Lyras
16-07-2008, 09:45
OOC: This is open to IC and OOC comment, but is a story, not an RP. If posting IC, please take care to post only with reference to that which would be known/knowable.
Denotes past events
-------------------------------------------------------------------------------------
As Anglerman fell, clutching the sputtering, frothing wound in his chest, he thought: “This isn't right!”
The day had started more or less like any other for Anglerman – reveille at dawn, inspection parade at 0700h, with the inevitable insane drivel screamed at them by their loony commanding officer, and then – finally – grub, with some actual coffee on the sly if you knew the right people. The rest of the day then normally ranged from boredom, to tedium, to mind-numbing monotony. Life at the Zantiu Corporation's Fort Thall – covering the Van de Grel region of Fehnmar, on the far south-east corner of the country – was the same day in and day out. Whereas in, say, Faenend, there was almost continual fighting between the Zantiu Corporation's mercenaries and the Lyrans, South Fehnmaris or loyalist Fehnmari Republicans, the war had barely reached Van de Grel. When Zantiu had declared its holdings within Fehnmar soveriegn and independent of either the Republic or its breakaway province of South Fehnmar, Van de Grel had been one of the first regions secured. By the time the shocked Fehnmari Republic, already fighting its own civil war, had mustered their counter-offensive, Van de Grel belonged well and truly to Zantiu. Which was fine, unless, of course, you ended up stationed there. In common with many of his fellow corporate soldiers, Anglerman enjoyed inflicting pain, enjoyed the thrill as some poor defenceless unfortunate was blown apart by his shotgun at close range. “Zantiu – kill, destroy, plunder!” He'd fallen for the enlistment-contract advertisement hook, line and sinker. Anything had to have been better than the slums of Argaz, surely. No-one advertised endless, pointless guard duty, watching out for attacks that would never come. But today... today was different.
After breakfast, the Duty Supervisor had summoned him, together with Pound, Claggart, Rimsley and Redhollow (mindless psychotic killers, one and all) to the command post. Their briefing was simple. Neutrals (sickening pacifists without enough backbone to pick a side and fight for it) had been discovered by a patrol living in the nearby town of Lutt, just eight kilometres from the fort. They were to be persuaded to leave.
None of them had needed to be told what 'persuaded' might entail. The Duty Supervisor knew well enough that their own sick imaginations would invent some indescribably horrible way of 'persuading' the neutrals to get lost. And so, gleefully anticipating the carnage to come, they had set out immediately for Lutt.
Always one for the dramatic entrance, Anglerman had opted to charge in on the back of Zantiu pick-up trucks, watching through the grill-like visor of his armour as the terrified neutrals turned towards the intruders. Enjoying himself immensely, he'd reached forward and wrenched the action on the tripod-mounted M2 bolted to the pick-up's tray in front of him, and then jammed his thumbs over the firing switches, sending staccato blasts of high-speed metal towards the people ahead of him. His shots flew true, throwing the civilians like ragdolls, and as they fell Anglerman moved. He leapt off the truck, brought his BGM15 up, and fired at a mud-brick building, blowing it apart. As rubble rained down around them, the people who could still move came to their knees, begging for mercy. They'd do whatever the corporates asked, if they'd just spare their lives. Anglerman had laughed. No, no – too easy. They had to have their fun first! Claggert, who – along with the others – had joined Anglerman, stepped forward, grabbing the nearest neutral by the throat. Smiling a toothy smile, he raised his other hand, complete with wickedly serrated machete. “Cutting time,” he'd said, and then Claggert's head disappeared in a crimson shower of blood.
It took almost as long for Claggert's body to realise it no longer had a head and topple over as it did for Anglerman and his fellow corporates to realise they were under attack. So inconceivable was this eventuality that they stared stupidly at the rugged, camouflage-patterned four-wheel-drive hurtling towards them down a hill, frozen – unable to act. But at the sight of the hated Lyran banner, flying atop its roof, limbs unlocked, minds moved from neutral to drive. As one, Rimsley and Redhollowreached for the automatic rifles slung over their shoulders, levelling them at the Lyran vehicle as it drew closer, intent – it seemed – on committing suicide. Too late, Anglerman – who'd also swivelled to fire – realised that the vehicle was diversionary, meant to draw their attention.
The shouted warning was drowned out by the blast from the high-explosive incendiary round that connected with Redhollow's back. Jagged bits of bone exploded outwards accompanied by a heat that seared even through Anglerman's armour. It was unclear to the reeling Anglerman whether Rimsley was torn apart by shrapnel and errant bits of his partner, or incinerated by the heat, but that he was dead was certain. Running back towards the pick-ups, Anglerman glanced over his shoulder to see Pound slammed by gunfire. One by one the rounds hammered into him, spinning him around once, twice, three times. As he fell for the final time, two conflicting emotions struggled for supremacy within Anglerman's mind. Rage! His fellows had been cut down, wiped out by the enemy... and by Lyrans – who he hated with every fibre of his being. Fear! He was alone, outgunned by at least four very highly trained soldiers. Reason told him to flee, make for the cabin of the pick-up and get clear.
Rage won.
With a savage howl Anglerman raised his rifle, pointing it at the nearest Lyran... and was hit four times, the blasts punching through his armour and ripping open his chest.
And he thought: “This isn't supposed to happen!” and died.
With a triumphant shout, Parnell rose from cover, moving up to Anglerman's corpse, rifle pressed into his shoulder as he advanced. Though he took no pleasure in the kill itself (such feelings went against everything a Lyran stood for... didn't they?), he knew Anglerman from the days before the Zantiu Declaration. Lyran Intelligence had tagged him as a sadistic killer even then. The world and its inhabitants were better off without him. At least, he hoped that was the case. Still, like each of his Lyran comrades who had by now gathered around him, he felt a curious exhilaration, brought on no doubt by the brief battle. Should they feel this way, he wondered? As he looked at the smiling faces around him, Parnell wondered if anyone felt the sudden chill that ran down his spine. For a brief moment, with the sort of sudden, savage insight that sometimes sneaks up and gets in a good hit, Parnell wondered if each time they killed they lost a bit of themselves as well. Jameson, Sunder, Wheldon, Stanley, Innsman – did any of them wonder? Were his thoughts even appropriate for a Lyran?
The babble of excited, cheering voices cut through his thoughts, and all the Lyrans turned to see the neutrals heading towards them – smiling, grateful.
“You saved us!” cried one, grabbing the startled Jameson by the arm and hugging him tight, as if to reassure himself he really was alive. Jameson stammered a vague “It was nothing really...” but it was drowned out by the voices of the other neutrals, thanking them, praising their fighting prowess.
Parnell stepped back, beginning to smile himself. Their brief had been open ended. They were to make their way deep into Zantiu-controlled areas of Fehnmar, either Independent South, or Republican, and generally make trouble for the local garrison, operating a hit-and-run guerilla war against the corporates. Well, they had started already, hadn't they... and saved some lives as well. Yeah, that made it okay.
Parnell leaned over to Jameson. “Did we do okay?” he asked uncertainly, hoping that Jameson wouldn't interpret this as weakness. As team leader, and a newly promoted one at that, Parnell worried constantly that he would foul up, make some decision that would end up costing lives; theirs as well as others.
“Okay?!” replied Jameson, regarding Parnell with incredulous but amused eyes. “We did gloriously, boss!”
Parnell looked around, watching as the startled Sunder, revelling in every second of the praise and adoration, was lifted bodily off the ground and carried off on the shoulders of several cheering neutrals. Laughing, Stanley jogged alongside, trying to dislodge him. Sunder squeaked an anxious “Back off!”, worried that the half-starved Fehnmari neutrals might drop him.
“Yeah,” thought Parnell with a broad smile, “life is good. We are the Glorious Six – nothing can touch us!”
88888888888888888888888
Order-Marshal Lambert was talking, and had evidently addressed his last question at Major Parnell, who started guiltily, his mind having slipped unconsciously back to that time, which seemed so long ago now. He hadn't heard the question. Looking around the special forces briefing room in the Lyran fortress-city of Highcairn, Parnell saw similarly distant expressions on four of the other persons present. Neither Jameson, Innsman, Wheldon or Sunder seemed to have noticed his lapse, lost in their own recollections of that beautiful and terrible time. Only the briefing officer, commander of the 7th Order, Order-Marshal Michael Lambert, and the special forces detachment commander, Colonel Natasha Krell, were looking at him strangely. Lambert with surprised, almost angry eyes (not used to his officers almost dozing off in mid-briefing), and Krell with curiosity.
Self-consciously clearing his throat, Parnell apologised for not catching the question. Would the Marshal, sir, kindly repeat what he had said?
“I said, Major,” began Lambert, somewhat tersely, “that the task you face will be hazardous in the extreme. Though the Van de Grel has been declared able to support habitation, there is no telling who you will encounter there. I have picked you six, because teamed together you represent one of the finest reconaissance units I possess. Are you all willing to go?”
“Well, I - “ began Parnell, his mind still reeling from the memories the Order-Marshal's introductory speech had unleashed, memories he'd hoped long buried. But Lambert wasn't finished.
“I am sure I do not need to remind you of the urgency of this mission. With the Fehnmari Republic destablising, and Zantiu Corporation making takeover bids throught Independent South Fehnmar, we desperately need evidence of wrongdoing to establish casus belli against corporate assets, and to present to both Fehnmars, so we can fight on their behalf. Without it, Zantiu will take advantage of their weakness, and we can do nothing. Time is short. The answer may well lie here.”
Here? Van de Grel? The once-fertile but inaccessibly-remote Van de Grel crescent, now the Van de Grel badlands since -
“Van de Grel has been empty since those un-traced chemical weapons went off, fifteen-odd years ago, right?” asked Sunder, voicing Parnell's unspoken thought. “Sir, I mean, why search for something that no longer exists? We would be risking ourselves, and the investment and experience we represent to Lyras, needlessly.” Sunder had evidently been paying more attention to Lambert than the rest of them, thought Parnell. Or perhaps the years of simultaneously listening to comm-chatter had given him the ability to have his mind in two places at once. Lambert was speaking...
“...though the population itself may be gone, we have ascertained that many facilities, if present, may have survived. If so, they could contain crucial details of corporate orders during the last Fehnmari Civil War. Those orders might be all the evidence we need to take 600 divisions over the Straits of Argaz and into Port Zantiu.”
Lambert paused, looking at the six warriors in front of him. He knew that they were all – apart from Krell – loners, happier working alone, or in pairs. Unusual for Lyrans, yes, but he also knew they were among the best that the 38.8 million-strong 7th Order had. He felt sure that they would shelve their personal preferences, united by the knowledge that hundreds, perhaps thousands of lives hung in the balance. Success or failure here could be the difference between freedom and slavery for an entire country. Heart swelling with desperate pride, Lambert asked: “Is there anyone here not willing to journey into the Van de Grel badlands to find the site where Zantiu Corporate forces may have had a base of operations?”
He'd been expecting silence – perhaps a noble, stoic raising of the chin and a stare that said 'we are Lyrans, you should know better than to ask us that!' What he got was a confused, almost panicked babble of voices.
“Well, actually my back has been playing up. You had better count me out.” “I am not feeling quite myself at the moment. Do you think I could...?” “I am allergic to the residual elements of chemical warfare. Maybe someone else...” and so on.
Lambert and Krell stared numbly at the five of them, all trying to outdo each other in the excuse stakes, barely able to believe what their ears were telling them. And behind the excuses, Lambert saw something else. Something in their eyes that amazed him still further – fear.
8888888888888888
Vern Arian stared at the map on the wall, and dreamt of death and destruction on a massive scale. He was content.
Before, he'd allowed rade to cloud his reason, dictate his behaviour. The contracted soldiers under his command thought him insane, and perhaps he was. But, he reasoned, it was a magnificent insanity – a madness that would win unheard of profit for the Zantiu Corporation. Hang Senior Director Brandt, hang the entire board – he, Arian, would show them all. He dreamily pictured the scene...
Six high-lethality chemical weapons, planted at key points throughout Van de Grel and detonated simultaneously. Six chemical blasts, the effects killing life, but sparing property. The whole area purged of life, of impurities, leaving it truly fit for Zantiu re-occupation and asset realisation. With fallout significantly less than that from other non-conventional weapons, and the destructive blast radius that much smaller, they would be able to move in and colonise soon after the purge.
Regions would be cleansed, until governments saw the futility of resisting Zantiu's stewardship over their resources. He would be hailed as a genius, as a crusader of free enterprise, and elevated to the Zantiu governing board. He might even, thought Arian with a twisted smile, become popular enough, and sway enough stockholders, to challenge Brandt himself. Yes... that was how it would be.
His musings were interrupted by Ashton Knight, a youthful officer Arian had been cultivating in his own image. He recognised the pilot's considerable potential, sensing a total disregard for life, and burning drive and ambition, totally centred around himself. Fine leadership material. When Arian's bid for leadership came, this elite cadre of contracted soldiers he'd built up around him would be his strike force.
The news was not good. That bungling fool Anglerman had got himself – not to mention four of his fellow mercenaries – killed. It seemed that a routine clearance of neutrals from the nearby town of Lutt had been complicated by the arrival of a six-person Lyran patrol foolish enough to venture this far into Corporate territory.
Arian fixed Knight with his too-bright eyes, measuring him up. Yes, the lad was keen – eager to test his mettle against the best the world could offer. But he was not stupid enough to even suggest a course of action without Arian's approval. A superb pilot though he was, Knight was no match for Arian. He knew the score.
Indeed he did. Even as Arian was measuring Knight, so the young pilot was assessing his leader. As Arian stood, Knight took in the results of Zantiu 'enhancement'. Arian had been the poster-child for what Zantiu could do in 'military consultancy'. Arian stood at over seven feet, his custom tailored shirt and tie incongruous set against his colossal frame. Multiple rows of jagged teeth filled his colossal maw, and thick strands of corded muscle, visible through the thin cotton shirt, rippled across his torso as he moved. He carried a pair of pistols in a brace of shoulder holsters, and the back of his hands were studded with small, bony spikes. Arian had been a Zantiu attempt to cultivate soldiers the equal of Lyrans, while shortcircuiting twenty years of training and conditioning, and several hundred years of culturo-physiological adaptation, while also pushing aside the unprofitable Lyran preclusion for honourable conduct.
Yes, definitely insane, but powerful enough to make such reasoning irrelevant. Arian was Knight's ticket to greater things, of that he was sure.
Arian paused a moment longer, then turned and walked past Knight, indicating with an inclination of his head that he should follow. At this delicate stage, no interference could be tolerated. The governing board had outlawed his chemical warfare plans, forbidding him to even entertain the idea. They'd change their minds when they saw how well it worked here, in Van de Grel, but until then he wanted no words of his plans to leak out. If the Lyrans found one of his devices, they may be able to get word back to their superiors. Once out, word would surely reach Brandt and the governing board, and the CEO's punishment of Arian would be swift and decisive.
“Come, young one.” said Arian, smiling viciously. “Gather the others. We have Lyrans to kill.”
“Slowly, I hope.” replied Knight. “Slowly and painfully.”
“Goes without saying.” said Arian, with a short, hacking laugh.
88888888888888888888
How many times had they seen this place in their nightmares? How many times had they imagined the skeletal, blackened buildings, their shattered structures reaching screaming towards the sky, their empty doorways and windows staring at them, blankly accusing?
Wheldon didn't know about the others – though he expected the same was true for them – but the sight of Lutt was every bit as bad as his nightmares had painted it. As the wind raged through the empty buildings, he could hear the neutrals' screams, their cries. And each one was saying 'you left us... left us to die!'
The journey through the Van de Grel badlands had been bad for all of them, even Krell. The zone had been far, far worse than they'd been prepared for. Though the chemical weaponry had left most of the buildings and expressways intact, the energies released had completely sterilised the soil. Not even bacteria grew. Toxins had made their way into the water table, and geography kept the same toxins rolling over the sky in horrific acid rains and freak weather. They'd seen no sign of life, and the sheer deadness of the place made them all feel uncomfortable. For those, like him, who'd been here before, it was far, far worse. With each dragged, reluctant step, the events they'd all tried so hard to forget were coming back with a vengeance. Old ghosts were stirring – ghosts none of them wanted to confront.
For perhaps the tenth time since they entered the badlands, Colonel Krell stopped, turning impatiently to stare at her five companions. Each time she'd remind them of the urgency of their mission and get them to pick up the pace, and each time they'd gradually start to slow down, start to drag their feet. It was clear that as they got progressively deeper into the badlands, so their reluctance increased. So, several Fehnmari patrols didn't make it out alive, so there's a chance bands of nomads/brigands still roam the badlands. So what?! They were Lyran warriors, and special forces at that. They'd all faced greater perils in their time. And anyway, with so much at stake, their lives were expendable. If just one of them got out with the information that Lambert needed, it would be worth it. They were Lyrans, their lives were expendable for the greater good.
And now this town. They'd all stopped dead, all five of them, staring at it like it was some fearsome beast, risen from it's pit to consume them all. It was just another shell of a town. They'd passed several others just like it, both in their Fox 4x4s, and on foot, so why was this one so special? Krell's eyes narrowed suspiciously. Unless... they'd been here before. But why did they make no mention of this fact before? She regarded their frightened faces and wondered what exactly happened to them...
--
At Highcairn, Order-Marshal Lambert was wondering exactly the same thing. He'd accessed the computer records on the pre-detonation badlands, and uncovered an alarming fact. Years before he'd become marshal of the 7th Order, long before he'd even met Jameson and the others, six Lyran special forces troops had been sent on an infiltration into the Zantiu-controlled Van de Grel region of the Republic of Fehnmar. Only five of the six had made it out alive, all of them badly injured and shell-shocked, with little or no memory of what had occurred. Shortly afterwards, previously unknown chemical weapons had been detonated, creating the badlands and destroying the region's life. The accident was an embarrassment to Zantiu today, but Lambert needed more. An accident wouldn't suffice. There had to be cause for him to be able to take his concerns to Lyran Executive Command.
But it was this Lyran unit that fascinated Lambert. It was made up of Jameson, Innsman, Parnell, Sunder, Wheldon and a sixth man that Lambert didn't know, called Stanley – Corporal Alistair Stanley, to be more precise. Obviously he was the fatality. Why had none of them ever told him about this? Lambert began to wonder if their convenient loss of memory was a sham, and if they remembered exactly what happened in there.
--
It was like coming home. They'd been running from this place ever since that fateful time, running from their fear, their shame.
So utterly entranced was Innsman that he missed Krell's shout of warning. He was hit from all sides, as short, stunted and misshapen figures, grabbed at his arms, his legs, trying to pull him to the ground. More by well-honed reflex than anything, Innsman struck out, the big man landing a solid punch square to the centre of a head. He felt bone give, and blood sprayed up. As the tattered rags fell away from the creature, revealing its face, Innsman screamed. But there was no sound. He was mute with terror. The past had thrown up its dead to claim him.
Krell shrugged off the first few men who dropped around her from the high building rising up beside them. Evidently this was not as uninhabited as it had first appeared. Not that these emaciated wretches were much threat to six heavily armed Lyrans. They attacked with teeth and clawed hands, like wild animals with little obvious intelligence behind their red, sunken eyes. Though they had numbers – she figured on at least thirty, with more appearing all the time – the Lyrans had the skill and the weaponry to beat them off easily. As two more lunged at her, Krell slid left and kicked out, slamming one back into the other. She didn't want to start shooting, and had hoped that the six of them could subdue - whoever they were - without resorting to deadly force. Easier to interrogate for information as well...
Three more came for her, then a further three. Krell was forced backwards, ducking and weaving between them. One smashed a blow into her midriff. Her 'Dauntless' armour took the impact, but it had pushed her back again. Another, a bit bigger than the rest, managed to grab his legs, and she fell backwards, thumping against the wall behind her. Angry now, Krell hit out with her rifle, using the butt as a club. 6.8 Lyran would kill them easily enough, but she still didn't want to resort to that yet. The option was swiftly taken out of her hands as a mouth bit down hard on her wrist. With a yelp of pain, she relaxed her grip on the weapon, and it was gone, spirited away by one of any number of hands. Where were her comrades? Why weren't they helping her? The answer was all too evident as Krell's head surfaced from the blanket of bodies. Her fellow Lyrans had given up!
They were all on their knees, moaning pitifully as the creatures laid into them. None of them even tried to fight back. Krell's yell was drowned out by a guttural but commanding shout that rang out from behind them. The wretches broke off their attack enough for Krell to take in first the stark naked terror on her fellow Lyrans' faces, and then the huge figure that had risen up behind them.
Colonel Natasha Krell's jaw dropped. Melted and scarred though it was, the figure was still recognisable. She'd studied enough history tapes to recognise the monstrosity before them. The figure cackled brokenly.
“Welcome to hell.” said Arian.
88888888888888888
Denotes past events
-------------------------------------------------------------------------------------
As Anglerman fell, clutching the sputtering, frothing wound in his chest, he thought: “This isn't right!”
The day had started more or less like any other for Anglerman – reveille at dawn, inspection parade at 0700h, with the inevitable insane drivel screamed at them by their loony commanding officer, and then – finally – grub, with some actual coffee on the sly if you knew the right people. The rest of the day then normally ranged from boredom, to tedium, to mind-numbing monotony. Life at the Zantiu Corporation's Fort Thall – covering the Van de Grel region of Fehnmar, on the far south-east corner of the country – was the same day in and day out. Whereas in, say, Faenend, there was almost continual fighting between the Zantiu Corporation's mercenaries and the Lyrans, South Fehnmaris or loyalist Fehnmari Republicans, the war had barely reached Van de Grel. When Zantiu had declared its holdings within Fehnmar soveriegn and independent of either the Republic or its breakaway province of South Fehnmar, Van de Grel had been one of the first regions secured. By the time the shocked Fehnmari Republic, already fighting its own civil war, had mustered their counter-offensive, Van de Grel belonged well and truly to Zantiu. Which was fine, unless, of course, you ended up stationed there. In common with many of his fellow corporate soldiers, Anglerman enjoyed inflicting pain, enjoyed the thrill as some poor defenceless unfortunate was blown apart by his shotgun at close range. “Zantiu – kill, destroy, plunder!” He'd fallen for the enlistment-contract advertisement hook, line and sinker. Anything had to have been better than the slums of Argaz, surely. No-one advertised endless, pointless guard duty, watching out for attacks that would never come. But today... today was different.
After breakfast, the Duty Supervisor had summoned him, together with Pound, Claggart, Rimsley and Redhollow (mindless psychotic killers, one and all) to the command post. Their briefing was simple. Neutrals (sickening pacifists without enough backbone to pick a side and fight for it) had been discovered by a patrol living in the nearby town of Lutt, just eight kilometres from the fort. They were to be persuaded to leave.
None of them had needed to be told what 'persuaded' might entail. The Duty Supervisor knew well enough that their own sick imaginations would invent some indescribably horrible way of 'persuading' the neutrals to get lost. And so, gleefully anticipating the carnage to come, they had set out immediately for Lutt.
Always one for the dramatic entrance, Anglerman had opted to charge in on the back of Zantiu pick-up trucks, watching through the grill-like visor of his armour as the terrified neutrals turned towards the intruders. Enjoying himself immensely, he'd reached forward and wrenched the action on the tripod-mounted M2 bolted to the pick-up's tray in front of him, and then jammed his thumbs over the firing switches, sending staccato blasts of high-speed metal towards the people ahead of him. His shots flew true, throwing the civilians like ragdolls, and as they fell Anglerman moved. He leapt off the truck, brought his BGM15 up, and fired at a mud-brick building, blowing it apart. As rubble rained down around them, the people who could still move came to their knees, begging for mercy. They'd do whatever the corporates asked, if they'd just spare their lives. Anglerman had laughed. No, no – too easy. They had to have their fun first! Claggert, who – along with the others – had joined Anglerman, stepped forward, grabbing the nearest neutral by the throat. Smiling a toothy smile, he raised his other hand, complete with wickedly serrated machete. “Cutting time,” he'd said, and then Claggert's head disappeared in a crimson shower of blood.
It took almost as long for Claggert's body to realise it no longer had a head and topple over as it did for Anglerman and his fellow corporates to realise they were under attack. So inconceivable was this eventuality that they stared stupidly at the rugged, camouflage-patterned four-wheel-drive hurtling towards them down a hill, frozen – unable to act. But at the sight of the hated Lyran banner, flying atop its roof, limbs unlocked, minds moved from neutral to drive. As one, Rimsley and Redhollowreached for the automatic rifles slung over their shoulders, levelling them at the Lyran vehicle as it drew closer, intent – it seemed – on committing suicide. Too late, Anglerman – who'd also swivelled to fire – realised that the vehicle was diversionary, meant to draw their attention.
The shouted warning was drowned out by the blast from the high-explosive incendiary round that connected with Redhollow's back. Jagged bits of bone exploded outwards accompanied by a heat that seared even through Anglerman's armour. It was unclear to the reeling Anglerman whether Rimsley was torn apart by shrapnel and errant bits of his partner, or incinerated by the heat, but that he was dead was certain. Running back towards the pick-ups, Anglerman glanced over his shoulder to see Pound slammed by gunfire. One by one the rounds hammered into him, spinning him around once, twice, three times. As he fell for the final time, two conflicting emotions struggled for supremacy within Anglerman's mind. Rage! His fellows had been cut down, wiped out by the enemy... and by Lyrans – who he hated with every fibre of his being. Fear! He was alone, outgunned by at least four very highly trained soldiers. Reason told him to flee, make for the cabin of the pick-up and get clear.
Rage won.
With a savage howl Anglerman raised his rifle, pointing it at the nearest Lyran... and was hit four times, the blasts punching through his armour and ripping open his chest.
And he thought: “This isn't supposed to happen!” and died.
With a triumphant shout, Parnell rose from cover, moving up to Anglerman's corpse, rifle pressed into his shoulder as he advanced. Though he took no pleasure in the kill itself (such feelings went against everything a Lyran stood for... didn't they?), he knew Anglerman from the days before the Zantiu Declaration. Lyran Intelligence had tagged him as a sadistic killer even then. The world and its inhabitants were better off without him. At least, he hoped that was the case. Still, like each of his Lyran comrades who had by now gathered around him, he felt a curious exhilaration, brought on no doubt by the brief battle. Should they feel this way, he wondered? As he looked at the smiling faces around him, Parnell wondered if anyone felt the sudden chill that ran down his spine. For a brief moment, with the sort of sudden, savage insight that sometimes sneaks up and gets in a good hit, Parnell wondered if each time they killed they lost a bit of themselves as well. Jameson, Sunder, Wheldon, Stanley, Innsman – did any of them wonder? Were his thoughts even appropriate for a Lyran?
The babble of excited, cheering voices cut through his thoughts, and all the Lyrans turned to see the neutrals heading towards them – smiling, grateful.
“You saved us!” cried one, grabbing the startled Jameson by the arm and hugging him tight, as if to reassure himself he really was alive. Jameson stammered a vague “It was nothing really...” but it was drowned out by the voices of the other neutrals, thanking them, praising their fighting prowess.
Parnell stepped back, beginning to smile himself. Their brief had been open ended. They were to make their way deep into Zantiu-controlled areas of Fehnmar, either Independent South, or Republican, and generally make trouble for the local garrison, operating a hit-and-run guerilla war against the corporates. Well, they had started already, hadn't they... and saved some lives as well. Yeah, that made it okay.
Parnell leaned over to Jameson. “Did we do okay?” he asked uncertainly, hoping that Jameson wouldn't interpret this as weakness. As team leader, and a newly promoted one at that, Parnell worried constantly that he would foul up, make some decision that would end up costing lives; theirs as well as others.
“Okay?!” replied Jameson, regarding Parnell with incredulous but amused eyes. “We did gloriously, boss!”
Parnell looked around, watching as the startled Sunder, revelling in every second of the praise and adoration, was lifted bodily off the ground and carried off on the shoulders of several cheering neutrals. Laughing, Stanley jogged alongside, trying to dislodge him. Sunder squeaked an anxious “Back off!”, worried that the half-starved Fehnmari neutrals might drop him.
“Yeah,” thought Parnell with a broad smile, “life is good. We are the Glorious Six – nothing can touch us!”
88888888888888888888888
Order-Marshal Lambert was talking, and had evidently addressed his last question at Major Parnell, who started guiltily, his mind having slipped unconsciously back to that time, which seemed so long ago now. He hadn't heard the question. Looking around the special forces briefing room in the Lyran fortress-city of Highcairn, Parnell saw similarly distant expressions on four of the other persons present. Neither Jameson, Innsman, Wheldon or Sunder seemed to have noticed his lapse, lost in their own recollections of that beautiful and terrible time. Only the briefing officer, commander of the 7th Order, Order-Marshal Michael Lambert, and the special forces detachment commander, Colonel Natasha Krell, were looking at him strangely. Lambert with surprised, almost angry eyes (not used to his officers almost dozing off in mid-briefing), and Krell with curiosity.
Self-consciously clearing his throat, Parnell apologised for not catching the question. Would the Marshal, sir, kindly repeat what he had said?
“I said, Major,” began Lambert, somewhat tersely, “that the task you face will be hazardous in the extreme. Though the Van de Grel has been declared able to support habitation, there is no telling who you will encounter there. I have picked you six, because teamed together you represent one of the finest reconaissance units I possess. Are you all willing to go?”
“Well, I - “ began Parnell, his mind still reeling from the memories the Order-Marshal's introductory speech had unleashed, memories he'd hoped long buried. But Lambert wasn't finished.
“I am sure I do not need to remind you of the urgency of this mission. With the Fehnmari Republic destablising, and Zantiu Corporation making takeover bids throught Independent South Fehnmar, we desperately need evidence of wrongdoing to establish casus belli against corporate assets, and to present to both Fehnmars, so we can fight on their behalf. Without it, Zantiu will take advantage of their weakness, and we can do nothing. Time is short. The answer may well lie here.”
Here? Van de Grel? The once-fertile but inaccessibly-remote Van de Grel crescent, now the Van de Grel badlands since -
“Van de Grel has been empty since those un-traced chemical weapons went off, fifteen-odd years ago, right?” asked Sunder, voicing Parnell's unspoken thought. “Sir, I mean, why search for something that no longer exists? We would be risking ourselves, and the investment and experience we represent to Lyras, needlessly.” Sunder had evidently been paying more attention to Lambert than the rest of them, thought Parnell. Or perhaps the years of simultaneously listening to comm-chatter had given him the ability to have his mind in two places at once. Lambert was speaking...
“...though the population itself may be gone, we have ascertained that many facilities, if present, may have survived. If so, they could contain crucial details of corporate orders during the last Fehnmari Civil War. Those orders might be all the evidence we need to take 600 divisions over the Straits of Argaz and into Port Zantiu.”
Lambert paused, looking at the six warriors in front of him. He knew that they were all – apart from Krell – loners, happier working alone, or in pairs. Unusual for Lyrans, yes, but he also knew they were among the best that the 38.8 million-strong 7th Order had. He felt sure that they would shelve their personal preferences, united by the knowledge that hundreds, perhaps thousands of lives hung in the balance. Success or failure here could be the difference between freedom and slavery for an entire country. Heart swelling with desperate pride, Lambert asked: “Is there anyone here not willing to journey into the Van de Grel badlands to find the site where Zantiu Corporate forces may have had a base of operations?”
He'd been expecting silence – perhaps a noble, stoic raising of the chin and a stare that said 'we are Lyrans, you should know better than to ask us that!' What he got was a confused, almost panicked babble of voices.
“Well, actually my back has been playing up. You had better count me out.” “I am not feeling quite myself at the moment. Do you think I could...?” “I am allergic to the residual elements of chemical warfare. Maybe someone else...” and so on.
Lambert and Krell stared numbly at the five of them, all trying to outdo each other in the excuse stakes, barely able to believe what their ears were telling them. And behind the excuses, Lambert saw something else. Something in their eyes that amazed him still further – fear.
8888888888888888
Vern Arian stared at the map on the wall, and dreamt of death and destruction on a massive scale. He was content.
Before, he'd allowed rade to cloud his reason, dictate his behaviour. The contracted soldiers under his command thought him insane, and perhaps he was. But, he reasoned, it was a magnificent insanity – a madness that would win unheard of profit for the Zantiu Corporation. Hang Senior Director Brandt, hang the entire board – he, Arian, would show them all. He dreamily pictured the scene...
Six high-lethality chemical weapons, planted at key points throughout Van de Grel and detonated simultaneously. Six chemical blasts, the effects killing life, but sparing property. The whole area purged of life, of impurities, leaving it truly fit for Zantiu re-occupation and asset realisation. With fallout significantly less than that from other non-conventional weapons, and the destructive blast radius that much smaller, they would be able to move in and colonise soon after the purge.
Regions would be cleansed, until governments saw the futility of resisting Zantiu's stewardship over their resources. He would be hailed as a genius, as a crusader of free enterprise, and elevated to the Zantiu governing board. He might even, thought Arian with a twisted smile, become popular enough, and sway enough stockholders, to challenge Brandt himself. Yes... that was how it would be.
His musings were interrupted by Ashton Knight, a youthful officer Arian had been cultivating in his own image. He recognised the pilot's considerable potential, sensing a total disregard for life, and burning drive and ambition, totally centred around himself. Fine leadership material. When Arian's bid for leadership came, this elite cadre of contracted soldiers he'd built up around him would be his strike force.
The news was not good. That bungling fool Anglerman had got himself – not to mention four of his fellow mercenaries – killed. It seemed that a routine clearance of neutrals from the nearby town of Lutt had been complicated by the arrival of a six-person Lyran patrol foolish enough to venture this far into Corporate territory.
Arian fixed Knight with his too-bright eyes, measuring him up. Yes, the lad was keen – eager to test his mettle against the best the world could offer. But he was not stupid enough to even suggest a course of action without Arian's approval. A superb pilot though he was, Knight was no match for Arian. He knew the score.
Indeed he did. Even as Arian was measuring Knight, so the young pilot was assessing his leader. As Arian stood, Knight took in the results of Zantiu 'enhancement'. Arian had been the poster-child for what Zantiu could do in 'military consultancy'. Arian stood at over seven feet, his custom tailored shirt and tie incongruous set against his colossal frame. Multiple rows of jagged teeth filled his colossal maw, and thick strands of corded muscle, visible through the thin cotton shirt, rippled across his torso as he moved. He carried a pair of pistols in a brace of shoulder holsters, and the back of his hands were studded with small, bony spikes. Arian had been a Zantiu attempt to cultivate soldiers the equal of Lyrans, while shortcircuiting twenty years of training and conditioning, and several hundred years of culturo-physiological adaptation, while also pushing aside the unprofitable Lyran preclusion for honourable conduct.
Yes, definitely insane, but powerful enough to make such reasoning irrelevant. Arian was Knight's ticket to greater things, of that he was sure.
Arian paused a moment longer, then turned and walked past Knight, indicating with an inclination of his head that he should follow. At this delicate stage, no interference could be tolerated. The governing board had outlawed his chemical warfare plans, forbidding him to even entertain the idea. They'd change their minds when they saw how well it worked here, in Van de Grel, but until then he wanted no words of his plans to leak out. If the Lyrans found one of his devices, they may be able to get word back to their superiors. Once out, word would surely reach Brandt and the governing board, and the CEO's punishment of Arian would be swift and decisive.
“Come, young one.” said Arian, smiling viciously. “Gather the others. We have Lyrans to kill.”
“Slowly, I hope.” replied Knight. “Slowly and painfully.”
“Goes without saying.” said Arian, with a short, hacking laugh.
88888888888888888888
How many times had they seen this place in their nightmares? How many times had they imagined the skeletal, blackened buildings, their shattered structures reaching screaming towards the sky, their empty doorways and windows staring at them, blankly accusing?
Wheldon didn't know about the others – though he expected the same was true for them – but the sight of Lutt was every bit as bad as his nightmares had painted it. As the wind raged through the empty buildings, he could hear the neutrals' screams, their cries. And each one was saying 'you left us... left us to die!'
The journey through the Van de Grel badlands had been bad for all of them, even Krell. The zone had been far, far worse than they'd been prepared for. Though the chemical weaponry had left most of the buildings and expressways intact, the energies released had completely sterilised the soil. Not even bacteria grew. Toxins had made their way into the water table, and geography kept the same toxins rolling over the sky in horrific acid rains and freak weather. They'd seen no sign of life, and the sheer deadness of the place made them all feel uncomfortable. For those, like him, who'd been here before, it was far, far worse. With each dragged, reluctant step, the events they'd all tried so hard to forget were coming back with a vengeance. Old ghosts were stirring – ghosts none of them wanted to confront.
For perhaps the tenth time since they entered the badlands, Colonel Krell stopped, turning impatiently to stare at her five companions. Each time she'd remind them of the urgency of their mission and get them to pick up the pace, and each time they'd gradually start to slow down, start to drag their feet. It was clear that as they got progressively deeper into the badlands, so their reluctance increased. So, several Fehnmari patrols didn't make it out alive, so there's a chance bands of nomads/brigands still roam the badlands. So what?! They were Lyran warriors, and special forces at that. They'd all faced greater perils in their time. And anyway, with so much at stake, their lives were expendable. If just one of them got out with the information that Lambert needed, it would be worth it. They were Lyrans, their lives were expendable for the greater good.
And now this town. They'd all stopped dead, all five of them, staring at it like it was some fearsome beast, risen from it's pit to consume them all. It was just another shell of a town. They'd passed several others just like it, both in their Fox 4x4s, and on foot, so why was this one so special? Krell's eyes narrowed suspiciously. Unless... they'd been here before. But why did they make no mention of this fact before? She regarded their frightened faces and wondered what exactly happened to them...
--
At Highcairn, Order-Marshal Lambert was wondering exactly the same thing. He'd accessed the computer records on the pre-detonation badlands, and uncovered an alarming fact. Years before he'd become marshal of the 7th Order, long before he'd even met Jameson and the others, six Lyran special forces troops had been sent on an infiltration into the Zantiu-controlled Van de Grel region of the Republic of Fehnmar. Only five of the six had made it out alive, all of them badly injured and shell-shocked, with little or no memory of what had occurred. Shortly afterwards, previously unknown chemical weapons had been detonated, creating the badlands and destroying the region's life. The accident was an embarrassment to Zantiu today, but Lambert needed more. An accident wouldn't suffice. There had to be cause for him to be able to take his concerns to Lyran Executive Command.
But it was this Lyran unit that fascinated Lambert. It was made up of Jameson, Innsman, Parnell, Sunder, Wheldon and a sixth man that Lambert didn't know, called Stanley – Corporal Alistair Stanley, to be more precise. Obviously he was the fatality. Why had none of them ever told him about this? Lambert began to wonder if their convenient loss of memory was a sham, and if they remembered exactly what happened in there.
--
It was like coming home. They'd been running from this place ever since that fateful time, running from their fear, their shame.
So utterly entranced was Innsman that he missed Krell's shout of warning. He was hit from all sides, as short, stunted and misshapen figures, grabbed at his arms, his legs, trying to pull him to the ground. More by well-honed reflex than anything, Innsman struck out, the big man landing a solid punch square to the centre of a head. He felt bone give, and blood sprayed up. As the tattered rags fell away from the creature, revealing its face, Innsman screamed. But there was no sound. He was mute with terror. The past had thrown up its dead to claim him.
Krell shrugged off the first few men who dropped around her from the high building rising up beside them. Evidently this was not as uninhabited as it had first appeared. Not that these emaciated wretches were much threat to six heavily armed Lyrans. They attacked with teeth and clawed hands, like wild animals with little obvious intelligence behind their red, sunken eyes. Though they had numbers – she figured on at least thirty, with more appearing all the time – the Lyrans had the skill and the weaponry to beat them off easily. As two more lunged at her, Krell slid left and kicked out, slamming one back into the other. She didn't want to start shooting, and had hoped that the six of them could subdue - whoever they were - without resorting to deadly force. Easier to interrogate for information as well...
Three more came for her, then a further three. Krell was forced backwards, ducking and weaving between them. One smashed a blow into her midriff. Her 'Dauntless' armour took the impact, but it had pushed her back again. Another, a bit bigger than the rest, managed to grab his legs, and she fell backwards, thumping against the wall behind her. Angry now, Krell hit out with her rifle, using the butt as a club. 6.8 Lyran would kill them easily enough, but she still didn't want to resort to that yet. The option was swiftly taken out of her hands as a mouth bit down hard on her wrist. With a yelp of pain, she relaxed her grip on the weapon, and it was gone, spirited away by one of any number of hands. Where were her comrades? Why weren't they helping her? The answer was all too evident as Krell's head surfaced from the blanket of bodies. Her fellow Lyrans had given up!
They were all on their knees, moaning pitifully as the creatures laid into them. None of them even tried to fight back. Krell's yell was drowned out by a guttural but commanding shout that rang out from behind them. The wretches broke off their attack enough for Krell to take in first the stark naked terror on her fellow Lyrans' faces, and then the huge figure that had risen up behind them.
Colonel Natasha Krell's jaw dropped. Melted and scarred though it was, the figure was still recognisable. She'd studied enough history tapes to recognise the monstrosity before them. The figure cackled brokenly.
“Welcome to hell.” said Arian.
88888888888888888