 years.
* The Empire sets up Imperial Species Preservation Zones. These zones are defined as areas where a species is dying out. With the ISPZ in place all travel to and from planets within the zone is restricted to help the species survive.
= Some of the many examples are: the planet of Dar'Or since it was the last home of the elix.
* Assassin Droids were originally created during the days of the Old Republic. Originally, they were employed as a law enforcement tool, keeping the peace and capturing or killing dangerous criminals. Later versions called war droids were employed as soldiers in the Outer Rim frontiers and in the Corporate Sector. Gradually, the droids began to be misused by warlords, criminal kingpins and politicians, so in its waning days, the Old Republic Senate tried to outlaw the droids and failed. Years later, the Empire would have a greater success rate (although not a 100 percent success rate) of outlawing assassin droids.
* In an effort to stem the flow of black market assassin droids, the Empire seized control of Bansche Tech, Sencil Corp, Reiber Manufacturing and SGI Systems which were major droid manufacturers in the Mid-Rim. These companies were major manufacturers of black market assassin droid matrixes and mission-specific components in the entire Mid-Rim region. As a result of these Imperial seizures those wishing to obtain assassin droids were forced to go to the CSA or Outer Rim. It must be noted, that unauthorized ownership of an assassin droid carries the penalty of death under Imperial Law.
* The Empire balances submission with privilege. One advantage of living under Imperial rule is the remarkable range of educational opportunities that are made available. Gifted children may even receive the honour of studying at the Imperial Centre.
* There are thousands of religions within the Empire, while the Emperor disapproved of many of them, most were tolerated as long as they remained apolitical.
* The Tallaan shipyards which orbit the planet of Tallaan (which is near the Core) have been in existence for the past four millennia. As the shipyard came under Imperial control, the first Imperial governor assigned to the base attempted to reduce the number of alien workers. However, the Guild of Non-Human Skilled Labourers threatened boycotts and strikes from 60 percent of the yard's employees. The shipyard itself was one of the Empire's most productive. To solve the impasse, the governor came to an agreement with the guild. As long as the guild's members remained productive and loyal to the Empire, he would permit the aliens to remain. Since then there have been no major incidences precipitated by either side.
* In the Corellian Sector, the Empire enforced the peace between the sector's three dominant species: Human, Drall and Selonian by forcing them to live in harmony. With the higher authority of the Empire in place, the entire sector was prevented from falling into chaos.
* The New Order put an end to many of the galaxy's vendettas. Years later, during the Hand of Thrawn Crisis even prominent New Republic officials admitted the benefits of the New Order.
= Some of the many examples are the: 600 year feud between the Clatear and the Nhoras, which 5 separate generations of Jedi Knights tried and failed to end the dispute.
* Governor Stant Rosswell curried favour with the business community on the planet of Indu San by loosening import and export regulations, and as a result Imperial rule on the planet was not unpopular.
* The Yablari System, home of the Anomids species is governed by their Central Council. And presently, this council is a supporter of the Empire, which has resulted in preserving peace and freedom for that system.
* There are planets who value the New Order and accept it.
= Some of the many examples are the: planet of Gacerian, the fourth and primary world in the Gacerian System. Imperial Governor Ulbrek Gostech, while in complete control, left the general populace to themselves. This had the effect of instilling the values of the New Order while preserving many of the freedoms the people once shared.

Sources: PP***Pg 79 / PP***Pg 79 / TAB***Pg 167, 168, 190 / GG4***Pg 18 / ND***Pg 80 / GG12***Pg 9 / GG12***Pg 11 / GG12***Pg 11 / GG12***Pg 19 / GG12***Pg 88, 89 / TIE (Battle 2 Mission 1), (Battle 2 Cutscene) & TIE-SC***Pg 21, 28 / GG4***Pg 76 / EGC***Pg 73 / AJ6***Pg 231, 232 / TAB***Pg 190 / DFT#1***Pg 108 / CRO***Pg 50 / CT#1***Pg 218-220 / THOTS#1***Pg 258, 259, 339, 340 / AJ6***Pg 257, 261, 270 / GG12***Pg 16 / PGV3***Pg 50, 53 & PC***Pg 230, 231, 233

12. The Empire has had many benefits to the galaxy, which the Rebels ignore in their attempts to gain support for their terrorist cause.

* After the collapse of the Old Republic, the Empire standardized communications across the galaxy making a wide variety of dish and communication antenna arrays unnecessary.
* Republic Credits or Dataries were the common currency in the domain of the Old Republic. However, even within the sphere of the Known Galaxy Republic Credits were not always accepted. With the rise of the Empire that changed. Imperial Credits were the only universally accepted currency in the Known Galaxy, since it was supported by the entire galactic economy, and the Empire was perceived to be exceptionally stable. Imperial Credits were considered of value almost anywhere, even outside the sphere of the Empire. They are issued in a variety of forms, including electronic credit sticks and cards, stocks, coins, corporate and bank notes, and credit vouchers. The denominations of the Imperial Credit were: 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, 100, 200, 500, 1,000, 2,000 and 5,000. Note that coins of larger denominations existed, however, they were not in wide circulation.
* The Empire also has economic benefits to many parts of the galaxy.
= Some of the many examples are: the Squibs and Ugors were contracted by the Empire to collect the waste jettisoned by Imperial fleets before they jump into hyperspace. || Sluis Van, home of its famed shipyards receives most of its revenues from working with the Empire. || Kaal System, a major agricultural world and resort for Imperial personnel on leave in the Yushan Sector.

Sources: E1ICS***Pg 5 / TPM! (Scene where Qui-Gon Jinn attempts to purchase a T-14 Hyperdrive from Watto) & RPG2RE***Pg 199 / GG4***Pg 84, 89 & AJ2***Pg 230 & AJ2***Pg 239, 240

Rebel Methods of Distributing their Materials


* The 'Alliance Ministry of Education' is dedicated to altering the image painted of the Rebels by the Empire through counter-propaganda. They also maintain a branch called 'Civil Intelligence'. That branch concentrates primarily on passive intelligence gathering. They monitor Imperial civil broadcasts, news-holos, etc. This 'ministry' is part of the Rebel 'government' structure.
* Called 'reporters' by the Rebels, these Rebel Information Officers operate on planets often in Imperial controlled territory to collect stories; and record and edit combat footage for distribution to gain support for their terrorist cause. And once these tales have been prepared, they are transmitted using communication relay stations constructed by the Rebels.

Sources: RASB***Pg 15, 18 / DFT#1***Pg 23, 71, 72

http://www.galacticempiredatabank.com/RebProLies.html
FishCaks
06-08-2005, 16:37
Ok , my nation will be focusig on:

Naval
Air
Special ops
and when time comes for it my army will become the peace keepers also i will send in my 5000 marines from my 5000 marine package i brourght (Heh i spent billions on this war so we better win:D) and my ships will be fully loaded with balstic missiles (Non-WMD) i will also take 1 WHD from another nation and i would like to know wich nation is closeest? we could use it as a temp base
Laskon
06-08-2005, 16:38
Look, guys, I am a HUGE Star Wars fan...but...

SHUT THE HELL UP!

This is NOT an FT war. No effing star wars stuff, no Lamda shuttles, no assault shuttles, no storm troopers, no more talking about SW...none of that! Go make another thread about it, and I will join in happily! But this is not the time or the place! Understand?

My forces (same as last time, but for the record):

2 Nimitz class aircraft carriers
5 Iowa-class battleships
3 Kirov-class heavy missle cruisers
2 Ohio-class submarines
90 RAF Harrier IIs
80 F-18s
2000 marines (XM30s)
8000 regular infantry (M16 A2s)
Tannenmille
06-08-2005, 16:39
Er.. I've already been invited by the two people this is revolving around. And I've been in MT/PMT roleplays with Starwars tech before. Believe me, I don't techwank just because I have Star Wars stuff and no conventional Navy.
FishCaks
06-08-2005, 16:43
Ok , im going to say that my nation is closest to the enemy (RP;)) so it shall be used as our fieald base all ships can be in internation waters , wich under some interational law becomes ours to use durning a war (Again thats RP that doesnt realy exist in NS)

Also as of UN Resoultion #26859 (Again role play as this doesnt exist in NS;))
We are alowed to go to war and use international water :sniper:
McKagan
06-08-2005, 16:45
Look, guys, I am a HUGE Star Wars fan...but...

SHUT THE HELL UP!

This is NOT an FT war. No effing star wars stuff, no Lamda shuttles, no assault shuttles, no storm troopers, no more talking about SW...none of that! Go make another thread about it, and I will join in happily! But this is not the time or the place! Understand?

My forces (same as last time, but for the record):

2 Nimitz class aircraft carriers
5 Iowa-class battleships
3 Kirov-class heavy missle cruisers
2 Ohio-class submarines
80 F-22s
50 RAF Harrier IIs
40 F-18s
2000 marines (XM30s)
8000 regular infantry (M16 A2s)

Numbers are GREAT.

But look, we've let Tan here be in this RP since the Original Saharistan/Leafanistan war. HE IS ALLOWED. Algeristan has always let him, it's no biggie.
Laskon
06-08-2005, 16:45
Er.. I've already been invited by the two people this is revolving around. And I've been in MT/PMT roleplays with Starwars tech before. Believe me, I don't techwank just because I have Star Wars stuff and no conventional Navy.


So suddenly Stormtroopers armed with E11 blasters are PMT, then? Scout troopers, too? And SpecOp stormtroopers with "extra crap"? Wonderful.

Look, no one else is bringing in 1,000,000 FT soldiers armed with laser guns, I suggest you don't either. And I don't care if you were invited or not.

Edit:

I don't mind him as long as you guys are fine with it, but I don't really understand how he'd just get off using stormtroopers in an MT thread. If he doesn't have a regular army/navy, MAKE ONE. :mad:
McKagan
06-08-2005, 16:47
Ok , im going to say that my nation is closest to the enemy (RP;)) so it shall be used as our fieald base all ships can be in internation waters , wich under some interational law becomes ours to use durning a war (Again thats RP that doesnt realy exist in NS)

Also as of UN Resoultion #26859 (Again role play as this doesnt exist in NS;))
We are alowed to go to war and use international water :sniper:

Great,

You guys can pop missiles back and forth at each other all day while my destroyer wing moves in, fires, moves out, fires again, and tries to figure out how to land Special Forces on his little rock.
FishCaks
06-08-2005, 16:51
was that sarcasam ?
if so , its cuz im a small nation so i will sit in the waters with my naval so all nations can use it , their will be a few ships like carriers so ppl can their stuff on it :sniper: :sniper: :sniper:
McKagan
06-08-2005, 16:56
was that sarcasam ?
if so , its cuz im a small nation so i will sit in the waters with my naval so all nations can use it , their will be a few ships like carriers so ppl can their stuff on it :sniper: :sniper: :sniper:

Well if you continue to use noobspeak and act noobish in general it will be ignored.

The idea in an RP is to have fun. Not take the easiest way out by having a massive air station in a country next to the target.
FishCaks
06-08-2005, 16:58
Ok just use carriers and dont call me a noob im bored of :sniper: i will start using :mp5: :mp5:
McKagan
06-08-2005, 17:00
^
Most noobish statement, EVER!
SkyCapt
06-08-2005, 17:03
So suddenly Stormtroopers armed with E11 blasters are PMT, then? Scout troopers, too? And SpecOp stormtroopers with "extra crap"? Wonderful.

Look, no one else is bringing in 1,000,000 FT soldiers armed with laser guns, I suggest you don't either. And I don't care if you were invited or not.

Edit:

I don't mind him as long as you guys are fine with it, but I don't really understand how he'd just get off using stormtroopers in an MT thread. If he doesn't have a regular army/navy, MAKE ONE. :mad:
Agreed. I don't want to be happily playing, then suddenly see a post stating that Tannemille ahs just wiped out either us or Algeristan with 1 gabzillion Stormpoopers. It takes the fun out of it.
McKagan
06-08-2005, 17:13
So does having a godmod air defense.

I'd like to see an RP where airpower can be used without being "OMG I HIT YUO WIT F22! YOU DIE!"
Krendakov
06-08-2005, 17:29
Rebel Propaganda and Lies

Yada, yada, yada.

Sources: RASB***Pg 15, 18 / DFT#1***Pg 23, 71, 72

http://www.galacticempiredatabank.com/RebProLies.html

^does this count as Spam? :P

I don't mind troops to be like stormtroopers and such like, so long as it works in conjunction with real modern technology. Explain all of the troops and such like so that they are compleatly MT and I have no problem with it...
Frozopia
06-08-2005, 18:03
My Current Spending on Defence (will increase by Sunday, by a little):
$35,313,563,552.00
My Population: 29 million (Also increase by Sunday)

Therefore my armed force is extremely restricted.

Therefore I will be using two aircraft carriers, with 20 F/A 18's between them (alot of decent planes, but i can scrape it), as well as 30 BlackHawk helicopters.

10 Of my Royal Navy Escort Battleships (Large heavy armoured Battleships)

20 Royal Navy transports. (Large lightly armed ships for transporting soldiers in large amounts + armoured vehicles. These can touch on the coast line despite their large size, and troops can transport from it directly.)

My armed forces make up 3% of my population:
1,160,000

I will at most make use of 30,000 - 40,000 land troops during the conflict.
There will also be a certain amount of medical staff, engineers, naval forces etc.
So that means I will probaly have 50,000 people involved in the war.

I will use 1500 HUMVEE's.

I will also use 130 M1 Abraham tanks. Previously customised for colder climates, they have once again been converted to their original purpose.

Tell me if this is unrealistic.
McKagan
06-08-2005, 18:13
My Current Spending on Defence (will increase by Sunday, by a little):
$35,313,563,552.00
My Population: 29 million (Also increase by Sunday)

Therefore my armed force is extremely restricted.

Therefore I will be using two aircraft carriers, with 20 F/A 22's between them (alot of decent planes, but i can scrape it), as well as 30 BlackHawk helicopters.

10 Of my Royal Navy Escort Battleships (Large heavy armoured Battleships)

20 Royal Navy transports. (Large lightly armed ships for transporting soldiers in large amounts + armoured vehicles. These can touch on the coast line despite their large size, and troops can transport from it directly.)

My armed forces make up 3% of my population:
1,160,000

I will at most make use of 30,000 - 40,000 land troops during the conflict.
There will also be a certain amount of medical staff, engineers, naval forces etc.
So that means I will probaly have 50,000 people involved in the war.

I will use 1500 HUMVEE's.

I will also use 130 M1 Abraham tanks. Previously customised for colder climates, they have once again been converted to their original purpose.

Tell me if this is unrealistic.

Sounds good, one thing though.

How does everyone on NS use RL carriers but launch F22's from them?

There is NO WAY that could work, but if you're using a carrier with a BIG runway it could.
McKagan
06-08-2005, 18:15
Am I the only one going into this without moving any airpower to the theatre?
Krendakov
06-08-2005, 18:16
True, aircraft carriers use F-14s or F-18s.

http://www.naval-technology.com/projects/nimitz/specs.html


w00t, 100 posts!
Laskon
06-08-2005, 18:18
Well, Harriers can basically just hover off of a carrier, and I have my F-18s, the F-22s, I suppose, are a problem for my Nimitz, but I'm sure I can work something out.
Frozopia
06-08-2005, 18:20
ok ill swap my F/A 22's for 18's.
Damn. I wanted stealth crafts.
Ah well. Excuse my ignorance.
McKagan
06-08-2005, 18:22
If you're using a Nimitz FORGET F22's, that's a godmod.

Hell, anything short of a super dreadnaught with carrier based F22's is a godmod.
Laskon
06-08-2005, 18:26
If you're using a Nimitz FORGET F22's, that's a godmod.

Hell, anything short of a super dreadnaught with carrier based F22's is a godmod.

Okay, okay. This is why we have this thread, right? To iron out details? Granted, I did look up some stuff on the F22 a little while ago, but I didn't think to look at what kind of carrier it'd need to be launched from.

Alright, then, I'll go edit my forces. :p

(Honestly though, and nothing against him, but are we really going to have Stormtroopers in this?)
McKagan
06-08-2005, 18:35
Yes, i always allow storm troopers from him. He RP's them as being like normal soldiers.

Anyway,

If it comes down to it I hope you guys can cover the skies.

Of course, i've got over 1000 missiles on my 5 destroyers, so if he sends in a few planes each time I can just put 1 missile on each plane and keep them fairly well surpressed.
Leafanistan
06-08-2005, 19:31
OOC: I have native aircraft designs which are meant to be used on Carriers. Part of an initiative to stop foreign dependency. In fact our F-22s are outdated, being replaced by native designs (influenced by Chinese designs). So its time to speed things up! I'll introduce a prototype I've been having to replace the aging aircraft in my fleets and armies.

F/B-17 "Gearbox" Multirole-fighter-bomber

The F/B-17 is a single-seat, delta winged tail-less aircraft powered by a single, Leafanistani-designed KR-94FN turbofan. Created as part of the IWP, or Indigenous Weapons Program, to reduce foreign dependency. The airframe possesses a large vertical tailfin and a pair of canards placed near the cockpit. The air intake is rectangular in shape, and is located beneath the fuselage. It is similar to the F-16 and F-18 but superior and equal to the newest 5th Generation fighters.

A digital, quadruplex fly-by-wire system aids the pilot in flying the aircraft. Information is provided visually to the pilot, in the form of three liquid crystal Multi-Functional Displays within the cockpit and a HUD. Western-style HOTAS (Hands On Throttle And Stick) controls are incorporated in the F/B-17's design.

Specs:

Length
14.57 m
Wingspan
8.78 m
Empty Weight
8,750 kg
Maximum External Load
4,500 kg
Maximum Speed
Mach 2.25 (optimum altitude) / Mach 1.7 (sea level)
Maximum g-limit
+10 g
Maximum Range
1,850 km
Armaments (internal)
1 30mm cannon with (150 rounds)
4 AAMs, or ASMs, or ARMs
At the cost of stealth, additional hardpoints can carry extra fuel, improved ECM, and more armament.

RADAR absorbant paints, composites, and heat sheilding on the engines help reduce its RADAR signature to that of perhaps a small flock of birds. Thermal signature also drops signifcantly.

A larger 2 seater, less stealthy, speedy, is used as a heavier bomber. Similar to the Eurofighter Typhoon.

I will also deploy Israeli designed Harpy(s) UAVs which are anti-radiation UAVs, to hunt down RADAR/LIDAR/Thermal detecting arrays.

And as a side note, it is possible to navalize the F-22.

I will be fielding several ships from the 9th Fleet (fastresponse fleet), and the 3rd Fleet.

3rd Fleet

3 Nimitz Supercarriers
1 Pathfinder-class Dreadnaught with 5 Red Square-class ships linked or towed
3 Homeland-class Battleships
2 Indominatable-class VSTOL carriers
8 Charlie-class Destroyers (think Bravo+ with underwater CIWS), each with a towed Red Square-class
8 South Sea-class Frigates
5 Virginia-class Submarines, 2 Altered with a wasp waist
15 Armoury-class Fast Resupply ships

9th Fleet

5 Geometry-class Nuclear Guided Missile Cruisers each starboard linked Red Square
2 modified Geometry-class Nuclear Chemical Warfare ships with linked ships
4 Visioneer-class Fast VLS Subs
6 Armoury-class Fast Resupply ships

When invasion becomes clear, I'll use the VSTOL carriers and some modified freighters to begin the assualt, with 15,000 Marines, and 4,000 Elite Republican Guard.
McKagan
06-08-2005, 19:32
Ok,

I've decided that my 5 destroyers could possibly be seperated and mowed down.

I invested in some major tech from Praetonia not too long ago, so I think i'll send in 5 Praefele Class Destroyers to escort the other destroyers.

I'm also bringing some MAJOR cruise missile coverage to the table with this, 80, to be exact, not talking about what i've got on the original 442's i'm sending in.

So really my only problem for this RP is keeping Algeristans airforce maintained and finding a way to make a big enough hole in his coastal defense system to land some Marines.
Leafanistan
06-08-2005, 19:35
Ok,

I've decided that my 5 destroyers could possibly be seperated and mowed down.

I invested in some major tech from Praetonia not too long ago, so I think i'll send in 5 Praefele Class Destroyers to escort the other destroyers.

I'm also bringing some MAJOR cruise missile coverage to the table with this, 80, to be exact, not talking about what i've got on the original 442's i'm sending in.

So really my only problem for this RP is keeping Algeristans airforce maintained and finding a way to make a big enough hole in his coastal defense system to land some Marines.

OOC: Do you know what a Red-Square class is for? Its a massive VLS array, with a CIWS on top. A crew of 15. Its a slaved ship, relaying on others. When the time comes, I'll just let them loose and decoy the enemy missiles away while covernig them with CIWS fire. I'll bring your hole.
McKagan
06-08-2005, 19:41
Meh,

I looked at it, decided against buying a few hundred of them. :p

All i've got to worry about is a massive air strike that takes out some of my destroyers.

I've got those 442's though, aptly renamed 527's after we added a few of our toys, and they have over 200 missiles each.

Read my big long post.

I want a long war between naval forces and coastal guard forces. I'd also rather not have air assaults on naval assets, have an air war between air planes.
Frozopia
06-08-2005, 19:45
I havent the naval forces for any sort of Naval combat. And my F/A 18's rely on the force they are attacking being weak already.
So I will probably settle in Algeristan, reinforce somewhere, until anyone lands a infantry force.
McKagan
06-08-2005, 19:49
What do you mean you'll "settle in Algeristan"?
Laskon
06-08-2005, 19:52
He means he will need to get a foot hold there before he can start bringing in serious forces.
McKagan
06-08-2005, 19:57
Ok,

I just realized I needed a supply force, since i'll be fighting so far away from home. Thus i'm adding 4 Vulture-class arsonel ships to my fleet.

As it stands:

5 Type 442 (527) Destroyers
5 Praefele Escort Destroyers
4 Vulture-class arsonel ships

My amphibious fleet will probably be about 30 Cobalt Class Amphibious Destroyers, though, but that won't come into play until we're near punching a hole through anyway.
McKagan
06-08-2005, 19:59
He means he will need to get a foot hold there before he can start bringing in serious forces.

How's he going to do that?

I'm not doing an RP where everyone automatically sets up base camp in enemy territory.

Please FIND ANOTHER BATTLE PLAN.

Invest a little on a navy for shits sake.
Serapindal
06-08-2005, 20:03
OOC: Yeah, Navy own all. Naval Power=deciding factor in warfare, IMO.
Laskon
06-08-2005, 20:05
Its not what I'm going to do, man. I was just explaining what he said.

Its the same thing with the storm trooper guy, (no I am not going to hark on this, I'm not a jackass, just bothered by the fact that one guy is using FT soldiers with laser guns), he should at least find a good store and purchase some ships if he can't get his own.

I believe Leafanistan's new integrated store is perfect for people needing to bulk their forces before this. :D (shameless advertisement)
Serapindal
06-08-2005, 20:11
Well, I'm not using F-22. I'm using LMFs. Which I basically dissected, and tried to stick in the Eurofighter Typhoon, and the MiG-35 into one plane. So It's basically a mix between the Eurofighter Typhoon, and MiG-35.

Anyways, I'm just going to be bombing stuff. I won't send a lot of infantry. Just lots of bombs.
Serapindal
06-08-2005, 20:12
OOC: I can't call it God-Moding, since those two planes were made in the early 1980's, and 1990's.

(Eurofighter, and MiG-35 respectively, are really old planes.)
Serapindal
06-08-2005, 20:14
Its not what I'm going to do, man. I was just explaining what he said.

Its the same thing with the storm trooper guy, (no I am not going to hark on this, I'm not a jackass, just bothered by the fact that one guy is using FT soldiers with laser guns), he should at least find a good store and purchase some ships if he can't get his own.

I believe Leafanistan's new integrated store is perfect for people needing to bulk their forces before this. :D (shameless advertisement)

Heh. A huge majority of my fleet is from his store. :D
Leafanistan
06-08-2005, 20:16
OOC: I can't call it God-Moding, since those two planes were made in the early 1980's, and 1990's.

(Eurofighter, and MiG-35 respectively, are really old planes.)

Still, so is the F-22, designed during that time, to combat the MiG-35. SO I guess we are working wtih MT-PMT ish. As time goes on MT will be more PMT, and PMT will be more MT. REspectively.
McKagan
06-08-2005, 20:17
Its not what I'm going to do, man. I was just explaining what he said.

Its the same thing with the storm trooper guy, (no I am not going to hark on this, I'm not a jackass, just bothered by the fact that one guy is using FT soldiers with laser guns), he should at least find a good store and purchase some ships if he can't get his own.

I believe Leafanistan's new integrated store is perfect for people needing to bulk their forces before this. :D (shameless advertisement)

Leafanistans place is great if you want an extra 300 ships around to do whatever with. I'm not using any of his vessels in my initial forces right now though, i've not used anything by Praetonia yet and i LOVE the 442 design.
Serapindal
06-08-2005, 20:18
OOC: Uh...they can't combat the MiG-35, because after they designed it, the Russians didn't want it.
Serapindal
06-08-2005, 20:19
OOC: And it's a Mulitirole fighter, not just a fighter. So it can do some bombing, if needed. Some are bombers, and some are fighters, and etc. Blah. Complicated stuff. Anyways, I'm looking forward to blowing stuff up.
McKagan
06-08-2005, 20:23
Well you guys send ALL the bombers you want. Keep his AF tied up so he can't pin my navy down. If the five 155mm's I have and 80 or so cruise missiles all get used on nice coastal targets, and Leafanistans navy blows some stuff up, we'll be able to land a Marine Amphibious Assault Group before long.

That's what Algeristan needs to do, stop us from getting to his little island/rock.

If he can do that he might be able to fight us to a stalemate, but if we get ashore there he'll be in his death throws. That's why I don't want a noob saying they've taken over a chunk of his territory in 5 minutes of the war.

Also, i'd be a real help if someone could fly a plane over every once in a while and mark targets for the cruise missiles. I'm using them for more inland strike operations.
Serapindal
06-08-2005, 20:25
Oh, what's Algeristains Geography? Is it an island or something?
McKagan
06-08-2005, 20:28
I'm not sure.

I think he RP'd a border with someone once.

I'd like to see it as an Island with high, natural, rock walls all around it and only a few beaches for a landing.
Morvonia
06-08-2005, 20:29
units in theater:



122nd marines(20,000 men,5 bmp-3)


1 faragut stelth frigate the M.R.S. tauron.(740 men,90 tomahawks,120 sams,hidden 12 inch gun.60 harpoons)

53rd Tatical recon unit(special)530 men 12 ruber dingies,3 huey transport/attack helis)

M.R.S. home,Marine mother ship(130 sams,7 vucan anti-missile guns,743
Men,2 hind attack helicopters)
Frozopia
06-08-2005, 20:30
How's he going to do that?

I'm not doing an RP where everyone automatically sets up base camp in enemy territory.

Please FIND ANOTHER BATTLE PLAN.

Invest a little on a navy for shits sake.
Im fighting alongside Algeristan.
Im gonna help protect his country
Serapindal
06-08-2005, 20:30
OOC: Excellent. I'll just stand like 1000 meters away, and start shelling him.
Frozopia
06-08-2005, 20:32
ah well. Ill just throw up whatever protection i can get in the time I have, and the hope to hell enough people are abled bodied to fight.
Laskon
06-08-2005, 20:34
Im fighting alongside Algeristan.
Im gonna help protect his country

That certainly solves our dispute. Apologies for the earlier fickleness, then.
Morvonia
06-08-2005, 20:34
Well you guys send ALL the bombers you want. Keep his AF tied up so he can't pin my navy down. If the five 155mm's I have and 80 or so cruise missiles all get used on nice coastal targets, and Leafanistans navy blows some stuff up, we'll be able to land a Marine Amphibious Assault Group before long.

That's what Algeristan needs to do, stop us from getting to his little island/rock.

If he can do that he might be able to fight us to a stalemate, but if we get ashore there he'll be in his death throws. That's why I don't want a noob saying they've taken over a chunk of his territory in 5 minutes of the war.

Also, i'd be a real help if someone could fly a plane over every once in a while and mark targets for the cruise missiles. I'm using them for more inland strike operations.



my stelth destroyer can classify targets for you
McKagan
06-08-2005, 20:35
Ok,

Now I think I need to update my ship number by 2.

I'm sending in 2 Weiland Class Attack Submarines, mainly for counter-nuclear operations.

Note: THESE ARE NOT ARMED WITH NUCLEAR WARHEADS. Their main purpose is to be able to suddenly appear and fire a tomahawk at nuclear sites, I want to have the entier ICBM capacity of Algeristan offline ASAP.

So i've got 50 more cruise missiles to play with, and they're almost impossible to shoot down and/or prepare for... that's good too.
McKagan
06-08-2005, 20:37
my stelth destroyer can classify targets for you

That's useful for coastal targets, but to hit anything futher inland I need something in the air.

I may use UAV's to do it myself.
McKagan
06-08-2005, 20:39
That certainly solves our dispute. Apologies for the earlier fickleness, then.


YES, that solves alot.

So are we agreed that we won't throw attacks on each others homelands into this, at least invasions?
Krendakov
06-08-2005, 20:41
http://www.airforce-technology.com/projects/f22/
The F/A-22 entered full-rate production in April 2005 and is planned to achieve initial operating capability by December 2005.

Why do people insist upon using air-craft that are are not at operating capability and that the American air-force can barely afford?

I know that many countries in nationstates have a defence budget that could put America's to shame, but common sense dictates that any nation would have very few 5th generation fighter craft.
McKagan
06-08-2005, 20:46
Leafanistan and I are both PMT, I keep no more than 500,000 of my troops on Earth at one time incase of nuclear holocaust.

From that, it's alot easier to aquire cheap steel and technological componets when you can harvest other planets.

I still don't deploy F22's in the uber-numbers of some people, I have about 6 squadrons.
FishCaks
06-08-2005, 20:48
That's useful for coastal targets, but to hit anything futher inland I need something in the air.

I may use UAV's to do it myself.

I can supply
FC01 UAV
FC02 UAV
for use during the up comming conflict
McKagan
06-08-2005, 21:26
If your men operate them and choose the targets the cruise missiles will do their job.

We may use a few MANNED Spike Light Attack Helicopters too, not sure.

Another thing we should work on is SAM sites, i've got 5 Specially designed and built Spike Helicopters to target them, but i'm not all for sending my men into a desert with SAM's in random places.

That said, i'm not up for that many bombardments, I'm going to go after particular sites to disable the war effort on his part.
McKagan
06-08-2005, 21:31
Algeristan, for this RP to be sucessful we need info on your part too.

General locations and numbers of:


Airfields
Nuclear Silos
Coastal Artillery
SAM Sites
Rivers/Valleys
Military Bases
Anything Special


I won't use the positions of all of this IC, perse, I just need to know where everthing is so I can try to discover targets and devise ways to take them out.
Laskon
06-08-2005, 21:31
Well my recommendation would be to have all the allied fleets bombard his coast for a little while, then keep half of them bombarding his defenses, while the rest of us move in to launch a ground strike force. This would be happening while you'd be taking out the nuclear silos, of course.
McKagan
06-08-2005, 21:34
Bad idea.

Bombardment means low accuracy, thus low efficency.

It'll cost you WAAAAY too much money.

It's also more fun to have to gather sufficent intel on an Area, research ways to attack it, figure out what it will cause, and then carry out an attack.
Krendakov
06-08-2005, 21:38
Whose side should I plan on being on? It seems more likely that it would be on Leafanistan's side, but whatever...
Laskon
06-08-2005, 21:39
Well, all that would certainly have happened after you all went ahead with your recon UAV operations.

*sigh*

We just need to wait for Algeristan to come back and give us his Naval and coast defenses.
Frozopia
06-08-2005, 21:40
a map would be ideal, with these points marked on it.
McKagan
06-08-2005, 21:43
To whoever asked about what side to be on:

As long as the RP is played like i've laid out it doesn't matter how outnumbered Algeristan is. It'll be a fun and challenging RP.

BTW, My fleet is geared toward pinpoint strikes, not bombardment, so if you have a target too far inland to hit get it to CiC on one of my vessels and i'll drop a cruise missile in.
FishCaks
06-08-2005, 21:43
Yea a map would be kool then we can all plan it and their should be 2 threads
Alegstans team planning
Leafy's planning and the opistie team have to stay out
Morvonia
06-08-2005, 21:45
Algeristan maybe you could name some of your cities and their defences so we dont have to say "my troops marched into that village"or "we took over that city".


plus we can then say who should attack what like in sectors.it would make making a plan alot easier
Krendakov
06-08-2005, 21:48
Allright, I'll be on "Leafy"'s side.

An Ivan Rogov Class Large Landing Ship with 520 Spetsnaz on board, ready for Amphibious Operations and 25 T-72 tanks will also be deployed.
McKagan
06-08-2005, 21:50
Yea a map would be kool then we can all plan it and their should be 2 threads
Alegstans team planning
Leafy's planning and the opistie team have to stay out


Stupid, noob like idea.

1) People wouldn't stay out anyway.
2) If me and you are in a war, and I tell you OOC that i'm planning a sneak attack on your capital, you can't use that information IC.
Frozopia
06-08-2005, 21:52
Although you are correct McKagan, try not to be so.....rude.
McKagan
06-08-2005, 21:52
Allright, I'll be on "Leafy"'s side.

An Ivan Rogov Class Large Landing Ship with 520 Spetsnaz on board, ready for Amphibious Operations and 25 T-72 tanks will also be deployed.

What's with everyone using amphibious forces for an operation that may not even involve an invasion? (we could lose, you know)

IMO, Helicopters and missiles are king.
McKagan
06-08-2005, 21:54
Although you are correct McKagan, try not to be so.....rude.

I should have made it more clear.

I wasn't calling him stupid, only his idea.
Frozopia
06-08-2005, 21:57
Hm.....I guess....
Frozopia
06-08-2005, 21:58
Oh btw some1 look at my Frozopian civil war thread, its looking pretty good.
Morvonia
06-08-2005, 21:58
What's with everyone using amphibious forces for an operation that may not even involve an invasion? (we could lose, you know)

IMO, Helicopters and missiles are king.




The use of marines is just incase of outbreak of war we will have marines ready to go when the time is right,instead of waiting days for them to arrive from the home base.
Frozopia
06-08-2005, 22:00
Could we base the RP so i have time to set up a strong defence in Algeristan (so i dont get bombed into the ground the moment i get spotted).
Laskon
06-08-2005, 22:05
I don't think we are attacking from ALL fronts, so I'm quite sure that you could move in extra troops to his country if needed.
McKagan
06-08-2005, 22:06
The use of marines is just incase of outbreak of war we will have marines ready to go when the time is right,instead of waiting days for them to arrive from the home base.

Bad idea.

If we have to wait a long time you've got a boatload of marines with NO moral left, then you've got the problem of casulties.

If you take hits to the ship you'll lose Marines.

The whole amphibious assault could be undermined if everyone did that.
McKagan
06-08-2005, 22:09
I don't think we are attacking from ALL fronts, so I'm quite sure that you could move in extra troops to his country if needed.

After a while it'll be risky because my 442's will be taking shots at anything in the air, but for a long time it'll be open.
Frozopia
06-08-2005, 22:11
If i get in quickly though, I have a chance to get in safely and prepare a solid defence.
FishCaks
06-08-2005, 22:12
I think to start with it should start like iraq , we are in a near by country and we serve him with a altamatom telling them to give up or face war
Morvonia
06-08-2005, 22:14
What's with everyone using amphibious forces for an operation that may not even involve an invasion? (we could lose, you know)

IMO, Helicopters and missiles are king.


i was repliying to this guy
McKagan
06-08-2005, 22:15
Everyone can't be in a nearby country.

I'm RPing as being on the other side of the world.

Thus, my 6 Squadrons of F/A-22k Raptors are WAAAAAY out of range.
Frozopia
06-08-2005, 22:17
Seeing as Algeristan is deserts and Frozopia is Snow lands, these two nations may struggle to be near each other. Im gonna have to move as fast as I can.
FishCaks
06-08-2005, 22:17
=McKagan
What's with everyone using amphibious forces for an operation that may not even involve an invasion? (we could lose, you know)

IMO, Helicopters and missiles are king.

yea about 20 nations all spending 35 billion + on army's are going to lose lol :P but i think we should w8 in the sea till the war starts then launch a attack

and i think we should start some RP now , as we move our army into the area
Frozopia
06-08-2005, 22:19
Let Algeristan be online first m8.....
And please when you begin to post FishCaks, make sure you create decent posts.
FishCaks
06-08-2005, 22:20
wat
McKagan
06-08-2005, 22:22
yea about 20 nations all spending 35 billion + on army's are going to lose lol :P but i think we should w8 in the sea till the war starts then launch a attack

and i think we should start some RP now , as we move our army into the area

1) Numbers isn't everything, or anything.
2) 35 million as a defense budget? I'll be spending 100 million or more on this op alone. Why? Because I can.

3) No. And remember, there's not much your ARMY can do right now.
Krendakov
06-08-2005, 22:23
wat
pfft, n00b... :P
McKagan
06-08-2005, 22:25
Let Algeristan be online first m8.....
And please when you begin to post FishCaks, make sure you create decent posts.

YES

If he's going to make crap posts that no one can make out what he's talking about in he might as well not bother showing up.
Leafanistan
06-08-2005, 22:35
Let Algeristan be online first m8.....
And please when you begin to post FishCaks, make sure you create decent posts.

wat

I find that so ironic. Anywho, I made a concept map for Algeristan, if it is a desert island with lots of mountains. Don't ask about realism, I think that is what he wanted, something easy to defend, but hard to move around in. So most of the population is concentrated around water with a few small towns inland. And the Red spot is a possible Presidential Bunker. Of course we won't know this.

http://i5.photobucket.com/albums/y174/Verdafolio/Algeristan_01.gif

The mountains are discolored by the format.
Frozopia
06-08-2005, 22:40
Nice map. It works for me.
McKagan
06-08-2005, 22:40
NICE MAP!

(mainly because i suck at paint)

Anyway, now all he has to do is lable a version of it that has what the black dots are, maybe throw in an airstrip or 2 in the flat spots.

This will be a GREAT RP is the noob doesn't ruin it.

Anyone want to leave him out anyway? :p
Morvonia
06-08-2005, 22:48
we start sunday right make a list of who is with who
Ogaswara
06-08-2005, 22:51
We offer an alliance with the nation of Algeristan. It is hoped we can reach a common goal together.
FishCaks
06-08-2005, 22:52
1) Numbers isn't everything, or anything.
2) 35 million as a defense budget? I'll be spending 100 million or more on this op alone. Why? Because I can.

3) No. And remember, there's not much your ARMY can do right now.

No 35 billion thats my running total so far for this opp , im keeping it on paper next to my laptop so i will know wat i have.

And is 35 billion a lot for a war , ?
FishCaks
06-08-2005, 22:57
Oww i found something intresting

UN Resolution #113



UNITED NATIONS RESOLUTION #113

UN Biological Weapons Ban
A resolution to slash worldwide military spending.


Category: Global Disarmament
Strength: Strong
Proposed by: Reformentia

Description: NOTING bioweapons are an unpredictable and dangerous weapon to ALL parties in a conflict, combatant and non-combatant alike.

DECLARING “bioweapons” are contagious biological viruses, bacteria or microbes with the effect of harming, incapacitating, or killing a person upon infection. Alternately, "vaccines" are neutralized forms of bioweapons individually administered to a voluntary subject to stimulate immune response to those bioweapons, and which pose a negligible (less than 0.5%) chance of causing injury beyond the required immune response or death.

DECLARING a "virus" to be a microscopic infective agent with DNA or RNA guiding its actions.

CONVINCED the possession or use of such bioweapons by any UN or NON UN member nation presents an unacceptable risk to the safety of all nations and are unnecessary to national defense.

TAKING NOTE of the need for nations to develop effective defenses against such bioweapons.

HEREBY RESOLVES:

1. The possession, production, trafficking or use (either directly or through proxy) of bioweapons as defined by this resolution is forbidden to all UN member nations.

2. Exception is made to Article 1 for trace amounts of no more than 250mg of any bioweapons required for the purpose of counter-agent research. Such trace amounts it is the responsibility of any nation researching them to keep secured against risk of any infection to anyone. They are to be so secured within a multi-tier (minimum of 2 tier) quarantined building in that nation, and kept under the highest of that nation’s military security.

3. In any circumstances not covered by Article 2: Any bioweapon proscribed as described in this resolution which at any time is in the possession of a member nation or known to be in the possession of its citizenry must be immediately and completely destroyed through a method which incorporates all possible safeguards against any release of the agent.

4. Though being infected is not illegal, if a proscribed agent is present in an infected individual they must undergo immediate isolation and treatment.

5. UN member nations are proscribed from military partnerships of any kind with any nation known to be using, trafficking, producing or in possession of bioweapons which are proscribed as described by this resolution.

STRONGLY URGES:

6. UN member nations to employ trade sanctions or incentives as they see fit to any nation known to be using, trafficking, producing or in possession of bioweapons which are proscribed as described by this resolution, in any circumstances where the application of such sanctions or incentives would represent an effective means to having that nation abandon such bioweapons.

7. UN member nations issue a formal statement of intent that in the event that a nation/nations employs bioweapons against a UN member nation, forces will be committed to the defense of that member nation, and/or reprisals upon the offending nation/nations. The terms and conditions of such a statement to be left to the discretion of each individual member nation.

Votes For: 8,557
Votes Against: 6,382

Implemented: Sat Jul 23 2005


so that means any nations taking part in this war who are apart of the UN can NOT use biological weapons
McKagan
06-08-2005, 22:59
It depends.

For a state the size of the US it isn't, it would be underfunded. But you're part of a group of alot of people.

I'm always ready to fight this dude though. My whole military is geared towards counter terror, at least indegenous, I buy big ass battleships.

So far i've not bought anything for this war so i have a $0 running total.

I'll probably spend alot on it though; transit, fuel for the helos i'll have everywhere, and new ammo fabrication after the war.

Plus the military are some of the highest payed people in my Nation. The average income is near $40,000 (for the whole nation) and the military payroll calls for it to be a little over that, and the people deployed to this theatre will be sitting on a nest egg when they get home.

It's what drives the economy, in a sense.
FishCaks
06-08-2005, 23:03
It depends.

For a state the size of the US it isn't, it would be underfunded. But you're part of a group of alot of people.

I'm always ready to fight this dude though. My whole military is geared towards counter terror, at least indegenous, I buy big ass battleships.

So far i've not bought anything for this war so i have a $0 running total.

I'll probably spend alot on it though; transit, fuel for the helos i'll have everywhere, and new ammo fabrication after the war.

Plus the military are some of the highest payed people in my Nation. The average income is near $40,000 (for the whole nation) and the military payroll calls for it to be a little over that, and the people deployed to this theatre will be sitting on a nest egg when they get home.

It's what drives the economy, in a sense.

My national army's pay role its an avarage of $30,000

for fuel etc i have $1 Billion set aside so that brings me running total to #
$37 Billion Aprox
McKagan
06-08-2005, 23:04
Noob,

The UN doesn't control ANYTHING on the forums.
FishCaks
06-08-2005, 23:06
Noob,

The UN doesn't control ANYTHING on the forums.

Well as this is a serious RP i thought that the UN would intervenve , if they did it could be fun
btw stop calling me a noob
McKagan
06-08-2005, 23:06
My national army's pay role its an avarage of $30,000

for fuel etc i have $1 Billion set aside so that brings me running total to #
$36 Billion Aprox

I overspend on everything.

It's fun having a $500 ink pen for the captain.