Death of an Empire: Interest/Signup (FT Open)
This proposal was inspired by this idea (http://forums.jolt.co.uk/showthread.php?t=536179) by Starenell, which attracted a lot of interest, but sadly, never quite got started due to RL interference.
The basic idea is that there is an old, powerful empire - arrogant enough to have annoyed or infuriated everyone they've come in contact with, but strong enough that nobody has been prepared to do anything about it. Finally, do to growing corruption and dwindling competence in the government, the empire is starting to crumble. And everyone in the vicinity is eager to help it on its way out.
This was originally going to be Starenell's origin story, with his nation forming from some of the shattered remnants of this empire. The empire itself, however, is effectively a non-player nation. It recently occurred to me that a similar project could have several volunteers playing the defenders in different parts of the empire. This would allow more to happen at once, and make it so that one person having to leave, or go inactive for a while, wouldn't cripple the entire project.
So I'm looking for some people to play defenders, and a fair number of invading nations, which won't necessarily get along with each other. Feel free to sign up for both; you just won't attack the sector you're controlling as a defender.
If there's enough interest, we can work out what sort of technology the empire will be using, and who will be involved in each sector.
Oh, and if anyone would like to use part of the empire for an origin story, that'd be splendid.
Anyone want to help smash an empire? Planetkillers encouraged!
Note: the invaders' list is getting up there, so I'm going to close it except to people who were in Starenell's thread, or who add an unusual, especially interesting element to the mix, from here on.
Defenders (Imperial sectors)
Kendari
The Garbage Men
The Humankind Abh
Telros
Tybra (Unaffiliated)
Invaders
Kendari (Rogue character; possibly government action)
Five Constellations
Otagia
Angenteria
Greywatch
Future-Rome
Solar Communes
Conservative Morality
The Garbage Men (Bordering on neutral)
The Fedral Union
The Humankind Abh
Angelic/Demonic Gophers (Sworn enemies)
Neutral
Balrogga
Free United States
Godular (Gunrunners, etc
Sector Links & Participants
Sector 1 (http://forums2.jolt.co.uk/showthread.php?t=566675)
Defender: Kendari
Neutral intruder: Balrogga
Attackers: Angentaria
Five Constellations
14-09-2008, 03:00
Hi, this is my first time posting on NS (I have been stalking the forums a lot though) and I would like to join your RP as an invader. The Empire of The Five Constellations (my space empire) won't team up with any of the other invaders and won't just simply invade. This means killing (or trying to at least) everyone who gets too close and instead of conquering planets, they would just destroy them from space from a great distance away if possible. Is that okay?
Also, how hard is the science going to be? Is the RP going to be like 2001: A Space Odyssey or Star Wars or something in between?
I might be interested, seeing that you're back. Shame that our last RP never finished. But this time... WILL BE DIFFERENT![/Dr. Wierd]
Sign me up as an invader. I want to try the "railgun avatar diplomacy" thing again.
Angenteria
14-09-2008, 03:12
I'll sign up. Invaders, please. I'm always up for a good FT RP.
Greywatch
14-09-2008, 03:16
I may sign up for invaders.
Five Constellations: Welcome to the forums! That sounds like great fun - exactly the sort of thing I'm looking for.
I tend to favor what might best be described as science fantasy, but I'm prepared to negotiate. If we get enough people, we could have different flavors in some of the different sectors, too.
Otagia: Glad to have you in! Or potentially in, at least. Keep in mind that the empire is going to be pretty much destroyed, so diplomacy isn't likely to have many long term consequences, but it should be fun.
Angenteria, Greywatch: Thanks. Consider yourselves added.
Greywatch
14-09-2008, 03:26
Hey, do we have to destroy and can I play my 'dark side of Greywatch, we're very expansionist' card and begin going on a conquest?
Future-Rome
14-09-2008, 03:36
Invaders, sil vous plait. Nothing like capitalizing on a clusterfuck to grab some extra territory. :p
Added!
Just to be clear, the empire is going to be precisely as big as it needs to be for this not to be a pushover for the invaders. Expect close battles.
Five Constellations
14-09-2008, 03:42
Five Constellations: Welcome to the forums! That sounds like great fun - exactly the sort of thing I'm looking for.
I tend to favor what might best be described as science fantasy, but I'm prepared to negotiate. If we get enough people, we could have different flavors in some of the different sectors, too.
Thanks for the welcoming. I don't intend for everyone to RP with scientifically solid ships; I just want to know if it is okay for me to do so. The spacecraft I have come up with can easily hold their own against the NS spacecraft I have read about thus far without disregarding science (their not 100% realistic, but I like to think their close enough).
For quick reference, what can we expect in the crumbling space empire? Are there a lot of planets, space stations, habitable planets, a massive defense fleet (I would assume this most likely for the sake of fun), and is there a lot of asteroid belts?
Oh, that's certainly OK. I like to see variety.
Definitely, probably, definitely, definitely, and probably. Asteroid belts are fun to fill with disguised missile launchers and such.
Solar Communes
14-09-2008, 03:47
We are not invading, we are liberating the people from the imperialistic oppression to establish a new Anarchist Confederation of Communes. Forward the Revolution!
Planet busters are unethical and destroy not only lives but strategic resources infinitely more valuable than what would cost to secure them, and that are not very abundant in the universe: naturally inhabitable planets. Thus all my incursions will involve ground combat and spaceborne assaults, no exceptions.
And attacks by stratagem with propaganda, memetic warfare and Psy-ops, because like said in The Foundation, "Violence is the last refuge of the incompetent"
Angenteria
14-09-2008, 03:52
No, we're showing the poor oppressed peoples of that empire the Holy Light of the Angenterian Emperor! GAWD!
Greywatch
14-09-2008, 03:55
Or in Greywatch's case: "Hello, you seem to be losing control of your empire... and we're looking to expand. Let us take that star system off your hands... and maybe those other ones too..."
Yes, this is the darker side of Greywatch which I rarely have the chance to show. Plus, as you said, this empire pissed off a lot of people. BAM! Instant justification.
Future-Rome
14-09-2008, 06:06
Thanks for the welcoming. I don't intend for everyone to RP with scientifically solid ships; I just want to know if it is okay for me to do so. The spacecraft I have come up with can easily hold their own against the NS spacecraft I have read about thus far without disregarding science (their not 100% realistic, but I like to think their close enough).
Yus! Hard sci-fi FTW... I use a similar ethic in my technology. :D
Greywatch
14-09-2008, 06:18
The spacecraft I use should probably not exist but I love them too much to get rid of them.
We are not invading, we are liberating the people from the imperialistic oppression to establish a new Anarchist Confederation of Communes. Forward the Revolution!
Planet busters are unethical and destroy not only lives but strategic resources infinitely more valuable than what would cost to secure them, and that are not very abundant in the universe: naturally inhabitable planets. Thus all my incursions will involve ground combat and spaceborne assaults, no exceptions.
And attacks by stratagem with propaganda, memetic warfare and Psy-ops, because like said in The Foundation, "Violence is the last refuge of the incompetent"
Yes, the competent have a backup plan, in case violence doesn't work.
Good, good. Always nice to have some ground battles, and propaganda and subversion will definitely add some interesting elements!
Looks like we have lots of potential for fun with conflicting motives already, too.
*Hopes a few people will sign up for defense at some point.*
Balrogga
14-09-2008, 09:11
If you want me to I could be a neutral party with my own interests wander through disrupting things with my presence. Nomadic Powers usually do those things without trying.
The Fedral Union
14-09-2008, 09:20
Hmm, this sounds fun... any more slots left?
Five Constellations
14-09-2008, 15:20
Yus! Hard sci-fi FTW... I use a similar ethic in my technology. :D
Maybe we could 'bump' into each other and have a small 'misunderstanding' so as to see what 'happens' when two groups of spacecraft that are based on real science 'meet up.'
If you know what I mean. :tongue:
Balrogga: Sounds fun. You might make a good spark to set the whole thing off, if you'd like. Between general arrogance and not wanting to set a precedent of allowing large, armed forces to pass through their territory, they'd probably react to your arrival by grabbing the shotgun and shouting "Git off my property!". Could make a nice distraction to give everyone a chance to attack.
TFU: Sure. You want to control a sector as a defender, invade, or both?
Conserative Morality
14-09-2008, 18:52
Hey, I'd be fine as in invader! Count me in.
The Garbage Men
15-09-2008, 05:18
I'd like to be involved but a sort of cloak and dagger... using the invasion to further our own goals i.e. Strip technology, money and anything else we get our hands on.
Of course for the most part this would mean we're invaders but depending on the various situations there could be cause for change of allegiance (and perhaps back again when the situation changes again)
If need be I can defend a sector as well... in this case... I might very well be against myself. Which is always fun.
If need be I can defend a sector as well... in this case... I might very well be against myself. Which is always fun.
Whew! And then there were two...
So, skulking about looking for anything worth salvaging, then? Always a nice addition. It might be interesting if you encounter my character, Xhertahk.
Gurguvungunit
15-09-2008, 18:25
Thanks for the invite, but I just don't have time right now. Sorry.
Free United States
15-09-2008, 18:47
I'd also like to be a neutral power, possibly reviving an empire i used in an old rp i was in, if that's permissible.
The Fedral Union
15-09-2008, 21:31
Im pretty sure I can be an invader, I'd have to find proper reasons to "Liberate" a sector
If there's room, I could have the Godulans hang around as Gun Runners coughing up shiny weapons to both sides of the conflict...
Greywatch
16-09-2008, 02:43
What kind of guns would this entail and would they throw out mercs?
Oddly esoteric weapons that defy attempts to reverse engineer. Lots of semi-sentient robots (that also defy attempts to reverse engineer). Command Interface upgrades, the occasional plate of odd material that is virtually invincible to everything but gravimetrics and anti-matter (that's the REALLY expensive stuff)...
Greywatch
16-09-2008, 03:43
And here I am, main weapons being antimatter and the occassional AG weapon. I ask because the FM loves to use other people's stuff rather than their own, that way they don't have to risk breaking any of their own stuff.
The Humankind Abh
16-09-2008, 03:47
Got room left Kendari? I'll pull for both invader and defender if you need it.
Future-Rome
16-09-2008, 03:47
Maybe we could 'bump' into each other and have a small 'misunderstanding' so as to see what 'happens' when two groups of spacecraft that are based on real science 'meet up.'
If you know what I mean. :tongue:
Let's do it, sounds like a party. :tongue:
Although I know in my nation's current state and the list of invaders, this is going to be badly, but hell it's fun anyways. Not to mention the legendary Kendari invited moi to his little party. ^^ As is obvious, I will be joining this, and as defender. Ken here needs some defenders and I am not minding at all being one of the few whom gets torn up pretty badly.
Ah well. Also, I was wondering, do any of the defenders get pieces of the pie or what?
OK, everyone's added to the list. Telros, you going to stick with pure defense, or do you want to invade, as well?
Either way, I'm sure a fragment of the empire can be arranged to end up under your control...
We've got plenty of invaders now, and enough defenders that I think we can start working out the details.
The most important question, I think, is what the empire's going to use. I tend to go for soft FT energy weapons of various types, with a side of missiles, but we could do various mass drivers, or a focus on torpedoes and point defenses, or whatever else. Shields, I think, will be needed - the empire's going to need pretty durable ships, and there are weapons out there that can go right through practically any armor - but we can keep them pretty simple.
There's also the matter of propulsion and sensors, which will both be important.
As for inhabitants, I was planning to just go with a purely human citizenry. But I'd be happy to mix in a few other species as minorities, or make a fairly balanced, diverse mix, or dig through my old files and such to find something completely different, or etc.
Geographically, I'm thinking a core sector, surrounded by a few inner sectors, surrounded by a greater number of border sectors. We'll need to work out who's going to be involved in each, so we can figure out how to fit them together.
Oh, and a rule: no instant travel that skips all intervening points, at least for invaders. To get to one of the inner sectors, you must go through one of the outer sectors.
So there's a start; I'll get back to planning in the morning. Looks like this is shaping up nicely! Thanks for joining, everyone.
Balrogga
16-09-2008, 08:04
Please check your email.
Demonic Gophers
16-09-2008, 22:46
Me an' my Evil Alternate (http://www.nationstates.net/angelic_gophers) would be delighted to invade, much like last time.
Hello Demonic Gophers/Angelic Gophers, long time no see.
Seeing how many invaders there are, I'm going to go with pure defense. And yay on the territory ^^.
Also, if you need to know what I am fielding, let me know and I'll put it up.
Five Constellations
17-09-2008, 01:54
You can ignore this if you wish, but this post will contain most of the information you need to know about my plans for this RP. A quick note, The Empire of the Five Constellations is made up of five separate races (hence the name). They are called the Speaker Fish (fish like creatures who are extremely intelligent), Synthetics (A.I. who have become self-aware), Berserkers (very rare to see, but are one of the more powerful living creatures in the region around the Five Constellations), Crocs (reptile-like creatures who are similar to humans in terms of smarts), and the Insectoids (bugs who are hive like, but have individual thoughts and they are pretty dumb).
The Space Force (fleet sounds too wet navy for me so forgive the odd name) will be made up of 1 Super-Capital ship, 8 Warships, 12 Battleships, and 4 Support ships.
The Super-Cap belongs to the Speaker Fish and is the largest in the fleet. Very advance it is designed to fight against one fleet while handing out orders to other ships fighting other fleets somewhere else. Has a super-weapon as a plot device.
Two Warships belong to the Berserkers and the rest belong to the Synthetics. Warships are designed to do the same as the Super-Cap, but on a smaller scale. Has a super-weapon just like the Super-Cap.
All Battleships belong to Synthetics and are the same to Warships, but on a smaller scale. No Super-Weapons.
Support ships are run by Insectoids and carry extra supplies for the Space Force. They are lightly armed.
As a warning, the super-weapon is a relativistic bomb (http://en.wikipedia.org/wiki/Relativistic_kill_vehicle) fired by a coil gun that goes through the ship's center and the "muzzle" comes out the front of the ship. As you have read in the wiki article this weapon is to be used against planets. In a since, my Space Force is not looking for a fight. They are going to destroy threats to their ships and then fire a round in a planet of the falling empire (from a great distance for the below reason). If they can do this without causing being intercepted they will do so. So, if you give me permission to destroy a planet I strongly advise you to do everything you can to stop the Space Force get a clear view of the planet unless you want the planet to be destroyed for plot reasons.
The Warships have to put their reactors in critical, turn off a crap load of systems, require a long time to charge, recharge, and get rid of excess heat in order to fire one round at 90% the speed-of-light. The Super-Cap has less trouble firing, but still can only fire three rounds max with the above techniques in full affect. At 90% the speed-of-light, one round can put a through-and-through hole in most planets. This means once the bomb hits, everything on the planet dies and if the bomb hits a critical point in the planet (a highly reactive core for example) the planet goes boom. Also, anything near the planet that gets in the bomb's way will most likely get ripped to shreds from the remaining kinetic energy left in the bombs shards. Remember, once the bomb goes past 80% the speed-of-light its energy is equal to its mass in pure energy that can equal that of anti-matter energy.
This is a plot device and will not be fired without proper permission from the planet's owner and approval from those who will be effected by the bomb's aftereffects. However, very large Super-Caps (flagships count as super-caps!) are free targets and will be shot at if they get too close so watch out! :p
If anyone has any questions feel free to TG me. My NS account is the same as my forum account.
Free United States
17-09-2008, 02:53
I suppose I should post about my imperial power as well.
The Culsu Empire is a theocratic monarchy, controlled by the Immortal Empress, a child-like girl who has ruled over the empire since recorded history. Her origins are a mystery, but are recorded in the Book of Divinity (basically, the Culsu Bible). The Empress herself is seen as a Living Goddess and actually has worshippers and pilgrims that pay tribute to her.
Directly under the Empress, and only answerable to her, are the Trinity (http://i210.photobucket.com/albums/bb224/bleach105/princess%20princess/Princess_Princess.jpg); three brothers who act as her generals and Lord Protectorates. Ramuel is the 'eldest' with long, blonde/brown hair. Camuel is the second in rank, and is blue-haired. The 'youngest' is Uruel, who has red hair. Each has an aide called Second. The Seconds are identical except their hair color, which matches their respective masters.
As heads of state, each of the brothers controls an individual fleet, though they rarely travel with their entire forces all together. So, the brothers, when traveling, are usually only using their capital ships. Each ship has a double-hull configuration, with both primary, secondary and redundant shielding, close-in rail guns, intermediate and long-range guass guns and linear cannons as well as missile platforms. As a primary weapon, the capital ships have a particle beam weapon called the Cherry Blossom. This weapon is rarely used, however. For FTL propulsion, the ships use a fold-drive. Travel isn't instantaneous, however, only shortened, ie. a week-long trip takes an hour, a year long trip takes a few days etc...
I dunno if there's more to be said, I'll reveal and go into more detail ICly. TG me if you have questions, concerns etc.
Greywatch
17-09-2008, 03:44
Basics... Greywatch consists of six races. Elden, Human, Leanorian, Dragon-kin, Xarniosi, and Kiixori.
Elden: Few of 'em, dangerous-unstoppable when on land/when around 'their element' but they are rare and don't typically fight for Greywatch
Human: Nuf said, a few of them have special abilities, they make up the backbone of the Greywatch fleets
Leanorian: Anthro-lions/lionesses for the most part, they have plenty o' special abilites mainly revolving around healing, protection, and smiting
Dragon-kin: Komodo Dragon/human hybrids originally created as bioweapons
Xarniosi: A race of human-ish people that become machines over the course of their lifetime, full mechanization results in death. They can hack into just about anything and bond with the tech they touch.
Kiixori: Insects... a lot of them, typically very fast, typically flying, travel en masse, very dangerous, very aggressive
FTL Travel: PSR (Pressure Space Rift), causes a rift which can take Greywatch ships anywhere in practicaly no time at all. Anything that gets close to the rift is pulled in, anything without proper shields is destroyed.
Ships to look out for:
Worldslayer: No it doesn't actually slay worlds, it's mainly just a name. But if you don't take it seriously, don't expect to be around too long. (Capital Ship)
Clouds: If they're in orbit, you don't wanna be on the ground. (Orbital bombardment ship)
Star Shadows: High end cloak tech, nuf said (Stealth Cruisar)
Meh, that should be enough right there. I can't be bothered to go into more detail.
Angenteria
17-09-2008, 04:23
Everybody else is doin it, why not me? Here's my little FT Empire.
The Holy Imperium of Angenteria is an Empire with a strong theocratic influence. It is ruled by an Emperor, whose bloodline stretches back to Angenteria's original ruler wayyyyy back in Pre-MT times, who was given divine power upon his death by the Gods themselves. Because of this, the Holy Imperium has been known for it's strong religious influence. It consists entirely of Humans. Some humans, however, have gained the use of telepathic abilities, giving them the ability to communicate across vast distances of space, farther and then conventional means of communication. Weapons to watch out for include:
Super-Battleships: Massive battleships used by only High-Ranking Navy Personnel. This thing is the only ship in the navy that can house Cyclonic Torpedoes (super weapon, literally cracks the crust of the planet it's fired at). While insanely slow, it's armed to the teeth with all sorts of nasty weapons.
Land Battleships: Ground Vehicle. Basically a massive battle-mech on land. Plenty of nasty weapons here, too.
Future-Rome
17-09-2008, 05:58
The Neo-Roman Galactic Republic is comparable to, though not identical to, the ancient Roman Republic in interstellar form. The Senate is the supreme ruling body, and contains the same magisterial positions as the ancient Republic. Subordinate to the Senate, though still quite powerful politically, is the Praetorium, which encompasses the Neo-Roman Republic's military and paramilitary forces. The Praetorium is also the leading sponsor and producer of new research and technology.
The Republic contains many isolated and far-flung systems, most of which are either uncolonized or sparsely settled. Contact between these systems is maintained by an orbital gate network, which connects all settled systems with each other for easy commerce, military reinforcement and contact with the capital world of Nova Roma.
The Republic usually follows a minimalist approach when it comes to governance. Most Neo-Romans would rather live their own lives without the government breathing down their neck, and the provincial governments are glad to not have to babysit their citizenry. Streamlined and efficient is the name of the game.
A militaristic people by culture, the Neo-Romans maintain a large standing star navy augmented by a somewhat smaller but extremely well-trained and -equipped legionary ground force. Neo-Roman starships use the tesseract drive for FTL (think Wrinkle in Time); their speed is limited by the distance of their jumps, which is limited by how much power an individual vessel can produce, and the time it takes to generate enough power for the next jump.
Neo-Romans have no dedicated planet-destroying weaponry (though it would not be hard for them to improvise something if the need arose), but make plentiful use of hyperkinetic and relativistic orbital kinetic strikes to clear the way for the legions.
Balrogga
17-09-2008, 07:56
The Fallen Empire will remain a mysterious entity known only by those who have ICly heard of them. I will email Kendari any info he requests for the purpose of my being a plot device for his Thread.
You can ask others here for "rumors" and they might make some up for you. I think that wold be a good idea seeing as some might be correct and some would be wrong. It would fit with the nature of the RP in my opinion.
Solar Communes
17-09-2008, 08:12
The Solarians are heavily isolationist except for -insert random fleet lost in WH40k Warp here-, particularly because of their xenophobia, of the extremely unreliable and dangerous nature of what they have as FTL multiverse travel(it doesn't work inside their own universe), so few know about them.
I don't see why to tell what is already told in my signature. Suffice to say, in Solar Communes universe, neither Einstein (http://forums.jolt.co.uk/showpost.php?p=12131324&postcount=10), Newton or Pascal roll over in their graves. And their technology is bound to their realistic physical laws.
Angenteria
18-09-2008, 02:54
So, when's this thread coming up?
After we decide who's going to be where.
By the way, the defenders will be controlling both locally designed and constructed forces, which will be specific to the sector, and standardized Imperial ships. I'll get a list of the latter put up some time in the fairly immediate future.
Balrogga
18-09-2008, 22:04
Something I would like to suggest is allowing Kendari and I several posts to set up the situation before any others jump in. That would make things more "realistic" and logical for the rest of the Thread. We should set up the Plot Device confrontation ICly to show why his forces are so taxed that it would leave the rest of the Empire open to invasion.
Opinions?
Five Constellations
18-09-2008, 23:24
Something I would like to suggest is allowing Kendari and I several posts to set up the situation before any others jump in. That would make things more "realistic" and logical for the rest of the Thread. We should set up the Plot Device confrontation ICly to show why his forces are so taxed that it would leave the rest of the Empire open to invasion.
Opinions?
I got a problem. Albert Einstein's Special relativity theory does not permit me to travel with a FTL drive.
So, I need to be able to send my invasion force before everyone else who has FTL tech so that my force doesn't show up when everyone is already attacking the empire's home-world. So you and Kendari can RP the beginning of the war, but I would like to be able to post my force heading towards the empire since (once again) by the time I get there everyone would have already launch their first attack.
Is this okay with everyone? Also, if your like me (no FTL tech) then I suggest you do the same for the sake of semi-realism.
Bazalonia
18-09-2008, 23:36
OOC: What about a time dilation drive?
Black holes and other speed etc create a time dilation effect if yhou could somehow speed up time locally within the ship 1m travelled in the ship could equate to 1000s, even millions depending on strength of the dilation effect.
You won't be travelling FTL speeds inside the dilation effect but will effectively be doing it outside the dilation effect.
Five Constellations
19-09-2008, 00:14
OOC: What about a time dilation drive?
Black holes and other speed etc create a time dilation effect if yhou could somehow speed up time locally within the ship 1m travelled in the ship could equate to 1000s, even millions depending on strength of the dilation effect.
You won't be travelling FTL speeds inside the dilation effect but will effectively be doing it outside the dilation effect.
Yes, the old wormhole trick. While scientist believe it could happen the science behind it isn't very solid. Currently I employ Photon thrusters for interstellar travel that are power by Anti-Matter/Matter annihilation with at least two Ion thrusters for interplanetary travel powered by the same method as above. While as of current real life tech this is impossible, the science behind it is quite solid and the photon thruster provides a thrust of nearly c^2 (the speed-of-light).
Of course there is a delay to the higher velocity speeds, then there's the gravity problem, the excess heat problem, and then there's decelerating...
A question, Kendari. Are we allowed to have our own forces in there as well, or is that the local forces you mentioned?
Balrogga
19-09-2008, 06:27
You could use an Einstein-Rosen bridge stabilized by Negitive Energy (see Exotic Matter and/or the Casimire Effect) to create a wormhole. They are all based off real Physics and are theoretically possible.
The Fedral Union
19-09-2008, 07:24
Or you could just say its FTL that folds space or some thing and leave it at that... I mean do we really need to figure it all out in that sense?
A question, Kendari. Are we allowed to have our own forces in there as well, or is that the local forces you mentioned?
I was figuring those would fill in the part of the local forces.
Five Constellations:
I'd say we randomly declare you to be (quite) close to imperial borders, and already mobilized for whatever reason - perhaps plans involving conflict with the empire, or to defend against an attack from it. Everyone else really ought to need a certain amount of time to prepare for an invasion. Would that do?
Or maybe somebody could give you a hand with the initial journey, if you'd be prepared to accept that.
Also, you could attack from a different direction than most of the invaders. That way, being a bit late would be less of a problem. We can use fluid time, so you don't have to wait around doing nothing for the first part of the RP.
Five Constellations
19-09-2008, 23:51
You could use an Einstein-Rosen bridge stabilized by Negitive Energy (see Exotic Matter and/or the Casimire Effect) to create a wormhole. They are all based off real Physics and are theoretically possible.
Thanks for the suggestion (I read some articles on it & it was pretty cool), but I have a problem with the Exotic Matter because its existence is hypothetical. While I do intend to do more research on this subject for now I must assume that it is impossible without godly tech or magic until it is at least proven with a math equation or (most unlikely anytime soon) someone pulls this off. Thanks a lot though, I never heard of this before and I always like to learn something new when it comes to science. :hail:
Or you could just say its FTL that folds space or some thing and leave it at that... I mean do we really need to figure it all out in that sense?
No, but I love science too much to not include it in my writings. Heck, the only reason I write science fiction at all is because of the science involved.
Five Constellations:
I'd say we randomly declare you to be (quite) close to imperial borders, and already mobilized for whatever reason - perhaps plans involving conflict with the empire, or to defend against an attack from it. Everyone else really ought to need a certain amount of time to prepare for an invasion. Would that do?
Or maybe somebody could give you a hand with the initial journey, if you'd be prepared to accept that.
Also, you could attack from a different direction than most of the invaders. That way, being a bit late would be less of a problem. We can use fluid time, so you don't have to wait around doing nothing for the first part of the RP.
Thanks for the suggestions, while it is unlikely that the Five Constellations is close to the empire (since if they were they would have attack much earlier), the Five Constellations also would never team up with anyone since that puts them in a position of weakness, but thanks to your suggestions I have an idea.
Lets say a task force was sent from the Five Constellations to the empire to launch a hit-and-run attack to gather intel for a bigger invasion (which explains why a space force is so close by) and when they arrive they discover that the empire is collapsing as well as being attacked from many different angles by many different aliens. So, they decide to stick around and see how much damage they can cause before the main force arrives. Wether or not the main task force ever arrives depends on the outcome of the RP. What do you think?
Balrogga
20-09-2008, 03:27
Thanks for the suggestion (I read some articles on it & it was pretty cool), but I have a problem with the Exotic Matter because its existence is hypothetical. While I do intend to do more research on this subject for now I must assume that it is impossible without godly tech or magic until it is at least proven with a math equation or (most unlikely anytime soon) someone pulls this off. Thanks a lot though, I never heard of this before and I always like to learn something new when it comes to science. :hail:
Actually it already has been proven the Cashnire effect works by using two parallel plates of metal about an atom or two apart. They measured the existance of Negitive Energy and proved it exists in experimentation.
Is that better than an equasion?
Solar Communes
20-09-2008, 18:21
As for FTL, I don't really care about giving any technobabble or pseudo-scientific explanation which can only make sense if certain presumptions that can't be verified are true. I just get some cheap excuse, like solipsism and multiverses, and take the idea of "using the realm of Hell for FTL" from movies like Event Horizon and from Warhammer 40k Chaos, so that's it: you go to a spiritual Hell filled with demons that has no physical laws and hope to get back to the material universe where you want to. It makes things more interesting, and if I wanted have 100% Hard Science, I would just have no FTL at all, which would make completely unfounded for me to participate in the sheer majority of FT threads around unless I claimed infinitesimal coincidences.
There is only one plausible explanation: the main idea of Solipsism isn't completely wrong. If I delved further into trying to justify it things could get fishy.
As for time dilation, it's not really FTL, because it only makes time goes faster for the crew inside a spacecraft. So even if for the crew it only takes 10 years to get from Sol to the Andromeda Galaxy, 2 millions of years would have passed in the rest of the universe, and this cannot be reversed because you can't make the entire universe as a frame of reference "move" in near-c speeds around you.
Chronosia
20-09-2008, 18:31
Oooh, shiny. Am I too late? Only checked my fething TGs today.
Free United States
20-09-2008, 18:36
Can we skip all of this theoretical debate and just start the rp already...?
Oooh, shiny. Am I too late? Only checked my fething TGs today.
Certainly not! Glad to have you with us. Shall I sign you up as an invader, or would you like to involve yourself in the twisted politics of a corrupt and dying empire? Or both, of course.
I'll try to get up an initial post this afternoon, but we still need to figure out who's going to attack where.
We might want to do a certain amount of sorting by realism - I like seeing the interactions between drastically different tech bases, but civilizations that follow the laws of physics fairly strictly might not mix well with ones that use FTL weapons, telekinetic commandos, or outright magic. I'll leave that largely up to you, though.
Balrogga
20-09-2008, 21:26
Certainly not! Glad to have you with us. Shall I sign you up as an invader, or would you like to involve yourself in the twisted politics of a corrupt and dying empire? Or both, of course.
I'll try to get up an initial post this afternoon, but we still need to figure out who's going to attack where.
We might want to do a certain amount of sorting by realism - I like seeing the interactions between drastically different tech bases, but civilizations that follow the laws of physics fairly strictly might not mix well with ones that use FTL weapons, telekinetic commandos, or outright magic. I'll leave that largely up to you, though.
Talking about me again?
But yes, if you want to talk about types of FTL and other stuff outside this Thread you are welcome to use the Thread I created for this stuff. The link is in my sig called FT Arguments.
Either that ot you can use MSN. I am beldragos@hotmail.com Be sure to identify yourself when you add me so I know who you are.
You, the Gophers... even I could qualify for those, if you count a handful of Yamiri that volunteer to lend their skills to the Kendaryn government as commandos.
Sector 1 (http://forums2.jolt.co.uk/showthread.php?t=566675). When the call for reinforcements goes out to the rest of the Empire, other defenders can start posting sector threads. If that'll help things divide up better, I'll control another sector in the outer layer, as well.
If any players wants to start in the same area, this would be a good time to say so.
Angenteria
22-09-2008, 00:58
I guess I'll take sector 1 as an attacker.
OK. I'd like to keep the number of attackers there fairly low, though, for various reasons. That's part of the reason I may control a second sector.
Additionally, people are allowed to invade multiple sectors, as long as there's enough room for everyone, and no sector gets too crowded to keep track of what's going on.
Angenteria
22-09-2008, 01:14
Cool. One more question. How large should my fleet be? Should I bring an entire armada, a fleet, a floatilla? What?
Or is it up to me?
Completely up to you. The Empire is plot-device tough, but up against a lot of invaders. It depends, in part, on how well you expect to get along with the other attackers.
Angenteria
22-09-2008, 01:36
Let the battle commence!
Solar Communes
22-09-2008, 05:49
If I could start in the same sector as Chronosia, it would be more interesting. And considering the likelihood of Solarians having any sort of alliance or even neutrality with the majority of the involved forces, they will have more to worry about than overthrowing the empire.
Balrogga
22-09-2008, 15:35
Kendari has permission to write me into the initial post.
I you want to get info for the post just ask.
Edit:
Sorry, I din't notice the link to Sector 1. I'll get something up soon.
The Garbage Men
23-09-2008, 08:26
I'm abit confused about who is where...
what sectors people are attacking and what sectors people are defending.
Balrogga
23-09-2008, 13:13
Good point.
Can someone list who is where so everyone has a clear idea of locations? Perhaps a map or something...
Well, as far as I know, Kendari has opened Sector One for conquest/defending for the attackers and defenders respectively. I am personally going to wait until the next sector to be the defenders.
Kendari is the defender. Angenteria is the attacker. And you, Bal, were written into the initial post somehow. SC asked to be in the same sector as Chronosia, which is as of now, undetermined.
Balrogga
23-09-2008, 16:15
I am the plot device which is supposed to be the spark for the whole thing. That is why I am written into the initial post and the next few so we can establish the severity of the event. The strain on Kendari's forces was to leave his other areas open to invasion. If everyone is here in Sector 1, then it kinda throws a monkey wrench into the rest of the RP plans.
...or am I misunderstanding things?
Free United States
23-09-2008, 16:24
That seems straight forward. As I am a neutral power, I introed myself merely as an observer. I'll jump in whenever I feel like it.
No I understand that, it makes sense. Besides, other people may hit other areas, since Kendari may be sending reinforcements to sector one. Or not, that depends on him.
Besides, any defenders in the Sector 1, including Kendari, would be overwhelmed if everyone was in Sector 1 nigh instantly.
Free United States
23-09-2008, 21:10
plz someone post soon...
Balrogga
23-09-2008, 21:24
I need to post but I also need to know OOCly who is there in Sector 1. Also, a map with distances would aid us all.
I will compose a post when I get home to my computer. Cell phones are not nice to long posts. I have lost too many to even try.
Free United States
23-09-2008, 21:35
only you, i and kendari are in sector one, for now. at least, that's how i see it. my forces are staying concealed and far away. your forces are the ones kendari noticed.
Future-Rome
23-09-2008, 22:43
I'm not present militarily, but one of my remote drones has noticed Balrogga's fleet and is dropping by for a closer look. That'll be the extent of my Sector 1 activity, it's just to show how Neo-Roma catches wind of this war.
Five Constellations
24-09-2008, 02:02
I'm not present militarily, but one of my remote drones has noticed Balrogga's fleet and is dropping by for a closer look. That'll be the extent of my Sector 1 activity, it's just to show how Neo-Roma catches wind of this war.
Hey, Future-Rome, what sector are you going to attack in so that I know where our meet and greet will be. Or would you like to skip out and do your own thing? Just need to know since I'm thinking of adding in a second group of spacecraft so that I can replace loses, but if I'm just going to attack planets then the back-up force doesn't need to be big; if we fight then it needs to be bigger.
If anyone in particular wants to rp with me in the sector I am going to be in, be my enemy or whatnot, let me know.
Future-Rome
24-09-2008, 03:49
Hey, Future-Rome, what sector are you going to attack in so that I know where our meet and greet will be. Or would you like to skip out and do your own thing? Just need to know since I'm thinking of adding in a second group of spacecraft so that I can replace loses, but if I'm just going to attack planets then the back-up force doesn't need to be big; if we fight then it needs to be bigger.
I'll be in whatever the next border sector is... I don't think they've been numbered yet, but we'll definitely have a scrap or two at the very least. ;)
Balrogga
24-09-2008, 18:31
The Fist is mining the star for Neutronium and Strangelets (http://www.physics.rutgers.edu/~jholden/strange/strange.html). This will not actually harm the star seeing as they are byproducts of the regular actions of the solar furnace. Actually it would technically help the star in the long run seeing as these heavy particles smother the fusion process because they cannot be used in the process, much like the gunk in an air filter clogs the engine. The problem is when true Neutronium is used as a weapon, you get extreme radiation and massive damage. The stuff weighs about 120 million metric tons per teaspoon. Strangelets are even worse. They are the stage of matter between Neutronuim and collapse. They have enough gravity to cause other matter to collapse, becomming more strangelets themselves.
For the record, they are being kept in storage within the singularity cores that would provide the extreme gravitational energies needed to keep them intact. The Cores are also the reason for the massive gravity signatures of my ships. While I get the power from the singularities in the core the shadow of their gravitational fields still show. For this reason I will never be able to cloak a ship and don't use them at all.
EDIT:
I do not plan on using this stuff in the RP. I needed a good IC reason for them to stop here so you should not have to worry about actually seeing this stuff.
Demonic Gophers
26-09-2008, 07:47
I'll be happy to invade any sector, although getting to use some of my more exotic weapons would be a plus. Magic can be kept out of the way in the background, or not. Where ever there's room... optimally for both the Demgori and the Angori, without them running into each other constantly.
Balrogga
26-09-2008, 12:00
I will only use my Magics against nations that also employ them unless Kendari wants me to do otherwsise as a plot device.
[NS]Tybra
26-09-2008, 15:21
I hope it's not too late but...
The Holy Empire of Tybra will defend this empire for reasons unkown.
The Holy Empire of tybra is looking for something, but whatever it is they seem to try to hold onto certain sectors while completely ignoring the cries for help from others.
Balrogga
26-09-2008, 23:11
I would like to ask those I am scanning to post the results. I cannot since as a player I don't know your stuff. Also, Kendari will have to give some info on a couple of the nearby stars in the direction I am heading or what direction he wants me to head.
Right now I am using passive sensors so assume I would be using something equivelent to what you are since I am technically using your own signals.
Tybra;14041353']I hope it's not too late but...
The Holy Empire of Tybra will defend this empire for reasons unkown.
The Holy Empire of tybra is looking for something, but whatever it is they seem to try to hold onto certain sectors while completely ignoring the cries for help from others.
Sounds interesting. Added.
Also, I'll be keeping a list of sectors in the first post.
Posted in Sector 1, with a couple of stars for Balrogga to consider.
The Garbage Men
29-09-2008, 04:40
For the defenders do you want us to post our own sectors? or are you going to give us the first post, detailing where we are, what we have and what we need to defend.
Balrogga
30-09-2008, 06:40
(OOC: Wait, I'm confused. Balrogga comes in, then what just happened? Where do I come in and get to blow things up (most importantly) ?)
I am supposed to draw in much of his forces, creating areas without enough coverage or protection so others attack his weak fronts. That is the reason we need to RP the action (plot device) that causes the instability that is central to the plot of the Thread.
Angenteria
30-09-2008, 06:42
Ahh. Ok. Thanks for that.
Balrogga
16-10-2008, 14:05
There hasn't been a post in a while.
Are we going to cancel this RP or is it still on?
Yeah, sorry about that. It's still on, if people are interested. I've been unexpectedly busy. Expect a post soon - hopefully, tonight.
I haven't been lurking, by the way. It's pure chance that you asked shortly before I dropped in, though I probably would have waited until my next post was ready to comment, if you hadn't.
Balrogga
17-10-2008, 02:21
RL takes precidence, just let us know if you need longer.
Greywatch
17-10-2008, 02:25
I'm still interested but I was waiting for a new sector since Sector 1 was already taking all it could handle. I know RL is hectic, I can be patient.