NationStates Jolt Archive


Project International City II (Preview/OCC)

Prycuse
28-02-2009, 07:16
For those that participated in the first PIC you already know whats going on, but for those that were not, let me Introduce you The Project International City. Project International City (PIC) is a multi-national project based in The Federation of Prycuse (Factbook for more Info: Prycuse (http://wikistates.outwardhosting.com/wiki/User:Prycuse)). This is a massive Project dedicated to combine the cultures of the world into one huge city and for each other to learn about those cultures. Knowledge, Entertainment, and Ways of life will all be expressed in this project, in many ways and many forms.

(Now for the Technical part)
Nations will be able to claim "districts", which are usually several Square miles in area, and hold between 5,000 and 23,000 people per district. Districts in them selfs are mini cities; each with different styles, and focuses. Once a nation has claimed their districts, it may now participate in the Project fully. They may submit or vote on a "Proposal". A proposal is basically just that. A proposal to change or add something to the project. An example would be a Proposal to add an International collage to the city for all nations to use. Also a nations way participate in many of the RP's that occur in the city. RP's may or may not effect the project it self.

Here is a link to the original PIC to get a sample: PIC I (http://forums.jolt.co.uk/showthread.php?t=555372&highlight=Project+International+City), and it will help you understand the information below.


New and Improved

PIC II will be a much improved version of the original, but keeps the same ideas. Here are some of the Improved features:

1. Nations my now claim districts using a point system. Small districts cost less that larger ones.

2. Customizable districts with zones. Residential, Industrial ect.

3. Much larger project, several hundred districts.

4. RP's can now effect the project in many ways.

5. Resources, income, and economy now play a bigger role.

6. Proposals may now be submitted by any member.

7. The project will now be both on and off site for different part of the project.

8. Everyone starts with 6 points. More Points for claiming districts can be Acquired through various ways.

9. You can claim as many districts as you want, provided that you have enough Points.

10. There will be a City-Wide Police force. To minimize the confusion amongst different stations.

11. Districts will range from 1/2 a point all the way to 3 points depending on size

12. The City will be divided into Sections A-F, providing more organization.

13. The environment will now effect the city. (EX. waves, storms, typhoons...)

and more updates to come later.

Release Date

Friday 6th

The project is in its alpha stages right now and a public opening date is not set. If you have questions, ideas/improvements, or want to know more please post below.
Prycuse
28-02-2009, 16:54
Bump
Prycuse
01-03-2009, 16:51
Update, and Bump
Rifugio e Sicuro
01-03-2009, 17:17
Can we sign up here?
Prycuse
01-03-2009, 17:26
You will be able to, but the project not quite ready, so not yet We are still working out some things.

(I will try and remember to TG you when it is ready)
Avalic
01-03-2009, 18:24
Is this a restart of the old one or a new city entirely?
Prycuse
01-03-2009, 18:52
Entirely new city on a new Island
Amalius
01-03-2009, 19:34
This sounds like a great idea, I'd be very interested in joining. I don't have any questions yet, I'm posting right now so that I can easily find this thread and check for updates.
Defense Corporations
01-03-2009, 19:37
Could I set up a factory district about half the size of Boeing's Everett manufacturing site (http://www.boeing.com/commercial/facilities/index.html), but with company housing, hospitals, clinics, banks, stores, police, an airport and schools? Population would be ~18000 (10500 employees at the factory itself, 6000 employees at local facilities, and 1500 non-working family members), to start. The size of the district would be about 1 square mile, including a 50-acre main aircraft assembly plant among other facilities.

See my factbook (http://forums.jolt.co.uk/showthread.php?t=578541) for more details on how my society typically operates.
Ulanpataar
01-03-2009, 19:43
Hmm, I am very interested. I would be happy to see a small district of 5000 or so Pataari refugees, though you could mix that population with other populations. Sending the refugees, however will seem like being sent to Borod Ketul from the times of the Peak of ZaKomianist power. The weather will be killer, though.
Fatatatutti
01-03-2009, 19:51
We would be interested in establishing a FatatatutiTown as a sort of gigantic cultural embassy. We would require beachfront property and a reliable supply of pigs.
Avalic
01-03-2009, 20:17
What's the name going to be? Can't be International City can it otherwise we'd have a whole lot of confusion differentiating.
Defense Corporations
01-03-2009, 20:29
Cosmopolis, perhaps?
Lurikastan
01-03-2009, 20:30
New International City anyone??
Prycuse
01-03-2009, 20:39
Could I set up a factory district about half the size of Boeing's Everett manufacturing site (http://www.boeing.com/commercial/facilities/index.html), but with company housing, hospitals, clinics, banks, stores, police, an airport and schools? Population would be ~18000 (10500 employees at the factory itself, 6000 employees at local facilities, and 1500 non-working family members), to start. The size of the district would be about 1 square mile, including a 50-acre main aircraft assembly plant among other facilities.

See my factbook (http://forums.jolt.co.uk/showthread.php?t=578541) for more details on how my society typically operates.

You can set up your district how ever you like, and once the Project is open then what your wanting to do is fairly easy to set up.

We would be interested in establishing a FatatatutiTown as a sort of gigantic cultural embassy. We would require beachfront property and a reliable supply of pigs.

you will have to try and claim right when it opens, because the waterfronts usually go first.

What's the name going to be? Can't be International City can it otherwise we'd have a whole lot of confusion differentiating.

I've been thinking about that, but I haven't come up with any thing. I hold a poll once it opens.
Prycuse
01-03-2009, 20:42
Hmm, I am very interested. I would be happy to see a small district of 5000 or so Pataari refugees, though you could mix that population with other populations. Sending the refugees, however will seem like being sent to Borod Ketul from the times of the Peak of ZaKomianist power. The weather will be killer, though.

This would be a very good place to send refugees. No war here.
Ulanpataar
01-03-2009, 21:03
Killer as in just about meeting the legendary point of Pataari self-combustion kind of temperature.
Prycuse
01-03-2009, 21:23
70's- 90's degrees F? Are you not human. Because as far back as I can remember humans didn't combust at 80 degrees :).
Ulanpataar
01-03-2009, 21:55
A summer day might poke up to 15 C if you are lucky in the northern points of Ulanpataar, and that is in the summer. Around 28 degrees is almost unthinkable, hahahah.
Fatatatutti
01-03-2009, 21:55
If it will help set UlanPataar's mind at ease, Fatatatutti's average year-round temperature is 79 degrees F and there have been no reported cases of combustion among the Pataari refugees here. Some of them are melted a little bit around the edges....
Ulanpataar
01-03-2009, 22:07
Hence why the temperature is referred to as 'legendary point of Self-Combustion' or Tusaumajaunngituq Qarrutuqtugut. :)
Sarrowquand
02-03-2009, 01:20
I thought the old city was named after the island it was on; Ceripal.
Prycuse
02-03-2009, 02:17
I thought the old city was named after the island it was on; Ceripal.

No, the old one was just International City.
The Wolf Hold
02-03-2009, 02:48
We would be interested in town, namely for some refugees we have recived from a now destroyed nation. However some of them are non humans, but then again that adds more fun.
Prycuse
02-03-2009, 02:54
Not human as in what?
Avalic
02-03-2009, 02:58
I think he means "furries" from some nation with a Japanese name too long to remember probably destroyed by the Grand World Order.
The Wolf Hold
02-03-2009, 02:59
Anthromorphic Animals, animals with human characteristics eg walking on two legs, sentient thought etc


(OOC: Just so you know for those that care, I'm not a furry myself, but a friend of mine ended his nation and made me promise to take in his 'citizens')
Zoingo
02-03-2009, 03:08
This sounds interesting, I might drop in on this.
Prycuse
02-03-2009, 03:10
Anthromorphic Animals, animals with human characteristics eg walking on two legs, sentient thought etc


(OOC: Just so you know for those that care, I'm not a furry myself, but a friend of mine ended his nation and made me promise to take in his 'citizens')

We'll just have to see how that works out. I'm not to sure that everyone is going to like strange creatures, or Anthromorphic Animals walking around the districts.
Comorostan
02-03-2009, 03:15
Id like to have a district of about 1,000 Hijim. They're an ethnic minority in my nation, so it would make sense for them to be living here.
Avalic
02-03-2009, 03:19
It could make an interesting situation though. Since people aren't used to them there could be violence and a possible RP.
The Wolf Hold
02-03-2009, 03:21
There will be humans but your right how are people going to react to a load of hyman like animals, it adds a whole new twist.
Defense Corporations
02-03-2009, 03:32
Could I also have a small port/fishing district, set up by Pearl Foods? It would be 0.33 square miles, with ten 1.02km berths (each capable of accommodating ships of up to 110000 tonnes with drafts of up to 15m), 100000 square meters of warehouses, tenement-style company-owned apartment complexes, piers for fishing boats, canneries, company clinics, company security, etc. About 1500 people would work for the port itself, 800 would work as fishermen, 1250 would work in the canneries, and 920 would work miscellaneous jobs, with another 1230 non-working family (to start). Total population - 5700.

Side note: this would be a hub for organized crime.
Prycuse
02-03-2009, 03:50
It could make an interesting situation though. Since people aren't used to them there could be violence and a possible RP.

There will be humans but your right how are people going to react to a load of hyman like animals, it adds a whole new twist.

Let me make this clear, the point of the Project is not to put a bunch of gangsters, creatures, and war refugees, in a city and watch them tear each other apart. The real point is quite the opposite. To put a bunch of different cultures and peoples in a city and get the best of each culture and learn from each other. While Crime will (and theres nothing we can do to stop it) be a part of the project, lets not brew up a nasty combination. I do get you are trying to create RP opportunities, but lets not take it to far.


Could I also have a small port/fishing district, set up by Pearl Foods? It would be 0.33 square miles, with ten 1.02km berths (each capable of accommodating ships of up to 110000 tonnes with drafts of up to 15m), 100000 square meters of warehouses, tenement-style company-owned apartment complexes, piers for fishing boats, canneries, company clinics, company security, etc. About 1500 people would work for the port itself, 800 would work as fishermen, 1250 would work in the canneries, and 920 would work miscellaneous jobs, with another 1230 non-working family (to start). Total population - 5700.

Side note: this would be a hub for organized crime.

You will have to claim a district to fit your needs, and try and claim early, because the waterfronts usually go first.
Defense Corporations
02-03-2009, 04:27
Fair enough.

The spirit of this is idealistic, but that doesn't mean there won't be an underside. Still, given the nature of the city, there will be lots of idealists dwelling in it, so there may be more cooperation than antagonism, at least at first.

In that spirit, a university district, 0.25 square miles in size, with 3600 undergraduates, 950 faculty and university staff, 270 local shopkeepers, clinic staff, police, etc., and 180 non-working family (to start).
Sarrowquand
02-03-2009, 17:22
How about "Putra Salam" for a name.
Prycuse
03-03-2009, 01:49
Update, Bump, and...

How about "Putra Salam" for a name.

I'll include that in the poll once it opens.
Heirosoloa
03-03-2009, 02:13
So, when's this going to open?
Anyway, I'd like to set up a small Heirosoloan university.
Preferably on an island that would generally be dominated by the university, with extra room for a small Heirosoloan community.
Prycuse
03-03-2009, 02:28
Though there aren't any Small Islands, there are small districts, and the university could dominate that. As for opening, I'm thinking some time next weekend, but I really not sure.
Prycuse
04-03-2009, 02:11
Update 11, 12, and 13
Sarrowquand
04-03-2009, 03:05
In anticpation of participating in this project I've reinstalled Sim city 3000 on my laptop.
Prycuse
04-03-2009, 03:33
In anticpation of participating in this project I've reinstalled Sim city 3000 on my laptop.

I have it too; it is a good game, and it is fairly realistic.

Back on topic....
I may open the project a little sooner, even before some of it is ready. The upside to this is that the people that sign up will get a large say in many of the proposals, and even some of the rules, and how some of it is going to work. And if school will give me some free time I may open it on Thursday, and if not I will open it on Friday:).
Defense Corporations
04-03-2009, 03:40
I liked Sim City 2000 better. To be fair, I played it before I played SC 3000.

Back on topic: I'll make company security into, well, company security. I'll just have to lobby to make sure they get police powers on company property.
Sarrowquand
04-03-2009, 03:49
That's interesting. The first thing I has intended to propose was to standardise emergency service practices.
Defense Corporations
04-03-2009, 03:57
We'll have standardized emergency services, sure, but also our own parallel company security for things like strike-breaking and such.

On another note, since there's already at least two universities setting up shop in the city, we should have some kind of arrangement in which students can take courses at any city university for credit.

Also, there could be annual cultural fairs, in which everyone gets to show off dances and foods and music and such.
Prycuse
06-03-2009, 00:16
Update

I will open the project most likely late tomorrow. If I get everything ready on time.