Ejecting: a popular thing to do
Devil equals Me
09-12-2003, 19:36
It has come to my attention that ejecting has been going on. But when looking though the rule books it says that you aren't allowed to do this. But going to other regions I see that people are ejecting one another. I could understand if it was okay to do this but why do UN delegates have a wy to eject people. If the people who made this game say not to eject people then why aren't the doing something about it. Shouldn't UN delegates have to deal with nation that are going against them to try and kick them out of the leader ship spot. I think that the people who made this game should start craking down on UN delegates who are ejecting people or they should just allowed ejecting into the game
Devil Equals Me :twisted:
If you weren't allowed to eject people, there would be no point in the feature being there.
What says is that if you invade a region (move in there with your friends, and endorse eachother so you take the UN delegacy) you cannot eject all the inhabitants.
Delegates are allowed to eject nations so long as the numbers are reasonable*.
The Founder of a region can eject as many nations as they like, since it is technically their region.
*It is left to the mods to decide what counts is 'reasonable.'
Generally, it depends on the size of the region. Reasonable in a region like The North Pacific could be around 75 nations a day, whereas in a much smaller region of say, 30 inhabitants, ejecting 10 of them could be considered unreasonable.
It appears you have misread the rules:
The delegate (to my knowlege) can boot anyone he choses if he is not an invader. If he gained the most endorsements in a legitimate matter, it is his region and can do as he pleases. Ejecting nations is essentail to running a region, especially with spammers and region hoppers..
It appears you have misread the rules:
The delegate (to my knowlege) can boot anyone he choses if he is not an invader. If he gained the most endorsements in a legitimate matter, it is his region and can do as he pleases.
Not necessarily. The delegate can only eject a certain number of nations, otherwise it can be considered griefing.
Come live in my region. My delegates are not allowed to eject. They have freedom of speech and stuff, but no ejection :P
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<----------------- Not a Moderator, just wanna help out.
CorinThe
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Kanuckistan
10-12-2003, 09:28
It appears you have misread the rules:
The delegate (to my knowlege) can boot anyone he choses if he is not an invader. If he gained the most endorsements in a legitimate matter, it is his region and can do as he pleases.
Not necessarily. The delegate can only eject a certain number of nations, otherwise it can be considered griefing.
I was under the impression that invaders weren't allowed to eject anyone, and that such rules only applied to said invaders.
Invaders have to be careful how they eject, lest they be accused of griefing.
Ballotonia
10-12-2003, 09:55
I was under the impression that invaders weren't allowed to eject anyone, and that such rules only applied to said invaders.
Invaders are not allowed to ban natives. Non-natives (defenders, other invaders) are not protected as such.
Ballotonia
Emperor Matthuis
10-12-2003, 18:37
I ran an invader region fora while and you can't eject any natives because they might report you to the MODS, and they frequently lift the password, can anyone guess what region my puppet ran? (it was big but not to successful) it would be interesting if anyone could
SiswaiAman
10-12-2003, 18:39
since they put such emphasis on banning natives, is it allowed to kick them out, to deprive whoever is your rival of their endorsement, but unban them after update? Or do you have to as instantly as humanly possible unban them?
Ballotonia
10-12-2003, 21:59
since they put such emphasis on banning natives, is it allowed to kick them out, to deprive whoever is your rival of their endorsement, but unban them after update? Or do you have to as instantly as humanly possible unban them?
To my knowledge, invaders are allowed to make 'a few' tactical ejects of natives to maintain their position. This does mean they have to unban the native *immediately*, the invader is not allowed to wait until the update is over.
Ballotonia
Qaaolchoura
10-12-2003, 23:51
since they put such emphasis on banning natives, is it allowed to kick them out, to deprive whoever is your rival of their endorsement, but unban them after update? Or do you have to as instantly as humanly possible unban them?
To my knowledge, invaders are allowed to make 'a few' tactical ejects of natives to maintain their position. This does mean they have to unban the native *immediately*, the invader is not allowed to wait until the update is over.
Ballotonia
And they must all be give any pw thatyou put on the region.
What leads to an interesting point is that if a delegate gains power through endorsement swapping, and then procedes to password the region and evict everybody, does this count as griefing?
And just a note: The mods have declared that there are no natives in the Pacifics, which means that if you had the time, you could (legally I infer) boot everybody.
Peace, Truth, and Justice,
Qaaolchoura
And just a note: The mods have declared that there are no natives in the Pacifics, which means that if you had the time, you could (legally I infer) boot everybody.
Peace, Truth, and Justice,
Qaaolchoura
Can you give me a link to that. Just out of couriosity :wink:
<----------------- Not a Moderator, just wanna help out.
CorinThe
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