NationStates Jolt Archive


Galaxy 1: (ooc-Fantasy/NFT/FT) - Page 2

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Void Templar
14-10-2007, 21:00
http://forums.jolt.co.uk/showthread.php?t=540777
A group of explorers find a working Forerunner ship, and begin to colonize it. However, Pirates and other, more sinister Alien life, are working to take the ship as well.
Ruthless Slaughter
14-10-2007, 22:15
I'm guessing by now we can consider the treaty finalized? If so I'll get to work on the intro for the incursion into Old Dominion space. With that in mind, I've got two new ship classes that'll be spearheading the fleet. These are all new and I've got only basic stats thus far. The first is my battleship design and the second my new flagship.

Falcon Class Ship of the Line (battleship)
Length: 5 km
Width: 1.25 km
Height: .75 km
Armor: 4.5 foot thick tritanium battleplate with ablative outer layer
Shields: Hyperphasic Energy Absorbing Shield Grid Mark 10.5
Power Source: Quantum singularity core
Weapons: 18 twin heavy plasma turrets, 10 plasma torpedo tubes, one conventional torpedo capable, 50 Phalanx torpedo array bombardment pods, 20 turbolaser batteries
Crew: 5000, 25 pilots
Fighters: 10 Advanced Gunship Fighters, 5 Phoenix Dropships
Engines: Rear Gravitic Thruster drive
FTL: Artificial Wormhole Generator

http://i3.photobucket.com/albums/y90/DominionofRS/FalconclassSotL.jpg

There will only be two Falcons on the mission due to size and how taxing they are resources. Only five are planned to be produced pending how many resources and/or assets can be taken.

Gold Eagle Class Universe Cruiser (DWS Burning Hellfire)
Length: 20 km
Width: 2 km
Height: 3.5 km
Armor: 6 foot thick tritanium battleplate with ablative outer layer
Shields: Dual layer Hyperphasic Energy Absorbing Shield Grid Mark XI
Power Source: Quantum singularity core
Weapons: 18 hangar pods, 50 heavy plasma turrets, 30 plasma torpedo tubes, one conventional capable, 40 turbolaser batteries, 60 focused plasma emitters (superweapon pending)
Crew: 8000, 720 pilots, 2000 DDF soldiers
Fighters: 360 Advanced Gunship Fighters
Engines: Rear Gravitic Thruster drive
FTL: Artificial Wormhole Generator

http://i3.photobucket.com/albums/y90/DominionofRS/GoldEagleclassuniversecruiser.jpg

As well as a look at my former flagship of which there may or may not be a partially assembled one in the hands of one of the factions.

Republic Class Universe Cruiser (DWS Saving Grace II)
Length: 10 km
Width: 20 km
Height 40 km
Armor: 5.5 foot thick ablative armor
Shields: dual layer hyperphasic ED shield grid Mk XI
Power Source: Quantum singularity core
Weapons: 80 plasma turrets, 30 plasma torpedo tubes, 1 conventional capable, 5 antimatter warhead torpedoes, 1 subspace ionic pulse cannon (anti planet/fleet weapon), 20 AGF's
Crew: 10,000, 40 pilots
Engines: Two wing mounted engine pods
FTL: Artificial Wormhole Generator

http://i3.photobucket.com/albums/y90/DominionofRS/SG.jpg
Xiscapia
14-10-2007, 22:21
Be sure to put up a linky when you make that thread. I promised help in the treaty thread, didn't I?
Alversia
14-10-2007, 22:22
OOC: Out of curiousity, where did the images come from?
Ruthless Slaughter
14-10-2007, 22:23
Will do. The best part is the tech on the three new ships as well as the existing fleet I have currently are totally unbeknownst to the rebels. All of their shields are only energy dissipating, which means they can't take nearly as much punishment. However, their weapons are still on par.
I'd have to relocate the site for the images, but there are lots of pretty mean looking ships there. Post the link when I find it.
Imperial isa
14-10-2007, 22:29
yes your treaty
Ruthless Slaughter
14-10-2007, 22:40
http://spaceships.30doradus.org/main.php

Here's one of them, still trying to relocate the primary one...
Alversia
14-10-2007, 22:42
Cool! I'll be nicking a few of these...
Xiscapia
14-10-2007, 22:45
lol
Can I buy some of those astroid ships? Are they for sale?
Commonalitarianism
14-10-2007, 23:57
As we phase out some of the older models, we would trade two types of them, the missile platform, and the beam platform. These would be older models. The design is very straightforward. Take the shell of a mined out nickel iron asteroid, add on battle plate armor much of it recycled from captured enemy ships, scrap, and pirates in multiple layers. Put in a central rod in the opening, divide it into four sections, add a very big powerful engine. Plug in various weapons. Add in shield generator. Leave open ports for additional weapons.
Xiscapia
15-10-2007, 02:07
Mmm, I'd be interested in the beam platform.
[NS]Schwullunde
15-10-2007, 02:30
about the treaty thread sadly i guess it died out. noone reposted so i was waiting for feedback on my last post. If y'all wanna pick it back up let me know.

Commonalitarianism: when you are ready to phase them out let me know. my intention is to position them to act as a planatery defence system.
Xiscapia
15-10-2007, 02:32
I'm still inerested, but I thought for all intents and purposes the treaty was complete.
Commonalitarianism
15-10-2007, 03:39
Schwullunde, Xiscapia, I am using them as part of the construction process for an orbital megastructure. Bid for the ships as they come in. We would be mainly interested in getting raw materials and tech to help build the orbital in exchange.

http://forums.jolt.co.uk/showthread.php?t=540816
Imperial isa
15-10-2007, 04:06
Schwullunde, Xiscapia, I am using them as part of the construction process for an orbital megastructure. Bid for the ships as they come in. We would be mainly interested in getting raw materials and tech to help build the orbital in exchange.

http://forums.jolt.co.uk/showthread.php?t=540816

what kind is it as i have halo/ring world kind
Commonalitarianism
15-10-2007, 13:07
At first the structure looks like an orbital, then it slowly changes and starts to fill in. It looks like they are building at least two motherships.
[NS]Schwullunde
16-10-2007, 02:06
tech as you know in my case is usually out of date. the only real advanced tech i have is the transporters, and the Cloaking field (I don't use it much). those have almost no commercial applications, construction wise. as to raw material, well i have that in abundance:D. Just depends on what you need. If you need something more exotic well let me know and i will see if i have any.
I do have a fair ammount of naquadah,some Trinium, Naqahdriah ,Neutronium and various other minerals and ore's
Xiscapia
16-10-2007, 02:15
I'm in the need for some better probes, took my standered ones a week to break into NC's system.
Xiscapia
16-10-2007, 03:30
BTW, for those who are interested
http://forums.jolt.co.uk/showthread.php?t=540900
Commonalitarianism
16-10-2007, 12:32
We have something called A GIS Mapping Probe that combines a wide variety of scanners, mass detectors, electromagnetic detectors, background radiation detectors, various scanners, radar, ground penetrating radar, telescopes, metal detectors, motion detectors, mapping software, topographic mapping software, atmospheric analyzers. It is designed to map entire star systems, focusing first on larger objects. We traded for it from the Gaian Ascendancy, then modified it.

If you want to sneak the probe in, we can disguise it as a flying rock or meteor. Attempt to slip it into the outer Oort Cloud, then try to get in closer by going to any asteroid field you can find.

We need lots of raw carbon to turn into fullerenes, hydrogen and anti-hydrogen for fuel, titanium, neutronium, oxygen, iridium, palladium, raw scrap from older ships, steel, bioceramics, the ability to survey Schwullunde to copy its ecology for one of the sections of the ring. Lots of construction material and fuel.
[NS]Schwullunde
17-10-2007, 02:51
Commonalitarianism: we can probibly do all of that. most of those things are fairly common in my sector. as to the ecology of the sector thats reather thin. as you know the whole sector was essentially the final front in the Alphan/Proximan/Terran war, and the sector wasn't largly populated to begin with. let see there is Gnome,Schwullunde,Ataxilla,Primorda(not as interesting as it sounds),and Tallafid. oh also Brekon(califas corridor). all the rest of the stars have planets that are either dead or are hugely unsuitable for habitation(gas giants).

old ship hulls are of course in overabundance.::D
Gaian Ascendancy
17-10-2007, 03:11
We have something called A GIS Mapping Probe that combines a wide variety of scanners, mass detectors, electromagnetic detectors, background radiation detectors, various scanners, radar, ground penetrating radar, telescopes, metal detectors, motion detectors, mapping software, topographic mapping software, atmospheric analyzers. It is designed to map entire star systems, focusing first on larger objects. We traded for it from the Gaian Ascendancy, then modified it.


Nice to know my ol tech still causes trouble around these FT parts. =^^=
Commonalitarianism
17-10-2007, 03:13
Sweeping an area of old ship hulls, carbonaceous asteroids, and lots of recycled old material would probably do the trick. Plus bringing in carbon dioxide reservoirs from smokestack industries, we would split the pollution and turn it into breathable oxygen and carbon to make fullerenes. We would also probably take every bit of garbage you have accumulated as well for the breakdown vats.

We are looking to break down most of the material into their constituent atoms and molecules so they can be reassembled. It would be much like replicator technology at a low level, provide the proper elements and we can make metal tubes, cogs, fullerenes, cups, etc. materials, etc., then use robots to assemble them into more and more complex machines. Atomic engineering quite literally uses every atom you put in with miniscule amounts of waste, whatever is hard to find uses for in the periodic table.

We wouldn't be able to say earl gray black, but we would be able to spit out the cup from the assembler, then a device would add some hot water and tea leaves.
Imperial isa
17-10-2007, 03:19
what i get for Titanium bars
Commonalitarianism
17-10-2007, 19:35
Depends on how much titanium. Make an offer. We would be trading for almost any type of construction material, enzyme bonded cement, insulation, iron, titanium, carbon for fullerenes and fiber. Ask what you would like to trade for.
Xiscapia
17-10-2007, 21:59
Commonalitarianism, I have a proposition for you. Once there was a race called the Korr, who lived on a huge planet in the same system as Xiscapia. Long story short, we went to war and crushed them, killing a good amount of them and the rest were either killed in their civil war which happened soon after or scattered across the galaxy. Now, it has alot of raw and used materials on it: Shot down fighters, crashed capital ships, tanks, buildings, all manners of steel and iron and other various metals. And not just metals, but lasers and reactors and plasma weaponry. It's all just sitting there, and we barely use any of it. You seem to need raw material. Now, all the metals and whatnot on this world (it's about the size of your normal gas giant) could build your megastructure 100 times over. We're just asking you you clear about a contient-sized area of scrap and junk of for use in your construction. Anything you find you can have, barring dead Xiscapians, Alversians or katana swords. We're going to make it a second Xiscapia, and we'll need help clearing it out. Interested?
Commonalitarianism
17-10-2007, 23:54
Yes, we are interested. We will send ships from a very old company, The Interspace and Undersea Salvage and Recycling Cooperative which has been in operation for hundreds of years, rumors abound that the company was originally founded to salvage deep sea vessels on old earth. Some claim that the recovered Scandinvan swords and armor from old earth were recovered by this company during a time before the exodus. We can set up solar powered foundries, automated scrap crushing and sorting factories, nanite breakdown vats, and elemental processors for combined use.
[NS]Schwullunde
18-10-2007, 00:29
i beleave that i can help you out with co2, as i said most of the planets in my sector are unlivable. now there are two in specific that i beleave could fit your purpose for co2 and trash. they are of course not really marked by name or number on my map, but we would be willing to take you to them. one in fact is covered in a huge co2/methane swamp. scans detect no life present currently, but historical records list that it possibly had a very large advanced tech lab planetside. we cannot get to the surface due to the extreems of temp and atmosphere (ok we probibly could if we really bothered). we will trade the entire co2/methane content of the atmosphere, as well as the swamps sludge. once you have those we will of course be able to reach the surface to look for the labs. once we locate and absorb any tech that may be contained you can scrape the planet for all surface material. the other world i mentioned is similer except that it is covered in a liquad ocean composed of various elements. the planet has been used as a dumping site for steller debree that was of no use to us at all. mostly massively damaged hulls that we deemed of no real import(to damaged to refit, to much trouble to recycle by us) though we did take samples of the more exotic material for further study and possible manufacture. sweep the surface clean of all materials.
once you are done with them we will probibly mine the planets to slag. oh just one thing the reason we probibly won't terraform them is both have reather large and really hot suns:rolleyes: but with shields even our ships can withstand the radioactivity and heat. (planetwide shields are way to expensive and require way to much power). in fact we only care for any valuable ores ie gold silver and the other minerals we mentioned. all other materials ie iron and such is yours
Commonalitarianism
18-10-2007, 03:10
Would you like me to do a thread for planetary reclamation projects. It could be very interesting... We might want the water world for more than just a garbage dump.
Imperial isa
18-10-2007, 04:14
Depends on how much titanium. Make an offer. We would be trading for almost any type of construction material, enzyme bonded cement, insulation, iron, titanium, carbon for fullerenes and fiber. Ask what you would like to trade for.
no don't tell me to make a offer you tell me as i don't know what you have that i could use the blueprint from seeing the things it self would decay the second it enter the Void
?
and three systems in another Dimension
Commonalitarianism
18-10-2007, 12:23
Imperial Isa, we will offer you Blueprints for Heavy Construction Mecha-- conversions of mecha for building, digging, welding, carrying and other heavy industrial processes, as well as improved life support systems for ships-- recycling, regenerative, life support systems -- these would extend the duration of your ships by scrubbing and cleaning the air and water in your ships before having to go into dock for replenishment for the titanium.
Xiscapia
18-10-2007, 13:33
Yes, we are interested. We will send ships from a very old company, The Interspace and Undersea Salvage and Recycling Cooperative which has been in operation for hundreds of years, rumors abound that the company was originally founded to salvage deep sea vessels on old earth. Some claim that the recovered Scandinvan swords and armor from old earth were recovered by this company during a time before the exodus. We can set up solar powered foundries, automated scrap crushing and sorting factories, nanite breakdown vats, and elemental processors for combined use.

It's a win-win situation. We could have gotten TGM to do it, but they're expensive.
Imperial isa
18-10-2007, 14:17
Imperial Isa, we will offer you Blueprints for Heavy Construction Mecha-- conversions of mecha for building, digging, welding, carrying and other heavy industrial processes.
if i need something like all i have to do is change Tau isan Battlesuits Blueprints

as well as improved life support systems for ships-- recycling, regenerative, life support systems -- these would extend the duration of your ships by scrubbing and cleaning the air and water in your ships before having to go into dock for replenishment for the titanium.

my ships have all that seeing they some times travel between known space and Void and only dock every four years or needing repairs that can't be done with out a shipyard
[NS]Schwullunde
19-10-2007, 02:29
sounds interesting. just one point, its not exactily a water world, the liquad ocean is primarily mercury based, not hydrogen based. it also contains various liquad heavy elements in small amounts. oher then that a thread could be interesting, especially if you sub-contract the mining to other groups. more interesting though is the tech base on the other world. if there is one base there might be others, I don't specify because the one i am interested in was possibly producing 0. modules and such devices. mainly base level advanced tech. could there be a weapons lab sure, but I have no intentions of getting ahold of dangerious weapons. I suppose if there was a better ship based weapon-system (energy weapons) sure i might be interested. as you know in many of my threads i like to play around with a "consiquance of an extreemly dangerious situation" theme. hence the deamon in our first thread, and my gifting a possibly dangerious urn to xiscapia, the fact that it had positive powers a more power hungry player might have opened the durn thing and released the "other" contents. I must give xiscapia credit he didn't attempt to harness the darker powers contained. thats why i warned him of the "other" contents aforehand, so he wouldn't open the urn. Even the fact that my secter is essentialy like living in a mine field is a part of that theme. Just because i haven't blown myself into the next dimension, Yet:D is just good luck. anyway the stated intents of my bid is just to absorb new tech (to me anyway) , your astroid ships and alien 0.modules specificaly. with a minor hope of finding valuable minerals.

ps oh xiscapia. i gave you the urn because of the Xiscapian symbols, and the positive powers. i left the "other" contents to your devising. i think you handled the urn extreemly well, by not opening it.
Commonalitarianism
19-10-2007, 02:53
Imperial Isa: We can also offer biologicals and luxury goods:

Materials:
Fullerene Polymer Glass-- A very strong diamondoid glass.

Biologicals:
Musean Spidersilk-- available as both a lace, or fabric (1), vat grown chitin, vat grown bioceramics (2), and biopolymers.

Luxury Goods
Paradisian Coffee, Paradisian Chocolate, Glorp Juice, Blue Moss, Bluff Tobacco


(1) Traded for from the giant Musean spider, a sapient insect. http://en.wikipedia.org/wiki/Spider_silk

(2) These are very strong thinly layered bioplastics.
http://technology.newscientist.com/channel/tech/nanotechnology/dn12736-motherofpearl-inspires-superstrong-plastic.html
Xiscapia
19-10-2007, 03:08
Schwullunde;13146740']sounds interesting. just one point, its not exactily a water world, the liquad ocean is primarily mercury based, not hydrogen based. it also contains various liquad heavy elements in small amounts. oher then that a thread could be interesting, especially if you sub-contract the mining to other groups. more interesting though is the tech base on the other world. if there is one base there might be others, I don't specify because the one i am interested in was possibly producing 0. modules and such devices. mainly base level advanced tech. could there be a weapons lab sure, but I have no intentions of getting ahold of dangerious weapons. I suppose if there was a better ship based weapon-system (energy weapons) sure i might be interested. as you know in many of my threads i like to play around with a "consiquance of an extreemly dangerious situation" theme. hence the deamon in our first thread, and my gifting a possibly dangerious urn to xiscapia, the fact that it had positive powers a more power hungry player might have opened the durn thing and released the "other" contents. I must give xiscapia credit he didn't attempt to harness the darker powers contained. thats why i warned him of the "other" contents aforehand, so he wouldn't open the urn. Even the fact that my secter is essentialy like living in a mine field is a part of that theme. Just because i haven't blown myself into the next dimension, Yet:D is just good luck. anyway the stated intents of my bid is just to absorb new tech (to me anyway) , your astroid ships and alien 0.modules specificaly. with a minor hope of finding valuable minerals.

ps oh xiscapia. i gave you the urn because of the Xiscapian symbols, and the positive powers. i left the "other" contents to your devising. i think you handled the urn extreemly well, by not opening it.
Opening the urn of a warrior is considered taboo. If anyone did this, even a non-kitsune, they would be honor-bound to commit suicide. If they did not, the dead warrior's family or friends would hunt the perpitrator until the end of time and across the Universe. Once found, they would be killed. Therefore the Emperor did not open the urn because of this, and also to respect the warrior's spirit, which obviously resides in that urn. However, I have some plans for it. Yet another thread, a civil war type thing, will spawn, and the urn will play a crucial part...
Commonalitarianism
19-10-2007, 14:51
Planetary Reclamation Thread

http://forums.jolt.co.uk/showthread.php?t=541168
[NS]Schwullunde
20-10-2007, 04:23
man Xiscapia you really got into the details with your nation.:D actually i love your details, you should probibly be a writer. I think some of your stories would sell.

Commonalitarianism: thanks i will be there soon.
Imperial isa
20-10-2007, 10:28
Imperial Isa: We can also offer biologicals and luxury goods:

Materials:
Fullerene Polymer Glass-- A very strong diamondoid glass.

Biologicals:
Musean Spidersilk-- available as both a lace, or fabric (1), vat grown chitin, vat grown bioceramics (2), and biopolymers.

Luxury Goods
Paradisian Coffee, Paradisian Chocolate, Glorp Juice, Blue Moss, Bluff Tobacco


(1) Traded for from the giant Musean spider, a sapient insect. http://en.wikipedia.org/wiki/Spider_silk

(2) These are very strong thinly layered bioplastics.
http://technology.newscientist.com/channel/tech/nanotechnology/dn12736-motherofpearl-inspires-superstrong-plastic.html

again i say decay the second they enter the Void as i can't but seals on them
Commonalitarianism
20-10-2007, 11:06
Imperial Isa: We would ask for a considerable amount of titanium for this. We have something called a transport corridor that operates on the principal of wormholes, it is different than your ship transporter, it is much smaller. The largest we have managed to build is about 100 meters around. It consists of a gate, a permanent fixed opening made of a ring of special alloy, titanium and iridium. The ring generates a powerful repulsor field holding the mouth of the wormhole open. At another fixed location, another ring is located creating a fixed corridor. The corridor has tremendous gravities inside it. We run a collapsible steel tube surrounded by a forcefield to stop the tube from being crushed. Depending on the distance, we run a track along the tube for a train corridor creating a fixed transportation system. Generally, the corridors are located on planets. We have interlinked the corridors forming a network of trains.

OOC: This is like a stargate, but people don't get vaporized, they enter a capsule and travel to their destination.
Alversia
20-10-2007, 11:40
Opening the urn of a warrior is considered taboo. If anyone did this, even a non-kitsune, they would be honor-bound to commit suicide. If they did not, the dead warrior's family or friends would hunt the perpitrator until the end of time and across the Universe. Once found, they would be killed. Therefore the Emperor did not open the urn because of this, and also to respect the warrior's spirit, which obviously resides in that urn. However, I have some plans for it. Yet another thread, a civil war type thing, will spawn, and the urn will play a crucial part...

A Xiscapian Civil War!?! :eek:
Imperial isa
20-10-2007, 12:16
Imperial Isa: We would ask for a considerable amount of titanium for this. We have something called a transport corridor that operates on the principal of wormholes, it is different than your ship transporter, it is much smaller. The largest we have managed to build is about 100 meters around. It consists of a gate, a permanent fixed opening made of a ring of special alloy, titanium and iridium. The ring generates a powerful repulsor field holding the mouth of the wormhole open. At another fixed location, another ring is located creating a fixed corridor. The corridor has tremendous gravities inside it. We run a collapsible steel tube surrounded by a forcefield to stop the tube from being crushed. Depending on the distance, we run a track along the tube for a train corridor creating a fixed transportation system. Generally, the corridors are located on planets. We have interlinked the corridors forming a network of trains.

OOC: This is like a stargate, but people don't get vaporized, they enter a capsule and travel to their destination.


Commonalitarianism nothing from known Space that has no Seal of Void on it can not last in Void dimension and wormholes are not found here
Commonalitarianism
20-10-2007, 14:15
Ah, I see you are using fantasy wormholes. I am using hard FT wormholes, it makes for an interesting concept. We aren't using void, we are using subspace, a different dimension than void.

http://arxiv.org/ftp/gr-qc/papers/0511/0511086.pdf

We use two contrarotating electromagnetic fields that are designed to generate a strong gravity field. The gravity field is manipulated so it opens a hole into subspace. In subspace, a warp bubble is generated between the two openings creating a stable einstein rose bridge. A tube of steel with a strong protective field is slid between the two openings forming a traversable tunnel. This requires a lot of energy. It is usually powered by an antimatter reactor, fusion reactors, and in some cases massive solar power satellites.
The Romano Cartel
20-10-2007, 18:53
sorry for the long absence. It's been a hell of a week. I'll get posting on my threads again...
The Romano Cartel
21-10-2007, 17:51
ooc: I have an idea. Does anyone have a small colony planet on one of my borders? I need a place to hide a secret lab, some kind of abandoned ore mine or something...
Alversia
21-10-2007, 19:38
Is there going to be a Xiscapian Civil War I wonder?...
Xiscapia
21-10-2007, 20:36
@Schwullunde: I'm flattered. That's certainly my ambition, though. A writer of some kind. Author of journalist I don't know...
@Isa: That sucks, it means you can't recieve any imports. Anyway, about the whole Academy thing...you're kind of shutting Ordo Drakul out here. He's dropping about four classes because of you. Please ask him to reconsider. This is, I'll put in bluntly, you're fault. Yes, he violated rule numbero uno, don't kill another person's charr, but you kind of lit into him about that. He's only got about 350 posts for Chrissake, give him a break. Apologize if you have to.
@Alversia: Yes, once a few of my threads die, an Xiscapian civil war is going to occur. Basically, some go over to Chaos and whatnot and try to bring down the current government. I was wondering: Would you be interested in having some Alversians "embrace Chaos" so to speak, so you could praticipate too? There's also going to be some reminant Korr, mercenaries, and a few Chronosians fighting with the rouge Xiscapians and (maybe) Alversians. More on that later.
@The Romano Cartel: I've posted in your "City in Space thread". As for a abandoned mine or something, I own a solar system with some lonely moons orbiting planets without life, if your interested. But you'll proabably be discovered and be forced to move, so that might not be the best idea. Are you going to have a pirate attack in my excavation thread like you said?
Alversia
21-10-2007, 20:42
A minority of Danaversians would join in such a cause but Alversians wouldn't really embrace choas. There are always a few but don't expect a mass of Alversians to flock to the cause
North Calaveras
21-10-2007, 20:48
Xscipia a bit ago, i purchased to two ships and put them in orbit over the imitator's home world, do you think it would be okay if after i take the mech, i take some transport vessels to be used as crew for them?
Xiscapia
21-10-2007, 21:17
A minority of Danaversians would join in such a cause but Alversians wouldn't really embrace choas. There are always a few but don't expect a mass of Alversians to flock to the cause
Well, yeah, there''s only going to be about 100 Xiscapians who have done so. See, we have these things called A.I. ships, they will steal a few of those. The A.I. controls most of the ship, cutting down on the amount of crew needed hugely. I'd only expect anywhere from 50 to 200 Alversians to join. Danaversians, I'd expect alot of, no offense.
@NC: Ah, you could steal a few, but the crews would eject. Are we talking drop ships, troop ships, or actual cargo haulers? Why don't you, after taking over the Command Mech, go after Ruthless Slaughter, or Alversia, or Void Templar? Here's an idea: Get onto the Forerunner ship and infect the Flood and xenomorphs. You'd be like the parasites parasite. Plus you'd get alot of fresh bodies, and any small craft that are docked in the hanger. What ships do you have, out of curiousity?
North Calaveras
21-10-2007, 21:20
i will do that, that sounds good, and i have 1 gwinti class(like a cruiser) and 1 Valient(similar to the star trek defiant).
Xiscapia
21-10-2007, 21:25
Hmm, how does a parasite purchase ships? Do you have pics, stats? Also, where did they come from? How were they, and the North Calaveran fighter, obtained?
North Calaveras
21-10-2007, 21:29
i cant remember where i bought them, lol, but i know one is like a frigate, and the other a bit smaller than a cruiser. The North Calaveran fighter, well, the planet had been observed but abandonded during the xscipian war. (hint: The NC bought the ships and thought it would be a nice place to put them, the imitators homeworld is quite remote.
North Calaveras
21-10-2007, 21:31
oh ya, the cruiser looks like the battlestar galactica, and the frigate looks like the defiant.
Xiscapia
21-10-2007, 21:38
So...is there a whole Observer with Imitated North Calaverans on the world, on was only that one guy infected? This could be interesting, I could see a GI colilition force going there to wipe out the Imitators. Brings me back to the good 'ol days of the Infected.
North Calaveras
21-10-2007, 21:42
I know, i missed the Infected, what i actually thought of the infected whas a more advanced race of the Imitators., cause the imitators had been frozen for so long,until uncoverd by NC, and yes there is a Oberverer, but with the quarrentine system in the ship activated, everyone inside is dead, the imitators couldnt take the ship.
Xiscapia
21-10-2007, 21:45
Can the Imitators infect dead bodies, or only live people? Or, for example, could they survive if the body they were in was frozen like I'm doing or set on fire? Or would they die?
North Calaveras
21-10-2007, 21:48
they need living cells to assimlate, so they cant take dead bodys, but if they already have a complely assimilated body, they can be frozen almost indefinatly. they however will be killed when lit on fire.
North Calaveras
21-10-2007, 21:51
http://images.jupiterimages.com/common/detail/44/75/23107544.jpg

there are the cells, they are like blue blood cells.
Xiscapia
21-10-2007, 21:55
Wait...so Rick might still be alive? Is there any way to conteract the virus? A antibodic, a cure, anything?
North Calaveras
21-10-2007, 22:02
its sole purposes are to survive and multipy.

anti-bodys will work but not for long, they are also part of the xscipians cells, which means, if it can kill xscipain cells it can kill the imitators, so i suggest Poisons.
North Calaveras
21-10-2007, 22:03
Rick is technically still alive, just like a vegetable.
Xiscapia
21-10-2007, 22:05
That gives me an idea...
North Calaveras
21-10-2007, 22:06
if his body was to be eaten, or touched, or tried to be converted by the flood, the cells would simply mimic the attackers and enter there body.
Xiscapia
21-10-2007, 22:10
Yes, I think some xenomorphs will attack "Rick". You'll have to RP the parasite "waking up" so to speak.
North Calaveras
21-10-2007, 22:15
it has
Xiscapia
21-10-2007, 22:24
And so it begins...
I think, actually, what will happen is this: The girl is saved, but the medic is somehow infected. He makes his way to the bridge and seizes control. Everyone else evacuates and the Command Mech crashs into the Forerunner ship, making a hole. The ship repairs itself, and Imitator Xenomorphs and Flood get on. Then you have the Mech, an Xiscapian, Rick and all the Flood and xenomorphs. What do you say?
North Calaveras
21-10-2007, 22:26
sounds good, the medic could be looking at the fragile container of DNA when it breaks in his hands.
Xiscapia
21-10-2007, 22:27
Actually, he stepped on a sample bag and it popped. This'll be interesting...
North Calaveras
21-10-2007, 22:31
that's good two, im actualyl hoping for this to happen:

he takes forerunner ship, this includes the people on board(unless they leave), the ship returns to P3X-000(homeworld), divides the crews to the other ships, and creats a small fleet of 3 ships, they inturn begina sort of conquest.
Xiscapia
21-10-2007, 22:38
I don't know if Void Templar will let you take the Forerunner ship. How smart are these things, anyway? Xenomorph smart, or Flood smart, or do they have human-equivilent intelligence?
North Calaveras
21-10-2007, 22:42
there as smart as what they take over, but the brain is changed to suit there way of communication.
Ruthless Slaughter
21-10-2007, 22:42
Just 'hacked' internal sensors, but that may reveal stuff Void doesn't want anyone to know yet so I'm holding off until he responds.
[NS]Schwullunde
21-10-2007, 23:26
about the secret base near a colony. I have just recently set up a small colony within my sector on a planet being called Swamp. I suppose if you could manage to place one there without getting caught it could be an interesting twist. that said with commonilatarianism and me searching that planet for just such bases it could get interesting. perticulary sense any such bases discovered are to be dismantled and have their tech absorbed by both myself and Commonilitarianism. It is after all an open thread.

Xiscapia: Good Idea you could defenately become a writer. Some of your stuff would defenately sell quite well. also looks like something is brewing between you and NC:rolleyes:one would think that he would get tired of getting slaped around. Oh sorry i didn't get more into the excavation thread, I had very little to add into it unless called upon militarily. oh and in that planetary reclamation thread feel free to take advantage of the immergration part of it to dispatch any willing settlers. could make for some interesting play. Also You could set up buiseness there to further trade. after all i have recently accuired a large ammount of minerals and have little to do with them at the moment, at least until such time as that lab is found :p

on a side note about the treaty thread. its fairly finished now. to any of the origonal players grab a copy and edit it to add in anything i may have missed and TC it to me once i get that i can post a final draft for signing. talk amoungst yourselves to work out any minor details. The purpose of that treaty was to create a sorta nato/un/federation org to act as a buffer in the event of a galactic war, and to set up some basic trade. it would take no time for me to incorperate it into my ongoing threads
Xiscapia
21-10-2007, 23:31
Schwullunde;13154009']about the secret base near a colony. I have just recently set up a small colony within my sector on a planet being called Swamp. I suppose if you could manage to place one there without getting caught it could be an interesting twist. that said with commonilatarianism and me searching that planet for just such bases it could get interesting. perticulary sense any such bases discovered are to be dismantled and have their tech absorbed by both myself and Commonilitarianism. It is after all an open thread.

Xiscapia: Good Idea you could defenately become a writer. Some of your stuff would defenately sell quite well. also looks like something is brewing between you and NC:rolleyes:one would think that he would get tired of getting slaped around. Oh sorry i didn't get more into the excavation thread, I had very little to add into it unless called upon militarily. oh and in that planetary reclamation thread feel free to take advantage of the immergration part of it to dispatch any willing settlers. could make for some interesting play. Also You could set up buiseness there to further trade. after all i have recently accuired a large ammount of minerals and have little to do with them at the moment, at least until such time as that lab is found :p

on a side note about the treaty thread. its fairly finished now. to any of the origonal players grab a copy and edit it to add in anything i may have missed and TC it to me once i get that i can post a final draft for signing. talk amoungst yourselves to work out any minor details. The purpose of that treaty was to create a sorta nato/un/federation org to act as a buffer in the event of a galactic war, and to set up some basic trade. it would take no time for me to incorperate it into my ongoing threads

Me and NC are just playing around, he's experimenting with this new race. Alot of damage and death he has caused, yes. As for the planetary reclimation thing, yeah, I'd be cool if you'd set up an immigration thing. See, Korrilia is going to be a second Xiscapia, after we get all the crap off it. Indeed, we always need minerals and the like. Want to send an ambassador to talk about trade? We can meet on my space station.
Alversia
21-10-2007, 23:45
Schwullunde;13154009']Xiscapia: Good Idea you could defenately become a writer. Some of your stuff would defenately sell quite well.

Maybe your future lies in the next star wars series :p
Commonalitarianism
22-10-2007, 00:42
Schwullunde, would Swamp become a treaty world where we shared settlement rights, there are a number of Commonalitarianism members who would like to stay.

Xiscapia, we have been cleaning Korrilia up as part of the Planetary Reclamation thread. We have a number of Xiscapian and Alversian bodies recovered as well as a lot of katanas and personal weapons. Could you post about the kind of landscape you would like designed so we can start replacing the genetically engineered bioremediation plants with normal animals and plants.

A lab from the Romano Cartel would be interesting.
Xiscapia
22-10-2007, 00:48
Sure thing. Alversia, I'd love to make the next SW movies. That would be heaven.
Alversia
22-10-2007, 01:02
Sure thing. Alversia, I'd love to make the next SW movies. That would be heaven.

True, true
The Romano Cartel
22-10-2007, 02:14
Xiscapia - sorry about the 'pirate attack' thing. I kinda forgot about that thread...

[NS]Schwullunde - I like it. If you and Commonalitarianism don't mind, I'll set up a lab on Swamp. I'd like to place it in a large, forest/jungle/swamp area. It serves as a training center for my elite commandos and a lab for building new technologies. You could have the locals tell stories about "the old abandoned ore mine" being haunted, with sightings of a strange beast-like creature with glowing eyes. This would serve my purposes. And if one of you does discover the secret lab, well lets worry about that later. Is this planet on an existing thread, or do we need to start a new one?
Commonalitarianism
22-10-2007, 18:12
Swamp is part of the Planetary Reclamation thread.

http://forums.jolt.co.uk/showthread.php?t=541168
Imperial isa
22-10-2007, 18:20
Xiscapia, we have been cleaning Korrilia up as part of the Planetary Reclamation thread. We have a number of Xiscapian and Alversian bodies recovered as well as a lot of katanas and personal weapons. Could you post about the kind of landscape you would like designed so we can start replacing the genetically engineered bioremediation plants with normal animals and plants.

don't you mean bones as sometime has past from that war ended
Commonalitarianism
22-10-2007, 18:24
Imperial Isa, yes it would mostly be bones, there are however a few bodies that were buried in toxic materials which preserved them slightly giving a slightly ghoulish aspect.
Imperial isa
22-10-2007, 18:44
@Isa: That sucks, it means you can't recieve any imports. Anyway, about the whole Academy thing...you're kind of shutting Ordo Drakul out here. He's dropping about four classes because of you. Please ask him to reconsider. This is, I'll put in bluntly, you're fault. Yes, he violated rule numbero uno, don't kill another person's charr, but you kind of lit into him about that. He's only got about 350 posts for Chrissake, give him a break. Apologize if you have to.

you have a TG and do ask NN and it not my fault they want to be like i said in the TG

you can't recieve any imports
not really there more races then just me and some i have yet to meet or face in battle if they blood thristy race
Imperial isa
22-10-2007, 19:04
Commonalitarianism give me a place i can have a outpost and give to you two of Armed Drone cargo ships
Length: 1600 meters long
Beam: 120 meters
these full of Titanium please note they small when next to these

Super Capital Battleship:
Length: 8000 meters long
Beam: 140 meters

Capital Battleship:
Length: 7454 meters long
Beam: 120 meters

Battleship
Length: 6104 meters long
Beam: 120 meters

Cruiser
Length: 5227 meters long
Beam: 120 meters

Light Cruiser
Length: 3052 meters long
Beam: 120 meters

Frigate
Length: 2526 meters long
Beam: 120 meters

Destroyer
Length: 2000 meters long
Beam: 120 meters
Xiscapia
22-10-2007, 22:34
you have a TG and do ask NN and it not my fault they want to be like i said in the TG


not really there more races then just me and some i have yet to meet or face in battle if they blood thristy face

Alright, good, thank you for understanding.
BTW, everyone, if you own/know of/are interested in MGS (Metal Gear Solid) then I suggest you check out this video
http://www.newgrounds.com/portal/view/239227
[NS]Schwullunde
23-10-2007, 02:16
Commonalitarianism: hmm well Swamp was never intended to be settled;) but as it seems to be going that way here is what i see happening with it unless something happens. Swamp will become a full planet in the Commonwealth. other then that it will follow that, yes it will have a fairly open immagration system. your citizens who wish to settle there can do so. they will be given basicly a "Regestered Alien" Status. legaly speeking while swamp will be administered by us RA's will have to follow whatever laws are applicable. using military jargen all RA's will be covered in a RA-SOFA agreement. What this does is to set down who has jurisdiction in legal matters. play wise it will be similer to the laws in RT about living within another country. So short answer yes they can settle there indefenately.

General:
now onto setting up immergration/emmergration I have been assuming that it goes on fairly consistantly oop. Trade same deal. for specific trade like the Planetary Reclamation/Astroid ship/ Materals thread will be at least played out IC at least to a minimum.
using examples the Avery Panther which is a high end personal space transport I have assumed that they are being sold across the galaxy no play needed.
Specific Items Like Naquida or military/commercial systems are played out ic usually on a want/have/buy basis basicly three posts on any ongoing thread.
Other Things that require alot of play get their own IC thread like the Planetary Reclamation Thread.

Xiscapia: about setting up an ambasador to Korrilia sounds interesting. We may just do that. As to minerals lets face it thats about all i got:D. about 3 dozen suns lots of dull planets floating around and i only live on a handful. that leaves alot of planets that are basicly used as mines. what do i do with all that ore, well i haven't really decided. i assume its traded and used to manufacture items for sell at home and abroad. after all naquada has all sorts of uses as do all the rest. the gold and silver are generally funneled into the Economy of Schwullunde in the form of currency. Its a wonderful time saving plot device of mine to explain the reason such a dinky little nation can afford lots of cool tech.:rolleyes:

oh almost forgot.... The Romano Cartel: About your base i am giving you permission OOC here, IC wise I am not going to acknowledge it until i come across said base. then well as you say we will see :D Either way kool, have fun
Commonalitarianism
23-10-2007, 03:15
We will give you Gold, an old mining station on the edge of Commonalitariansim space, or allow you to set up an outpost at the edge of the Negev II system. We currently hold several worlds.
http://www.freewebs.com/commonalitarianism/territoryandenvironmen.htm
Imperial isa
23-10-2007, 05:58
Commonalitarianism i'll take what ever one has no tade/travel lines or poeple around to get scared of a attack when they see what ever Fleet i send into Known Space on hunts use it
Imperial isa
23-10-2007, 06:07
Alright, good, thank you for understanding.
BTW, everyone, if you own/know of/are interested in MGS (Metal Gear Solid) then I suggest you check out this video
http://www.newgrounds.com/portal/view/239227

lol
Commonalitarianism
23-10-2007, 12:10
Gold is being shut down because the metals have run out. The trade routes and contact are being closed. It is turning into a ghost station because there is no reason for sophonts to be there. It is a lonely system on the edge of the territory. Someone struck the motherlode then the metals stopped coming. The station is large enough to support a mining colony but there are no more miners. It would be what you are after.
[NS]Schwullunde
24-10-2007, 03:47
hey Romano cartel, i just got one question. are you building a base on swamp, or are you currently trying to reoccupy one of the lost bases. Currently I am only going to be conducting passive scans and searches in regards to your base, unless you happen to make a move against me or anyone else on swamp that is.

oh and currently you shouldn't have to move the base you are in. at best this planet is a backwater and will only have a small population. military wise me and commonalitarianism may indeed use the planet as a training site for our military. truthfully unless you happen to be sitting on a load of ore that either commonalitarianism or me needs you will probibly not be bothered. oh just as a bit of a cover why don't you set up some kind of "front" operation on swamp to hide your activity. possibly trade or some such. that would also allow your ships to enter the system without hiding
Imperial isa
27-10-2007, 12:18
Gold is being shut down because the metals have run out. The trade routes and contact are being closed. It is turning into a ghost station because there is no reason for sophonts to be there. It is a lonely system on the edge of the territory. Someone struck the motherlode then the metals stopped coming. The station is large enough to support a mining colony but there are no more miners. It would be what you are after.

i'll take it you want me post IC cargo been drop
Commonalitarianism
27-10-2007, 14:31
Imperial Isa could you post the drop off of titanium in the Megastructures thread.
http://forums.jolt.co.uk/showthread.php?t=540816
Xiscapia
27-10-2007, 15:01
So what does everyone thing of this I8wannakillu guy?
Commonalitarianism
27-10-2007, 15:37
Nobody has posted any threads that are worth attacking yet, no genocides, no terrorism, no political or religious lunatics, no piracy, no raiders, no territorial disputes, lets get some ideas that are worth fighting over, starting with some brushfire war-- cold wars. Galaxy G1 is a little bit too rational, must be a nice place to live.
Void Templar
27-10-2007, 15:38
Genocides, eh? You want genocide, you got genocide. Just gimmie an hour...
Imperial isa
27-10-2007, 16:02
we can try something base on this
http://en.wikipedia.org/wiki/Run_Like_Hell_%28video_game%29 (http://en.wikipedia.org/wiki/Run_Like_Hell_%28video_game%29)

i like at the start of the game when a Brutes bites the head off the woman who was with Nick Conner on a misson and spits it at him
Void Templar
27-10-2007, 16:46
http://forums.jolt.co.uk/showthread.php?t=541756

A little late, but still quite punctual.
Commonalitarianism
27-10-2007, 16:57
I like the alien incursion on a mining station or a similar place thing. Could be interesting. It could be a testing ground for a larger war by a hostile enemy.
Imperial isa
27-10-2007, 17:12
Imperial Isa could you post the drop off of titanium in the Megastructures thread.
http://forums.jolt.co.uk/showthread.php?t=540816

Armed Drone cargo ships (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/ArmedDronecargoship.jpg)

Armed Troop Ships (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/ArmedTroopShip.jpg)


note both do look abit a like ,but the Troop ship is longer ,has a crew and has a number of other changes
Commonalitarianism
27-10-2007, 19:04
Void Templar, to deal with pirates and smugglers, the Commonalitarianism registers privateers with Letters of Mark, in many cases, these privateers are little better than pirates themselves. Most of these are cruiser size ships, I would like to introduce them into the genocide RP...
[NS]Schwullunde
28-10-2007, 03:49
posted in VT's new thread. Hey Xiscapia check it out, I called you in my post there
Xiscapia
28-10-2007, 03:58
Ah, I see. Responding now.
I'm off until tommorow, so bye.
[NS]Schwullunde
28-10-2007, 04:03
kool catch ya later
[NS]Schwullunde
30-10-2007, 04:16
Hey could anyone tg me the current G1 threads that are running. I seem to have missed a couple. I just found one but I am going to have to read it over. I am thinking of creating another OOC post just for Thread links.
Xiscapia
30-10-2007, 12:22
Please do. I will find some links and post them here when I get the chance.
Lost in Time (http://forums.jolt.co.uk/showthread.php?t=540777)
Planetary Reclamation (http://forums.jolt.co.uk/showthread.php?t=541168)
Massacre in Hlaau (http://forums.jolt.co.uk/showthread.php?t=541756)
Megastructure Being Built Around Negev II (http://forums.jolt.co.uk/showthread.php?t=540816)
A City in Space... (Not G1, but posted by a G1 member) (http://forums.jolt.co.uk/showthread.php?t=524142)
What Mysteries lie Beneath (http://forums.jolt.co.uk/showthread.php?t=538441)
I.C.T. (http://forums.jolt.co.uk/showthread.php?t=539449)
Also, for those who are interested in non-G1:
A civilization Falls into Chaos... (http://forums.jolt.co.uk/showthread.php?t=540900)
[NS]Schwullunde
31-10-2007, 03:50
hey thanks i missed a couple of those
Xiscapia
31-10-2007, 21:26
Sure, anytime.
Imperial isa
31-10-2007, 22:51
Heavy Capital Battleship:
Length:8454 meters long
Beam: 144 meters
Class:Panzer (bigger modified Retribution Battleship Class and armed with a ship mouted warp-cannon )


Capital Battleship:
Length: 8000 meters long
Beam: 140 meters
Class:
Thunder Child (bigger modified Emperor Battleship Class)
Storm (bigger modified plans of the old Annihilator Battleship Class)

Heavy Battleship:
Length: 7454 meters long
Beam: 120 meters
Class:
Emperor Apocalypse
Emperor Gothic
(bigger copys of the Apocalypse/Gothic Battleship Class)

Battleship
Length: 6104 meters long
Beam: 120 meters
Class:
Emperor
Retribution
Gothic
Ironclad

Cruiser
Length: 5227 meters long
Beam: 120 meters
Class:
Vengeance
Mars
Overlord
Armageddon

Light Cruiser
Length: 3052 meters long
Beam: 120 meters
Class:
Lunar
Tyrant
Dominator
Dauntless
Dictator

Frigate
Length: 2526 meters long
Beam: 120 meters
Class:
Sword
Firestorm
Gladius

Destroyer
Length: 2000 meters long
Beam: 120 meters
Class:
Cobra
Hunter
Falchion

Battle Carrier
Length: 6104 meters long
Beam: 124 meters


Armed Drone cargo ships
Length: 1600 meters long
Beam: 120 meters

Armed Troop Ships
Length: 1900 meters long
Beam: 120 meters

Repair Ships
Length: 1600 meters long
Beam: 120 meters

Adrastos Fortress (blackstone fortress)
Length:10000 meters long
Height: 11000 meters

The Ramilies class starfort
Length:10000 meters long
Height: 11100 meters

Z'mos ships {Chaos}

Heavy Capital Battleships:
Length: 8454 meters long
Beam: 232 meters
Class:
Chaos Storm(click to see it Decimator Battleship Class (http://img.photobucket.com/albums/v625/USABOB/Chaos/Decimator.jpg))

Capital Battleship:
Length: 8000 meters long
Beam: 230 meters
Class:
Hell class (bigger modified Desolator Battleship Class)
Fire class (bigger modified Despoiler Battleship Class)


Battleships
Length: 7454 meters long
Beam: 228 meters
Class:
Despoiler class battleship
Desolator class battleship
Terminus Est class battleship

Grand Cruisers
Length: 6104 meters long
Beam: 226 meters
Class:
Repulsive class grand cruiser
Vengeance class grand cruiser
Retaliator class grand cruiser
Executor class grand cruiser

Heavy Cruisers
Length: 5227 meters long
Beam: 224 meters
Class:
Styx class heavy cruiser
Hades class heavy cruiser
Acheron class heavy cruiser

Cruisers
Length: 3052 meters long
Beam: 222 meters
Class:
Devastation class cruiser
Murder class cruiser
Carnage class cruiser
Slaughter class cruiser

Frigates
Length: 2526 meters long
Beam: 220 meters
Class:
Idolator class raider
Infidel class raider

Destroyer
Length: 2000 meters long
Beam: 220 meters
Class:
Iconoclast class

Battle Carrier
Length: 6104 meters long
Beam: 220 meters

Z'mos Navy Hound Fleet make up and name type

Z'mos Navy Hound Fleet make up and name type

Droolmaim Hound Fleet
2.Heavy Capital Battleship
3.Capital Battleship two of each class
2:Battle Carrier
3.Battleships
4.Grand Cruisers mix class's
4.Heavy Cruisers mix class's
4.Cruisers mix class's
20.Frigates mix class's
20.Destroyers mix class's
= 62

Maulfist Hound Fleet
4.Heavy Capital Battleship
6.Capital Battleship two of each class
4.Battle Carrier
6.Battleships
8.Grand Cruisers mix class's
8.Heavy Cruisers mix class's
8.Cruisers mix class's
40.Frigates mix class's
40.Destroyers mix class's
= 124

Maulbeast Hound Fleet
16.Heavy Capital Battleship
24.Capital Battleship two of each class
14.Battle Carrier
24.Battleships
32.Grand Cruisers mix class's
32.Heavy Cruisers mix class's
32.Cruisers mix class's
160.Frigates mix class's
160.Destroyers mix class's
= 494

Grimgall Crywar Hound Fleet
32.Heavy Capital Battleship
48.Capital Battleship two of each class
16. Battle Carrier
48.Battleships
96.Grand Cruisers mix class's
96.Heavy Cruisers mix class's
96.Cruisers mix class's
320.Frigates mix class's
320.Destroyers mix class's
= 1074

Loosemucus Tremblehot Hound Fleet
64.Heavy Capital Battleship
96.Capital Battleship two of each class
30.Battle Carrier
96.Battleships
192.Grand Cruisers mix class's
192.Heavy Cruisers mix class's
192.Cruisers mix class's
640.Frigates mix class's
640.Destroyers mix class's
= 2142

Imperial Isan Navy Wolf Pack Fleets make up and name type

Imperial Isan Navy Wolf Pack Fleets make up and name type

Kaidan
2.Heavy Capital Battleship
3.Capital Battleship two of each class
3.Heavy Battleship two of each class
4.Battleship mix class's
2:Battle Carrier
4.Cruisers mix class's
4.Light Cruisers mix class's
20.Frigates mix class's
20.Destroyers mix class's
= 62

Yōkai
4.Heavy Capital Battleship
6.Capital Battleship two of each class
6.Heavy Battleship two of each class
8.Battleship mix class's
4.Battle Carrier
8.Cruisers mix class's
8.Light Cruisers mix class's
40.Frigates mix class's
40.Destroyers mix class's
= 124

Obake
16.Heavy Capital Battleship
24.Capital Battleship two of each class
24.Heavy Battleship two of each class
32.Battleship mix class's
14.Battle Carrier
32.Cruisers mix class's
32.Light Cruisers mix class's
160.Frigates mix class's
160.Destroyers mix class's
= 494

Soul Reapers
32.Heavy Capital Battleship
48.Capital Battleship two of each class
48.Heavy Battleship two of each class
96.Battleship mix class's
16. Battle Carrier
96.Cruisers mix class's
96.Light Cruisers mix class's
320.Frigates mix class's
320.Destroyers mix class's
= 1074

Shinigami
64.Heavy Capital Battleship
96.Capital Battleship two of each class
96.Heavy Battleship two of each class
192.Battleship mix class's
30.Battle Carrier
192.Cruisers mix class's
192.Light Cruisers mix class's
640.Frigates mix class's
640.Destroyers mix class's
= 2142


ships that will be seen around Gold Outpost if someone visit it and other Infor

Battle Carrier carrys Jackal Fighters and The TAC Fighter Bombers

Battle Carrier (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/BattleCarrier.jpg)

Jackal Fighters
The TAC Fighter Bomber (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/TheTACFighterBomber.jpg)

Repair Ships (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/repairship.jpg)
Xiscapia
20-11-2007, 03:23
*Whisles quietly to self*
...
*twidles thumbs*
...
*watches grass grow*
...
*listens to latest George Bush speech*
...
*falls asleep*
Imperial isa
20-11-2007, 03:49
the Trade Guild is willing to sell plans for these

Trade Guild Rouger Young Cargo Starship Class
http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/TradeGuildRougerYoungCargoStarshipC.jpg (http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/TradeGuildRougerYoungCargoStarshipC.jpg)

Trade Guild Athena Passenger Starship Class
http://i157.photobucket.com/albums/t69/zxc_047/Imperial%20MT%20rifle/Athenapassengerstarship.jpg

and they come with standard Hyperspace Drives and no Void technology
Xiscapia
20-11-2007, 03:54
I think I'm interested in the Trade Guild Athena Passenger Starship Class, our traveling ships are unarmed and will need to be protected during their flight. Also our current passenger model is somewhat outdated. Is the Trade Guild looking to trade or to sell?
Imperial isa
20-11-2007, 04:07
both
they don't have the fire power of military ships but can hold out long enough for military ships to show or make a lucky escape
Xiscapia
20-11-2007, 04:12
Well, what does the Guild want? Rattle off some equipment or ship types and I'll see what I can do. We'd rather trade then spend credits.
Imperial isa
20-11-2007, 04:23
Trade Guild Athena Passenger Starship Class
Length:1500 meters long
Beam: 442 meters
Height: 640 meters
Passengers: 2140
A class: 535
B class: 535
C class: 535
D class 535
Crew: 2130

Ores or Food that they sell to the military to use in Known Space as it no good for the void because decaying it dose to Known Space Stuff




OOC got guarding poeple from Known Space covered as you have seen the numder woman wolf married to from known space
Xiscapia
20-11-2007, 04:32
We have plenty of food and cortosis, how many tons of each in trade for blueprints of the ship and a single working one?
OOC: I see
Imperial isa
20-11-2007, 05:01
we can build how many you want by using one of the Navy repair yards they have somewhere in the Known Space


OOC will Princess Arya from Trinity Blood , Sara Macbeth Luck from Ri-an and Joy from Tappee space station
mm ok he only married to two, but you never know he and girls may be thinking
Xiscapia
20-11-2007, 12:13
OOC: True that :p.
Just one, and we will produce more on our own with the blueprints. How many tons of food do you want?
Imperial isa
20-11-2007, 13:05
OOC i'll do this OOC before doing ic so i'am using the RMS Queen Mary Tonnage of 81,237 gross tons for the food

81 237 ton [metric] = 81 237 000 kilograms

if thats too much let me know
Xiscapia
21-11-2007, 00:33
81,237 tons of food? Done. Meat, bread, and pasta, primarily. Oh, and potatos. Lots of potatos. We can make the transaction ICly in the Embassy thread if you're bored, or we'll just pass it OOCly if you'd rather.
Imperial isa
21-11-2007, 09:29
81,237 tons of food? Done. Meat, bread, and pasta, primarily. Oh, and potatos. Lots of potatos. We can make the transaction ICly in the Embassy thread if you're bored, or we'll just pass it OOCly if you'd rather.

we can do that , but so you know the Trade Guild like the east india companys of old,but under the watch full eyes of the military

i edit a old thread and put all that infor in it
http://forums.jolt.co.uk/showthread.php?t=532830



you will notes my Destroyer is bigger then the Nord Dreadnaught which bring me to this funny story

after what happen at Tappees Station a Destroyer was sent to pick up Natasha top Admiral,when he board it he turn to the captian of it and said
"nice battleship"
which in turn he was told it's only a Destroyer and had to sit down for a min

he all so had sit down for min again when he saw a Battleships as they were the biggest ship at the time as the Heavy Battleships and Capital Battleship were only started to be made

the Heavy Capital Battleship came out during my last war

oh i still don't know how she, her aid and the attackers got there seeing as i'am the only one with GD tech
Xiscapia
22-11-2007, 01:16
Who do you speak of and what is GD tech?
Imperial isa
22-11-2007, 08:06
Who do you speak of and what is GD tech?

Priestess Empress Natasha Wolf or her old name back then Empress Natasha Knight

GD = Ghost Drive
Xiscapia
22-11-2007, 14:55
Umm...okay. I won't be on much this week and this weekend, it's Thanksgiving and I have cousins over.
Imperial isa
22-11-2007, 15:00
ok
an plase check the link again as i add new things and change the nord fighter and this will help when Vanadict visits Ra
Xiscapia
22-11-2007, 15:05
I thought Ra was coming to Xiscapia.
Imperial isa
22-11-2007, 15:08
Ra my home world she be the first to set foot on it from known space as someone not married to Wolf and NN ship was the first in my Space from known space
Xiscapia
22-11-2007, 15:08
How do you know that NN's ship came from the Void? It was merely cloaked, it came from Nova Nippon, which is in Known Space.
Xiscapia
22-11-2007, 15:16
Ah, I see what you mean. I'd suggest you ask him. >.<
Imperial isa
22-11-2007, 15:17
How do you know that NN's ship came from the Void? It was merely cloaked, it came from Nova Nippon, which is in Known Space.

no NN ship Black Wind was first to enter the void and my space from known space in my thread unknown battleship
Imperial isa
22-11-2007, 17:29
Ah, I see what you mean. I'd suggest you ask him. >.<

?? oh i did some change again so check the thread again
[NS]Schwullunde
21-03-2008, 04:29
hey all. just about to start a new thread. things have changed in Schwullunde so y'all may enjoy. the last I saw someone said that g1 was to logical so I am about to have some fun.;)
Kormanthor
13-07-2008, 14:10
Is YGN-064061-SR still available?
The Auxin
14-07-2008, 07:19
is this still open and can i play as a Goa'uld or another stargate race
Imperial isa
14-07-2008, 07:26
no G1 dead and no longer around