NationStates Jolt Archive


Invader Issues Idea

Ackbar101
27-10-2003, 06:31
Title: Invaders Cross the borders of @@NATION@@

A rag-tag group of Region Crashers who call themselves the DukHuNtZ DeathSquad have entered @@NATION@@ one afternoon while you were sorting through the national treasury. Unsure how to best secure your place in power, and in control of the national treasury of course, you turn to your advisers for assistance:


[option] @@RANDOMNAME@@, your chief intelligence officer and ambassador to the allied forces of @@REGION@@ offers the following advice, “We need to pull our forces together in order to tackle them militarily. If we can make contact with @@RANDOMREGION@@ and @@RANDOMREGION@@ within the next 24 hours, we should be able to launch an assault on these ruthless terrorists. Oh, and we need to purge the region of those who might be sympathetic to the underground forces. And did I mention an increase to military spending?”

[option] Disco Canker, your childhood friend turned personal confidante, smiles as he asks, “Why fight them? For a price, I believe we could work out an arrangement in which they technically take over power, while still granting you certain privileges. They might even let you make some decisions. At best, as a base region, the DukHuNtZ DeathSquad could bring your neighbors to their knees before us… I mean you.”

[option] Undaunted, you decide to ignore your most trusted advisers. DukHuNtZ DeathSquad, please. What sort of dorks would take a game about politics so serious as to come up with such a ridiculous name? And how dare they attack the head region in the Unicorn Brute-Force Alliance? What’s this, there is a rule that if they gain absolute power they can change the regional fact book? Clearly, there must be a rule against this. MOD ALERT!!! MOD ALERT!!!







Points of discussion:

If anyone likes the idea, I would appreciate help trying to decide between describing the group as “rag-tag” or “miscreant”. Please let me know what reads better.

Does the “national treasury” gag work? Would another one be better, or would it read better to just focus on the invaders entering, and what should you do?

I was also considering adding “And a pony. And, ahh, what else you got?” to the end of the first option. I was afraid that was too over the top, though. Any thoughts?

I feel that this is likely not in place now, but I wondered if there could be a macro for @@RANDOMREGION@@? I like the idea of having random region, partially because I imagine it would not be hard to create and mostly because this, to me, could be a way to get people interested in applicable regions. Also, can we have @@REGION@@ or something to show the region you’re in? Is this too much to ask for? IS there an interest?

Also, are there any angles I am leaving out of this suggestion? Another option you think I should include? I am afraid people are going to take option 3 negatively. I long considered an option 4, but to this point I feel that the opposing position for #3 is #1 in a lot of ways. I am afraid that people will just see option 3 as a caricature of those who whine about issues, which is not how I want to paint the anti-invader sect. As I see it the three options are 1) fight the invaders (and there are costs), 2) accept the invaders and try to turn it to your advantage and 3) do nothing, though complain about it. Again, the issues are attempted as humor, but let me know if these 3 parts do not take into account all possibilities.

Also, is the third option too jarring? I know exposing the “4th wall” does not always work.

Writing this I went back and forth between Nation and Region. I know issues this far are nation-bound, and that decisions only affect the nation. Still, I don’t think it hurts to mention the regions as I do, tho let me know if you disagree.

Thanks for the help.
Frigben
27-10-2003, 09:16
What would be the effects and stats(if any)? Oh, and yes, there is a @@REGION@@ variable. There's this handy Help link on the issues page, isn't there?
Rose Lokia
27-10-2003, 12:33
The last option's cute, but it doesn't really read as "complain, but do nothing". It sounds more like "go running to more powerful nations/allies for help". Which might be what you wanted, but anyway.

How about a non-military option that *doesn't* involve being taken over?

Passive resistance? Sending someone to steal all their weapons? Scare them off? Confuse the poor dumb invaders by welcoming them in, treating them like tourists, then sending them on their way with happy memories and considerably less equipment than they arrived with?

Or a diplomatic option, that could be good, too.

Just a random thought, don't mind me.
Ballotonia
27-10-2003, 13:09
While I really like the idea of the issue, I don't like the part that is OOC: option 3. Perhaps this could be rewritten to apeal to the UN instead?

Ballotonia
Ackbar101
27-10-2003, 16:05
What would be the effects and stats(if any)? Oh, and yes, there is a @@REGION@@ variable. There's this handy Help link on the issues page, isn't there?

Thanks for the help. As to the effects, I am trying to stay away from throwing these in when I make the suggestions, because I don’t want to limit the idea to just myself, I figure the mods would have some good thoughts on this. As to how I would guess it, I would guess option 1 would increase military spending, not sure how that effects everything else (tho I have guesses). Also should decrease political freedoms I guess, getting ride of potential terrorist threats. I don’t know for sure, but I think it would be interesting to have Otion 2 lead to some sort of social chaos. I can see a lot of ramifications both ways on this one, so I don’t know—should economy increase because collecting spoils of the invaders, or should it go down because neighbors won’t trade with you? I imagine it would go down, but what would you think? I can see option 3 having nothing but a negative reaction to most of your stats, dunno.

The last option's cute, but it doesn't really read as "complain, but do nothing". It sounds more like "go running to more powerful nations/allies for help". Which might be what you wanted, but anyway.

How about a non-military option that *doesn't* involve being taken over?

Passive resistance? Sending someone to steal all their weapons? Scare them off? Confuse the poor dumb invaders by welcoming them in, treating them like tourists, then sending them on their way with happy memories and considerably less equipment than they arrived with?

Or a diplomatic option, that could be good, too.

Just a random thought, don't mind me.

I will have to think of a non-aggressive response. Thanks for suggesting the idea. I am glad you find the last option cute, I am trying to write these to be entertaining. To me the key to option 3 is that they know there is a rule, yet say that the opposite rule should exist. Sort of raise your hand instead of roll up your sleeve. Thanks again for the advice and suggestion for non-aggressive action. I also really like:

While I really like the idea of the issue, I don't like the part that is OOC: option 3. Perhaps this could be rewritten to apeal to the UN instead?

Ballotonia

I think that this could be a good sort of 4th option—to appeal to the UN. I could make it a bit more RL and have option one focus on going to war without the UN. I don’t know, that might be a bit to controversial. But I could focus on being more beurocratic and the other being more military. Dunno, what do you think. As to the OCC option, was afraid that might be too jarring. Please, any one else interested, let me know if you find 3 too OOC as well.
Ackbar101
28-10-2003, 05:09
Sorry, don't mean to raise my hand again. I just wanted to see if anyone else could offer help on this one. I think I need to do some more work, and appreaicte any and all help in that regard.

Either way, thanks for the time.
Kinky bunnies
29-10-2003, 01:01
good idea through and through.

this way nations might actually have to spend something on the millitary budget as all nations should realisticly.

although there could be a domestic disturbance/terrorist issue and a foreign invasion/war issue to follow if the first was handled badly.
such as ignoring or dismissing the problem, which will in this instance make it worse.
Ackbar101
29-10-2003, 16:46
Thanks. I guess I will take a few days to see if there is any way I might need to tweek it before submitting it.
30-10-2003, 09:22
Duck Hunt Death Squad eh? LOL! This is classic Ackbar! Brings back old memories of the days when you guys would raid the regions I was in. ;)
Ackbar101
03-11-2003, 06:08
Duck Hunt Death Squad eh? LOL! This is classic Ackbar! Brings back old memories of the days when you guys would raid the regions I was in. ;)

Thanks. Maybe we'll come and visit you again some day. :twisted: :wink: :twisted: