For King and Country: 5th Antigran Civil War [OOC/Planning]
IC Thread (http://www.forums.jolt.co.uk/showthread.php?t=579404)
Disclaimer Thingy
This will be the Planning thread for my upcoming, heavily worked-upon civil war. From thereon, once the IC thread has started, it shall house the Out-Of-Character content.
Storyline and...Stuff
Unlike quite a few threads, this shall have a fixed outcome, although what shall happen in between, except for a few bits, is entirely open. A nuclear weapon will be used three times over the course of the thread, the first by revolutionary forces which will blow a hole in the side of a general's tent, the second by royalist forces to do something similar, and the third will get blown up over open sea.
Storyline is as follows;
- 4th Civil war (1970s) between pro-republic and pro-royalist forces results in republican victory, royal family thrown out.
- Country heals itself, cracks between the two sides covered.
- Son of the old king returns, royal family reinstated.
- A sudden attempted storming of the palace by unknown enemy forces fails to kill the King, who escapes.
- It becomes apparent that the old cracks between the two old sides have suddenly being revived thanks to a small group, Antigr is literally split in half. Intelligence and command structures useless, royalists default to the King as their only effective commander.
- Over the course of a week, groups of revolutionary and royalist forces seperate themselves until the royalists finally have what constitutes an army.
- Thanks to an initial upper hand, rebel forces fairly quickly drive royalist forces back until many armies are surrounded. Revolutionaries now control 70% of Antigr. A last stand ensues.
- Massive rebel advance blunted by final defensive line, royalists go on a victory-or-death offensive.
- Series of slow battles, most won by royalists with new, belated outside support.
- Ceasefire, I imagine this is where whoever doesn't want to die with the rebels escapes. So not a total loss.
- Rebels attack, and are crushed.
I intend for the storyline to make up an NS year. Major support for the legitimate royalist forces is taken up by:
- ASGARD nations
- Alfegos
(Sorry about that, but I don't want to depend on too many people)
However, expeditionary forces of less than one division's (or equivalent) strength are freely allowed. Bear in mind, though, that armed forces (not necessarily combat forces) of the Antigrans, both sides, would amount up to roughly 450,000,000, and so a division would be RPable and make a difference, but not a huge difference.
There is currently no support for the rebels. [By an independent country] Support needed.
Some reasons for joining the rebels, erm...note that it looks pretty promising for most of the storyline.
Hate imperialists.
Hate socialism.
Hate monarchies.
Hate Antigrans.
Hate the Antigran navies' policing of the seas.
Want our oil.
Want more of our oil.
Want to capture our vast reserves of big weaponry.
Some facts you might want to know -
Unless fighting in the extreme south, intervening forces would need to be trained to survive in snowy to artic conditions. Almost all Antigran troops can ski, most can ski and shoot as part of their training.
The seas around all of the northern half of Antigr are frozen or partially frozen during winter. Seas around the northern coast are permanently icy, as such most Antigran naval vessels have icebreaking bows and an ice class of PC 2. Pretty much all navies not frozen in for half the year will not have many, or any, ships with such capabilities and so the iced-in ports are a good shelter for Antigran naval forces.
Takers?
Map (http://i213.photobucket.com/albums/cc40/NS_Antigr/MapNew_Pic04.png)
Madurastan
03-01-2009, 17:29
I want to take part. I would like to send Madurastani Mercenaries called the Cobras (12,000 men) when the IC thread starts on the side of the royalists (of course)
Heirosoloa
03-01-2009, 17:52
I'd have to take part on the Royalist side. Can't exactly hang out with people who hate Socialism when I'm a Socialist, now can I?
But I'd love to fight in the snow.
Especially a defensive initiative in the snow.
So I'm in.
Bear in mind that it'll be limited to a division each, a maximum of 23,000 men by my standards. Oh, and we now have a map. (http://i213.photobucket.com/albums/cc40/NS_Antigr/MapNew_Pic04.png)
Madurastan, some advice - my threads, having an inherent eye for detail, will run slower, much slower, than your threads. Please take time to RP mobilisation and such, and don't assume victory, as for most of this you'll be on the losing side.
Heirosoloa
03-01-2009, 17:58
No problem. I never send large amounts of men anywhere.
How does the Rebel Army have a superior force when everyone supports the Royalists?
Eheheh.
Madurastan
03-01-2009, 18:02
Like the map Antigr :)
Will i need to explain my Mercenaries in my first post?
Yes.
The rebel army would have a superior force because the major players supporting the royalists come in later. Plus, I'm hoping to have at least someone supporting the rebels. They'll also have the upper hand at the start, which they will exploit fully.
Heirosoloa
03-01-2009, 18:07
So, the southern portion is much warmer, and I'm guessing that Auston is your capital? So we'll most likely arrive by sea. Where are the bulk of the rebels located, if anywhere? Do they have a capital?
Sorry, but I feel the need to fully evaluate the situation to understand it better.
So, will all the battles be fought in a single IC thread?
For the first NS week, due to the nature of the thing, the rebels and royalists will be mixed in with each other in small, armed groups. After this, significant portions will seperate themselves, although the rebels will have a few whole divisions under their control from the start. Only the extreme south, on the very coast, is warm. It'll be a single IC thread, I expect. The rebels will find a capital after a while, I'll make it up as I go along. Auston is indeed the national capital, and will be under rebel control for most of the thread, although it'll be often near the frontline and so the rebel administrative centre would be somewhere else.
After seperation, the two sides will neatly divide themselves, royalists having most of the north and west, although not Auston, and the rebels the rest, including most of the inland areas leading up to the last stand.
Madurastan
03-01-2009, 18:19
Yes.
The rebel army would have a superior force because the major players supporting the royalists come in later. Plus, I'm hoping to have at least someone supporting the rebels. They'll also have the upper hand at the start, which they will exploit fully.
Thats cool. Also the Cobra Mercenaries are trained and led by ex Madurastan Army Officers and are tough, but will only have their personal equipment. So in my first post will be a letter from the head of the Cobra Organisation to supply them because they usually travel from warzone to warzone with their basic survival equipment, but since they are not Madurastan Army Soldiers , they can't use Madurastan Army weapons so they scrounge from the battlefield so to speak. They only have Combat Knives when they arrive in a warzone.
Heirosoloa
03-01-2009, 18:22
So during the beginning of the war both sides are in armed militant group together?
How does that work if they supposedly hate each other?
What would they be fighting in those small groups? That part confuses me greatly.
Uh...
The country was supposed to be remorseful after the previous civil war, and the revolutionary government then wasn't re-elected. Eventually, it just healed over, except for smaller, hardcore groups, but they didn't really have a chance to do anything.
After the storming of the palace, former supporters of the old sides take leadership of the hardcore revolutionaries and so there will be much fighting of armed civilians at the start. With me so far?
Because the two sides were integrated into the same society, when they decide to take sides again, only lots of small groups of like-minded people can fight at first, and then, under slowly reorganising leadership, they form into less, larger groups, and then into armies, the soldiers anyway.
Emporer Pudu
03-01-2009, 19:01
Is that really the People's Republic of Hurtful Thoughts next to you...
That, I think, is a good reason to destabilize you. Perhaps some rebel-supporting battalions of Frumentarii are in order.
The Frumentarii are a facet of the Imperial Household, previously responsible for tax collecting and serving as a sort of 'secret police'. Now, with the rise of the Household as nearly an independent country-within-a-country, with it's own military (Praetorian Guard), and diplomatic corps (Foreign Relations Office), the Frumentarii have gathered up some new responsibilities, including foreign intelligence gathering and interpretation/extraction, and they also serve as a sort of small private army, internally and externally.
I could have some Section 6 (intelligence gathering) agents make contact/have already made contact with the rebels, and promise support in the event of an uprising. Then a few thousand Section 4 (foreign security) agents show up. They're lightly equipped, fast-moving types, not meant for head-on warfare, but good at harrying supply lines and blowing up bridges and the like.
Alternatively (or in addition, I mean, I would likely only send 4-8 thousand Frumentarii guys...) I could send a division, or less, of Praetorian Guard. These are elite heavy infantry types, more suited to the kind of war the Frumentarii are not. They'd come with tanks and mechanized soldiers and such, but I fear for the (lack of) air cover they might eventually have, and their extreme vulnerability in that case. Also, assuming I am keeping a low profile in here, and these heavy, and numerous, troops need resupplying, that would be tricky. For reference, a division of Praetorians would be about 20,000 guys, or I could send brigades which are roughly 5,000, or even fewer, if you'd like.
If you're going to support the rebels, you could send as many as you want as long as it'd keep the storyline feasible.
Emporer Pudu
03-01-2009, 23:05
If you're going to support the rebels, you could send as many as you want as long as it'd keep the storyline feasible.
Well, my idea is that this is an operation the Emperor is undertaking on his own behalf, and therefore is beyond the scope, or even the knowledge of, the Senate, and their Imperial Armed Forces, and Foreign Affairs Office.
See, my country is on the verge of civil war too; a war that will come not of class struggle or because of any kind of social movement, but because there are too many powerful men, who want more power. The Imperial Household has an ever more tenuous grasp on it's two main functionaries; the Foreign Relations Office and the Praetorian Guard, both relics from ages past, when the Praetorians were a few hundred specially-uniformed personal bodyguards, and the foreign relations office was the organizing force behind international imperial appearances. They literally simply managed the hosuehold's affairs abroad. Now the Praetorians are a private, elite, and large military force, encompassing air, sea, and land units. The Foreign Affairs office is a full-fledged diplomatic corps, existing beyond the legitimate government (not that anyone cares, he's the Emperor, and still nominally in charge), and the Foreign Affairs Office controls the Frumentarii, before explained.
However, because the Emperor himself has become rather withdrawn, his servants on the next echelon generally act on his behalf, whether or not that would be his intent. All without his knowing. Therefore, it is paramount that each faction not disrupt the other, in case one should blow the whistle on the other. This operation would be the Foreign Affairs Office's doing, in small numbers, and may also involve a small deployment of Praetorians. The rest of the Dominion would know nothing of the endeavor.
Also, small numbers are easier to control, and easier to keep your storyline feasible with.
Hurtful Thoughts
03-01-2009, 23:24
In, though I may play both sides with small initial investment in either side (for unstated reasons, like fighting wars of my own), with constant trickle of escalation.
I already have the sort of public-relations required to pull it off anyways.
Consider your thread tagged with an RFID, Antigr.
And why do I look like Russia about to pwn the EU?
Sevaspol will burn...
Now I hear Pudu wants "help"...
Can't. Stop. Smiling.
Emporer Pudu
04-01-2009, 02:59
Now I hear Pudu wants "help"...
Can't. Stop. Smiling.
Oh, I don't need help destabilizing a country, don't worry.
Hurtful Thoughts
04-01-2009, 06:08
Oh, I don't need help destabilizing a country, don't worry.
Well, feel free to try destabalizing my country directly, any time, I have a FM for it somewhere...
Mondoth is always a fan of overthrowing imperialists, monarchies and socialism :)
Not sure how involved I want to get however, Mondoth generally likes staying out of the limelight when promoting a revolution.
Idea:
Mondothian Forces undertake some form of false-flag/black operation on behalf of the rebels and get found out, which would cause Mondoth to begin open support of the revolution.
Your RP though, I can go right for open support if needed.
Emporer Pudu
04-01-2009, 08:59
Well, feel free to try destabalizing my country directly, any time, I have a FM for it somewhere...
I'll make a note of it.
Idea:
Mondothian Forces undertake some form of false-flag/black operation on behalf of the rebels and get found out, which would cause Mondoth to begin open support of the revolution.
Sounds good to me. Until the first NS week of the war, it'd be inadvisable to send anyone in because, until then, the sides are all mixed in with one another.
@HT: You say you're going to support both sides, although I'd guess you'd only support one side publicly. What side would that be?
Axis Nova
04-01-2009, 16:59
What tech levels are you allowing? MT only, or is PMT allowed as well?
MT by NS definition, no PMT.
I'd like to throw in a division(20,000 men) on the royalist side. The northern part of my nation have an arctic climate, so all my soldiers have at least some basic arctic training.
I presume Kittelsbole or Vaskinde would be the most logical ports for shipping in royalist reinforcements, or would those be iced-in during the winter?
Woot! Finally some movement!
Well here's me back from holiday and finally with some internet (silly people decided they were going to charge us big-time if we wanted the password for the wi-fi, and a sudden fad for secure networks left me unable to scrounge in Cornwall...).
Anyhow, you wanted support for the rebels? Here goes the plan.
Alfegos is a close ally to Antigr, so the government supports Antigr, to the point of mobilising an expeditionary force to wipe out rebels with explosions etc. I think we sussed that.
However, at the same time, there are 'troubles' going in Alfegos, as triggered by the 'airship incident'. Factions of the big terrorist organisations getting back together and doing stuff like blowing up the rockets at Ol'vi cosmodrome and firebombing orphanages, with the ever-present threat of the nasties they managed to get from the 1st and 2nd Civil Wars. (Brief history lesson - the two sides in the 1st CW used biological and chemical munitions on each other at an alarming rate, to the point there are reckoned to be up to 3000 UXBOs and UXCOs just lying around from the 1950s in Milkavich province. In the 2nd Civil war, 150 cylinders of White Star Nerve Gas mix went missing along with up to 50 biological-armed cruise missiles (in addition to the hundreds of other conventional ones that disappeared) and two tactical nuclear charges. Which causes the government continual embarrassment.)
They (the People's Revolutionary Army and assorted splinter groups) would be more than willing to send a bit of support in the way of stockpiled munitions (a couple hundred thousand assault rifles), a few mercenary airships and maybe (if you want a small sub-roleplay around it, with special ops trying to destroy/capture a shipment) some of prementioned nasties. With the last one, obviously successful, unless you want something nasty like anthrax being let out.
Just suggestions of course. I'm willing to accept any and any other offers you may have as well.
Hurtful Thoughts
05-01-2009, 02:33
@HT: You say you're going to support both sides, although I'd guess you'd only support one side publicly. What side would that be?
If anybody is willing to recall (or read the re-cap I'm writing here) I have a band of "rebels" who are actually under the control of the government they are supposed to be rebeling against (anyone read 1984, and how the main character thought the senator was on their side on the inside?).
Due to:
A: Limited quantities of rebels
B: My major military is being stretched
C: Both these forces are ultimately controled by the same person (but who? (http://forums.jolt.co.uk/showpost.php?p=13645579&postcount=7))
I can pretty much keep the escalation from causing unnecessary bloodshed of my own countrymen, while at the same time, being on good terms with all sides, even if one side doesn't know they're working with a group secretly working for me.
By 'contract', my regulars are required to support the existing gov, while under the matter of principle, the rebels are obliged to get allies and screw things over for the status-quo.
Mah RP history linked through sig should fill-in any blanks.
I'd like to throw in a division(20,000 men) on the royalist side. The northern part of my nation have an arctic climate, so all my soldiers have at least some basic arctic training.
I presume Kittelsbole or Vaskinde would be the most logical ports for shipping in royalist reinforcements, or would those be iced-in during the winter?
They'd be iced in, but I suspect the navy could spare a few ships to act as icebreakers. Those are just the really big cities on that map, Antigr is pretty huge, considering that with a population of 5.7 billion it's supposed to be 'sparsely populated'
There are other ports, and some that won't be frozen in very early on in the campaign, although landing troops there would have the consequence that they'd immediately need to retreat.
@Alfegos: Sounds good to me.
@HT: So you're just going to be confusing?
Still need Revolutionaries supporters.
Hurtful Thoughts
05-01-2009, 17:01
@HT: So you're just going to be confusing?
Yep, that what true puppet-masters do to their unwilling puppets, puppet.
And to think that I'm on good terms with everyone ICly except the IJSF (disbanded?), the Parthians (at war), and Greston (fell to pieces).
Even Pudu loves me even when he doesn't know it. -You can't un-imagine that-
If Yan starts riding me to invade DMG again, "Intellegence Breach"...
Till that one concludes I may never get to attack a superpower with dogs armed with muskets. (Best thing since laser-sharks)
But for the simple explanation:
"I has rebels who want to join your rebels, and They. Like. To. Kill. Things."
The Peoples Republic of Vietnamexico would like to notify the nations of the world of the illegal invasion of Vietnamexico by the PROHT. We ask the nations of the world to keep this in mind before they consider any kind of relations with the backstabbing leaders of Hurtful Thoughts.
*Thinks about that*
Nah! PROHT is cool.
Best PR ever.
Keep in mind, they wre in the midst of a civil war at the time, so writing such a disclaimer probably took up a lot of resources that would have otherwise been used to call for help.
I think his nation otherthrown by burning radioactive jackalopes shortly after posting that...
So I successfully joined GASN completely unopposed... The rest is history.
Thus, I have never had to ask "Why do you hate Us?" (http://forums.jolt.co.uk/showpost.php?p=9835279)
I just remembered that my ountry sits on over 80 metric tons of ready-to-use 8ABT/V grade bio-weapons... Nice...
Doomingsland
06-01-2009, 18:32
If the rebels can pay well enough they can pick up Doomie PMCs...
Hurtful Thoughts
06-01-2009, 18:51
If the rebels can pay well enough they can pick up Doomie PMCs...
Do you accept counterfiet personal checks?
Promise of oil? Nukes? Promise we won't nuke you for saying yes?
Atigr, you sure you need 6 people on each side?
If so, give Griffencrest a jingle-jangle and mention oil a few times.
I'm almost certain he actually thread-searches the word on these forums once a week...
Emporer Pudu
07-01-2009, 02:44
If the rebels can pay well enough they can pick up Doomie PMCs...
People secretly supporting the rebels can pay well enough, I imagine. That is to say, I can pay well, if the issue is ever brought up.
Doomingsland
07-01-2009, 03:39
Fair enough. Count me in with PMC troops (probably division-sized, all hardened combat veterans fresh out of Paralentum from fighting the Questarians) for the rebels.
I don't need six on each side, although most are 'minor' participants, if they can't keep up posting then no big loss. I think this'll do, wait for the IC - a bit busy at the moment.
The Parthians
09-01-2009, 21:38
If the rebels needed some support, they could possibly obtain some weapons and such from the Shahdom, maybe I could even deploy an Immortals division of 10,000 men to support them.
I mean, who doesn't like more oil?
Ventares
09-01-2009, 22:27
I would be interested in joining this rp. I would like to be free agent in the conflict, switching sides when it supports my interests but, if that's not possible I would be equally fine with supporting the rebels. I am a maritime nation and my intervention would involve mostly naval operations with a few, navy SEALS' style, special forces missions.
Hurtful Thoughts
10-01-2009, 04:30
I mean, who doesn't like more oil?
"Griffenhelm Corpederacy", not you of course, you just want to destroy me utterly through some sinisterly unstated indirect means...
*Makes note to NUDGE HARDER*
Blackhelm Confederacy
10-01-2009, 04:34
I want oil...I want PROHT to suffer....I'll do something shady.
Fighter4u
10-01-2009, 04:47
Can I jump in? I want to work on division size RPing and I would like to do so on the rebel side. Any chance I might be able to add in a "Ace Combat" type squadron for the rebels side? They have a storyline and such,but they be above the battle thats be RP on the ground. Until sometime at the end of the RP when their about to lose they get wiped out in a cool and epic way. Depending on how thats goes I might not even RP ground forces what with all the other people already supporting the rebels.
Hurtful Thoughts
10-01-2009, 04:55
Can I jump in? I want to work on division size RPing and I would like to do so on the rebel side. Any chance I might be able to add in a "Ace Combat" type squadron for the rebels side? They have a storyline and such,but they be above the battle thats be RP on the ground. Until sometime at the end of the RP when their about to lose they get wiped out in a cool and epic way. Depending on how thats goes I might not even RP ground forces what with all the other people already supporting the rebels.
Do you like fighting against modded Hurtian F-4H Phantom IIs?
(If you'll look closely @ the target indicators in Ace-Combat... the most common planes are...)
*Waves to BC*
Fighter4u
10-01-2009, 05:04
Do you like fighting against modded Hurtian F-4H Phantom IIs?
(If you'll look closely @ the target indicators in Ace-Combat... the most common planes are...)
Hey I beat the game on the highest level possible. This will be a peice of cake with my Su-37s ;) NOT!.
Hurtful Thoughts
10-01-2009, 05:12
Don't get too cocky kid... (http://forums.jolt.co.uk/showthread.php?p=12808740)
Thus demonstrating one of Baron Richoven's top rules of fighting for air supremacy: don't get into a dogfight behind enemy lines.
The F/A-103s were considered fap-tastic NS-grade planes of their time... (http://www.nswiki.net/index.php?title=F/A-103_Stanza)
(Yukikaze FFR-31 Sylphid pic)
Fighter4u
10-01-2009, 05:33
Don't get too cocky kid... (http://forums.jolt.co.uk/showthread.php?p=12808740)
The F/A-103s were considered fap-tastic NS-grade planes of their time... (http://www.nswiki.net/index.php?title=F/A-103_Stanza)
Did you not notice the NOT! After the cake and before that lone dot in my last post? :p
Also is that plane MT? :eek:
The Parthians
10-01-2009, 06:08
"Griffenhelm Corpederacy", not you of course, you just want to destroy me utterly through some sinisterly unstated indirect means...
*Makes note to NUDGE HARDER*
Me? Destroy you? No, no. We don't really want to destroy you, just get HOI out of the way so we get money. HOI isn't an enemy, it's not a rival, merely a competitor and obstacle in our shady line of buisness dealings.
Hurtful Thoughts
10-01-2009, 06:24
Did you not notice the NOT! After the cake and before that lone dot in my last post? :p
Also is that plane MT? :eek:
I believe you edited that in...
At the time, I was told it was high-end MT/low PMT, plus, I really didn't care* about the asymetric tech-lvl, I just wanted to see if I could pwn a few...
*Around that time, I was considering serious hostilities against Axis Nova and his Mecha-Army... (before he nerfed the Min-Man II), so I made sure I had assault-rifles capable of doing serious lulz dmg to them @ point blank... (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=596)
I then told him my plans... (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=1756&st=15)
'07 was fun...
------
As for Parth.... Sure, I believe you... *Lays better mousetrap*
To eliminate the competition would be hard...
To succeed, you MUST NUDGE GRIFFENCREST HARDER STRONGER
Er... "Drive me closer, I wanna use my sword!"
Fighter4u
10-01-2009, 06:36
First lol at the Lesbian Animated Ad about A Social Site for Meeting People...
Second, I be intrested in ripping off a Ace Combat Plane to fight your planes if you want. I wouldn't mind it. It be fun I sure if we do it right. And I having fun looking through all your old threads..:P
Hurtful Thoughts
10-01-2009, 06:56
Second, I be intrested in ripping off a Ace Combat Plane to fight your planes if you want. I wouldn't mind it. It be fun I sure if we do it right. And I having fun looking through all your old threads..:P
Heehee...
Yeah, my early works are stinkers...
The middle-ones can get downright evil/abusive ICly, especially considering I did a lot of it with little IC warning and made a point NOT to warn them OOCly until after I done it...
Shoulda seen BC double-take when I stabbed him...
Mal was more fun when I informed him via IRC that I planned to "mess him up" dured Wired-Mercenaries...
Which I saved for lulz... I could TG/Msg it to you...
It took him a good 15 minutes to regain sanity...
Plus, I didn't quite add all my RPs into my thread-history post (especially teh shorties).
I'm not sure if Antigr has ever been sane...
Hataria had his moments though...
Heehee, dead babies in a sack being lugged into the courtroom by the Princess as "evidence", she then karate chopped an oak table in rage/PMS...
Twas epic.
"Chitzeland" is a long read though... The abbreviated version taught in Partia is mostly thus:
"The Hurtians Pwned the Parthians, repeatedly, with less troops, while singing Give Peace a Chance, TBHoN, Griffencrest, and promenent members of GASN helped. Pudu then bitch-slapped all for ignoring his advances, especially the Hurtians, who seemed to secretly enjoy it, because they aren't human. What Hurtians and Pudites do behind closed doors is disgusting, and both shall be purged from the earth in time."
It then seems to be a copy-paste of the khama-sutra...
You are a Hutrian Farmer: You have two cows, one is a Chitzi, they secretly plan to kill you in your sleep and make it look like a suicide.
All approved, don't go too nuts. As you already have done.
I'm definitely interested in this. I need a good RP so I can finally try and get into this.
EDIT: Forgot to mention about what kinda forces I'm committing. Mostly I'll just be doing covert support at least to start with. I'd be quite interested in a regular battle between armies, but I have no organization or equipment lists laid down so I would be winging it if I did. Plus I'd rather not get involved in a war with a much larger enemy nation without it being justified enough to get international support.
Hurtful Thoughts
10-01-2009, 19:11
I'm definitely interested in this. I need a good RP so I can finally try and get into this.
EDIT: Forgot to mention about what kinda forces I'm committing. Mostly I'll just be doing covert support at least to start with. I'd be quite interested in a regular battle between armies, but I have no organization or equipment lists laid down so I would be winging it if I did. Plus I'd rather not get involved in a war with a much larger enemy nation without it being justified enough to get international support.
Just wondering, how popular was this show (http://en.wikipedia.org/wiki/Spy_(TV_series)), actually?
And no, you won't find any footage of it on you-tube, give BBC and the MI6 some credit...
I know Wanderjar completely missed it (http://forums.jolt.co.uk/showpost.php?p=11843249&postcount=74)*, and I'm not sure if Antigr was interested in watching it from the start...
*Which is kinda funny, considering he's a self-proclaimed spy-buff/x-pert when using his GSG... This may have caused a slight strain/scoffing at each other's "black-bag" methods...
I you'll notice, what I did was a near-direct rip from episode one, combined with a then-popular flash-strategy game (http://www.newgrounds.com/portal/view/245411).
Just wondering, how popular was this show (http://en.wikipedia.org/wiki/Spy_(TV_series)), actually.
I know Wanderjar completely missed it (http://forums.jolt.co.uk/showpost.php?p=11843249&postcount=74)*, and I'm not sure if Antigr was interested in watching it from the start...
*Which is kinda funny, considering he's a self-proclaimed spy-buff/x-pert when using his GSG...
I'm sorry but I don't really get what you are asking. Myself I have never heard of said show before.
Ventares
10-01-2009, 20:19
when is the ic thread coming?
Tomorrow to 3 days. A surprise essay has crept up on me, so...
Hurtful Thoughts
10-01-2009, 21:07
I'm sorry but I don't really get what you are asking. Myself I have never heard of said show before.
They gave a rather good definition/distinction between Overt/Covert/Clandestine operations. And how missuse of the term can equal fail.
None of which is relevant in any way.
The Scandinvans
10-01-2009, 22:05
What is the religion of the royalists?
how about a mega corpation of a corprotecrazy goverment.
What is the religion of the royalists?
Lutheran Christian, as with all Antigrans, including the rebels.
You know, do you have an up to date factbook or Wiki page anywhere so I can get an idea of what I should expect?
I was working on a large factbook but the file was corrupted and lost, very annoyingly. So unfortunately not.
What would you like to know?
Nothing in particular really, I just wanted a factbook to go over.
Sorry, decided to cut down on numbers - first came, first served;
I've opted to reject Heirosoloa, sorry again - Just I have no experience in RPing with you.
THE THREAD IS NOW OPEN ONLY TO THE FOLLOWING
ROYALISTS
- Alfegos
- Hurtful Thoughts
- Madurastan - Limited Support
- Zaheran - Limited Support
REVOLUTIONARIES
- Hurtful Thoughts. Sneaky.
- Pudu
- Mondoth
- (Alfegan Rebel Groups)
http://www.forums.jolt.co.uk/showthread.php?t=579404
Hurtful Thoughts
12-01-2009, 18:53
drawing the bolt backwards, up, forwards, and then down again
Rwong
Up, Back, Forth, Down.
Not
Back, Up, Slam, Down.
Fighter4u
12-01-2009, 19:46
Well thats hurts...you didn't even remember to reject me! >.<
Emporer Pudu
12-01-2009, 22:56
I am going to have my Frumentarii in Antgir intercept the Alfegan message, and an officer of said organization is going to meet whomever appears, in addition to anyone Alfegos sends.
That's good, I needed a way for my agents to make contact with the rebels...
Just remember that, since it is likely to be intercepted by Alfegos, that you may not be alone.
Thus, if either of the groups want contact with the group, they may be required to follow a series of clues. Don't worry though - note the massive post I made!
Alfegan government response coming soon.
Too busy to post today, last day before the new semester starts.
I'll put something up tomorrow about a Mondothian Black Ops group getting into the country to contact the rebels.
I figure the tramp freighter they use to get close can get stopped by a royalist patrol, or the ship can have an accident and get rescued by royalists. The crew will spill the beans about Mondothian involvement and the Royalists can then publicly decry Mondoth's secret involvement.
Government responses will be fine, but I'd ask no actual major intervention until one RP week is up, which will be soon as I'll just RP a few instances, although intelligence and such will be fine, albeit difficult.
No worries, the team going in is just a preliminary contact team, since it takes a while to get a taskforce together, I imagine it would be good for Mondothian intervention to be found out earlier rather than later.
United Earthlings
14-01-2009, 06:58
There is currently no support for the rebels. [By an independent country] Support needed.
After reading through all the OCC replies, I don't know if you just forget to edit this part out as from the looks of it you got enough support for the rebels. But, in case you don't I'd be willing to roleplay my support of the rebels, albeit from the shadows. However, even from the shadows I'm sure you'll find my support for the rebels to be more then the simple nuisance you so desire.
Some reasons for joining the rebels, erm...note that it looks pretty promising for most of the storyline.
Hate imperialists.
Hate socialism.
Hate monarchies.
Hate Antigrans.
Hate the Antigran navies' policing of the seas.
Want our oil.
Want more of our oil.
Want to capture our vast reserves of big weaponry.
None, all of those reasons apply to my nation, but that's ok because I have my own reason for joining the rebels.
If agreed to, I can have an in-depth IC reply up within a few days.
Blackhelm Confederacy
14-01-2009, 08:18
Sorry, decided to cut down on numbers - first came, first served;
I've opted to reject Heirosoloa, sorry again - Just I have no experience in RPing with you.
THE THREAD IS NOW OPEN ONLY TO THE FOLLOWING
ROYALISTS
- Alfegos
- Hurtful Thoughts
- Madurastan - Limited Support
- Zaheran - Limited Support
REVOLUTIONARIES
- Hurtful Thoughts. Sneaky.
- Pudu
- Mondoth
- (Alfegan Rebel Groups)
Hey WTF?!?! I wanna be in...dick.
Hey WTF?!?! I wanna be in...dick.
I've come to the sudden conclusion that I don't like you.
United Earthlings
14-01-2009, 19:04
I've come to the sudden conclusion that I don't like you.
LMAO...
:rolleyes:Welcome to the "I hate/don't like" Blackhelm Confederacy" club*, brother. As one of our newest members, let me be the first to welcome you to our large and ever growing community. Beer or if you prefer Wine, is served at 7, followed by gaming and food at 8 and finally our weekly group discussion on plotting the destruction of the Blackhelm Confederacy is at 9. If you have any questions let me know.:rolleyes:
*Is aware at this current time of no such group or club in existence and in the off chance that such a group or club does exist, United Earthlings, me, has no association in any form with said group or club. At least, not at this present time, but there is always hope for the future.:D
Er...I was thinking of an appropriate response. Yup.
As a friend, I'll let you in, although my replying capability is highly stretched with seven. Intelligence operations?
@Colstream: This RP will last for quite a while, and you won't be able to land your forces accordingly; I suggest you expand your RPing.
Hurtful Thoughts
15-01-2009, 06:19
I've come to the sudden conclusion that I don't like you.
All the better reason for me to invite him.
He hath a resservation, now honor it!
LMAO...
:rolleyes:Welcome to the "I hate/don't like" Blackhelm Confederacy" club*, brother. As one of our newest members, let me be the first to welcome you to our large and ever growing community. Beer or if you prefer Wine, is served at 7, followed by gaming and food at 8 and finally our weekly group discussion on plotting the destruction of the Blackhelm Confederacy is at 9. If you have any questions let me know.:rolleyes:
*Is aware at this current time of no such group or club in existence and in the off chance that such a group or club does exist, United Earthlings, me, has no association in any form with said group or club. At least, not at this present time, but there is always hope for the future.:D*
Actually, it did exist, and it was so feared, Griffencrest made a "We don't like GASN club"...
Later-on, a club that spelled the goal out pretty bluntly "Anti-CA" was geeked.
Ayways, I got hating griffy down to an art only the sarge can comprehend.
Blackhelm Confederacy
15-01-2009, 08:11
Well thats noy very nice...
*Adds name to target list*
why not?
And how much oil do you think your nation posseses? It's ok to ballpark it.
I RP as quite a lot of oil. Although if you'd want to invade, you'd best clear it by TG first, otherwise I shall ignore it.
@Hurty: I'd appreciate it if you'd keep your so-called 'IC' to the OOC thread unless you have something good to post. As well as this, you wouldn't have permission to cross the border and you'd probably be attacked by both sides.
Hurtful Thoughts
16-01-2009, 05:15
I RP as quite a lot of oil. Although if you'd want to invade, you'd best clear it by TG first, otherwise I shall ignore it.
@Hurty: I'd appreciate it if you'd keep your so-called 'IC' to the OOC thread unless you have something good to post. As well as this, you wouldn't have permission to cross the border and you'd probably be attacked by both sides.
So far you've ignored my embassy opening fire in your embassy center* "Thinky McThinkthink and/or Steve Barnes" indeed...
*Or at least not respond to me clearing them to do so, or even engage the Embassies.
Though your refusal to allow a "military base" hasn't stopped us from setting up a "homeless shelter" using ASGARD Resserve (Peace Corps) funds.
We both knew the resserve-fund was meant to help deal with these sorts of events... So what if I embezelled some...
Displaced soldiers without a barracks are homeless too!
Oh, right, "Protocol 84" is in refferance to American "Readiness Excercise 1984" (http://www.youtube.com/watch?v=Ug0IL7k3elQ), with its epic Orwellian theme.
-Mosinee, Wisconsin (http://wisconsinology.blogspot.com/2008/01/1950-communist-takeover-of-mosinee.html) went through a similar excercise in 1950 to determine "How Americans would react to soviet lifestyles" as a propoganda scare-tactic during the McCarthy-era. Epic docummentary footage is available, somewhere...
Now for simple orbat:
Logistics Division
15,146 men and 5,000 horses per division
Each division is divided into 5 brigades
Each brigade has 4 Battalions
-300 Wagons
-300 120 mm mortars
-3,000 cavalrymen
Railgun Division
2,750 Men
1 Brigade = 5 Battalions
1 Battalion = 6 Batteries
40 CR-12ER
40 CR-14ER
20 CR-18ER
60 Armored Trains
12 MC-5
12 HT-101
(mortars+APCs part of scout/sentry/engineering unit, as these are meant to be kept to the rear)
"Peace Corps" Brigade
4,000 men
120 Trucks
80 120 mm gun-mortars (Portee-mounted)
Embassy gaurds:
12 men + 25 passengers
1 Armored car
1 fort /w/ 3 watchtowers + 3 levels of barricades
1 Mi-17
About 2 minutes in (http://www.youtube.com/watch?v=A_69S_eQqXI)
As a poke of fun, I banned cars...
Madurastan
16-01-2009, 18:53
@Colstream: This RP will last for quite a while, and you won't be able to land your forces accordingly; I suggest you expand your RPing.
Sorry. I have withdrawn it as you said. I will expand my Rping and as of now will just continue as an observer as i have a lot of work to do :$ :(
Emporer Pudu
16-01-2009, 22:39
Uuuggghhhh, I have to reply now, don't I?
Yeah, life just caught up with me for a couple days here... I'll get on it real fast-like.
First week of classes over! Time for some more RP'ing...
like, tomorrow.
I'm trying to be less glacial about my posting, but right at the start of the semester is bad for that.
While I'm here, where would eb a good place to find some rebels to contact?
Sorry. I have withdrawn it as you said. I will expand my Rping and as of now will just continue as an observer as i have a lot of work to do
I did not say that. I consider you a learning friend, and there is no better way to learn than to RP. Besides, pulling out wouldn't be good for the thread. Just revise your pace and allow for responses and you'll get through with flying colours.
Madurastan
17-01-2009, 13:57
I did not say that. I consider you a learning friend, and there is no better way to learn than to RP. Besides, pulling out wouldn't be good for the thread. Just revise your pace and allow for responses and you'll get through with flying colours.
Ok thanks for the advice. I will repost a better paced post :)
Just a quick opinion poll - what are people's opinions of me rambling on about my terrorists? Just so I know whether there's any point in me continuing the posts I do with them blowing up stuff in Alfegos and the colonies, since (though it's fun to write about them), there's no point in including them in the thread if they're pointless to the purpose of the thread (which I hope they're not, so they give a bit of background to everything).
Emporer Pudu
18-01-2009, 15:25
Sorry for the crappy post, I have a lot to do...
Also, I enjoy reading your domestic bit in this, even if it is not immediately relevant. It's your back-story; why you're here. In that way, it's important. If you enjoy writing it, and anyone else enjoys reading it as I do, then you should continue.
It's your story to write.
(As a whole, it's you peoples' turn to post. Waiting mainly for Madurastani fleet action on entering Antigran waters)
Another RP I'm involved in just picked up so I'll be a little longer between posts than usual. I don't have any friday classes though so I'll try to get something up tonight or tomorrow.
Fine with me. I'd appreciate it if people would keep track if when it's their turn to post, it kills RPs.
Hurtful Thoughts
23-01-2009, 21:46
RP overload... sry... (Plus I be gone for weekend-ish and may wake-up frozen in a snow bank [polar bear plunge in Wisconsin])
*Gives controls of Hurtians in embassy (so they may be captured) and the divisions already deployed to Antigr (so he can sort-out the friendly-fire issue)*
Oh, right, feel free to use one air-strike of your choosing, just remember I don't have too many airframes to play with, so I'd like a heads-up when that happens.
You've got it pretty well laid-out, so I'm going to have to focus more effort towards the 'free-form' war-RP in Chitzeland... *groan*
Backtracking to figure out how screwed my air force would be isnot fun... Been kinda procrastinating on that.
You're going to be confusing again, then -
You haven't yet noticed that your air force is nearly half a century old and already really screwed, right?
Just noticed, J35F and onwards Drakens are superior to Phantom IIs, 'cept range.
Gonna get some modern fighters? I think the F4 is kinda ugly.
Hurtful Thoughts
24-01-2009, 04:57
You're going to be confusing again, then -
You haven't yet noticed that your air force is nearly half a century old and already really screwed, right?
Just noticed, J35F and onwards Drakens are superior to Phantom IIs, 'cept range.
Gonna get some modern fighters? I think the F4 is kinda ugly.
I have a few Su-34 Fullbacks and maybe a couple dozen lend-lease F/A-103s available from Asgarnieu.
In storage are maybe enough SEPECAT Jags to outfit my light carrier, and plans and factory toolings are available for Su-25 Frogfeet.
Why? What kinda planes you got?
Local upgrade-package 'J35K' Drakens in reserve and limited frontline use, not written-up yet. Reading yesterday, found that Drakens were pretty much superior to the later Viggens as well, not sure 'bout Gripens though.
A few hundred Su-33s, and MiG-31 mach-3 aerial battleships for shooting down 747s.
But mainly D5Ds. (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=5149)
as you may or may not be aware, Allanean forces in Clandonian South Haven recently launched several hundred missiles at Clandonian nuclear power plants, at least one reactor facility has been breached catastrophically and the resultant fallout will effect large swaths of Haven.
unless this is retconned (seems unlikely) a significant portion of the Mondothian armed forces will be tied up in the recovery for months. I'll try to get an IC post tomorrow. I'm still interested in this RP, but my commitment to it ICly and OOCly will probably be pretty loose depending on how this turn out.
Hell....well, nothing's perfect. Wars are always badly timed.
Hurtful Thoughts
26-01-2009, 07:37
as you may or may not be aware, Allanean forces in Clandonian South Haven recently launched several hundred missiles at Clandonian nuclear power plants, at least one reactor facility has been breached catastrophically and the resultant fallout will effect large swaths of Haven.
unless this is retconned (seems unlikely) a significant portion of the Mondothian armed forces will be tied up in the recovery for months. I'll try to get an IC post tomorrow. I'm still interested in this RP, but my commitment to it ICly and OOCly will probably be pretty loose depending on how this turn out.
And I'm fighting pudu with nukes while planning an anti-CA invasion as per my nations 'containment' strategy.
Doesn't stop me from giving Antigr the keys to a few of my divisions...
So, everybody's pulling out, at least in part?
Great. Just great.
Madurastan
26-01-2009, 18:08
I am not. Just regrouping ICly for a large scale attack.
I'm still here! I'll have a reply up in terms of Alfegos government piling in airships. Just thought I'd build up the case for the PRA, before the government concludes that sending in masses of things going bang is alright.
Operation Defrost sound an alright name?
Madurastan
26-01-2009, 18:22
Hey Alfegos can i co-ordinate with you as i have sea borne fleet approaching Antigran Waters for a second time
Hurtful Thoughts
26-01-2009, 18:51
So, everybody's pulling out, at least in part?
Great. Just great.
ICly, no, they still advancing.
OOCly, kinda, I'll giving you a blank-check to godmod with tree of my divisions and 30 armored trains equiped with railway guns...
Border-troops ftw?
If that starts to falter and/or things ease-up OOCly, I may come back with reinforcements for the grand finale.
Well, when I said 'everybody' I meant 'two'
@ Alfegos: No pressure, but when do you intend to have the attacks move to Antigr?
@ Madurastan: Considering that they were seemingly approaching from the east, it's more likely your fleet, which would have to include icebreakers or ships with high ice classes and icebreaking bows, and Antigr is 'sparsely populated' with a population of well over five billion, it's more likely the fleet would have to travel four thousand miles than forty. Five thousand would be more realistic to stay in open seas, I'll inform you that I RP with a land mass of about 280,000,000 square kilometres, mainland alone, by comparison Russia has about 17,000,000.
As for your most recent post, again, too fast. Zaheran hasn't responded, and so I haven't. I don't respond, doesn't mean you just press ahead. I intend to have another naval battle against a rebel surface flotilla or two once Zaheran has arrived. You will also be recieving some air attack and shore bombardment navigating the straights. You ORBAT seems to lack supply ships, frigates and destroyers, as well as LSDs and the like.
The naval battle and attacks would be pitched in your favour, but nevertheless.
Madurastan
27-01-2009, 18:04
@ Alfegos: No pressure, but when do you intend to have the attacks move to Antigr?
@ Madurastan: Considering that they were seemingly approaching from the east, it's more likely your fleet, which would have to include icebreakers or ships with high ice classes and icebreaking bows, and Antigr is 'sparsely populated' with a population of well over five billion, it's more likely the fleet would have to travel four thousand miles than forty. Five thousand would be more realistic to stay in open seas, I'll inform you that I RP with a land mass of about 280,000,000 square kilometres, mainland alone, by comparison Russia has about 17,000,000.
As for your most recent post, again, too fast. Zaheran hasn't responded, and so I haven't. I don't respond, doesn't mean you just press ahead. I intend to have another naval battle against a rebel surface flotilla or two once Zaheran has arrived. You will also be recieving some air attack and shore bombardment navigating the straights. You ORBAT seems to lack supply ships, frigates and destroyers, as well as LSDs and the like.
The naval battle and attacks would be pitched in your favour, but nevertheless.
Sorry, my mistake. I will repost with more details on ORBAT and change my location to open seas about a day from reaching a point near the straits but not close yet.
Boom-time for the government coming right... now! (for a start). I'll have the PRA start their support once you follow the instructions given by the agent, and get in contact with them. By that time, they'll have an airship with a lot of arms on it coming over to Antigr, along with a few container ships loaded with fighters and explosives masquerading as 'Aid Ships'. BUT - You must follow the instructions... : - D
New Map (http://i213.photobucket.com/albums/cc40/NS_Antigr/MapNew_Pic07.png)
Madurastan - minor technical edit, but considering how I want the RP to go and the vastness of the Antigran seas and land, it'd be more realistic that your fleet be over a week from Antigran waters, not a day from the straights. Naval deployment and things take time, plus your fleet would be going very
slowly because of all the ice.
Zaheran, would you consider linking up with the Madurastani fleet at some point?
Sure. We are both coming in from the west, so we could probably rendezvous outside Ydrefors or Kristanopel.
Madurastan
29-01-2009, 19:29
New Map (http://i213.photobucket.com/albums/cc40/NS_Antigr/MapNew_Pic07.png)
Madurastan - minor technical edit, but considering how I want the RP to go and the vastness of the Antigran seas and land, it'd be more realistic that your fleet be over a week from Antigran waters, not a day from the straights. Naval deployment and things take time, plus your fleet would be going very
slowly because of all the ice.
Zaheran, would you consider linking up with the Madurastani fleet at some point?
OK, I will tech edit :P
A surprise essay thing has snuck up on me and eaten my hands, things may run a bit slower as I have to type with my tongue.
Typing by tongue? Your keyboard's much tougher than mine. Anyway, good luck with that.
+ Zaheran and Mokastana, if you want air support for your attacks on the enemy fleets, just say the word. Note that, if you read the end of my last IC post involving missiles, you may want to comment if you feel on the disproportionate response.
Hurtful Thoughts
01-02-2009, 23:46
How goes my 3 divisions I sent you?
I plan upon getting back into this, since most my other threads finally simmered down to something manageable.
Just a rough sitrep would be fine (closest battle and any losses? Did the nuke fall yet?).
*Checks map*
Wait, what the fuck up happened here?
Why do the rebels control our border?
Fire the Cannons!!!!!
Expect Hurtian reilief column to assist liberating Axmarsbruk.
Well, I don't know what you're doing ICly - mainly nothing - so I've just ignored you for now and hope no-one notices.
Hurtful Thoughts
02-02-2009, 18:44
Hurtian/Antigrian border: War?
Even during peacetime, there were tanks along the border, mostly just to make illegal immigrants think twice, also in case Antigr ever became fed-up with the Hurtian-culture on a whole and went on a genocidal rampage.
Now they advanced.
The first wave consisted of three Marine Expeditionary Logistics divisions suportd with additional armor borrowed from local Railway artillery divisions, including the use of armored trains to expadite their movement.
Air-support as minimal, but readily available in the form of a multitude of SAMs and an ever-vigilant squadron of 40 Hurtian F-4 Phantom IIs.
Oh, right, "Protocol 84" is in refferance to American "Readiness Excercise 1984" (http://www.youtube.com/watch?v=Ug0IL7k3elQ), with its epic Orwellian theme.
Now for simple orbat:
Logistics Division
15,146 men and 5,000 horses per division
Each division is divided into 5 brigades
Each brigade has 4 Battalions
-300 Wagons
-300 120 mm mortars
-3,000 cavalrymen
Railgun Division
2,750 Men
1 Brigade = 5 Battalions
1 Battalion = 6 Batteries
40 CR-12ER
40 CR-14ER
20 CR-18ER
60 Armored Trains
12 MC-5
12 HT-101
(mortars+APCs part of scout/sentry/engineering unit, as these are meant to be kept to the rear)
"Peace Corps" Brigade
4,000 men
120 Trucks
80 120 mm gun-mortars (Portee-mounted)
Embassy gaurds:
12 men + 25 passengers
1 Armored car
1 fort /w/ 3 watchtowers + 3 levels of barricades
1 Mi-17
Embassy is captured IIRC, no clue what happened to teh PC, pretty sure thy joined the rebels, and then there's the border troops (3 logistics, 1 rail) I ordered to advance...
Unless there been fighting in the east, it's pretty much Royalist territory.
Out of interest, what is the most modern piece of equipment in the Hurtian army?
Hurtful Thoughts
03-02-2009, 20:00
Out of interest, what is the most modern piece of equipment in the Hurtian army?
The most technologically advanced equipment would be the railway guns and their locomotives utilizing fluidized coal bed boilers and railgun-assisted ETC.
On the F-4s, I pretty much gutted the targeting radar for a search/track OTH radar and an epic IIR/IRST plus a pair of passive 2D Radar Warning Recievers, then I cobbled it together as an epic AESA controled by the WSO.
Engines were fitted with water-injection capabilities, though I hear those have issues in the arctic.
Use of the old airframe is merely because my country has an accute lack of titanium for creating high-performance aircraft. And the F-4 was the cheapest frame suitable.
True, I could build a few MiG-25s, but those really would be sitting ducks.
As for why I haven't shifted to composites... I have my reasons...*
As for trying to imply I'm completely backwards, that is wrong. I'm just very odd.
As for the use of horses, these are of my BORDER PATROL (http://www.youtube.com/watch?v=90Ye9NdBoZ8), the rest of my military is generally quite mechanized in comparission.
*I did, but they couldn't go very fast...
I'd like to halt the IC temporarily, we're having some problems with Madurastan pulling out.
Frankly, this thread has been ripped apart by people changing their minds and/or pulling out since the start and I'm not happy with how it's gone so far. At all.
@ Madurastan:
Why? Why now?
Pulling out isn't going to be easy. Not RPing it will crash the thread straight away, end of story.
Even RPing it, though, the rebel fleet will outnumber that of Zaheran and likely win a battle, and considering what a large force he's contributed, that may well put to an end his participation in this RP.
On second thoughts, this thread has pretty much been thrown to the wolves. At the moment, I feel like ending it altogether. It's essentially ruined for now.
Antigr.... you still have my support. If needs be, we can just reduce it to me and you, which whilst slowing the action would keep this going. If you feel this thread has completely crashed, I'll still be here if you want to do an RP based off this (a spec-ops operation for example against the RRG).
Madurastan
05-02-2009, 21:46
I'd like to halt the IC temporarily, we're having some problems with Madurastan pulling out.
Frankly, this thread has been ripped apart by people changing their minds and/or pulling out since the start and I'm not happy with how it's gone so far. At all.
@ Madurastan:
Why? Why now?
Pulling out isn't going to be easy. Not RPing it will crash the thread straight away, end of story.
Even RPing it, though, the rebel fleet will outnumber that of Zaheran and likely win a battle, and considering what a large force he's contributed, that may well put to an end his participation in this RP.
On second thoughts, this thread has pretty much been thrown to the wolves. At the moment, I feel like ending it altogether. It's essentially ruined for now.
Ok, this is all wrong. I made a mistake, i was a bit hasty due to something that happened earlier in RL. I won't be leaving the RP. Don't worry. I will be re-editing the post with my aircraft try to intercept the rebel aircraft. We will continue from where we left off.
I just need more help in being successful at Rping.
Well...
*ponders*
Fine. Just waiting on Zaheran, although if further things like this happens, I can and will kick people out if need be.
@ Alfegos: You continued support is a good thing to have, really. I do appreciate it.
Madurastan
06-02-2009, 19:15
Well what?
Anyway i am giving notice that from 14-21st February i will be away from my computer due to RL commitments. I have tried to postpone this but i can't. My luck is getting worse. Can Zaheran take control of my fleet during the days i am absent? This will ensure i stay in the rp.
Madurastan
06-02-2009, 19:15
Also can i ask you Antigr if you think my Rping has any problems i need to correct?
From what I can see Madurastan, your posts follow the Concise Detail post scheme, which whilst quick and easy to type up does have its limitations:
1) You don't have the sort of background detail you have in my and other players (such as Antigr) posts.
2) You tend to go for exactly what is needed to be posted, and little else.
Now I'm not saying that you should go completely overboard with lavish description and the like, but I'm saying you should include more information. For example, describe your fighter planes in more than one list sentence. I'll take the example of your post here:
As soon as the Zaheran message was received, the order was given to go to action stations. At the same time, a total of 60 Sea Wasp Fighters armed with AIM-9 Sidewinder Missiles were launched from all 3 Aircraft Carriers and headed on an intercept course with the incoming rebel aircraft. MC Vigilante, MC Fearless, MC Braveheart, MC Dauntless and MC Courage fired 1 Harpoon ASM towards the rebel fleet to force the attacking rebel aircraft to protect their own fleet rather than attack the Madurastan and Zaheran Fleets.
I'm sure that you have read books before for enjoyment, and as such would find such a book filled with these sorts of passages not one of the most enjoyable texts. Therefore, we need to add more detail to the post. Here's something I would write along those lines.
Inside the bridge of the MC Vigilante, the Admiral sat looking out to sea, as the radio officer engaged in a conversation with the Zaheran fleet. Around him, sailors rushed across the bridge as the ship moved to action stations, raucous alarms echoing through the construction. The ship's Captain gave orders as the ship continued along its attack course, towards the storm clouds gathering on the horizon. A couple of seconds later, the admiral heard a shout from the radio controller.
"Sir, the Zaheran fleet has warned us of inbound enemy aircraft. The MC Dauntless has also detected fast-moving RADAR contacts inbound from the suspected position of the RRG Fleet. What is our response?"
The Admiral sat in thought for a moment, before taking a radio headset.
"All Madurastani ships, this your Admiral speaking. We have detected inbound enemy aircraft, a direct aggressive action towards our fleet. All ships are to go to actions stations, and must be ready to prepare to engage the enemy. Captains of MC Dauntless, Braveheart, Fearless and Courage, prepare to fire a single surface-to-surface missile each at any detected enemy ships, and have all missiles armed ready for further strikes. All carrier Captains, I want 60 fighters in the air as soon as possible, and the rest ready to go on demand. Any questions?"
______________________________
From one of the three carriers, the sea wasp fighters began launching. Staggered high-speed launches with catapult assist meant the required number of fighters were in the air within five minutes, running a defensive loop around the fleet before moving into an attack formation on the enemy fleet. The aircraft were all armed with AIM-9 missiles as part of their inventory, a useful tool in engaging the fighters they were now bearing down upon at high speed.
In that one, as you can see, I went into more detail. Another thing I have seen that successfully works is having a section of each post following one of the blokes in the actual attack force (e.g. a fighter pilot who intercepts an RRG fighter), which allows you to work in more of a story. I recommend doing the super long posts that including such a follow of a character in only if you have the time (like me) - otherwise stick to the style I just did.
Madurastan
06-02-2009, 21:28
Thanks Alfegos. I have a question. When someone is away for RL reasons, can somebody rp someone elses fleet if they have permission? Its just that i want to stay in the RP while at the same time honouring RL commitments. If thats ok i would like Zaheran or you to take care of it. ;)
It's perfectly fine. As long as you let them know first that you want them to take control. I'd be alright doing it, so long as you didn't mind.
Madurastan
06-02-2009, 21:45
It's perfectly fine. As long as you let them know first that you want them to take control. I'd be alright doing it, so long as you didn't mind.
I don't mind you doing it. I just don't want to crash the rp seeing i have the largest force present. So from the 14th to the 21st when i get back you will be in control.
Well...I think that's pretty much said it all.
Post up. Sorry if I've kept you waiting. It has been a hectic week.
Madurastan
06-02-2009, 22:34
I have disapointed everybody. I feel i am hopeless at rping. However, i am going to try to make my posts longer and more detailed from now on. Please fell free to make any pointers if i do anything wrong :)
An apology for the slowness of the thread - I have little time, so I can only make promises of replies at a later date.
I'll wait for Alfegos to post now - I'd reply to the other events, but I'd prefer to keep them in roughly chronological order.
Just so you all know, I'm going to be absent for a week, starting tomorrow. Should it be necessary for the progress of the thread, you have my permission to control my fleet's actions for the duration of my absence.
I think a pause to the RP wouldn't hurt - It'd allow for Zaheran's absence, It'd allow me to prepare posts in advance and get other things done in the meantime.
Anyone object to a one-week pause?
No objections here, as long as it continues after said pause.
Madurastan
21-02-2009, 17:03
I have no objections as well, i agree with Alfegos.
Hurtful Thoughts
22-02-2009, 05:59
I think a pause to the RP wouldn't hurt - It'd allow for Zaheran's absence, It'd allow me to prepare posts in advance and get other things done in the meantime.
Anyone object to a one-week pause?
Sure, where do I get to jump back in with an explanation on whatever happened to the 3 divisions I sent earlier.
That and the fact that I have 4 planes ready for dogfight.
Take any longer and I may have time to bang-out the critical errors on my newer F-7 design... That or get deliveries of F-5Ms from ALC...
You've been gone so long and contributed so little, you might as well not be in the RP.
Hurtful Thoughts
22-02-2009, 22:24
You've been gone so long and contributed so little, you might as well not be in the RP.
So I can just retcon my actions, claim the embassy was overrun, and my government decides to sit back and do nothing due to the fact that my navy and air-force are overextended?
That and I'd maybe bolster the border defenses, to make sure rebels aren't turning me into a neo-Cambodia...
I've decided to break the week-long pause a week early and posted. Nobody needs to reply 'til Zaheran is back, however.
Madurastan, would you care to expand the details of what happened in your last post, please?
Got my post up. Thank you for taking your time to wait. Hopefully this will be the last major delay in a while.
Just waiting on Alfegos to reply to previous posts.
Madurastan
03-03-2009, 13:49
Sure i will expand it
It appears two hours have been stolen while my back was turned. Looks like there'll be no replies today - I can guarantee, however, that once I've got the last remaining writeups and some parts of my factbook done that I will be able to do a lot more.
Mokastana
04-03-2009, 21:21
so after disappearing for a while and coming I am curious...what is this?
Closed, unfortunately.
Your perfectly average civil war, 'cept there's some backstabbing in the back later on.
I'm away this weekend on account of a Field Training Exercise... so Friday evening, Saturday and Sunday morning will be post free from me. I'll make it up when I get back.
I'll pause it for Alfegos, then.
I'd like to help. Will be an intervening nation. Begin IC dialogue through telegram.
No, you won't. If you'd read the first post more thoroughly, this is closed.
Alfegos around? Your turn to reply.
Another thought. This RP will go on for some time fairly consistently but slowly. Are you all happy to have this as more of a long-enduring 'background' RP than a highly active one?
I'd like no more replies until Alfegos does, simply because it's harder when time frames are further apart. Also, I should warn you I will be away for just over a fortnight starting the first thursday of April, for I am going to Malaysia to see my family there. Quite sensitive, I can only afford to go, with others, once every two years and I may never see some of my family again next time. It seems I'm at the age where a generation will quite suddenly die.
Sorry... I'm still smashed from the weekend (in the wake of a massive sugar low), so haven't really been looking at the forums. I'll have a post up ASAP.
Just a little niggle with you Antigr - I have no spy satellites in your area, as I stated in my last post - the only satellite operating with any potential military capability is the orbital debris cleanup satellite. Unless of course you're striking at some satellite somewhere else, to show you have no fear of starting unrestricted anti-satellite warfare.
What I do have is a Mesolite. A mesolite is a pretty much a weather balloon-esque unit with some capacity for holding sensors - in this case long-range RADAR. Feel perfectly free to try to shoot that down, if your people know what they're looking for.
United Earthlings
12-03-2009, 00:21
From the IC thread...Jolt ate the first post, forgive the poor quality of this one.
Well, if you would take the time to actually feed Jolt more crappy posts, it wouldn’t have to eat one of your good ones. So, yeah!
But, not to waste a perfectly good post and to be helpful before I post any major reply I copy it to place it in word. This also temporary saves it should I get logged out or Jolt decide to otherwise be a well you know...Since, I started doing that some time ago.
It's been Jolt-3:ME-500+ and counting
Sorry... I'm still smashed from the weekend (in the wake of a massive sugar low), so haven't really been looking at the forums. I'll have a post up ASAP.
Just a little niggle with you Antigr - I have no spy satellites in your area, as I stated in my last post - the only satellite operating with any potential military capability is the orbital debris cleanup satellite. Unless of course you're striking at some satellite somewhere else, to show you have no fear of starting unrestricted anti-satellite warfare.
What I do have is a Mesolite. A mesolite is a pretty much a weather balloon-esque unit with some capacity for holding sensors - in this case long-range RADAR. Feel perfectly free to try to shoot that down, if your people know what they're looking for.
Sorry about that, I'll do some quick editing.
@UE: Oddly, I do have a habit of copying posts to the clipboard before I submit them. I just forget. A lot.
Bubbles
Unite
Mismatched
Partisans
Madurastan
16-03-2009, 19:18
Will we finish in time before you go to Malaysia?
No. I'm happy with this being slow as long as it's consistent, but considering that we haven't got to the action-packed massive land battles and millions dying yet - think Stalingrad on a daily basis throughout - because the initial deployments are taking longer than expected. I'll just wait for Alfegos to detect those squadrons that I've sent in and I'll give you all replies, as well as starting that offensive to take Norje. I don't think we're a sixth of the way there yet.
I'm finally getting naval writeups done, although still in the picture stage yet - here's what I have so far.
[1 (http://img17.imageshack.us/img17/7750/hammarsetdestroyerpic01.png)]
[2 (http://img6.imageshack.us/img6/7404/gttorpminesweeper.png)]
Madurastan
17-03-2009, 18:41
Heh, also i can't do anything until Zaheran's fleet links up with mine. Also i am probally nowhere near a coastline yet to make a landing yet.
Those ship drawings are brilliant. I have not enough skill to do drawings like that :)
Just making conversation really, but they're modelled on the shipbucket style and rough scale.
Shipbucket (http://www.shipbucket.com)
*small* bump for Alfegos. I am dissapointed by how slowly this is going.
Madurastan
20-03-2009, 18:41
So am i :(
I have a new quarter-done 1319x732 pixels map (truly massive on 1024x768), although because it's almost 3GB I won't be able to show you now.
You would have seen the straights and the Linnköping seas, which will be like three or four large baltics joined together; I intend to have a naval battle here a lot later, and so small and maneuverable ships of medium destroyer size or smaller will reign supreme, which will prove interesting.
Also, here's some new naval drawings [1 (http://img147.imageshack.us/img147/8905/nordakercarrier.png)] [2 (http://img8.imageshack.us/img8/2532/gerangersub.png)] [3 (http://img11.imageshack.us/img11/9360/partssheetpic01.png)] as well as the factbook bits I've finished so far:
OFFICIAL FACTBOOK
The United Royal Kingdom of Antigr
Welcome to the Official Antigran Factbook. The second edition of this information, the first being three paragraphs typed in half an hour, this second edition is more concise and much larger. Happy reading/boredom-related stress injuries/internal haemorrhaging.
CONTENTS
GEOGRAPHY AND DEMOGRAHPY [Chapter 1]
- National Statistics [1.1]
- Provinces, Counties, and Territories [1.2]
- Terrain and Climate [1.3]
- Elevation Extremes [1.4]
- Major Cities [1.5]
- Major Rivers [1.6]
- Demographics [1.7]
POLITICAL AND GOVERNMENT [Chapter 2]
- The Antigran Parliament [2.1]
- The High Parliament [2.2]
- Government Leaders [2.3]
- Active Political Parties [2.4]
- The Governing System [2.5]
HISTORY AND THE MONARCHY [Chapter 3]
- The Royal Family [3.1]
- Ancient Antigr [3.2]
- The First Antigran Civil War [3.3]
- Taking Shape [3.4]
- The Second and Third Civil Wars [3.5]
- Modern Antigr [3.6]
- The Fourth Civil War [3.7]
- The Fifth Civil War [3.8]
INSIDE ANTIGR [Chapter 4]
- The All-Powerful Antigran Krona [4.1]
- Antigran Culture [4.2]
- The Antigran Language [4.3]
- The Healthcare System [4.4]
- Fire and Rescue Service [4.5]
- The Constabulary; Antigran Police Forces [4.6]
- The Prison System [4.7]
MILITARY [Chapter 5]
- The Royal Armed Services [5.1]
- The Army [5.2]
- The Navy [5.3]
- The Navy Fleet Air Arm [5.4]
- The Air Force [5.5]
- The Home Guard [5.6]
- Special Forces [5.7]
- Intelligence Services [5.8]
- The Coastguard [5.9]
- The Rapid Response Force [5.10]
- The Armoury: Antigran Military Weaponry [5.11]
THE ANTIGRAN EMPIRE [Chapter 6]
__________________
GEOGRAPHY AND DEMOGRAPHY [Chapter 1]
Geographical information on Antigr, this section includes anything from lowland cities to mountain ranges, as well as basic national statistics. Statistics are accurate to 2nd March 2009.
National Statistics [1.1]
All imprecise figures given can be assumed to be approximations.
Full Name: The United Kingdom of Antigr
Other Names: Antigr, The UKA, The United Kingdom
Governmental Type: Constitutional Monarchy [Democratic Socialists]
Nationality:
Adjective: Antigran
Noun: Antigran(s)
Head of State: King Fredrik II Johan
Head of Government: Prime Minister Halvar Bengtsson
Land Area: 112,433,000km²
Population: 6,048,000,000
Population Density: 53.8/km²
Capital: Auston (Antigran: Austen)
Suffrage: 18
National Holiday: Flag Day, March 13th
National Anthem: My Home
Coastline: 1,925,000km
Maritime Claims:
Territorial Seas: 28nm
Contiguous Zone: 24nm
Exclusive Economic Zone: 200nm
Land Use:
Arable Land: 46%
Permanent Crops: 25%
Other: 29%
Irrigated Land: 1,077,000km²
Land Boundaries:
People’s Republic of Hurtful Thoughts: 230,800 km²
Age Composition:
0-14: 23%
15-65: 51%
65+: 26%
Sex Composition:
Male: 49.6%
Female: 50.4%
Life Expectancy:
Male: 80.9 Years
Female: 87.0 Years
Ethnic Composition:
White: 84%
Asian: 11.5%
Black: 4.5%
Religion:
Christian, Lutheran Church of Antigr: 49% (Official)
Other Christian: 9%
Buddhist: 10%
Muslim: 4%
Hindu: 3%
Other Religions: 2%
Not Religious: 23%
Official Languages and Speaking Population:
Antigran Swedish - 99.7% (Primary and Default Language)
English – 94% (Secondary Language)
Spoken Languages and Speaking Population: Spoken by over two per cent of the adult population
Russian: 9%
Italian: 4.5%
Chinese: 4.5% (All Dialects)
French: 3%
Portuguese: 2%
Literacy: 100%
Average Workweek: 38 Hours
Access to State Services:
Electricity: 96.5%
Sewerage: 100%
Water: 98.5%
Military Branches:
Royal Army
- King Crown Guard
- (Rapid Response Force Formations)
Royal Navy
- Royal Marines
- (Wartime) Royal Coast Guard
- (Rapid Response Force Formations)
Royal Air Force
- RAF Field
- (Rapid Response Force Formations)
Royal Home Guard
- (Naval Home Guard Formations)
- (Air Home Guard Formations)
Population in Military: 9.8%
National Service Age: 22
Military Service Age: 18-50
Military Expenditures: 26% of Budget
Gross Domestic Product:
Antigran Krona: 6,831,814,338,097kr
Universal Standard Dollar: $13,663,628,674,182
Exchange Rate: Approx. 2USD to 1kr
Provinces, Counties and Territories [1.2]
Antigr is divided into administrative divisions of counties, of which there are well over two hundred – an exact number cannot be given as there is some debate as to whether certain ‘counties’ are really counties or not – and are usually named after a significant, usually the largest or the capital, city or town within it. In Antigran, the literal translation of county is län or lan, and it is as a suffix, the county of Fjalby becoming Fjalby Lan. In English, too, county is as a suffix rather than a prefix, such as when describing Irish administrative divisions. Counties are further grouped into provinces, but the system continues no longer. A county will be represented by at least one member of parliament, using the English suffix MP universally, and a province by one member of the High Parliament, or MHP.
A foreign, standalone administrative area that encompasses a whole land mass or country, usually, is known as a territory. Newer conquered areas immediately next to Antigr, under Antigran rule but not part of Antigr are known as territories. Entire nations part of the Antigran empire are usually, at least in part, self-governing locally and are still known as countries under their original names, the most famous of these ultimately Ekrea, firmly part of the Antigran empire and having it’s own administrative areas, known there as states.
Terrain and Climate [1.3]
The Antigran climate, while a vast country encompassing, is unvaried in much of the entire regions of the nation. The northernmost quarter, divided lengthways east to west, can be classed as entirely sub-artic, occasionally arctical. Moving southwards down the map, the next east-to-west segment is mainly heavily wintry, the next segment can be described as thoroughly mid-European, quite moderate, as can the next, although on the very south coast the climate is Mediterranean. Antigr even has a desert, of the inland type, in the south-south-east, a long strip of land about eight hundred miles across and a maximum of two hundred wide.
The entire northern and north-eastern Antigran coast is lined with mountains and fjords, a massive mountain range splitting east from west in the south and a variety of mountain ranges in the central east near Hurtful Thoughts, many of these continuing across the border. The south-western slice of Antigr is mainly flat or only slightly hilly, and like The Netherlands, a considerable degree of these are slightly below sea-level. In one particular point near Hamn, a relatively new coastal town is protected from the sea about twenty metres above by a massive sea wall that looks somewhat like a dam. Postcards of this location are infamous, and storms have oft-threatened to overwhelm the wall-cum-dam and completely flood the basin beneath. The remainder of Antigr, such as the northern strips of land directly behind the northernmost mountain ranges, are fairly flat, foothills still a common sight. Antigr has fey canyons to speak of and is otherwise, save for the massive cold area of the north, quite ordinary.
Elevation Extremes [1.4]
The highest point in Antigr is Mount Bjorklund, named after the highly famed Antigran explorer and mountaineer Sven Bjorklund who first reached its peak of 8,270 metres, over eight kilometres upwards from the ground. The second highest mountain is Mount Cathrina, standing proudly at 7,991 metres. It has claimed almost twice as many lives as Mt. Bjorklund, including a well-publicised 1970s incident were an aircraft flew into the side of it, and is has raised a significant mountaineering community around solely it. The other land-based elevation extremes in Antigr are limited to the one major canyon, Hendriksgard, named after the town within it, and has a lowest point of one kilometre below ground level, give or take a dozen metres or so. Antigrans have gone deeper than this, however, mine conglomerates near the Hurtian border being 1.3 miles deep in places.
Major Cities
The well-known capital city of Antigr is Auston or Austen, a name with uncertain but clearly not Nordic origin, with upwards of forty million people living within it’s boundaries. It is a significant port and most of Antigr’s newer governmental and state functions take place there. However, Antigr’s historical central hub is the old city of Hammarset near central Antigr, on the borders of lake Hammarset and three major rivers. Other cities of note, with populations of or above twenty million although not the complete list by any means, include Cathrineholm, Linnköping, Selingstad, Donslund, Norra Skoga, Haverdalsstrand, Bjorlund, Rifallet, Vikangen, Glistjärna, Jerijärvi, Wåthult, Ombänning, Voxang, Axmarsbruk, Rydal, Hedenslund, Norje, Enkarret, Kittelsbole, Amyanet, Vaskinde, Ydrefors, Kristianopel and Karsvik.
If the map's three GB, you must be saving it in some strange file format. I save my edited photographs in .TIFF, which even including the photo dimensions (4270x2820), adobe sRGB colour maps and the like still take up a maximum of 64MB. Even using .PDN files for half-edited things, they never peak above 100MB.
Awaiting the map with anticipation, so I can plot my airship attack...
Oops...meant three megabytes...
Map in final draft form. (http://img208.imageshack.us/img208/8023/map2sig.png) If the Lineart Inc people don't find problems with it then it's finished. It's now only 159KB - it suddenly dropped in size in the middle of drawing - and there are many more cities shown. Geography has changed but I've been careful not to do it so that the RP will be affected. Cities are in roughly the same places as on the old map (http://i213.photobucket.com/albums/cc40/NS_Antigr/MapNew_Pic04.png), although this lacks so many small islands.
The geographical information in my factbook extracts so far are accurate to the map.
Looks excellent. All you need now is a blank outline or colour coding with the areas that different forces are in. I think you've got the best idea of where they are, and the map really helps with the understanding of everything. Thanks for that.
@ Alfegos:
1400km won't get you to a friendly area, about 1800 would. Please remember that I do RP Antigr as having about 80,000,000 square kilometres of land mass, simply because I want a comparatively low population density. 1800km would just about get you to Vaskinde, although it's under seige, at this stage the royalist forces would be about 90km behind enemy lines and still hold much of the Vaskinde peninsula.
@ All:
I'm off to Malaysia for two weeks. Good day to you all!
Enjoy your easter break there.
Enjoy your easter break there.
I did. For your information, I am back and the hecticness of being back has calmed down, although today my keyboard is taken helping some friends with various paperwork stemming from redundancies and complications.
Yes, the recession is now affecting forum post counts.
Well take your time then. I'm ready when you are.
You can expect the PRA to be enlisted on the 3rd of whatever month it is in the RP, when the airborne assault on Norje kicks off.
One last thing - is the fellow lying on the ground who's being shot at the infantry Captain?