NationStates Jolt Archive


Illiorian Military Reference thread

imported_Illior
30-07-2007, 22:11
Please, do not post here till I'm done with all of what I'm doing, which could be quite a while.
imported_Illior
30-07-2007, 22:12
AAM-133 Star Seeker

Length: 3.45 Meters
Diameter: .184 Meters (18.4 Centimeters)
Wingspan: .25 Meters
Propulsion: Ramjet/ Liquid booster rocket
Speed: mach 4.2+
Range: 20-150 Km
Performance: +- 60 Gs
Warhead: 35 Kg Warhead (several variations, such as blast fragmentation, Fletchette, kinetic kill, Etc)
Guidance: Combination Active/Passive Radar homing with IR, and early-midstage guidance by launching aircraft or AWACs
Launch Mass: 227 Kgs


Background:
The AAM-133 Star Seeker came to the desk of development head Kevon Narmel during the beginning of a new Joint fighter program commissioned by Russkya, Cravan, and Aequatio. The requirements asked for a Beyond Visual Range Air to Air Missile, with a variable range capability of 20 kilometers to about 140 Kilometers. The Illiorian design team went straight to work, and at first, looked to their first missile creations for inspiration for a medium ranged missile. Alas, that wasn't the best idea, as the Akbaog systems ALARM missile, and its converted sister, the ULRAAM were too large to be used on a normal fighter, and it wasn't maneuverable enough, nor was it a viable option at short ranges.

The design team then turned to looking at AMRAAM type designs, like the MBDA Meteor, and the Raytheon AMRAAM, as well as the Skyian AAM-801. The design team used elements of each of these missiles in their design process and immediately began work on a prototype.

Design:
The Star Seeker's design wasn't all that radical, but it was meant to be efficient and effective. The usual missile-like cylinder has two ducted/vectorable ramjets underneath, each using a four part propulsion system, to allow the missile to achieve a relative fuel efficiency at altitude and speed. Ramjets aren't the most effective of propulsion methods at low speeds, so a liquid fueled vectorable rocket booster sits at the end of the missile, using the same fuel as the Ramjets with two smaller tanks adding in additives to make it more volatile and to allow for a greater boost from low launch speeds. The downside to this is the added weight, and complexity, especially in the transition stage of shutting off the rocket valve and switching to the ramjets. The upside is a better performance at short range, and somewhat less complexity with the elimination of two different fuel types.

The body is made of mainly high strength composites with a titanium framework, to allow for High "G" turns at any point in time, as well as a lower frame weight with the same stability as steel. The inlets of the engines are titanium, and the rest of the engine is composites and alloys, as well as the rocket motor.

The guidance system is a rather complex one, but it allows for the greatest accuracy. A combination of an AESA radar array, fast-streamed data-link, and IR seeker, in a Semi-active guidance suite where all work in conjunction to eliminate the target as soon and as effectively as possible. The AESA radar allows for an Active/passive system, allowing the missile to home in on a broadcasted frequency if the pilot is stupid enough to leave some sort of array on-line, and an active homing mode for when the pilot is actually smart and turns off any sort of electronic array. The data-stream allows for a real time uplink from the missile to an allied radar array, allowing it to home in on targets that are outside of its active range, and to blow through radar decoys by having said source overpower anything that gets in its way. The IR seeker is a terminal homing stage in case of loss of visibility in the active radar array, allowing the missile to home in, even in the presence of chaff and flares. The SAGC is a combination of all the systems, and the computer system that sorts it all out, using a dual core processor system operating at about 4 Ghz, and using a program of algorithms and logarithms to sort out all the incoming data it has, and to choose which is the best, and which would be the most effective.

Testing:
The missile's original guidance system was a simple home in on painted target lock, which, at the time of conception, seemed to be a great idea, simple, reliable, and cheap. Instead, as the testing continued, and the missile began to encounter tougher and tougher targets, that guidance system failed miserably. The current system came in on around the fourth variation, after a full active radar homing, combination active/passive, IR, and AWACs guided types were all tried. Although the systems on their own were relatively simple and cheap, they weren't all that effective against a well made and piloted target at the extreme range of the missile. All of the systems were combined, and luckily, part of the UCAV algorithms and logarithms were adaptable to the use of a missile, making the program costs go under budget for guidance.

As with the larger ULRAAMs, the warhead was decided to be a variable one, to allow for the greatest maximum missions in a single basic missile. The three main variations are a HE blast warhead, meant to shear off parts of the aircraft, a High explosive fragmentation warhead, and a propelled fletchette warhead. Another Kinetic kill variant had a FSDS round embedded in the nose, which had a relatively large charge behind it, but the issue with that variant was that it had issues with accuracy, as it couldn't be controlled through a barrel, and against larger targets, a hole in the side of an aircraft would just wound it, not necessarily destroy it outright.

Price:
Building cost 380,000 USD
Sale Price: 690,000 USD


Currently in service with the following air forces:
Illiorian Armed Forces
imported_Illior
30-07-2007, 22:12
AGM-112/AAM-113
http://img.photobucket.com/albums/v251/Gizeh/AIMCC7REX.png

Pic done by The Candrian Empire/Candiro

Air launched Long range high speed Anti Radiation Missile
Background With the advent of the EW-35 and the soon to be completed IEF-17, the Illiorian airforce saw the need for an Air launched Long range Anti Radiation Missile that could take out broadcasting AWACs and ground based radars from an extreme range, preferably outside the radar's broadcast capabilities. With this in mind, Illiorian designers set to work. Taking inspiration from other designer's missiles and NATO nation projects, they came up with the AGM-112.

Airframe Seeing as most AWACs and ground based RADAR stations aren't usually the most agile of craft, it seemed logical to make the frame strong enough to withstand high speeds, but not incredibly High G-force turns. This reduction in reinforcement materials allowed for a lighter but still strong airframe, mainly made of Radar transparent composites. These Radar transparent composites allow the missile to get within a good distance of the broadcasting area before detection, allowing the missile to be more effective in it's role, especially against AWACs and mobile Radar set ups. The RCs of the missile is somewhere around the 10-20 M^2 mark, making detection rather hard.

Propulsion The engine of the AGM-112 needed to be relatively fuel efficient, and aslo able to propel the missile to high speeds to take out the broadcasting source in a decent amount of time. To fulfill these needs, and those of basic maneuverability at speed, a rocket-ramjet hybrid, developed on the old meteor missile from Great Britan. The rocket ramjet allows for the high speeds of a rocket, and the comparable fuel efficiency at high speeds. to turn, the AGM-112 uses a 3D thrust vectoring nozzle at the rear of the missile, along with 4 smaller fins to stablize the missile. there are also 4 small ducts (at the 90, 180, 270, 360 degree marks on the missile) that release ehxaust in order to abruptly move the missile when necessary.

Guidance/ Avionics The general avionics on the missile are run by a dual core CPU. The CPU controls the movement of the missile, using input from various sources, such as GPS sattelites, the launching aircraft, it's passive Home on emission radar. For terminal guidance, there is a millimeter band radar in the nose, to allow for the anti AWACs mission profile. The general simplicity of the system allows it to take up a relatively small portion of the missile, allowing for a larger amount of fuel, meaning a larger range, adapting to the original purpose of the missile

Warhead and variants The general warhead of the AGM-112 is a High fragmentation warhead. The warhead itself has around 100 tungsten pellets in it to allow for a large radius of puncture and destruction, to hopefully cripple the command vehicle, the array itself, and any additional vehicles in the area. In mid air, this may not seem like the best warhead, but the pellets are meant for destroying the aircrat's radar, rendering the AWACs useless

A variant of the AGM-112 is the multiple munitions warhead, where the terminal guidance is changed so that submunitions are dropped on top of the radar and accompanying vehicles, and the missile after dropping the munitions comes back around and becomes a KE missile and dives at a predetermined GPS point.

Another variant is the dedicated anti-awacs variant, in which there is a more sophisticated guidance system with an active miniturized AESA radar. This radar, while small and sophisticated and rather expensive, is accurate and has a good range, off up to 100 Km, and then the millimeter band radar kicks in. Although this makes the guidance package bigger, the warhead is slightly smaller to compensate. the warhead is a High fragmentation blast, and any extra fuel adds to it's capability.

Specifications
Designation: AGM-112
Type: ALARM (Air launched Long range Anit Radiation Missile)
Length: 5.5 Meters
Diameter: .6 meter
Wingspan 1.355 meters (total)
Weight class: 1000 Kilograms
Weight: 980 Kg
Warhead weight:
A: 50 Kg
B:100 Kg
C:75 Kg
Range:
A: 800 Km
B: 750 Km
C: 775 Km
Speeds:
Cruise: Mach 5
Terminal (last 6th of distance): Mach 6 (except B variant, where it slows to mach.75 for the release of the sub munitions, then kicks up again for it's terminal stage)
Building Price: 600,000 USD
Sale Price: 1,000,000 USD

AAM-113
A variation of the ALARM requested by The Candrian Empire, as a long range AAM. The main variation is the Guidance system, and a smaller variation in the warhead.

Guidance
The AAM-113 is generally meant to be guided by an AWACs link up for the greater part of its range, as getting a forward facing RADAR with 800Km worth of range on a missile is asking a bit much. Mid-stage guidance is conducted by an AESA radar, much like the AWACs killer variant. Terminal guidance is three-fold, with the primary being an IR/mm wave combination, backed up by a "Home on emission" sensor that is meant to be able to follow to the source of an ECM signal.

Warhead variants
The primary warhead is a proximity Blast/Fragmentation warhead, meant to shear the aircraft by force. The warhead itself is a 85 Kg beast that's meant to be able to blow any aircraft out of the sky. Its actual range is about 770Km.

A variant of the warhead is the "Exploding cap" version, which has its front literally act like a shotgun to damage the other aircraft, and then the missile moves in as a Kinetic energy weapon, and collides with the end of the aircraft in order to destroy it. This is a 25Kg warhead, and has a 820Km range
imported_Illior
30-07-2007, 22:14
MAAM/ AMS-103 RAM

A system developed for the LRIB, the MAAM is another defensive system on top of the rear mounted turrets and Soa-4. A MAAM is slightly larger than a hellfire missile, to give it a longer range. It carries a small fragmentation/splinter warhead to try and damage an incoming missile so it becomes useless, mainly looking to destroy the guidance head and or set off the warhead preemptivley. The MAAM's outer casing is made of RAMs, and is painted with RAP to help keep itself off of the enemy's radar till it's too late.
Cases of 48 can be bought for 36 million, and singles for a million each.

Specs:
Length: 70"
Diameter: 8"
Wingspan:14" (Spring loaded, they let go after launch)
Center Of Gravity: 37.99"
Weight: 70 Kgs
Range: 80meters -20 Kilometers
Warhead: 25 lb Fragmentation/splinter proximity warhead(has 50ish ball bearings in the front of the warhead, acts like a shotgun blast)
Guidance: IR seeker/Millimeter band radar/ uplink to Soa-4, using a combination of the three to best time the blast.

AMS-103 RAM
Created as a variation of the MAAM, the AMS-103 RAM is the standard Illiorian Rolling Airframe Missile, to be equipped onto all of its ships within the next several years. The basic design is quite simple, a fast, agile, active radar homing/guided homing missile. The missile itself is larger than the MAAM for two reasons: fuel/engine size. The MAAM didn't need to launch itself to a speed of Mach 2 to stop enemy missiles from hitting Illiorian aircraft, whereas the AMS-103 does indeed need to do that. As such, the length was increased by a good ten inches, and the diameter stayed the same.

Length: 80"
Diameter: 8"
Terminal Speed: Mach 2
Range: 8 Miles
Weight:225 Lbs
Warhead: 25lb Blast Fragmentation enhanced by 50 Frontally loaded ball bearings, with an effective blast radius of 22 feet.
Guidance: Link to shipborne Radar or Active Radiation homing.

Cost: 380,000 USD per missile.
imported_Illior
30-07-2007, 22:15
Hellfire Rain syste


Specially designed for the "Roc", the Hellfire rain system is meant to literally rain hell on enemy armor. Towards the Rear of the aircraft, are what look like massive cartridges, 4 to a side, each holding 16-24 Hellfire missles depending upon the size. Under these cartridges exist small doors which open outwards to let the missiles freefall to a preset distance below the aircraft, and then Ignite and rush towards the nearest enemy target. To make sure that the hellfires don't fly straight into each other, a computer is used to alternate between each cartridge and keep track of howmany have been spent. These cartridges are meant to be reloaded on the ground to ensure safety and security of the aircraft, and on top of that, who needs more than 192 hellfire missles on one aircraft?

This kit has in it the parts and plans to install 1 "cartridge" for the hellfire rain system. In the instructions, it details things such as the door that needs to be installed, and how to connect it to a controlling system, or activate it manualy, and how to load it.
Cost: 2 Million per package
18 Million for 10
+500,000 for a crew to install one system.
imported_Illior
30-07-2007, 22:16
NIRTFSSats

The "Need It Right This F**king Second SATellite", or NIRTFSSAT for short, is a disposable satellite that can be easily launched into the atmosphere by a bomber or an easily modified strike craft/ transport craft, as the satellite is encased in a shell with a rocket booster on the end, both of which are discarded when the satellite reaches the desired altitude. They are easily stored on Aircraft Carriers and airbases, and are easily transported, allowing for almost instantaneous information instead of having to wait for another branch's satellite to make a pass over the area.

The satellite has a variable usage altitude, from anywhere between 60-125 miles above the earth's surface, with the 60 mile being for the highest resolution photos, and lowest orbit time. Depending on the necessary information, the satellite can stay in orbit for roughly 6 days, or as little as twelve hours if necessary. The photos that are sent back to the pre-entered location are generally normal photographs, or Heat/Infrared photos. "Nightvision" lenses can be added for an additional twelve thousand dollars per satellite.

Upon reentry due to time, or forced reentry, the satellite can be ordered to self destruct, in order to destroy all evidence of the satellite's existence, or it can crash into some designated area, acting as a kinetic missile.

Cost:40 Million for 5 Satellites
9 Million for 1
imported_Illior
30-07-2007, 22:19
ISF-15
http://i31.photobucket.com/albums/c381/crave22/CHARGINMAHLAZER/ISF15lolposterofpwn1copy-1.png
ISF-15 Air superiority fighter

Background:

The Illiorian Armed Forces had, for a long time, a set of suitable fighters for doing all that they needed, as usual, supplied by Illiorian Arms. There was one major issue with all of the manned aircraft, which was that they were non-stealthy, all excepting the MREI, which had been phased out in favor of aircraft like the F-17, a more advanced, bigger, and “better” aircraft for the Illiorian Armed Forces. With a change in the leadership of the Air Armada section of the department, focus began to change.

Recently, the Illiorian Armed Forces had actually gone outside of Illior for one single type of aircraft: the SB-22 Sariel, of Tyrandis. The SB-22 was a long ranged stealth bomber, better than anything that Illiorian Arms had ever produced in that category. This time around, when the Illiorian Armed Forces wanted a new fighter, they immediately turned to Illiorian arms, due to years of trust and understanding leaving a seemingly unbreakable bond when it came to air superiority fighters.

The requirements of the project were as follows:
1. The aircraft must be stealthy at subsonic speeds
2. The aircraft must be able to operate in both the sub-sonic and supersonic envelopes relatively efficiently.
3. The aircraft must be quick and nimble, not necessarily the fastest aircraft
4. Must be carrier capable
The Illiorian Arms team, headed personally by Kevon Narmel, once a pilot of the MREI and test pilot of all IA aircraft, set to work.

Design

The first task of the design team was to create some type of basic design concept from which to design the aircraft. One of the younger members of the team, both in seniority and age, suggested the following motto, “Lethality doesn’t increase with size.” From there, everything else seemed to follow.

The aircraft’s design follows one much like that of the ISF-24 Daelkyr, with its tailless design, and its “Scissor wings”. Taking its roots in the American X-36 tailless demonstrator project, the ISF-15 is completely tailless. Normally, this kind of design would seem daunting, as the only control surfaces would be in canards or wings, or the engine, and there’d be no tail. The Illiorian design team took the idea with open arms and worked it to their liking. What developed was a wing system that was very much based in nature. Unlike most delta based wings, the leading edge of the ISF-15 is not straight, and like most birds, has a joint in it, so the leading edge’s angle is even more extreme than originally. .While this accounts for a loss in aerodynamic lift, it is easily regained by the substantial canards at the front of the aircraft, just slightly aft of the cockpit.

The wings aren’t necessarily straight either. The inside part of the wing is slightly angled down, and at the joint, the leading edge section of the wing is slightly angled up, so the wing edge and root are at the same elevation. From a distance, this feature is unnoticeable, but it is a substantial one. The slight angling of the wings allows the ailerons to act as ruddervators to also steer the direction of the aircraft to help make up for the loss of the rudder. While this bend would seem to be a break of structural integrity, no strength is lost, thanks to extensive use of trussed and circular structuring. The canards are more small delta wings than actual canards as they contain control surfaces as well.

The aileron system in the ISF-15 is one that has control surfaces on both the leading and trailing edge of the wings and canards, allowing them to essentially morph into a shape that allows them to be as aerodynamic as possible at any given point in time. The other main advantage of having control surfaces on both sides of the wings (and slightly different angled parts of the wings) is that it allows for a better steerage, as the air would be moved in a different way than any normal wing would, offsetting the lack of a rudder, and using it to a major advantage.

The lack of a rudder is a huge bonus in the stealth department, as from a side angle, the aircraft’s visible surface area is drastically decreased, allowing for a smaller RCS without the addition of any radar absorbent or scattering materials. As well, the lack of a rudder allows for a more aerodynamic profile, as there’s no major obtuse angle sitting in the way of the air passing over the aircraft, reducing the weight by not having the whole section or the necessary reinforcements to keep it from shearing off during supersonic flight.

A total revolution from all other Illiorian Arms aircraft was how heavily composites were used during the construction. The whole outer skin is made of a set of silicon polymers (advanced fiberglass), reinforced with carbon mesh and fibers, to allow for an incredibly radar stealthy (the silicon and carbon don’t act like metal and just reflect the waves back where they came from, they instead allow some to pass through and scatter most others), flexible and durable skin. Underneath the outer layer of polymers lies a lining of thermoplastics that are just as durable as the fiberglass, yet are even more durable to heat, keeping the internal systems from baking due to the stresses of supersonic flight, and helping to encase the heat of the engines.

The internal skeleton of the aircraft isn’t as revolutionary in the Illiorian Arms view, as it’s primarily titanium based, with carbon reinforcements in essential joint areas, and certain heat resistant materials specifically around the engine housing, so the engines don’t suddenly disjoint from the aircraft.

The engines of the aircraft were custom designed by Have-Ho engines. The type decided upon was a pair variable bypass turbofans rated at 10,000 Kgf apiece (98Kn). The variable bypass turbofan was decided upon for several reasons. The first was that these pair of engines created much higher relative fuel efficiency, allowing a greater range. The other benefit of just a plain variable bypass turbofans is that they are much simpler, and the turbofans on the ISF-15 are able to be broken down into seven sections for easier maitenance. Included with the system comes a variable compression system, even furthering the flexibility of the engine, but also increases the complexity of the engine. The most major stealth feature of the engine is its “S” inlet ducts, which allow radar waves to enter, but not necessarily exit the engine, which has been shown to be the greatest contributor to the RCS. As well, a 3-D thrust vectoring system is a staple of the design, to even further the maneuverability of the aircraft. For better maintenance purposes on an already rather complex aircraft, blisk fans were used, instead of the normal blades welded onto a disk. These blisks allow for a much stronger fan system, and a more efficient one, allowing the engine to now compress more efficiently, and move more efficiently, which creates a further extended range.

The idea behind two of the Have-Ho IL-10A’s instead of just one, more powerful engine is twofold. The first major reason is that bigger engines produce more heat, which makes them harder to hide from IR tracking. With two smaller engines producing the same amount of heat and using the same cooling measures allows the aircraft to be harder to track through IR ways. The other reason is redundancy. Engines can always break down, especially under stressful conditions. The two engine design allows for that failure and can land the aircraft on one engine, and even under extreme conditions, the aircraft can take off and fight under the power of one of these engines (not suggested, performance is severely reduced).

With the major radar issues taken care of, the design team moved onto heat methods of detection. Before, aerogels seemed to be a novelty, but a company in Arston had seemingly perfected a military grade insulation aerogel, which was a perfect fit for the ISF-15. IA immediately bought the company and its patents out, and began incorporating the aerogel into its design. The engines are totally encased in these packets (and other packets are spaced throughout the plane), as well, electronic cooling systems, such as a pumped liquid nitrogen system (uses small amounts flowing through the hottest parts of the engines to keep them from melting, and is then added to the exhaust to cool that as well). To add to that, the usual VOA system was added, which basically has air that goes around the engine, cools it, and the exhaust as well.

The last of the issues of the stealth are taken care of by a coating of radar absorbent paints. These paints are a two-tone of blue/grey, making the ISF-15 incredibly tough to spot by eye or by radar. Different color schemes can be ordered, but the blue/grey is the most suggested, as it blends with the sky from any angle, allowing for the best chance of stealth.

Avionics

The avionics in the ISF-15 are revolutionary when compared to the earlier models of Illiorian aircraft, and its systems will soon be transposed onto their bodies. The basis of the whole Illiorian avionics system is an Akbaog computer system, using four quad-core processors to run the extensive programming that comes along with the aircraft. Each processor has its own memory storage unit, utilizing a system of flash memory, which ends up being more stable than actual hard drives under extreme conditions, and random access memory systems. Each processor controls one major aspect of the aircraft’s avionics.

1. Flight control, Display, and aircraft monitoring systems
The first computer subsystem controls all of the programming necessary to fly the ISF-15, which by design, is an incredibly unstable platform. This part of the subsystem makes slight changes to the control surfaces all over the aircraft, allowing for the easiest control for the pilot and the best configuration for the current movement of the aircraft. This subsystem also controls the normal flight controls, processing the commands coming from the joystick and throttle, and relays them through a fly-by-light system to their respective destinations. As well, this subsystem runs continual diagnostics on the aircraft; from the launch hydraulics of the weapons bays, to the oxygen system of the pilot, and immediately notifies the pilot in case of a failure somewhere within the aircraft. In the case that the aircraft has been mortally wounded, will eject the cockpit as a whole, in order to save the pilot from having to deal with moving at mach 2+. As it is already monitoring all the aircraft’s systems, the system displays all necessary information for the pilot, relaying the combined battlefield picture, airspeed, direction, etc.

HVAHUD and PSAWMAWS received their own makeover as well. The HVAHUD system was much bulkier before, needing its own computer that ended up taking up space behind the seat of the pilot. No longer, HVAHUD’s data supply is now integrated with the rest of the system, and the bulky equipment and wires on the helmet have now been reduced to just several wires that attach into a port next to the pilot’s seat. As well, the visor as totally been redone. Instead of the previous bulky goggles system, a new blue OLED visor system has been implemented. The visor is clear, to allow the best, unimpeded vision. Once the HVAHUD is turned on, however, blue lines and dots appear, representing the gun crosshair once the gun system is activated, and notes the targets in the distance, type of tracking and estimated range to target. As a battlefield can get extremely full in this day and age, the system is selectable, allowing the pilot to set parameters on what he’s seeing, such as aircraft that are within his striking range, enemy ships, etc. The benefit of the blue OLED visor is that it causes no eye damage, is distinct in any light, still visible with a sun visor on, and is a one pieced system. As a back up, a flip up HUD sits above the display console, and can be turned on and locked into position quite easily. The PSAWMAWS, the Pilot Situational Awareness Warning and Missile Approach Warning System, got an update as well. Pilots hated its name, so Akbaogian designers came up with a new nickname, “WOFYA”, short for Watching Out For Your Ass. WOFYA’s voice is a pleasant female voice that warns of any hazard that may be approaching the aircraft. This is a much requested upgrade over the previous system, as the previous voice was one of R. Lee Ermy, and was a novel idea at first. Over time, however, pilots began to hate the annoying “Missile approaching 1 O’Clock MAGGOT! TURN 150 LEFT NOW.” Every time something got near them.

2. BPS, Tracking and communications
The Battlefield picture system is essentially an information sorter that takes AWACs updates, active and passive radar returns, and Infrared targeting information and puts it into one, easy to read visual format. That format would allow the pilot to look in any direction using his HVAHUD and see where any known allied or enemy aircraft and ships are, and how they are currently being tracked. That last piece of information may seem trivial, but in the heat of combat, if you know that your enemy’s being tracked by an IRST system, but is having issues being tracked by radar, then you know that it’s more likely a stealth aircraft, so it’d probably make more sense to attack it with an infrared munition than a radar guided one.

As well, the tracking system is controlled by the second processor. The tracking system consists of several different types of tracking systems. The whole system was given the name “Dawning Dusk,” with the oxymoron being affectionately called “Double D’s” by the creators. The first part of DD that was created was the new radar system. The original AR-3 radar had been completely surpassed by newer Actively Electronically Scanning Array radars, and the Akbaogian team decided to go with a new solid state AESA radar, of approximately the same size of the previous radar, but had a much better active scanning range, a much lower detection probability during active scanning, and had a better passive detection range. To make it even more enticing, it had the possibility of acting as an active jammer that would be hard to track as well, and as it wouldn’t be such a visible signal, making the aircraft much harder to hit with “home on jam” weapons. As well, with the azimuth of the radar signal and the type of band, it’s even tougher to be jammed, allowing for a “blunt force” type of break through on the ECM front. The next type of tracking that was integrated into the system was an Optical Location Determination System (OLDS). The project was instituted during the beginnings of, and combined several locating technology, combining TV with a highly advanced Infrared Searching and Tracking system, that is able to filter out ambient radiation, and look much further than most previous IRST scanning systems, increasing IR detection range by as much as three times, and for most intents and purposes, it doubled the range of previous IRST systems. This detection system is highly classified at the moment, and will not be included in export variants unless it is to a highly trusted and highly allied governments and militaries. The OLDS system allows for multi-spectrum searching and scanning, allowing the aircraft to see 360 degrees on all three axes, and helping it gain a major edge over other stealth aircraft. The last system is a LADAR terrain mapping system that allows the pilot to be able to understand the terrain before even being forced to fly near it.
(Ranges: AESA Active in perfect conditions: 300km, AESA Active decent to bad weather conditions: 280-240Km, AESA active under horrid conditions: 200Km. AESA in passive mode perfect conditions: 1.5X the active scanning range of enemy radar, good to bad: 1.4-1.1, horrible: 1.05. OLDS active under perfect conditions: 160Km, good-bad: 150-100 Km Horrid: 80Km (for stealth aircraft, 80-100 Km is about right)

The Communications system is a quadruple type of messaging system. The first is the most basic of the communications and uses a 1024 bit encryption scheme in order to keep these communications as secret as possible. The radio is meant for short range transmissions, such as burst communications between nearby aircraft, and nearby ground or naval units. The next is a more complex type of communications, and it’s an encrypted satellite radio, meant for long distance communications between the pilot and their commanding officers or the fleet, several hundred miles away. The next communications system is an uplink system which tunes in to burst transmissions sent out by nearby AWACS, ground stations or nearby ships. This system allows all those other possible inputs to give their data to the BPS, and give the pilots a much larger picture than what their own radars could give them. The fourth system that was included was the text transmission system, which essentially allowed the pilot to receive mission updates in text format, and send pre inserted messages through an encrypted text set up.

3. Weapons launch, bay control system, and defensive control.
As the bay launch system is incredibly complex, it takes a strong computer to control it. The computer controls the hydraulics that give the force to the well to be pushed down, and then open the doors to the necessary width for the missiles to be pushed/slid out in the appropriate manner. As well, the system deals with how to launch while at odd angles and the like as well. The third processor also controls the last minute linking of the missiles and target acquisition.

With the total redoing of the Illiorian avionics, the Soa-4 defensive radar needed to be replaced as well. Akbaog came back with another AESA radar, this one just smaller, and only connected to DD through the transfer of targets, so the defensive radar can then track and appropriately deal with the inbound target through deployment of chaff and flares.

Weaponry

The main weapon of the ISF-15 is its missiles. In a 3 bay configuration, eight BVRAAMS and eight MAAMS can be held. What makes the ISF-15 so revolutionary is the launch system of the weapons. The weapons are inserted through a small set of bay doors on the wingtip sides of the bay (left side for the third bay), but the weapons are not released from there. During combat, the back edge of the bay drops down, allowing a circular door to open. Behind this circular door is a rail system on which the selected missile is placed, and is then quickly pushed out, through a combination of a small hydraulic arm and a smooth ball bearing based track. While this system actually launches the missile backwards (missile can be facing rearwards or forwards), it enhances the stealthiness of the launch by several orders of magnitude, and all Illiorian missiles are programmed to be able to do “over the shoulder maneuvers”. This motion also allows for the ISF-15 to throw a missile at a trailing enemy, forcing that enemy to maneuver. The rearward launch of a forward facing missile is just as easy as well, allowing the missile to do a sort of “>” maneuver, being dropped back slightly, then zooming back past the belly of the aircraft out to its target. As time went on with the development, a decision was made to make the third bay, meant to hold the

If, for some reason, the ISF-15 needs to go into a gunfight, it can. It’s armed with the standard Illiorian 30mmX165mm revolver gun, with 400 rounds, in two 200 round selectable boxes. The 30mm gun is well proven, and is highly lethal, although a different type of gun may replace the 30mm cannon upon request during their order.

Electronic Countermeasures
The first of the electronic countermeasures in the ISF-15 is the DD’s radar system. The AESA radar of DD is not just an active one, but a passive one as well, that can act as a Radar Warning Receiver, and works with WOFYA to warn the pilot of missile approaches, radar locks and in general radar waves as well. The other function of the RWR is to determine on what band the enemy tracking radar is attempting to track the aircraft. Once that has been determined, the chaff deployment system then cuts the rolls of chaff into the size that is most effective for creating false positive returns on the enemy radar.

The other electronic countermeasure is the basic jammer that comes with the AESA radar. While the range of the jammer is short, it is still valuable in situations where radar guided missiles have gotten through the chaff field. Once that has occurred, the radar locks onto the missile’s signal, identifies it and then begins broadcasting a strong counter-wave, that effectively sends the enemy sensor head into a fit because the counter-wave overloads the viewable screen, making it look like the missile has reached its target, and hopefully detonate the missile before the missile is in range of damaging the aircraft.

Specifications:

Designation: ISF-15
Nickname: Lammasu (Body of a lion, wings of an eagle, face of a human
Purpose: Advanced Air Superiority fighter
Length: 14.8 Meters
Wingspan: 8.6 meters
Width: 4.1 meters
Height (landing gear to highest point): 2.3 meters
Propulsion: Two Have-ho HH15A engines, at 10000 Kg thrust each (174Kn each)
Empty weight: 7,200 Kg
Combat take-off weight: 16,000 Kg
Max take-off weight: 19,000 Kg
Normal Combat payload: 2,000 KG
Normal fuel weight: 5,800 Kg fuel
Combat Range: 2,500 Km
Ferry range: 5,400Km
Operational envelope: 9145-21336 meters
Cruising/stealth speed: 900 Kph (.73 Mach)
Max Speed Approx 1100 Kph
Research and Development Costs: 33 Billion USD (footed by the Illiorian Government)
Parts cost: 100 Million USD
Technology cost: 30 million USD
Labor costs: 1 Million USD
Profit margin: 5 Million USD
Total Cost: 136 Million USD


Notes: Many thanks to Doomingsland and thanks as well to Cravan who somehow manages time to get my line arts done without complaint. Thanks go to Tyrandis as well, for helping me get my details straight on certain things.
imported_Illior
30-07-2007, 22:21
http://i31.photobucket.com/albums/c381/crave22/CHARGINMAHLAZER/ISF14lolposterofpwncopy-4.png
ISF-14 Multirole fighter

Background:

The Illiorian Armed Forces had, for a long time, a set of suitable fighters for doing all that they needed, as usual, supplied by Illiorian Arms. There was one major issue with all of the manned aircraft, which was that they were non-stealthy, all excepting the MREI, which had been phased out in favor of aircraft like the F-17, a more advanced, bigger, and “better” aircraft for the Illiorian Armed Forces. With a change in the leadership of the Air Armada section of the department, focus began to change.

Recently, the Illiorian Armed Forces had actually gone outside of Illior for one single type of aircraft: the SB-22 Sariel, of Tyrandis. The SB-22 was a long ranged stealth bomber, better than anything that Illiorian Arms had ever produced in that category. This time around, when the Illiorian Armed Forces wanted a new fighter, they immediately turned to Illiorian arms, due to years of trust and understanding leaving a seemingly unbreakable bond when it came to air superiority fighters.

The requirements of the project were as follows:
1. The aircraft must be stealthy at subsonic speeds
2. The aircraft must be able to operate in both the sub-sonic and supersonic envelopes relatively efficiently.
3. The aircraft must be quick and nimble, not necessarily the fastest aircraft
4. Must be carrier capable
The Illiorian Arms team, headed personally by Kevon Narmel, once a pilot of the MREI and test pilot of all IA aircraft, set to work.

Design

There came an issue in the design phase where the design team had to make a choice, between going against the project requirements and continuing on with the aircraft as they had, or with a more traditional delta-winged design. The design team went to the Illiorian armed forces air department and presented them with two options. The Illiorian armed forces decided to ask the design team to move forward with two variants, and here follows the ISF-14

After the conception of the ISF-15 and its radical design, and the asking of the IAFAF, the design team split into two groups. The first went forward with the design of the ISF-15 and its avionics, its pioneering stealth, and other factors, while the other team went completely back to the drawing boards in order to create the ISF-14, a fighter that exactly fit the requirements of the Illiorian Armed Forces.

The first decision the team made was to stick with the basic stealth idea, so no more larger fighters, and they decided to cap the length at 16 meters. The next decision they made was to move in a much more conventional direction with the aircraft, to a delta-winged fighter. The wing layout starts with a pair of small forward canards, both for stability and for control purposes, followed by a pair of delta wings. Once again, the team decided to totally nix the rudder as a control surface.

To once again compensate for the lack of a vertical control surface and stabilizer, the design team once again went for the mission adaptive wing set up. This set up entailed the aircraft having control surfaces on both the leading and trailing edge of the wings, to allow the aircraft to be as agile as possible with the least amount of radar visible aircraft.

A total revolution from all other Illiorian Arms aircraft was how heavily composites were used during the construction. The whole outer skin is made of a set of silicon polymers (advanced fiberglass), reinforced with carbon mesh and fibers, to allow for an incredibly radar stealthy (the silicon and carbon don’t act like metal and just reflect the waves back where they came from, they instead allow some to pass through and scatter most others), flexible and durable skin. Underneath the outer layer of polymers lies a lining of thermoplastics that are just as durable as the fiberglass, yet are even more durable to heat, keeping the internal systems from baking due to the stresses of supersonic flight, and helping to encase the heat of the engines.

To make the aircraft carrier capable, the design team decided to heavily reinforce the landing gear with both carbon-reinforced steel and carbon-reinforced titanium depending on the need for weight saving and just pure crucial strength. Originally, the aircraft had enough power to get off of the flight deck at combat weights, but the issue with the stealth fighter is the arrestor wire catch. The design team decided to go with what would seem like another small bay, from which would drop a steel dowel with another steel hook on the end, both reinforced with carbon.


The internal skeleton of the aircraft isn’t as revolutionary in the Illiorian Arms view, as it’s primarily titanium based, with carbon reinforcements in essential joint areas, and certain heat resistant materials specifically around the engine housing, so the engines don’t suddenly disjoint from the aircraft.
The engines on the ISF-14 are a pair of Have-ho engines once again. Originally, the ISF-15 used a pair of 10,000 Kg engines as it didn’t need to have a massive acceleration to get it to its maximum speed. The ISF-14 on the other hand did need these powerful engines. The Have-ho turbofans used were a pair of HH-16B’s. The HH-16B engine is a two spool variable bypass turbofan. For the sake of maintenance, the engine can be broken into 7 major sections for repair. The two-spool turbofan offers a greater efficiency throughout various speed and altitude envelopes, allowing the ISF-14 to have a rather large range. The variable compression system also allows for the ISF-14 to have a longer range by allowing the perfect amount of air to combust within the engine to get the amount of thrust that it needs. On the end of the turbofans are a set of three dimensional thrust controllers. These controllers are a ring of hydraulic mechanical paddles that move up, down, left, and right in order to vector the thrust in order to boost the maneuverability of the aircraft, giving another edge to this aircraft in air to air combat.

Around the engine and throughout the aircraft are packets of aero gels. This aero gel acts as a great insulator for heat, and it keeps the engine heat confined to the engine department, making the IR signature of the aircraft even smaller than most other already stealth fighters. This innovation was taken off of the design of the ISF-15, and allows for easier maintenance compatibility between the two aircraft.

Avionics


The original avionics of the aircraft were the same as those in the ISF-15, but as the design stage moved forward, and other decisions were made, several changes were made to the system to make it more efficient for the new craft. The Dawning Dusk radar was made slightly larger to give the aircraft a better ability to see targets further, to allow the ISF-14 to fill more of a multi-role fighter role (Air superiority, Interceptor/interdiction, Fighter/bomber), a stronger LADAR system was added in order to give a more comprehensive view of the battlefield on the ground, and to allow the aircraft to see targets with more clarity.

The avionics in the ISF-14 are revolutionary when compared to the earlier models of Illiorian aircraft, and its systems will soon be transposed onto their bodies. The basis of the whole Illiorian avionics system is an Akbaog computer system, using four quad-core processors to run the extensive programming that comes along with the aircraft. Each processor has its own memory storage unit, utilizing a system of flash memory, which ends up being more stable than actual hard drives under extreme conditions, and random access memory systems. Each processor controls one major aspect of the aircraft’s avionics.

1. Flight control, Display, and aircraft monitoring systems
The first computer subsystem controls all of the programming necessary to fly the ISF-14, which by design, is an incredibly unstable platform. This part of the subsystem makes slight changes to the control surfaces all over the aircraft, allowing for the easiest control for the pilot and the best configuration for the current movement of the aircraft. This subsystem also controls the normal flight controls, processing the commands coming from the joystick and throttle, and relays them through a fly-by-light system to their respective destinations. As well, this subsystem runs continual diagnostics on the aircraft; from the launch hydraulics of the weapons bays, to the oxygen system of the pilot, and immediately notifies the pilot in case of a failure somewhere within the aircraft. In the case that the aircraft has been mortally wounded, will eject the cockpit as a whole, in order to save the pilot from having to deal with moving air and to protect against whiplash. As it is already monitoring all the aircraft’s systems, the system displays all necessary information for the pilot, relaying the combined battlefield picture, airspeed, direction, etc.

HVAHUD and PSAWMAWS received their own makeover as well. The HVAHUD system was much bulkier before, needing its own computer that ended up taking up space behind the seat of the pilot. No longer, HVAHUD’s data supply is now integrated with the rest of the system, and the bulky equipment and wires on the helmet have now been reduced to just several wires that attach into a port next to the pilot’s seat. As well, the visor as totally been redone. Instead of the previous bulky goggles system, a new blue OLED visor system has been implemented. The visor is clear, to allow the best, unimpeded vision. Once the HVAHUD is turned on, however, blue lines and dots appear, representing the gun crosshair once the gun system is activated, and notes the targets in the distance, type of tracking and estimated range to target. As a battlefield can get extremely full in this day and age, the system is selectable, allowing the pilot to set parameters on what he’s seeing, such as aircraft that are within his striking range, enemy ships, etc. The benefit of the blue OLED visor is that it causes no eye damage, is distinct in any light, still visible with a sun visor on, and is a one pieced system. As a back up, a flip up HUD sits above the display console, and can be turned on and locked into position quite easily. The PSAWMAWS, the Pilot Situational Awareness Warning and Missile Approach Warning System, got an update as well. Pilots hated its name, so Akbaogian designers came up with a new nickname, “WOFYA”, short for Watching Out For Your Ass. WOFYA’s voice is a pleasant female voice that warns of any hazard that may be approaching the aircraft. This is a much requested upgrade over the previous system, as the previous voice was one of R. Lee Ermy, and was a novel idea at first. Over time, however, pilots began to hate the annoying “Missile approaching 1 O’clock MAGGOT! TURN 150 LEFT NOW.” Every time something got near them.

2. BPS, Tracking and communications
The Battlefield picture system is essentially an information sorter that takes AWACS updates, active and passive radar returns, and Infrared targeting information and puts it into one, easy to read visual format. That format would allow the pilot to look in any direction using his HVAHUD and see where any known allied or enemy aircraft and ships are, and how they are currently being tracked. That last piece of information may seem trivial, but in the heat of combat, if you know that your enemy’s being tracked by an IRST system, but is having issues being tracked by radar, then you know that it’s more likely a stealth aircraft, so it’d probably make more sense to attack it with an infrared munition than a radar guided one.

As well, the tracking system is controlled by the second processor. The tracking system consists of several different types of tracking systems. The whole system was given the name “Dawning Dusk,” with the oxymoron being affectionately called “Double D’s” by the creators. The first part of DD that was created was the new radar system. The original AR-3 radar had been completely surpassed by newer Actively Electronically Scanning Array radars, and the Akbaogian team decided to go with a new solid state AESA radar, of approximately the same size of the previous radar, but had a much better active scanning range, a much lower detection probability during active scanning, and had a better passive detection range. To make it even more enticing, it had the possibility of acting as an active jammer that would be hard to track as well, and as it wouldn’t be such a visible signal, making the aircraft much harder to hit with “home on jam” weapons. As well, with the azimuth of the radar signal and the type of band, it’s even tougher to be jammed, allowing for a “blunt force” type of break through on the ECM front. The next type of tracking that was integrated into the system was an Optical Location Determination System (OLDS). The project was instituted during the beginnings of, and combined several locating technology, combining TV with a highly advanced Infrared Searching and Tracking system, that is able to filter out ambient radiation, and look much further than most previous IRST scanning systems, increasing IR detection range by as much as three times, and for most intents and purposes, it doubled the range of previous IRST systems. This detection system is highly classified at the moment, and will not be included in export variants unless it is to a highly trusted and highly allied governments and militaries. The OLDS system allows for multi-spectrum searching and scanning, allowing the aircraft to see 360 degrees on all three axes, and helping it gain a major edge over other stealth aircraft. The last system is a LADAR terrain mapping system that allows the pilot to be able to understand the terrain before even being forced to fly near it.
(Ranges: AESA Active in perfect conditions: 330km, AESA Active decent to bad weather conditions: 298-260Km, AESA active under horrid conditions: 220Km. AESA in passive mode perfect conditions: 1.7X the active scanning range of enemy radar, good to bad: 1.6-1.3, horrible: 1.05. OLDS active under perfect conditions: 160Km, good-bad: 150-100 Km Horrid: 80Km (for stealth aircraft, 80-100 Km is about right)

The Communications system is a quadruple type of messaging system. The first is the most basic of the communications and uses a 1024 bit encryption scheme in order to keep these communications as secret as possible. The radio is meant for short range transmissions, such as burst communications between nearby aircraft, and nearby ground or naval units. The next is a more complex type of communications, and it’s an encrypted satellite radio, meant for long distance communications between the pilot and their commanding officers or the fleet, several hundred miles away. The next communications system is an uplink system which tunes in to burst transmissions sent out by nearby AWACS, ground stations or nearby ships. This system allows all those other possible inputs to give their data to the BPS, and give the pilots a much larger picture than what their own radars could give them. The fourth system that was included was the text transmission system, which essentially allowed the pilot to receive mission updates in text format, and send pre inserted messages through an encrypted text set up.

3. Weapons launch, bay control system, and defensive control.
As the weapons bay system in the ISF-14 is not nearly as complex as its slightly smaller brother, the programming for the weapons launch system had to be differed slightly. The programming was actually just as complex as the launch system for the ISF-15. As the bay doors were of a shutter-like design, to try and keep some semblance of stealth during launch while trying to keep maintenance at a low, the program has to control the decision of which munition to choose, which of the four bays to open, program the weapon for its intended target/start its active seeking systems or passive seeking systems, release the weapon, and then close the bay doors. With all of that needing to be done, most of this system is dedicated to that particular process

With the total redoing of the Illiorian avionics, the Soa-4 defensive radar needed to be replaced as well. Akbaog came back with another AESA radar, this one just smaller, and only connected to DD through the transfer of targets, so the defensive radar can then track and appropriately deal with the inbound target through deployment of chaff and flares. The other small part of the 3rd processor deals with all of this, even though it seems like a much more minor task, it’s really not.

4 The fourth processor is another one of the safety valves within the Illiorian Arms systems. The fourth computer is the back up processor which can take over any processes that the other three are capable of doing in case of a failure in one of their processors. As well, the fourth can redistribute processes across any of the remaining processors to allow for the most efficient and timely response times in the case that one or more of the major operating processors fail.


Weaponry

The primary weapon of the ISF-14 is its stealth, with its ability to get within BVRAAM launching range before being able to be detected by an enemy fighter. For the aircraft to actually be able to kill an enemy fighter, it needs missiles. The ISF-14 utilizes a system similar to that of the ISF-15, with three bays lining the belly of the aircraft in an assortment of one behind the next, in a triangular shape. Each of these bays, unlike the ISF-15, can hold a total of twelve BVRAAMs. To compensate for the space taken by the BVRAAMs, two other smaller bays were added directly under the wing-roots of the aircraft. Each of these bays can hold two BVRAAMs or four SRAAMs/MAAMs, for a total of 16-12 BVRAAMs and 0-8 SRAAMs or MAAMs. For a more fighter/bomber role, each of the three bays can hold up to 1000 Kgs in munitions each. The other two side bays can hold up to 500 Kgs each for a total maximum payload of 4000 kgs of weapons.

If, for some reason, the ISF-14 needs to go into a gunfight, it can. It’s armed with the standard Illiorian 30mmX165mm revolver gun, with 400 rounds, in two 200 round selectable boxes. The 30mm gun is well proven, and is highly lethal, although a different type of gun may replace the 30mm cannon upon request during their order. As well, the 30mm gun system was originally designed for a CAS aircraft, so it has the power to damage armored vehicles and other lightly armored targets. This capability allows the ISF-14 to perform even better in its role as a fighter/bomber, as it would allow the aircraft to make low level passes and blow away enemy positions before they would know what hit them.

Electronic Countermeasures
The first of the electronic countermeasures in the ISF-14 is the DD’s radar system. The AESA radar of DD is not just an active one, but a passive one as well, that can act as a Radar Warning Receiver, and works with WOFYA to warn the pilot of missile approaches, radar locks and in general radar waves as well. The other function of the RWR is to determine on what band the enemy tracking radar is attempting to track the aircraft. Once that has been determined, the chaff deployment system then cuts the rolls of chaff into the size that is most effective for creating false positive returns on the enemy radar.

The other electronic countermeasure is the basic jammer that comes with the AESA radar. While the range of the jammer is short, it is still valuable in situations where radar guided missiles have gotten through the chaff field. Once that has occurred, the radar locks onto the missile’s signal, identifies it and then begins broadcasting a strong counter-wave, that effectively sends the enemy sensor head into a fit because the counter-wave overloads the viewable screen, making it look like the missile has reached its target, and hopefully detonate the missile before the missile is in range of damaging the aircraft.

Carrier Capability
Again with the doctrine switch of the Illiorian armed forces, the Illiorian Naval Air Force was forced to change as well. It was decided that the ISF-17 would stay on only as an interceptor, both for the navy and the home defense forces as well, as a sort of flying arsenal ship, meant for long range engagements, and dealing with bigger targets. With that change coming around, either the ISF-15 or the ISF-14 would need to be made carrier capable, as per the original contract. After talking it over with the pilots of the Naval Air Arm, it was their decision that even though they had their larger aircraft for doing more of their multi-purpose work, they wanted something more versatile, that could strike at enemies as a stealthier fighter/bomber, ASF or ASW aircraft instead of a slow, dedicated Air superiority fighter.

With the decision made, several adaptations had to be made to the aircraft. The first was that the landing gear was heavily reinforced with steel based alloys, coated with special rust and saltwater resistant paints and materials. This allows for a lower maintenance load, which is a must with this already stealthy and somewhat maintenance intensive aircraft. As well, for an arrestor wire catcher, a small bay was added to the rear, where a small pair of doors pulls inwards toward the belly of the aircraft and then slide apart, after which, the arrestor catcher drops down.


Specifications:

Designation: ISF-14
Nickname: Archon (“A humanoid dog, with the wings of an eagle carrying one big sword)
Purpose: Advanced Multi-role Fighter
Length: 16.6 Meters
Wingspan: 9 meters
Width: 4.5 meters
Height (landing gear to highest point): 2.9meters
Propulsion: Two Have-ho HH15A engines, at 16,000 Kg thrust each (157Kn each)
Empty weight: 8,500 Kg
Combat take-off weight: 19,000 Kg
Max take-off weight: 25,000 Kg
Normal Combat payload: 3750 KG (Usually 12-14 250Kg BVRAAMs and 4-8 68 Kg SRAMMs)
Normal fuel weight: 6,750 Kg fuel
Combat Range: 2,200 Km
Ferry range: 5,000Km
Operational envelope: 9145-21336 meters
Cruising/stealth speed: 900 Kph (.73 Mach)
Super cruise Speed: (mach 1.7)
Max Sustained Speed (mach 2.4)
Max Burst Speed (mach 2.7)

Research and Development Costs: 33 Billion USD (footed by the Illiorian Government)
Parts cost: 100 Million USD
Technology cost: 30 million USD
Labor costs: 1 Million USD
Profit margin: 5 Million USD
Total Cost: 136 Million USD
imported_Illior
30-07-2007, 22:23
IH-65

Background: The Illiorian Department of Armed forces came to Haaj-Fremmel Airworks with a need for a new assault helicopter, one that could be used in multiple roles, where needed, and also to be very adaptible as are most Illiorian multi-use aircraft. What Haaj-Fremmel came up with was something the IDoAF loved and now is the main multirole attack helicopter in use.

Design With the needs of the ground doctrine in mind, the designers went through several design ideas and came up with this. The specifics that they were looking for was a multirole attack helicopter, one that could be easily transferrred into a stealthy escort. The style of the aircraft was derived from the commanche, at least in the materials design. Placed in the nose were sighting systems, from laser designators, to ID cameras, to FLIR, along with a single 30mm rotary cannon in the nose, based off of the one used in the A-15.

Cockpit The cockpit was designed with pilot comfort and short learning times for the systems, along with the usual safety. All the controls are well labeled and are grouped so that systems that interact have their controls near each other. The canopy is made of a Plexiglass compound with carbon fibers ingraned to keep a stray bullet from hurting the pilot. The cockpit itself is ejectable in the case of an emergency, allowing the pilot to keep survival gear near by. The construction of the cockpit is mainly of compartimentalized titanium, to allow for wiring and the rockets, but to also provide safety from small and medium arms fire.

Airframe & Skin The Airframe is of the usual Al-Li Composites with titanium and reinforced with carbon fibers in certain key areas. But also heavily used is just normal aluminum composites to keep the airframe light and cheap. The Skin iteslf is made of Radar abosrbent Materials over an aluminum-lithium base lined on the inside with Kevlar, and Ballistic ceramics in key areas, such as the cockpit, and central computer core.

Engine The engines are made by the Have Ho engine company and are fuel efficiant turbines running at 3,500 SHP apiece. A dual engine system was decided upon as a safety measure, and a maitenance measure, as smaller engines are normally less complicated and are easier to fix. The Aircraft is able to run on one engine in emergencies, mainly to hobble back if it was shot up badly. Around the engines are insulation materials to keep the engine at its best operating temperature, and has an Outside vectored Air system as a coolant for both the exhaust and the engine. The Insulation materials also quiet the engine, making it harder to be heard, except at certain angles.

Systems The IH-65 comes with all the usual refinements, with Ar-3, configured for ground attack, and also used as a ballistic monitoring radar. It also has HVAHUD and PSAWMAWs to help the pilot manage the aircraft and keep the pilot at their peek of situational awareness. It has Soa-4 to manage air threats, IRWASS to help it evade IR threats, LADAR for terrain mapping, and the LRS-5 to keep in contact with other aircraft and ground control.

Variants The IH-65 comes in two versions, the "A" version and the "B" version. The "A" version is the attack version with all the goodies described above. Its main distinguishing factor from the "B" version are its two wings, allowing it to carry an extra 8 stations, 4 on each wing, for weapons and fuel. Although this decreases the overall speed, it packs a much bigger punch. It also carries a visible 30mm cannon in its nose for ground attack operations

The "B" variant is the more stealthy attack variant. It is built to be stealthy, with much more RAMs used all over the aircraft, along with extra coatings of Radar absorbent paint. The "B" variant has no attack radar, but carries with it instead a sensors suite configured to the mission, be it for electronic monitoring, terrain mapping, electronic warfare, target designation etc. The "B" Variant carries no main gun to make it stealthier, but it has room in internal bays for 4 missiles for self defense. The "B" Variant is also faster, due to it's more inherent Aerodynamic properties, and less weight overall being carried, allowing for a longer range.

Designation IH-65-A
Purpose-Attack Helicopter
Crew: 1 (Pilot)
Length: 65 (w/o rotor) feet
Width: 23 ft(w/o rotor)
Height: 14.25 Feet
rotor diameter: 60 Ft(set about in middle, see pics
Empty Weight: 8,000 lbs
Normal Weight: 20,000lbs
MTOW: 28,000
Propulsion:2 Have Ho turbines@ 3,500 shp each
Armaments: 12 stations for Machinegun pods, unguided rocket pods, hellfire missle pods, ECM pods, fuel pods(4 stations are fuel acceptable) etc..
1 30mm cannon in nose
Endurance: 500NM @ optimum cruising spee (up to 1000 with extra fuel tanks, and unlimeted with HIFL)
top speed: 200Kts
Optimum cruising speed: 175KTs
Systems:
See normal systems
Price: 35 Million

Designation: IH-65-B
Purpose: Scout Helicopter
Crew: 1(Pilot)
Length: 65 (w/o rotor) feet
Width: 23 ft(w/o rotor)
Height: 14.25 Feet
Empty weight: 7,750 lbs
Normal weight: 12,000 lbs
MTOW: 15,000 lbs
rotor diameter: 60 Ft(set about in middle, see pics
Propulsion:2 Have Ho turbines@ 3,500 shp each
Armaments: Stations for up to four Missiles internally or four fuel tanks to increase range.
Range: 650 NM, 1500NM with fuel tanks
Top Speed: 225 KTS
Cruising speed: 185Kts
Price: 37 Million dollars
imported_Illior
30-07-2007, 22:23
IH-75

Background The IH-75 is the first Rotary Aircraft developed by Haaj Fremel Airworks. It was originaly developed for the Illiorian Army, as a replacement for the MH-53 Pavelows. They wanted room for upto 48 combat personell, and 6 crewmen, and on top of that, they wanted it to be able to have 4 Hellfire pods or 4 Unguided rocket pods. In addition, they wanted four gatling guns to throw out suppressing fire. They Also Requested that it be able to stay in the air for long periods of time, to support the troops it dropped off, and possibly create a new way of combat.

Design The IH-75 was designed to be a heavy lift helicopter, with it's large body, 2 strong and fuel efficient engines, light airframe and strong reinforcements, medium range, armaments, and ability to operate from sea or land.

Cockpit The cockpit was designed for pilot visibility, easy monitoring, and safety. The front is mostly of a bullet resistant plexiglass composite, reinforced with carbon fibres to offer protection from most infantry carried guns. The displays are all standard, with fuel gages, to gyros, to radar, FLIR, and so on. The Biggest difference is that the stick has become a joystick. the Joystick is on a moveable platform to allow the pilot the utmost comfort while flying. All the instruments are protected by ballistic ceramics and kevlar to ensure surviveability.

Airframe&skin The Airframe is of Aluminum-Lithium alloys with the usual titanium reinforcements in key areas, mainly around the engines and hydraulics. The skin is made out of a thin aluminum-lithium alloy, lined with ballistic ceramic inserts in the walls and Kevlar to make the aircraft able to go into a "hot LZ" and get troops in and out.

Engine The engines are made by the Have Ho engine company and are fuel efficiant turbines running at 11,000 SHP apiece. A dual engine system was decided upon as a safety measure, and a maitenance measure, as smaller engines are normally less complicated and are easier to fix. The Aircraft is able to run on one engine in emergencies, mainly to hobble back if it was shot up badly. Around the engines are insulation materials to keep the engine at its best operating temperature, and has an Outside vectored Air system as a coolant for both the exhaust and the engine. The Insulation materials also quiet the engine, making it harder to be heard, except at certain angles.

Systems The IH-75 comes with all the usual refinements, with Ar-3, configured for ground attack, and also used as a ballistic monitoring radar. It also has HVAHUD and PSAWMAWs to help the pilot manage the aircraft and keep the pilot at their peek of situational awareness. It has Soa-4 to manage air threats, IRWASS to help it evade IR threats, LADAR for terrain mapping, and the LRS-5 to keep in contact with other aircraft and ground control.

Weapons The IH-75, while being a Heavy lift helicopter is also able to support the troops it drops in, with 4 stations for machineguns or miniguns near doors, a 30mm recoiless cannon in the nose (based off of the A-15 cannon) and four pylons for missile pods, machineguns and the like.

Cargo The IH-75 has a carrying capacity of around 25,000 kilos, and has room for 60 Armed soldiers and their gear, and has them all in some comfort. It can also be configured to hold 32 Litters with 12 medics attending. The floor is easily configured for palatized cargo. For cargo with dimensions larger than the cargo area, two high-strength cargo cables and spindles are attached to the bottom and can support 28,000Kgs combined (tested at 56,000 Kgs)


Specs
-Overall Length: 36 Meters
-Width 5 Meters
-Height (at tallest point):4.5 meters
-# of blades: 6
-# of tail rotor blades:4
-Rotor Diameter: 27 Meters
-Cargo space dimensions: 28LX4.8WX4H
-Powerplant: 2 Kir H-33 Engines capable of producing upto 11000 SHP each, though -normally staged around 9500 each.
-Empty Weight: 5000Kg
Normal weight: 13,200 Kg
MTOW: 36,300 Kg
-Range: 750 Nautical miles, unlimited W/HIFR(helo in flight refueling)
-Doors 1 back ramp, 2 sliding side doors
-Arms: 4 Pylons for either Hellfire missle pods, Unguided missle pods, machine gun pods, or external fuel tanks
4 Minigun stations (Capable of handling most hand carried weapons, and larger weapons too) , 1 behind each forward door, and 2 on each side of the loading ramp (The Illiorian Army normally uses a 6.5mm Minigun, so those are the standards)
1 30MM Recoilless cannon in the nose
-Electronics: SOA-4, AR-3, PSAWMAWS, HVAHUD, and IS-3
-Crew: 6( Pilot, Copilot, Loadmaster, Load assistant, 2 gunners (loads can double as gunners)
-Fully equipped soldier load: 60 sitting comfortably (can fit 80 standing), or 32 litters and 12 medics or up to 25,000 Kg lbs of cargo (in said dimensions) or a combination of Cargo/troops/litters as long as it fits in stated dimensions
Price:36 Million
imported_Illior
30-07-2007, 22:24
VT-15
Background: Even though the Illiorian armed forces had more than adequate helicopter forces, yet they needed something that was faster, and also longer ranged, so it could easily transport injured forces out, and still have a vertical take off and landing sequence. The Illiorian design team set to work straight away, and looked at the only tiltrotor design available to them, the V-22 osprey. The Osprey had many major flaws to it, such as not being armed at all, a little too thin, not pressurized or heated and was lacking autorotation abilities when it crashed. The design team took the advantages of the V-22, and used them in their own craft, fixing the problems that the V-22 had, as well as enlarging the vehicle for better capacity and capability.

Design The team used the basic design of the Osprey with two large turboprops acting as lift rotors much like that of a helicopter, that could then tilt down as it moved in flight to act like an airplane in order to get a greater maximum speed and range than a helicopter ever could. The basic airframe is constructed out of a mix of alloys, ranging from steel, to aluminum-lithium, and Titanium-aluminum as well. The range in construction is due to the aircraft needing to be both incredibly light in its airframe and incredibly strong as well. The need for such a light airframe comes from the need to do some basic armoring to allow the aircraft to go into combat zones and either land troops, support them, or get them out in times of need. As such, the crucial compartments are armored using a combination of steel alloys and a rather think layer of kevlar in order to offer protection for smaller arms up to 14.5mm rounds.

The engines were also a crucial part of developing the aircraft. The design team decided to go with a pair of highly efficient turboprops putting out 9,000SHP each. Each engine is mounted on a hydraulically operated swivel system to allow the engines to move from horizontal facing forward, to 100 degrees backward, to allow for better maneuverability in dangerous situations. As well, there's a steel locking bar mechanism that keeps the engine in place at every 15 degrees, except at the last one of a 100. Each blade is made out of high grade fiberglass and carbon fibers to allow for a strong and light blade
imported_Illior
30-07-2007, 22:26
IH-19/IH-20

Background The illiorian Marines, while happy with their H-75s, found them at times, too large for certain deployments. As such, along with ISOU, or Illiorian Special Operations Unit, asked for a medium lift helicopter that was still able to take hits and keep on chugging. The designers went through their usual many ideas, ranging from just indigenously producing the US designed Black Hawks or Russian Hinds, to making smaller versions of the VT-15. Instead, they took the strengths of several aircraft and combined them.

Airframe The airframe and skin are largely Al-li alloys, with titanium, triple hardness steel, and carbon fiber reinforced in key areas. As with all Illiorian helicopters, the insides of the aircraft are lined with a Kevlar/ carbon weave/ Rubber spall layer to protect against small arms fire, from up to 15mm at relatively close range. To augment this, Ceramic reinforcements are placed in key areas, and are also placed in a pattern in the wall to protect against higher caliber fire, being able to deal with 20mm AP rounds. Although this adds weight to the aircraft's originally light frame, it was deemed necessary for troop protection, and allows for the IH-19 to go into hot LZs and either Evac it's troops or drop them off. The Rotor is a 5 bladed rotor, in a pentagonal shape. The 5 rotor system was decided upon to decrease the diameter of the rotor to allow for smaller landing areas and a smaller target.

Propulsion The Ih-19 has two Have ho Turbines, each rated at 2000 SHP, with bursts up to 2100 SHP. A dual engine system was decided upon, once again for safety, as the IH-19 can still operate under power if one engine blows. The exhaust is combined with incoming air to cool it off, to reduce it's IR signature. The Fuel tanks are self-sealing if they become breached, and a fire retardant system is in place to keep up the surviveability of the aircraft. The engines themselves are generally more rugged than other Helicopter turbines, but not as fuel efficient. Once again, the designers decided to go with safety over effiency, increasing the overall survivabilty of the aircraft.

Avionics The IH-19 is eqquipped with the usual Illiorian electronics package, with IRWASS, LADAR, secure Radio, PSAWMAWS, HVAHUD, Soa-4. A FLIR and NV systems are integrated into the HVA HUD for night operations.

Weapons The IH-19 is equipped with a 30mm Revolver cannon in the nose for light anti armor and general atttacks. The revolver system was the one developed for the A-15, so it is rugged, efficient, deadly and proven. 2 6.5mm Miniguns come standard on door mounts, and are usually operated by the load master and load mate. The 6.5mm guns can be replaced rather easily, so it allows for adaptability to the situation and area. The IH-19 also has 6 pylons, 2 wet, for all sorts of munitions. The chosen weapons are Hellfire missile racks, and rocket pods, but depending on the mission, can also be equipped with ECM pods, Cameras, Extra Radios, or even a Litter if necessary.

Variants
IH-19 A: The base variant, can operate from land or sea, can carry 12 troops normally, or 16 in emergency situations. Comes with 2 6.5mm miniguns.
IH-65 B: The Command variant. It comes with several built in desks, radio sets, map racks, and computer racks, and has room for 4 operators on top of the crew. Has both 6.5mm cannons
IH-65 C: the EVAC variant. It can carry four litters with 1 attendant. Painted with a red cross on it, has no weapons, nor a need for a load mate. Load master doubles as a medic
IH-65 D: The ASW variant. It comes with both miniguns, and a sonobuoy launcher on the back, and room for 3 operators. The racks are set to hold 6 torpedos or ASuW missiles.

Type:Medium Lift/Assault Helicopter
Length: 67 Feet
Width: 7 Feet
Wingspan: (Stubs) 3' 3" each
Height: 20 Feet meters
Propulsion: 2 Have ho turbines rated at 2,000 SHP each
Empty Weight: 10,000 Lbs
Normal Weight: 23,000 lbs
Maximum Take-Off Weight: 31,000 lbs
Fuel fraction: .22
Normal Payload: (Fuel weapons. cargo) 16,000 lbs
Maximum Payload:21,000 lbs
Combat Range: 550 NM
Ferry Range: 830 NM
Operational Ceiling/Altitude: Sea Level< > 2500 Feet
Maximum Altitude: 5000 feet
Cruising Speed: 160 MPH
Maximum Speed: 190 MPH
Rate of Climb: 1800 Feet per minute
Limit per/number of pylon(s): 6 Pylons for Rocket pods, ATMs, AGMs, Machinegun pods, ECM pods, Extra fuel capable: Inner 2.
Weapons: 1 30mm Rotary revolver Cannon in nose, 2 6.5mm Minigiuns by the doors
Crew (List): 4 (Pilot, Co pilot, Loadmaster Load mate)
Price:
A: 12 Million
B: 13 Million
C: 11 Million
D: 13 Million

IH-20 (19E)
background
The need for the IH-20 came around in a contract from Barbarosea, which had several requirements, which mainly centered around stealth, but also to carry 12 troops. When IA designers saw those two requirements, they jumped, as they knew they had a great platform to work off of, the IH-19. As Kevon Narmel Delved deeper into the design requirements, the need for self defense and an extremely long operating range were also included into the requirements. The IH-19 with some minor modifications could have easily filled the first three requirements, but the last requirement changed all of that.

The requirements asked for a one thousand two hundred nautical mile range.

Design
The Haaj-frimmel Design team went to work, and decided to use the IH-19 as a base, but no more than that. The airframe is made up of the usual Aluminum-Lithium alloys that are the mainstay of all Illiorian made aircraft. Titanium and carbon reinforced steel are also used to support key areas, such as engine mounts, landing gear mounts, and other major load bearing areas. The skin is a totally different story, this time not made of Al-Li alloys reinforced with Kevlar and ballistic ceramics, but instead, the whole airframe is covered in carbon composites to absorb radar waves, and also keep the Radar Cross Section as low as physically possible. The Kevlar and Ballistic ceramics were sacrificed to allow for additional range from the drop in weight.

The actual look of the helicopter is very traditional, with the usual teardrop like shape, except that there are no external protrusions, minus the Rotor and tail. The tail rotor is constructed much like that of the RAH-66 Comanche, with the rotor enclosed in a protective wheel, which also served to reduce the RCS even further. The other major stealth addition is serrations on all doors in and out of the aircraft, making the radar waves bounce in directions that won't return to the original station.

Propulsion The Haaj-Frimmel design team chose to go with its normal engine producer, Have-ho industries, to create an engine that would be used in pairs, and have a high efficiency, allowing for a longer range with the same amount of fuel.
The usual two-engine system was used, and as said earlier, they are both Have-ho turbines that are highly fuel efficient rated at 1800 SHP, with bursts up to 1910 SHP when needed. Although this is a reduction in engine power from the IH-19, it allows for a more fuel efficient engine which takes up less space, allowing for more range. The inlet ducts are short "S" ducts to keep Radar waves from returning off of the fans. Each engine is heavily insulated, and uses a Ducted Air system to help keep the engine cool and to also cool the outgoing exhaust to help lessen the IR signature of the Helicopter.

The rotor is a 6 bladed rotor, made of pure carbon composites to reduce the RCS, and each is thin, in order to cut through the air and to reduce the rotor sound as much as possible.

Weapons Like the IH-19, the IH-20 carries a 30mm cannon in the nose, and like the IH-19, it is the same 30mm 6 barreled revolver cannon carried by the A-15, a deadly and proven weapon. Unlike the IH-19, there are no external pylons for other weapons. Inside the two sliding doors, there are two mounts for machineguns, which normally carry 6.5mm miniguns, but it is suggested that the weapons are kept inside and the doors closed during stealth flight.


Avionics The IH-19 is equipped with the usual Illiorian electronics package, with IRWASS, LADAR, secure Radio, PSAWMAWS, HVAHUD, Soa-4. A FLIR and NV systems are integrated into the HVA HUD for night operations.

Specs:
Type:Medium Lift/Assault Helicopter
Length: 60 Feet
Width: 7 Feet
Height: 20 Feet
Propulsion: 2 Have ho turbines rated at 1,800 SHP each
Empty Weight: 7,000 Lbs
Normal Weight: 23,000 lbs
Maximum Take-Off Weight: 28,000 lbs
Fuel fraction: .35
Normal Payload: (Fuel weapons. cargo) 16,000 lbs
Maximum Payload:21,000 lbs
Combat Range: 1200 NM
Ferry Range: 1410 NM
Operational Ceiling/Altitude: Sea Level< > 2500 Feet
Maximum Altitude: 5000 feet
Cruising Speed: 140 MPH
Maximum Speed: 172 MPH
Rate of Climb: 1800 Feet per minute
Limit per/number of pylon(s): 6 Pylons for Rocket pods, ATMs, AGMs, Machinegun pods, ECM pods, Extra fuel capable: Inner 2.
Weapons: 1 30mm Rotary revolver Cannon in nose, 2 6.5mm Minigiuns by the doors
Crew (List): 4 (Pilot, Co pilot, Loadmaster Load mate)
Price: 22 Million per unit.
imported_Illior
30-07-2007, 22:26
ISF-24 Daelkyr

Background The ISF-24 project originally began with a Forward swept wing design, much like that of the S-37 Berkut, and one American project. This forward swept wing design, while incredibly maneuverable at low speeds, couldn't reach the higher speeds desired by the Illiorian air force. This then transitioned into the forward swept wing-swing wing (FSW-SW) concept that the ISF-24 test bed was originally created for. Once the test bed got past the concept stage, and it was actually put into production for a 1/10th scale model, there was a major flaw in it. Although the Forward swept wing -swing wing alleviated a lot of the pressure of high speed flight, it did not reduce the strain it put on the aircraft's wings during high speed maneuvers, putting intense amounts of pressure on the joints and servos holding the wings to the plane. After that, Haaj-Frimmel gave up on the FSW-SW idea as too risky for pilots.

As time went on, a passing comment by a foreign designer pointed out that ground attack UCAVs were in high demand, due to the risks of MANPAD systems and the widespread use of them, along with the mounting of higher caliber cannons on APCs, IFVs, AFVs and the like that make them the boon of Close Air Support. Luckily for the Illiorian air force, Illiorian arms LPC already possessed a VTOL UCAV CAS craft, The KL-44 (http://z7.invisionfree.com/Illiorian_Arms/index.php?showtopic=20). Along with that, the Illiorian air force also had access to a stealthy, little and agile UCAV for SEAD and air defense, known as the AS-34 (http://z7.invisionfree.com/Illiorian_Arms/index.php?showtopic=19) SEAD UCAV.

But what the Illiorian Armed forces were missing was an advanced Air Superiority UCAV, or ASUCAV. Due to this lack, Illiorian Arms LPC was commissioned to create a design and prototype, and operating system that were highly automated and efficient, rugged, and all around combat savvy. And with that commission in hand, the designers, programmers and engineers went to work on this project at flank speed, throwing around crazy ideas, from man-eating birds, to a fully learning AI controlled aircraft. Some of these crazy ideas were eventually incorporated into the design.

Design& Layout the designers went forth with five main ideas at the forefront of their minds: Independence, speed, stealth, agility, and carrier landings. As the aircraft is a UCAV at its heart, it truly needs no cockpit area. But due to the amount of electronics, it seemed necessary to keep something of the sort, and some view holes for cameras when the UCAV was piloted from the ground. The basic design of it is relatively atraditional, taking a lot of inspiration from the American X-36 and X-47A programs, although leaning more towards the X-36. The ISF-24 uses two severely swept back wings as it's main source of lift, along with 2 "canards*" at the front. There is no tail, with the ISF-24 relying heavily on thrust vectoring and the control surfaces on the canards, and on the deeply swept wings. The lack of a tail allows for a rather large drop in the RCS of the aircraft, a loss of drag, and actually more maneuverability, going back to the original design ideas.

Airframe and Skin The aircraft's airframe was decidedly meant to be light and strong, as the aircraft was meant to be an ASUCAV, meaning that it should be able to sustain high "G" turns. As such, the frame is made of roughly 95% Titanium alloys reinforced with carbon fibers. Although this is rather expensive, it was deemed necessary in order for the ASUCAV to be as strong and stable as possible. The other 5% consists of Carbon reinforced aluminum and steel alloys where reinforcement was necessary.

The skin consists of highly heat resistant carbon polymers, with titanium reinforcements in certain points of stress. The carbon polymers were chosen due to their resistance of heat, which would invariably be produced at high speeds and for their radar absorbent and radar transparency, to allow the ASUCAV to be stealthy at slower speeds when necessary.

Propulsion and steerage The ISF-24 uses for once a traditional idea for propulsion. The aircraft uses a 2 engine design for its power source. The two engines have their intakes located on the bottom of the aircraft, and are two Have-ho Variable Bypass turbofans, each rated at roughly 30,000 kgs of thrust, non afterburning. This allows for a large thrust-weight ratio, for those maneuvers that the designers wanted to incorporate. To incorporate stealth into the engine design, each engine is insulated to keep the IR signature down, along with the noise. Vectored Outside Air is used to cool the exhaust, again to reduce the IR signature. "S" inlets were used in order to keep out radar waves and keep the ones that got in, in, once again to keep the RCS as low as possible.

To allow for the maneuverability that the designers wanted in the aircraft, each nozzle has a 3-D thrust vectoring system in place. There are several vents on the fuselage of the aircraft, that although add to the RCS, are immeasurably necessary to the maneuverability of the aircraft. These vents are thrusters, using vectored exhaust and bypassed air from the engines to be forced out of these vents to allow the aircraft to turn on a tighter radius, get more lift force, allowing for smaller take off and landing distances, while also being able to have a much slower stall speed. All of this together allows the aircraft to work as a STOL aircraft, and CTOL version is not a far stretch to make.

Electronics and Avionics

The core of the whole computer system for the ISF-24 is a set of four quad-core carbon based processors, each operating at 2 gigabits per second allowing for insanely fast reaction times in all fields. The processors run everything, from the diagnostics system to the block 5 upgrades on the usual radar systems. These processors are the whole key to allowing the ISF-24 to do its job effectively with as little human input as possible. The whole system, while seeming rather fragile, has been constructed to be as rugged as possible, so that it can withstand the high stresses of combat flight. The whole computer systems is encased in ballistic ceramics, is EMP shielded, and uses a Kevlar/Rubber/carbon backing to the ceramics in order to protect the computer from gun attacks and shrapnel

The basic idea behind the “AI^” of the aircraft was a series of programs stored in carbon nanotube based Random access memory that allowed the “AI” to distinguish targets from certain radar signatures and to make decisions on how to control the aircraft and to decide when to engage certain targets and when to turn and run, and to monitor the aircraft. This system works on an “if, then” basis, where when the processing system gets a signal from some part of the aircraft, it then does a certain action. In certain situations, the aircraft will be presented with a series of possible actions, and which during the first block programs forced the system into a reset mode due to its inability to handle the situations. To fix this problem, programmers added a probability engine into its programming, allowing the aircraft to narrow down the choice of options to that which would make the aircraft more effective in combat, or would allow it to survive better. Once the programmers got to this state, they then put a mandatory manual human input into the controlling system that forced the operator to choose which option, with the suggestion towards safety.

Although the aircraft is highly automated, it can be controlled from the ground or air using a control module that’s based in a laptop*** that comes with the plane. The laptop allows the user complete control to the aircraft, and allows the user to fly it using a joystick. The laptop-aircraft uplink has a range of roughly 1200 Kilometers, using an encrypted radio frequency. The range can be unlimited using a satellite based communications system, but that allows for a slight delay from communication to action. The laptop is also easily hooked into a simulator type control system, by a USB connection that allows the operator to feel as if they were in the cockpit. Also included is a voice recognition system that allows the operator to easily program voice commands for the aircraft to do certain actions.

The ISF-24 is equipped with all the usual systems from akbaog. It is equipped with an AR-3 block 5 radar, that is an AESA based radar system that can track multiple targets both passively and actively, and has a smaller risk of being detected actively (roughly 85% of that of the previous radar). It also includes IRWASS and the Soa-4 Block 5 radar, again, an AESA radar that deals with incoming missile projectiles and self defense. A LADAR system is also included for ground attack options and terrain mapping. PSAWMAWS and HVAHUD are not included due to the pilot not being in the aircraft and there being sensors all over the aircraft, using popup messages to alert the operator of problems.

Offensive and Defensive Weapons The ISF-24 is equipped with four internal bays, with the forward three capable of holding four BVRAAM classed missiles, up to the 1500kg class of weapons, or six to eight smaller weapons, in a rotary system that allows the user or AI to select whichever weapons they deem best in the current situation. The bays are situated in a 1-2-1 set up. The last bay is usually loaded with rear facing armaments meant for defensive measures, namely MAAMs**. The rear bay is equipped with four rotors each capable of holding three MAAMs. With on the ground modifications, the bays can be converted to hold larger weapons, up to 6000 Kilograms.

Although the aircraft is meant for missile fighting, it is equipped with a 30mm revolver cannon in the case of a dogfight, where the ISF-24 would use its maneuverability to get into a good missile firing position while under AI control, or into gun range with the operator controlling.

Designation: ISF-24A
Type: Air Superiority Unmanned Combat Aerial Vehicle
Length: 21 Meters
Wingspan: 9 Meters
Height (Ground to highest point on the aircraft, including landing gear): 4 Meters
Propulsion: Two have ho Variable Bypass Turbofans rated at 32,000 Kgs each, non afterburning.
Maximum G ratings: +18, -12
Normal G restrictions: +12, -8
Empty weight: 16,000 kgs
Normal Weight: 42,500 KGs
Maximum Takeoff weight: 50,000 kgs
Fuel Fraction: .29
Clean thrust to weight ratio (No weapons, just fuel): 2.175:1
Normal Thrust to Weight Ratio: 1.459:1
Max Thrust to weight ratio: 1.24:1
Speeds
- Stealth Cruise: 500 Kts
- Econo-cruise: 530 Kts
- Cruise: 550 Kts
- Supersonic Cruise: Mach 1.5
- Supercruise: Mach 2.8
- Maximum safe tested speed: Mach 3.5
- Maximum Theoretical speed: Mach 3.8
Ranges
- Comabt Radius: 1050 Kms
- Ferry Range: 2500 Kms
- Range with ATAR: Limited by controller endurance
Weaponry^^
- 4 Internal bays, 3 capable of holding 6000kg worth of weapons, or 4 BVRAAMs, with the last holding 12 MAAMs
- 1 30mm revolver cannon with 500 rounds in two selectable boxes (250 rounds each)

Normal Air superiority Loadout: 6BVRAAMs, 3 AMRAAM class missiles, 6 SRAAMs, 12 MAAMs, 250 Rounds HE, 250 Rounds timed Airburst

Long range interdiction: 8 BVRAAMs, 4 AMRAAMs, 4 SRAAMs, 250 Rounds AP, 250 Rounds Fletchette, 12 MAAMs

Ground attack Loadout: 8 750 KG class munitions, 6 1000 KG class munitions, 3 AMRAAM class missiles, 4 SRAAM missiles, 12 MAAMs, 250 Rounds AP, 250 rounds HE

Costs
-Research: 500 Million
-Development: 60 Billion
-Airframe, skin costs: 110 Million
-Engine costs: 14 Million
-Systems Cost: 45 Million
-Labor costs: 1 Million
-Profit margin (12% of the Production Cost): 20.4 Million
-Cost to pay off R&D (.1 %): 60.5 Million
Total Base cost: 250.9 Million USD

* The canards are much more like small wings than actual canards
^Not an actual Artificial intelligence unit, just more of an analytic computer brain thingy... and as far as we're concerned the only "learning" it can do is take in new programming after several rigorous firewalls and virus, trojan, and cold checks.
** The MAAM system is currently undergoing a Block Two Upgrade, and are available in their BlockI Format, but we suggest waiting till a later date.
^^ The missiles DO NOT come with the plane, only the 30mm Cannon comes along.
*** The Laptop is included in the systems price and is delivered with the aircraft. Broken Laptops can be sent to Akbaog systems, Narill, Illior for repair at a small cost. Extras can be bought in packs or singularly, each laptop costs roughly 12,000 USD
imported_Illior
30-07-2007, 23:44
IGS-4 Series
Background
The IGS-4 series was created for the Illiorian airforce originally to fulfill the role of their aging AC-130s, and several designs came out, but the GS-423 "Roc" was chosen, based off of a massive commercial transport aircraft already in production. As time went on, and the IAF needed more contracts, H-F decided to build more versions off of the same frame and it was quite successful. Several Models flew out of this project, from a "Mothership" of sorts, to a massive air to air refueling station. It is a staple of the IAF, as it provides easy maitenence transfers for a good amount of aircraft.

Airframe:
The GS-4 series uses large amounts of Aluminum-Lithium alloys reinforced with carbon fibers to keep it's airframe light, and allow for large amounts of cargo. Titanium was also used in key areas where extra strength would be needed in combat situations.

The Skin is composed of more Al-Li alloys, but mixed in, are also amorphous steel, titanium and a small amount of other metals. The skin is lined with ballistic ceramics in key personell areas, and other areas, and Kevlar lines the whole skin to protect against fragmentations and spalling.

Propulsion: In the original model, there were 6 engines producing 55,000 lbs of thrust each. For the military models, 4 Have-Ho Ge90-115B turbofan engines are used to propel the massive beasts. Each can pump out a massive 115,300 lbs of thrust each, for a total 461,200 lbs of thrust. Even though these engines are huge, they are also comparatively fuel efficiant compared to some of their competitors and predicessors, allowing for the massive ranges for their missions.

Payloads:
Depending on the model, each aircraft has room for more than 260 tons of cargo, including fuel.

Systems: Every aircraft in the IGS-4 series has all the usual refinements, from MAAMs, to PSAWMAWS, but included also is a Soa-4 controlled Point defense 25mm gun spewing fletchette rounds to play hell with SAMs and AAMs that are in chase.
GS-423 “Roc”
Almost too big to be believed, rocs are huge birds of prey that dwell in warm mountainous regions and are known for carrying off large animals( horses, cattle even Elephants!)
Rocs lair in vast nests made from trees... wingspan of about 120' and 60' long.

The GS-423 is designed to take over the role of the AC-130s that have been aging in the hangars all across Illior’s airbases. Taking the original frame of the An-225 Cossack, changing the engines and adding a ton of armament capabilities. The only downside to this aircraft is that its minimum speed needed to stay on station is much higher than the AC-130 due to it being a much larger, and better armored and armed plane, though overall, it is a better, more costly plane.

GS-423 Producer’s version
Primary function: On-station air support for ground forces
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Fire Control officer X2, Electronic Warfare officer. Enlisted: Flight engineer, load master, lowlight TV operator, Infrared detection set operator, 48 gunners and loaders, with a minimum of 16)
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters)
Weights
Totally empty without Armaments: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Performances
Speed: 528 mph Max (if you know the minimum, let me know)
Ceiling: N/A
Range: 7,500 NM fully armed
Armaments
4 120mm Cannon (2 on left side, 2 on right side)
2 20mm Vulcan cannons (1 on either side)
2 30 mm RMK multibarrel cannons (1 on either side)
4 40mm RMK multibarrel cannons (2 on either side)
Hellfire rain system
Systems:
Rar-3 (ground fire radar, accurate up to .75 meters from detonation of propellant of fire)
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm gun in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
IRWASS: Infrared warning and scrambling system


Point Defense
1 25 MM Gau-9 Gatling gun (placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods located just behind the back door, 4 on either side
3 flare pods (4 flares each) 2 on left side of 25mm and one on right.
Massive amounts of MAAMs ( Side ejecting, and about 16 of em)
Cost with weapons only, no ammo: 280,000,000

GS-425 Nightwing

The GS-425 is meant to be the next generation of AWACS planes, taking the place of the E-3 Sentry aircraft, with its larger and much more powerful radar, and longer endurance. Based off of the GS-42 series body, or AN-225, and using 4 GE-90-115B engines, it is one of the largest planes in the world, and easily seen on radar. With that in mind, the 425 was built using Radar absorbent materials, to reduce it’s cross section to make it look like an E-3.

GS-425 Producer’s version
Primary function: On-station air support for ground forces
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Fire Control officer X2, Electronic Warfare officer, and Radar commander. Enlisted: Flight engineer, load master, lowlight TV operator, and Infrared detection set operator, 20 radar / C&C operators, minimum of 10.)
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters) with rotodome: 75’ 5”
Weights
Totally empty without Armaments: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Performances
Speed: 528 mph Max
Ceiling: N/A
Range: 8,850 NM
Armaments
Systems:
ARM-15(The 3 radars in the rotodome, all of which are operating at different frequencies, and can change rapidly, to defeat systems which can change the enemy aircraft’s signature) Range of the ARM-15 is classified, range export version is around 400-500 miles, depending on weather
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm guns in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
CACGPST (the command and control system, allowing the operators to accurately know where any plane within radar coverage, define whether it is freind or foe, and see what their radar sees)
IRWASS: Infrared warning and scrambling system



Point Defense
4 25 MM Gau-9 Gatling gun (placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods(10 canisters each) located just behind the back door, 4 on either side
3 flare pods (20 flares each) 2 on left side of 25mm and one on right.
Cost:400,000,000
Cost with 5 band radar:602,000,000

GS-426 Aoa
The GS-426 Aoa is the next generation in Air to Air refueling. It can carry almos five times as much fuel(400,000 lbs) as a KC-130 extender or anything else in the american military, while also sporting enough weapons to only have to have a few escorts in combat instead of many. It also being so large, it was built using RAMs and RAP.

GS-426 Producer’s version
Primary function: Air to Air refueling module
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Load masterX4. Enlisted: 1 radar operator, 8 refuelers[can hold as many as 24])
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters)
Weights
Totally empty without Armaments: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Max fuel storage: 420,000 Lbs; export version carries:398,000 lbs
Probes: 4: with a maximum of 3(2 enlisted, one commander) refuelers handling each
Performances
Speed: 528 mph Max
Ceiling: N/A
Range: 8,850 NM
Armaments
Systems:
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm guns in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
IRWS: Infrared warning system


Point Defense
4 25 MM Gau-9 Gatling gun (placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods(10 canisters each) located just behind the back door, 4 on either side
3 flare pods (20 flares each) 2 on left side of 25mm and one on right.
Cost:250,000,000

GS-427 ___ Heavy Bomber
This aircraft was built to be the main assault bomber of the Illiorian AF, being able to hold humungous loads, at the price of speed, and also built with RAMs and RAP

GS-427 Producer’s version
Primary function: Air to Air refueling module
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Weapons officer. Enlisted: 10 Weapons operators/Target designators/pilots(max20)
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters)
Weights
Totally empty without Armaments: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Max Weapons Load: 380,000 LBs
Performances
Speed: 528 mph Max
Ceiling: N/A
Range: 8,850 NM
Armaments
Systems:
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm guns in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
D-5( the laser designator system, 3 separate ones just behind nose, 2 on each wingtip, 5 along eachside of the bottom)
IRWASS: Infrared warning and scrambling system

Point Defense
4 25 MM Gau-9 Gatling gun ( placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods(10 canisters each) located just behind the back door, 4 on either side
3 flare pods (20 flares each) 2 on left side of 25mm and one on right.
Cost:900,000,000


GS-421 Titan Producer’s version
Primary function: Air Transport, Insertion and heavy cargo transporter
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Load master. Enlisted: 5 Load mates
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters)
Weights
Totally empty: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Max Payload: 500,000lbs
Performances
Speed: 528 mph Max
Ceiling: N/A
Range: 8,850 NM
Armaments
Systems:
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm guns in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
IRWASS: Infrared warning and scrambling system

Point Defense
4 25 MM Gau-9 Gatling gun ( placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods(10 canisters each) located just behind the back door, 4 on either side
3 flare pods (20 flares each) 2 on left side of 25mm and one on right.

GS-422 Swarm
The 422 is the idea for a mobile mothership for the '34 UCAV. It can rearm and refuel and launch up to six Ucavs in it's hold, and pilot them from the aircraft or over 5,000 miles away...

GS-422 Swarm Producer’s version
Primary function: Mothership
Contractor: Haaj Fremel Air works
Crew: (Officers: Pilot, Copilot, Navigator, Load master, Head Remote Pilot. Enlisted: 6 remote Pilots
Power plant: 4 GE90-155B @ 115,300 lbs each at sea level
Length: 275 feet, 7 in (84.0m)
Wingspan: 290’ (88.4meters)
Height: 59’ 5” (18.2Meters)
Weights
Totally empty: 250.5 tons
Max: 1,322,750 Lbs. (600,000 KG)
Max Payload: 6 UCAVs
Performances
Speed: 528 mph Max
Ceiling: N/A
Range: 8,850 NM
Armaments
Systems:
Soa-4 (an incoming projectile/missile warning and safety system, deploys chaff, flares and the 25mm guns in the rear, and gives best course of action to the pilot and sends a message to nearest fighters to have them try to draw the missiles off. 2 Radars: 1 forward, one aft.)
Ar-3 (the basic radar of most Illiorian made planes, comparable to the radar on the F-22 Raptor)
LRRFRAA(Launching, Recieving Refueling, Rearming Automation)
IRWASS: Infrared warning and scrambling system

Point Defense
4 25 MM Gau-9 Gatling gun ( placed at end of aircraft, moveable to shoot at incoming missiles, shoots fletchette rounds at incoming missiles totally automated by Soa-4)
8 chaff pods(10 canisters each) located just behind the back door, 4 on either side
3 flare pods (20 flares each) 2 on left side of 25mm and one on right.
imported_Illior
30-07-2007, 23:46
A-15 BEHOLDER GROUND ATTACK
http://img98.exs.cx/img98/9131/ASF30.jpg
An A-15 in an exercise in the Haugus Mountains

The A-15 Beholder is designed to replace Illior’s old fleet of A-10s. This aircraft is basically the A-10’s older brother, more weapon capacity, higher max speed, better fuel efficient design, better radar, LIDAR,and everything else an Illiorian aircraft needs, and for some reason I forgot to add, It's carrier based and can be based off of land too!

Stealth, being used exstensivley, seems to need some explination. Illior's Main battle tactics, tend to rely on air superiority and naval superiority. With this air superiority comes some difficult challenges. SEAD tends to be a major tactic for the IAF, and as such, creates a need to strike at enemy targets undetected.

As the forward canards do not alway allow for the best of ground attack visibility, the A-15 is equipped with 4 minicams, one on each canard tip and 2 on the fuselage, each is equipped to be used as nightvision, infared, and normal. for laser guided munitions, in front of the first landing wheel doors is a laser designator.

The A-15 can carry multiple weapons systems, all of what the A-10 could, but double the capacity and hellfire missile pods made for the A-15. The A-15 is powered by 2 Kir-101 High bypass turbo fans producing 22,000 pounds thrust each using CCA (Conducted cooled air: see electronics page for short exp.) heatmasking to help reduce it's IR signature.


Overview (National version)
A-15A
Primary Function: Ground Attack Aircraft
Engines: 2 Kir-101 engines, 22,000 Lbs thrust
Length: 61 feet (with refueling pylon, 65 feet)
Wingspan: 60’ 0”
Max Speed: M 1.2
Maximum Ceiling: 45,000 ft
Max Load: 55,000 Lbs
Full weapons max load: 18,000 lbs (12 external hard points, 2 wing tip points[meant for self defence AAMs] )
Range: 710 NM combat radius for deep strike (max fuel w/ 15,000 lbs of ordinance); W/ in air refueling, unlimited
Weapons: (standard giant land battle load out)
2 30mm rotary cannons on fuselage, under canards, half in, half out of the AC
4 Hellfire Missile pods (total of 16 hellfire missiles {total weight of 6,000Lbs together})
12 assorted munitions.
Defense Mechanisms
ARC-3
Ar-3
Soa-4
IRWASS
2 chaff pods (30 ejections each)
3 flare pods (20 ejections each)
PSAWMAWS (Pilot Situational Awareness Warning and Missile Approach Warning System)
LADAR
Radar Absorbent Paint
Electrolight stealth (basically mini lights under plane, makes it harder to spot in daylight, used on Dark Stars)
Heat Masking
HVAHUD (Helmet Visual and Audio Heads Up Display)
Production cost: 21 Million (with all weapons)
Sales cost: N/A

Nations owning any particular number of these aircraft: ME (250)

Overview (Allied Export version)
A-15B
Primary Function: Ground Attack Aircraft
Engines: 2 Kir-101 engines, 22,000 Lbs thrust
Length: 61 feet (with refueling pylon, 65 feet)
Wingspan: 60’ 0”
Max Speed: M 1.2
Maximum Ceiling: 45,000 ft
Max Load: 55,000 Lbs
Full weapons max load: 17,000 lbs (10 external hard points, 2 wing tip points[meant for AAMs]0
Range: 710 NM deep stike combat radius (max fuel, 14,500 lbs ordinance)
Weapons: (standard giant land battle load out)
2 30mm rotary cannons on fuselage, under canards, half in, half out of the AC
4 Hellfire Missile pods (total of 16 hellfire missiles {total weight of 6,000Lbs together})
12 assorted munitions
Defense Mechanisms
Ar-2
ARC-2
2 chaff pods (30 ejections each)
3 flare pods (20 ejections each)
PSAWMAWS (Pilot Situational Awareness Warning and Missile Approach Warning System)
Radar Absorbent Paint
Electrolight stealth (basically mini lights under plane, makes it harder to spot in daylight, used on Dark Stars)
Heat Masking
IRWASS
Soa-4
HVAHUD (Helmet Visual and Audio Heads Up Display)
Production Cost: 17 Million (without weapons except for 30mm guns)
Sales Cost: 19 Million



Overview (Normal Export version)
A-15C
Primary Function: Ground Attack Aircraft
Engines: 2 Kir-101 engines, 22,000 Lbs thrust
Length: 61 feet (with refueling pylon, 65 feet)
Wingspan: 60’ 0”
Max Speed: M 1.20
Minimum speed: (amazingly) 180 MPH
Maximum Ceiling: 45,000 ft
Max Load: 55,000 Lbs
Full weapons max load: 16,000 lbs (8 external hard points, 2 wing tip points [Meant for AAMs])
Range: 695 NM deep strike combat radius (full fuel, 14,000 lbs ordinance)
Weapons: (standard giant land battle load out)
2 30mm recoiless on fuselage, under canards, half in, half out of the AC4 Hellfire Missile pods (total of 16 hellfire missiles {total weight of 6,000Lbs together})
12 assorted munitions
Defense Mechanisms
Ar-2
Arc-2
Soa-4
2 chaff pods (30 ejections each)
2 flare pods (20 ejections each)
PSAWMAWS (Pilot Situational Awareness Warning and Missile Approach Warning System)
Radar Absorbent Paint
Electrolight stealth (basically mini lights under plane, makes it harder to spot in daylight, used on Dark Stars)
Heat Masking
HUD
Production Cost: 16 Million (without weapons except for 30mm guns)
Sales Cost: 19 Million
Annual Upkeep cost per 1.5 years:1.9 million dollars
imported_Illior
30-07-2007, 23:50
ISF-18 “Sphinx” Frontline Aircraft
Background: As the Illiorian military progressed in its complete restructuring and replacements program, there was a major hole that needed to be filled: A multirole aircraft that could take off from just about anywhere and fill just about any role from attack/tactical bomber to nimble fighter. The Haaj-Fremmel design team went full steam ahead, realizing that they had to fill several roles with one airframe. They had to deal with the A-15’s carrier capability attack role, the ISF-33B’s multirole missions, and take on a completely new role: VTOL capability, or STOVL capability.

Design: With the requirements in mind, the team went to work. The largest issues would be the VTOL capability. The simplest solution to this would have been to tell the Illiorian military to fuck itself and get an attack helicopter, but instead the team actually decided to work on it. The two real options that the team had were to either go for a vectored thrust system like the AV-8 harrier B, go for a tiltrotor fighter, a lift fan system like the F-35, or a combination system. The team decided to make two versions of the aircraft, one with a lift fan and vectored thrust and one that was CATOBAR capable.

The team went with a rather simplified construction set up compared to past fighters, and went with a delta-winged configuration that would be foldable for carrier storage, no canards, and two canted ruddervators at the tail. For materials, they decided to stick with simpler, more rugged materials than the usual titanium found in most other aircraft, so they went with a Steel airframe, especially reinforcing the landing gear and pylons. For the skin, and less crucial metal areas, the standard aluminum-lithium alloys were used, excluding the leading edges which were done with highly heat resistant composites and steel.

The engine was a bit of a challenge, so the Haaj-Fremmel team turned to their ccounterparts in the Have-Ho engine company, which gave the m a solution to their problem: A driveshaft attached to a single large engine. The team chose an engine capable of producing 21,000 Kgf in order to actually get the plane in the air.

When it came to armaments, the team had an easy choice: the 30mmX176mm round, somewhat similar to the other 30mm guns used by the Illiorian airforce, although this one packed a larger punch, mainly to be able to take out armored vehicles and other semi-hardened targets. Otherwise, the Sphinx could handle roughly 10 weapons stations with a combined total payload of 6,500 Kg payload of an assortment of weapons, from Air to Air missiles, Air to ground weapons, antiship weapons, Sonobuoy pods, torpedoes, etc.

Dimensions
ISF-18A
-Length: 18.1 M
-Wingspan: 12.6M (8.0M folded)
-Height: 5.0M
-Wing Area: 45.5M^2
Engines: 1 Have-Ho turbofan Producing 21,000 Kgf (186Kn powering the lift fan, rear exhaust, and two roll posts)
Weights
-Empty Weight: 11,500KG
-Maximum VTOL Take off: 18,500 KG
-Maximum Conventional: 25,000Kg
Performance
-Cruise: Mach .8
-Super Cruise: Mach 1.5
-Max Sustainable: Mach 1.9
-Max Sprint: Mach 2.2
-Max Hover: 600 seconds before fuel begins to be heavily drained
Range
-Ferry: 2900Km
-Range on internal Fuel: 1800Km
-Combat Radius: 900 Km
Weapons:
-1 30mmX176mm GAST principle @3500 RPM, with a selectable ammunition system, and 2 250 round boxes.
-1 internal bay capable of holding 2000 Kg worth of weapons (4 500Kg weapons or 4 BVRAAM type weapons.) or other attachments (Internal fuel tanks, sensors, etc.)
-4 external under-wing pylons each rated up to 1000 Kg worth of weapons.
-2 Wingtip pylons rated for 250 Kg or less each.
Systems
-BPS (Comms/ Uplink to AWACs
-OLDS (Tracking/ targeting, etc.)
-PVS (Flight monitors, etc.)


ISF-18B
CV variant, so no lift fan, and as well as 3D vectoring.
Dimensions
-Length: 18.1 M
-Wingspan: 12.6M (8.0M folded)
-Height: 5.0M
-Wing Area: 45.5M^2
Engines: 1 Have-Ho turbofan Producing 21,000 Kgf
Weights
-Empty Weight: 10,000KG
-Maximum Take off Weight: 25,000Kg
Performance
-Cruise: Mach .8
-Super Cruise: Mach 1.5
-Max Sustainable: Mach 1.9
-Max Sprint: Mach 2.2
Range
-Ferry: 3100Km
-Range on internal Fuel: 2300Km
-Combat Radius: 1150 Km
Weapons:
-1 30mmX176mm GAST principle @3500 RPM, with a selectable ammunition system, and 2 250 round boxes.
-2 internal bays capable of holding 2000 Kg worth of weapons (4 500Kg weapons or 4 BVRAAM type weapons.) or other attachments (Internal fuel tanks, sensors, etc.)
-4 external under-wing pylons each rated up to 1000 Kg worth of weapons.
-2 Wingtip pylons rated for 250 Kg or less each.
Systems
-BPS (Comms/ Uplink to AWACs
-OLDS (Tracking/ targeting, etc.)
-PVS (Flight monitors, etc.)
imported_Illior
30-07-2007, 23:52
ISF-33 Flight IV refit

The ISF-33 has been a venerable fighter for the Illiorian naval forces for a long while, and its dependability and record is unmatchable by almost any other aircraft. Yet there was a problem with the last version, in that it started getting out matched when it came to electronics and was duly replaced by more expensive and advanced aircraft. Yet, when the reformation of the Illiorian military began, expensive fighters were easy to find, but not necessarily the performance and reliability that the Illiorian military was looking for in its newest carrier based air superiority/multirole fighter. As such, it went back to the designers of its original carrier based Air superiority fighter.

They went back to the original ISF-33 and began to look over it and see what they could do with it, and they could do quite a lot. They took the original airframe, made a few small structural adjustments, changed around the materials a little bit, switched the avionics and the engine and they pretty much had their aircraft. Structurally, it’s made mostly out of aluminum and steel alloys, with carbon fiber reinforcements in key areas (such as wing joints, and in some of the landing gear), and ceramics in areas of high heat loadings.

Another change made to the aircraft was a much more efficient turbofan was added, to allow for a greater patrol range, with roughly the same performance as the old engine at speeds above sounds. As well, the engine was simplified in its design, making it even more reliable than previously, setting it up for easier carrier maintenance and better saline resistance due to its designed area of operations.

The electronics package is the usual system, using Dawning Dusk, OLDS, BPS, and QC communications system. These were all integrated into the aircraft along new pathways that would allow the systems to monitor the aircraft better than previously, as well with new fiber-optic controlled steerage, the pilot would be able to know at any time if something was malfunctioning in his aircraft.

Length: 19.8m
Wingspan: 13.9m
Height: 5.1 meters
Wing area: 59 m^2
Propulsion: 2 have ho turbofans rated @ 30,000 lbf each afterburning (270 Kn total)
Empty Weight: 12,500 Kg
MTOW: 30,000 Kg
Combat Weight: 25,000Kg
Min Fuel Weight: 6,500 Kg
Max Fuel Weight: 11,000 Kg
Combat Radius: 1,200 Km
Ferry Range: 2,700Km
Operational Ceiling: 23,000m
Combat altitude: 16,000m
Cruising Speed: Mach .7
Supercruise: Mach 1.5
Max Sustainable: Mach 2.2
Max Sprint: Mach 2.3
Max Tested: Mach 2.5
RoC: 13,700 M/m

Price: 54 Million USD
imported_Illior
13-04-2008, 23:01
ISF-88 Supersonic Bomber
Designed as an offshoot of the X-16 program, the 88 came about as one of the newest and most capable bombers in the Illiorian arsenal. Built from Titanium-aluminum alloys and steel and carbon fiber reinforcements, she is a strong, light and heat resistant bird. She is powered by four of the colossal hybrids that power the ISF-16, each producing 23,500Kgf of thrust when at full afterburner. Her electronics are advanced as they come, with a full EW/ECM suite to be detailed later.

Crew: 3 (Pilot, Copilot, Weapons/EW warfare officer)
Length: 60.2m
Wingspan: 32.9m
Wing Area: 600m^2
Height: 9m
Airfoil: Lol, XB-70 rip wut wut
Propulsion: 4 Have-Ho Hybrid Turbojet-ramjets @ 23,500Kgf@ afterburner apiece (230kn apiece for a total of 920 Kn thrust)
Empty Weight: 100,000kg
Normal Loaded Weight: 259,000kg
MTOW: 268,000kg
Min Fuel frac (.35): 93,800Kg
Max Fuel frac(.44): 117,000Kg
Cruise speed: Mach.8
Super-cruise speed: Mach 3.1
Sprint speed: Mach 3.25
Max Tested: Mach 3.4
Normal Payload: 32,000kg
Max Payload: 50,000 Kg payload
Max Ferry Range: 16,000km
Combat Range: 8000 Km
Combat Radius: 3900 Km
Operational altitude: 23,000m
Operational Ceiling: 25,000m
Ceiling: 27,900m
Bay Dimensions: 6.7m Long; 4.5m Wide; 3.4 deep.

Variants:
88A: Usual bomber, with a small defensive armaments bay (4 MAAMs and 2 BVRAAMs)
88B: EW aircraft, with an incredibly advanced and strong EW system and ECMs, and used in the SEAD role mainly, carrying a majority of HARM type missiles, but also ELRAAMs as well for anti-AWACS, and several BVRAAMs in case of the need to protect itself. (carries 14 AGM-112, 4 MAAMs, 16 AGM-112; 10 AGM-112, 4 AAM-113s, 4 MAAMs)