NationStates Jolt Archive


Issues with the Issues

Kramerikka
29-12-2004, 06:14
By my count, about four out of every ten issues in this game have answers so lame I have to dismiss them, even though I would rather not.

I wish more moderate solutions were part of the debate. :headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang:

:confused:
The Avenging Angels
29-12-2004, 08:19
I agree some issues only go to the extremes.
Xenonier
29-12-2004, 10:16
The whole point of the issue Choices an the results of those choices is satire. It's merely making fun of political opinions, and quite funny.
Rhiannzar
29-12-2004, 10:35
Yes, the issues are supposed to be extreme. If they weren't, it would be far too easy to acheive a "perfect" nation, and where would the fun be in that? I've only found one issue where I felt that I absolutely had to dismiss it, because none of the choices adequately suited my nation's philosophy.
Maubachia
29-12-2004, 15:55
The one issue I always dismiss is "Gunman Kills Three." No option there for anything but banning guns in some way.
Laidir
29-12-2004, 19:46
The satire is all well and good, but if I dismiss an issue, my population should still increase.
HC Eredivisie
29-12-2004, 21:18
The satire is all well and good, but if I dismiss an issue, my population should still increase.
it does, no matter what you decide on an issue
Laidir
30-12-2004, 19:38
Population increases at the same rate even if I dismiss an issue? I always thought it did not. Oh well, that's how much help 2 years of experience is.
Maubachia
30-12-2004, 20:34
I always dismiss "Where has the Love Gone?", too. No good options there, either.
Kylestania
30-12-2004, 21:28
There are several issues I always dismiss.

I agree with the original poster though. I don't mind extremes, but too often an issue's options are just one set of extremes. Or just the conservative and liberal extremes. Or just the conservative and liberal extremes with a lame compromise option thrown in.

I don't think they should let in any issues with less than four choices. Make people think beyond liberal and conservative every once in a while.
Maubachia
30-12-2004, 22:18
Kylestania - Take a look at the Gay Adoption Issue I'm working on and help me with another option. Thanks.
HC Eredivisie
30-12-2004, 23:02
Population increases at the same rate even if I dismiss an issue? I always thought it did not. Oh well, that's how much help 2 years of experience is.
it increases 5-8 million per update (when your past the 50 million-mark that is), before that it is 3-5 (?) million per update.
Terran Individualists
31-12-2004, 13:12
it increases 5-8 million per update (when your past the 50 million-mark that is), before that it is 3-5 (?) million per update.

hi. just going totally out of chaacer for now and for the record. there is something happening here where the game attemts to reflect generally held poli-sci notions ofwhat governmentforms are. in so doing it shows the weknesses of buracraqcy almost exactly - and also points out the key fact fr this statement i am making -- computers are as of 12/31/2004 utterly incapable of independent thought. wiliam gibson isn't bothered andneither am i. computers are yet to develop the independent choosing capabilities pof humanbeings. and i of course knew this coming into the game. (i'm gona make a point about this sim and also about politics. hang on.)

on purpose i made the nationstate iam running an anarchists's paradise. there's no currency - no money - and no national animal. realanarchists - not socialists or capiatlsists whoplay fast and lose but sicnere anarchists with no desire for leadership could live together - it;s not just feasible it;s happening in little places all over the world. it makes sense thatsomeone should represet actual anarchy and not bp;shevilk p[oseurdom -- whoch is socialists - and definitley involves leaders, rigid governemt lawas and so on --not anarchist no matter what they say. and of course capitialistic repubnlics are no t anarchist.

togo on. stage two is that computers can't think. so us whoare sort of troubleshooting in issues do contribute to better simulation and computer modeling in the future. ral politicians and political scientists use computer modeling in projections. not much i canse wrong with that and it is what some pope are doing here. others are just playing a video game. game 0n! as a politcial anaylist and writer i obviously have different goals.

enter theterran individualists who are using the "hug' as their currency -- you know -- a hug -- like when you walk up tosomeone and squeeze them, with your arms. they do it on television. and the national animal is the tree - a nod to the absurdity of making animals national - a sign of lost shaminic awareness deeply buried in teh human psyche -- but midsappropriated by nationalistic philosophy --

the the fun begins - as i have -- as an anarchist -- seenthe rules -- the peramaters for gamig as presentedby nationstates the sim as the programming writing team created it - and the preset perameters approach ridiculousness.
-----
The Commonwealth of Terran Individualists
"One Nation Under A Groove"


UN Category: Iron Fist Socialists
Civil Rights:
Superb Economy:
Struggling Political Freedoms:
Rare

Location: the Pacific

The Commonwealth of Terran Individualists is a huge, socially progressive nation, remarkable for its complete lack of prisons. Its compassionate, cynical population of 437 million are ruled with an iron fist by the socialist government, which grants its people the freedom to do whatever they like so long as it doesn't involve getting richer than anybody else or challenging the government.

It is difficult to tell where the omnipresent, corrupt, liberal, socially-minded government stops and the rest of society begins, but it devotes most of its attentions to Education, with areas such as Law & Order and Defence receiving almost no funds by comparison. The average income tax rate is 100%. The private sector is almost wholly made up of enterprising fourteen-year-old boys selling lemonade on the sidewalk, although the government is looking at stamping this out.

A dictator has seized power and outlawed elections, college students make ends meet by selling their kidneys, Terran Individualists's educational system is the envy of many and regarded as a pinnacle of educational achievement, and billions of hugs are being poured into a space program. Crime is well under control. Terran Individualists's national animal is the tree, which frolics freely in the nation's many lush forests, and its currency is the hug.

Terran Individualists is ranked 324th in the region and 7,003rd in the world for Most Liberal Nations.

You have 2 telegrams!

You have 5 outstanding issues.
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this makes me so happy - because those who rigidly believe in governemt have an utter blind spot whan it comes to anarchists. 'anarchy? impossible!' they say and go on blindly denying that the philosophy -- as old a s Plato's views on republic - is real. it's real though.
no doubt that wil be the "action' - denial and rejection - taken by readers of this mesge. sme if not all. better for anarchists ultimatley -- its just like douglas adams famous bugblater beast that assumes that what ot doesn't look at isn'there..but very sadly dumb. humans are capable of more.
now i know what has happened here to get the Terran individualists branded an iron fist republic -- because most times i simply throw out the movements for government.

someone went to a great deal of trouble to craft this sim. i wish they;d read Deleuze and Guatarri's capitalism and schizophrenia.

because capitalism and socialism, two very similar thoughforms p[lay a game aof deception with thems;levs that this simulation group is crawling with examples of onboth sides. some people recall the lies of the Soviet union, there arelegends of their cold and dirty politics methods of slandering dissidents. now in 2004 - because this simulator program does effectvely moirror all the political philosophies displayed in the world outside of simulation.

but socialists lie. they lie as do capitalists to tyraize the masses on both sides. if you pay attention you can spot it.
GMC Military Arms
31-12-2004, 14:06
Grr. Arrgh.

Damn shame that 'Anarchy' is a nation category, all told.
Djorvak
01-01-2005, 04:04
"None of the Above" For President of Djorvak!

Well, this is all well and good, if you're a republic. I'm a democracy, how am I supposed to do anything else but dismiss this? Sometimes the game is just a tad too American-centered.