Anarchy in CM! (OOC sign-ups, FT)
Conserative Morality
27-01-2009, 22:57
"Today, gnetlemen of the Senate, we meet to decide the fate and innocence of the accused criminal and rebel 'Vincent Gambino', former owner of Gambino Technology, and accused of attempting to start several insurrections." Towards the center of the Senatorial Chambers, a tall, and somewhat lean man stood, flanked on both sides by guards in Yellow Rain jackets. He looked remarkably cheerful for being in such a position as he was in, about to be executed with nothing short of a miracle being able to save him from his bloody fate. "We can skip the rest of the formalities, we all know why we're here. Vincent, how do you plead?" Vincent flashed a toothy grin. "You think it matters? No matter which way I go, I'll be dead before the end of this evening. But first, I'd like to tell you all something." Turning to face the rest of the Senate, Vincent continued "As you all know, I've been spending some time here, gathering up men and money, all under the guise of assuming control of CM-" An older Senator near the back interrupted, standing up with a shout "So you're pleading guilty to the charge of treason!" Vincent held up his hand "If you will just wait, my good Senator, you will see. As I was saying, that was all a lie." Gasps erupted all throughout the chambers. "All this time, I've only wanted to destroy this. All of it. As we speak, my... Followers are disrupting the chain of command in the army, communication between security forces, disruption of all major companies, assassinations on all major officials, and just in case, all of us." The Senate burst into an uproar; the soldier on Vincent's left slammed him into a nearby table, right in front of a Senator, a blade slipping out from his sleeve, and then right next to Vincent's neck. "Why?" The soldier half-growled, his hand shaking. "Because, I want to watch this whole, rotten nation..." Vincent grabbed the blade and slipped it under the Yellowjacket's neck. "Burn." Pulling off his helmet and slitting his neck, Vincent soon found another blade was at his throat. This one had found it's target. The remaining guard looked around him. He realized suddenly that the Senatorial chambers were completely quiet, the Senators slumped in their chairs. Noticing the thin vapor in the air, he realized what the green colored gas was. X-2. Suddenly taking in a deep breath, he knew it was too late. As his vision began to fade, he collapsed onto the ground, oblivious to the shouting outside...
So, this is essentially CM experiencing not a civil war, but complete and total chaos. I'll be bringing back a few old characters (Don't be alarmed, 1314 will not rise from the dead :tongue: ), and I'll take it from there. I suppose a sign-up sheet is in order, to get a little background on who/what you'll be bringing in.
Name:
Bio:
Equipment:
Purpose in CM:
Supported by what organizations, if any:
North Defese
27-01-2009, 23:04
Name: Herald Clancy
Bio:
Medic for the Defese International Response Unit. Which is deployed overseas when a international incident occures.
Equipment:
Class Action Laser Pistol
Medical kit
Radio
Army medical Fatigues
Purpose in CM:
Provide medical assistance while the International Response Unit attempts to restore order.
Supported by what organizations, if any:
Defese International Response Unit, Anti-Terrorism Unit, Haz-Mat teams, and the North Defese Military Air Command.
Conserative Morality
27-01-2009, 23:09
Name: Herald Clancy
Bio:
Medic for the Defese International Response Unit. Which is deployed overseas when a international incident occures.
Equipment:
Sig Sauer
M-16 Assult Rifle
Medical kit
2 way radio
Army medical Fatigues
Purpose in CM:
Provide medical assistance while the International Response Unit attempts to restore order.
Supported by what organizations, if any:
Defese International Response Unit, Anti-Terrorism Unit, Haz-Mat teams, and the North Defese Military Air Command.
This is FT, Future-Tech.
North Defese
27-01-2009, 23:39
OOC: Fixed it.
Defese Medics arent heavily armed.
Conserative Morality
27-01-2009, 23:46
OOC: Fixed it.
Defese Medics arent heavily armed.
Accepted.
Conserative Morality
28-01-2009, 00:53
OOC: bumped
Hrm, might have an ORV/ONV stop by. Probably not GPAC (or possibly not just GPAC), but the Regency wouldn't pass up a chance to put a sympathetic (or, even better, puppet) government in place.
Conserative Morality
28-01-2009, 01:06
Hrm, might have an ORV/ONV stop by. Probably not GPAC (or possibly not just GPAC), but the Regency wouldn't pass up a chance to put a sympathetic (or, even better, puppet) government in place.
Goody, goody. This will be, at the very least, interesting.:D
Solar Communes
28-01-2009, 01:07
The Confederation wouldn't pass a chance to organize for anarchy.
Conserative Morality
28-01-2009, 03:02
Bump
Thrashia
28-01-2009, 03:58
Name: Dorian Adler (http://i19.photobucket.com/albums/b184/Upum/gun_slinger_preview_by_OniChild.jpg)
Bio: A man whose whole life has been the pursuit of wealth and power via any means necessary, regardless of any lives that my be forfeit, Dorian Adler is as cold and ruthless as they come. A pirate captain for ten years, he spent his early life with the Black-Swords Pirate group, before almost being hunted down and killed by vengeful Hutts who did not appreciate their business being interrupted along the Rimma Trade Route in the Mid Rim. He was saved however, by a man even more ruthless and power hungry than he, a man to whom he has the utmost and undying loyalty to.
Equipment: The Vernichter (http://i19.photobucket.com/albums/b184/Upum/New%20Ships/cruiser.png), ship within the battle cruiser-class of ships; crew of over 3,000 men, small flotilla of smaller ships who are remnants of his old pirate gang.
Purpose in CM: To grab a piece of pie while its still hot and fresh.
Supported by what organizations, if any: Zann Consortium
Conserative Morality
28-01-2009, 04:28
Name: Dorian Adler (http://i19.photobucket.com/albums/b184/Upum/gun_slinger_preview_by_OniChild.jpg)
Bio: A man whose whole life has been the pursuit of wealth and power via any means necessary, regardless of any lives that my be forfeit, Dorian Adler is as cold and ruthless as they come. A pirate captain for ten years, he spent his early life with the Black-Swords Pirate group, before almost being hunted down and killed by vengeful Hutts who did not appreciate their business being interrupted along the Rimma Trade Route in the Mid Rim. He was saved however, by a man even more ruthless and power hungry than he, a man to whom he has the utmost and undying loyalty to.
Equipment: The Vernichter (http://i19.photobucket.com/albums/b184/Upum/New%20Ships/cruiser.png), ship within the battle cruiser-class of ships; crew of over 3,000 men, small flotilla of smaller ships who are remnants of his old pirate gang.
Purpose in CM: To grab a piece of pie while its still hot and fresh.
Supported by what organizations, if any: Zann Consortium
Accepted
Thrashia
28-01-2009, 07:06
When can we expect to see a IC thread up?
Neo-Mekanta
28-01-2009, 07:23
Name: The Galactic Hegemony of Neo-Mekanta
Bio: The Mekantans are one of the malevolent forces of the galaxy, and after having a previous attempt to subjugate Concuxcisum Plagiarius foiled, the Hegemony is eager for another go at it, this time resorting to violence.
Equipment: Two Darkships, for a mission where one is extreme overkill. Both Darkships will have their full compliment of ground attack drones, Zircon prepared for atmospheric entry, and Mekantan soldiers.
Purpose in CM: Conquest, enslavement of Moralites, and general carnage.
Supported by what organizations, if any: None
TWO DARKSHIPS?!?! *faints and dies*
Name: The Kewenic Empire
Bio: The kewen, the most neutral and apathetic force in the known universe, like to watch, record, document meet and greet and scoot off occasionally acting, but rarely.
Equipment: The 600m Experimental Combat Frigate " Avalon ", and its nine test modles and the fleet tended "Widowmaker"
Purpose in CM: To record, Document, Observe and occasionally meet and greet.
Supported by what organizations, if any: You wish you could see and know us. Bwahah *ebil laughter*
Conserative Morality
28-01-2009, 14:21
When can we expect to see a IC thread up?
Tonight, maybe a little sooner.
Name: The Galactic Hegemony of Neo-Mekanta
Bio: The Mekantans are one of the malevolent forces of the galaxy, and after having a previous attempt to subjugate Concuxcisum Plagiarius foiled, the Hegemony is eager for another go at it, this time resorting to violence.
Equipment: Two Darkships, for a mission where one is extreme overkill. Both Darkships will have their full compliment of ground attack drones, Zircon prepared for atmospheric entry, and Mekantan soldiers.
Purpose in CM: Conquest, enslavement of Moralites, and general carnage.
Supported by what organizations, if any: None
Two? Oh, Christ... I'll think of something...
Anyway, accepted.
TWO DARKSHIPS?!?! *faints and dies*
Name: The Kewenic Empire
Bio: The kewen, the most neutral and apathetic force in the known universe, like to watch, record, document meet and greet and scoot off occasionally acting, but rarely.
Equipment: The 600m Experimental Combat Frigate " Avalon "
Purpose in CM: To record, Document, Observe and occasionally meet and greet.
Supported by what organizations, if any: You wish you could see and know us. Bwahah *ebil laughter*
Accepted.
Solar Communes
28-01-2009, 22:48
http://ironwolf.dangerousgames.com/blog/wp-content/uploads/2007/08/anonymous-thumb.png
Name: Anonymous
Bio: A nihilistic, cynical and unforgiving Hivemind, at first conceptual, coincidence-based and now de facto, born with the Information Age among people who saw the Internet as a place for challenging social conventions and generating "LULZ". In many ways, it is ironic how Anonymous outlasted most organizations and religions in mankind history, until integrating itself with the very anarchist ideals that formed the Confederation, as the ideological complement to the "serious business" anarchism of Solar Communes.
Equipment: Prime Assault S. LandRovari, Singularity Core S. Event Horizon, Superlarge Hardon Collider and Afro-American Hole, Assault Core S. Irine, Goocat, Tubbot, Amelia and Escobar
Purpose in CM: Kill Xenos, burn furries and promote anarchism, not necessarily in this order.
Supported by what organizations, if any: Purple Amelia Force, PN/b/ United Fleet
Conserative Morality
28-01-2009, 23:10
http://ironwolf.dangerousgames.com/blog/wp-content/uploads/2007/08/anonymous-thumb.png
Name: Anonymous
Bio: A nihilistic, cynical and unforgiving Hivemind, at first conceptual, coincidence-based and now de facto, born with the Information Age among people who saw the Internet as a place for challenging social conventions and generating "LULZ". In many ways, it is ironic how Anonymous outlasted most organizations and religions in mankind history, until integrating itself with the very anarchist ideals that formed the Confederation, as the ideological complement to the "serious business" anarchism of Solar Communes.
Equipment: Prime Assault S. LandRovari, Singularity Core S. Event Horizon, Superlarge Hardon Collider and Afro-American Hole, Assault Core S. Irine, Goocat, Tubbot, Amelia and Escobar
Purpose in CM: Kill Xenos, burn furries and promote anarchism, not necessarily in this order.
Supported by what organizations, if any: Purple Amelia Force, PN/b/ United Fleet
Fine, accepted.
Conserative Morality
29-01-2009, 03:12
IC thread here (http://forums.jolt.co.uk/showthread.php?t=581505)
The Second Alliance
29-01-2009, 03:38
Tag for entry (jumping back in on Nationstates)
Neo-Mekanta
29-01-2009, 05:20
Modifying the forces I'm sending.
THREE Darkships.
The Teieth'ta Eithys (Violent Gale) commanded by Isos math Kiren, who had first contact with the Moralites.
The Khiinae'ezat (Omniscient) commanded by Yareza math Kaev, half of a pair of twin Darkship commanders.
The Kniinae'zatih (Omnipotent) commanded by Thareza math Kaev, the other half of the pair of twins.
does anyone have any spare hope?!?!
Thrashia
29-01-2009, 21:09
Explain to me, please, just what exactly these so called "Darkships" are and why everyone seems to develop bowl movement whenever someone mentions on? :S
Solar Communes
29-01-2009, 22:18
If the fact I sent three battleship-equivalents armed with primary weaponry capable of generating black holes doesn't explain enough, I doubt anything will.
Conserative Morality
30-01-2009, 05:04
does anyone have any spare hope?!?!
I wasted all mine with trying to delude myself that I could survive two.:(
Explain to me, please, just what exactly these so called "Darkships" are and why everyone seems to develop bowl movement whenever someone mentions on? :S
Imagine your worst nightmare. Now, transform it into a giant ship. Multiply it by ten. Now, make it controlled by a bunch of sadistic jackasses.
I wasted all mine with trying to delude myself that I could survive two.:(
Imagine your worst nightmare. Now, transform it into a giant ship. Multiply it by ten. Now, make it controlled by a bunch of sadistic jackasses.
Close but not quite.
Take your deepest darkest fear, manifest it in the form of a edfice of towering death, doom and eternal tourture.
Now take that. and TAKE ITS deepest darkest fear, multiply by ten, add several large mechanical Orifice creating/Surprise Seckzoring Tentacles, a malicious smile, immortality( of damm close).
Power to rape the universe.
and you have
1/1000
of a darkship.
+ a Mekanta.
aaaaand multiply by three
South Defese
30-01-2009, 06:16
couldent you board it and use it against the enemy? :O
Mekantans would LOVE for you to board them. It gets your orifi closer to their tentacles.
South Defese
30-01-2009, 06:46
Carry a chainsaw? :x
Thrashia
30-01-2009, 06:52
*cracks knuckles* I dunno about you, but I'm not sorry to say that I'm not entirely impressed. As the monk said, "we'll see."
Neo-Mekanta
30-01-2009, 12:30
You remember the mention of Northwinds from the Displaced thread, Thrashia? Backstory time. ^_^
Northwinds was an extremely well developed, well fortified system. It had six fully functional Death Star super laser arrays and a fleet consisting of eight thousand Star Destroyers, forty Super Star Destroyers, and many, many smaller capital ships defending it, as well as countless ground to space artillery batteries, defense platforms, and hundreds of millions of Storm Troopers ready for boarding actions. The Northwinds military was alert, elite, and ready to defend itself against whatever the universe could throw at it.
One Darkship entered that system, the Thraak'zjeseth'ta Rhiidah ("Divine Shield") of the third great armada, the Tormentor Fleet.
The "siege" of Northwinds lasted twenty-three minutes, due to the Darkship playing with its prey. The Divine Shield is still around. Northwinds isn't.
The Moralites in their first contact with the Mekantans attempted to throw the Violent Gale into the core of their star. The Darkship allowed them to do so, curious as to what they were planning. It was rather surprised to find itself inside the star, but they only succeeded in pissing it off.
Complicating matters is that special one-shot one-kill methods like string disruption, or even lower-end exotic material reactions like slapping antimatter up against a Darkship's hull simply don't work. Direct energy or kinetic weaponry is the only thing that has been demonstrated to work against a Darkship. Meanwhile, the Darkship is ripping apart FTLi fields, firing faster than light linear weapons through still-intact FTLi fields, and dropping its gravity negation field to become a large black hole via its own innate mass and turning the fleet trying to destroy it and everything else around it into an accretion disk. This is also not taking into account the warship's innate telekinesis, which has been used to smash planets into a fine powder, rip apart stars, and gently stitch together the wounds of Mekantan soldiers.
TL;DR version? A Darkship is an apocalypse in a can.
Solar Communes
30-01-2009, 13:39
I prefer resorting to more elegant approaches than brute force. Because I'm too trigger happy (http://forums3.jolt.co.uk/showthread.php?t=294969) for brute force... really too trigger happy.
*cracks knuckles* I dunno about you, but I'm not sorry to say that I'm not entirely impressed. As the monk said, "we'll see."
The entire point of Darkships is that they're bigger than you. Plot device-scale wank, designed to act as the NSverse's Big Bad. Like the olden-day Shivans, but more sadistic.
Of course, the fact that I'm technically allied with them is going to complicate matters, especially considering that the Mekantans don't care that I'm technically allied with them, and will likely shoot at my ships if they get bored.
I WAS going to ask if i could bring back the Saphia Flame, but the those Darkships are scaring me out of my wits.....Hell, i think that 5 of my Battlestars wouldn't even dent the thing....
Thrashia
30-01-2009, 21:22
You remember the mention of Northwinds from the Displaced thread, Thrashia? Backstory time. ^_^
Northwinds was an extremely well developed, well fortified system. It had six fully functional Death Star super laser arrays and a fleet consisting of eight thousand Star Destroyers, forty Super Star Destroyers, and many, many smaller capital ships defending it, as well as countless ground to space artillery batteries, defense platforms, and hundreds of millions of Storm Troopers ready for boarding actions. The Northwinds military was alert, elite, and ready to defend itself against whatever the universe could throw at it.
One Darkship entered that system, the Thraak'zjeseth'ta Rhiidah ("Divine Shield") of the third great armada, the Tormentor Fleet.
The "siege" of Northwinds lasted twenty-three minutes, due to the Darkship playing with its prey. The Divine Shield is still around. Northwinds isn't.
The Moralites in their first contact with the Mekantans attempted to throw the Violent Gale into the core of their star. The Darkship allowed them to do so, curious as to what they were planning. It was rather surprised to find itself inside the star, but they only succeeded in pissing it off.
Complicating matters is that special one-shot one-kill methods like string disruption, or even lower-end exotic material reactions like slapping antimatter up against a Darkship's hull simply don't work. Direct energy or kinetic weaponry is the only thing that has been demonstrated to work against a Darkship. Meanwhile, the Darkship is ripping apart FTLi fields, firing faster than light linear weapons through still-intact FTLi fields, and dropping its gravity negation field to become a large black hole via its own innate mass and turning the fleet trying to destroy it and everything else around it into an accretion disk. This is also not taking into account the warship's innate telekinesis, which has been used to smash planets into a fine powder, rip apart stars, and gently stitch together the wounds of Mekantan soldiers.
TL;DR version? A Darkship is an apocalypse in a can.
Then things should get interesting.
EDIT: And how big are these things? I'm assuming at least as large as an SSD. Also, there seems to be a flaw in your explanation: "Darkship is ripping apart FTLi fields, firing faster than light linear weapons through still-intact FTLi fields." Is this indicating that when the Darkship is firing its rail gun weapons that it thereby negates its own FTLi disruption properties? Or did you just make a literary mistake? :P
Also there are a few other things. What is it that the hull of a Darkship is made of that allows it to shrug off anti-matter, which in it of itself is made of matter? And what the deuce is "string disruption"? Why should direct-energy and kinetic munitions work against your hull, yet not anti-matter? I'm very curious to know.
You also mention that they have telekinetic powers. Does that mean that the Darkship itself is a living, sentient, thing? Basically, if I can use the word, a cybernetic life-form?
Understand that I am not questioning your right to use these ships in the rp. I am simply trying to understand them.
Thrashia
30-01-2009, 22:16
bump
Solar Communes
30-01-2009, 22:22
The entire point of Darkships is that they're bigger than you. Plot device-scale wank, designed to act as the NSverse's Big Bad. Like the olden-day Shivans, but more sadistic.
Of course, the fact that I'm technically allied with them is going to complicate matters, especially considering that the Mekantans don't care that I'm technically allied with them, and will likely shoot at my ships if they get bored.
You better not have your fleet crewed by furries, or the Mekantans won't be the only ones not caring that you are technically allied with them.
And how big are these things?
Probably larger than this (http://features.cgsociety.org/challenge/eon/player.php?entry_id=77140)
What is it that the hull of a Darkship is made of that allows it to shrug off anti-matter, which in it of itself is made of matter?
N-space compressed foreskin. Anyway, For a civilization that is able to store safely massive amounts antimatter through magnetic fields, protecting ships against antimatter would be relatively trivial.
Does that mean that the Darkship itself is a living, sentient, thing?
Yes, obviously.
I WAS going to ask if i could bring back the Saphia Flame, but the those Darkships are scaring me out of my wits.....Hell, i think that 5 of my Battlestars wouldn't even dent the thing....
Probably would stand a better chance than the Trekkies (http://forums3.jolt.co.uk/showthread.php?t=548649). Again can't say I have force that different from Mekanta regarding how the typical space opera stuff taken directly from canon stand no chance against them, the Mekantans or most decent and somewhat original FT forces around. A typical space opera fleet could be wiped out by a single ACS with FTLi because while one ACS could hit them from light seconds away, they would have to reach visual range before firing.
You better not have your fleet crewed by furries, or the Mekantans won't be the only ones not caring that you are technically allied with them.
My fleet? Crewed?
Solar Communes
30-01-2009, 22:59
My fleet? Crewed?
T'was a rhetorical question.
Thrashia
30-01-2009, 23:05
"Everything has its limits."
"For every action there is a reaction."
"There are two sides to a coin."
I am not limited by any supposed fear of a device or ship such as that Darkship Solar Communes. There is an answer to every problem. A Yoda said "size matters not." I actually already came up with a feasible solution to the Darkship, but I will not be able to implement it in this rp, since I've obviously never before experienced a Darkship. With experience comes solutions, as they say.
Solar Communes
30-01-2009, 23:09
If I could lure all darkships to the Solarian universe, the Hard Science Laws would destroy them into a cascade reaction of epic proportions.
Thrashia
30-01-2009, 23:12
If I could lure all darkships to the Solarian universe, the Hard Science Laws would destroy them into a cascade reaction of epic proportions.
Well, based on RP terms, I decided to take a more "poetic" vain of thought. Though the only stickler part was how to face that telekinetic force...
Solar Communes
30-01-2009, 23:53
well, based on rp terms, i decided to take a more "poetic" vain of thought. Though the only stickler part was how to face that telekinetic force...
ASPEW
*Edit: Anti-allcaps filters suck for acronyms
>.>
<.<
You said rainguns affect darkships hull yes?
Would firing a moonsized object from a solarsystem sized gravity cannon hurt? i have one of them lying around FYI >.> it -was- my main mode of trasport pre-ftl.
Solar Communes
31-01-2009, 00:13
Kewen, IGNORE cannons need no explanation about how they work or what exactly they are.
Thrashia
31-01-2009, 01:12
ASPEW
*Edit: Anti-allcaps filters suck for acronyms
Your humor is lost of me here...
Neo-Mekanta
31-01-2009, 01:30
If I could lure all darkships to the Solarian universe, the Hard Science Laws would destroy them into a cascade reaction of epic proportions.
The Mekantans are OOCly from a hard science universe. Your physics mean nothing to the Hegemony. ^_^
And how big are these things? I'm assuming at least as large as an SSD.
In realspace, a Darkship is about twenty six kilometers long. However, its interior volume is much, much higher than its realspace footprint should allow.
Also, there seems to be a flaw in your explanation: "Darkship is ripping apart FTLi fields, firing faster than light linear weapons through still-intact FTLi fields." Is this indicating that when the Darkship is firing its rail gun weapons that it thereby negates its own FTLi disruption properties? Or did you just make a literary mistake?
It was very late (or very early) when I posted that. XD
A Darkship's FTLi ability and its weapon systems coexist peacefully. It should have read "ripping apart enemy FTLi fields and firing its realspace weaponry through those that are still intact." Its own weapons don't actually interact with its FTLi field or those of the enemy. FTLi means nothing when a weapon isn't bound by the speed of light. ^_^
What is it that the hull of a Darkship is made of that allows it to shrug off anti-matter, which in it of itself is made of matter? And what the deuce is "string disruption"? Why should direct-energy and kinetic munitions work against your hull, yet not anti-matter? I'm very curious to know.
Well, Curious Orange, (points if you know the ref), Darkships are made of Plotdevicium. XD
The composition of Mekantan warships is enough of a mystery IC that I never really bothered with a full chemical composition OOCly. What is ICly known is that the matter that makes up a Darkship's hull does not behave like matter should. While Darkships have extremely high mass and thus has a strong gravitational field, the hull itself does not react particularly strongly to gravity, even its own. If by some miracle you were to seperate a chunk of a Darkship's hull from the Darkship, it would immediately annihilate itself, as if it suddenly became half matter and half antimatter.
String disruption is a weapons technology based on string theory that can supposedly eradicate anything. It doesn't work because it's one more reason for IC physicists to hang themselves upon encountering a Darkship, thanks to the whole "it's matter that isn't matter" thing. That, and because OOCly, no one-hit kill attack can ever work against a Darkship, and I like the idea of cockblocking people who think a single device can defeat a Darkship. The only way of fighting a Darkship is through sustained relatively conventional violence. (Negotiation is not defeating.)
Also, it should be noted, just in case, antimatter weapons that work by mutual annhilation with non-Darkship matter still count as attacking a Darkship with violence.
You also mention that they have telekinetic powers. Does that mean that the Darkship itself is a living, sentient, thing? Basically, if I can use the word, a cybernetic life-form?
Yes, Darkships are sentient.
Understand that I am not questioning your right to use these ships in the rp. I am simply trying to understand them.
Aye, I get what you're trying to do. ^_^
Knowing what it is on the field is important, eh? I'll also say this: While a Darkship is not bound by the laws of physics, it is OOCly bound by the laws of narrative.
The Darkships are bad guys. In many cases, three kids and a dog could theoretically defend a star system from a Darkship. Granted, one of the kids would be killed outright, the dog would be smeared across the surface of a planet, one would be cooked and eaten, and the other would die of wounds after the Darkship got bored and left the system alone.
ASPEW
Bless you.
Actually, it will likely take a direct conflict between Kanuckistan and Neo-Mekanta for it to finally be determined how effective ASPEW fields would be against the Hegemony.
... I need to talk to Central Facehuggeria about inviting Kanuck to Full Circle. ^_^
>.>
<.<
You said rainguns affect darkships hull yes?
Would firing a moonsized object from a solarsystem sized gravity cannon hurt? i have one of them lying around FYI >.> it -was- my main mode of trasport pre-ftl.
It'll certainly get the Darkship's attention. ^_^
Since that would be a kinetic weapon, yes, it is a viable weapon against a Darkship, just like smaller railguns.
You could just say that Darkships are all the things that can end the universe shoved into a can.
You could just say that Darkships are all the things that can end the universe shoved into a can.
As he said, Apocalypse Inna Can. Truth in advertising. :D
Thrashia
31-01-2009, 03:47
Knowing what it is on the field is important, eh? I'll also say this: While a Darkship is not bound by the laws of physics, it is OOCly bound by the laws of narrative.
Yup. Pretty much. I figured a way around most of it. Just the friggin telekinetic powers thing is what really hangs the hat. And I came up with some good stuff...;)
PS - when in the nine hells are you going to reply to the Northwinds thread?
Neo-Mekanta
31-01-2009, 04:00
See said thread. I'm working on it. ^_^
Also, after the Displaced's thread, the Displaced are going to start gathering allies who could assist in an attempt to destabilize the Mekantan war machine.
Operation Darkfall. Guess what it's supposed to do.
It is a serious question
Its capable of throwing a moon, but to do that would leave my nation quite litterally without power for the next 15 years ^_^
I never said it was feasible. Im just being paranoid and planning in the long term if NM ever comes doorraeping.
speaking of which..
my reply is soonish.
Neo-Mekanta
31-01-2009, 10:20
Okay, yeah, if a Darkship shows up, you're best off just rolling over and surrendering then. The Moon won't be enough to destroy it, assuming it's not just blown up several light minutes away. That way, you might be enslaved, but at least you aren't shivering in the cold. ^_^
Thrashia
31-01-2009, 18:47
Okay, yeah, if a Darkship shows up, you're best off just rolling over and surrendering then. The Moon won't be enough to destroy it, assuming it's not just blown up several light minutes away. That way, you might be enslaved, but at least you aren't shivering in the cold. ^_^
How thoughtful.:rolleyes:
Conserative Morality
06-02-2009, 22:13
Are you guys still up for it?
Of Course ^_^ my ships are just floating about in your space, ready to be contacted >.>
I've been a bit busy recently, but I'll try to get something up.