NationStates Jolt Archive


Triad Corporation Storefront (FT)

Xiscapia
27-01-2009, 02:28
Kyat Shipyards Incorporated, Nakamoto Dockyards and Blastech Industries are proud to present Triad Corporation, a developer and manufacturer of unique military offensive, defensive and area-denial weapons for use on the ground and in space. We pledge to bring you only the best, finest quality in effective solutions to all your combat needs. Please look in the “You want fries with that?” section under each item for additional customization or special offers. Please note that all prices are in universal credits, and the language has been translated into Galactic Common for your convenience. For starships all speeds, shield, hull and FTL drive ratings are 1 (slow/weak/light/slow) to 5 (Very fast/very strong/very thick/very fast).

OOC:
Rules:
1. If you make an order and don’t do your own calculations, I’m adding an extra five trillion to your payment. I’m not a bloody calculator.
2. If you have an issue with the design or price, take it up with me via TG or MSN, this thread is for purchases and Storefront-related things only.
3. Follow the rules.

Ground weaponry:

Guns:

Randomized Efficient Amplified Particle Entropy Ray (R.E.A.P.E.R.)- (http://oriana132.deviantart.com/art/Steampunk-Gun-85497951)

Starship mounted version (http://kai-s.deviantart.com/art/D-Ray-Laser-Gun-86325252)

Ever wish somebody would just disappear? Well now you can make that a reality! The patented R.E.A.P.E.R. weapon affects targets at a molecular level, and comes in two settings. The “Implosion” setting (Setting One) forces all atoms inside any object, be it organic or artificial, living or not, to break their ionic bonds and spread out as if in a liquid or gaseous state, essentially causing the structure to collapse. The “Heat Death” setting (Setting Two) causes the maximum achievable entropy between the basic molecules at an atomic level though exciting the atoms so any friction causes an immediate degradation in the structure, meaning that the very existence of the target in reality will cause it to tear itself apart from the miniscule vibration of the atoms. The time elapsed between the firing of the ray and the destruction of the target depends on the spread used; focusing it results in the immediate neutralization of the enemy, but can only strike a single target, while the ray form requires several seconds of concentration, but can eliminate multiple foes. Visually, the firing and results of both Settings against a target look identical, although tests have shown that organics will suffer significant (if brief) pain when Setting Two is used in a spread against them. At this time the R.E.A.P.E.R. is recommended against static, slow-moving or individual opponents, due to the relatively slow rate-of-fire (one shot per second), and cannot penetrate most force fields or shields, though it is effective against unshielded starships.

Price: 1 trillion for a man portable R.E.A.P.E.R., 2 trillion for each installation onto a starship.

You want fries with that?: For an additional million credits our R&D technicians will install a color into the beam of your ray. Options include Blood Crimson, BFG 9000 Green, Star Yellow or Ion Blue.

Shirken Shooter (http://nemisis-asg.deviantart.com/art/Shotgun-12326848)

A sampling of stylized projectiles (http://media.photobucket.com/image/shurikens/xXMotherLXx/Weapons/a88c34fb.jpg?o=)

The Shuriken Shooter is a double-barreled rifle that fires variants on the fabled ninja weapon of old, shooting armor-piercing blades that can penetrate the thickest body armor and even light vehicular armor. The blades are propelled by a regular gun blast and fly, rotating, at fast speeds and continually gain momentum and force until they shred though any flesh or metal in their path. The edges and rotating motion increase the chance that they will scythe or drill though the material they strike, and can chop off a limb if they hit with sufficient force and at the right area. Against unarmored or lightly armored soldiers they are extremely effective, and the projectiles have been known to pass though the first enemy it hits and continues to bull though those behind him. Shuriken Shooters make excellent personal weapons for elite troops, close range warriors or even as a main weapon.

Magazine: 120 Titanium projectiles

RATE OF FIRE:
60 pulses per minute (ppm) initial, 30 ppm sustained given cooling cycle. Onboard diagnostic and safety interface systems prevent weapon overheating by locking out firing system if core temp rises beyond acceptable levels. Semi-automatic cycling only.

PROJECTILE:
Shaped shuriken to maximize streamlines.

MUZZLE VELOCITY:
Staged hand-off coils accelerates projectile to a velocity of 9,000 meters (29,527 feet) per second (9.0kps).

MAXIMUM RANGE:
2,000 meters (6,561 feet), projectile reaches maximum range in 0.22 seconds.

EFFECTIVE RANGE:
750 meters (2,460 feet) (at this point bolt begins to lose cohesion, dispersal factor starts to rise). Bolt reaches effective range in 0.083 seconds.

PERFORMANCE:
Contact hit produces 5mm diameter entry point forming destructive tunneling of target material through kinetic energy and super thermal contact. Upon negative penetration or contact with a superior surface, bolt will destabilize into high speed thermal tributary fragments with a one meter lethal splash radius. Immediate transfer of thermo-kinetic energy to soft target tissues and standing fluids rated at greater than 95% with high speed liquid to vapor thermal expansion. High duration of residual thermal effects noted in hard surfaces struck by plasma fire. Explosive displacement of up to one cubic meter of material may result from projectile impact with material having trapped water or water vapor inside (porous rock, concrete, masonry, etc.) with lethal spall out to one point five meters from point of explosive decoupling of material cohesive structure.

DAMAGE INDEX:
Consistent Damage Index of 95 / 3.5 representing at effective range the 5mm x 400mm projectile will penetrate 95cm of standard ballistic gelatin with a wound channel radiating out 3.5 cm from the point of impact narrowing from that radius in accordance with depth and tensile strength of target material as the bolt loses temperature and velocity. This index rating does not take into account any standing liquids such as water or blood that may be encountered as such liquids will be instantaneously vaporized thus greatly increasing the wound channel radius through flash heating causing high velocity steam expansion and lethal bursting of soft tissues over a large volume of body area.

Price:
Quantity:
1x: 100,000
100x: 1 million
1,000x: 1 billion
1,000,000: 25 billion

You want fries with that?: Buy a million and we’ll put micro electrical generators on your shuriken projectiles to slice and electrocute your enemies at the same time!

Biological/Chemical warfare:

Gas-

On a tight budget? Need something cheap that kills painfully? Look no further! Poisonous, toxic, noxious gas has been a staple of war for many years: Why should modern conflicts be any different? Among those sold by Triad Corp are nerve gases, causing contraction of pupils, profuse salivation, convulsions, involuntary urination and/or defecation, and eventual death by asphyxiation as control is lost over respiratory muscles and the infamous "Sex Bomb" drug can cause mammals, particularly humans, to involuntarily ejaculate or engage in sexual activity with partners they would not normally or in places or under conditions they would not normally. Other gases cause blisters on exposed skin, blurred or dim vision, cause headaches, nausea, diarrhea, intense sweating, muscle spasms (including itchy trigger fingers), seizures, loss of consciousness, rash, cough, shortness of breath, erratic behaviors, shared realistic and distinct hallucinations, disrobing and confusion, dry mouth and skin, internal bleeding and natural defense (nervous system) break down to allow exposure to deadly diseases. Any or all of these effects can be combined for maximum enemy casualties, for delivery in shells, bombs, into the atmosphere or by wind dispersion. All Triad Corp produced toxic gas is specially made to bypass or break down filtered gas mask units which draw from the poisoned air, although internal air supplies cannot be effected.

Price: 1 million credits for 50 drums (2,500 tons) of the gas of your choice.

You want fries with that?: Buy 1,000 drums and we’ll throw in your very own set of fifty Biohazard Chemical Warfare Suits. (http://miggs69.deviantart.com/art/Chemical-Warfare-Field-Medic-62450060)

Cookie Cutters-

Don’t want to get the hands of your troops dirty? Don’t have enough soldiers to risk a direct fight? Microscopic invaders nicknamed the "Seven Minute Special" by Xiscapian troops, Cookie Cutters are tiny aerodynamic capsules that burst open on impact (usually delivered in the form of bombs or artillery shells) and release a thousand or so corpuscle-sized bodies, known colloquially as cookie-cutters, which enter from the air into the victim's bloodstream. It takes about seven minutes for the cookie cutters to be randomly distributed throughout the victim's organs and limbs. A cookie-cutter is shaped like an aspirin tablet, two tiny centrifuges. Detonation dissolved the bonds holding the centrifuges together so that each of a thousand or so ballisticules suddenly flew outward. This turns the victim into a big leaky sack of undifferentiated gore at this point and one, of course, never survives such abuse.

Price: 100 billion credits for 100,000 shells/bombs

You want fries with that?: Buy a million shells/bombs and we’ll send you one exquisitely made cortosis-blade katana sword crafted by the finest blade makers in the Milky Way (please specify for sheath and hilt binding color).

Garbage-can banger-

Ever had insomnia? The Garbage-can banger is a weapon deployed in enemy-occupied cities, camps or fortresses, to decrease their combat efficiency and compel them to surrender. They are deployed in a missile that wide-cracks in the atmosphere the population center which it's aimed at. The weapon is placed above the target, set to wide-crack at half a mile, and it rains down 1,000-1,000,000 miniaturized mines, about the size of gum wrappers. They drift throughout the city, cam (that is, chameleon; they blend, color wise, with whatever they land on, rendering them undetectable) and lie there until nightfall, say around ten o'clock at night, then they start. Each pellet, fully cammed, begins to emit a horrid sneering sound, buzzing that gets inside the sentient mind and doesn’t leave. When in use it keeps all who hear it awake, wide-awake: Once the noise of a Garbage-can Banger gets to you, you never sleep again, not in their presence. Enemy troops won’t be able to perform their duties, their morale will drop as they get more and more cranky, and eventually the effects of sleep-deprivation will set in, making them more likely to surrender or desert their posts…or mow down once you invade the area.

Price: 500 billion credits for 5 GCB missiles.

You want fries with that?: Buy 50 GCB missiles and receive the next 10 free!

Other (ground weapons):

Nublien Garsmiths-

Into organic warfare? Curious creatures from a wind-swept moon of Jomstar, Nublien Garsmiths are about the size and shape of a beach ball, but are far denser and organic. While they possess no brains to speak of and their internal organs are rudimentary, they are highly effective killing machines in great numbers. Each Garsmith are covered in armored plating, with suckers between plates that can attach to any given surface by squirting a naturally occurring acidic compound onto it then latching on with their teeth. They possess no legs or wings, but move either by rolling, or flying, strangely enough. While in flight these things swallow air, expanding their size and giving out puffs of air to stay afloat, usually largely depending on winds to keep them moving. Most often hunting in swarm, Garsmiths will move with the wind, but when encountering an object or objects will latch on and cover it, determining if it is edible. If not they will release and continue on, but if so the Garsmiths will chew holes into the prey and extend tentacles hidden within their biomass and begin to extract internal organs and flesh from the unfortunate victim, until they are full. Garsmiths, upon detecting flesh, have been known to chew though several inches of solid steel to get to food. They can be deployed in battle by dropping them out of vessels towards the enemy, then having the drop ships activate their thrusters to make an artificial wind to send the Garsmiths flying towards enemy vehicles and soldiers.

Price: 500 million credits per pack (100 Garsmiths) (shipping, handling and feeding included)

You want fries with that?: Buy two packs of Garsmiths and receive the third free!

High-voltage cuffs-

Are you tired of people touching you? Perhaps you’ve been mugged or kidnapped one too many times? Not truly military weapons, high-voltage cuffs would probably only be deployed with officers, or those who are at risk of being captured by the enemy. These are light-weight, stylish metallic cuffs to be fitted around the wrist. If any being (droids included) attempts to grab the wrist or arm, it will receive a shock, which can be adjusted to a specific contact (flesh or metal) and an intensity (painful (20 volts), knock-out (50 volts) or lethal (500 volts). However, it should be noted that where the victim is struck with the cuffs, how long they are exposed to the shock and whether they are wearing or near a good electrical conducting source are all variables which need to be considered when using the cuffs, as in some cases a lower setting can still be sufficient to kill a being. Additionally, the cuffs can be reversed to affect only the one wearing them by shocking them any time they make a movement (as if to grab something), a useful technique for controlling unruly prisoners.

Price: 5 million credits for a box of 5 cuffs.

You want fries with that?: For an additional million credits we’ll customize your order of cuffs into fashionable bracelets with colors, thickness and design of your choosing.

‘Scoop’ Personal Living Quarters-

Gone are the days of tents and wooden structures to house mobile troops, for now Triad Corp has designed the collapsible, take-it-with-you house. Based on an ancient Terran Dymaxion design, the Personal Living Quarters unit, nicknamed ‘Scoops’ by Xiscapian troops due to the dome shape of the structure, can be from the kit unfolded and put up in less than an hour by two capable persons. Made of a light weight metal alloy, the Personal Living Quarters contains a bathroom, bedroom and storage room, and can be customized to trap heat or cold inside of it for cold or hot climates, respectively, and is supported by a single pillar which extends though the middle to keep the building centered. Fire-retardant and waterproof, earthquake and storm proof, resistant to projectile and energy small arms fire, and equipped with its own air conditioning, water storage tank, waste disposal system and ventilation, all your soldiers can live in the lap of luxury even in the middle of a combat zone! One or two persons can live comfortably inside the Personal Living Quarters at once; two or more can be joined together for additional space. A turret holding a 50. Caliber machine gun can be installed on the roof and interior walls folded down to create a guard post for checkpoints as well.

Specifications:

Height: Twelve feet (3.6 meters) tall
Weight: 3,000 pounds (1.5 tons)
Area: 500 square feet (152.4 meters)
Perimeter: 125 square feet (38.1 meters)

Price: 100 million credits for 1,000 units

You want fries with that?: For an additional 100 million credits we’ll ship you a two thousand square foot, twenty foot tall Command Center version, complete with swiveling anti-infantry and AA gun turrets (sorry, weapons not included), a communications room with wiring for vox and transmission broadcasts, a garage large enough to hold a tank and a deluxe armory!

Mark XXI (Class 21) Android- (http://mikajima.deviantart.com/art/Android-GP-45-98861942)

Do you need disposable, yet effective, soldiers? Perhaps you need some bodyguards that are more than just bullet sponges? Then be sure to purchase some of our Mark XXI Android soldiers! These adaptable, versatile troops are just as effective as organic soldiers, but without the need to be fed, sheltered, clothed, given medical care or paid, and they are incapable of the flaws of surrender, mercy, gullibility, guilt, fear, anger or dissident feelings! They cannot be bribed, seduced, intimidated, blackmailed or turned traitor, ask no questions, and are utterly loyal to their commander. Built around an A.I. core the size of a pinball and powered by a tiny energy crystal reactor, the Mark XXI can carry conventional weapons, or have them implanted directly into any part of their bodies, are virtually invulnerable to shrapnel, burn damage, blunt force, blades, EMP, ion blasts, telepathic tampering and standard bullets. Additionally, the Mark XXI can run more swiftly, jump higher, react quicker, aim more precisely, fire more accurately, think faster and lift heavier loads than your average human, not to mention being far more durable. These artificial beings can take multiple shots from virtually any small arms weapon and still function enough to be combat-effective, their outer skeleton takes the brunt of the damage and abuse while leaving the ammunition stores, reactor, A.I. unit and any additional weapons safely cradled inside.

A patch is implanted into all which gives them hand-to-hand skills equivalent to that of a karate black belt or champion ring fighter. The entire body of the Mark XXI is covered in sensing devices which give it a 360 degree view of everything around it which can pierce even thick fog, murky water, tall grass and thin walls, and the lack of an exposed command center means that the majority of the android can be destroyed and still operate adequately. Each Mark XXI is fully capable of squad and large-unit tactics, and can attack or defend a given area or person with the best of combat trained, battle hardened biological troops. A communications unit is installed in every one, and they will obey orders from a designated commanding officer without question, though they are capable of analyzing and responding to new situations if necessary.

However, the abilities of the Mark XXI are not limited to warfare: Modified versions can serve as excellent medics or engineers, though at a greatly reduced combat efficiency. Modified versions of the Mark XXI include requests for specific cavities to store and operate certain weapons, ‘ethics chips’, voice chips and specified paint jobs.

Specifications:

DESIGNER/MANUFACTURER: Blastech Industries
COMBAT DESIGNATION: Battle droid
HEIGHT: Eight feet (2.4 meters)
WEIGHT: 1,000 pounds (907 kilograms)
SPEED RATING: Five MPH (miles per hour) (8 kilometers an hour)
TOP SPEED: Thirty MPH (48 kilometers an hour)
ARMOR: Cortosis-steel alloy
ARMAMENT:
4x built-in rapid-fire blasters (one in each arm, dual in the back)
1x grenade launcher (located in chest)
(additional cavities can be installed for additional weapons, such as flamethrowers, grenade launchers, missile launchers, machine guns, light cannons, medium cannons (with extensive modification), poison gas dispensers ect. These and other weapons are available for installation on request)

Price:
Single:
Default Version:
4x built-in rapid-fire blasters (one in each arm, dual in the back)
1x grenade launcher (located in chest)
Price: 1 billion
Modified combat Version: 50 billion
Support Version: 100 billion

Multiple:
Squad (10): 500 billion
Platoon (50): 1 trillion
Company (100): 10 trillion
Battalion (1,000): 50 trillion.

You want fries with that?: For an extra 1 billion credits we’ll install a voice chip that will sprout insults guaranteed to strike fear (or laughter) in the hearts of your enemies! Including:
-I shit on your dead.
-May you be struck by a dick.
-You’re as thick as shit, and only half as useful.
-Your nose is like a Khanite pussy.
-Fuck the eighteen generations of your ancestors.
-Your mother was a two-headed dog!
-Corpsefucker!
-I will make a tent from the foreskins of your dead to shield me from the rain of your blood.
- Because there is wrath, beware lest He take thee away with His stroke, then a great ransom cannot deliver thee.
-May rats ejaculate on your broken corpse!
-Die, you shit-eating dog!
-May you fuck a porcupine!
-May [insert deity here] give you search for your children with a Geiger counter!
-The [insert leader’s title here] fucks you.
-May your mother recognize you as a meat pie!
-Suck on my gonorrhea and await better days!

Self-propelled mine-

What’s scarier than a land mine you can’t see? A walking land mine you can’t see! The Triad has produced both space and ground variants of this weapon, which will roam a set area (or everywhere until it finds a target) and search for foes, containing a basic friend-or-foe identification system which is set before setting the weapons down. These weapons are great for ambushes: Just put a hundred or so down and release, and in no time they’ll find the enemy and destroy him. Ground units are available in anti-personnel (lethal radius of 50 meters), anti-vehicular (50 kg of TNT), or low-yield tactical nuclear versions (10 kiloton), propelled by wheels, treads or repulsor lifts, and attack by identifying a target and ‘launching’ themselves at them with the assistance of either thrusters or a gas generator. Space variants come in anti-fighter (one million mile radius), anti-capital ship (50 million mile radius), or anti-fleet (186,000,000 million miles (2 AU radius)) of about 8,540 degrees (5,000 Kelvin) in explosive heat from a fusion reaction.

Price:
Ground Package (200 anti-personnel, 100 anti-vehicular, 5 nuclear): 500 billion
Space Package: (500 anti-fighter, 200 anti-capital ship, 1 anti-fleet): 1 trillion

You want fries with that?: Make two orders for the Space Package and get one Ground Package free!

Vibrowire-

Area denial with an attitude! Shigawire doesn’t just say ‘No’ to enemies, it says ‘No, fuck you!’ This defensive weapon consists of basic razor wire, but with a vibrogenerator attached to make the wire vibrate at high speeds when active. This will shred anything that comes in contact with it, make cutting it difficult and time-consuming and slowing down the enemy as they watch their comrades get ripped apart as they attempt to cross the wire.

Price: 1 million credits for 1,000 yards of wire.

You want fries with that?: For an extra million credits, we’ll electrify your order of wires too!

Space Weapons:

Gravity Influencing Mobile Projectile (GIMP)-

There’s deadly attraction, and then there’s the GIMP! Named with the acronym for the slow speed with which it moves, the 250 meter long GIMP rocket is the ultimate missile/fighter killer. This extraordinary weapon utilizes a containment field inside of it which holds a small amount of hyperdense matter. Once launched engines on the back propel the rocket a safe distance from the mothership before the containment field is dropped and an intense gravitational pull is exerted from the superdense mass for several hundred miles around the mass. This pull will attract anything bigger than a gunship or corvette of equal size into the rocket, and make maneuvering difficult for anything larger within a few dozen kilometers. The heavily armored projectile will literally smash nearby fightercraft, torpedoes and other similarly sized objects into it with the natural force of gravity, and the intense heat the engines radiate will serve to track missiles which target via infared as well. Due to the size and power of the weapon it is not recommended for use by vessels which are not at least three times the size of the GIMP.

Price: 2 trillion credits to install each launcher, 1 trillion for first missile, 500 billion for all further orders of GIMP missiles.

You want fries with that?: Purchase at least five launchers and one missile for each, and we’ll throw in a NEXUS singularity bomb (more information available in request)

Flying crowbars/Poor mans Orbital Strike-

Do you have a new Navy and can’t afford to station ships or platforms over certain vital worlds that need protecting? Perhaps you have no Navy of any kind, but still want the orbital protection without the hassle? Then have we got the thing for you! The basic weapon system consists of an orbiting element some 20 to 40 feet long. It requires a GPS receiver to locate itself; a means of taking it out of orbit; an atmospheric guidance system, such as a means of changing its center of gravity (moving weights, small fins, etc.), and a communication system to give it a target and activate the system, no warhead needed (though nuclear or anti-matter warheads are avalible on request)! These “Rods from God” or “Godrods” will impact a target area at about 12,000 feet per second; that is sufficient kinetic energy to destroy most hard targets, with minimum collateral damage and of course no fall-out. Achievable accuracy has been estimated at ten to twenty feet CEP (circular error of probability).

Price: 1 million credits for a bundle of 20 rods.

You want fries with that?: Buy 500 rods and we’ll install a orbital platform to hold and launch them over any planet or moon you own! As an added bonus, the rods can be crushed and fired from rotating cannons to act as an effective flak weapon against small craft in space!

Bubble shield-

Fresh from the battlefield on Setulanite frigates, Bubble Shielding will ensure no ion cannon will ever catch you off guard again! Using innovative field-joining technology, Bubble Shielding allows up to four frigate-sized (950 meters long, 350 meters high) or larger vessels to interlock their shields together as one. You might only move as fast as a Dreadnought, but you’ll have the shield strength of one too! DISCLAIMER: Two or more joined ships can be broken apart by a sufficiently powerful attack, and if the shield fails on one ship it will break the formation. Additionally, we advise no more than four ships be joined at one time, as too many at once may overload the shields with catastrophic power surges that could result in the destruction of all involved ships. Additionally, for two ships to join together they must both be equipped with the generator.

Price: 500 billion for one Bubble Shield generator

You want fries with that?: Purchase 20 generators and get the next 10 at half price!

Mechanized Units:

Heartbreaker Infantry Support Tank (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/nod_lighttank_small.jpg)

During the Danaversian war, the Setulanite government once again saw the tremendous impact that Beachead tank had at the front line and of course wanted more, but the heavy tank is very expensive and, due to their special armor, take fully a month to produce. Therefore, a new design was created and dubbed the Heartbreaker. Easier to produce and maintain, it is a medium tank purpose made for infantry support.

Length-12 meters (with gun, 15)
Width-5.6 meters
Height-3.4 meters
Armament-One rapid-fire (28 rounds/minute) 105mm cannon
-One Banshee (a 30mm cannon with a thirty round per minute rate of fire. The shells explode, causing area damage over about a five meter area. The name “banshee” comes from the sound the shells make when they hit metal) (commander’s hatch)
-One K2 (A heavy machine gun used in emplacements and fortified positions, the K2 fires .50 caliber bullets and is belt fed, with a two man crew) (coaxial)
Crew-4 (Commander, Driver, Gunner, Engineer)

Each Heartbreaker Infantry Support Tank is packaged with twenty Devourer shells:

A specialized tank shell, the Devourer uses the chemical Oxide to eat away the armor of an enemy tank or walker. Used to engage super tanks, the Oxide weakens the armor of the enemy vehicle considerably to the point where a regular tank round can engage and destroy the tank with a regular shell. To prevent premature release of the Oxide into the tank should it be killed, there is a special chemical (made for the sole purpose of neutralizing Oxide) built into the shell casing which is released into the shell itself should the round cook off without the primer being struck.
The shells themselves have radar sensors built into the nose, so when the weapon is a certain distance from the enemy vehicle, it bursts, spreading the chemical over a wider area and causing tremendous amounts of metal decay. Said area, locked into the guidance computer of the tank, is then targeted by standard anti-armor shells.

In this manner the Heartbreaker tank is equipped to engage infantry, enemy tank or walker threats.

Price:
Quantity:
1x: 10 million
50x: 400 million
100x: 800 million
1,000x: 1 billion

You want fries with that?: For an additional million per tank we’ll install a shield generator onto each tank.

Light Assault Mecha (LAM) (http://biew1986.deviantart.com/art/Speed-Paint-Concept-Art-Mecha3-52801338)

It’s not just anti-infantry, it’s anti-everything!

Specifications:
DESIGNER/MANUFACTURER: Blastech Industries
COMBAT DESIGNATION: Anti-infantry mechanized unit/Heavy Infantry Unit
HEIGHT: Ten feet (3 meters)
WEIGHT: 3 tons (2.7 metric tons)
CREW: 1 (pilot)
METHOD OF PROPULSION: Thrusters on rear ‘wings’ and feet
SPEED RATING: 5
TOP SPEED: Excess of 300 MPH (482 KMPH) (in atmosphere)
ARMOR RATING: 2 (cortosis-steel alloy)
SHIELD RATING: 2 (electrical shield)
ARMAMENT:
1 missile launcher (left shoulder mounted, 4x missile cells, capacity for four 10-kg tandem HEAT rockets each)
1x Laser Cannon (mounted on right arm, can be retracted in favor of a hand)
1x Energy sword (activated from left arm, can be deactivated into standby mode and retracted into a hand)
2x (duel) Rail guns (mounted on shoulders, left gun under missile launcher, can be retracted)
Crew: 1 (pilot)

The Xiscapian Military has long considered mecha superior to tanks and walkers for the exceptional speed and agility they possess without sacrificing armament or defenses. The Light Assault Mech (LAM) is the culmination of work on the third generation of Xiscapian mechanized units, and has proved itself more than a match for enemy tanks, walkers, artillery and even other mecha over a ten year period since the first prototype was used in combat. With the power of flight, ability to move at lightning-fast speeds, weaponry equal or superior to that of a standard tank or mech and shields, the LAM is strong enough to lift twenty-five tons (22.6 metric tons) clear off the ground, can topple buildings or crush light vehicles though mass and speed alone, tear though solid steel with their hands and are have enough joints and the agility to literally do a cartwheel. The pilot controls the LAM though a neural link that implants though either the back of the neck into the spine, or though a helmet which provides a connection directly to the brain. Due to this a LAM is fully capable of hand-to-hand combat and swordplay with enemy mecha or infantry, although the great strength and speed of the mecha would render any such fight quite short. However, the LAM has also been used for aerial and space combat, and have proven themselves against starfighters and have even been able to penetrate the armor of capital ships and rip their way through the interior. Light Assault Mecha have consistently proven themselves dominant over enemy infantry, tanks, walkers, mecha, atmospheric craft and even starships, and will see many more years of service in the front lines of war.

Price:
Quantity:
1x: 1 billion
50x: 50 billion
100x: 100 billion
1,000x: 1 trillion

You want fries with that?: Light Assault Mechs come in a standard silver/gray color, but available colors now include hot-rod flames, sky blue, midnight black, bright knight white and concealed blood red.


Abaddon Walker (http://andrakus.deviantart.com/art/Titan-Walker-33783658)

Regular tanks just not good enough for you? Simply a massive armed and armored fortress with legs, the Abaddon Walker is a sight to behold. The bottom of this war machine is situated two hundred feet above the ground, supported by six stable legs which link to the main body, which has enough room to hold a company of troops, fifty MBTs, or two thousand metric tons of materials, plus its own compliment of 10-50 (number depending on the size and weight of the ships in question) atmospheric fighter craft. The ground units can be beamed directly to the ground, or lowered by hydraulic elevators or come down a ramp, both of which deploy from the belly of the Abaddon. The small hanger for holding ships is located at the rear of the Abaddon, which is shielded and covered by armored blast doors when not in use. This behemoth can lay waste to cities, obliterate entire armies, and even strike at orbiting starships with its full force of over one hundred guns. Moving at a pace of about a quarter of a mile per step, or a mile and a half for a full rotation of the legs, the Abaddon has an accurate striking range of up to one seventy-five miles, or high orbit if directing its fire upwards with its larger weapons. The command module has a full suite of sensors and is situated within the walker, near the reactor core, and the main body is large enough to hold the crew and any passengers comfortably, plus whatever vehicles are brought along. Reflective armor plating feet thick, shields at certain vital points and PD turrets make the Abaddon extremely well-defended against artillery and bomber strikes, and can withstand a hit from a nuclear weapon if need be.

Specifications:
Full height: 150 Meters (492 feet).
Weight: 5,000 (4,536 metric) tons.
Width: 80 meters (262 feet)
Armor: First Layer: Four feet of Cortosis weave-steel alloy, all-purpose armor designed to resist energy weapons and projectiles. Second Layer: Two feet of shielded proton armor, designed to dissipate the force of energy weapons and halt penetrating weapons.
Vehicular/Materials capacity: 2,000 metric tons (2,204 tons) or fifty MBTs, and 10-50 small flight-capable craft.
Troop capacity: One hundred standard soldiers with equipment.
Crew: 20 officers and 200 men.
Armament:
1x Hypervelocity Cannon (mounted on top in the center, fires 150 slugs a minute, can be used as a line-of-sight or an artillery weapon effective at 75 miles, able to reach orbit)
6x ‘Haymaker’ Laser Cannons (one at joint on each leg, amour-destroying gun, able to reach orbit)
6x ‘Uppercut’ Super Artillery guns (three and a half foot long guns that fire ten ton shells up to 50 miles, cannot reach orbit)
12x ‘Gorger’ Flechette Launchers (four on the belly, four on the top, one on all four sides, fires large spreads of shrapnel that can destroy light vehicles and heavy enemy infantry units, cannot reach orbit)
10x Missile Launchers (each 10 cell unit able to fire surface-to-surface, surface-to-air, or surface-to-space missiles)
10x Ion Cannons (designed to take down enemy shields and disable electrical and computer systems, cannot reach orbit)
50x Point-defense laser guns (situated over the entire surface, can intercept and destroy incoming bombs, missiles, shells)
10x Tractor Beams
Speed: 100 miles an hour

Price: 10 trillion per unit

You want fries with that?: Buy two units and we’ll stock them both with 10x Twilight class Scout ships and 10x Heartbreaker class tanks for free!
Xiscapia
27-01-2009, 02:30
Starships:

Obliterator class Battle Platform-

Each Battle Platform consists of two main parts: The two-pronged pitchfork-like lower ship, and the larger dome that rests atop it, the higher ship. The lower ship is eleven point twenty five hundredths kilometers (seven miles) long, and is where the bridge, hangers, main engines, power core, heavy weapons, primary brig and sensory arrays are located. On the end of each “prong” is a main engine, with maintenance rooms, power cores, and sensory arrays along it, while the “handle” part is where the bridge, main weapons, primary brig and hangers are. The very front of the handle, after the armor, is where the power supplies for the main weapons are located, while the primary brig comes after that, then the bridge and finally the two hanger bays on either side. The primary brig is capable of holding a maximum of five hundred human-sized beings comfortably, and has been fully outfitted with security measures and facilities for the detainees.

The bridge is outfitted with a full video feed view over the entire ship, inside and out, and all systems can be controlled from here, either by biological operators or the resident KABAL A.I. The bridge is fully shielded and armored against EMP and Ion blasts, and has room for up to thirty officers, though the entire ship can be A.I. controlled if the option is so chosen. The main engines give the Battle Platform an impressive Hyperspace rating of 1.2, or .9 if all power is routed to feed them and the dome is unattached. The main weapons consist of a single Red cannon located inside the armor with a special containment field which vents near the Aries class engines, which can annihilate most, if not all unshielded ships with a single shot and do large amounts of damage to shielded vessels. Installed also is three thousand, seven hundred main Phase plasma cannons for anti-capital duties, situated at three meter (ten foot) intervals along the main part of the lower ship. The dual hangers can carry three hundred Probe Fighters each, and is fully equipped to maintain and repair them.

The higher ship is a hollow dome, situated on top of the main part, and serves as a detachable base. Eight point four hundredths kilometers long (five miles), the dome contains its own atmosphere inside a mile-long training field, as well as crew quarters, cafeterias, VR training stations, armories, vehicle compliment storage areas, twin protective shield generators, power supply tanks for exterior weaponry and a secondary brig, holding a hundred detainees, and auxiliary control for piloting the dome or in the event the lower bridge is destroyed or knocked offline. The dome can be set down on a planet, moon or asteroid to act as a mobile base for ground operations, or a small orbiting station. The dome is heavily armored and shielded, and has one Anti-Air plasma cannon every two and a half meters (eight feet), for a total of ten thousand AA guns covering the surface. The dome has no spatial propulsion system independent of the lower ship (though thrusters on the bottom allow it to lift off, move, albeit slowly, and land to a limited degree on the ground), and relies on the lower ship to move and reattach it in space and orbit. The dome is capable of holding and sustaining a maximum of two hundred and fifty thousand troops, and the storage bays can hold up to one thousand tanks, two thousand recon vehicles, two hundred artillery pieces and five hundred gunships.

Ship Stats:

DESIGNER/MANUFACTURER: Xiscapian Nakamoto Dockyards/Calaverian Universal Unity Shipyards
COMBAT DESIGNATION: Battleship-Carrier
LENGTH: Main Ship: 11 ¼ Kilometers (Seven miles) Dome: 8.04 Kilometers (five miles)
CREW: 1,500
SPEED RATING: 1 (Slow)
HYPERDRIVE: 1.2 loaded, .9 at full power and the dome is unattached
HULL RATING: Class 5 (Excellent)
SHIELD RATING: Class 5 (Excellent)
WEAPONS: One Red Cannon (capital killer), 3,700 Phased Plasma Cannons, 10,000 AA guns.
STARFIGHTER COMPLIMENT: 600 Probe Fighters
PLANETARY ASSAULT TROOPS: 250,000 maximum
OTHER ONBOARD CRAFT: Maximum of 1,000 tanks, 2,000 recon vehicles, 200 artillery pieces and 500 gunships.

Price: 50 trillion per unit

You want fries with that?: Available modifications:

-Removal of Dome training field in favor of cargo space (can hold an additional 2,000 tanks, 4,000 recon vehicles, 400 artillery pieces or a thousand gunships, cost of 1 trillion credits)
-Removal of Dome training field in favor of additional troop quarters (can hold an additional thousand soldiers, cost of 3 trillion credits)
-Removal of Red Cannon in favor of R.E.A.P.E.R. weapon (five trillion)

Black Raider class personal vessel-
(only ONE in stock! More coming soon)

Overview:
Established during the peak of the Korr War, Kyat Drive Shipyards sought to be contracted to build strike craft for the Kitsune Empire to corner the market on next-generation military craft. However, they were narrowly beaten to it by Nakamoto Dockyards, and turned to attempting to design a vessel to fulfill the need within the Alversian People's Navy (APN) for a Customs ship to pursue and capture smugglers. The craft KSI proposed, the Black Raider class, was, however, rejected by the APN for two main reasons: Purchasing and maintaining large quantities of the class would be far too expensive for the budget, and the standard Black Raider was too small for their needs, specifically to carry a full boarding party and compliment of heavy weapons necessary to take a enemy vessel by force using ship-to-ship combat soldiers. Undaunted, KSI withdrew its design and all but fell off the radar, channeling funds and personnel into the Black Raider project while producing a line of engines and sensors for sub capital ships. While the true amount it known only to KSI executives, it is thought billions, if not trillions of credits have been poured into the endeavor, and hundreds of sentients from all different professions have been employed to KSI.

To any outside observer, the accomplishments of KSI would look pathetic: Three types of engines produced for the market, one brand of sensors, a few weapons designs, one ship design and only eight vessels for that class. However, the Black Raider class is highly sought after by all manner of outlaws and smugglers: It is commonly hailed as being one of the fastest ships that doesn’t require a reactor, being quick and nimble enough to dance circles around fighters, outrun anything the size of or larger than a light cruiser, and able to make anything the size of a frigate or smaller severely regret catching up with it. However, the ship itself costs a staggering amount of credits for one of its size, so none but the wealthiest can purchase it. Though the Black Raider class is capable of functioning compatibly with virtually any ship technology in the Known Galaxy, it suspiciously reaches top performance with the parts tailor-made for it; specifically, those produced exclusively by KSI. In the hands of a criminal, a Black Raider class ship would be invaluable: Able to outrun or outfight any Customs ship chasing it for smugglers, able to slip though planetary security on most modern planets for assassins with its cloaking technology, amazingly fast and certainly superior to any other craft of its size, it would be the gem of a pirate fleet.

Physical Description:
All Black Raider ships have a unique trapezoidal shape, and their initial color is that of their armor, a dull silver. They are equipped with two Colstream class engines with are capable of achieving one hundred twenty MGLTs (sublight), and has a cargo capacity of seventy metric tons. The cockpit is situated three feet (one meter) above the bow laser cannons, and it is from here the many systems, such as the weapons, engines, shields, physical and electrical countermeasures, gravity flux compensators, flight and navigation computers, vox, transmission and transponder units, signal jammer, sensor and scanner systems and transmission interception units, are controlled from. The interior consists of four compartments: The five by eight by eight foot (1.5 by 2.4 by 2.4 meter) cockpit, the twelve by ten by eight foot (3.6 by 3 by 2.4 meter) main room with adjoining bathroom, the three by ten by seven foot (1 by 3 by 2.1 meter) engine/FTL drive service area, and the ten by ten by eight foot (3 by 3 by 2.4 meter) cargo hold under the main room and service area. Entry to the Black Raider can be achieved by the cargo service ramp that extends from the belly of the cargo hold, the cockpit door on the starboard side, or the personal hatch located above center of the main room. A number of add-ons to the interior, exterior and systems can be found in the bonus area under the price.

Specifications:

DESIGNER/MANUFACTURER: Kyat Drive Yards
COMBAT DESIGNATION: Personal Ship
LENGTH: 20 feet (6 meters)
WIDTH: 15 feet (4.5 meters)
HEIGHT: 16 feet (4.8 meters)
CREW: 1 pilot (additional pilot/gunner optional)
PASSENGERS: Variable with modifications, can hold up to 20
SPEED RATING: 5
HYPERDRIVE (or other method of FTLt): 0.2
HULL RATING: 5 (cortosis-weave armor)
SHIELD RATING: 5 (adaptable, multi-layered shielding)
CONSUMABLES: Replicators
WEAPONS: Default is 2 bow-mounted blaster cannons, 1 tractor beam
STARFIGHTER COMPLIMENT: N/A
PLANETARY ASSAULT TROOPS: N/A
OTHER ONBOARD CRAFT: N/A

Price: 10 trillion credits

You want fries with that?: Modification options include:

Weapons add-ons:

-Retractable Rapid-fire anti-personnel turrets anywhere on the bow, side, top or belly (50 million credits per turret)
-Retractable Missile Launchers (can fire missiles or torpedoes), situated either above the blaster cannons or under slung on the belly of the ship (50 million per launcher, max of 2 can be placed)
-Chaff and flares to throw off missile locks and computer targeting (100 million installation fee)
-Tri or quad blaster cannons on the bow (10 million for tri, 100 million for quad)
-A bomb/mine layer bay in place of the cargo hold with room for 25 munitions (1 billion for installation)
-A R.E.A.P.E.R. weapon in place of the blaster cannons or above them instead of a missile launcher (5 trillion)
-Additional tractor beam (100 million credits)

Interior add-ons:

-Removal of main room in favor for two staterooms (2 billion)
-Placing of 20 passenger seats in main room (2 million)
-Removal of main room in favor of additional cargo space (1 billion)
-Placing of kitchen area in main room (comes complete with liquid/nutrient analyzer and purifier, replicator, hot, cold and living food storage and food preparation area,500 million)
-Placement of two secret compartments (wall or floor) in main room (500 million)
-Placement of 2 concealed anti-personnel turrets in main room (100 million, can be used with other interior add-ons)
-Placing of a entryway to a thirty by fifteen by ten foot (4.5 by 9.1 by 3 meter) Pocket Universe (1 trillion)
-Removal of cargo hold for a eight foot (2.4 meter) increase in height and two foot (0.6 meter) increase in length of the main room.
-Modification of cargo hold to carry light combat fighter, escape shuttle or drop pod (1 billion)

Exterior add-ons:

-Painting or design of your Black Raider in any color, colors or design that you wish. (1 million)
-Cloak on the cockpit windows for concealment of cockpit from exterior view (1 billion)
-Electrified security field over the entire surface of the Black Raider (1 billion)
-Biological/Code/Transponder input unit for secure specified access to Black Raider (500 million)
-Installation of a QTD ‘Jaunt’ FTL Drive* (portal travel, faster and more efficient than Hyperspace travel, 2 trillion credits)
-Installation of a standard FTLi field generator (effective over two AU)

*Quantum Tunneling Drive (QTD):

In quantum mechanics, quantum tunneling is a nanoscopic phenomenon in which a particle violates the principles of classical mechanics by penetrating a potential barrier or impedance higher than the kinetic energy of the particle. A barrier, in terms of quantum tunneling, may be a form of energy state analogous to a "hill" or incline in classical mechanics, which classically suggests that passage through or over such a barrier would be impossible without sufficient energy.
On the quantum scale, objects exhibit wave-like behavior; in quantum theory, quanta moving against a potential energy "hill" can be described by their wave-function, which represents the probability amplitude of finding that particle in a certain location at either side of the "hill". If this function describes the particle as being on the other side of the "hill", then there is the probability that it has moved through, rather than over it, and has thus "tunneled".

System add-ons:

-Installation of one (1x) Hauler cargo droid (100 million)
-Installation of K-392 A.I. unit (can control and secure Black Raider in absence of pilot, administer medical assistance, plan strategically, capable of intelligent thought and conversation, 1 trillion)
-Installation of Beaming device for near-instantaneous travel of persons and items to/from Black Raider (500 million)
-Installation of VR unit (1 billion)

Twilight class Scout Ship (http://premium1.uploadit.org/MaxOutrider/ShipImages/Marauder-Corvette.jpg)

Space exploration can be a costly thing.
First you have to assemble the fleet (as a single ship just won't do, apparently) and the vessels themselves will probably be a myriad of scientific ships, mapping craft, sensor ships, drones, military vessels for protection, portable laboratories, cargo ships for food, water and equipment, and so on and so forth. With this you will get the equally diverse crew, all disagreeing on the right way to do things, especially between scientists and soldiers, and this will divide your fleet even further. All these ships have to be bought or constructed, all the equipment must be purchased or manufactured, all the crew must be paid and don't even ask about the veritable mountain of paperwork. Finally, you're ready to go. While traveling the stars you must be prepared for all dangers which could pose problems: Ion storms, Warp storms, pirates, enemy nationals, unknown xenophobic aliens, unknown xenophobic humans (a thousand times worse than the former), rouge planets, exploding stars, black holes, disease, mutiny, mechanical, technical or droid failure or malfunction, sabotage, the list goes on.

And for what?

Most of the time, you will find nothing of interest. Space is filled with nothing obviously; it is called space after all. Most of the planets you encounter will be uninhabitable, and those that are will already be colonized by someone else or home to hostile natives, animals or diseases, or be dangerously close to some hazardous natural phenomenon that could destroy it, such as a black hole, dying star, or others. Sometimes it is all three.
So what does a cost effective-conscious, modern nation conservative when it comes to ships and above all rather weary of the universe at large do?

Simple: It packs everything into one neat, durable, nearly indestructible package.

After the Korr War, a millennial long struggle between Xiscapia and their in-system neighbors the Korr, the kitsune became interested in seeing what was beyond their lonely little sphere of space. At first it did build exploratory fleets, and indeed two of them are still in operation today. But it was quickly realized, as the ships came back battle-damaged or not at all, that this method was not cost-effective or forgiving to those who followed it. So Xiscapia enlisted it's brightest minds to do one thing:
Build the perfect scout ship.

The ship is a masterpiece of Xiscapian engineering, dubbed the Twilight class, a fifty-four foot long (16 meter) long-range exploratory vessel lightly armed but packed with all the necessities. It was clear, however, that no biological could undertake missions that spanned years at a time and survive without frequent trips back to a base. So the Twilight class was equipped with a tiny wormhole inside of it where all information would be fed though straight back to Xiscapia with barely any delay, and the scout was outfitted to function indefinitely to conform with an A.I. which would guide it and could make contact and initiate relations on its own. Silent, fast, equipped with a suite of sensors that can map all significant bodies in a star system in under an hour and highly durable, the Twilight class is the epitome of unmanned exploration.

Specifications:

DESIGNER/MANUFACTURER: Nakamoto Dockyards
COMBAT DESIGNATION: Scout
LENGTH: 16 meters (54 feet)
CREW: 1
PASSENGERS: Can hold 1
SPEED RATING: 5
HYPERDRIVE (or other method of FTLt): 0.8
HULL RATING: 1
SHIELD RATING: 1
CONSUMABLES: Replicators
WEAPONS: Duel forward firing blaster cannons, various attack robots (probes can be fired from the cannons), three repeating anti-personnel turrets are placed on the belly and one just above the cockpit.
STARFIGHTER COMPLIMENT: N/A
PLANETARY ASSAULT TROOPS: N/A
OTHER ONBOARD CRAFT: N/A

Price:
Quantity:
1x: 250 billion
50x: 500 billion
100x: 1 trillion
1,000x: 5 trillion

You want fries with that?: Buy 100x Twilight class Scouts and pay an additional 10 billion credits and we’ll install an A.I. unit instead of a pilot for long distance, long term exploration on all of them.
Alversia
27-01-2009, 02:51
TO: The Triad Corporation,

The Alversian Customs Agency would be more than happy to purchase a Black-Raider Class Starship for use in the Alversian sector for anti-piracy and smuggling operations. Aside from the 10 trillion for the standard model, the Customs Officals would also like the following add-ons to make the vessel more adapted to Combat.
- 2 missile launchers (100mil)
- Qaud blasters mounted in the bow (100mil)
- The extra Tractor beam (100mil)
- An increase in carrying capacity

Overall, this totals 20,000,300,000,000 Credits which will be wired to the Corporation upon confirmation of the order. The Alversian Customs Force would like to thank the Corporation in advance for providing the Agency with the means to purchase such an advanced vessel.

Lionel Michaels

The Military Department
Xiscapia
27-01-2009, 17:32
Triad Corporation acknowledges the order from the Alversian Customs Agency, however there appears to be a decrepancy in the calculations. Despite this the order is confirmed, and Triad Corporation will send you the Black Raider class as ordered with the following requested modifications:

-2x Retractable Missile Launchers
-Quad blaster cannons mounted on the bow
-Additional tractor beam
-Removal of main room in favor of additional cargo space (at a cost of 1 billion)

Please note that the removal of the main room from your Black Raider class sacrifices life support in the cargo hold for the extra space; consequently, it would be unwise to transport living beings in the cargo hold. You may expect delivery of your vessel in percisely two standard months. Triad Corp thanks the Alversian Customs Agency for their business and hope that they may purchase from us again.
Setulan
28-01-2009, 00:10
TO: The Triad Corporation
FROM: The Republic of Setulan Council for Military Purchases

The SCMP would be interested in the purchase of 1 (one) Black Raider personel vessel, with the following add ons-

-Retractable Rapid-fire anti-personnel turrets on the Sides, Bottom, and Top;
-Bow-mounted Quad Cannons;
-Modification of the cargo area to hold a Drop Pod;
-One Underslung missile launcher

The grand total of this purchase will be-
9,001,170,000,000 Credits

The money will be transfered upon confirmation of the order.
Regards,

Timothy Luranguard
Greal
28-01-2009, 01:01
Telegram to Triad Corporation Storefront

The Acerian Federation is interested in purchasing one Obliterator class Battle Platform and one Black Raider class personal vessel for 60 trillion credits total. It would be used primarily for defensive operations. (The Federation is solidly defensive)

We wish to add the following add-ons on the Black Raider class personal vessel.

-TWO Retractable Rapid-fire anti-personnel turrets anywhere on the bow, side, top or belly: 100 million dollars
-TWO Retractable Missile Launchers (can fire missiles or torpedoes), situated either above the blaster cannons or under slung on the belly of the ship: 100 million dollar
-Chaff and flares to throw off missile locks and computer targeting (100 million installation fee)

Total cost: 60,000,300,000,000 credits
Xiscapia
28-01-2009, 01:52
TO: The Republic of Setulan Council for Military Purchases
FROM: Triad Corporation

Order confirmed. Your Black Raider will be equipped with the following modifications as requested:

-Retractable Rapid-fire anti-personnel turrets on the Sides, Bottom, and Top;
-Bow-mounted Quad Cannons;
-Modification of the cargo area to hold a Drop Pod;
-One Underslung missile launcher

Please note that the modification of the cargo hold will reduce the Black Raider's carrying capacity and storage area while it is holding an onboard craft. You may expect your item to you within two months. Triad Corporation thanks the SCMP for their business and hopes they will elect to purchase from us again.

Transmission to Acerian Federation:

Order confirmed. Your Black Raider will be equipped will the following modifications as requested:

-Two Retractable Rapid-fire anti-personnel turrets (mounted on the bow and belly)
-Two Retractable Missile Launchers
-Chaff and flares to throw off missile locks and computer targeting

You may expect your order in one standard year (365 days). Triad Corporation thanks the Acerian Federation for their business and hopes they will buy from us again.
Alversia
28-01-2009, 02:03
To: The Triad Corporation

The Alversian People's Navy would like to purchase 10,000 REAPER weapons for use in it's defence station Sparrowhawk. We would be willing to pay the full 20,000trillion for these weapons. We would like to thank you in advance for the purchase of weaponry.

Captain Sasha,
Alversian People's Navy
Greal
28-01-2009, 02:46
Transmission to Triad Corporation

The Acerian military wishes to purchase the following as part of our military expansion program.

5,000 REAPER weapons to be installed on various defense stations in the Federation: 10,000 trillion credits.

80,000 Heartbreaker Infantry Support Tanks: 80 trillion credits.

10,000 Light Assault Mecha (LAM)s: 10 trillion credits

15 Obliterator class Battle Platforms, each one modified to hold a REAPER weapon: 825 trillion credits

Total cost: 10,915,000,000,000,000 credits

Money will be wired upon confirmation of order.
Void Templar
28-01-2009, 18:06
http://img91.imageshack.us/img91/1250/helghasttriadpssymbolpz3.png
Void Templar Naval Command, Foreign Affairs Curator Albert Grey

The Empire would be interested in a number of your products. Our orders are listed below.

Vibrowire - 10,000 yards - 10 million, plus optional electrifying (Million per 1000 yards or million for bulk?).

Gas - 50 drums - 1 million. Note: The Void already has a large arsenal of chemical weapons. However, our standard nerve gas is outdated and in need of replacement. This order will be tested and, if deemed satisfactory, we would be interested in setting up regular bulk purchases.

High-Voltage Cuffs - 1000 units - 5 billion.

‘Scoop’ Personal Living Quarters- 1000 units - 100 million.

Total costs: Five billion, one hundred eleven million credits. Money will be wired upon confirmation of order.
Xiscapia
29-01-2009, 03:35
TO: Captain Sasha of the Alversian People's Navy
FROM: Triad Corporation

Order received and confirmed. You may expect your first shipment of your total order of ten thousand (10,000) R.E.A.P.E.R. weapons within the year. Triad Corporation thanks the APN for their business and hopes they will elect to purchase from us again.

TO: Acerian Military
FROM: Triad Corporation

Order received and confirmed. Due to the size of your request and the volume of currency it will take to complete the transaction, Triad Corporation will send the Acerian Military five hundred (500) R.E.A.P.E.R. weapons, eight thousand (8,000) Heartbreaker Infantry Support Tanks, one thousand (1,000) Light Assault Mecha and two (2) Obliterator class Battle Platforms a year for the next ten years. In return, upon the confirmation of each order, the Acerian Military will owe an annual sum of one quadrillion, ninety one trillion, five hundred billion credits (1,091,500,000,000,000). The first units of your order may be expected within a standard year. At the end of the ten years if the total value of the units has not been paid off Triad Corporation reserves the right to repossess every unit sold in this transaction without refund and blacklist the Acerian Military. That being said, Triad Corporation thanks the Acerian Military for their business and hopes they will elect to purchase from us again.

TO: Void Templar Naval Command, Foreign Affairs Curator Albert Grey
FROM: Triad Corporation

Concerning your order of Vibrowire, the million for electrifying your order is per thousand (1,000) yards, not per order, which brings the price up to twenty million (20,000,000) credits. If your order of poisonous gas is up to your standards, we are open to negotiating a package to be sold at a fixed rate at regular intervals. Assuming you still wish to proceed with your Vibrowire purchase, the order is confirmed. You may expect your requested products within one month. Triad Corporation thanks the Void Templar Naval Command for their business and hopes they will elect to purchase from us again.
The Steppe Empire
29-01-2009, 20:23
Astral-Tech Corporation would like to by five Bubble Shields. 500 Billion for each one

Money to be wired on Confirmation.
Greal
30-01-2009, 01:29
Transmission to Triad Corporation

We accept the deal. Funds have been wired.
Xiscapia
30-01-2009, 01:34
TO: Astral-Tech Corporation
FROM: Triad Corporation

Order received and confirmed, five Bubble Shields for two trillion, five billion credits. Triad Corporation thanks Astral-Tech Corporation for their business and hopes they will elect to purchase from us again.
The Steppe Empire
30-01-2009, 02:36
TO: Astral-Tech Corporation
FROM: Triad Corporation

Order received and confirmed, five Bubble Shields for two trillion, five billion credits. Triad Corporation thanks Astral-Tech Corporation for their business and hopes they will elect to purchase from us again.

Money Wired: We thank Triad Corporation for selling use The Bubble Shields. and To reward you, we will give you One Trillion Credits as a Tip for doing a Good Job.
Nuevo Nihongo
30-01-2009, 03:00
To: Triad Corporation
From: The Ruling Triad of Nuevo Nihongo


1,000,000 Shuriken Shooter's that Fries = 25 Billion
12,500,000 yds Vibrowire that Fries =25 Billion
10,000 boxes High Voltage Cuffs - 50 Billion * Personalized Design to follow
3,000,000 Cookie Cutters = 3 Trillion (Swords - three - One Black, One Crimson, One Gold )
3 packages Self Propelled Mine - 2 Space / 1 planetside = 2 Trillion

Total ready to be wired : 5 Trillion 100 billion

By my hand

Lady Victoria Dominique McMasters

Minister of State, The Ruling Triad
Xiscapia
30-01-2009, 03:49
TO: The Ruling Triad of Nuevo Nihongo
FROM: Triad Corporation

Order received and confirmed. Each sword will come in the color requested (black, crimsion and gold) on the sheath, hilt, guard and binding. Please specify the design you wish your cuffs to be made in. Once Triad Corp receives the specifications for the Voltage Cuff designs we will begin shipping your products to you over a six month period.
Greal
12-02-2009, 09:08
Transmission to Triad Corporation

The Acerian Military wishes to purchase one thousand Abaddon Walkers for 10,000,000,000,000,000 credits.
Xiscapia
13-02-2009, 01:59
TO: The Acerian Military
FROM: Triad Corporation

Order received. However, the accountants of Triad Corporation have noticed several discrepancies in your past orders, and are currently starting an investigation into the transactions between Triad Corporation and the Acerian Military. While this is ongoing Triad Corporation suggests either downsizing your order to ten units or less of the Abaddon Walkers, or cancel the order entirely.

Regards,

OOC: TG, Greal.
Angenteria
11-04-2009, 05:33
To: Triad Corporation
From: The Holy Imperium of Angenteria, Ministry of Military Affairs

The Angenterian Imperial Guard has recently expressed interest (OOC: Or I watched Gundam) in the incorporation of mecha units into it's ground forces. Therefore, we would like to purchase 10,000 Light Assault Mecha for a total of 10 trillion galactic credits. Also, we would like 500 such units to be painted with a midnight black color scheme, and another 200 painted knight white.

Payment will be wired upon approval.
The Great Lord Tiger
11-04-2009, 05:35
To: The Triad Corporation
From: The Immortal Lands of the Great Lord Tiger
Subject: Mecha Shading

Before our ultimate purchase, we are wondering if we can get an example of the LAM's 'concealed' blood-red paint scheme? Perhaps a palette?

Regards,

Buran Jagget
Minister of War
Immortal Lands of the Great Lord Tiger
IMGLOT
North Calaveras
11-04-2009, 07:38
Xiscapia the Calaverian government didn't give you permission to be selling the Obliterator class it was a joint project with only Caedo having one of them, we shuold talk about this.
Xiscapia
11-04-2009, 21:13
TO: The Holy Imperium of Angenteria, Ministry of Military Affairs
FROM: Triad Corporation

Order received and confirmed. You will receive your complete order of ten thousand (10,000) mecha units within ten months, or a thousand units each month. Your modified units (500 units painted with a 'midnight black' color scheme, and 200 units painted 'knight white') will arrive in the tenth month, due to the time and resources it will take to color them appropriately. Triad Corporation thanks the Ministry of Military Affairs of the Holy Imperium of Angenteria for their business and hopes they will elect to purchase from us again.

TO: The Immortal Lands of the Great Lord Tiger
FROM: Triad Corporation

Sadly, the offering of a 'concealed blood-red paint scheme' is a typo; it is meant to say 'congealed blood-red paint scheme.' Triad Corporation apologizes for this error; those responsible have been sacked. However, we can offer for your viewing pleasure the hue of the congealed blood-red paint scheme, which can be accessed below.

The hue as seen on a rock. (http://gwydir.demon.co.uk/jo/minerals/pix/hematite9.jpg)

And also here. (http://www.velacanopies.com/img/Residential%20Colors/ResOchre-Red.jpg)

OOC:

NC, you have a TG.