NationStates Jolt Archive


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04-07-2003, 09:21
We have three main projects in development.

The first is Zeronia's swing at an artillery weapon with hover technology:


A new weapon is currently in development. It combines hover technology with heavy artillery. Zeronian Industrial Military Manufacturers is calling it the ZIMM-222, because it comes with two anti-air, anti-armour, and anti-infantry weapons. Generals know the pains of having obstacles in their way when attacking fortifications. Water in the way? No problem. Minefields? No problem. The ZIMM-222 will be able to hover over long distances on land and short distances on water, making mines and moats alike seem like nothing. Although it comes with anti-air and anti-infantry weapons, this is essentially an artillery weapon. Because of its vulnerability in the middle of a minefield, inhospitable terrain, or open water, we need these extra defences to make this weapon viable for use.

Specs:

Name: Ghost
Vehicle Identification: ZIMM-222
Crew: 5
Ammunition: 24 57E6 surface-to-air missiles, 12 Ogre artillery shells, 2400 7.62 mm bullets
Armaments: two modified ZIMM missile batteries, two 155 mm artillery cannons, two 7.62 mm anti-infantry guns
Range: 35km (22mi)
Communication: comes with onboard comm systems
Current Top Speed: 25kmh (15.5mph)

We are still working on getting the hovering system to work properly. We've stayed above ground for a total of four minutes over water and six minutes over land. We're currently building a lighter chassis to help get this to work. We've also thought about reducing the number of artillery shells to ten or eights if we have to. Essentially, we want a top speed of over 30kmh, maybe even 40kmh if possible, and we want the ZIMM-222 to stay hovering for a substantial amount of time before we start production. Below are prototype models.

http://www.angelfire.com/alt/zeronia/images/hover1.PNG

http://www.angelfire.com/alt/zeronia/images/hover2.PNG


And we are also in the planning stages of a new bomber aircraft, the ZAF-8 "Mesobomber". (no pictures uploaded yet)

And we are in the brainstorming stages of a new double-barrelled tank, the ZIMM-99 "Walrus" assault tank. (no pictures uploaded yet)

We wish to copyright these weapons.

:arrow: ©Copyright
04-07-2003, 09:22
I wish to copyright this power suit i made
http://image.com.com/gamespot/images/2002/vgnews/051502/redfaction2/redfaction_screen002.jpg

:arrow: ©Copyright
Tersanctus
04-07-2003, 09:26
We will soon we outfitting our SE-2 ICBMs with EMPs.

is this really a new design though, Putting weapons on other tanks, most likely this has allready been done.

The SE-2 is our idea. No one can steal it.



An EMP missile, hmmm real original considering I already had that.

http://www.nationstates.net/forum/viewtopic.php?t=44649&highlight=

Sorry better luck next time man.
04-07-2003, 09:35
We will soon we outfitting our SE-2 ICBMs with EMPs.

is this really a new design though, Putting weapons on other tanks, most likely this has allready been done.

The SE-2 is our idea. No one can steal it.



An EMP missile, hmmm real original considering I already had that.

http://www.nationstates.net/forum/viewtopic.php?t=44649&highlight=

Sorry better luck next time man.

Thank you for pointing this out, do you wish to patent this idea ?
Tersanctus
04-07-2003, 09:39
Hmm, Yes, yes I would.


Prototype EMP Missile codenamed "Blackout"


Tesla coils inside the missile release a massive Electro-Magnetic Pulse when destroyed by interceptor missiles, or anti-missile fire. Area of Effect: 3 kilometers

Otherwise it can be remotely detonated.

12 feet long by 3 feet in diameter.

15 kilograms.
04-07-2003, 09:43
We have three main projects in development.

The first is Zeronia's swing at an artillery weapon with hover technology:




We are still working on getting the hovering system to work properly. We've stayed above ground for a total of four minutes over water and six minutes over land. We're currently building a lighter chassis to help get this to work. We've also thought about reducing the number of artillery shells to ten or eights if we have to. Essentially, we want a top speed of over 30kmh, maybe even 40kmh if possible, and we want the ZIMM-222 to stay hovering for a substantial amount of time before we start production. Below are prototype models.



:arrow: ©Copyright

Camdeans top scientists have been trying for years to produce a hoverable craft that isn't made of rubber. They are very impressed with your work and would like to offer some cash to help the project £4 Billion, My top scientist would like to visit your labs, and maybe learn something so we can maybe use this, if you were allright with this of course?
04-07-2003, 09:45
Hmm, Yes, yes I would.


Prototype EMP Missile codenamed "Blackout"


Tesla coils inside the missile release a massive Electro-Magnetic Pulse when destroyed by interceptor missiles, or anti-missile fire. Area of Effect: 3 kilometers

Otherwise it can be remotely detonated.

12 feet long by 3 feet in diameter.

15 kilograms.

:arrow: ©Copyright
Soviet Haaregrad
04-07-2003, 09:47
I'd like to copywrite this before it goes on sale outside of my country.

A-24A AMPSB Advanced MultiPurpose Strike Bomber

Primary Function: Multipurpose tactical fighter bomber
Contractor: Soviet Haaregrad Defence Institute
Power Plant: 4x TF525-420 9 500lb thrust turbofan engines
Length: 53 feet, 6 inches (16.0 meters)
Height: 15 feet (4.5 meters).
Wingspan: 37 feet, 6 inches (11.25 meters)
Ceiling: 60 000-plus feet (18 200 meters)
Speed: Mach 2.2 at high altitude, clean with full internal bomb load, more then Mach 1 at all altitudes, Mach 0.89 with full weapons load
Range: 2 000 miles(3 200km) on internal fuel only, 3 400 miles(5 440km) with internal and 4x 370 gallon(1 485L)drop tanks
Empty Weight: 24 000lbs (10 910kg)
Maximum Takeoff Weight: 62 000lbs (27 270kg)
Armament: 1 30mm turett cannon, 2 AA-11 Archer AAM for self defence, up to 12 000lbs(5 455kg) of stores internally in main bomb bay, up to 12 000lbs(5 455kg) of stores externally on four hardpoints
Unit cost: $40 000 000
Crew: Two, pilot and weapon systems officer

http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24flight.jpg
http://soviet-haaregrad.batcave.net/A-24flight.jpg

http://soviet-haaregrad.batcave.net/ampsb.htm
04-07-2003, 09:50
I'd like to copywrite this before it goes on sale outside of my country.

A-24A AMPSB Advanced MultiPurpose Strike Bomber

Primary Function: Multipurpose tactical fighter bomber
Contractor: Soviet Haaregrad Defence Institute
Power Plant: 4x TF525-420 9 500lb thrust turbofan engines
Length: 53 feet, 6 inches (16.0 meters)
Height: 15 feet (4.5 meters).
Wingspan: 37 feet, 6 inches (11.25 meters)
Ceiling: 60 000-plus feet (18 200 meters)
Speed: Mach 2.2 at high altitude, clean with full internal bomb load, more then Mach 1 at all altitudes, Mach 0.89 with full weapons load
Range: 2 000 miles(3 200km) on internal fuel only, 3 400 miles(5 440km) with internal and 4x 370 gallon(1 485L)drop tanks
Empty Weight: 24 000lbs (10 910kg)
Maximum Takeoff Weight: 62 000lbs (27 270kg)
Armament: 1 30mm turett cannon, 2 AA-11 Archer AAM for self defence, up to 12 000lbs(5 455kg) of stores internally in main bomb bay, up to 12 000lbs(5 455kg) of stores externally on four hardpoints
Unit cost: $40 000 000
Crew: Two, pilot and weapon systems officer

http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24flight.jpg
http://soviet-haaregrad.batcave.net/A-24flight.jpg

http://soviet-haaregrad.batcave.net/ampsb.htm

:arrow: Pictures ?, I can patent this without them, but as you know a picture is a thousand words.
Larkinia
04-07-2003, 09:55
Larkinia would like to copyright our current project, our nations' first reuseable cargo spacecraft.

Project Codename: Angel

(photo unavailable Damn website)

IC: Some basic information about the craft.

Crew: 2 pilots, 2 technicians
Passengers: up to 16 in upper level.
Cargo: Located underneath passenger level (still working on maximum cargo allowance)
Seperate airlock for space walk

Propulsion: 4 rear thrusters, 6 undercarriage thrusters.

Weapons: None currently

The "Angel" will be launched vertically with booster rockets, much like the space shuttle, but it is designed for use in outer space, including undercarriage thrusters for use if taking off after landing on low or zero gravity bodies, like the Moon or Asteroids. More to come later.
Bump to get noticed? :)
Moontian
04-07-2003, 10:07
Moontian Defence Contractors is now copyrighting its T-BARCQ rifle and pistol, hoverskids, and new SBAMC system. The SBAMC (space based anti-matter cannon) is a new weapon that has just been implemented for our space fighters. It operates on the principle that anti-matter and matter mutually annihilate each other, forming high-energy photons. This posed a problem in how to obtain the anti-matter, but this was overcome. The anti-matter annihilates the ordinary matter that makes up a ship's hull, weakening it, then the gamma photons penetrate the hull, attacking the bodies of anyone inside. It is for this reason that using the cannon within an atmospheric environment is impossible.
04-07-2003, 10:28
Moontian Defence Contractors is now copyrighting its T-BARCQ rifle and pistol, hoverskids, and new SBAMC system. The SBAMC (space based anti-matter cannon) is a new weapon that has just been implemented for our space fighters. It operates on the principle that anti-matter and matter mutually annihilate each other, forming high-energy photons. This posed a problem in how to obtain the anti-matter, but this was overcome. The anti-matter annihilates the ordinary matter that makes up a ship's hull, weakening it, then the gamma photons penetrate the hull, attacking the bodies of anyone inside. It is for this reason that using the cannon within an atmospheric environment is impossible.

:arrow: ©Copyright
04-07-2003, 10:29
Larkinia would like to copyright our current project, our nations' first reuseable cargo spacecraft.

Project Codename: Angel

(photo unavailable Damn website)

IC: Some basic information about the craft.

Crew: 2 pilots, 2 technicians
Passengers: up to 16 in upper level.
Cargo: Located underneath passenger level (still working on maximum cargo allowance)
Seperate airlock for space walk

Propulsion: 4 rear thrusters, 6 undercarriage thrusters.

Weapons: None currently

The "Angel" will be launched vertically with booster rockets, much like the space shuttle, but it is designed for use in outer space, including undercarriage thrusters for use if taking off after landing on low or zero gravity bodies, like the Moon or Asteroids. More to come later.
Bump to get noticed? :)

:arrow: ©Copyright
04-07-2003, 11:18
I wish to copyright:

FRX-81A Neo-Zero (prototype)
Egineers at Anaheim Electronics worked many years designing and producing this special mobile suit. It is equipped with both the Psycho Frame technology and the Mobile Trace System, making it highly maneuverable and effective on the offensive and defensive. This mobile suit prototype still needs to be field tested. We ask a few nations to purchase these prototypes and tell us how they work so we can fix any bugs that come up. We will then mass produce this new type of MS once redesigning and the sort is complete.

Arms: 4 60mm vulcans, 2 50mm gattling guns, 3 beam sabers, 1 360mm hyper bazooka, shield, beam rifle, 6 fin funnels, 1 90mm machine gun. Head Height: 20.6 metres
Base Weight: 47.5 tons
Full Weight: 82.3 tons
Generator Output: 1780 kilowatts
Thruster Output: 137,000 kilograms

BTW, can i get a copyright for the final version??

:arrow: ©Copyright


OOC:- Camdean will happily purchase these, and test them on our newly built testing ground !

Thank you. And as a token of our gratitude, two of these suits have been sent to your nation, just in case one gets blown up on accident.
04-07-2003, 11:29
I copyright these smallcrafts Look here (http://www.nationstates.net/forum/viewtopic.php?p=851214#851214) of my own design plus this Destroyer
http://www.users.on.net/killerkoala/DestroyerFront.JPG
Sambizie
04-07-2003, 16:34
To whom it may concern,
The Sambizie Government has conduct 10 years worth of research and development of a MEAD System ( Medium Extended Air Defence). This system was develpoed to replace the HAWK and Patriot Systems used today. I am the first nation to develope and instal MEAD in their nation.
Here is a link of the introduction of the MEAD as well as a proposed manufacturing "package" and test Results. Please feel free ask any questions you may have. I would like to copywrite this System and supporting elements.

http://www.nationstates.net/forum/viewtopic.php?t=47816

Respectfully,
Mwto'ar Uganda
B4kst4br
04-07-2003, 16:39
To whom it may concern,
The Sambizie Government has conduct 10 years worth of research and development of a MEAD System ( Medium Extended Air Defence). This system was develpoed to replace the HAWK and Patriot Systems used today. I am the first nation to develope and instal MEAD in their nation.
Here is a link of the introduction of the MEAD as well as a proposed manufacturing "package" and test Results. Please feel free ask any questions you may have. I would like to copywrite this System and supporting elements.

http://www.nationstates.net/forum/viewtopic.php?t=47816

Respectfully,
Mwto'ar Ugandagood, you copyrighted it
04-07-2003, 17:24
I copyright these smallcrafts Look here (http://www.nationstates.net/forum/viewtopic.php?p=851214#851214) of my own design plus this Destroyer
http://www.users.on.net/killerkoala/DestroyerFront.JPG

SpaceFighter
http://www.users.on.net/killerkoala/FighterFront.JPG
Dimensions [Length & width]:- ##still being thought out##
Crew:- 1
Range:- 3 Days
Propulsion:- MantiCorp Fusion Engine
Maximum speed in Atmosphere:- Mach 3
Armour:- 100mm MantiCorp BattleSteel (an alloy)
Payload:- ##still being thought out##

SpaceBomber
http://www.users.on.net/killerkoala/BomberFront.JPG
Dimensions [Length & width]:- ##still being thought out##
Crew:- 2
Range:- 3 Days
Propulsion:- MantiCorp Fusion Engion
Maximum speed in Atmosphere:- Mach 2
Armour:- 250mm MantiCorp BattleSteel
Payload:- ##still being thought out##

Assault Transport
http://www.users.on.net/killerkoala/AssaultTransportF.JPG
Dimensions [Length & width]:- ##still being thought out##
Crew:- 3
Passengers/cargo:- 50 Marines and Equipment or 200 tons
Range:- 3 Weeks
Propulsion:- MantiCorp Fusion Engine
Maximum speed in Atmosphere:- Mach 1
Armour:- 500mm MantiCorp BattleSteel
Payload:- ##still being thought out##

:arrow: ©Copyright
04-07-2003, 17:27
To whom it may concern,
The Sambizie Government has conduct 10 years worth of research and development of a MEAD System ( Medium Extended Air Defence). This system was develpoed to replace the HAWK and Patriot Systems used today. I am the first nation to develope and instal MEAD in their nation.
Here is a link of the introduction of the MEAD as well as a proposed manufacturing "package" and test Results. Please feel free ask any questions you may have. I would like to copywrite this System and supporting elements.

http://www.nationstates.net/forum/viewtopic.php?t=47816

Respectfully,
Mwto'ar Uganda

Medium Extended Air Defence System (MEADS)

The Department of Sambizie Defence and Research, have worked long in making the MEADS a reality. Many hours and research, along with various allies, have manufactured this system. The System has "passed" pilimanary testing with a score of +91%. The system will still need more work but a limited number of systems and supporting vehicles are already in place in the Sambizie Nation. More units are being produced and are being sent to those who were involved in the project.

Ladies and Gentlemen,
May I present you the MEADS:

The Medium Extended Air Defense System (MEADS) will be a highly mobile, low to medium air defense system designed to replace the HAWK and PATRIOT air defense systems. The MEADS weapon system is needed to ensure protection of maneuver forces. It will be a key element of the theater missile defense in the Army Air and Missile Defense architecture. The system will provide area and point defense capabilities against tactical missiles (tactical ballistic, air-to-surface, and Anti-Radiation Missiles) and air-breathing threats (fixed- and rotary-wing aircraft, cruise missiles, and unmanned aerial vehicles). The system will consist of a surveillance radar, fire control radar, launcher, missile, and Tactical Operations Center (TOC). It will be capable of autonomous operation. As part of the Army Air and Missile Defense Architecture, the system will be compatible and interoperable with other Army air defense systems and interface with joint and allied sensors and Battle Management Command, Control, Communications, Computers, and Intelligence (BM/C4I) networks. MEADS leverages technology from several programs and incorporates the PAC-3 interceptor as the initial missile.

Conceptionally, a MEADS battalion will consist of three firing batteries and a headquarters battery. Each battery will have nine launchers controlled by a battery TOC. Each launcher will be equipped with eight hit-to-kill missiles. Two radars—an X-band fire control radar and a low-frequency surveillance radar—will be intrinsic to the MEADS battery. External sensors will be able to provide alerting and cueing information to any TOC in the battalion.

The MEADS system is a response to ensure protection of maneuver forces. The system will provide area and point defense capabilities against tactical missiles and air-breathing threats. MEADS will contribute to three of the four Joint Vision 2010 operational concepts: precision engagement, full-dimensional protection, and dominant maneuver forces. MEADS incorporates state-of-the-art technologies in its sensors, weapons, and BM/C4I systems. Information superiority will enable MEADS to be fully capable of operating autonomously or in a network, receiving and exchanging data with other theater air and missile defense systems and external sensors. The MEADS system will help ensure that Joint Forces enjoy full-spectrum dominance in the theater by being a primary contributor to full-dimensional protection of the dominant maneuver forces through precision engagement of threat tactical missiles and air breathing threats.

http://www.army-technology.com/projects/meads/images/airdefenceMEADS4s.jpg

We would like to thank ALL the nations involved. We thank you for your support. It was through the hard work of many scientist, funding, and engineering, that made this project possible. Again, Thank You.

Respectfully,
Foreign Diplomat/The Allied Powers
President Mwto'ar Uganda

THIS PRODUCT IS THE SOLE PROPERTY OF THE SAMBIZIE GOVERNMENT. REPRODUCTION OR MANUFACTURING IS STRICTLY PROHIBITED.

:arrow: ©Copyright
04-07-2003, 17:28
To whom it may concern,
The Sambizie Government has conduct 10 years worth of research and development of a MEAD System ( Medium Extended Air Defence). This system was develpoed to replace the HAWK and Patriot Systems used today. I am the first nation to develope and instal MEAD in their nation.
Here is a link of the introduction of the MEAD as well as a proposed manufacturing "package" and test Results. Please feel free ask any questions you may have. I would like to copywrite this System and supporting elements.

http://www.nationstates.net/forum/viewtopic.php?t=47816

Respectfully,
Mwto'ar Ugandagood, you copyrighted it -- Yep a good idea to safegaurd any projects that come from your nation.
Soviet Haaregrad
05-07-2003, 08:55
I'd like to copywrite this before it goes on sale outside of my country.

A-24A AMPSB Advanced MultiPurpose Strike Bomber

Primary Function: Multipurpose tactical fighter bomber
Contractor: Soviet Haaregrad Defence Institute
Power Plant: 4x TF525-420 9 500lb thrust turbofan engines
Length: 53 feet, 6 inches (16.0 meters)
Height: 15 feet (4.5 meters).
Wingspan: 37 feet, 6 inches (11.25 meters)
Ceiling: 60 000-plus feet (18 200 meters)
Speed: Mach 2.2 at high altitude, clean with full internal bomb load, more then Mach 1 at all altitudes, Mach 0.89 with full weapons load
Range: 2 000 miles(3 200km) on internal fuel only, 3 400 miles(5 440km) with internal and 4x 370 gallon(1 485L)drop tanks
Empty Weight: 24 000lbs (10 910kg)
Maximum Takeoff Weight: 62 000lbs (27 270kg)
Armament: 1 30mm turett cannon, 2 AA-11 Archer AAM for self defence, up to 12 000lbs(5 455kg) of stores internally in main bomb bay, up to 12 000lbs(5 455kg) of stores externally on four hardpoints
Unit cost: $40 000 000
Crew: Two, pilot and weapon systems officer

http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24flight.jpg
http://soviet-haaregrad.batcave.net/A-24flight.jpg

http://soviet-haaregrad.batcave.net/ampsb.htm

:arrow: Pictures ?, I can patent this without them, but as you know a picture is a thousand words.

The pictures work on the page, unfortunately not here. :(
05-07-2003, 09:01
Copyright my Roosevelt class Space Fighter
http://www.nationstates.net/forum/viewtopic.php?t=46090&highlight=

copyright my Reagan class Space Destroyer
http://www.nationstates.net/forum/viewtopic.php?t=47999&highlight=
05-07-2003, 11:09
I'd like to copywrite this before it goes on sale outside of my country.

A-24A AMPSB Advanced MultiPurpose Strike Bomber

Primary Function: Multipurpose tactical fighter bomber
Contractor: Soviet Haaregrad Defence Institute
Power Plant: 4x TF525-420 9 500lb thrust turbofan engines
Length: 53 feet, 6 inches (16.0 meters)
Height: 15 feet (4.5 meters).
Wingspan: 37 feet, 6 inches (11.25 meters)
Ceiling: 60 000-plus feet (18 200 meters)
Speed: Mach 2.2 at high altitude, clean with full internal bomb load, more then Mach 1 at all altitudes, Mach 0.89 with full weapons load
Range: 2 000 miles(3 200km) on internal fuel only, 3 400 miles(5 440km) with internal and 4x 370 gallon(1 485L)drop tanks
Empty Weight: 24 000lbs (10 910kg)
Maximum Takeoff Weight: 62 000lbs (27 270kg)
Armament: 1 30mm turett cannon, 2 AA-11 Archer AAM for self defence, up to 12 000lbs(5 455kg) of stores internally in main bomb bay, up to 12 000lbs(5 455kg) of stores externally on four hardpoints
Unit cost: $40 000 000
Crew: Two, pilot and weapon systems officer

http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24_3view.gif
http://soviet-haaregrad.batcave.net/A-24flight.jpg
http://soviet-haaregrad.batcave.net/A-24flight.jpg

http://soviet-haaregrad.batcave.net/ampsb.htm

:arrow: ©Copyright

OOC:- The site wouldnt show me the pics. But ive secured your project anyhow :wink:
05-07-2003, 11:14
Copyright my Roosevelt class Space Fighter
http://www.nationstates.net/forum/viewtopic.php?t=46090&highlight=

copyright my Reagan class Space Destroyer
http://www.nationstates.net/forum/viewtopic.php?t=47999&highlight=

Powerfularmies is pleased to launch our first space-capable fighter. we call it the Roosevelt.

Specs:
length: 25 meters wide, 18 meters long
engine: Power space propulsion inc. (fusion)
weapons: space for 4 missiles (2 on each wing), and 2 plasma cannons that extend from fighter.
speed: .1 speed of light in space, in atmosphere mach 4
cost for you: not being sold for a while
cost to us: about 289 billion USD in research
duties: to protect the space over the CFA from all enemies.
range: infinite, once in space
air: enough for 6 hours

we are planning on larger ships, that can carry these fighters to the farthest reaches of the galaxy. we do this as teh Director of NASA of CFA and the Secretary of Army of CFA, and of course, as ourselves. We are happy to hear offers for the plans, but no one will receive any for at least 5 years (5 RL days) were we will have 35 of our own.

we will be posting pictures eventually of our newest breakthrough.

Powerfularmies
Director of NASA
Secretary of Army

Success, our first destroyer into space!

this is a tremendous step forward for us.

here it is at launch

http://www.gateworld.net/sg1/s6/graphics/611_06.jpg

and here it is over the Earth
http://www.gateworld.net/sg1/s6/graphics/611_07.jpg

more to come

:arrow: ©Copyright
05-07-2003, 21:14
This is the place to post your new ideas, and as long as you havent stole or severly copied someone elses design, this will Secure your plans or designs.

Anyone using this message will receive a telegram informing them of the PA©T wich includes services to protect our work.

Current Nations agreed to the PA©T:-

Garrison II
The New Russia
Foe Hammer
Derieties
Eniqcir
Aequatio
Sigma Octavus
Lord Squall
Camdean

People who think they can just put (C) at the end of their message, this thread is dedicated to protect the hard work people have made for NS and their nation, the amount of good work allready shown has prooved this is a worthwhile investment, And anyone that has used this knows their work is safe. And (C)Copyright is recocgnised proof to ensure the applying nation of their ideas for the future. Accept no imitations

Current times service has been used:- 12

Instructions *Please read*
Just Leave your ideas, which must include a full description of what your idea is, what it does and any other information regarding design or technical issues. Please try and use individual names, and not the exact merchandise for names i.e= Power sheild, could be = Camdean Power sheild or any sort of name to define your idea, and i can check them out then if everything is ok i'll ©Copyright them.

Once confirmed i will post up a quote to confirm the registration

If you see something in here that is yours post me the link and i'll deal with it A.S.A.P


(C)Copright is owned by Camdean, and will fulfill the task of keeping peoples ideas safe, and this also giving them vital proof of what they have acheived.

we agree to the pact as well, and wish to copyright the following:

OgleExoskeleton
Dobson Defense Systems
MJSST (Mutli-national Joint Service Security Team)
NS Airsoft League
Dregruk
06-07-2003, 14:17
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

http://www.nationstates.net/forum/viewtopic.php?t=46079&highlight=

The thread is pretty self-explanitory, but just in case:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.
06-07-2003, 14:33
---Post deleted by NationStates Moderators---
06-07-2003, 19:15
I would like to copyright the following:

Aegir SSBN/SSGN plus the modular submarine hull and the Hodur SLBM, details can be found here:
http://www.nationstates.net/forum/viewtopic.php?t=46155

M9 Assault Rifle, M10 Handgun, and M24 Assult Rifle. Details can be found here: http://www.nationstates.net/forum/viewtopic.php?t=48116
07-07-2003, 04:57
The Common Support Aircraft (CSA) will serve as the Navy's carrier-based surveillance, control, and support aircraft for the 21st century, replacing existing S-3B, ES-3A, E-2C, and C-2A aircraft. Envisioned as a single aircraft design, the CSA will be able to carry different mission suites of sensors and avionics in order to fulfill future mission requirements and will possess significant capacity for logistics support and aerial refueling. CSA will facilitate naval fires in the joint warfare battlespace with fuzed tactical data obtained from both on- and off-board sensors and with its organic warfighting capability.

Length: 56 feet.
Wingspan: 70 feet.
Height (including RADAR array): 37 feet.
Speed: 590 MPH.
Ceiling: 55,000 feet.
Range: 3000 miles (unlimited with mid-air refueling)
Crew: 5 - 2 pilots, 1 ASW engineer, 2 Radar Technicians).
Rotodome (radar dish): 25 feet in diameter; 4.5 feet thick. Equivalent of E-767 radar.
Populsion: Twin F414-GE-400 engines.
Armament: 4 wing pylons, carry AGM-84 Harpoon or XMGM-52B Sea Lance
Cost: 67.5M USD

Pic: http://globalsecurity.org/military/systems/aircraft/csa-pics.htm

I'd like this to be a joint copyright with Fyreheart, please.
Oglethorpia
07-07-2003, 06:53
OgleExoskeleton

Hopefully since that's an Oglethorpian invention we're also copyright holders of it.
Automagfreek
07-07-2003, 06:55
Copyrighting Skynet Defense

(OOC: I know recently I moved to blanket ignore all nukes, but after a few interesting arguments, I've decided to only accept them if they are well RPed out, not "I NOOKED JOO 3443737 TIMEZ!!111" )


Several decades ago (months in RL), we developed a missile defense program named Skynet. We were unsure of the consequences of such a system would be, but after careful deliberation, we have decided to launch Skynet. It works like this: if Country A decides he's going to launch a ballistic missile at Country B (linked to Skynet). Skynet automatically detects the launch and target area. Interceptor missiles are scrambled to attempt to knock out the incoming warhead in self defense. But, due to low success rates of interceptors, Skynet will also instantly launch a barrage of thermonuclear warheads at Country A. Any and all countries that are linked to Skynet get this sort of protection. If any sort of nuclear launch is detected against you, Skynet will automatically act, making your chances of surviving/ retalliating before you are destroyed even greater.

Skynet is in no way an offensive system, but it is more of a deterrent. If the countries of the world know that if they were to launch a nuclear strike against a Skynet wired nation, they too will be destroyed.

Skynet's purpose is to ultimatly deter nuclear war. Skynet also incorporates state of the art firewalls and hacker/virus alert systems, jsut in case. Also, Skynet can be manually shut down in case anything undesired happens.

We encourage all nations to link up to Skynet, for the mutual defense of all nations against nuclear war. Also, if you launch a nuclear weapons at anybody without good reason (which there almost is none) , you will be disconnected from Skynet.
Imitora
07-07-2003, 07:13
I would like to add to the list the Imitorian built F/A-18H. Bassed on a standard F/A-18E Super Hornet, the F/A-18H incorporates a new radar, an externally mounted laser target designator mounted under the cockpit (ala A-6 Intruder), more powerful engines, and thrust vectoring technology. We are currently working on this project right now, and it should be completed tommorow with the help of APTO countries.
07-07-2003, 08:04
Well I cant copyright every thing HW/HW2

But I would like to cover the bigger ones.

"Revelation" Destroyer

http://www.well-of-souls.com/homeworld/hws/kushan/destroyer1.gif


Info
When advances were made in Capital ship fusion power-plants, the research division put forward plans for a Super-Capital ship design that could mount both heavy mass driver turrets as well as ion cannons. This design became the backbone for the Revelation class Destroyer.

Second only to Heavy Cruisers in terms of raw firepower, the Revelation Destroyer can direct a devastating amount of destructive energy in its forward arc, and two Destroyers operating in concert can vaporize an enemy frigate in a matter of seconds. Yet, despite its size and armor, it can maneuver almost as well as the much smaller frigates.


Class: Destroyer
Build Cost: 1,350 RUs
Build Time: 50 days
Maneuverability: Low
Acceleration: 39 m/s^2
Max Velocity: 315 m/s^2
Sensor Radius: 7,000 m
Firepower: 10,500
Coverage: 35%
Mass: 26,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,500 m 6.0 s 3.0 s
2 Large Projectile Cannon Turrets 4,000 m 2.7 s

"Avatar" Heavy Cruiser

http://www.well-of-souls.com/homeworld/hws/kushan/cruiser1.gif


If you think of Fleet Command as a Goddess -- as most pilots in the Kushan fleet jokingly do -- then the Heavy Cruiser is nothing less than a projection of divine wrath onto the mortal plane. The Avatar class Heavy cruiser is the most powerful vessel constructed since the Mothership. Over four times the size of a Revelation class Destroyer, the Avatar can direct more firepower than any ship in the fleet, and can absorb amazing amounts of damage while still remaining combat effective.

An excellent firing arc is provided by six heavy turrets, each mounting a rail gun almost half the size of an entire frigate. While these turrets can engage and destroy more nimble opponents, even more fear is inspired by the four twin-mounted ion cannons. Against this kind of withering fire, even Mothership class vessels cannot stand for long.

Avatars are the stars of any Kushan fleet that can afford the massive resources required to build and crew them. The ship's complement--150 engineers, gunners and command crew positions aboard a Heavy cruiser--are the choicest assignments throughout the fleet, and even more vied-for than bridge positions aboard the Mothership. If there is an Avatar in the fleet, it will always be at the center of whatever action is occurring, and ambitious personnel can find no better place to earn distinction and recognition. Of course, while the Avatar is powerful and very heavily armored, it is not invulnerable--with every enemy gun trained on it, the Avatar's tactical priority is as much to draw fire from more vulnerable ships as it is to destroy enemy vessels. As a result, the repair systems aboard a Heavy Cruiser are the most sophisticated to be found in the fleet.


Class: Cruiser
Cost: 3,700 RUs
Build Time: 95 days
Maneuverability: Very Low
Acceleration: 39 m/s^2
Max Velocity: 250 m/s^2
Sensor Radius: 10,000 m
Firepower: 20,000
Coverage: 100%
Mass: 131,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,000 m 6.0 s 3.0 s
6 Heavy Projectile Turrets 4,000 m 3.7 s

"Deacon" Destroyer

http://www.well-of-souls.com/homeworld/hws/somtaaw/destroyer5.gif


When the great Crusade against the Beast was in its darkest days, Kiith Somtaaw found itself desperate for heavier firepower and the capital ships to carry it. While research into Bentusi design philosophy would eventually bear fruit in the awe-inspiring Dreadnought, it would have not come in time had the Deacon-class Destroyer not been pushed into service. The Deacon was originally intended to be a new generation of heavy transport, but when the demands of war hit the Somtaaw fleet hard, the design was quickly modified while still on the drawing board. The Deacon's loading booms were scrapped and replaced with heavy ion beams in a fixed forward mount, while the four side-mounted point-defense turrets were replaced with medium rail guns to give all-around firepower. The most innovative addition was the dorsal-mounted missile turret, which gives the Destroyer a full 360 degrees of long-range hitting power—capable of tearing apart enemy frigates before they can get into range to return fire. The Deacon's baptism of fire came at the battle of Coruc Farr, when two Somtaaw Destroyers were left alone to hold off a Beast Heavy Cruiser and a full flight of infected strike craft. In the thick of battle, the lead Destroyer, the Naar-Tel, closed with the beast cruiser and was raked by an infection beam. As deck after deck of the Destroyer fell to the Beast infection, the Naar's Captain made a desperate decision to vent drive plasma into the infected areas and then out into space. At the cost of gutting a quarter of his own ship and killing a sizable percentage of his own crew, the Naar's Captain was able to keep his ship in the battle and help destroy the beast Cruiser.

From that day on, the Naar Directive, as it became known, became the standard response from Allied heavy capital ships to Beast infections. And, while the price in Hiigarian life is always high, instant death in a blast of high-energy plasma is preferable to the twisted immortality of becoming part of the Beast


Class: Destroyer
Cost: 3,000 RUs
Build Time: 75 days
Maneuverability: low
Acceleration: 75 m/s^2
Max Velocity: 325 m/s^2
Sensor Radius: 9,000 m
Firepower: 8500
Coverage: 30%
Mass: 28,000 tons

Weapons: Range: Fire Time: Fire Length:
1 Large Missile Launcher 6,000 m 3.0 s
2 Large Ion Cannon 7,500 m 5.0 s 4.0 s
4 Large Mass Driver Turrets 6,000 m 2.0 s

"Archangel" Dreadnought

http://www.well-of-souls.com/homeworld/hws/somtaaw/dreadnought2.gif


Desperate wars require desperate measures, and the development of the Archangel class dreadnought was no exception. Even though Kiith Somtaaw was struggling valiantly, it eventually became clear that the fleet had no answer to the Beast version of the Taiidan Heavy Cruiser. And, while it would obviously take another full cycle for Somtaaw to research and develop the technologies needed to build the Hiigaran Avatar Heavy Cruiser, it was equally obvious that there would be nothing left of Kiith Somtaaw by the time a cycle of research could be completed!

Taking deep penetration scans of Bentusi tradeships, Somtaaw engineers tried to duplicate the radial binding design that give Bentusi ships their incredible durability and energy control. The experiments were less than successful, and dozens of engineers died as experimental alloys gave out under the incredible pressure to which they were subjected. Finally, as losses were threatening to push the Hiigaran fleet back into their home system, Somtaaw engineers were able to produce a hybrid design that had some of the durability and power of a Bentusi craft and was still manageable with Hiigaran crews and technology.

The Archangel combines the best attributes of the Avatar Heavy Cruiser and the Taiidani Missile Destroyer, and shields it all in a hull of curved, bonded armor plate that deflects more damage than it absorbs. With 4 heavy turrets backed by 2 full missile banks, the Archangel initially had a powerful offensive punch, but was still vulnerable to flanking maneuvers that brought enemy fire in from the rear, where the heavy mass drivers couldn't reach. This problem was solved rather dramatically with the addition of two heavy ion turrets, which covered the top fore and bottom aft firing hemispheres. Once released into active service, the Archangel has proved devastating to Beast and Imperial forces alike, despite the fact it takes a crack crew to keep her power systems under control.


Class: Cruiser
Cost: 6,800 RUs
Build Time: 150 days
Maneuverability: Very Low
Acceleration: 35 m/s^2
Max Velocity: 240 m/s^2
Sensor Radius: 12,000 m
Firepower: 24,000
Coverage: 80%
Mass: 152,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,000 m 6.0 s 4.0 s
6 Large Missile Launchers 8,000 m 3.5 s
4 Large Mass Driver Turrets 7,100 m 2.0 s

{prototype phase}

Hiigaran Destroyer

http://www.well-of-souls.com/homeworld/hws/hw2/destroyer12.gif

This warship is armed with four heavy kinetic turrets (three topside, one underneath), and two bow torpedo launchers.

There Torpedos break into multiple warheads before striking the target.

This craft has not seen full combat as of yet.


Class: Destroyer
Cost: 5,000 RUs
Build Time: 90 days
Maneuverability: low
Acceleration: 95 m/s^2
Max Velocity: 435 m/s^2
Sensor Radius: 11,000 m
Firepower: 11,500
Coverage: 50%
Mass: 39,000 tons

Weapons: Range: Fire Time:
2 Large Multi-warhead Torp Launcher 9,000 m 5.0 s
4 Large Kinetic Burst Cannon Turrets 6,000 m 2.0 s

Hiigaran Battlecruiser

http://www.well-of-souls.com/homeworld/hws/hw2/battlecruiser7.gif

The largest combat ship in the Hiigaran navy, the Battlecruiser has two long range Heavy Ion Beam turrets. These weapon systems allow the Battlecruiser to engage targets at extreme distances, making it a deadly foe for most capital class ships. A compliment of four pulsar turrets and four kinetic burst cannons enable the Battlecruiser to engage strike craft intent on disabling key command, propulsion, or weapons subsystems. With proper frigate and corvette support, the Battlecruiser is the heavy-hitter of many fleet engagements.

There are also docking bays on both sides of the ship. Allowing the HBC to mataine but not build a small strike fleet.

Class: Cruiser
Cost: 11,800 RUs
Build Time: 200 days
Maneuverability: Very Low
Acceleration: 56 m/s^2
Max Velocity: 330 m/s^2
Sensor Radius: 14,000 m
Firepower: 39,000
Coverage: 100%
Mass: 282,000 tons

Weapons: Range: Fire Time: Fire Length
2 Large Ion Cannon Turrets 10,000 m 6.0 s 5.0 s
2 Large Multi-warhead Torp Launcher 9,000 m 5.0 s
4 Large Kinetic Burst Cannon Turrets 7,100 m 2.0 s
4 Pulsar Beam Turrets 7,500 m 2.0 s 2.0 s


Kushan "Imperator" Carrier

http://well-of-souls.com/homeworld/hws/kushan/carrier4.gif


The Mothership is the ultimate expression of Kushan power, but even it cannot be everywhere at once. In order to extend the power and reach of the fleet, engineers pushed the manufacturing abilities of the Mothership to their limits in order to produce a super-heavy capitol ship chassis, capable of containing the equipment necessary to function as a small scale mothership.

The Imperator class Carrier requires the resources of a small asteroid belt simply to be built, and the entire Mothership manufacturing bay door must detached in order to launch this incredible starship. The Imperator has its own hyperspace jump engines and can carry a full assault wing of 50 fighters and 25 corvettes in its internal bays. It is fully capable of processing raw resources, and has a limited manufacturing ability, allowing it to construct any Frigate or Strike Craft hull. While not carrying an especially powerful offensive ability in of itself, it is protected by an array of rapid-fire point defense rail guns and heavy, layered armor.


Class: Carrier
Build Cost: 2,000 RUs
Build Time: 280 Days
Maneuverability: Very Low
Acceleration: 40 m/s^2
Max Velocity: 300 m/s^2
Coverage: 60%
Mass: 121,000 tons


Max Fighters: 50
Max Corvettes: 25 Special Abilities:
Build
Repair and Refuel Fighters


Weapons: Range: Fire Time:
4 Small Projectile Cannons 3,000 m 0.2 s
4 Medum Flak Cannons 2,000 m 1.5 s





Somtaaw "Shaman" Carrier

http://well-of-souls.com/homeworld/hws/somtaaw/carrier2.gif


The Shaman-class Carrier had been in development for some time before it was finally brought into battle. This Carrier was based on Kiith Somtaaw's first foray into heavy ship construction, the Chieftain-class Ore Processor, and follows the same no-frills approach to capital ship design. The engineers upgraded the Chieftain's main power plant to support a military-class drive system and a PDA construction bay. The Shaman is not an elegant Carrier, but it is durable, efficient and crewed by the best that Kiith Somtaaw has to offer. The two outboard bays are capable of launching and retrieving multiple strike craft, while the inboard frigate bays have heavily reinforced doors, capable of taking multiple ion beam strikes and still protecting the fragile construction and maintenance equipment within.

The Shaman was originally designed as the second phase of Kiith Somtaaw's expansion into deep space. With the two main Command Ships exploring and exploiting a sector, Shamans were meant to consolidate and help harvest multiple resource sites while the Command ships moved on. Their construction bays were never intended for anything more than building a couple of recon squadrons and acolytes for survey/guard duty; the frigate bay was there simply to build and maintain Worker-class vessels. With the advent of full-blown war, however, the Shaman's bays were upgraded to full production ability, and room was made in what was supposed to be a resource hold for sleeper bays to support spare pilots.

In their combat role, Shamans will often construct a wing of Sentinel Defense Pods and operate behind their forcefields while supporting a fleet in direct combat. The Shaman's medium turrets are not meant to operate offensively, but they can still cause considerable damage to any slow-moving target that wanders into range. With repair bays so close to combat, Hive and Dervish frigates can afford to quickly pull back behind the Shaman's Sentinel shield and dock with relative safety.


Class: Carrier
Cost: 3400 RUs
Build Time: 280 Days
Maneuverability: very low
Acceleration: 40 m/s^2
Max Velocity: 265 m/s^2
Coverage: 80%
Mass: 129,000 tons

Max Fighters: 50
Max Corvettes: 25
Build
Repair and Refuel Fighters

Weapons: Range: Fire Time:
4 Medium Mass Driver Turrets 5,000 m 0.4 s
4 Medium Flak Turrets 2,000 m 1.5 s



Hiigaran Carrier

http://well-of-souls.com/homeworld/hws/hw2/carrier13.gif

This craft has not seen active duty or combat as of yet.

Class: Carrier
Cost: 3400 RUs
Build Time: 280 Days
Maneuverability: very low
Acceleration: 40 m/s^2
Max Velocity: 265 m/s^2
Coverage: 80%
Mass: 129,000 tons

Max Fighters: 50
Max Corvettes: 25
Build
Repair and Refuel Fighters

Weapons: Range: Fire Time: Fire Length:
4 Medium Mass Driver Turrets 5,000 m 0.4 s
4 Medium Flak Turrets 2,000 m 1.5 s
2 Pulsar Beam Turrets 7,500 m 2.0 s 2.0 s
07-07-2003, 11:39
This is the place to post your new ideas, and as long as you havent stole or severly copied someone elses design, this will Secure your plans or designs.

Anyone using this message will receive a telegram informing them of the PA©T wich includes services to protect our work.

Current Nations agreed to the PA©T:-

Garrison II
The New Russia
Foe Hammer
Derieties
Eniqcir
Aequatio
Sigma Octavus
Lord Squall
Camdean

People who think they can just put (C) at the end of their message, this thread is dedicated to protect the hard work people have made for NS and their nation, the amount of good work allready shown has prooved this is a worthwhile investment, And anyone that has used this knows their work is safe. And (C)Copyright is recocgnised proof to ensure the applying nation of their ideas for the future. Accept no imitations

Current times service has been used:- 12

Instructions *Please read*
Just Leave your ideas, which must include a full description of what your idea is, what it does and any other information regarding design or technical issues. Please try and use individual names, and not the exact merchandise for names i.e= Power sheild, could be = Camdean Power sheild or any sort of name to define your idea, and i can check them out then if everything is ok i'll ©Copyright them.

Once confirmed i will post up a quote to confirm the registration

If you see something in here that is yours post me the link and i'll deal with it A.S.A.P


(C)Copright is owned by Camdean, and will fulfill the task of keeping peoples ideas safe, and this also giving them vital proof of what they have acheived.

we agree to the pact as well, and wish to copyright the following:

OgleExoskeleton
Dobson Defense Systems
MJSST (Mutli-national Joint Service Security Team)
NS Airsoft League

:arrow: ©Copyright
07-07-2003, 11:51
I would like to copyright the following:

Aegir SSBN/SSGN plus the modular submarine hull and the Hodur SLBM, details can be found here:
http://www.nationstates.net/forum/viewtopic.php?t=46155

M9 Assault Rifle, M10 Handgun, and M24 Assult Rifle. Details can be found here: http://www.nationstates.net/forum/viewtopic.php?t=48116

This is the thread for any orders placed for Polaris Arms, items and prices are either listed or linked to a previous thread.

Polaris Naval Arms:

Aegir Class Modular SSBN/SSGN- Using a modular hull design, this sub can be easily converted from a SSBN to a SSGN or vice versa. Prices, ordering details and pics can be found at this link: http://www.nationstates.net/forum/viewtopic.php?t=46155
NOTE: All orders must be placed in this thread.

Polaris Small Arms:

M24 Assault Rifle
Caliber: 6mm
Range (Effective): 800 Meters
Range (Max Effective): 1100 Meters
Configuration:Bullpup
Rounds Per Clip: 30
Action: Safe, Single, Automatic
Accessories: Modular Foregrip System (Laser, Flashlight, Grenade Launcher), weapon cleaning kit
Price-
Rifle: 2000 USD
Sniper Conversion Kit: 500 USD
Suppressor: 200 USD
http://members.aol.com/rpgdave/appleseed/m24.jpg


M9 Assault Rifle
Caliber: 5.7mm
Range (Effective): 600 Meters
Range (Max Effective): 900 Meters
Configuration:Bullpup
Rounds Per Clip: 30
Action: Safe, Single, 3 Round Burst
Accessories: Cleaning kit, Picatinny rails for mounting on side of reflex site
Price-
Rifle: 1500 USD
Picatinny-Mounted Laser: 150 USD
Picatinny-Mounted Flashlight: 100 USD
Suppressor: 200 USD
http://www.angelfire.com/d20/autumnblade/9weapon.jpg


M43 Squad Automatic Weapon
Caliber: 6mm
Range (Effective): 1000 Meters
Range (Max Effective): 1500 Meters
Configuration: Standard
Rounds Per Clip: 200
Action: Safe, Full auto
Accessories: Cleaning kit, Picatinny rails for mounting accessories
Price-
Rifle: 2500 USD
Picatinny-Mounted Laser: 150 USD
Picatinny-Mounted Flashlight: 100 USD
500 Rd Box Magazine: 300 USD
http://www.hkpro.com/MG43_1.jpg


M90 Sniper Rifle
Caliber: 6mm
Range (Effective): 800 Meters
Range (Max Effective): 1200 Meters
Configuration: Standard
Rounds Per Clip: 20
Action: Safe, Semi
Accessories: Cleaning kit
Price-
Rifle: 3500 USD
Computer Controlled Scope/IR/NV: 500 USD
http://www.hkpro.com/WSG2000side.jpg


M10 Handgun
Caliber: 10mm
Range (Effective): 150 Meters
Range (Max Effective): 200 Meters
Rounds Per Clip: 8
Action: SA/DA
Accessories: Gun cleaning kit, customizable handgrips
Price-
Handgun: 800 USD
http://members.aol.com/rpgdave/appleseed/bobsons.gif

The RGGA is funding a new project. The idea is to build a sub that will be easily convertible from a SSBN to a SSGN or vice versa. The SSBN is designed to carry 20 of a specific kind of missle carrying 16 MIRVs or MORVs a piece, although the launch tubes can be easily adaptable to the Trident II D5 system or similar. The SSGN has 40 cruise missle launch tubes with room for 160 missles of any type. Both subs have four torpedo tubes for defense. Propulsion for both subs is the same as the upcoming French class of SSBN to allow for ultra-quiet propulsion, making the subs much harder to find than the Ohio class. R&D is expected to wrap up in one year with production beggining almost immediately if orders are taken. Subs will not be sold to just anybody, you MUST be a RGGA or UNAOTO member or have recommendations from two people within those alliances. You must also have actively participated in two wars. SLBMs will be sold seperately but the buyer is expected to provide their own warheads for the missles.

Base Price: 1.75 Billion
UNAOTO Price: 1.25 Billion
RGGA Price: 1 Billion
Hodur SLBM: 65 Million per missle

*please note that we are currently only accepting pre-orders and that the expected time of construction will be two years (2 days rl) per submarine, with the missles provided it will be two and a half years. Orders over five are not accepted by anyone and all payments must be made in full before construction begins.

Aegir Class SSBN/SSGN:
http://www.kitsune.addr.com/Rifts/Rifts-Earth-Vehicles/British_Dreadnought_Submarine-Small.gif

:arrow: ©Copyright
07-07-2003, 11:53
CHECK FIRST PAGE FOR INFO
07-07-2003, 12:36
The Common Support Aircraft (CSA) will serve as the Navy's carrier-based surveillance, control, and support aircraft for the 21st century, replacing existing S-3B, ES-3A, E-2C, and C-2A aircraft. Envisioned as a single aircraft design, the CSA will be able to carry different mission suites of sensors and avionics in order to fulfill future mission requirements and will possess significant capacity for logistics support and aerial refueling. CSA will facilitate naval fires in the joint warfare battlespace with fuzed tactical data obtained from both on- and off-board sensors and with its organic warfighting capability.

Length: 56 feet.
Wingspan: 70 feet.
Height (including RADAR array): 37 feet.
Speed: 590 MPH.
Ceiling: 55,000 feet.
Range: 3000 miles (unlimited with mid-air refueling)
Crew: 5 - 2 pilots, 1 ASW engineer, 2 Radar Technicians).
Rotodome (radar dish): 25 feet in diameter; 4.5 feet thick. Equivalent of E-767 radar.
Populsion: Twin F414-GE-400 engines.
Armament: 4 wing pylons, carry AGM-84 Harpoon or XMGM-52B Sea Lance
Cost: 67.5M USD

Pic: http://globalsecurity.org/military/systems/aircraft/csa-pics.htm

I'd like this to be a joint copyright with Fyreheart, please.

:arrow: ©Copyright
07-07-2003, 12:40
Copyrighting Skynet Defense

(OOC: I know recently I moved to blanket ignore all nukes, but after a few interesting arguments, I've decided to only accept them if they are well RPed out, not "I NOOKED JOO 3443737 TIMEZ!!111" )


Several decades ago (months in RL), we developed a missile defense program named Skynet. We were unsure of the consequences of such a system would be, but after careful deliberation, we have decided to launch Skynet. It works like this: if Country A decides he's going to launch a ballistic missile at Country B (linked to Skynet). Skynet automatically detects the launch and target area. Interceptor missiles are scrambled to attempt to knock out the incoming warhead in self defense. But, due to low success rates of interceptors, Skynet will also instantly launch a barrage of thermonuclear warheads at Country A. Any and all countries that are linked to Skynet get this sort of protection. If any sort of nuclear launch is detected against you, Skynet will automatically act, making your chances of surviving/ retalliating before you are destroyed even greater.

Skynet is in no way an offensive system, but it is more of a deterrent. If the countries of the world know that if they were to launch a nuclear strike against a Skynet wired nation, they too will be destroyed.

Skynet's purpose is to ultimatly deter nuclear war. Skynet also incorporates state of the art firewalls and hacker/virus alert systems, jsut in case. Also, Skynet can be manually shut down in case anything undesired happens.

We encourage all nations to link up to Skynet, for the mutual defense of all nations against nuclear war. Also, if you launch a nuclear weapons at anybody without good reason (which there almost is none) , you will be disconnected from Skynet.

:arrow: ©Copyright
Dregruk
07-07-2003, 12:42
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

http://www.nationstates.net/forum/viewtopic.php?t=46079&highlight=

The thread is pretty self-explanitory, but just in case:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.

HELLO? I ASKED FOR COPYRIGHT!!!
07-07-2003, 12:45
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

http://www.nationstates.net/forum/viewtopic.php?t=46079&highlight=

The thread is pretty self-explanitory, but just in case:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.

HELLO? I ASKED FOR COPYRIGHT!!!

OOC:- I cant see the pictures
07-07-2003, 12:46
Well I cant copyright every thing HW/HW2

But I would like to cover the bigger ones.

"Revelation" Destroyer

http://www.well-of-souls.com/homeworld/hws/kushan/destroyer1.gif


Info
When advances were made in Capital ship fusion power-plants, the research division put forward plans for a Super-Capital ship design that could mount both heavy mass driver turrets as well as ion cannons. This design became the backbone for the Revelation class Destroyer.

Second only to Heavy Cruisers in terms of raw firepower, the Revelation Destroyer can direct a devastating amount of destructive energy in its forward arc, and two Destroyers operating in concert can vaporize an enemy frigate in a matter of seconds. Yet, despite its size and armor, it can maneuver almost as well as the much smaller frigates.


Class: Destroyer
Build Cost: 1,350 RUs
Build Time: 50 days
Maneuverability: Low
Acceleration: 39 m/s^2
Max Velocity: 315 m/s^2
Sensor Radius: 7,000 m
Firepower: 10,500
Coverage: 35%
Mass: 26,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,500 m 6.0 s 3.0 s
2 Large Projectile Cannon Turrets 4,000 m 2.7 s

"Avatar" Heavy Cruiser

http://www.well-of-souls.com/homeworld/hws/kushan/cruiser1.gif


If you think of Fleet Command as a Goddess -- as most pilots in the Kushan fleet jokingly do -- then the Heavy Cruiser is nothing less than a projection of divine wrath onto the mortal plane. The Avatar class Heavy cruiser is the most powerful vessel constructed since the Mothership. Over four times the size of a Revelation class Destroyer, the Avatar can direct more firepower than any ship in the fleet, and can absorb amazing amounts of damage while still remaining combat effective.

An excellent firing arc is provided by six heavy turrets, each mounting a rail gun almost half the size of an entire frigate. While these turrets can engage and destroy more nimble opponents, even more fear is inspired by the four twin-mounted ion cannons. Against this kind of withering fire, even Mothership class vessels cannot stand for long.

Avatars are the stars of any Kushan fleet that can afford the massive resources required to build and crew them. The ship's complement--150 engineers, gunners and command crew positions aboard a Heavy cruiser--are the choicest assignments throughout the fleet, and even more vied-for than bridge positions aboard the Mothership. If there is an Avatar in the fleet, it will always be at the center of whatever action is occurring, and ambitious personnel can find no better place to earn distinction and recognition. Of course, while the Avatar is powerful and very heavily armored, it is not invulnerable--with every enemy gun trained on it, the Avatar's tactical priority is as much to draw fire from more vulnerable ships as it is to destroy enemy vessels. As a result, the repair systems aboard a Heavy Cruiser are the most sophisticated to be found in the fleet.


Class: Cruiser
Cost: 3,700 RUs
Build Time: 95 days
Maneuverability: Very Low
Acceleration: 39 m/s^2
Max Velocity: 250 m/s^2
Sensor Radius: 10,000 m
Firepower: 20,000
Coverage: 100%
Mass: 131,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,000 m 6.0 s 3.0 s
6 Heavy Projectile Turrets 4,000 m 3.7 s

"Deacon" Destroyer

http://www.well-of-souls.com/homeworld/hws/somtaaw/destroyer5.gif


When the great Crusade against the Beast was in its darkest days, Kiith Somtaaw found itself desperate for heavier firepower and the capital ships to carry it. While research into Bentusi design philosophy would eventually bear fruit in the awe-inspiring Dreadnought, it would have not come in time had the Deacon-class Destroyer not been pushed into service. The Deacon was originally intended to be a new generation of heavy transport, but when the demands of war hit the Somtaaw fleet hard, the design was quickly modified while still on the drawing board. The Deacon's loading booms were scrapped and replaced with heavy ion beams in a fixed forward mount, while the four side-mounted point-defense turrets were replaced with medium rail guns to give all-around firepower. The most innovative addition was the dorsal-mounted missile turret, which gives the Destroyer a full 360 degrees of long-range hitting power—capable of tearing apart enemy frigates before they can get into range to return fire. The Deacon's baptism of fire came at the battle of Coruc Farr, when two Somtaaw Destroyers were left alone to hold off a Beast Heavy Cruiser and a full flight of infected strike craft. In the thick of battle, the lead Destroyer, the Naar-Tel, closed with the beast cruiser and was raked by an infection beam. As deck after deck of the Destroyer fell to the Beast infection, the Naar's Captain made a desperate decision to vent drive plasma into the infected areas and then out into space. At the cost of gutting a quarter of his own ship and killing a sizable percentage of his own crew, the Naar's Captain was able to keep his ship in the battle and help destroy the beast Cruiser.

From that day on, the Naar Directive, as it became known, became the standard response from Allied heavy capital ships to Beast infections. And, while the price in Hiigarian life is always high, instant death in a blast of high-energy plasma is preferable to the twisted immortality of becoming part of the Beast


Class: Destroyer
Cost: 3,000 RUs
Build Time: 75 days
Maneuverability: low
Acceleration: 75 m/s^2
Max Velocity: 325 m/s^2
Sensor Radius: 9,000 m
Firepower: 8500
Coverage: 30%
Mass: 28,000 tons

Weapons: Range: Fire Time: Fire Length:
1 Large Missile Launcher 6,000 m 3.0 s
2 Large Ion Cannon 7,500 m 5.0 s 4.0 s
4 Large Mass Driver Turrets 6,000 m 2.0 s

"Archangel" Dreadnought

http://www.well-of-souls.com/homeworld/hws/somtaaw/dreadnought2.gif


Desperate wars require desperate measures, and the development of the Archangel class dreadnought was no exception. Even though Kiith Somtaaw was struggling valiantly, it eventually became clear that the fleet had no answer to the Beast version of the Taiidan Heavy Cruiser. And, while it would obviously take another full cycle for Somtaaw to research and develop the technologies needed to build the Hiigaran Avatar Heavy Cruiser, it was equally obvious that there would be nothing left of Kiith Somtaaw by the time a cycle of research could be completed!

Taking deep penetration scans of Bentusi tradeships, Somtaaw engineers tried to duplicate the radial binding design that give Bentusi ships their incredible durability and energy control. The experiments were less than successful, and dozens of engineers died as experimental alloys gave out under the incredible pressure to which they were subjected. Finally, as losses were threatening to push the Hiigaran fleet back into their home system, Somtaaw engineers were able to produce a hybrid design that had some of the durability and power of a Bentusi craft and was still manageable with Hiigaran crews and technology.

The Archangel combines the best attributes of the Avatar Heavy Cruiser and the Taiidani Missile Destroyer, and shields it all in a hull of curved, bonded armor plate that deflects more damage than it absorbs. With 4 heavy turrets backed by 2 full missile banks, the Archangel initially had a powerful offensive punch, but was still vulnerable to flanking maneuvers that brought enemy fire in from the rear, where the heavy mass drivers couldn't reach. This problem was solved rather dramatically with the addition of two heavy ion turrets, which covered the top fore and bottom aft firing hemispheres. Once released into active service, the Archangel has proved devastating to Beast and Imperial forces alike, despite the fact it takes a crack crew to keep her power systems under control.


Class: Cruiser
Cost: 6,800 RUs
Build Time: 150 days
Maneuverability: Very Low
Acceleration: 35 m/s^2
Max Velocity: 240 m/s^2
Sensor Radius: 12,000 m
Firepower: 24,000
Coverage: 80%
Mass: 152,000 tons

Weapons: Range: Fire Time: Fire Length:
2 Large Ion Cannon Turrets 6,000 m 6.0 s 4.0 s
6 Large Missile Launchers 8,000 m 3.5 s
4 Large Mass Driver Turrets 7,100 m 2.0 s

{prototype phase}

Hiigaran Destroyer

http://www.well-of-souls.com/homeworld/hws/hw2/destroyer12.gif

This warship is armed with four heavy kinetic turrets (three topside, one underneath), and two bow torpedo launchers.

There Torpedos break into multiple warheads before striking the target.

This craft has not seen full combat as of yet.


Class: Destroyer
Cost: 5,000 RUs
Build Time: 90 days
Maneuverability: low
Acceleration: 95 m/s^2
Max Velocity: 435 m/s^2
Sensor Radius: 11,000 m
Firepower: 11,500
Coverage: 50%
Mass: 39,000 tons

Weapons: Range: Fire Time:
2 Large Multi-warhead Torp Launcher 9,000 m 5.0 s
4 Large Kinetic Burst Cannon Turrets 6,000 m 2.0 s

Hiigaran Battlecruiser

http://www.well-of-souls.com/homeworld/hws/hw2/battlecruiser7.gif

The largest combat ship in the Hiigaran navy, the Battlecruiser has two long range Heavy Ion Beam turrets. These weapon systems allow the Battlecruiser to engage targets at extreme distances, making it a deadly foe for most capital class ships. A compliment of four pulsar turrets and four kinetic burst cannons enable the Battlecruiser to engage strike craft intent on disabling key command, propulsion, or weapons subsystems. With proper frigate and corvette support, the Battlecruiser is the heavy-hitter of many fleet engagements.

There are also docking bays on both sides of the ship. Allowing the HBC to mataine but not build a small strike fleet.

Class: Cruiser
Cost: 11,800 RUs
Build Time: 200 days
Maneuverability: Very Low
Acceleration: 56 m/s^2
Max Velocity: 330 m/s^2
Sensor Radius: 14,000 m
Firepower: 39,000
Coverage: 100%
Mass: 282,000 tons

Weapons: Range: Fire Time: Fire Length
2 Large Ion Cannon Turrets 10,000 m 6.0 s 5.0 s
2 Large Multi-warhead Torp Launcher 9,000 m 5.0 s
4 Large Kinetic Burst Cannon Turrets 7,100 m 2.0 s
4 Pulsar Beam Turrets 7,500 m 2.0 s 2.0 s


Kushan "Imperator" Carrier

http://well-of-souls.com/homeworld/hws/kushan/carrier4.gif


The Mothership is the ultimate expression of Kushan power, but even it cannot be everywhere at once. In order to extend the power and reach of the fleet, engineers pushed the manufacturing abilities of the Mothership to their limits in order to produce a super-heavy capitol ship chassis, capable of containing the equipment necessary to function as a small scale mothership.

The Imperator class Carrier requires the resources of a small asteroid belt simply to be built, and the entire Mothership manufacturing bay door must detached in order to launch this incredible starship. The Imperator has its own hyperspace jump engines and can carry a full assault wing of 50 fighters and 25 corvettes in its internal bays. It is fully capable of processing raw resources, and has a limited manufacturing ability, allowing it to construct any Frigate or Strike Craft hull. While not carrying an especially powerful offensive ability in of itself, it is protected by an array of rapid-fire point defense rail guns and heavy, layered armor.


Class: Carrier
Build Cost: 2,000 RUs
Build Time: 280 Days
Maneuverability: Very Low
Acceleration: 40 m/s^2
Max Velocity: 300 m/s^2
Coverage: 60%
Mass: 121,000 tons


Max Fighters: 50
Max Corvettes: 25 Special Abilities:
Build
Repair and Refuel Fighters


Weapons: Range: Fire Time:
4 Small Projectile Cannons 3,000 m 0.2 s
4 Medum Flak Cannons 2,000 m 1.5 s





Somtaaw "Shaman" Carrier

http://well-of-souls.com/homeworld/hws/somtaaw/carrier2.gif


The Shaman-class Carrier had been in development for some time before it was finally brought into battle. This Carrier was based on Kiith Somtaaw's first foray into heavy ship construction, the Chieftain-class Ore Processor, and follows the same no-frills approach to capital ship design. The engineers upgraded the Chieftain's main power plant to support a military-class drive system and a PDA construction bay. The Shaman is not an elegant Carrier, but it is durable, efficient and crewed by the best that Kiith Somtaaw has to offer. The two outboard bays are capable of launching and retrieving multiple strike craft, while the inboard frigate bays have heavily reinforced doors, capable of taking multiple ion beam strikes and still protecting the fragile construction and maintenance equipment within.

The Shaman was originally designed as the second phase of Kiith Somtaaw's expansion into deep space. With the two main Command Ships exploring and exploiting a sector, Shamans were meant to consolidate and help harvest multiple resource sites while the Command ships moved on. Their construction bays were never intended for anything more than building a couple of recon squadrons and acolytes for survey/guard duty; the frigate bay was there simply to build and maintain Worker-class vessels. With the advent of full-blown war, however, the Shaman's bays were upgraded to full production ability, and room was made in what was supposed to be a resource hold for sleeper bays to support spare pilots.

In their combat role, Shamans will often construct a wing of Sentinel Defense Pods and operate behind their forcefields while supporting a fleet in direct combat. The Shaman's medium turrets are not meant to operate offensively, but they can still cause considerable damage to any slow-moving target that wanders into range. With repair bays so close to combat, Hive and Dervish frigates can afford to quickly pull back behind the Shaman's Sentinel shield and dock with relative safety.


Class: Carrier
Cost: 3400 RUs
Build Time: 280 Days
Maneuverability: very low
Acceleration: 40 m/s^2
Max Velocity: 265 m/s^2
Coverage: 80%
Mass: 129,000 tons

Max Fighters: 50
Max Corvettes: 25
Build
Repair and Refuel Fighters

Weapons: Range: Fire Time:
4 Medium Mass Driver Turrets 5,000 m 0.4 s
4 Medium Flak Turrets 2,000 m 1.5 s



Hiigaran Carrier

http://well-of-souls.com/homeworld/hws/hw2/carrier13.gif

This craft has not seen active duty or combat as of yet.

Class: Carrier
Cost: 3400 RUs
Build Time: 280 Days
Maneuverability: very low
Acceleration: 40 m/s^2
Max Velocity: 265 m/s^2
Coverage: 80%
Mass: 129,000 tons

Max Fighters: 50
Max Corvettes: 25
Build
Repair and Refuel Fighters

Weapons: Range: Fire Time: Fire Length:
4 Medium Mass Driver Turrets 5,000 m 0.4 s
4 Medium Flak Turrets 2,000 m 1.5 s
2 Pulsar Beam Turrets 7,500 m 2.0 s 2.0 s

:arrow: ©Copyright
Dregruk
07-07-2003, 14:21
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

http://www.nationstates.net/forum/viewtopic.php?t=46079&highlight=

The thread is pretty self-explanitory, but just in case:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.

HELLO? I ASKED FOR COPYRIGHT!!!

OOC:- I cant see the pictures

Here it is:

http://www.kerensky.tierranet.com/btech/mechlab/ballistic3.gif
07-07-2003, 16:06
OOC: Camdean, get my telegram about joining the Pa©t?
07-07-2003, 21:33
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.


Here it is:

http://www.kerensky.tierranet.com/btech/mechlab/ballistic3.gif


:arrow: ©Copyright
Aleuros
08-07-2003, 00:34
MF/HT-1 "Arrayán" Hovercraft Transport
http://personales.ciudad.com.ar/dcobalt/hoverrend.jpg
http://personales.ciudad.com.ar/dcobalt/hovertop2.jpg

Propelled by large air turbines (going to change as soon as we become more powerful), this unarmed transport craft is capable of accomodating up to 1000 troops with a reasonable quantity of smaller vehicles. The passenger holds can be adapted into cargo holds in a few hours, thus offering great versatility. (Only the very best civilian transport companies can afford one of these in our current state, but sooner or later the skies of Aleuros will be full of them).
Standard Crew : 50
Fuel Used : Hydrogen
Autonomy : 50000 km per full charge
Full laden mass : 225 ton

MF/LU-1 Mobile Field Laboratory
http://personales.ciudad.com.ar/dcobalt/mflrend.jpg
http://personales.ciudad.com.ar/dcobalt/mfltop.jpg

Outfitted with numerous active and passive sensor arrays, logistic relay systems and top-notch research implements, these are deployed both as moving labs and support headquarters. It consists of two units, both capable of independent movement should the need to separate them arise.
Weaponry :
(Driver Unit)
75 mm Ballistic Cannon : 40 rounds on-board.
(Lab Unit)
Vapor Shroud (Defensive) : 3 rounds on-board.
08-07-2003, 03:34
MF/HT-1 "Arrayán" Hovercraft Transport

MF/LU-1 Mobile Field Laboratory
http://personales.ciudad.com.ar/dcobalt/mflrend.jpg
http://personales.ciudad.com.ar/dcobalt/mfltop.jpg

Outfitted with numerous active and passive sensor arrays, logistic relay systems and top-notch research implements, these are deployed both as moving labs and support headquarters. It consists of two units, both capable of independent movement should the need to separate them arise.
Weaponry :
(Driver Unit)
75 mm Ballistic Cannon : 40 rounds on-board.
(Lab Unit)
Vapor Shroud (Defensive) : 3 rounds on-board.

:arrow: :arrow: ©Copyright

U.S.C (http://camdean.greatnow.com)
08-07-2003, 05:53
http://mywebpage.netscape.com/AndyRocket/bluesub6.jpg

The "Ryuou" class SSN is the first in a proposed line of powerful nuclear submarines that promises to enforce Ancient Terra's rule into the next few decades. Combining a revolutionary new "Caterpillar" drive engine along with unprecedented maneuerability and powerful weapons, the Ryuou is designed to punch through enemy lines and hunt for the SSBN's and nuclear carriers that cower in hostile territory.

Statistics:

"Ryuou" class SSN
Ancient Terran Naval Command
Blue Fleet

Length: 120 meters
Width: 55 meters
Height: 51 meters
Surface Speed: 15 knots
Underwater Speed: 40 knots
Diving Depth: ~2,000 meters (classified)
Propulsion System: Twin Cycle Propelled MHD (Electromagnetic Fluid Guidance Propulsion)/"Caterpillar Drive"

Weapons Holding Capacity:
-66mm Underwater Torpedo Launchers x 12 (Capacity: 84-156 Rounds)
-533mm Torpedo Launchers x 10 (Capacity: 24-90 Rounds)

Notes:
-197 Crew Members
-14 Officers
-Full spectrum infrared, ultraviolet, nightvision systems
-ELF and ULF communications systems
-Satellite Uplink
-Possible Conversions to SSBN and SSCN (carrier) variants

Price: 2.15 billion per submarines + munitions
Weapons:
-66mm Underwater Torpedo Launcher
This launch system fires small high explosive torpedoes. At least 12 of them are mounted around the hull in strategic positions, providing nearly 100% coverage. These small torpedoes can be used in an offensive role, and are quite capable of destroying midget-subs and DSRV's, but they are primarily an advanced countermeasure system. Capable of firing 6 rounds per minute, a sophisticated tracking system guides the 66mm torpedo towards an incoming enemy torpedo. When it closes within 5 meters, the torpedo detonates and caused a high pressure burst that (hopefully) damages the incoming projectile and causes it to explode.

-533mm Torpedo Launcher
The 533mm Torpedo Launcher is designed primarily to destroy other enemy submarines and surface vessels. With a body packed full of high-explosives, the 533mm is quite capable of punching through an enemy's hull. The torpedo is guided by wire to within 8 miles of its target before being cut loose. The active sensors then take over and guide the torpedo until it detonates. Aboard the "Ryuou" class, eight 533mm Torpedo Launchers are positioned in the front of the submarine, while two are located on the spine of the submarine. The spine launchers can fire either forwards or backwards, while the forward launchers can direct a devastating salvo of weaponry at any target.

-ABTC-083 Mk.IV Battle Computer
This is the newest variant of the (A)dvanced (B)attle (T)actical (C)omputer. It interfaces directly with the sonar, targeting computers, and nearby imaging and GPS satellites to draw a composite image of the battlefield. By pinpointing the submarine's position via GPS and ELF transmitters, and by comparing topographical maps of the area, an actual view of the area can be projected onto an immense viewscreen. Sonar pulses correct for any uncharted terrain features, and even maps out possible enemy contacts as if they were completely visible. A viewshieldt on the bridge can be retracted to allow visual sighting in extremely clear water. The ABTC system can direct up to 18 seperate torpedoes, monitor over 300 contacts, and control all other automated ship functions at once. It is truly an asset to the fleet.
Dregruk
08-07-2003, 09:31
I'd like to copyright the Dreg-Tech MKIII Gauss Cannon. There's a thread to prove I have built it:

The project was originally to make a powerful infantry weapon.
Due to recoil and other factors, the weapon was changed to be mounted on tanks.
The project was completed successfully, however, due to cost factors, very few Gauss Cannon have been produced.


Here it is:

http://www.kerensky.tierranet.com/btech/mechlab/ballistic3.gif

:arrow: ©Copyright

Thank you
08-07-2003, 11:47
http://mywebpage.netscape.com/AndyRocket/bluesub6.jpg

The "Ryuou" class SSN is the first in a proposed line of powerful nuclear submarines that promises to enforce Ancient Terra's rule into the next few decades. Combining a revolutionary new "Caterpillar" drive engine along with unprecedented maneuerability and powerful weapons, the Ryuou is designed to punch through enemy lines and hunt for the SSBN's and nuclear carriers that cower in hostile territory.

Statistics:

"Ryuou" class SSN
Ancient Terran Naval Command
Blue Fleet

Length: 120 meters
Width: 55 meters
Height: 51 meters
Surface Speed: 15 knots
Underwater Speed: 40 knots
Diving Depth: ~2,000 meters (classified)
Propulsion System: Twin Cycle Propelled MHD (Electromagnetic Fluid Guidance Propulsion)/"Caterpillar Drive"

Weapons Holding Capacity:
-66mm Underwater Torpedo Launchers x 12 (Capacity: 84-156 Rounds)
-533mm Torpedo Launchers x 10 (Capacity: 24-90 Rounds)

Notes:
-197 Crew Members
-14 Officers
-Full spectrum infrared, ultraviolet, nightvision systems
-ELF and ULF communications systems
-Satellite Uplink
-Possible Conversions to SSBN and SSCN (carrier) variants

Price: 2.15 billion per submarines + munitions
Weapons:
-66mm Underwater Torpedo Launcher
This launch system fires small high explosive torpedoes. At least 12 of them are mounted around the hull in strategic positions, providing nearly 100% coverage. These small torpedoes can be used in an offensive role, and are quite capable of destroying midget-subs and DSRV's, but they are primarily an advanced countermeasure system. Capable of firing 6 rounds per minute, a sophisticated tracking system guides the 66mm torpedo towards an incoming enemy torpedo. When it closes within 5 meters, the torpedo detonates and caused a high pressure burst that (hopefully) damages the incoming projectile and causes it to explode.

-533mm Torpedo Launcher
The 533mm Torpedo Launcher is designed primarily to destroy other enemy submarines and surface vessels. With a body packed full of high-explosives, the 533mm is quite capable of punching through an enemy's hull. The torpedo is guided by wire to within 8 miles of its target before being cut loose. The active sensors then take over and guide the torpedo until it detonates. Aboard the "Ryuou" class, eight 533mm Torpedo Launchers are positioned in the front of the submarine, while two are located on the spine of the submarine. The spine launchers can fire either forwards or backwards, while the forward launchers can direct a devastating salvo of weaponry at any target.

-ABTC-083 Mk.IV Battle Computer
This is the newest variant of the (A)dvanced (B)attle (T)actical (C)omputer. It interfaces directly with the sonar, targeting computers, and nearby imaging and GPS satellites to draw a composite image of the battlefield. By pinpointing the submarine's position via GPS and ELF transmitters, and by comparing topographical maps of the area, an actual view of the area can be projected onto an immense viewscreen. Sonar pulses correct for any uncharted terrain features, and even maps out possible enemy contacts as if they were completely visible. A viewshieldt on the bridge can be retracted to allow visual sighting in extremely clear water. The ABTC system can direct up to 18 seperate torpedoes, monitor over 300 contacts, and control all other automated ship functions at once. It is truly an asset to the fleet.

:arrow: ©Copyright

Camdean (http://camdean.greatnow.com)
Oglethorpia
09-07-2003, 01:36
We agree to the pact as well, and wish to copyright the following:

OgleExoskeleton
Dobson Defense Systems
MJSST (Mutli-national Joint Service Security Team)
NS Airsoft League

:arrow: ©Copyright

Camdean, as the OgleExoskeleton is an Oglethorpian invention may we have joint copyright holdings on it?
09-07-2003, 15:01
We agree to the pact as well, and wish to copyright the following:

OgleExoskeleton
Dobson Defense Systems
MJSST (Mutli-national Joint Service Security Team)
NS Airsoft League

Camdean, as the OgleExoskeleton is an Oglethorpian invention may we have joint copyright holdings on it?

:arrow: ©Copyright to Oglethorpia and Arina

Camdean (http://camdean.greatnow.com)
Ruhr
09-07-2003, 23:35
I am in this PA©T also!
09-07-2003, 23:41
I am in this PA©T also!

Cool, I'll put your name on the list. Camdean thanks you for being in the PA©T. And looks forward to hearing from you in the future
Ruhr
09-07-2003, 23:44
I am in this PA©T also!

Cool, I'll put your name on the list. Camdean thanks you for being in the PA©T. And looks forward to hearing from you in the future


Which reminds me, I have a thread around someplace of a Ruhrian Destroyer. I will just post the link:

http://www.nationstates.net/forum/viewtopic.php?t=49653&highlight=
The New Russia
09-07-2003, 23:45
Rhinemaiden Class ship
http://www2.freepichosting.com/Images/49370/4.jpg

Crew: Up to 1300 people (sustained indefinately)
Dimensions: 375 x 129 x 97 meters
Router engines: Yes
Armament:
- 10x heavy particle cannons
- 10x plasma shelling cannons
- 20x missile launchers
- 2x Interplanetary ballistic missiles
- 30x Drop-fighters
Propulsion:
- 4x kinetic engines
Shielding:
- Large scale magnetic bubble shielding
- Laminate Gel
Power:
- 9x onboard EXL fusion reactors

All Rhinemaiden class ships incorperate a new form of protection called "Laminate Gel". This gel like substance is similar to latex paint and solidifies when it is forced to move around. This means that if there were small hull factures only a few centimeters in width, the gel would automatically seal them as to prevent large scale depressurization.
09-07-2003, 23:47
Nebula Class Gun Destroyer

Order of build is as follows:
July 17th: 3 Ships for Sniper Country
July 18th: 3 Ships for Sniper Country
July 19th: 3 Ships for Sniper Country
July 20th: 1 Ship for Sniper Country, 2 Ships for DNS
July 21st: 2 Ships for DNS, 1 Ship for Sigma Octavus
July 22nd: 1 Ship for Sigma Octavus, Two Ships for Talkos
July 23rd: 3 Ships for Derieties
July 24th: 3 Ships for Derieties
July 25th: 3 Ships for Derieties
July 26th: 1 Ship for Derieties, Two Ships for Talkos
July 27th: 3 Ships for Talkos
July 28th: 3 Ships for Talkos
July 29th: 3 Ships for Kekkosamma
July 30th: 3 Ships for Kekkosamma
July 31st: 3 Ships for Kekkosamma
August 1: 1 Ship for Kekkosamma, Two without Title.

2 Ships have yet to be sold

Description:
The Ruhrian Defence Department has noted the lack of a close-range surface combatant. Top naval engineers/architects and naval warfare experts joined together to design a destoyer suitable for close-combat and island defence. What they created was the Nebula. With two powerful gas turbine engines, this ship has been guaranteed speed to accompany anti-aircraft/missile and anti-surface needs of any fleet.

http://homepage.mac.com/isven9000/Gunboat.jpg

Key Data:
Full Load Discplacement: 3,500 Tonnes
Sustained Speed: 31.5 knots
Crew: 225 plus 25
Builder: Ruhrian Naval Defence, Inc.

Dimensions:
Overall Length: 120m
Beam Overall: 16.7m
Depth: 9.65m
Draught: 4.4m
Displacement:3,500 Tonnes

Performance:
Maximum Speed: 37 knots
Sustained/Cruising Speed: 31.5 knots

Propulsion:
Diesel Engine:2 x MTU 16V 1163 TB 93 (5920 kW each)
Gas Turbine Engines: 2x GE LM2500 gas turbines (33,600 hp each) with a power turbine speed of 3,600rpm, driving two shafts, with controllable pitch propellers.

Weaponry
Primary Weapons: 2 x 155mm Guns on two turrets.
Secondary Weapons: 4 x Mk20 Phalanx Close-in Weapons Systems
Primary Missile Systems: 8 x Juliet-V Ship-to-Surface Missile (VLS Fired)
Anti-Submarine Systems: 4 x ASROC VLA
Torpedoes: 2 x 324 mm Mk 32 Mod 14 torpedo tubes for Mk 46 Mod 5 or Mk 50 torpedoes

Combat Control:
Combat System: NTDS Mod 5
Weapons Computers: SWG-4 (Juliet-V), AEGIS (Tracking), GWS Mod 4 (Gun), Mk116 Mod 7 (Submarine)

Countermeasures:
ESM/ECM: Raytheon AN/SLQ-32(V)2 or (V)3
Decoys: SRBOC Mk 36, AN/SLQ-12 Nixie torpedo decoy, Sea Gnat

Radar:
Air search/fire control: AN/SPY-1D E/F band
Surface search: AN/SPS-67(V)3 G-band
Fire control: 3 x AN/SPG-62 I/J band
Sonar: AN/SQQ-89(V)6 sonar suite

Price: $800,000,000



Ruhr will completely build 20 more of these ships (The sea-fairing trial boat has already been completed), and replace the Island Patrol Squadron completely and put the Island Patrol Squadron's former ships into fleets where needed. After these 21 ships will be built, 45 more will be constructed for public use, although without the Juliet-V missiles. Tomahawk missiles will replace them.

Each ship takes one RL day to build, and three can be made at the same time. Price for NATO members, TGPA members, and the West Pacific Alliance members will decrease $150,000,000.00 for each ship.

Construction will begin July 10th, and then on July 17th these ships will be open to the public. However, this is first-come-first serve so place your orders now. Non-Refundable Deposits are set at $75,000,000.00 and I have the right to refuse an order. Please remember, you must have a decent economy, and you must present to me your military budget so I can make sure you can afford the ship, I don't want to be the repo man.

Order of build is as follows:
July 17th: 3 Ships for Sniper Country
July 18th: 3 Ships for Sniper Country
July 19th: 3 Ships for Sniper Country
July 20th: 1 Ship for Sniper Country, 2 Ships for DNS
July 21st: 2 Ships for DNS, 1 Ship for Sigma Octavus
July 22nd: 1 Ship for Sigma Octavus, (Two ships do not have a titled)
July 23rd:
July 24th:
July 25th:

Once a ship has been completed, it will take a RL day to get to the purchaser's main port/river/fleet. The delivery crew onboard the ship shall be returned to Ruhr as soon as the ship arrives and the crew gets off. It is the purchaser's responsability to ship the crew back.

If you have any questions or concerns please post them here.

Thank you,
Jack Fady

_____________________________
http://web-worthy.com/saab/graphics/cast/mcqu07.jpg
Jack Fady
Minister of Defence

:arrow: ©Copyright

Camdean (http://camdean.greatnow.com)
Froish
09-07-2003, 23:53
not sure if anyone else has one but, here it is.


the froish holodefense barrier
-8 posts, and a main command center overhead the region or nation
-each post is outfitted with laser defenses
-the central command can shoot tomahawk cruise missiles if needed
-the command center emits information to the posts and creates a holographic image making it as if the nation is not there
09-07-2003, 23:55
Rhinemaiden Class ship
http://www2.freepichosting.com/Images/49370/4.jpg

Crew: Up to 1300 people (sustained indefinately)
Dimensions: 375 x 129 x 97 meters
Router engines: Yes
Armament:
- 10x heavy particle cannons
- 10x plasma shelling cannons
- 20x missile launchers
- 2x Interplanetary ballistic missiles
- 30x Drop-fighters
Propulsion:
- 4x kinetic engines
Shielding:
- Large scale magnetic bubble shielding
- Laminate Gel
Power:
- 9x onboard EXL fusion reactors

All Rhinemaiden class ships incorperate a new form of protection called "Laminate Gel". This gel like substance is similar to latex paint and solidifies when it is forced to move around. This means that if there were small hull factures only a few centimeters in width, the gel would automatically seal them as to prevent large scale depressurization.

:arrow: ©Copyright

Camdean (http://camdean.greatnow.com)
10-07-2003, 02:25
We would like to copyright the following:

http://www2.freepichosting.com/Images/55727/0.jpg

The SR-10 is a 7.62 semi-automatic sniper rifle. It comes standard with 1 silencer, 1 10x scope, 2 heat wraps (1 woodland, 1 desert), 1 15 round magazine. Base price is $900

http://www2.freepichosting.com/Images/55727/1.jpg

The SR-9 Is an older but more reliable semi automatic sniper rifle. It fires a .50 round, with a 10 round magazine. CAUTION: PLEASE DO NOT FIRE THIS WEAPON WHILE STANDING, RECOIL MAY INJURE THE USER. Base price is $1150

http://www2.freepichosting.com/Images/55727/2.jpg

The CAR-28 Is the newest weapon in a line of AR's and CAR's. It fires a 5.56 NATO round and comes standard with an accessory kit that includes the following. (2) 30 round magazines, (1) Double Magazine Clamp, (1) Silencer, (1) Bipod, (1) 40mm Grenade Launcher, (2) Fore-grips, (1) Laser sight, (1) Laser Designation Unit*, (1) 6x Red Dot Scope.
*To be used with a network of GPS Capable satellites, aircraft, and GPS guided munitions.
Base price is $1500 for everything.

http://www2.freepichosting.com/Images/55727/6.jpg

The MC-2 Is one of the most high-tech military cruisers avalible. It features rooms for 200 sailors and 800 Fully loaded Marines. It has a crusing speed of 45 mph, and can hold 10 VAB-21s or other VTOL Aircraft. Base price is $250 Million.

http://www2.freepichosting.com/Images/55727/7.jpg

The VAB-21 is one of the few VTOL attack craft avalible on the market today. They are very effective as anti-tank and anti-ground hunters, and have a top-speed of Mach .89 They have universal rail mounts, so any weapon or missle can be mounted under the wings. Base price is $45 Million

http://www2.freepichosting.com/Images/55727/15.jpg
http://www2.freepichosting.com/Images/55727/16.jpg

The B-21 Is one of the newest bombers avalible today. It functions amazingly as a recon and anti-tank aircraft, and is highly manuverable. Its top speed is Mach 1.1, and is carrier capable. Base price is $30 Million.

http://www2.freepichosting.com/Images/55727/18.jpg
http://www2.freepichosting.com/Images/55727/19.jpg
http://www2.freepichosting.com/Images/55727/20.jpg

The FA-10 is the newest bomber, just being released from the factories today. So new that the joints may still be warm! It has a top speed of Mach 2.1, and is incredibally manuverable. It has dual machine guns which fire 5.56 rounds at 3500 rounds per minute, for 1 minute and 50 seconds until a reload is needed.

as well as:

VAB-21: New VTOL Aircraft.
AR18: Highly popular assault rifle
AR26: New assault rifle being released soon
AR27: New modular assault rifle being released soon
CAR30: New Compact Modular rifle being released soon
SR11: New sniper rifle being released soon
Tech-Vest: Line of tactical vests and ballistic vests.
Dobson Defense Systems: Company that makes defense systems
Integrated Combat Support System: Suit that alerts commanders on soldiers status.
Joint Exo-Skeletal Suit: Body Armor Combat Suit
HardRam: Line of vehicles with rams, made for Police, FBI, etc.
HydraRam: Line of Battering Rams and other entry tools soon to be released
Omz222
10-07-2003, 02:35
MiG-21O
An Omzian modified version of the origional low-end fighter and interceptator MiG-21 2000. The aircraft is designed to be an interceptor, small-medium range fighter, and light bomber.
This aircraft will replace the low-end MiG-21 2000 aircrafts in Omzian Air Force by next year.

New features include:
-New, more powerful Hanjak Electrics HEU-220 Engine
-More Light Bomb bays (holds 4 light, dumb bombs)
-Omzian OAS-220 light Air-to-air missiles
-Omzian OAS-212AC light Air-to-ground missiles
-Improved heads-up display (HUD)
-New Omzian communication equipments
-Improved, computer controlled, aircraft control system
-Improved Radar system
-New GPS guide system



(C) D.R. Omz222.
Plans and aircraft is NOT FOR SALE.
11-07-2003, 17:29
Ok heres a Freighter I'm developing, Design still being finalised

http://www.users.on.net/killerkoala/freighter.JPG

http://www.users.on.net/killerkoala/ma1.gif
Commander Thor McCloud
Manticore Corporation
Defending you from yourself, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)
Rodriquezland
11-07-2003, 17:35
Armament: 1 - 120mm M256 smoothbore gun
1 - 12.7mm (0.50") AA MG
1 - 7.62mm coaxial MG
1 -7.62mm MG on a Skate mount
6 - barreled smoke grenade launchers L8A1
Engine: Avco Lycoming AGT 1500, multi-fuel turbine,
1500 hp
Speed: 45 mph (governed)
Range: 300 miles
Crew: 4
Weight: approx. 60 tons


The M1A1 tank incorporates steel encased depleted uranium armour. Armour bulkheads separate the crew compartment from the fuel tanks. The top panels of the tank are designed to blow outwards in the event of penetration by a HEAT projectile. The tank is protected against nuclear, biological and chemical (NBC) warfare.

One L8A1 six-barrelled smoke grenade discharger is fitted on each side of the turret. A smoke screen can also be laid by an engine operated system.

The commander's station is equipped with six periscopes, providing 360 degree view. The Raytheon Commander's Independent Thermal Viewer (CITV) provides the commander with independent stabilised day and night vision with a 360 degree view, automatic sector scanning, automatic target cueing of the gunner's sight and back-up fire control.

The M1A2 Abrams tank has a two-axis Raytheon Gunner's Primary Sight- Line of Sight (GPS-LOS) which increases the first round hit probability by providing faster target acquisition and improved gun pointing. The Thermal Imaging System (TIS) has magnification x10 narrow field of view and x3 wide field of view. The thermal image is displayed in the eyepiece of the gunner's sight together with the range measurement from a laser rangefinder. The Northrop Grumman (formerly Litton) Laser Systems Eyesafe Laser Rangefinder (ELRF) has a range accuracy to within 10m and target discrimination of 20m. The gunner also has a Kollmorgen Model 939 auxiliary sight with magnification x8 and field of view 8 degrees.

The digital fire control computer is supplied by General Dynamics. The fire control computer automatically calculates the fire control solution based on: lead angle measurement; bend of the gun measured by the muzzle reference system; velocity measurement from a wind sensor on the roof of the turret; data from a pendulum static cant sensor located at the centre of the turret roof. The operator manually inputs data on ammunition type, temperature, and barometric pressure.

The driver has either three observation periscopes or two periscopes on either side and a central image intensifying periscope for night vision. The periscopes provide 120 degrees field of view. The DRS Technologies Driver's Vision Enhancer (DVE), AN/VSS-5, is based on a 328 x 245 element uncooled infrared detector array, operating in the 7.5 to 13 micron waveband. A Raytheon Driver's Thermal Viewer, AN/VAS-3, is installed on the M1A2 Abrams

The M1 is equipped with a Honeywell AGT 1500 gas turbine engine. The Allison X-1100-3B transmission provides four forward and two reverse gears. The Rodriquezland Army has selected Honeywell International Engines and Systems and General Electric to develop a new LV100-5 gas turbine engine for the M1A2. The new engine is lighter and smaller with rapid acceleration, quieter running and no visible exhaust.

The main armament is the 120mm M256 smoothbore gun, developed by Rheinmetall GmbH of Germany. The 120mm gun fires the following ammunition: the M865 TPCSDS-T and M831 TP-T training rounds, the M8300 HEAT-MP-T and the M829 APFSDS-T which includes a depleted uranium penetrator. Textron Systems provides the Cadillac Gage gun turret drive stabilisation system.

The commander has a 12.7mm Browning M2 machine gun and the loader has a 7.62mm M240 machine gun. A 7.62mm M240 machine gun is also mounted coaxially on the right hand side of the main armament.



http://www.battletanks.com/images/M1A2-002.jpg


I want to copyright the M1A2 battle tank. I have been producing these since I have arrived in January. I will try to get all aspects of the tank.


United States Of Rodriquezland (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=rodriquezland/)
European Defence Federation Member
European Red Cross Member
Tarasovka
11-07-2003, 18:33
I claim and reserve/copyright all the projects exposed in this thread here:

VerTech Update: Currently Develloped Projects (http://www.nationstates.net/forum/viewtopic.php?t=50893)

Thank you for your attention.

Grand Duke of Taraskovya,
Mikhail Shakhosvkoy

CEO of VerTech,
Gennady Yashkof
Rodriquezland
12-07-2003, 02:24
I claim and reserve/copyright all the projects exposed in this thread here:

VerTech Update: Currently Develloped Projects (http://www.nationstates.net/forum/viewtopic.php?t=50893)

Thank you for your attention.

Grand Duke of Taraskovya,
Mikhail Shakhosvkoy

CEO of VerTech,
Gennady Yashkof


What?


United States Of Rodriquezland (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=rodriquezland/)
European Defence Federation Member
European Red Cross Member
Tarasovka
12-07-2003, 02:28
Click the link...

Oh, and damn! Why not post it here after all :)

I claim copyright and reserve all the rights on what is listed below:


-------------------------------------------------------------------------------------------------------------------------------------------------------
Special Notice:

The stated projects/products are property and copyright of the devellopers, such currently being the Vertev's Technologies.
All attempts of reproduction will be considered illegal and will responded with "appropriate measures".

As/If other nations or companies/organizations join the project, they will have a share of all licences related to the project/product.

The company(VerTech) is exploring the possibility of cooperating with the closest allies of the Duchy if the latter show interest in any of projects.

Thank you for your understanding.
-------------------------------------------------------------------------------------------------------------------------------------------------------




****************************** VerTech Press Release ******************************

The VerTech has been in devellopement of new weapon systems for quite a while, by the orders of the Grand Duke of Taraskovya - Mikhail Shakhovskoy himself, who wants to make the Duchy independant from other arms dealers and foreighn technologies.

Several projects are undergoing the final stages of devellopement.
The products have not yet received codenames, and the onyl names there are are the project numbers.
These projects are:

"Project 0.178" Heavy Personal Armor.
http://www.digikitten.com/playhousev2/files/Mishgan/Halo_armor.jpg
Develloped to increase resistance of a trooper to hostile environement and/or enemy fire. Possibility of space-based use also being explored by the researchers.
Details kept confidential.
Currently, several prototypes are being tested.

"Project 0.179" light scouting vehicle:
http://www.digikitten.com/playhousev2/files/Mishgan/WArthog.jpg
At the shot above an operative testing the "0.178" Armor, standing in front of the "0.179" vehicle.
Normally a crew a two(driver + passanger), the back of the jeep can be mounted with weapons systems, thus adding a 3rd crew member - the gunner.
The back of the jeep is modulable and can be equiped with a variety of weapons systems: heavy machine guns, rocket launchers, etc.
Highely maneuverable it is destined for use during scouting operations. Not usefull in face to face combat with a heavy tank.
All other details currently confidential.

"Project 0.180" Heavy Tank:
http://www.digikitten.com/playhousev2/files/Mishgan/Scorpion_tank.jpg
The tank is shown during a field test in temperatures below -20 degrees celcius and on.
This Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. It's ceramic titanium armor makes it nearly invulnerable to small arms fire, but it's deep dead-zone, or area within which fire from the tank's guns cannot hit targets, puts it at risk from enemy anti-tank infantry.
Has a crew of two: gunner + pilot.
Due to flat side platforms can, if need be, carry additional passangers.
All other details kept confidential.

"Project 0.183" DropShip:
http://www.digikitten.com/playhousev2/files/Mishgan/Pelican.jpg
Currently two prototypes are functional and undergoing testing.
This ship can travel at high-speed & hover at almost any height as long as the consumption rate of fuel will allow it. It also features tuck-away landing struts for extended drops & storage.
Crew: 2(pilot + co-pilot)
Carrying capacity: currently up to 10 passangers + 1 "gripped" vehicle.

**Projects 0.190 to 0.195 are the personal weaponry that are to replace the current equipment of Taraskovyan National Defense Forces.**

Project 0.190 Assault Rifle.
http://www.watch.impress.co.jp/game/docs/20020423/halo10.gif
Fires 7.62mm armor piercing rounds.
Magazine capacity: 60 rounds.
Undergoing field testing.

Project 0.191 Advanced Assault Rifle(Battle Rifle):
http://the-junkyard.net/images/weapons/halo2/battle_rifle_small.jpg
Upgraded version of the "0.190" Assault Rifle. Currently in intial stages of devellopement.

Project 0.192 SMG(Sub machinge gun):
http://the-junkyard.net/images/weapons/halo2/smg_small.jpg
Currently being develloped for the 5mm x 23 caliber.
Undergoing field testing.

Project 0.193 Handgun:
http://www.watch.impress.co.jp/game/docs/20020423/halo09.gif
Currently develloped to use 12.7 mm caliber bullets.
Current magazine capacity: 12 rounds.
Has a small scope with 2x possible zooming.
Undergoing field testing.

Project 0.194 Sniper Rifle:
http://www.watch.impress.co.jp/game/docs/20020423/halo12.gif
In initial stages of developement. All details classified.

Project 0.195 rocket launcher:
http://www.watch.impress.co.jp/game/docs/20020423/halo13.gif
Man-portable and shoulder-fired rocket launcher. It has two major components, the launcher and the magazine. The magazine contains two 102mm shaped-charge high-explosive rockets. It is designed for fast easy detachment from the launcher. The launcher contains the sighting and fire control systems.
Undergoing field testing.


****Several other projects are being develloped in the field of energy/plasma weapons systems.****

Project 0.231 Plasma Rifle
http://www.watch.impress.co.jp/game/docs/20020423/halo15.gif
All details are stricktly classified.

Project 0.234 Plasma Pistol
http://www.watch.impress.co.jp/game/docs/20020423/halo16.gif
All details are stricktly classified.

Project 0.0.56 ASHPC(Anti-Space Heavy Plasma Cannon):
http://the-junkyard.net/images/weapons/halo2/CovieBFC_Thumb.jpg
All details are stricktly classified.



The VerTech is currently develloping these weaponry on its own, but is open to the possibility of cooperation with close allies of the Grand Duchy.



Thank you for your attention.

Truly yours,
CEO of VerTech,
Gennady Yashkof.


© Tarasovka

Better now?

P.S.
VerTech is my primary weapons manufacturer/develloper ;)
12-07-2003, 16:41
Gun Sniper Missiler
http://www.users.on.net/killerkoala/missile.jpg

Gun Sniper Hunter
http://www.users.on.net/killerkoala/hunter.jpg

Green Fox Scout
http://www.users.on.net/killerkoala/scout.jpg

Going to start research thread soon.

http://www.users.on.net/killerkoala/zoidfemale1.JPG
Commander Honor McCloud
MantiCorp GroundForces
Keeping a watchful eye on you, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)
Rodriquezland
12-07-2003, 16:44
Click the link...

Oh, and damn! Why not post it here after all :)

I claim copyright and reserve all the rights on what is listed below:


-------------------------------------------------------------------------------------------------------------------------------------------------------
Special Notice:

The stated projects/products are property and copyright of the devellopers, such currently being the Vertev's Technologies.
All attempts of reproduction will be considered illegal and will responded with "appropriate measures".

As/If other nations or companies/organizations join the project, they will have a share of all licences related to the project/product.

The company(VerTech) is exploring the possibility of cooperating with the closest allies of the Duchy if the latter show interest in any of projects.

Thank you for your understanding.
-------------------------------------------------------------------------------------------------------------------------------------------------------




****************************** VerTech Press Release ******************************

The VerTech has been in devellopement of new weapon systems for quite a while, by the orders of the Grand Duke of Taraskovya - Mikhail Shakhovskoy himself, who wants to make the Duchy independant from other arms dealers and foreighn technologies.

Several projects are undergoing the final stages of devellopement.
The products have not yet received codenames, and the onyl names there are are the project numbers.
These projects are:

"Project 0.178" Heavy Personal Armor.
http://www.digikitten.com/playhousev2/files/Mishgan/Halo_armor.jpg
Develloped to increase resistance of a trooper to hostile environement and/or enemy fire. Possibility of space-based use also being explored by the researchers.
Details kept confidential.
Currently, several prototypes are being tested.

"Project 0.179" light scouting vehicle:
http://www.digikitten.com/playhousev2/files/Mishgan/WArthog.jpg
At the shot above an operative testing the "0.178" Armor, standing in front of the "0.179" vehicle.
Normally a crew a two(driver + passanger), the back of the jeep can be mounted with weapons systems, thus adding a 3rd crew member - the gunner.
The back of the jeep is modulable and can be equiped with a variety of weapons systems: heavy machine guns, rocket launchers, etc.
Highely maneuverable it is destined for use during scouting operations. Not usefull in face to face combat with a heavy tank.
All other details currently confidential.

"Project 0.180" Heavy Tank:
http://www.digikitten.com/playhousev2/files/Mishgan/Scorpion_tank.jpg
The tank is shown during a field test in temperatures below -20 degrees celcius and on.
This Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. It's ceramic titanium armor makes it nearly invulnerable to small arms fire, but it's deep dead-zone, or area within which fire from the tank's guns cannot hit targets, puts it at risk from enemy anti-tank infantry.
Has a crew of two: gunner + pilot.
Due to flat side platforms can, if need be, carry additional passangers.
All other details kept confidential.

"Project 0.183" DropShip:
http://www.digikitten.com/playhousev2/files/Mishgan/Pelican.jpg
Currently two prototypes are functional and undergoing testing.
This ship can travel at high-speed & hover at almost any height as long as the consumption rate of fuel will allow it. It also features tuck-away landing struts for extended drops & storage.
Crew: 2(pilot + co-pilot)
Carrying capacity: currently up to 10 passangers + 1 "gripped" vehicle.

**Projects 0.190 to 0.195 are the personal weaponry that are to replace the current equipment of Taraskovyan National Defense Forces.**

Project 0.190 Assault Rifle.
http://www.watch.impress.co.jp/game/docs/20020423/halo10.gif
Fires 7.62mm armor piercing rounds.
Magazine capacity: 60 rounds.
Undergoing field testing.

Project 0.191 Advanced Assault Rifle(Battle Rifle):
http://the-junkyard.net/images/weapons/halo2/battle_rifle_small.jpg
Upgraded version of the "0.190" Assault Rifle. Currently in intial stages of devellopement.

Project 0.192 SMG(Sub machinge gun):
http://the-junkyard.net/images/weapons/halo2/smg_small.jpg
Currently being develloped for the 5mm x 23 caliber.
Undergoing field testing.

Project 0.193 Handgun:
http://www.watch.impress.co.jp/game/docs/20020423/halo09.gif
Currently develloped to use 12.7 mm caliber bullets.
Current magazine capacity: 12 rounds.
Has a small scope with 2x possible zooming.
Undergoing field testing.

Project 0.194 Sniper Rifle:
http://www.watch.impress.co.jp/game/docs/20020423/halo12.gif
In initial stages of developement. All details classified.

Project 0.195 rocket launcher:
http://www.watch.impress.co.jp/game/docs/20020423/halo13.gif
Man-portable and shoulder-fired rocket launcher. It has two major components, the launcher and the magazine. The magazine contains two 102mm shaped-charge high-explosive rockets. It is designed for fast easy detachment from the launcher. The launcher contains the sighting and fire control systems.
Undergoing field testing.


****Several other projects are being develloped in the field of energy/plasma weapons systems.****

Project 0.231 Plasma Rifle
http://www.watch.impress.co.jp/game/docs/20020423/halo15.gif
All details are stricktly classified.

Project 0.234 Plasma Pistol
http://www.watch.impress.co.jp/game/docs/20020423/halo16.gif
All details are stricktly classified.

Project 0.0.56 ASHPC(Anti-Space Heavy Plasma Cannon):
http://the-junkyard.net/images/weapons/halo2/CovieBFC_Thumb.jpg
All details are stricktly classified.



The VerTech is currently develloping these weaponry on its own, but is open to the possibility of cooperation with close allies of the Grand Duchy.



Thank you for your attention.

Truly yours,
CEO of VerTech,
Gennady Yashkof.


© Tarasovka

Better now?

P.S.
VerTech is my primary weapons manufacturer/develloper ;)


Thos tanks and those guns except for the plasma ones I produce those :oops:
Tarasovka
12-07-2003, 19:23
Put a link to the threads where you state that you produce them)palsma rifles + pistols), so I can be sure that you tell the truth ;)
If you do, I'll just find other pics...

But the ASHPC is mine ;)
Ruhr
14-07-2003, 02:13
Bumpity!
Clairmont
14-07-2003, 02:48
The Grayson Protectorate's Blackbird design yards would like to copyright the following projects.

Impeller Wedge gravitational drive system:

drive system based on a series of nodes located fore and aft (Alpha and Beta) which generates stressed gravity bands above and below a ship. This wedge, open a front and rear ends of a ship's hull, allows a ship to accelerate beyond light speed through the use of inertial compensators. Main drive bands of a powered impeller edge also serves as a form of protection from all weapons fired at the top (roof),or bottom (floor) of a ship's hull. Impeller wedges do not cover the sides, bow or stern of a ship. Sides are protected by gravity sidewalls. Military impeller wedges are 1 meter deep sandwiches of grav band-sidewall- grav band to interfere with enemy targeting with a gravity gradient of 97.000 MPS squared. Civilian wedges are a single stress band. Impeller Wedges take approx. 40 min. to be brought up from a cold start, though if the nodes are powered, that time can be 15 min. Cost for a complete node replacement: 5 million. Impeller Drive systems include the use of the following main components; Particle shields, impeller nodes and drive systems, and inertial compensators

Battle-steel- Ceramic and metal alloy used in warship hulls as protective armor, formed in place as part of the basic hull matrix. Very light and very tough.

Project Ghost Rider:
system for electronic warfare and stealth based on the use of multiple independent drone platforms in addition to a ships normal EW capabilities.

Molycirc- ultra-dense molecular circuitry

Grasers- GRASER stands for Gamma Ray Amplified by Stimulated Emission of Radiation. Uses focused gamma radiation. The current way to create a GRASER is to use a nuclear explosion to create sufficient gamma rays. It is possible theoretically to produce a graser without a nuclear explosion as a trigger. The Graser is not visible and will penetrate some materials the way light penetrates glass.

Gravity Sidewalls-the first and primary line of defense for a warship. These generated grav bands are far weaker than a wedge, and able to be penetrated by missiles with penetration aids.

Impeller Drive driven missiles: Multi-stage missiles using miniature impeller wedges for their propulsion. Weight between 80-150 tons acceleration 95,000 G's. Warheads either ECM packs, x-ray laser heads or standard 500 megaton nuclear warheads.

BA MK57 Battle Armor: combat armor made of armoplast used in ground actions which can be configured for specific mission parameters including recon and standard, or assault modes. Assault configuration - energy weapon armament, heavy weapons loads, Endurance = 4 hours in sustained combat.. Recon configuration - minimum weapons and additional sensor systems, extended endurance - 50+ hours, Speeds of 60 km/hour. All armor includes thrusters, electronic binoculars, and sensors, exoskeleton, position beacons, audio sensors -sealed environment system, jump gear (30m capability in low gravity), and external speakers.

Pulser: A weapon that uses miniature grav coils to accelerate a 5mm HE,AP or standard ceramic dart to 2000+ mps.

Pulser Rifle: A heavier version of the standard pulser.

Tri-barrel: A heavy infantry support weapon. Uses grav coils to accelerate up to three thousand 5-30mm darts per second to speed of 2000-4000 mps.

Edward Harrington class Pod layer SuperDreadnaught.

Mass Displacement: 8,500,000 Tons
Length: 4,500 meters
Maximum Beam (Meters) 650
Maximum Height (Meters) 600

Complement 6,000 (452 Officers + 5,548 Warrant/Enlisted)
Core Crew 4,027 (402 + 3625)
Marine Complement 973 (40 + 933)

Armament Mounted Weapon Mount Placement
Type /Number Broadside Mounts P/S Chase Mounts F/A
Launcher Mod 73VLR x100 40/40 10/10
Laser 450cm x40 20/20 0/0
Laser 550cm x4 0/0 4/0
Graser 500cm x40 20/20 0/0
Graser 600cm x6 0/0 6/0
Energy Torpedo 400cm x10 5/5 0/0
Launcher Mod 3CM x120 40/40 20/20
PD Laser Cluster x160 60/60 20/20

http://sivut.koti.soon.fi/villerainamo/ART_SD_HULL.JPG

Mother class Light Attack Craft carrier

Mass/Displacement (Tons) 5,900,000
Length Overall (Meters) 2,200
Maximum Beam (Meters) 367
Maximum Height (Meters) 340

Complement 2,100 (286 Officers + 1,814 Warrant/Enlisted)
Core Crew 600 (50 + 550)
Marine Complement 150 (6 + 144)
LAC Complement Crew 1,000 (200 + 800)
LAC Support/Staff 300 (30 + 270)

Armament Mounted Weapon Mount Placement
Type /Number Broadside Mounts P/S Chase Mounts F/A
Launcher Mod 73VLR x18 9/9 0/0
Graser 500cm x6 0/0 3/3
PCL Launch Bay x100 50/50 0/0
Launcher Mod 3CM x80 30/30 10/10
PD Laser Cluster x80 30/30 10/10

Parasite Complement PCL-3 x100 (Type 3 Shrike series); LCMA x2 (Mk30A Intruder); LCS x1 (C3 Dakota); Other Smallcraft

http://sivut.koti.soon.fi/villerainamo/ART_HMS_MINOTAUR.JPG

(1) Shrike LAC (shown for scale)
(2) Gravitic Detection Array
(3) Weapon Ports
(4) Missile Tubes
(5) Phased Radar Array
(6) Lidar Array
(7) Life Pod Escape Hatches
(8) Life Pod Escape Tubes
(9) LAC Bay Hatch
(10) LAC Bay
(11) Personnel/MissileLoading Tubes
(12) Docking/Umbilical Cradle
(12A) Docking Arms
(13) Life Pod
(14) Isler Corporation GRAVMAK (Gravity-Magnitnaya)
Fusion Reactor Burning Hydrogen/Boron-11 Mix
[15) Hydrogen/Boron Feed Channels
(16) Gravity Generators
(17) Magnetic Field Housing
(18) Boat Bay
(19) Radiation/Particle Shield Generator
(20) Sidewall Generator
(21) Vectored Thrust Auxiliary Fusion Reactor Thruster
(22) After Impeller Ring
(23) Broadside Phased Array Radar
(24) Broadside Gravitic Array
14-07-2003, 07:14
Ahhh a David Weber fan :D Picture is from the Honor Harrington Series 8) , I like that series too but I wasn't game to use the tech..Good for you!

http://www.users.on.net/killerkoala/zoidfemale1.JPG
Commander Honor McCloud
MantiCorp GroundForces
Keeping a watchful eye on you, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)
14-07-2003, 07:56
CF-KEI (http://www.nationstates.net/forum/viewtopic.php?t=50443&highlight=)

Biocorp would like to copyright this concept and the machine proper.
Clairmont
14-07-2003, 12:34
Ahhh a David Weber fan :D Picture is from the Honor Harrington Series 8) , I like that series too but I wasn't game to use the tech..Good for you!

http://www.users.on.net/killerkoala/zoidfemale1.JPG
Commander Honor McCloud
MantiCorp GroundForces
Keeping a watchful eye on you, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)

More like a Weber fanatic :D Especially of the Honor Harrington series. And their ground forces and their equipment are just too mean for me not to use :twisted:
14-07-2003, 21:42
The Armed Republic of The Phoenix Milita in partnership with The Armed Republic of Tyrador have developed a new type of ammuniton/gunpower.

It uses a powdered oxidizer of nitrous tetra-oxide instead of relying on regular air to fuel the combustion reaction that causes the bullet to fire. This allows complete uninterupted ability to fire even when completely submerged in water.
While the compound is secret, it is simmlar to the oxidizer in solid rocket fuel in some ways.
Various types of bullets can be used with these new cartridges.

We are working on developing a production model for the following calibers.

5.56mm *DONE*
7.62mm *DONE*
9mm *DONE*
.357 magnum
.38 caliber
.44 magnum
.45 caliber
.12 gauge shells *DONE*
.50 caliber
12.7mm
20mm *DONE*
23mm
25mm
30mm
40mm
No plans yet to produce larger then 40mm shells.
14-07-2003, 21:44
i want to join, i have some items to copyright wen i get my store open
Sketch
15-07-2003, 01:38
I would like to enter my space station into your copy protection system. Details on it can be found here: http://www.nationstates.net/forum/viewtopic.php?t=51608&highlight=

[OOC]I shall release the specs of my space station so that others may RP with it, all I ask is that you get get permission from me to do so and avoid destroying it (they are quite the investment). And please don't steal this station idea, its probably the only one not yet claimed in NS by someone else.

http://well-of-souls.com/homeworld/hws/hw2/images/homeworld210.jpg

[IC]The Dominion of Sketch declares its new space station - the Megalith - to now be open to all space travelers and traders. This station is a place where anyone can take the oportunity to refuel/repair ships, load/unload wares, and otherwise mingle. The Megalith is to be considered neutral ground, any forces (military, escort, etc) are required to stand down upon approach to the station, where the station's own security forces will take over. (Once onboard, cloak and daggaer RPing will be allowed, so long as the station does not suffer destruction).

The specifications of the station are as follows:

Diameter of ouside ring: 20km
Length of extended prongs: 30km
Overall length of station: 50km
Width of "horseshoe" ring: 5km
Number of decks: 130 deck equivilent (will explain later) in the main "horseshoe" portion.
Diameter of inner module: 5km
Height of inner module: 15km

All ships dock on the along the outer ring of the "horseshoe", ships with specail considerations are allowed to dock within the inner ring. (ie, diplomatic ships, Ships belonging to me or my closests allies)

The inner module is the command center for the entire station (if it wasn't already obvious) and also house the main reactor (for lack of any better comparison, think Death Star reactor). All the functions of the station are monitored and controled from this command center.

Defensive capabilities:

Heavy weapon emplacements(turbolaser equivilents): 600, equally dispersed along the entire station for optimal coverage (that includes coverage of the iner ring).

Anti-fighter emplacements: 1500, same coverage as heavy weapons.

Tractor Beam emplacements: 400, located along the outer and inner ring. Designed for guiding ships into dock, not meant for combat capture.

Shields: posseses defensive shields of a planetary defense rating. Multilayered, overlaping sections are projected form the station. Allowing for "holes" to be created for passage but yet maintain overall defense integrity.

For protection, the station shall maitain an escort of 2 Revalation class destroyers, 4 Resolute class frigates, and 1 Matriarch class carrier. Please refer to http://www.nationstates.net/forum/viewtopic.php?t=51330 for details. Comments are welcome :wink:

Crew:

Command crew: 125000
Support crew (all the nessessary people to run the stations functions): 15 million
Troops: 1 corps of MI units (Mobile Infrantry, 414720 troops), these troops are separate from station personnel. These are not permanant troops, they are there for training purposes. Security troops number in the low thousands, standing watch in only high security areas, mainly the command module.

Living quarters: Although outside of the station is of a standard deck layout, once one goes depper into the station, the decks give way to an inner core which runs along the entire outer ring. This core is a vast, empty expanse in which an attempt is made to provide wide open spaces to give the appearnce of being planetside. There will be buildings, parks (yes, that means trees and stuff), streets, essentailly everything that one would find planetside. An image of the sky is projected by the ceiling as well as a regular day/night lighting cycle. Environmental controls provide random fluctuations in temperature, humidity, even a breeze is produced. All this is to prevent "cabin fever"

[OOC]Note: I have calculated the habitable deck space to be approximately 60000 km^2, with a population of 15 million, that would make the crew density of about 250 per km^2, which isn't much. Thus, much of the station is empty. So come populate it!

[OOC]Before anyone flames me....I know that this station is much too large for any one nation like me to realistically handle, despite future tech etc...but please bear with me folks, its only an RP. I'm willing to allow nations to inhabit this station, put elves on it, whatever. I give this station to the NS community as an RPing platform, have fun.

Note: I create the nation of "The Megalith" for purposes of RPing the station if it ever became popular. TG that me at that nation if you require more proof.
15-07-2003, 02:01
I want to copyright some of my systems;

InterCity 2000
http://mercurio.iet.unipi.it/tgv/images/korea/ktxmbd.jpg

Type:High Speed Trainset
Top Speed: 350 Miles Per Hour
Train Layout:
*Powercar*-*Endcar*-*Day car*-*Day car*-*Slepper car*-*Dining car*-*Slepper car*-*Slepper car*-*Day car*-*Endcar*-*Cab car*

Sonic Bomb

A Bomb that uses sound to knock over building, make infantry go deaf, and knock tanks ou of commision.
Sigma Octavus
15-07-2003, 02:12
Oh yeah, I made something a while ago but forgot to patent it.

http://www.forgeworld.co.uk/acatalog/valkpaint1.jpg

SOH-1 Stormblade
Weight: 30 tons
Length: 50 feet
Width: 40 feet
Crew: Pilot & Main Gunner & 2 Side Gunners
Max Speed: 750 mph

Armaments: Dual Vulcan cannons; 30 mm cannon; 2 Rocket Pods; Dual side-facing Machine guns; 2 optional rocket pods (takes place of fuel tanks)
Extras: High-Powered Search Light; Thermal Sensor; Optional Fuel tanks

Info: These heavily armored gunships are the latest in Sigman ass-kicking technology. They are primarily designed for urban combat. They can take on infantry and vehicles from scouts to light tanks. They have VTOL capabilities and can hover in place as long as it has fuel. Quite a bit of it's storage space is devoted to ammo, so it can go for a while without having to return for a reload.

-----------------------------------
http://fireflies.finalheaven.org/colorimg/thaoshi3.jpg
Herm Chaknov
The Rogue Nation of Sigma Octavus
Head of the ISNA
Head Council Member, NATO
15-07-2003, 05:33
I aslo will be building this:-
Elephander Assault Unit
http://www.users.on.net/killerkoala/assele.JPG
Elephander Radar Unit
http://users.on.net/killerkoala/radarele.JPG

Elephander Basic Stats
Height:- 10.8m
Length:- 21.6m
Weight:- 180 Tons
Max Speed:- 130 km


http://www.users.on.net/killerkoala/zoidfemale1.JPG
Commander Honor McCloud
MantiCorp GroundForces
Keeping a watchful eye on you, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)
17-07-2003, 09:30
We would like to copyright the following:

http://www2.freepichosting.com/Images/55727/0.jpg

The SR-10 is a 7.62 semi-automatic sniper rifle. It comes standard with 1 silencer, 1 10x scope, 2 heat wraps (1 woodland, 1 desert), 1 15 round magazine. Base price is $900

http://www2.freepichosting.com/Images/55727/1.jpg

The SR-9 Is an older but more reliable semi automatic sniper rifle. It fires a .50 round, with a 10 round magazine. CAUTION: PLEASE DO NOT FIRE THIS WEAPON WHILE STANDING, RECOIL MAY INJURE THE USER. Base price is $1150

http://www2.freepichosting.com/Images/55727/2.jpg

The CAR-28 Is the newest weapon in a line of AR's and CAR's. It fires a 5.56 NATO round and comes standard with an accessory kit that includes the following. (2) 30 round magazines, (1) Double Magazine Clamp, (1) Silencer, (1) Bipod, (1) 40mm Grenade Launcher, (2) Fore-grips, (1) Laser sight, (1) Laser Designation Unit*, (1) 6x Red Dot Scope.
*To be used with a network of GPS Capable satellites, aircraft, and GPS guided munitions.
Base price is $1500 for everything.

http://www2.freepichosting.com/Images/55727/6.jpg

The MC-2 Is one of the most high-tech military cruisers avalible. It features rooms for 200 sailors and 800 Fully loaded Marines. It has a crusing speed of 45 mph, and can hold 10 VAB-21s or other VTOL Aircraft. Base price is $250 Million.

http://www2.freepichosting.com/Images/55727/7.jpg

The VAB-21 is one of the few VTOL attack craft avalible on the market today. They are very effective as anti-tank and anti-ground hunters, and have a top-speed of Mach .89 They have universal rail mounts, so any weapon or missle can be mounted under the wings. Base price is $45 Million

http://www2.freepichosting.com/Images/55727/15.jpg
http://www2.freepichosting.com/Images/55727/16.jpg

The B-21 Is one of the newest bombers avalible today. It functions amazingly as a recon and anti-tank aircraft, and is highly manuverable. Its top speed is Mach 1.1, and is carrier capable. Base price is $30 Million.

http://www2.freepichosting.com/Images/55727/18.jpg
http://www2.freepichosting.com/Images/55727/19.jpg
http://www2.freepichosting.com/Images/55727/20.jpg

The FA-10 is the newest bomber, just being released from the factories today. So new that the joints may still be warm! It has a top speed of Mach 2.1, and is incredibally manuverable. It has dual machine guns which fire 5.56 rounds at 3500 rounds per minute, for 1 minute and 50 seconds until a reload is needed.

as well as:

VAB-21: New VTOL Aircraft.
AR18: Highly popular assault rifle
AR26: New assault rifle being released soon
AR27: New modular assault rifle being released soon
CAR30: New Compact Modular rifle being released soon
SR11: New sniper rifle being released soon
Tech-Vest: Line of tactical vests and ballistic vests.
Dobson Defense Systems: Company that makes defense systems
Integrated Combat Support System: Suit that alerts commanders on soldiers status.
Joint Exo-Skeletal Suit: Body Armor Combat Suit
HardRam: Line of vehicles with rams, made for Police, FBI, etc.
HydraRam: Line of Battering Rams and other entry tools soon to be released

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:32
MiG-21O
An Omzian modified version of the origional low-end fighter and interceptator MiG-21 2000. The aircraft is designed to be an interceptor, small-medium range fighter, and light bomber.
This aircraft will replace the low-end MiG-21 2000 aircrafts in Omzian Air Force by next year.

New features include:
-New, more powerful Hanjak Electrics HEU-220 Engine
-More Light Bomb bays (holds 4 light, dumb bombs)
-Omzian OAS-220 light Air-to-air missiles
-Omzian OAS-212AC light Air-to-ground missiles
-Improved heads-up display (HUD)
-New Omzian communication equipments
-Improved, computer controlled, aircraft control system
-Improved Radar system
-New GPS guide system



(C) D.R. Omz222.
Plans and aircraft is NOT FOR SALE.

:arrow: ©Copyright
17-07-2003, 09:35
Ok heres a Freighter I'm developing, Design still being finalised

http://www.users.on.net/killerkoala/freighter.JPG

http://www.users.on.net/killerkoala/ma1.gif
Commander Thor McCloud
Manticore Corporation
Defending you from yourself, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:37
Armament: 1 - 120mm M256 smoothbore gun
1 - 12.7mm (0.50") AA MG
1 - 7.62mm coaxial MG
1 -7.62mm MG on a Skate mount
6 - barreled smoke grenade launchers L8A1
Engine: Avco Lycoming AGT 1500, multi-fuel turbine,
1500 hp
Speed: 45 mph (governed)
Range: 300 miles
Crew: 4
Weight: approx. 60 tons


The M1A1 tank incorporates steel encased depleted uranium armour. Armour bulkheads separate the crew compartment from the fuel tanks. The top panels of the tank are designed to blow outwards in the event of penetration by a HEAT projectile. The tank is protected against nuclear, biological and chemical (NBC) warfare.

One L8A1 six-barrelled smoke grenade discharger is fitted on each side of the turret. A smoke screen can also be laid by an engine operated system.

The commander's station is equipped with six periscopes, providing 360 degree view. The Raytheon Commander's Independent Thermal Viewer (CITV) provides the commander with independent stabilised day and night vision with a 360 degree view, automatic sector scanning, automatic target cueing of the gunner's sight and back-up fire control.

The M1A2 Abrams tank has a two-axis Raytheon Gunner's Primary Sight- Line of Sight (GPS-LOS) which increases the first round hit probability by providing faster target acquisition and improved gun pointing. The Thermal Imaging System (TIS) has magnification x10 narrow field of view and x3 wide field of view. The thermal image is displayed in the eyepiece of the gunner's sight together with the range measurement from a laser rangefinder. The Northrop Grumman (formerly Litton) Laser Systems Eyesafe Laser Rangefinder (ELRF) has a range accuracy to within 10m and target discrimination of 20m. The gunner also has a Kollmorgen Model 939 auxiliary sight with magnification x8 and field of view 8 degrees.

The digital fire control computer is supplied by General Dynamics. The fire control computer automatically calculates the fire control solution based on: lead angle measurement; bend of the gun measured by the muzzle reference system; velocity measurement from a wind sensor on the roof of the turret; data from a pendulum static cant sensor located at the centre of the turret roof. The operator manually inputs data on ammunition type, temperature, and barometric pressure.

The driver has either three observation periscopes or two periscopes on either side and a central image intensifying periscope for night vision. The periscopes provide 120 degrees field of view. The DRS Technologies Driver's Vision Enhancer (DVE), AN/VSS-5, is based on a 328 x 245 element uncooled infrared detector array, operating in the 7.5 to 13 micron waveband. A Raytheon Driver's Thermal Viewer, AN/VAS-3, is installed on the M1A2 Abrams

The M1 is equipped with a Honeywell AGT 1500 gas turbine engine. The Allison X-1100-3B transmission provides four forward and two reverse gears. The Rodriquezland Army has selected Honeywell International Engines and Systems and General Electric to develop a new LV100-5 gas turbine engine for the M1A2. The new engine is lighter and smaller with rapid acceleration, quieter running and no visible exhaust.

The main armament is the 120mm M256 smoothbore gun, developed by Rheinmetall GmbH of Germany. The 120mm gun fires the following ammunition: the M865 TPCSDS-T and M831 TP-T training rounds, the M8300 HEAT-MP-T and the M829 APFSDS-T which includes a depleted uranium penetrator. Textron Systems provides the Cadillac Gage gun turret drive stabilisation system.

The commander has a 12.7mm Browning M2 machine gun and the loader has a 7.62mm M240 machine gun. A 7.62mm M240 machine gun is also mounted coaxially on the right hand side of the main armament.



http://www.battletanks.com/images/M1A2-002.jpg


I want to copyright the M1A2 battle tank. I have been producing these since I have arrived in January. I will try to get all aspects of the tank.


United States Of Rodriquezland (http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=rodriquezland/)
European Defence Federation Member
European Red Cross Member

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:39
Click the link...

Oh, and damn! Why not post it here after all :)



-------------------------------------------------------------------------------------------------------------------------------------------------------
Special Notice:

The stated projects/products are property and copyright of the devellopers, such currently being the Vertev's Technologies.
All attempts of reproduction will be considered illegal and will responded with "appropriate measures".

As/If other nations or companies/organizations join the project, they will have a share of all licences related to the project/product.

The company(VerTech) is exploring the possibility of cooperating with the closest allies of the Duchy if the latter show interest in any of projects.

Thank you for your understanding.
-------------------------------------------------------------------------------------------------------------------------------------------------------




****************************** VerTech Press Release ******************************

The VerTech has been in devellopement of new weapon systems for quite a while, by the orders of the Grand Duke of Taraskovya - Mikhail Shakhovskoy himself, who wants to make the Duchy independant from other arms dealers and foreighn technologies.

Several projects are undergoing the final stages of devellopement.
The products have not yet received codenames, and the onyl names there are are the project numbers.
These projects are:

"Project 0.178" Heavy Personal Armor.
http://www.digikitten.com/playhousev2/files/Mishgan/Halo_armor.jpg
Develloped to increase resistance of a trooper to hostile environement and/or enemy fire. Possibility of space-based use also being explored by the researchers.
Details kept confidential.
Currently, several prototypes are being tested.

"Project 0.179" light scouting vehicle:
http://www.digikitten.com/playhousev2/files/Mishgan/WArthog.jpg
At the shot above an operative testing the "0.178" Armor, standing in front of the "0.179" vehicle.
Normally a crew a two(driver + passanger), the back of the jeep can be mounted with weapons systems, thus adding a 3rd crew member - the gunner.
The back of the jeep is modulable and can be equiped with a variety of weapons systems: heavy machine guns, rocket launchers, etc.
Highely maneuverable it is destined for use during scouting operations. Not usefull in face to face combat with a heavy tank.
All other details currently confidential.

"Project 0.180" Heavy Tank:
http://www.digikitten.com/playhousev2/files/Mishgan/Scorpion_tank.jpg
The tank is shown during a field test in temperatures below -20 degrees celcius and on.
This Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. It's ceramic titanium armor makes it nearly invulnerable to small arms fire, but it's deep dead-zone, or area within which fire from the tank's guns cannot hit targets, puts it at risk from enemy anti-tank infantry.
Has a crew of two: gunner + pilot.
Due to flat side platforms can, if need be, carry additional passangers.
All other details kept confidential.

"Project 0.183" DropShip:
http://www.digikitten.com/playhousev2/files/Mishgan/Pelican.jpg
Currently two prototypes are functional and undergoing testing.
This ship can travel at high-speed & hover at almost any height as long as the consumption rate of fuel will allow it. It also features tuck-away landing struts for extended drops & storage.
Crew: 2(pilot + co-pilot)
Carrying capacity: currently up to 10 passangers + 1 "gripped" vehicle.

**Projects 0.190 to 0.195 are the personal weaponry that are to replace the current equipment of Taraskovyan National Defense Forces.**

Project 0.190 Assault Rifle.
http://www.watch.impress.co.jp/game/docs/20020423/halo10.gif
Fires 7.62mm armor piercing rounds.
Magazine capacity: 60 rounds.
Undergoing field testing.

Project 0.191 Advanced Assault Rifle(Battle Rifle):
http://the-junkyard.net/images/weapons/halo2/battle_rifle_small.jpg
Upgraded version of the "0.190" Assault Rifle. Currently in intial stages of devellopement.

Project 0.192 SMG(Sub machinge gun):
http://the-junkyard.net/images/weapons/halo2/smg_small.jpg
Currently being develloped for the 5mm x 23 caliber.
Undergoing field testing.

Project 0.193 Handgun:
http://www.watch.impress.co.jp/game/docs/20020423/halo09.gif
Currently develloped to use 12.7 mm caliber bullets.
Current magazine capacity: 12 rounds.
Has a small scope with 2x possible zooming.
Undergoing field testing.

Project 0.194 Sniper Rifle:
http://www.watch.impress.co.jp/game/docs/20020423/halo12.gif
In initial stages of developement. All details classified.

Project 0.195 rocket launcher:
http://www.watch.impress.co.jp/game/docs/20020423/halo13.gif
Man-portable and shoulder-fired rocket launcher. It has two major components, the launcher and the magazine. The magazine contains two 102mm shaped-charge high-explosive rockets. It is designed for fast easy detachment from the launcher. The launcher contains the sighting and fire control systems.
Undergoing field testing.


****Several other projects are being develloped in the field of energy/plasma weapons systems.****

Project 0.231 Plasma Rifle
http://www.watch.impress.co.jp/game/docs/20020423/halo15.gif
All details are stricktly classified.

Project 0.234 Plasma Pistol
http://www.watch.impress.co.jp/game/docs/20020423/halo16.gif
All details are stricktly classified.

Project 0.0.56 ASHPC(Anti-Space Heavy Plasma Cannon):
http://the-junkyard.net/images/weapons/halo2/CovieBFC_Thumb.jpg
All details are stricktly classified.



The VerTech is currently develloping these weaponry on its own, but is open to the possibility of cooperation with close allies of the Grand Duchy.



Thank you for your attention.

Truly yours,
CEO of VerTech,
Gennady Yashkof.




Better now?

P.S.
VerTech is my primary weapons manufacturer/develloper ;)


:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:42
The Grayson Protectorate's Blackbird design yards would like to copyright the following projects.

Impeller Wedge gravitational drive system:

drive system based on a series of nodes located fore and aft (Alpha and Beta) which generates stressed gravity bands above and below a ship. This wedge, open a front and rear ends of a ship's hull, allows a ship to accelerate beyond light speed through the use of inertial compensators. Main drive bands of a powered impeller edge also serves as a form of protection from all weapons fired at the top (roof),or bottom (floor) of a ship's hull. Impeller wedges do not cover the sides, bow or stern of a ship. Sides are protected by gravity sidewalls. Military impeller wedges are 1 meter deep sandwiches of grav band-sidewall- grav band to interfere with enemy targeting with a gravity gradient of 97.000 MPS squared. Civilian wedges are a single stress band. Impeller Wedges take approx. 40 min. to be brought up from a cold start, though if the nodes are powered, that time can be 15 min. Cost for a complete node replacement: 5 million. Impeller Drive systems include the use of the following main components; Particle shields, impeller nodes and drive systems, and inertial compensators

Battle-steel- Ceramic and metal alloy used in warship hulls as protective armor, formed in place as part of the basic hull matrix. Very light and very tough.

Project Ghost Rider:
system for electronic warfare and stealth based on the use of multiple independent drone platforms in addition to a ships normal EW capabilities.

Molycirc- ultra-dense molecular circuitry

Grasers- GRASER stands for Gamma Ray Amplified by Stimulated Emission of Radiation. Uses focused gamma radiation. The current way to create a GRASER is to use a nuclear explosion to create sufficient gamma rays. It is possible theoretically to produce a graser without a nuclear explosion as a trigger. The Graser is not visible and will penetrate some materials the way light penetrates glass.

Gravity Sidewalls-the first and primary line of defense for a warship. These generated grav bands are far weaker than a wedge, and able to be penetrated by missiles with penetration aids.

Impeller Drive driven missiles: Multi-stage missiles using miniature impeller wedges for their propulsion. Weight between 80-150 tons acceleration 95,000 G's. Warheads either ECM packs, x-ray laser heads or standard 500 megaton nuclear warheads.

BA MK57 Battle Armor: combat armor made of armoplast used in ground actions which can be configured for specific mission parameters including recon and standard, or assault modes. Assault configuration - energy weapon armament, heavy weapons loads, Endurance = 4 hours in sustained combat.. Recon configuration - minimum weapons and additional sensor systems, extended endurance - 50+ hours, Speeds of 60 km/hour. All armor includes thrusters, electronic binoculars, and sensors, exoskeleton, position beacons, audio sensors -sealed environment system, jump gear (30m capability in low gravity), and external speakers.

Pulser: A weapon that uses miniature grav coils to accelerate a 5mm HE,AP or standard ceramic dart to 2000+ mps.

Pulser Rifle: A heavier version of the standard pulser.

Tri-barrel: A heavy infantry support weapon. Uses grav coils to accelerate up to three thousand 5-30mm darts per second to speed of 2000-4000 mps.

Edward Harrington class Pod layer SuperDreadnaught.

Mass Displacement: 8,500,000 Tons
Length: 4,500 meters
Maximum Beam (Meters) 650
Maximum Height (Meters) 600

Complement 6,000 (452 Officers + 5,548 Warrant/Enlisted)
Core Crew 4,027 (402 + 3625)
Marine Complement 973 (40 + 933)

Armament Mounted Weapon Mount Placement
Type /Number Broadside Mounts P/S Chase Mounts F/A
Launcher Mod 73VLR x100 40/40 10/10
Laser 450cm x40 20/20 0/0
Laser 550cm x4 0/0 4/0
Graser 500cm x40 20/20 0/0
Graser 600cm x6 0/0 6/0
Energy Torpedo 400cm x10 5/5 0/0
Launcher Mod 3CM x120 40/40 20/20
PD Laser Cluster x160 60/60 20/20

http://sivut.koti.soon.fi/villerainamo/ART_SD_HULL.JPG

Mother class Light Attack Craft carrier

Mass/Displacement (Tons) 5,900,000
Length Overall (Meters) 2,200
Maximum Beam (Meters) 367
Maximum Height (Meters) 340

Complement 2,100 (286 Officers + 1,814 Warrant/Enlisted)
Core Crew 600 (50 + 550)
Marine Complement 150 (6 + 144)
LAC Complement Crew 1,000 (200 + 800)
LAC Support/Staff 300 (30 + 270)

Armament Mounted Weapon Mount Placement
Type /Number Broadside Mounts P/S Chase Mounts F/A
Launcher Mod 73VLR x18 9/9 0/0
Graser 500cm x6 0/0 3/3
PCL Launch Bay x100 50/50 0/0
Launcher Mod 3CM x80 30/30 10/10
PD Laser Cluster x80 30/30 10/10

Parasite Complement PCL-3 x100 (Type 3 Shrike series); LCMA x2 (Mk30A Intruder); LCS x1 (C3 Dakota); Other Smallcraft

http://sivut.koti.soon.fi/villerainamo/ART_HMS_MINOTAUR.JPG

(1) Shrike LAC (shown for scale)
(2) Gravitic Detection Array
(3) Weapon Ports
(4) Missile Tubes
(5) Phased Radar Array
(6) Lidar Array
(7) Life Pod Escape Hatches
(8) Life Pod Escape Tubes
(9) LAC Bay Hatch
(10) LAC Bay
(11) Personnel/MissileLoading Tubes
(12) Docking/Umbilical Cradle
(12A) Docking Arms
(13) Life Pod
(14) Isler Corporation GRAVMAK (Gravity-Magnitnaya)
Fusion Reactor Burning Hydrogen/Boron-11 Mix
[15) Hydrogen/Boron Feed Channels
(16) Gravity Generators
(17) Magnetic Field Housing
(18) Boat Bay
(19) Radiation/Particle Shield Generator
(20) Sidewall Generator
(21) Vectored Thrust Auxiliary Fusion Reactor Thruster
(22) After Impeller Ring
(23) Broadside Phased Array Radar
(24) Broadside Gravitic Array

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:46
:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:47
I want to copyright some of my systems;

InterCity 2000
http://mercurio.iet.unipi.it/tgv/images/korea/ktxmbd.jpg

Type:High Speed Trainset
Top Speed: 350 Miles Per Hour
Train Layout:
*Powercar*-*Endcar*-*Day car*-*Day car*-*Slepper car*-*Dining car*-*Slepper car*-*Slepper car*-*Day car*-*Endcar*-*Cab car*

Sonic Bomb

A Bomb that uses sound to knock over building, make infantry go deaf, and knock tanks ou of commision.

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 09:57
I would like to enter my space station into your copy protection system. Details on it can be found here: http://www.nationstates.net/forum/viewtopic.php?t=51608&highlight=

[OOC]I shall release the specs of my space station so that others may RP with it, all I ask is that you get get permission from me to do so and avoid destroying it (they are quite the investment). And please don't steal this station idea, its probably the only one not yet claimed in NS by someone else.

http://well-of-souls.com/homeworld/hws/hw2/images/homeworld210.jpg

[IC]The Dominion of Sketch declares its new space station - the Megalith - to now be open to all space travelers and traders. This station is a place where anyone can take the oportunity to refuel/repair ships, load/unload wares, and otherwise mingle. The Megalith is to be considered neutral ground, any forces (military, escort, etc) are required to stand down upon approach to the station, where the station's own security forces will take over. (Once onboard, cloak and daggaer RPing will be allowed, so long as the station does not suffer destruction).

The specifications of the station are as follows:

Diameter of ouside ring: 20km
Length of extended prongs: 30km
Overall length of station: 50km
Width of "horseshoe" ring: 5km
Number of decks: 130 deck equivilent (will explain later) in the main "horseshoe" portion.
Diameter of inner module: 5km
Height of inner module: 15km

All ships dock on the along the outer ring of the "horseshoe", ships with specail considerations are allowed to dock within the inner ring. (ie, diplomatic ships, Ships belonging to me or my closests allies)

The inner module is the command center for the entire station (if it wasn't already obvious) and also house the main reactor (for lack of any better comparison, think Death Star reactor). All the functions of the station are monitored and controled from this command center.

Defensive capabilities:

Heavy weapon emplacements(turbolaser equivilents): 600, equally dispersed along the entire station for optimal coverage (that includes coverage of the iner ring).

Anti-fighter emplacements: 1500, same coverage as heavy weapons.

Tractor Beam emplacements: 400, located along the outer and inner ring. Designed for guiding ships into dock, not meant for combat capture.

Shields: posseses defensive shields of a planetary defense rating. Multilayered, overlaping sections are projected form the station. Allowing for "holes" to be created for passage but yet maintain overall defense integrity.

For protection, the station shall maitain an escort of 2 Revalation class destroyers, 4 Resolute class frigates, and 1 Matriarch class carrier. Please refer to http://www.nationstates.net/forum/viewtopic.php?t=51330 for details. Comments are welcome :wink:

Crew:

Command crew: 125000
Support crew (all the nessessary people to run the stations functions): 15 million
Troops: 1 corps of MI units (Mobile Infrantry, 414720 troops), these troops are separate from station personnel. These are not permanant troops, they are there for training purposes. Security troops number in the low thousands, standing watch in only high security areas, mainly the command module.

Living quarters: Although outside of the station is of a standard deck layout, once one goes depper into the station, the decks give way to an inner core which runs along the entire outer ring. This core is a vast, empty expanse in which an attempt is made to provide wide open spaces to give the appearnce of being planetside. There will be buildings, parks (yes, that means trees and stuff), streets, essentailly everything that one would find planetside. An image of the sky is projected by the ceiling as well as a regular day/night lighting cycle. Environmental controls provide random fluctuations in temperature, humidity, even a breeze is produced. All this is to prevent "cabin fever"

[OOC]Note: I have calculated the habitable deck space to be approximately 60000 km^2, with a population of 15 million, that would make the crew density of about 250 per km^2, which isn't much. Thus, much of the station is empty. So come populate it!

[OOC]Before anyone flames me....I know that this station is much too large for any one nation like me to realistically handle, despite future tech etc...but please bear with me folks, its only an RP. I'm willing to allow nations to inhabit this station, put elves on it, whatever. I give this station to the NS community as an RPing platform, have fun.

Note: I create the nation of "The Megalith" for purposes of RPing the station if it ever became popular. TG that me at that nation if you require more proof.

After many long years of careful research and quite construction (not to mention all the industrial espionage and blatant patent violations.....ahem), The Dominion of Sketch shall proudly unveil its space faring capabilities.

Here we have a space station that is capable of docking craft of nearly anysize. It is roughly 50 km in length and houses over 15 million station personnel. The intention of this space station is to be a trading post as well as a repair/refuel station. A handful of these stations will be placed on various trade routes (with appropriate diplomatic considerations of course) and more within Sketch's direct sphere of influence.

An artistic rendition:
http://well-of-souls.com/homeworld/hws/hw2/images/homeworld210.jpg

Next in the line up is the command ships for our space fleet: Avatar. This massive vessel is nearly 18 km in length (for those SW buffs see http://www.theforce.net/swtc/ssd.html#size ) and have a crew complement of nearly 300,000. The are capable of engaing in planetary bombardment and landing ground troops for extended deployments. Defensive and offensive capabilities are classified (you can find them if you really want to :wink: ) Two more command ships are planned for construction, the Justice and the Guardian.

An artistic rendition:
http://www.theforce.net/swtc/Pix/books/egvv/ssd1.gif

And two views:
http://www.theforce.net/swtc/Pix/ssd/ssd4l.gif

http://www.theforce.net/swtc/Pix/chron/executor.jpg

This next ship is the backbone of the space fleet, the Revalation class destroyer (Imperial Star Destroyer for all you outraged SW fans). It has proven itself to be a very capable warship and will remain the standard fleet battleship for some time. Measuring at almost 2 km in length, this battlecruiser boasts a crew of roughly 36000. Its offensive capabilities are roughly the same as the command ship, albeit on a much smaller scale. There are already 15 of these vessels in the fleet, with plans to construct another 30. (Again stats are "classified", you know where to find them)

An artistic rendition:
http://www.theforce.net/swtc/Pix/books/egvv/isd-eg2.gif

An unclassified schematic diagram (may or may not be missleading :wink: :
http://www.theforce.net/swtc/Pix/books/egvv/isd-eg1.gif

This next vessel, the Resolute class frigate, is more modestly proportioned, intended to be an escort for trade ships traveling in hostile territories. This frigate is 550 meters in length with a small crew of 524. Due to the nature of its purpose - to travel through territories not within Sketch's sphere of influence - it's stats will be released. The ship possesses 2 dual heavy ion beam turrets, 4 dual knetic burst cannon turrets, and 4 pulsar beam turrets (consider ion beam cannons to be equivilent to heavy turbolasers, kinetic burst cannons to be equivilent to turbolasers, and pulsar beam cannons to be equivilent to heavy laser cannons). This vessel also houses a hanger capable of storing a full squdron of fighter escorts (a squadron equals 12 ships) Because if its relatively light defensive/offensive capabilities, these battlecruisers are always deployed in groups of 4 or more. There are currently 30 of these vessels in operation, either escorting trade vessels or deployed with the space fleet. 20+ more or tentively scheduled for construction.

Several views:
http://well-of-souls.com/homeworld/hws/hw2/images/homeworld2_022003_001.jpg

http://well-of-souls.com/homeworld/hws/hw2/images/screen_2.jpg

http://well-of-souls.com/homeworld/hws/hw2/images/h_screen003.jpg

For troop transport and deployment, the fleet implements the Courageous class troop transport. This vessel is roughly 800 meters in length and contains a minimal support crew of just under 3000. The onboard facilities are capable of supporting up to 2 brigades of troops (13824 troops), and 2 brigades of armor units (1536 units of any combination of MBTs, AS, Arillery, etc) including the respective suppost troops. The transport also carries a full complement of dropships to deliver the troops to the ground (250 dropships, each capable of carrying a platoon of troops or a squad of armor, 36 troops or 4 armor units). This capacity makes the troop transport a very effective and efficient troop deployment vessel, able to land an entire brigade of combat forces with one massive drop. Since this vessel possesses a handful of point defense pulse cannons (laser cannons, 60 cannons), it is always escorted by 2 or more frigates. It is also usually deployed in groups of 4 or more and accompanied by at least one carrier. There are currently 16 of these vessels in operation, with 16 more planned for construction.

While orbiting a planet:
http://ralweb.truefaith.com/rn/oob/shots/valleyforge_thm.jpg

This final vessel is the Matriarch class carrier, designed specifically to carry mass numbers of fighter craft into battle or as escorts. Measuring in at 7.5 km in length and a crew of over 150000, the carrier second largest ship in the fleet. This ship is It houses facilities for maintaining up to 10 wings of fighters (a wing is composed of 6 squadrons, or 72 fighters). The carrier boast little in the way of defensive capabilities, much less offensive ones, possessing a mere 100 point defense pulse cannons (laser cannons). For protection, the carrier usually employs 2 or more wings of defense fighters and is escorted by 4 or more frigates. The fleet currently has 5 of these vessels in operation, with 5 more planned for construction.

An artistic rendition:
http://well-of-souls.com/homeworld/hws/hw2/images/homeworld211.jpg

Following are the fighter crafts used in the fleet:

The Starviper class space superiority fighter (ssf from now on) is a heavy fighter craft. It possesses speed, durability, maneuverability, and massive firepower. The only major drawback is that the craft requires two pilots to be effective and makes for a rather large target (as far as fighters go). Its weapons complement is 4 forward facing pulse cannons (laser cannon equvilents), 2 rearward facing pulse cannons (for those pesky nimble fighters), an omni-directional gatling railgun (linked to the gunner's helmet, "look and kill"), and 8 missile hardpoints. (as far as armor and other stats, think really beefed up E-wing)

http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthfighters/badger.jpg

An older but similar model:
http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthfighters/glory/sa23e1.jpg

The Shield Mk 5 Defender is the premiere fleet defense fighter. Its role is to be a heavy fighter defense escort for capital ships. It purpose is to defend against attacks by small fighter class vessels. This craft possesses a starte of the art targeting system, tied both to the pilot's helmet (giving athem "look and kill" capability) and to an automated computer targeting system. It is a heavily armed and shielded craft with high maneuverability and low speed. This craft has 3 gimbal mounted gatling railguns capable of firing in nearly any direction. These guns retract when not in use to allow for a smaller storage area, thus maximum craft storage on vessels.

Weapons out:
http://well-of-souls.com/homeworld/hws/kushan/defender1.gif

Weapons retracted:
http://well-of-souls.com/homeworld/hws/kushan/defender4.gif

The Blade Mk 6 Inteceptor is the standard issue fighter for the fleet. It combines speed, power, and durability into one complete package (its also relatively cheap :wink: ). Its role is primarily an offensive anti-fighter fighter, designed to take out the fighter escorts of other capital ships to clear the way for heavier fighter craft. This craft has 2 forward firing linked pulse cannons as its weapons complement. (think shielded TIE fighter, but much tougher when unshielded)

A few action shots:
http://well-of-souls.com/homeworld/hws/hw2/fighter_a11.gif

http://well-of-souls.com/homeworld/hws/hw2/interceptor1.gif

http://well-of-souls.com/homeworld/hws/hw2/fighter_a9.gif

Occansionally, when overwhelming forces are required, a type of automated fighter will be deployed. This fighter is the TIE drone (Twin Ion Engine). Each fighter possesses a limited AI and is controlled by a master AI onboard a designated "mothership", any vessel with advanced enough AI computing power is capable controlling these fighters. These fighters are always deployed in overwhelming numbers and usually in suicide missions, such as frontal assualts or initial attack waves. It should be noted that the AI controlling these fighters are far inferior to organic pilots and only acheive superiority through overwhelming numbers. Because of their small size and minimal maintenance needs (ie. no pilot), up to 4 of these fighters can be stored in a space usually reserved for one standard fighter.

An artistic rendition:
http://www.theforce.net/swtc/Pix/books/egvv/tiedr-eg2.gif

An unclassified schematic diagram (same disclaimer as above):
http://www.theforce.net/swtc/Pix/books/egvv/tiedr-eg1.gif

Here we present the creation that made all this possible. The Orbital Scaffold. This monstrous feat of egineering is designed to accomadate multiple concurrent construction projects. It is even capable of running the construction of 2 Avatar class command vessels at the same time! This scaffold produces all of our space craft, from capital ships to fighters. The Orbital Scaffold possess no defensive/offensive capabilites (it only builds ships) and are only stationed in orbit around Europa, our home planet (although it IS a moon)

Here are some views:
http://well-of-souls.com/homeworld/hws/kushan/images/scaffold1.jpg

http://well-of-souls.com/homeworld/hws/kushan/scaffold2.gif

http://well-of-souls.com/homeworld/hws/kushan/scaffold3.gif

http://well-of-souls.com/homeworld/hws/kushan/scaffold4.gif

These scaffolds are available for outside contracts, however all construction will be run by us. There are currently 3 of these scaffolds up and running, with tentative plans to produce more.

This concludes the run down of our space fleet.

[OOC] Questions or comments, IC or OOC are welcome. Before anyone flames me....I know that this whole thing is a BLATANT ripoff of Star Wars, Babylon 5, Homeworld, Homeworld: Cataclysm, Homeworld 2, Starship Troopers: Roughneck Cronicles, and whatever else I might have missed (I'm sure I got all of them). And furthermore, I know that many of these things have been posted as exclusive productions of some of the nations out there.......oh well, I offered to buy plans and was turned down (see above mention of industrial espionage and patent violation). As far as God Modding, I would just mention that I have not engaged actively in any wars (thus no losses), have been ranked number 1 in many relevant UN economic rankings (ie. arms manufacture, uranium manufacture, IT, etc), and have made no major purchases during the course of my nation's existence (purchase of The Seraphim Fleet excluded....what was I thinking :roll: ). Having said thus, fire away.

*cringes*

Oh Yeah, THIS IS NOT A SALES THREAD!! Go hock your wares elsewhere!

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
17-07-2003, 10:23
http://www.feebleminds-gifs.com/baby4.gif


:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
18-07-2003, 19:40
Oh yeah, I made something a while ago but forgot to patent it.

http://www.forgeworld.co.uk/acatalog/valkpaint1.jpg

SOH-1 Stormblade
Weight: 30 tons
Length: 50 feet
Width: 40 feet
Crew: Pilot & Main Gunner & 2 Side Gunners
Max Speed: 750 mph

Armaments: Dual Vulcan cannons; 30 mm cannon; 2 Rocket Pods; Dual side-facing Machine guns; 2 optional rocket pods (takes place of fuel tanks)
Extras: High-Powered Search Light; Thermal Sensor; Optional Fuel tanks

Info: These heavily armored gunships are the latest in Sigman ass-kicking technology. They are primarily designed for urban combat. They can take on infantry and vehicles from scouts to light tanks. They have VTOL capabilities and can hover in place as long as it has fuel. Quite a bit of it's storage space is devoted to ammo, so it can go for a while without having to return for a reload.

-----------------------------------
http://fireflies.finalheaven.org/colorimg/thaoshi3.jpg
Herm Chaknov
The Rogue Nation of Sigma Octavus
Head of the ISNA
Head Council Member, NATO

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
18-07-2003, 19:41
I aslo will be building this:-
Elephander Assault Unit
http://www.users.on.net/killerkoala/assele.JPG
Elephander Radar Unit
http://users.on.net/killerkoala/radarele.JPG

Elephander Basic Stats
Height:- 10.8m
Length:- 21.6m
Weight:- 180 Tons
Max Speed:- 130 km


http://www.users.on.net/killerkoala/zoidfemale1.JPG
Commander Honor McCloud
MantiCorp GroundForces
Keeping a watchful eye on you, since 2003
Member of the S.S.S. Alliance
Manticore Corporation - A history of the S.S.S Military (http://www.nationstates.net/forum/viewtopic.php?t=49910)

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
18-07-2003, 19:44
CF-KEI (http://www.nationstates.net/forum/viewtopic.php?t=50443&highlight=)

Biocorp would like to copyright this concept and the machine proper.

Centrifugal Force Kinetic Energy Interceptor (CF-KEI)

The CF-KEI is a ground based weapon system designed to destroy or damage beyond operation any inbound offensive projectiles. While still in testing phase great strides have been made due to a new power source acquired from the nation state of Unther.

This Hydrogen powered engine (HPE) produces 1200hp, which is channeled into the CF-KEI’s centrifugal force chamber (CFC). The force applied is sufficient to accelerate the 250-grain, DLC coated titanium shot (TS) to 25,000mps. At this velocity the (TS) will deliver an impact of 161,771 ft. lbs. on it’s target at impact.

The firing system is automated due to the extreme computations required in aiming and firing this system. The Computer Guidance System (CGS) within the weapon system carries out a numerous functions and relays the information to the main targeting computer. While the functions can’t be discussed due to security risks involved, during testing the TS has consistently struck its target within .2m of center at 40km.

While the system is highly effective in it’s design, there are limitations due to physics at this time. The range of the system has been proposed at 40km due to the never-ending amount of variables beyond that range that would impact upon the TS. Out to this range a 95 % target strike rating has been achieved during our internal tests. (Range extended due to the addition of the C.E.A.S.A.R. Computer system)

Due to the amount of space required housing the HPE, CFC, CGS and other necessary components of the CF-KEI it can only be based on land and within a sufficiently solid structure. Also of note is the fact that it must be connected to your early warning radar and detection system, and the effectiveness of the CF-KEI will be directly impacted by its performance.

The CF-KEI when deployed will provide a 98 % blanket of protection for your major cities and military structures. While the eventual price may preclude many from the purchase of this city defense system, those who do will sleep better because of it.


INFO:
Name: CF-KEI
Power Source: HPSNE (Unther)
Guidance: C.E.A.S.A.R. (purchased separately)
Projectile size: 250-grain DLC coated Titanium Shot
ROF: 100/minute
Projectile v at exit: 25,000mps
KE at exit: 161,771 ft. lbs.
Max Range: 40km (proposed)
Effectiveness: 98 %

Major Components:
CFC: Centrifugal Force Chamber
CGS: Computer Guidance System
HPE: Hydrogen Powered Engine
TDU: Thermal Dissipation Unit
IBCS: Internal Ballistics Calibration System
PAEC: Projectile Accelerated Entry Chamber
PSU: Projectile Storage Unit
MAAOA: Microsynchronous Azimuth Altitude Orientation Assembly

http://home.comcast.net/~biologicsns/xbcfkei.jpg

*For more information please contact the Biocorp Research and Development branch*

Biocorp KE Lab (http://home.comcast.net/~biologicsns/biocorpkelab.html)

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
18-07-2003, 20:56
The Rave
http://www.vr.clemson.edu/vr/graphics/images/dseagar/bike.jpg
Designation: Transportation
Environment: Land
Armor Thickness: 0.1
Size: 6 ft x 1.25 ft x 2.5 ft
Armaments: none
Top Speed: 250 mph
Specs: Custom-made and barely street legal, The Rave is the paramount of motorcycle design. With its sleek futuristic and aerodynamic design, The Rave looks as great as it feels to drive it. Each one of these is hand-made, and can be tailored to suit your needs.
Cost: $5,000,000 each

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
18-07-2003, 21:00
http://gemsvault.com/pt/images/tank.jpg

MINIGUN TANK
It has a reinforced fiberglass shell with a layer of titanium for added strength, the fiberlgass will make it lighter so it can be deployed faster on the battle ground. It has 3 mini guns with 4 inch long shells. With all 3 guns on it can shoot 6000 rounds a minute, easily capable of knocking out advancing infantry and armor. the guns can be rotated like a ball turrent from earlyplanes, it can take out helicopters with skilled shooting or a lockon from the computer. It is 200 calibur, the barrels are 5 feet long and it can hold many rounds due to modifications in the ground clearence.
PRICE: 55 MILLION
DNS
18-07-2003, 21:13
Radiaphage: A new organism discovered and bioengineered for productivity by DNS's biotech industry. The orgainism feeds off nuclear radiation, acting as a sponge for the radiation. They were found living on a uranium deposit in DNS, and we wish to patent them and their genome. DNS will be marketing them as a quick and easy way to get rid of radiation, and they die off when the radiation is gone. They are unicellular and some will probably surive after the nuclear radiation because of backround rads.


EDIT: added more info
18-07-2003, 21:22
http://gemsvault.com/pt/images/tank.jpg

MINIGUN TANK
It has a reinforced fiberglass shell with a layer of titanium for added strength, the fiberlgass will make it lighter so it can be deployed faster on the battle ground. It has 3 mini guns with 4 inch long shells. With all 3 guns on it can shoot 6000 rounds a minute, easily capable of knocking out advancing infantry and armor. the guns can be rotated like a ball turrent from earlyplanes, it can take out helicopters with skilled shooting or a lockon from the computer. It is 200 calibur, the barrels are 5 feet long and it can hold many rounds due to modifications in the ground clearence.
PRICE: 55 MILLION

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
The Resi Corporation
18-07-2003, 21:24
Heh... thanks for going ahead and copyrighting our Rave for us. Here's a couple more things.

R-bots v1.0
http://www.hamster.dk/~purple/grafics/robot_t.gif

R-bots v2.0
http://www.vr.clemson.edu/vr/graphics/images/dseagar/robot.gif

Guardian v1.0
http://home.interlynx.net/~dclarke/robot.jpg

Cyron v1.0
http://www.zenogames.com/images/ROBOT.jpg

R-150 / R-150M
http://www.gta.neostrada.pl/gta3/pliki/cars2/Banshee/neo.jpg

Tiltroter
http://www.gaservingamerica.org/future/art/large_pl/tilt.gif

Plasma Power Plant
http://www2.freepichosting.com/Images/53887/14.jpg

K.N. (our mascot)
http://www2.freepichosting.com/Images/53887/0.jpg
18-07-2003, 21:25
Radiaphage: A new organism discovered and bioengineered for productivity by DNS's biotech industry. The orgainism feeds off nuclear radiation, acting as a sponge for the radiation. They were found living on a uranium deposit in DNS, and we wish to patent them and their genome. DNS will be marketing them as a quick and easy way to get rid of radiation, and they die off when the radiation is gone. They are unicellular and some will probably surive after the nuclear radiation because of backround rads.


EDIT: added more info

Although this is a good idea, Im unsure about registering an orgasm, I dont know if that can be done. Saying that you have obviously done some work on these orgasm's..

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:

OOC:- I will look over this. I wil be in contact
18-07-2003, 21:27
Heh... thanks for going ahead and copyrighting our Rave for us. Here's a couple more things.

R-bots v1.0
http://www.hamster.dk/~purple/grafics/robot_t.gif

R-bots v2.0
http://www.vr.clemson.edu/vr/graphics/images/dseagar/robot.gif

Guardian v1.0
http://home.interlynx.net/~dclarke/robot.jpg

Cyron v1.0
http://www.zenogames.com/images/ROBOT.jpg

R-150 / R-150M
http://www.gta.neostrada.pl/gta3/pliki/cars2/Banshee/neo.jpg

Tiltroter
http://www.gaservingamerica.org/future/art/large_pl/tilt.gif

Plasma Power Plant
http://www2.freepichosting.com/Images/53887/14.jpg

K.N. (our mascot)
http://www2.freepichosting.com/Images/53887/0.jpg

Not a problem the customer comes first...

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
DNS
18-07-2003, 21:27
OOC: the registering of a organisms geonome is called biopatenting/bioprospecting, and it is one of the backbones of the Biotech industry. The US gov't does it all the time, check the patent office.
18-07-2003, 21:50
Camdean would like to take a moment to thank all people using this service.....




http://www2.freepichosting.com/Images/59145/0.jpg
The Resi Corporation
19-07-2003, 09:48
Also, the Bionic Sonic units...
http://www.planetquake.com/polycount/reviews/quake3/sonic/q3mdl-sonic-3.jpg
The Resi Corporation
19-07-2003, 09:50
And the Dark Storm virus.
http://invisionfree.com:54/135/37/upload/post-9-1058346639.gif

Also, I'd like to join the PA©T.
Roania
19-07-2003, 10:28
We want to copyright the AE4, which is our next generational Anti Elf Agent.
19-07-2003, 10:37
Hereby copyrighting the

Overall Weapons Category: Plasma Projectile

Armageddon MK 1.:

Specifications:
Weapon Type: Nuclear Reaction Projectile Artillery
Range: Over the Horizon/Line of sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/5 minutes
Guidance: Magnetic field Manipulated Path (Satellite aided on over- horison shots)
Ordinance: Contained and ongoign 400 megaton blast.
Cause of detonation at target: Containment release from
interference or shut down of field projectors.
Power Req'd: 6 Fusion reactors.
Method of Delivery: Mass Particle Accelerator
Guidance Field Extender on Directable Muzzle
Consequences: Large scale destruction at target, massive emp waves
at origin and destination. (Origin: Emp Caused by
guidance field. Target: EMP Caused by release of
reaction projectile from containment.)

Armageddon Mk 2.:

Specifications:
Weapon Type: Space Based Point-Defense/Heavy Artillery system
Range: Line of Sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/3 seconds
Guidance: Magnetic Field Direct Projected Path
Ordinance: Contained and ongoing .5 kilton blast (Armor piercing due
to high projectile speed and contents).
Cause of detonation at target: Disruption of EMP or directed
containment field release.
Power Req'd: 3 fusion reactors.
Method of Delivery: Mass Particle Accelerator, limited direct path
guidance system.
Consequences of attack: Shield and hull breaches, containment field is
breached by bulkheads causing immediate detonation under the
first hull layer. Major, but shielded EMP burst at source, major
emp burst at target as well as potentially catastrophic internal
damage and hemmoraging from overpressure.
Ma-tek
19-07-2003, 16:24
CF-KEI (http://www.nationstates.net/forum/viewtopic.php?t=50443&highlight=)

Biocorp would like to copyright this concept and the machine proper.

Centrifugal Force Kinetic Energy Interceptor (CF-KEI)

The CF-KEI is a ground based weapon system designed to destroy or damage beyond operation any inbound offensive projectiles. While still in testing phase great strides have been made due to a new power source acquired from the nation state of Unther.

This Hydrogen powered engine (HPE) produces 1200hp, which is channeled into the CF-KEI’s centrifugal force chamber (CFC). The force applied is sufficient to accelerate the 250-grain, DLC coated titanium shot (TS) to 25,000mps. At this velocity the (TS) will deliver an impact of 161,771 ft. lbs. on it’s target at impact.

The firing system is automated due to the extreme computations required in aiming and firing this system. The Computer Guidance System (CGS) within the weapon system carries out a numerous functions and relays the information to the main targeting computer. While the functions can’t be discussed due to security risks involved, during testing the TS has consistently struck its target within .2m of center at 40km.

While the system is highly effective in it’s design, there are limitations due to physics at this time. The range of the system has been proposed at 40km due to the never-ending amount of variables beyond that range that would impact upon the TS. Out to this range a 95 % target strike rating has been achieved during our internal tests. (Range extended due to the addition of the C.E.A.S.A.R. Computer system)

Due to the amount of space required housing the HPE, CFC, CGS and other necessary components of the CF-KEI it can only be based on land and within a sufficiently solid structure. Also of note is the fact that it must be connected to your early warning radar and detection system, and the effectiveness of the CF-KEI will be directly impacted by its performance.

The CF-KEI when deployed will provide a 98 % blanket of protection for your major cities and military structures. While the eventual price may preclude many from the purchase of this city defense system, those who do will sleep better because of it.


INFO:
Name: CF-KEI
Power Source: HPSNE (Unther)
Guidance: C.E.A.S.A.R. (purchased separately)
Projectile size: 250-grain DLC coated Titanium Shot
ROF: 100/minute
Projectile v at exit: 25,000mps
KE at exit: 161,771 ft. lbs.
Max Range: 40km (proposed)
Effectiveness: 98 %

Major Components:
CFC: Centrifugal Force Chamber
CGS: Computer Guidance System
HPE: Hydrogen Powered Engine
TDU: Thermal Dissipation Unit
IBCS: Internal Ballistics Calibration System
PAEC: Projectile Accelerated Entry Chamber
PSU: Projectile Storage Unit
MAAOA: Microsynchronous Azimuth Altitude Orientation Assembly

http://home.comcast.net/~biologicsns/xbcfkei.jpg

*For more information please contact the Biocorp Research and Development branch*

Biocorp KE Lab (http://home.comcast.net/~biologicsns/biocorpkelab.html)

:arrow: ©Copyright

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:

The Empire notes that this is an indirect breach of a previous EOTED-held patent. However, should we recieve payment of Rlh50million (US$125million), we would be prepared to ignore this small 'transgression'.

~ Ambassador Dejure
Ma-tek
19-07-2003, 16:29
Hereby copyrighting the

Overall Weapons Category: Plasma Projectile

Armageddon MK 1.:

Specifications:
Weapon Type: Nuclear Reaction Projectile Artillery
Range: Over the Horizon/Line of sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/5 minutes
Guidance: Magnetic field Manipulated Path (Satellite aided on over- horison shots)
Ordinance: Contained and ongoign 400 megaton blast.
Cause of detonation at target: Containment release from
interference or shut down of field projectors.
Power Req'd: 6 Fusion reactors.
Method of Delivery: Mass Particle Accelerator
Guidance Field Extender on Directable Muzzle
Consequences: Large scale destruction at target, massive emp waves
at origin and destination. (Origin: Emp Caused by
guidance field. Target: EMP Caused by release of
reaction projectile from containment.)

Armageddon Mk 2.:

Specifications:
Weapon Type: Space Based Point-Defense/Heavy Artillery system
Range: Line of Sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/3 seconds
Guidance: Magnetic Field Direct Projected Path
Ordinance: Contained and ongoing .5 kilton blast (Armor piercing due
to high projectile speed and contents).
Cause of detonation at target: Disruption of EMP or directed
containment field release.
Power Req'd: 3 fusion reactors.
Method of Delivery: Mass Particle Accelerator, limited direct path
guidance system.
Consequences of attack: Shield and hull breaches, containment field is
breached by bulkheads causing immediate detonation under the
first hull layer. Major, but shielded EMP burst at source, major
emp burst at target as well as potentially catastrophic internal
damage and hemmoraging from overpressure.

Yet another breach. EOTED notes that these weapons breach a number of EOTED patents, and requires renumeration to the sum of Rlh1.8billion, or it will file a lawsuit to end production of said weapons.

The patents breach include a number of 'EOTED military hardware' devices, as laid out in our (accepted) application for patents some time ago.

~ Ambassador Dejure
19-07-2003, 16:45
Sorry to interrupt your convo but I am looking to reach any South Pacific nations I can. Our UN delegate Gatren seems to be on a power trip and is unfairly driving nations out of our region. One who may go soon is The Republic of JakeRinard. If it isn't too much trouble or if you have not done so already, could you please endorse him and give him support? The game isn't fair if one person can just randomly kick people around. Thank you!
19-07-2003, 17:35
A warbeast is a human created animal designed for combat purposes as a replacement to human soldiers. They are bred to certain specific tasks and have many properties that are unatainable for humans.
First off, I have no human soldiers, I use warbeasts which are basically animals created for the quippothian military to use as soldiers. As they are animals we can't assert direct control over them. However, there are special measures the Quippothian military has taken. First of all theyare bred to be naturally docile, this is to facilitate easy movement and prevent them from turning on their leaders. Each warbeast has a small machine in their brains which stimulated the release of hormones by remote control with this we are able to control their aggresivness. When they are to be used in battle the carriers get clear and then the beasts are pumped full of aggression hormones essentially making them go berserk, its the proverbial red flag infront of the bull. Through extensive use of pain, they are trained to attack others of their own species, we've yet to train them not to attack other breeds of warbeast however so we have to keep them seperate most of the time. Anyhow, the massive influx of aggression hormones causes a break down in the brain which will kill the warbeast in two weaks, we've yet to get around this so they are essentially disposable, this does have one benefit as it allows for easy occupation of land after they die out. In battle they tend to be completely fearless and can often times ignore many minor wounds that would disable a foot soldier, say a broken leg, though it will hamper warbeast movement though, it won't stop it. All the warbeasts attack at close range, I just think acid spitting or fire breathing for animals is a bit corny.

:arrow: ©Copyright to Quippoth

:arrow: OOC:- Just started recovery from T in the park, Wow what a buzz.. :twisted: :twisted:
19-07-2003, 17:39
Also, the Bionic Sonic units...
http://www.planetquake.com/polycount/reviews/quake3/sonic/q3mdl-sonic-3.jpg

:arrow: ©Copyright
19-07-2003, 17:40
And the Dark Storm virus.
http://invisionfree.com:54/135/37/upload/post-9-1058346639.gif

Also, I'd like to join the PA©T.

:arrow: ©Copyright

You will now be in the PA©T thank you for your time....
19-07-2003, 17:42
Hereby copyrighting the

Overall Weapons Category: Plasma Projectile

Armageddon MK 1.:

Specifications:
Weapon Type: Nuclear Reaction Projectile Artillery
Range: Over the Horizon/Line of sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/5 minutes
Guidance: Magnetic field Manipulated Path (Satellite aided on over- horison shots)
Ordinance: Contained and ongoign 400 megaton blast.
Cause of detonation at target: Containment release from
interference or shut down of field projectors.
Power Req'd: 6 Fusion reactors.
Method of Delivery: Mass Particle Accelerator
Guidance Field Extender on Directable Muzzle
Consequences: Large scale destruction at target, massive emp waves
at origin and destination. (Origin: Emp Caused by
guidance field. Target: EMP Caused by release of
reaction projectile from containment.)

Armageddon Mk 2.:

Specifications:
Weapon Type: Space Based Point-Defense/Heavy Artillery system
Range: Line of Sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/3 seconds
Guidance: Magnetic Field Direct Projected Path
Ordinance: Contained and ongoing .5 kilton blast (Armor piercing due
to high projectile speed and contents).
Cause of detonation at target: Disruption of EMP or directed
containment field release.
Power Req'd: 3 fusion reactors.
Method of Delivery: Mass Particle Accelerator, limited direct path
guidance system.
Consequences of attack: Shield and hull breaches, containment field is
breached by bulkheads causing immediate detonation under the
first hull layer. Major, but shielded EMP burst at source, major
emp burst at target as well as potentially catastrophic internal
damage and hemmoraging from overpressure.

:arrow: ©Copyright
19-07-2003, 17:57
The Empire already considers the following to be it's own intellectual property via EOTED patents, which ought to be recognized world-wide at any rate, but we will submit the following:

MI (magnetic impetus) devices: Any and all devices appertaining to 'magnetic impetus' (being the use of an ambient magnetic field - be it terrestrial or extra-terrestrial - to propel a craft of any kind OR to propel a bullet, shell, or other type of projectile weapon, including but not limited to kinetic missiles are intellectual and commercial property of the Imperial Dfence Forces. Also, any device utilizing MI-theoretical groundwork in the pursuit of inertial dampening devices; to propel projectile weapons without an onboard MI core; to produce power; or any other potential/possible/theoretical application of the magnetic impetus device.

Definition of an MI core: The definition of 'MI' is as follows.

An MI system is one which utilizes non-technologically created magnetic field lines (thus not inclusive of mag-lev train systems) for the above pursuits.

The AIFAaGS: Any and all similar/identical applications of the Artificial Intelligence Flight Aid and Guidance System are considered intellectual property of Imperial AI Systems Corporation.

Definition of AIFAaGS: AIFAaGS is a device which allows ultra-sonic/c-fractional flight control via a non-sentient artificial intelligence of a semantic nature. This does not include entirely-digital methods, nor does it include Q-computers.

All EOTED Military Hardware: All military hardware is considered intellectual property of the IDF, and/or the contracted EOTED corporation which developed said hardware. This includes, but is not restricted to, the M#, the G#, the K#, the X#, 'Project Thunder', the Sentinel System, the Guardian Project, MISATs, MISATmk2s, the Scorpion light-assault MI tank, the Vertebrate Rivette Mk1through3 Dropship, ISAIAAO (Sarah, and all semantic intelligence methods appertaining to Sarah), the Emperor-class submarine, the Vanguard class ADC (air dominance cruiser), the A#, the C#, the D#, the Dae-class MI tank, MI-assisted helicopters of various type and class, US wands, US cannons, EMP (direct electron flux only) cannons, EMP (direct electron flux only) missiles and others.

Definition of EOTED Military Hardware: This includes (and is restricted to) any original (not necessarily entirely so) EOTED military asset constructed for the use of the IDF.

~ Imperial Trade Conglomerate; Imperial Patents, Copyrights, and Trademarks Division

[OOC: ...when in Rome...]


:arrow: ©Copyright

:arrow: OOC:- The ideas have been registered, If you can telegram me with more info, this Patent will last 3 Months.

3 Months hasn't passed but im seriously debating weither i should keep this registered, as many other nations may develop these with or without your help, which could lead to unwanted collisions, Please if there is a way you can secure this let me know. It would be like to ©Copyright the wheel ..
Ma-tek
19-07-2003, 18:35
The Empire already considers the following to be it's own intellectual property via EOTED patents, which ought to be recognized world-wide at any rate, but we will submit the following:

MI (magnetic impetus) devices: Any and all devices appertaining to 'magnetic impetus' (being the use of an ambient magnetic field - be it terrestrial or extra-terrestrial - to propel a craft of any kind OR to propel a bullet, shell, or other type of projectile weapon, including but not limited to kinetic missiles are intellectual and commercial property of the Imperial Dfence Forces. Also, any device utilizing MI-theoretical groundwork in the pursuit of inertial dampening devices; to propel projectile weapons without an onboard MI core; to produce power; or any other potential/possible/theoretical application of the magnetic impetus device.

Definition of an MI core: The definition of 'MI' is as follows.

An MI system is one which utilizes non-technologically created magnetic field lines (thus not inclusive of mag-lev train systems) for the above pursuits.

The AIFAaGS: Any and all similar/identical applications of the Artificial Intelligence Flight Aid and Guidance System are considered intellectual property of Imperial AI Systems Corporation.

Definition of AIFAaGS: AIFAaGS is a device which allows ultra-sonic/c-fractional flight control via a non-sentient artificial intelligence of a semantic nature. This does not include entirely-digital methods, nor does it include Q-computers.

All EOTED Military Hardware: All military hardware is considered intellectual property of the IDF, and/or the contracted EOTED corporation which developed said hardware. This includes, but is not restricted to, the M#, the G#, the K#, the X#, 'Project Thunder', the Sentinel System, the Guardian Project, MISATs, MISATmk2s, the Scorpion light-assault MI tank, the Vertebrate Rivette Mk1through3 Dropship, ISAIAAO (Sarah, and all semantic intelligence methods appertaining to Sarah), the Emperor-class submarine, the Vanguard class ADC (air dominance cruiser), the A#, the C#, the D#, the Dae-class MI tank, MI-assisted helicopters of various type and class, US wands, US cannons, EMP (direct electron flux only) cannons, EMP (direct electron flux only) missiles and others.

Definition of EOTED Military Hardware: This includes (and is restricted to) any original (not necessarily entirely so) EOTED military asset constructed for the use of the IDF.

~ Imperial Trade Conglomerate; Imperial Patents, Copyrights, and Trademarks Division

[OOC: ...when in Rome...]


:arrow: ©Copyright

:arrow: OOC:- The ideas have been registered, If you can telegram me with more info, this Patent will last 3 Months.

3 Months hasn't passed but im seriously debating weither i should keep this registered, as many other nations may develop these with or without your help, which could lead to unwanted collisions, Please if there is a way you can secure this let me know. It would be like to ©Copyright the wheel ..

[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]
DNS
19-07-2003, 18:46
The AIFAaGS: Any and all similar/identical applications of the Artificial Intelligence Flight Aid and Guidance System are considered intellectual property of Imperial AI Systems Corporation.

Definition of AIFAaGS: AIFAaGS is a device which allows ultra-sonic/c-fractional flight control via a non-sentient artificial intelligence of a semantic nature. This does not include entirely-digital methods, nor does it include Q-computers.

You realize that is the definition of pretty much all flight computers?

It's as if I patented the gun, saying that I owned the rights to everything that shoots something out of a nozzle.
Ma-tek
19-07-2003, 19:37
The AIFAaGS: Any and all similar/identical applications of the Artificial Intelligence Flight Aid and Guidance System are considered intellectual property of Imperial AI Systems Corporation.

Definition of AIFAaGS: AIFAaGS is a device which allows ultra-sonic/c-fractional flight control via a non-sentient artificial intelligence of a semantic nature. This does not include entirely-digital methods, nor does it include Q-computers.

You realize that is the definition of pretty much all flight computers?

It's as if I patented the gun, saying that I owned the rights to everything that shoots something out of a nozzle.

[OOC: Clearly, you didn't read it entirely.

This does not include entirely-digital methods, nor does it include Q-computers.

In other words, the patent only applies to non-sentient semantic artificial intelligences. Not digital artificial intelligences, or Q-bit based artificial intelligences. But semantic intelligences. Which, I might add, have never ever been seen anywhere before. I invented the idea.]
19-07-2003, 20:17
Hereby copyrighting the

Overall Weapons Category: Plasma Projectile

Armageddon MK 1.:

Specifications:
Weapon Type: Nuclear Reaction Projectile Artillery
Range: Over the Horizon/Line of sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/5 minutes
Guidance: Magnetic field Manipulated Path (Satellite aided on over- horison shots)
Ordinance: Contained and ongoign 400 megaton blast.
Cause of detonation at target: Containment release from
interference or shut down of field projectors.
Power Req'd: 6 Fusion reactors.
Method of Delivery: Mass Particle Accelerator
Guidance Field Extender on Directable Muzzle
Consequences: Large scale destruction at target, massive emp waves
at origin and destination. (Origin: Emp Caused by
guidance field. Target: EMP Caused by release of
reaction projectile from containment.)

Armageddon Mk 2.:

Specifications:
Weapon Type: Space Based Point-Defense/Heavy Artillery system
Range: Line of Sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/3 seconds
Guidance: Magnetic Field Direct Projected Path
Ordinance: Contained and ongoing .5 kilton blast (Armor piercing due
to high projectile speed and contents).
Cause of detonation at target: Disruption of EMP or directed
containment field release.
Power Req'd: 3 fusion reactors.
Method of Delivery: Mass Particle Accelerator, limited direct path
guidance system.
Consequences of attack: Shield and hull breaches, containment field is
breached by bulkheads causing immediate detonation under the
first hull layer. Major, but shielded EMP burst at source, major
emp burst at target as well as potentially catastrophic internal
damage and hemmoraging from overpressure.

Yet another breach. EOTED notes that these weapons breach a number of EOTED patents, and requires renumeration to the sum of Rlh1.8billion, or it will file a lawsuit to end production of said weapons.

The patents breach include a number of 'EOTED military hardware' devices, as laid out in our (accepted) application for patents some time ago.

~ Ambassador Dejure

"Give me proof."

Imperial God Maelstrom Vortex,
The Empire of Draconic States Website (http://www.freewebs.com/vortex79/index.htm)
(A puppetless Region, Certified by Scolo der Game Mod)

EODS DEFCON LEVEL: 5 (General Peace and Recreation)
National Anthem: Roll Tide - Nightwish
http://www.nationstates.net/images/flags/uploads/dragonisia.jpg
19-07-2003, 23:14
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.
Ma-tek
19-07-2003, 23:16
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.

[OOC: Fine. Then remove the patent, and any idiot can use my ideas however they want.]
Ma-tek
19-07-2003, 23:21
Hereby copyrighting the

Overall Weapons Category: Plasma Projectile

Armageddon MK 1.:

Specifications:
Weapon Type: Nuclear Reaction Projectile Artillery
Range: Over the Horizon/Line of sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/5 minutes
Guidance: Magnetic field Manipulated Path (Satellite aided on over- horison shots)
Ordinance: Contained and ongoign 400 megaton blast.
Cause of detonation at target: Containment release from
interference or shut down of field projectors.
Power Req'd: 6 Fusion reactors.
Method of Delivery: Mass Particle Accelerator
Guidance Field Extender on Directable Muzzle
Consequences: Large scale destruction at target, massive emp waves
at origin and destination. (Origin: Emp Caused by
guidance field. Target: EMP Caused by release of
reaction projectile from containment.)

Armageddon Mk 2.:

Specifications:
Weapon Type: Space Based Point-Defense/Heavy Artillery system
Range: Line of Sight
Projectile Speed: 1/3rd light
Rate of Fire: 1/3 seconds
Guidance: Magnetic Field Direct Projected Path
Ordinance: Contained and ongoing .5 kilton blast (Armor piercing due
to high projectile speed and contents).
Cause of detonation at target: Disruption of EMP or directed
containment field release.
Power Req'd: 3 fusion reactors.
Method of Delivery: Mass Particle Accelerator, limited direct path
guidance system.
Consequences of attack: Shield and hull breaches, containment field is
breached by bulkheads causing immediate detonation under the
first hull layer. Major, but shielded EMP burst at source, major
emp burst at target as well as potentially catastrophic internal
damage and hemmoraging from overpressure.

Yet another breach. EOTED notes that these weapons breach a number of EOTED patents, and requires renumeration to the sum of Rlh1.8billion, or it will file a lawsuit to end production of said weapons.

The patents breach include a number of 'EOTED military hardware' devices, as laid out in our (accepted) application for patents some time ago.

~ Ambassador Dejure

"Give me proof."

Imperial God Maelstrom Vortex,
The Empire of Draconic States Website (http://www.freewebs.com/vortex79/index.htm)
(A puppetless Region, Certified by Scolo der Game Mod)

EODS DEFCON LEVEL: 5 (General Peace and Recreation)
National Anthem: Roll Tide - Nightwish
http://www.nationstates.net/images/flags/uploads/dragonisia.jpg

Now that our patent has been revoked, for reasons we do not fully understand, we have no legal basis to challenge this.

~ Ambassador Dejure
19-07-2003, 23:27
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.

[OOC: Fine. Then remove the patent, and any idiot can use my ideas however they want.]

Im not saying i'll remove the patent, Try and commercialise your idea i would rather protect your idea than let anyone use it...
Ma-tek
20-07-2003, 00:12
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.

[OOC: Fine. Then remove the patent, and any idiot can use my ideas however they want.]

Im not saying i'll remove the patent, Try and commercialise your idea i would rather protect your idea than let anyone use it...

[OOC: Remove it. I'm not going to go through the whole thing again.]
20-07-2003, 00:15
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.

[OOC: Fine. Then remove the patent, and any idiot can use my ideas however they want.]

Im not saying i'll remove the patent, Try and commercialise your idea i would rather protect your idea than let anyone use it...

[OOC: Remove it. I'm not going to go through the whole thing again.]

Ok, Sorry it didn't work out, but if you think of a suitable way to bring this idea to a commercial level let me know and i'll give it top priority :wink:
Ma-tek
20-07-2003, 00:19
[OOC: Eh. Seeing as I developed everything in that post before everyone else who is likely to do so, and all of it is involved heavily in my plot, I do not see what the problem is. I don't want anyone else researching this tech - especially the MI cores (which, if anyone developed, would result in their nation being crushed most effectivley by EOTED due to IC considerations) - because it is largely original ideas... my original ideas. Semantic Intelligences, for example. Everything involving MI tech.

Now, I'm not saying people can't develop it. They can. But only with my permission. Which, when you think about it, is only fair. And realistic.

If they don't get my permission ICly and OOCly, EOTED will bring a roleplayed lawsuit against them. Which, again, is only realistic.]

It still doesn't seem visable for registration, Another nation could come up with the same idea just different name, it would be quite hard to stop anyone researching this, im not trying to be akward just 'fair'.

[OOC: Fine. Then remove the patent, and any idiot can use my ideas however they want.]

Im not saying i'll remove the patent, Try and commercialise your idea i would rather protect your idea than let anyone use it...

[OOC: Remove it. I'm not going to go through the whole thing again.]

Ok, Sorry it didn't work out, but if you think of a suitable way to bring this idea to a commercial level let me know and i'll give it top priority :wink:

[OOC: I already did. But that's besides the point.

And what do 'commercial' interests have to do with anything?]
20-07-2003, 00:22
Its to keep the registration on a simpler level, to avoid conflicts of ideas..

I'll tell you what tomorrow im going to look over this again and read all of the text, as i feel im letting you down...



OOC:- I'd do it now but i have a space RP going 1st one ever....
Ma-tek
20-07-2003, 00:30
Its to keep the registration on a simpler level, to avoid conflicts of ideas..

I'll tell you what tomorrow im going to look over this again and read all of the text, as i feel im letting you down...



OOC:- I'd do it now but i have a space RP going 1st one ever....

[OOC: Fair enough.]
Aleuros
20-07-2003, 03:43
The Council of Aleuros would like to copyright the following :

MF-LG-2 "Pantera" Hover-Sled (Light Ground Strike Unit) :

http://personales.ciudad.com.ar/dcobalt/sledsm.jpg
http://personales.ciudad.com.ar/dcobalt/sledsidesm.jpg

The "Pantera" Hover-Sled is propelled by a Hydrogen Hover Engine. It is quite fast and adequate for most terrains. The vehicle is generally deployed to support infantry units. Light Armor.

Weapons :
1 Dual Anti-Air Magnetic Mass-Driver Unit (Ammo: 500 4mm MMD Slugs)
1 Dual Laser Cannon Turret
2 "Prócer" Ground-to-Ground Guided Missiles
Equipment :
Vizcacha Information Network Relay Unit
Lateral Anti-Fog Light Arrays
Speed : 300 km/h max, 170 km/h average (Hydrogen-fueled Hover Engines)
Ruhr
20-07-2003, 03:43
Damn, I have a few projects to post...
Soviet Haaregrad
20-07-2003, 07:23
F-29A/B Drow

Primary Function: Advanced High Manuverbility Light Tactical Fighter, Conversion Trainer and LTF(B model)
Contractor: Soviet Haaregradian Defence Institute
Power Plant: 2x TF525-490-V 9 500lbs afterburning thrust vectoring turbofan engine
Length: 48' (14.6 meters)
Height: 14'8" (4.47 meters)
Wingspan: 27'2" (8.28 meters)
Ceiling: 57 000' (17 075 meters)
Speed: Mach 2.1
Ferry Range: 3 200 miles (5 150km)
Empty Weight: 12 000lbs (5 440kg)
Maximum Takeoff Weight: 28 000lbs (12 700kg)
Armament: 2x GAU-25-1 25mm cannon, 2x AA-11 Adder SRAAM, up to 9 000lbs(4 082kg) of external stores including AA-11 Adder, AA-12 Archer AAMs, ARM-10 Killer ARM, many other ASMs, smart and dumb bombs, cannon pods, rocket pods, ECM pods and fuel tanks
Unit cost: $13 500 000USD
Crew: 1, 2 for B model
Notes:
-super manuverable, capable of very high angles of attack
-uses many components from the F-20C/F-5L project
-based on real life X-29 technolegy demonstrator
-able to fly supersonic while armed with 2x AA-11 without using afterburners
-maximum g-loads +12/-4.5, exceeding all modern threat aircraft and also many UCAVs and perceived future threat aircraft
-requires use of the UHGFS g-force system for optimum capabilities
-uses elements of low observability, has a smaller radar signature then the EF 2000 or Su 37

Please check the page for a picture, I can't get them to load when I tag them in, I get the [X]box.

Page:
http://soviet-haaregrad.batcave.net/storefront/f29_drow.htm
Picture:
http://soviet-haaregrad.batcave.net/storefornt/F-29_AHA-LWF.gif

UHGFS System:
Upon the development of our new Advanced High Agility Light Weight Fighter prototypes our scientists encountered a problem, the aircraft could withstand far higher g-loads then the pilot. Only one real option could be considered, due to the high cost of converting the aircraft into a UCAV. That option was an "Ultra High Gravitational Force Suit" or UHGFS. The UHGFS system consists of a g-suit capable of keeping a pilot conscious all the way to +10.8Gs or -3.2Gs when combined with the "Pressure Safe Pill" developed by Keystone Pharmasuticals(sp?) the suit is effective up to +12.1Gs and -4.8Gs, the highest in any g-suit, ever.

This project was kept classified until Pan-Haaregradian Defence Institute leaders ruled that it's sale to allied foreign markets would not compromise national security.

Cost per Unit:
UHGFS = $45 000USD
PSPx1000 = $30 000USD

Please note that this suit will only offer appreciable benefits when flying certain Super Manuverable Aircraft, such as the F-29 Drow(soon to be unveiled), Su 37 Super Flanker, F/A-22 Raptor, F-23 Black Widow, F-35 JSF, F-32 JSF(the failed JSF) and thrust vectoring varients(if someone has made any of them) of the JAS 39 Grippen, EF 2000 Typhoon, MiG 29/33 Fulcrum and F-16 Fighting Falcon.
20-07-2003, 08:54
Ranedoid wishes to copyright following AZHRAE- Aircraft engine.

Functions as normal turbojet in take-off and landing, but after reaching transonic speeds it can transform to ramjet mode by covering the compressor and turning the rear fan paralel to airflow, while variable air intake changes the profile. Can also inject liquid oxygen to ramjet chamber creating a ramrocket, thus making it possible to reach low earth orbit.
21-07-2003, 00:04
The Empire already considers the following to be it's own intellectual property via EOTED patents, which ought to be recognized world-wide at any rate, but we will submit the following:

MI (magnetic impetus) devices: Any and all devices appertaining to 'magnetic impetus' (being the use of an ambient magnetic field - be it terrestrial or extra-terrestrial - to propel a craft of any kind OR to propel a bullet, shell, or other type of projectile weapon, including but not limited to kinetic missiles are intellectual and commercial property of the Imperial Dfence Forces. Also, any device utilizing MI-theoretical groundwork in the pursuit of inertial dampening devices; to propel projectile weapons without an onboard MI core; to produce power; or any other potential/possible/theoretical application of the magnetic impetus device.

Definition of an MI core: The definition of 'MI' is as follows.

An MI system is one which utilizes non-technologically created magnetic field lines (thus not inclusive of mag-lev train systems) for the above pursuits.

The AIFAaGS: Any and all similar/identical applications of the Artificial Intelligence Flight Aid and Guidance System are considered intellectual property of Imperial AI Systems Corporation.

Definition of AIFAaGS: AIFAaGS is a device which allows ultra-sonic/c-fractional flight control via a non-sentient artificial intelligence of a semantic nature. This does not include entirely-digital methods, nor does it include Q-computers.

All EOTED Military Hardware: All military hardware is considered intellectual property of the IDF, and/or the contracted EOTED corporation which developed said hardware. This includes, but is not restricted to, the M#, the G#, the K#, the X#, 'Project Thunder', the Sentinel System, the Guardian Project, MISATs, MISATmk2s, the Scorpion light-assault MI tank, the Vertebrate Rivette Mk1through3 Dropship, ISAIAAO (Sarah, and all semantic intelligence methods appertaining to Sarah), the Emperor-class submarine, the Vanguard class ADC (air dominance cruiser), the A#, the C#, the D#, the Dae-class MI tank, MI-assisted helicopters of various type and class, US wands, US cannons, EMP (direct electron flux only) cannons, EMP (direct electron flux only) missiles and others.

Definition of EOTED Military Hardware: This includes (and is restricted to) any original (not necessarily entirely so) EOTED military asset constructed for the use of the IDF.

~ Imperial Trade Conglomerate; Imperial Patents, Copyrights, and Trademarks Division

[OOC: ...when in Rome...]


:arrow: ©Copyright

:arrow: Ma-Tek i am giving you a full patent, Although there obviously may be conflicts, we can easily get round these...
21-07-2003, 00:05
The Council of Aleuros would like to copyright the following :

MF-LG-2 "Pantera" Hover-Sled (Light Ground Strike Unit) :

http://personales.ciudad.com.ar/dcobalt/sledsm.jpg
http://personales.ciudad.com.ar/dcobalt/sledsidesm.jpg

The "Pantera" Hover-Sled is propelled by a Hydrogen Hover Engine. It is quite fast and adequate for most terrains. The vehicle is generally deployed to support infantry units. Light Armor.

Weapons :
1 Dual Anti-Air Magnetic Mass-Driver Unit (Ammo: 500 4mm MMD Slugs)
1 Dual Laser Cannon Turret
2 "Prócer" Ground-to-Ground Guided Missiles
Equipment :
Vizcacha Information Network Relay Unit
Lateral Anti-Fog Light Arrays
Speed : 300 km/h max, 170 km/h average (Hydrogen-fueled Hover Engines)

:arrow: ©Copyright
21-07-2003, 00:09
F-29A/B Drow

Primary Function: Advanced High Manuverbility Light Tactical Fighter, Conversion Trainer and LTF(B model)
Contractor: Soviet Haaregradian Defence Institute
Power Plant: 2x TF525-490-V 9 500lbs afterburning thrust vectoring turbofan engine
Length: 48' (14.6 meters)
Height: 14'8" (4.47 meters)
Wingspan: 27'2" (8.28 meters)
Ceiling: 57 000' (17 075 meters)
Speed: Mach 2.1
Ferry Range: 3 200 miles (5 150km)
Empty Weight: 12 000lbs (5 440kg)
Maximum Takeoff Weight: 28 000lbs (12 700kg)
Armament: 2x GAU-25-1 25mm cannon, 2x AA-11 Adder SRAAM, up to 9 000lbs(4 082kg) of external stores including AA-11 Adder, AA-12 Archer AAMs, ARM-10 Killer ARM, many other ASMs, smart and dumb bombs, cannon pods, rocket pods, ECM pods and fuel tanks
Unit cost: $13 500 000USD
Crew: 1, 2 for B model
Notes:
-super manuverable, capable of very high angles of attack
-uses many components from the F-20C/F-5L project
-based on real life X-29 technolegy demonstrator
-able to fly supersonic while armed with 2x AA-11 without using afterburners
-maximum g-loads +12/-4.5, exceeding all modern threat aircraft and also many UCAVs and perceived future threat aircraft
-requires use of the UHGFS g-force system for optimum capabilities
-uses elements of low observability, has a smaller radar signature then the EF 2000 or Su 37

Please check the page for a picture, I can't get them to load when I tag them in, I get the [X]box.

http://www2.freepichosting.com/Images/59145/3.jpg

UHGFS System:
Upon the development of our new Advanced High Agility Light Weight Fighter prototypes our scientists encountered a problem, the aircraft could withstand far higher g-loads then the pilot. Only one real option could be considered, due to the high cost of converting the aircraft into a UCAV. That option was an "Ultra High Gravitational Force Suit" or UHGFS. The UHGFS system consists of a g-suit capable of keeping a pilot conscious all the way to +10.8Gs or -3.2Gs when combined with the "Pressure Safe Pill" developed by Keystone Pharmasuticals(sp?) the suit is effective up to +12.1Gs and -4.8Gs, the highest in any g-suit, ever.

This project was kept classified until Pan-Haaregradian Defence Institute leaders ruled that it's sale to allied foreign markets would not compromise national security.

Cost per Unit:
UHGFS = $45 000USD
PSPx1000 = $30 000USD

Please note that this suit will only offer appreciable benefits when flying certain Super Manuverable Aircraft, such as the F-29 Drow(soon to be unveiled), Su 37 Super Flanker, F/A-22 Raptor, F-23 Black Widow, F-35 JSF, F-32 JSF(the failed JSF) and thrust vectoring varients(if someone has made any of them) of the JAS 39 Grippen, EF 2000 Typhoon, MiG 29/33 Fulcrum and F-16 Fighting Falcon.

:arrow: ©Copyright

:arrow: Use the pic thread i used it should work :wink:
21-07-2003, 00:10
Ranedoid wishes to copyright following AZHRAE- Aircraft engine.

Functions as normal turbojet in take-off and landing, but after reaching transonic speeds it can transform to ramjet mode by covering the compressor and turning the rear fan paralel to airflow, while variable air intake changes the profile. Can also inject liquid oxygen to ramjet chamber creating a ramrocket, thus making it possible to reach low earth orbit.

:arrow: ©Copyright
21-07-2003, 00:12
Damn, I have a few projects to post...

Well you know what to do, send me some info and i'll do the stuff :wink:
Soviet Haaregrad
21-07-2003, 01:54
F-29A/B Drow

Primary Function: Advanced High Manuverbility Light Tactical Fighter, Conversion Trainer and LTF(B model)
Contractor: Soviet Haaregradian Defence Institute
Power Plant: 2x TF525-490-V 9 500lbs afterburning thrust vectoring turbofan engine
Length: 48' (14.6 meters)
Height: 14'8" (4.47 meters)
Wingspan: 27'2" (8.28 meters)
Ceiling: 57 000' (17 075 meters)
Speed: Mach 2.1
Ferry Range: 3 200 miles (5 150km)
Empty Weight: 12 000lbs (5 440kg)
Maximum Takeoff Weight: 28 000lbs (12 700kg)
Armament: 2x GAU-25-1 25mm cannon, 2x AA-11 Adder SRAAM, up to 9 000lbs(4 082kg) of external stores including AA-11 Adder, AA-12 Archer AAMs, ARM-10 Killer ARM, many other ASMs, smart and dumb bombs, cannon pods, rocket pods, ECM pods and fuel tanks
Unit cost: $13 500 000USD
Crew: 1, 2 for B model
Notes:
-super manuverable, capable of very high angles of attack
-uses many components from the F-20C/F-5L project
-based on real life X-29 technolegy demonstrator
-able to fly supersonic while armed with 2x AA-11 without using afterburners
-maximum g-loads +12/-4.5, exceeding all modern threat aircraft and also many UCAVs and perceived future threat aircraft
-requires use of the UHGFS g-force system for optimum capabilities
-uses elements of low observability, has a smaller radar signature then the EF 2000 or Su 37

Please check the page for a picture, I can't get them to load when I tag them in, I get the [X]box.

http://www2.freepichosting.com/Images/59145/3.jpg

UHGFS System:
Upon the development of our new Advanced High Agility Light Weight Fighter prototypes our scientists encountered a problem, the aircraft could withstand far higher g-loads then the pilot. Only one real option could be considered, due to the high cost of converting the aircraft into a UCAV. That option was an "Ultra High Gravitational Force Suit" or UHGFS. The UHGFS system consists of a g-suit capable of keeping a pilot conscious all the way to +10.8Gs or -3.2Gs when combined with the "Pressure Safe Pill" developed by Keystone Pharmasuticals(sp?) the suit is effective up to +12.1Gs and -4.8Gs, the highest in any g-suit, ever.

This project was kept classified until Pan-Haaregradian Defence Institute leaders ruled that it's sale to allied foreign markets would not compromise national security.

Cost per Unit:
UHGFS = $45 000USD
PSPx1000 = $30 000USD

Please note that this suit will only offer appreciable benefits when flying certain Super Manuverable Aircraft, such as the F-29 Drow(soon to be unveiled), Su 37 Super Flanker, F/A-22 Raptor, F-23 Black Widow, F-35 JSF, F-32 JSF(the failed JSF) and thrust vectoring varients(if someone has made any of them) of the JAS 39 Grippen, EF 2000 Typhoon, MiG 29/33 Fulcrum and F-16 Fighting Falcon.

:arrow: ©Copyright

:arrow: Use the pic thread i used it should work :wink:

Thanks :)
21-07-2003, 02:02
Not a problem friend, Its good to be good :wink:
21-07-2003, 15:22
I would like to Copyright these:

-----------------------------------------------------------------------------------
*ST-280 "Arctic Fox"
http://www.ufosecrets.staghosting.com/images/snowgun.jpg
*MT-280 "Desert Fox"
http://www.ufosecrets.staghosting.com/images/sandgun.jpg

Stats for both 280s
3 Tracked Drive belts Powered by a Hybrid Diesel/Electric engine
power this vehicle to 90mph in soft powder
2 Turbine Propellers which feed off the same engine will power the ST-280 to over 20 knots in the water (yes it floats)

UPGRADE By popular demand is included a pair of all terrian tires to go in place of the skids and the best part is you can switch them on and off. Bad part is with the tires in place of skids it doest go as fast and sinks in snow

It is armed with
(6) AT-6 Anti-Tank Missles in tubes
(1) 40mm Grenade Launcher in nose
(2) 12.7mm (.50cal) Machine guns mounted on either side of the "fuselage"
(1) 30mm rotary cannon mounted in a computer controled turret
Four of the AT-6 missle tubes are mounted on the turret as are
(36) 2.75inch HYDRA Folding fin Rockets

Includes two FLIR systems (red lights)
Also included is a nightvision/lowlight targeting Array (green light)
and an Advanced video system (blue light)\
Its armor is comprable to that of a light attack helicopter
Crew is 1
Cost is $2million dollars each
-------------------------------------------------------------------------------------
_____________________________________________________________
Naval Vessels
*PB-88 Phantom Fast Attack/Patrol Boat
http://www.ufosecrets.staghosting.com/images/Attackboat.jpg

Power Plant
(3) LM2500 GE Marine Gas Turbines (100,000 shp)
(3) Allison 2500 KW Diesel enerators
(2) Shafts with CRP (Controllable Reversible Pitch) Propellers
(2) Bow Thusters for extreme manuverability
(3) Rudders
Speed: 46+ knots

Armament
(2) MK 41 Vertical Launching Systems (20 Cells)
[Standard missile (SAM) and Tomahawk ASM/LAM]
(2) MK 15 20mm Close-in-Weapons Systems (Phalanx Mounts)
(2) Harpoon Anti-ship Missile Quad Canisters
(2) MK 87 Vertical Launching Systems (16 Cells)
[Standard missile (SAM) and Tomahawk ASM/LAM]
(NATO) Evolved Sea Sparrow
(3) MK 45 5 inch 54 caliber Gun Mount (lightweight gun)
(4) FIM-92A Stinger CIWS IR SAMs
(2) MK 32 Triple Torpedo Tubes (six MK 50/46 Torpedoes)
(1) GAU-8 30mm multi-purpose chaingun cannon
Sensors
AN/SPY-1D 3-D Radar
AN/SPS-67(V)3 Radar
AN/SQS-53C(V) Sonar
Crew
12 officers
60 enlisted
Cost is $100million
_____________________________________________________________
Aircraft
> Helicopters
*AH-220 "Sea Lion"
http://www.ufosecrets.staghosting.com/images/sealion.jpg
Power Plant
2 Rolls-Royce Jet Engines w/ upward ducted exhast to reduce IR signature
4 Composite Rotor blades (foldable)
Ultra-Quiet Tail rotor encased in duct
Top speed: 200mph
Armament
Gun Pod under nose w/
*1 40mm Grenade Launcher
*1 30mm Rotary Cannon
*1 7.62mm Machine Gun
4 Stingers on wingtips
16 Hellfires under wings
38 Hydra Rockets mounted on fuselage
Additional rockets and/or TOW/HOT Missles may be mounted on the skids
Sensors
AN/APAS FLIR System in nose
AN/COD Nightvision/Lowlight Targeting Array in nose
AN/CDS Advanced video system/Observation system on Mast Sight (mushroom shaped thingy on top of rotors)
AN/PAQs PAVE LOW Laser Target Designator in nose and on Mast Sight
Crew is 2
Cost is $15million dollars each
------------------------------------------------------------------------------------
thank you
21-07-2003, 15:25
We'd like to copyright "Purge", a very active and efficient bacteria used to process organic waste.
21-07-2003, 15:30
id like to copy right everytin on this site http://www.nationstates.net/forum/viewtopic.php?t=54025
21-07-2003, 16:52
I would like to Copyright these:

-----------------------------------------------------------------------------------
*ST-280 "Arctic Fox"
http://www.ufosecrets.staghosting.com/images/snowgun.jpg
*MT-280 "Desert Fox"
http://www.ufosecrets.staghosting.com/images/sandgun.jpg

Stats for both 280s
3 Tracked Drive belts Powered by a Hybrid Diesel/Electric engine
power this vehicle to 90mph in soft powder
2 Turbine Propellers which feed off the same engine will power the ST-280 to over 20 knots in the water (yes it floats)

UPGRADE By popular demand is included a pair of all terrian tires to go in place of the skids and the best part is you can switch them on and off. Bad part is with the tires in place of skids it doest go as fast and sinks in snow

It is armed with
(6) AT-6 Anti-Tank Missles in tubes
(1) 40mm Grenade Launcher in nose
(2) 12.7mm (.50cal) Machine guns mounted on either side of the "fuselage"
(1) 30mm rotary cannon mounted in a computer controled turret
Four of the AT-6 missle tubes are mounted on the turret as are
(36) 2.75inch HYDRA Folding fin Rockets

Includes two FLIR systems (red lights)
Also included is a nightvision/lowlight targeting Array (green light)
and an Advanced video system (blue light)\
Its armor is comprable to that of a light attack helicopter
Crew is 1
Cost is $2million dollars each
-------------------------------------------------------------------------------------
_____________________________________________________________
Naval Vessels
*PB-88 Phantom Fast Attack/Patrol Boat
http://www.ufosecrets.staghosting.com/images/Attackboat.jpg

Power Plant
(3) LM2500 GE Marine Gas Turbines (100,000 shp)
(3) Allison 2500 KW Diesel enerators
(2) Shafts with CRP (Controllable Reversible Pitch) Propellers
(2) Bow Thusters for extreme manuverability
(3) Rudders
Speed: 46+ knots

Armament
(2) MK 41 Vertical Launching Systems (20 Cells)
[Standard missile (SAM) and Tomahawk ASM/LAM]
(2) MK 15 20mm Close-in-Weapons Systems (Phalanx Mounts)
(2) Harpoon Anti-ship Missile Quad Canisters
(2) MK 87 Vertical Launching Systems (16 Cells)
[Standard missile (SAM) and Tomahawk ASM/LAM]
(NATO) Evolved Sea Sparrow
(3) MK 45 5 inch 54 caliber Gun Mount (lightweight gun)
(4) FIM-92A Stinger CIWS IR SAMs
(2) MK 32 Triple Torpedo Tubes (six MK 50/46 Torpedoes)
(1) GAU-8 30mm multi-purpose chaingun cannon
Sensors
AN/SPY-1D 3-D Radar
AN/SPS-67(V)3 Radar
AN/SQS-53C(V) Sonar
Crew
12 officers
60 enlisted
Cost is $100million
_____________________________________________________________
Aircraft
> Helicopters
*AH-220 "Sea Lion"
http://www.ufosecrets.staghosting.com/images/sealion.jpg
Power Plant
2 Rolls-Royce Jet Engines w/ upward ducted exhast to reduce IR signature
4 Composite Rotor blades (foldable)
Ultra-Quiet Tail rotor encased in duct
Top speed: 200mph
Armament
Gun Pod under nose w/
*1 40mm Grenade Launcher
*1 30mm Rotary Cannon
*1 7.62mm Machine Gun
4 Stingers on wingtips
16 Hellfires under wings
38 Hydra Rockets mounted on fuselage
Additional rockets and/or TOW/HOT Missles may be mounted on the skids
Sensors
AN/APAS FLIR System in nose
AN/COD Nightvision/Lowlight Targeting Array in nose
AN/CDS Advanced video system/Observation system on Mast Sight (mushroom shaped thingy on top of rotors)
AN/PAQs PAVE LOW Laser Target Designator in nose and on Mast Sight
Crew is 2
Cost is $15million dollars each
------------------------------------------------------------------------------------
thank you

:arrow: ©Copyright
21-07-2003, 16:53
We'd like to copyright "Purge", a very active and efficient bacteria used to process organic waste.

The registration requires a bit more information please...
21-07-2003, 16:59
http://gemsvault.com/pt/images/tank.jpg
This is our miniguntank. It has a reinforced fiberglass shell with a layer of titanium for added strength, the fiberlgass will make it lighter so it can be deployed faster on the battle ground. It has 3 mini guns with 4 inch long shells. With all 3 guns on it can shoot 6000 rounds a minute, easily capable of knocking out advancing infantry and armor. the guns can be rotated like a ball turrent from earlyplanes, it can take out helicopters with skilled shooting or a lockon from the computer. It is 200 calibur, the barrels are 5 feet long and it can hold many rounds due to modifications in the ground clearence.
$15 million

http://images.google.com/images?q=tbn:5c4_Qnrp98cC:www.dreamwater.net/wywen/images/missle.jpg

This missle uses a conventional 400 kiloton warhead. Its launched from a non-reusable launch pad included in the price of the missle. It is a stealth missle and its range is 750 miles.

$2 million

http://www.battalionhq.com/images/Kit%20first%20aid%20individuale.jpg

This med kit straps onto the belt of a soldier. It has relaxing drugs, bandages, a sling, and other items you would need a injury on the field.

$15

http://stevenbaffa.tripod.com/sitebuildercontent/sitebuilderpictures/zippo0001.jpg

A zippo lighter for lighting a fuse, fire, or anything else yoo need to. Yes, even a ciggerate.

$20

http://www.cincinnatiredcross.org/redcross/ProductCatalog.nsf/Alldocs/B405BA329490887785256AE200760544/$file/ALL.fa.kits.jpg

Med kits for bases and humanitarrian aid. These medkits come with everything needed for a field medic to a hummanitarian supply drop. If you name a hummanitarian group that needs these I will give you a 5% discount. crates of 6

$150

http://images.google.com/images?q=tbn:aythI2Rsfo4C:www.to-center.com/content_v3/AoTWeapons/Explosives/HE%2520grenade.jpg

Grenades are a soldiers best friend on the field. A well equiped soldier should have atleast 2 of these. There efective for 30 feet. Packaged in bundles of 2.

$50

http://www.martinbowersmodelworld.com/ff&dw%20video%201/Mobile%20Rocket%20Launcher.jpg

The mobile rocko is a formiddable rocket launching vehicle, its 1 rocket has 100 kilotons of power, capable of destroying a base, or even a small city. The top speed of the vehicle with missle is 60 mph. The range 100 miles, operated by a crew of 2.

$10 million

http://images.google.com/images?q=tbn:SYZ-jiPDF2AC:www.epicast.com/scenery/picture/8Small.jpg

This is a nuclear artillary shell, it is small but still pack a punch. 25 killotons to be exact. Fits into most artillary. To purchase this you must have a good rp record.

$800,000

http://www.vgaplanets.com/v4museum/procket.jpg

A half-track with a 8 barrel grenade launcher and a machine gun. Manned by a crew of 3. The armor is 5 inches thick and the tire has a patented no air loss system.

$2 million

http://homepage.ntlworld.com/fabothamley/airsoft/guns-eg1.jpg

Gun package, a veriety of guns for a very efficiant cost. Smgs and assualt rifles.

$5000

http://www.specialoperations.com/Weapons/mp5kcase.jpg

mp5k in a bullet proof briefcase. For you spies, secret service, and counter terrorism groups.

$200

http://www.telusplanet.net/public/rttnpupy/IMPveiw.JPG

1 days worth of rations for a troop, 3 assorted meals come packeged in airtight waterproof container.

$10

http://www.angelfire.com/rnb/hellreapers/command_armor.JPG

A base is hard to make on the go, this command vehicle comes equiped with a desk, meeting table, and 6 computers all linked to your nations miltary, its armor is the same as our minigun tank thus making it a very strong vehicle.

$10 million

http://striderindustries.com/images/bpp-l.jpg

This is by far the ultimate troop pack. Plenty of storage space with a personal sleeping bag and camo tent.

$100

http://www.1starmy.com/Prod_images/15086[1].jpg

4 inch blade combat knive. Includes sheath with belt loop.

$10

http://taipeitimes.com/images/2002/08/12/20020811180744.jpeg

This stealth boat operates on a crew of 215, It has a nuclear reactor for propulsion. It has 50 barrel tomahawk missle launcher and a 5 barrel assorted missle launcher.

$800 million

http://striderindustries.com/images/body_veil.jpg

Sniper camo sheet. What is there to say?

$50

http://striderindustries.com/images/SAS-MKV-ABN.jpg

a 8 shot colt 45 semi auto pistol and holster

$75

http://striderindustries.com/images/dhsc_camo.jpg

The liquidator is like a pack but its full of water with a hose that mounts to your helmet, just pull the hose to your mouth and have a drink. If your gonna be the water boy, Do It In Style.

$45

http://striderindustries.com/images/BDL-56.jpg

a 50 shell holder shoulder belt, shells not included

$15

http://striderindustries.com/images/dssp-12-open.jpg

a 12 shell pouch for your belt, shells not included

$5

http://striderindustries.com/images/LBV-USA.jpg
http://striderindustries.com/images/LBV-USA-back.jpg

a bullet proof vest with plenty of storage

$200

http://www.vgaplanets.com/v4museum/nightbat.jpg

This is the gun snake. This plane can travel mach 3 it has 4 air to air missles and 2 disk shaped air to ground bombs, the air to ground bombs revolve on flight so they can cut through the target. Excelent for strong armored vehicles and buildings. its primary weapon is a machine gun on the underbelly that can shoot 700 semi explosive rounds per minute. The armor is 2 1/2 inches.
$50 million

http://www.vgaplanets.com/v4museum/storm88.jpg

This is an 88 mm artilary gun that can be put anywhere. perfect for sieges and defence.

$5000

http://www.2bigfeet.com/media/alt_877_r.jpg
Cowhide Leather and Cotton Duck Uppers, Reinforced Nylon Ankle Support, Speed Lacing with Black Coated Eyelets, 3-Layer Superflex/Foam Sandwich Inner Sole, Rubber "Ripple" Out. Black or green
$100



:arrow: ©Copyright
21-07-2003, 17:00
yeas all that
Brydog
21-07-2003, 17:11
I like to copyright this.
http://www.fas.org/man/dod-101/sys/smart/us_bgm109g_01.jpg
http://www.fas.org/man/dod-101/sys/smart/us_bgm109g_02.jpg
21-07-2003, 17:11
Quite a lot of stuff there Intergalactic Hell - Impressive 8)
22-07-2003, 01:09
http://www.bateshome.com/jordan/capsule.jpg
Capsule Corp technology list

None of this is for sale yet. This is just for reference

OOC: I designed every one of these, drew every pic. Steal my pics, and I cut you ;) j/k This is all Future tech BTW... and you can tell i drew them cuz they all have the same background! lol!

-------------------------------------------------------------------------------------------------------

CCF-18 "Reflex" Attack Ship
http://www.bateshome.com/jordan/reflex1.gif

One of Capsule Corporations more powerful weapons, this is a simple design. A 15 ton frame, with 1 Pilot and 2 reversable termonuclear engines capable of 75000 lbs of thrust each (roughly 5gs of accellerating power). Has 6 hardpoints, each hardpoint can hold a pack of 9 mini missiles. The 2 large frames on the outside of the hull are actually a pair of capacitors, which become weapons when fully charged off the power from the engines. The when the capacitors are charged, one of 2 things can happen. The capacitors do not fire independantly, but together, they can make a temporary energy barrier around the ship that prevents anything from hurting it for up to 3 seconds at a time, or it can create an energy burst straight forward, about the size of the ship, that can vaporize a small ship, or put a decent hole in a larger craft. It has the power and effects of a small solar flare. The ship is 10m wide, 3m tall, and 25m long.

-------------------------------------------------------------------------------------------------------

CCC-221 "Tachyon" Light Carrier/Dropship
http://www.bateshome.com/jordan/cctach.jpg

We call this a light carrier because it has the speed and size of a space shuttle, yet has 3 bays for cargo or small ships or mecha. It has an accelleration rate of about 3.5 Gs, and is powered by 2 large thermonuclear engines, 2 secondary engines for backup, and 4 large engines for vertical takeoff. It has 1 vertical bay 30 meters by 30 meters by 10 meters, one horizontal bay of the same size, and 1 smaller bay of 10 x 10 x 5 for a personal shuttle for the crew if needed. The whole ship is 129m long, 45m wide, and 25m tall. It's armament is 4 PPCs and 2 torpedo tubes.

-------------------------------------------------------------------------------------------------------

CCF-16 "Star Falcon"
http://www.bateshome.com/jordan/sf16.jpg

As you can see, this is a space-capable version of the old F-16, but it has been upgraded with an air/space-cooled thermonuclear engine, vernier manuevering thrusters, armor plating, and 4 PPCs (2 on each wingtip). Other than that, same stats.... except obviously no flight ceiling :)

-------------------------------------------------------------------------------------------------------

CCF-7 Missile Boat
http://www.bateshome.com/jordan/LDF/tech/sf-7lw.jpg

As you can see, this is a space-capable version of the old F-7/Mig-21, but it has been upgraded with an air/space-cooled thermonuclear engine, vernier manuevering thrusters, armor plating, and 2 PPCs (1 on each wingtip). It has 12 hardpoints (3 on top and bottom of each wing) that can hold packs of 9 mini-missiles for massive missile swarms. Other than that, same stats.... except obviously no flight ceiling :)

-------------------------------------------------------------------------------------------------------

CCF-180 "Trickfighter"
http://www.bateshome.com/jordan/trickfight.jpg

This is an amazing UAV. It has a Heavy LASERs on each wingtip, capable of carving anything up in .5 second beams. It has 4 small thermonuclear engines and vernier thrusters for maneuverability.

-------------------------------------------------------------------------------------------------------

That's all for now, but keep your eyes open. If you see anything you might want to buy later, talk to me,a nd we'll see if we can't produce more for international sales. Or we can negotiate buying the rights etc.

:arrow: ©Copyright
22-07-2003, 01:34
Capsule Corp would also like to submit our project


Projects

Project Kryptonite
http://www.bateshome.com/jordan/krypt.jpg

This is a SuperCarrier Built for Space. The basic frame is completed, but specs are as of yet unavailable.
22-07-2003, 01:39
Capsule Corp would also like to submit our project


Projects

Project Kryptonite
http://www.bateshome.com/jordan/krypt.jpg

This is a SuperCarrier Built for Space. The basic frame is completed, but specs are as of yet unavailable.

:arrow: ©Copyright
22-07-2003, 01:45
Raysia Would also like to copyright all of our tech (except the An-225 stock variant)

NOW AVAILABLE:
Our First Original Fighter!
Raysian Aero RF-11 "Archangel"
http://www.bateshome.com/jordan/RF-11.jpg

Specifications :
Country of Origin: Raysia
Primary Designer: Raysian Aero
Manufacturing countries: Raysia, Western Asia
Role: Multi-role fighter
Wing Span: 35.84 ft (11.20 m)
Length: 49.63 ft (15.51 m)
Height: 15.39 ft (4.81 m)
Weight: 45,018 lb empty / 72,122 lb max. take off
Powerplant: Two Lyulka AL-37FU vectored-thrust afterburning turbofans, 30,855 lb thrust each (Same as Su-37), Two Raysian Aero "Blaster" pods that store and expell compressed air for 2g boosts of accelleration for quick manuevering or takeoff. (Takes about 15 seconds to repressurize)
Maximum speed: Mach 2.85
Cruising speed: Mach 1.15
Range: 4,800 km / 3,000 miles
Service Ceiling: 69,000 ft
g limits: +13, -10
Airframe can stand up to 15gs
Armament: One GSh-30-1 30mm cannon on the nose, One Raysia Arms FC-216 Flak Cannon mounted on a turret above the fuselage, plus up to 20,000 lbs including R-73/R-77 AAMs, ASMs, QAAMs, bombs, rockets, drop tanks, and/or ECM pods carried on fourteen external points.

Unique Features: The turret mounted Flak Cannon with 15 ammo, Quad-rudders/tails, 3D thrust vectoring, "Blaster" pods, all are Carrier capable, and can take perform STO with fully pressurized "Blaster" jets. Radar signature easily confused for a Mig-29, and has SuperManeuverability comparable to the Su-37 or F-22. Has built in reconnaissance equipment such as a digital Camera. Missiles can fire any direction.

Computers: Advanced Autopilot to automatically land the plane on a carrier or runway in case the pilot gets knocked out or any other emergency like that, may be engaged by C&C or a wingman. The HUD is used in tandem with the "VisorScreens," which is a display projected onto the Visor of the Pilot's helmet, and uses a sort of compass in tandem with the computer that can allow him to see highlighted targets in any direction, even what used to be a blind spot beneath him or behind him. The 'VisorScreen' does not display the Altitude, pitch, and Speed like the HUD, as most pilots found this very confusing, but the 'VisorScreen' does control the Flak Cannon's direction.

All planes come with a g-suit for the pilot, and a supply of pills to ease the blood pressure. These allow the pilot to remain conscious up to +12 gs.

Original Investors get a 50% discount (that means Danimalia, Western Asia, The South Islands, Diminix, and Omz222). Price is $42,000,000 USD

-----------------------------------------------------------------------------------------------------------------------

Our Signature Fighter
The Su-37-1800 Raysian Special

This is The Sukhoi Su-37-1800 "Super Flanker" Raysian Special.

http://www.bateshome.com/jordan/su37.jpg
http://www.bateshome.com/jordan/su37diagram.jpg
http://www.bateshome.com/jordan/su37flight.jpg

This Fighter has radar-signature reducing coatings, not much when compared to the Lockheed stealth planes like the F-22 and F-117 or the B-2, but it's unrivaled speed, thrust-vectoring maneuverability, electronics, and capacity, make this multi-role so powerful that stealth would just confirm what the enemy already knows, that they have no effing clue what just hit them or where they ran off to.

http://www.bateshome.com/jordan/su37diagram1.gifhttp://www.bateshome.com/jordan/su37diagram2.gif
http://www.bateshome.com/jordan/su37diagram3.gif

Specifications
Country of Origin: Russia
Designer: Sukhoi
Produced by: Raysia Aerospace
Multi-role fighter/bomber
Similar Aircraft: Maneuverability comparable to F-22
Wing Span: 15.16 m / 49 ft 9 in
Length: 21.94 m / 72 ft
Height: 6.84 m / 22 ft 5 in
Weight: 40,565 lb empty / 74,956 lb max. take off
Engine: Two Lyulka AL-37FU vectored-thrust afterburning turbofans, 30,855 lb thrust each
Maximum speed: 2,440 km/h / 1,516 mph (Mach 2.37)
Cruising speed: Mach 1.05
Range: 3,500 km / 2,175 miles
Service Ceiling: 59,000 ft
Armament: One RAC-228 30mm Depleted-uranium gatling cannon, plus up to 18,075 lb including R-73/R-77 AAMs, ASMs, bombs, rockets, drop tanks, and ECM pods carried on fourteen external points Standard missile of choice is the Raysia Aerospace QAAM-18 (Quick Air-to-Air Missile, radar tracking, range 50 miles, max speed mach 1.5)
Price: 30 Million per unit



Variant: Su-37-1818 ELDERS Special: -NOT FOR SALE- This is just so people know what it is when people see it.

Heavily modified Su-37. All stats nearly the same except weight is +5,000 lbs, can VTOL through lift jets and vents under the fuselage, has 2 GSh-30-1 30mm cannons, one forward, one aft, and has been upgraded to use the RF-11's VisorScreen system. it has also been equipped with several built in jammers and ECMs. If it were sale, it'd go for 150 million.


-----------------------------------------------------------------------------------------------------------------------

This is the Antonov An-225 Mriya For reference
http://www.bateshome.com/jordan/an225underneath.jpg
http://www.bateshome.com/jordan/Antonovan225.jpg

NOW AVAILABLE:
The Bomber version of this plane, the RB-225. Most of the Cargo room has been removed, and a several bomb bay doors have been installed. It can hold 100 tons of bombs, has several Anti-air 19 50-cal guns installed in bubble-shaped turrets like a WWII bomber (5 on top, 5 on each side, 2 in back, 2 in front) and the hull has double-thick armor. The plane with full fuel weights 850,000 lbs with no bombs. Price is $175 million USD




Variant: AnAC-225 "Raysia One" -NOT FOR SALE- This is just so people know what it is when people see it.

This is where the commander in chief of Raysia, Kyle Race, practically lives.

It is a lightly armored An-225. It has all sorts of chaff and flare anti-missile devices. It also has 12 double-barrelled 50 Cal. Guns, in bubble shaped manned turrets similar to an old WWII bomber. 5 dorsal, 5 ventralObviously this causes some drag, but the engines have been switched out for engines similar to a 777. There are still 6 of them though, but only 3 are needed to keep it moving. Obviously, it carries a larger fuel supply for itself.

It carries enough fuel to refuel 10 su-37's main tanks, or 5 planes twice. The fuel lines also double as tow cables, especially designed for the 5 Su-37-1818 ELDERS Specials that fly by it's side. There are 5 of these in total, and they allow the planes to glide on very low power, towed behind them, for fuel conservation.

There is a relatively small array of AWACS sensors on the dorsal and ventral which allow the plane to monitor enemy information from above, and relay commands to the aircraft. It is manned by a crew of 35, and can hold up to 50 passengers. There is very little cargo room, about 25x25x35 near the aft, and a cargo door that can open up. The front Cargo door (the nose) has been sealed.


Specifications:

TYPE: Super Heavy AWACS Command Airship
POWERPLANT: 6 Pratt and Whitney 4098 Turbofan Engines Rated at 97,900 lbs. Thrust.
CRUISING SPEED: 434 m.p.h.
MAX CRUISING SPEED: 600 m.p.h.
RANGE: 15,000 mi.
CEILING: 36,500 ft.
WEIGHTS: Average: 1,105,000 lbs.
DIMENSIONS:
Wingspan - 290 ft.
Length - 276 ft.
Height - 60 ft.
Wing Area - 9,738 sq. ft.

-----------------------------------------------------------------------------------------------------------------------

DB-118 "Drop-Box"

http://www.bateshome.com/jordan/dropbox.jpg

Want to have the ability to simply fly a cargo plane over the battlefield, and drop your troops, light tanks, trucks, howitzers, or anything else you might need, in an -easy-to-deploy, safe-to-use, DISPOSABLE drop craft? Then the Drop-Box is your dream come true! This wonderful creation from Raysia Aerospace basically looks like an armored cargo container (or you can get a flatbed with securing straps and chains) with a wall to wall airfoil on each side to guide it straight down. When it reaches a certain altitude and speed, depending on weight, the computer auto-pilot fires 6 vectored-thrust solid rocket pods (2 on the long sides, 1 on the short sides) to slow it down until it comes to a soft, cushioned landing on the ground (aim for clear ground or a meadow or a shore) using series of spring-loaded and pnumatic shock absorbers to make it calmer for troops. When it hits the ground, the shocks trigger the rockets to jettison off, and explosive bolts blow the walls apart, creating ramps. And then, you're off! Each drop box costs $75,000, and the area inside is 10 x 10 x 50-ft, enough to hold all types of high mobility multipurpose wheeled vehicles, light armored vehicles, eight standard loading pallets, 80-100 troops, or up to 40 tons of cargo.

These can easily fit 2 inside a C-130, 8 in a C-5 galaxy, 1 in a V-44, or 16 to 20 in an An-225.

With a good mathematician guiding the drop, this can also be a dream Siege Weapon! Drop one of these with a tank, some Artillery, and some marines, right onto the deck of a carrier, and you can prevent ANYONE from taking off! Or take this to a larger scale, and drop them all over a city, and you instantly have an invasion force deployed into the city without having to deal with getting past many defenses! These can drop from ANY altitude the plane can carry them to.

Price: $75,000 USD Each

Remember, this is a ONE-TIME-USE vehicle.

NOW AVAILABLE:
You can request any size bigger or smaller than this if you wish, just specify the size along with the amount, and the price will be the same to a certain point.

-----------------------------------------------------------------------------------------------------------------------

This is a Modified Sikorski Cypher UAV.
http://www.bateshome.com/jordan/spy.jpg
Our police have been using them for years, as well as security firms, and our military.

They can be deployed by planes if necessary, dropped like bombs. 100 or so of these can stealthily watch over a city. They can be rigged with any number of packages. Mainly they are used as remote control police officers, carrying heavy machine guns, or they are used as spyplanes, monitoring with camera or radar.

The Stock Cypher is $350,000 A piece, with a battery life of 24 hours, which can recharge at any AC power outlet. It weighs 300 lbs, and can hold an extra 100 pounds of equipment.

Accessories:
Sniper Rifle: $400
P90 Power Machine Gun: $450
Sensor/Camera/Radar: $500
Armor Plating Kit: $1000


We also carry the Mini-Cypher. (same pic as above, just a lot smaller) This is the ultimate assassin's weapon or a key spyware tool. Mounted with a small silenced rifle, this 4-inch wide silent drone can fly through vents, hide in trees, and do anything it needs to take out it's target. Or mounted with a camera it can hover into any enemy facility and take realtime video or surveilance photos.

The possibilities are endless for these little guys. They can be remote controlled or pre-programmed, your choice by push of a button.

The Mini-Cypher is $550,000, and includes the mini-rifle and the sensor and Camera packages.
it is easy to mount whatever you want on this. The battery life is 12 hours, but can recharge at any AC Power Outlet, or drain energy from batteries. Armor plating is not available. 1 Hit (from a bullet) will take this out.

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This is the RQ-1 Predator, Manufactured by Raysia Aerospace
http://www.bateshome.com/jordan/_38427439_rq1_predator_inf300.gif
The stats are on the pic, and the cost is $25 million. Has 2 hardpoints for missiles and 1 20mm vulcan

Also available is the Predator's Big Brother, the RQ-4 Global Hawk.
http://www.globalsecurity.org/intell/library/reports/2001/Image2402.gif
The cost is $35 million USD. Has 4 hardpoints for missiles or bombs, and 2 20mm vulcans. All are Carrier Capable.
http://www.bateshome.com/jordan/pred.jpg

-----------------------------------------------------------------------------------------------------------------------

This is the V-44 "War Mover"
http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/images/tb_0009STAVB-LEAD.jpg (http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/print.phtml)
Raysia Aerospace Is now producing the V-44. (For more info click the image above.)


http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/images/tb_aeroplane_03.jpg

There is no disagreement about the interior. The V-44 is designed to be a heavy hauler. "Imagine this aircraft with a cabin large enough to internally carry an 8 x 8 x 40-ft. container, several helicopters, all types of high mobility multipurpose wheeled vehicles, light armored vehicles, eight standard loading pallets, or 70 [medivac] litters," reads an industry analysis describing the concept. "Imagine an aircraft that could transport 80 to 100 troops or 10 to 20 tons of equipment and supplies at speeds greater than 300 mph over distances from 1000 to 2000 miles and then safely land vertically, without the need for runways or airports."

(Quoted from popular science)
Armamanet:
2 20mm Vulcans
1 30mm Vulcan
1 105mm Gun

Price is 95 Million USD

-----------------------------------------------------------------------------------------------------------------------

NOW AVAILABLE:
Raysia Arms Type III Body Armor Uniform
http://www.bateshome.com/jordan/armor.jpg
Typical Raysian Army/Air Force Uniform. The army Variant has thicker kevlar in the coat and pants, while the Air Force is much lighter, but integrates a g-suit into the clothing.

Price for either one: $250 Different colors and camo variants are available

-----------------------------------------------------------------------------------------------------------------------

Monomolecular Sword - Available Only to ELDERS
Simple, A straight sword, with one edge sharpened to a point no thicker than a few molecules by lasers. Not for sale.

-----------------------------------------------------------------------------------------------------------------------

The ultimate Anti-Air weapon!
Raysia Arms presents The SH-1018 "Sky-Cleaner" AA Cannon
http://www.bateshome.com/jordan/ME0000148978_2.jpg
http://www.bateshome.com/jordan/ME0000148946_2.jpg
http://www.bateshome.com/jordan/ME0000148944_2.jpg

The Sky-Cleaner goes for 1 billion to buy the plans from us, and costs about 15 billion of government spending per construction. basically it's a giant flak cannon, with hydrogen warheads. The barrel is about 200 feet long, and has a full firing arc. It cannot fire at anything below about 2000 feet, and has a range of about 500 miles. When fired, the shell travels at mach 1 roughly, and detonates in the area of the target with a blast radius of 500 feet, and completely destroys, or at least cripples the target, whether it be a fighter, or a missile, or whatever happens to be in the air at that time. It is clean and radiation free, and basically looks like an energy explosion.

These weapons are permanent placements. So we would suggest putting them in high places. We also suggest installing a radar jammer nearby to screw up lock ons making it a harder target to hit.

ooc: yes, it is modern tech level

They are sold to trusted countries only, and are under an agreement to only use them for defensive purposes.

-----------------------------------------------------------------------------------------------------------------------

That is all, more might be added later, keep your eyes open.


And this is a list of some of our future projects.


Prometheus Class Supercarrier
http://www.bateshome.com/jordan/prometheus.jpg
Simple, a Large Aircraft carrier design. more to come


Daedelus Class Supersubmarine
http://www.bateshome.com/jordan/daedelus.jpg
A large submarine. More to come later
22-07-2003, 01:53
Raysia Would also like to copyright all of our tech (except the An-225 stock variant)

NOW AVAILABLE:
Our First Original Fighter!
Raysian Aero RF-11 "Archangel"
http://www.bateshome.com/jordan/RF-11.jpg

Specifications :
Country of Origin: Raysia
Primary Designer: Raysian Aero
Manufacturing countries: Raysia, Western Asia
Role: Multi-role fighter
Wing Span: 35.84 ft (11.20 m)
Length: 49.63 ft (15.51 m)
Height: 15.39 ft (4.81 m)
Weight: 45,018 lb empty / 72,122 lb max. take off
Powerplant: Two Lyulka AL-37FU vectored-thrust afterburning turbofans, 30,855 lb thrust each (Same as Su-37), Two Raysian Aero "Blaster" pods that store and expell compressed air for 2g boosts of accelleration for quick manuevering or takeoff. (Takes about 15 seconds to repressurize)
Maximum speed: Mach 2.85
Cruising speed: Mach 1.15
Range: 4,800 km / 3,000 miles
Service Ceiling: 69,000 ft
g limits: +13, -10
Airframe can stand up to 15gs
Armament: One GSh-30-1 30mm cannon on the nose, One Raysia Arms FC-216 Flak Cannon mounted on a turret above the fuselage, plus up to 20,000 lbs including R-73/R-77 AAMs, ASMs, QAAMs, bombs, rockets, drop tanks, and/or ECM pods carried on fourteen external points.

Unique Features: The turret mounted Flak Cannon with 15 ammo, Quad-rudders/tails, 3D thrust vectoring, "Blaster" pods, all are Carrier capable, and can take perform STO with fully pressurized "Blaster" jets. Radar signature easily confused for a Mig-29, and has SuperManeuverability comparable to the Su-37 or F-22. Has built in reconnaissance equipment such as a digital Camera. Missiles can fire any direction.

Computers: Advanced Autopilot to automatically land the plane on a carrier or runway in case the pilot gets knocked out or any other emergency like that, may be engaged by C&C or a wingman. The HUD is used in tandem with the "VisorScreens," which is a display projected onto the Visor of the Pilot's helmet, and uses a sort of compass in tandem with the computer that can allow him to see highlighted targets in any direction, even what used to be a blind spot beneath him or behind him. The 'VisorScreen' does not display the Altitude, pitch, and Speed like the HUD, as most pilots found this very confusing, but the 'VisorScreen' does control the Flak Cannon's direction.

All planes come with a g-suit for the pilot, and a supply of pills to ease the blood pressure. These allow the pilot to remain conscious up to +12 gs.

Original Investors get a 50% discount (that means Danimalia, Western Asia, The South Islands, Diminix, and Omz222). Price is $42,000,000 USD

-----------------------------------------------------------------------------------------------------------------------

Our Signature Fighter
The Su-37-1800 Raysian Special

This is The Sukhoi Su-37-1800 "Super Flanker" Raysian Special.

http://www.bateshome.com/jordan/su37.jpg
http://www.bateshome.com/jordan/su37diagram.jpg
http://www.bateshome.com/jordan/su37flight.jpg

This Fighter has radar-signature reducing coatings, not much when compared to the Lockheed stealth planes like the F-22 and F-117 or the B-2, but it's unrivaled speed, thrust-vectoring maneuverability, electronics, and capacity, make this multi-role so powerful that stealth would just confirm what the enemy already knows, that they have no effing clue what just hit them or where they ran off to.

http://www.bateshome.com/jordan/su37diagram1.gifhttp://www.bateshome.com/jordan/su37diagram2.gif
http://www.bateshome.com/jordan/su37diagram3.gif

Specifications
Country of Origin: Russia
Designer: Sukhoi
Produced by: Raysia Aerospace
Multi-role fighter/bomber
Similar Aircraft: Maneuverability comparable to F-22
Wing Span: 15.16 m / 49 ft 9 in
Length: 21.94 m / 72 ft
Height: 6.84 m / 22 ft 5 in
Weight: 40,565 lb empty / 74,956 lb max. take off
Engine: Two Lyulka AL-37FU vectored-thrust afterburning turbofans, 30,855 lb thrust each
Maximum speed: 2,440 km/h / 1,516 mph (Mach 2.37)
Cruising speed: Mach 1.05
Range: 3,500 km / 2,175 miles
Service Ceiling: 59,000 ft
Armament: One RAC-228 30mm Depleted-uranium gatling cannon, plus up to 18,075 lb including R-73/R-77 AAMs, ASMs, bombs, rockets, drop tanks, and ECM pods carried on fourteen external points Standard missile of choice is the Raysia Aerospace QAAM-18 (Quick Air-to-Air Missile, radar tracking, range 50 miles, max speed mach 1.5)
Price: 30 Million per unit



Variant: Su-37-1818 ELDERS Special: -NOT FOR SALE- This is just so people know what it is when people see it.

Heavily modified Su-37. All stats nearly the same except weight is +5,000 lbs, can VTOL through lift jets and vents under the fuselage, has 2 GSh-30-1 30mm cannons, one forward, one aft, and has been upgraded to use the RF-11's VisorScreen system. it has also been equipped with several built in jammers and ECMs. If it were sale, it'd go for 150 million.


-----------------------------------------------------------------------------------------------------------------------

This is the Antonov An-225 Mriya For reference
http://www.bateshome.com/jordan/an225underneath.jpg
http://www.bateshome.com/jordan/Antonovan225.jpg

NOW AVAILABLE:
The Bomber version of this plane, the RB-225. Most of the Cargo room has been removed, and a several bomb bay doors have been installed. It can hold 100 tons of bombs, has several Anti-air 19 50-cal guns installed in bubble-shaped turrets like a WWII bomber (5 on top, 5 on each side, 2 in back, 2 in front) and the hull has double-thick armor. The plane with full fuel weights 850,000 lbs with no bombs. Price is $175 million USD




Variant: AnAC-225 "Raysia One" -NOT FOR SALE- This is just so people know what it is when people see it.

This is where the commander in chief of Raysia, Kyle Race, practically lives.

It is a lightly armored An-225. It has all sorts of chaff and flare anti-missile devices. It also has 12 double-barrelled 50 Cal. Guns, in bubble shaped manned turrets similar to an old WWII bomber. 5 dorsal, 5 ventralObviously this causes some drag, but the engines have been switched out for engines similar to a 777. There are still 6 of them though, but only 3 are needed to keep it moving. Obviously, it carries a larger fuel supply for itself.

It carries enough fuel to refuel 10 su-37's main tanks, or 5 planes twice. The fuel lines also double as tow cables, especially designed for the 5 Su-37-1818 ELDERS Specials that fly by it's side. There are 5 of these in total, and they allow the planes to glide on very low power, towed behind them, for fuel conservation.

There is a relatively small array of AWACS sensors on the dorsal and ventral which allow the plane to monitor enemy information from above, and relay commands to the aircraft. It is manned by a crew of 35, and can hold up to 50 passengers. There is very little cargo room, about 25x25x35 near the aft, and a cargo door that can open up. The front Cargo door (the nose) has been sealed.


Specifications:

TYPE: Super Heavy AWACS Command Airship
POWERPLANT: 6 Pratt and Whitney 4098 Turbofan Engines Rated at 97,900 lbs. Thrust.
CRUISING SPEED: 434 m.p.h.
MAX CRUISING SPEED: 600 m.p.h.
RANGE: 15,000 mi.
CEILING: 36,500 ft.
WEIGHTS: Average: 1,105,000 lbs.
DIMENSIONS:
Wingspan - 290 ft.
Length - 276 ft.
Height - 60 ft.
Wing Area - 9,738 sq. ft.

-----------------------------------------------------------------------------------------------------------------------

DB-118 "Drop-Box"

http://www.bateshome.com/jordan/dropbox.jpg

Want to have the ability to simply fly a cargo plane over the battlefield, and drop your troops, light tanks, trucks, howitzers, or anything else you might need, in an -easy-to-deploy, safe-to-use, DISPOSABLE drop craft? Then the Drop-Box is your dream come true! This wonderful creation from Raysia Aerospace basically looks like an armored cargo container (or you can get a flatbed with securing straps and chains) with a wall to wall airfoil on each side to guide it straight down. When it reaches a certain altitude and speed, depending on weight, the computer auto-pilot fires 6 vectored-thrust solid rocket pods (2 on the long sides, 1 on the short sides) to slow it down until it comes to a soft, cushioned landing on the ground (aim for clear ground or a meadow or a shore) using series of spring-loaded and pnumatic shock absorbers to make it calmer for troops. When it hits the ground, the shocks trigger the rockets to jettison off, and explosive bolts blow the walls apart, creating ramps. And then, you're off! Each drop box costs $75,000, and the area inside is 10 x 10 x 50-ft, enough to hold all types of high mobility multipurpose wheeled vehicles, light armored vehicles, eight standard loading pallets, 80-100 troops, or up to 40 tons of cargo.

These can easily fit 2 inside a C-130, 8 in a C-5 galaxy, 1 in a V-44, or 16 to 20 in an An-225.

With a good mathematician guiding the drop, this can also be a dream Siege Weapon! Drop one of these with a tank, some Artillery, and some marines, right onto the deck of a carrier, and you can prevent ANYONE from taking off! Or take this to a larger scale, and drop them all over a city, and you instantly have an invasion force deployed into the city without having to deal with getting past many defenses! These can drop from ANY altitude the plane can carry them to.

Price: $75,000 USD Each

Remember, this is a ONE-TIME-USE vehicle.

NOW AVAILABLE:
You can request any size bigger or smaller than this if you wish, just specify the size along with the amount, and the price will be the same to a certain point.

-----------------------------------------------------------------------------------------------------------------------

This is a Modified Sikorski Cypher UAV.
http://www.bateshome.com/jordan/spy.jpg
Our police have been using them for years, as well as security firms, and our military.

They can be deployed by planes if necessary, dropped like bombs. 100 or so of these can stealthily watch over a city. They can be rigged with any number of packages. Mainly they are used as remote control police officers, carrying heavy machine guns, or they are used as spyplanes, monitoring with camera or radar.

The Stock Cypher is $350,000 A piece, with a battery life of 24 hours, which can recharge at any AC power outlet. It weighs 300 lbs, and can hold an extra 100 pounds of equipment.

Accessories:
Sniper Rifle: $400
P90 Power Machine Gun: $450
Sensor/Camera/Radar: $500
Armor Plating Kit: $1000


We also carry the Mini-Cypher. (same pic as above, just a lot smaller) This is the ultimate assassin's weapon or a key spyware tool. Mounted with a small silenced rifle, this 4-inch wide silent drone can fly through vents, hide in trees, and do anything it needs to take out it's target. Or mounted with a camera it can hover into any enemy facility and take realtime video or surveilance photos.

The possibilities are endless for these little guys. They can be remote controlled or pre-programmed, your choice by push of a button.

The Mini-Cypher is $550,000, and includes the mini-rifle and the sensor and Camera packages.
it is easy to mount whatever you want on this. The battery life is 12 hours, but can recharge at any AC Power Outlet, or drain energy from batteries. Armor plating is not available. 1 Hit (from a bullet) will take this out.

-----------------------------------------------------------------------------------------------------------------------

This is the RQ-1 Predator, Manufactured by Raysia Aerospace
http://www.bateshome.com/jordan/_38427439_rq1_predator_inf300.gif
The stats are on the pic, and the cost is $25 million. Has 2 hardpoints for missiles and 1 20mm vulcan

Also available is the Predator's Big Brother, the RQ-4 Global Hawk.
http://www.globalsecurity.org/intell/library/reports/2001/Image2402.gif
The cost is $35 million USD. Has 4 hardpoints for missiles or bombs, and 2 20mm vulcans. All are Carrier Capable.
http://www.bateshome.com/jordan/pred.jpg

-----------------------------------------------------------------------------------------------------------------------

This is the V-44 "War Mover"
http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/images/tb_0009STAVB-LEAD.jpg (http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/print.phtml)
Raysia Aerospace Is now producing the V-44. (For more info click the image above.)


http://popularmechanics.com/science/aviation/2000/9/v44_pentagon_transport/images/tb_aeroplane_03.jpg

There is no disagreement about the interior. The V-44 is designed to be a heavy hauler. "Imagine this aircraft with a cabin large enough to internally carry an 8 x 8 x 40-ft. container, several helicopters, all types of high mobility multipurpose wheeled vehicles, light armored vehicles, eight standard loading pallets, or 70 [medivac] litters," reads an industry analysis describing the concept. "Imagine an aircraft that could transport 80 to 100 troops or 10 to 20 tons of equipment and supplies at speeds greater than 300 mph over distances from 1000 to 2000 miles and then safely land vertically, without the need for runways or airports."

(Quoted from popular science)
Armamanet:
2 20mm Vulcans
1 30mm Vulcan
1 105mm Gun

Price is 95 Million USD

-----------------------------------------------------------------------------------------------------------------------

NOW AVAILABLE:
Raysia Arms Type III Body Armor Uniform
http://www.bateshome.com/jordan/armor.jpg
Typical Raysian Army/Air Force Uniform. The army Variant has thicker kevlar in the coat and pants, while the Air Force is much lighter, but integrates a g-suit into the clothing.

Price for either one: $250 Different colors and camo variants are available

-----------------------------------------------------------------------------------------------------------------------

Monomolecular Sword - Available Only to ELDERS
Simple, A straight sword, with one edge sharpened to a point no thicker than a few molecules by lasers. Not for sale.

-----------------------------------------------------------------------------------------------------------------------

The ultimate Anti-Air weapon!
Raysia Arms presents The SH-1018 "Sky-Cleaner" AA Cannon
http://www.bateshome.com/jordan/ME0000148978_2.jpg
http://www.bateshome.com/jordan/ME0000148946_2.jpg
http://www.bateshome.com/jordan/ME0000148944_2.jpg

The Sky-Cleaner goes for 1 billion to buy the plans from us, and costs about 15 billion of government spending per construction. basically it's a giant flak cannon, with hydrogen warheads. The barrel is about 200 feet long, and has a full firing arc. It cannot fire at anything below about 2000 feet, and has a range of about 500 miles. When fired, the shell travels at mach 1 roughly, and detonates in the area of the target with a blast radius of 500 feet, and completely destroys, or at least cripples the target, whether it be a fighter, or a missile, or whatever happens to be in the air at that time. It is clean and radiation free, and basically looks like an energy explosion.

These weapons are permanent placements. So we would suggest putting them in high places. We also suggest installing a radar jammer nearby to screw up lock ons making it a harder target to hit.

ooc: yes, it is modern tech level

They are sold to trusted countries only, and are under an agreement to only use them for defensive purposes.

-----------------------------------------------------------------------------------------------------------------------

That is all, more might be added later, keep your eyes open.


And this is a list of some of our future projects.


Prometheus Class Supercarrier
http://www.bateshome.com/jordan/prometheus.jpg
Simple, a Large Aircraft carrier design. more to come


Daedelus Class Supersubmarine
http://www.bateshome.com/jordan/daedelus.jpg
A large submarine. More to come later


:arrow: ©Copyright
22-07-2003, 01:54
Oops, forgot a couple other projects

A small, orbital landing platform/carrier.
http://www.bateshome.com/jordan/ARMD_tia3p90.jpg

A ground/space attack mecha
http://www.bateshome.com/jordan/op.gif

That should be it for now.

We will copyright the specs for the Kryptonite's main gun after we write them out later But that's a ways away :) We're just getting started, i just wanted to get this stuff dealt with ^_^
22-07-2003, 01:58
Oops, forgot a couple other projects

A small, orbital landing platform/carrier.
http://www.bateshome.com/jordan/ARMD_tia3p90.jpg

A ground/space attack mecha
http://www.bateshome.com/jordan/op.gif

That should be it for now.

We will copyright the specs for the Kryptonite's main gun after we write them out later But that's a ways away :) We're just getting started, i just wanted to get this stuff dealt with ^_^

:arrow: ©Copyright
22-07-2003, 02:00
Thank you very much

(Raysia says thanks too... no secret we're alts)
22-07-2003, 02:02
Thank you very much

(Raysia says thanks too... no secret we're alts)

Not a problem, i like to help.. :wink:
22-07-2003, 03:50
BLAST! I Knew i forgot something. I used the wrong image (these are all from my old game) I mean to copyright project liberator, not project kryptonite... oh well, better safe than sorry, might wanna use kryptonite later.

I would like to copyright this project, project Liberator, and all the technology listed in it's specs.


CCSS Liberator
http://www.bateshome.com/jordan/liberator.jpg

Class: Liberator-Class Heavy Space Carrier
Dimensions: Length 3200 m (2 miles); Width 650 meters
Crew: Skeleton (100 Main crew, 30 Mechanics, 30 Fighter Pilots) Up to 5000 crew, up to 100,000 passengers or 1 city if configured so.
Hangars: Can hold 2 wings of fighters (144) and up to 8 corvettes
Main Armament: 2 Capacitated Energy Cannons, 10 Heavy Rail cannons
22-07-2003, 06:56
I would like to copyright the Armored CYPHER.
http://www.bateshome.com/jordan/cypher2.jpg
This is a Modified Sikorski Cypher UAV.

Our police have been using them for years, as well as security firms, and our military.

It has been modified with thick armor plating, and more powerful rotors.

They can be deployed by planes if necessary, dropped like bombs. 100 or so of these can stealthily watch over a city. They can be rigged with any number of packages. Mainly they are used as remote control police officers, carrying heavy machine guns, or they are used as spyplanes, monitoring with camera or radar.

The Stock Cypher is $350,000 A piece, with a battery life of 24 hours, which can recharge at any AC power outlet. It weighs 300 lbs, and can hold an extra 100 pounds of equipment.

Accessories:
Sniper Rifle: $400
P90 Power Machine Gun: $450
Sensor/Camera/Radar: $500


OOC: Do you like the pic? or should I remove the rain effect
23-07-2003, 03:16
I have an objection on the issue of copyrights for the RQ-1, RQ4 and V-44 as they are all RL tech and The Phoenix Milita has been using all of them, tho not selling any of them (nor do we plan to) and those pictures are from Popular Mechanics not Popular Science. read you own link god. btw i read the article in print a long time ago and used it because it in devlopment anyways, and I dont think its any differnt what you are selling We use AC-44 CV-44 and MC-44 as a significant part of our airforce
23-07-2003, 03:29
I have an objection on the issue of copyrights for the RQ-1, RQ4 and V-44 as they are all RL tech and The Phoenix Milita has been using all of them, tho not selling any of them (nor do we plan to) and those pictures are from Popular Mechanics not Popular Science. read you own link god. btw i read the article in print a long time ago and used it because it in devlopment anyways, and I dont think its any differnt what you are selling We use AC-44 CV-44 and MC-44 as a significant part of our airforceOK, those wont be copyrighted... allthough, the V-44 is not "real" it is only a frikkin concept. but i don't care. uncopyrighted.
The Resi Corporation
23-07-2003, 04:40
We have our newly-realized Raven Units to copyright.
http://www.artfx-kotobukiya.com/item/jpg/zio1.jpg
23-07-2003, 04:56
I copyright my armor suit, and all of it's internal components, including the Biofoam, Cooling system, and enhanced reflexes. The suit of armor is standard and made to fit a normal human being. The in-helmet HUD has a shield generator for the arm and for the back of the neck. Image can be found here:
http://www.swcombine.com/rules/items/Cryosuit.gif
23-07-2003, 05:09
I would like to enter the Pa(c)T

The EMB (Enforced Mobile Bunker) has the following specs:

-Mortor Cannon (355mm)--Peircing mortors, advanced chemical explosive
-Houses 10 troopers with rain guns (200 meter kilos/sec^2)-can peice most armor
-top speed 160 mph, depending on drag wieght
-adaptable for aquatic and amphibious abilities. Aerospace capibilites being devoloped.
-SCR (sub-critical reactor)-lack of critical reactants greatly reduces the chance of accident
-roof mountanted railguns (3000 meter kilos/sec^2)
-crew-13 (can transport 15)
-life support: water for 13 people for 7 days, food for 14 days

They come in divsions of 1000 each. We currently have 50 devsions and may produce more.

For air support, we have new Aeronuats--unmanned aircraft with Mach 3 speed and guided missiles. Powered by SCRs.

We would like to copyright the SCR, the Aeronuat, and of couse the EMB. I hope I have not violatedany other copyrights
23-07-2003, 05:11
Oh, and there was a complication with Ragnua's Body Suits. We have cleared that up, I hope.
23-07-2003, 05:21
Calarca has a new plane, using Low Temperature Plasma Stealthing technology, RAM built into the actual composite skin rather than just layered on top as a paint, and a Pulsejet/Ramjet/Rocket 3-in-one engine.

I wish to copyright these three technologies if they are not already copyrighted.

Further details here: http://www.nationstates.net/forum/viewtopic.php?t=45165

And Aircraft successfully undergoing testing here: http://www.nationstates.net/forum/viewtopic.php?t=52439
23-07-2003, 15:26
BLAST! I Knew i forgot something. I used the wrong image (these are all from my old game) I mean to copyright project liberator, not project kryptonite... oh well, better safe than sorry, might wanna use kryptonite later.

I would like to copyright this project, project Liberator, and all the technology listed in it's specs.


CCSS Liberator
http://www.bateshome.com/jordan/liberator.jpg

Class: Liberator-Class Heavy Space Carrier
Dimensions: Length 3200 m (2 miles); Width 650 meters
Crew: Skeleton (100 Main crew, 30 Mechanics, 30 Fighter Pilots) Up to 5000 crew, up to 100,000 passengers or 1 city if configured so.
Hangars: Can hold 2 wings of fighters (144) and up to 8 corvettes
Main Armament: 2 Capacitated Energy Cannons, 10 Heavy Rail cannons

:arrow: ©Copyright
23-07-2003, 15:26
I would like to copyright the Armored CYPHER.
http://www.bateshome.com/jordan/cypher2.jpg
This is a Modified Sikorski Cypher UAV.

Our police have been using them for years, as well as security firms, and our military.

It has been modified with thick armor plating, and more powerful rotors.

They can be deployed by planes if necessary, dropped like bombs. 100 or so of these can stealthily watch over a city. They can be rigged with any number of packages. Mainly they are used as remote control police officers, carrying heavy machine guns, or they are used as spyplanes, monitoring with camera or radar.

The Stock Cypher is $350,000 A piece, with a battery life of 24 hours, which can recharge at any AC power outlet. It weighs 300 lbs, and can hold an extra 100 pounds of equipment.

Accessories:
Sniper Rifle: $400
P90 Power Machine Gun: $450
Sensor/Camera/Radar: $500


OOC: Do you like the pic? or should I remove the rain effect

:arrow: ©Copyright
23-07-2003, 15:29
We have our newly-realized Raven Units to copyright.
http://www.artfx-kotobukiya.com/item/jpg/zio1.jpg

:arrow: ©Copyright
23-07-2003, 15:31
I would like to enter the Pa(c)T

The EMB (Enforced Mobile Bunker) has the following specs:

-Mortor Cannon (355mm)--Peircing mortors, advanced chemical explosive
-Houses 10 troopers with rain guns (200 meter kilos/sec^2)-can peice most armor
-top speed 160 mph, depending on drag wieght
-adaptable for aquatic and amphibious abilities. Aerospace capibilites being devoloped.
-SCR (sub-critical reactor)-lack of critical reactants greatly reduces the chance of accident
-roof mountanted railguns (3000 meter kilos/sec^2)
-crew-13 (can transport 15)
-life support: water for 13 people for 7 days, food for 14 days

They come in divsions of 1000 each. We currently have 50 devsions and may produce more.

For air support, we have new Aeronuats--unmanned aircraft with Mach 3 speed and guided missiles. Powered by SCRs.

We would like to copyright the SCR, the Aeronuat, and of couse the EMB. I hope I have not violatedany other copyrights

:arrow: ©Copyright

Thank you for joining the PA©T
Tarasovka
23-07-2003, 15:43
My Parkan Class Compound Space Ships(CSS).

The Parkan H-14/H-15 Space Raiders

http://www.parkan.ru/parkan/pic/express_2.gif
The Parkan H-14/H-15 Raiders have a special twin power plant with two perpendicular channels of accelerators installed. Along those channels the standard modules are fit – blocks with equipment, fuel elements, or cargo compartments. The “Parkan” is a hyper-spacecraft of unlimited range. The craft have a special streamlined exterior made of ceramic titanium armor which renders it very resistant to weapons and heat and its special "anti-locator" surfacing make it nearely invisible to enemy detectors and locators.
Mass at rest (depending on the model) is 19-26 thousand tons.
The spacecraft's exterior was designed especially to provide a maximal anti-radar/locator/detector protection and to increase the ships deflecting capabilities.
This aerodynamic form is also usefull for smooth entry into planetary atmosphere.
The Parkan Class use an energy core(details kept confidential) for propulasion and do not emit a big heat signature, which allows them to blend into the temperature of the surroundings and renders them hard to be detected by the heat difference detectors.
The Parkan Class ships “Compound Space Ships” (CSS) type amd were especially designed to have a high maneuverability and speed, and are comparable to fighters in the domain of speed and maneuverability and to heavy frigates in the domain of deployed fire-power.

Average dimensions:
/\
||
||
||
||
62,1 m
||
||
||
||
\/
O<======62,1m======>

Weight: 19-26 tons at rest.


The Parkan class comes in two modifications.

Parkan H-14 Auxilliary Cruiser.

The Parkan H-14 Auxilliary Cruiser has a crew of up to 8 people, and mainly features support and logistics equipment. The crew usually consists of 1 pilot, several engeneers and several guard soldiers.

Please note that all weapons sysems are "built in", as not to "damage" the ships "special form".

Parkan H-14 weapons systems:

http://www.parkan.ru/parkan/database/guns/b_gun3.jpg
Dual nose mounted LTRedL laser systems.
"Maximum Effectiveness Range" - 1,5 km.

http://www.parkan.ru/parkan/database/guns/m_gun2.jpg
Dual wing mounted heavy machine guns.
(Mainly for use in planetary atmospere).
"MER" - 1 km.

http://www.parkan.ru/parkan/database/guns/b_gun5.jpg
Four guided missile launchers built into the wings.
Missile Range - 100-150 km.

(The ship is also equipped with 8 fighter drones. See specs lower in the text.)


Parkan H-15 Combat Raider.

The Parkan H-15 Raider is a combat spacecraft and has only one pilot, working in constant contact with the artificial mind-symbiont of a “Winner XXVII” class (or higher) and set of twelve lower class auxiliary artificial minds.
The pilots of the Parkan are well trained soldiers and have a special armor that is adaptive for space sorties and is highly resistant to all sorts of hostile environement and activity.
The Parkan raiders are to serve the future Taraskovyan Space Colony-1(TSC-1 project) and to be used in orbital defence of the Grand Duchy. Later on, once certain projects of our allies are completed, they will be used
to support heavy spacecraft.

Please note that all weapons sysems are "built in", as not to "damage" the ships "special form".

Parkan H-15 weapons systems:

http://www.parkan.ru/parkan/database/guns/b_gun13.jpg
Dual nose mounted heavy LTRedL laser systems.
"MER" - 2 km.

http://www.parkan.ru/parkan/database/guns/b_gun20.jpg
Dual wing mounted heavy LGR 80mm Rail Gun Systems.
"MER" - 1,3 km

http://www.parkan.ru/parkan/database/guns/b_gun8.jpg
Six wing mounted Multiple Guided Missiles Launchers.
Missile Range - 50-100 km.

http://www.parkan.ru/parkan/database/guns/b_gun4wing.jpg
Dual wing mounted Heavy Guided Missile Launchers.
Missile Range - 400-500 km.

(The ship is also equipped with 8 fighter drones. See specs lower in the text.)

Here are several shots of the Parkan Raiders.

http://www.digikitten.com/playhousev2/files/Mishgan/space17_small.jpg
A Parkan H-15 Combat Raider Craft during test flights.

http://www.digikitten.com/playhousev2/files/Mishgan/parkan_shipyard_s.jpg
A Parkan H-15 Combat RAider in Ship Yards at an undisclosed location.
A Parkan Pilot can be seen waring his heavy armor(from the back). Different weaponry that the Pilot uses for self defence are also seen.
The Combat Suit is equipped with a 4 shots Guided Rocket Launcher, a Laser turret, a Machine Gun and a 20mm Gun.
On the shot - the pilot is receiving the last data on his ship from the maintenance droid.



Combat Drones:

The combat drones support the Parkan Class Compoun Space Ships and provide additional fire power to the already fast and deadly spacecraft.
There are several types of drones, but the following two are the most used by the Taraskovyan TSC-1 Forces.

The Silencer Drone(SD-117):
http://www.digikitten.com/playhousev2/files/Mishgan/combat_drone1.jpg
The done is very small in size and is stuffed with various electronic equipment and antennae, which make it a very dangerous drone since it can deactivate enemy electronics. These abilities in addition to its small size make it a real tidbit.
The drone's surface was designed using stealth techniques and it is invisible to enemy detectors.
The SD-117 is operated by a very sophisticated and unreroutable combat AI system, which renders it 90% independent from the "mothership" and the pilot.
Average number of SD-117 bays on a Parkan Class raider: 2


The Combat Drone(CD-374):
http://www.digikitten.com/playhousev2/files/Mishgan/combat_drone12.jpg
That drone was especially designed based on the up to date information about space-fighter maneuverability.
The Drone disposes of Dual Nose mounted heavy Machine Guns, two Plasma Launchers and two wing mounted Multiple Guided Missile Launchers.
The CD-374 is operated by a very sophisticated and unreroutable combat AI system, which renders it 90% independent from the "mothership" and the pilot.
Average number of SD-117 bays on a Parkan Class raider: 6


Average Total Number of Drone Bays per Parkan Class: 8


Also: the name of my nation wasn't added to the Pa(c)t ;)
23-07-2003, 15:53
My Parkan Class Compound Space Ships(CSS).

The Parkan H-14/H-15 Space Raiders

http://www.parkan.ru/parkan/pic/express_2.gif
The Parkan H-14/H-15 Raiders have a special twin power plant with two perpendicular channels of accelerators installed. Along those channels the standard modules are fit – blocks with equipment, fuel elements, or cargo compartments. The “Parkan” is a hyper-spacecraft of unlimited range. The craft have a special streamlined exterior made of ceramic titanium armor which renders it very resistant to weapons and heat and its special "anti-locator" surfacing make it nearely invisible to enemy detectors and locators.
Mass at rest (depending on the model) is 19-26 thousand tons.
The spacecraft's exterior was designed especially to provide a maximal anti-radar/locator/detector protection and to increase the ships deflecting capabilities.
This aerodynamic form is also usefull for smooth entry into planetary atmosphere.
The Parkan Class use an energy core(details kept confidential) for propulasion and do not emit a big heat signature, which allows them to blend into the temperature of the surroundings and renders them hard to be detected by the heat difference detectors.
The Parkan Class ships “Compound Space Ships” (CSS) type amd were especially designed to have a high maneuverability and speed, and are comparable to fighters in the domain of speed and maneuverability and to heavy frigates in the domain of deployed fire-power.

Average dimensions:
/\
||
||
||
||
62,1 m
||
||
||
||
\/
O<======62,1m======>

Weight: 19-26 tons at rest.


The Parkan class comes in two modifications.

Parkan H-14 Auxilliary Cruiser.

The Parkan H-14 Auxilliary Cruiser has a crew of up to 8 people, and mainly features support and logistics equipment. The crew usually consists of 1 pilot, several engeneers and several guard soldiers.

Please note that all weapons sysems are "built in", as not to "damage" the ships "special form".

Parkan H-14 weapons systems:

http://www.parkan.ru/parkan/database/guns/b_gun3.jpg
Dual nose mounted LTRedL laser systems.
"Maximum Effectiveness Range" - 1,5 km.

http://www.parkan.ru/parkan/database/guns/m_gun2.jpg
Dual wing mounted heavy machine guns.
(Mainly for use in planetary atmospere).
"MER" - 1 km.

http://www.parkan.ru/parkan/database/guns/b_gun5.jpg
Four guided missile launchers built into the wings.
Missile Range - 100-150 km.

(The ship is also equipped with 8 fighter drones. See specs lower in the text.)


Parkan H-15 Combat Raider.

The Parkan H-15 Raider is a combat spacecraft and has only one pilot, working in constant contact with the artificial mind-symbiont of a “Winner XXVII” class (or higher) and set of twelve lower class auxiliary artificial minds.
The pilots of the Parkan are well trained soldiers and have a special armor that is adaptive for space sorties and is highly resistant to all sorts of hostile environement and activity.
The Parkan raiders are to serve the future Taraskovyan Space Colony-1(TSC-1 project) and to be used in orbital defence of the Grand Duchy. Later on, once certain projects of our allies are completed, they will be used
to support heavy spacecraft.

Please note that all weapons sysems are "built in", as not to "damage" the ships "special form".

Parkan H-15 weapons systems:

http://www.parkan.ru/parkan/database/guns/b_gun13.jpg
Dual nose mounted heavy LTRedL laser systems.
"MER" - 2 km.

http://www.parkan.ru/parkan/database/guns/b_gun20.jpg
Dual wing mounted heavy LGR 80mm Rail Gun Systems.
"MER" - 1,3 km

http://www.parkan.ru/parkan/database/guns/b_gun8.jpg
Six wing mounted Multiple Guided Missiles Launchers.
Missile Range - 50-100 km.

http://www.parkan.ru/parkan/database/guns/b_gun4wing.jpg
Dual wing mounted Heavy Guided Missile Launchers.
Missile Range - 400-500 km.

(The ship is also equipped with 8 fighter drones. See specs lower in the text.)

Here are several shots of the Parkan Raiders.

http://www.digikitten.com/playhousev2/files/Mishgan/space17_small.jpg
A Parkan H-15 Combat Raider Craft during test flights.

http://www.digikitten.com/playhousev2/files/Mishgan/parkan_shipyard_s.jpg
A Parkan H-15 Combat RAider in Ship Yards at an undisclosed location.
A Parkan Pilot can be seen waring his heavy armor(from the back). Different weaponry that the Pilot uses for self defence are also seen.
The Combat Suit is equipped with a 4 shots Guided Rocket Launcher, a Laser turret, a Machine Gun and a 20mm Gun.
On the shot - the pilot is receiving the last data on his ship from the maintenance droid.



Combat Drones:

The combat drones support the Parkan Class Compoun Space Ships and provide additional fire power to the already fast and deadly spacecraft.
There are several types of drones, but the following two are the most used by the Taraskovyan TSC-1 Forces.

The Silencer Drone(SD-117):
http://www.digikitten.com/playhousev2/files/Mishgan/combat_drone1.jpg
The done is very small in size and is stuffed with various electronic equipment and antennae, which make it a very dangerous drone since it can deactivate enemy electronics. These abilities in addition to its small size make it a real tidbit.
The drone's surface was designed using stealth techniques and it is invisible to enemy detectors.
The SD-117 is operated by a very sophisticated and unreroutable combat AI system, which renders it 90% independent from the "mothership" and the pilot.
Average number of SD-117 bays on a Parkan Class raider: 2


The Combat Drone(CD-374):
http://www.digikitten.com/playhousev2/files/Mishgan/combat_drone12.jpg
That drone was especially designed based on the up to date information about space-fighter maneuverability.
The Drone disposes of Dual Nose mounted heavy Machine Guns, two Plasma Launchers and two wing mounted Multiple Guided Missile Launchers.
The CD-374 is operated by a very sophisticated and unreroutable combat AI system, which renders it 90% independent from the "mothership" and the pilot.
Average number of SD-117 bays on a Parkan Class raider: 6


Average Total Number of Drone Bays per Parkan Class: 8


Also: the name of my nation wasn't added to the Pa(c)t ;)

:arrow: ©Copyright

It will be now my friend :wink:
Sigma Octavus
23-07-2003, 16:16
(This is serious, so no one steals my idea.)

The X-9 Laser-guided Stick

Stick (with laser pointer duct-taped on) dropped from high altitudes.
Serves same purpose as IGNORE cannon.

-----------------------------------
http://fireflies.finalheaven.org/colorimg/thaoshi3.jpg
Herm Chaknov
The Rogue Nation of Sigma Octavus
Head of the ISNA
Head Council Member, NATO
23-07-2003, 16:19
---Post deleted by NationStates Moderators---
23-07-2003, 16:35
That reminds me.

MwS (Men with Sticks)

Our most elite force. 10 men with sticks.

Hehe :lol:
DNS
23-07-2003, 16:46
Our most elite force, 10 men with pointy sticks. Of course, most of the guys throw :tantrum: a lot.
23-07-2003, 16:47
---Post deleted by NationStates Moderators---
DNS
24-07-2003, 01:17
DNS would like to patent the pointy stick with a rock on the end.
24-07-2003, 01:23
Calarca would like to patent the bendy stick that comes back to the thrower.

Also hows the copyright process going on my plane? it's somewhere on page 20 now I think.
24-07-2003, 02:55
Calarca would like to patent the bendy stick that comes back to the thrower.

Also hows the copyright process going on my plane? it's somewhere on page 20 now I think.

Are you sure ?
24-07-2003, 05:47
Calarca has a new plane, using Low Temperature Plasma Stealthing technology, RAM built into the actual composite skin rather than just layered on top as a paint, and a Pulsejet/Ramjet/Rocket 3-in-one engine.

I wish to copyright these three technologies if they are not already copyrighted.

Further details here: http://www.nationstates.net/forum/viewtopic.php?t=45165

And Aircraft successfully undergoing testing here: http://www.nationstates.net/forum/viewtopic.php?t=52439

Sorry, page 21, squashed between capsule corp, raysia and taranova. lol, pretty easy to miss with the sheer size of their posts, surely just links to the work would be easier to manage.
24-07-2003, 05:58
SW-INHs will be the base for Calarcas research into supraorbital pulsejet/ramjet/rocket integrated engine fighters. Calarca is interested in Liqiud fueled rocket tech, Ramjet tech and Pulse jet tech (WW2 V1 flying bomb type). I aim to look at a supraorbital fighter for ASAT use powered by a pulse jet for taking off and accellerating to ram speed, a ramjet for suborbital atmosphere use and a rocket for supraorbital manuvering.
The same engine would be used for all functions. Basic idea is an internal engine cross section view appearing as a hourglass shape with a narrow waist, the narrowest part of the engine will have a open/shut valve in it, to take off, the valve is shut and fuel with oxidiser injected into the rear chamber and ingnited in a steady stream, as for a rocket, untill the plane is moving at sufficent speed to activate the pulse jet (80 Kmh should do). then the vlave opens allowing air into the rear chamber, the valve is shut and fuel only injected and ignited, pushing the plane forward as the valve opens again and the cycle starts over and the plane is fast enough to take off. Once off and flying the with pulse jet the plane tops up from a tanker aircraft and then should accellerate to Ramjet speeds (Mach 2.5+) where the valve opens and locks open and the engine is now a ramjet. Now the plane accellerates to suborbital speeds and to altitudes where the air is insufficient to operate the Ramjet, here the valve closes and the engine reverts to rocket mode injecting fuel and oxidiser into the rear chamber as the plane continues to climb to orbital and Supraorbital heights and velocity, with less air friction and drag, less fuel and oxidiser will produce more relative thrust.
Once Supraorbital the rockets will allow the plane to manuver to a firing solution on any sattelite or space station with weapons from an internal F-22/F-117 style bay.



OOC before I start, just a note on Civ and Mil radar systems, civ ones only send a radio signal out that triggers one of the aircrafts black boxes to transmit it's location, the radar system then matches what the box tells it to where it's radio direction finders tell it the box is as it sends is codes back to the ground. Civilian radars do not rely on detcting the aircraft themselves, only their onboard radio beacon.
Military radars do that too, so they can sort out civilian traffic and peaceful military traffic with their squark boxes and IFFs on, but when a hostile plane turns its boxes off and stops emmisions the civilain radar loses them but the military ones can still track them by counting the radar return from the skin of the aircraft, unless it is a stealth plane.


:arrow: ©Copyright
24-07-2003, 06:00
:arrow: Armoured Vehicles

:arrow: DT 1:- £1.4 Million
http://www.army.mod.uk/img/equipment/av/cr2.jpg

:arrow: DT 2:- £1.6 Million
http://www.army.mod.uk/img/equipment/av/images/av_scm.jpg

:arrow: AMD:- £2.4 Million
http://www.army.mod.uk/img/equipment/av/images/av_str.jpg

:arrow: Zulu:- £1 Million
http://www.army.mod.uk/img/equipment/av/images/av_sam.jpg

:arrow: *Patrol + Defence*

:arrow: Quicksilver Training Vessels:- £700,000
http://www.royal-navy.mod.uk/data/gallery/thumb/988797992t.jpg
:arrow: NMS Scout Class:- £4Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988276056t.jpg
:arrow: NMS Subkiller:- £4.6 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/1005836734t.jpg

:arrow: *ATTACK SHIPS*

:arrow: NMS Method Class:- £4.7 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988622931t.jpg
:arrow: Aircraft Carrier NMS Jubilant Class:- £10 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988973884t.jpg
:arrow: NMS - Secure Type Frigate:- £4.2 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/1005667974t.jpg

:arrow: NMM - Missile Type Frigate:- £4.4 Million

http://www.royal-navy.mod.uk/data/gallery/thumb/1014036156t.jpg

:arrow: **Submarines**

:arrow: Edinburgh Class Submarines:- £4 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/994864991t.jpg

:arrow: Nuclear Deterrent Sub:- £4.2. Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

:arrow: Aircraft:-

:arrow: Tornado's £700,000
http://www.raf.mod.uk/equipment/images/tornado_gr4a.jpg
:arrow: Eagles £1.4 Million
http://www.raf.mod.uk/equipment/images/jsf.jpg
:arrow: Defenders £800,000
http://www.raf.mod.uk/equipment/images/tornado_f3.jpg
:arrow: Twisters ‘similair to Harrier’ £600,000
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
:arrow: B-52 Bombers £77 Million
http://www.af.mil/news/factsheets/pictures/b_52.jpg
:arrow: B-2 Stealth Bombers £42 Million(good price)
http://www.af.mil/news/factsheets/pictures/b_2.jpg

Limited Stocks

:arrow: CST - Defenders £1.2 Billion
http://www2.freepichosting.com/Images/47713/0.jpg

Shell-Cat Defender £2 Billion 2 for sale
http://www2.freepichosting.com/Images/47713/5.jpg

OOC:- Let me know if the prices are right ?


:arrow: ©Copyright
24-07-2003, 06:02
how can you copyright the B-52 and B-2 and all those other planes that are in real life...
24-07-2003, 06:09
how can you copyright the B-52 and B-2 and all those other planes that are in real life...

Because this isnt real life my freind
24-07-2003, 06:42
Currently Powerfularmies's Fleet consists of 80 Space Destroyers. Due to rescent escalations in tension around the planet and beyond, Powerfularmies has devoted herself to making a Space Fleet second to none. An important start on this goal was the development of the Capital Ship. It is 6x larger then the Destroyers, and much more powerful. In a classified test it was revealed that 1 Capital Ship could take on, and win, against 8 of our Destroyers.

The CS-1 Freedom (Capital ship) was an ambitious project that been going on for the last 13 years. It will be the main capital ship of the fleet, capable of defending against any ship in the stars *with exceptions of course*. We have put our entire Space Station to building this ship, and can turn out 2 every 2 years *not 1 a year, 2 every 2 years*.

picture:

http://www.gateworld.net/sg1/s6/graphics/612_02.jpg
not drawn too scale

stats:
Length: 800 meters
Width: 500 meters at largest point
height: 300 meters
Armanment: 13 Ion Cannons, 59 Plasma Cannons
Aircraft: 100 Roosevelt Class Fighters
speed: .63 light speed
Shields: 2 sets of shields, both 2x as strong as Destroyers

Our Fleet Flagship was under research for 6 years. We call it the Enterprise. It is the most advanced ship in the fleet, also the hardest to build. We constructed an entire Construction Station just for these ships, (ooc: I don't have to announce every development in my program do I?). It takes 4 years to build 1.

Picture
http://www.bravofleet.net/images/iotm/sov3.gif
testing the Ion Cannons
the blue dots are just simulation

stats:
Mass (Metric Tons): 3,500,000
Length Overall - Meters: 680
Decks: 24
Crew: 712 (13,000 evac capacity)
Escape Pod Units: 375
Hull: Tritanium Double
Armor: 5 Centimeters Ablative Armor
Shields: Enhanced
Armanment: 31 Ion Cannons, 59 Plasma Cannons
Battle Bridge: Yes

We will be constructing 5 fleets, each with 20 Destroyers, 8 capital Ships, and 1 Fleet Flagship. We will station the first one at Jupiter, second at Home, third at Pluto, fourth at Mars and the last as a fast reactionary force patrolling the Asteroid belt. At Jupiter, Mars, and Pluto we already have supply depots set up to receive these ships. More classes of ships will be added to the fleet as time goes by

Transport Vessel

in order to defend our lands it might be neccessary to board and control enemy vessels, for this task we designed the troop transport. Capable of moving 20 armed men, or one armored squad, to any place within 93 million miles of the capital ship. They are very fast to avoid fire, moving at .4 light speed.

picture:
http://www.gateworld.net/sg1/s4/graphics/412_07.jpg

stats:
Length: 50 meters
Width: 40 meters
height: 25 meters
Armament: 7 plasma cannons
speed: .4 light speed
max carrying capacity: 20 troops, or 1 armored squad.

:arrow: ©Copyright
24-07-2003, 07:14
B-2s and Tornadoes etc are open-tech, Ells been selling them for a long time, before this copyright thread arrived too, unless those are significantly different than what can be found in a copy of Janes defence books then copyrightings not going to do much. I take the view that if it can be found in a Military fact site or book then it's open tech. When I copy something over for my Calarcian shipbuilding shop thread I change things around, something armed with 2 x 3 inch guns and a diesel engines suddenly get a few extra feet larger and smaller, LM gas turbines and a profusion of Missile and Phalanx emplacements.

Sure something like the littorial combatant Trimarn for the USN thats only in development can be copyrighted, but never the FFG7 O. H. Perry class or the Arleigh Burkes.
24-07-2003, 07:20
B-2s and Tornadoes etc are open-tech, Ells been selling them for a long time, before this copyright thread arrived too, unless those are significantly different than what can be found in a copy of Janes defence books then copyrightings not going to do much. I take the view that if it can be found in a Military fact site or book then it's open tech. When I copy something over for my Calarcian shipbuilding shop thread I change things around, something armed with 2 x 3 inch guns and a diesel engines suddenly get a few extra feet larger and smaller, LM gas turbines and a profusion of Missile and Phalanx emplacements.

Sure something like the littorial combatant Trimarn for the USN thats only in development can be copyrighted, but never the FFG7 O. H. Perry class or the Arleigh Burkes.

Check the whole thread out, it has loads, its first come first served..

I know what you mean though, as a lot of applications get turned down for being open tech. But Camdean develops these vehicles with their own technology, and they are actaul units in our army and shop, so it has to be done.
26-07-2003, 04:30
THis is mainly for RP legitimising.


The Empire of Ardor has bought the blueprints and designs of the CCSS Liberator from Raysia, and we are beggining construction. Because of the size of this ship we are assembling the ship in parts and flying them to space to be assembled into the full ship.

CCSS Liberator

http://www.bateshome.com/jordan/lib2.jpg


This is a very large Carriership, capable of holding a whole city of the Capsule Corporation Military and Civillian Population. Hyperspace Folding Technology allows it to transport across the universe at approximately 100 million times the speed of light, while It's large 6 Thermonuclear-powered engine clusters give it an accelleration rate of 5gs (2 underneath, 2 in back.)

Packed to the teeth with small weapons, this ships main weapon is a pair of Capacitated Energy Cannons that can be used in one of 3 ways. After taking 90 seconds to charge each cannon (180 if both), each the weapons can fire a 10 second burst of energy about 500m wide with a range of 50,000km, or together they can fire a burst 10 seconds long, 1000m wide, with a range of 100,000 kilometers. The blasts have the power and effect similar to a Solar flare, vaporizing or at least severely damaging anything in it's path. Thirdly, they can be used (together) to create a 30-second long invincible barrier around the ship. It takes roughly 7.5 minutes to cool each cannon before it can be used again (using it again would vaporize the ship.)

Class: Liberator-Class Heavy Space Carrier
Dimensions: Length 3200 m (2 miles); Width 650 meters
Crew: Skeleton (100 Main crew, 30 Mechanics, 30 Fighter Pilots) Up to 5000 crew, up to 150,000 passengers or 1 city if configured so.
Hangars: Can hold 4 wings of fighters (288) and up to 18 Transport Carriers or Shuttles.
Main Armament: 2 Capacitated Energy Cannons, 10 Heavy Rail cannons, Countless PPCs, Plasma Cannons, and Torpedo/Missile Launchers cover the hull.
Defenses: Barrier Shield System, Liquid-Crystal Optic-Cloak, Hyperspace Fold Drive, Anti-air guns and flak cannons.


:arrow: ©Copyright
26-07-2003, 04:35
Yes, I had capsule corp's permission to use their copyrights, and then I have given permission to him to use my copyrights.

Understood, processing information...
26-07-2003, 05:55
we would like to join, and copyright:

http://pcmedia.ign.com/pc/image/homeworld2_e32003_004.jpg
called the CUv.1

http://pcmedia.ign.com/pc/image/homeworld2_021903_01.jpg
plans for an assault frigate

For our allies(-AtomiC-, Jack Handey, New Taiidan, and Garglemesh), we would like to have these copyrighted:

http://www.gaming-media.com/strategy/Homeworld/Artwork/frigate.jpg the current frigate prototype http://www1.gameland.ru/magazine/si/027/086/homeworld-fullsize11.jpg the new scout prototype, modeled after used ones we bought.

i just realized i didnt include specs, oh well...
http://www.nationstates.net/forum/viewtopic.php?t=51760&highlight= link to space fleet thread
http://www.nationstates.net/forum/viewtopic.php?t=54347&highlight= link to the CUv.1 thread
26-07-2003, 06:03
we'll check back to the thread later...
27-07-2003, 01:14
we would like to join, and copyright:

http://pcmedia.ign.com/pc/image/homeworld2_e32003_004.jpg
called the CUv.1

http://pcmedia.ign.com/pc/image/homeworld2_021903_01.jpg
plans for an assault frigate

For our allies(-AtomiC-, Jack Handey, New Taiidan, and Garglemesh), we would like to have these copyrighted:

http://www.gaming-media.com/strategy/Homeworld/Artwork/frigate.jpg the current frigate prototype http://www1.gameland.ru/magazine/si/027/086/homeworld-fullsize11.jpg the new scout prototype, modeled after used ones we bought.

i just realized i didnt include specs, oh well...
http://www.nationstates.net/forum/viewtopic.php?t=51760&highlight= link to space fleet thread
http://www.nationstates.net/forum/viewtopic.php?t=54347&highlight= link to the CUv.1 thread

:arrow: ©Copyright
27-07-2003, 01:17
Fighter Mode:
http://www.steelfalcon.com/Macross/Images/VF1valkyrie.gif

Soldier Mode:
http://www.steelfalcon.com/Macross/Images/VF1battloid.gif

PRICE AS STANDS: Looking in the mid to low-high double digit millions, possibly between $50,000,000 and $70,000,000 per unit, fully armed, with enough armorment for an additional two missions.


:arrow: ©Copyright
Imitora
27-07-2003, 01:20
Ok...everythign I need copyrighted. This is quite long, so bear with me :wink:

1)VF-1X-Plus (as seen in my VF-1X-Plus thread)

2)VF-4 Lightning III fighter:
Vehicle Type: VF-4 Lightning III
Class: Tactical Variable Fighter
Manufacturer: Stonewell Bellcom and Shinnakasu Industries
Crew: One pilot wearing Tactical Life Support System
FLYING IN AN ATMOSPHERE:
Mach 3.02+ (2023 mph/3237 kmph) max speed at 10,000 meters or less above sea level. Mach 5.15+ (3451 mph/5221 kmph) max speed at 10,000-30,000 meters above sea level. The VF-4 is fully transatmospheric and can attain orbital velocity above an Earth-type planet under its own power.
MAX ENGINE THRUST:
8,400 kg x2 from main engines. 5,600 kg x2 from secondary thrusters.
STATISTICAL DATA:
HEIGHT:
45.5 ft (13.76 m) in soldier mode.
24.3 ft (7.34 m) in gerwalk mode.
12.3 ft (3.72 m) in fighter mode.
WIDTH:
16.5 ft (5.00 m) in soldier mode.
47.1 ft (14.28 m) in gerwalk or fighter configuration (max wingspan).
LENGTH:
14.8 ft (4.48 m) in soldier mode.
28.3 ft (8.58 m) in gerwalk mode.
49.2 ft (14.92 m) in fighter mode.
WEIGHT:
13,950 kg
POWERPLANT:
Two Shinnakasu/Pratt & Whitney/Rolls Royce FF-2011 thermonuclear turbine engines. Several Pratt & Whitney HMM-1A high-maneuverability vernier thrusters at key locations along the VF-4's hull for added mobility.
WEAPON SYSTEMS:
LARGE-CALIBER HIGH POWERED BEAM CANNONS: The main weapon of the VF-4 Lightning III is a pair of high-power beam cannons mounted on the engine nacelles of the aircraft. The cannons can be fired together or individually, and are fed directly from the power generated by the FF-2011 engines. The cannons are slightly adjustable and can be aimed to fire anywhere in a 30 degree arc in front of the aircraft. In gerwalk and soldier modes the beam cannons are mounted on the backs of the mecha's arms, and can be fired in any direction the arms are pointing
BODY/WING HARD POINTS: The VF-4 is also equipped with six fixed hard points for missile loads and other ordinance. One hardpoint is mounted on each wing of the aircraft and four are mounted under the main body. These hardpoints can be used to hold a variety of different ordinance types, including long or medium range missiles. One long range or 3 medium range missiles can be mounted per hardpoint. Usually long range missiles are used.
GU-11 55mm MULTIPURPOSE GUN POD: For additional close-range combat capability, the VF-4 can be armed with one or two GU-11 gun pods, identical to the ones used by the original VF-1 Valkyries. However, the gun pods are mounted on hardpoints when not being held in the mecha's hands, and therefore the VF-4 cannot carry as many missiles as usual. When mounted each GU-11 takes up one hard point, reducing the number of missiles the Lightning can carry (see above). One spare GU-11 clip can be stored in each leg of the VF-4.
http://www.steelfalcon.com/Macross/Images/VF4plan.gif

Ok, I gotta go do some stuff real quick, I will post the rest when I get back.
27-07-2003, 01:23
Ok...everythign I need copyrighted. This is quite long, so bear with me :wink:

1)VF-1X-Plus (as seen in my VF-1X-Plus thread)

2)VF-4 Lightning III fighter:
Vehicle Type: VF-4 Lightning III
Class: Tactical Variable Fighter
Manufacturer: Stonewell Bellcom and Shinnakasu Industries
Crew: One pilot wearing Tactical Life Support System
FLYING IN AN ATMOSPHERE:
Mach 3.02+ (2023 mph/3237 kmph) max speed at 10,000 meters or less above sea level. Mach 5.15+ (3451 mph/5221 kmph) max speed at 10,000-30,000 meters above sea level. The VF-4 is fully transatmospheric and can attain orbital velocity above an Earth-type planet under its own power.
MAX ENGINE THRUST:
8,400 kg x2 from main engines. 5,600 kg x2 from secondary thrusters.
STATISTICAL DATA:
HEIGHT:
45.5 ft (13.76 m) in soldier mode.
24.3 ft (7.34 m) in gerwalk mode.
12.3 ft (3.72 m) in fighter mode.
WIDTH:
16.5 ft (5.00 m) in soldier mode.
47.1 ft (14.28 m) in gerwalk or fighter configuration (max wingspan).
LENGTH:
14.8 ft (4.48 m) in soldier mode.
28.3 ft (8.58 m) in gerwalk mode.
49.2 ft (14.92 m) in fighter mode.
WEIGHT:
13,950 kg
POWERPLANT:
Two Shinnakasu/Pratt & Whitney/Rolls Royce FF-2011 thermonuclear turbine engines. Several Pratt & Whitney HMM-1A high-maneuverability vernier thrusters at key locations along the VF-4's hull for added mobility.
WEAPON SYSTEMS:
LARGE-CALIBER HIGH POWERED BEAM CANNONS: The main weapon of the VF-4 Lightning III is a pair of high-power beam cannons mounted on the engine nacelles of the aircraft. The cannons can be fired together or individually, and are fed directly from the power generated by the FF-2011 engines. The cannons are slightly adjustable and can be aimed to fire anywhere in a 30 degree arc in front of the aircraft. In gerwalk and soldier modes the beam cannons are mounted on the backs of the mecha's arms, and can be fired in any direction the arms are pointing
BODY/WING HARD POINTS: The VF-4 is also equipped with six fixed hard points for missile loads and other ordinance. One hardpoint is mounted on each wing of the aircraft and four are mounted under the main body. These hardpoints can be used to hold a variety of different ordinance types, including long or medium range missiles. One long range or 3 medium range missiles can be mounted per hardpoint. Usually long range missiles are used.
GU-11 55mm MULTIPURPOSE GUN POD: For additional close-range combat capability, the VF-4 can be armed with one or two GU-11 gun pods, identical to the ones used by the original VF-1 Valkyries. However, the gun pods are mounted on hardpoints when not being held in the mecha's hands, and therefore the VF-4 cannot carry as many missiles as usual. When mounted each GU-11 takes up one hard point, reducing the number of missiles the Lightning can carry (see above). One spare GU-11 clip can be stored in each leg of the VF-4.
http://www.steelfalcon.com/Macross/Images/VF4plan.gif

Ok, I gotta go do some stuff real quick, I will post the rest when I get back.

:arrow: ©Copyright

Will you sign up to the PA©T, it has 20+ members, all i ask is for help incase of theft of design ?
Imitora
27-07-2003, 01:46
Yeah, I'll sign up for pact, and heres the rest of the goods,

VF-11 Thunderbolt
Class: Tactical Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System
RUNNING, SOLDIER CONFIGURATION:
90 mph (144 kmph)
LEAPING, SOLDIER CONFIGURATION:
30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 mph (480 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3752 kmph) max speed at 10,000 meters or less above sea level. Mach 8.2+ (5494 mph/8790 kmph) max speed at 10,000-42,000 meters above sea level. Max altitude of 42,000 meters without rocket booster assistance. Maximum rate of ascent is 28,500 meters/minute. G limits are +22 to -14.5 standard Earth gravities.
MAX ENGINE THRUST:
28,000 kg x2 from main engines, plus 10,000 kg x4 from optional super booster units or 120,000 kg x2 from optional solid-fuel rocket boosters.
STATISTICAL DATA:
HEIGHT:
41.34 ft (12.92 m) in soldier configuration.
22.05 ft (6.89 m) in gerwalk configuration.
15.39 ft (4.81 m) in fighter configuration.
WIDTH:
17.46 ft (5.45 m) at shoulders in soldier configuration.
35.84 ft (11.20 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
11.17 ft (3.49 m) in soldier configuration.
28.54 ft (8.92 m) in gerwalk configuration.
49.63 ft (15.51 m) in fighter configuration.
WEIGHT:
9000 kg.
POWER PLANT:
Two Shinsei Industries/Pratt & Whitney/Rolls Royce FF-2025G thermonuclear turbine engines. Several additional Pratt & Whitney HMM- 5B high-maneuverability vernier thrusters for additional mobility are mounted at key positions along the mecha's hull. Additional thruster options include paired super booster units and added propellant storage or dual solid-fuel rocket boosters.
WEAPON SYSTEMS:
ANTI-AIRCRAFT PULSE LASER: The VF-11 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc
MULTIPURPOSE GUN POD W/ANTI-ARMOR BAYONET: A gun pod similar to the old GU-11 used by the VF-1 Valkyries, this is the primary weapon of the VF-11. The new gun pod also features a mecha-sized bayonet mounted on the front of the weapon, for use in close combat with mechanized opponents
WING HARD POINTS: Two fixed hard points are mounted on each wing of the VF-11 for a total of 4 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles (after 2040). One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-11 can convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
http://www.steelfalcon.com/Macross/Images/VF11fighter.gif

AVF/YF-19 Excalibur
Vehicle Type:
YF-19 (Prototype, Project Super Nova)
VF-19A (First mass-produced version, included canard forward wing and optimized for atmospheric use)
VF-19F (Second mass-produced version, redesigned main wings and removed canard wings in favor of more vernier jets. Optimized for space use and first version to include head lasers)
VF-19S (Squadron commander version of the VF-19F. Includes four head lasers as opposed to two on the VF-19F)
VF-19 Kai ("Fire Valkyrie" Custom Version, Macross 7 Sound Force)
Class: Advanced Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System.
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5+ (3350 mph/5360 kmph) max speed at 10,000-30,000 meters above sea level. Mach 25+ (16,750 mph/26,800 kmph) max speed at 30,000+ meters above sea level. Cruising speed is usually Mach 2.0 (1340 mph/2144 kmph). The VF-19 is capable of achieving orbital velocity over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 68,000 meters/minute. Structural G limits are +35.5 to -19.5 Earth gravities.
MAX ENGINE THRUST:
68,500 kg x2 in an atmosphere, 78,950 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
49.53 ft (15.48 m) in soldier configuration.
27.24 ft (8.52 m) in gerwalk configuration.
13.41 ft (4.19 m) in fighter configuration.
WIDTH:
20.80 ft (6.50 m) at shoulders in soldier configuration.
43.27 ft (13.52 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
14.17 ft (4.43 m) in soldier configuration.
41.35 ft (12.93 m) in gerwalk configuration.
59.07 ft (18.47 m) in fighter configuration.
WEIGHT:
8550 kg empty. Maximum takeoff weight in an atmosphere is 38,386 kg, and maximum weight in space with optional fold booster is 47,180 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 72,500 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2550F thermonuclear turbine engines in VF-19A and VF-19F versions, designed for dual atmosphere/space use with optional concealed air intakes for use in an Earth-type atmosphere. VF-19S version equipped with two 78,950 kg FF-2550J engines. Two 2-dimensional independentent convergent/divergent exhaust vents mounted on engines for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-7 high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include FAST packs and the external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
MAULER REB-30G ANTI-AIRCRAFT PULSE LASER: The VF-19 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
ANTI-AIRCRAFT LASERS (4, VF-19S Only): The command version of the VF-19 is equipped with head lasers similar to those used on the old VF-1 Valkyrie for use in air combat skirmishes and other defensive purposes. The four lasers are mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. Unlike the lasers mounted on the VF-11, these lasers can be turned to point in front of, above, or behind the mecha in fighter and gerwalk modes. However, the head cannot be turned in these modes, so they can be use only to fire at targets directly IN FRONT OF, ABOVE, or BEHIND the fighter (cannot fire at targets to the left or right). The lasers can also not fire below the Excalibur in fighter or gerwalk mode.
MAULER REB-23 LASER GUNS: Two semi-fixed laser guns are mounted in the wings of the VF-19, near the base of the wing where it connects to the main body. These lasers can be fired in any mode (the beams exit the hip-mounted wing units in soldier mode) but can only be aimed along the front arc of the mecha (max angle is about 45 degrees in any direction from the nose).
HOWARD GU-15 EXTERNAL GUN POD: The main weapon of the VF-19 is the GU-15 Gun Pod produced by Howard Industries. The gun pod is mounted on a special hardpoint below the Excalibur in fighter mode, and is hand-held in gerwalk and soldier modes. Unlike the gun pods used by the original VF-1 Valkyrie, the GU-15 uses clips of ammo instead of a self-contained supply in the barrel of the gun. Two spare clips for the GU-15 are mounted on the back of the VF-19's bulletproof shield; replacing a clip takes two melee actions and can only be done in Gerwalk or Soldier mode.
BIFORS ALL-ENVIRONMENT HIGH-MANEUVERABILITY MINI-MISSILE CLUSTERS: The legs of the VF-19 are equipped with two concealed missile launcher bays, that can each hold up to 24 new high-maneuverability mini-missiles from Bifors in each bay. (NOTE: These are NOT the medium-range versions of the high-maneuverability missiles seen in Macross Plus #1). When armed, the missile launcher assembly rises out of the leg units, allowing all 24 missiles to be fired at once if necessary. The missiles can be fired in any mode; fighter, gerwalk, or soldier. Any type of mini-missile can be used in the launchers, but usually only the Bifors high-maneuverability mini-missiles are used.
BODY/WING HARD POINTS: Two fixed hard points are mounted on the fuselage of the VF-19, and an additional two hardpoints are mounted on each wing for a total of 6 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or Bifors' medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-19 may convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-19 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. . In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack
http://www.orange-road.com/img/vf19fighter.gif

And last but as usuall not least:

AVF/YF-22 Sturmvogle
Vehicle Type:
YF-21 (Prototype, Project Super Nova )
VF-22S (Special Forces Version)
Class: Advanced Variable Fighter
Manufacturer: General Galaxy
Crew: One pilot wearing customized Tactical Life Support System
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5.06+ (3390 mph/5085 kmph) max speed at 10,000-30,000 meters above sea level. Mach 22+ (14,740 mph/22,455 kmph) max speed at 30,000+ meters above sea level, for a maximum of 5 seconds. Cruising speed is usually Mach 5-6. The VF-22 can vary the configuration of its wings and control surfaces to provide greater speed or control as the situation requires. The Sturmvogel is capable of achieving orbit over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 61,900 meters/minute. G limits are +60.0 to -45.0 Earth gravities.
MAX ENGINE THRUST:
41,200 kg x2 in an atmosphere, 65,200 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
48.70 ft (15.22 m) in soldier configuration.
25.98 ft (8.12 m) in gerwalk configuration.
12.93 ft (4.04 m) in fighter configuration.
WIDTH:
22.12 ft (6.91 m) at shoulders in soldier configuration.
49.15 ft (15.36 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
13.54 ft (4.23 m) in soldier configuration.
45.15 ft (14.11 m) in gerwalk configuration.
62.78 ft (19.62 m) in fighter configuration.
WEIGHT:
9340 kg empty. Maximum takeoff weight in an atmosphere is 39,207 kg, and maximum weight in space with optional fold booster is 48,305 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 65,200 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2450B thermonuclear turbine engines, designed for dual atmosphere/space use with optional concealed trapezoidal air intakes for use in an Earth-type atmosphere. Two 3-dimensional independentent convergent/divergent exhaust are equipped on the FF-2450B for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-6J high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include an external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
ERLIKON AAB-7.5 AIR-TO-AIR LASER GUN: The VF-22 mounts a single laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the forward dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
MAULER REB-22B LASER GUNS: Two semi-fixed laser gun clusters are mounted in the arms the VF-22. Like the VF-17 Nightmare the arm lasers have two exit ports (one pointing each direction) and thus can fire either to the front or the rear of the mecha in any mode. In fighter mode the lasers can only be aimed along the front or rear arc of the aircraft (max angle is about 30 degrees in any direction from the centerline of the fighter) but in gerwalk/soldier they can be aimed in any direction by moving the mecha's arms.
BIFORS BML-02S ALL-ENVIRONMENT RAPID-FIRE MICRO-MISSILE CLUSTERS: The VF-22 is armed with eight internal BML-02S missile launchers that were built exclusively for the mecha design. The launchers are mounted in the forward dorsal and forward ventral sections of the craft and have exit ports on the top and bottom of the wings near the engine nacelles. Any type of UN Spacy mini-missiles can be used by the launchers, including the high-maneuverability mini-missiles recently developed by the UN Spacy. Armor-piercing MMs are standard issue, however. Although the Sturmvogel has double the number of missile launchers of the YF-21 prototype, corresponding dorsal and ventral launchers feed from the same missile bay. Therefore the total number of missiles carried is still the same, although the rate of fire has been doubled.
HOWARD/GENERAL DYNAMICS GV-17L GUN PODS: For a main external weapon, the VF-22 contains TWO new stealth gatling gun pods produced by Howard Industries and General Dynamics. These gun pods are exclusively designed for the VF-22 and are mounted in specially designed storage bays located on the underside of the craft in fighter mode, similar to the gatling gun used by the VF-17 Nightmare. In Gerwalk or Soldier modes the gun pods can be ejected from their bays and used by one or both of the VF-22's hands. The gun pods can fire in any mode; they fire out of a special concealed port when stored in Fighter mode.
Like the original GU-11 gun pod used by the VF-1 Valkyrie, the GV-17L gun pods do NOT use clips of ammo, but instead have a large internal supply of ammo stored in the barrel of the pod. This allows the GV-17L to contain a larger supply of ammo and bypasses the need to reload while in the field. Once exhausted, the gun pods can only be reloaded by trained technicians at a supply base.
WING HARD POINTS: The VF-22 has four fixed hard points (two per wing) which can be used to hold a variety of different ordinance payloads, including long ,medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range, medium range, or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-22 can convert into soldier mode. For this reason the missiles mounted on the hard points are usually fired within the first few passes of an attack.
CONCEALED MISSILE BAYS: A new addition to the Sturmvogel, the fighter now contains two concealed missile bays on the lower rear area of the fuselage which can hold missiles, bombs, or other tactical ordinace within the body of the VF-22. The advantage to this system is that while enclosed, the payloads can be fully concealed by the active stealth system of the Sturmvogel with no danger of detection. The bays are large enough to hold one long-range missile, two medium-range missiles, or equipment of approximately equal size can be held in each bay. During the Macross 7/Varuta war, the bays were used to carry "Planet Buster" Thermonuclear missiles for use against Protodeviln creatures (unfortunately due to the nature of the Protodeviln these missiles proved ineffective).
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-22 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. The barrier provides 100 MDC of protection, and regenerates at a rate of 50 MDC per round when damaged. Even if destroyed by combined attacks, the shield will regenerate itself within 2 rounds. In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack. Due to the tremendous power requirements of the system, the head and wing lasers on the VF-22 cannot be used while the barrier is in operation
http://www.orange-road.com/img/vf22fighter1.gif

And I'm done :wink:
27-07-2003, 01:50
Yeah, I'll sign up for pact, and heres the rest of the goods,

VF-11 Thunderbolt
Class: Tactical Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System
RUNNING, SOLDIER CONFIGURATION:
90 mph (144 kmph)
LEAPING, SOLDIER CONFIGURATION:
30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 mph (480 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3752 kmph) max speed at 10,000 meters or less above sea level. Mach 8.2+ (5494 mph/8790 kmph) max speed at 10,000-42,000 meters above sea level. Max altitude of 42,000 meters without rocket booster assistance. Maximum rate of ascent is 28,500 meters/minute. G limits are +22 to -14.5 standard Earth gravities.
MAX ENGINE THRUST:
28,000 kg x2 from main engines, plus 10,000 kg x4 from optional super booster units or 120,000 kg x2 from optional solid-fuel rocket boosters.
STATISTICAL DATA:
HEIGHT:
41.34 ft (12.92 m) in soldier configuration.
22.05 ft (6.89 m) in gerwalk configuration.
15.39 ft (4.81 m) in fighter configuration.
WIDTH:
17.46 ft (5.45 m) at shoulders in soldier configuration.
35.84 ft (11.20 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
11.17 ft (3.49 m) in soldier configuration.
28.54 ft (8.92 m) in gerwalk configuration.
49.63 ft (15.51 m) in fighter configuration.
WEIGHT:
9000 kg.
POWER PLANT:
Two Shinsei Industries/Pratt & Whitney/Rolls Royce FF-2025G thermonuclear turbine engines. Several additional Pratt & Whitney HMM- 5B high-maneuverability vernier thrusters for additional mobility are mounted at key positions along the mecha's hull. Additional thruster options include paired super booster units and added propellant storage or dual solid-fuel rocket boosters.
WEAPON SYSTEMS:
ANTI-AIRCRAFT PULSE LASER: The VF-11 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc
MULTIPURPOSE GUN POD W/ANTI-ARMOR BAYONET: A gun pod similar to the old GU-11 used by the VF-1 Valkyries, this is the primary weapon of the VF-11. The new gun pod also features a mecha-sized bayonet mounted on the front of the weapon, for use in close combat with mechanized opponents
WING HARD POINTS: Two fixed hard points are mounted on each wing of the VF-11 for a total of 4 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles (after 2040). One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-11 can convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
http://www.steelfalcon.com/Macross/Images/VF11fighter.gif

AVF/YF-19 Excalibur
Vehicle Type:
YF-19 (Prototype, Project Super Nova)
VF-19A (First mass-produced version, included canard forward wing and optimized for atmospheric use)
VF-19F (Second mass-produced version, redesigned main wings and removed canard wings in favor of more vernier jets. Optimized for space use and first version to include head lasers)
VF-19S (Squadron commander version of the VF-19F. Includes four head lasers as opposed to two on the VF-19F)
VF-19 Kai ("Fire Valkyrie" Custom Version, Macross 7 Sound Force)
Class: Advanced Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System.
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5+ (3350 mph/5360 kmph) max speed at 10,000-30,000 meters above sea level. Mach 25+ (16,750 mph/26,800 kmph) max speed at 30,000+ meters above sea level. Cruising speed is usually Mach 2.0 (1340 mph/2144 kmph). The VF-19 is capable of achieving orbital velocity over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 68,000 meters/minute. Structural G limits are +35.5 to -19.5 Earth gravities.
MAX ENGINE THRUST:
68,500 kg x2 in an atmosphere, 78,950 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
49.53 ft (15.48 m) in soldier configuration.
27.24 ft (8.52 m) in gerwalk configuration.
13.41 ft (4.19 m) in fighter configuration.
WIDTH:
20.80 ft (6.50 m) at shoulders in soldier configuration.
43.27 ft (13.52 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
14.17 ft (4.43 m) in soldier configuration.
41.35 ft (12.93 m) in gerwalk configuration.
59.07 ft (18.47 m) in fighter configuration.
WEIGHT:
8550 kg empty. Maximum takeoff weight in an atmosphere is 38,386 kg, and maximum weight in space with optional fold booster is 47,180 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 72,500 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2550F thermonuclear turbine engines in VF-19A and VF-19F versions, designed for dual atmosphere/space use with optional concealed air intakes for use in an Earth-type atmosphere. VF-19S version equipped with two 78,950 kg FF-2550J engines. Two 2-dimensional independentent convergent/divergent exhaust vents mounted on engines for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-7 high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include FAST packs and the external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
MAULER REB-30G ANTI-AIRCRAFT PULSE LASER: The VF-19 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
ANTI-AIRCRAFT LASERS (4, VF-19S Only): The command version of the VF-19 is equipped with head lasers similar to those used on the old VF-1 Valkyrie for use in air combat skirmishes and other defensive purposes. The four lasers are mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. Unlike the lasers mounted on the VF-11, these lasers can be turned to point in front of, above, or behind the mecha in fighter and gerwalk modes. However, the head cannot be turned in these modes, so they can be use only to fire at targets directly IN FRONT OF, ABOVE, or BEHIND the fighter (cannot fire at targets to the left or right). The lasers can also not fire below the Excalibur in fighter or gerwalk mode.
MAULER REB-23 LASER GUNS: Two semi-fixed laser guns are mounted in the wings of the VF-19, near the base of the wing where it connects to the main body. These lasers can be fired in any mode (the beams exit the hip-mounted wing units in soldier mode) but can only be aimed along the front arc of the mecha (max angle is about 45 degrees in any direction from the nose).
HOWARD GU-15 EXTERNAL GUN POD: The main weapon of the VF-19 is the GU-15 Gun Pod produced by Howard Industries. The gun pod is mounted on a special hardpoint below the Excalibur in fighter mode, and is hand-held in gerwalk and soldier modes. Unlike the gun pods used by the original VF-1 Valkyrie, the GU-15 uses clips of ammo instead of a self-contained supply in the barrel of the gun. Two spare clips for the GU-15 are mounted on the back of the VF-19's bulletproof shield; replacing a clip takes two melee actions and can only be done in Gerwalk or Soldier mode.
BIFORS ALL-ENVIRONMENT HIGH-MANEUVERABILITY MINI-MISSILE CLUSTERS: The legs of the VF-19 are equipped with two concealed missile launcher bays, that can each hold up to 24 new high-maneuverability mini-missiles from Bifors in each bay. (NOTE: These are NOT the medium-range versions of the high-maneuverability missiles seen in Macross Plus #1). When armed, the missile launcher assembly rises out of the leg units, allowing all 24 missiles to be fired at once if necessary. The missiles can be fired in any mode; fighter, gerwalk, or soldier. Any type of mini-missile can be used in the launchers, but usually only the Bifors high-maneuverability mini-missiles are used.
BODY/WING HARD POINTS: Two fixed hard points are mounted on the fuselage of the VF-19, and an additional two hardpoints are mounted on each wing for a total of 6 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or Bifors' medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-19 may convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-19 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. . In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack
http://www.orange-road.com/img/vf19fighter.gif

And last but as usuall not least:

AVF/YF-22 Sturmvogle
Vehicle Type:
YF-21 (Prototype, Project Super Nova )
VF-22S (Special Forces Version)
Class: Advanced Variable Fighter
Manufacturer: General Galaxy
Crew: One pilot wearing customized Tactical Life Support System
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5.06+ (3390 mph/5085 kmph) max speed at 10,000-30,000 meters above sea level. Mach 22+ (14,740 mph/22,455 kmph) max speed at 30,000+ meters above sea level, for a maximum of 5 seconds. Cruising speed is usually Mach 5-6. The VF-22 can vary the configuration of its wings and control surfaces to provide greater speed or control as the situation requires. The Sturmvogel is capable of achieving orbit over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 61,900 meters/minute. G limits are +60.0 to -45.0 Earth gravities.
MAX ENGINE THRUST:
41,200 kg x2 in an atmosphere, 65,200 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
48.70 ft (15.22 m) in soldier configuration.
25.98 ft (8.12 m) in gerwalk configuration.
12.93 ft (4.04 m) in fighter configuration.
WIDTH:
22.12 ft (6.91 m) at shoulders in soldier configuration.
49.15 ft (15.36 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
13.54 ft (4.23 m) in soldier configuration.
45.15 ft (14.11 m) in gerwalk configuration.
62.78 ft (19.62 m) in fighter configuration.
WEIGHT:
9340 kg empty. Maximum takeoff weight in an atmosphere is 39,207 kg, and maximum weight in space with optional fold booster is 48,305 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 65,200 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2450B thermonuclear turbine engines, designed for dual atmosphere/space use with optional concealed trapezoidal air intakes for use in an Earth-type atmosphere. Two 3-dimensional independentent convergent/divergent exhaust are equipped on the FF-2450B for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-6J high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include an external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
ERLIKON AAB-7.5 AIR-TO-AIR LASER GUN: The VF-22 mounts a single laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the forward dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
MAULER REB-22B LASER GUNS: Two semi-fixed laser gun clusters are mounted in the arms the VF-22. Like the VF-17 Nightmare the arm lasers have two exit ports (one pointing each direction) and thus can fire either to the front or the rear of the mecha in any mode. In fighter mode the lasers can only be aimed along the front or rear arc of the aircraft (max angle is about 30 degrees in any direction from the centerline of the fighter) but in gerwalk/soldier they can be aimed in any direction by moving the mecha's arms.
BIFORS BML-02S ALL-ENVIRONMENT RAPID-FIRE MICRO-MISSILE CLUSTERS: The VF-22 is armed with eight internal BML-02S missile launchers that were built exclusively for the mecha design. The launchers are mounted in the forward dorsal and forward ventral sections of the craft and have exit ports on the top and bottom of the wings near the engine nacelles. Any type of UN Spacy mini-missiles can be used by the launchers, including the high-maneuverability mini-missiles recently developed by the UN Spacy. Armor-piercing MMs are standard issue, however. Although the Sturmvogel has double the number of missile launchers of the YF-21 prototype, corresponding dorsal and ventral launchers feed from the same missile bay. Therefore the total number of missiles carried is still the same, although the rate of fire has been doubled.
HOWARD/GENERAL DYNAMICS GV-17L GUN PODS: For a main external weapon, the VF-22 contains TWO new stealth gatling gun pods produced by Howard Industries and General Dynamics. These gun pods are exclusively designed for the VF-22 and are mounted in specially designed storage bays located on the underside of the craft in fighter mode, similar to the gatling gun used by the VF-17 Nightmare. In Gerwalk or Soldier modes the gun pods can be ejected from their bays and used by one or both of the VF-22's hands. The gun pods can fire in any mode; they fire out of a special concealed port when stored in Fighter mode.
Like the original GU-11 gun pod used by the VF-1 Valkyrie, the GV-17L gun pods do NOT use clips of ammo, but instead have a large internal supply of ammo stored in the barrel of the pod. This allows the GV-17L to contain a larger supply of ammo and bypasses the need to reload while in the field. Once exhausted, the gun pods can only be reloaded by trained technicians at a supply base.
WING HARD POINTS: The VF-22 has four fixed hard points (two per wing) which can be used to hold a variety of different ordinance payloads, including long ,medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range, medium range, or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-22 can convert into soldier mode. For this reason the missiles mounted on the hard points are usually fired within the first few passes of an attack.
CONCEALED MISSILE BAYS: A new addition to the Sturmvogel, the fighter now contains two concealed missile bays on the lower rear area of the fuselage which can hold missiles, bombs, or other tactical ordinace within the body of the VF-22. The advantage to this system is that while enclosed, the payloads can be fully concealed by the active stealth system of the Sturmvogel with no danger of detection. The bays are large enough to hold one long-range missile, two medium-range missiles, or equipment of approximately equal size can be held in each bay. During the Macross 7/Varuta war, the bays were used to carry "Planet Buster" Thermonuclear missiles for use against Protodeviln creatures (unfortunately due to the nature of the Protodeviln these missiles proved ineffective).
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-22 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. The barrier provides 100 MDC of protection, and regenerates at a rate of 50 MDC per round when damaged. Even if destroyed by combined attacks, the shield will regenerate itself within 2 rounds. In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack. Due to the tremendous power requirements of the system, the head and wing lasers on the VF-22 cannot be used while the barrier is in operation
http://www.orange-road.com/img/vf22fighter1.gif

And I'm done :wink:

:arrow: ©Copyright
Imitora
27-07-2003, 01:52
Thank you very much,a dn being part of PA*FUNKY SYMBOL*T, do I need to sign up anythign?
27-07-2003, 02:08
I have a series of craft I need internationally copyrighted. Here they are:

http://members.lycos.co.uk/crolton/hpbimg/ship-b.jpg
FRS Endymion Fighter/Interceptor
Crew: 1
Top Speed: 4,000 Kph unloaded (now sustainable); 3,600 Kph loaded
Armament:
2 50 caliber vulcan cannons
1 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 6 tons
Spec. Info:
1 IOR-35 Ion Reactor
2 LF-130 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
1 VF-6 "Hawk Claw" Pneumatic controlled pod aiming system
Total Current Cost to Manufacture: 75 million dollars

http://members.lycos.co.uk/crolton/hpbimg/mki.jpg
FGA Astraea Ground Assault Fighter
Crew: 1
Top Speed: 3,800 Kph unloaded (now sustainable); 3,400 Kph loaded
Armament:
1 50 caliber vulcan cannons
2 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 8 tons
Spec. Info:
1 IOR-35 Ion Reactor
2 LF-130 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
1 VF-6 "Hawk Claw" Pneumatic controlled pod aiming system
Cost: 100 million dollars

FSF Crimson Stealth Combat Assault Fighter
Crew: 1
Top Speed: 4,000 Kph unloaded (now sustainable); 3,600 Kph loaded
Armament:
1 50 caliber vulcan cannons
2 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 8 tons
Spec. Info:
1 IOR-37 Ion Reactor
2 LF-150 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
2 VF-8 "Hawk Claw" Pneumatic controlled pod aiming system
"Red Chatter" Radar/Radio Jammer
DRS-4 Anti-Detection plating
Cost: $200,000,000

http://members.lycos.co.uk/crolton/eos.jpg
EOS UFG Selene Space-Orbit/High Altitude Fighter
Crew: 1
Top Speed: (Space) .1 lightspeed (acceleration per hour), (Orbit) 4,000 kph sustainable, (High-altitude) 3,400 kph sustainable
Armament:
2 HI Pulse lascannons
2 gunpod slots
Total Weight unloaded: 8 tons
Total Weight fully-loaded: 12 tons
Spec. Info:
1 GH-10 Fission Reactor
CGSL-8 Sub-light Drive
2 OSF-87 Ion Thrusters
1 MTTS/OS-6 Targetting system
1 JHS "Agility" In-Flight wing control system
2 VF-3 "Hawk Claw" Pneumatic controlled pod aiming system
Modification: Retractable Landing Gear for when making Earth-based landings
Cost: 225 million dollars

EOS UFH Orion Space-Orbit/High-Altitude Heavy Fighter
Crew: 1
Top Speed: (Space) .1 lightspeed (Acceleration per hour), (Orbit) 3,800 kph sustainable, (High-altitude) 3,300 kph sustainable
Armament:
2 HI Pulse lascannons
4 gunpod slots
Total Weight unloaded: 10 tons
Total Weight fully-loaded: 18 tons
Spec. Info:
CGSL-40 Sublight Drive
1 GH-10 Fission Reactor
2 OSF-97G Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
4 VF-3 "Hawk Claw" Pneumatic controlled pod aiming systems
Modification: Retractable Landing gear for Earth-based landings
Cost: $250,000,000

I hope this abides the governmental policy makers of our country. Thanks.
27-07-2003, 02:10
Thank you very much,a dn being part of PA*FUNKY SYMBOL*T, do I need to sign up anythign?

Just the agreement for help if we ever need it...

I'll put your name on the list, And thank you for using this service..
27-07-2003, 02:11
I have a series of craft I need internationally copyrighted. Here they are:

http://members.lycos.co.uk/crolton/hpbimg/ship-b.jpg
FRS Endymion Fighter/Interceptor
Crew: 1
Top Speed: 4,000 Kph unloaded (now sustainable); 3,600 Kph loaded
Armament:
2 50 caliber vulcan cannons
1 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 6 tons
Spec. Info:
1 IOR-35 Ion Reactor
2 LF-130 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
1 VF-6 "Hawk Claw" Pneumatic controlled pod aiming system
Total Current Cost to Manufacture: 75 million dollars

http://members.lycos.co.uk/crolton/hpbimg/mki.jpg
FGA Astraea Ground Assault Fighter
Crew: 1
Top Speed: 3,800 Kph unloaded (now sustainable); 3,400 Kph loaded
Armament:
1 50 caliber vulcan cannons
2 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 8 tons
Spec. Info:
1 IOR-35 Ion Reactor
2 LF-130 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
1 VF-6 "Hawk Claw" Pneumatic controlled pod aiming system
Cost: 100 million dollars

FSF Crimson Stealth Combat Assault Fighter
Crew: 1
Top Speed: 4,000 Kph unloaded (now sustainable); 3,600 Kph loaded
Armament:
1 50 caliber vulcan cannons
2 gunpod slot
Total Weight unloaded: 4 tons
Total Weight fully-loaded: 8 tons
Spec. Info:
1 IOR-37 Ion Reactor
2 LF-150 Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
2 VF-8 "Hawk Claw" Pneumatic controlled pod aiming system
"Red Chatter" Radar/Radio Jammer
DRS-4 Anti-Detection plating
Cost: $200,000,000

http://members.lycos.co.uk/crolton/eos.jpg
EOS UFG Selene Space-Orbit/High Altitude Fighter
Crew: 1
Top Speed: (Space) .1 lightspeed (acceleration per hour), (Orbit) 4,000 kph sustainable, (High-altitude) 3,400 kph sustainable
Armament:
2 HI Pulse lascannons
2 gunpod slots
Total Weight unloaded: 8 tons
Total Weight fully-loaded: 12 tons
Spec. Info:
1 GH-10 Fission Reactor
CGSL-8 Sub-light Drive
2 OSF-87 Ion Thrusters
1 MTTS/OS-6 Targetting system
1 JHS "Agility" In-Flight wing control system
2 VF-3 "Hawk Claw" Pneumatic controlled pod aiming system
Modification: Retractable Landing Gear for when making Earth-based landings
Cost: 225 million dollars

EOS UFH Orion Space-Orbit/High-Altitude Heavy Fighter
Crew: 1
Top Speed: (Space) .1 lightspeed (Acceleration per hour), (Orbit) 3,800 kph sustainable, (High-altitude) 3,300 kph sustainable
Armament:
2 HI Pulse lascannons
4 gunpod slots
Total Weight unloaded: 10 tons
Total Weight fully-loaded: 18 tons
Spec. Info:
CGSL-40 Sublight Drive
1 GH-10 Fission Reactor
2 OSF-97G Ion Thrusters
1 MTTS/OS-8 Targetting system
1 JHS "Agility" In-Flight wing control system
4 VF-3 "Hawk Claw" Pneumatic controlled pod aiming systems
Modification: Retractable Landing gear for Earth-based landings
Cost: $250,000,000

I hope this abides the governmental policy makers of our country. Thanks.

:arrow: ©Copyright
NuMetal
27-07-2003, 02:17
Project: Scorpion Walker Design.
Type:Military
Description:
Basically looking like a Scorpion in apperance,12 ft.long,weighing about 1 ton,heavily armored vehicle.Tail has a heavy Laser Cannon mounted on it,two light rapid firing, anti infantry lasers are mounted under what would be the head of the scorpion.This is a work in progress and more information will be made available when it is complete.

(OOC sorry if someone came up w/ this already,I don't have the time to read the whole thread)
27-07-2003, 03:16
DF-1 Dragonfang Assault Rifle

http://www.freewebs.com/saamgok/DF-1.png

Length: 30 inches (76.2 centimeters)
Weight with magazine: 7 pounds (3.2 kilograms)
Bore diameter: 5.56mm (.233 inches)
Maximum range: 3,500 yards (3200.4 meters)
Muzzle velocity: 3,000 feet (914 meters) per second
Cyclic: 850 rounds per minute
Magazine capacity: 35 rounds

---

D-5B Dragonpearl Tactical Strike Fighter
Ships with 2 AIM-9X Sidewinders, 2 GBU-32 JDAMs, 19 FFAR missiles for each pod, and 150 rounds of ammo for each gun.

http://www.freewebs.com/saamgok/D5B.png

Crew: One
Length: 60'
Height: 15'
Wingspan: 45'
Supercruise: Mach 2
Maximum Speed: Mach 2.35

Propulsion
2 x TeraTek F-126 Hydrogen Engines
Armament
2 x Wing Mounted Advanced 27mm cannons
2 x AIM-9X Sidewinders and 2 x M-260 19 Tube FFAR Pods in Side Weapons Bay
8 x AIM-120 Slammers or 4 x AIM-120 Slammers and 2 x AGM-154 JSOW Bombs in Main Weapons Bay

Features
Radar absorbent paint
Dual Layered Self-Sealing Fuel Tank (Gel)
Bulletproof Glass
Short Takeoff and Vertical Landing
Electronic Countermeasures
Electronic Counter-Countermeasures
Chaff
Flares

Accessories
Plasma Generator
Improves radar invisibility and increases maximum speed to Mach 2.5!

---

D-5A Dragonpearl Air Superiority Fighter

Ships with 2 AIM-9X Sidewinders, 2 GBU-32 JDAMs, 19 FFAR missiles for each pod, and 150 rounds of ammo for each gun.
Custom Paint Jobs Available for FREE!

http://www.freewebs.com/saamgok/D-5A.png

Crew: One
Length: 60'
Height: 15'
Wingspan: 45'

Propulsion
2 TeraTek F-126 Hydrogen Engines
1 Secondary White Gas Engine
Armament
2 Wing Mounted Advanced 27mm cannons
2 AIM-9X Sidewinders and 2 M-260 19 Tube FFAR Pods in Side Weapons Bay
6 AIM-120 Slammers or 2 AIM-120 Slammers and 2 GBU-32 Bombs in Main Weapons Bay
1 ECM
1 ECCM

Features
Radar absorbent paint
Dual Layered Self-Sealing Fuel Tank (Gel)
Bulletproof Glass
Short Takeoff and Vertical Landing
Electronic Countermeasures
Electronic Counter-Countermeasures
Chaff
Flares

---

DS-1 Dragonshuttle

http://www.freewebs.com/saamgok/shuttle.png

The DS-1 prototype has a lifting body design which allows for the lack of wings. It holds a maximum of six crewmembers and a small payload. It is designed purely as a transport vehicle, without provisons to carry out expiriments.

The DS-1 uses three ion engines, which provide a total 3 pounds of thrust and a thermonuclear booster system, which provides 1,000,000 pounds of thrust.

After re-entry, the shuttle deploys a parafoil that helps slow it down and allows steering. Instead of conventionally landing on wheels, the shuttle uses skids and is also equipped for an emergency landing at sea.

There is a docking system that allows the shuttle to resupply a space station or make repairs, for example.

Crew: Six
Length: 49'
Width: 29'

Propulsion
1 Thermonuclear Booster System
3 Ion Engines

---

DH-1 Dragonhorn

http://www.freewebs.com/saamgok/cruiser.png

Dimensions:
500m x 90m x 85m

Life support
2,000 humans or similar

Propulsion:
1 x Fusion generator
24 x Fusion maneuvering system
4 x Fusion thrusters
4 x Emergency fusion thrusters
45 x Ion thrusters

Mass: 400,000 metric tons

Fuel Mass: 45,000 metric tons

Armament:
2 x Double-barreled 8 inch Coil Gun
2 x Double-barreled Particle Beam System
1 x Particle Beam System
6 x Double Laser Turret
10 x Particle Turret
4 x Point Defense Turret
4 x Double-barreled Point Defense Turret
4 x Vertical Launch System with two rows of five launch tubes
2 x Double-ramp missile launch system
2 x Triple-ramp missile launch system

Spacecraft Complement:
144 x D5-X Dragonpearl Space-Capable Fighters (in development)
5 x DS-1 Shuttles

Ship's Complement:
400 x Crew
700 x Air Group

D-5X Dragonpearl Space-Capable Fighter

http://www.freewebs.com/saamgok/D-5X.png

Crew: One
Length: 14m
Wingspan: 8-15m
Height: 4m

Armament
1 x 55mm coil cannon in a gun pod
4 x light laser cannons, mounted on the turret
2 x light lasers in the nose
4 x wing hardpoints (2 per wing)
1 x ECM
1 x ECCM
27-07-2003, 03:19
DF-1 Dragonfang Assault Rifle

http://www.freewebs.com/saamgok/DF-1.png

Length: 30 inches (76.2 centimeters)
Weight with magazine: 7 pounds (3.2 kilograms)
Bore diameter: 5.56mm (.233 inches)
Maximum range: 3,500 yards (3200.4 meters)
Muzzle velocity: 3,000 feet (914 meters) per second
Cyclic: 850 rounds per minute
Magazine capacity: 35 rounds

---

D-5B Dragonpearl Tactical Strike Fighter
Ships with 2 AIM-9X Sidewinders, 2 GBU-32 JDAMs, 19 FFAR missiles for each pod, and 150 rounds of ammo for each gun.

http://www.freewebs.com/saamgok/D5B.png

Crew: One
Length: 60'
Height: 15'
Wingspan: 45'
Supercruise: Mach 2
Maximum Speed: Mach 2.35

Propulsion
2 x TeraTek F-126 Hydrogen Engines
Armament
2 x Wing Mounted Advanced 27mm cannons
2 x AIM-9X Sidewinders and 2 x M-260 19 Tube FFAR Pods in Side Weapons Bay
8 x AIM-120 Slammers or 4 x AIM-120 Slammers and 2 x AGM-154 JSOW Bombs in Main Weapons Bay

Features
Radar absorbent paint
Dual Layered Self-Sealing Fuel Tank (Gel)
Bulletproof Glass
Short Takeoff and Vertical Landing
Electronic Countermeasures
Electronic Counter-Countermeasures
Chaff
Flares

Accessories
Plasma Generator
Improves radar invisibility and increases maximum speed to Mach 2.5!

---

D-5A Dragonpearl Air Superiority Fighter

Ships with 2 AIM-9X Sidewinders, 2 GBU-32 JDAMs, 19 FFAR missiles for each pod, and 150 rounds of ammo for each gun.
Custom Paint Jobs Available for FREE!

http://www.freewebs.com/saamgok/D-5A.png

Crew: One
Length: 60'
Height: 15'
Wingspan: 45'

Propulsion
2 TeraTek F-126 Hydrogen Engines
1 Secondary White Gas Engine
Armament
2 Wing Mounted Advanced 27mm cannons
2 AIM-9X Sidewinders and 2 M-260 19 Tube FFAR Pods in Side Weapons Bay
6 AIM-120 Slammers or 2 AIM-120 Slammers and 2 GBU-32 Bombs in Main Weapons Bay
1 ECM
1 ECCM

Features
Radar absorbent paint
Dual Layered Self-Sealing Fuel Tank (Gel)
Bulletproof Glass
Short Takeoff and Vertical Landing
Electronic Countermeasures
Electronic Counter-Countermeasures
Chaff
Flares

---

DS-1 Dragonshuttle

http://www.freewebs.com/saamgok/shuttle.png

The DS-1 prototype has a lifting body design which allows for the lack of wings. It holds a maximum of six crewmembers and a small payload. It is designed purely as a transport vehicle, without provisons to carry out expiriments.

The DS-1 uses three ion engines, which provide a total 3 pounds of thrust and a thermonuclear booster system, which provides 1,000,000 pounds of thrust.

After re-entry, the shuttle deploys a parafoil that helps slow it down and allows steering. Instead of conventionally landing on wheels, the shuttle uses skids and is also equipped for an emergency landing at sea.

There is a docking system that allows the shuttle to resupply a space station or make repairs, for example.

Crew: Six
Length: 49'
Width: 29'

Propulsion
1 Thermonuclear Booster System
3 Ion Engines

---

DH-1 Dragonhorn

http://www.freewebs.com/saamgok/cruiser.png

Dimensions:
500m x 90m x 85m

Life support
2,000 humans or similar

Propulsion:
1 x Fusion generator
24 x Fusion maneuvering system
4 x Fusion thrusters
4 x Emergency fusion thrusters
45 x Ion thrusters

Mass: 400,000 metric tons

Fuel Mass: 45,000 metric tons

Armament:
2 x Double-barreled 8 inch Coil Gun
2 x Double-barreled Particle Beam System
1 x Particle Beam System
6 x Double Laser Turret
10 x Particle Turret
4 x Point Defense Turret
4 x Double-barreled Point Defense Turret
4 x Vertical Launch System with two rows of five launch tubes
2 x Double-ramp missile launch system
2 x Triple-ramp missile launch system

Spacecraft Complement:
144 x D5-X Dragonpearl Space-Capable Fighters (in development)
5 x DS-1 Shuttles

Ship's Complement:
400 x Crew
700 x Air Group

D-5X Dragonpearl Space-Capable Fighter

http://www.freewebs.com/saamgok/D-5X.png

Crew: One
Length: 14m
Wingspan: 8-15m
Height: 4m

Armament
1 x 55mm coil cannon in a gun pod
4 x light laser cannons, mounted on the turret
2 x light lasers in the nose
4 x wing hardpoints (2 per wing)
1 x ECM
1 x ECCM

:arrow: ©Copyright

Will you join the PA©T, there are 20+ members dedicated to protecting our ideas, if any little theif tries his luck ?
27-07-2003, 03:34
Of course I will join.
The Evil Overlord
27-07-2003, 04:42
EOE (Evil Overlord Enterprises) Gagarin

Bombardment spacecraft

Dimensions:
Weight= 1635 tonnes
Length= 136 meters
Width= 110 meters
Height= 211 meters

Crew= 12

Propulsion= nuclear

Weapons (offensive)= 4 Electromagnetic mass-drivers, maximum launch diameter of 4 meters

Weapons (defensive)= 8 launchers for nuclear-powered x-ray lasers

Storage capacity= 130 8KT warheads, 65 20KT warheads, 36 X-ray laser tubes

Gagarin is not driven by conventional nuclear power plants, although there are two aboard for generating electricity. Gagarin is based on Freeman Dyson's idea for a large spacecraft powered by nuclear explosions (for an excellent description of this type of vessel, read Poul Anderson's "Orion Shall Rise" or Pournell and Niven's "Footfall").

Gagarin has 6 launchers spaced around the large hemispheric base of the craft (the Bowl). These launchers fire a nuclear weapon to a precise position under the Bowl, where the bomb detonates. The resulting shockwave drives the spacecraft away from the explosion. Note that using such a propulsion system within an atmosphere is contraindicated.

The steering is by means of a series of small attitude jets located all over Gagarin for minor course changes, while more major changes are managed by several large gyroscopes. Attitude jets would fire in the proper configuration, gyros would be electrically clutched or unclutched, and new explosions would be induced under the Bowl to push Gagarin on her new course.

Massively redundant computer systems control the steering and weapons systems, which allows the ship to maintain position even while firing mass-drivers. Each mass-driver shot is counteracted by the appropriate attitude jets firing against the minute thrust.

The entire vessel is hardened against EMP (for obvious reasons).

The crew's cabin is the only pressurized area aboard Gagarin, and is heavily armored. In the event of disaster, the entire crew module can be jettisoned, and acts as its own re-rentry vehicle.

Gagarin has several redundant millimeter-wave phased-array radars and another set of Lidars for target acquisition and threat detection.

The defenses are based on nuclear weapons as well. Gagarin can launch up to 8 X-ray laser tubes at a time. Each tube contains a small nuclear warhead and a laser amplification chamber. Once the tubes are clear of Gagarin and behind the Bowl, the warhead explodes. The energy from the explosion is contained (for a microsecond or two) long enough to cause the X-ray laser reaction.
NuMetal
27-07-2003, 22:34
Project: Scorpion Walker Design.
Type:Military
Description:
Basically looking like a Scorpion in apperance,12 ft.long,weighing about 1 ton,heavily armored vehicle.Tail has a heavy Laser Cannon mounted on it,two light rapid firing, anti infantry lasers are mounted under what would be the head of the scorpion.This is a work in progress and more information will be made available when it is complete.

(OOC sorry if someone came up w/ this already,I don't have the time to read the whole thread)


A prototype is now complete! The design decribed above is mostly intact.With the exception that the two anti infantry lasers,have been replaced with two 7.25 miniguns.

Additional info:
Power Source:Nuclear Fission Engine,using Uranuium Fuel Rods.
Armor: 1/2 inch depleted Uranium, 1/2 inch of Steel/titanium alloy
Dutys: Armor Support
New Name:Swift Stinger
NuMetal
28-07-2003, 04:25
I'll join your PA©T if my walker is ©
28-07-2003, 04:32
Imitora's VF-11 is an awful lot like my RF-11... But i think we agreed to let it go as long as we know his is future tech and mine is modern tech.
Imitora
28-07-2003, 05:54
Um, its nothing like yours.
28-07-2003, 06:10
Um, its nothing like yours.it's got the same pic... I just wanted to make that clear. inknow they're 2 different aircraft.
28-07-2003, 06:11
Turner Ward applauds this development and pledges to respect all NS copyrights.

My region has copyrights on all the eco-cars at this thread (http://www.nationstates.net/forum/viewtopic.php?t=54446), and on the Space Plane (http://www.nationstates.net/forum/viewtopic.php?t=49158), a cheap means of travelling very short distances in space.

We also have TM's on: NYCitibank, 3 airlines (Heavenly Transport, Metropolitan Air, Nymerican Airlines), any business named "Metropolitan xxx Authority", NYC Broadcasting Channel, the NYC Assembly, and the use of athletes from St. John's and Cornell.

We share the right to use the geography of New York City with the nation of "New York and New Jersey", its puppets, and the region of New York.

Turner Ward
President, New York City Assembly
imported_Sileetris
28-07-2003, 07:36
We copyright everything on our website except the generic russian transport and bomber in the aircraft section:

http://www.freewebs.com/bluebomber
29-07-2003, 23:58
i would like to copyright my new mechs designs, VFA-6 seris, and destroids.

STATISTICS:

Name: VFA-6HB "Tactical Alpha"
Mecha Class: Anti-Ship bomber Veritech, aerospace capable.
Crew: 1 pilot, 1 navigator
Weight: 17 tons (dry)
Price: 378 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm Heavy Gauss rifle in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Bomber's nose
4 x Harpoon II Anti-Ship missiles
2 x BlackJack long-range Tactical missiles

Name: VFA-6X "Shadowfighter"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 992 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 1-barreled disruptor cannon, functions as a heavy beam cannon and also has a disruptive effect against force fields.
2 x Light lasers in the nosecone
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage.

Name: VFA-6I "Green Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 302 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6H "Officer's Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 698 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6Z "Aerial Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 701 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Designation: HWR-00
Mecha Class: Battloid
Crew: 3 crewmen
Weight: 285.5 tons (without barrels), 378.5 tons combat ready
Price: 1.67 Billion

Depth: 22.1m (without barrels), 41.1m (with barrels)
Height: 22.5m
Breadth: 24.0m
Max walking speed: 41 kph
Max rolling speed: 52 kph

ARMAMENT
4 x 406mm cannons with 28 rounds total, mounted on the top
2 x triple missile launch tubes with 2 x 530mm missiles in each tube. Each triple tube forms one arm.

STATISTICS:

Designation: SDR-04-Mk XII
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 22.2 tons (dry), 47.2 tons (loaded)
Price: 889 Million

Height: 12.7m (total), 11.3m (w/o searchlight)
Breadth: 7.5m
Depth: 5.0m
Max walking speed: 72 kph loaded

ARMAMENT
2 x missile bins. Each bin has 11 missiles at the ready and another 11 in each magazine. Missiles are 430mm long-ranged missiles, and are usually used in an anti-air capacity, though artillery rockets can also be carried.

STATISTICS:

Designation: MBR-07-Mk II
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 29.4 tons (dry)
Price: 562 Million

Height: 11.3m (to shoulder)
Breadth: 7.9m
Depth: 6.1m
Max walking speed: 104 kph

ARMAMENT
2 x light lasers, located in a turret on the top of the mecha
2 x Missile launchers in the shoulder, each carrying 12 short-range heavy missiles
1 x Gun cluster in the center torso containing:
- 1 x 32 mm autocannon
- 1 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flamethrower
- 12.7 mm machinegun

STATISTICS:

Designation: MBR-04-Mk VI
Mecha Class: Battloid
Crew: 1 pilot
Weight: 28 tons (dry), 31 tons loaded
Price: 996 Million

Depth: 5.1m
Height: 12.7m
Breadth: 7.9m
Max walking speed: 88 kph

ARMAMENT
2 x Heavy beam cannons on the arms,
2 x Missile launchers in the shoulders, each capable of carrying 12 short-range anti-mech missiles
1 x Missile launcher on the outboard right shoulder, capable of carrying 6 anti-aircraft missiles,
2 x 12.7 mm machine gun in the head
2 x gun cluster in the chest, each containing:
- 1 x 25mm auto cannon
- 2 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flame-thrower
2 x smoke ejectors on the hips

STATISTICS:

Designation: ADR-04-Mk X
Crew: 1 pilot.
Weight: 21.7 tons (dry), 27.1 tons (loaded)
Price: 321 Million

Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph loaded

ARMAMENT
2 x twin 78mm anti-aircraft guns mounted in the arms
3 x Medium Pulse Laser cannons
29-07-2003, 23:59
i would like to copyright my new mechs designs, VFA-6 seris, and destroids.

STATISTICS:

Name: VFA-6HB "Tactical Alpha"
Mecha Class: Anti-Ship bomber Veritech, aerospace capable.
Crew: 1 pilot, 1 navigator
Weight: 17 tons (dry)
Price: 378 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm Heavy Gauss rifle in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Bomber's nose
4 x Harpoon II Anti-Ship missiles
2 x BlackJack long-range Tactical missiles

Name: VFA-6X "Shadowfighter"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 992 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 1-barreled disruptor cannon, functions as a heavy beam cannon and also has a disruptive effect against force fields.
2 x Light lasers in the nosecone
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage.

Name: VFA-6I "Green Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 302 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6H "Officer's Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 698 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6Z "Aerial Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 701 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Designation: HWR-00
Mecha Class: Battloid
Crew: 3 crewmen
Weight: 285.5 tons (without barrels), 378.5 tons combat ready
Price: 1.67 Billion

Depth: 22.1m (without barrels), 41.1m (with barrels)
Height: 22.5m
Breadth: 24.0m
Max walking speed: 41 kph
Max rolling speed: 52 kph

ARMAMENT
4 x 406mm cannons with 28 rounds total, mounted on the top
2 x triple missile launch tubes with 2 x 530mm missiles in each tube. Each triple tube forms one arm.

STATISTICS:

Designation: SDR-04-Mk XII
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 22.2 tons (dry), 47.2 tons (loaded)
Price: 889 Million

Height: 12.7m (total), 11.3m (w/o searchlight)
Breadth: 7.5m
Depth: 5.0m
Max walking speed: 72 kph loaded

ARMAMENT
2 x missile bins. Each bin has 11 missiles at the ready and another 11 in each magazine. Missiles are 430mm long-ranged missiles, and are usually used in an anti-air capacity, though artillery rockets can also be carried.

STATISTICS:

Designation: MBR-07-Mk II
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 29.4 tons (dry)
Price: 562 Million

Height: 11.3m (to shoulder)
Breadth: 7.9m
Depth: 6.1m
Max walking speed: 104 kph

ARMAMENT
2 x light lasers, located in a turret on the top of the mecha
2 x Missile launchers in the shoulder, each carrying 12 short-range heavy missiles
1 x Gun cluster in the center torso containing:
- 1 x 32 mm autocannon
- 1 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flamethrower
- 12.7 mm machinegun

STATISTICS:

Designation: MBR-04-Mk VI
Mecha Class: Battloid
Crew: 1 pilot
Weight: 28 tons (dry), 31 tons loaded
Price: 996 Million

Depth: 5.1m
Height: 12.7m
Breadth: 7.9m
Max walking speed: 88 kph

ARMAMENT
2 x Heavy beam cannons on the arms,
2 x Missile launchers in the shoulders, each capable of carrying 12 short-range anti-mech missiles
1 x Missile launcher on the outboard right shoulder, capable of carrying 6 anti-aircraft missiles,
2 x 12.7 mm machine gun in the head
2 x gun cluster in the chest, each containing:
- 1 x 25mm auto cannon
- 2 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flame-thrower
2 x smoke ejectors on the hips

STATISTICS:

Designation: ADR-04-Mk X
Crew: 1 pilot.
Weight: 21.7 tons (dry), 27.1 tons (loaded)
Price: 321 Million

Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph loaded

ARMAMENT
2 x twin 78mm anti-aircraft guns mounted in the arms
3 x Medium Pulse Laser cannons
31-07-2003, 05:03
:arrow: Armoured Vehicles

:arrow: DT 1:- £1.4 Million
http://www.army.mod.uk/img/equipment/av/cr2.jpg

:arrow: DT 2:- £1.6 Million
http://www.army.mod.uk/img/equipment/av/images/av_scm.jpg

:arrow: AMD:- £2.4 Million
http://www.army.mod.uk/img/equipment/av/images/av_str.jpg

:arrow:DT-Shepard:- £1 Million
http://www.army.mod.uk/img/equipment/av/images/av_sam.jpg

:arrow: *Patrol + Defence*

:arrow: Responsible Training Vessels:- £700,000
http://www.royal-navy.mod.uk/data/gallery/thumb/988797992t.jpg
:arrow: NMS Scout Class:- £4Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988276056t.jpg
:arrow: NMS Subkiller:- £4.6 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/1005836734t.jpg

:arrow: *ATTACK SHIPS*

:arrow: NMS Method Class:- £4.7 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988622931t.jpg
:arrow: Aircraft Carrier NMS Jubilant Class:- £10 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988973884t.jpg
:arrow: NMS - Secure Type Frigate:- £4.2 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/1005667974t.jpg

:arrow: NMM - Missile Type Frigate:- £4.4 Million

http://www.royal-navy.mod.uk/data/gallery/thumb/1014036156t.jpg

:arrow: **Submarines**

:arrow: Edinburgh Class Submarines:- £4 Million
http://www.royal-navy.mod.uk/data/gallery/thumb/994864991t.jpg

:arrow: NMS - Nuclear Deterrent Sub:- £4.2. Million
http://www.royal-navy.mod.uk/data/gallery/thumb/988906471t.jpg

:arrow: Aircraft:-

:arrow: Tornado's £700,000
http://www.raf.mod.uk/equipment/images/tornado_gr4a.jpg
:arrow: Eagles £1.4 Million
http://www.raf.mod.uk/equipment/images/jsf.jpg
:arrow: Defenders £800,000
http://www.raf.mod.uk/equipment/images/tornado_f3.jpg
:arrow: Twisters ‘similair to Harrier’ £600,000
http://www.raf.mod.uk/equipment/images/harrier_gr7.jpg
:arrow: N-1 Bombers £77 Million
http://www.af.mil/news/factsheets/pictures/b_52.jpg
:arrow: N-2 Stealth Bombers £42 Million(good price)
http://www.af.mil/news/factsheets/pictures/b_2.jpg

Limited Stocks

:arrow: CST - Defenders £1.2 Billion
http://www2.freepichosting.com/Images/47713/0.jpg

Shell-Cat Defender £2 Billion 2 for sale
http://www2.freepichosting.com/Images/47713/5.jpg

OOC:- Let me know if the prices are right ?


:arrow: ©Copyright

Note:- This an ammended copy, after some probelms..
31-07-2003, 05:05
EOE (Evil Overlord Enterprises) Gagarin

Bombardment spacecraft

Dimensions:
Weight= 1635 tonnes
Length= 136 meters
Width= 110 meters
Height= 211 meters

Crew= 12

Propulsion= nuclear

Weapons (offensive)= 4 Electromagnetic mass-drivers, maximum launch diameter of 4 meters

Weapons (defensive)= 8 launchers for nuclear-powered x-ray lasers

Storage capacity= 130 8KT warheads, 65 20KT warheads, 36 X-ray laser tubes

Gagarin is not driven by conventional nuclear power plants, although there are two aboard for generating electricity. Gagarin is based on Freeman Dyson's idea for a large spacecraft powered by nuclear explosions (for an excellent description of this type of vessel, read Poul Anderson's "Orion Shall Rise" or Pournell and Niven's "Footfall").

Gagarin has 6 launchers spaced around the large hemispheric base of the craft (the Bowl). These launchers fire a nuclear weapon to a precise position under the Bowl, where the bomb detonates. The resulting shockwave drives the spacecraft away from the explosion. Note that using such a propulsion system within an atmosphere is contraindicated.

The steering is by means of a series of small attitude jets located all over Gagarin for minor course changes, while more major changes are managed by several large gyroscopes. Attitude jets would fire in the proper configuration, gyros would be electrically clutched or unclutched, and new explosions would be induced under the Bowl to push Gagarin on her new course.

Massively redundant computer systems control the steering and weapons systems, which allows the ship to maintain position even while firing mass-drivers. Each mass-driver shot is counteracted by the appropriate attitude jets firing against the minute thrust.

The entire vessel is hardened against EMP (for obvious reasons).

The crew's cabin is the only pressurized area aboard Gagarin, and is heavily armored. In the event of disaster, the entire crew module can be jettisoned, and acts as its own re-rentry vehicle.

Gagarin has several redundant millimeter-wave phased-array radars and another set of Lidars for target acquisition and threat detection.

The defenses are based on nuclear weapons as well. Gagarin can launch up to 8 X-ray laser tubes at a time. Each tube contains a small nuclear warhead and a laser amplification chamber. Once the tubes are clear of Gagarin and behind the Bowl, the warhead explodes. The energy from the explosion is contained (for a microsecond or two) long enough to cause the X-ray laser reaction.

:arrow: ©Copyright
31-07-2003, 05:08
I'll join your PA©T if my walker is ©

I need more information on specs and design.
Imitora
31-07-2003, 05:11
MBR-04-Mk. IV Tomahawk *Available now*
http://www.mahq.net/mecha/macross/sdfmacross/mbr-04-mk4.jpg

ADR-04-Mk. V Defender *Available now*
http://www.mahq.net/mecha/macross/sdfmacross/adr-04-mk10.jpg

STATS:
MBR-04-Mk. IV Tomahawk Destroid
Unit type: main battle robot
Manufacturer: Viggers/Chrauler
Overall length: 5.1 meters
Overall width: 7.9 meters
Overall height: 12.7 meters
Head height: 11.27 meters
Mass: 31300 kg
Engine type: Kranss-Maffai MT808 thermonuclear reaction furnace Engine output: 2800 bhp
Auxiliary generator type: GE EM9G fuel generator
Auxiliary generator output: 450 kW
Armament: Mauler PGB-11 particle beam gun x 2, Ramington M-89 12.7 mm machinegun x 2, 2 x Astra TZ-III gun cluster (laser gun x 1, 25 mm machinegun x 1, 180 mm grenade launcher x 1, flamethrower x 1) x 2, Bifors 12-tube close-in self-guided rocket launcher x 2
Optional armament: Erlikon 6-tube anti-aircraft self-guided missile option pack, searchlight
Crew: 1 driver

ADR-04-Mk. X Defender
Unofficial codename: Eardrum Buster
Unit type: anti-air defense robot
Manufacturer: Viggers/Chrauler
Overall length: 4.3 meters
Overall width: 8.6 meters
Overall height: 11.27 meters
Height at base of antenna: 10.73 meters
Mass: 27100 kg
Engine type: Kranss-Maffai MT828 thermonuclear reaction furnace
Engine output: 2800 shp
Auxiliary generator type: GE EM10T fuel generator
Auxiliary generator output: 510 kW
Armament: 2-barrel Erlikon 78 mm automatic cannon Type 966 PFG Contraves set (aka "Contraves II") x 2 (200 rounds ammunition each) Crew: 1 driver
31-07-2003, 05:12
So a lot of you are saying, "My people love cars, my military and civil service need them, but what should I do about the pollution?"
Look no further! Metropolitan Engine Authority, Inc, a multinational with 50 years in the car business, has the automobile for your needs. Quotes are for hybrid gas-electric powertrains. Add only 4% to the price for ethanol, methane, or hydrogen engines!
All cars come equipped with 5-year at-home warranty, GPS locators, WiFi ports, passive restraint safety systems, 4-wheel drive, and climate control.

Street use: The Diplomat
http://www.toyota.com/images/shop/look_ahead/vehicles/fines/photo1.jpg
80 mpg, zero emissions, 180 hp, $29,000
A sleek machine at a price that your whole agency can afford.

Street use: The President
http://www.toyota.com/images/shop/look_ahead/vehicles/fxs/photo1.jpg
70 mpg, ULEV emissions, 350 hp, $86,000
There is no more luxurious ride this side of a limo.

Offroad/military use: The Puma
http://www.toyota.com/images/shop/look_ahead/vehicles/rsc/photo1.jpg
40 mpg, LEV emissions, 250 hp, $57,000
Navigates the roughest terrain at high speed. Fully militarizable as artillery.

The flying car: The Zeta
http://www.toyota.com/images/shop/look_ahead/vehicles/pod/photo1.jpg
45 mpg, LEV emissions, 100 hp ground, 300 hp air, $145,000
Available with radar and radar-jamming. 360 mile range.

Street/espionage: The Muscle
http://www.popsci.com/popsci/images/bown/auto/acura_315x315.gif
50 mpg, zero emissions, 400 hp, $87,000
Optional computer-assisted driving; top speed 200 mi/hr. Optional light weapons.


Offroad/military use: The Gibraltar
http://www.popsci.com/popsci/images/bown/auto/ford_315x215.jpg
45 mpg, ULEV emissions, 260 hp, $29,000
The most powerful stabilization system ever. Fully militarizable.


NBC Reporting Live
"...here at JFK Holy Airport, where President Ward and Rev. Soil themselves welcome the return of the Noah. We have her on the satellite-cam. There she is!
http://static.howstuffworks.com/gif/space-plane-reentry.jpg
My, she's coming in fast! Out go the wings and *whoosh* if you folks can still hear me over this wind, she's slowing down. We're reading her at 300 and falling, right on line with Agency calculations.
*whoomp* And Noah's on the ground, the brakes are roaring to slow her ... and she's stopped, another perfect landing for the Noah!


:arrow: ©Copyright
The Mindset
31-07-2003, 05:13
The Jumpnode network star map is copyright me, Brett Dorrans.
31-07-2003, 05:15
i would like to copyright my new mechs designs, VFA-6 seris, and destroids.

STATISTICS:

Name: VFA-6HB "Tactical Alpha"
Mecha Class: Anti-Ship bomber Veritech, aerospace capable.
Crew: 1 pilot, 1 navigator
Weight: 17 tons (dry)
Price: 378 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm Heavy Gauss rifle in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Bomber's nose
4 x Harpoon II Anti-Ship missiles
2 x BlackJack long-range Tactical missiles

Name: VFA-6X "Shadowfighter"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 992 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 1-barreled disruptor cannon, functions as a heavy beam cannon and also has a disruptive effect against force fields.
2 x Light lasers in the nosecone
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage.

Name: VFA-6I "Green Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 302 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6H "Officer's Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 698 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Name: VFA-6Z "Aerial Alpha"
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
Price: 701 Million

FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph

GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph

BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph

ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

STATISTICS:

Designation: HWR-00
Mecha Class: Battloid
Crew: 3 crewmen
Weight: 285.5 tons (without barrels), 378.5 tons combat ready
Price: 1.67 Billion

Depth: 22.1m (without barrels), 41.1m (with barrels)
Height: 22.5m
Breadth: 24.0m
Max walking speed: 41 kph
Max rolling speed: 52 kph

ARMAMENT
4 x 406mm cannons with 28 rounds total, mounted on the top
2 x triple missile launch tubes with 2 x 530mm missiles in each tube. Each triple tube forms one arm.

STATISTICS:

Designation: SDR-04-Mk XII
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 22.2 tons (dry), 47.2 tons (loaded)
Price: 889 Million

Height: 12.7m (total), 11.3m (w/o searchlight)
Breadth: 7.5m
Depth: 5.0m
Max walking speed: 72 kph loaded

ARMAMENT
2 x missile bins. Each bin has 11 missiles at the ready and another 11 in each magazine. Missiles are 430mm long-ranged missiles, and are usually used in an anti-air capacity, though artillery rockets can also be carried.

STATISTICS:

Designation: MBR-07-Mk II
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 29.4 tons (dry)
Price: 562 Million

Height: 11.3m (to shoulder)
Breadth: 7.9m
Depth: 6.1m
Max walking speed: 104 kph

ARMAMENT
2 x light lasers, located in a turret on the top of the mecha
2 x Missile launchers in the shoulder, each carrying 12 short-range heavy missiles
1 x Gun cluster in the center torso containing:
- 1 x 32 mm autocannon
- 1 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flamethrower
- 12.7 mm machinegun

STATISTICS:

Designation: MBR-04-Mk VI
Mecha Class: Battloid
Crew: 1 pilot
Weight: 28 tons (dry), 31 tons loaded
Price: 996 Million

Depth: 5.1m
Height: 12.7m
Breadth: 7.9m
Max walking speed: 88 kph

ARMAMENT
2 x Heavy beam cannons on the arms,
2 x Missile launchers in the shoulders, each capable of carrying 12 short-range anti-mech missiles
1 x Missile launcher on the outboard right shoulder, capable of carrying 6 anti-aircraft missiles,
2 x 12.7 mm machine gun in the head
2 x gun cluster in the chest, each containing:
- 1 x 25mm auto cannon
- 2 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flame-thrower
2 x smoke ejectors on the hips

STATISTICS:

Designation: ADR-04-Mk X
Crew: 1 pilot.
Weight: 21.7 tons (dry), 27.1 tons (loaded)
Price: 321 Million

Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph loaded

ARMAMENT
2 x twin 78mm anti-aircraft guns mounted in the arms
3 x Medium Pulse Laser cannons



:arrow: ©Copyright
31-07-2003, 05:18
M.A.C. II Monster

http://www.freewebs.com/saamgok/maciimonster.png

Crew: 3
Weight: 285.5 tons
Height: 22.5m
Breadth: 24m
Depth: 41.1m
Max walking speed: 41 kph
Max rolling speed: 52 kph

Armament
4 x 406mm Auto Cannons
2 x Triple-Barreled Missile Launchers (6 missiles each)

M.A.C. Mini-Monster

http://www.freewebs.com/saamgok/macminimonster.png

Crew: 2
Weight: 90 tons
Height: 14.5m
Breadth: 8m
Speed: 75kph

Armament
2 x Double PBC-11 Particle Beam Cannons in arms
4 X Medium Range Missile Launcher on shoulders (6 missiles each)
2 x Short Range Missile Launcher in feet (10 missiles each)

Raidar X

http://www.freewebs.com/saamgok/raidarx.png

Crew: 1
Weight: 27.1 tons
Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph

Armament
2 x twin 78mm anti-aircraft guns mounted in the arms
2 x Short Range Missile Launcher on shoulders (15 missiles each)

D-5Y Dragonpearl Space-Capable Bomber

http://www.freewebs.com/saamgok/D-5Y.png

Crew: 1 pilot.
Length: 10m
Height: 6m
Wingspan: 20m

Armament
3 x 80mm pulse beam cannons, one mounted in the center intake and the other two mounted on the leg intakes
2 x chest missile launchers holding 10 x 190mm short-range missiles each. Blocked when D-5X fighter joined. Total ammunition supply on the vehicle is 40 missiles.
2 x shoulder missile launchers holding 8 x 340mm short-range missiles each, mounted behind the chest launcher and firing from the top.
1 x bomb bay capable of holding 4 metric tons of ordnance, the size limited by the bay doors.
3 x hardpoints on each wing capable of carrying long-range missiles or multiple ejection launchers.

NOTE: The D-5X Dragonpearl Space-Capable Fighter can reach orbit, but this strains the chassis. The D-5Y Dragonpearl Space-Capable Bomber can also reach orbit, but due to it's blunt shape it uses excessive thrust and fuel. The two fighters can be joined together to combine the aerodynamics of the former and the fuel capacity and armament of the latter, creating a even more formidable spacecraft.
31-07-2003, 05:22
M.A.C. II Monster

http://www.freewebs.com/saamgok/maciimonster.png

Crew: 3
Weight: 285.5 tons
Height: 22.5m
Breadth: 24m
Depth: 41.1m
Max walking speed: 41 kph
Max rolling speed: 52 kph

Armament
4 x 406mm Auto Cannons
2 x Triple-Barreled Missile Launchers (6 missiles each)

M.A.C. Mini-Monster

http://www.freewebs.com/saamgok/macminimonster.png

Crew: 2
Weight: 90 tons
Height: 14.5m
Breadth: 8m
Speed: 75kph

Armament
2 x Double PBC-11 Particle Beam Cannons in arms
4 X Medium Range Missile Launcher on shoulders (6 missiles each)
2 x Short Range Missile Launcher in feet (10 missiles each)

Raidar X

http://www.freewebs.com/saamgok/raidarx.png

Crew: 1
Weight: 27.1 tons
Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph

Armament
2 x twin 78mm anti-aircraft guns mounted in the arms
2 x Short Range Missile Launcher on shoulders (15 missiles each)

D-5Y Dragonpearl Space-Capable Bomber

http://www.freewebs.com/saamgok/D-5Y.png

Crew: 1 pilot.
Length: 10m
Height: 6m
Wingspan: 20m

Armament
3 x 80mm pulse beam cannons, one mounted in the center intake and the other two mounted on the leg intakes
2 x chest missile launchers holding 10 x 190mm short-range missiles each. Blocked when D-5X fighter joined. Total ammunition supply on the vehicle is 40 missiles.
2 x shoulder missile launchers holding 8 x 340mm short-range missiles each, mounted behind the chest launcher and firing from the top.
1 x bomb bay capable of holding 4 metric tons of ordnance, the size limited by the bay doors.
3 x hardpoints on each wing capable of carrying long-range missiles or multiple ejection launchers.

NOTE: The D-5X Dragonpearl Space-Capable Fighter can reach orbit, but this strains the chassis. The D-5Y Dragonpearl Space-Capable Bomber can also reach orbit, but due to it's blunt shape it uses excessive thrust and fuel. The two fighters can be joined together to combine the aerodynamics of the former and the fuel capacity and armament of the latter, creating a even more formidable spacecraft.


:arrow: ©Copyright
Agrigento
31-07-2003, 08:43
If you would be so kind as to copyright the following I would be grateful, if there is any problem please notify me.

The B-001"Bad Neighbor" Tracked Artillery Vehicle

My nation, after a long period of R&D, has officially begun to produce the BN-001 "Bad Neighbor" Tracked Artillery Vehicle for service with our Army and Marine Corps. The vehicle itself is massive, very expensive and very deadly, therefore only a limited number will ever see service in the Armed Forces, and an even smaller amount see active duty. A large quantity, however, are available for purchase at a very reasonable price.

The main armaments are 2 105 mm smoothbore guns capable of firing APFDS as well as HEAT rounds, mounted on a turret with limited traverse. The Artillery module is comprised of a well armored superstructure extending from a foot behind the turret to the end of the vehicle. The superstructure opens horizontally to form the combat platform. The picture below shows the artillery module with the superstructure opened. The 152 mm short-barrelled howitzer fires specially designed high explosive projectiles or HEAR (high explosive artillery rounds). The HEAR amunition is a chemical energy projectile that explodes on contact, releasing a form of liquid napalm.

The armor is reinforced steel armor and has both a Kevlar-lined chassis and a pressurized crew compartment to guard against ballistic, nuclear, biological, and chemical threats. It can be outfited with active ERA protection as well as additional passive armor skirts.

The commander and driver are provided with Night vision, thermal imaging, a fire control system, stabilised sights, and there is a mounting for external fuel tanks on the artillery superstructure. The deadliness of this vehicle comes at a high price in mobility and agility.

Crew: 6
Combat Weight: 362,938 lbs
Engine Power: 5,000 hp
Max Speed: 30 mph
Armament:
Main: 2 x Automatic Loading 105 mm smoothbore guns
Secondary: 1 x 152 mm short-barrelled Howitzer
Anti-Aircraft: 1 x 12.7mm machine gun
Co-axial: 1 x 7.62 mm machine gun

For Sale Price: $15 million (USD)


http://www.cncgames.com/concept_ra2cut/ra2mammothArtillerycombo.jpg
31-07-2003, 08:51
MBR-04-Mk. IV Tomahawk *Available now*
http://www.mahq.net/mecha/macross/sdfmacross/mbr-04-mk4.jpg

ADR-04-Mk. V Defender *Available now*
http://www.mahq.net/mecha/macross/sdfmacross/adr-04-mk10.jpg

STATS:
MBR-04-Mk. IV Tomahawk Destroid
Unit type: main battle robot
Manufacturer: Viggers/Chrauler
Overall length: 5.1 meters
Overall width: 7.9 meters
Overall height: 12.7 meters
Head height: 11.27 meters
Mass: 31300 kg
Engine type: Kranss-Maffai MT808 thermonuclear reaction furnace Engine output: 2800 bhp
Auxiliary generator type: GE EM9G fuel generator
Auxiliary generator output: 450 kW
Armament: Mauler PGB-11 particle beam gun x 2, Ramington M-89 12.7 mm machinegun x 2, 2 x Astra TZ-III gun cluster (laser gun x 1, 25 mm machinegun x 1, 180 mm grenade launcher x 1, flamethrower x 1) x 2, Bifors 12-tube close-in self-guided rocket launcher x 2
Optional armament: Erlikon 6-tube anti-aircraft self-guided missile option pack, searchlight
Crew: 1 driver

ADR-04-Mk. X Defender
Unofficial codename: Eardrum Buster
Unit type: anti-air defense robot
Manufacturer: Viggers/Chrauler
Overall length: 4.3 meters
Overall width: 8.6 meters
Overall height: 11.27 meters
Height at base of antenna: 10.73 meters
Mass: 27100 kg
Engine type: Kranss-Maffai MT828 thermonuclear reaction furnace
Engine output: 2800 shp
Auxiliary generator type: GE EM10T fuel generator
Auxiliary generator output: 510 kW
Armament: 2-barrel Erlikon 78 mm automatic cannon Type 966 PFG Contraves set (aka "Contraves II") x 2 (200 rounds ammunition each) Crew: 1 driver

I already copyrighted both of them.
Imitora
31-07-2003, 08:53
Thats nice. I've been using them before you copyrighted them. So, I plan on still using and producing them. And, should my close allies want some, I'll sell them to them. Mine are also hella cheaper.
31-07-2003, 08:56
Thats nice. I've been using them before you copyrighted them. So, I plan on still using and producing them. And, should my close allies want some, I'll sell them to them. Mine are also hella cheaper.

can you please atleast change them to the names they are in robotech?

IE, Raider X, Exbuliar
Imitora
31-07-2003, 09:03
No because this isnt robotech. This is Macross. If you want, I can educate you on the difference, and why Macross is SOOOO much better.
31-07-2003, 16:32
http://forums.starwars.com/images/emoticons/angry.gifBegun, the Flame Wars have...http://forums.starwars.com/images/emoticons/angry.gif
31-07-2003, 17:43
If you would be so kind as to copyright the following I would be grateful, if there is any problem please notify me.

The B-001"Bad Neighbor" Tracked Artillery Vehicle

My nation, after a long period of R&D, has officially begun to produce the BN-001 "Bad Neighbor" Tracked Artillery Vehicle for service with our Army and Marine Corps. The vehicle itself is massive, very expensive and very deadly, therefore only a limited number will ever see service in the Armed Forces, and an even smaller amount see active duty. A large quantity, however, are available for purchase at a very reasonable price.

The main armaments are 2 105 mm smoothbore guns capable of firing APFDS as well as HEAT rounds, mounted on a turret with limited traverse. The Artillery module is comprised of a well armored superstructure extending from a foot behind the turret to the end of the vehicle. The superstructure opens horizontally to form the combat platform. The picture below shows the artillery module with the superstructure opened. The 152 mm short-barrelled howitzer fires specially designed high explosive projectiles or HEAR (high explosive artillery rounds). The HEAR amunition is a chemical energy projectile that explodes on contact, releasing a form of liquid napalm.

The armor is reinforced steel armor and has both a Kevlar-lined chassis and a pressurized crew compartment to guard against ballistic, nuclear, biological, and chemical threats. It can be outfited with active ERA protection as well as additional passive armor skirts.

The commander and driver are provided with Night vision, thermal imaging, a fire control system, stabilised sights, and there is a mounting for external fuel tanks on the artillery superstructure. The deadliness of this vehicle comes at a high price in mobility and agility.

Crew: 6
Combat Weight: 362,938 lbs
Engine Power: 5,000 hp
Max Speed: 30 mph
Armament:
Main: 2 x Automatic Loading 105 mm smoothbore guns
Secondary: 1 x 152 mm short-barrelled Howitzer
Anti-Aircraft: 1 x 12.7mm machine gun
Co-axial: 1 x 7.62 mm machine gun

For Sale Price: $15 million (USD)


http://www.cncgames.com/concept_ra2cut/ra2mammothArtillerycombo.jpg

:arrow: ©Copyright

OOC:- Pretty cool

IC:- I'll buy a couple if your selling ?
31-07-2003, 17:59
No because this isnt robotech. This is Macross. If you want, I can educate you on the difference, and why Macross is SOOOO much better.


Oh, alright. just please don't use the desginations?
31-07-2003, 18:10
No because this isnt robotech. This is Macross. If you want, I can educate you on the difference, and why Macross is SOOOO much better.


Oh, alright. just please don't use the desginations?

This would be a good idea as it would solve the ongoing little argument, then i can process the details, and stop hanging around my shop...
31-07-2003, 18:13
Quantum Gyroscope - From Alias (those who watch...), basically:

"You're looking at a protoype of the triad's most startling achievement to date -- the quantum gyroscope missile guidance system. According to the partial specifications we were able to intercept, not only is this device cheap and easy to manufacture, but it is far more accurate than anything in our current arsenal. It is capable of turning a 70s-era scud into a precision guided munition with range and lethality equivalent to that of a cruise missile."

OOC: ive already researched this. I just found out about the patent thing.
31-07-2003, 18:17
Quantum Gyroscope - From Alias (those who watch...), basically:

"You're looking at a protoype of the triad's most startling achievement to date -- the quantum gyroscope missile guidance system. According to the partial specifications we were able to intercept, not only is this device cheap and easy to manufacture, but it is far more accurate than anything in our current arsenal. It is capable of turning a 70s-era scud into a precision guided munition with range and lethality equivalent to that of a cruise missile."

OOC: ive already researched this. I just found out about the patent thing.

Do you want this registered ? If you do please provide a bit more information...
31-07-2003, 19:38
How about:

length: 4'
width: 3'
height: 2'
desc: Uses dual input mach-zehnder interferometer to measure phase sensitivity scale, as opposed to single. This allows for 10e8 more accuracy.
31-07-2003, 19:41
How about:

length: 4'
width: 3'
height: 2'
desc: Uses dual input mach-zehnder interferometer to measure phase sensitivity scale, as opposed to single. This allows for 10e8 more accuracy.

Just a little mor info, a few quick descriptions of the various factors i.e Appearance, Usage..

I know its a bit much, but its needed for the registration
DNS
31-07-2003, 19:48
Current times service has been used:- 12

??? :? :o :? :?: :?: :?: :?:
31-07-2003, 19:57
Current times service has been used:- 12

??? :? :o :? :?: :?: :?: :?:


AAahhh i hate you.... (J.K)

This will take a while 1 .2 .3 .4 .5 .6 .7
DNS
31-07-2003, 19:59
Hm, while he's counting lets get a pool going. :lol:

1 million on 100-125 copyrights. :wink:
31-07-2003, 20:05
Hm, while he's counting lets get a pool going. :lol:

1 million on 100-125 copyrights. :wink:

I got to about 22 and stopped its too much work for free...

I have officialy removed the outcome..
DNS
31-07-2003, 20:07
Just take the total number of posts and devide by 3, on average thats about how many are done per copyright.
31-07-2003, 20:11
Oh! Ok. Thats a LOT better. I was sittin here sratching my head trying to figure out NASA's calculations....lol.

actually, looking at the pic:
thickness: 2"
diameter: 8"
appearance:
http://mvaughn.250free.com/gyroscope1.PNG
http://mvaughn.250free.com/gyroscope2.PNG
usage: as a guidance system for missiles, satellites, and scientific research, in RL, its currently being developed to measure earths rotations, etc.
31-07-2003, 20:16
Just take the total number of posts and devide by 3, on average thats about how many are done per copyright.

Quick thinking, Say would you like to be an Assistant, ive been thinking about hiring one for a while... I was going to put up a thread an advertise for one but you may be who im looking for ???

You would be required to look over this thread every so often, especially when im away (I would telegram you) and reply to any registration requests and judge them accordingly and respectfuly..
DNS
31-07-2003, 20:18
Just take the total number of posts and devide by 3, on average thats about how many are done per copyright.

Quick thinking, Say would you like to be an Assistant, ive been thinking about hiring one for a while... I was going to put up a thread an advertise for one but you may be who im looking for ???

You would be required to look over this thread every so often, especially when im away (I would telegram you) and reply to any registration requests and judge them accordingly and respectfuly..

Sure, nothing better to do, sides I check the thread anyway to make sure that people arn't stealing my tech.
Sigma Octavus
31-07-2003, 20:23
Yeah, I'll sign up for pact, and heres the rest of the goods,

VF-11 Thunderbolt
Class: Tactical Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System
RUNNING, SOLDIER CONFIGURATION:
90 mph (144 kmph)
LEAPING, SOLDIER CONFIGURATION:
30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 mph (480 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3752 kmph) max speed at 10,000 meters or less above sea level. Mach 8.2+ (5494 mph/8790 kmph) max speed at 10,000-42,000 meters above sea level. Max altitude of 42,000 meters without rocket booster assistance. Maximum rate of ascent is 28,500 meters/minute. G limits are +22 to -14.5 standard Earth gravities.
MAX ENGINE THRUST:
28,000 kg x2 from main engines, plus 10,000 kg x4 from optional super booster units or 120,000 kg x2 from optional solid-fuel rocket boosters.
STATISTICAL DATA:
HEIGHT:
41.34 ft (12.92 m) in soldier configuration.
22.05 ft (6.89 m) in gerwalk configuration.
15.39 ft (4.81 m) in fighter configuration.
WIDTH:
17.46 ft (5.45 m) at shoulders in soldier configuration.
35.84 ft (11.20 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
11.17 ft (3.49 m) in soldier configuration.
28.54 ft (8.92 m) in gerwalk configuration.
49.63 ft (15.51 m) in fighter configuration.
WEIGHT:
9000 kg.
POWER PLANT:
Two Shinsei Industries/Pratt & Whitney/Rolls Royce FF-2025G thermonuclear turbine engines. Several additional Pratt & Whitney HMM- 5B high-maneuverability vernier thrusters for additional mobility are mounted at key positions along the mecha's hull. Additional thruster options include paired super booster units and added propellant storage or dual solid-fuel rocket boosters.
WEAPON SYSTEMS:
ANTI-AIRCRAFT PULSE LASER: The VF-11 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc
MULTIPURPOSE GUN POD W/ANTI-ARMOR BAYONET: A gun pod similar to the old GU-11 used by the VF-1 Valkyries, this is the primary weapon of the VF-11. The new gun pod also features a mecha-sized bayonet mounted on the front of the weapon, for use in close combat with mechanized opponents
WING HARD POINTS: Two fixed hard points are mounted on each wing of the VF-11 for a total of 4 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles (after 2040). One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-11 can convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
http://www.steelfalcon.com/Macross/Images/VF11fighter.gif

AVF/YF-19 Excalibur
Vehicle Type:
YF-19 (Prototype, Project Super Nova)
VF-19A (First mass-produced version, included canard forward wing and optimized for atmospheric use)
VF-19F (Second mass-produced version, redesigned main wings and removed canard wings in favor of more vernier jets. Optimized for space use and first version to include head lasers)
VF-19S (Squadron commander version of the VF-19F. Includes four head lasers as opposed to two on the VF-19F)
VF-19 Kai ("Fire Valkyrie" Custom Version, Macross 7 Sound Force)
Class: Advanced Variable Fighter
Manufacturer: Shinsei Industries
Crew: One pilot wearing Tactical Life Support System.
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5+ (3350 mph/5360 kmph) max speed at 10,000-30,000 meters above sea level. Mach 25+ (16,750 mph/26,800 kmph) max speed at 30,000+ meters above sea level. Cruising speed is usually Mach 2.0 (1340 mph/2144 kmph). The VF-19 is capable of achieving orbital velocity over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 68,000 meters/minute. Structural G limits are +35.5 to -19.5 Earth gravities.
MAX ENGINE THRUST:
68,500 kg x2 in an atmosphere, 78,950 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
49.53 ft (15.48 m) in soldier configuration.
27.24 ft (8.52 m) in gerwalk configuration.
13.41 ft (4.19 m) in fighter configuration.
WIDTH:
20.80 ft (6.50 m) at shoulders in soldier configuration.
43.27 ft (13.52 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
14.17 ft (4.43 m) in soldier configuration.
41.35 ft (12.93 m) in gerwalk configuration.
59.07 ft (18.47 m) in fighter configuration.
WEIGHT:
8550 kg empty. Maximum takeoff weight in an atmosphere is 38,386 kg, and maximum weight in space with optional fold booster is 47,180 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 72,500 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2550F thermonuclear turbine engines in VF-19A and VF-19F versions, designed for dual atmosphere/space use with optional concealed air intakes for use in an Earth-type atmosphere. VF-19S version equipped with two 78,950 kg FF-2550J engines. Two 2-dimensional independentent convergent/divergent exhaust vents mounted on engines for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-7 high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include FAST packs and the external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
MAULER REB-30G ANTI-AIRCRAFT PULSE LASER: The VF-19 mounts a single pulse laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
ANTI-AIRCRAFT LASERS (4, VF-19S Only): The command version of the VF-19 is equipped with head lasers similar to those used on the old VF-1 Valkyrie for use in air combat skirmishes and other defensive purposes. The four lasers are mounted on the head of the mecha in soldier mode, and is located in the central dorsal section of the main body pointed rearward in fighter and gerwalk modes. Unlike the lasers mounted on the VF-11, these lasers can be turned to point in front of, above, or behind the mecha in fighter and gerwalk modes. However, the head cannot be turned in these modes, so they can be use only to fire at targets directly IN FRONT OF, ABOVE, or BEHIND the fighter (cannot fire at targets to the left or right). The lasers can also not fire below the Excalibur in fighter or gerwalk mode.
MAULER REB-23 LASER GUNS: Two semi-fixed laser guns are mounted in the wings of the VF-19, near the base of the wing where it connects to the main body. These lasers can be fired in any mode (the beams exit the hip-mounted wing units in soldier mode) but can only be aimed along the front arc of the mecha (max angle is about 45 degrees in any direction from the nose).
HOWARD GU-15 EXTERNAL GUN POD: The main weapon of the VF-19 is the GU-15 Gun Pod produced by Howard Industries. The gun pod is mounted on a special hardpoint below the Excalibur in fighter mode, and is hand-held in gerwalk and soldier modes. Unlike the gun pods used by the original VF-1 Valkyrie, the GU-15 uses clips of ammo instead of a self-contained supply in the barrel of the gun. Two spare clips for the GU-15 are mounted on the back of the VF-19's bulletproof shield; replacing a clip takes two melee actions and can only be done in Gerwalk or Soldier mode.
BIFORS ALL-ENVIRONMENT HIGH-MANEUVERABILITY MINI-MISSILE CLUSTERS: The legs of the VF-19 are equipped with two concealed missile launcher bays, that can each hold up to 24 new high-maneuverability mini-missiles from Bifors in each bay. (NOTE: These are NOT the medium-range versions of the high-maneuverability missiles seen in Macross Plus #1). When armed, the missile launcher assembly rises out of the leg units, allowing all 24 missiles to be fired at once if necessary. The missiles can be fired in any mode; fighter, gerwalk, or soldier. Any type of mini-missile can be used in the launchers, but usually only the Bifors high-maneuverability mini-missiles are used.
BODY/WING HARD POINTS: Two fixed hard points are mounted on the fuselage of the VF-19, and an additional two hardpoints are mounted on each wing for a total of 6 hardpoints on the fighter. These hardpoints can be used to hold a variety of different ordinance types, including long, medium, or short range missiles, or Bifors' medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-19 may convert into soldier mode. For this reason the hard point missiles are usually fired within the first few passes of an attack.
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-19 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. . In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack
http://www.orange-road.com/img/vf19fighter.gif

And last but as usuall not least:

AVF/YF-22 Sturmvogle
Vehicle Type:
YF-21 (Prototype, Project Super Nova )
VF-22S (Special Forces Version)
Class: Advanced Variable Fighter
Manufacturer: General Galaxy
Crew: One pilot wearing customized Tactical Life Support System
SPEEDS:
RUNNING, SOLDIER CONFIGURATION:
120 mph (192 kmph)
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, GERWALK/SOLDIER CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5.06+ (3390 mph/5085 kmph) max speed at 10,000-30,000 meters above sea level. Mach 22+ (14,740 mph/22,455 kmph) max speed at 30,000+ meters above sea level, for a maximum of 5 seconds. Cruising speed is usually Mach 5-6. The VF-22 can vary the configuration of its wings and control surfaces to provide greater speed or control as the situation requires. The Sturmvogel is capable of achieving orbit over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 61,900 meters/minute. G limits are +60.0 to -45.0 Earth gravities.
MAX ENGINE THRUST:
41,200 kg x2 in an atmosphere, 65,200 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.
STATISTICAL DATA:
HEIGHT:
48.70 ft (15.22 m) in soldier configuration.
25.98 ft (8.12 m) in gerwalk configuration.
12.93 ft (4.04 m) in fighter configuration.
WIDTH:
22.12 ft (6.91 m) at shoulders in soldier configuration.
49.15 ft (15.36 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
13.54 ft (4.23 m) in soldier configuration.
45.15 ft (14.11 m) in gerwalk configuration.
62.78 ft (19.62 m) in fighter configuration.
WEIGHT:
9340 kg empty. Maximum takeoff weight in an atmosphere is 39,207 kg, and maximum weight in space with optional fold booster is 48,305 kg (weights beyond that exceed theoretical safe limit for fold booster).
POWER PLANT:
Two 65,200 kg Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2450B thermonuclear turbine engines, designed for dual atmosphere/space use with optional concealed trapezoidal air intakes for use in an Earth-type atmosphere. Two 3-dimensional independentent convergent/divergent exhaust are equipped on the FF-2450B for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-6J high-maneuverability vernier thrusters are mounted on the wingtips, vertical stabilizers, nose, and other key locations for added performance. Additional thruster options include an external fold generator developed for use with Project Super Nova.
WEAPON SYSTEMS:
ERLIKON AAB-7.5 AIR-TO-AIR LASER GUN: The VF-22 mounts a single laser for use in air combat skirmishes and for defensive purposes. The laser is mounted on the head of the mecha in soldier mode, and is located in the forward dorsal section of the main body pointed rearward in fighter and gerwalk modes. The laser can only fire to the REAR of the fighter in these modes; it cannot be turned to fire along another arc.
MAULER REB-22B LASER GUNS: Two semi-fixed laser gun clusters are mounted in the arms the VF-22. Like the VF-17 Nightmare the arm lasers have two exit ports (one pointing each direction) and thus can fire either to the front or the rear of the mecha in any mode. In fighter mode the lasers can only be aimed along the front or rear arc of the aircraft (max angle is about 30 degrees in any direction from the centerline of the fighter) but in gerwalk/soldier they can be aimed in any direction by moving the mecha's arms.
BIFORS BML-02S ALL-ENVIRONMENT RAPID-FIRE MICRO-MISSILE CLUSTERS: The VF-22 is armed with eight internal BML-02S missile launchers that were built exclusively for the mecha design. The launchers are mounted in the forward dorsal and forward ventral sections of the craft and have exit ports on the top and bottom of the wings near the engine nacelles. Any type of UN Spacy mini-missiles can be used by the launchers, including the high-maneuverability mini-missiles recently developed by the UN Spacy. Armor-piercing MMs are standard issue, however. Although the Sturmvogel has double the number of missile launchers of the YF-21 prototype, corresponding dorsal and ventral launchers feed from the same missile bay. Therefore the total number of missiles carried is still the same, although the rate of fire has been doubled.
HOWARD/GENERAL DYNAMICS GV-17L GUN PODS: For a main external weapon, the VF-22 contains TWO new stealth gatling gun pods produced by Howard Industries and General Dynamics. These gun pods are exclusively designed for the VF-22 and are mounted in specially designed storage bays located on the underside of the craft in fighter mode, similar to the gatling gun used by the VF-17 Nightmare. In Gerwalk or Soldier modes the gun pods can be ejected from their bays and used by one or both of the VF-22's hands. The gun pods can fire in any mode; they fire out of a special concealed port when stored in Fighter mode.
Like the original GU-11 gun pod used by the VF-1 Valkyrie, the GV-17L gun pods do NOT use clips of ammo, but instead have a large internal supply of ammo stored in the barrel of the pod. This allows the GV-17L to contain a larger supply of ammo and bypasses the need to reload while in the field. Once exhausted, the gun pods can only be reloaded by trained technicians at a supply base.
WING HARD POINTS: The VF-22 has four fixed hard points (two per wing) which can be used to hold a variety of different ordinance payloads, including long ,medium, or short range missiles, or even the new medium-range high-maneuverability (MRHM) missiles. One long range, one MRHM, 3 medium range, or 5 short range missiles can be mounted per hardpoint. Usually long range, medium range, or MRHM missiles are used.
NOTE: Due to the location of the hard points, ALL missiles must be fired or ejected before the VF-22 can convert into soldier mode. For this reason the missiles mounted on the hard points are usually fired within the first few passes of an attack.
CONCEALED MISSILE BAYS: A new addition to the Sturmvogel, the fighter now contains two concealed missile bays on the lower rear area of the fuselage which can hold missiles, bombs, or other tactical ordinace within the body of the VF-22. The advantage to this system is that while enclosed, the payloads can be fully concealed by the active stealth system of the Sturmvogel with no danger of detection. The bays are large enough to hold one long-range missile, two medium-range missiles, or equipment of approximately equal size can be held in each bay. During the Macross 7/Varuta war, the bays were used to carry "Planet Buster" Thermonuclear missiles for use against Protodeviln creatures (unfortunately due to the nature of the Protodeviln these missiles proved ineffective).
HOWARD PBS-03F PIN-POINT BARRIER SYSTEM: The VF-22 is equipped with a new mecha-scale pinpoint barrier system for defense. The system can generate a single pinpoint barrier that can be moved anywhere on the mecha and used as a shield against incoming attacks. The barrier provides 100 MDC of protection, and regenerates at a rate of 50 MDC per round when damaged. Even if destroyed by combined attacks, the shield will regenerate itself within 2 rounds. In order to use the shield, the pilot must make a successful parry roll to intercept an incoming attack. Due to the tremendous power requirements of the system, the head and wing lasers on the VF-22 cannot be used while the barrier is in operation
http://www.orange-road.com/img/vf22fighter1.gif

And I'm done :wink:

:arrow: ©Copyright

Camdean, I have already copyrighted the VF-19S. It wasn't in this thread, as it came before it. There are people out there who could back that up. Sorry Imitora.
31-07-2003, 20:26
Sure, nothing better to do, sides I check the thread anyway to make sure that people arn't stealing my tech.

Cool you are now officially Allowed to grant registration to Nations with legible design properties, If you are unsure let me know, I'll check it just the same, but any i miss will be checked by you..

Since your a part of the team you can go to my shop and receive a %15 discount on all vehicles i sell...

Camdeans Shop (http://www.nationstates.net/forum/viewtopic.php?t=50231&highlight=)
Agrigento
31-07-2003, 20:31
:arrow: ©Copyright

OOC:- Pretty cool

IC:- I'll buy a couple if your selling ?

Here is the store thread:

Bad Neighbor Tracked Artillery Vehicle (http://www.nationstates.net/forum/viewtopic.php?t=57284&start=20)
DNS
31-07-2003, 20:32
Sure, nothing better to do, sides I check the thread anyway to make sure that people arn't stealing my tech.

Cool you are now officially Allowed to grant registration to Nations with legible design properties, If you are unsure let me know, I'll check it just the same, but any i miss will be checked by you..

Since your a part of the team you can go to my shop and receive a %15 discount on all vehicles i sell...

Camdeans Shop (http://www.nationstates.net/forum/viewtopic.php?t=50231&highlight=)

Before I forget, make sure to put me on the PA(C)T list, can't grant the registration without being part of the team to back it up. :wink:
31-07-2003, 20:32
Camdean, I have already copyrighted the VF-19S. It wasn't in this thread, as it came before it. There are people out there who could back that up. Sorry Imitora.

Sorry, Ive just employed an assistant as it is getting quite big to look over it all, I will sort out this issue as soon as possible..

Once again I apologise for any inconvenience caused due to this factor, and we it will be back to normal very soon..

http://www2.freepichosting.com/Images/61785/3.jpg

Anyone else interested in becoming an assistant please let me know...
31-07-2003, 21:18
I'd like to become an assistant and...

M.A.C. III Monster

http://www.freewebs.com/saamgok/maciiimonster.png

Crew: 2 and 4 passengers
Length: 12.5m
Width: 11.6m
Height: 14.9m

Armament
3 x 40cm auto cannons
2 x PCB-20 Particle Beam Cannons
6 x Medium Range Missiles
2 x Heavy Drum Bombs

ARMD-Class Space Platform

http://www.freewebs.com/saamgok/armd.png

Crew: 1,500
Length: 430m
Width: 172m
Height: 48m

Armament
5 x particle cannon
6 x triple-barreled beam cannon
2 x torpedo launch system
6 x ten-tube missile launcher box
48 x single barrel defensive beam cannons

Complement
120 x D-5X Dragonpearl Space-Capable Fighter
24 x D-5Y Dragonpearl Space-Capable Bomber

Garfish-Class Cruiser

http://www.freewebs.com/saamgok/garfish.png

Crew: 57
Capacity: 450 troops
Length: 179m
Width: 59m
Height: 56m

Armament
1 x triple large beam cannon turret
6 x missile launch tube

Ikazuchi-Class Cruiser

http://www.freewebs.com/saamgok/ikazuchi.png

Crew: 1,117
Length: 702m
Width: 154m
Height: 177m

Armament
8 x triple beam cannon turret
8 x single barrel point defense cannon

AAR-Recon Armoured Amphibious Recon Vehicle

http://www.freewebs.com/saamgok/aarrecon.png

Crew: Driver and Gunner, 6 passengers
Length: 25'
Speed: 60 MPH on land, 10 MPH in water

Armament
1 x M-89 12.7mm machinegun

Land Speeder

http://www.freewebs.com/saamgok/landspeeder.png

Crew: 1
Length: 9'
Height: 6'
Speed: 240 MPH
Max Altitude: 300'

Pegasus Recon Unit

http://www.freewebs.com/saamgok/pegasus.png

Crew: 1
Length: 8'
Width: 4'
Height: 6'
Speed: 60 MPH running, 40 MPH flying

Comanchero

http://www.freewebs.com/saamgok/comanchero.png

Crew: Pilot, Co-Pilot, and Gunner, 6 passengers
Length: 58'
Speed: 300 MPH, 500 MPH with boosters

Armament
1 x Triple-barreled M-89 Machinegun
2 x 32mm autocannon
60 x Short Range Missiles

SDF-3 Pioneer

http://www.freewebs.com/saamgok/sdf3.png

Crew and Troops: 13,948
Length: 1,622m
Width: 282m
Height: 363m

Armament
48 x Laser Turrets
24 x Missile Bays (104 Long Range Missiles each)
4 x LA-4 Laser Cannons
2 x Main Reflex Cannons

Complement
720 D-5X Dragonpearl Space-Capable Fighters
360 D-5Y Dragonpearl Space-Capable Bombers
2,000 Land Speeders
1,000 AAR-Recon Armoured Amphibious Recon Vehicles
1,000 Pegasus Recon Units
36 M.A.C. IIs
120 M.A.C. IIIs
300 Raidar Xs

NOTE: Stick me on the PA©T list also.