NationStates Jolt Archive


Law repealing

06-02-2004, 19:08
Is it possible to take back a decision that you have all ready put through as law? For instance: I chose one option on one of my issues and it made nudity compulsory in my country. I was wondering if there was a way that I could get back to that issue and chose a different option. :?:
Naleth
06-02-2004, 19:34
All of the issues can eventually be repeated (although some choices can make it so you won't get the issue untill you undo them in another issue - like banning elections).

Your decisions on past issues are not recorded. When you make a decision, your nations stats are changed based on that decision and the game forgets what your choice was. When issues start repeating, if you choose the same option the stats will move even farther in the direction that choice pushes them. If you choose a different option, then your stats will change according to that option.

(note: With a new proccess called "issue treeing" the choices on past issues can be directly recorded, but I don't think any issues in the game actually use this yet)

Hope that helps ...
Emperor Matthuis
07-02-2004, 15:25
All of the issues can eventually be repeated (although some choices can make it so you won't get the issue untill you undo them in another issue - like banning elections).

Your decisions on past issues are not recorded. When you make a decision, your nations stats are changed based on that decision and the game forgets what your choice was. When issues start repeating, if you choose the same option the stats will move even farther in the direction that choice pushes them. If you choose a different option, then your stats will change according to that option.

(note: With a new proccess called "issue treeing" the choices on past issues can be directly recorded, but I don't think any issues in the game actually use this yet)



Hope that helps ...


The issue treeing information is interesting i must investigate...
Naleth
08-02-2004, 00:34
Like I said .. I don't know of anything that actually uses it yet, but basically it goes like this: The [validity] line is "Player chose x option on y issue"