Gurguvungunit
25-08-2007, 01:31
For an RP I'm doing.
The Gurguvii Star Union
Introduction
The Gurguvii Star Union contains three inhabited systems and several billion souls. Ruled from the capital world of New Britain, the Star Union has recently come into its own as a major interstellar power. With the increasing decentralization of other local powers, the Star Union has begun a mobilization of forces to guarantee safety and security for both its own citizens, and those left untended by the massive Empire.
The Star Union is a parliamentary republic in operation, and a heredetary monarchy by tradition. The work of government is conducted by the Prime Minister and Parliament, made up of elected members from all the various provinces of the Union. Parliament was, by last count, four hundred and three members strong, and is divided into two houses. The first, the House of Lords, is a non-elected body that exercises the right to veto by a majority vote any legislation passed by the House of Commons and forms the highest judicial body in the Union. By contrast, the House of Commons, elected by popular vote, determines policy and allocates funding. A veto by the Lords may be overturned by a two-thirds majority in Commons, thereby preventing the Lords from exercising undue control over the functions of government.
Geography of the Star Union
The Star Union is comprised of three inhabited systems and two unihabited 'territories'. The first amongst these is Avalon, a main sequence star orbited by four inhabited planets, three gas giants and one planetoid. Home to the capital world of New Britain, the Avalon system is both political and economic centre of the Union.
New Britain (http://aperifle.sinosplice.com/Future%20City.jpg)
The capital world of the Union is a mild one, and citizens have taken advantage of the climate in building their cities.
Second in population and wealth is the Dreyfus system, home to two inhabited planets and many natural resources. Dreyfus is a binary system with eleven planets, eight of which are gas giants. The others are mostly small and rocky, and the inhabited planet of Pioneer is a thriving port of call for miners and traders alike. Pioneer is unique in the Dreyfus system for posessing large bodies of water as well as a terraformed biosphere capable of supporting human life.
Pioneer (http://3danimation.e-spaces.com/3d_images/hi_rez/future_city.jpg)
Due to its inhospitable landscape, the inhabitants of Pioneer have chosen to pave over the planet's surface and construct an extensive city without regard to the native biosphere.
The third inhabited system of the Union is Haven. Inhabited primarily by a religious minority (the Union is mainly Protestant or secular), Haven's inhabited planet of Sanctuary was founded roughly a hundred years ago by Catholics fleeing religious persecution within the Union. In the years since, the colonists and the homeworlds have renewed relations, and Sanctuary has joined the Union as a member world. Even so, Sanctuary remains something of a backwater due to its lack of unique mineral wealth.
Sanctuary (http://www.abo.fi/~mlindroo/SpaceExp/lunpol99.jpg)
Early colony structure.
Military of the Union
The Gurguvii Star Union maintains a small but highly effective star navy, tasked with protecting merchant shipping, providing escorts for sensitive cargo and defending the Union from outside attack. The Gurguvii Space Navy is made up primarily of small, fast starships designed for escort and interdiction duty, thereby making the GSN a highly mobile striking force. For fleet combat, the GSN operates Battle Squadron One, a fleet of eight heavy battleships designed to fight the warships of an enemy government in the event of interstellar war. BatRonOne has not seen combat for many years, but maintains a rigid training schedule and a high degree of discipline.
The Gurguvii Space Navy is complemented by two separate ground effect forces, the GSN Marines and the Gurguvii Army. The Marines, posted aboard warships of the GSN, are tasked with landing duty, ship defence and boarding operations, and have achieved a reputation for excellence. The Gurguvii Army is the shaft to the Marines' spear, trained for follow-on ground landings and sustained operations on a planet's surface. While the Marines will often land to capture spaceports, military facilities or other important targets, the work of actually capturing and pacifying a planet falls to the Army. Not surprisingly, there is a fair amount of friction between the two branches, and friendly competition is common.
The GSN also operates a small force of individual air/spacecraft, roughly analogous to the high altitude fighters of ages past. Although individual combat spacecraft are useless in a space environment, they retain their usefulness in combat air support and escort roles. Accordingly, the GSN's larger warships field a small complement (12-24) of fighters capable of space and atmospheric combat, as well as area suppression and bombing.
Faster than Light: The Alderson Drive
The Gurguvii Star Union's network of interstellar trading partners, and therefore its wealth, depends upon the Alderson Drive. Invented over a hundred years ago by physicist Daniel Alderson, the Drive allows ships of the Star Union to cross vast interstellar distances in the blink of an eye. With the invention of the Drive, the Star Union sent out its first interstellar explorers and traders, encountering other spacefaring nations and gaining its place in the sky.
The Alderson Drive, however, comes with a set of severe limitations. Firstly, it allows transit only between fixed points in space that lie at the edge of solar systems, and only along certain routes. Transiting from point to point in a given solar system must be done with conventional drives, and can take hours or days depending upon the stellar geography of the system itself. The second limitation imposed by the Alderson Drive is one of design. For various reasons, the Drive's two impeller nodes must be separated by as great a distance as possible for the Alderson Effect to occur. The greater the separation, the more efficient the Effect in terms of energy use. While very large ships (superheavy transports, dreadnoughts) may not require special structures for the Alderson nodes, most warships and smaller civilian vessels have specialized 'fins' to house drive nodes and thus reduce energy loss during jump.
Certain other star nations seem to have developed alternative forms of interstellar transit, although most are similar in effect to the Alderson Drive. Reports of starships capable of transiting to points other than those at the edge of the system have been rumoured, but confirmation is still pending.
Trade in the Union
As noted above, the Star Union has built its wealth and prosperity on trade with other nations and independent worlds. Union-registered cargo ships are amongst the most common in the sector, and the prevalence of Union shipping industries has caused a rise in both the monetary wealth of the nation and in its access to new technology. The Union's economy is robust and productive, making the small star nation extremely wealthy compared to others of its size. This wealth greatly contributes to the Union's ability to support a large space fleet, which is significantly more substantial than that of many comparable nations.
Additionally, the flow of money through the Union has led to the success of the financial and commercial sectors, particularly banks and trading firms. New Britain, the Union's financial capital, is home to the Union Bank and Finance Group (UBFG) a major financial corporation with customers both inside and outside the Union.
Common export goods are raw materials (including steel, cobalt and uranium) as well as manufactured goods and technology. The Union is a grain-importing nation, and has been for the last several decades since urban growth outstripped available land. Because the Union's systems are not particularly suited to farming (the Dreyfus System, for example, is mineral rich but lacking in arable terrain), it has long expected to import food from trading partners. Attempts to terraform the planet of Sanctuary to the point where it will be available for widespread farming are underway, but these efforts will not show return for another decade at least.
The Gurguvii Star Union
Introduction
The Gurguvii Star Union contains three inhabited systems and several billion souls. Ruled from the capital world of New Britain, the Star Union has recently come into its own as a major interstellar power. With the increasing decentralization of other local powers, the Star Union has begun a mobilization of forces to guarantee safety and security for both its own citizens, and those left untended by the massive Empire.
The Star Union is a parliamentary republic in operation, and a heredetary monarchy by tradition. The work of government is conducted by the Prime Minister and Parliament, made up of elected members from all the various provinces of the Union. Parliament was, by last count, four hundred and three members strong, and is divided into two houses. The first, the House of Lords, is a non-elected body that exercises the right to veto by a majority vote any legislation passed by the House of Commons and forms the highest judicial body in the Union. By contrast, the House of Commons, elected by popular vote, determines policy and allocates funding. A veto by the Lords may be overturned by a two-thirds majority in Commons, thereby preventing the Lords from exercising undue control over the functions of government.
Geography of the Star Union
The Star Union is comprised of three inhabited systems and two unihabited 'territories'. The first amongst these is Avalon, a main sequence star orbited by four inhabited planets, three gas giants and one planetoid. Home to the capital world of New Britain, the Avalon system is both political and economic centre of the Union.
New Britain (http://aperifle.sinosplice.com/Future%20City.jpg)
The capital world of the Union is a mild one, and citizens have taken advantage of the climate in building their cities.
Second in population and wealth is the Dreyfus system, home to two inhabited planets and many natural resources. Dreyfus is a binary system with eleven planets, eight of which are gas giants. The others are mostly small and rocky, and the inhabited planet of Pioneer is a thriving port of call for miners and traders alike. Pioneer is unique in the Dreyfus system for posessing large bodies of water as well as a terraformed biosphere capable of supporting human life.
Pioneer (http://3danimation.e-spaces.com/3d_images/hi_rez/future_city.jpg)
Due to its inhospitable landscape, the inhabitants of Pioneer have chosen to pave over the planet's surface and construct an extensive city without regard to the native biosphere.
The third inhabited system of the Union is Haven. Inhabited primarily by a religious minority (the Union is mainly Protestant or secular), Haven's inhabited planet of Sanctuary was founded roughly a hundred years ago by Catholics fleeing religious persecution within the Union. In the years since, the colonists and the homeworlds have renewed relations, and Sanctuary has joined the Union as a member world. Even so, Sanctuary remains something of a backwater due to its lack of unique mineral wealth.
Sanctuary (http://www.abo.fi/~mlindroo/SpaceExp/lunpol99.jpg)
Early colony structure.
Military of the Union
The Gurguvii Star Union maintains a small but highly effective star navy, tasked with protecting merchant shipping, providing escorts for sensitive cargo and defending the Union from outside attack. The Gurguvii Space Navy is made up primarily of small, fast starships designed for escort and interdiction duty, thereby making the GSN a highly mobile striking force. For fleet combat, the GSN operates Battle Squadron One, a fleet of eight heavy battleships designed to fight the warships of an enemy government in the event of interstellar war. BatRonOne has not seen combat for many years, but maintains a rigid training schedule and a high degree of discipline.
The Gurguvii Space Navy is complemented by two separate ground effect forces, the GSN Marines and the Gurguvii Army. The Marines, posted aboard warships of the GSN, are tasked with landing duty, ship defence and boarding operations, and have achieved a reputation for excellence. The Gurguvii Army is the shaft to the Marines' spear, trained for follow-on ground landings and sustained operations on a planet's surface. While the Marines will often land to capture spaceports, military facilities or other important targets, the work of actually capturing and pacifying a planet falls to the Army. Not surprisingly, there is a fair amount of friction between the two branches, and friendly competition is common.
The GSN also operates a small force of individual air/spacecraft, roughly analogous to the high altitude fighters of ages past. Although individual combat spacecraft are useless in a space environment, they retain their usefulness in combat air support and escort roles. Accordingly, the GSN's larger warships field a small complement (12-24) of fighters capable of space and atmospheric combat, as well as area suppression and bombing.
Faster than Light: The Alderson Drive
The Gurguvii Star Union's network of interstellar trading partners, and therefore its wealth, depends upon the Alderson Drive. Invented over a hundred years ago by physicist Daniel Alderson, the Drive allows ships of the Star Union to cross vast interstellar distances in the blink of an eye. With the invention of the Drive, the Star Union sent out its first interstellar explorers and traders, encountering other spacefaring nations and gaining its place in the sky.
The Alderson Drive, however, comes with a set of severe limitations. Firstly, it allows transit only between fixed points in space that lie at the edge of solar systems, and only along certain routes. Transiting from point to point in a given solar system must be done with conventional drives, and can take hours or days depending upon the stellar geography of the system itself. The second limitation imposed by the Alderson Drive is one of design. For various reasons, the Drive's two impeller nodes must be separated by as great a distance as possible for the Alderson Effect to occur. The greater the separation, the more efficient the Effect in terms of energy use. While very large ships (superheavy transports, dreadnoughts) may not require special structures for the Alderson nodes, most warships and smaller civilian vessels have specialized 'fins' to house drive nodes and thus reduce energy loss during jump.
Certain other star nations seem to have developed alternative forms of interstellar transit, although most are similar in effect to the Alderson Drive. Reports of starships capable of transiting to points other than those at the edge of the system have been rumoured, but confirmation is still pending.
Trade in the Union
As noted above, the Star Union has built its wealth and prosperity on trade with other nations and independent worlds. Union-registered cargo ships are amongst the most common in the sector, and the prevalence of Union shipping industries has caused a rise in both the monetary wealth of the nation and in its access to new technology. The Union's economy is robust and productive, making the small star nation extremely wealthy compared to others of its size. This wealth greatly contributes to the Union's ability to support a large space fleet, which is significantly more substantial than that of many comparable nations.
Additionally, the flow of money through the Union has led to the success of the financial and commercial sectors, particularly banks and trading firms. New Britain, the Union's financial capital, is home to the Union Bank and Finance Group (UBFG) a major financial corporation with customers both inside and outside the Union.
Common export goods are raw materials (including steel, cobalt and uranium) as well as manufactured goods and technology. The Union is a grain-importing nation, and has been for the last several decades since urban growth outstripped available land. Because the Union's systems are not particularly suited to farming (the Dreyfus System, for example, is mineral rich but lacking in arable terrain), it has long expected to import food from trading partners. Attempts to terraform the planet of Sanctuary to the point where it will be available for widespread farming are underway, but these efforts will not show return for another decade at least.