NationStates Jolt Archive


Blood Space (future-tech campaign, signup / OOC)

Kostemetsia
25-04-2009, 09:43
This post serves two purposes.

First, all canon relating to the Commonwealth and Territories of Kostemetsia is retconned out. I wish to wipe the slate clean.

Secondly, I'm immediately going to write on it again and open signups for the campaign that will establish the starting point of my history. Two players are absolutely needed, and I would most gratefully accept more signups beyond that.

Plot
In 2043, the water wars began as the Earth gradually dried up. The nonaligned citizens fought for their right to survive, the green extremists fought for the preservation of the natural state at whatever cost, and the governments fought to keep the two from ripping each other apart.

Even as the skirmish units - for those were all that ever engaged - rolled back and forth across the continents of the world, the cities expanded further and further into what used to be oceans to alleviate their population problems, then rapidly became obsolete when the first hybrid Alcubierre drive, invented in 2089, was mass-produced and shoved into the behinds of antique space shuttles. Space travel became a booming industry, and still the wars raged on.

Of course, the battles dried up when the last of the water did. There's no point engaging for possession of a resource that no longer exists ... and still the far-obsolete cities expanded, gigantic silvery-black blemishes visible from space. Earth was now, by a Millennial definition, post-apocalyptic and dystopian. There was no point staying there. People did anyway. In 2110, the major states, or what was left of them, signed the WUT Charter - ratifying the formation of the Worldwide Union of Treaties and phasing out the UN, as well as all previous alliances. Quickly the name was revised to the United Earth Authority, just to get across the point that it was a world government.

While Earth may have become a cracked shell, in space its Union's power was unmatched by that of any other human faction. Over the next hundred years it established almost one thousand colonies - precisely, nine hundred and seventy-eight - and slowly rebuilt on a grand scale what it had by its own idiocy lost. Understandably, considering the Great Sundering of peoples and nations which came inevitably and inexorably in the aftermath of the water wars, the men and women of Earth were quietly desperate to avoid a repeat of such mass oathbreaking.

At this point, humanity was alone in the universe. Years of searching for alien intelligences had yielded nothing and cost everything; nobody and nothing apparently existed to reassure the anxious souls, and so the desperation - the Desperation, capital D - grew. It stepped off the shuttles with the colonists; it accompanied the colonial police on every misguided but honest raid; it nagged at everyone's hearts and minds.

Everyone has a breaking point.

The state authority went insane in May 2183 - but quietly. Deployment of military power is an unsubtle and mostly useless solution. Instead, the massive civil service started installing regulations sneakily inside the economy: who could register a company, what it could be for, what the penalties would be for falling foul of the rules. Along the way, the bureaucrats managed to convince all but a doubting few that what was happening was good and right.

Culture, of course, was the first target. Allowing an independent culture to flourish is an excellent way to end up with a majority secessionist movement. Sculptors, painters and musicians who contradicted the Authority's ideals were arrested. Discontent grew, but most still thought it had to be the right thing to do. Somehow. People can, in the end, convince themselves of anything.

Then there was the security and defence industry, which was less easy to smooth over. Everyone from the security guards to the secretive mercenary generals found themselves under the spotlight. The secretive mercenary generals were particularly annoyed. Things happened, but no matter: Earth was almost successful in erasing the sovereign right of all sentient beings to go out and be killed for six hundred credits a week.

Is almost successful, rather. The story's not over yet. Today, it's the twenty-fifth of April 2189, distinguished from the previous day by a matter of a couple of minutes. We concentrate on Yelan, the tiny capital of the relatively backwaterish colony world of Fentja. In this city there is a local headquarters building for a security company which doubles as a mercenary platoon. Now, in the early hours of the morning, a police team who genuinely believe they are rooting out a murderous terrorist cell are about to break down one door and kill almost a third of the local staff before achieving their objectives.

'Colonel' Emma Jackson is one of the doubting few the bureaucrats didn't convince. A Navy brat, she has inherited a strong will and a fair dose of idealism from her parents. She is young, tall, brunette, slender and uncommonly good with a gun. She also happens to be the provisional director - hence the sobriquet 'Colonel' - of the security company which will be devastated this morning.

The United Earth Authority does not want to become Emma Jackson's enemy. However, it does not know this yet.

Positions open
Co-conspirator
Emma Jackson is not the only woman in the entire universe who disagrees with Earth's measures. There will be others. It is likely that at least one of them will join her.

Senior Terran officer
By the same token, Emma's views are not widely shared - and every good boot-on-neck government needs a coordinating force.
Caloderia City
25-04-2009, 10:57
Hi!

I'd like to get involved as a way for me to do my intro as a FT nation. Caloderia, a small barren colony world. The Governor of same could become a co-conspirator (somehow), though he won't start out that way, more of a sympathizer.

Caloderia could be a good example of a small society governed by the UEA. The governor is subordinate to the Colonial Development Bureau, security and propaganda are everywhere, everything is dependent on the vast, impersonal state which slowly grinds away at the soul.
Kostemetsia
25-04-2009, 12:17
That's fine by me. In fact it makes nice propaganda if there were other societies that left the UEA influence area at approximately the same time Kostemetsia did. What kind of ideals are espoused by Caloderia?

Kostemetsia represents anarcholiberalism, economic deregulation, and scientific progress no matter what the cost. The first build was a happy, cohesive, unitary presidential republic; I'm thinking that maybe this version will be darker.
Lingards
25-04-2009, 12:22
I'll happily take part in this, do you want me to play one of the two parts or as my Nation?
Telvira
25-04-2009, 16:17
I have the same question as Lingards.

If not, perhaps I could have someone from my nation be a co-conspirator. My nation has an order of Force-using warriors, having one of those on your side always comes in handy... :D
Caloderia City
25-04-2009, 17:45
Caloderia is a small, small world and I tend to keep it that way, so its not really so much about politics and ideology as it would be simply being repressed by the UEA and eventually yearning to be independent. But since Caloderia is small and never going to be a Great Power, its less about outright rebellion as conspiring with another, larger and more important rebellion and then coming out of it allied, trade-oriented, liberated and at least semi-independent.
Deserted Territories
25-04-2009, 20:17
I enjoy your writing too much to pass this up. The plot has sucked me in.

Since you have a few willing to conspire with you, I'll be more than happy to play the part of the Senior Terran Officer. And am I right in assuming this will be more of story-driven character RP?
Democratic Eurasia
25-04-2009, 22:01
I'm willing to give this a shot. Could I be Adam Vossen- the leader of a terrorist (or at least subversive) society called the New Terran Union, dedicated to restoring democracy and establishing greater self-governance in the colonies?
Or if its more of a nation thing I'll actually be the NTU.
Sutufinai
25-04-2009, 22:05
Can I play a Mysterious alien race? lol It, because of the timeline would be a much dulled-down version of the Sutufinai Allied Worlds... Can I play an Alien spy? =3
Nevennkebla
26-04-2009, 00:35
The Federation of Nevennkebla offers its services as an Army for Hire. We provide our own armor and weapons. You give us credits, we give you one hell of a fight, No questions asked.
Kostemetsia
26-04-2009, 03:55
Lingards, Telvira: Up to you. Character parts tend to be more involved but require you to trade off the use of your nation, while nation parts allow you to use your nation but are generally less involved. Co-founder spot is still open.

Caloderia City: The qualifier 'semi-' before 'independent' conjures up visions of a galactic empire in my mind. Caution: megalomaniacal scheming. :tongue:

Deserted Territories: That's the nicest thing anyone's said to me in a long while - and you're quite right about this being a character RP. Welcome aboard! The senior Terran officer slot is now yours.

Democratic Eurasia: I very much like the sound of Adam Vossen. You'd have to scheme independently of my lot for a while, though, because it's going to take a while for 'the Colonel' actually to build up her forces. Perhaps first contact would be through one group hearing news of the other.

Sutufinai: A spy would definitely add spice - rather lame pun not intended. As long as you can look human, it works.

Nevennkebla: Perhaps something could be arranged. :eek: You might have to sit on the sidelines for a while, though, while the Revolution gets into gear.
Caloderia City
26-04-2009, 04:24
The qualifier 'semi-' before 'independent' conjures up visions of a galactic empire in my mind. Caution: megalomaniacal scheming. :tongue:


The best kind of scheming, I say. ;)


Dr. Austen Moore, a brilliant but disturbed scientist who, given some free reign and a big laboratory manages to hear Emma Jackson's message and news of her struggles. He is sympathetic but ultimately powerless and treated sort of like a spoiled child by the bureaucratic authority of the UEA.

Then he makes some big discovery or develops some technology, which he then wants to keep from his superiors in the EAU and give to her rebellion. To do this he has to get the government of the colony, or at least its Governor, to support him in some clandestine military operation conducted primarily by the rebel military forces you'll presumably have by then.
Kostemetsia
26-04-2009, 08:08
I'm trying to think of things that could turn the tide of said conflict - but I rather like the sound of Doctor Moore. I suggest he's on the world of Mu Tainuo, which is mostly islands. Perfect for a large lab which might be doing naughty things.
Deserted Territories
26-04-2009, 14:11
Stop me if any of this is wrong.

The terran officer is a higher-up in the oppressive UEA police corps, but he is out in the field, organizing localized efforts to stamp out sedition. Also, the police corps must be pretty large, well equiped, and powerful if they're doing all this; almost full-blown military size.

So the officer is the US marshal to Emma Jackson's fugitive?
Sertian
26-04-2009, 14:20
Like I said over MSN, I'll be using a data runner character whenever this thing gets set up. :3
Nevennkebla
26-04-2009, 14:53
That can be arranged. We can set up and look threatening for a while.
Democratic Eurasia
26-04-2009, 15:25
Assuming this is just the OOC thread, I'm guessing I should wait for the main IC thread to get started on Vossen's effort to overthrow the government. He may have assistents and minions and the like- he is running humanity no 1 terrorist group.

The NTU- recruiting at a seedy location near you! Send 30 credits and contact details to join now and recieve a free introduction pack- including a machinegun with full clip, two hand grenades, a political indoctrination manual and a special introduction letter from a senior NTU member!

(Offer not open to Outer Rim planets and special terms apply to government employees- please ask you local NTU recruiting officer for details. Packs take up to two weeks to arrive and is not returnable. Warranty on equipment lasts for 18 months. The NTU can choose whether or not to accept responsibility for any actions you may take as a result of receiving the pack.)
Telvira
27-04-2009, 01:05
Telvira[/b]: Up to you. Character parts tend to be more involved but require you to trade off the use of your nation, while nation parts allow you to use your nation but are generally less involved. Co-founder spot is still open.


How does a pair of Force-users (Master/Padawan kind of thing) caught in the wrong place and the wrong time sound?
Solar Communes
29-04-2009, 02:35
How do the remains of a Liberation Space Force sent to destroy a totalitarian corporate police State from Earth and from Sol and to turn the entire human colonized space in a parallel universe into a socialist anarchy, which got lost in the Immaterium and had to kill most of their own crew because they were turned into insanity by Chaos before arriving accidentally in such system, sound?

I will do my best to ensure epicness when Blackguards and Space Marines fight together. Of course, the Blackguards are more skilled at false flag operations, recruiting guerrillas, putting rivals among the enemies to fight each other, infiltrating secret facilities with critical above top secret information to "acquire it", doppelganging enemy leaders after biometric modification surgeries and GM by killing them and assuming their place, and inciting rebellion than at brute force.
Ravea
29-04-2009, 03:12
I'd love to play a mercenary under Jackson's command/employ. I'm thinking of either bringing in a stealthy cyberpunk ninja sort of character from my older days (think something kind of similar to Grey Fox from the Metal Gear series, although with significant changes) or a scout-sniper silent type. Possibly a bodyguard?
Kostemetsia
29-04-2009, 12:56
Ravea: We have a shortage of cyberpunk ninjas - and a bodyguard might be nice. What motive would said bodyguard have?

Solar Communes: Gogogogogogogogogogogo

Everyone: Applications for the spot of co-founder are suspended until I'm done dicking around on MSN to determine what's going on. Also, I'm compiling a glossary of historical stuff - a universe bible as it were.
Ravea
29-04-2009, 16:21
Ravea: We have a shortage of cyberpunk ninjas - and a bodyguard might be nice. What motive would said bodyguard have?

The guy I'm bringing in is a real heavy killer-one of the Merc for Life sorts. He could be compelled to guard Jackson mainly because completing her goals means more freedom and more importantly keep his livelihood and line of work intact. Or something like that, I guess.
Democratic Eurasia
29-04-2009, 23:26
I'll also probably be bringing in various terrorists/freedom fighters and referring to actions taken by my group across the known galaxy. Both as the thread progresses and before it began.

Just to say the NTU has been in existance for around half a decade. It wants to see each planet given the option of whether or not to leave the UEA (although many, like Vossen, want to see the human race remain united) and to give each planetery government more independence. The main point of the group is that they want democracy to be fully restored across the entirety of the known galaxy and that they feel the current regime is oppressive and does nothing but exploit the people. They have some socialist leanings but are determined to fight against this government's control of the economy- meaning that they will support the free market.
Kostemetsia
30-04-2009, 10:18
DemEur: I like the sound of this. What kind of guy is Vossen? The name "Adam" in a political context kind of reminds me of Adam Susan from V for Vendetta.

Ravea: Works for me. I want to end up with a flourishing merc business in Kostemetsia anyway.

Telvira: Seems a little overpowered. Emma[1] and her minions are just a traditional mercenary army, and they might resent a pair of Jedi showing up - even if you are on their side. :) Got anything less awesome?

Everyone: [1] Emma Jackson is being renamed Emily Sinclair. I like the latter name more.
Ravea
30-04-2009, 23:57
Character Profile: Nexlon
Age:Unknown
Hair color:Black
Eye Color:Green
Height:6'1, inside armor

M.I.D.A.S. Project Background
Several decades ago, the United Earth Authority put in motion several projects and plans to create a series of extremely powerful weapons, the most successful and controversial to be the M.I.D.A.S. ( Mobile Infantry Defensive Armor Soldier) Project. The goal of M.I.D.A.S. was to create a squadron of elite soldiers specifically for assassination by combining the best of genetic, technological, and military research. The plan was divided into two parts: the first, producing armor and weapons capable of absolute stealth and lethality, and the second, to find suitable agents that could be trusted with such power.

Through extensive genetics research and testing, the Authority was able to pinpoint several apposite subjects inside the nation. Targeting children with desirable genes, agents of the Authority murdered a hundred families on different planets and abducted their children, all under the age of three. The Authority itself raised these children, subjecting them to extensive genetic testing and intense combat training in every field imaginable. None of the children were told the origins of the project, nor what had happened to their families.

Fifteen years later, all the subjects had come to their proper military age. Only eleven had survived the training; most perished due to the severe military aspects of the program, or genetic testing accidents. Those that lived were outfitted with the newly-produced M.I.D.A.S. power armor, a suit that drastically enhanced every physical aspect of the human body as well as providing an apt defense for many modern weapons. Every suit was highly customized according to the subject's will, especially in terms of weapons and options.

The Eleven, as they were called, became the core of a brand-new spy and assassin agency under the control of the Authority; supported by hundred of Authority agents, the Eleven killed and kidnapped thousands of political and military enemies both inside and outside the nation. Using experimental weapons and advanced stealth tactics, the Eleven were some of the most successful special operations soldiers in Authority history.

M.I.D.A.S. Armor
The M.I.D.A.S. Armor itself is classified as a all-purpose stealth and battle powered armor unit. Standing at an average of six to six and a half feet tall depending on the subject inside of it, the suit greatly increases the speed and physical power of a human body using extensive cybernetics and technology. Powered by a combination of compact hydrogen cells and small, efficient solar panels, it uses electroactive polymers (EAP) as artificial muscles to aid in regular human movement.

The armor is a powerful alloy of different metals, but is mostly made up of solid titanium, gracing the user with the ability to withstand all but the largest calibers of personal weapons. Night and Thermal vision, compact surgical and medical kits, Radar, and experimental stealth camouflage all come with the base model of M.I.D.A.S.

As with all armors, M.I.D.A.S. does possess several weak points. The units stealth camouflage has been known to short-circuit in heavy rain or extremely arid climates, and the suit itself can be rendered inoperable when submerged in liquid. Several chinks in the armor itself are present as well, most notably on the neck, elbows, and knees, although it would take a very skilled gunman to effectively target these small targets.

M.I.D.A.S. Project Subject 1
Nexlon
Nexlon was the very first subject to be abducted into the M.I.D.I.S. Project; at a very young age, he showed great promise and skill in his training. As more time progressed, it was clear that he was the most powerful all the M.I.D.A.S. subjects, both in terms of favorable genetics and combat prowess.

Nexlon's M.I.D.A.S. armor was among the most unique and customized of the surviving Eleven. The helmet was elongated, and contained a miniaturized and advanced CPU unit connected directly to the brain, allowed Nexlon to flow in and out of the digital realm with ease; several data uplinks could be jacked into enemy computer systems as well. This skill could be used to crack encryptions, erase or copy sensitive files, or send computer viruses directly into enemy mainframes. The addition of a long, whiplike tail gave this particular M.I.D.A.S. armor a somewhat animalistic appearance; the tail, originally for increased stability, can also be used as an extra limb or a choking weapon.

While most M.I.D.A.S. Agents equipped large-caliber guns and or explosives as their main armaments and took mêlée weapons along as only a last resort, Nexlon chose a single straight sword as a primary weapon. A unique cross between a Molecular Blade and a high-frequency sword, it is unnervingly sharp, able to slice even the strongest substances into ribbons. However, apart from its unusual lethality, there is little that sets it apart from any normal sword. It is still just as prone to breaking and shattering, and is extremely costly to repair or reproduce. Few of these blades exist. Nexlon also carries a variety of small explosives, a miniaturized concealed flechette launcher, and several types of poison.

For several years after he donned his armor, Nexlon was the most successful agent in Authority history, participating in hundreds of successful missions. After one particular sortie, which involved killing a large family, his repressed childhood memories came flowing back to him. Angered at the Authority for what their action, Nexlon turned rouge, setting himself against his former allies. He began to hunt down the ten other M.I.D.A.S. agents with surprising success, killing anyone who stood in his way. Only two M.I.D.A.S. users survived Nexlon's onslaught, and are now under extreme government protection.

Nexlon's whereabouts are currently unknown; it's presumed that he still hunts his two surviving comrades, but he has not resurfaced in the core planets for some time now. It's rumored that he works as an underground assassin and mercenary, although these claims are so far unsubstantiated.

------------------------------

Nexlon, escaping the core planets some time ago, arrived in Fentja several months past. Being pushed further and further from the purpose he was originally created for, he has flitted around private mercenary companies and security firms on other worlds. He greatly admires Emily Sinclair as a soldier and a commander, and most of all for her goals of destabilizing the United Earth Authority. He almost never take off his suit, and only rarely removes his facemask.

http://img15.imageshack.us/img15/7593/nexlon.jpg
http://img15.imageshack.us/img15/9972/capture1ysw.jpg
http://img15.imageshack.us/img15/343/capture3ksk.jpg
http://img15.imageshack.us/img15/2917/capture2m.jpg

---------------------------------
Yes, I have put quite a bit of time into this character.
Telvira
01-05-2009, 00:20
Telvira: Seems a little overpowered. Emma[1] and her minions are just a traditional mercenary army, and they might resent a pair of Jedi showing up - even if you are on their side. :) Got anything less awesome?


I suppose... :)

How about a couple of advance scouts? Just 5-6 regular (clone) commandos sent to check out the planet(s)?
Kostemetsia
01-05-2009, 08:21
Ravea: Now that I like. Getting a Master Chief-y, sort of Special Tasks Group vibe off it.

Telvira: Clone commandos we can relate to.

The RP should be kicked into gear soon. Just getting some final groundwork done.
Democratic Eurasia
01-05-2009, 16:30
Well Vossen was a fairly standard person- he was brought in a fairly pro-democratic family on the planet Alba IV, but he wasn't a radical until later in life. When he went to university he joined a pro-democratic student group- the Reform Front- and then graduated near the top of his class in history, and soon after joined the Alba civil service. But then the RF became a much larger and proactive organisation- a peaceful pressure group that was gaining support and undermining official authority. When the UEA security forces committed themselves to eradicating it they arrested all known members- including Vossen. He only escaped because the police speeder he was in was in a traffic accident. He ran away and managed to find the remenents of the RF. They escaped to the outer planets and then reformed themselves as the New Terran Union. This organisation was willing to use violent as well as peaceful tactics- comparing themselves to the resistance movements of WWII. Vossen rose steadily through the ranks due to his intelligence and his loyal dedication. He is can be short tempered and exuberant in equal measures, but usually keeps tight control of his emotions in public. The NTU has now spread throughout the known galaxy, almost every planet has at least one cell of unionists. This large organistation is viewed with increasing worry by the authorities and morale has never been higher. But with the government trying to control the economy and the police determined to step up their operations the NTU must find a way to end the UEA once and for all.

Oh and to be honest I picked the name more or less at random :$
Kostemetsia
02-05-2009, 02:40
I like it. I like it a lot.
Mewsland
02-05-2009, 02:49
2189 was the first year Mewsland began exploration of the Milky Way, probably the reason there was no ET life found. All of it was six million light years away. Here is the ship that will stumble upon the center of government. Mewsland definitely won't agree with Earth's measures, I can say that much.

http://images4.wikia.nocookie.net/memoryalpha/en/images/2/26/Intrepid_aft.jpg
Image) Augusta (MCC-101) exploring the Milky Way Galaxy in 2189 under Captain Kaia Mæow. Kaia was killed in 2207 in the destruction of Augusta and had an AI named after her on Voyager (MCC-1701).
Naggeroth
03-05-2009, 07:32
As we discussed I'll be joining the Co-Founders Spots as Joseph Hale, Ex-Military Man and a bit of old experience to add to youthful exuberance.
Kostemetsia
03-05-2009, 07:54
Anisarian: Accepted.

Everyone: Let the proceedings start immediately. From this point on signups will not be allowed unless signer-upperer can convince me it's a good idea. Also the general age of a human in this setting is up to 140, so you're around 40 as we'd understand it when your chronological age is maybe 80.
Mewsland
03-05-2009, 20:33
What about my sign-up?
Kostemetsia
04-05-2009, 13:07
'Pologies, Mew. Can you send me some information on your character and how you plan to fit into the story? I really want to keep this as character-based as possible, rather than gestalt.

Everyone else: IC thread is hosted on the new NS fora. http://forum.nationstates.net/viewtopic.php?f=5&t=240

[spoiler alert - highlight the space between these brackets to read the spoiler] The rumble and crash at the end of the post are the STOG team blowing their way into the building. React as necessary. I prefer Naggeroth goes first. [end spoiler]
Mewsland
05-05-2009, 00:47
I'll get what I can. Still trying to think of it myself. I'll bounce in when I am ready.
Kostemetsia
05-05-2009, 08:35
DemEur, I LIKE what you're doing there. Very nifty.

Naggles, epic.

Telv, I'm imagining six of Temuera Morrison watching the hole in the wall and sipping beer. Bloody Kiwis. :) What do you plan to do?

Ravea, Nexlon is exactly the kind of guy we'd employ. Brilliant choice and brilliant writing.

Solar, your writing is meaningful as ever - which is odd considering the Confederation runs on the most shallow form of humour (that found on /b/ :P).

My turn to launch a salvo - also Lingards are you still interested?
Telvira
05-05-2009, 21:45
Telv, I'm imagining six of Temuera Morrison watching the hole in the wall and sipping beer. Bloody Kiwis. :) What do you plan to do?


I was hoping somebody would try to arrest them, thereby giving me a convenient excuse to have them help Emily and her people take down the troopers and steal the dropship. What say you?
Deserted Territories
05-05-2009, 21:47
I'm about 10 posts behind right now, but this senior terran officer: where in the command hierarchy is he?
Solar Communes
06-05-2009, 05:38
I think I took the title "Blood Space" far too literally

Also sorry for the crappy writing, but I was thinking about exploitation and B-movies when I finished that post.

PS: And they only "survived" (if having to do drugs to avoid becoming a batshit insane psychopath unless you are a bible thumper counts as survival) a travel in the Warp without a Gellar Field because Khorne spared them. I don't believe any further explanation is needed.
Kostemetsia
06-05-2009, 12:42
Telv, you'd have to do something stupid. Being present near a raid is not a crime, although at midnight it's a little curious. If you don't do anything stupid you'll probably be cordoned into the area and asked to sign an NDA once all is said and done.

DT, I'm thinking he's probably at about admiral level. Maybe fleet admiral. Or maybe he's just a commodore. Your choice.

SC, Khorne ... spared them. Khorne spared them. Okay ... :)
Telvira
06-05-2009, 21:43
Telv, you'd have to do something stupid. Being present near a raid is not a crime, although at midnight it's a little curious. If you don't do anything stupid you'll probably be cordoned into the area and asked to sign an NDA once all is said and done.

Yah, I suppose.

Idea: What if, say, somebody draws a bead on the Emily or one of her friends and my guys take him down?
Solar Communes
06-05-2009, 23:47
SC, Khorne ... spared them. Khorne spared them. Okay ... :)

Why should chaos be predictable and always follow the same patterns?

And don't question much my canon bashing or soon I'll bring a daemon distortion guitar that kills people with the Power of Metal!

Plus I was thinking about B-movies when I posted that, and they aren't keen on following a series canon as if it was written on stone.

Finally, considering a tear-drop shaped, ice-covered torchship with enough space to house forty thousand and lots of big guns concealed inside its hull suddenly came from nowhere, and that they never seen a vessel like it before, there should be a response to their arrival, right?
Naggeroth
07-05-2009, 11:19
Kost, I'm not avoiding posting right now, I'm more trying to find out what it is exactly your wanting to have happen. I assume the spooks coming out the door could shoot us since my image is we're not in cover to deal with them. If so I'll stop firing and hope Ravea managed to get that dropship, or I'll wait for Telvira to distract them then grab Emily and run for it.

Your call.
Kostemetsia
07-05-2009, 11:37
Telv, that works. We'll make a run for it once Ravea knocks out the dropship.

SC, look up Brutal Legend sometime. Earth response coming.

Naggles, yes, they could shoot us. Specifically, you. On that note, Nexlon needs to do something. That straight line that I mention in my last post leads straight to the dropship, which is hovering above an alleyway outside.
Ravea
07-05-2009, 16:05
My apologies in the delay. The past day has been a whirlwind. I'll get working on it right away.
Democratic Eurasia
07-05-2009, 16:55
I'm sort of doing my own thing- I can't exactly storm in with a crack team of terrorist commandos to fight the STOG off. I am however planning a massive, galaxy wide strike against the transport system. No suddenly discovering it and arresting thousands of my agents- but it will hit every planet so all your characters will probably be affected. After that I will have to see what the reactions are before making the next move.

Just to keep the options open would there be serious objections if I served as the sort of backdrop for the story by instigating a massive civil war? This general uprising serving as the scenery, if you will, for Emily and everyone else. I'm not saying this will happen at all- but if I did make posts to that effect, would I be hit by a hail of objections? Its OK if you don't like because I can just as happily go into a much more uptempo terror campaign against the Authority. Think explosions, assassinations, thefts, kidnappings etc.
Naggeroth
08-05-2009, 13:14
As Nexlon finished, Rex pulled out his pistol and put two rounds through the head of the guy he had been talking to.

Did you just kill McKeaton and confused Hale with Nexlon?

So not cool on either count if you did.
Telvira
08-05-2009, 23:26
Possibly. I had trouble understanding some of the developments and due to RL issues I was a bit rushed. So feel free to tell me what I did wrong and what I should do to fix it...
Kostemetsia
09-05-2009, 00:39
I parsed it more as that Rex popped the guy he himself was talking to, setting up some interesting moral problems to do with unprovoked attacks. However, there is a problem in that you popped pretty much everyone who wasn't Emily or Hale, because I have plans for McKeaton and her squad.
Telvira
09-05-2009, 01:42
OK....I can say we went for nonlethal but incapacitating wounds, and that way your person has a grudge against my people, and the story goes on. Sound good?
Telvira
09-05-2009, 01:45
I edited my post to say as much.
Kostemetsia
09-05-2009, 14:22
Telv, I sound like a real bastard, but as a rule I'd prefer people weren't killed in the middle of conversations. Or neutralised, for that matter. McKeaton needs to be alive. :tongue:

DemEur, I want in on the starting of the civil war. There is a particular action I want to take not too far in the storyline's future - can we kick off the war after that? I'll let you know when I do it.
Democratic Eurasia
09-05-2009, 15:59
OK, Kos that's fine. I'm setting in motion Operation Garrotte now. This isn't the uprising. It, what the hell I'll commit to doing this now, will be the catalyst for the NTU to instigate the uprising. We do it and then decide on an uprising after we see the result of Garrotte. I'll wait for you before I launch it.
Telvira
10-05-2009, 01:41
Telv, I sound like a real bastard, but as a rule I'd prefer people weren't killed in the middle of conversations. Or neutralised, for that matter. McKeaton needs to be alive. :tongue:


It's fine. I'm just a bit rushed at this point, so I might end up deleting those posts and restarting when RL gives me a bit more free time. And I did make sure he was kept alive, I said my guys went for nonlethal wounds. But again, if you need to just ignore my posts if it affects the storyline
Solar Communes
10-05-2009, 03:24
There are times I'm not particularly inspired, and my last post happened during one of them. Hope it wasn't too bad though.
Ravea
11-05-2009, 20:17
Interesting bit with Kellar there. How exactly does that work? Or did I miss something?

Also, where the crap should Nexlon fly off to? And is he going to be picking up the clones as well?
Telvira
11-05-2009, 22:32
I am slightly confused as well.
Kostemetsia
17-05-2009, 04:53
Apologies for my inactivity. Life has been a bitch, but it only does this occasionally.

Telv, do whatever it is you want to do with the clones regarding Emily and Joseph. After that:

Rav, just fly the hell off any which way. Directions will be provided in flight. Also, to answer your question (I think), Keller has integrated dye packs. If she gets shot, all she has to do is fall over and look dead - the armour will stand up to much more than that.