Treznor
08-02-2004, 06:25
This is OOC, naturally.
I'm seeing a lot of attitudes in the game suggesting that it's possible to "win" NationStates. Folks with impossible building rates, invincible fleets and/or ships, characters who can do anything and everything and never die or even muss their hair.
Okay, it's rather rude to kill off someone else's character without their OOC permission. It's also rather rude to attack/invade someone else without their OOC permission. After all, open role-play requires willing consent for anything to work, right? So it gets a little sticky from there. Some people wear white hats, some people wear black hats. Some people want to be seen to wear white hats while they perform black hat activity. This is the nature of politics, and like it or not, this is a political RP. Even the art of war involves heavy politics.
Actions have consequences, even when we don't like those consequences. I watched someone complain because they invaded an RP without invitation and got pwned when the other players joined forces to kick them out ICly. No, the invader didn't OOCly agree to the attack, but neither did the invader gain OOC permission to invade in the first place. Much bitching ensues.
I know it's been said ad nauseum, but obviously it bears repeating. There is no way to win the game. It doesn't work like that. I'm seeing n00bs and established veterans make the same mistake. "Oh, you can't do that. It's not possible for my character/ship/fleet/nation to suffer that kind of defeat." Why? Yes, it's rude to do it without permission, but if you've already launched the RP you've got to take your hits and roll with them. Doing so with bad grace is almost as bad as not doing it at all. Why should I role-play with someone who can't handle defeat as well as victory?
Please, I beg you all. Stop trying to win the game. There is no final battle with the big Boss Monster, except the ones we create for ourselves. There is no way to threaten the entire NS community and earn much respect from it. Grandstanding and threats of "OMG you're all going to die unless you do what I expect of you" aren't role-playing.
There are some very nice people I will stop role-playing with in the future if they can't stop with the megalomania and the godlike behaviour of their nations/characters/etc. This will make me very sad. But it's a lot less hassle than trying to explain, "No, there's no justifiable reason for me to accept this. It's outrageous." ad nauseum.
I'm seeing a lot of attitudes in the game suggesting that it's possible to "win" NationStates. Folks with impossible building rates, invincible fleets and/or ships, characters who can do anything and everything and never die or even muss their hair.
Okay, it's rather rude to kill off someone else's character without their OOC permission. It's also rather rude to attack/invade someone else without their OOC permission. After all, open role-play requires willing consent for anything to work, right? So it gets a little sticky from there. Some people wear white hats, some people wear black hats. Some people want to be seen to wear white hats while they perform black hat activity. This is the nature of politics, and like it or not, this is a political RP. Even the art of war involves heavy politics.
Actions have consequences, even when we don't like those consequences. I watched someone complain because they invaded an RP without invitation and got pwned when the other players joined forces to kick them out ICly. No, the invader didn't OOCly agree to the attack, but neither did the invader gain OOC permission to invade in the first place. Much bitching ensues.
I know it's been said ad nauseum, but obviously it bears repeating. There is no way to win the game. It doesn't work like that. I'm seeing n00bs and established veterans make the same mistake. "Oh, you can't do that. It's not possible for my character/ship/fleet/nation to suffer that kind of defeat." Why? Yes, it's rude to do it without permission, but if you've already launched the RP you've got to take your hits and roll with them. Doing so with bad grace is almost as bad as not doing it at all. Why should I role-play with someone who can't handle defeat as well as victory?
Please, I beg you all. Stop trying to win the game. There is no final battle with the big Boss Monster, except the ones we create for ourselves. There is no way to threaten the entire NS community and earn much respect from it. Grandstanding and threats of "OMG you're all going to die unless you do what I expect of you" aren't role-playing.
There are some very nice people I will stop role-playing with in the future if they can't stop with the megalomania and the godlike behaviour of their nations/characters/etc. This will make me very sad. But it's a lot less hassle than trying to explain, "No, there's no justifiable reason for me to accept this. It's outrageous." ad nauseum.