SWAF-592 (Discussion +OOC Thread)
Basically, a small character RP i've been thinking about for a while, with a limited number of places which will be filled in a first-come, first-served manner. I am only letting those who have good roleplaying skills take part in this RP, and by that I mean understandable posts and posts that are at more that 6 lines in the actual thing. Anyone I judge to be poor in the actual RP, or disobeying forum etiquette, will be evicted, and their place will be filled by another person.
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On a lighter note, the scene and plot of this RP.
You are a person aboard flight SWAF - 592, an airship cruiseliner of the Genesis class run by SkyWays co. It is travelling from Alfegos to <<insert nation here>>, on a 5-day voyage. Being an airship cruise, the large area the 70 passengers and 30 crew members are accomodated in is rather luxurious, this not being a budget carrier. As a result, only the well off will be able to afford a ticket aboard this airship.
Enroute to the nation, the airship is taken over by stowaway terrorists, who kill off most of the crew in the airship Control gondola and hold the passengers and survivors as hostages. The passengers find out that the terrorists inted to crash the airship into a landmark in <<insert nation here>>, and knowing that they will die if they don't do something, rise up against the terrorists.
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So, here are the different characters of the RP open to you: the rest will be RP'd by me:
- Crew Member 1
- Crew Member 2
- Ship-borne Engineer
- Terrorist stowaway 1 : Dmitri Stolypin (Kalibal)
- Terrorist stowaway 2 : Mohammad Ak'bar (Orbath)
- Passengers : Erik Hall (Yanitaria)
- Passengers : Jimmy James (The Beatus)
- Passengers
- Passengers
- Air authorities in destination nation of the airship - Antigr
Note that I am allowing for families to be RP'd by participants, and for small groups of the terrorists to be RP'd. I will give leeway as to the number of crew one of you RP's, evaluated case by case.
Note that I will give you all the jist of what this airship is like in the first post of the RP thread.
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Application Form
Character played:
Name:
Age:
Nationality:
Brief Physical Description:
Character Biography:
Reaction to a Terrorist Situation:
Luggage taken aboard:
Yanitaria
22-03-2008, 10:35
Sounds interesting.
Character played:
Name: Erik Hall
Age: 34
Nationality: Yanitarian
Brief Physical Description: short, portly man with slightly balding hair.
Character Biography: He is the maternal uncle of King Norheim. He secretly dislikes his nephew, but more than appreciates becoming royalty, and gaining the title of Lord Duke.
Reaction to a Terrorist Situation: Scared and angry
Luggage taken aboard:Three bags, including an extremely old .38 revolver that looks unsafe to fire. It has apparently been in 5 wars, but Erik has not fired it once. It is loaded, though.
The Beatus
22-03-2008, 10:48
Character played: Passenger
Name: Jimmy James
Age: 53
Nationality: Beatusian
Brief Physical Description: Average hight, slightly overweight
Character Biography: Owner, and CEO of Jimmy James Industries, and its subsidiaries the richest man in the Beatus, worked hard to get where he is, and always trying out new crazy ideas, secretly the only successful plane hijacker in Beatusian history, known only as J.J. Nokka, who parachuted from the hijacked plane with a bag containing $100 billion in 1974.
Reaction to a Terrorist Situation: Probably be oblivious to it's happening for a long period of time, when he realizes it is happening, he will take action, without regard for his own life, not out of bravery but out of conceitedness
Luggage taken aboard: a small briefcase, containing gold bars, and an umbrella
Application Form
Character played: Terrorist Stowaway 1
Name: Dmitri Stolypin
Age: 34
Nationality: Kaibalian
Brief Physical Description: approx. 6 foot 3, fairly agile, slender build with wiry strength in his arms and legs
Character Biography: He believes that the world has grown far too complacent and feels too safe. he believes that if there is an attack by foreign powers, then his country would be practically defenseless so he wants to blow the plane out of the sky to make them wake up. Even if it means killing innocent people, he feels that it is worth the loss.
Reaction to a Terrorist Situation:...
Luggage taken aboard: A Kaibalian single-bladed hunting knife smuggled under his shirt, A suitcase ,which was never checked due to him accusing the checker of being a racist and only checking his because he was Kaibalian, containing several sets of clothes and a folding-stock KB-90 Assault Pistol with no bullets.
Character played: Terrorist
Name: Mohammad Ak'bar
Age: 32
Nationality:Unknown
Brief Physical Description:Buzzed hair cut short, black beard, slightly muscular. Wearing a black ski mask, blue jeans and a loose fitting black t shirt.
Character Biography: Once a predominate business man in his homeland, he became mixed up in the activities of a terrorist group. He was wiped of all of his previous ideals and trained to believe he must kill for Allah.
Reaction to a Terrorist Situation:Slightly nervous but in control.
Luggage taken aboard: No luggage being a stowaway and all.
I'm not really sure how tight the airline restrictions would be and how if at all I was able to bypass security, therefore, I've provided a list of possible weapons. I won't use nearly even close to all of them, I just thought maybe you could ok which ones would be acceptable.
AY-1 (AK-47 like assault rifle)
Grenade
C-4 (Attachted to Body)
Ammonia and Bleach (In separate bottles to create chlorine gas)
Small Knife
Hunting Knife
Glass Bottle (To be used a stabbing tool)
Blunt Object (pipe, crowbar,ect)
Pen
Razor Knife (generic box cutter)
Salt (Thrown in eyes or open wounds)
Plastic Knuckle dusters
Belt with heavy metal buckle
Sock + Quarters
No I am not an anarchist.
Yanitaria
22-03-2008, 11:32
Character played: Terrorist
Name: Mohammad Ak'bar
Age: 32
Nationality:Unknown
Brief Physical Description:Buzzed hair cut short, black beard, slightly muscular. Wearing a black ski mask, blue jeans and a loose fitting black t shirt.
Character Biography: Once a predominate business man in his homeland, he became mixed up in the activities of a terrorist group. He was wiped of all of his previous ideals and trained to believe he must kill for Allah.
Reaction to a Terrorist Situation:Slightly nervous but in control.
Luggage taken aboard: No luggage being a stowaway and all.
I'm not really sure how tight the airline restrictions would be and how if at all I was able to bypass security, therefore, I've provided a list of possible weapons. I won't use nearly even close to all of them, I just thought maybe you could ok which ones would be acceptable.
AK-47
Grenade
C-4 (Attachted to Body)
Ammonia and Bleach (In separate bottles to create chlorine gas)
Small Knife
Hunting Knife
Glass Bottle (To be used a stabbing tool)
Blunt Object (pipe, crowbar,ect)
Pen
Razor Knife (generic box cutter)
Salt (Thrown in eyes or open wounds)
Plastic Knuckle dusters
Belt with heavy metal buckle
Sock + Quarters
No I am not an anarchist.
If you want, he can use an AY-1M. It's more compact than the '47, and easier to hide.
Sorry all, out doing the shopping (grrr...)
Yanitaria, looks very good except for the gun: you'll have to have that specially cleared with the airship staff, and have it transported seperately in the airship safe.
The Beatus, you'll be fine.
Kalibal, you've got to ways you can play: he can either come aboard as a passenger, or can hide away after "bypassing" aerodrome security (i.e. sneaking in dressed as an airship engineer before hiding himself up inside the envelope of the airship. Since you'll want to be crashing it into your country, will that be OK with you playing your country's security forces?
Same restrictions apply to you, Orbath, but to help everyone here are the airship regulations as to goods carried:
- Illegal substances are banned from transport without prior permission from the two aerodromes, a valid license and consent from the airship operating company. These include toxins, drugs, radioactive material, biologically hazardous materials, explosives and highly flammable substances in quantities of more than 2 litres.
- Firearms, knives, incapacitating sprays, stun guns, air weapons and other weapons and replicas of are allowed aboard the airship if they are stored in the airship safe, only accessible by authorities at the start and end of the airship's flight.
- Medicines are allowed aboard the airship, including hypodermic syringes, if they are stored with the crew.
As for airship security procedures:
- All must declare banned materials and items as detailed above to the security staff before boarding, so that they may be stored securely aboard the airship while in flight. Any items found when the luggage is screened will be confiscated and the subject interrogated by aerodrome security.
- All must undergo testing for explosive residue and be scanned with a metal detector at the aerodrome security station. Failure to comply is a criminal offence.
- All liquids carried aboard in quantities greater than 100ml must be declared at aerodrome security and must undergo security checks for explosive residue before being permitted aboard.
Basically, think of an airship as an airborne cruise-liner, cross the needs of the passengers with airport security checks and you're done.
As for bypassing security...
- Airship Crew are allowed to carry non-lethal armament.
- Ground Crew do not pass through the scanning process of passengers: they are required to go through with a quick frisk search and have any equipment checked that they are taking through.
- Goods deliveries are not required to go through with searches.
- Aerodrome ground vehicles need not be searched.
snip
So could my character hijack some delivery companies truck and bypassed security?
Yep, he could hide in the truck, dress up as a Ground Crew worker and then sneak aboard the airship. There is quite a good area to hide in an airship with a gasbag volume measured in millions of cubic metres.
I could be the destination nation and air authorities in it...
That way, I can RP with good RPers without actually having to do that much RPing.
Yay?
[I'm in a bit of a hurry and I'm not entirely sure if this spot has been taken, so forgive me if it is. Uh, that's 'forgive me' in a firm voice]
I'll wait for Kaliban to say what he's doing, since he says the terrorists want to bring them down in his nation...
Otherwise, you'll be top of the list if he changes his mind.
Calizorinstan
23-03-2008, 01:05
This sounds interesting, it has potential for being a very good RP..
Character played:Passenger
Name: Colonel Steve Bjornnes
Age: 35
Nationality: Calizorinstani
Brief Physical Description: Tall, skinny, and jet black hair flat top style
Character Biography: The "Colonel" as he is called, is currently serving in the Calizorinstani Marine Corps, in Force Recon.
Reaction to a Terrorist Situation: When a terrorist situation arises, he takes action, without regard for his own life, but for others, he would gladly die that others may live, living out the motto "Die for others, and become a saint" that is the motto of the 7th Infantry Battalion he served under.
Luggage taken aboard: A small suitcase containing clothes, and a Colt 1991A1 .45 pistol, that is loaded, but he has not fired it.
Accepted: thanks very much for coming onboard.
Note to others: we've still got places!
Yanitaria
23-03-2008, 18:55
Could my character bribe somebody to let him keep his gun?
mmm... I can't see why he couldn't bribe the staff at the items declaration desk to "accidentally" bring it onboard the airship with any medication.
The Beatus
23-03-2008, 19:39
Does this airship carry cargo too?
It carries mail, but apart from that only passengers and supplies to keep the ship going.
The Beatus
23-03-2008, 22:23
Could Mr. James bring cargo with him. He recently made a large purchase, and wishes to take it with him on the airship. He would pay extra for it.
It would depend on the cargo, and the amount. If it was small amout, it would count as his luggage. If it was a large amount, it could be stored with the crew supplies. If it is rather bulky/heavy though, it'll likely as not be either refused or put on a commercial cargo flight.
The Beatus
23-03-2008, 22:47
Oh well I though it would add some dimension to the RP if Mr. James had his cargo of 1,000,000 Type 56 Assault Rifles recently purchased from The Global Dollar Store.
Ouch. Sorry about that. Nice idea, but I wouldn't be able to accomodate it realistically.
I'll see about including that, but don't get your hopes up.
A million?
Fun, fun, fun.
Yanitaria
24-03-2008, 21:39
Oh well I though it would add some dimension to the RP if Mr. James had his cargo of 1,000,000 Type 56 Assault Rifles recently purchased from The Global Dollar Store.
The Type 56 is what give Kalashnikov's their reputation for being inaccurate.
The Indonesian states
25-03-2008, 10:40
The airship could be going to the Indonesian States, specificly my Kota Laut Sky Harbor Terminal.
Sorry Indonesian states, but I'm still waiting for Kaliban to come back to me on that onel. If however, he refuses the role, it will be passed onto Antigr since he was the next to apply.
Can I interest you in playing some airship crew/passengers?
Alfegos tells me the location role is free...mine!
When will the IC be up, or don't we have enough RPers?
Imperial isa
26-03-2008, 11:53
The Type 56 is what give Kalashnikov's their reputation for being inaccurate.
Kalashnikov never made as it's Chinese copy of of their weapon
I'm gonna give this until 4:00pm on Thursday (GMT), and then we'll start. If there are spaces still left, I will allow people in (to a very limited degree).
Expect though for it to be up by 4:30pm though (since there's gonna be a very long-winded first post so that you have an idea s to what the airship and the terminal (Terminal 3 of Neo'Ilos International Aerodrome) is like. And what the terrorists will be doing.
Yanitaria
26-03-2008, 19:05
Kalashnikov never made as it's Chinese copy of of their weapon
I said the Type 56 gives the kalashnikov rifles their bad reputation. I didn't say that Kalashnikov designed them or that the russians manufactured them, I am simply saying that they give the kalashnikov's their bad rep.
RP-Day today...4pm.
Damn, 4pm...I probably won't be active in the new thread until friday.
it's up: let the RPing start!
(sorry it was late, I left late from Army cadets...)
Sorry about the wait, I lost track of the thread and couldn't find it again. It won't happen again. If Antigr wants to play the nation we crash in then it's fine with me, it's merely the fact that everyone has grown complacent because there hasn't been any hijackings at all, not just none in our country.
Mokastana
02-04-2008, 15:34
Character played:
Name:Nicolas Villa
Age: 49
Nationality:Pure blood Mokan
Brief Physical Description: An aging man who has for the most part kept in shape and has seen much action in his time. Dark skinned and a few scars from the revolution
Character Biography: Former President/politician of Mokastana, he is now relaxing and touring some friendly nations. Has a lot of experience in combat situations and hostile takeovers. Even lead parliament in an armed overthrow of a dictatorship. Going to Antigr so see what life is like there while enjoying the status of a national hero. However he is suppose to be in Mokastana in two weeks to help rebuild Juventud.
Reaction to a Terrorist Situation: Not this again.....
Luggage taken aboard: clothes, two suits, old fashion shaving kit(that long razor), radio, cell phone, and a his walking cane, also a .22 caliber pistol that was locked up.
Right you are: the thread is here (http://forums.jolt.co.uk/showthread.php?t=552772). Sorry about any delays with posting.
As for you Mokastana, I see no reason why you can't join in.
As for delays, I'm sorry on my part due to an imminant trip to Greece, which is seriously going to bugger this RP up... so if you can RP like mad until the Friday I'm off, then put this on ice till I come back on the 11th, then that'll be cool.
Thanks for your understanding!
Have a nice holiday, and bring back some olives for us.
Right you are: along with some bootleg spirits!
Yanitaria
03-04-2008, 08:07
If no one minds, I want the assistant to jump out of the air ship mid-flight, so that police won't be able to tell that Erik tried to strangle him. Either way, he is going to die, so as long as the body can't be recovered.
Some notes if you want to kill him, he is high on cocaine, and will shoot anyone who tries to stop him from committing suicide.
Why did I kill my character? I was bored, and he was an asshole.
Right you are. I think the head stweard on the desk near the two main doors miht have something to say about it, but that might be silenced quickly...
Yanitaria
04-04-2008, 07:56
Wait, we haven't taken off yet? I'm sorry, my mistake. Still, what happened happened, and it's my fault for not paying close enough attention.
We could mod it so that we were just clearing the terminal...not that much of a change.
Yanitaria
05-04-2008, 21:10
No real point now, I am trying to hold up the family so that I can wait until the ship takes off.
Mokastana
06-04-2008, 21:18
wheres the IC thread again?
Yanitaria
06-04-2008, 21:20
wheres the IC thread again?
Here you go: http://forums.jolt.co.uk/showthread.php?t=552772
Mokastana
06-04-2008, 21:31
is alfegos on vacation or something, I remember reading that he would be gone for a bit, is that right.
Back! Sorry 'bout that. IC coming ASAP.
Yanitaria
13-04-2008, 03:53
What specifically do you want retconned? I really don't see what your post has to do with mine. The arrival of aeromarines doesn't stop him from committing suicide, but does the airship have windows? I suppose that would be a problem at altitudes of more than a kilometer.
If that is the case, I'll just retcon it to say that he shot himself in the hall, with out trying to conceal the fact that he did it, which is really only for his family's sake. Obviously he wouldn't wanthis family toknow he killed someone, and he would be ignorant of the various sorts of tests that could prove he fired the gun.
The problem I have with your post is that, if you read the one I make after it, the family in the room open the door...
Yanitaria
13-04-2008, 07:51
Oh, shoot, I totally misread it, I am sorry.I read it as he looked through the peep holeorsomething, and then didn't answer the door.
Retconning now
any way I can get in on this? either as a passenger who has been there all along or in a military capacity? ie. ASD interceptors in the area?
Really sorry mate, but it's got to a point where it'd be rather hard to integrate you in.
As a consolation, you've got a priority place in any more story RPs I run.