NationStates Jolt Archive


Intrinsic CityScape Incorp.- by WTI

Weapons-Tech incorp
03-06-2008, 17:42
Welcome to the WTI's Intrinsic CityScape company thread. The Intrinsic CityScape company has been created to help Nationstate nations design and bring cities to life, adding a new sense of realism that has been lost.

Below is a form that needs to be filled out according to the exact questions, any question not answered may have an undesired effect of the final draft of your request designed cityscape.

Name of the city:
City Size: ( Small, medium, Large)
City Architecture: ( Arabic, Greek, Etc....)
Military installations: yes or no
If yes, where are they located in relation to the cities north border?:

Detailed Description of intricate design requests: ( City Layout )

The cost for each design will vary for each job depending on its difficulty. All job undertakings will be billed directly to your account in either DMG banks, or the International Bank of N.S. Please include you Account information along with your Request.

All the requests made by parties with no accounts are encouraged to open an account with the International Bank of N.S. before lodging a request.
Weapons-Tech incorp
03-06-2008, 17:47
Below is a small example of what your design may look like.

http://img.photobucket.com/albums/v734/hobbeeb/Meker.png
Blackhelm Confederacy
03-06-2008, 18:45
Name of the city: Paradise City
City Size: Massive
City Architecture: Roman and modern
Military installations: no
Other: Massive slums make up the outer ring of the city, and a canal seperates them from the main city. The canals have many bridges over them, which are each guarded by military checkpoints. The center of the city has the Chancellery, on its own little island. In the Northwest of the city is Paradise City International Airport. Massive skyscrapers are all over the city, as are parks and the like. The world's largest war memorial, made of massive green granite, is located in the downtown area, and a massive port takes up most of the west side of the city.
Weapons-Tech incorp
03-06-2008, 18:49
Thank you for your order. Please allow some time to begin the drafting process. Your bill will be given upon completion of the draft.
Weapons-Tech incorp
04-06-2008, 20:30
Bump... for clients

Blackhelm: your project is comming along. I should have a rough draft ready by the weekend. I must admit this has been a challange.
Weapons-Tech incorp
04-06-2008, 21:16
http://img.photobucket.com/albums/v734/hobbeeb/Blackhelm.png

This is a little bit I have gotten done. But I have much longer to go.
Weapons-Tech incorp
05-06-2008, 21:14
bump for clients
Weapons-Tech incorp
08-06-2008, 04:58
bump for Clients
Weapons-Tech incorp
11-06-2008, 04:47
bump for clients
DMG
11-06-2008, 11:13
Name of the city: Tia'dar Dieux
City Size: NS Medium, RL Massive (c. 45,000,000 people)
City Architecture: Modern, tall glass buildings
Military installations: Not actually part of the city, but there is an airforce base nearby to the north, an army base to the southwest, and a navy base as part of the port.

City Layout: It sits along an inward curving coastline, which is a long beautiful beach. The "center" of the city with the highest buildings and all the goings-on is quite near the beach. Other than that, it's a modern city with skyscrapers and then slowly the buildings become less tall as it goes out towards the edge. To the northeast of the city, also along the coast, is a VERY rich suburb.