Dontgonearthere
03-08-2007, 04:59
Map:
http://img479.imageshack.us/img479/1999/worldmapoo9.png
Claim Restrictions
<4 billion Pop/4000 posts
USA
UK
France
Germany
<3 billion pop/3000 posts
Austria
India
Iran
Belgium
Portugal
<2 billion pop/2000 posts
Arabia
The China's
Italy
(NOTE: Nation names are just for refrence, since I didnt feel like typing out 'the Portugal-like country which isnt really Portugal.' every time. Youre free to establish your capitol in whatever part of your nation you like, 'homeland' or historically colonial.)
-All others are free to whoever wants 'em. White countries will be coloured in when claimed.
This can be used as something of a scale to measure a nations power, the higher the requirements, the more powerful a nation is.
-As admin, I reserve the right to revoke claims as I see fit. Generally this will be for acting like an idiot or inactivity.
Nations:
Dontgonearthere (http://forums.jolt.co.uk/showthread.php?t=534582) :: The Peoples Empire of Dontgonearthere (Russia)
Vetalia :: People's Republic of Vetalia (Peoples Republic of China) (X)
Tartarystan :: Japan (X)
Alfegos :: Zambia
Corbournne :: Corbournne (ROC) (X)
Waldenburg 2 :: Waldenburg Empire (Portugal)
Tynlandia :: Greece
Haneastic (http://forums.jolt.co.uk/showthread.php?t=534794) :: The Haneastic League (India) (X)
Threads:
Alfegos Civil War (http://forums.jolt.co.uk/showthread.php?t=534590)
DGNT occupies parts of Kazakhstan (http://forums.jolt.co.uk/showthread.php?t=534587)
Waldenburg genocide n' stuff (http://forums.jolt.co.uk/showthread.php?t=534887&highlight=E1950)
Rules
1. Your population is the RL population of the countries your nation occupies during 1950.
2. Dont godmod, wank, flame, troll, etc. etc. etc. etc.
3. Nations get one point per thousand posts (rounded down), but no less than two points per year.
4. Points can be saved or spent as you like. You are not obligated to spend all your points at once. However, you may not take more than ten provinces in a single year.
5. One year is equal to 12 RL days.
6. War will be freeform unless there is an arguement which goes unresolved, in that case, a nuetral third party will be appointed as temporary war mod who will moderate the RP until people think they can get along. If the war mod cant resolve the issue, the administration will step in.
7. Technology may be developed in a logical fashion. IE: In order to build MBT's, first you need to either develope WWII-era tanks, or buy the technology from a nation which already has it.
8. Technolgy can be sold, traded, copied, stolen, etc. via RP. It is perfectly reasonable for your scientists to pick up the whole assault rifle-engine idea after those smarmy gits show up with their fancy jets or whatever, provided you take some time to develope it and such.
9. Colonial territories may be claimed by players other than yourself, who can rebel or manage them as they like. Likewise, you are free to crush said rebellion or depose the leader of that colony as you like.
10. All colonial expansion MUST be RP'd. Each province on the map must be taken on its own, as each represents a country I expect some significant effort to be put into subjugating those sill peoples.
11. Only nations in the first 'tier' (USA, UK, Germany, France, Russia) start with nuclear weapons. Everybody else will need to develop them over several years or purchase them from a nation which has them.
12. Please add [E1950] to the title of your threads. The 'E' is important, since random strings of numbers pop up a lot on forums.
13. In regards to war, please keep a 'Defcon meter' of some sort in your thread. You may raise/lower it at your discretion, however 'Defcon 1' (IE: total nuclear war) is restricted unless some prior descision is made.
Also, please strongly consider the consequences before using nuclear weapons. We all know how unhappy people can get over that sort of thing. Likewise with bio/chemical weapons, although you can get away with using those provided nobody notices (or at least, is alive to report back).
14. You may only use technology developed prior to 1950. That means stuff like jets, assault rifles, nuclear power and all that jazz is VERY limited. More will be developed later on, naturally, but for now, do try to keep things sane. Try to keep roughly to the technology level the nation you selected had IRL during the period.
15. Your GDP is equal to your population times your per-capita GDP here > http://ns.b4yp.com/nseconomy.php?nation=(yournation)
Spending will not be STRICTLY enforced, but do remember to be reasonable.
Basic Factbook Outline:
Name:
Government type:
Ruler:
Population/Demographics:
Cultural/Political notes:
Military:
(Include numbers, deployments, and so on.)
This is, of course, just the very basic stuff. I encourage people to add more detail as they go, but initially a small factbook should be fine.
http://img479.imageshack.us/img479/1999/worldmapoo9.png
Claim Restrictions
<4 billion Pop/4000 posts
USA
UK
France
Germany
<3 billion pop/3000 posts
Austria
India
Iran
Belgium
Portugal
<2 billion pop/2000 posts
Arabia
The China's
Italy
(NOTE: Nation names are just for refrence, since I didnt feel like typing out 'the Portugal-like country which isnt really Portugal.' every time. Youre free to establish your capitol in whatever part of your nation you like, 'homeland' or historically colonial.)
-All others are free to whoever wants 'em. White countries will be coloured in when claimed.
This can be used as something of a scale to measure a nations power, the higher the requirements, the more powerful a nation is.
-As admin, I reserve the right to revoke claims as I see fit. Generally this will be for acting like an idiot or inactivity.
Nations:
Dontgonearthere (http://forums.jolt.co.uk/showthread.php?t=534582) :: The Peoples Empire of Dontgonearthere (Russia)
Vetalia :: People's Republic of Vetalia (Peoples Republic of China) (X)
Tartarystan :: Japan (X)
Alfegos :: Zambia
Corbournne :: Corbournne (ROC) (X)
Waldenburg 2 :: Waldenburg Empire (Portugal)
Tynlandia :: Greece
Haneastic (http://forums.jolt.co.uk/showthread.php?t=534794) :: The Haneastic League (India) (X)
Threads:
Alfegos Civil War (http://forums.jolt.co.uk/showthread.php?t=534590)
DGNT occupies parts of Kazakhstan (http://forums.jolt.co.uk/showthread.php?t=534587)
Waldenburg genocide n' stuff (http://forums.jolt.co.uk/showthread.php?t=534887&highlight=E1950)
Rules
1. Your population is the RL population of the countries your nation occupies during 1950.
2. Dont godmod, wank, flame, troll, etc. etc. etc. etc.
3. Nations get one point per thousand posts (rounded down), but no less than two points per year.
4. Points can be saved or spent as you like. You are not obligated to spend all your points at once. However, you may not take more than ten provinces in a single year.
5. One year is equal to 12 RL days.
6. War will be freeform unless there is an arguement which goes unresolved, in that case, a nuetral third party will be appointed as temporary war mod who will moderate the RP until people think they can get along. If the war mod cant resolve the issue, the administration will step in.
7. Technology may be developed in a logical fashion. IE: In order to build MBT's, first you need to either develope WWII-era tanks, or buy the technology from a nation which already has it.
8. Technolgy can be sold, traded, copied, stolen, etc. via RP. It is perfectly reasonable for your scientists to pick up the whole assault rifle-engine idea after those smarmy gits show up with their fancy jets or whatever, provided you take some time to develope it and such.
9. Colonial territories may be claimed by players other than yourself, who can rebel or manage them as they like. Likewise, you are free to crush said rebellion or depose the leader of that colony as you like.
10. All colonial expansion MUST be RP'd. Each province on the map must be taken on its own, as each represents a country I expect some significant effort to be put into subjugating those sill peoples.
11. Only nations in the first 'tier' (USA, UK, Germany, France, Russia) start with nuclear weapons. Everybody else will need to develop them over several years or purchase them from a nation which has them.
12. Please add [E1950] to the title of your threads. The 'E' is important, since random strings of numbers pop up a lot on forums.
13. In regards to war, please keep a 'Defcon meter' of some sort in your thread. You may raise/lower it at your discretion, however 'Defcon 1' (IE: total nuclear war) is restricted unless some prior descision is made.
Also, please strongly consider the consequences before using nuclear weapons. We all know how unhappy people can get over that sort of thing. Likewise with bio/chemical weapons, although you can get away with using those provided nobody notices (or at least, is alive to report back).
14. You may only use technology developed prior to 1950. That means stuff like jets, assault rifles, nuclear power and all that jazz is VERY limited. More will be developed later on, naturally, but for now, do try to keep things sane. Try to keep roughly to the technology level the nation you selected had IRL during the period.
15. Your GDP is equal to your population times your per-capita GDP here > http://ns.b4yp.com/nseconomy.php?nation=(yournation)
Spending will not be STRICTLY enforced, but do remember to be reasonable.
Basic Factbook Outline:
Name:
Government type:
Ruler:
Population/Demographics:
Cultural/Political notes:
Military:
(Include numbers, deployments, and so on.)
This is, of course, just the very basic stuff. I encourage people to add more detail as they go, but initially a small factbook should be fine.