Sarahani
05-07-2008, 17:48
The Sarawki United Tribes. (First factbook, Have mercy!)
Physical traits: http://i318.photobucket.com/albums/mm437/clone95/CRE_Sqwak-06973928_ful.png
Politics:
Each tribe (500 Tribes, But subdivided into groups of 10, Making 50 votes total, the chieftain breaks a tie) Is given a single vote, but their votes are horded into their group pool, all groups work together closely, 2 are usually "Home", while the other 8 tend to be nomads.
Society and Culture:
The People of the Sarawki Tribes live like many Native americans did, with many differences. Cities are usually permanent affairs, but 4-5 Tribes are in the city, 1 is the owning tribe, while the others are "Movers", Who move more nomadically, and quarter in cities in the winter. The Primary city, Sarakeen, is a massive, 6-permanent tribe city. Many outlying villages do exist in this culture, as there are needed resources to mine and harvest. A notable port is Gnaar Mok, it is a bustling port with a 6-person tribe as the owners, with 2 20-person tribes that often come by, Normally, a larger tribe can take control by majority vote.
Language:
Sqwaaaak, Squwaak. Not much else to say other than that they sound like parrots.
Military:
The Sarawk Military is Made for raiding and guerilla war, Soldiers are usually equipped with a spear, A camoflage-painted Iron battlesuit (rarely fully worn), A sword, an Axe, and a Bow with bodkin arrows (the thin chain-mail peircers) The main objective is to box the enemy in and tear him apart, as are most tactics. The army is designed to tear apart the enemy's army, and their morale.
People of Intrest: Chief Sharrok, Chief of Sarakeen & The united tribe chieftan. Prophet Medira, Head of the Church of Christ Jevis (their version of jesus, he came to them with a different name) Captain Shraak, Head of the Guerilla army of the East (The border guard)
(Likely to be updated, will also add FT Factbook.)
Physical traits: http://i318.photobucket.com/albums/mm437/clone95/CRE_Sqwak-06973928_ful.png
Politics:
Each tribe (500 Tribes, But subdivided into groups of 10, Making 50 votes total, the chieftain breaks a tie) Is given a single vote, but their votes are horded into their group pool, all groups work together closely, 2 are usually "Home", while the other 8 tend to be nomads.
Society and Culture:
The People of the Sarawki Tribes live like many Native americans did, with many differences. Cities are usually permanent affairs, but 4-5 Tribes are in the city, 1 is the owning tribe, while the others are "Movers", Who move more nomadically, and quarter in cities in the winter. The Primary city, Sarakeen, is a massive, 6-permanent tribe city. Many outlying villages do exist in this culture, as there are needed resources to mine and harvest. A notable port is Gnaar Mok, it is a bustling port with a 6-person tribe as the owners, with 2 20-person tribes that often come by, Normally, a larger tribe can take control by majority vote.
Language:
Sqwaaaak, Squwaak. Not much else to say other than that they sound like parrots.
Military:
The Sarawk Military is Made for raiding and guerilla war, Soldiers are usually equipped with a spear, A camoflage-painted Iron battlesuit (rarely fully worn), A sword, an Axe, and a Bow with bodkin arrows (the thin chain-mail peircers) The main objective is to box the enemy in and tear him apart, as are most tactics. The army is designed to tear apart the enemy's army, and their morale.
People of Intrest: Chief Sharrok, Chief of Sarakeen & The united tribe chieftan. Prophet Medira, Head of the Church of Christ Jevis (their version of jesus, he came to them with a different name) Captain Shraak, Head of the Guerilla army of the East (The border guard)
(Likely to be updated, will also add FT Factbook.)