Dontgonearthere
16-07-2007, 20:58
Player List:
Dontgonearthere :: http://forums.jolt.co.uk/showthread.php?p=12881469#post12881469
Urcea :: http://forums.jolt.co.uk/showthread.php?t=533056
Rodenka :: http://forums.jolt.co.uk/showthread.php?t=533065
Bautzen :: http://forums.jolt.co.uk/showthread.php?p=12881345#post12881345
Incognita :: http://forums.jolt.co.uk/showthread.php?p=12880554#post12880554
Angermanland ::
Jagaro ::
Waldenburg ::
Carloginias :: http://forums.jolt.co.uk/showthread.php?p=12880568&posted=1#post12880568
Moderators:
None yet >_>
The Map:
http://img391.imageshack.us/img391/6408/worldrefusedtochangenn7.png
Rules:
1. Your population is equal to your NS population divided by 200.
2. Every year there will be a 'tech raffle', nations can invest points to increase their chance of getting the tech in question. Points can also be spent to expand, you may use one point to 'purchase' a province not owned by anybody. Points cannot be traded, gifted, or granted by mod/admin staff.
3. Nations get one point per billion people in their NS population (rounded down), but no less than two points per year.
4. Points can be saved or spent as you like. You are not obligated to spend all your points at once. However, you may not take more than ten provinces in a single year.
5. One year is equal to one RL week.
6. War will be freeform unless there is an arguement which goes unresolved, in that case, a nuetral third party will be appointed as temporary war mod who will moderate the RP until people think they can get along. If the war mod cant resolve the issue, the administration will step in.
7. The tech raffle will be conducted like so:
a. Nations declare how many points they want to 'invest' in this years tech raffle
b. The admin (thats me) will randomly select the winner using a lovely program I found on the internets.
c. There will also be a second and third place winner, who will be able to use the newly developed technology in half a year, unless the winner wants to match their point investment to keep the technology 'secret' for the full year.
8. Technolgy can be sold, traded, copied, stolen, etc. via RP. It is perfectly reasonable for your scientists to pick up the whole steam-engine idea after those smarmy gits show up with their fancy horseless carriages or whatever, provided you take some time to develope it and such. There will probably be a mod for this.
9. Once I've got colonial territories set up, you may select a number of colonies equal to your population in billions. This means that people with less than one billion wont get colonies, and that colonies will start off quite small.
'Starter' colonies (colonies NOT touching any other territories owned by you) cost five points each and (obviously) have to be on the coast.
10. All colonial and 'home territory' expansion MUST be RP'd (initial colonial claims dont have to be, though). Each province on the map represents a princedom, caliphate, emirate, kingdom, etc. etc., and must be taken on accordingly.
You dont have to write a whole novel on taking out each one, but a few paragraph summary of your heroic conquest of the vile natives should do.
11. Keep track of your points in your factbook, this includes making sure you have a 'recipt' of your point spending for the record.
12. Please add [E1820] to the title of your threads. The 'E' is important, since random strings of numbers pop up a lot on forums.
Basic Factbook Outline:
Name:
Government type:
Ruler:
Population/Demographics:
Cultural/Political notes:
Military:
(Include numbers, deployments, and so on.)
This is, of course, just the very basic stuff. I encourage people to add more detail as they go, but initially a small factbook should be fine.
Thread Links:
Dontgonearthere :: http://forums.jolt.co.uk/showthread.php?p=12881469#post12881469
Urcea :: http://forums.jolt.co.uk/showthread.php?t=533056
Rodenka :: http://forums.jolt.co.uk/showthread.php?t=533065
Bautzen :: http://forums.jolt.co.uk/showthread.php?p=12881345#post12881345
Incognita :: http://forums.jolt.co.uk/showthread.php?p=12880554#post12880554
Angermanland ::
Jagaro ::
Waldenburg ::
Carloginias :: http://forums.jolt.co.uk/showthread.php?p=12880568&posted=1#post12880568
Moderators:
None yet >_>
The Map:
http://img391.imageshack.us/img391/6408/worldrefusedtochangenn7.png
Rules:
1. Your population is equal to your NS population divided by 200.
2. Every year there will be a 'tech raffle', nations can invest points to increase their chance of getting the tech in question. Points can also be spent to expand, you may use one point to 'purchase' a province not owned by anybody. Points cannot be traded, gifted, or granted by mod/admin staff.
3. Nations get one point per billion people in their NS population (rounded down), but no less than two points per year.
4. Points can be saved or spent as you like. You are not obligated to spend all your points at once. However, you may not take more than ten provinces in a single year.
5. One year is equal to one RL week.
6. War will be freeform unless there is an arguement which goes unresolved, in that case, a nuetral third party will be appointed as temporary war mod who will moderate the RP until people think they can get along. If the war mod cant resolve the issue, the administration will step in.
7. The tech raffle will be conducted like so:
a. Nations declare how many points they want to 'invest' in this years tech raffle
b. The admin (thats me) will randomly select the winner using a lovely program I found on the internets.
c. There will also be a second and third place winner, who will be able to use the newly developed technology in half a year, unless the winner wants to match their point investment to keep the technology 'secret' for the full year.
8. Technolgy can be sold, traded, copied, stolen, etc. via RP. It is perfectly reasonable for your scientists to pick up the whole steam-engine idea after those smarmy gits show up with their fancy horseless carriages or whatever, provided you take some time to develope it and such. There will probably be a mod for this.
9. Once I've got colonial territories set up, you may select a number of colonies equal to your population in billions. This means that people with less than one billion wont get colonies, and that colonies will start off quite small.
'Starter' colonies (colonies NOT touching any other territories owned by you) cost five points each and (obviously) have to be on the coast.
10. All colonial and 'home territory' expansion MUST be RP'd (initial colonial claims dont have to be, though). Each province on the map represents a princedom, caliphate, emirate, kingdom, etc. etc., and must be taken on accordingly.
You dont have to write a whole novel on taking out each one, but a few paragraph summary of your heroic conquest of the vile natives should do.
11. Keep track of your points in your factbook, this includes making sure you have a 'recipt' of your point spending for the record.
12. Please add [E1820] to the title of your threads. The 'E' is important, since random strings of numbers pop up a lot on forums.
Basic Factbook Outline:
Name:
Government type:
Ruler:
Population/Demographics:
Cultural/Political notes:
Military:
(Include numbers, deployments, and so on.)
This is, of course, just the very basic stuff. I encourage people to add more detail as they go, but initially a small factbook should be fine.
Thread Links: