imported_Cspalla
02-11-2003, 04:12
Government workers caught playing online games at work
Government workers throughout @@NAME@@ have been playing a nation simulation game on the clock.
not valid in anarchy
[option]@@RANDOMNAME@@, paymaster for workers in @@NAME@@'s government, has a simple solution. "We catch them, we fire them. We pay them to help run @@NAME@@, not some nation on a game somewhere!"
[effect]government workers caught playing games on the clock are fired
[stats]small decrease to civil rights, government size shrinks a small amount, citizens dislike government a bit more.
[option]"Oh, come on," says @@RANDOMNAME@@, one of your secretaries, "It’s a fun, harmless game. Just yesterday my nation passed a billion in population! This hurts no one."
[effect]government workers spend hours playing internet-based games.
[stats]minor increase to civil rights, public like government more.
[option]"It’s a fun game," declares @@RANDOMNAME@@, noted author and creator of the game. "In fact, you should require all citizens to start a nation, to learn about running a nation. Of course, I would need a substantial government grant to handle the higher server load."
[effect]the owner of an online nation simulator game is becoming rich off government grants as all citizens play the game
[stats]civil rights drop, business spending goes up
[option]"Here's an idea: we allow our people to play the game, but require them to run their nations like @@NAME@@'s," @@RANDOMNAME@@, a noted supporter of @@NAME@@'s policies, proposes, "That way they learn how hard you work."
[effect]citizens playing a nation simulator may only play as governments like @@NAME@@'s
Government workers throughout @@NAME@@ have been playing a nation simulation game on the clock.
not valid in anarchy
[option]@@RANDOMNAME@@, paymaster for workers in @@NAME@@'s government, has a simple solution. "We catch them, we fire them. We pay them to help run @@NAME@@, not some nation on a game somewhere!"
[effect]government workers caught playing games on the clock are fired
[stats]small decrease to civil rights, government size shrinks a small amount, citizens dislike government a bit more.
[option]"Oh, come on," says @@RANDOMNAME@@, one of your secretaries, "It’s a fun, harmless game. Just yesterday my nation passed a billion in population! This hurts no one."
[effect]government workers spend hours playing internet-based games.
[stats]minor increase to civil rights, public like government more.
[option]"It’s a fun game," declares @@RANDOMNAME@@, noted author and creator of the game. "In fact, you should require all citizens to start a nation, to learn about running a nation. Of course, I would need a substantial government grant to handle the higher server load."
[effect]the owner of an online nation simulator game is becoming rich off government grants as all citizens play the game
[stats]civil rights drop, business spending goes up
[option]"Here's an idea: we allow our people to play the game, but require them to run their nations like @@NAME@@'s," @@RANDOMNAME@@, a noted supporter of @@NAME@@'s policies, proposes, "That way they learn how hard you work."
[effect]citizens playing a nation simulator may only play as governments like @@NAME@@'s