NationStates Jolt Archive


NS International Racing League? Discussion, Interest (OOC)

SaintB
17-06-2007, 12:49
From the same original thread (http://forums.jolt.co.uk/showthread.php?t=530074) as the World's Fair, it also got a lot of interest from different people. Could be an international street or arena racing... thats up for discussion. Also, any interest for people who want to be involved as sponsor's, racers, or whatever else... put it up in this thread!

Hosts
Aurum Domus
SaintB
Candelaria And Marquez
Siap
Weapons Tech-Incorp
Van Luxemburg

Teams
Flaming Souls
SaintB
Candelaria And Marquez
Van Luxemburg
Nueve Italia
Van Luxemburg

Sponsors
Kormanthor
Nueve Italia
New Brittonia
The Candrian Empire
17-06-2007, 13:01
I'd be interested in sending team(s)... would this be national teams or corporate teams?

I can also submit 2 tracks, both of which would be purpose-built racetracks. Street racing I can also do.



How would results be determined? Do you have a scorinator?
SaintB
17-06-2007, 13:23
I'm still quite new here, don't let my post count fool you. Thats why I am looking for help and discussion with organizing the events I came up with. I want to tailor this to what the majority of NS is interested in so it really hasn't been decided what kind of league its going to be... legal circuits, illegal street, or some kind of combination of the two.
Hobbeebia
17-06-2007, 14:52
Megas and I had a good one set up a long time ago. I even have an PMT Racing league. Although no one seemed interested to me as no one anted to do it...
Kormanthor
17-06-2007, 15:00
We would be glad to be a sponsor
Flaming Souls
17-06-2007, 15:03
I would be interested in sending a team.
Van Luxemburg
17-06-2007, 15:08
Well, I'd like to participate, if we'd do legal circuits. VLT would most likely send a team over.

Yes, as The Candrian Empire said, we should have a scorinator. I believe there has been at least one racing scorinator, for the NSGP Formula 1 series. I'm not sure if the scorinator is still owned by someone, or if one of the people here has got an idea on how to make one. I shouldn't know how to create such a thing, for an instance.

Btw, would this be Touring car (Stockcar) or a sort of Formula 1 car racing?
Weapons-Tech incorp
17-06-2007, 15:08
I remember the Old Excalibre racing league that I help develop. I could dig up the specs for my tracks and bring them back here.
Aurum Domus
17-06-2007, 16:30
I'd be interested. My country is famous for a mass amount of street racing thats largely ignored by the police.
Candelaria And Marquez
17-06-2007, 17:19
*Quietly sticks up a grubby hand*

If it's 'legal', the Candelaria And Marquez Automotive Racing Series draws millions ecetera and so forth.
Siap
17-06-2007, 17:22
Every once in a while, a good segment of Downtown Esmund is closed off for the legal street racing circuit.

Skyetech Industries and The Siap Tribune would be willing to sponsor races also.
The Candrian Empire
17-06-2007, 17:27
Btw, would this be Touring car (Stockcar) or a sort of Formula 1 car racing?

If it's Formula 1 I have some design templates if people wanna draw out their own cars & such.
Flaming Souls
17-06-2007, 17:35
Maybe do a circuit where there are races in varying countries...
SaintB
19-06-2007, 17:13
OK so here is the actual fomulated idea.

It will be a legal racing circuit maybe with various types of cars... a pro-stock or formula 1 circuit and a street mod circuit maybe?

Tracks can either be pre-constructed or designated areas in urban environments or big empty country roads and stuff.

There will be specifications in which all vehicles must fall into, including weight, length, top speed, fuel consumption, and maybe some others.

Tracks will have minimum requirements, and perhaps maximum ones.

The League is International, teams will travel from country to country for different events, the schedule will be decided by participating nations before the event takes place. It might be best to hit countries in induvidual 'series' that are scored into the whole event; each series could have its own champion proclaimed at the end of it. For instance there would be a Candrian National Series Champion, but not necesarily be the League Champion. Whomever scored the most points in that countreis series is the champion there. Each nation that is going to donate tracks must have at least 3 and no more than 5 tracks if we go with the national series idea.

Sound good so far?

Now we need to discuss scoring and all that, I'll start a running list of sponsors, hosts, and racers.
Nueve Italia
19-06-2007, 17:39
Oh hell yea, I'm signing up for this. Nueve Italia will both host a track and send a team: Forza Rosso.

Also, the specific champions per track sounds like a good system to me.
Candelaria And Marquez
19-06-2007, 17:40
If someone holds my hand, I'll do anything, sweetums...

The C&M AutoSportsSeries would be delighted to provide tracks and supply two drivers from a United Candelarias Manufacturers (UCM) team.
Van Luxemburg
19-06-2007, 17:46
Okay. I'll send in the VLT/Monteluci Team with two drivers, and I'll supply some tracks aswell. Expect something like the Nordschleife and Le Mans from me, aswell as a custom-designed track in one of my colonies.
SaintB
19-06-2007, 18:31
People sending teams should probably state whether its for the street mod or formula 1 circuits. People sending two... are you sending one for each circuit?

A team is the driver and thier support people in the pit crew and stuff.
Van Luxemburg
19-06-2007, 18:33
My team is one team (VLT/Monteluci) which will participate in the Formula 1 racing. They'll probably send two drivers, however, like in the real F1.
The Candrian Empire
19-06-2007, 20:18
Count me in. I still have to know what kind of cars we're using, tho.

I'll also submit 4-5 tracks; at least 2 are permanent tracks, at least one street track in my nation's capital - possibly more.

Mt. Melanis Raceway - 6.3 km - 251,000 spectators (http://img.photobucket.com/albums/v251/Gizeh/MtMelanisRaceway.png)

Midland Park Raceway - 5.8 km - 220,000 spectators (http://img.photobucket.com/albums/v251/Gizeh/MPRC.png)

I'll post the rest later.
SaintB
19-06-2007, 20:24
There are going to be two circuits...

F1 Racers and Street Mods
Flaming Souls
20-06-2007, 01:37
I will be sending a Street Mod team, and talks are still being held within my F1 circuit to see which team will come, if any. I will also donate one of our "permanent" street tracks.
Hobbeebia
20-06-2007, 01:38
Cool. Hey Flaming souls are you still in the other RP I am in?
Flaming Souls
20-06-2007, 01:58
Yeah, just been extremely busy the last few days. Got company in town until next Sunday and my free time is limited between them and work.
Aurum Domus
20-06-2007, 02:08
I'll be sending a Street Mods team, the Devildogs sponsored by Auron Racing Inc.
Weapons-Tech incorp
20-06-2007, 02:22
Weapons-tech Incorp will open its first tracks... These tracks will require the vehicles with the horse power of atleast 2000 hp and

These tracks will have at most 90 degree banked turns. Average speeds of the tracks are close to 300 MPH.

I should have the stats on them up soon.
The Candrian Empire
20-06-2007, 03:10
City of Melaias (http://img.photobucket.com/albums/v251/Gizeh/map-Melaias-civic-1.png):

Street Course - 13.7 km (http://img.photobucket.com/albums/v251/Gizeh/map-Melaias-raceway.png)

Cars:

Street Racing

GMD (GEM Motorsports Division)
-Python Factory No 7, (http://img.photobucket.com/albums/v251/Gizeh/race-car-factory-7.png) Driven by Johnathan Caily,
-Python Factory No 8 (http://img.photobucket.com/albums/v251/Gizeh/race-car-factory-8.png), Driven by Romano Mercallo

Hillmere-Crause
-Python Privateer No 21, (http://img.photobucket.com/albums/v251/Gizeh/race-car-privateer-21.png) Driven by Stuart Lessener,
-Python Privateer No 22, Driven by Gurthie Washington (if allowed)

Privateer chassis available (http://img.photobucket.com/albums/v251/Gizeh/race-car-privateer-ready-1.png)

F1

Twin Crescent Racing
-ACR 990 (pic coming soon), Driven by James KeFlinger,
-ACR 990, Driven by Steven Sloan
New Brittonia
20-06-2007, 03:38
i'll sponsor
The Candrian Empire
20-06-2007, 04:44
http://img.photobucket.com/albums/v251/Gizeh/f1carfview.png

The Twin Crescent Racing ACR 990 Race Car - submitted by both Applied Engineering and GEM GMD.

The car's rear wing setup is a Centerline Downwash Generator wing, allowing close drafting. With a 2.4 liter engine pushing out well over 900 horsepower in race trim and more in qualifying trim, GEM has produced a drivetrain capable of pushing the AE-designed shell to some 230 mph in low-downforce settings.
Kormanthor
20-06-2007, 14:06
http://usera.imagecave.com/Kormanthor/RocketRacers.jpg

I was wondering is there any interests of having air racing teams too?
Van Luxemburg
20-06-2007, 14:34
Okay, my team and tracks:

TEAM (Formula 1):
VLT/Monteluci

Car: VLT-Monteluci RF12 (http://i17.photobucket.com/albums/b76/VanLuxemburg/VLTF1-2.png)
Engine: ER8-C5 (Details TBD)




DRIVER 1: Daniel Baer
DRIVER 2: Yves Lachapelle


TRACKS:
Le Mans (13.6 km) (http://www.club-djet.com/calendrier06/lemansclassic2006/Circuit_des_24_h.jpg)
Nürburgring-Nordschleife (20.832 km) (http://upload.wikimedia.org/wikipedia/en/9/98/Nordschleife.png)
Kreuzbad Street Course, Colony of Kreuzbadinsel (20.2 Km) (http://i17.photobucket.com/albums/b76/VanLuxemburg/KITrack1.png)
SaintB
20-06-2007, 19:34
Weapons-tech Incorp will open its first tracks... These tracks will require the vehicles with the horse power of atleast 2000 hp and

These tracks will have at most 90 degree banked turns. Average speeds of the tracks are close to 300 MPH.

I should have the stats on them up soon.

I think thats going just a bit far...
Dostanuot Loj
20-06-2007, 19:36
When you say street, do you mean GT racing, or "pimped" cars?

I'm more of a rally fan, but a good GT1 style race could work for me. Always love to have Group C based cars.
SaintB
20-06-2007, 19:54
When you say street, do you mean GT racing, or "pimped" cars?

I'm more of a rally fan, but a good GT1 style race could work for me. Always love to have Group C based cars.

Street Mod... normal street cars modified for speed and manueverability.
Dostanuot Loj
20-06-2007, 20:01
So FnF crap. Not worth it then.
I'll consider the F1 though. After I get back tonight.
Bostopia
20-06-2007, 20:25
We'll enter an F1 team.

Teamname: Bostopia F1
Driver 1 - Adam Teraining
Driver 2 - Dave Prast

And a track

http://www.btinternet.com/~david.boston/_bostopia/fortbostonparkcircuitnew.png

The Fort Boston Park Circuit is set in a park in the centre of Fort Boston Park (think the Australian GP in Albert Park). The penultimate left hander leads into the right hand turn that leads through Fort Boston Plaza, where the cars accelerate past the gates of Fort Boston Castle, before breaking for the next right hander that leads onto the straight, and Park Circuit proper, before the final chicane back onto the start/finish line for another 1 minute 29 second blast round the lap.

3.294 miles/5.301 km
Circuit Type: Temporary Parkland Circuit
Fastest Lap: 1'29.125

Due to the roads the circuit is on being in use by park rangers, they would qualify as city streets and we would be happy to host a street race on the same track if necessary.
Scandavian States
20-06-2007, 21:37
Four Imperial automotive companies have supercars in the works and they will be debuted Alexandria International Auto Show. Assuming they're within standards, manufacturer-sponsored teams could be entered for publicity.
Kormanthor
21-06-2007, 13:48
So what do you all think about the prospect of air racing?
SaintB
21-06-2007, 15:54
So what do you all think about the prospect of air racing?

I don't see a problem with it, perhaps create a second interest thread? I'm organizing enough...
Kormanthor
22-06-2007, 02:01
I don't see a problem with it, perhaps create a second interest thread? I'm organizing enough...

ok
Avisron
22-06-2007, 02:08
Are we talking about stock cars, or what?
Avisron
22-06-2007, 02:11
Oh, I actually decided to read the thread.

Nevermind. I'm a stock car, oval racing person. Formula 1 is uncompetitive and pimped cars are lame.
Scandavian States
22-06-2007, 02:26
pimped cars are lame.

Nothing wrong with tuners, even Japanese ones. Just so long as they aren't rice. If you really want to submit a team but don't want to deal with pimped cars, you can use one of my supercars straight out of the factory.
Cebumopolis
22-06-2007, 02:57
this would be interesting indeed
SaintB
22-06-2007, 16:27
Oh, I actually decided to read the thread.

Nevermind. I'm a stock car, oval racing person. Formula 1 is uncompetitive and pimped cars are lame.

When I talk about Street Mod, I'm not talking pimped like everyone thinks. I am not talking about cars with flashy neon lights or carbon fiber everythings. I'm talking about where a team is sponsored by a company and buys a high performance car. The car is upgraded using a set amount of funds for the most efficient racer they can build. The cars are painted and decaled as er raceing cars of course but don't have 'pimped' sound systems or neon lights or any of that crap.
Scandavian States
22-06-2007, 18:50
SaintB: That's called Grand Touring class racing. The American Le Mans Series is a good example of such a thing.
SaintB
22-06-2007, 19:26
SaintB: That's called Grand Touring class racing. The American Le Mans Series is a good example of such a thing.

My bad...
Scandavian States
22-06-2007, 20:33
Yeah, you call something "Street Mod" and people's minds jump to ricers. You might want to TG the people who were turned off by that and explain the mix-up.
SaintB
22-06-2007, 23:01
I'll get to that when possible
Tanaara
23-06-2007, 01:23
I don't come here to II often, thats the only excuse I have for not posting earlier.

I'd like to submit vehicles and teams for street racing.

I also enjoy rally style racing, if any one wants to get a rally style race underway.

I'll submit cars/teams soon.
Avisron
23-06-2007, 16:13
On second thought, I might be willing to throw a team into both the F1 and Touring Car series. We don't have to have fancy images and stuff, do we?
SaintB
24-06-2007, 13:29
On second thought, I might be willing to throw a team into both the F1 and Touring Car series. We don't have to have fancy images and stuff, do we?

Nah, fancy images are not necesary.
Kormanthor
24-06-2007, 14:18
Nah, fancy images are not necesary.


http://usera.imagecave.com/Kormanthor/Kormanthor3/The_Mach_5_-_outdoors__better_front_left.jpg


I don't agree .... a picture is worth a thousand words. For instance what information comes to mind when you see the picture above?
SaintB
24-06-2007, 14:57
http://usera.imagecave.com/Kormanthor/Kormanthor3/The_Mach_5_-_outdoors__better_front_left.jpg


I don't agree .... a picture is worth a thousand words. For instance what information comes to mind when you see the picture above?

Personally? I think hey look, thats one of the ugliest cars I've ever seen...
The Candrian Empire
24-06-2007, 15:31
"go Speed Racer goooooo!!!!!!"
Avisron
24-06-2007, 19:42
Well all the F1 cars will look virtually the same anyway. I'll just copy an image from somewhere for my Touring cars. Is there a limit of two cars per team?
StockCar Auto Racing
24-06-2007, 20:32
I'd like in on this. I started a similar interest thread, but was unavailable for the past weeks. Here is my team and one track in my nation:

Track: Daytona International Speedway (http://i61.photobucket.com/albums/h52/nx9100/daytona.gif)
Daytona, capital city
2.5 mile super-speedway


T&M Racing, two-car team
#9 Plymouth Superbird (http://i61.photobucket.com/albums/h52/nx9100/superbirdblue.jpg) / 426 HEMI crate motor / driver, T. Romano / sponsor, Plymouth
#3 Chevy Chevelle SS (http://i61.photobucket.com/albums/h52/nx9100/ChevelleSSred.jpg) / 502 big block / driver, M. Savickas / sponsor, Coca-Cola
Avisron
24-06-2007, 22:19
So let me get this straight. We aren't signing up for an international racing LEAGUE. We're signing up for one of TWO virtually independent international racing LEAGUES. Under that plan one will inevitably end up being less prestigious, and that effectively creates a situation where those who want to build ONE successful team have to guess which to join and hope they get lucky.

Why don't we just do something like the Le Mans Series, where there's several different classes? It would make everything alot more simple. We could race on a series of street tracks, ovals, specially designed tracks, etc. There could be three classes. One for the Formula 1 type cars and anything else that's ungodly fast, one for high-end production cars that are still made for racing, and one for basically street cars that have been modified. That would mean there'd be three groups of finishes per event, but that just makes it more fun.

Further, I was thinking of doing a system, prior to this thread, of creating several areas on which "skill points" could be earned and invested into improving several categories of performance. Before each race these categories would be randomly ranked in importance, thus improving the finishing position if you happened to get lucky in your prior investments. Another possibility would be to rank the categories at each track.

These are all just my crazy ideas. If no one wants to help set this up, I can just take them elsewhere.
StockCar Auto Racing
25-06-2007, 05:28
Avisron, I like your "crazy ideas". I do have a question though. Do the 'skill points' determine the race outcome, or do you somehow RP the race? If its the points, would they take into accout things like 'the Superbird's superior aerodynamics at superspeedways'? I'm just trying to understand how your system works. I'm liking what I see so far, and in nobody helps you set it up, I'd be glad to work with you on a racing league.
Scandavian States
25-06-2007, 05:45
Here's what I would suggest for a system that is something like Avisron suggests.


1) Cars. We're going to need complete performance stats for the cars participating (top speed, quarter and full mile times with terminal speeds, lateral acceleration, etc.) I'll post my statblock later so you guys can get an idea of what it is we'll need.

2) Tracks. Something I've learned from playing Gran Turismo, there are basically two kinds of track. Tracks with lots of odd or sharp turns are going to favor quick cars (quarter mile times) with good handling (lateral acceleration). Tracks with long straight aways and loping turns are going to favor cars with excellent high end speed (top speed and mile times/terminal speed) and good braking (braking distance).

3) Of course, none of that matters if the driver sucks. Each driver has to be rated for things like endurance, situational awareness, reaction time, hand-eye coordination, etc. A six-sided die can be rolled to determine those skills, although since these guys are professional driver it would probably be wise to not accept a rating below 3.
Western Motors Corp
25-06-2007, 07:51
We would also be willing to participate and send a car(s)/team(s). So far, I like the ideas set forth and we'd gladly participate. I can post car stats, etc. when the time calls for it.
Avisron
25-06-2007, 17:15
Avisron, I like your "crazy ideas". I do have a question though. Do the 'skill points' determine the race outcome, or do you somehow RP the race? If its the points, would they take into accout things like 'the Superbird's superior aerodynamics at superspeedways'? I'm just trying to understand how your system works. I'm liking what I see so far, and in nobody helps you set it up, I'd be glad to work with you on a racing league.

Under my system, you'd get an initial number of points to set up your car. That's essentially the only way to make it fair.

Further, my system for handling the driver skills would work the same way. Among the list of stats that you could add points to would be things like Driver Endurance, Driver Situation Awareness, etc. Those would recieve their own individual ranking for each event, and effect things the same as the other stat categories.
New Brittonia
25-06-2007, 17:27
http://usera.imagecave.com/Kormanthor/Kormanthor3/The_Mach_5_-_outdoors__better_front_left.jpg


I don't agree .... a picture is worth a thousand words. For instance what information comes to mind when you see the picture above?

he's a demon on wheels


XD
SaintB
25-06-2007, 17:52
So let me get this straight. We aren't signing up for an international racing LEAGUE. We're signing up for one of TWO virtually independent international racing LEAGUES. Under that plan one will inevitably end up being less prestigious, and that effectively creates a situation where those who want to build ONE successful team have to guess which to join and hope they get lucky.

Why don't we just do something like the Le Mans Series, where there's several different classes? It would make everything alot more simple. We could race on a series of street tracks, ovals, specially designed tracks, etc. There could be three classes. One for the Formula 1 type cars and anything else that's ungodly fast, one for high-end production cars that are still made for racing, and one for basically street cars that have been modified. That would mean there'd be three groups of finishes per event, but that just makes it more fun.

Further, I was thinking of doing a system, prior to this thread, of creating several areas on which "skill points" could be earned and invested into improving several categories of performance. Before each race these categories would be randomly ranked in importance, thus improving the finishing position if you happened to get lucky in your prior investments. Another possibility would be to rank the categories at each track.

These are all just my crazy ideas. If no one wants to help set this up, I can just take them elsewhere.
Here's what I would suggest for a system that is something like Avisron suggests.


1) Cars. We're going to need complete performance stats for the cars participating (top speed, quarter and full mile times with terminal speeds, lateral acceleration, etc.) I'll post my statblock later so you guys can get an idea of what it is we'll need.

2) Tracks. Something I've learned from playing Gran Turismo, there are basically two kinds of track. Tracks with lots of odd or sharp turns are going to favor quick cars (quarter mile times) with good handling (lateral acceleration). Tracks with long straight aways and loping turns are going to favor cars with excellent high end speed (top speed and mile times/terminal speed) and good braking (braking distance).

3) Of course, none of that matters if the driver sucks. Each driver has to be rated for things like endurance, situational awareness, reaction time, hand-eye coordination, etc. A six-sided die can be rolled to determine those skills, although since these guys are professional driver it would probably be wise to not accept a rating below 3.

I also like those ideas. Avis, it is one league, kind of like what you said with Forumla 1 and Grand Touring. They hit the same circuits at the same time. One on one day, the other on another. A nation doesn't have to enter a team into each however. I like the idea of construction points for each driver and car. Lets try to discuss that point for now... then we will make an official entry thread for it when this is all out of the way?
The Candrian Empire
25-06-2007, 17:54
Under my system, you'd get an initial number of points to set up your car. That's essentially the only way to make it fair.

Further, my system for handling the driver skills would work the same way. Among the list of stats that you could add points to would be things like Driver Endurance, Driver Situation Awareness, etc. Those would recieve their own individual ranking for each event, and effect things the same as the other stat categories.

We could do it like the old F1GP - three areas, being
1. Aerodynamics - speed in a straight line
2. Cornering - speed in a corner
3. Reliability - duh?

It'll even let us use the old scorinator, which I just happened to have found.
SaintB
25-06-2007, 19:55
We could do it like the old F1GP - three areas, being
1. Aerodynamics - speed in a straight line
2. Cornering - speed in a corner
3. Reliability - duh?

It'll even let us use the old scorinator, which I just happened to have found.

Good... rwo questions. What is a scoreinator and how doe sit work o.o
The Candrian Empire
25-06-2007, 20:04
A scorinator, in this case, is an excel spreadsheet that allows you to input a few things and get the results of the race. It gives a whole lot of useful info to, because apparently this particular one gives lap times for each racer for the duration of the race.

I'll try to get Casari or Liverpool England and see how to work it.
SaintB
25-06-2007, 20:15
Nice... perhaps a copy of this would be good for me to get a hold of too. Once I see how to code it I should be able to modifiy it as needed.
The Candrian Empire
25-06-2007, 20:52
TG me your email and I'll send it. I still haven't figured out all the intricities tho.
StockCar Auto Racing
26-06-2007, 06:50
Avisron, thanks, I understand. I like those ideas, and will wait to see what you guys put together. I look forward to racing you!
Avisron
26-06-2007, 18:29
In my opinion, creating a statblock shouldn't serve any purpose in determing the races. It would make things look better, but I believe we should just do the category and point system. That way it could actually be factored in.

I think I'll just move on to my own league.
SaintB
26-06-2007, 18:58
In my opinion, creating a statblock shouldn't serve any purpose in determing the races. It would make things look better, but I believe we should just do the category and point system. That way it could actually be factored in.

I think I'll just move on to my own league.

Don't do that.. please! I'm just trying to organize this. I'm still a newbie really and have no idea how to make something like this work on NS, I could use help.
Scandavian States
26-06-2007, 19:19
In my opinion, creating a statblock shouldn't serve any purpose in determining the races. It would make things look better, but I believe we should just do the category and point system. That way it could actually be factored in.

I think I'll just move on to my own league.


A points system without context is an equally bad idea, IMO. Really, for any system you'd realistically need both.


SaintB: I think I have a good system in mind, but I'm heading out to see my mom in Rhode Island tomorrow and will be out of communication pretty much all of Thursday. However, I'll have computer access while I'm there, so I can run it by you then.