NationStates Jolt Archive


God-Emperor Rises OOC Thread

Telros
07-05-2009, 04:37
This a is thread for ooc discussion for this (http://forums.jolt.co.uk/showthread.php?t=593034) thread,

On this note, Oseato, I am curious, I thought that divisions were 30,000 troops at most, where did you get the 100,000 figure? I know of logistics, but I just want to know.

Also, don't get the idea, if it came through my writing, that I don't like you. I'm having fun with this little obstacle we are facing. Also, I think you have more troops that Cuk wants. He said 20 ships and 100,000 soldiers max, to keep things realistic. We both need to cut back a little methinks >->.
Oseato
07-05-2009, 05:11
Just for the record, having talked this over with Telros, my Corps are made up several divisions and brigades, giving me the number of troops I have.
Angenteria
08-05-2009, 05:04
Eh, I'm gonna have to withdraw from this thread before I can even post. I've got too much stuff to do. Sorry.
Oseato
08-05-2009, 21:52
Birkaine: You do realize that it is nearly impossible to detect sea-skimming missiles until they have come over the horizon? Even with a powerful radar system they are nearly impossible to detect because of the radar clutter caused by waves and other things and especially when they are traveling near the mach 1. So by the time you detected them, 2000 missiles would be on your ships very quickly. I understand splashing and locking onto my air launch sea skimmers due to the fact that the aircraft aren't all that stealthy, but Cukarica's attack would be near devastating for any fleet.

Anyway my ORBAT for the fleet:
1x Gerald Ford Class CVN - ONS Issac Muller
2x Wasp Class Assault Ship
2x Ticonderoga Class Cruisers
4x Virginia Class SSNs
8x Zumwalt Class Destroyers
1x Modernized Iowa Class Battleship
2x K130 Braunschweig Class Corvettes

The CVN is equipped with:
48x F-21 Sparrowhawks
24x A-6 Intruders
12x EA-6B Prowlers
4x S-3B Vikings

The Wasp Carriers:
20x F-35 Lightning II's
6x Seahawks
Birkaine
08-05-2009, 22:08
OOC: Any modern doppler (as opposed to the common x-band) defense system can detect sea skimming missiles (The AEGIS system can engage a hundred of them, and I have 4 AEGIS-capable ships, plus missiles to spare in the arsenal ship). Otherwise anti-missile missiles and CIWS would be pointless, since all AShMs are sea-skimming, yet most defensive systems are designed to detect, engage and destroy not only sea-skimming missiles but also high supersonic and maneuvering ones with a certain degree of accuracy. And yours go pretty slow while I'm at it, so there's a lot of time for the computers to detect and confirm. And I don't know if that was an analogy, but your entire ORBAT wouldn't fit 2000 ship-launched AShMs.

Plus I have AWACSes for OTH targeting.

Of course, that doesn't mean that I destroyed or neutralized all your missiles. I just fired upon them with my own anti-munitions missiles, and I'm waiting for the results.
Oseato
08-05-2009, 22:20
I wasn't the one launching 2000 missiles, that was Cukarica, who has a supercapital ship capable of launching several thousand missiles. I haven't even fired any missiles except the 16 fired that you destroyed, and those were traveling close to Mach 1, one of the faster missiles out there. I was merely commenting that it is extremely difficult to pick up sea skimming missiles OTH due to the radar clutter, but since you have an AWACS that is capable of seeing over the horizon, there is no issue.

And you are correct, my fleet isn't capable of launching 2000 missiles of any kind at once, however the Imperial Fleet of Cukarica is more than capable of it.
Birkaine
08-05-2009, 22:31
Ah, ok. Though you're wrong about the missiles. Mach 1 is far from fast for an AShM. The Moskit and the Bazalt travel at Mach 2.5, the R-29 hits Mach 2.2 and the Granit goes at an astounding Mach 4.5.

And I'm waiting for Cukarica to be around for him to respond to my anti-missile countermeasures.
Cukarica
08-05-2009, 22:35
I'm sorry but ill try my best to post tommorow,as im very busy because of my exams :(
Oseato
08-05-2009, 22:37
Ah, well I was comparing the missiles I used to other air launched AShM which don't have the advantages of travelling at such speeds unless you use missiles launched from bombers, which cannot be flown off carriers (Although it appears that the moskit is rumored to be capable of launching from Su-33's, though I don't know how they'd get off the flight deck with those large missiles.
Birkaine
08-05-2009, 22:48
Ah, so you were talking about air-launched. I thought you meant AShMs as a whole. Then yeah, Mach 1 is the average. As for the Moskit, I don't know how would they fit it in a Su-33 and keep it flyable, taking in mind the -33's already-horrid thrust/weight ratio.
Oseato
08-05-2009, 22:55
For the record, my submarines are Virginia Class subs, not Ohio Class SSBNs
Birkaine
08-05-2009, 22:56
Bad short-term memory memory. The Ohio is so overused around here that It's kind of a reflex now.
Oseato
08-05-2009, 23:02
Lol, I understand, though one would have to be crazy to use an Ohio in an attack role. I'd only ever use an Ohio if I was launching nuclear missiles.
Birkaine
08-05-2009, 23:07
I know, but I've found myself "attacked" by a horde of dozens of Ohios more than once, so I got used to people going all AND MY OHIOS FIRE TEN THOUSAND MISSILES ON YOU LOL.
Zirilrath
09-05-2009, 00:08
I am going on a trip later today, and will be gone for about a week. The troops sent from my nation are yours to command, Cukarica. But remember that they are there to help you fight the rebel insurgency, not attack other nations.

Also, for clarification, a normal legion of Zirilrath consists of:
6000 infantry: armed with modified Beowulf assault rifles, and some also carry M32 grenade launchers. They wear a full-body armor that is similar in design to Dragon Skin armor, but with better reliability in harsh climates.
500 battle tanks, and their crews: 200 heavily modified M1 Abrams, and 300 lighter battle tanks of varying builds.
And at least 500 all-terrain vehicles of varying builds.
Oseato
09-05-2009, 03:30
The reason I halted posting is because Telros MIGHT have something to do with our naval skirmish and that he asked to a slight respite while he caught up.
Birkaine
09-05-2009, 03:44
Come on, so now it's 3 on 1? My chances were few enough already.
Oseato
09-05-2009, 04:24
There's no guarantee that he will join me, I'm simply waiting to see what happens.
Cukarica
09-05-2009, 12:28
Imperial fleet ORBAT
~Commander in Chief Admiral Flavius

4x Longsword class warships
~HMS "The Foul Raider"
~HMS "The Hell-born Hate"
~HMS "The Guardian's Verdict"
~HMS "Divine Triumph"-Flagship
2x modified Ulyanovsk class ships
~HMS "Unity"
~HMS "The Justice"
3x Kiev class light carriers
~HMS "Allen's Wing"
~HMS "Buccaneer's Barnacle"
~HMS "The Wandering Pride"
6x Ticonderoga modified AA cruisers
~HMS "Privateer's Scream"
~HMS "Killer's Slave"
~HMS "The Cry of the West"
~HMS "The Hell-born Dagger"
~HMS "The Pride of the Ocean"
~HMS "The Grave Robber"
3x modified Iowa battleships
~HMS "The Damned Jewel"
~HMS "The Hateful Privateer"
HMS "The Anger of the Ocean"
2x Virginia class submarines
~HMV "The Terrifying Sunrise"
~HMV "The Titanic Vigor"


~Attached 7th Imperial Marine company a.k.a. "Bashing Eagles"
Londim
09-05-2009, 13:50
3rd Royal Fleet:

1x Invincible Class Aircraft Carrier

LMS Resa

5x Type 45 Destroyers

LMS Hunter
LMS Oasis
LMS Solution
LMS Apollo
LMS Echo

4x Trafalgar Class Submarines (SSNs)

LMS Vengeance
LMS Red Rose
LMS Terminator
LMS Express

2x Albion Class Landing Platform Docks

LMS Sharp
LMS Greeter

3x Type 23 Frigates

LMS Hunter
LMS Mercenary
LMS Freedom
Birkaine
09-05-2009, 22:17
Do we really need to wait until Telros comes back? I mean, we could continue our fight, and when I get killed you could continue with Telros.
Telros
09-05-2009, 23:11
I have to respond to this things as well, Birkaine, and I have enough to reply to. I was gone doing school and at a friends house where access to internet is nil.
Birkaine
09-05-2009, 23:46
I wasn't saying that you couldn't participate, by no means
Telros
10-05-2009, 00:36
I know. I was saying that if you guys continued, I'd have to reply to that and I have enough to look over. I have a post in the works as we speak. And don't worry, Birkaine, I won't be joining on Oseato's side in this battle. My ships are still too far away to even affect the battle.

Edit: I've posted. Continue on.
Birkaine
11-05-2009, 02:06
Why did the topic die all of a sudden?
Telros
11-05-2009, 02:41
Because, from what I know, Oseato is busy doing finals work and hasn't been able to post.
Oseato
11-05-2009, 02:49
Telros is correct. I spent most of the day today writing a final paper and have 3 exams coming up. I'll make sure I get a post out tomorrow.
Birkaine
11-05-2009, 03:00
Ah, ok. Thanks for clarifying.
The Wolf Hold
11-05-2009, 21:37
Just for reference in my next IC post, sorry about the length trying out a new style of ORBAT

ORBATs

TASK FORCE NIGHT WOLF

Commander - Wolf’s General Fell
2iC- Leftenant General Carvel

8th Marine Support Fleet

Commander- Rear Admiral Barktooth

8 Wasp Class Amphibious Assault Ships (WHS Wasp, Hornet, Marigold, Farchild, Barrack, Dercius, Glorious , Reign)
-----6 AV-8B Harrier II attack aircraft
-----4 AH-1W SuperCobra attack helicopter
-----12 CH-46 Sea Knight helicopters
-----3 CH-53 Sea Stallion helicopters
-----3 UH-1N Huey helicopters
4 Otter Class LPDs [San Antonio-Class] (WHS Otter II, Beaver, Nexus, Damned)
-----4 CH-46 Sea Knights
1 Queen Elizabeth class aircraft carrier (WHS Might of Will-Flagship)
-----36 F-35 Lightning IIs
-----4 E-2 Hawkeyes
1 Wolf Class Command Battleship (WHS White Fang II)
6 Type 23 Frigates (WHS Stinger, Sidewinder, Sea Wolf, Phoneix, Roland, Sparrow)


21st Marine Division

Overall Combat Strength: 27,750

Commander- Wolf’s Major General Jackson

1st Marine Regiment CO- Leftenant Colonel Carlson
-----HQ Battalion
-----5th Tank Battalion
-----6th Tank Battalion
-----4th Light Armoured Recon Battalion
-----5th Light Recon Battalion
-----2nd Light Recon Battalion
-----22nd Armoured Combat Engineer Battalion

4th Marine Regiment CO-Leftenant Colonel Moreland
-----HQ Company
-----1st Infantry Battalion
-----2nd Infantry Battalion
-----3rd Infantry Battalion
-----4th Light Armoured Battalion

7th Marine Regiment CO- Leftenant Colonel McGraw
-----HQ Company
-----1st Infantry Battalion
-----2nd Infantry Battalion
-----3rd Infantry Battalion
-----4th Light Armoured Battalion

9th Marine Regiment Co-CO- Leftenant Colonel Minor
-----HQ Company
-----1st Infantry Battalion
-----2nd Infantry Battalion
-----3rd Infantry Battalion
-----4th Light Armoured Battalion

10th Marine Regiment- CO- Leftenant Colonel Farragut
-----HQ Battery
-----1st Gun Battalion
-----2nd Gun Battalion
-----3rd Gun Battalion
-----4th Gun Battalion



27th Marine Division

Overall Combat Strength: 22,940

Commander- Major General Payne

30th Marine Regiment CO- Leftenant Colonel Garrison
-----HQ Battalion
-----1st Tank Battalion
-----2nd Tank Battalion
-----56th Light Armoured Recon Battalion
-----24th Heavy Armoured Recon Battalion
-----22nd Heavy Armoured Recon Battalion
-----32nd Combat Engineer Battalion

31st Marine Regiment CO- Leftenant Colonel Daur
-----HQ Company
-----1st Infantry Battalion
-----2nd Infantry Battalion
-----3rd Infantry Battalion
-----4th Light Armoured Battalion

35th Marine Regiment CO- Leftenant Colonel Barrymore
-----HQ Company
-----1st Infantry Battalion
-----2nd Infantry Battalion
-----3rd Infantry Battalion
-----4th Light Armoured Battalion

39th Marine Regiment CO- Leftenant Colonel Maine
-----HQ Tank Company
-----1st Tank Battalion
-----2nd Tank Battalion
-----3rd Tank Battalion
-----4th Tank Destroyer Battalion

14th Marine Regiment CO- Leftenant Colonel Derby
-----HQ Battery
-----1st Gun Battalion
-----2nd Gun Battalion
-----3rd Gun Battalion
-----4th Gun Battalion


Force Breakdown

HQ Company/Battalion/
-200/1,000 Combat Soldiers
-----30/200 RG32Ms
-----10/100 FHV-20762 "Lioness" Command Variants
-----10/90 FMTV A1 R M1087 A1s

Tank Battalion
-300 Combat Personnel/Crew
-----60 MBT140A1s
-----20 FV434s
-----10 M6 Bradley Linebackers

Tank Destoyer Battalion
-300 Combat Personnel/Crew
-----40 HDT-165s
-----20 M1-T958 W/155mm Gun
-----10 FV434s

HQ Tank Battalion
-150 Combat Crew/ Personnel
-----20 MBT140A1s
-----5 HDT-165s

Light/Heavy Armoured [Recon] Battalion
-850 Combat Soldiers
-----80 LIFV-2070 (Multiple Variants)/ HFV-2040 (Multiple Variants)
-----20 Jackal MWIMKs
----- 3/10 M6 Bradley Linebackers

Light Recon Battalion
-500 Combat Soldiers
-----40 Jackal MWIKs
-----65 Pinzaguer Vectors
-----5 Land Wolf AA Systems (AN/TWQ-1 Avenger)

Armoured Combat Engineer Battalion
-2,000 Combat Engineers
-500 Combat Crew
-----250 LIFV-2070s (Multiple Variants)
-----200 FMTV A1 R M1087s (Multiple Variants)
-----200 FV180 Combat engineer tractors
-----50 D9R Armoured bulldozers
-----5 EFA Mobile bridges

Infantry Battalion
-2,000 Combat Soldiers
-----10 FMTV A1 R M1087s
-----1,000 RG32Ms
-----200 LIFV-2070s (Multiple Variants)
-----50 Water/Fuel M2 Trucks
-----50 Land Wolf AA Systems (AN/TWQ-1 Avenger)

HQ Battery
-50 Gunners
-----20 LIFV-2070-OP Observer Vehicles
-----5 LIFV-2070-CC Command Vehicles
-----1 FMTV A1 R M1087 Command Truck

Gun Battalion
-400 Gunners
-----40 AS-90 “Braveheart” 155mm Howitzers
-----40 M992A2 FAASV
Birkaine
11-05-2009, 23:32
Just thought I'd clarify what my original/obscure stuff looks like.

Planes:

Hy-11 (http://i44.tinypic.com/2zthjjt.png)

Hy-13

Ka-105 (http://i39.tinypic.com/2lnemw2.jpg)

Ka-65 (http://fc08.deviantart.com/fs41/f/2009/006/f/4/f402ec69c1119995bd6d95fad3098606.jpg)

Mig-37 (http://fc09.deviantart.com/fs42/f/2009/072/5/7/Mig_fighter_by_VoughtVindicator.png)

Mig-45

Ships:

Emissary-class (http://i41.tinypic.com/4q2cur.jpg) BBAA

Ambassador-class (http://i44.tinypic.com/2d0zaky.jpg) BBAA

Omen-class (http://fc05.deviantart.com/fs43/i/2009/066/8/a/Omen_class_dreadnought_by_VoughtVindicator.jpg) DNB

Tatum II (http://i284.photobucket.com/albums/ll31/DemonLordRazgriz/TatumIIClassSSCGN-1.png)-class SCAG

I'll find the remaining ones later.
Oseato
14-05-2009, 03:37
Alright, let's continue OOC discussion here:

Birkaine, this is nothing personal, I gave several warnings to leave the area, and your fleet replied in what can only be described as a rather hostile nature. It wasn't as if this attack was out of the blue. I attacked your ships, I didn't sink any, I did damage your helicopter fleet, but again, I told you there would be consequences for violating Cukarica's decision. Now there are more consequences, however I'm more than willing to discuss a cease fire and reparations for your lost helicopters.

BTW, did you ever post losses from the massive missile attack? Just asking.
Birkaine
14-05-2009, 03:44
Eh, why a cease fire? It's a cool confrontation. I negotiated a cease fire with Cukarica, but that was just to try to balance things in my favor.

And yes, I did post losses. One battleship, two AEGIS cruisers and a destroyer have already gone under if I'm keeping my accounts right.
Oseato
14-05-2009, 03:51
I'd like a cease fire so I can begin combat operations against Imperial Forces without being handicapped by a war that isn't necessary. I've lost a number of ships and I'd kinda like to preserve the fleet I have so I can fully support those combat operations. In case you haven't noticed, my fleet has only taken defense measures since the opening attack on your fleet.

Alright, I probably missed the posts while I was busy with exams.
Birkaine
14-05-2009, 03:58
I wouldn't call AShMs and stealth craft a defensive measures. After all, I only press the attack because of the provocation, regardless of who began.

Of course, you aren't gonna skip past me that easily after opening fire first. Given that your fleet is being shelled (with no artillery to deter my heaviest vessels from getting close), I've got no good reason to give up the fight. To my eyes (who don't know whatever you might be thinking) I have a tactical advantage, so why give the opportunity...
Oseato
14-05-2009, 04:03
1) I haven't launched AShMs since the opening salvo, as I recall, they were armed and waiting to attack. I intercepted incoming aircraft that were intent of attacking my own aircraft. I think we can call it all even, I've lost several frigates and a few destroyers. If you want I can always request my allies open fire and that my Iowa-Class battleship begin opening fire.

Hell, if you'd like I can widen the war, bomb a Birkanian city or three, sink merchant shipping. Could always deploy more ships, tip some AShMs with nuclear weapons, too!
Birkaine
14-05-2009, 04:09
Iowa? Well not quite a threat, seeing most my deployed battleships outgun the refitted Iowa-class.
16" radar guided < 20" laser guided w/ UAV support and rocket booster.

Eh, if you want to turn this into a WMD all-out war then damage to your fleet is the least you would worry about. We'd both lose. But about widening the conflict, I'm interested.
Birkaine
15-05-2009, 00:36
Oseato; what do you mean the fleet is the goverment?

Also, you didn't post damage from my last cannon volley,
Oseato
15-05-2009, 00:44
I meant the military is the government, the men in women of the Oseaton military are essentially part of the government. If they didn't agree with an order, they'd depose the military leaders.

Also, I'll edit in my losses in a bit.
Oseato
15-05-2009, 01:51
Edited my last post to include losses and others.
Birkaine
15-05-2009, 17:17
Cukarica, I already left your waters, so my intervention is over

IC relationships aside, thanks for a great RP guys, especially Oseato. None of the usual tricks worked on you =P
Cukarica
15-05-2009, 18:03
Didn't notice that part,sorry.
Just ignore that bit :)
And thank you for roleplaying ;)
Oseato
15-05-2009, 18:15
Thank you for making it interesting.

And if I let all the usual tricks work on me, would that make it fun? :P
The Wolf Hold
15-05-2009, 18:25
All the work on that ORBAT and one airstrike >.<

Oh well, even though I didn't take much part, it was a good read.
Oseato
15-05-2009, 18:49
Well now you have an ORBAT you can use as a template for future conflicts.
Birkaine
15-05-2009, 23:17
Thank you for making it interesting.

And if I let all the usual tricks work on me, would that make it fun? :P

Of course not. You aren't the kind of people who responds to jamming by sending tens of thousands of planes just for the sake of overwhelming AEGIS, which I am glad for.
And the EA-6B missile jamming caught me by surprise. Guiding a missile with te help of a ship's radar to avoid countermeasures always seemed to work :p

So, for we meet again, I'll be ready (http://i43.tinypic.com/33l1i5e.jpg). :D
Oseato
15-05-2009, 23:39
Usually it would, however when a bunch of planes are spewing chaff and there are EA-6B's on the scene, it gets a bit difficult

As for that ship, are you sure it can float? :P
Birkaine
16-05-2009, 00:12
Eh, it's wider than it looks.

It is basically a modernized mix of the Takao-class, the Ise-class and the Richelieu. Don't see why couldn't it float.
The Wolf Hold
16-05-2009, 00:20
The holes in its sides from my torps might stop it from floating :P
Birkaine
16-05-2009, 00:37
Well, no battleship fares nicely aganist submarines; especially this one, since it's specifically designed to take on other battleships, dreadnoughts and capital ships (much like the similarily sized Muterki Nippon).

I have antiaicraft battleships to destroy massed aerial threats and even survive a single AShM hit, siege battleships to lay waste to forces defending a coast, ballistic missile battleships in case I have to use The Bomb, arsenal battleships to supply missiles to the rest of the ships; and I've been planning ASW battleships, though my complete lack of knowledge about advanced ASW strategies prevents me from doing so =\

So I guess Udaloys will have to do until then.
Oseato
16-05-2009, 02:23
A ASW battleship wouldn't be worth it. You need a fast moving smaller ship to hunt down contacts and establish search patterns. They also have to be able to respond quickly to a contact of another ship if they think they have a sub.

Basically when you're protecting a fleet you want your slower ships in the middle of the fleet with a ASW screen around it. Helicopters and ASW aircraft lay sonar buoys in patterns around the fleet or areas where the subs are suppose to be coming from. A battleship would be too slow and too big a target, would make too much noise to be an effective anti-sub ship.
Birkaine
16-05-2009, 03:53
Oh, thanks for clarfiying. Makes sense now... so I must start thinking on other vessels for my battleship-obsessive Navy to compensate. Fleet oiler battleship? Radar picket battleship? Hospital battleship? The possibilities are endless!
Oseato
16-05-2009, 05:11
Could always go with Amphib landing battleship.
Cukarica
16-05-2009, 08:23
Submersible battleship,that would look cool.
Imperial isa
16-05-2009, 08:57
Submersible battleship,that would look cool.

you been playing too many video games if you think that
Cukarica
16-05-2009, 09:18
Yeah probably,but i didn't say that it would be plausible,it would just look good.
The Wolf Hold
16-05-2009, 14:25
I love the way Isa pops into threads he has no connection with and then takes things way to seriously.
Cukarica
16-05-2009, 14:41
I love the way Isa pops into threads he has no connection with and then takes things way to seriously.

http://i55.photobucket.com/albums/g138/iand1993/Scruffy_Futurama.jpg