Telros
02-03-2008, 05:26
"War is a constant, my son. It is a living being, one which thrives on our existence, the existence of all life. For, if it is one thing all life shares, it is conflict. The conflict within itself, the conflict between the many forms of it throughout the universe. We are drawn towards conflict, and it is inevitable that it will consume us. The only thing we can control is how much of our soul it will consume"-Former President Kal'shir of the Kelauan Dominion, pre-Great War era
War was a constant, and it did consume everything. Much like it had with the Kelauan Dominion. The Kelauan Dominion had been a rather peaceful nation; they had colonies, who bickered and complained over how they lost so much of their gains to the homeworld. Who, in turn, told them in no uncertain terms that they owed them for helping to get them there. They bickered, and fought two brutal civil wars about it. However, they were as a people, peaceful and focus on technological advancement. During those times, they had primitive ships that tore open inefficient holes in space to go from system to system, and only had primitive railguns and missiles for weapons. This was enough to keep them protected and put down rebellion and pirates. But, as they say, progress comes with conflict, and progress through conflict requires a heavy price. The Dominion learned this first hand with the coming of the Arl'skich.
A strange, enigmatic race who came out of nowhere twelve years ago, and slammed into the Outer Rim of the Dominion, viciously tearing through all the ships and forces the Dominion had in the area. A counter-response was finally organized two weeks after the initial assault, with the first ring of worlds taken by the Arl'skich. It failed utterly, and the Dominion watched horrified as the alien weaponry ripped through their ships, destroyed their soldiers, and killed their populations. Military strategists at the highest levels gathered, as the Outer Rim burned, and determined a course of action. They presented it to the then democratic government, the Congress and President, and it was unanimously approved. They knew what had to be sacrificed in order for their race to live.
For three brutal years, the Dominion fought a losing war with the Arl'skich. They threw entire navies and armies at the Arl'skich like they were water, hoping to slow them down in order to fulfill the plan they had put into motion. This was possible with the president giving all control of the nation to the military, for the best coordination possible. Lives lost were counted in the millions, and soon, the billions. The Arl'skich, however, were slowed due to this tactic and an oddity of theirs. They had this racial urge to occupy every possible space they could, even if it was insanely impractical. As such, this gave the Dominion time to evacuate all it could, and conduct raids on Arl'skich facilities, ships, and bases. They stole countless data dumps, devices, and even weapons and armor, and then studied them. Took them apart, tested them, and eventually reverse-engineered them. They took the technologies of the Arl'skich and improved on them. They gained grasers from the Arl'skich beam weaponry, they gained their shields, they gained better railguns with a better understanding of gravitics, and they gained lasers. They even made the beam weapons better by adapting anti-matter into beams for their strongest weapons. The biggest change, however, was the genetic technology. The Arl'skich were masters of bioengineering, and their control over genetics was remarkable. The Kelauans, having seen that even without weapons that they were outmatched by the primal power of the Arl'skich did what they had to.
They changed the genetics of the entire population. Of course, the military got the stronger and more hazardous upgrades. The citizens were now stronger, faster, had more endurance, they were better in every way. The Dominion Marines, the front-line soldier, were the next step. Becoming even stronger than the citizenry, but they were the limit a Kelauan could go with normal upgrades. If they wanted to become the ultimate warrior, and be the sword and shield of the Dominion, to become so changed as to be no longer recognizable as they were before, they could become a Warbringer. These hulking warriors of power armor and heavy weapons have come to be the first line of defense, last line of defense and main weapon against the Arl'skich.
The initial three years bought them time; the next seven years were upgrading, building fleets and changing their race. The last two consisted of the counter-attack. In a series of crushing and fast campaigns, they destroyed the Arl'skich invasion and reclaimed their worlds. They even began an invasion of their own, doing a reverse of what happened to them. They slammed through the outer defenses and took much of the outer colonies. However, the Arl'skich primitive defiance and their insistence on occupying all space possible have begun to slow down the campaign. Fighting has become horrendously fierce, the Arl'skich have begun to counter-attack and the warrior culture of the Kelauans hasn't helped either. As part of fighting a desperate struggle with the Arl'skich and their brutality, an honor-driven warrior culture of sorts has emerged. If one wants to be respected, honored, and go up in society nowadays, they become an established war hero or a well-known fighter, with plenty of victories or battle stories under his/her belt.
The Kelauans love war, they just haven't admitted it to themselves yet. They enjoy the fighting, the blood, the carnage, the challenge of outwitting and crushing an enemy. Which has led to their maxim of if any enemy attacks them, they will completely destroy them, every last woman and child. They do not want a repeat of what they did to the Arl'skich to happen to them. Which is why they have taken it upon themselves to wipe out their foe, every single one. Which is why the situation at Keris IV is what it is.
Two weeks ago, a full battle fleet under the command of Warlord Kraesis entered the system and fought a large engagement with the Arl'skich forces, and their reinforcements. Casualties were low, about seven ships. Six others were damaged to the point of going back to the rally point for repairs. The remaining ships proceeded to the main population planet, blockaded it, and proceeded to bombard it for a day straight. They knew the Arl'skich had underground tunnels and cities, which they had to send the infantry and tanks to clear out, but they wanted to be sure the surface was theres. This made most planets barren, but they didn't care. They wanted superiority, if it killed countless eco-systems, they didn't think on it much.
They quickly established a main base on the surface, in the ruins of the capital, which they named Alpha Command. They had fortified this place until it could serve as a new capital. Some probing attacks by the Arl'skich were bloodily driven away, while some scouting forces looked for the entrances to the underground. When they were found, the battle for this planet was going to go into full swing. The discovery of one such tunnel, barely a mile from Alpha Command, did just that.....
**********************
Arl'skich tunnel, Keris IV Campaign.
The tunnel was dark, damp, and incredibly spooky. The Arl'skich terraformed everything to fit their needs and wants. As such, the tunnels were covered with some kind of black moss, with what could be best described as "bloody vine-tentacle things) pulsating on the walls. They didn't know why they did that, and since it didn't serve a combat function, they didn't care. The Dominion wanted dead Arl'skich, not understanding of their culture. So, that was why they had sent in the Warbringers.
Massive warriors that wielded immense suits of power armor, with energy shielding, deployable auto-cannons, both energy and kinetic rounds, along with using large energy-field blades, and the many weapons of the Dominion. They were the elite, the best of the best, and their job was to find the main line of the Arl'skich in this area, blow it apart, and hold it until they could send a force to establish a beachhead. There was bound to be heavy resistance, plenty of heavy fighting, and a long time away from friendly units and backup. The force they sent?
Two Warbands of the Death's Head Chapter, who didn't even take any armor with them. After all, it'd be overkill.
**************
The two Warbands, equaling about five thousand men total, had made their way down the tunnel with little effort. They had met no resistance, and soon exited to enter a large cavern. Their armor was the customary black with secondary gold fillings signaling their Death's Head identity. Their helmets showed none of their face, only red glowing slabs that took in data and processed it for the A.I. each Warbringer had in their suit, and a breather that filtered all hostile gases and air.
They had only two hundred at point, with two thousand guarding the rear, and the rest serving as backup. The one leading the mission was Warcaptain Tarsai. A veteran of countless battles, he was like all the other Warcaptains. Warcaptain was the highest rank in Chapter, and it showed that he was one of the seven original Warbringers made, who had a strange side-effect that boosted their augmentations. He crept along with the others in the point group, but paused when he heard the growling speech of Arl'skich. He sent a mental command through the suits, alerting the others in the group, who froze and crouched. Warbringers had a hivemind setup for their suits, though they each had separate A.I's, but they just connected to the network during situations like this. This allowed him to send messages without making hand motions or speaking; this allowed him to be silent and much faster. He sent another signal, calling for his second in command, Warbrother Jeerin.
The summoned warrior came up next to Tarsai and opened a link to his suit.
<"What is it, Warcaptain?">
<"Your sight, Warbrother Jeerin. I need to see what is up ahead.">
Although emotions could not be sensed through links, Tarsai could almost sense the anticipation welling up in Jeerin. <"My pleasure to do so, Warcaptain."> Jeerin crouched further, and activated his zoom function on his suit. All Warbringers could see very far, especially with the zoom function of their helmets, and were also able to see at night. However, unique traits popped up, like better strength, sight, etc, in the Chapters. Jeerin was one of those. After a moment, Jeerin came back, almost bursting with excitement. Iyt was infectious, as hope began to rise in Tarsai.
<"What is it, Jeerin?">
<"It's a full Arl'skich base, Warcaptain! They have probably a quarter of their force here at least! We have the first shot at them!">
<"Calm down, Jeerin. Think tactically first; the fun comes after. What is their number, and do they have any of their genetic warbeasts with them?">
<"Plenty of both, Warcaptain. I estimated about ten thousand Reapers, standard troopers, and about ten Juggernauts, with the standard complements of Ravagers and Shades, forty each.">
<"So, ten thousand Arl'skich, with ninety of their beasts with them, against five thousand of us. I was hoping there'd be more.">
<"True, Warcaptain, but we can have some fun. That and their base will serve the perfect beachhead.">
Tarsai nodded. <"Very well. Tell the rearguard to send the message and put down a beacon for our location, then double-time it to us. Have the rest join us; let's begin this battle.">
***************
The Arl'skich walked about their defenses, energy rifles and body armor glittering in the soft light of the cavern. Juggernauts, great beasts that had two giant claws for arms, and skin like a tank, were the Arl'skich counter for heavy vehicles, were kept in back in their cages. Ravagers, large dog-like beasts with wicked claws, were their scouts that they used to hunt down enemy squads, were patrolling the base, while the Shades, flying mouths, were used to take out snipers, rested in their cages. They all waited for the Kelauan offensive to come and then go to the fight as they always did, glorifying in ripping apart the invaders. They would be able to hold off many waves of their enemies Marines on these defenses, with their defense energy turrets, anti-tank positions, and their warbeasts.
They hadn't counted on the Warbringers however. <"FOR THE DOMINION AND GLORY TO THE CHAPTER!"> A loud roar echoed throughout the cavern, and the entire base froze, the warbeasts coming awake in an instant and howling. The peace was shattered when the bullets and energy bolts of the Death's Head Warbringers cut through the air to slam into the wall guards. A long line of Warbringers had deployed the arm autocannons, which deployed from the bottom of the power armor, were firing one for kinetics and one for energy. This double whammy served to confuse the Arl'skich, while sending wailing death throughout the base. Several bullets penetrated some gas containers and a large explosion rocked the base. However, a large amount of them aimed for the turrets, sending one after the other into flaming ruin. Tarsai pulled out the Warblade that they all used, a large sword that had an energy field around it and a sonic field. Both enabled it to cut through metal, flesh and bone with relative ease, though the Juggernauts took effort. He charged down towards the gate, roaring, and he was followed by the rest of the Warbands, all roaring. Most held various weapons, discharging them at any enemy they saw, while some carried Warblades as well.
They destroyed the wall guards, and broke through the main gate, which Tarsai cut through and then smashed out, and had made it to the courtyard when the response came. A Ravager lunged at his throat and he countered with a downward slash. Blood spurted all over his armor, as the two halves of the creature fell to the ground, twitching. Bullets and energy bolts shot through the air as the other Warbringers continued their support from afar, and began to make their way down to base, firing all the way. The Reapers were not idle, though, and their bolts began to cross the air, red death that hit their shields. Almost as one, the energy shields of the Warbands flared blue as they were impacted, and they responded in kind, blasting rail shell and bolt in reply. The roar of battle was sounded, and explosions began to go off as rocket wielding Warbringers unloaded and grenades began to be thrown about by both sides. Tarsai, leading his fellow Warblade wielding brethren, rushed to engage the Warbeasts in close combat. He cut through another Ravager, and crushed a Shade in his hand, laughing all the while. He heard a roar from behind him and the ground shuddered. He turned and saw a Juggernaut, only ten feet away, roaring at him. He smiled and let out a roar of laughter, as he gripped his sword in two hands and charged, which the Juggernaut did as well.
Destruction and death was the order of the day, with an entire army coming down the tunnel, it would only escalate. And this would be the norm for countless decades, even centuries,at the rate things were going. Unless something arrived to change that.....unless someone came with the ability to quickly defeat the Arl'skich once and for all.....
War was a constant, and it did consume everything. Much like it had with the Kelauan Dominion. The Kelauan Dominion had been a rather peaceful nation; they had colonies, who bickered and complained over how they lost so much of their gains to the homeworld. Who, in turn, told them in no uncertain terms that they owed them for helping to get them there. They bickered, and fought two brutal civil wars about it. However, they were as a people, peaceful and focus on technological advancement. During those times, they had primitive ships that tore open inefficient holes in space to go from system to system, and only had primitive railguns and missiles for weapons. This was enough to keep them protected and put down rebellion and pirates. But, as they say, progress comes with conflict, and progress through conflict requires a heavy price. The Dominion learned this first hand with the coming of the Arl'skich.
A strange, enigmatic race who came out of nowhere twelve years ago, and slammed into the Outer Rim of the Dominion, viciously tearing through all the ships and forces the Dominion had in the area. A counter-response was finally organized two weeks after the initial assault, with the first ring of worlds taken by the Arl'skich. It failed utterly, and the Dominion watched horrified as the alien weaponry ripped through their ships, destroyed their soldiers, and killed their populations. Military strategists at the highest levels gathered, as the Outer Rim burned, and determined a course of action. They presented it to the then democratic government, the Congress and President, and it was unanimously approved. They knew what had to be sacrificed in order for their race to live.
For three brutal years, the Dominion fought a losing war with the Arl'skich. They threw entire navies and armies at the Arl'skich like they were water, hoping to slow them down in order to fulfill the plan they had put into motion. This was possible with the president giving all control of the nation to the military, for the best coordination possible. Lives lost were counted in the millions, and soon, the billions. The Arl'skich, however, were slowed due to this tactic and an oddity of theirs. They had this racial urge to occupy every possible space they could, even if it was insanely impractical. As such, this gave the Dominion time to evacuate all it could, and conduct raids on Arl'skich facilities, ships, and bases. They stole countless data dumps, devices, and even weapons and armor, and then studied them. Took them apart, tested them, and eventually reverse-engineered them. They took the technologies of the Arl'skich and improved on them. They gained grasers from the Arl'skich beam weaponry, they gained their shields, they gained better railguns with a better understanding of gravitics, and they gained lasers. They even made the beam weapons better by adapting anti-matter into beams for their strongest weapons. The biggest change, however, was the genetic technology. The Arl'skich were masters of bioengineering, and their control over genetics was remarkable. The Kelauans, having seen that even without weapons that they were outmatched by the primal power of the Arl'skich did what they had to.
They changed the genetics of the entire population. Of course, the military got the stronger and more hazardous upgrades. The citizens were now stronger, faster, had more endurance, they were better in every way. The Dominion Marines, the front-line soldier, were the next step. Becoming even stronger than the citizenry, but they were the limit a Kelauan could go with normal upgrades. If they wanted to become the ultimate warrior, and be the sword and shield of the Dominion, to become so changed as to be no longer recognizable as they were before, they could become a Warbringer. These hulking warriors of power armor and heavy weapons have come to be the first line of defense, last line of defense and main weapon against the Arl'skich.
The initial three years bought them time; the next seven years were upgrading, building fleets and changing their race. The last two consisted of the counter-attack. In a series of crushing and fast campaigns, they destroyed the Arl'skich invasion and reclaimed their worlds. They even began an invasion of their own, doing a reverse of what happened to them. They slammed through the outer defenses and took much of the outer colonies. However, the Arl'skich primitive defiance and their insistence on occupying all space possible have begun to slow down the campaign. Fighting has become horrendously fierce, the Arl'skich have begun to counter-attack and the warrior culture of the Kelauans hasn't helped either. As part of fighting a desperate struggle with the Arl'skich and their brutality, an honor-driven warrior culture of sorts has emerged. If one wants to be respected, honored, and go up in society nowadays, they become an established war hero or a well-known fighter, with plenty of victories or battle stories under his/her belt.
The Kelauans love war, they just haven't admitted it to themselves yet. They enjoy the fighting, the blood, the carnage, the challenge of outwitting and crushing an enemy. Which has led to their maxim of if any enemy attacks them, they will completely destroy them, every last woman and child. They do not want a repeat of what they did to the Arl'skich to happen to them. Which is why they have taken it upon themselves to wipe out their foe, every single one. Which is why the situation at Keris IV is what it is.
Two weeks ago, a full battle fleet under the command of Warlord Kraesis entered the system and fought a large engagement with the Arl'skich forces, and their reinforcements. Casualties were low, about seven ships. Six others were damaged to the point of going back to the rally point for repairs. The remaining ships proceeded to the main population planet, blockaded it, and proceeded to bombard it for a day straight. They knew the Arl'skich had underground tunnels and cities, which they had to send the infantry and tanks to clear out, but they wanted to be sure the surface was theres. This made most planets barren, but they didn't care. They wanted superiority, if it killed countless eco-systems, they didn't think on it much.
They quickly established a main base on the surface, in the ruins of the capital, which they named Alpha Command. They had fortified this place until it could serve as a new capital. Some probing attacks by the Arl'skich were bloodily driven away, while some scouting forces looked for the entrances to the underground. When they were found, the battle for this planet was going to go into full swing. The discovery of one such tunnel, barely a mile from Alpha Command, did just that.....
**********************
Arl'skich tunnel, Keris IV Campaign.
The tunnel was dark, damp, and incredibly spooky. The Arl'skich terraformed everything to fit their needs and wants. As such, the tunnels were covered with some kind of black moss, with what could be best described as "bloody vine-tentacle things) pulsating on the walls. They didn't know why they did that, and since it didn't serve a combat function, they didn't care. The Dominion wanted dead Arl'skich, not understanding of their culture. So, that was why they had sent in the Warbringers.
Massive warriors that wielded immense suits of power armor, with energy shielding, deployable auto-cannons, both energy and kinetic rounds, along with using large energy-field blades, and the many weapons of the Dominion. They were the elite, the best of the best, and their job was to find the main line of the Arl'skich in this area, blow it apart, and hold it until they could send a force to establish a beachhead. There was bound to be heavy resistance, plenty of heavy fighting, and a long time away from friendly units and backup. The force they sent?
Two Warbands of the Death's Head Chapter, who didn't even take any armor with them. After all, it'd be overkill.
**************
The two Warbands, equaling about five thousand men total, had made their way down the tunnel with little effort. They had met no resistance, and soon exited to enter a large cavern. Their armor was the customary black with secondary gold fillings signaling their Death's Head identity. Their helmets showed none of their face, only red glowing slabs that took in data and processed it for the A.I. each Warbringer had in their suit, and a breather that filtered all hostile gases and air.
They had only two hundred at point, with two thousand guarding the rear, and the rest serving as backup. The one leading the mission was Warcaptain Tarsai. A veteran of countless battles, he was like all the other Warcaptains. Warcaptain was the highest rank in Chapter, and it showed that he was one of the seven original Warbringers made, who had a strange side-effect that boosted their augmentations. He crept along with the others in the point group, but paused when he heard the growling speech of Arl'skich. He sent a mental command through the suits, alerting the others in the group, who froze and crouched. Warbringers had a hivemind setup for their suits, though they each had separate A.I's, but they just connected to the network during situations like this. This allowed him to send messages without making hand motions or speaking; this allowed him to be silent and much faster. He sent another signal, calling for his second in command, Warbrother Jeerin.
The summoned warrior came up next to Tarsai and opened a link to his suit.
<"What is it, Warcaptain?">
<"Your sight, Warbrother Jeerin. I need to see what is up ahead.">
Although emotions could not be sensed through links, Tarsai could almost sense the anticipation welling up in Jeerin. <"My pleasure to do so, Warcaptain."> Jeerin crouched further, and activated his zoom function on his suit. All Warbringers could see very far, especially with the zoom function of their helmets, and were also able to see at night. However, unique traits popped up, like better strength, sight, etc, in the Chapters. Jeerin was one of those. After a moment, Jeerin came back, almost bursting with excitement. Iyt was infectious, as hope began to rise in Tarsai.
<"What is it, Jeerin?">
<"It's a full Arl'skich base, Warcaptain! They have probably a quarter of their force here at least! We have the first shot at them!">
<"Calm down, Jeerin. Think tactically first; the fun comes after. What is their number, and do they have any of their genetic warbeasts with them?">
<"Plenty of both, Warcaptain. I estimated about ten thousand Reapers, standard troopers, and about ten Juggernauts, with the standard complements of Ravagers and Shades, forty each.">
<"So, ten thousand Arl'skich, with ninety of their beasts with them, against five thousand of us. I was hoping there'd be more.">
<"True, Warcaptain, but we can have some fun. That and their base will serve the perfect beachhead.">
Tarsai nodded. <"Very well. Tell the rearguard to send the message and put down a beacon for our location, then double-time it to us. Have the rest join us; let's begin this battle.">
***************
The Arl'skich walked about their defenses, energy rifles and body armor glittering in the soft light of the cavern. Juggernauts, great beasts that had two giant claws for arms, and skin like a tank, were the Arl'skich counter for heavy vehicles, were kept in back in their cages. Ravagers, large dog-like beasts with wicked claws, were their scouts that they used to hunt down enemy squads, were patrolling the base, while the Shades, flying mouths, were used to take out snipers, rested in their cages. They all waited for the Kelauan offensive to come and then go to the fight as they always did, glorifying in ripping apart the invaders. They would be able to hold off many waves of their enemies Marines on these defenses, with their defense energy turrets, anti-tank positions, and their warbeasts.
They hadn't counted on the Warbringers however. <"FOR THE DOMINION AND GLORY TO THE CHAPTER!"> A loud roar echoed throughout the cavern, and the entire base froze, the warbeasts coming awake in an instant and howling. The peace was shattered when the bullets and energy bolts of the Death's Head Warbringers cut through the air to slam into the wall guards. A long line of Warbringers had deployed the arm autocannons, which deployed from the bottom of the power armor, were firing one for kinetics and one for energy. This double whammy served to confuse the Arl'skich, while sending wailing death throughout the base. Several bullets penetrated some gas containers and a large explosion rocked the base. However, a large amount of them aimed for the turrets, sending one after the other into flaming ruin. Tarsai pulled out the Warblade that they all used, a large sword that had an energy field around it and a sonic field. Both enabled it to cut through metal, flesh and bone with relative ease, though the Juggernauts took effort. He charged down towards the gate, roaring, and he was followed by the rest of the Warbands, all roaring. Most held various weapons, discharging them at any enemy they saw, while some carried Warblades as well.
They destroyed the wall guards, and broke through the main gate, which Tarsai cut through and then smashed out, and had made it to the courtyard when the response came. A Ravager lunged at his throat and he countered with a downward slash. Blood spurted all over his armor, as the two halves of the creature fell to the ground, twitching. Bullets and energy bolts shot through the air as the other Warbringers continued their support from afar, and began to make their way down to base, firing all the way. The Reapers were not idle, though, and their bolts began to cross the air, red death that hit their shields. Almost as one, the energy shields of the Warbands flared blue as they were impacted, and they responded in kind, blasting rail shell and bolt in reply. The roar of battle was sounded, and explosions began to go off as rocket wielding Warbringers unloaded and grenades began to be thrown about by both sides. Tarsai, leading his fellow Warblade wielding brethren, rushed to engage the Warbeasts in close combat. He cut through another Ravager, and crushed a Shade in his hand, laughing all the while. He heard a roar from behind him and the ground shuddered. He turned and saw a Juggernaut, only ten feet away, roaring at him. He smiled and let out a roar of laughter, as he gripped his sword in two hands and charged, which the Juggernaut did as well.
Destruction and death was the order of the day, with an entire army coming down the tunnel, it would only escalate. And this would be the norm for countless decades, even centuries,at the rate things were going. Unless something arrived to change that.....unless someone came with the ability to quickly defeat the Arl'skich once and for all.....