The Shofercian Conflict (OOC Thread)
Maldorians
09-06-2008, 03:08
Voila! First off, I would like to question the ability of Shiistan to transport ~15,000 men in a matter of hours when it was decided that it would take 5 days to reach Shofercia.
That's exactly what I meant! And now I have an attack on my coastal defences, without the guy even bothering to engage my navy.
Although I am a newb here, I have done several war simulators. Generally, when attacking an island, they go like this:
Phase I: Pre-Battle: Attackers and Defenders agree roughly on what their forces are. While allies are selected, a reasonable time frame is chosen to select all of these, say five days. At this time logistics are figured out, and if it's a corporate attack, a time-frame is given to the attackers.
Phase II: As the attackers close in on the island, they are constantly harassed by the defenders' forces. After they count their losses, either the attacker gets through, or retreats.
Phase III: The attacker declares where the attack is going to occur. The defender explains what his defenses are. Then the forces meet in an amphibious assault that either succeeds or fails.
Phase IV: If the amphibious assault was a success, both the attacker and defender establish what the victory conditions are, and they both agree on them. Only then does the land battle begin.
This is still a pre-battle phase. Therefore absolutely no one should be attacking my coastline with their navy at this point in time. And the rules of war that I've read in NS Warplay, agree with this viewpoint.
So, wait, BC has to give you a complete list of his objectives?
Vanteland
09-06-2008, 03:17
No, Binaria. That phase thing is obviously bull. This isn't some simulator, it's an RP. Big difference, Sho.
Shofercia
09-06-2008, 03:20
So, wait, BC has to give you a complete list of his objectives?
Objectives change as the battle progresses. So far the only thing I've asked for, is how many (roughly) ships is he attacking me with and the composition of the ships, i.e. the amount of air-craft carriers, etc. I also want to see stats link to the Kraken. At this point his objective may be just to land. Or to destroy my navy and force me to sign a peace treaty. And I want to see the make-up of his army. I'll post the make-up of my defenses soon as well. Doesn't have to be superbly detailed, but it can't be, I have over 1,000 ships attacking you, some are powerful, some are not, good variance amongst them.
No, Binaria. That phase thing is obviously bull. This isn't some simulator, it's an RP. Big difference, Sho.
What I meant was he doesn't actually think that bc has to.
Shofercia
09-06-2008, 03:22
No, Binaria. That phase thing is obviously bull. This isn't some simulator, it's an RP. Big difference, Sho.
But RP has to be based on something. It can't be just I have bigger navy, I win, woohoo, game over. If you don't like the phase thing, I might just end up not doing the RP. Because so far with RP, I've already had a person magically appear and launch attacks on my coastal defenses, somehow magically getting by my submarines.
But RP has to be based on something. It can't be just I have bigger navy, I win, woohoo, game over. If you don't like the phase thing, I might just end up not doing the RP. Because so far with RP, I've already had a person magically appear and launch attacks on my coastal defenses, somehow magically getting by my submarines.
Its free form RP, so it is based on whatever the people doing the RP agree on.
Shofercia
09-06-2008, 03:30
Voila! First off, I would like to question the ability of Shiistan to transport ~15,000 men in a matter of hours when it was decided that it would take 5 days to reach Shofercia.
Good question. All 15,000 has not arrived yet. Also all Shiistan is doing is transporting 15,000 men and carryable weapons via airplanes. That's not hard-core logistics here. A passanger plane, like the 747, can carry over 400 passengers. Thus Shiistand would need roughly 38 747s to transport that amount of troops. The 747 cruising speed is 900 km/h. Aircraft carrier speed ranges around 50 km/h. Thus air travel over naval travel is much, much faster.
Do you see the logistics that I've provided for 15,000 troops? Is it too much to ask that I be provided with the same logistics?
Shiistan
09-06-2008, 03:34
@Maldorians:
They aren't all there, yet. I simply assumed the reader would be intelligent enough to understand that the fifteen thousand would be arriving over the course of several days/weeks. However I can manage to get several hundred there over the course of a few hours assuming that his island is an unspecified distance away from me. Most aircraft can carry about two hundred people, some more, so if I send five aircraft I could transport one thousand men in a day. So I'm assuming I'm shipping say, fifteen such aircraft (each man is carrying his own equipment), I can have 3000 in one day. So in five days, I can have all fifteen thousand men in country. If you would like, I'll go back and revise my post, posting specifically how man aircraft took flight in order to back up my posts apparantly poorly made point, and to reflect your thought of there being fifteen thousand people there in one day (i.e, the simple sentence: seventy five civillian and military aircraft, loaded with Mujahideen fighters, began the several hour flight journey to their destination in Shofercia). Or I can continue assuming they're arriving over time. Take your pick. :)
Shofercia
09-06-2008, 03:35
Its free form RP, so it is based on whatever the people doing the RP agree on.
Right, but I want to actually see what's attacking me, not vauge description of powerful forces. I gotta go now, but I'll provide an example at a later point in time. Here's a quickie:
A group of my submarines, consists of seven submarines, that are patrolling my coast and are an advanced version of the Gotland Class:
http://www.nti.org/db/submarines/sweden/index.html
I didn't say how many groups I have, I may in the future, but at least now attackers know part of what they're up against.
Wanderjar
09-06-2008, 03:44
@Shiistan/Maldorians/Shofercia:
Shofercia is correct on the 747 statistics. Shiistan mate apparantly you were lowballing your stats, good call though. I would suggest posting the thirty eight aircraft simply taking off from your country and landing your troops. Its not a god mod, and that way you could have those five days to dig all your boys in rather than only a few of them. Its up to you really, but just my opinion.
Have a nice war, y'all play nicely now, ya hear? ;)
What I'm saying is that your expected to post what your forces are , however post it OOCly. When posted OOCly, players are unable to use that information ICly, unless it would be obvious or discovered through basic intel gathering(satellite recon, etc, etc)
Mokastana
09-06-2008, 04:06
I have been reading and waiting, do you have a map by chance?
Hurtful Thoughts
09-06-2008, 06:19
Leafanistan, question: Which part of your nation supports the Alliance and do they have an embassy in Colstream? (Mil-intel should be able to figure it out/remember ICly even if IRL I have no clue)
Mal, I considering making a deal with you.
It is of little consequence to me whether you accept to hear the terms or not.
BTW, Greston has been out of the CA for awhile now.
@Blackhelm: If I shot someone in Khornate Tribes, would he make a noise?
....
LIMBURGER FONDU FOR YOU!
This is moving a tad bit faster than I wanted it to...
And the IC link the OP forgot
http://forums.jolt.co.uk/showthread.php?t=558392
Shofercia
09-06-2008, 07:05
I have been reading and waiting, do you have a map by chance?
A map is in the works. Hence the five day demand. My island-nation is huge, so if I was to draw a map, it would take quite a bit of my time and I do have a job in RL. I'm just thinking of drawing the various different landscapes, city, beach, mountains, etc. I want it to be realiastic, and once I draw it, it will be in use for the rest of Shofercia's time period, so I might just end up doind a single coastline.
AIRSHIPS! JUST WHAT I WAS LOOKING FOR!
Anyhow, I'll be testing you lot to see just how much you 'know' about airships is true, by sending in an Air Flotilla. This'll be quite a large number of airships, carrying each quite a large number of missiles, and a few designs approved by the gauntlet that is the NS Draftroom (the ones unapproved are the ones I haven't submitted overtly detailed designs for yet).
As for Deserted Territories - airship design looking like my next-generation airships. Though I thought you'd need large wings to get a large enough lift coefficient. Anyhow, I'll look at the design later, and e-mail you my step-by-step critique.
For others... AA guns =/= Instant Airship kill. Just use common sense - where are you shooting at? The underside. What direction does the lifting gas go? Upwards. Therefore, the holes you fill the bottom with will do little in the way of damage to overall lift. After 1/2 hour, we're starting to look at the damage you're talking about. And the cell-based system of most airships means that any cell ruptures are contained to a small area... though I think with Deserted T his cells might seal themselves.
Mokastana
09-06-2008, 16:53
you could take the easy way out and use RL geography.....
i need to find one of those "job" things....
Rosdivan
09-06-2008, 17:50
For others... AA guns =/= Instant Airship kill. Just use common sense - where are you shooting at?
For point of reference, several airships were shot down by infantry shooting up with rifles. Toss in high explosives shells and it gets a mite poor for the airships.
Rosdivan
09-06-2008, 18:07
Everyone desiring to be horridly raped, please post your ORBATs. Everyone who doesn't, immediately withdraw (unless you're supporting Shofercia of course).
Erm Rosidivan... ever heard of Helium? It's a gas used in pretty much all airships now, and comes with many little bonuses. Such as being non-flammable (unlike hydrogen). The airships you're talking about are different to now. They have these little advantages such as not using hydrogen. Since the zeppelins you're talking about are German, they had to use hydrogen due to helium embargo.
So anything else we've got against airships? I wont be posting an ORBAT now, but a bit later.
I would love to help Shofe, however, my countries aesthetic makes it difficult for me to send anything more than a tiny roadblock, I could probably send a limit of 4,000 men, and I'd have to write the post now, before my chances of successfully getting in and set up dissapear, I'm actually quite sure why I'm posting, I think I was going to write an Orbat and confirm my entry, maybe I should ask first, anyone up for one more on the Sho side?#
Before I totally forget...
And if I'm accepted...
Orbat:
21st Mobile Artillery Brigade
4,000 Men
800 M252 Mortars
that's not very in depth, it'll get better, essentially, I'll be playing the role of a detachable Brigade, moving between Divisions.
Viticoma
09-06-2008, 18:31
This shall prove an interesting battle. Griffencrest doing his normal thing, the CA getting some action- nations of the world comming to the small ones aid. And... Raven corps.... Attacking people at the flip of a coin.... This will be good.
Rosdivan
09-06-2008, 18:37
Erm Rosidivan... ever heard of Helium? It's a gas used in pretty much all airships now, and comes with many little bonuses. Such as being non-flammable (unlike hydrogen). The airships you're talking about are different to now. They have these little advantages such as not using hydrogen. Since the zeppelins you're talking about are German, they had to use hydrogen due to helium embargo.
So anything else we've got against airships? I wont be posting an ORBAT now, but a bit later.
I wasn't talking about setting it on fire. Explosive shells simply end up making a much bigger hole.
Raven corps
09-06-2008, 18:52
hey I got to reading the rest of the thread... sorry about running up so fast. I was in a hurry last night. I am making a new post and will take some time.
Blackhelm Confederacy
09-06-2008, 19:27
Ok people, so here is what I am working with.
1st Fleet
1x Kraken Class Dreadnought - GNF Luxuria (http://forums.jolt.co.uk/showpost.php?p=11377066&postcount=3426)
4x Forrestal Class Carriers (http://en.wikipedia.org/wiki/Forrestal_class_carrier)
8x Homeland Class Battleships (http://forums.jolt.co.uk/showpost.php?p=12581351&postcount=550)
16x Chieftain Class Pocket Battleships (http://forums.jolt.co.uk/showpost.php?p=10242797&postcount=1658)
36x Neptune Class Cruisers (http://forums.jolt.co.uk/showpost.php?p=12129565&postcount=1)
72x Rajput Class Destroyers (http://en.wikipedia.org/wiki/Rajput_Class_destroyers)
144x Charon Class Frigates (http://forums.jolt.co.uk/showpost.php?p=12123521&postcount=1)
288x Um al Maradim Fast Assault Ships (http://www.naval-technology.com/projects/combattante/)
120x Type A Submarines (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=2558)
6th Fleet
1x Kraken Class Dreadnought - GNF Invidia (http://forums.jolt.co.uk/showpost.php?p=11377066&postcount=3426)
4x Forrestal Class Carriers (http://en.wikipedia.org/wiki/Forrestal_class_carrier)
8x Homeland Class Battleships (http://forums.jolt.co.uk/showpost.php?p=12581351&postcount=550)
16x Chieftain Class Pocket Battleships (http://forums.jolt.co.uk/showpost.php?p=10242797&postcount=1658)
36x Neptune Class Cruisers (http://forums.jolt.co.uk/showpost.php?p=12129565&postcount=1)
72x Rajput Class Destroyers (http://en.wikipedia.org/wiki/Rajput_Class_destroyers)
144x Charon Class Frigates (http://forums.jolt.co.uk/showpost.php?p=12123521&postcount=1)
288x Um al Maradim Fast Assault Ships (http://www.naval-technology.com/projects/combattante/)
120x Type A Submarines (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=2558)
10th Fleet
1x Kraken Class Dreadnought - GNF Retribution (http://forums.jolt.co.uk/showpost.php?p=11377066&postcount=3426)
4x Forrestal Class Carriers (http://en.wikipedia.org/wiki/Forrestal_class_carrier)
8x Homeland Class Battleships (http://forums.jolt.co.uk/showpost.php?p=12581351&postcount=550)
16x Chieftain Class Pocket Battleships (http://forums.jolt.co.uk/showpost.php?p=10242797&postcount=1658)
36x Neptune Class Cruisers (http://forums.jolt.co.uk/showpost.php?p=12129565&postcount=1)
72x Rajput Class Destroyers (http://en.wikipedia.org/wiki/Rajput_Class_destroyers)
144x Charon Class Frigates (http://forums.jolt.co.uk/showpost.php?p=12123521&postcount=1)
288x Um al Maradim Fast Assault Ships (http://www.naval-technology.com/projects/combattante/)
120x Type A Submarines (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=2558)
Leafanistan
09-06-2008, 19:27
Leafanistan, question: Which part of your nation supports the Alliance and do they have an embassy in Colstream? (Mil-intel should be able to figure it out/remember ICly even if IRL I have no clue)
http://forums.jolt.co.uk/showthread.php?t=558392
No part of the nation supports the Alliance or the Mafia.
Through a complex series of events I don't want to have to explain over and over, thanks to Raven Corps, Griffencrest and a few other buddies, the Mafia managed to seize a large amount of land and create their own country. Then they managed to get a lot of citizens through more complex boring backstory and created their own country.
The Border Protection and Customs Department has been cracking down on Mafia activities in Leafanistan, but due to corrupt party politics in Saharistan, their efforts in some parts are stymied.
Deserted Territories
09-06-2008, 20:02
Alright, to clear my name of any angriness:
I realize the realative impracticality of the Airship, but please don't doubt me, I have my own strategies and by the time I pull them off the issue will not be if it can be shot down, but more likely: would it be worth it to shoot it down. If we get on with the rp you'll all see, and this will be great fun and easily one of the more creative MT rps of all time.
I only rped the ship taking off from DT, I had every intention of it taking the 5 days to get there. I like to consider myself a seasoned role-player and I would never pull any crap like that. I completely respect Shofercia's request that we wait. He is rather small, I'd want the time too.
On other things, yes airships didn't do too well against AA back in 1900 propbably due to their lack of armor (of which this has at least some) but last time I checked neither did planes, and battleships didn't far well against bombs, tanks didn't fare well against mines. It's all a question of weaknesses. Don't discount this thing yet.
Maldorians
09-06-2008, 20:54
@HT: Sure, TG please?
Wanderjar! :D How ya doing? And yes, Shiistan, you might benefit from learning to Wandy, he knows his stuff...
Deserted Territories
09-06-2008, 20:59
AIRSHIPS! JUST WHAT I WAS LOOKING FOR!
Anyhow, I'll be testing you lot to see just how much you 'know' about airships is true, by sending in an Air Flotilla. This'll be quite a large number of airships, carrying each quite a large number of missiles, and a few designs approved by the gauntlet that is the NS Draftroom (the ones unapproved are the ones I haven't submitted overtly detailed designs for yet).
As for Deserted Territories - airship design looking like my next-generation airships. Though I thought you'd need large wings to get a large enough lift coefficient. Anyhow, I'll look at the design later, and e-mail you my step-by-step critique.
For others... AA guns =/= Instant Airship kill. Just use common sense - where are you shooting at? The underside. What direction does the lifting gas go? Upwards. Therefore, the holes you fill the bottom with will do little in the way of damage to overall lift. After 1/2 hour, we're starting to look at the damage you're talking about. And the cell-based system of most airships means that any cell ruptures are contained to a small area... though I think with Deserted T his cells might seal themselves.
Wow, glad to have some airship support out there.
ORBAT:
Task Force Bayonet (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6755701)
Task Force Cloyster (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6774148)
Task Force Heroic (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6751184)
Task Force Zealot (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6741006)
Task Force Liberator (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6743776)
Task Force Southern Pride (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=6745894)
Roanoke Island Defense Fleet (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=1931781)
10 Force Projection Battlegroups (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=1852492)
25 Carrier Battlegroups (http://z12.invisionfree.com/Allanea/index.php?showtopic=4&view=findpost&p=1931767)
Total: 2795 ships
snip
Over kill much?
*Insert my ORBAT here*
Naval Forces:
1st Fleet
2x Admiral Jackson Class Arsenal Ship
8 x General Gates Class Fleet Carrier
-480x F-35C
-60 per Carrier
-96x E-2D Hawkeye
-12 per carrier
-192x VS-46 Bald Eagle
-24 per carrier
32x Type 32 AAW Destroyer
32xType 31 ASW Destroyer
32xType 29 Class General Purpose Destroyer
32x Type 27 Class AA Frigate
32x Admiral Andarsen Class Heavy Cruiser
32x General Hansen Class Helicopter Assault Ship
32x Halcyon class Attack Submarine
5x Scorpion Class Ballistic missile Submarine
40x Monitor Class Landing Ship Heavy
Total: 299 ships
3rd Fleet:
2x Admiral Jackson Class Arsenal Ship
8 x General Gates Class Fleet Carrier
-480x F-35C
-60 per Carrier
-96x E-2D Hawkeye
-12 per carrier
-192x VS-46 Bald Eagle
-24 per carrier
32x Type 32 AAW Destroyer
32xType 31 ASW Destroyer
32xType 29 Class General Purpose Destroyer
32x Type 27 Class AA Frigate
32x Admiral Andarsen Class Heavy Cruiser
32x General Hansen Class Helicopter Assault Ship
32x Halcyon class Attack Submarine
5x Scorpion Class Ballistic missile Submarine
40x Monitor Class Landing Ship Heavy
Total: 299 ships
Ground Forces:
23rd Infantry Division:
Infantry Division (73,034)
1x Lt. General
1x Maj. General
3x Mech. Inf. Brigade (19,500)
1x Airborne Inf. Battalion (1,202)
1x Artillery Brigade (13,455)
1x Armoured Brigade (34,579)
24x SPAA-1 (72 crew)
4,224 logistics troops
-512x M-78 Kilgore MBT
-256x MAD-U Rhino Vehicles
-256x M-72 Sentiniel Tank Destroyer
-432x M-694 Field Artillery
Total: 73,034 troops
3rd Armored Division:
Armoured Division
1x Lt. General
1x Maj. General
1x Mech. Inf. Brigade (6,500)
1x Airborne Inf. Battalion (1,202)
1x Artillery Brigade (13,455)
3x Armoured Brigade (103,737)
24x SPAA-1 (72 crew)
2,224 logistics troops
-2496 x M-78 Kilgore MBT
-1208x MAD-U Rhino Vehicles
-1208x M-72 Sentiniel Tank Destroyer
-432x M-694 Field Artillery
Total: 127,192 troops
Artillery Division
1x Lt. General
1x Maj. General
1x Mech. Inf. Brigade (6,500)
1x Airborne Inf. Battalion (1,202)
3x Artillery Brigade (40,365)
1x Armoured Brigade (34,579)
24x SPAA-1 (72 crew)
2,224 logistics troops
-2112x M-78 Kilgore MBT
-936x MAD-U Rhino Vehicles
-936x M-72 Sentiniel Tank destroyer
-1296x M-694 Field Artillery
Total: 84944
Total Equipment:
-5120x M-78 Kilgore MBT
-2400x MAD-U Rhino Vehicles
-2400x M-72 Sentiniel Tank destroyer
-2160x M-694 Field Artillery
Over kill much?
*Insert my ORBAT here*
Allanea is the word for 'overkill' in some languages.
Allanea is the word for 'overkill' in some languages.
lulz. Mind if I sig that?
lulz. Mind if I sig that?
Go ahead. It's actually literally true, if you check the link in my thread.
Shiistan
10-06-2008, 02:44
I think we need to close the thread now, because too many people are wanting to get involved and its just going to become a flamefest. How about this, we start a new thread and perhaps myself, Greal, Shofercia, and Greston take on Blackhelm, Maldorians, and Leafanistan as was the original set up. If anyone else wants to fight them, do it in other threads pertaining to a larger/separate conflict. The Schofercian Campaign should have a new thread dealing with the finishing of the naval engagement and perhaps the opening of ground invasion should the respective Corporatist Navies not be repelled. Just a thought.
Maldorians
10-06-2008, 02:48
I think we need to close the thread now, because too many people are wanting to get involved and its just going to become a flamefest. How about this, we start a new thread and perhaps myself, Greal, Shofercia, and Greston take on Blackhelm, Maldorians, and Leafanistan as was the original set up. If anyone else wants to fight them, do it in other threads pertaining to a larger/separate conflict. The Schofercian Campaign should have a new thread dealing with the finishing of the naval engagement and perhaps the opening of ground invasion should the respective Corporatist Navies not be repelled. Just a thought.
Quote for truth!
New Manth
10-06-2008, 02:55
I posted here because Shofercia asked for help in a different thread, the link for which I cannot be arsed to look up right now. Should you all prefer to keep this thread small, however, I will be happy to redirect my efforts to a new thread.
Rosdivan
10-06-2008, 03:12
Operation Big Ol' Brass Ones (http://forums.jolt.co.uk/showthread.php?p=13756388#post13756388). This is CLOSED to me and Blackhelm only.
I think we need to close the thread now, because too many people are wanting to get involved and its just going to become a flamefest. How about this, we start a new thread and perhaps myself, Greal, Shofercia, and Greston take on Blackhelm, Maldorians, and Leafanistan as was the original set up. If anyone else wants to fight them, do it in other threads pertaining to a larger/separate conflict. The Schofercian Campaign should have a new thread dealing with the finishing of the naval engagement and perhaps the opening of ground invasion should the respective Corporatist Navies not be repelled. Just a thought.
Agreed.
Just how many threads are there involving the Griffincrest war?
Maldorians
10-06-2008, 03:38
Operation Big Ol' Brass Ones (http://forums.jolt.co.uk/showthread.php?p=13756388#post13756388). This is CLOSED to me and Blackhelm only.
Has he agreed upon closing it between the two of you?
Kampfers
10-06-2008, 03:45
Has he agreed upon closing it between the two of you?
Griff challenged Ros over IRC. And Ros brought the hammer.
Vault 10
10-06-2008, 04:56
Quote for truth!
You're not getting away, however.
I have a shipment to make to Shofercia.
Leafanistan
10-06-2008, 05:19
Just link me to the new thread. If Hurtful Thoughts plays his cards right he can get the actual Leafanistani Navy in here.
Shofercia
10-06-2008, 07:48
Well I did ask for help from as many nations as possible, and if they want to help, they should feel free to post in this thread. It's OOC fer crying out loud! I would however like the following questions to be addressed: I also strongly urge all of the combatants to read this thread and RP war properly: http://forums.jolt.co.uk/showthread.php?t=543994 Yes it is official, yes you have to follow its guidelines.
"Mommy, the kids won't play with me. I want to play 'I get to whack everyone with the hammer' and no one wants to play". If your idea of this war is similar, stop right now, don't bother posting. Seriously, if you just think that you can walk-on-over and begin blasting at Shofercia, I won't recognize it due to poor RP. If you want to challenge my air force or navy, and then attempt to land, that's fine. If you want to launch a nuke, don't. You hit me with a nuke, I send my special forces to poison all of your water supply, both of our nations are in flames, woohoo. The reason that no one uses nukes in real life is because the consequences and the repercussions would be dire. I haven't seen nukes RPed, and right now I am telling you, I won't RP it. Yes Vault 10, that means you. "As you might know or not, the GNAVT is intending to test a series of large-yield nuclear devices, known as "Quasidan's Balls" in recognition of the Quasidan's member." No one is using nukes here, period. Otherwise I could just nuke Desert Territorries' ship and send three nukes to destroy the battlegroups of Griffencrest, woohoo, campaign over.
Primary Attack Flotilla
Expeditionary Headquarters
- AAS Imperator (President-class AeroBattleship (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=3439))
- AD 011 (L-class AeroDestroyer (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=1776))
- AD 012 (L-class AeroDestroyer)
Taskforce Fire
- AAS Drvarska (Consul-class AeroCruiser (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=3439))
- AAS Dystopia (Consul-class AeroCruiser)
- AAS Avenger (Consul-class AeroCruiser)
- AF 041 (N-class AeroFrigate)
- AF 042 (N-class AeroFrigate)
- AF 045 (N-class AeroFrigate)
- AF 046 (N-class AeroFrigate)
- AP 027 (I-Class AeroPatrolcraft (http://z4.invisionfree.com/NSDraftroom/index.php?showtopic=2352))
Taskforce Ice
- AAS Tesla (Consul-class AeroCruiser)
- AAS Typhoon (Consul-class AeroCruiser)
- AS 002 (Type 3 AeroSensorcraft)
- AF 029 (N-class AeroFrigate)
- AF 031 (N-class AeroFrigate)
- AF 033 (N-class AeroFrigate)
- AP 011 (I-Class AeroPatrolcraft)
- AP 012 (I-Class AeroPatrolcraft)
Taskforce Air
- AEW 001 (Type 2 Electronic Warfare Airship)
- AAS Tempest (Consul-class AeroCruiser)
- AAS Maelstrom (Consul-class AeroCruiser)
- AF 022 (N-class AeroFrigate)
- AF 023 (N-class AeroFrigate)
- AF 024 (N-class AeroFrigate)
- AF 027 (N-class AeroFrigate)
- AP 007 (I-Class AeroPatrolcraft)
Support Group
EKS - 192 (Supply Ekranoplan)
EKS - 193 (Supply Ekranoplan)
EKS - 194 (Supply Ekranoplan)
EKS - 196 (Supply Ekranoplan)
EKS - 199 (Supply Ekranoplan)
EKS - 204 (Supply Ekranoplan)
EKM - 11 (Missile Ekranoplan)
EKM - 12 (Missile Ekranoplan)
Edited
The reason that no one uses nukes in real life is because the consequences and the repercussions would be dire.
The only reason people don't use nukes in real life is that of bad public relations. Think of it. MAD only works when the other guy can actually 'assure' your destruction.
BUT! This is your thread, and this is your nation, and if you want your thread to be nuke-free, this is your prerogative.
Yes it is official, yes you have to follow its guidelines.
No, it's not official. Nationstates is free form RP, based on the mutual consent of players. If you want to play by these rules, you can, and they're quite nice indeed, though I could nitpick them for hours.
But that's just a friendly comment. Do as you please. I'm on your side anyway.
Shofercia
10-06-2008, 08:06
Happy now?
No. You posted fancy numbers, I see no stats as to what your forces can and cannot do. I'll have my ORBAT up tomorrow. Blackheim Confederacy posted a nice ORBAT, slightly doubling on the amount of ships I thought he'd RP "hundreds maybe over a 1,000" but it's what an ORBAT should look like. And I can click on links and find out his ships' stats. That's what I want to see.
I'll post soon my ORBAT, and what I am sending to Shofercia.
My ORBAT
Task Force Slaughter
1 NietzscheClass Super Dreadnought (Slaughter)
1 Overlord Class Super Dreadnaught
5 Lord Class Battleships
5 Chancellor class Fleet Carriers
12 Battleaxe Class Cruisers
30 Dragon Class Destroyers
20 Hatchet Class frigates
10 Hunter Class Submarines
480 F-44 Interceptor Fighters
Task Force Jonja
1 Longsword class supercapital guided missile warship (Jonja)
5 Lord Class Battleships
5 Empire Class Battle Carriers
15 Storm Class Cruisers
30 Dragon Class Destroyers
20 Hatchet Class frigates
10 Chamberlain Class Submarines
480 Eurofighters
Task Force Catcher
1 Feathermore Class SuperDreadnaught
5 Lord Class Battleships
2 Union Class Carriers
2 Empire Class Battle Carriers
15 Battleaxe Class Cruisers
30 Dragon Class Destroyers
20 Hatchet Class frigates
10 Hunter Class Submarines
460 F-44 Interceptors
Support Group Help
100 Joesph Logistical Support Vessels
100 Thunder Logistical Support Vessels
Total vessels: 455 vessels.
Sho, I'm landing my forces in your country, they're allied, I did ask, but you've not directly responded, it's not much, just a Mortar Brigade, I may actually do it later, I'm at college in 45 minutes and I'm quite tired.
Vault 10
10-06-2008, 12:17
I haven't seen nukes RPed, and right now I am telling you, I won't RP it. Yes Vault 10, that means you. "As you might know or not, the GNAVT is intending to test a series of large-yield nuclear devices, known as "Quasidan's Balls" in recognition of the Quasidan's member." No one is using nukes here, period. I wonder how didn't you notice the hint of less that complete seriousness in "Quasidan's member" and the nuke's name itself.
But regardless, I'm on your side, and we're certainly not using nukes in Shofercia. This was to inform CA that there are some who will not withhold use of nuclear force, should they resort to - attention - using NBC warfare against you or us. Strikes would be aimed at CA infrastructure - I doubt if any part of Griffincrest can be called a civilian target. And of course that would be a whole other thread; we'll also try not to get you involved.
Vault10, how do I procure Quasidan's Balls?
Vault 10
10-06-2008, 13:02
JUST WHY???
P.S. I'll reply in PM on NSD.
Vault 10
10-06-2008, 13:10
Doesn't work... But check NSD PM, I've replied.
JUST WHY???
One word:
D.R.E.A.D.
P.S. Replied.
Right then: I'll give you your links. I'm sorry I can't link you to real airships, for the simple reason that there aren't any currently like my designs. Note that I only have a few links, since only a few have been designed and assessed. This does not include the N-class, The Sensorcraft or the Electronic Warfare Craft. You may be endowed enough to have the design for the former soon, but until I have it you can have this brief summary:
- N-class: Smallish airships, 350m, armed either with long range standoff missiles for anti-air and anti-surface purposes, or with depth charges and other such equipment for hunting submarines. Normally you'd expect about 16 Ultra-long range missiles/24 long range missiles on each, on top of about 64 short/medium range missiles each in 32-missile racks mounted in an underside gondola.
Also carries 3 Point-defence 35mm autocannons, for intercepting missiles and aircraft before they hit either them or the airships they escort. Countermeasures similar to the Consul-class.
- Sensorcraft: Like the I-class, but much bigger. About 400m long, carrying a very large dual-RADAR unit on its underside to allow for battlefield RADAR observation for a radius of about 800km. Also with a phalnax of cameras on it to provide both infrared and visual targeting capabilities, with large processors to provide airship target network aid (basically acting as a transmitter of targets to all airships in the area: a large targeting device as it were). Lightly armed with 4 point-defence 35mm autocannons, again to protect itself from missiles and the like. Countermeasures similar to the Consul-class.
- Electronic Warfare craft: Similar armament to the above on a much smaller unit (200m). Fitted out with powerful transmitters that cause a localised electronic fog in the area (about 80km radius). Used to disrupt all enemy communications in an area, to aid in attacks. Signals designed not to interfere with Alfegan equipment (does not block on the frequencies or wavelengths used).
Another question for Shorfercia: you forbade the use of NBC weapons in the grounds of them not providing much to the RP. I agree with you completely with that, though wish to ask whether this also entails non-lethal chemical weapons (i.e. Would I be allowed to drop teargas on the battlefield to provide an advantage to land forces?) If not, I fully understand.
Hurtful Thoughts
10-06-2008, 17:42
Just link me to the new thread. If Hurtful Thoughts plays his cards right he can get the actual Leafanistani Navy in here.
Does it involve dropping an ICBM on Griffencrest Towers (Paradise City), a light sprinkling on Mal (because he thinks I won't*), and Limburger Cheese fondu?
Oh, right, and zombie fearmongering (optional)...
But it must involve cheese.
*I'm dropping nukes on them because I care for them. They need help.
Deserted Territories
10-06-2008, 20:15
Otherwise I could just nuke Desert Territorries' ship...
NOBODY wants that. I agree with the anti-nuke policy. I couldn't rp a realistic defense to them and I rather like my country.
@Alfegos: are you moving agianst Shofercia with us?
No, I'm much more fun than that Deserted T: I'm defending Shorfercia. How does it sound then: Old school airships .v. New School? Because I want to have an engagement with your airships before I get fired on by anyone else, for the sheer good RP factor.
In addition, can you tell me how many airships you've got, so I can see whether to send the entire flotilla after you or just a taskforce, planning to intercept you form the sides. Plus, out of curiosity, would your men be expecting a boarding attack?
Deserted Territories
10-06-2008, 20:31
No, I'm much more fun than that Deserted T: I'm defending Shorfercia. How does it sound then: Old school airships .v. New School? Because I want to have an engagement with your airships before I get fired on by anyone else, for the sheer good RP factor.
In addition, can you tell me how many airships you've got, so I can see whether to send the entire flotilla after you or just a taskforce, planning to intercept you form the sides. Plus, out of curiosity, would your men be expecting a boarding attack?
See, that's what I was afraid of.
I was planning on this being a sort of an experimental, test the waters, DT airship warfare intorduction. So, we're looking at only one of these ships. I compared stats, and I'd still be willing to go up against you, my vision of the Indomitable had it being considerably agile with articulating propulsion systems and quite a bit of armor. Then again, it is also in the neighborhood of half as big as your capital-ships.
I'd be willing to go against some of your ships with it and some support F-35's to even the odds.
Definetly not the whole flotilla.
Next time though, I'll come with more. Then things will get epic.
As for boarding, I was planning on having some marines there for the possibility, so yes. But keep in mind they'd be quite surprised. Airships are a new thing in DT.
1st Shofercian Fleet - Admiral Michael Robertson
1 Kraken-class Supercarrier - GMNS HellFire
5 Longsword-class Frigate
7 Reprisal-class Guided Missile Destroyer
1 Houston-class Nuclear Powered Guided Missile Cruiser
5 Sovereign-class Nuclear Powered Guided Missile Battlecruiser
7 Type 90 Mako A-class Hunter/Killer Submarine
4 Defiance-class Nuclear Powered Attack Submarine
2 Paladin-class Nuclear Powered Strategic Submarine
4 F-class Anti-Submarine Airship
4 Warhammer-class Frigate
1 Guardian-class Guided Missile Destroyer
3 Acheron-class Guided Missile Destroyer
15 Seastabber-class Nuclear Powered Guided Missile Cruiser
15 Hermin-class Guided Missile Cruiser
2nd Shofercian Fleet - Admiral Henry Altisair
1 Davidson-class Superdreadnought - GMNS Dawn
5 Longsword-class Frigate
7 Reprisal-class Guided Missile Destroyer
1 Houston-class Nuclear Powered Guided Missile Cruiser
5 Sovereign-class Nuclear Powered Guided Missile Battlecruiser
7 Type 90 Mako A-class Hunter/Killer Submarine
4 Defiance-class Nuclear Powered Attack Submarine
2 Paladin-class Nuclear Powered Strategic Submarine
4 F-class Anti-Submarine Airship
4 Warhammer-class Frigate
1 Guardian-class Guided Missile Destroyer
3 Acheron-class Guided Missile Destroyer
10 Seastabber-class Nuclear Powered Guided Missile Cruiser
15 Hermin-class Guided Missile Cruiser
3rd Shofercian Fleet - Admiral Peter Cripe
1 Davidson-class Superdreadnought - GMNS Perseus
5 Longsword-class Frigate
7 Reprisal-class Guided Missile Destroyer
1 Houston-class Nuclear Powered Guided Missile Cruiser
5 Sovereign-class Nuclear Powered Guided Missile Battlecruiser
7 Type 90 Mako A-class Hunter/Killer Submarine
4 Defiance-class Nuclear Powered Attack Submarine
2 Paladin-class Nuclear Powered Strategic Submarine
4 F-class Anti-Submarine Airship
4 Warhammer-class Frigate
1 Guardian-class Guided Missile Destroyer
3 Acheron-class Guided Missile Destroyer
10 Seastabber-class Nuclear Powered Guided Missile Cruiser
15 Hermin-class Guided Missile Cruiser
Links:
http://forums.jolt.co.uk/showthread.php?t=537259
http://forums.jolt.co.uk/showpost.php?p=13660600&postcount=3
http://forums.jolt.co.uk/showpost.php?p=13671944&postcount=40
http://forums.jolt.co.uk/showpost.php?p=13660609&postcount=5
http://forums.jolt.co.uk/showpost.php?p=13681785&postcount=95
http://forums.jolt.co.uk/showpost.php?p=13670691&postcount=36
http://forums.jolt.co.uk/showpost.php?p=13685249&postcount=107
http://forums.jolt.co.uk/showpost.php?p=13678170&postcount=68
http://forums.jolt.co.uk/showpost.php?p=13674703&postcount=55
http://forums.jolt.co.uk/showpost.php?p=13660618&postcount=8
http://forums.jolt.co.uk/showpost.php?p=13668732&postcount=29
http://forums.jolt.co.uk/showpost.php?p=13671586&postcount=37
Leafanistan
10-06-2008, 20:51
Does it involve dropping an ICBM on Griffencrest Towers (Paradise City), a light sprinkling on Mal (because he thinks I won't*), and Limburger Cheese fondu?
Oh, right, and zombie fearmongering (optional)...
But it must involve cheese.
*I'm dropping nukes on them because I care for them. They need help.
Yes because I'm going to drop an ICBM on a neutral country. Then I'm going to drop some on Maldorians, an ally of Leafanistan who helped us in our Civil War.
Some of you need to get pragmatic, especially those of you who are RPing democratic countries. A dictatorship or a one party nation has a far stronger stomach for war. There is a strong executive in my nation so getting a declaration of war will be hard, but a police action will be easy to obtain.
A few stealth ships to plink some strategic targets.
Though I love simultaneously helping and harming someone.
Fair does then DT. I'll detach a 'Group' of airships to intercept you, while the main lot steam on to blast peeps. That'll consist (the Group) of an Aerocruiser (Say the AAS Tesla, 'cos I love the name), and an escort AeroFrigate. You, have your airship and maybe a couple of fighters thrown in for fun (though NOT too many... airships are allergic to fighters).
Though as I see it, you have the advantage in speed (and armour? What armour are you carrying on the airship? My calculations I've done show even 10mm kevlar is too dense even by itself to be lifted), and manoeuvrability. In my case, sheer size and firepower (remember that volume goes up by 8x if you double the length and keep the proportions roughly the same), though I've got some armour on the gondolas and a few large buckets of my old countermeasures.
The aim often if there's only a single airship is to try and capture it, since you've got the cost factor of getting something like that and also the research factor (what you're using is in prototype stage for me, though I'm trying to model some hybrid airships. Thing is, I'm too used to the airships running on 12 36000hp engines to stray into that field, though what I'm seeing is likely 'The Future' of airships.
Come to think of it, it'd be fun to have a nice big airship battle. If you want in a closed thread somewhere.
Vanteland
10-06-2008, 22:24
Fair does then DT. I'll detach a 'Group' of airships to intercept you, while the main lot steam on to blast peeps. That'll consist (the Group) of an Aerocruiser (Say the AAS Tesla, 'cos I love the name), and an escort AeroFrigate. You, have your airship and maybe a couple of fighters thrown in for fun (though NOT too many... airships are allergic to fighters).
Though as I see it, you have the advantage in speed (and armour? What armour are you carrying on the airship? My calculations I've done show even 10mm kevlar is too dense even by itself to be lifted), and manoeuvrability. In my case, sheer size and firepower (remember that volume goes up by 8x if you double the length and keep the proportions roughly the same), though I've got some armour on the gondolas and a few large buckets of my old countermeasures.
The aim often if there's only a single airship is to try and capture it, since you've got the cost factor of getting something like that and also the research factor (what you're using is in prototype stage for me, though I'm trying to model some hybrid airships. Thing is, I'm too used to the airships running on 12 36000hp engines to stray into that field, though what I'm seeing is likely 'The Future' of airships.
Come to think of it, it'd be fun to have a nice big airship battle. If you want in a closed thread somewhere.
My nation also has airships. And they make up a good portion of our airforce. They work on the same principles as arsenal ships do, in that they have enormous firepower, and enough armor to make it to the point that they can fire the missiles. Also, they have a rather deadly "suicide" function that literally detonates them. Flaming debris falls on the enemies, nearby aircraft get damaged/destroyed, et cetera.
I'd like your opinion on a few things. First, can an airship be run with a nuclear engine, similar to submarines? Second, is it reasonable to have a "carrier" airship, basically a flying airbase. Third, do you use special "Airship Carrier" boats to transport airships over water and what not?
Also, I'm CA (secretly), and I support the invasion of Shofercia so that GC can sell me more oil. Perhaps I could join in on the airship battle?
Viticoma
10-06-2008, 22:25
so Is this war going to be split into different threads then?
Vault 10
10-06-2008, 22:29
Well, the "main" thread has pretty much gone OOC by now.
Wipeout of CA isn't such a large event, but deserving a few threads, after all.
Airships... ur doin it rong Vanteland. You can't armour an airship's gasbag, unless you want kilograms of payload. Invest in countermeasures instead.
As for flying airbases... 16 aircraft in an airship require a hell of a lot of manpower (at least 336) just for the planes. Soon, your looking at massive ones. Invest instead in either choppers, or just go for that small amount in a big airship (surprise!).
Airship carriers... don't need them. Airships I make have ranges of at least 20 000km, so not really necessary.
Nuclear reactors... HELL NO! Use a methane core to provide fuel, safe from enemy fire. Plus self-destruct? I think not. Even the largest of airships I make on make a comparitive pop, even if completely filled with hydrogen.
Take a look at some of my designs, and TG me later. I need some sleep.
Deserted Territories
10-06-2008, 22:48
Firstly the wipeout of the CA has come and gone at least twice since I started playing, so don't get your hopes up.
Also, as long as Viticoma has ships, I say we pull this off to the side and test out this battle with a few more ships, and don't worry about too many fighters, I figure just a pair of them would be a pretty big threat for any airship, I was thinking they could bail me out if I found myself severly disadvantaged.
So Alfegos, Viticoma and I will all meet with our Airships, say, over open water somewhere on the way to Shofecia? I'll have to wait 'till tomorrow to start, thunderstorms are rolling in and the computer's gonna have to go off.
Oh, and armor-wise, I don't know what i'm talking about. I meant that whatever airships have, I thought of an upgrade on that, but forget it, armor would weigh a whole lot more than worth it.
Does it involve dropping an ICBM on Griffencrest Towers (Paradise City), a light sprinkling on Mal (because he thinks I won't*),
*I'm dropping nukes on them because I care for them. They need help.
You touch Mal's homeland with nukes and I get involved on his side. D:
Seems most of this is closed off, so I'll wait and plot, as usual....
Vault 10
10-06-2008, 22:54
Firstly the wipeout of the CA has come and gone at least twice since I started playing, so don't get your hopes up.
Of course.
Taking losses, Blackhelm style. (http://www.youtube.com/watch?v=zKhEw7nD9C4)
And then they grow back.
Shofercia
11-06-2008, 01:56
The military of Shofercia consists of 1% of the Shofercian population, and it is currently 5.75 million soldiers, sailors and airmen/women. 20% of these are militia leaders, 40% work in logistics and 40% form Shofericia's professional fighting force. Every citizen of Shofercia's population had a year of military training from the age of 16 to the age of 17. These form the militia, the commanders of which are mentioned above. (Everyone that has immigrated/was born in Shofercia is a citizen, current number's 575 mil. The militia is obviously less then 575 mil, because not all citizens have reached the age of 16.)
The militia has two tasks: man the anti-aircraft guns and the anti-battleship guns, as well as acting as a guerilla force and other auxuliary forces in the case that the regular army fails, or should paratroopers drop in. The militia operates via numbers and knowledge of terrain. They can only defend and launch counter-attacks if it within their area, or nearby their area.
The logistics people have had several years of militia training, and can fight on the spot, but only when defending the goods that they are transporting. They also have fast vechiles, which are made for transporting wounded out of an area quickly and efficiently as well as to refuel and resupply the men/women that are fighting.
The professional soldiers are composed of the army (18%), navy (9%), air force (9%), ballistic forces (1.5%), special forces (1.5%) and creative forces (1%). Ever had a satellite land on your ship before? Or find your ships suddenly immobile? Or been completely blinded? That's what the creative force do, they create oppurtunities for my other forces to inflict vast damage on the enemy.
ATTN: THIS PART IS IMPORTANT!!!
I have also decided on the order of battle:
One day before the landing, there will be a massive naval campaign, so you can use your navy and air force; that's when the pro-Shofercian naval and aerial forces attack the anti-Shoferican naval and aerial force, and the infantry that they are carrying. This is also when the air-ship fleets meet, and I might toss in some of my fighters as well.
Also, I HAVE A MAP!!! Instead of attacking my main island, and having to deal with militia, you will engage in a campaign of island hopping. Just because I have an island nation, doesn't mean it's one island! You will appear 20 kilometers (as promised) South of an island it's southernmost point, that is shaped exactly like Madagascar, and the geography, even city geography, is the same, (except the slums are missing). The island has been evacuated and the military has moved in. (I actually have a question at this point: initially I wanted to use Tasmania, but then I realized it was too small; if you guys don't think that Tasmania is too small, we can use that. So where do you guys want to fight first, Tasmania or Madagascar? I can get reasonably detailed maps of both, you prolly can too, using either Google Earth or maps.yahoo.com. Another logistics factor to think of: Shofercian density is three times less then Madagascarian, so only about a third of the population lived there.)
Waiting for your comments on this,
The General
Shofercia, do you have a place where I can land my troops? (I'm on your side)
Maldorians
11-06-2008, 02:35
Shofercia, do you have a place where I can land my troops? (I'm on your side)
Dude, you're not getting ashore until you get past the whole CA blockade...>_<
@Derscon: Danks... :D
Dude, you're not getting ashore until you get past the whole CA blockade...>_<
@Derscon: Danks... :D
What blockade?
Maldorians
11-06-2008, 02:40
What blockade?
Which is arriving. My ships, Griffincrest, and IIRC DT. We are going to arrive there before you do, most likely.
Since I can't land troops, I'll fly them there. Probably no more then 60,000 before you guys get there. My fleets are also on their way.
Which is arriving. My ships, Griffincrest, and IIRC DT. We are going to arrive there before you do, most likely.
Mine left before Mals and DT's so there won't be much of a blockade then. When Greal and the rest arrive is a whole 'nother story.
New Manth
11-06-2008, 04:06
Shofercia, please let me know whether you accept the offer I made in the IC thread. I would guess so, but will not assume.
Thanks.
Hurtful Thoughts
11-06-2008, 05:11
You touch Mal's homeland with nukes and I get involved on his side. D:
Seems most of this is closed off, so I'll wait and plot, as usual....
May want to start studying my forces and history then.
I'll give you time because I'm pretty sure I need time as well to study yours.
Dude, you're not getting ashore until you get past the whole CA blockade...>_<
@Derscon: Danks... :D
Not that hard, considering...
Remember that thread I made when Greston was going to invade Volzgrad, guess under what flag that ship was under.
It wouldn't be that hard to do it again, with the same boat, same destination, same payload, different mission, and fully crewed this time.
Mokastana had a fun time with them, yours would be more interesting though.
...
This is around the time you usually have a mental breakdown knowing that you've just been HT'ed, again.
The last one went something like this... (http://z10.invisionfree.com/ADAN/index.php?show-topic=180&st=0#entry9611701) (Link hurf-durfed until given permission to make public)
Not one of his finer moments, TBH...
Also kinda proves the CA really doesn't care if you fry or not.
Because I know I told BC and Leaf I intended to use nukes...
I'm pretty sure I managed to sneak a copy of that to the CA offsite before Toops revived it.
------
Well Derscon, it look like I'm up against myself as much as you are up against yourself...
Though I don't see why you'd go out of your way to defend him, you took him off your blacklist about a month ago and not much seems to have changed in relations between you two.
Rosdivan
11-06-2008, 05:26
A dictatorship or a one party nation has a far stronger stomach for war.
Oft-repeated fallacy. There's no factual basis for it and plenty of counterevidence (the democratic French in WWI for instance, and the various bits of genocide contemplated and nearly put into action by the US and UK in WWII).
Shofercia
11-06-2008, 06:07
Shofercia, please let me know whether you accept the offer I made in the IC thread. I would guess so, but will not assume.
Thanks.
Yes anyone can be on my side, I accept your offer. However you need to post your ORBAT in the OOC thread. Also, keep in mind that if you were in my region before the war began, you can arrive here in 2 days.
Shofercia
11-06-2008, 06:13
There can be no official blockade, until a naval battle is fought. If my side wins, then there's no blockade. If the CA bullies win, then there will be a blockade. Also, right now, since no one objected, we are using Madagascar. The attackers will arrive 20 km off of Madagascar's Southernmost tip. My regional allies MUST arrive 20 km off of Madagascar's Northernmost tip, but they are three to two days ahead. It's 2 days till the naval battle, 3 days till the attempted landing.
Map:
http://maps.yahoo.com/#mvt=h&lat=-17.59886&lon=47.843756&zoom=8
But, I;m not in your region, even though I'm your friend. Either way, my fleet will battle the CA fleets.
Shorfecia, do you have any navy ships you could list?
Raven corps
11-06-2008, 06:50
The Raven fleet has begun a bombardment of the Coast through cruise missile attacks and will soon begin a naval battle.
Vault 10
11-06-2008, 06:58
Raven Corps, you asking to be nuked?
As the missiles came over land the missiles broke apart and sprinkled spiked rods of highly potent Uranium rods which stabbed the ground and bunkers releashing massive amounts of radiation and heat.
Should Shofercia ask me to do it, I'm going ahead, this is not a joke.
I presume the "no nukes" policy also means no or minimum use of biological, chemical and radiological weapons. Thus you are fair game from now on.
P.S. I won't BTW go into technical details of how it won't work, as uranium rods of sufficient size to heat up would simply explode in a moment, unless in the special environment of a reactor.
Vault 10
11-06-2008, 07:05
BTW, Shofercia:
http://forums.jolt.co.uk/showthread.php?t=558504
Could you reply?
Doesn't matter if you consider yourself blockaded, I never said we'll only deliver the shipment if no enemy tries to stop it. It's the Nonconsensual Delivery Department, after all. And attacks on the shipment will be a sufficient reason to open fire.
Leafanistan
11-06-2008, 07:08
"OUTTA MAH WAY!! MOVE IT PUNKS!!!"
The General was puzzled. Such behaviour was not expected from the director of Shofercia's military creativity office. Director crashed into the room, breaking the door. The acting president grimaced. That's one expensive fix. The Director stood up and stared the General right in the eye.
"What happened? Did our satellites go offline?"
"No Suh" said the Director panting. "Great news, Leafanistan sunk a ship whose flag was similar to Shofercia's!"
The General laughed.
Corporate screw-ups, couldn't they have realized that if all coastal cities were being evacuated, if a whole island was being evacuated, wouldn't it simply be logical that all merchant marine were drydocked?
"So who's ship did Leafanistan sink?" he asked.
"It is of a NATO country registry, sir."
The General chuckled. Now he could ask NATO for aid. He only wondered how similar the flags looked.
"The flags were very similar sir."
The General stood up so suddenly that his desk tumbled over, hitting the acting president's foot.
"I must contact NATO at once!" he stated and then jumped over the desk and dashed out of his office.
"Wait!" shouted the Director. The General stopped.
"What?!"
"Sir, we have hacked into Leafanistan radio chatter. Here's the official proof of the attack, and that it was done by the CA. It's all on this flash drive!"
The General grabbed the flash drive, jumped onto his motorcycle and sped to the nearest air base.
"Pilot, I have a special mission for your squadron; let's see if those babies can really do mach 2.5. Deliver this flash drive to NATO HQ. If you succeed, our chances of victory will be extremely high. Don't fail, take as many wings as you need."
"Yes sir!" And several wings of Shofercian Interceptors took off.
My post itself said it wasn't Leafanistan but the Republic of the Red Islands, there have been two OOC posts in the thread itself detailing the difference between Leafanistan and my Mafia blah blah and the difference between Blackhelm and the Griffencrest Corporation blah blah.
Secondly there is no actual RPing on how they figured out that a ship sinking in a sealane was:
A) Sunken deliberately
B) Done so by a Mafia ship
C) Which ship even done it since it was done by a midget submarine, and he just said all his merchant marine were drydocked and he has posted no naval activity
Then there is the hacking part:
A) Hacking my radio chatter when I made sure to mention that there was indeed no actual radio chatter between the ships, they're all acting independently but are arranged in raider squadrons that communicate over IRC
B) How he managed to hack that
C) How they managed to single out a single ship's satellite internet link
D) Why did they single out a single ship's satellite internet link
E) Why they ever considered seeing if a single ship's satellite internet link actually meant anything
F) How did they go from IRC server sitting on a random leased clan server to Mafia/CA-owned and operated
G) How "<HoNeYbAdGeR> Hey guys I found a server, lets start the game." became absolute, indisputable proof that the Mafia/CA is running an operation against shipping in that sea lane
My favorite part:
Last edited by Shofercia : Today at 6:32 AM. Reason: typed who instead of how; whoopsie
How do you go back, re-read that and not realize all of this is wrong with it?
I'm seriously wondering how little of my post Shofercia actually read to reach this conclusion, and at the moment, I'm ignoring all of it except for the fact that I sunk neutral shipping.
Germany sank American ships while asking America not to enter the war. Any ships going toward Shofercia or leaving it is now a valid target. Of course all my Commerce Raiders are following the principle of just passing through like I detailed in another post.
I wonder how the rest of the world is going to react to neutral shipping being sunk in Shofercian waters? Sounds like paranoid Shofercian Submariners to me.
Leafanistan
11-06-2008, 07:10
Raven Corps, you asking to be nuked?
Should Shofercia ask me to do it, I'm going ahead, this is not a joke.
I presume the "no nukes" policy also means no or minimum use of biological, chemical and radiological weapons. Thus you are fair game from now on.
P.S. I won't BTW go into technical details of how it won't work, as uranium rods of sufficient size to heat up would simply explode in a moment, unless in the special environment of a reactor.
I think he means he's using something like the depleted uranium sabots like in tanks, except he's dispersing them from a naval platform. And he knows depleted uranium is pyrophoric and upon impact and aerosolizing it would catch fire.
Wait no what am I talking about?
Still Uranium if it isn't depleted would act similarly and would slowly release radiation. It's not so much nuke as it is dirty bomb.
Vault 10
11-06-2008, 07:18
think he means he's using something like the depleted uranium sabots like in tanks, except he's dispersing them from a naval platform. And he knows depleted uranium is pyrophoric and upon impact and aerosolizing it would catch fire. If then, it can be accepted (although it will be just a poor replacement to thermite, and DU isn't radioactive). Shofercia's decision.
Just that a radioactive "ground-melter" won't really work.
Anywho, Raven can attack your nation from around the world and from the moon. We have missiles, hell we've had ballistic missiles and cruise missiles since the 1940s, we don't have to see what we're blowing up anymore.
But then specify it's use of long-ranged ballistic missiles.
Raven corps
11-06-2008, 07:19
OOC: Raven, you are at least three days away from Shofercian land. We've been over this before, you cannot attack the land, until you can actually see it. Ufffffff. It takes five days, you left after pretty much everyone else did, and you are the first to attack? *sighs*
OOC edit: and umm, everyone's agreed not to use WMDs. Uranium = WMD. You are essentially using mini-nukes. Not in this campaign buster, besides you have so many weapons that are conventional and do damage to choose from, but I'll say it again: no nukes, no mini-nukes, no Uranium.
OOC: The first Talon fleet never returns to port and constantly patrols with 17 different detactments to help with rapid response. So I left days ago. And I was not fully aware that you where using standard time and not fluid time.
Raven Missiles can traverse long areas and distances by being luanched into near-space altitudes and using the earths rotation to give added speed and distance coverage thus allowing Raven Arsenal ships to luanch attacks from long distances.
The uranium rods are not WMD's in fact cause little to no collateral damage. The Rods are indeed made from uranium but do not explode. they simply release radiation and heat which kills slowly. The missile really just weakens your troops prior to the landing.
--------------------------------------
The Rods I'm using are built from Depleted Uranium, encased in a simple Steel sabot that doesn't open upon impact. The Steel keeps air out but is not strong enough to limit the Radiation emitted.
Leafanistan
11-06-2008, 07:23
If then, it can be accepted (although it will be just a poor replacement to thermite, and DU isn't radioactive). Shofercia's decision.
Just that a radioactive "ground-melter" won't really work.
But then specify it's use of long-ranged ballistic missiles.
I'm not saying it's solely long ranged ballistic missiles he's using. It could also be a cruise missile, or a quasiballistic missile. For all we know it's some sort of Khan like missile with a cruise phase and a terminal dive phase.
And Raven Corps, it's Depleted for a reason, the radiation it emits is negligible.
I gotta go guys.
Shofercia, just assume my planes landed, and my troops also landed onto the airfields.
Vault 10
11-06-2008, 07:25
Regardless, it can be done, nothing to argue about.
2 Raven: Well, then, radiation, not much heat though.
The point of content is that this is radiological weapons, one of WMD. And we've decided to avoid the use WMD. Maybe tactical and limited, but this is clearly not tactical, as it intends to damage the health of whoever approaches these rods.
Leafanistan
11-06-2008, 07:27
I'd wish you would have read that OOC thread. It said that we're not using WMDs, and your concerns were answered. WMDs make the war booooring. I nuke you, you nuke me, our countries are destroyed and there's no military skills to RP...
Am I crazy stupid, popped one too many pills, or did Shofercia not answer any of my concerns for why I'm ignoring him except for the sinking neutral shipping part.
Raven corps
11-06-2008, 07:30
But its still not something you wont to just leave sitting around. Depleted Uranium does emit Radiation, though not as much. However it has been found that exposure to DU can cause health problems in the future more then instant effects. So in a sense even If Raven is repelled those who fought will still suffer even after the war is over.
Shofercia
11-06-2008, 07:31
I think he means he's using something like the depleted uranium sabots like in tanks, except he's dispersing them from a naval platform. And he knows depleted uranium is pyrophoric and upon impact and aerosolizing it would catch fire.
Wait no what am I talking about?
Still Uranium if it isn't depleted would act similarly and would slowly release radiation. It's not so much nuke as it is dirty bomb.
Any Uranium weapons are considered WMDs. No matter how small or how large.
Imbrinium
11-06-2008, 07:32
From: The Kingdom of Imbrinium
To: the Anti- CA allies
Our government is prepared to support the allies in any means we can. We are no throwing or hat into the fight as of yet because of all the support you do have. But if the anti-CA Allies needs transports, aircraft, ammo, cyber force or need my country to jump in just let us know.
Raven corps
11-06-2008, 07:33
That means DU bullets are WMD's..... And thats not true. Raven employs a lot of Uranium in its weapons, hell even our grenades are lined with Uranium.
Shofercia
11-06-2008, 07:33
But its still not something you wont to just leave sitting around. Depleted Uranium does emit Radiation, though not as much. However it has been found that exposure to DU can cause health problems in the future more then instant effects. So in a sense even If Raven is repelled those who fought will still suffer even after the war is over.
Therefore it's a WMD and cannot be used. Case closed.
Leafanistan
11-06-2008, 07:34
But its still not something you wont to just leave sitting around. Depleted Uranium does emit Radiation, though not as much. However it has been found that exposure to DU can cause health problems in the future more then instant effects. So in a sense even If Raven is repelled those who fought will still suffer even after the war is over.
I propose we name this disease "Raven Corps Syndrome".
Also your signature Vault 10, I'm not sure whether or not I want to get my hands on your equipment anymore, I feel so conflicted.
Any Uranium weapons are considered WMDs. No matter how small or how large.
Wait, does that include DU sabots in tanks? What about DU armor piercing rounds? What about nuclear powered ships?
And answer my serious issues with your post about me.
Raven corps
11-06-2008, 07:34
I propose we name this disease "Raven Corps Syndrome".
Also your signature Vault 10, I'm not sure whether or not I want to get my hands on your equipment anymore, I feel so conflicted.
Wait, does that include DU sabots in tanks? What about DU armor piercing rounds? What about nuclear powered ships?
And answer my serious issues with your post about me.
Just add it to the list of illnesses Raven has produced.
Raven corps
11-06-2008, 07:35
Weapons of
Mass
Destruction
Nothing is being destroyed or killed...
Shofercia
11-06-2008, 07:36
I propose we name this disease "Raven Corps Syndrome".
Also your signature Vault 10, I'm not sure whether or not I want to get my hands on your equipment anymore, I feel so conflicted.
Wait, does that include DU sabots in tanks? What about DU armor piercing rounds? What about nuclear powered ships?
You can have armor piercing rounds without Uranium that are just as effective. As for nuclear powered ships, just use another engine type. Nuclear power isn't even the best engine type out there, why would you want to use it? And nuclear powered subs didn't work very well for the Soviets or Americans. If you want to have liabilities in your own fleets, go ahead and use nuclear powered ships.
Shofercia
11-06-2008, 07:38
Weapons of
Mass
Destruction
Nothing is being destroyed or killed...
READ THE UN REPORT ON URANIUM USAGE. It very specifically dubs all Uranium usage, aside from that in SHIELDED nuclear powerplants and as SHIELDED engines as WMDs. And cells are being massively destroyed by Uranium radiation. If you think otherwise, I invite you to a trip to Bikini Islands, or Hiroshima, or Nagasaki, or Chernobyl, or Three Mile Island, or...
Leafanistan
11-06-2008, 07:40
You can have armor piercing rounds without Uranium that are just as effective. As for nuclear powered ships, just use another engine type. Nuclear power isn't even the best engine type out there, why would you want to use it? And nuclear powered subs didn't work very well for the Soviets or Americans. If you want to have liabilities in your own fleets, go ahead and use nuclear powered ships.
I know this whole point about nuclear power is going to go to a crazy tangent, can we please not?
And answer my serious issues with your post about me.
Raven corps
11-06-2008, 07:43
READ THE UN REPORT ON URANIUM USAGE. It very specifically dubs all Uranium usage, aside from that in SHIELDED nuclear powerplants and as SHIELDED engines as WMDs. And cells are being massively destroyed by Uranium radiation. If you think otherwise, I invite you to a trip to Bikini Islands, or Hiroshima, or Nagasaki, or Chernobyl, or Three Mile Island, or...
U.N.= Non-existent in N.S.
We have a World Ass.
Vault 10
11-06-2008, 07:46
Also your signature Vault 10, I'm not sure whether or not I want to get my hands on your equipment anymore, I feel so conflicted.
Don't we happen IC to be on the opposite sides of this war anyway? ;)
Although, seriously, why? Post now if you have issues with something.
Wait, does that include DU sabots in tanks? What about DU armor piercing rounds? What about nuclear powered ships?
Depleted uranium is considered fine.
Uranium in sealed engines, not emitting radiation or releasing radioactives, too.
U.N.= Non-existent in N.S.
We have a World Ass. It has nothing to do with UN. We're just using UN definitions, just like we use Webster dictionary, even if it doesn't exist in NS.
Leafanistan
11-06-2008, 07:49
Don't we happen IC to be on the opposite sides of this war anyway? ;)
Although, seriously, why? Post now if you have issues with something.
Depleted uranium is considered fine.
Uranium in sealed engines, not emitting radiation or releasing radioactives, too.
It has nothing to do with UN. We're just using UN definitions, just like we use Webster dictionary, even if it doesn't exist in NS.
Read your advertisement back to yourself out loud with the mindset of Phil Ken Sebben.
Is Shofercia ignoring my big post or did something else happen that I didn't notice?
Shofercia
11-06-2008, 07:52
My post itself said it wasn't Leafanistan but the Republic of the Red Islands, there have been two OOC posts in the thread itself detailing the difference between Leafanistan and my Mafia blah blah and the difference between Blackhelm and the Griffencrest Corporation blah blah.
Secondly there is no actual RPing on how they figured out that a ship sinking in a sealane was:
A) Sunken deliberately
B) Done so by a Mafia ship
C) Which ship even done it since it was done by a midget submarine, and he just said all his merchant marine were drydocked and he has posted no naval activity
Then there is the hacking part:
A) Hacking my radio chatter when I made sure to mention that there was indeed no actual radio chatter between the ships, they're all acting independently but are arranged in raider squadrons that communicate over IRC
B) How he managed to hack that
C) How they managed to single out a single ship's satellite internet link
D) Why did they single out a single ship's satellite internet link
E) Why they ever considered seeing if a single ship's satellite internet link actually meant anything
F) How did they go from IRC server sitting on a random leased clan server to Mafia/CA-owned and operated
G) How "<HoNeYbAdGeR> Hey guys I found a server, lets start the game." became absolute, indisputable proof that the Mafia/CA is running an operation against shipping in that sea lane
My favorite part:
How do you go back, re-read that and not realize all of this is wrong with it?
I'm seriously wondering how little of my post Shofercia actually read to reach this conclusion, and at the moment, I'm ignoring all of it except for the fact that I sunk neutral shipping.
Germany sank American ships while asking America not to enter the war. Any ships going toward Shofercia or leaving it is now a valid target. Of course all my Commerce Raiders are following the principle of just passing through like I detailed in another post.
I wonder how the rest of the world is going to react to neutral shipping being sunk in Shofercian waters? Sounds like paranoid Shofercian Submariners to me.
How did we know a ship was sunk in our waters? We're patrolling the area with Interceptors.
A. You said the Submarine acted silently, and then reported the kill back to the mothership: "The Sang-O meanwhile quietly slipped away, back to the mothership. Once it was there the crew would watch for the telltale plume of smoke, and report a kill on the hidden IRC server the 3rd Commerce Raiders were running. The server's topic was "Clan xXxRULAZxXx Server for CS:S" It would be a simple post, and the communications officer had already written it out." Pirates aren't dicisciplined enough to show no emotion at a kill, especially when they get paid.
B. Hidden IRC server = very hackable. It is possible that in all the jubilee, the hack was misinterpreted as radio chatter not IRC. The point being, it was hackable.
C. The Interceptors saw the ship and relayed its exact co-ordinates, hence the ship was IDable.
D. The Interceptors saw it. They were told to report everything they saw.
E. Let's re-cap: ship gets blown up, another ship's crew cheers, satellite link sent, we're at war, clearly, there's no point of interest here.
F. Internet's IPs are trackable. It's possible to know who set up the link, and then trace the initial payments back to CA.
G. The encryption was broken, again because when a ship gets blown up and another ship cheers, and there's a war, usually there's a connection.
Submarines have nothing to do with this. "International Waters off the coast of Shofercia". Those are the ones that we're patrolling with Interceptors.
Shofercia
11-06-2008, 07:53
Read your advertisement back to yourself out loud with the mindset of Phil Ken Sebben.
Is Shofercia ignoring my big post or did something else happen that I didn't notice?
Your post has been answered. I am so terribly sorry for not dropping everything and answering your post right away. Next time I'll even call my boss and tell him that I need to get off early, so that I can answer Leafanistan's post.
Shofercia
11-06-2008, 07:56
U.N.= Non-existent in N.S.
We have a World Ass.
The reason I don't want WMDs or Uranium used, is because it will make the war boring. I will not say it again. Yes technologically it is feasible, but what's the point of writing ORBATs and setting up, if your RPs are you nuke me, I nuke you, wooohoo. So for the last time, NO URANIUM-based weapons. Just use sleeping gas like they use in the hospital, same effect, not WMD.
Vault 10
11-06-2008, 07:59
Read your advertisement back to yourself out loud with the mindset of Phil Ken Sebben.
We can offer this too (http://www.kungfurock.com/2006/07/12/penis-qiqong-kungfu/).
P.S. Oh no... someone, perhaps from 4chan, has hacked and vandalized the official Qigongpenis page. A pity, it was funnier when it was a real advertisement.
If you think otherwise, I invite you to a trip to Bikini Islands, or Hiroshima, or Nagasaki, or Chernobyl, or Three Mile Island, or...
Do you KNOW what happened on Three Mile Island or are you just throwing names at people? Seriously, dude.
http://en.wikipedia.org/wiki/Three_Mile_Island_accident
Not a single reactor employee has gotten sick at TMI.
There has not been one person who suffered serious radiation sickness or any sort of adverse health effects that have been scientifically attributed to TMI, aside for panic and psychological effect (i.e. people freaking out).
Regardless, depleted uranium is not a weapon of mass destruction. If the UN thinks otherwise, then the UN is a pack of retards.
Leafanistan
11-06-2008, 08:01
How did we know a ship was sunk in our waters? We're patrolling the area with Interceptors.
A. You said the Submarine acted silently, and then reported the kill back to the mothership: "The Sang-O meanwhile quietly slipped away, back to the mothership. Once it was there the crew would watch for the telltale plume of smoke, and report a kill on the hidden IRC server the 3rd Commerce Raiders were running. The server's topic was "Clan xXxRULAZxXx Server for CS:S" It would be a simple post, and the communications officer had already written it out." Pirates aren't dicisciplined enough to show no emotion at a kill, especially when they get paid.
B. Hidden IRC server = very hackable. It is possible that in all the jubilee, the hack was misinterpreted as radio chatter not IRC. The point being, it was hackable.
C. The Interceptors saw the ship and relayed its exact co-ordinates, hence the ship was IDable.
D. The Interceptors saw it. They were told to report everything they saw.
E. Let's re-cap: ship gets blown up, another ship's crew cheers, satellite link sent, we're at war, clearly, there's no point of interest here.
F. Internet's IPs are trackable. It's possible to know who set up the link, and then trace the initial payments back to CA.
G. The encryption was broken, again because when a ship gets blown up and another ship cheers, and there's a war, usually there's a connection.
Submarines have nothing to do with this. "International Waters off the coast of Shofercia". Those are the ones that we're patrolling with Interceptors.
OOC: You have no right to dictate how my pirates will act that's godmoding first and foremost.
And they aren't pirates. I mentioned before that this was done under the purview of special forces, these are well trained soldiers. I made sure to mention there was no jubilee and very specifically noted everything to avoid this kind of confusion.
You never mentioned before you had interceptors wandering around international waters.
IPs are traceable, but the link was set up by some guy in a ship, the admins are using TOR (http://en.wikipedia.org/wiki/Tor_%28anonymity_network%29) and ultimately are connecting from another floating platform. The payments were made from neutral accounts and the money was originally transferred from a DMG International Bank account. They're extremely tightlipped about their clients and have tremendous firewalls that you'll never believe and security that is absolutely mad. Believe me, I once tried to RP hacking the bank and that got nowhere.
Finally you didn't actually specify what you hacked. If you decided to go ahead and hack the IRC server you'd get nothing than the company rents out clan servers for things like Counterstrike and someone is also running an IRC server.
Shofercia
11-06-2008, 08:08
OOC: You have no right to dictate how my pirates will act that's godmoding first and foremost.
And they aren't pirates. I mentioned before that this was done under the purview of special forces, these are well trained soldiers. I made sure to mention there was no jubilee and very specifically noted everything to avoid this kind of confusion.
You never mentioned before you had interceptors wandering around international waters.
IPs are traceable, but the link was set up by some guy in a ship, the admins are using TOR (http://en.wikipedia.org/wiki/Tor_%28anonymity_network%29) and ultimately are connecting from another floating platform. The payments were made from neutral accounts and the money was originally transferred from a DMG International Bank account. They're extremely tightlipped about their clients and have tremendous firewalls that you'll never believe and security that is absolutely mad. Believe me, I once tried to RP hacking the bank and that got nowhere.
Finally you didn't actually specify what you hacked. If you decided to go ahead and hack the IRC server you'd get nothing than the company rents out clan servers for things like Counterstrike and someone is also running an IRC server.
My Interceptors were on the border of my waters and international waters. You chose to attack the ship on the border, "off of the coast of Shofercia". If it was in International Waters, not on the border, as you noted, my interceptors wouldn't have picked that up. Do you really think I wouldn't have air force patrolling my coastlines in a war? I mean at least be logical.
And I had a lot of assumptions to simply check:
The 5 CA corpo-nations were at war with Shofercia. No one else possessing this kind of technology was. The ship sunk had a flag virtually identical to Shofercian. It's easy to put two and two together and get four! Geez, who could have sunk it?
Shofercia
11-06-2008, 08:11
Do you KNOW what happened on Three Mile Island or are you just throwing names at people? Seriously, dude.
http://en.wikipedia.org/wiki/Three_Mile_Island_accident
Not a single reactor employee has gotten sick at TMI.
There has not been one person who suffered serious radiation sickness or any sort of adverse health effects that have been scientifically attributed to TMI, aside for panic and psychological effect (i.e. people freaking out).
Regardless, depleted uranium is not a weapon of mass destruction. If the UN thinks otherwise, then the UN is a pack of retards.
Look, I am not here to debate Three Mile Island or UN intelligence. If you want to have a war using Uranium, RP that without me.
I have said over and over again, no Uranium. I want my nation to be able to recover from this war quickly, and decaying isotopes of Uranium kinda prevent that.
Leafanistan
11-06-2008, 08:13
My Interceptors were on the border of my waters and international waters. You chose to attack the ship on the border, "off of the coast of Shofercia". If it was in International Waters, not on the border, as you noted, my interceptors wouldn't have picked that up. Do you really think I wouldn't have air force patrolling my coastlines in a war? I mean at least be logical.
And I had a lot of assumptions to simply check:
The 5 CA corpo-nations were at war with Shofercia. No one else possessing this kind of technology was. The ship sunk had a flag virtually identical to Shofercian. It's easy to put two and two together and get four! Geez, who could have sunk it?
OOC: Now unless you have an answer to how you managed to glean anything more than, "I bet it was a CA nation", I'm still ignoring most of your post except for the fact that I sunk neutral shipping.
You don't have a mechanism for explaining these massive leaps of knowledge to get that information. Besides you haven't even explained how you knew the ship was sunk by enemy action. For all you knew it was an accident.
Shofercia
11-06-2008, 08:14
OOC: Now unless you have an answer to how you managed to glean anything more than, "I bet it was a CA nation", I'm still ignoring most of your post except for the fact that I sunk neutral shipping.
You don't have a mechanism for explaining these massive leaps of knowledge to get that information. Besides you haven't even explained how you knew the ship was sunk by enemy action. For all you knew it was an accident.
Accident my arse. I checked that ships logs as it exited port, (that's how I knew its registry) and it was in perfect condition. And suddenly, on the border of International and Shofercian Waters an "Accident" happens. Riiight. That's like finding a nail in your tire after annoying your nieghbors and going "geez, must be from the road".
The PeoplesFreedom
11-06-2008, 08:15
This war is going nowhere. Fast.
is it possible the pair of you could restart? why not even have a detail report of what your sending to fight and defend? because maybe then there wouldn't be so much of this fighting.
Can you lot please stop the catfight? This is the reason why I never participate in the major wars: they all end up with the supposedly 'senior' nations bitching about something, which ends up with the war being a complete and utter failure. I mean, come on Raven Corps, for example. Yes, Depleted Uranium is pretty safe. Yes, they use it aplenty in armour penetrating projectiles. But what did the guy you're Rp'ing with say? Don't use it. He says he wants you not to do something in his RP, then you don't. Don't continue to argue the toss: remember the saying about arguments on the internet. Same applies for the rest of you: please try to be civil. This isn't kindergarten, so please don't act like it.
As for the airships Deserted Territories, I'll start a new thread when I get back from school, off at a tangent. You should be able to easily find it. The fighters sound good enough anyhow.
Accident my arse. I checked that ships logs as it exited port, (that's how I knew its registry) and it was in perfect condition. And suddenly, on the border of International and Shofercian Waters an "Accident" happens. Riiight. That's like finding a nail in your tire after annoying your nieghbors and going "geez, must be from the road".
Or maybe, you shouldn't run over constuction workers.....
Leafanistan
11-06-2008, 08:20
Accident my arse. I checked that ships logs as it exited port, (that's how I knew its registry) and it was in perfect condition. And suddenly, on the border of International and Shofercian Waters an "Accident" happens. Riiight. That's like finding a nail in your tire after annoying your nieghbors and going "geez, must be from the road".
OOC: At least now I know it was a ship that was actually coming/going from you.
Regardless you still don't explain how you knew it was me, and why you hacked that one boats satellite feed, despite the fact that that boat was over 200km away at the time, and was sailing away from your nation.
Also where do you live that you regularly expect neighbors to nail your tires for minor annoyances? It's rather petty and passive aggressive. Mine just come and tell me I've been a dick.
Vault 10
11-06-2008, 08:21
OK, I'll RP my submarine detecting with the torpedo explosion with a sonar.
Although I could do it from my own coast.
This war is going nowhere. Fast.
Might as well just sit back and watch as everything falls apart due to wanking/god moding/ OOC Bitchfest/ everything else in this thread.
Leafanistan
11-06-2008, 08:26
OK, I'll RP my submarine detecting with the torpedo explosion with a sonar.
Although I could do it from my own coast.
OOC: Regardless, he still can't prove it was me with any certainty and especially not with that post he made in the IC thread.
Might as well just sit back and watch as everything falls apart due to wanking/god moding/ OOC Bitchfest/ everything else in this thread.
Honestly. I wanted to have fun raiding commercial ships and watching his economy take a nosedive and his citizens bitching up a storm because they can't get peaches or something stupid that civvies always do.
Shofercia
11-06-2008, 08:28
OOC: At least now I know it was a ship that was actually coming/going from you.
Regardless you still don't explain how you knew it was me, and why you hacked that one boats satellite feed, despite the fact that that boat was over 200km away at the time, and was sailing away from your nation.
Also where do you live that you regularly expect neighbors to nail your tires for minor annoyances? It's rather petty and passive aggressive. Mine just come and tell me I've been a dick.
The ship was actually passing me, going into my region through my waters, against my warnings. Also, I hacked into nearly every boats satellite feed, not just that one. How did I know it was that particular one? I did when the code was unscrambled, it took like 24 hours RL time.
About the neighbors: that was a one time occurance. I came home for finals week, and they had a party, so instead of going over and telling them to STFU, I called the cops. The cops here like me; so they went into their house, got them to STFU and found drugs like cocaine. So the neighbors got arrested. The next night I found a nail in my tire. I live in a safe area, it's just that retards are everywhere. If you do drugs, use the bathroom, and when cops come, flush, don't offer them cocaine. Luckily I have new neighbors now :)
OOC: Regardless, he still can't prove it was me with any certainty and especially not with that post he made in the IC thread.
Honestly. I wanted to have fun raiding commercial ships and watching his economy take a nosedive and his citizens bitching up a storm because they can't get peaches or something stupid that civvies always do.
Remeber how this turned out last time? It ended in an OOC bitchfest, but this time what took atleast a week turned into 3 days.
Skismire
11-06-2008, 08:30
I dont see the problem with using DU stuff. In fact, I say its pretty damn smart. In my opinion- which no one must agree with is that war sucks and sometimes you just got to take it like a man.... or woman.. or what ever you are.
Lord Sumguy
11-06-2008, 08:31
Honestly. I wanted to have fun raiding commercial ships and watching his economy take a nosedive and his citizens bitching up a storm because they can't get peaches or something stupid that civvies always do.
And I think he wants to have fun being able to RP a defense. Perhaps a compromise, as neither of you seem to be any more able to convince one another of their error as a mule and a brick wall would.
Vault 10
11-06-2008, 08:34
The ship was actually passing me, going into my region through my waters, against my warnings. Also, I hacked into nearly every boats satellite feed, not just that one. How did I know it was that particular one? I did when the code was unscrambled, it took like 24 hours RL time.
Cracking and hacking, my balls. We've just send you a recording of whatever happened. Say "hello" to the SONAR (http://en.wikipedia.org/wiki/SONAR).
Shofercia
11-06-2008, 08:34
Remeber how this turned out last time? It ended in an OOC bitchfest, but this time what took atleast a week turned into 3 days.
Ok, let's stop the bitchfest. I'm going to sleep. In 2 days time we are having a naval battle, that's on thursday. Then there will still be a landing. I have edited the post, so now Leafanistan should be happy.
The PeoplesFreedom
11-06-2008, 08:37
Cracking and hacking, my balls. We've just send you a recording of whatever happened. Say "hello" to the SONAR (http://en.wikipedia.org/wiki/SONAR).
I didn't know you had balls. I had thumbed you as gender-neutral, like on GI Joe.
Leafanistan
11-06-2008, 08:40
And I think he wants to have fun being able to RP a defense. Perhaps a compromise, as neither of you seem to be any more able to convince one another of their error as a mule and a brick wall would.
OOC: I've already compromised on the sinking neutral shipping, and now I just have to argue the logistics and probably intelligence of hacking every damn civilian ship in the whole area on the off chance one of them is a commerce raider.
In fact I think this is the first time the CA has actually done commerce raiding from a hidden platform. Last time I checked Griffencrest just sank an oil tanker, said "lol gve me ur oil or else" and the guy did it.
And if he did do all these things, I want him to RP it, not mention it offhandedly like its always been there in thousands of onion like layers.
But seriously what kind of intelligence triumph is this:
"<HoNeYbAdGeR> Hey guys I found a server, lets start the game."
The only crime I can think of this is, nearby sailor played counterstrike while someone died 200km away.
Vault 10
11-06-2008, 08:41
I didn't know you had balls. I had thumbed you as gender-neutral, like on GI Joe.
http://forums.jolt.co.uk/showthread.php?t=558133
Ok, let's stop the bitchfest. I'm going to sleep. In 2 days time we are having a naval battle, that's on thursday. Then there will still be a landing. I have edited the post, so now Leafanistan should be happy.
What you don't understand is that this happens everytime the CA goes to war. Last summer GC had a massive armada to contend with and he found the resources to invade TPF.
The PeoplesFreedom
11-06-2008, 08:42
http://forums.jolt.co.uk/showthread.php?t=558133
Check PM on the forum.
Lord Sumguy
11-06-2008, 08:50
OOC: I've already compromised on the sinking neutral shipping, and now I just have to argue the logistics and probably intelligence of hacking every damn civilian ship in the whole area on the off chance one of them is a commerce raider.
In fact I think this is the first time the CA has actually done commerce raiding from a hidden platform. Last time I checked Griffencrest just sank an oil tanker, said "lol gve me ur oil or else" and the guy did it.
And if he did do all these things, I want him to RP it, not mention it offhandedly like its always been there in thousands of onion like layers.
But seriously what kind of intelligence triumph is this:
"<HoNeYbAdGeR> Hey guys I found a server, lets start the game."
The only crime I can think of this is, nearby sailor played counterstrike while someone died 200km away.
Well, the US didnt ever have evidence that a Spanish mine sank the Maine, yet that didnt stop the govt. or the press from blaming Spain for it.
so a submarine sunk a netural ship? is it possible for whatever or whoever fired the weapons knew it was a netural ship?
Imperial isa
11-06-2008, 09:25
so a submarine sunk a netural ship? is it possible for whatever or whoever fired the weapons knew it was a netural ship?
look at WW1 and WW2 and you see no not when under water
ahh. Ok now I understand how it goes.
Vault 10
11-06-2008, 09:36
It's easy to tell a military one from a merchant one, but not what flag it's flying.
hold on. you should be able to tell because every single submarine has a periscope! Then the flag and any other signs.
Vault 10
11-06-2008, 09:39
At a close range, yes.
And modern subs don't operate at close range like that. Also, Vault10, I sent you a message.
of course. You need to be able to have the range to identify the ship and what its nationatliy it is.
Imperial isa
11-06-2008, 09:51
of course. You need to be able to have the range to identify the ship and what its nationatliy it is.
and to do that you get your ass shot off
^that's possible as well.
And you know what guys? This bitching has continued, continued, continued... it's starting to do my head in. As it is then, here is how everything stands:
Shorfercia and Leafinstan, both of you are right and wrong. Use the telegram system provided to NS users to sort it out between yourselves, or use an instant messaging programme.
The rest of you, stop arguing the toss over every little thing. You all have some vestige of a brain don't you? Is there some tiny, suppressed message saying that all this bitching and whining is pointless? Just post your ORBATs and the like, and if you really don't like anything that Shorferica wants, there is an easy option for you... LEAVE THE THREAD. Sadly neglected by most.
Finally, with some sort of peace and quiet, both Deserted T and Vanteland, I draw your attention to This (http://forums.jolt.co.uk/showthread.php?p=13761188) thread: here, we can have our little airship battle. Note to all others that no participation is required or wanted, unless you are invited. Thankyou.
New Manth
12-06-2008, 01:37
So, forget I posted here. A quick read through this thread has cured me of my desire to be involved.
Hurtful Thoughts
12-06-2008, 03:17
Maldorians, mind if I create a thread to attack you in?
Mostly to avoid the clutter around everyone else attacking everyone else.
[NS::::]Olmedreca
12-06-2008, 14:34
My nation also has airships. And they make up a good portion of our airforce. They work on the same principles as arsenal ships do, in that they have enormous firepower, and enough armor to make it to the point that they can fire the missiles. Also, they have a rather deadly "suicide" function that literally detonates them. Flaming debris falls on the enemies, nearby aircraft get damaged/destroyed, et cetera.
I'd like your opinion on a few things. First, can an airship be run with a nuclear engine, similar to submarines? Second, is it reasonable to have a "carrier" airship, basically a flying airbase. Third, do you use special "Airship Carrier" boats to transport airships over water and what not?
Also, I'm CA (secretly), and I support the invasion of Shofercia so that GC can sell me more oil. Perhaps I could join in on the airship battle?
ROFL
You are aware that many real life airships were literally torn appart in storms because their structure was too weak? Especially as you probably use Helium which provides 8% less lift then hydrogen(which you probably dont use to avoid burning like Hindenburg), and therefore reduces airship's lift capacity, which has always been limited anyway. There are quite practical reasons why airships haven't been actively used in combat since WW I. Your airships which have "enormous firepower" and "enough armor" will never take off from ground.
you can dream buddy. airships will be shot down by flak with flying sharpnel (will tear whatever the airship is made of) or a missile that can bring the airship down. Nuclear power is verturly impossible (I'll admit I'm wrong if someone can prove it is possible) to put onto the airship because it'll become a floating nuclear weapon.
Now hover aircraft carriers is slightly possible. I've finally produced one (after 5 failers) but its only a prototype and it needs to be tested in battle. But don't ask me to sell it because I need to perfect it at the moment (might be another failure).
For goodness sakes people... I always find it so amusing for people to jump to conclusions: "Oh, the airship is shit because it's old, not used by current militaries and because I can't be arsed to do any research I won't even consider I might be wrong."
Sorry to piss on your parade you two posters above, but airships ARE NOT as weak as you'd think. And do you know why? Because all those things you are quoting were 80 YEARS AGO. Times have changed since then, surprisingly. Airships no longer need to be made out of wood and fabric, neither does hydrogen need to be used, neither do they they even need any armour on the gas bag. And before I hear that crap again about the flak, I'll appeal to your common sense... Where are you shooting the airship? On the bottom. Where does the gas want to go? Up. Which way is the bottom? Down. An airship could easily survive a flak storm long enough to turn the targets into wrecks, because we don't use bombs any more: we've also developed missiles in the last 80 years, for those who aren't that up to date with modern news.
And before I hear that nonsense about lift, do you know how much the difference is? Helium provides 1.25kg of lift per cubic metre, whilst Hydrogen 1.45kg. Not too much difference. And those who know even basic maths should know that doubling length and keeping the side ratios the same means that the volume will go up by 8 times. So, a 400 metre airship is looking at a raw lift of about 1700 tonnes, of which a MODERN airship using MODERN materials would be looking at between 25-35 percent of that lift being taken up with the structure. Meaning a nice large chunk still available for more missiles than your fighter can carry. Or, in actual fact, any current REAL bomber.
If you want to go on at me about airships, please note that these airships I have done have received commendation from the NS DRAFTROOM. Therefore, the airship designs I have done are pretty much as realistic as they can be without me going to the military with detailed drawings and plans on how to build one. Therefore, they must still work. Maybe not for bombing, but yes for carrying missiles, to act on long-range standoffs. Whilst this is not occurring in the RP I am doing with Deserted Territories and Vanteland, this is for the roleplaying aspect: remember that this forum is about ROLEPLAYING, not bitching over every little thing.
A note to Vanteland though: forget armour on the Gasbag. That one I've already tried, and calculated to be fail even with only 10mm Kevlar all round. Focus on countermeasures and armour on the actual gondolas.
Vault 10
12-06-2008, 16:37
Let's keep the airship discussion out of here. It's too long.
BTW:between 25-35 percent of that lift being taken up with the structure. You're underestimating the structural weights. Even aircraft have 40%+ of their weight in structure, quite commonly 45%. And an aircraft you can view as an airship, but with much smaller and lighter wings instead of the very large gas bag.
I shall V10. But remember that airships have no wings, or external shell.
Vault 10
12-06-2008, 16:54
Wings are the light part, far lighter than a gasbag structure. The wings need to transfer their lift 20 meters to the load - the gasbag structure 100-200 meters.
And fuselage/gondola is there in both cases, one can't get high without it.
But again if someone wants to discuss them, it's better to create a separate thread instead.
For this war I think we have a good solution of the "pro-airship" people and "sceptics" not fighting one another.
Vault 10
13-06-2008, 08:21
Just an observation...
About space warfare, why is everyone so confident that all satellites are covered in huge markings, unmistakably identifiable from 60,000km, and the upward 35,000km take no effort to cover for the interceptor?
Mokastana
13-06-2008, 22:21
hey was my air fleet ever accepted by SHOFERCIA
Interceptor Unit:
180 pilots
900 ground crew
120xSukhoi Su-47
60xMIG-33
plus vehicles for repairs, gas and oil operations ect. along with spare parts
Deserted Territories
13-06-2008, 22:29
Wings are the light part, far lighter than a gasbag structure. The wings need to transfer their lift 20 meters to the load - the gasbag structure 100-200 meters.
And fuselage/gondola is there in both cases, one can't get high without it.
But again if someone wants to discuss them, it's better to create a separate thread instead.
For this war I think we have a good solution of the "pro-airship" people and "sceptics" not fighting one another.
Technically even a fully loaded airship wouldn't *weigh* anything, right?
Vault 10
13-06-2008, 22:45
Why? It weighs like everything else, just that the weight is supported by air rather than a solid foundation. Replace gas inside with air and put the airship on a giant net - nothing will change.
So there's the structure, needed to transfer that supporting force from the airbag's underside to every other part.
Is this going on or what?
Vault 10
13-06-2008, 23:06
I'm not sure, everyone seems to be sleeping for a few days.
Deserted Territories
13-06-2008, 23:11
Why? It weighs like everything else, just that the weight is supported by air rather than a solid foundation. Replace gas inside with air and put the airship on a giant net - nothing will change.
So there's the structure, needed to transfer that supporting force from the airbag's underside to every other part.
I know it would *mass* like everything else. But weight has to do with gravity's pull on an object, which due to the lighter-than-air qualities of a filled airship should be 0.
Vault 10
13-06-2008, 23:23
Not really. Gravity's pull is the same. Being lighter than air != not being subject to gravity.
Here's the schematic:
| | P1
V V
_______
/ \
| | Mg |
| V |
\________/
^ ^
| | P2
From the inside, the balloon (airship) is being pulled down by gravity, its weight, Mg.
From below and from above there's the atmospheric pressure. One pushed up, another down.
But here's the trick: pressure above (pushing down) is lower than the pressure below (pushing up). So they result in a force that pushes the airship up, equal to their difference - P2-P1.
_______
/ \
| | Mg |
| V |
\________/
^ ^
| | P2-P1
If P2-P1 > Mg, it flies (or floats).
But it's not weightlessness, it's a supporting cushion, simply made of air in this case.
The gravity pull is positive, but air pressure is stronger (or as strong).
Deserted Territories
13-06-2008, 23:27
*meh* okay, you win.
Hurtful Thoughts
14-06-2008, 14:46
In short about airships: Whatever floats your boat.
In the meantime, I'll be trigger-happy with nukes I don't even have.
http://forums.jolt.co.uk/showthread.php?t=552791
Do I have great friends or what?