New Roan, War on Mars. - Page 2
Tannelorn
18-10-2003, 01:59
you want exact Dimensions???? you want to know just how big the ships are....fine not a problem
Ikazucki Command Carrier/BattleShip
height 250.5 metre's
Length 1023 metres [approx 1 km]
width 167 metres
weight 20 000 000 tons
speed battle cruising mach 20 -mach 60
sublight Urenbeck Catapult .16 speed of light
Garfish/katana [same chassis different ship]
length 106.7 metres
height 34.7 metres
width 76.5 metres
weight 18 500 tons [katana missile carrier is 20 000]
speed Battle Mach 25 cruising to mach 75
sublight drive [urenbeck catapult] .20 speed of light or 32 000 kms
Eternal [flagship first SLT [FTL] capable. just finished supposed to be unknown at this point. war stopped abruptly]
Length 3024 metres [3 km!!!!]
Height 454 metres
width 567 metres
wieght 66 850 000 tons
the Garfish/ katana is semi teardrop shaped, with large boosters, 6 torp tubes and a triple barreled X ray Laser Turret. they also have launch bays mounted under them. [ 3 large boxes]
The Ikazucki is long and Rectangular with a massive cannon on the front and rings of turrest [16 in total] with MASER anti ship weapons. 16 concealed missile tubes and 6 launch bays on the sides, each holding 24 alphas ready to rock. also there is a large hangar launch bay just under the massive ingelstung Fission Cascade Cannon.[gamma xray laser on massive scale] their is also a command tower on the side.
the Eternal is long and somewhat flat looking, with elegant Angles and Curves and what look like Spikes jutting out from the hull [actually MASER turrets] concealed missile launchers and two depressions in the hull on the top and bottom are actually the 145 metre long Loengren, Turreted Fission Cascade [1.5 times as powerful as well] and these are the main anti ship/space station weapons, but the 48 masers and 24 torp tubes supplement that. [loengrens look like to rails that hold a magentic field, just before it fires there is a nuclear explosion then a Glittering Patina in side the magnetically protected rails.] At the fore, Aft and port and starboard are several large launch bays able to launch up to 500 of its fighters simultaneously.
Is this good??? I hope the specs are up to what you wanted Wazzu 8)
Tannelorn
18-10-2003, 03:01
ooc and in the hope that this will go on again very soon, I now have time to announce Tannelorns Official Response after the first days of War [after the attack by the meteor and the beggining of the attack against the wall. around the time the IG navy has come in]
"to See the Truth?" Chairman Alberecht, Head of the Tannelorn Genetics/Livestock Cooperative, and leader of the Country stated coldly.
"the truth is that this was an unwarranted act of aggression against our sovereign territory." he paused then continued "the late ruler of Roania, Edward Black, gave this territory to us as a gift. But yet Tor Yvresse attempts to stake claim to this territory?" A massive roar escaped from the crowd Below the Holopict image moved to show the massive cavern, filled with Soldiers of the knight Class of Tannelorn, over million soldiers of the A.T.A.C., the T.C. and the R.E.P. almost half of Tannelorns Elite knight class Warriors were repesented here, and all were Howling their anger towards the cowardly attacks. " so in a cowardly action they invaded us, they thought to take us by surprise and crush us utterly....but they were wrong." A cheer rises from the crowd. " the cowardly Meteor attack on AF territory, killing the 4 million people inhabiting West Margaritifer will not go unpunished, and the entire Pilon Military high command have been declared War Criminals!!!!!!!!!" the crowd starts to go wild at this point, the Chairman must wait to continue.
"they claimed to be aiming for the wall, but why would you use something so devastating on a planet....why use more then one" the holo pict image shows the 6 massive Genesis Cascade cannons of the AF fleet Firing on a column of meteors each angled to strike the southern hemisphere, Lances of energy rose up from the Surface of the planet, the super massive beams of the Genesis. But still one made it through.and started to splinter and break up over ToAF [theocracy of Anti funitism].
the the holopict shows pictures of the remains of West Margaritifer
The roaring of the crowd, for the first time witnessing this horrible act
was deafening But Still Chairman Alberecht spoke. Yelling now "this was an attempt at extermination of not just the Theocracy of Anti Funitism, but of the entire Vascilian League!!!! The Naturals know not what they do, and seek to find a violent answer to all of the problems they have faced. " the crowd seemed absorbed by the Chairmans words, they chanted the national Anthem of Tannelorn. "so in their greed and paranoia they have attacked us and our very ways of life!!!Never shall we surrender our territory, never shall we forget the Heinous attack of Pilon forces against the theocracy of Anti Funitism. stop your enemies, but remember they know not what they do, pity them, for they have no idea of what it is they do, their corrupt governments have lied to them over and over...."
At the same time the Tannelorn Armed forces release a broadcast anouncing the formation of the Civil Defense flying unit to supplement the
Civil Defense units [siege-defense-city troopers. Regular/reserve army, heaviest armour, biggest] these new units shall be outfitted with Reserve Alpha Veritechs for the time being, but the less complicated, smaller Logan units will replace them shortly. Also Some of the Space navie's Best pilots are being Dragooned in to the Formation of the Tactical Air Corp, which will fly the A.J.A.C. transformable Jet-copter [orca style,but with battloid] that has been newly developed off of the TVHT spartas hovertank chassis.
Tor Yvresse, the problem with the Outcast Fleet is that those ship types are too hard to distinguish from the rest of the post.
Tannelorn and AF, you guys STILL are not listening.
I need exactly two things from you.
1: The number of ships of each type you have.
2: The length of each type.
I don't need to know about weapons, armor, fighters, drones, shields, speeds, width, height, mass, FTL, the number of crew members, how good you think they are, or anything else. I need:
1: The number of ships of each type you have.
2: The length of each type.
If you two can provide just these aspects, I'll work out a simple mathematical comparison.
Do not give me any other information, that just makes your post hard to read. Just give me:
1: The number of ships of each type you have.
2: The length of each type.
Understood?
Is the war still on hold, or can I do my dirty deeds? :twisted:
Tor Yvresse
18-10-2003, 04:13
Fair enough Wazzu Tommorow I'll repost them I'm doing another flyby Visit. I'll post them as Outcast Fleet to distinquish them.
Tannelorn
18-10-2003, 07:30
ooc Wazzu look back about two Pages, i gave exact dimensionès down to length and hieght, as well as numbers, but if you want me to repeat numbers at outset of War alright
Ikazucki's: 30
Katana Missile Carriers:240
Naval Troopers Garfish [60 of which are on Mars in Tannelorn,different branch of armed forces] 120
Eternal Class Battle fortress [actually a ship, we just call it a fortress as it is so heavily armed] 1 [2 more being constructed]
AF uses ships from Star Blazers...its also old and being refurbished....it would literally take too long for me to explain all the ships.
Now Bevrage Concerns hasnt told me in RL what his fleet is but he will post, Noriegania as well....i can only say for AF because he is right beside me as we speak.
Ok AF has 500 ships even 4 battleships at about a kilometre [Yamato the flagships is Three kilometres.] the reason his ships are so big is because they are old and have armour to save them from dying, no shields...its old stuff, Cruisers are about 1000 feet-1200 feet long, frigates and destroyers 500-700 its old and sort of obsolete, they have upgraded systems, but they are not as good as they are big [unLike Tannelorn] but since the ships are just so massive they carry more guns then neccessary and so on. As we said its hard to explain the AF fleet [Tannelorns gets the most fleet funding in Vascilia though] But AF was always taking casualties
that were about right. and he has no problems in stating whats better or not, as his concern is Ground warfare. So essentially its about the same as any other fleet, just the ships are real big. We will try to get a link to starblazer's pages for you ok? that would probably help a lot.
ooc Wazzu look back about two Pages, i gave exact dimensionès down to length and hieght, as well as numbers, but if you want me to repeat numbers at outset of War alright
Ikazucki's: 30
Katana Missile Carriers:240
Naval Troopers Garfish [60 of which are on Mars in Tannelorn,different branch of armed forces] 120
Eternal Class Battle fortress [actually a ship, we just call it a fortress as it is so heavily armed] 1 [2 more being constructed]
AF uses ships from Star Blazers...its also old and being refurbished....it would literally take too long for me to explain all the ships.
Now Bevrage Concerns hasnt told me in RL what his fleet is but he will post, Noriegania as well....i can only say for AF because he is right beside me as we speak.
Ok AF has 500 ships even 4 battleships at about a kilometre [Yamato the flagships is Three kilometres.] the reason his ships are so big is because they are old and have armour to save them from dying, no shields...its old stuff, Cruisers are about 1000 feet-1200 feet long, frigates and destroyers 500-700 its old and sort of obsolete, they have upgraded systems, but they are not as good as they are big [unLike Tannelorn] but since the ships are just so massive they carry more guns then neccessary and so on. As we said its hard to explain the AF fleet [Tannelorns gets the most fleet funding in Vascilia though] But AF was always taking casualties
that were about right. and he has no problems in stating whats better or not, as his concern is Ground warfare. So essentially its about the same as any other fleet, just the ships are real big. We will try to get a link to starblazer's pages for you ok? that would probably help a lot.
OK Tannelorn, I should have enough info for your fleet...but not for AF's.
Why not?
Because you told me AF has about 500 ships total, including 1 command ship(3km long), 4 battleships (1km long each), and the other 495 a mix of cruisers (average 1100 feet long) and frigates (average 600 feet long).
But how many cruisers and how many frigates?
I need that clarified before I can do an analysis.
None of the other information matters.
------
TY: Understood, will wait for it.
Anyway...My original non-destroyed fleet had
Each of the 4 State Fleets have
-1 Battleship, 10 Heavy Cruisers, 10 Cruisers, 15 Destroyers, 22 Frigates, 2 Supply Ships
Each of the 5 Overlords fleets
-1 Battle Cruiser, 5 Heavy Cruisers, 10 Cruisers, 10 Destroyers, 32 Frigates, 2 supply ships.
I chose instead now to have 9 fleets of 60 ships to make it an even 500 ships. I dont think length of a space ship really matters...nor the weapons or toughness. Its Role Play...its all about how cool you imagine the battle to be and how you play the game.
My Ships are equipped with High tech projectile weaponry, which will be on par with Energy weapons, Missiles and hordes of weak but plentiful point defence drones. My Fleet doesn't use shields but are real tough. They use alot of really powerful ECM to prevent people from getting target locks on the ships instead of protecting them with shields. The Philosophy is "If they cant see you, they cant hurt you"
My Fleet excels at Lightning warfare, appearing out of no where and striking with extreme force and then fading away into the shadows. They aren't the bravest but they have conviction...they'll fight well when they have the moral high ground, which, thanks to a top knotch propaganda corps, is all the time. My fleet, like the Land Defence force, has differing training between the Overlords fleets, but the State fleets have the best training of any in the Vascilian League.
The AF Fleet uses the new and highly experimental form of travel known as "Super Illuminous Transit" the system is brand new and the results of its use are unknown. But theoretically it can be used to travel to anypoint in the universe in the blink of an eye...theoretically anyway.
So yeah...theres a run down on the AF Fleet, Tech Wankers beware...Im incredibly vague when it comes to weapons and Counter Measures.
Wazzu...I already posted what I had right here. Now its just a matter of simple multiplication.
OOC: By the way...if you wanted to know what AF Space Ships look like here you are...
http://www.shipschematics.net/yamato/images/edf/battleship_arcadia2.jpg
AFSS Obigoron, Commanded by Overlord Sanian.
http://www.shipschematics.net/yamato/images/edf/battleship_greatyamato.jpg
AFSS Yamato(Of Starblazers fame ;) ) Commanded by Overlord Kinezki
http://www.shipschematics.net/yamato/images/edf/cruiser_unknown.jpg
AF Space Cruiser
http://www.shipschematics.net/yamato/images/edf/hvybattlecruiser_invincible.jpg
AF Heavy Battle Cruiser
http://www.shipschematics.net/yamato/images/edf/destroyer_unmanned.jpg
AF General Purpose Destroyer
http://www.shipschematics.net/yamato/images/edf/frigate_airone.jpg
AF Frigate
As you can see I ripped off Space Battleship Yamato for all the designs...because they look snazzy.
...The AFSDF Fleet (Anti-Funitist Space Defence Force)
OOC: Actually - I didn't want to see them. I don't mind links to pics, but big pics and pics in a war thread in general are a pet peeve.
As I said - I will lay this out as I see it after this proposed retcon.
Events as they have happened:
Tor Yvresse begins hostilities with Vascilia County.
Pilon initiates hostilities with Vascilia County in response.
Tannelorn begins attack on Tor Yvresse Fleet.
Tannelorn begins charging super-weapon for attack on Tor Yvresse surface forces.
Sunset declares war in responce to the extreme potential of WMD use and destroys said space craft.
AF? (Sounds more like Tannelorn, as he had the super-weapon. Clarify please) begins retreat towards Belt at FTL.
Kinslayer declares war on Vascilia County.
Sunset forces begin pursuit of AF fleet to Belt.
Events as they are happening:
No VC fleets remain around Mars (AF, TA, and BC are the only fleet nations?)
Sunset Fleet in pursuit of the AF fleet and sweeping the belt for ambush.
Pilon fleet in hyperspace.
Ravenspire fleets incoming.
Questions:
The posted stats for AF/TA ships post a speed of .15c sublight. Given the description of SIT drives (Note I hate instant FTL with a passion) the AF fleet would either have to SIT to the belt, or chug along at .15c (though they would slowly gain speed. I would assume this is the speed they can quickly reach). Please clarify the speed in as few words as possible.
Tannelorn
19-10-2003, 02:53
ooc no noriegania as well, currently at Free hold, jumping in as soon as able [he has the second biggest DF]
Ok Disposition of Tannelorns Fleet at this point.
Asteroid belt Force about 20 of the Ikazucki's are there [5 always at the PLANTS, orbital colonies, Yakkin Due and the Two Genesis Fission Cascade Emmitters, remember Tannelorn Never considers the Use of WMD] 2 of which are crippled and being towed back to base, one destroyed itself on overload fire [it was crippled] at AF's pursuers when order given to retreat. always 120 katana's [20 of which are out of the game, being towed or barely limping back to Yakkin Due, 10 destroyed]
Alright, 5 more ikazucki's are over New Roan with their 15 katana escorts [only 9 are currently functional after a succesful attack run against aelosian Forces] with over 2500 Veritechs [one third are beta's-fighter bombers, A ship torps and missiles] the other 500 VT's are supporting ground fight in New Roan.
the other 5 ikazucki's have the remaining Katana's [remember 240 total] on patrols and shall be given orders shortly.
the second fleet [naval marines Boarding planetary offense experts....elite troops ofthe Vascilian league] of 120 Garfish is actually split in half, no sightings of Any garfish in space though 10 were sighted in
New Roan Ground theatre [atmosphere capability only in the Garfish, not the Katana even though same chassis] Assume the rest are at Yakkin Due
With the Eternal, Flagship which has still not anounced its presence.
Bevrage concerns and Noriganian fleets have their orders and very soon the norieganian fleet will make its appearance over new Roan [i will remind him to post his fleet, i only know of Red clover] and Bevrage Concerns is making for Yakkin Due
now this post will be transformed in to two posts, Asteroid field front [which may be relatively silent for a bit other then the pursuit of AF forces and the firing from said location] of which i will simply write up a synopsis and then we start again, and Over New Roan Front same thing.
The more organisation the better i say and that way we can all keep easier track of things so now i need to know Fleet dispositions of Other nations as well so we can organise it.
ok, great to get this back in gear [i would have suggested multiple fronts earlier but i did not have the time.]
Or Wazzu can do the honours of organizing the battle fronts, but New roan Ground front seems to be going fine [there may be sub fronts later]
tommorow at around 3 00pm PST is the time to start up, i will post then instead of now as that way people have "starter gun" as it were.
Sunset...you may hate "Instant" FTL with a passion but honest to god is more plausible that "Warp Engines" in star trek.
and hey...I'll be honest, I hate Star Trek with a passion ;) it really doesn't make any real sense to any one. Especially if they nit pick as much as me and Tannelorn.
Tannelorn
19-10-2003, 06:14
ooc oh no not a super weapon, same big guns on the fleet ships, actually attacked Tor, in response to attack on IG ships. The Tannelorn Fleet over New Roan was actually in Ground support role [ie Ortillery and Air support] dont worry summary will be up very soon.
Beverage Concerns Fleet Assets
-7 Battleships: 3000 Metres
-30 Heavy Cruisers: 1000 Metres
-80 Cruisers: 980 Metres
-100 Destroyers: 750 Metres
-175 Frigates: 350 Metres
Total: 392 Vessels
Weapon Payloads:
Battleships: Main Weapon: Cascade Cannon. Secondary: 1000mm Rail Cannon, MIRV Missiles.
Heavy Cruiser: Main Weapon: 1000mm Rail Cannon, MIRV Missiles.
Cruiser: Main Weapon: 1000mm Rail Cannon, MIRV Missiles.
Destroyer: Main Weapon: 1000mm Rail Cannon, MIRV Missiles.
Frigate: Main Weapon: 1000mm Rail Cannon, MIRV Missiles.
Sunset...you may hate "Instant" FTL with a passion but honest to god is more plausible that "Warp Engines" in star trek.
and hey...I'll be honest, I hate Star Trek with a passion ;) it really doesn't make any real sense to any one. Especially if they nit pick as much as me and Tannelorn.
ooC: Actually they have found a way to create a negative energy field using math. The reason they said that warp engines are impossible to build is because in order to build them you would have to create a negative energy field and scientists (in their infinite wisdom) said that negative energy is impossible. Now it is just as likely of a device as any other FTL.
The Pilonese Military consists of approximately 1% of the total Population. Currently thats about 15,000,000 people.
Of that 15,000,000 half are kept in reserve stations where they are cryogenically frozen until needed during a time of war.
Of the remaining 7,500,000 The military is broken up into 3 branches:
50% serve in the Ground Guard
35% serve in the Spacefleet
and the remaining 15% serve in the Space Marines
Ground Guard
The Ground Guard is divided up as follows:
Squad - 15 Soldiers
Platoon - 4 Squads
Company - 5 Platoons
Battalion - 4 Companies
Brigade - 4 Battalions
Regiment - 5 Brigades
Corps - 4 Regiments
Division - 3 Corps
There are a total of 12 Divisions in the Ground Guard.
Not all of these are fighting men, only about 25% of these numbers are actual troops who fight, the others are support personnel.
Standard Weapons of the Pilonese Military
The standard issue weapon of the Pilonese Military is the Phased Plasma Pulse Gun (P3G) The effective Range of the P3G is 1200m but its maximum range is 3000m. There are 85 Pulses per energy pack. The P3G can fire in both Semi - and Fully Auto modes. It weighs about 4Kgs.
In a squad there are usually 2 Soliders who are equipped with heavier weapons than the rest. The heavier weapon used is the Phased Particle Launcher (PPL)
The effective range of the PPL is 2500m but can fire up to 5000m. There are 200 Pulses per energy barrel (a can about the size of a soda pop bottle). The PPL has two modes, Fully Auto and Charge, the Charge uses 5 Pulses of Energy but fires a much more powerful blast and is generally used as an Anti-Tank weapon. It weighs about 12Kgs.
A squad also comes with a mobile Quantum Homing Missle Launcher (QHML) used as an Anti-Air weapon. The QHML can target as far away as 100Kms, but once launches can follow a target for 10,000Kms. The Missle travels at 150 M/s/s. The QHML comes with 2 Missles and weighs 23Kgs.
Another Favorite Weapon of the Pilonese Military is the Quantum Diskus Grenade. Aerodynamically designed for optimum throwing distance the grenade can either be thrown like a frisbee or rolled along the ground like a wheel. Soldiers are trained at using the Diskus Grenade at up to 100m though they hold competitions and some of the better trained Diskus throwers can easily double that and still hit their targets. The Quantum Diskus Grenade has a 10m blast radius and weighs 1 Kg.
In addition to personal weapons the Ground Guard employs 2 Divisions of Heavy Armored Mechanized Vehicles (HAMVs).
Shelley Class Light Suit
Mass - 25 Tonnes
Height - 5m
Cruising Speed - 86 Kph
Max Speed - 154 Kph
Jumping Speed - 4m/s
Max Jumping Height - 460m
Armaments - 4 Heavy Assault P3G's
Verne Class Medium Suit
Mass - 65 Tonnes
Height - 8m
Cruising Speed - 61 Kph
Max Speed - 97 Kph
Jumping Speed - 2m/s
Max Jumping Height - 180m
Armaments - 1 Heavy Assault PPL, 3 Heavy Assault P3G's
Wells Class Heavy Suit
Mass - 125 Tonnes
Height - 15m
Cruising Speed - 32Kph
Max Speed - 54 Kph
Armaments - 1 Heavy Phased Charge Cannon, 4 Heavy Assault QHMLs, 6 Heavy Assault P3G's
The Heavy Assault versions of the regular weapons are just that, they are bigger and more powerful versions of the same weapons, The Heavy Phased Charge Cannon has an effective range of 4500m and can fire up to 6000m. It has 100 pulses before its payload is depleted. The shot takes 10 seconds to fully charge after each shot.
Space Marines
The Space Marines employ the same weaponry as the Ground Guard, but are trained in ship to ship combat and Zero-G Combat instead of Ground Warfare, Amphibious Warfare, and Marine Warfare.
Spacefleet Ships
Feintuch Class Corvette
Mass - 35,000 Tonnes
Length - 85m
Maximum Thrust - 80m/s/s
Cargo - 5156 Tonnes
Docking Bays - 1
Lifeboats - 15
Crew - 85
Armaments/Arc - 2 Naval P3G's/Fore, 5 Naval Quantum Torpedo Launchers/Fore, 1 Naval P3G/Starboard, 1 Naval P3G/Port, 1 Naval P3G/Aft, 2 Naval Gravitic Minelaunchers/Aft
Bujold Class Destroyer
Mass - 153,000 Tonnes
Length - 160m
Maximum Thrust - 50m/s/s
Cargo - 30,711 Tonnes
Docking Bays - 2
Lifeboats - 30
Escape Pods - 10
Crew - 208
Armaments - 1 Naval Heavy PCC/Fore, 2 Naval P3G's/Starboard, 2 Naval P3G's/Port, 1 Naval P3G/Aft, 2 Naval Gravitic Minelaunchers/Aft
Haldeman Class Heavy Crusier
Mass - 248,333 Tonnes
Length - 245m
Maximum Thrust - 30m/s/s
Cargo - 29,190 Tonnes
Docking Bays - 2
Lifeboats - 32
Escape Pods - 8
Crew - 220
Armaments - 2 Naval Heavy PCC/Fore, 4 Naval Quantum Torpedo Launchers/Fore, 4 Naval PPL/Starboard, 2 Naval Quantum Torpedo Launchers/Starboard, 4 Naval PPL/Port, 2 Naval Quantum Torpedo Launchers/Port, 4 Naval P3G's/Aft, 2 Naval Quantum Torpedo Launchers/Aft
Moon Class Carrier
Mass - 595,000 Tonnes
Length - 630m
Maximum Thrust - 20m/s/s
Cargo - 67,164 Tonnes
Docking Bays - 4
Fighter Bays - 4
Lifeboats - 145
Escape Pods - 125
Crew - 1340
Armaments - 3 Naval P3G's/Fore, 2 Naval P3G's/Starboard, 2 Naval P3G's/Port, 1 Naval P3G/Aft
Weber Class Battlecrusier
Mass - 802,000
Length - 772m
Maximum Thrust - 20m/s/s
Cargo - 63,732 Tonnes
Docking Bays - 4
Fighter Bays - 2
Lifeboats - 155
Escape Pods - 140
Crew - 1416
Armaments - 4 Naval Heavy PCC/Fore, 8 Naval Quantum Torpedo Launchers/Fore, 12 Naval PPL/Starboard, 8 Quantum Torpedo Launchers/Starboard, 12 Naval PPL/Port, 8 Quantum Torpedo Launchers/Port, 2 Naval Heavy PCC/Aft, 2 Naval PPL/Aft, 4 Quantum Torpedo Launchers/Aft
Mann class Lifeboat
Mass - 5 Tonnes
Length - 8m
Max Thrust - 65 m/s/s
Cargo - 45 Tonnes
Crew - 7
Armaments - 1 Naval P3G/Fore
Moorcock Class Escape Pod
Mass - 1 Tonne
Length - 3m
Max Thrust - 75 m/s/s
Cargo - 1.85 Tonnes
Crew - 2
Brin Class Shuttle
Mass - 100 Tonnes
Length - 12m
Max Thrust - 60m/s/s
Cargo - 52 Tonnes
Crew - 12
Armaments - 2 Naval P3G's/Fore
Bova Class Transport
Mass - 150 Tonnes
Length - 20m
Max Thrust - 50m/s/s
Cargo - 58 Tonnes
Crew - 21
Armaments - 4 Naval P3G's/Fore
Card Class Light Fighter
Mass - 20 Tonnes
Max Thrust - 210m/s/s
Crew - 1
Armament - Naval P3G/Fore
Asimov Class Medium Fighter
Mass - 60 Tonnes
Max Thrust - 110m/s/s
Crew - 1
Armaments - 3 Naval P3G's/Fore
Clarke Class Heavy Fighter
Mass - 90 Tonnes
Max Thrust - 90m/s/s
Crew - 2
Armaments - 1 Naval PPL/Fore, 2 Naval P3G's/Fore
Like the Heavy Assault Versions of the weapons, the Naval weapons are just bigger and more powerful versions of the same weapons, though they are much bigger than the Heavy Assault Versions of the weapons.
The QHML's are replaced with Quantum Torpedo Launchers in space as Torpedos are designed to fly in space and though they are capable of doing it missles are left able to manuveur in space.
The Gravitic Minelaunchers are weapons designed for two purposes, 1: To quickly deploy a minefield in an area of space, or 2: To defend the ship when being attacked from behind. The Gravitic Mines home in on enemy ships and attach as close to the power sources on the ships as they can get, they explode soon afterward.
The Standard Fleet of Pilon's Spacefleet is composed of the following numbers of ships:
Corvettes - 50
Destroyer - 30
Heavy Crusier - 15
Carrier - 5
Battlecrusier - 3
Light Fighters - 325
Med Fighters - 250
Heavy Fighters - 75
Shuttles - 172
Transports - 26
Anyway...My original non-destroyed fleet had
Each of the 4 State Fleets have
-1 Battleship, 10 Heavy Cruisers, 10 Cruisers, 15 Destroyers, 22 Frigates, 2 Supply Ships
Each of the 5 Overlords fleets
-1 Battle Cruiser, 5 Heavy Cruisers, 10 Cruisers, 10 Destroyers, 32 Frigates, 2 supply ships.
I chose instead now to have 9 fleets of 60 ships to make it an even 500 ships. I dont think length of a space ship really matters...nor the weapons or toughness. Its Role Play...its all about how cool you imagine the battle to be and how you play the game.
My Ships are equipped with High tech projectile weaponry, which will be on par with Energy weapons, Missiles and hordes of weak but plentiful point defence drones. My Fleet doesn't use shields but are real tough. They use alot of really powerful ECM to prevent people from getting target locks on the ships instead of protecting them with shields. The Philosophy is "If they cant see you, they cant hurt you"
My Fleet excels at Lightning warfare, appearing out of no where and striking with extreme force and then fading away into the shadows. They aren't the bravest but they have conviction...they'll fight well when they have the moral high ground, which, thanks to a top knotch propaganda corps, is all the time. My fleet, like the Land Defence force, has differing training between the Overlords fleets, but the State fleets have the best training of any in the Vascilian League.
The AF Fleet uses the new and highly experimental form of travel known as "Super Illuminous Transit" the system is brand new and the results of its use are unknown. But theoretically it can be used to travel to anypoint in the universe in the blink of an eye...theoretically anyway.
So yeah...theres a run down on the AF Fleet, Tech Wankers beware...Im incredibly vague when it comes to weapons and Counter Measures.
Wazzu...I already posted what I had right here. Now its just a matter of simple multiplication.
No, it is not enough, and yes, it is too much. If you had bothered to read any of my posts with the slightest bit of care, you would understand that. Here is what I got from Tannelorn:
Ok AF has 500 ships even 4 battleships at about a kilometre [Yamato the flagships is Three kilometres.] the reason his ships are so big is because they are old and have armour to save them from dying, no shields...its old stuff, Cruisers are about 1000 feet-1200 feet long, frigates and destroyers 500-700....
How long are the heavy cruisers? The cruisers? Destroyers, frigates, supply ships?
I don't need huge posts with extranious information in them. I don't need to dig through BS just to guess at your fleet. I need
1: The number of ships of each type you have.
2: The length of each type.
What do I have?
I have The number of ships of each type you have, and the lengths of only the largest ones. Further it is all burried in two big, long, messy, BS posts.
Let me simplify for you.
4 Battleships (1 is 3 kilometers long, the other 3 are 1 kilometer long)
5 Battle Cruisers (1000 to 1200 feet...how long?)
65 Heavy Cruisers (1000 to 1200 feet...how long?)
90 Cruisers (1000 to 1200 feet...how long?)
110 Destroyers (500-700 feet...how long?)
248 Frigates (500-700 feet...how long?)
18 Supply Ships (how long?)
Exactly how long is a battle cruiser? A heavy cruiser? A supply ship?
You have not given me enough information to "simplty multiply", you've given me a statistics problem burried in a bunch of usless data.
What you need to do is copy the list I just made, paste it, and edit it so that each type of ship shows only its true length, not some vague range within which it exists.
Got it?
Here is what I have so far:
Anti-Funinism:
Flagship - 1 (3km)
Battleships - 3 (1km)
Battle Cruisers - 5 (1200ft / 365m)
Heavy Cruisers - 65 (1200ft / 365m)
Cruisers - 90 (1000ft / 305m)
Destroyers - 110 (700ft / 213m)
Frigates - 248 (550ft / 168m)
Supply Ships - 18 (1500ft / 457m)
Total 130.32km
Bajon:
Warships - 55 (1km)
Total 55km
Beverage Concerns:
Battleships - 7 (3km)
Heavy Cruisers - 30 (1km)
Cruisers -80 (980m)
Destroyers - 100 (750m)
Frigates - 175 (350m)
Total 265.65km
DarkSith:
BattleCruisers - 26 (?7km or 2.4km?)
Total ???
Pilon:
Corvettes - 500 (85m)
Destroyer - 300 (160m)
Heavy Crusier - 150 (245)
Carrier - 50 (630m)
Battlecrusier - 30 (722m)
Light Fighters - 3250 (N/A)
Med Fighters - 2500 (N/A)
Heavy Fighters - 750 (N/A)
Shuttles - 1720 (N/A)
Transports - 260 (N/A)
Total 180.5km
Spacer Guilds:
CARMs - 50 (20m)
Herculaneum - 1 (35m)
Total 1.035km
Sunset:
Various Ships - 600 (500m)
Total 300km
Taka:
2 flagships - 125 km and 110 km
6 dreadnaughts - 16 km
12 Battleships - 6 km
45 Battlecruisers - 3 km
200 Heavy Cruisers - 920 m
300 Light Cruisers - 745 m
12 Super Carriers - 4 km
20 Carriers - 2 km
1500 frigates - 500 m
3500 destroyers - 350 m
Total 3008.5 km,
Notes: Peace Total 752 km
Tannelorn:
Ikazucki Command Carrier/BattleShip - 30 (1km)
Garfish - 240 (106m)
Katana - 120 (106m)
Eternal - 1 (3km)
Total 71.16km
Tor Yvresse:
Picket ships - 60 (150-155m)
Cruisers - 40 (201m)
Carriers -16 (400m)
Flagships - 4 (230m)
Helios - 5 (???m)
+ Outcast Fleet???
Total ??
Wazzu:
Escort Carriers - 4 (233m)
Frigates - 8 (200m)
CG Moniters - 12 (252m)
Corvettes - 15 (195m)
Heavy Gunboats - 13 (50m)
Light Gunboats - 300 (25m)
Hidden Assets (secret, RPed) - 13 ships (200m)
Total 19.23km
If I haven't gotten your information, or some information is incorrect, let me know with a short and simple post. I don't need to know gun power or any such thing.
I definately need info from DarkSith, and TY.
Wazzu you got to cool it Comrade, its only a game...The Length and Girth of a vessel doesnt matter. Its how you use it ;)
Just because a ship is bigger doesn't mean its better friend. I could have a cube that is 5 x 5 feet and still have the destructive power of a super dreadnought.
What Tannelorn says about my fleet and what I say about my fleet are totally different things.
...Im to busy to deal with this shit.
Tannelorn
20-10-2003, 00:01
ooc in fact that is why I am taking over the Space Conflict.
Its not exactly as easy for AF who never really put much thought in to the space forces [his ground forces are very detailed]. Essentially at this point his fleet is messed up pretty bad. oh and a majour point,this one is for Sunset. One reason our ships are so long is that we dont have the same Manufacturing as Sunset. Or the same expertise, so We make them bigger, they arent any worse, they just have to be bigger to be real powerful.
For instance Yes its a big, awesomely powerful, handcrafted battleship....but by the time i replace one, sunset has replaced 4-6. AF's fleet is now in a defensive role and is defending off world resources as it got shot up so bad.
Essentially The numbers mean nothing on AF as each ship was built in the same manner as a modern warship... they are equivelant to the smaller size listed, as they are old ok? does that help...the First number to be used instead, should really Cut it. And i May be Taking over the League as AF is collapsing Right now.
OK, you guys misunderstand.
I do NOT think that the biggest ship is the strongest, or that the smallest is. But because AF won't quit the BS and just let us know his fleet size and ship lengths, I can't tell you my method.
Be assured that when I finish my analysis (for which I need AF, TY, and DarkSith information...) you'll understand where I am going with it.
All I can tell you now is that it is comparison to determine relative ship (brute) strengths so that no one can say "my 5000 ships of 10km length each blow your ships away." You'll see as soon as TY and DarkSith clear some stuff up for me...and hopefully AF will have the guts to too.
United Valinon New Network, UVNN, Your only source for news from around the Empire. Satellite uplink facility, Sheffield, Mars
"Good evening, I am Chad Rutherson, and this is an emergency broadcast from UVNN. We will return to your regularly schedule program in just a moment. But for now, we must inform you of recent evens on the planet of Mars in the Sol System," Rutherson now sits in front of a background showing an orbital view of Mars.
"The nation of Vasicilica County recently moved toward a hostile stance toward nations holding colonial territories on Mars. In response to this, the Valinon treaty port of Sheffield was put on highest alert and interim operations was placed under the full authority of Baron-Administrator Charles Zaybok. Due to the situation, additional personnel and Star Armada assets were scatter by Lord Marshal Reynard Adonis, commander of the Solar System Task Force. The HMS Xerxes has arrived in the Martian planetary system and has seen the safe arrival of an additional nine regiments to support the Sheffield security forces already in place," the view changes again showing the Valinon flag crossed with a Sunset one.
"These troops will be used to provide security not only for Sheffield itself, but also to reinforce the Empire's ally: the Republic of Sunset. The Ministry of Foreign Affairs also announced that the Grand Duchy of New Ortaga and the Principality of Taka will treat any attack on Sheffield as an attack on a Proxima Centauri Defense Initiative member, and will move militarily to support the Empire if Sheffield is attacked."
This time Ruthersons is replaced completely by a view of Duke Leo Sterling, Prime Minister and Minister of Imperial Affairs, speaking at a podem, "Duke Sterling announced today that His Majesty has dispatched the HMS Alexander to take additional reinforcements to our Martian territories. These reinforcements have been drafted from the Five Worlds core forces and 6 battlegroups will be led by Field Marshal von Richter and will insure that no harm comes to any Valinon citizens."
Rutherson's image reappears, "UVNN will keep you informed of the Martian situation. For now, we will return you to your regularly scheduled programming."
******
Charles Zaybok turns off the UVNN vid. He turns at his desk to face Major General Martha Carruthers and Colonel Marquise Wayridge.
"I entrust that our forces are ready?"
Wayridge looks at Carruthers, "Yes, Baron-Administrator. Four regiments of Sardaukar will be retained here at Sheffield. The rest of our forces are being dispatched to reinforce critical Sunset positions, as per requested."
"And the enforcements from Alpha Centauri?"
Wayridge clears his throat, "Will arrive in two days time to reinforce us and provide additional assets for Solar System Task Force ships already in orbit."
Zaybok turns back, looking out of the main Sheffield dome and seeing five other glistening domes. Sheffield was a "stacked" dome city, the main population and facilities being center in eight clustered domes, with the main dome on top. Zaybok looks down from the Central Spire of the main dome and sees the city laid out in the main dome before him, glistening under the night above the domes.
"We are very vulnerable here, Colonel, Major General, I want the safety of this city paramount above all else. On my authority I want a permanent aero patrol established. I want at least a full squadron of Needle interceptors in the air at all times. Priority at the aerospace ports are to be given to any and all military operations. In fact, with the declaration of interim operations under my direct authority, I am giving military operations full priority from my office. Use this measure wisely."
"Yes, Sir." both officers say in unison.
"Major General Carruthers, I suspect that you will be leaving soon to oversee the establishment of Sunset positions?"
"Yes, Baron-Administrator."
"Then Colonel Wayridge will be placed in full command of our defenses here."
"As you wish it, Baron-Administrator," Carruthers rises from her chair and so does Wayridge.
"Very well then, continue on," they both move to leave.
"But," comes Zaybok's voice, both officers turn, "I am ordering that the Sheffield auto-defenses and ion field by ready for immediate activation. Also, a test of the new ion field will be undertaken later tonight. Dismissed," both officers make their way to ensure that the designs of the Empire are carried out.
Tannelorn
20-10-2003, 02:51
ooc ok here is AF
Battlecruisers 1200 feet
Heavy Cruisers 1200 feet
Cruisers 1000 feet
Destroyers 700 feet
frigates 550 feet
Supply ships 1500 feet
Is that good?
and their is a problem their were no WMD attacks at all, the Genesis is anti meteor...and Pilon launched smal meteors...that changes things i think?
That is quite good, thank you.
Now we are only waiting on DarkSith and Tor Yvresse (and maybe Valinon?)
EDIT: And I updated the post above BTW.
Here is what I have so far:
Anti-Funinism:
Flagship - 1 (3km)
Battleships - 3 (1km)
Battle Cruisers - 5 (1200ft / 365m)
Heavy Cruisers - 65 (1200ft / 365m)
Cruisers - 90 (1000ft / 305m)
Destroyers - 110 (700ft / 213m)
Frigates - 248 (550ft / 168m)
Supply Ships - 18 (1500ft / 457m)
Total 130.32km
Bajon:
Warships - 55 (1km)
Total 55km
Beverage Concerns:
Battleships - 7 (3km)
Heavy Cruisers - 30 (1km)
Cruisers -80 (980m)
Destroyers - 100 (750m)
Frigates - 175 (350m)
Total 265.65km
DarkSith:
BattleCruisers - 26 (?7km or 2.4km?)
Total ???
Pilon:
Corvettes - 50 (85m)
Destroyer - 30 (160m)
Heavy Crusier - 15 (245)
Carrier - 5 (630m)
Battlecrusier - 3 (722m)
Light Fighters - 325 (N/A)
Med Fighters - 250 (N/A)
Heavy Fighters - 75 (N/A)
Shuttles - 172 (N/A)
Transports - 26 (N/A)
Total 18.05km
Spacer Guilds:
CARMs - 50 (20m)
Herculaneum - 1 (35m)
Total 1.035km
Sunset:
Various Ships - 600 (500m)
Total 300km
Tannelorn:
Ikazucki Command Carrier/BattleShip - 30 (1km)
Garfish - 240 (106m)
Katana - 120 (106m)
Eternal - 1 (3km)
Total 71.16km
Tor Yvresse:
Picket ships - 60 (150-155m)
Cruisers - 40 (201m)
Carriers -16 (400m)
Flagships - 4 (230m)
Helios - 5 (???m)
+ Outcast Fleet???
Total ??
Wazzu:
Escort Carriers - 4 (233m)
Frigates - 8 (200m)
CG Moniters - 12 (252m)
Corvettes - 15 (195m)
Heavy Gunboats - 13 (50m)
Light Gunboats - 300 (25m)
Hidden Assets (secret, RPed) - 13 ships (200m)
Total 19.23km
If I haven't gotten your information, or some information is incorrect, let me know with a short and simple post. I don't need to know gun power or any such thing.
I definately need info from DarkSith, and TY.
Would just like to point out as I had forgotten in my post to mention this that I have 10 such fleets.
OOC: I'm not attacking unless Sunset or Sheffield is attacked. I'll post my fully worked out numbers tomorrow. But for now I have 11 regiments of Sardaukar on the ground and a relatively good sized fleet in orbit under the HMS Xerxes. I had a defense agreement with Sunset and I am honouring it. Plus I won't Sheffield fall seeing as how I just recently got it fully operational and colonized.
Phobos, fear. An appropriate name for the moon, its scared surface seemed to leer like a goblin from old earth mythos. Like some uholy scar, the sky crackeled and tore apart, as if some great beast were forcing its way though. Reality bent, and time itself folded apart, splaying into strands. In an instant, the tear was gone, the threads of time refolding themselves into proper order. In its place, ships, like plasteel and neo-titanium vultures hung in space. The hulk of the transport paused over the moon, sighting in and hailing the Valinion colony of Sheffield.
"Sheffield comand, this is the Takian security force, requesting permision to land and disembark peacekeeper forces"
The pilot looked to his co-pilot,
"one hell of a mess down there. . . before all is said and done, we'll ferry more of these dog faced sons of bitches to die. . . A shame really"
"you dont know that" the co-pilot, an older man with whitening hair pulled back in a warriors knot said. "this could boil down into a political stalemate, and eventualy fade to nothing."
"heh, I'll belive that when the High Prince shatters his sword"
In the back, 224 platoons of infantry, 8960 soldiers in all, jostled for room in the crowded transport, each awaiting the drop pods to open for planetary deployment. Anticipation was thick in the air, the Takian Military was finaly to be deployed on non-Takian soil.
((OOC: here to protect the holdings of a PCDI member, hence PCDI territory, per request of Valinon, ships in orbit 2 transports 800 meters long, 1 carrier 2,000 meters long, 2 Light Cruisers, 745 meters long, 1 heavy cruiser 920 meters long, 2 Infantry companys (112 platoons of 40 men each) and 1 armored company (aproximatly 170 vehicles of various sizes)))
Valanon and Taka,
I don't need to know how many ships you have near Mars, I need to know how many ships you have total.
I am doing a ship cost/effictiveness/etc analysis, not a deployment analysis.
So if you want to be part of it, you need to tell me the size of your entire fleet, and the size of each ship in that fleet, just as in the list above.
((OOC: ah, entire fleet, mind you about 3/4 of them are in drydock at any given time to keep operational expences from bankrupting my country, but here goes
2 flagships - 125 km and 110 km
6 dreadnaughts - 16 km
12 Battleships - 6 km
45 Battlecruisers - 3 km
200 Heavy Cruisers - 920 m
300 Light Cruisers - 745 m
12 Super Carriers - 4 km
20 Carriers - 2 km
1500 frigates - 500 m
3500 destroyers - 350 m
total length 3008.5 km, 752 km opperational durring peacetime
OOC: I will participate Wazzu, but I will TG you the information. Let us just say I don't want to broadcast that across the forums.
A comm channel opens to the Takan vessels, "Takan fleet this is Major General Carruthers, acting commander of the defense of Sheffield/Sunset tactical theater. Rendezvous with the HMS Xerxes in mid orbit between Mars and Phobos. You can ferry your troops down to Sheffield once you have achieved secure orbit. Colonel Wayridge, my second, will help you coordinate your efforts at the Sheffield aerospace ports."
******
Aboard the HMS Alexander, Admiral of the Red Sir Quentin Forrest has paged Field Marshal von Richter to the bridge. The so-called "Blood Marshal" finally arrives and approaches Forrest's command station.
"Admiral," von Richter says respectfully.
"Good evening, Field Marshal. I thought it best you knew this as soon as possible. The Takans have deployed a force to assist us in our defense at Mars."
Von Richter growls, "The Takan fold drives, they beat our ETA by at least six hours."
"Yes, we will be exiting inside the Sol System belt in 45 minutes and then we will proceed to Mars. But remember as alluring as those fold drives are, our Verner's don't have their annoying recharge cycle."
"Thank God for that," von Richter looks over the tactical display of the Martian system. "I will have my men ready at once, Admiral."
"Good, once we have achieved orbit our transports can begin orbital insertion of your forces. Once that is completed, I will take the fleet into high orbit with the Takans and the SSTF battle group."
Von Richter nods and turns to leave, then pauses.
"Admiral, is there any reason why this fleet was not flagged under a dreadnought?"
"Because we will not need it for this operation, Field Marshal," says Forrest. "Besides, with all the action in Alpha Centauri, the Admiralty is trying to keep a good amount of heavier fire power at home. However, I have made sure that a dreadnought is on call if the situation requires it."
"Very well the, Admiral Forrest," von Richter salutes. "For His Majesty!"
"For His Majesty," replies the Admiral.
"understood, moving for rendevous with HMS Xerxes"
The sublight engines kicked in, pushing the small Takian taskforce towards the waiting Valinion ship. As she cruised thorugh the desolate heavens, the transport opened the cooling vents, a cloud of super heated vapor escaping behind it, giving it the impression of a jetstream thourhg the atmosphere. Water sprayed over the exposed fold drives, freezing at the low temprature and evaporating at the low pressure, cooling the engines quickly. Though it would be hours till they could safely be used, the captain was taking no chances.
The second transport held the armored company, its larger bulk taken mostly by the rows of tanks, with the crews riding either within or ontop of thier vehicles. Task forces Romulus and Remus, the two takian special forces units assigned to this division stood stonily, their long years of training about to pay off. Commander Odel of Romulus watched his sister Commander Fumi of Remus as she sat in her meditation.
"So why do you do that?"
"to think"
"about what?"
"About whatever needs to be thought about"
"and what is that?"
"nothing"
"nothing?"
"nothing"
"never mind" he said, rolling his eyes "I've not got time for your Zen bullshit, I'm going to the weapons cache to make sure everything is there"
"as you will" she said, non-commitialy, lost in her meditation, but secretly anticipating the coming battle.
Spacer Guilds
20-10-2003, 17:20
Valanon and Taka,
I don't need to know how many ships you have near Mars, I need to know how many ships you have total.
I am doing a ship cost/effictiveness/etc analysis, not a deployment analysis.
So if you want to be part of it, you need to tell me the size of your entire fleet, and the size of each ship in that fleet, just as in the list above.
OOC: Well, that means I have to update my numbers, then. Difficult, since this is an entirely space-based nation. Counting only government-owned ships, it's something like:
CARMs- 1000
Herculaneums- 30
Minoses (75m)- 40
Morningstars (9m)- 60
Lightbringers (9m)- 60
Mineral Ships (must double check length)- 7
That's not including stations and shuttlecraft. Do you want me to add that?
Valanon and Taka,
I don't need to know how many ships you have near Mars, I need to know how many ships you have total.
I am doing a ship cost/effictiveness/etc analysis, not a deployment analysis.
So if you want to be part of it, you need to tell me the size of your entire fleet, and the size of each ship in that fleet, just as in the list above.
OOC: Well, that means I have to update my numbers, then. Difficult, since this is an entirely space-based nation. Counting only government-owned ships, it's something like:
CARMs- 1000
Herculaneums- 30
Minoses (75m)- 40
Morningstars (9m)- 60
Lightbringers (9m)- 60
Mineral Ships (must double check length)- 7
That's not including stations and shuttlecraft. Do you want me to add that?
Space Stations, non-combat (or combat-support, like tenders, refuelers, etc), and fighters don't count. Just anything the size of a patrol/gunboat or larger.
DarkSith Mars Colony
20-10-2003, 17:53
Well, I thought I gave to you the information you needed.
I have 26 Battlecruisers, each 2.4 Km long, none of them built by me. All purchased.
Any additional info about the Helios BC you can find it in Tersanctus' Helios selling thread.
I also have 10 smaller ships (500 m), but they were purchased in a thread that was thoroughly trashed by the Cardboard Avenger, so I tend to "forget" about them.
Well, I thought I gave to you the information you needed.
I have 26 Battlecruisers, each 2.4 Km long, none of them built by me. All purchased.
Any additional info about the Helios BC you can find it in Tersanctus' Helios selling thread.
I also have 10 smaller ships (500 m), but they were purchased in a thread that was thoroughly trashed by the Cardboard Avenger, so I tend to "forget" about them.
Well, a lot of people have cardboard ships. Do you want me to include them or not?
Spacer Guilds
20-10-2003, 23:49
Space Stations, non-combat (or combat-support, like tenders, refuelers, etc), and fighters don't count. Just anything the size of a patrol/gunboat or larger.
Ah. Well, that makes it much easier. Just one: Samael, 1.2 kilometers.
Total?
In your entire fleet you have 1 ship?
OK, you guys misunderstand.
I do NOT think that the biggest ship is the strongest, or that the smallest is. But because AF won't quit the BS and just let us know his fleet size and ship lengths, I can't tell you my method.
Be assured that when I finish my analysis (for which I need AF, TY, and DarkSith information...) you'll understand where I am going with it.
All I can tell you now is that it is comparison to determine relative ship (brute) strengths so that no one can say "my 5000 ships of 10km length each blow your ships away." You'll see as soon as TY and DarkSith clear some stuff up for me...and hopefully AF will have the guts to too.
for the love of god man! I have already posted!
Spacer Guilds
21-10-2003, 04:15
Total?
In your entire fleet you have 1 ship?
One warship. That doesn't include small fighters and support vessels, mining ships, agriculture ships, private transports, government transports, city-stations....
OK, you guys misunderstand.
I do NOT think that the biggest ship is the strongest, or that the smallest is. But because AF won't quit the BS and just let us know his fleet size and ship lengths, I can't tell you my method.
Be assured that when I finish my analysis (for which I need AF, TY, and DarkSith information...) you'll understand where I am going with it.
All I can tell you now is that it is comparison to determine relative ship (brute) strengths so that no one can say "my 5000 ships of 10km length each blow your ships away." You'll see as soon as TY and DarkSith clear some stuff up for me...and hopefully AF will have the guts to too.
for the love of god man! I have already posted!
Huh, yea, you've posted a lot...and almost none of it was what I needed. I got enough information from Tannelorn now.
Total?
In your entire fleet you have 1 ship?
One warship. That doesn't include small fighters and support vessels, mining ships, agriculture ships, private transports, government transports, city-stations....
Any government/military ships meant to support your warship that are bigger then a shuttle should also be posted. Nothing else need be.
Total?
In your entire fleet you have 1 ship?
One warship. That doesn't include small fighters and support vessels, mining ships, agriculture ships, private transports, government transports, city-stations....
OK, just making sure
Spacer Guilds
21-10-2003, 13:15
Any government/military ships meant to support your warship that are bigger then a shuttle should also be posted. Nothing else need be.
No wories. Don't got 'em.
((OOC: this is getting massivly off topic. . . ))
Uninterupted, the Takian fleet closed in on the Valinion possition, hailing frequencys being opened to them as the AI plotted and swung the ship into a stable orbit.
"well met Xerxies, this is the Takian expeditionary fleet, requesting permision to begin shuttling forces to Valinion soil."
DarkSith Mars Colony
21-10-2003, 16:49
OOC: Taka, the war is on pause, as we try to extricate some problems. We might have even to "rewind" and start over.
Wazzu, if you don't mind, add them. Though I don't use them, I still think the purchase made is valid, so they form part of my fleet. So:
26 (checked size again, changed again!) battlecruisers, 2145 meters long.
10 smaller ships (cannot find thread, i'll search more) 500 meters long.
Oh, here is the link (http://www.nationstates.net/forum/viewtopic.php?t=46137&highlight=) to Tersanctus' Helios Selling thread, if you need more info.
((OOC: this is getting massivly off topic. . . ))
Uninterupted, the Takian fleet closed in on the Valinion possition, hailing frequencys being opened to them as the AI plotted and swung the ship into a stable orbit.
"well met Xerxies, this is the Takian expeditionary fleet, requesting permision to begin shuttling forces to Valinion soil."
"This is Vice Admiral Dumontag of the Xerxes," comes a crisp voice. "Colonel Wayridge has prepared space at Sheffield, you may begin shuttling your troops at your discretion. Fighter escorts can be detached from our squadrons if necessary."
OOC: Sorry about my abscence. I had to write four papers.
Here's my ship count:
Military Vessels:
1 Combat Worldship (30 km)
250 Solar Destroyers (400 m)
Civilian:
49 Habitation Worldships (23 km)