The Second Alliance
12-09-2008, 16:38
The Second Alliance
Basic Statistics
Official Name:The Commonwealth of the Second Alliance of Human Nations.
Commonly Referred to As: The Second Alliance
Government: Bloodline Chancellorship balanced by a Democratic Body
Founder: Jake Castro, Founder of the Second Alliance, High Chancellor
Current Chancellor: Jake Castro. Also referred to as the Founder.
Total Heirs: 23 Heir Ascendants including grandchildren, 43 Heir Descendants including grandchildren
Capital World: Sanctuary, population of 1.039 billion (homeworld: see previous 'Earth')
Current Capital City: New Arcadia, population of 203.869 million
Currency: The Halo
Official Languages: Common (Primary), East Immorian (Traditional), Artisan (Inherited)
National Colors: White, Black, Blue (traditional colors) and Silver (royal use only)
National Flag: A five-part, segmented Ring of silver suspended on a field of black with an upper border and lower border lined by bright blue
Average Life Expectancy: 112 years naturally, 150+ years augmented
Oldest Recorded Age: The Founder at 1,218 years and still living due to unique circumstances and extraordinary augmentation
National Bird: Alerion , a large, omnivorous bird with an 8 foot wingspan.
National Animal: Kilaros [kee-la-rr-ohs], a large, predatory canine used as a riding mount. 5 foot 10 inches at the shoulder, 10 feet long from snout to tail. Very intelligent pack animal.
Population Breakdown: 72% Immorian decent (fair to tan skinned, dominantly brown or black haired, can also be blond or white haired), 19% Cestal decent (dark skinned, predominantly brown and red, can also be black or white haired. Extremely rare Albino gene present in peoples of Cestal decent, 1-in-1456000 people are affected. Crippling sun allergy and insufficient immune system can be lethal if the subject is not augmented soon after birth. The mutation is identifiable by bleach white skin and pale blue irises), 8.35% Doriad decent (ruddy red to pale yellow skin, dominantly black haired, can be brown or blond haired), 0.65% Allied Extraterrestrial Species (Artisan, Avian, Shrykull and Klikk are all included in this category. Each of these species has it's own unique society, biology and culture, but for the purposes of this census, only those registered as citizens and diplomatically immune extraterrestrials were counted)
Total Population: 2,137,450,000 approximated citizens
National Exports: Metal Ores, radioactive isotopes, advanced robotic technology, weapons, organic and inorganic plastics, organic produce, medicinal agents and therapies
[U]Galactic Orientation
Due to the unique method of Faster Than Light travel that the Second Alliance has developed, distance between systems is mostly irrelevant, and so the Second Alliance's holds are spread thin across five claimed star systems, for a grand total of six habitable worlds. These systems are detailed below:
Sanctuary: the home system of the Second Alliance, named for their homeworld, Sanctuary. It is arguably the most heavily defended system in the Second Alliance's holdings. System population at 1,037,024,000 citizens.
Harvest: This was the Second Alliance's first colonized world. Relatively unremarkable system otherwise, it's third planet is a verdant farmworld, in whose orbit is the biggest center of trade for the growing dominion. System population at 345,111,500 citizens.
Hearthstone: a system of unrivaled mineral resources. The mining capital of the Second Alliance. System population at 205,101,500 citizens.
Furnace: Contains the biggest shipyards in the Alliance. System population at 150,106,500 citizens.
Horizon: This system is the most recently claimed star system in the Second Alliance, and is home to a large gravatic anomaly. The closest habitable planet, Abyss, is a center of academia and scientific research, namely physics research. It is here the two hundred mile long MERCER research particle accelerator lies. The device is so large, when activated, it triggers minor earthquakes within a quarter mile of the machine. The other habitable system in the planet, Horizon, is a planet of breathtaking mountain ranges and beautiful valleys. It is here the lion's share of the Second Alliance's military is trained. System population at 400,106,500 citizens.
Physiological Makeup
The peoples of the Second Alliance are human... mostly. Their particular breed of humanity was seeded by another race of creatures known as Artisan using DNA they accrued from other sources. The Artisan revealed this to them after this new society of humans achieved a unified government and limited space flight. The majority of differences are minor, but the biggest by far is their age and intelligence as opposed to "true" humans. The Artisan modified their genetic structure to enhance their minds, making the IQ of most of these so called "Second Humans", or simply just "Second", substantially higher then their true Earth analogs, by 50 to 75 points in most cases. Their genetic code was also artificially stabilized, making these so-called Second more resistant to radiation induced cancer, as well as giving them a significantly longer natural life span. However, not all these artificial mutations were perfect, the rare and often lethal Cestal gene trait being an excellent example. As the Artisan stressed when they contacted the Second Alliance, they modified the DNA to the best of their ability, and at the time, they had little time for double checking their work, since the genetic seed would have degraded beyond use if they waited much longer. The Artisan and the Second Alliance continue to adjust and modify the discrepancies in their genetic code.
Augmentation
The process of augmentation is a central aspect of the Second Alliance's culture. Augmentation is an umbrella term used to refer to the elaborate process which the Second can under go to improve their bodies. Augmentation includes bionic modification, specialized implants and surgeries, and even simple, or in some circumstances, extreme gene therapy. The results are obvious. While they vary from person to person, the individuals lifespan is significantly expanded, by decades in most cases, but in some, by centuries. IQ and mental functions are also raised, as is physical prowess.
One of the most standardized practices is also one of the most regulated: mental aspecting. The exact process of aspecting is a highly guarded state secret, with only the most skilled and high-ranking of specially-licensed surgeons in the Second Alliance aware of the full details of the procedure. While the process itself is highly secret, the results are well known. Mental aspecting divides the conscious mind, allowing a person to perform multiple mental exercises without dividing their attention. For example, a Second with two aspects can be engaged in a dogfight while piloting his AVATAR using one aspect, and meanwhile be coordinating the entire combat fleet's actions using a tactical relay with the other aspect, all without a loss of concentration or performance in either task. The lion share of aspecting is performed on higher ranking specialists and command personnel, for whom the operation grants them two aspects, though by far the heirs and Chancellor of the Alliance have undergone the most extensive aspecting, with most heirs having five aspects, and the Chancellor have six confirmed, with rumors of the ability to increase how many aspects he possesses on the fly through unknown means. The process isn't perfect, though, and aspected Seconds under extreme stress can develop multiple personality disorders, dementia, even full blown psychosis. The heirs and Chancellor spend hours at a time in a strict meditation regime to keep their mental stability, and even so, the ever-present threat of insanity haunts their every waking moment.
Another part of augmentation is full body cyborging. The process involves constructing an entirely new body for the recipient, using simulated organic and inorganic substances for organs and internal musculature, and then transplanting the brain in it's entirety into the new host body. The old host body is flash-frozen in case it is needed once more. Bones are crafted out of memory metals, and skin out of self-repairing plastics, allowing the body to heal on it's own, eliminating the need for repairs. The new body is capable of all of it's old functions, including processing waste, consuming food and drink, even sexual reproduction is possible. However, due to it's artificial nature, the new form sports inhuman performance. Strength is super human, stamina is nearly limitless, reaction time and coordination are elevated to Olympian levels, physical speed is greatly improved and finally, the body can survive in a full vacuum for extended periods of time due to increased breath capacity and the ability to hermetically seal itself.
While these procedures are somewhat expensive, state-sponsored augmentation is widespread throughout the military in varying levels, depending on rank. This will be covered later extensively when military organization is disseminated.
Basic Statistics
Official Name:The Commonwealth of the Second Alliance of Human Nations.
Commonly Referred to As: The Second Alliance
Government: Bloodline Chancellorship balanced by a Democratic Body
Founder: Jake Castro, Founder of the Second Alliance, High Chancellor
Current Chancellor: Jake Castro. Also referred to as the Founder.
Total Heirs: 23 Heir Ascendants including grandchildren, 43 Heir Descendants including grandchildren
Capital World: Sanctuary, population of 1.039 billion (homeworld: see previous 'Earth')
Current Capital City: New Arcadia, population of 203.869 million
Currency: The Halo
Official Languages: Common (Primary), East Immorian (Traditional), Artisan (Inherited)
National Colors: White, Black, Blue (traditional colors) and Silver (royal use only)
National Flag: A five-part, segmented Ring of silver suspended on a field of black with an upper border and lower border lined by bright blue
Average Life Expectancy: 112 years naturally, 150+ years augmented
Oldest Recorded Age: The Founder at 1,218 years and still living due to unique circumstances and extraordinary augmentation
National Bird: Alerion , a large, omnivorous bird with an 8 foot wingspan.
National Animal: Kilaros [kee-la-rr-ohs], a large, predatory canine used as a riding mount. 5 foot 10 inches at the shoulder, 10 feet long from snout to tail. Very intelligent pack animal.
Population Breakdown: 72% Immorian decent (fair to tan skinned, dominantly brown or black haired, can also be blond or white haired), 19% Cestal decent (dark skinned, predominantly brown and red, can also be black or white haired. Extremely rare Albino gene present in peoples of Cestal decent, 1-in-1456000 people are affected. Crippling sun allergy and insufficient immune system can be lethal if the subject is not augmented soon after birth. The mutation is identifiable by bleach white skin and pale blue irises), 8.35% Doriad decent (ruddy red to pale yellow skin, dominantly black haired, can be brown or blond haired), 0.65% Allied Extraterrestrial Species (Artisan, Avian, Shrykull and Klikk are all included in this category. Each of these species has it's own unique society, biology and culture, but for the purposes of this census, only those registered as citizens and diplomatically immune extraterrestrials were counted)
Total Population: 2,137,450,000 approximated citizens
National Exports: Metal Ores, radioactive isotopes, advanced robotic technology, weapons, organic and inorganic plastics, organic produce, medicinal agents and therapies
[U]Galactic Orientation
Due to the unique method of Faster Than Light travel that the Second Alliance has developed, distance between systems is mostly irrelevant, and so the Second Alliance's holds are spread thin across five claimed star systems, for a grand total of six habitable worlds. These systems are detailed below:
Sanctuary: the home system of the Second Alliance, named for their homeworld, Sanctuary. It is arguably the most heavily defended system in the Second Alliance's holdings. System population at 1,037,024,000 citizens.
Harvest: This was the Second Alliance's first colonized world. Relatively unremarkable system otherwise, it's third planet is a verdant farmworld, in whose orbit is the biggest center of trade for the growing dominion. System population at 345,111,500 citizens.
Hearthstone: a system of unrivaled mineral resources. The mining capital of the Second Alliance. System population at 205,101,500 citizens.
Furnace: Contains the biggest shipyards in the Alliance. System population at 150,106,500 citizens.
Horizon: This system is the most recently claimed star system in the Second Alliance, and is home to a large gravatic anomaly. The closest habitable planet, Abyss, is a center of academia and scientific research, namely physics research. It is here the two hundred mile long MERCER research particle accelerator lies. The device is so large, when activated, it triggers minor earthquakes within a quarter mile of the machine. The other habitable system in the planet, Horizon, is a planet of breathtaking mountain ranges and beautiful valleys. It is here the lion's share of the Second Alliance's military is trained. System population at 400,106,500 citizens.
Physiological Makeup
The peoples of the Second Alliance are human... mostly. Their particular breed of humanity was seeded by another race of creatures known as Artisan using DNA they accrued from other sources. The Artisan revealed this to them after this new society of humans achieved a unified government and limited space flight. The majority of differences are minor, but the biggest by far is their age and intelligence as opposed to "true" humans. The Artisan modified their genetic structure to enhance their minds, making the IQ of most of these so called "Second Humans", or simply just "Second", substantially higher then their true Earth analogs, by 50 to 75 points in most cases. Their genetic code was also artificially stabilized, making these so-called Second more resistant to radiation induced cancer, as well as giving them a significantly longer natural life span. However, not all these artificial mutations were perfect, the rare and often lethal Cestal gene trait being an excellent example. As the Artisan stressed when they contacted the Second Alliance, they modified the DNA to the best of their ability, and at the time, they had little time for double checking their work, since the genetic seed would have degraded beyond use if they waited much longer. The Artisan and the Second Alliance continue to adjust and modify the discrepancies in their genetic code.
Augmentation
The process of augmentation is a central aspect of the Second Alliance's culture. Augmentation is an umbrella term used to refer to the elaborate process which the Second can under go to improve their bodies. Augmentation includes bionic modification, specialized implants and surgeries, and even simple, or in some circumstances, extreme gene therapy. The results are obvious. While they vary from person to person, the individuals lifespan is significantly expanded, by decades in most cases, but in some, by centuries. IQ and mental functions are also raised, as is physical prowess.
One of the most standardized practices is also one of the most regulated: mental aspecting. The exact process of aspecting is a highly guarded state secret, with only the most skilled and high-ranking of specially-licensed surgeons in the Second Alliance aware of the full details of the procedure. While the process itself is highly secret, the results are well known. Mental aspecting divides the conscious mind, allowing a person to perform multiple mental exercises without dividing their attention. For example, a Second with two aspects can be engaged in a dogfight while piloting his AVATAR using one aspect, and meanwhile be coordinating the entire combat fleet's actions using a tactical relay with the other aspect, all without a loss of concentration or performance in either task. The lion share of aspecting is performed on higher ranking specialists and command personnel, for whom the operation grants them two aspects, though by far the heirs and Chancellor of the Alliance have undergone the most extensive aspecting, with most heirs having five aspects, and the Chancellor have six confirmed, with rumors of the ability to increase how many aspects he possesses on the fly through unknown means. The process isn't perfect, though, and aspected Seconds under extreme stress can develop multiple personality disorders, dementia, even full blown psychosis. The heirs and Chancellor spend hours at a time in a strict meditation regime to keep their mental stability, and even so, the ever-present threat of insanity haunts their every waking moment.
Another part of augmentation is full body cyborging. The process involves constructing an entirely new body for the recipient, using simulated organic and inorganic substances for organs and internal musculature, and then transplanting the brain in it's entirety into the new host body. The old host body is flash-frozen in case it is needed once more. Bones are crafted out of memory metals, and skin out of self-repairing plastics, allowing the body to heal on it's own, eliminating the need for repairs. The new body is capable of all of it's old functions, including processing waste, consuming food and drink, even sexual reproduction is possible. However, due to it's artificial nature, the new form sports inhuman performance. Strength is super human, stamina is nearly limitless, reaction time and coordination are elevated to Olympian levels, physical speed is greatly improved and finally, the body can survive in a full vacuum for extended periods of time due to increased breath capacity and the ability to hermetically seal itself.
While these procedures are somewhat expensive, state-sponsored augmentation is widespread throughout the military in varying levels, depending on rank. This will be covered later extensively when military organization is disseminated.