NationStates Jolt Archive


The Sangue (Organised Crime RP/ Open)

Londim
24-08-2007, 14:24
OOC:

The Sangue are an international crime organisation and what I'm looking for is for people to RP a branch of The Sangue within their nation. Each branch has a Head. All the Heads stay in contact to keep deals going and to discuss any problems which may arise in dealings.

I'm also looking for other criminal organisation to make deals with or to go to war with. And of course Police and Justice departments to try and cut the flow of the Sangue. However it will be harder than looking for a needle in a barn full of haystacks. So any takers?

IC:

Juan Kilsa was a businessman. He followed the business rule of supply and demand only he supplied the things that the underworld demanded. The war that Londim was currently involved in had provided opportunities to supply armies with weapons and other things which of course they would deny.

Juan Kilsa was the Head of the Londim Sangue family and it was a very nice position to be in apart from the hounding of the police, other gangs and sometimes the other Heads..
Vanek Drury Brieres
24-08-2007, 14:26
Interested, have any more info?
Londim
24-08-2007, 14:35
OOC:

The Sangue are ruled by secrecy. People know they exist but they don't know who is within it except for the members themselves. The Heads meet every 6 months to discuss future plans. These plans would include how to fight an enemy criminal organisation, cooridinate trafficking routes and such. The Sangue are involved in every criminal act there is:

Burglary
Extortion
Protection Rackets
Prostitution
Drug Trafficking
Sex Trafficking
Bomb Making
Weapons Trafficking
Murder
Bribery

and some more. Also rivalries tend to spark up between the different Sangue families which sometimes lead to actually gang battles. In these times the other families will either sit back or support one side or the other.
The 7000
24-08-2007, 14:48
I'd RP as interacting with the branch within Amazonian Beasts, where I'm RPing an insurrection that will become my actual nation.
Weccanfeld
24-08-2007, 15:55
Hmm, this is very interesting. I've got three main Criminal Gangs, one fascist police force and several criminal underworld districts in my capital city. I can give more information if your interested.
Londim
24-08-2007, 16:03
I'd RP as interacting with the branch within Amazonian Beasts, where I'm RPing an insurrection that will become my actual nation.

This could work quite well.

Hmm, this is very interesting. I've got three main Criminal Gangs, one fascist police force and several criminal underworld districts in my capital city. I can give more information if your interested.

I'm interested.
Vanek Drury Brieres
24-08-2007, 16:07
I'm in.

Thomas Vanek is the Head of the Sangue branch in the VDB. And he's a vampire. Is that OK?
Weccanfeld
24-08-2007, 16:24
Right, here's some information:

Heahburg is the city I am on about. It has a Equatorial climate (ie humid and hot, plenty of storms), is built around a Amazon-esque river, and a number of districts.

Up river, where the heat is less oppressive, I have my government buildings on a small island, as well as the police headquarters. The police are the firefighters, police, and military guard of the city. And they tend to use some rather brutal methods against gangs. However, there is a sort of unwritten agreement between the gangs and the police, which I will underline later.

The city is rich up river and poor downriver. And the river tends to split into many streams as it heads toward the ocean. It is along these streams, away from the main river, in the run-down districts, that the criminal underworld exists.

The Police tend to stay out of these areas, and concentrate on the richer parts of the city (land around the main river, upstream) and the heavy industry sections (land next to the sea). And in return the gangs don't spread into the richer sections. This is only really known to the residents however.

The three main gangs are the Altuns (Weccanfelt working class gangsters), the Hæferns (more noble Weccanfelt gangsters) and the Isigs (Former Pacific Island natives turned gangster). Each one hates each other, and engages in all kinds of crime.

That's all I can think off for now. The rivers are patrolled with boats mostly, and the police force is called the HTB (Heahburg City Guard in Weccanfelt).
Vanek Drury Brieres
24-08-2007, 16:37
Actually, I might withdraw. I'm not sure right now.
The 7000
24-08-2007, 17:04
If you want to do the thing in my Insurgency in Amazonia, we could work out some form of weapons trafficking deal, as the main thing my organization there is lacking is weaponry.
Altanar
24-08-2007, 18:17
If you're still looking for people, I might be up for this as well.

There are actually three groups the Sangue would be likely to interact with in Altanar:

1) The Families: This is the organized crime group that has controlled Altanar's underground for decades, if not centuries. They're based out of the city of Nalioka, but have "families" in every major city. Due to heavy police action, though, Nalioka is the only place where they still have a lot of power. The Families are actually the successor to a group of crime lords called the Robber Kings who overthrew Nalioka's King in the days before Altanar was unified, and ruled over the city before the first King of Altanar forced them into submission as the last obstacle to unifying the country. Despite the government's best efforts since then, though, the Families still wield considerable influence and power in Nalioka, and are trying to regain power in the other cities. Naturally, they wouldn't be keen on foreign competition.

2) Rebels: Altanar has a small but determined anti-government movement, consisting of ethnic minorities, former noble supporters, an offshoot from the indigenous religion, extremist political parties and other scattered people here and there. They'd be looking for weapons and training.

3) The Royal Altanari Police Force: The RAPF is responsible for combating organized crime, among other things, and would be the main group trying to shut the Sangue down.
Londim
24-08-2007, 20:13
Right, here's some information:

Heahburg is the city I am on about. It has a Equatorial climate (ie humid and hot, plenty of storms), is built around a Amazon-esque river, and a number of districts.

Up river, where the heat is less oppressive, I have my government buildings on a small island, as well as the police headquarters. The police are the firefighters, police, and military guard of the city. And they tend to use some rather brutal methods against gangs. However, there is a sort of unwritten agreement between the gangs and the police, which I will underline later.

The city is rich up river and poor downriver. And the river tends to split into many streams as it heads toward the ocean. It is along these streams, away from the main river, in the run-down districts, that the criminal underworld exists.

The Police tend to stay out of these areas, and concentrate on the richer parts of the city (land around the main river, upstream) and the heavy industry sections (land next to the sea). And in return the gangs don't spread into the richer sections. This is only really known to the residents however.

The three main gangs are the Altuns (Weccanfelt working class gangsters), the Hæferns (more noble Weccanfelt gangsters) and the Isigs (Former Pacific Island natives turned gangster). Each one hates each other, and engages in all kinds of crime.

That's all I can think off for now. The rivers are patrolled with boats mostly, and the police force is called the HTB (Heahburg City Guard in Weccanfelt).

If you're still looking for people, I might be up for this as well.

There are actually three groups the Sangue would be likely to interact with in Altanar:

1) The Families: This is the organized crime group that has controlled Altanar's underground for decades, if not centuries. They're based out of the city of Nalioka, but have "families" in every major city. Due to heavy police action, though, Nalioka is the only place where they still have a lot of power. The Families are actually the successor to a group of crime lords called the Robber Kings who overthrew Nalioka's King in the days before Altanar was unified, and ruled over the city before the first King of Altanar forced them into submission as the last obstacle to unifying the country. Despite the government's best efforts since then, though, the Families still wield considerable influence and power in Nalioka, and are trying to regain power in the other cities. Naturally, they wouldn't be keen on foreign competition.

2) Rebels: Altanar has a small but determined anti-government movement, consisting of ethnic minorities, former noble supporters, an offshoot from the indigenous religion, extremist political parties and other scattered people here and there. They'd be looking for weapons and training.

3) The Royal Altanari Police Force: The RAPF is responsible for combating organized crime, among other things, and would be the main group trying to shut the Sangue down.

These are both excellent. The amount ofcompetition and threats these provide arevery goo and good prove o turn tis idea into a great RP.
Vetalia
24-08-2007, 20:19
Would you be interested in a war between the Izmaylovskaya Gang and the Sangue over control of a given area? Maybe for control of the drug/arms/sex trade in your country?

The Izmaylovskaya are the strongest group in the Vetalian mafia and are most involved in the drug and arms trades compared to other organizations. They also perform high-level assassination and extortion as well as bribery and counterfeiting.
Bynamar
24-08-2007, 20:32
I would be interested to join my capitol city has a whole crime syndacitt and we even have a mafia in the largest city in Bynamar, Erith.

I specialize in murder, bribary and if you have it I can hire Assasins:sniper:
Londim
25-08-2007, 11:46
Would you be interested in a war between the Izmaylovskaya Gang and the Sangue over control of a given area? Maybe for control of the drug/arms/sex trade in your country?

The Izmaylovskaya are the strongest group in the Vetalian mafia and are most involved in the drug and arms trades compared to other organizations. They also perform high-level assassination and extortion as well as bribery and counterfeiting.

That'll be quite cool. The Izmaylovskaya Conflict. If I use althese ideasprestnted then seperate threads would be better to avoid confusion.
Londim
26-08-2007, 14:35
Bump
The Vuhifellian States
26-08-2007, 15:07
Would you be interested in branching to the Southern Coast of my continent, it ranges from tropical jungles and naval construction yards in the Southeast to fisheries and rural farms in the Southwest. The Black July Syndicate operates throughout the entire Southern Coast, though.

The southern coast is heavily guarded in some areas such as the Comberth Naval Yards, where the military and specialized agencies pay close attention to crime. In other areas such as Liberty City, the only Federal policing is in the form of occasional helicopter and coast guard patrols.

There is also the Northern Regions, which is an arctic region rich with natural resources. James Island Research Facility is in these regions and the military locks it down with a shoot on sight policy, but it's very easy to smuggle contraband into the continent after a naval icebreaker clears a path for you. The Northern Mafia operates here, but have been losing power recently.

If you want a list of what activities both crime organizations operate in, I can provide it.
Londim
26-08-2007, 15:13
Would you be interested in branching to the Southern Coast of my continent, it ranges from tropical jungles and naval construction yards in the Southeast to fisheries and rural farms in the Southwest. The Black July Syndicate operates throughout the entire Southern Coast, though.

The southern coast is heavily guarded in some areas such as the Comberth Naval Yards, where the military and specialized agencies pay close attention to crime. In other areas such as Liberty City, the only Federal policing is in the form of occasional helicopter and coast guard patrols.

There is also the Northern Regions, which is an arctic region rich with natural resources. James Island Research Facility is in these regions and the military locks it down with a shoot on sight policy, but it's very easy to smuggle contraband into the continent after a naval icebreaker clears a path for you. The Northern Mafia operates here, but have been losing power recently.

If you want a list of what activities both crime organizations operate in, I can provide it.

This could work quite well. The Sangue could try and gain control of the Northern Mafia areas and then move south to challenge The Black July Syndicate. Of course these would be long and drawn out.

A list of the criminal activities would also be appreciated so I know what to target.
The Vuhifellian States
26-08-2007, 15:24
Black July:

Arms Dealing
Drug Trafficking & Production
Extortion
Grand Theft
Hijacking
Assassination
Kidnapping
Robbery
Murder-for-Hire
Fraud
Gambling (Legal & illegal)

Northern Mafia:

Extortion
Prostitution
Human trafficking
Arms trafficking
Theft
Bombings
Assassinations
Bribery
Fraud
Illegal tobacco & liquor sales
Robbery
Smuggling specialty items
Londim
26-08-2007, 15:36
Is the research centre near any civilian settlements or does the policing become become more lax in the towns. Only thinking ahead so I know what to expect.
The Vuhifellian States
26-08-2007, 15:39
The research center is on it's own island, the surrounding waters are patrolled by the Navy, but the island is cut off from the ocean by two peninsulas. The Eastern peninsula is heavily guarded, but the Northern peninsula isn't heavily policed except in the major cities and the mining settlements. Need a map?
Londim
26-08-2007, 15:47
The research center is on it's own island, the surrounding waters are patrolled by the Navy, but the island is cut off from the ocean by two peninsulas. The Eastern peninsula is heavily guarded, but the Northern peninsula isn't heavily policed except in the major cities and the mining settlements. Need a map?

The map could help. Are there commercial airports in the North so Sangue members can fly in or is the sea the best way. I'm also assuming that guns and such are not publicly avaliable.
Drvarska
26-08-2007, 16:17
Drvarska has two main criminal organisations, The Drvarskan Mafia and The Red Swords. The Red Swords would be in interest to be adopted by The Sangue as their leader has died in a heavy street battle during a robbery. The Red Swords is a very deadly organisation that has been feared among the inhabitants of Drvar (Nation's capital). Their main buissness is arms dealing and even producing (Pistols & SMGs), The Red Swords are at war with The Drvarskan Mafia which is located in Koprovnika (50km NE of Drvar, I can provide a map if you wish). The two organisations have been involved in these crimes:

Drvarskan Mafia: (Leader: Ivan Yakovlev)
-Drug dealing & producing
-Assassination
-Theft Auto
-Robbery
-Human Traffiking
-Gang wars
-Fraud

The Red Swords: (Leader: Dead)
-Mass Arms dealings/Production
-Assassination
-Robbery
-Bombing & Bomb making
-Bribery
-Kidnapping
-Smuggling illegal items
-Organised Assaults
-Hitmen

A name and perhaps some info for The Red Swords would be greatful as they need a new leader that is powerful enough to command them.
The Horned Rat
26-08-2007, 16:27
There's so much crime in my nation, we don't really recognize it as crime. It's just buisness without the government running it. The government itself participates in these "illegal" acts. So my nation could very easily act as possible fertile zone. The market is VERY crowded though, so if you muscle in you need to either beat the skaven on their own turf, or offer something they can't.

I'd rather focus on a smaller colony of mine, it'd avoid the quagmire that is the main heartland of the Under-Empire, and give me a chance to flesh out my colonial policies!

Lets say the island is a bit small, say about Ireland sized with a temperate climate. The local area would be LARGE quanities of docks meant for ships ranging from battleships and carriers to destroyers and frigates. Inside would consist of whatever we needed to harvest resources there, crapulent housing, and a few factories and such.

There'd probably be a contigent of the navy there along with some ground troops for "pace-keeping". they'd essentially be one of the factions, usually choosing just to kill anybody else and take what they want due to their goverment-affiliated status.

A few other groups would exsists, probably based around specific clans who've made an investment on controlling trade on, to and from the island. They'd also be focused on keeping the slaves in-line so as to maintain their purchasing market and source of labor intact.

so maybe the Sangue decide to come in and start pressing down on them because of their isolation? But if you do, be ready for violent battles. ORganized crime in the Under-Empire is pretty much as well equipped as the military, especially due to us adopting many new service issue weapons and vehicles. And a tank starts rumbling around and blowing stuff up, the military might intervene, depending on how annoying it is to their own profits and such.

so it's more of a Wild West setting in a sense...*stops babbling*
Londim
26-08-2007, 16:40
Drvarska has two main criminal organisations, The Drvarskan Mafia and The Red Swords. The Red Swords would be in interest to be adopted by The Sangue as their leader has died in a heavy street battle during a robbery. The Red Swords is a very deadly organisation that has been feared among the inhabitants of Drvar (Nation's capital). Their main buissness is arms dealing and even producing (Pistols & SMGs), The Red Swords are at war with The Drvarskan Mafia which is located in Koprovnika (50km NE of Drvar, I can provide a map if you wish). The two organisations have been involved in these crimes:

Drvarskan Mafia: (Leader: Ivan Yakovlev)
-Drug dealing & producing
-Assassination
-Theft Auto
-Robbery
-Human Traffiking
-Gang wars
-Fraud

The Red Swords: (Leader: Dead)
-Mass Arms dealings/Production
-Assassination
-Robbery
-Bombing & Bomb making
-Bribery
-Kidnapping
-Smuggling illegal items
-Organised Assaults
-Hitmen

A name and perhaps some info for The Red Swords would be greatful as they need a new leader that is powerful enough to command them.

So you would like The Sanque to adopt The Red Swords. This can be done and allows the Sangue to gain immediate power within your nation. The leader I have in mind would be Livonic Frenosik. He was a soldier in the Londim army and through his own actions gained some supporters. However he was dishonourably discharged after unruly behaviour while in service.

He used his skills to become a high ranking member of the Sangue family. This man will be you lader shoud the re sword accept him.
Drvarska
26-08-2007, 16:51
The Red Swords does accept this new leader. Most of the men are ex-army or ex-special forces who were veterans of a recent war. At the moment The Red Swords have just raided a Munitions factory near Drvar and have stolen an arsenal of RPGs, AK-47s, PKMs, grenades and various other weapons. This was before the previous leader was shot during a daring escape from a bank robbery. The DOCS (Drvarskan Organised Crime Stoppers) is a problem within the capital, they are an organised force sent into the city patrolling the streets equipped with heavy weaponry searching for criminal organisations. Many attacks have failed trying to fight them and The Red Swords need to come up with a new plan to stop the DOCS.

As well as the Drvarskan Mafia which has been targeting The Red sword member's families, they need to recruit more men into the organisation to protect them.
Aurum Domus
26-08-2007, 17:23
Would you be interested in an RP where The Sangue tries to move in on turf controlled by the main organised crime syndicate in my nation? They're called Silens Nex and if you want to know more look at my profile and you'll see a thread about them. Besides Silens Nex, the Red Mafia and Jewish Mafia control some operations in Aurum Domus and the colonies. A huge business of Silens Nex is arms smuggling due to them being made up of mostly ex military officers. A good amount of the weapons come through the major port city of Uber Prodigium so that would be a good place to start.
The Vuhifellian States
26-08-2007, 17:38
http://i4.photobucket.com/albums/y110/heat3000/Vuhifell-2.jpg?t=1188145622

The research facility takes up the entirety of the island in the center of the Northern Bay. Fully automatic weapons are banned but small calibre, semi-automatic pistols are allowed to the public. If you want to get into the continent un-noticed, you could try Murska in Daijima. It's full of so many refugees that immigration authorities can't handle them all, so eventually they just accept everyone into the country through that port as long as they clear customs.
Londim
26-08-2007, 18:06
There's so much crime in my nation, we don't really recognize it as crime. It's just buisness without the government running it. The government itself participates in these "illegal" acts. So my nation could very easily act as possible fertile zone. The market is VERY crowded though, so if you muscle in you need to either beat the skaven on their own turf, or offer something they can't.

I'd rather focus on a smaller colony of mine, it'd avoid the quagmire that is the main heartland of the Under-Empire, and give me a chance to flesh out my colonial policies!

Lets say the island is a bit small, say about Ireland sized with a temperate climate. The local area would be LARGE quanities of docks meant for ships ranging from battleships and carriers to destroyers and frigates. Inside would consist of whatever we needed to harvest resources there, crapulent housing, and a few factories and such.

There'd probably be a contigent of the navy there along with some ground troops for "pace-keeping". they'd essentially be one of the factions, usually choosing just to kill anybody else and take what they want due to their goverment-affiliated status.

A few other groups would exsists, probably based around specific clans who've made an investment on controlling trade on, to and from the island. They'd also be focused on keeping the slaves in-line so as to maintain their purchasing market and source of labor intact.

so maybe the Sangue decide to come in and start pressing down on them because of their isolation? But if you do, be ready for violent battles. ORganized crime in the Under-Empire is pretty much as well equipped as the military, especially due to us adopting many new service issue weapons and vehicles. And a tank starts rumbling around and blowing stuff up, the military might intervene, depending on how annoying it is to their own profits and such.

so it's more of a Wild West setting in a sense...*stops babbling*

This seems like an interesting setting. Are the slavs under constant watch or can they be approached and/or recruited by The Sangue?

The Red Swords does accept this new leader. Most of the men are ex-army or ex-special forces who were veterans of a recent war. At the moment The Red Swords have just raided a Munitions factory near Drvar and have stolen an arsenal of RPGs, AK-47s, PKMs, grenades and various other weapons. This was before the previous leader was shot during a daring escape from a bank robbery. The DOCS (Drvarskan Organised Crime Stoppers) is a problem within the capital, they are an organised force sent into the city patrolling the streets equipped with heavy weaponry searching for criminal organisations. Many attacks have failed trying to fight them and The Red Swords need to come up with a new plan to stop the DOCS.

As well as the Drvarskan Mafia which has been targeting The Red sword member's families, they need to recruit more men into the organisation to protect them.

I'm glad you accept th new leader and plans will soon be set in motion.

Would you be interested in an RP where The Sangue tries to move in on turf controlled by the main organised crime syndicate in my nation? They're called Silens Nex and if you want to know more look at my profile and you'll see a thread about them. Besides Silens Nex, the Red Mafia and Jewish Mafia control some operations in Aurum Domus and the colonies. A huge business of Silens Nex is arms smuggling due to them being made up of mostly ex military officers. A good amount of the weapons come through the major port city of Uber Prodigium so that would be a good place to start.

This could work quite well. Do the three faction currently batlean if so could either the Jewish or Red mafia be approached to form an alliance of sorts.

http://i4.photobucket.com/albums/y110/heat3000/Vuhifell-2.jpg?t=1188145622

The research facility takes up the entirety of the island in the center of the Northern Bay. Fully automatic weapons are banned but small calibre, semi-automatic pistols are allowed to the public. If you want to get into the continent un-noticed, you could try Murska in Daijima. It's full of so many refugees that immigration authorities can't handle them all, so eventually they just accept everyone into the country through that port as long as they clear customs.

I'll take that to note.

As there are so many ideas do you all agree that seperate threads would be needed to avoid confusion and this could become the OOC thread?
Aurum Domus
26-08-2007, 18:15
The Red Mafia is pretty loyal to Silens Nex and vice versa as they've brought eachother a lot of business and money. The Red Mafia in Aurum Domus is actually a branch of Leafanistans Red Mafia so if he wanted to control their actions he could rp with us aswell. The Jewish Mafia might be more willing to ally since they were pushed out of the 2nd strongest syndicate spot when the Red Mafia came along.
Rastorian Syndicate
26-08-2007, 18:35
OOC: If you want to try and muscle into the underworld of Rastoria. You would have to take on the Outfit, This massive International crime organization is a massive hierarchy of Rastorian Italian Crime Families Irish Rastorian Gangs and the hundreds of local street gangs that make up the muscle end of this organization. The Italians run the organization calling themselves the syndicate while the Irish and German Gangs make up the muscle end of the Outfit.
Angaor
26-08-2007, 19:15
I was wondering if you would to come in and start an alliance with the Shives Crime Family the Largest Crime Organization in my country. they would be willing to engaging in any joint Ventures or provide you with extra Muscle in a war
Londim
26-08-2007, 20:30
The Red Mafia is pretty loyal to Silens Nex and vice versa as they've brought eachother a lot of business and money. The Red Mafia in Aurum Domus is actually a branch of Leafanistans Red Mafia so if he wanted to control their actions he could rp with us aswell. The Jewish Mafia might be more willing to ally since they were pushed out of the 2nd strongest syndicate spot when the Red Mafia came along.

Okay that could work. I'll TG him.

OOC: If you want to try and muscle into the underworld of Rastoria. You would have to take on the Outfit, This massive International crime organization is a massive hierarchy of Rastorian Italian Crime Families Irish Rastorian Gangs and the hundreds of local street gangs that make up the muscle end of this organization. The Italians run the organization calling themselves the syndicate while the Irish and German Gangs make up the muscle end of the Outfit.

Hmm interesting setup. I'm interested in that.

I was wondering if you would to come in and start an alliance with the Shives Crime Family the Largest Crime Organization in my country. they would be willing to engaging in any joint Ventures or provide you with extra Muscle in a war

The Sangue/Shives alliance would be a great alliance and help with the upcoming wars and such.
Rastorian Syndicate
26-08-2007, 20:41
Hmm interesting setup. I'm interested in that.


I must warn you that if you agree to take on the Outfit, They will most likely call in their "heavy hitters," The Demilo Crew. I have a factbook for them in my signature which gives a brief description of their exploits but if you want links to some of their hits. I have those as well…
Void Templar
26-08-2007, 20:51
Theres two main criminal syndicates in my nation:

The Black Hand
Extortion
Bribery
Assassination
High-profile blackmail
Murder
Drug Production and supply
Human trafficking
Loan Sharking

Pack Rats
Extortion
Murder
Robbery
Weapon production and supply
Hijacking
Prostitution
Kidnapping

The Black Hand is present in the western part of Void Templar, the Pack Rat's control the east. The middle is a gang warzone. Both sides have regular conflicts with themselves and the police. The Black hand is more of a mafia-type of organization, the Pack Rat's are really just a bunch of criminals under a loose leadership.
Angaor
27-08-2007, 01:18
the alliance will greatly benefit both of us and we would like to let you know that we will be opening a couple casinos and would like to know if you would like to go in 50/50 their also going to be used as fronts. Also we would like to have meeting with your leaders and celebration to our new alliance
Londim
27-08-2007, 10:30
Theres two main criminal syndicates in my nation:

The Black Hand
Extortion
Bribery
Assassination
High-profile blackmail
Murder
Drug Production and supply
Human trafficking
Loan Sharking

Pack Rats
Extortion
Murder
Robbery
Weapon production and supply
Hijacking
Prostitution
Kidnapping

The Black Hand is present in the western part of Void Templar, the Pack Rat's control the east. The middle is a gang warzone. Both sides have regular conflicts with themselves and the police. The Black hand is more of a mafia-type of organization, the Pack Rat's are really just a bunch of criminals under a loose leadership.

So ould the Pack Rats be easier to manipulate and bring under Sangue control to take out the Black Hand or is it a free for all?

the alliance will greatly benefit both of us and we would like to let you know that we will be opening a couple casinos and would like to know if you would like to go in 50/50 their also going to be used as fronts. Also we would like to have meeting with your leaders and celebration to our new alliance

The Sangue ill take he 50% ownership and Juan Kilsa will attend the meeting to make hings official.
Void Templar
27-08-2007, 13:04
So ould the Pack Rats be easier to manipulate and bring under Sangue control to take out the Black Hand or is it a free for all?

The Pack Rat's would be easier to manipulate, but the Black Hand would give the Sangue a larger profit.
Angaor
27-08-2007, 21:21
occ: we have a resort in the south of angaor away from federal officals where we can meet.


IC: Tim Shives the leader of the shives crime family waited for the arrive of Juan Kilsa the leader of the sangue family. Its was the begin of a friendship for the two family. Both family are expecting to benefit greatly from the alliance. tim walked outside to talk to one of his senior adivsor

john is security in place said Tim

yes it is said John

good what about police and feds said Tim

not a fed or Cop within a 500 miles said John

alright im walking back inside to take a nap wake me when Juan Kilsa arrives said Tim

alright said John

Tim walked back inside the resort he entered the elevator after that he appoarched room 813 he walked inside and layed down on his bed
New Brittonia
27-08-2007, 21:40
OOC: So the Sangue is like a mafia?
Londim
28-08-2007, 14:26
OOC: So the Sangue is like a mafia?

Basically yes. As there are so many ideas I'll bemaking seperate threads and TGing people with further information. From now this will be the OOC thread.
Angaor
28-08-2007, 21:22
dats my bad londim i dont know this was the OCC Thread
The Horned Rat
14-09-2007, 18:26
OOC:
This seems like an interesting setting. Are the slaves under constant watch or can they be approached and/or recruited by The Sangue?

As there are so many ideas do you all agree that seperate threads would be needed to avoid confusion and this could become the OOC thread?

More or less they're under constant watch, but there's so MANY that they won't pay attention unless you start shooting soldiers. If you want to recruit though, make sure they're people who've been enslaved and not born into captivity. Generally a slave's lifespan won't permit them to grow long enough to take up/spread any revolutionist ideals.

ENSLAVE THE MASSES!

On a separate note, if you're trying to influence slaves you might run into the Caprician*spelling* Rose which is a terrorist organization New Gothland made and tends to try things like that >>

EDIT: Missed yer last post Londium, want me to delete this?
Weccanfeld
14-09-2007, 20:02
Still interested in getting into Heahburg, Londium?