A Matter of Life and Death OOC Thread
This is the Main OOC thread for the entire Chechen-Kraven-Kregaian conflict. Please keep any and all ooc comments in here and not in the rp threads.
http://img106.imageshack.us/img106/3453/kavkaswartitlezi4.png
Act I: A Storm on the Horizon (http://forums.jolt.co.uk/showthread.php?t=538925)
Map of Chechnya (http://img509.imageshack.us/img509/7256/mapofchechnyady0.png)
Map of Narhon and Sharakay (http://img150.imageshack.us/img150/1865/mapnarhonsharakayhi0.png)
Opposing Sides:
The Republic of Chechnya
http://img233.imageshack.us/img233/230/chechenflag2rk6.png
VS.
The Kraven Corporation
http://img233.imageshack.us/img233/3920/thekravencorporationeh8.jpg
The Sacred Imperial Dominion of Kregaia
http://img233.imageshack.us/img233/7111/warmasterflag2mz3.jpg
Southeastasia
24-09-2007, 16:17
[OOC: Would it be possible for all of us to consolidate OOC threads?]
What would be the purpose of that? It would confuse things so much.
Southeastasia
25-09-2007, 02:30
What would be the purpose of that? It would confuse things so much.
I guess that's a matter of opinion then. I mean, I was hoping to do a consolidation thread a la the War of Golden Succession Index (http://forums.jolt.co.uk/showthread.php?t=485475), which was a successful role-play series. But alas, majority rules. And I need to speak to Kraven on MSN...
If our war's are connected then sure it sounds good but I was under the impression that we would be fighting without much or any cooperation. That's just the assumption I was under. Also I don't know if or if not Kraven's allies in Yeltsmin will assist in the greater war.
The Vuhifellian States
27-09-2007, 02:17
So is this finally the Kraven War? Or do I need to be referred to another thread for the main conflict? I'm somewhere on the list to aid you and SEA in the war.
Kahanistan
27-09-2007, 03:05
I'm going to have to make a few clarifications regarding my participation.
First off, in my nation's timeline, since this takes place before the Kraven invasion of my nation, it takes place before the Doomies came in and made themselves at home.
So... Kahanistan is still in the Negev Desert, General Marcellus Valens is still President, and 90% of Kahanistan's ground forces are using old Israeli equipment. Planes will be mainly F-35's and B-2's, and ships an eclectic mix of RSIN, USN, and Russian warships. Anti-Catholicism is next to anathema (rather than rapidly gaining acceptance as it is after the Doomani invasion.)
Blackhelm Confederacy
27-09-2007, 18:27
Am I in this?
uh.. Kahanistan I rp this as having the Doomani on my southern border so... we should try to work this out.
Blackhelm: I thought this (my side of the war) was Kraven/Warmaster vs Me. So maybe you should ask Kraven if your going to do anything after yeltsmin
The Warmaster
01-10-2007, 00:41
Here's the numbers for my fleet and invasion force [note, they are slightly different from the list in the other OOC thread; I had to edit to reflect new military policy and technology like the A-16 and escort dreadnaught, which IC’ly existed before this]
NAVAL FORCES
Commander: High Admiral Ludo Anor
6 Apophis-class flagships
12 Vengeance-class escort dreadnaughts
13 Invictus-class supercarriers (250 aircraft; 216 F/A-104 Balefires, 24 AH-166 gunships, 5 Behemoth heavy bombers, 5 Thunderbird AWACS)
48 Astaroth-class battleships
54 Prophet-class aircraft carriers (160 aircraft; 144 F/A-104 Balefires, 16 AH-166 gunships)
464 Valhalla-class missile submarines
412 Stalker-class attack submarines
538 Attila-class cruisers
595 Metatron-class missile cruisers
593 Darius-class destroyers
614 Piranha-class frigates
1,140 Atlantis-class troop transports
102 Caduceus-class hospital ships
630 Arsenal-class supply ships
310 Vulcan-class repair ships
260 Formica-class minesweepers
Total: 5,791 ships; 2,473 surface combatants, 876 submarines, 2,442 support vessels
GROUND FORCES
Commander: High Lord Ishamael Sadow
3,200,000 Legionaries
36,000 Immortals
9,600 War-Priests
1,600 Mauler light guns (105mm)
1,450 Mace medium guns (155mm)
1,050 heavy guns (230mm)
80 Colossus howitzers (460mm)
2,400 Baal SAM batteries
48,000 M146 Despoiler MBTs
52,000 Sidewinder LAVs
7,200 F/A-104 Balefires
3,200 A-16 Overlords
960 Behemoth heavy bombers
24 B-6 Paladin stealth bombers
4,400 AH-166 Twilight gunships
4,800 Lawgiver VTOL transports
1,240 C-7 Generia transport planes
72 Thunderbird AWACS planes
40 mobile forward command posts
1,720,000 associated personnel (medics, cooks, drivers, pilots, servants, techs, engineers, etc.)
Associated transport trucks
Construction materials/equipment, and prefabricated buildings
Lol warmaster, glad we cleared up that confusion. Just fyi, if you take a look at the map a lot of land is real life. I rp some geography as being my version of rl geo but aside from that it is all part of a much much larger continent which I am in the middle of drawing up. [also my ic nation name is Chechnya, check my sig and the first post of the ooc lol]
Anyways.. looking at your orbat and having a good guess of what Kraven's is going to look like... heh..:eek: I'm gonna love seeing how the hell I decide to handle this one :p
*The President has authority over the supreme commander.
Commander in Chief: President Ramzan Urmev
Chechen Land Forces: [4,269,220 combatants, 5m+ service personel]
Supreme Commander: Cheif of Staff Mustafa Ünal
<>Republic Defense Corps - 3,245,300 soldiers
Army Group I - Field Marshal Arslan Galaev
1,106,000 soldiers
1st Army:
430,000 soldiers
2nd Army:
352,000 soldiers
3rd Army:
324,000 soldiers
Army Group II - Field Marshal Saidali
863,800 soldiers
4th Army:
321,800 soldiers
5th Army:
542,000 soldiers
Army Group III - Field Marshal Muzzafer
1,275,500 soldiers
6th Army:
462,700 soldiers
7th Army:
400,800 soldiers
8th Army:
412,000 soldiers
<>Marine Corps
862,400 Marines
9th Army:
420,200 Marines
10th Army:
442,000 Marines
<>Ranger Corps
1st Corps:
161,520 Rangers
Chechen Naval Forces:
Commander: Grand Admiral Emin Uzuyev
12 Nimitz Class carriers
9 Charles De Gaulle Class carriers
8 Montana Class BBs
6 Iowa Class BBs
41 Aleigh Burke Class destroyers
13 Dragon Class destroyers
10 Ticonderoga Class cruisers
----------------------------
22 Seawolf Class attack subs
18 Virginia Class attack subs
21 Ohio Class Boomers
Fleet non-combatants:
29 Fleet Hospital Ships
42 Fireships
36 Fleet tenders
38 Aviation Fuel Tankers
148 Supply ships
30 Minesweepers
28 Minelayers
Chechen Air Force:
Commander: Air Marshal Tanju
Fighters: - 8,373
3,291 F-16 Falcons
2,288 F-14 Tomcats
1,080 F/A-18 Hornets
1,714 F-15 Eagles
Attackers:
652 A-10 Warthogs
32 A-117 Nighthawks
Bombers: - 872
552 B-52G Stratofortresses
268 B-1B Lancers
52 B-2 Spirits
Other: - 3,095
2,280 C-130 Hercules
422 C-5 Galaxies
393 KC-135 Stratotankers
** Minor edits needed.
Emporer Pudu
03-10-2007, 15:47
uh.. Kahanistan I rp this as having the Doomani on my southern border so... we should try to work this out.
Blackhelm: I thought this (my side of the war) was Kraven/Warmaster vs Me. So maybe you should ask Kraven if your going to do anything after yeltsmin
Timeline-wise, is this war here going on before or during the greater Kraven invasion of SEA?
Because, if these it's not, I would much like to participate, although I am aware that if too many people did, it would slow down considerably... So, either way, I consider myself fighting alongside Kraven in whatever wars are to come from this resurgance, whether I am phyically involved in the specific campaign or not.
If this is going to be a one-on thing, I'll just wait for the SEA bit...
As far as I know this invasion is going to take place before the SEA invasion. Also as far as I know it's going to be fought on two main fronts: Kraven in the East and Warmaster in the West.
Edit: Actually I prefer that the odds stay as they are; me vs TKC and War however since it is the two of them attacking they have the liberty of bringing in any allies they wish. That said we still need word on what TKC is planning on doing with his bit.
Emporer Pudu
03-10-2007, 22:29
As far as I know this invasion is going to take place before the SEA invasion. Also as far as I know it's going to be fought on two main fronts: Kraven in the East and Warmaster in the West.
Edit: Actually I prefer that the odds stay as they are; me vs TKC and War however since it is the two of them attacking they have the liberty of bringing in any allies they wish. That said we still need word on what TKC is planning on doing with his bit.
That makes sense, I'll just watch. Maybe shake my fist a couple times...
*shakes fist*
The Warmaster
04-10-2007, 01:50
Groz, I don't really know how fortified the Holy Land area is; I'm about to post my attack (assuming that you intentionally didn't react to my forces in your last post), but let me know what to expect.
EDIT: If there's military installations that I would be able to see with satellites or the like, I'd be targeting them primarily and civilian areas secondarily; if there are no fortifications in Palestine or they are hidden, then the assault would be aimed at civilian airfields, power stations, etc, with the notable exception of Jerusalem (not sure if you control it, but if so, we are NOT aiming at it).
eek you attacking...already?
about the holy land; that's where more of a fractal reality comes into play. Jerusalem is controlled by Doomingsland who is my southern neighbor.
Idk about cities like Damascus, yeah I guess I have them and a few Arab-ish cities in the south but anyways.. I'm more concerned of your launching the attack right away.
See, unless this is a surprise attack which takes place right after Yeltsmin (the rp formally starts a week afterwards and it would take your fleet a while to sail around the Valkan continent unless you were prepositioned), with air and some naval patrols, and satellites I would obviously have spotted such an enormous fleet heading my way a long time before it got within spitting distance.
But I'll read your post and see what I think.
Just an addendum on the holy land thing, you know how Kahanistan rp'ed his old homeland as being basically where Isreal is today right?, all that is under Doomani control right now.
Edit: I just read it.
Erg... um... yeah warmaster.. I'll wait for your reply on this. Could you tg me your msn if you have one?
editedit: I'll hold off posting until we sort this out warmaster.
The Warmaster
04-10-2007, 23:54
I do have AIM, but not MSN. My screen name is MGgunmetal87...don't laugh, there's a reason behind it. We need to talk about this. Don't worry, I can edit; I kind of expected you to make a post along the lines of "LOL KREGAIANZ COMIN" and was surprised when you didn't. The fleet was stationed in the Indian Ocean, namely, near SEA, when it received the orders to head for Chechnya instead, and spent days going there. You definitely would've seen it coming...5000 ships are hard to hide. :p
eheh, I just found an OMFGAWESOME video that almost perfectly sums up what is to follow in this rp.
Chechen forces attempting to retake a city?
http://www.youtube.com/watch?v=VvsbfCCap3w&NR=1
Warfare in western Chechnya? (until 1:00)
http://www.youtube.com/watch?v=NqtH1DodCPk&mode=related&search=games%20videogames%20world%20in%20conflict
Fuck yeah, Battle for Grozny baby, @ 0:17 - 0:28
http://www.youtube.com/watch?v=7w08n6lFOBI
hell yeah.... :mp5:
More awesomeness:
http://www.youtube.com/watch?v=INb-421E-mo
edit: oh yeah I decided my IC population is going to be 1.751 billion
Relative Liberty
08-10-2007, 21:15
Can I post that "I'm sending convoys" stuff in this thread, or would you like a new one?
err, what convoys? if it has to do with yeltsmin you don't need to worry about it because that's already over.
Relative Liberty
10-10-2007, 20:03
Me sending convoys (foodstuffs, supplies and such) to you, after the invasion started. Kraven decides that he doesn't want convoys going to Chechnya, os he tries to stop them and it escalates into a minor submarine Second Battle for the Atlantic-esque type of war in a separate thread.
I sent you a TG, I believe.
War: how long after the Kraven invasion do you plan on landing? I want to know that first before I post so I can properly reflect that I am at war in my next post detailing the coastal port city of Karaman in palestine.
RL: well the way this rp is layed out I think a seperate thread would be better suited to what you had in mind. The reason for this is that once Kraven and Warmaster both get established beach heads if they can, this thread is effectively over. Act I is the pre-war, landings, and basically the beginning of the whole conflict.
Kraven: keep in mind the geographical shape of the city of Narhon, its on the map. Because of the high ridges and cliffs shielding Narhon Bay from the ocean you'll either need to maneuver your enormous present around them and into full view of the harbor, or use very high angle shells to defeat the hills and cliffs.
More ooc on cities: for an idea of Narhon, think San Francisco; large sized and moderately densely layed out and a lot of hills and stuff. Some bridges connecting some parts together and while the city center is very dense and has some sky scrapers, most of the city is spread out around the bay in light to medium density setting. So more of a cross between Istanbul and SF. It's a very scenic city and the red tile roofed houses located on the inner perimeter of the geographic hook where the city is located go along well with the greenery.
Karaman on the other hand is a gigantic urban port city. The port is absolutely fecking huge, and warmaster, if you can take the port, you have without doubt the easiest inroad to my nation available. The city is large and spreads a fair amount but is surrounded by desert although toward the back end there is a major river and many key bridges. The city has a lot of large and tall office buildings in its financial district and for the most part is medium/dense urban developement, more along the arab style. Due to the geography there is a lot of writing in arabic there though the national languages of turkish and chechen are always omnipresent.
Think of the first mission in world in conflict, the port of seattle, and think bigass arab coastal city with skyscrapers in the middle.
I will most probably have evacuated most if not all of the populous in anticipation of the attack and at this point I think I would already have an army stationed there with reinforcements some ways away.
Gimme your thoughts and input.
The Warmaster
13-10-2007, 02:30
Groz: a couple days, three or four, after Kraven lands. No more than a week. IC, that is.
Emporer Pudu
13-10-2007, 19:53
Does anybody know how long it's going to be before anything else goes down; some things I can get in on, specifically?
oh yeah, warmaster, I posted editing my last post.
Edit: Map of the cities of Narhon and Sharakay.
http://img150.imageshack.us/img150/1865/mapnarhonsharakayhi0.png
Pudu: I don't know about anything you can get in on, but if its action you want rest assured, the battle between me and Kraven will start shortly. I don't want to spoil anything but I'm sure you have a good idea where and for what it's going to be. Also the first battle between me and warmaster will also start very soon, within a few posts hopefully.
err I hate double posting..
Warmaster just to let you know the main attack force came a day or more after the scout plane just keep that in mind. Sending a main force at you after I got you all up in alert with that plane is plain fucking retarded and I nor the Chechen commanders wouldn't do that :p
Also you double posted in the thread ;)
The Warmaster
21-10-2007, 21:40
err I hate double posting..
Warmaster just to let you know the main attack force came a day or more after the scout plane just keep that in mind. Sending a main force at you after I got you all up in alert with that plane is plain fucking retarded and I nor the Chechen commanders wouldn't do that :p
Also you double posted in the thread ;)
Sorry about the double post, first time I posted I didn't think it worked, I'll go delete one...and thanks for clearing up the time lol. The fleet would still be a little more alert than usual, but hardly on critical alert. It doesn't really change the substance of the post, I hope.
You'll notice I assumed in my last post that the AIM-54s wouldn't follow the Balefires when they engaged you; if they would have turned to follow me I'll edit that in.
Cool but I'm a tad bit lost on your last post war; your planes are accelerating so that my missiles overshoot yours am I right? also what range are your med range missiles cuz I have my guys firing at ~100, ~85, ~60 mile ranges. Are you leaving off your post with your fighters passing mine and then getting into the dogfight?
Just want to clear that up before my next post.
Also I'm going to be posting my stealth bombers launching in the next post (if your wondering, I have them spread out so that their RCS doesn't increase due to their numbers) and my F-14s entering combat n stuff.
Also your Pandemonium II missiles are nukes amirite?
edit: lol congratulations on post #1111
edit#2: additionally war, please tell me you launched missiles, accelerated to mach 3, tried to pass my planes, slow down and then continue to dogfight? Cuz (no offense intended) but no way in hell can you pull off any significant maneuver traveling at SR-71 speeds. And your pilots would be dead soon before your planes would be stressed to the breaking point if the planes are as well built as you say they are, just from the G stresses. The F-22 for example has an on board computer tone down its maneuvers so that it doesn't kill the pilot its that maneuverable. Sorry, but your last post just confused me a little.
The Warmaster
23-10-2007, 00:22
The missiles should be in range; they're pretty long-range, because the Balefire is intended to be deployed this way: fire missiles at fairly long range and sprint to engage. As for passing...what they're doing is sprinting to cross the distance between you, launching short-ranged missiles along the way, then slowing to engage in dogfights with your fighters. And the Pandemonium IIs are not nukes, most of the time. It's difficult to explain but I'll give it a shot.
The actual missile could be called a generic ICBM, with a range of maybe 9,000 miles. It's the warhead that is modular. The standard is the Pandemonium II, which rockets up and hurtles down at Mach 25, releasing incendiary bomblets before detonating either above the ground or after penetrating, depending on programming. Other warheads include chemical, biological, graphite (shuts down electricity) and nuclear. What the Kregaians are doing here, since we can't reach the missiles with conventional SAMs, is programming the Pandemonium IIs to detonate in midair by linking them to satellites, essentially functioning as a bigass SAM.
Finally, it was probably a mistake to even say the planes were maneuvering. Even with steel frames you can't do anything at that speed, probably not even a simple roll. I know exactly what you mean, don't worry. Once they get closer and begin to slow down, back to subsonic speeds, they can start maneuvering, but by then they're already engaging your fighters.
I have one point I'd like to clear up that'll determine losses, cause I at first thought you were only launching a whole bunch of AIM-54s, which my planes would overshoot by accelerating, but I overlooked this sentence at first: "Fifteen miles further the F-14s would fire off another two intercept missiles each", and I'm not sure whether you mean more AIM-54s or a 'traditional' missile, because while the former is easily evadable at these speeds, something coming head-on when you can't dodge for fear of killing yourself and/or destroying your airplane isn't easy to avoid, even with countermeasures.
Hope I answered your questions.
ok my last ooc post here got eaten by jolt (thank you :upyours:) so what I had posted before..
my f14s are launching 2 AIM54s each every 15 miles. this because if they launched all 6 at once at max range your fighters would only need to turn around fly back a few miles and wait for the phoenix missiles to drop into the sea. Each f14 also carriers 2 amraams and 2 specialized dogfighting missiles (I know this is pushing the limits of the tomcats carrying capacity but my nation has made its own little mods to djust about everything it owns).
also I think you mixed up or I didnt post clearly, I have 46 SSGNs each launching 4 SLBMs and 28 tomahawks, so thats 184 and 1,288 respectively. this is coming from all directions SE to NE. the B2s are from WNW and main force is NE. Also each SLBMs MIRV has 5 DU warheads which can target different ships or parts of a ship. The main bomber force is going for the transports (primarily) and supply ships mainly with the other combatants as a secondary (for my nation carriers are valued above all other surface warships as targets FYI). the B2s are going for your transports and carriers too OR the first important combatant ship in the way from that direction. The missile strike by the subs is targetting your carriers/heavy combat ships and superdreads.
Additionally the F-15s will be drawn into the furball after the F-14s are engaged. The B-52s will launch their aim54s once the F-14s are engaged. Also the 2 ECM warfare planes in the bomber formation are part of an experiment by the airforce. Basically they broadcast craploads of electronnic noise and jamming. The way I envision this working is that sure you can get a lock on by missiles onto a bomber or anything in the sphere of influence but once that Fox-1 or Fox-3 goes off it will be confused into going in all directions but the target. Now considering this is in the middle of a formation of over 200 bombers this maybe a very bad thing but would make things awesome nonetheless. If you really want we can rp it as being totally uneffective or maybe too effective (lol = my planes getting raped both ways) let me knwo what you think of this. It's one of those things where the gov't doesn't know how much jamming noise is enough so they take 2 freakin' B52 and fill them with as much of the most powerful equipment they have.
..yeah so.. I probly forgot some things from my deleted ooc post but that's all I can think of for now. I'll hold off posting till you drop a reply.
The Warmaster
07-11-2007, 04:49
Trying to vizualize what you've said; I'll post in pieces as I get it, because in order for me to understand stuff I have to picture it. Lemme give it a try. The thing about the ballistic missiles is simple; a mixup on my part. I'll fix that.
To your first paragraph: well, the Balefires are still going fast enough that they'll overshoot successive waves of AIM-54's too. The fact that they're coming from above makes them much easier to dodge. Then there's the ECM packages on the Balefires which makes them hard to lock onto anyway. However, the Balefires are not moving in one gigantic horizontal line, meaning that some rows of them, through bad timing, will be exposed to the AIM-54's, and they will take casualties. I'll work that in too.
As for the ECM idea...you might not want to do that. Engaging in dogfights, with maneuverability on both sides, will render missiles much less effective anyway, and the effect of jamming EVERYONE (even assuming these things are huge enough to jam everything in the area) will be to confuse the hell out of your pilots, and in all realism, these pilots are veterans; most of them will be much better equipped to fight without good electronics than your pilots (I hope that doesn't come off as rude, I certainly don't mean it to)
Oh, and firing missiles into a dogfight would be the same as detonating a grenade in the middle of a boxing match: everyone goes down. Missiles in general, AFAIK, just aren't maneuverable enough to avoid all your planes and still hit mine. Obviously the same applies to me.
You Live!
lol, anyways, yeah seems good except for the last bit about the ECMs. The bombers are flying in essentially one big formation, imagine WW2 B17 bombing raids but much more horizontal in shape and more spread out and that's basically the formation of my B-52s. The ECMs would only work in their vicinity, sort of an untested technology which I couldn't be assed to explain or imagine explaining. Of course it wouldn't do anything to guns and no pilot is going to let off a missile when he is in the middle of a formation of 200 friendly bombers...kinda suicide.
But if you really don't like the idea I let me know, there are a bunch of alternative consequences I can draw on as result of the 2 ECM planes, some more humorous than others.
P.S. just curious, will you be able to post somewhat regularly or do you think things are gonna slow down alot? Kraven I talked to is tied up with things at the moment so I wanted to know what to expect from your end.
The Warmaster
08-11-2007, 01:02
You Live!
lol, anyways, yeah seems good except for the last bit about the ECMs. The bombers are flying in essentially one big formation, imagine WW2 B17 bombing raids but much more horizontal in shape and more spread out and that's basically the formation of my B-52s. The ECMs would only work in their vicinity, sort of an untested technology which I couldn't be assed to explain or imagine explaining. Of course it wouldn't do anything to guns and no pilot is going to let off a missile when he is in the middle of a formation of 200 friendly bombers...kinda suicide.
But if you really don't like the idea I let me know, there are a bunch of alternative consequences I can draw on as result of the 2 ECM planes, some more humorous than others.
P.S. just curious, will you be able to post somewhat regularly or do you think things are gonna slow down alot? Kraven I talked to is tied up with things at the moment so I wanted to know what to expect from your end.
I think I see your idea about the ECMs. In that case, I guess you can do what you wish; I just think it'll pretty much serve only to make your bombers incapable of actually using guided bombs or missiles, but then I won't be able to target them either. It's a trade-off. And I can post pretty regularly; the full force of schoolwork hasn't kicked in yet.
Excellent. I almost have my post completed. I'll assume you want to get in a response post to the dogfight before I write of my bombers firing their payload am I right? (since this takes place just before/as the bombers get into max range)
The Warmaster
08-11-2007, 03:43
Very nice post!
I won't be able to reply tonight, I'm finishing up an essay right now, but rest assured I'll enjoy writing a response tomorrow.
The Warmaster
16-11-2007, 04:20
I'm going to be gone Sunday and Monday, but I'll have a reply up by Saturday at the latest, if at all possible. And after that is my Thanksgiving break, so I'll have plenty of time.
EDIT: I had to go, but I finished the first part of my post. And sorry about the first paragraph; it implies that the UAVs would have easily been able to spot the B-52s anyway, and since yours are stealthed, that isn't true. I was too tired to change it.
Warmaster... I just gotta hand it to you for the utter detail you put into your posts. It does justice to the others in this rp so well :p:D:p
Kidding aside just a little note in case you forget (numbers are listed in this ooc somewhere) your being attacked by the missiles from teh B52 wing, the B2s and the tamahawks&SLBMs of my subs. Also I'm guessing your fighters have mere seconds of oppurtunity to attack the missiles and I don't think fighters are good at killing missiles but w/e that I leave to you.
You can expect at least one more heavy air raid similar to this before you get close enough to land and I'm gonna be air lifting mobile Harpoon launchers onto the islands of Cyprus and Crete. Obviously it's nothing significant enough to stop your fleet but it's there nonetheless.
The Warmaster
17-11-2007, 04:40
Warmaster... I just gotta hand it to you for the utter detail you put into your posts. It does justice to the others in this rp so well :p:D:p
Kidding aside just a little note in case you forget (numbers are listed in this ooc somewhere) your being attacked by the missiles from teh B52 wing, the B2s and the tamahawks&SLBMs of my subs. Also I'm guessing your fighters have mere seconds of oppurtunity to attack the missiles and I don't think fighters are good at killing missiles but w/e that I leave to you.
You can expect at least one more heavy air raid similar to this before you get close enough to land and I'm gonna be air lifting mobile Harpoon launchers onto the islands of Cyprus and Crete. Obviously it's nothing significant enough to stop your fleet but it's there nonetheless.
Gotcha...don't worry I'll add more detail...I just always found a third person perspective to be more comfortable. And yeah, fighters aren't very good at stopping missiles, but they do help a bit: it's the ships' systems that do most of the damage. But could you give me a quick rundown on the situation? I believe that the B-52s are over by the dogfight, the B-2s are what I actually RP'd, and the other missiles I simply forgot about. Is that right?
EDIT: A bit more detail added, more to come, of course, because I still have much to mention in terms of actual events. Problem is, I'm busy with homework and driver's ed tomorrow, so don't expect too much of me; I'll be back on Monday, and my vacation begins Tuesday, at which point we should be able to maintain a pretty high posting rate.
8229 missiles from the B52s - 844 Rufous AShMs - 7385 Harpoons (North-Northwest)
1472 missiles from the subs - 184 KE-kill modified Trident II SLBMs (each has 5 independently guided DU warheads) - 1288 Tomahawks
(From Northwest to Southwest)
160 Harpoons missiles from the 8 B-2s
North-Northeast)
9861 total.
Oh yeah, Warmaster, how fast is your fleet going. As of 0630 they were 980 miles out.
The Warmaster
25-11-2007, 19:10
Hm. They'd be going a little less than 30 knots (we're in a hurry now) which calculates to just below 30 mph. Seeing as the time of my last post is 2100 hours, that's 14.5 hours...during which time we moved 400 miles or so. Wow. Faster than I thought.
Yeah I think Im done with my post on the city now. I haven't really taken anything forward but just laid down some needed info. Feel free to respond however you like to the B-2 raid. Note that none were supposed to be shot down so if they were in significant danger of being so the mission would have been aborted and they would have fled.
The Warmaster
01-12-2007, 23:01
I mean, we won't chase after them. If they came back, we'd try and stop them before they did any more damage, but we wouldn't chase them in this case. I'm concentrating more on Cyprus and the buildup to the actual landing. Are we gonna make a new thread for the attack on Karaman?
the battles of Karaman (you) and Narhon (Kraven) will be the finales to this part of the rp. Then I'll post up a new thread which will deal with something appropriate. I have a few ideas about late war but right now judging by how absent Kraven has been I may decide to make one thread for each front if it won't confuse things too much.
Southeastasia
08-12-2007, 23:02
Urgh. I really need to catch up, but I have limited time, like Kraven.
The Warmaster
08-12-2007, 23:08
Groz: I'd rather have two threads. That way if Kraven is slowed down again, it doesn't hold up the rest of the RP.
So far that doesn't sound like a bad idea. Let's see when this one's over.
Edit: Posted
The Warmaster
18-12-2007, 03:28
Groz, ordinarily I'd get on IRC to discuss this but lately my internet in all forms has been acting up and IRC's not working. There are a couple things about this air battle I need you to clarify for me; I'm having a hard time picturing some of it, and also I think it couldn't hurt to clarify more what I was doing. Apologies in advance for the long post.
1. I realized in your last post that your fighters had been hiding behind a mountain range when I launched missiles; that must have seemed like a godmod to you if I couldn't detect them, and I'm sorry. I didn't notice that.
2. As I understand it, what Hussein's fighters did was hide behind the mountains and then burst out when I passed over them, taking us by surprise. It's a good tactic, and for the purposes of the RP I'll assume the pilots were pretty surprised.
3. However, here's where I start to lose you. I'm getting the impression that what happened was you suddenly reactivated the SAMs as I came over the mountains and launched a volley, as well as from some AAMs from Hussein's planes. The latter I don't really have a problem with; obviously the planes can launch AAMs anytime, and although it's very hard to target a Balefire, at such a close range it's doable. SAMs, however, take at least a couple seconds to re-arm and such; I doubt it's a matter of simply turning the power back on and firing. You might know better. The point is, by the time the SAMs are all warmed up, the Balefires will have flown through your AAMs (having taken proportionally heavy casualties, as they can't dodge at such speeds and are basically relying on stealth and jamming) and will be too close to your own fighters (albeit at a higher altitude) to risk launching SAMs into the fray. As a side note, since your F-16s and F-15s are going upwards, they're essentially putting themselves right in the way of the Balefires.
Whew. Lots of writing. To summarize, up till your ambush I think I have this figured out, but I don't think the ambush could go off exactly as you've written it. We'll discuss it over IRC, fear not.
As for my forces: There are three major groups. Picture a map of Cyprus; 48 Balefire squadrons form the first wave, which looks kind of like a V, or a pair of jaws enclosing Cyprus. A third are coming from the south, another third from the southeast (the area closest to the Kregaian fleet, and the area in which Ramius's squadron is), and the last third from the west. As I understand it, you have some fighters (the ones led by Hussein) in the way of my 'center' group, and further back are the 9 squadrons massing as reinforcements. There are, of course, SAMs all over.
Ramius's plan was to simply charge in, guns blazing, and engage Hussein's fighters. That's what my center group, eighteen squadrons (216 fighters) large, is doing. The wings, fifteen squadrons each, are moving at Mach 3 towards the 9 reinforcement squadrons, in order to engage them with a pincer maneuver and prevent them from aiding Hussein's men. I think you assumed that the wings are waiting BEHIND Ramius's group, but no; they took a longer way and went to the sides of the island, and are approaching from there.
Well, that's all. Basically, the aircraft are approaching in a big V: the sides are engaging the 9 backup squadrons and the center is fighting with Hussein's group. One last note, although I feel like a total asshole for writing this: keep in mind just how advanced the Balefire is. It costs a shitload of money per plane, but it is insanely maneuverable, and even in groups is incredibly hard to target correctly. At the point-blank range that Hussein's fighters are at, it's easier, but...it's somewhat stealthier than an F-22, and those can deploy their cannon and even get within visual range without showing up on enemy radars. And so you don't think I'm just saying this to be a douchebag, remember that I'm aware that the F-15 and F-16 by any standard are still very good fighters. Again, we'll discuss all of this on IRC when my damned internet resumes working...:headbang:
The Warmaster
21-12-2007, 01:42
Actually, Groz, I was wrong earlier. I looked some SAMs up (couldn't find the specific one you use) and found that they might not be able to reach the Balefire's operation level, which is about 63,000 feet. I'm including SAM damage in my post until we can confirm it one way or the other; I'll edit it out if needs be.
Well I was working on the assumption that your fighters would have to lower their altitude to engage, especially since it turned into a dogfight.
The Warmaster
22-12-2007, 03:36
Well I was working on the assumption that your fighters would have to lower their altitude to engage, especially since it turned into a dogfight.
That's true. We'll keep the SAM damage in, then.
The Warmaster
09-01-2008, 21:57
Groz, you there? Or on vacation or something? It's been a while...*scratches head in confusion*
Emporer Pudu
10-01-2008, 03:29
Groz, you there? Or on vacation or something? It's been a while...*scratches head in confusion*
/watches in silence ... waiting for the real war to start up again/
Hey sorry for the absence guys. Initially I was waiting for Kraven to post so I could include replies to both fronts in one big thread. Several days to a week later I kinda forgot about it. Between wrestling and life being more than a little busy these days I wont be able to post too soon so I apologize for the absence. I'll try to get a post in sometime, earliest would be on Tuesday but still idk.
btw pudu I appreciate your interest in this thread :D the real war is soon in coming so just hold out :p
Hey Warmaster, can I assume that my planes won the dogfight north of cyprus so to speed up things a little bit? Let me know and I'll change or keep my post the way it is depending on what you say.
edit: done with the post.
edit:2
Kraven won't be posting for a while and he told me icly that he wont attack for a year or two. So any reference to a Kraven attack should be disregarded in the thread since it would take me forever to go through my posts and edit them all.
Also if your confused about my mentions to wars with places like Russaya and the Gordonian alliance; those are just npc nations I made up when I made a massive map for my area. The won't be involved in the rp, they're mostly rl sized nations with rl sized populations making them next to defenseless when it comes to NS warfare. But it gives me a way to disperse the 4+ billion population NS gives me away from my own nation. Besides NS doesnt really have a 3rd world since everyone is pretty much a world power. This kind of balances that out with dozens of non important nations excluded from the international limelight much like in the real world. Just to clear that up.