Multiple Nations
Anti-Immigration
08-07-2006, 11:15
I'm beginning to get tired of people continuously making new nations if they have "made the wrong decision", why can't they just live with it and solve their problems through other issues? I personally know somebody with around 10 nations... because they are truly awful at the game. Multiple nations need to be stopped.
Philosopy
08-07-2006, 11:31
Are you talking about forum mistakes, game mistakes, RPing mistakes...?
I have several nations, but I only use this one in the forums. The only time people using multiple nations is really a problem is if they use one to troll, rather than risk losing their main account.
Incidently, someone who claims to have been around long enough to hate multiple nations but has a join date of this month and only one post strikes me as someone using... a second nation. Could you not face the consequences of making your little rant in your main nation, perhaps?
Erastide
08-07-2006, 11:37
I'm beginning to get tired of people continuously making new nations if they have "made the wrong decision", why can't they just live with it and solve their problems through other issues? I personally know somebody with around 10 nations... because they are truly awful at the game. Multiple nations need to be stopped.
As someone who has 60+ (not that many compared to a few people) I can say that *none* of my nations were made and declared "mistakes".
Bodies Without Organs
08-07-2006, 11:39
I'm beginning to get tired of people continuously making new nations if they have "made the wrong decision"...
Personally I'm somewhat tired of people filling their national profile with racist bullshit which just so happens to be against the rules of the game.
Anti-Immigration's national animal is the Mexican Cleaner and its currency is the Nigrillo.
http://www.nationstates.net/cgi-bin/index.cgi/page=display_nation/nation=anti-immigration
Note that malicious use of any human or racial terms as national animals is expressly forbidden.
http://forums.jolt.co.uk/showpost.php?p=8784627&postcount=2
Bang to fucking rights.
Pot kettle black, anyone?
Cannot think of a name
08-07-2006, 11:39
As someone who has 60+ (not that many compared to a few people) I can say that *none* of my nations were made and declared "mistakes".
Daaaamnnnn...I couldn't manage 4. Or two even...
Imperial Aaronia
08-07-2006, 11:40
Admittedly i have made a few nations in the past, no more than 7 at a time.
I currently have 1 as my only other major power was deleted.
Imperial Aaronia has existed for a long time and has been around since about October 2004.
Ouban was created in late 2004 and was deleted in June 2006.
Bodies Without Organs
08-07-2006, 11:45
I'm beginning to get tired of people continuously making new nations if they have "made the wrong decision", why can't they just live with it and solve their problems through other issues?
Hey, here's an idea for you, why not put your own region to rights before coming on the forum and talking about imagined rule breaking? -
Tib Tub Tib Tab's national animal is the negro, which teeters on the brink of extinction due to widespread deforestation, and its currency is the slave.
Bare Gash Manz's national animal is the gash, which is also the nation's favorite main course, and its currency is the prangin.
Spotlight on:
The Fiefdom of Braps
http://www.nationstates.net/images/flags/uploads/braps.jpg
"In vagina we trust."
I currently have about 15 that are still alive. I create them for various reasons. Maybe I want nations with different viewpoints, or different tech levels. Maybe I want to join the UN without risking them messing up my original nation. I crreated one nation to speak for another that couldn't post on Jolt due to a Jolt bug.
None of my nations were "mistakes". Correction, I have occasionally created a nation with the plan to do something with it, and I didn't get around to it. When that happens, I just let it die in peace, and its existence doesn't bother anyone. Oddly, one of my nations that was intended to be a throwaway, is now one of my more active ones.
IMO, one of the best parts of the game is that I'm not limited to one nation. I can create as many as I can keep track of. I can join several regions, though in some cases my participation is limited by the One-UN rule. And most important, if an idea pops into my head, I can create a nation to explore it.
*wanders off to create another nation ;) *
Community Property
08-07-2006, 13:38
Mistakes? I have 25 nations, with eyes on adding 8-9 more in the not-so distant future (I'd add five more right this second if I could figure out a good way to get around the fact that "Kakania", "Cisleithania", and "Transleithania" have already been taken [the other two names I've chosen are not]).
I create nations for artistic purposes: because I have a story line in my head and I need the proper settings for the tale that I want to tell. I've made mistakes in building countries, no doubt: I think I answered the gender-dominance question the wrong way for Ayuddha (women are supposed to be in control of everything there) and Allemande's tax rates remain too high (although they're better than they were). Oh yeah, then there's the fact that Community Property has a better economy than North Korea; I have no idea how I managed that, and I'll have to work on getting it back down to where it needs to be.
But then, what is "getting it right"? These are literary creations, and in that respect it's a bonus that Narodna Odbrana has a "Frightening" economy (it's the Serbian mob, for crying out loud; money ought to mean everything), that Allemande (my archtypical Western democracy) is a "Powerhouse" (I mean, that's what the Western democracies are), and that Yekrut (the Moslem [specifically, Turkish] version of Allemande) has stats so similar to Allemande's. The ambience of the place means more than its ratings.
Aside from their literary value as a setting for some story line, multiple nations serve another purpose: "branding". Allemande is too straight-laced to sell nukes on the black market and hack computer systems for fun and profit; hence, I have Narodna Odbrana for that. Community Property is my U.N. puppet, required when Allemande left the U.N. (an important act for its future story line); it serves a comedic purpose as well that my other nations could never serve. The Kafers are for future use as an FT race, the Opalescent Sun as a fantasy setting (anyone heard of the Empire of the Petal Throne?), the Plateau of Tsang for Lovecraftian horror, Hungerford for medieval/renaissance RP, Bloodthirsty Dolphins for a future animal rights send-up, and Cattle Mutilators just because I can. These countries exist so that other people won't get confused about who (or what) they're up against and think one of my democracies is a vile dictatorship (or vice versa).
Mistakes? You can only consider your nation to be a "mistake" if you're statwanking, and I find statwanking to be just plain silly.
Signed (more or less in order of age),
Ayaddha, Ayodhha, Ayuddha, Ba'alallilah, Ba'alullilah, Ayad, Qu'ur and Qu'um, Qu'umah, Allemande, Yekrut, Harlack Mensa, Narodna Odbrana, The Plateau of Tsang, Cattle Mutlilators, Community Property, Eurythmia, The Cosmic Balance, Britannia Subterranea, Asgartha, Shambhalla, The Kafers, The Red Temple, Bloodthirsty Dolphins, The Opalescent Sun, and Hungerford
St Edmundan Antarctic
08-07-2006, 15:11
The Kafers are for future use as an FT race, the Opalescent Sun as a fantasy setting (anyone heard of the Empire of the Petal Throne?),
OOC: Yes.
Bloodthirsty Dolphins for a future animal rights send-up
OOC: Oh, so you are them (or vice versa)... Back when they appeared in the UN forum, in the debate about the repeal of the 'Protection of Dolphins' resolution, I wondered whether they belonged to one or another of that forum's regulars...
(Oh, and just for the record, my UN nation at that time voted against the repeal...)
Cluichstan
08-07-2006, 16:22
Hey, here's an idea for you, why not put your own region to rights before coming on the forum and talking about imagined rule breaking? -
Well played, BWO! LOL! :D
Cluichstan
08-07-2006, 16:23
OOC: Oh, so you are them (or vice versa)... Back when they appeared in the UN forum, in the debate about the repeal of the 'Protection of Dolphins' resolution, I wondered whether they belonged to one or another of that forum's regulars...
(Oh, and just for the record, my UN nation at that time voted against the repeal...)
Yeah, I always thought that was a Palentine puppet myself.
Community Property
08-07-2006, 16:29
OOC: Oh, so you are them (or vice versa)... Back when they appeared in the UN forum, in the debate about the repeal of the 'Protection of Dolphins' resolution, I wondered whether they belonged to one or another of that forum's regulars...
(Oh, and just for the record, my UN nation at that time voted against the repeal...)Yes, that was me (better known in the UN as Allemande). I was tweaking people for forgetting that this is NationStates, where we have nations of elves, robots, and intelligent dogs. People were arguing over whether dolphins are intelligent (I happen to think that they are), and I just figured: "To H_ll with science, in NationStates all I have to do is say that my nation is made up of intelligent dolphins and respond the way such a nation would respond," which was basically to say: "You're declaring open season on us?!? Well, then scr_w you, we're going to fight back."
Well, there was that and the fact that it let me create a nation called "The Rogue Pod of..." <LOL>
At some point I'll RP the dolphins waging a terrorist campaign against human shipping. It should be fun...
As far as who's who, I consider Allemande, Narodna Odbrana, Yekrut, Ayaddha and its many neighbors, and the Kafers to be "me"; the others really are (mostly) puppets. Well, maybe Cattle Mutilators, too - but they're so weird I'll probably never get to RP them (it would have to be a Roswell/conspiracy theory/Flash Gordon/weird science RP, and those are rare...). I've RP'ed Harlack Mensa as a magical land, kind of a cross between Hogwarts and the Shire (with humans, not hobbits), but I'm not likely to go back there soon.
Kakania would be lovely, though... <sigh>
Cluichstan
08-07-2006, 16:31
At some point I'll RP the dolphins waging a terrorist campaign against human shipping. It should be fun...
Not if my counterterrorism proposal passes in the UN. ;)
As far as who's who, I consider Allemande, Narodna Odbrana, Yekrut, Ayaddha and its many neighbors, and the Kafers to be "me"; the others really are (mostly) puppets. Well, maybe Cattle Mutilators, too - but they're so weird I'll probably never get to RP them (it would have to be a Roswell/conspiracy theory/Flash Gordon/weird science RP, and those are rare...). I've RP'ed Harlack Mensa as a magical land, kind of a cross between Hogwarts and the Shire (with humans, not hobbits), but I'm not likely to go back there soon.
Kakania would be lovely, though... <sigh>
I normally treat all my nations as independent of each other, but there are exceptions. The nation I used to speak for the one without Jolt access was a colony of the other, and I have a parrot nation that's an admitted puppet of a pirate nation (though the bird has been the more active of the two).
@Cluichstan: Damn, I'd forgotten about that proposal. I knew I shouldn't have joined the UN with my evil terrorist nation! :p
Cluichstan
08-07-2006, 17:33
@Cluichstan: Damn, I'd forgotten about that proposal. I knew I shouldn't have joined the UN with my evil terrorist nation! :p
And it's reached quorum, too. ;)
Spiral Sun
08-07-2006, 19:56
I have multiple nations, as to give my original characters proper homes. Still wish there was enougth room for "Federated Union of North American States". FUONAS in't as catchy.
Community Property
08-07-2006, 21:06
I normally treat all my nations as independent of each other, but there are exceptions. The nation I used to speak for the one without Jolt access was a colony of the other, and I have a parrot nation that's an admitted puppet of a pirate nation (though the bird has been the more active of the two).Sometimes mine are even enemies of one another (Ayoddha and Ayuddha, Ba'alallilah and Ba'alullilah), but I do have (or will have) puppets that are actually subordinate political units of one another.
Hence, Hungerford's First Law of Puppeteering:An alliance of puppets can not be RP'ed as having more cumulative capability than the single most powerful member of the group.This makes puppeteering fair, in that the only reason for indulging in it is story development and/or color.
I have 21 nations. They're mostly just RP'd as NPC provinces of Maraque that I mention in RPs, but don't play with because... well combining them isn't allowed.
I don't mind puppets, except for one nation that creates several puppets every day and posts introductions for them and never replies to them afterwards, then creates several more the next day and leaves those too. It's annoying, it clogs up II with useless crap, and he won't stop. I wish there was some kind of rule against that type of multiple nation crap, but there isn't. He's allowed to create several of these a day and clog up II with crap for as long as he wants. Sigh, and he won't even admit to doing it... he always insists he's a newbie. He must've clogged up II with over 40 new-nation introductions by now.
Citia Nuvia
09-07-2006, 22:09
What I can't stand is those regions with like one member and it is locked down yet the member hasnt been active for like 50 days.:headbang:
Spiral Sun
09-07-2006, 22:23
Why join a region like that? Besides, that's not on topic, I'm afraid.
Speaking as a master of several hundred puppets at one point, I wish to agree with Erastide and Allemande.
(I now have the more manageable level of 30 or so.)
Spiral Sun
09-07-2006, 22:59
Speaking as a master of several hundred puppets at one point, I wish to agree with Erastide and Allemande.
(I now have the more manageable level of 30 or so.)
Several hundred? I certainly hope you weren't using any of the decent names. (No, I am not implying he should be using vulgar ones.)
New Sandpit
09-07-2006, 23:05
How do people with a lot of puppets (like 50+) keep track of all of them, as well as log on to all of them regularly so they don't die?
Crazy girl
09-07-2006, 23:14
dossier
New Sandpit
09-07-2006, 23:30
yeah, but don't you still have to log into all of them?
Shazbotdom
09-07-2006, 23:31
I currently have 4 nations. But i'll just leave it at that...
How do people with a lot of puppets (like 50+) keep track of all of them, as well as log on to all of them regularly so they don't die?I have a list on my computer of all 21 of my nations names so I don't forget, then I have them all in my dossier for Maraque. I login to 10 on Monday, then the next 11 on Tuesday, then wait until the following Monday and do it all over.
I don't have any special strategy for mine. I log onto the active ones on a regular basis, and the rest whenever I think of it. I do have a list of my NS nations that I look at every so often. If I don't think I can get to a nation I want to keep in a month, I can put it in Vacation Mode, but so far I haven't done that. I have had several nations disappear, but most of them were on purpose, and I've only gotten one resurrected.
I'm sure if I got above 15-20 nations, I'd need a more organized strategy for keeping them active.
Community Property
10-07-2006, 01:20
I have a web page with links to each of my nations on my network storage device (a Western Digital NetCenter, highly recommended). There's a link to that page on my desktop. I'm not insane enough to embed it in Active Desktop (Windows XP | Display Properties | Desktop | Customize Desktop | Web | New...) but that would be one way to make sure that it was always close at hand...
(The only web page that has ever held that honor was Andrew Tannenbaum's outstanding 2004 Presidential Election poll tracking page..)
Several hundred? I certainly hope you weren't using any of the decent names. (No, I am not implying he should be using vulgar ones.)
Of course! I used all of the good names just to be obnoxious! :rolleyes:
As for how I kept track of them all... well... I kind of didn't. For a while I kept all my unused ones in one region, but then those unused ones became fewer and fewer in number, so eventually most of them just died. Sad, I know. :(
St Edmundan Antarctic
10-07-2006, 13:22
As far as who's who,
Understood. I've got about 22 or 23 nations at the moment, but a lot of those are conceptually separate from each other too: the St Edmundan Antarctic is part of a group called "The Godwinnian Commonwealth" that also includes six of my other nations (including 'Godwinnia' & 'St Edmund', both of which have NSwiki entries) & knows about three more of them [that have separate origins] too, and there's a trio with a shared origin that are all in one region ('The BBC'), but each of the remaining ones is completely separate from every other one on my list.
My newest nation also has an entirely non-human population, it's 'Bears Armed' which is inhabited by bipedal Ursines...
I have about 30 at this point. The reasons I have made so many are varied. Most of the time I see a word and think..
"that would make a good nation name......I wonder if it used.....*goes to computer and checks*...nope...hmmm...well it would be a sin NOT to use it...."
I also wanted different nation types like communist, socialist, libertarian and conservative.
Some are deleted by inactivity over time, but to make myself feel better I just create a new one! lol
Omigodtheykilledkenny
12-07-2006, 19:20
At some point I'll RP the dolphins waging a terrorist campaign against human shipping. It should be fun...Been done (http://ns.goobergunch.net/wiki/index.php/Repeal_%22Protection_of_Dolphins_Act%22_(failed)).