Using Script to Eject Nations.......
Viva Francisco Franco
14-06-2006, 05:40
Is it legitimate for a Delegate of a region to use a script to eject nations the very second they arrive in a region?
If you look at the logs and see what region I was ejected from, you will notice that every nation that arrives is ejected within seconds of their arrival. I'm not the only one. Check it out, Mods!
The Most Glorious Hack
14-06-2006, 06:44
Rules on scripts (http://forums.jolt.co.uk/showpost.php?p=5812823&postcount=59).
If you feel that there has been a violation, file a Getting Help Page request.
Limitless Events
14-06-2006, 07:00
The delegate is not using scripts. This region was invaded and you arrived in the middle of the daily ejections. The current delegate just happens to have a very quick finger and good information about every nation arriving in the region. If you bother to check the region in question, Utopian Islands, at other times you will notice puppet nations arriving there and staying until Such Sweetness comes around and ejects all of them.
Such Sweetness
14-06-2006, 07:09
But my dear VFF, I don't need to use a script.
why would scripts need to be used to eject nations that arrive in the middle of update?
Trust me, if we had a script almost every update raider who was delegate would have and i sure as hell dont have it;)
Saturn Corp
14-06-2006, 12:38
The puppets are NOT always ejected within seconds. Sometimes I've seen a huge number of puppets enter and stay for awhile before Such Sweetness gets around to banjecting them.
Frisbeeteria
14-06-2006, 13:11
Rules on scripts (http://forums.jolt.co.uk/showpost.php?p=5812823&postcount=59).
If you feel that there has been a violation, file a Getting Help Page request.
Stop filing them. It's been looked at and rejected.
Viva Francisco Franco
14-06-2006, 13:18
OK, I'll pass it on to all concerned that no scripts have been used and for all complaining to stop flooding complaints.
Thanks.