North Calaveras
03-12-2008, 04:31
Goverment: Iron Fist Psychotic Scientific-Military Dictatorship
Population: 3.223 billion
weapon base: Projectile/Plasma
ships:Quality over quanity
Religions:Athiest
Propaganda poster in Celestis
http://www.pspsps.tv/Killzone_Propaganda.jpg : posters of many different kinds paper Celestis.
Politcal Party
Universal Unity
Goverment: Very strong
Corporations: None
Economy: State controlled
Calaverian
Strengthed Immune System ( Can live symbiotcally with imitators after infection allowing more indipendence.)
Increased Brain neural activity ( 15% more intelligent/faster reaction time)
Advanced Musculare Structure ( Average Calaverian is two and a half as strong as a normal human.)
Increased Cardiovascular system( 2x normal human campacity)
Rapid Tissue regeneration( can heal 3x faster than a normal human)
Ships:
Calaverian Observer: Surgical Class(cloak, holographic camo) : http://www.trade-federation.net/images/lucrehulk.png
Size: Massive
shielding: Plasma
Weapons: Plasma-ping Anti-capital gun, 200 Anti-Aircraft Plasma-ping turrets, 30 Phased plasma cannons Plasma 360 Degree ping:capable of destroying any fighter in close proximity.
Hangars: Duel large hangars, holding 600 Probe Fighters in all (manned fighters.) as well as 100 Post Walkers: 250,000 GOU:Maximum carrying: 1,200 Killer Tanks:2,500 Stalker recon vehicles: 150 TNDS vehicles: 500 Tomahawk Gunships
Probe Fighter:Surgical upgrade : Dual 360 degree chin mounted Heavy-plasma Cannons shielding, advanced scanners and missle jammers and newly added cloaking system: http://images.wikia.com/openserving/...px-ID4ship.jpg
10 Surgical Observers: Relentless, Einstein, Socrates, Kash Wilson, Defiant, Twilight, Hammer, Marathon, Oddssey, Aries.
Special
Stargate: Calaverians have finally broken down the wormhole door. Scientists have begun planting these White and blue stargates on the systems they observe.
Ground
Galactic Observation Units: Backbone of Calaverian ground infantry, seeking to keep the peace in there experiments of worlds.
GOU Trooper:http://i125.photobucket.com/albums/p51/musclebound04/Halo3_EVA_Spartan-steel-01_12copy6.jpg: He or she carry's a War Path Phased Plasma assault rifle, the weapon fires 8.62 rounds at the maximum range of 350 yards, he carry's other weapons:see below.
GOU Discovery Armor Body-Link
Resistant: Projectile/Energy weapons/nuclear: HUD: Infered/Night-vision/X-ray, the HUD inside the GOU helmet takes tempature,pulse, and other vital signatures. The helmet provides a communication link as well.
War-Path Phased Plasma Rifle http://www.bugsinmyhead.com/img/wia_morita.jpg
Magazine : compacity: 40: Tritanium bolt
RATE OF FIRE:
60 pulses per minute (ppm) initial, 30 ppm sustained given cooling cycle. Onboard diagnostic and safety interface systems prevent weapon overheating by locking out firing system if core temp rises beyond acceptable levels. Semi-automatic cycling only.
PROJECTILE:
0.32 Mj phased plasma bolt, flow wash temp at +4500 degrees
MUZZLE VELOCITY:
Staged hand-off coils accelerate bolt to a velocity of 9000 meters per second (9.0kps).
MAXIMUM RANGE:
2000 meters (bolt integrity destabilizes and cohesion factor approaches .85% dispersal). Bolt reaches maximum range in 0.22 seconds.
EFFECTIVE RANGE:
750 meters (at this point bolt begins to lose cohesion, dispersal factor starts to rise). Bolt reaches effective range in 0.083 seconds.
PERFORMANCE:
Contact hit produces 5mm diameter entry point forming destructive tunneling of target material through kinetic energy and super thermal contact. Upon negative penetration or contact with a superior surface, bolt will destabilize into high speed thermal tributary fragments with a one meter lethal splash radius. Laser excited, magnetically accelerated 5mm x 400mm pre-emptive phased conversion thermal bolt will penetrate 4cm of case hardened steel up to effective range with loss of overall penetration commensurate with range after that. Immediate transfer of thermo-kinetic energy to soft target tissues and standing fluids rated at greater than 95% with high speed liquid to vapor thermal expansion. High duration of residual thermal effects noted in hard surfaces struck by plasma fire. Explosive displacement of up to one cubic meter of material may result from bolt impact with material having trapped water or water vapor inside (porous rock, concrete, masonry, etc.) with lethal spall out to one point five meters from point of explosive decoupling of material cohesive structure.
DAMAGE INDEX:
Consistent Damage Index of 95 / 3.5 representing at effective range the 5mm x 400mm bolt will penetrate 95cm of standard ballistic gelatin with a wound channel radiating out 3.5 cm from the point of impact narrowing from that radius in accordance with depth and tensile strength of target material as the bolt loses temperature and velocity. This index rating does not take into account any standing liquids such as water or blood that may be encountered as such liquids will be instantaneously vaporized thus greatly increasing the wound channel radius through flash heating causing high velocity steam expansion and lethal bursting of soft tissues over a large volume of body area.
Tritanium Rounds: Tritanium is a metal created by Calaverians, it is very hard yet very light, allowing weapons that use this weapon to easily carry ammunition. The Metal appears silver in color, its been used as a way of being spotted by friendly air forces in emergency situations.
Tritanium shrapnel grenade: High-explosive shrapnel grenade made of Tritanium.
Tritanium Combat Knife: http://worldwideknives.com/Kabar/KA-1224.jpg : Also used for bayonet.
Net Gun(attached underneath rifle)
Animal Chain: Tritanium chain that folds out, can be repaired by nanite field kit.
Tranq/Stun pistol(standard side arm)
Nuclear-luancher: small tactical nuke: shoulder fired
Scorpion Guided Rocket Propelled Grenade: shoulder fired: Standard GOU
Disperser Grenade Launcher:
http://www.sunflower.com/~taraqual/m...mbs/mglmk1.jpg : 40.mm: Carry's high-explosive shrapnel/ Tranq-gas.
Tremor: Concussion gun: range 50 yds: fires devastating concussion blasts designed to rib the enemy apart at close range.
Amazon: Plasma Sub-weapon: Fires automatic bursts of plasma: Class: Sub-machine gun.: See female GOU for picture.
Safari : rail gun sniper rifle: http://www.downloadmunkey.net/images/007.jpg
Black Bull: Mini gun: come with small stand for prone position: Movement targeter.: Heavy machine gun. : http://www.lonestarairsoft.com/forum...MinigunTwo.JPG
GOU Unit types:
Rifleman, scout sniper, heavy weapons, medic
Hunters: Special Forces : http://www.nicholasstohlman.com/wp-c...miner-_web.jpg
The Hunter are the elite of the GOU, they do hit and run, commando and intelligence gathering missions, they are armed with sniper rifles,assault rifles, and assorted weapons, these rapidly fast, they may use regular Calaverians weaponry and tactics. Hunters will behave in predatory fashion, teasing there pray sometimes. Victims have been know to be hung by trees with entralls hanging, among other horrors.
Gear differences with GOU: Chameleon armor that changes colors for its enviroment, scent sprays, call emmiters, holographic transmitters.
WASP
The WASP is the ultimate Calaverian warrior, he uses the most advanced technology availible to him. There is only one WASP at any time. The WASP utilizes a GOU Discovery Armor-link made of Tritanium fiber, allowing the WASP to take extreme amounts of damage before succumbing. Plasma shields allow the WASP the ability to hold off small weapons fire to a rocket, but when the shield is overwhelmed it must recharge. Incorporated into the WASP's armor is a cloaking device. the WASP's suit doubles the already impressive physical traits of a Calaverian, allowing incredible speed,strength and stamina.
WASP HUD features: MD(motion detection) vision/infer-red/X-ray/ Echo-vision/nightvision :
http://www.loadedbrush.com/RoughSketches/SP.jpg
Vehicles
Post Walker: Class: Walker: arament: Two Fused Plasma rays:Concussion emmiters: Advanced Plasma shielding and heavy armor, mechanical tenticales for grabbing victims: http://www.waroftheworlds.com/downlo...t1_800x600.jpg
Killer Main Battle Tank: Phased Plasma cannon: 50 Cal machine gun AP-T rounds: Light plasma-shields.: Nanite treads allow for almost vertical climbing ability.: http://armor.vif2.ru/Tanks/MBT/640.jpg
Stalker: Hunter recon vehicle: Armament: twin barreled 50. cal/twin infer-red all purpose missle launcher/ side-firing net guns: secondary mounted tranq gun:semi-fully auto.: http://www.defensereview.com/1_31_20...tal)_Large.jpg Colors: White/ adaptive camo.
Tactical Nuclear Delivery System(TNDS): http://images.elfwood.com/art/t/m/tm...rZd.149992.jpg : The TNDS-5 is cabable of delivering accurate tactical nuclear shells rapidly on the future battelfield. They are fast moving, relatively short range nuclear artillery pieces. They have a road speed of 50, and terrain speed of about 35 MPH. :Firepower: Each nuclear shell can destroy the area of a city block on contact.
Tomahawk Gunship: http://uk.games-workshop.com/tau/gal...ges/skyray.gif : Armor:Tritanium Composite: weapons: Twin Calaverian Vulcan cannons( high-explosive Tritanium rounds)Plasma charged anti-tank, and anti-air missile launchers.: Carrying compacity: 10 Galactic Observation Units/persons
Other Weapons
ManHacks: http://www.hlfallout.net/images/cont...nhack_full.jpg : Small-chopper like drone, infer-red vision, tritanium-tri-blade: top speed 20 MPH: Tritanium Composite.
Nanite Security Network: http://www.villainsource.com/images/nanite.jpg : Due to the recent terrorist attacks on Celestis, Calaverian scientist have develop a Nanite detterant to the problem as a solution. There are small white nodes around Celestis which release a puff of these nanites into the air, where they will stay for some time before expiring. The nanites come into two classes, each mixed with the release: Hunter and Seeker nanites: The Hunter Nanites take samples of the individual and feed the information to the Seeker nanites, the Seekers then read the information on the lifeform, depending on the programing at the time, they will attack the neural and respiratory system of the individual after inhaling.
Security Grass
Green Nano-Grass that has been engineered to curve into blades after said-individual sets off the pheremone detection. The Blades can penetrate up to four inches off clothing or flesh, or severely damage non-metalic cothing/armor. Blood is absorbed and collected for testing and information. These are often used outside prisons or other areas where there is a need of security.
Planets
Celestis
Governing body: Universal Unity
Terrain: Vast Plains, foothills, two large lakes, one small sea, one strentch of mountains.
Air/fleet Defense: 10 Main Ping-cannons/50 G.T.O Plasma-Ping cannons/ various Plasma-AA Turrets/ various Plasma Charged Stinger SAM sites/1,000 Nuclear Intersystem Ballistic Missles/ 600 Tritanium Shrapnel G.T.O missles.
Defense: 700,000 Galactic Observation Units: 150,000 Stalkers: 200 Post Walkers: 30,000 Killer Main battle tank: 10,000 Tomahawk Assault Dropships: 300 TNDS
Fleet: Three Observers at any given time
Primary Function: Industry, cloning facilitys agriculture, military training/testing, politcal/military HQ
Security Measures Manhacks, security grass, Nanite Security Networks, Bio-sensors, DNA/Retinal scans, Cameras(Inferred/Motion detection/ X-ray/ echo locative/ energy signtures)
CLONED RACES:
Calaverian: Clone Model: Kash Wilson: Services: All
Xiscapian-Calaverian Hybrid: Clone Model: Vash: Services: Military
Alversian-Calaverian Halfbreed: Clone Model: Lara: Diplomatic, Military
Population: 3.223 billion
weapon base: Projectile/Plasma
ships:Quality over quanity
Religions:Athiest
Propaganda poster in Celestis
http://www.pspsps.tv/Killzone_Propaganda.jpg : posters of many different kinds paper Celestis.
Politcal Party
Universal Unity
Goverment: Very strong
Corporations: None
Economy: State controlled
Calaverian
Strengthed Immune System ( Can live symbiotcally with imitators after infection allowing more indipendence.)
Increased Brain neural activity ( 15% more intelligent/faster reaction time)
Advanced Musculare Structure ( Average Calaverian is two and a half as strong as a normal human.)
Increased Cardiovascular system( 2x normal human campacity)
Rapid Tissue regeneration( can heal 3x faster than a normal human)
Ships:
Calaverian Observer: Surgical Class(cloak, holographic camo) : http://www.trade-federation.net/images/lucrehulk.png
Size: Massive
shielding: Plasma
Weapons: Plasma-ping Anti-capital gun, 200 Anti-Aircraft Plasma-ping turrets, 30 Phased plasma cannons Plasma 360 Degree ping:capable of destroying any fighter in close proximity.
Hangars: Duel large hangars, holding 600 Probe Fighters in all (manned fighters.) as well as 100 Post Walkers: 250,000 GOU:Maximum carrying: 1,200 Killer Tanks:2,500 Stalker recon vehicles: 150 TNDS vehicles: 500 Tomahawk Gunships
Probe Fighter:Surgical upgrade : Dual 360 degree chin mounted Heavy-plasma Cannons shielding, advanced scanners and missle jammers and newly added cloaking system: http://images.wikia.com/openserving/...px-ID4ship.jpg
10 Surgical Observers: Relentless, Einstein, Socrates, Kash Wilson, Defiant, Twilight, Hammer, Marathon, Oddssey, Aries.
Special
Stargate: Calaverians have finally broken down the wormhole door. Scientists have begun planting these White and blue stargates on the systems they observe.
Ground
Galactic Observation Units: Backbone of Calaverian ground infantry, seeking to keep the peace in there experiments of worlds.
GOU Trooper:http://i125.photobucket.com/albums/p51/musclebound04/Halo3_EVA_Spartan-steel-01_12copy6.jpg: He or she carry's a War Path Phased Plasma assault rifle, the weapon fires 8.62 rounds at the maximum range of 350 yards, he carry's other weapons:see below.
GOU Discovery Armor Body-Link
Resistant: Projectile/Energy weapons/nuclear: HUD: Infered/Night-vision/X-ray, the HUD inside the GOU helmet takes tempature,pulse, and other vital signatures. The helmet provides a communication link as well.
War-Path Phased Plasma Rifle http://www.bugsinmyhead.com/img/wia_morita.jpg
Magazine : compacity: 40: Tritanium bolt
RATE OF FIRE:
60 pulses per minute (ppm) initial, 30 ppm sustained given cooling cycle. Onboard diagnostic and safety interface systems prevent weapon overheating by locking out firing system if core temp rises beyond acceptable levels. Semi-automatic cycling only.
PROJECTILE:
0.32 Mj phased plasma bolt, flow wash temp at +4500 degrees
MUZZLE VELOCITY:
Staged hand-off coils accelerate bolt to a velocity of 9000 meters per second (9.0kps).
MAXIMUM RANGE:
2000 meters (bolt integrity destabilizes and cohesion factor approaches .85% dispersal). Bolt reaches maximum range in 0.22 seconds.
EFFECTIVE RANGE:
750 meters (at this point bolt begins to lose cohesion, dispersal factor starts to rise). Bolt reaches effective range in 0.083 seconds.
PERFORMANCE:
Contact hit produces 5mm diameter entry point forming destructive tunneling of target material through kinetic energy and super thermal contact. Upon negative penetration or contact with a superior surface, bolt will destabilize into high speed thermal tributary fragments with a one meter lethal splash radius. Laser excited, magnetically accelerated 5mm x 400mm pre-emptive phased conversion thermal bolt will penetrate 4cm of case hardened steel up to effective range with loss of overall penetration commensurate with range after that. Immediate transfer of thermo-kinetic energy to soft target tissues and standing fluids rated at greater than 95% with high speed liquid to vapor thermal expansion. High duration of residual thermal effects noted in hard surfaces struck by plasma fire. Explosive displacement of up to one cubic meter of material may result from bolt impact with material having trapped water or water vapor inside (porous rock, concrete, masonry, etc.) with lethal spall out to one point five meters from point of explosive decoupling of material cohesive structure.
DAMAGE INDEX:
Consistent Damage Index of 95 / 3.5 representing at effective range the 5mm x 400mm bolt will penetrate 95cm of standard ballistic gelatin with a wound channel radiating out 3.5 cm from the point of impact narrowing from that radius in accordance with depth and tensile strength of target material as the bolt loses temperature and velocity. This index rating does not take into account any standing liquids such as water or blood that may be encountered as such liquids will be instantaneously vaporized thus greatly increasing the wound channel radius through flash heating causing high velocity steam expansion and lethal bursting of soft tissues over a large volume of body area.
Tritanium Rounds: Tritanium is a metal created by Calaverians, it is very hard yet very light, allowing weapons that use this weapon to easily carry ammunition. The Metal appears silver in color, its been used as a way of being spotted by friendly air forces in emergency situations.
Tritanium shrapnel grenade: High-explosive shrapnel grenade made of Tritanium.
Tritanium Combat Knife: http://worldwideknives.com/Kabar/KA-1224.jpg : Also used for bayonet.
Net Gun(attached underneath rifle)
Animal Chain: Tritanium chain that folds out, can be repaired by nanite field kit.
Tranq/Stun pistol(standard side arm)
Nuclear-luancher: small tactical nuke: shoulder fired
Scorpion Guided Rocket Propelled Grenade: shoulder fired: Standard GOU
Disperser Grenade Launcher:
http://www.sunflower.com/~taraqual/m...mbs/mglmk1.jpg : 40.mm: Carry's high-explosive shrapnel/ Tranq-gas.
Tremor: Concussion gun: range 50 yds: fires devastating concussion blasts designed to rib the enemy apart at close range.
Amazon: Plasma Sub-weapon: Fires automatic bursts of plasma: Class: Sub-machine gun.: See female GOU for picture.
Safari : rail gun sniper rifle: http://www.downloadmunkey.net/images/007.jpg
Black Bull: Mini gun: come with small stand for prone position: Movement targeter.: Heavy machine gun. : http://www.lonestarairsoft.com/forum...MinigunTwo.JPG
GOU Unit types:
Rifleman, scout sniper, heavy weapons, medic
Hunters: Special Forces : http://www.nicholasstohlman.com/wp-c...miner-_web.jpg
The Hunter are the elite of the GOU, they do hit and run, commando and intelligence gathering missions, they are armed with sniper rifles,assault rifles, and assorted weapons, these rapidly fast, they may use regular Calaverians weaponry and tactics. Hunters will behave in predatory fashion, teasing there pray sometimes. Victims have been know to be hung by trees with entralls hanging, among other horrors.
Gear differences with GOU: Chameleon armor that changes colors for its enviroment, scent sprays, call emmiters, holographic transmitters.
WASP
The WASP is the ultimate Calaverian warrior, he uses the most advanced technology availible to him. There is only one WASP at any time. The WASP utilizes a GOU Discovery Armor-link made of Tritanium fiber, allowing the WASP to take extreme amounts of damage before succumbing. Plasma shields allow the WASP the ability to hold off small weapons fire to a rocket, but when the shield is overwhelmed it must recharge. Incorporated into the WASP's armor is a cloaking device. the WASP's suit doubles the already impressive physical traits of a Calaverian, allowing incredible speed,strength and stamina.
WASP HUD features: MD(motion detection) vision/infer-red/X-ray/ Echo-vision/nightvision :
http://www.loadedbrush.com/RoughSketches/SP.jpg
Vehicles
Post Walker: Class: Walker: arament: Two Fused Plasma rays:Concussion emmiters: Advanced Plasma shielding and heavy armor, mechanical tenticales for grabbing victims: http://www.waroftheworlds.com/downlo...t1_800x600.jpg
Killer Main Battle Tank: Phased Plasma cannon: 50 Cal machine gun AP-T rounds: Light plasma-shields.: Nanite treads allow for almost vertical climbing ability.: http://armor.vif2.ru/Tanks/MBT/640.jpg
Stalker: Hunter recon vehicle: Armament: twin barreled 50. cal/twin infer-red all purpose missle launcher/ side-firing net guns: secondary mounted tranq gun:semi-fully auto.: http://www.defensereview.com/1_31_20...tal)_Large.jpg Colors: White/ adaptive camo.
Tactical Nuclear Delivery System(TNDS): http://images.elfwood.com/art/t/m/tm...rZd.149992.jpg : The TNDS-5 is cabable of delivering accurate tactical nuclear shells rapidly on the future battelfield. They are fast moving, relatively short range nuclear artillery pieces. They have a road speed of 50, and terrain speed of about 35 MPH. :Firepower: Each nuclear shell can destroy the area of a city block on contact.
Tomahawk Gunship: http://uk.games-workshop.com/tau/gal...ges/skyray.gif : Armor:Tritanium Composite: weapons: Twin Calaverian Vulcan cannons( high-explosive Tritanium rounds)Plasma charged anti-tank, and anti-air missile launchers.: Carrying compacity: 10 Galactic Observation Units/persons
Other Weapons
ManHacks: http://www.hlfallout.net/images/cont...nhack_full.jpg : Small-chopper like drone, infer-red vision, tritanium-tri-blade: top speed 20 MPH: Tritanium Composite.
Nanite Security Network: http://www.villainsource.com/images/nanite.jpg : Due to the recent terrorist attacks on Celestis, Calaverian scientist have develop a Nanite detterant to the problem as a solution. There are small white nodes around Celestis which release a puff of these nanites into the air, where they will stay for some time before expiring. The nanites come into two classes, each mixed with the release: Hunter and Seeker nanites: The Hunter Nanites take samples of the individual and feed the information to the Seeker nanites, the Seekers then read the information on the lifeform, depending on the programing at the time, they will attack the neural and respiratory system of the individual after inhaling.
Security Grass
Green Nano-Grass that has been engineered to curve into blades after said-individual sets off the pheremone detection. The Blades can penetrate up to four inches off clothing or flesh, or severely damage non-metalic cothing/armor. Blood is absorbed and collected for testing and information. These are often used outside prisons or other areas where there is a need of security.
Planets
Celestis
Governing body: Universal Unity
Terrain: Vast Plains, foothills, two large lakes, one small sea, one strentch of mountains.
Air/fleet Defense: 10 Main Ping-cannons/50 G.T.O Plasma-Ping cannons/ various Plasma-AA Turrets/ various Plasma Charged Stinger SAM sites/1,000 Nuclear Intersystem Ballistic Missles/ 600 Tritanium Shrapnel G.T.O missles.
Defense: 700,000 Galactic Observation Units: 150,000 Stalkers: 200 Post Walkers: 30,000 Killer Main battle tank: 10,000 Tomahawk Assault Dropships: 300 TNDS
Fleet: Three Observers at any given time
Primary Function: Industry, cloning facilitys agriculture, military training/testing, politcal/military HQ
Security Measures Manhacks, security grass, Nanite Security Networks, Bio-sensors, DNA/Retinal scans, Cameras(Inferred/Motion detection/ X-ray/ echo locative/ energy signtures)
CLONED RACES:
Calaverian: Clone Model: Kash Wilson: Services: All
Xiscapian-Calaverian Hybrid: Clone Model: Vash: Services: Military
Alversian-Calaverian Halfbreed: Clone Model: Lara: Diplomatic, Military