Revolt in Nobalia (OOC)
Leistung
21-09-2008, 14:53
Only one day and the original thread is already OOC cluttered. If you've already posted your ORBAT in the other thread, leave it there, but if not, post it here.
Red Tide2
21-09-2008, 15:22
Okay, here is the OOB of the planned ground forces...
Initial Wave
x1 Army Corp consisting of 5 divisions(1 Armor, 1 Mechanized, 3 Motorized-Infantry)
A Red Tidean division is 20,000 men, split into four brigades.
Follow-On Forces
Ultimately, the exact amount of men I'll put down will depend on how well the fighting (for me) goes. Right now I only plan to deploy a Field Army (plus some extra anti-aircraft, anti-ship, and garrison assets), all in all ~500,000 men. But if things begin to go badly, I can up the ante with an entire Army Front, with 1,000,000 men. Please note, these are only forces of the State Guard(the Army), the State Aero Forces and State Naval Forces will vary.
Red Tide has deep material reserves and even deeper manpower reserves, so losses can be replaced easily. Getting those replacements to the battlefield is, of course, another matter.
EDIT: How many men do you have in Nobalia, Leistung?
Leistung
21-09-2008, 15:45
For the record, you're invading a miniscule (think Maine-sized) island with no natural resources besides extensive farming networks and fertile lands, as well as a fairly pissed off civilian populace. So...despite the fact that you'll vastly outnumber me, expect to have your supply lines come under fire constantly.
Leistung is located SW of RL Iceland, and Nobalia is several hundred miles south of Leistung. The only major port is Hirschau in the north, which is a tiny Bundesmarine submarine base, though Bundesmarine headquarters in Hafenstadt is far south in Leistung and will be able to send naval forces in a matter of hours.
Because under the Constitution, Nobalia is a part of Leistung, my forces will consist of...everyone. My forces in total consist of only 2 million combat troops and 6 million logistics (many of which are conscripts) personnel, but because of logistical difficulties my defense forces deployed to the island will be as followed. Once I find out that you're trying to invade full-scale, I'll obviously up the ante:
ORBAT I (currently deployed troops)
2,000 men of the 1st Naval Infantry division
Large numbers of police and riot personnel
ORBAT II (peacekeeping)
2x Mechanized Infantry divisions (15,000 men each)
1x Naval Infantry division (15,000 men)
ORBAT III (once I figure out what's going on)
Heersgruppe VI (500,000 men total, 100,000 combat)
-Divided into 2 armies of 250,000, 8 corps of 62,500, and 32 divisions of 15,625
Naval ORBAT
3x Carrier Battlegroups (numbers are for each group)
2x Hauptstadt (http://forums.jolt.co.uk/showpost.php?p=13917790&postcount=30)CVN
2x Kolossal (http://forums.jolt.co.uk/showpost.php?p=13917533&postcount=25)BBG
2x Ironside (http://forums.jolt.co.uk/showpost.php?p=13917166&postcount=22)BBG
2x Kleefeld (http://forums.jolt.co.uk/showpost.php?p=13917075&postcount=20)CLG
6x Amboß (http://forums.jolt.co.uk/showpost.php?p=13916215&postcount=18)CLG
1x Verteidiger (http://forums.jolt.co.uk/showpost.php?p=13916191&postcount=17)CLG
4x Wirbelsturm (http://forums.jolt.co.uk/showpost.php?p=13916017&postcount=16)DDG
6x Schneesturm (http://forums.jolt.co.uk/showpost.php?p=13989861&postcount=171)DDG
4x Taifun (http://forums.jolt.co.uk/showpost.php?p=13915998&postcount=15)DDG
6x Blitzschnell (http://forums.jolt.co.uk/showpost.php?p=13915931&postcount=12)DDG
4x Donnerschlag (http://forums.jolt.co.uk/showpost.php?p=13915897&postcount=11)DDG
4x Hollefeuer (http://forums.jolt.co.uk/showpost.php?p=13915854&postcount=10)DDG
4x Vorgehen (http://forums.jolt.co.uk/showpost.php?p=13915694&postcount=7)FFG
2x Reich (http://forums.jolt.co.uk/showpost.php?p=13915756&postcount=9)FFG
2x Stark (http://forums.jolt.co.uk/showpost.php?p=13915732&postcount=8)FFG
4x Prussian (http://forums.jolt.co.uk/showpost.php?p=13991658&postcount=178)FFG
4x Grosserberg (http://forums.jolt.co.uk/showpost.php?p=13918652&postcount=37)SSN
6x Wolf Packs
5x Grosserberg (http://forums.jolt.co.uk/showpost.php?p=13918652&postcount=37)SSN each
Red Tide2
21-09-2008, 15:58
I see...
Note to self, issue scorched earth orders on all none-transportation infrastructure.
Ports should not become to big an issue. If worse comes to worse, I'll bring some artificial harbors along...
Do you have any objections to chemical warfare? Because the State Guards doctrine features that heavily.
Catawaba
21-09-2008, 16:04
RT, you retconned the missile storm? I was fine with it. Hell, I've been using it as national angst, a kick the pants to push my country to develop and militarize. Tanaara and I have both been using that missile exchange as the impetus for an alliance between us and a small part of a regional conference to strengthen the region's relations with each other.
If I recall correctly, a nuclear torpedo maybe been fired back at your fleet by one of Tanaara's drone submarines. The end damage on our side ended up being several smaller Tanaaran ships sunk, one aircraft carrier damaged beyond concievable repair, quite a few other smaller ships damaged, and one of my six ships was heavily damaged by a missile it knocked down while trying to protect the wounded Tanaaran aircraft carrier.
Leistung
21-09-2008, 16:07
If you're talking about dropping gas bombs on my forces and instantly killing them, then yes, I have objections. Limited gas warfare is fine, though my men generally stay away from chem/bio warfare, especially in the vicinity of civilians. If you use it in such a way that my army isn't going to be vaporized, do it, but if it's a heavily featured item in your army's inventory expect for my men to know about it and come packing.
Plus, if you start gassing civilians, the newspapers are going to have a field day...
Red Tide2
21-09-2008, 16:07
Eh... if you guys still want to go with it, sure... I'll just accept that a destroyer or frigate got in the way of the nuclear torepedo and the SD had to be scrapped it was so badly damaged.
Fortunantly, I have abandoned a battleship reliant doctrine.
No biggie.
Although, I would think that 5,000 CM-4s would do quite a-bit more damage(given that the things fly damn high)...
Ah well.
Red Tide2
21-09-2008, 16:10
If you're talking about dropping gas bombs on my forces and instantly killing them, then yes, I have objections. Limited gas warfare is fine, though my forces generally stay away from chem/bio warfare, especially in the vicinity of civilians. If you use it in such a way that my forces aren't going to be vaporized, do it, but if it's a heavily featured item in your army's inventory expect for my men to know about it and come packing.
Plus, if you start gassing civilians, the newspapers are going to have a field day...
Well, no... I am talking stuff that can be countered through antidotes and chemical warfare suits. You know, nerve gas and phosgene. None of that stupid 'disintegration gas'.
And as for civilian casualties...
Let's just say that my nation does not have a very good PR image with the international media and leave it at that.
Catawaba
21-09-2008, 16:12
I'll send ya a TG, RT.
As for any involvement by Catawaba in Nobalia, may be nothing at all. For in character reasons, I'm trying to reign myself in. My military's still spinning up, and I've got regional obligations first. However, my intel SubRosa couldn't ignore the RTN crossing their yardarms and making ready to leave port.
The most I'm thinking about at the moment is a patrol frigate with navalized Global Hawks to keep an eye on things, however that won't be until SubRosa gets a better idea of the RTN's destination.
Red Tide2
21-09-2008, 16:14
Ah...
In other news, I am going to wait for more developments on the rebellion before making my first real moves.
Leistung
21-09-2008, 16:15
Well, no... I am talking stuff that can be countered through antidotes and chemical warfare suits. You know, nerve gas and phosgene. None of that stupid 'disintegration gas'.
And as for civilian casualties...
Let's just say that my nation does not have a very good PR image with the international media and leave it at that.
Alright, then go ahead, but if you start massacring civilians, don't expect my men to take prisoners. Ask Waldenburg about his men in liferafts in my harbor some time. It's a fun story involving surrendered sailors, rubber rafts, and metal propellers.
Red Tide2
21-09-2008, 16:23
About surrenders... well, that's an interesting story...
Don't expect to recieve many... let me put it this way:
'FEAR THE COMMISSAR MORE THEN YOU FEAR THE ENEMY!'
Oh, and thats one of the reasons of my militaries 'enrage the enemy' policies. It will make the grunts think thrice about surrendering.
Oh, and I'll have to ask Waldenburg about it. I am sure it will appeal to my inner-dictator.
Zot109land
21-09-2008, 16:27
military support to leistung from zot109land
20 mobile rocket laucher
50 car bombs ( whit people)
100 m1 abrams tanks
500 infantery (whit rifle and bariojnet)
1 general (who commands my milytary support)
and 100 hospiks
and food supply for the civilains
350 kg of rize (that white stuf you eat whit the chinese)
100kg of medicine's
Catawaba
21-09-2008, 16:32
.....you have Abrams...but need to use car bombs...
And it's rice and bayonet.
Zot109land
21-09-2008, 16:36
.....you have Abrams...but need to use car bombs...
And it's rice and bayonet.
car bombs are
effective
and thanks to me to improve my english is very very very very bad (truly bad)
(i have already found a translationsite but its also bad ( i am from belguim (flemisch part)))
Leistung
21-09-2008, 16:49
Zot109land: Je regrette, mon ami, mais parçe que vous ne parlez pas anglais, vous ne pouvez pas se joindre.
Zot109land
21-09-2008, 17:01
@leistung: je parle de anglais mais ca c'est mauvais est le langeu de la flamang c'est flamang (neerlandais pour boucoup de person)
Leistung
21-09-2008, 17:10
Ah, whatever. The OP reserves the right to refuse a person admission. I'm really sorry, but I'm going to have to refuse you entry--I'd sort of looking for this RP to be a detailed one...
Buddha C
21-09-2008, 17:13
I don't know... I'm bored, lulz. I'll probably support the rebels... anyways ORBAT.
18th Adolescent Combat Division: (yes, it's new 16-18)
12,000 Commandos (They can pretty much live off the land)
[Equipment]
8,000 M14
2,000 RPK-74
2,000 RPG-7
12,000 Kevlar
12,000 Steel Chest Plates
19th Adolescent Combat Division:
12,000 Commandos
[Equipment]
8,000 M14
2,000 RPK-74
2,000 RPG-7
12,000 Kevlar
12,000 Steel Chest Plates
Airborne Transport:
375 C-130J
1,000 MiG-23s
Leistung
21-09-2008, 17:16
I'm not sure if you've been following the situation, but Red Tide is about to launch an invasion and kill both the rebels and government forces. Just a heads-up, Buddha.
Buddha C
21-09-2008, 17:28
Does your colony have any SAM sites I need to worry about?
Zot109land
21-09-2008, 17:29
Ah, whatever. The OP reserves the right to refuse a person admission. I'm really sorry, but I'm going to have to refuse you entry--I'd sort of looking for this RP to be a detailed one...
why ?? i understand what you are sayingwhy you "kicking" me out
i can talk english i translate only a couple words whit the translation site ...
ou tu est wallonne???
Leistung
21-09-2008, 17:30
Buddha, I have no objections to you trying to kill everyone, but can you maybe give it a little reasoning? On a separate note, how exactly are you going to supply the 24,000 men you're airdropping? And how do they expect to bypass the lines of AA defense and fighters to drop these men?
Buddha C
21-09-2008, 17:32
I don't know, I'm waiting for you to start opening fire, I haven't dropped them yet.
[EDIT:
I'm just killing to because I'm bored, lmao, but the real government reason is for training of the new units. Supply would basically be just the guns that they have + ammunition they got, some spare food they have with them, but most of it is going to be scavenged from the city and the land. Air drops will happen on a day or weekly basis, and may include food.]
Falkasia
21-09-2008, 17:37
Well, scavanging would piss off a whole lot of people. You'd probably lose your entire divisions the moment you land.
Buddha C
21-09-2008, 17:41
Well, scavanging would piss off a whole lot of people. You'd probably lose your entire divisions the moment you land.
Maybe, maybe not. Who cares? lol, it's going to be something to do right? lol.
Zot109land
21-09-2008, 17:41
i stay till you say a good reason to kick me out
Leistung
21-09-2008, 17:42
Your men can survive maybe a week with the rations they have. Scavenging never works in a wartime situation, and it seriously alienates the civilian population. As Falk said, it also pisses people off enough to unify the colonists and Leistungi.
Buddha C
21-09-2008, 17:42
i stay till you say a good reason to kick me out
You suck ass. And I is capitalized. And he can't SAY anything to you, this is the internet, you dumb ass. He doesn't like you, go away. <3 Uuu 4 evaa! Grr... bored.
Buddha C
21-09-2008, 17:43
Your men can survive maybe a week with the rations they have. Scavenging never works in a wartime situation, and it seriously alienates the civilian population. As Falk said, it also pisses people off enough to unify the colonists and Leistungi.
I don't care, they'll starve then, now please start opening fire.
Leistung
21-09-2008, 17:44
i stay till you say a good reason to kick me out
Zot, look, I'm really sorry but you just don't speak English with the articulation and prose required for RPing. "Kick out" is not a good word at all, and I'm not trying to get you angry or insult you--I'm simply making a comment that you don't have a good enough grasp on the English language to reach the level of detail I'm going for. Buddha doesn't speak for me, btw. I don't hate you, or even dislike you.
Zot109land
21-09-2008, 17:47
You suck ass. And I is capitalized. And he can't SAY anything to you, this is the internet, you dumb ass. He doesn't like you, go away. <3 Uuu 4 evaa! Grr... bored.
i report you and i still staying :mrgreen:
Leistung
21-09-2008, 17:48
You're right to report him, but please read the post I just made.
Buddha C
21-09-2008, 17:48
i report you and i still staying:eek2:
Shut up, hoe, don't make me pull out the pimp hand. AND CAPITALIZE MOTHER FUCKER! Lol, now please, go away.
Zot109land
21-09-2008, 17:50
Zot, look, I'm really sorry but you just don't speak English with the articulation and prose required for RPing. "Kick out" is not a good word at all, and I'm not trying to get you angry or insult you--I'm simply making a comment that you don't have a good enough grasp on the English language to reach the level of detail I'm going for. Buddha doesn't speak for me, btw. I don't hate you, or even dislike you.
but i understand you and you understand me (i hope) thats what important
Red Tide2
21-09-2008, 17:50
Shut up, hoe, don't make me pull out the pimp hand. AND CAPITALIZE MOTHER FUCKER! Lol, now please, go away.
http://i93.photobucket.com/albums/l79/JeepJeep8/facepalm.jpg
Leistung
21-09-2008, 17:52
but i understand you and you understand me (i hope) thats what important
The thing is though, there's more to it that just a basic understanding. Look around for some of Roef's posts--sure you can understand them, but they destroy the RP. Please understand, I'm not trying to be a ass, I'm just trying to get a good RP going.
Brittanican Adenia
21-09-2008, 17:52
Leistung:
RS = Realistic Scenario - the whole fixed population, choose-your-own reasonable GDP thing that me, Zinaire, Picts, and Aki do.
Buddha C
21-09-2008, 17:53
Lmfao, Red Tide
When I posted that offer for support... I was just expecting a small little guerrilla war, not some huge full-blown invasion.
I think I'll take back that offer for air support now...
Leistung
21-09-2008, 17:56
Leistung:
RS = Realistic Scenario - the whole fixed population, choose-your-own reasonable GDP thing that me, Zinaire, Picts, and Aki do.
Nah, the colony has 6 million people, but The Federal Republic of Leistung as a whole has 506 million.
Brittanican Adenia
21-09-2008, 17:58
Ah, right, fair enough. Just wondering, as I was sure you were part of Zinaire's fad :P
Zot109land
21-09-2008, 18:01
The thing is though, there's more to it that just a basic understanding. Look around for some of Roef's posts--sure you can understand them, but they destroy the RP. Please understand, I'm not trying to be a ass, I'm just trying to get a good RP going.
only what i wanted was that i could some little bombards on things (whit my car bombs...) an before i could do anything you say : "you cannot participate"
(or something like that) but at me in the small child class they say let everyone take part but apparently they don't say that at you :(
Zot109land
21-09-2008, 18:05
but its to late now
and i gonna play somthing else now
Leistung
21-09-2008, 18:06
only what i wanted was that i could some little bombards on things (whit my car bombs...) an before i could do anything you say : "you cannot participate"
(or something like that) but at me in the small child class they say let everyone take part but apparently they don't say that at you :(
Alright, I've explained the situation nicely to you a number of times. I'm not barring you from entry because you're a bad person, or I'm a bad person, it's just that you don't have the RPing skills I'm looking for, and I fear others won't be so welcoming *cough* Buddha *cough*.
Red Tide2
21-09-2008, 18:30
Okay, here is a link to the stats on the H/K-1:
http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=3684&hl=
Now would be a great time to tell-me what kind of anti-ship/aircraft RADAR-sites you have located in Southwest Nobalia. Oh, and if you have any Over-The-Horizon or airborne RADAR set-up around up there, that would be nice too.
Brittanican Adenia
21-09-2008, 18:37
If it's alright, I'd like to RP a Adenian Broadcasting Corporation news team in the region - should give me some practice writing up news reports. I may, or may not, plan to put a small team of specops forces in for recon purposes and keeping an eye on the situation.
Red Tide2
21-09-2008, 18:40
So long as you know that my forces don't take kindly to being filmed by none-Red Tideans...
Oh, and that the modern battlefield tends to be highly lethal.
Leistung
21-09-2008, 18:43
Nobalia has no AShW launchers on shore, but again, the entire Bundesmarine fleet is about an hour away. There are a few SAM sites scattered around Karlstadt and the center of the island, and a couple around the submarine base at Hirschau. There are 12 SSK's based around Nobalia, and a flight of 7 FA-15 Cardinal's operating out of Hirschau Airport.
It's interesting that you should mention Over-the-horizon radar though, b/c Nobalia is actually the early warning station used to give forces in Leistung a heads-up if an invasion fleet is approaching. Four air-search radar sites (range 1500km) and five surface-search radar sites (range 1500km) have been placed on the island for exactly these situations.
Brittanican Adenia
21-09-2008, 18:47
So long as you know that my forces don't take kindly to being filmed by none-Red Tideans...
Oh, and that the modern battlefield tends to be highly lethal.
Fully aware :P especially on NS. However, they'd be a very small team, maximum 5/6 people (reporter, boom operator (not essential), cameraman, driver, maybe another driver).
And I'm going for realism, so it'll be the whole blue "PRESS" armour wherever they're filming (which won't be on the front line...ever), and if they get shot, then it'll be something that the broadcasting corporation deal with with assistance from the Foreign Office - not something I'd jump in and zerg rush you for.
Red Tide2
21-09-2008, 18:50
Leistung: Oh... crap...
Brittanican Adenia: A PRESS Flak-Jacket won't save you from my soldiers... and if the place your filming gets overrun... actually, that would be fairly interesting as my guys would not shoot you outright.
Leistung
21-09-2008, 18:50
Yeah, feel free to send in reporters, and rest assured that they wont be fired on by governmental forces. Insurgents and Red Tide...meh. By the way Britt (you are Barr too, right?), would Red Tide's invasion give the LION RFF reason to intervene?
Red Tide2
21-09-2008, 18:59
Alright, I know how to deal with those OTH-RADARs...
Brittanican Adenia
21-09-2008, 19:00
Not shoot them outright?
And yes, I daresay it would give LION an excuse to get stuck in.
Red Tide2
21-09-2008, 19:01
Not shoot them outright?
And yes, I daresay it would give LION an excuse to get stuck in.
They'd confiscate your equipment and toss you behind the line if the non-com/officer/commissar in question is a half-way decent guy.
Brittanican Adenia
21-09-2008, 19:03
They'd confiscate your equipment and toss you behind the line if the non-com/officer/commissar in question is a half-way decent guy.
And what happens to them from there? They get chucked on a plane home, shot, or what?
Red Tide2
21-09-2008, 19:10
Left to your own devices behind the line... so long as you don't get in the way. Although they won't help you if you get poisoned(nerve gas can be nastily persistant like that)...
Red Tide2
22-09-2008, 23:27
Leistung:
Okay, how far out is the center of each battlegroup? How many ships does each battlegroup consist of?
Oh, and am I right to understand that you have fired five missiles at me?
Leistung
22-09-2008, 23:51
You mean from your ships? About 138km. As for ship composition, check out my ORBAT earlier on in the thread (3x battlegroups, numbers are for each). I only showed one ship, so the idea is that multiple ships are doing the same thing.
Red Tide2
22-09-2008, 23:54
So, the entirety of the fleet on the previous page?
Okay, now I need to know this:
How many missiles did you fire at me? Cause your post only gave me the impression of five missiles.
Leistung
23-09-2008, 00:00
The Leistungi fleet is much larger, those are just the ships I'm sending your way.
Hm, that's what I get for focusing on a single ship...yeah, as I'm rereading that post I realized that I was way too vague. What I was getting at is that every ship is firing missiles now, because the orders were relayed throughout the whole three fleets. Basically every non-ASW/AAW ship has Harpoons, so if you want a concrete number you'll have to give me a little while. Suffice to say, its in the order of 200+.
Red Tide2
23-09-2008, 02:00
OOC: As to your concerns.
OOC: 900 missiles in a single ship? Do you have any idea how big that ship would be?
No, I don't, then again, previously I had them having 1,500 missiles, and not a single person batted an eye...
Especially with a 560kg warhead, that VLS launcher would have to be MASSIVE. What's an MDM-4, btw?
Really? Cause its only 5.2 meters long... actually, that does sound like quite a bit on second thought, perhaps I should put them on angled-launchers...
The MDM-4 & -6 can be found here: http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=3583&hl=
About the missiles you've just fired at me, the reason most AShW missiles are sea-skimming is because it reduces the chances of being detected on radar. A missile up 100,000 feet in the air would be detected in a millisecond and unlike what you said, easily destroyed by RAM's, SAM's, or mauled by jamming before the terminal phase. Flares, or simply shooting it with a rapid-fire main gun would work, but because the missile is guided by radar, rapid-bloom chaff would confuse the hell out of it.
Detection is obvious, its interception that your going to have a problem with. RAMs won't work(they cannot fire high-enough or react fast enough), SAM's are entirely dependent on the type, main guns cannot angle high enough... I think (and would probably miss, given how fast these are going).
For the vast majority of its flight, it's inertially guided (which can not be jammed). By the time it switches to RADAR, it's already close enough to burn through most jamming.
Sorry for tearing apart your arsenal there, but I always get a little agitated when someone fires a missile that "can't be destroyed" at me. Blah, now I feel like an ass. Please don't take my comments the wrong way.
Never said it could not be destroyed, the chances of destroying it with CIWS is small enough to be nothing though. Feel free to use SAM's which have a ceiling above 100,000 feet.
Oh, and no offence taken, I am glad to have any flaws debated and (if needed) ironed out.
Leistung
23-09-2008, 02:11
Never said it could not be destroyed, the chances of destroying it with CIWS is small enough to be nothing though. Feel free to use SAM's which have a ceiling above 100,000 feet.
And this is where I hug myself for equipping ESSM's on every single ship :D. I'll let some of them get through though, and my next missile salvo will be much much larger than my last one.
Leistung
24-09-2008, 20:58
I'll accept that you somehow managed to detect the sea-skimming missiles from so far out (in reality you would have about 120 seconds) and blow 98% of them up, despite what my inner naval sense tells me. The thing is, your missiles aren't the same as mine (I had tons of time to detect them seeing as they were 100,000 feet in the air), so I'm not entirely certain that the SAMs would even have time enough to lock on and destroy so many of my smaller sea-skimmers.
About "getting out of the way" of my larger missiles...I'm not sure if it constitutes wank, but it sure as hell constitutes annoyance, seeing as you didn't say that your ships were turning around after you fired in the previous post, something my ships would have picked up on radar. The Sunburn missile has an approximate range of 130 km too, so I don't even think its possible that you could have turned out of range...especially since the Sunburn reaches its target in 25-30 seconds flat at Mach 3 (real missile, not NS).
Red Tide2
24-09-2008, 22:42
I'll accept that you somehow managed to detect the sea-skimming missiles from so far out (in reality you would have about 120 seconds) and blow 98% of them up, despite what my inner naval sense tells me. The thing is, your missiles aren't the same as mine (I had tons of time to detect them seeing as they were 100,000 feet in the air), so I'm not entirely certain that the SAMs would even have time enough to lock on and destroy so many of my smaller sea-skimmers.
Actually, I would be able to detect them from so far out because(as I had posted previously) I have airborne RADAR's in the air. These are not hindered by terrain features and are capable of seeing much further then surface-based RADAR's.
About "getting out of the way" of my larger missiles...I'm not sure if it constitutes wank, but it sure as hell constitutes annoyance, seeing as you didn't say that your ships were turning around after you fired in the previous post, something my ships would have picked up on radar. The Sunburn missile has an approximate range of 130 km too, so I don't even think its possible that you could have turned out of range...especially since the Sunburn reaches its target in 25-30 seconds flat at Mach 3 (real missile, not NS).
According to wikipedia and Global Security, the missile you are using ('Sunburn' is its NATO reporting name, in actuality its calle the P-270 'Moskit') has a range of 120 kilometers(give-or-take a kilometer or two) and a speed of mach 2-2.5. Post 29 (made by you) said you were 138.5 kilometers from my fleet. Therefore, you were already 18.5 kilometers out-of-range, this would be exacerbated by my ships turning.
And I apologise for not posting that my ships turned earlier. I would like to note, however, that I let your ships get within 138.5 kilometers of me without complaining when I really would have detected them alot sooner and started firing earlier as well.
That's still ~25 ships(taking into account double targetting) I am going to lose, taking into account double targetting by missiles and all that. So yeah, I should be able to get a IC post today.
Leistung
24-09-2008, 23:31
Hm, the site I was looking at said 140 km and Mach 3.0...must've been a Putinesque Russian military site...I was really just making a point, and yeah, I'll admit that the fact that you had airborne radar's up totally slipped my mind :D
Red Tide2
28-09-2008, 00:23
Just for referrence, the convoy has the following warships:
x1 Bluebird-Class Guided Missile Cruiser
x3 M-Class Heavy Missile Cruisers
x1 G-Class Fire Support Cuiser
x30 Tidal Wave-Class Destroyers
x60 Mockingbird-Class ASW Frigates
x4 Khan-Class Amphibous Assault Ships
x36 TC-2B Anti-Submarine Helicopters
x6 TC-2C Heavy Transport Helicopters
Assorted Transports and Supply Ships
Leistung
28-09-2008, 00:45
I'd better post a more detailed ORBAT too...And I meant 500,000 men coming ashore in my IC post, that's what I said in my original ORBAT on the first page of this thread. By the way, Buddha is being left out b/c...well...you know...
Heersgruppe VI (combat ORBAT)
-Army XVI
--II Corps
---4th Panzer division
---19th Panzer division
---1st Mechanized Infantry division
---9th Mechanized Infantry division
--III Corps
---32nd Panzer division
---29th Panzer division
---3rd Naval Infantry Division
---1st Artillery division
--X Corps
---8th Mechanized Infantry division
---22nd Mechanized Infantry division
---4th Artillery division
---3rd Mechanized Infantry division
--XV Corps
---82nd Infantry Division
---88th Infantry Division
---5th Infantry Division
---2nd Naval Infantry Division
-Army XVII
--VI Corps
---7th Panzer Division
---91st Infantry Division
---33rd Infantry Division
---8th Artillery Division
--XVI Corps
---45th Panzer Division
---69th Panzer Division
---6th Panzer Division
---2nd Mechanized Infantry Division
--XI Corps
---7th Artillery Division
---65th Infantry Division
---53rd Infantry Division
---10th Naval Infantry Division
--IX Corps
---11th Mechanized Infantry division
---10th Mechanized Infantry division
---1st Heavy Panzer Division
---9th Heavy Panzer Division
Panzer divisions are made up of tanks, Heavy Panzer divisions are made up of tank destroyers. Air wing is based out of Hirschau Air Base and helicopter support is integrated into the formations. If you need any info, just contact me.
Red Tide2
30-09-2008, 14:03
Leistung:
I am a bit confused by your last post. It indicates that your planes are firing on my Maritime Strike Aircraft coming down on your fleet, but are over Nobalia when that is simply not the case. Can you please clarify?
Leistung
30-09-2008, 15:00
No problem. I'm not sure if the link to the missile didn't work, but the long-range missile's range is in the order of 600 km, and AWACS should provide the radar which, though it is being jammed, still lights up where your planes are. My planes are over Nobalia, and yours aren't, but the range of my missiles bridges the gap.
EDIT: Actually, as I read over the "Capricorn (http://www.forums.jolt.co.uk/showpost.php?p=12804963&postcount=31)'s" profile again, I think its jam-resistant...