NationStates Jolt Archive


Playing war with the enemy OCC

North Calaveras
21-05-2008, 03:29
This is the OCC thread for " Playing war with the enemy"Attn Greal.
Greal
21-05-2008, 03:33
This is the OCC thread for " Playing war with the enemy"Attn Greal.

Unfortunately we have to continue our argument. I will ruin the RP. I think we should ask Xiscapia about this NC, what do you say?
North Calaveras
21-05-2008, 03:34
Sure, that sounds fine with me.
Greal
21-05-2008, 03:39
Sure, that sounds fine with me.

Ok, unfortunately we have to wait for Xiscapia. I'll send him a TG
North Calaveras
21-05-2008, 03:42
And after this little fight over the world, what becomes of the war, continue it or cease fire? idk.
Greal
21-05-2008, 03:46
And after this little fight over the world, what becomes of the war, continue it or cease fire? idk.

Not sure, probably our fragile relations are damaged even more. I may have war with Xiscapia.
North Calaveras
21-05-2008, 03:53
Hey you started it not me lol MR "We hate Calaverians because there Calaverians", well see I guess
Xiscapia
21-05-2008, 11:43
Okay guys, what's the problem?
Imperial isa
21-05-2008, 11:54
Okay guys, what's the problem?

here read Page 2 i think that it
http://forums.jolt.co.uk/showthread.php?t=556935&page=2
Xiscapia
21-05-2008, 14:02
Ah, thank you Isa.
*Clears throat*
Let's see...
OCC: First of all you can't just say your black spiders are immune to plasma fire, that's like saying everyone in the unverse shouldnt even use plasma weapons because of you.
On the contrary, it is within Greal's ability to say that his black spiders are immune to plasma. Of course, with that, they would have to be vulnerable to something else: Bullets, shells, EMP, Ion Cannons, land mines, rockets, ect. Keep in mind, though NC, he did say twenty were destroyed regardless.
second of all the reason why few missle hit was first of all my AA guns were taking them down, adding to that were the swarm of probe fighting all using missle jamming systems, they emmit it, it wouldnt matter HOW many missles were sent if they are getting jammed.
NC is correct on that first part, Greal. It's easily within reason that his AA guns can destroy a significant portion of your missiles before they reach him. Point defenses, you see? However, NC, even if your Probe fighters are using jamming systems, it does matter how many missiles are sent at you. How does the jamming system work? Does it confuse the targeting on the missile, causing it to swerve out of control? Does it have some way of forcing the missile to detonate prematurely? If it ONLY shuts down the targeting lock of the missile has, it will continue in a straight line until it hits something. Assuming Greal fired said missile directly at you, they would have to be intercepted by fighters and AA guns if this is so. And if this is true, you can't expect your fighters and AA to be able to destroy even most of 60,000 missiles. Keep in mind, too, that your jamming probably won't universly work, as different missiles have different role, and carry different payloads and targeting systems.
Plasma-Pings are not just normal plasma, the plasma is super-charged by unstable atoms. I don't think your black spiders could roll so fast nothing could pick them up, unless you want to say there armor and weapons have been reduced GREATLY.
He's correct here too, Greal. You can have speed, or you can have heavy arms and armor. It's unreasonable to have both unless the speed is attributed to the fact that they're going downhill, have powerful engines, ect. And you can really only say they move too quicky to be tracked: Lasers or tracking missiles could still hit such an object even if it was moving at high speeds.
and one out of every five of my soldiers is using tranqs and that's only in the War-path rifles, all other weapons are being fully used to kill. You didn't post ANY ground casualites, not to mention the fact that your fleet is fairy perfectally. only bringing down one ship to 60% and then brining it to full with a "powersurge" is ridiculas. It's as if you don't recognize my firepower and numbers to yours?
Greal was only responding to your use of the tranq darts in that first part. It's true, though, Greal, you have not posted any ground casualties aside from the Black Spiders that were destroyed. YOU MUST POST CASUALTIES. Both of you need to post the number of vehicles you have in the area (Tanks, AT-ATs, XTs and Black Spiders for Greal, Post Walkers, EOT Tanks and Stalkers for NC). Greal, according to your posts, you have forty thousand troops on the ground. According to NC's post, he has one hundred and fifty thousand soldiers on the ground. NC outnumbers you nearly four to one, Greal. You should both be taking massive casualties right now, because of the reasons that follow:
1. NC, you have a huge force assaulting fortified positions. You are going to lose a lot of men and vehicles, regardless of how this battle turns out.
2. Greal, NC could overwhelm you with the amount of forces he has. Neither of you have really described the terrain being fought in, but I assume the command center for the Greali is in the middle of your forces. Logically your forces would group in a ring around it to try and protect your commanders, and that would isolate any scouts or patrols you might have sent out at the beginning of the battle. Realistically, anyone of your soldiers or vehicles outside your ring would probably be killed pretty fast. However, I don't know what kind of terrain either of you are fighting on, or how you've arranged your forces, so just ignore that part if it does not apply to your situation.

And Greal, really, a "powersurge?" Powersurge my ass, that's wank, pure and simple. Your Super-whatever-the-hell-it-is has sixty percent shield power. No regenerating it magically. You can do like NC has, cut the engines or non-essential systems to provide your shields with more power, but unless you shut down pretty much everything but your shields and main weapons, you're not going to bring your shields back to full power. And if you do what I just described, you'll be shutting down life support and slowly killing your crew. NC took sufficent damage to his shields, and brought them back up slightly because he cut the power on his ship. Once you whittle down his shields a bit, he won't be able to do that again unless he diverts power from another system, such as his AA guns, for example.

NC only has one ship. You have, let's see, fourteen combat ships. NC's Observer is probably about equivilent to your Super Battleship. I would expect, with all the fire he's sending at you, that some of your smaller vessels, like your frigates and mine ships, would be destroyed or at least heavily damaged. If you say a ship is heavily damaged, you probably don't want to continue using it in combat unless you want it destroyed. Also, remember, both of you, to post losses your fighters are taking from missiles, enemy fighters and enemy AA. NC probably won't win the space battle excepting some kind of miracle, but his Observer is a tough ship. Going by the numbers and history, it's newly constructed, so it has more weapons than just the main Plasma-Ping cannon.

Here's basically what I am saying to both of you: Post your forces numbers, post your attacks, respond to enemy attacks by taking losses accordingly. I cannot stress that enough. Refer to the above information for a better, cleaner RPG.

Oh, and:
sixty thousand different targets would confuse any computer.
No. There are intelligent A.I.s who can handle the targeting of sixty thousand objects.
Cheers,
-Xis.
Greywatch
21-05-2008, 14:19
Alright, when I get back from Russia you guys are gonna hafta start inviting me to these threads 'cause they look sweet. Xis, post in Echoes quick!
Sorry for spamming, I beg for your forgiveness.
Imperial isa
21-05-2008, 14:27
Ah, thank you Isa.
only luck that i think to look at it
Greal
22-05-2008, 08:18
Xiscapia, that post was great and shocking, I just realized all my mistakes.

I'll probably pull out my fleet to move to the other side. My troops may be outnumbered, but they are well trained, and on defensive.