NationStates Jolt Archive


A Tombstone Of Civilisation; Echoes Of Glory(FT:Sign Up/OOC)

A Utopian Soviet Union
14-02-2009, 17:24
Well, this thread is doubling as an OOC and Sign Up thread for what I hope will be my upcoming thread. Perhaps some outlining information is in order?

Essentially my newly space able race has discovered a long abandoned megatropolis covering a remote planet, in a remote system, in a remote area of space, to convieniently explain away why much more advanced races have not yet discovered it. A corporation has established a research team on the world, but unknown occourances causes a situation which sets my planned storyline into progress.

Now what I am hoping to do here is something slightly different from the usual RPG threads in that the subjects of this thread, that is the research group, are more or less absent from the role playing itself. There will be none of the usual "hi there, we found your signal what's going on?" "oh we're being attacked, land there please, then go down the corridor, i dropped my datastick can you pick it up please?", that kind of hand holding which is crucial to RPG's in most cases will be absent here. There will be no dialogue on my part for most of it.

Instead I intend to lay out the scenes and situations, whilst I have already thought out the lines along which the RPG can travel it will be up to you and your characters to find their own way by investigating the situations and scenes as well as possible paths. Aside from the more obvious routes and pieces of information I will hint at in my scene describing posts I will also lay out hidden gems of information whilst not nessacerily crucial could prove to be either interesting or helping a great deal in solving problems and mysteries; these more obscure parts will rely on your own initiative and free thinking to uncover them, for example, say that in a room there is a selection of books which could hint greatly at the kind of mind your men are up against, a selection of novels and published papers outlining a master races desire for supremacy, to find these it is not merely enough to direct your men to "search the room thouroughly" for that is far to vague even if you get them to check everything, instead you have to specify for one of your men to maybe wander up to the book case I described and glance over the titles.

Needless to say, this is different from anything i've ever come across but hope that it will work well, and as for those of you who choose to participate I hope that as we get into the swing of things I can make the nuggets of information and path ways to be found far more obscure to make it more challenging.

This also raises the question of what happens when you hit a dead end, or maybe cannot figure out what is required for further progress. Well, maybe i'll lay out a more indepth description of the situation to help you somewhat if i've been unacceptably vague, but if you become stuck, your stuck. My research team will not be trapped somewhere with a comm device telling you what to do; if you get stuck your stuck, your men can either think hard, back track, or give up and return to their ships, deriding the mission off as a lost cause. Also your characters actions will determine and alter the course of the plotline to varying degrees.

Given the complexity and "difference" of this thread I have had to swallow my normal open-thread beliefs in order to get this to work well; as such i'm laying out a few "requests" for potential players to fulfill or follow.

1. The first guideline is simple, you've managed to read the whole post before getting here. Congratulations! It's proved your interested enough for this! If you've skipped the above and come down to here then shame on you!

2. Having a good sense of initiative and free thinking is vital, it is not so much having good "role playing" skills that are integral here, it's being able to think outside the box and draw connections to help you progress. So if you feel you can't draw the link between me saying that theres a computer terminal sitting in the corner and you don't think of checking it then you're obviously not suited for this.

3. Your race does not come blundering shooting everyone, nor are you willing shoot the shoes off everyone you encounter at a whim for the sake of it. I'd like you to approach it with essentially peaceful intentions, I don't care if your people are motivated to explore by greed, nationalism or honest helpful intentions. Just don't ruin the thread by firing at everyone else.

4. It does not matter how many ships you initially bring in, a fleet to investigate, a recon ship, provided you don't go overboard in terms of 3.

5. Try and keep ground forces to small groups, armies would be... useles in terms of role playing.

6. More of a request this, don't contact my government. In anycase there can only by... five at most who are aware of the Phale A'Theins, and only one out of those who I would say knows where my homeworld is.

7. What can I say, once you've read that lot it should be clear sailing, a few bumps we might enounter but i'd like to give thsi a try since I feel it holds alot of potential.

So, if you're interested, willing and able then please specify below, maybe giving a brief outline of the people you would send in, although it isn't nessacery. I'll specify who i've decided to acecpt for this. Any specific queries them please send me a PM.

Thank you in advance!
Greywatch
14-02-2009, 19:03
Consider me in. I'll be sending FMs, so expect some Drones and perhaps a few acolytes. The typical investigation/info collecting force.
A Utopian Soviet Union
14-02-2009, 19:06
A pleasure to have you here, now we wait for a few others, if it comes to it thought you'll have the place to yourself :L
Mu Cephei
14-02-2009, 19:29
I intend to try something new and think this would be a good place to see if it will work (which it probably will, but experimenting is fun). It's basically a 'what if' scenario with the game Mass Effect (http://en.wikipedia.org/wiki/Mass_Effect) where the good guys didn't win at the end.

If accepted I'll send a single small ship with a recon team. The recon team has bad intentions; in fact their minds are being manipulated by an evil race of super-beings, but they won't go gun nuts.
A Utopian Soviet Union
14-02-2009, 19:59
Aha, you can fill our evil quota if you like. Mass Effect aye? A great game, finished playing it for the second time today, went through it carefully so I did enverything :D

You can count yourself in, but yeah, keep the hostilities to a low if not at all. Seeing as your a recon team though i'm assuming that you'll be hiding from everyone else, but who knows, maybe you'll be devious :L
Mu Cephei
14-02-2009, 20:17
Aha, you can fill our evil quota if you like. Mass Effect aye? A great game, finished playing it for the second time today, went through it carefully so I did enverything :D

You can count yourself in, but yeah, keep the hostilities to a low if not at all. Seeing as your a recon team though i'm assuming that you'll be hiding from everyone else, but who knows, maybe you'll be devious :L

Wow, I just finished my second play through last night and began my third today.

What exactly is involved with filling the evil quota? Just arriving with evil intentions and being sneaky or is there something specific your looking for?
Resqwandi
14-02-2009, 20:20
Hmm...This sounds very interesting indeed. I think I'll try my hand in it.

It'll probably be a survey/conversion mission on my part, so very little risk of violence.

We're not nazis. :p
A Utopian Soviet Union
14-02-2009, 21:12
Survey/conversion, "little" risk of violence? And assuring me of not being Nazis.... *panics*

lol, care to inform me a little bit more about your people? I'd be concerned about letting in an alien race which wouldn't shoot people provided the other characters are accomodating and respectful to them.
Golugan
14-02-2009, 21:44
I think I'll join this if my intro doesn't get a response. It would depend heavily upon how old the ruined civilization is, though, as to whether the lost civilization are the ones the frigate is looking for or if the maps were just erred as part of the first contact crash damages.
A Utopian Soviet Union
14-02-2009, 22:23
We'll i'd need a definitive yes or no, and then i'd need to decide based on what your people are like. Weed out the suicidal murdereers :L The civilization would be more than several million years old. And how owuld this tie into your "search-first contact crash damages?"

Care to elaborate? So i'd understand.
Golugan
14-02-2009, 22:30
Roughly one thousand years ago, an alien ship crashed outside a major city of my race. The technology of the ship was reversed engineered with the help of the surviving crew. The crew have since passed away, and the now Imperial Clan is bound by blood oath that the alien crew's civilization be told of their fate.

As for the details of my race, two words: (http://tvtropes.org/pmwiki/pmwiki.php/Main/TwoWordsObviousTrope) Dwarves (http://tvtropes.org/pmwiki/pmwiki.php/Main/OurDwarvesAreAllTheSame) in space. (http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitlekt6mtovm4vne?from=Main.RecycledINSPACE)
A Utopian Soviet Union
14-02-2009, 22:37
If you'd like a date, the civilization would have been in ruins long before your dwarves turned up, several millenia or so. So i'm guessing that it places the city out of your target range. Also, what's the subject of your own thread? i was looking at it but couldn't see where an opeing was.
Mu Cephei
14-02-2009, 22:39
Roughly one thousand years ago, an alien ship crashed outside a major city of my race. The technology of the ship was reversed engineered with the help of the surviving crew. The crew have since passed away, and the now Imperial Clan is bound by blood oath that the alien crew's civilization be told of their fate.

As for the details of my race, two words: (http://tvtropes.org/pmwiki/pmwiki.php/Main/TwoWordsObviousTrope) Dwarves (http://tvtropes.org/pmwiki/pmwiki.php/Main/OurDwarvesAreAllTheSame) in space. (http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitlekt6mtovm4vne?from=Main.RecycledINSPACE)

You sir, have just made my day with just two links. Thank you.
Golugan
14-02-2009, 22:41
In the Present section, the frigate is going to the coordinates of the homeworld of the humans that came so long ago to fulfill their Thane's oath. So, the opening is either in being in that system or intercepting the frigate by meeting them there after picking up the signature of their translight systems.
A Utopian Soviet Union
14-02-2009, 22:42
Yes I was rather impressed with those links haha
Imperial isa
14-02-2009, 22:44
remind what you did in Mass Effect carry over into the second
A Utopian Soviet Union
14-02-2009, 22:46
remind what you did in Mass Effect carry over into the second

Apparently it's supposed to do so. A few of the team leaders confirmed it.

Can we stay focused here people, i'm attempting to organise an RPG here :p Not a Mass Effect discussion! :D
Imperial isa
14-02-2009, 22:48
sorry
A Utopian Soviet Union
14-02-2009, 22:50
sorry

Don't worry :L haha
Mu Cephei
14-02-2009, 23:10
For reference, when will the thread be made?
A Utopian Soviet Union
14-02-2009, 23:36
Once I have enough participants :P

Although in all due seriousness, i'm going to say Monday night (GMT 0) at the latest.
Greywatch
14-02-2009, 23:58
What exactly counts as a small group? I'm thinking of sending maybe eight to ten people at the very most but I want to be sure.
A Utopian Soviet Union
15-02-2009, 00:23
It depends on what their function is. A military based reconnasience team focused on infiltration and neutralisation would consist of around three heavily armoured troops I suppose, (not that we want their type :L) An investigation group would probably consist of eight to nine people as you specified with varying abilities. A research team consisting of just scientists could be up to fifteen. An espionage which wants to infiltrate, observe and sabotage could be around five people.

In all honesty it's simply a matter of commonsense as to what the groups objective is; and each would then have drawbacks, I doubt a heavily armoured infiltration team consisting of three would have the know how to break through a security system. In either case I think you got it spot on Greywatch.
A Utopian Soviet Union
15-02-2009, 01:25
bump*
Greywatch
15-02-2009, 01:41
Well, you know me and my love for multipurpose units... the way I see it: one or two 'commander' types, 2-3 Drones would serve as muscle/armor/etc, 2-3 acolytes to be the specialists, and 1-2 droids for the misc stuff.
A Utopian Soviet Union
15-02-2009, 12:16
That sounds good to me Greywatch.

=Bump
A Utopian Soviet Union
15-02-2009, 16:35
bump
A Utopian Soviet Union
15-02-2009, 18:39
Right; we have:

Greywatch,
Mu Cephei,

Possibly:

Golugan

And Very Big Possibly:

Resqwandi, because Ihavne't heard anything further from him, i'll try and grab him for confirmation.

And other interested parties?
A Utopian Soviet Union
15-02-2009, 22:18
Yes no maybe not at all
Mu Cephei
15-02-2009, 23:32
Only two? Come on people! This is bound to be good with the way everything is going!
A Utopian Soviet Union
15-02-2009, 23:46
Alas, terrible isn't it :L Ah well, if we haven't got more interest by tommorrow afternoon i'll put it up, and maybe consider letting others in depending on how it goes.
Greywatch
16-02-2009, 02:00
Eh, who knows? It might be better with just 2-3 people.
A Utopian Soviet Union
16-02-2009, 11:52
I was thinking that yes, I'm going to post it at around 4 today I think, im going out tonight and so will not be ablke to ge tto it untill tommorrow night.