NationStates Jolt Archive


A chance for opportunity (OOC and interest thread, MT)

Kilrany
05-06-2007, 16:47
IC Thread (http://forums.jolt.co.uk/showthread.php?p=12737169#post12737169)

Well let me first start off with the premise of this. What I would like to do is essentially a character based RP set in an NPC nation of mine called Triari, it shares a Northern border with my Player Nation, Kilrany. As you’ve likely guessed already, I suck at creating snappy names, heh.

For reference, I will post images of the country, and immediate region here.
Map of Triari (http://s94.photobucket.com/albums/l93/Kilrany/?action=view&current=Triari.jpg)
Current SFR regional map (http://i94.photobucket.com/albums/l93/Kilrany/SFRRegionalMapBeta14.jpg)

Triari is a fractured nation, ruled by various warlords and mini-dictators that fight amongst themselves for eventual control over the entire nation, a fight that’s been going on for centuries. The landscape varies very slightly; the vast majority of the country is covered in thick primeval forests, which have prevented easy control, by anyone.

With the exception of one section of the Western coast, which allows for a large sheltered harbour, it is entirely high cliff faces wholly unusable for ports. While the Eastern coast is quite useful for ports, but almost uninhabited due to Kilrany raids over the years.

Before we get to far here, I’m going to inform you of the rules and what’s expected now, so those who find anything I expect to be unreasonable can stop reading here and now and save yourself a lot of time.

First, I don’t expect anyone to write a novel per post, but please, no one-liners. There is no reason not to have more then a single line. And if you’re not prepared to read what is potentially a lot, please don’t bother. I also expect you to RP everything of importance, if you find out some piece of intelligence, you best RP it. I will not accept ‘magic’ instantaneous knowledge of an event without good reason for your characters to know it. That is your characters knowing it, my preferred style of writing tends to tell the reader a great deal of information, I find this more enjoyable, it will be up to you to properly convey what your characters would actually know as with proper RP’ing.

Second, while my primary intent here is a sort of character RP, I’m not limiting numbers to one character, there will be no armies, and no division sized units. If you’d like to bring in a platoons worth of characters and supporting character (for example), that’s fine, but the more people you have the more noticeable you become. Be prepared to have any character you create die if that should happen, just as the ones I create. On that note, Triari is my NPC nation; I will determine the results no differently as I would my own nation, unless otherwise stated.

In regards to your characters, you are open to be what you’d like, mercenaries out to make some money, Special Forces sent by a nation to support a faction you like, aid workers, gunrunner, whatever you’d like, that would work well in this situation. That being said you have to watch out for the Kilrany regardless of who you are, large-scale involvement could get you notices, and attacked.

Third, this is strictly modern tech; there will be no rail guns, particle beam weapons, or anything that can’t be proven for the here an now, theoretical will not be accepted and plot device is for future tech only. If this is unacceptable, slowly back away from the thread now … good, this is not the place to discuss the feasibilities and what you think is possible in NS MT. This should not be a problem anyway unless you are out to win and want to use technology as your edge, rather then writing.

Fourth, if you join in, and for whatever reason, whether real life events, or you just lose interest and you decide to leave the RP, I have no problem with this, things happen, I only ask that you post something to that effect, either in character or here out of character so myself, and those still interested know. To me this is just common courtesy.

Fifth, the primary setting for this RP is Triari, although Kilrany and Valnari will no doubt come into play here, however Germania, sharing the northern border with Triari is an NPC nation belonging to Spazjenia, and he is not taking part in this RP, thus Germania is out of bounds, not a big deal anyway since its border is closed to Triari.

Now that’s my basic ‘rules’ for this RP, best to lay the ground rules now and potentially look like an ass then try and cover them later after its started. All this being said, I am open to suggestions, questions, or what have you, if you have a question, please ask and I will answer to the best of my ability.

As a side note, I would like to inform you now that I’m not a fast writer, so please bare in mind that I will choose to take an extra day to write something I feel is of quality, so if I do not post immediately, it is not because I’m ignoring you. I do have a job that can keep me quite occupied. On a related note to this, my friend Russkya has indicated that he will help me with this thread, and will respond to you as well.

For those of you still with me, I will now go into the more detailed, but still abbreviated history of Triari for a better understanding of why it is the way it is now, and how it is now. The following information would be considered known to anyone who did any basic research, or common knowledge I suppose. Please feel free to also use this as a reference post for information on Triari and you own and other players’ primary characters.

Most of Triari’s written history was lost over the years, what is known is that like the other current nations of this peninsula, which include Kilrany, Khurzav, Divina, Valnari and Triari, they all share the same original Slavic ethnic and cultural origins. During these early years the people of these lands lived in relative peace in small communities.

It was however during the Roman occupation of the peninsula, beginning around 114 BC that culture and ethnic similarities began to take change between the varying people as they reacted differently to the invaders. Unlike the Kilrany or Khurzav who reacted violently to the Romans and in a futile effort tried to drive them out, the Triari, similar to the Valnari for the most part accepted their rule and benefited from it.

Even after the Roman withdrawal from the region around 387 AD the various provinces and city-states of Valnari benefited greatly and became economically prosperous. Especially in the wake of the large scale Kilrany civil war that broke out in the wake of the power vacuum created from the Roman withdrawal. Eventually they began to band together over the centuries, forming councils and continually making profitable gains by selling supplies to the various Kilrany factions.

This time of prosperity lasted until 769 AD, when the Kilrany civil war ended and a unified nation emerged calling itself the Kilrany Empire, under the rule of a now royal family. Although Triari still benefited in trade with Kilrany, it was no longer the golden days of their civil war.

Over the following centuries the Triari grew wary of the Kilrany Empire as it gradually expanded its borders, invading and securing neighboring provinces and city-states as they sought to unify the region under their control. As the Kilrany Empire grew in strength, the Triari continued to band together if hopes their own unity would discourage Kilrany Imperialism.

For some time this worked and the Kilrany sought weaker targets, however in 1310 AD the Kilrany finally turned their eyes towards their Northern neighbors. Only a few decades after a successful war with their Southern neighbors, the Khurzav, the Kilrany launched a full-scale invasion of Triari.

The Triari, who hadn’t fought a war in several centuries found them-selves woefully unprepared to face the superior numbers and tactics of the Kilrany veterans and were regularly routed or out right obliterated in the field. Officially the somewhat democratic council that had come together over the years to lead Triari surrendered only two years later as the Kilrany swept through the country.

However the general population was far from willing to live under Kilrany rule, after so many years of self government, they began to violently oppose the Kilrany occupation in an almost identical situation the Kilrany faced against the Romans so many years prior. Thus twenty years of bloody and savage fighting continued as the Kilrany attempted to force the Triari to follow their rule.

During this twenty-year war of attrition, massive damage was done to the Triari infrastructure; villages, towns and entire city were destroyed as the Kilrany sought reprisal for every soldier killed. The Kilrany were only angered further by the strict patriarchal system of Triari, which was contradictory to the equality the Kilrany had achieved during the Roman occupation, with men and women serving in the military, killing each other as easily as any male dominated military.

Finally the Kilrany withdrew, no longer willing to take part in a long drawn out war with no more benefits for them, as they withdrew however, they enacted a terrible scorched earth policy, looting anything they could carry, and burning what they couldn’t. This resulted in the tremendous loss of Triari history, much of it taken away to Kilrany, and now in the hands of museums and private collectors.

In an almost ironic twist of fate, the Triari degenerated into a state of chaos rivaling that the Kilrany found them selves in at the end of the Roman occupation. The Kilrany only spurned this on as an edict was passed, with no peace treaty or truce signed, a state of economic war was declared on the Triari. All Kilrany warships and military personnel were free to engage any Triari ships, or people on sight.

Although the Kilrany did not often intentionally go after the Triari constantly, if a Kilrany warship spotted a ship belonging to the Triari, they would engage it, loot anything they could and sink it, or bring it home with them. As a further insult for the Triari, the Kilrany warships would occasional sail along their Eastern coast, and raid villages and towns with ports, eventually leading to a mass exodus of Triari from the coast, including the Kilrany-Triari border as Kilrany soldiers often raided across it as well.

As their nation fell into chaos the various resistance leaders turned on each other for what little recourses were left in order to survive. At first there were dozens of such factions all throughout the country, but slowly over time their numbers were thinned to only four who continue to fight with each other. (Will cover these four more in depth later in this write up)

Although enemies of the Kilrany Empire, such as the former Kingdom of Khurzav and a handful of other nations who saw opportunity in supplying weapons and supplies to the Triari, some wishing to create a thorn in the side of the Kilrany, some merely seeing a monetary gain. However none have done so in a serious enough manner out of concern for angering the Kilrany and risk all out war with the nation who still consider Triari to be little more then a rebellious province under their jurisdiction.

With most of the major nations of the SFR allies of the Kilrany Empire, or simply those who do not care, the Triari have gone mostly ignored as the Kilrany continue to attempt to influence the smaller nation.

Currently Triari is a third world nation with the majority of the population having never experienced electricity, indoor plumbing, or phone service, even the handful of cities that still remain barely have the most basic of power supply, with the exception of one city on the West coast which maintains a basic power and phone grid.

Outside cities and towns roads are next to non-existent, little more then dirt paths cutting through the heavy woods connect territories to each other. It is also outside cities where the faction leaders lose their direct control; bribery is commonplace, as drug runners, gunrunners and slavers bribe soldiers to let them pass.

Battles between rival warlords are routine, yet small in scale as communications are carried out only by runners, armoured vehicles are rarely if ever seen, as Kilrany aircraft routinely patrol the skies, often using targets as bombing training, or randomly strafing truck borne convoys should they be spotted.

Due to the prolific nature of Soviet hardware it is the staple of each of the factions, each relying heavily on the AKM and RPD, with RPGs being just as common. Little quarter is given to rival fighters, many of which are on drugs during combat to begin with.

Because there are no schools, not even hospitals outside of the major cities, the vast majority of Triari is uneducated and knows only their primary language, Russian.

Now then, I believe I’ve covered the basic back-story, now I’ll cover some important locations and people as shown by the map above in summary. To start with I will mention this now, there are soldiers under the command of the warlords, and then there are militiamen.

The difference here is pretty basic but I will say it anyway, the militiamen are nothing more then the locals given weapons and an identifying armband, they can vary from piss poor to pretty effective. While the soldiers tend to have basic uniforms and equipment.

Also to note, outside of cities, actual control by warlords also varies from next to nothing to extremely loyal. Thus bribery is extremely common and usually effective for getting passed militiamen who would rather take your money then fight, they tend to get a lot braver however if their in the presence of soldiers and or on drugs.

Neutralnaya
The one and only functional port capable of supporting heavy shipping and the largest and most advanced city in Triari with a handful of small scale power plants. Located on the West coast of the nation in a large sheltered harbour, it is the only suitable location on the Western coast for large ships.

Officially a neutral city, the only neutral grounds in the entire nation, setup out of desperation by the various factions to maintain a functioning port, lest it be destroyed in their fighting. Routinely a target for random Kilrany bombing, it suffers from occasional power outages and disruptions in its communications grid, as basic as they are.

Despite its official nature, a great deal of animosity remains between the faction representatives and militia forces that see to the daily running of the city. Occasional fights are known to break out between rival faction soldiers.

Genrich Kvasha
Arguably the most powerful of the Triari warlords, mostly due to being located farthest away from the Kilrany border. At age fifty-three he is the oldest of the Triari warlords, having managed to survive multiple assassination attempts by his rivals, and numerous bombings by Kilrany aircraft.

Controlling the cities of Anu and Trosk, he is notorious for doing whatever is required to remain in power, something he has passed on to his two sons, Pavel, age twenty-two and Victor, age twenty-three, both vie for power to be their fathers inevitable replacement. So notorious is Genrich, that he is known to have sold his own daughter when she was two, an act that only angered the Kilrany more, and increased their attempts to kill him. Militias under Genrich’s control wear black armbands.

His primary source of income is from drug production, slavery and the small scale drilling on a vast oil field he manages to do under the noses of the Kilrany who see him as one of the biggest obstacles.

He maintains one of the largest militias of all the warlords, including a number of armoured vehicles and has even been rumored to have in his possession a flight of eight IL-10s, and old model Russian ground attack aircraft dating back to the second world war, which he maintains as best as he can. High priority targets for the Kilrany, they have yet to be able to track them down given the ease in which they can land and be hidden.

In 2001 Genrich is reported to have bought two Soviet model Kashin class destroyers. Official he said they were to help protect Neutralnaya from Kilrany aggression, unofficially many believed they were to be used in a big to take control of the port city. Neither came to light, as one vessel was torpedoed and sunk just off the coast, and the second was mysteriously sabotaged in port. Genrich blames their destruction on Kilrany acts of terrorism, but no evidence exists to support such claims.

A three hundred thousand dollar bounty has been placed on Genrich’s head by General Marina Tsetaeva, including an addition one hundred thousand for the head of each of his sons.

General Marina Tsetaeva
At age thirty-one Tsetaeva is an extreme rarity in Triari, a woman who has achieved a position of power, this alone has been enough to Genrich to believe the Kilrany is supporting her. She achieved her position by bean even more ruthless then Triari men within a militia under the control of Maxim Yagoda, the warlord she would eventually replace. She got herself noticed and quickly began to climb in favour of the warlord, most rumours content she did more then just play a role as soldier for him.

Eventually achieving the rank of his ‘general’, commanding his military forces, despite being a woman she attained the respect of the men under her command. In 2002 Yagoda was killed when two, one thousand kilogram laser guided bombs dropped from a Kilrany aircraft obliterated the home he was sleeping in, also killing most of his family.

Tsetaeva moved quickly and with the loyalty of much of Yagoda’s military, eliminated the remaining family members and took over control of his former territory, holding on to the title of General.

Controlling the city of Tiana, her apparent policies follow closely to those of the Kilrany, only lending credence to the belief that they are supporting her, which was enough for Genrich to have her representatives and her forces removed from the city of Neutralnaya, although unofficially her troops can still be seen in the city, as it still remains neutral for them. Militias under her command are known to wear red armbands.

The source of her income is unclear to most with drugs and slavery outlawed in her sphere of influence, she does however seem to operate mining and drilling operations on a large scale, including reports indicating the presence of a power plant being build outside the city of Inara, combined with the lack of heavy bombing in her territory only continues to lead the other warlords to believe she’s been bought off.

Rumours abound that she receives weapons and supplies from the Kilrany, but no one can seem to find evidence in regards to how the Kilrany are supplying Tsetaeva with large numbers of it, a bounty of five hundred thousand dollars was posted by Genrich for anyone who can bring proof of Kilrany involvement, and location of supply drops. Tsetaeva also finds herself with a one million dollar bounty placed on her head by Genrich.

The Triari Council
The last vestiges of democracy in Triari, it is in truth a thinly veiled dictatorship run by a handful of wealthy families who hold mock elections and keep the people in line by leading them to believe that if they work hard, they to can become rich and powerful.

Controlling the cities of Vernisk and Marnisk, they are known for an almost extreme sense of capitalism, considering the people they are in power over as little more then slaves they happen to pay. The Triari Council is ultimately run by six families, the Shepikto, the Polekh, the Prokofiev, the Brunov, the Filatov and the Demin families, with their respective power in that order. Although each family operates it’s own small military force that protects them, the militias under the Council banner wear a green armband as their identification.

Although slavery is officially illegal in Council run territory most of the population under their control is treated only slightly better, low wages in sweathouse conditions and rampant drug use fuel the funding for the families, including several low key mining operations for coal, silver and platinum.

Despite their relative economic success, they are not the most militarily powerful, although heavy bribing of their neighbors helps keep them from coming under heavy direct attack.

In 2004 a rumour began that the Council had found a deposit of diamonds somewhere in their territory and began low scale mining, after some examples began to appear, General Marina Tsetaeva released an offer of two hundred thousand dollars for the location of the mine.

Elem Chuckhrai
After the mysterious assassination of his father, Julius Chuckhrai earlier in the year, Elem took over control of his territory, at age twenty-nine; his age is average for a Triari warlord.
The least powerful of the remaining Triari warlords, Elem finds himself in a desperate position as the closest to the Kilrany border, and under attack by forces under the control of General Tsetaeva.

Prior to the death of his father, the Chuckhrai controlled the cities of Destina and Inara, however since the recent death of his father and the opening of an offensive by General Tsetaeva’s forces, the city of Inara is now contested ground and he finds himself under heavy routine air attack by the Kilrany air force. Militias still loyal to Elem wear blue armbands.

Prior to his current problems, slavery, drugs and a small drilling operation was Elem’s chief income, however his supplies have since began to dry up under inexplicably effective raids by Tsetaeva’s forces and pinpoint air raids by the Kilrany air force.

In 2006 a rumour began to spread that Elem’s father had made a secret deal with the Russkyan’s to allow a small base within his territory, Genrich made an offer of one hundred thousand dollars to whoever could bring him evidence of its location. General Tsetaeva had a similar bounty up, however it was quickly rescinded less then a month after it was offered.
Kansiov
05-06-2007, 17:44
Nice Info there, but you did not state how can we sign up :confused:

Your statement is too vague, as a normal Citizen or what?
Tagmatium
05-06-2007, 18:08
This sounds like an incredibly interesting idea. I'd love to take part in this sort of thing. My characters, if you accept my application to join, would be a villain from my nation who I haven't really had the chance to play as, and his small band of followers. Essentially, they're a bunch of ex-Imperial Guardsmen, led by a Colonel who was head of a weapons research centre and who then tried to sell off the weapon (a tank) being developed there. His interest in Triari would be to attempt to maniuplate himself into a position of power, as he would see such a mess as Triari as a land of oppurtunity.
Kilrany
05-06-2007, 19:22
Ah yes, I would appear to have been a little vague as you mentioned. To sign up, you merely need to post here, basically tell me some basic information about who and what you want to bring in, I’m not expecting full biographies of every single character, Tagmatium’s brief is as much as I need for example.

I don’t mean to limit your characters here, as I said, be whomever you think works, if your government wants to subtly try and profit by the events in Triari, more power to you, if you want to be a group of mercenaries, that’s good too, options abound as to who you can be here. I merely want to ensure you all understand that large scale foreign involvement, will get your noticed by Kilrany, and they will not be pleased. Such as selling large amounts of heavier equipment, armour and what not.

That being said, as you suggested Tagmatium, such a thing is entirely possible, I’m leaving this RP quite open, I intend to flow with it however it needs to depending on the actions of other players, so if you can pull it off, you could replace a warlord, I’m leaving that open as a possibility.

And just for the record, heh, Tagmatium, you’re welcome to join in. I have an IC post ready to up to get the ball rolling, when that is posted, and I’ll make a link here for the IC thread when it is, anyone joining in can post their arrival, whether by merchant shipping in to the port, or covert landing by submarine for example. Whatever works for your group.

As one last additional note, just to cover my own ass, heh, if I don’t initially respond to you, I’m not ignoring you, I either didn’t initially see your post, or I’m taking a little more time to try and make a good response. If you feel for whatever reason I ignored something, please don’t hesitate to mention it, as I likely missed it for whatever reason.
Tagmatium
05-06-2007, 20:07
Nah, that's fair enough, man.

I'm deep in exam time myself at the moment, and I can really only get the time to write up a decent-sized post a couple of times a day, basically in the morning or at idiot-o'clock at night.
Kilrany
05-06-2007, 21:01
IC Thread (http://forums.jolt.co.uk/showthread.php?p=12737169#post12737169)

In Character thread is now up just so things can get going.
Tagmatium
06-06-2007, 00:40
Thanks for the link. I'm too tired to embark on an IC post right now.
Kilrany
06-06-2007, 00:47
Not a problem. To be honest I expected this to be a little slow to get off the ground anyway, can't expect people to read that whole thing and have a good responce *snaps fingers* like that, unless you're a damn good writer with a lot of time on your hands, or fast, heh.
Tagmatium
06-06-2007, 11:31
Would driving across the border be a viable way of entering into Triari, or would that cause too much attention from the Kilrany soldiers stationed on the border?
Kilrany
06-06-2007, 14:40
You could possibly drive into Triari from Valnari, it's a democratic nation whose population is less willing to put up with military action, so their border with Triari is not the same as the Kilrany border with Triari.

From Valnari it would be alot like crossing between the US and Mexico, just with a few more questions and more armed men. The Valnari have a great deal of problems with drugs being smuggled over their border.

Both of Triari's borders with Germania and Kilrany are closed borders, Germania operates a very good border patrol force, while Kilrany operates with regular military forces. Hopefully that answers your question.

EDIT
As an additional note, one can easily fly or sail into Valnari, as it is a fully independant nation from Kilrany. It would be little different then flying into any Western nation.
Kilrany
10-06-2007, 05:23
Would it be a fair assessment to those who are reading this, that most of your who might be interested in participating in some fashion in this RP, are being turned away by my rather strict ‘rules’ I mentioned in the beginning of this write up?

I will admit that I may have been a little gung ho when I wrote those, and perhaps just a little bit paranoid, but I am quite willing to be flexible in relation to them. Would more people be interested if I relaxed just a little bit (IE removed the stick, heh) and cut back on the ‘restrictions’ I put in place for this RP?
Independent Hitmen
17-06-2007, 13:17
*Waves*

Hello there mate.

Back from my holiday now and having read the last few pages of the Vizionarian thread I was participating in I've decided to call that quits for a while. Golden Succession seems to be stalled too, so I think I have the time to get involved here!

Whilst I want to re-read your first post, my first instinct is to use a small mercenary force from my Corporation; J Corp, for some mischieve etc. I'll get my self up to speed over the course of the day and hopefully get a post together for your approval before I post it!
Kilrany
17-06-2007, 16:47
Ah, welcome to the party IH … as small as it is right now, heh.

Good to see you’re back, and you more then welcome to join in, this should be interesting.

On a side note, if you want to take the easiest way to get into Triari, I would recommend berthing spaces on some freighter or some such, that way you could easily bring weapons with you. That is assuming your corporation doesn’t have their own means to land a small force, heh.

It’s quite possible to land in Valnari by commercial airliner and go across the border from there with vehicles, but obviously you’re not going to be able to carry weapons with you on the aircraft.
Independent Hitmen
17-06-2007, 23:28
Indeedy.

Well I was weighing up what to do and wasnt sure of which to choose, Corporation using its mercs to sell weapons to one of the Warlords (probably Genrich) after said warlord approaches them.....or using a troop of Mercs who have been hired by a warlord for various acts of skullduggery.

As for insertion, J Corp has a fleet of private jets, military spec cargo aircraft and various shipping holdings. I was thinking more of putting whoever is coming in on that merchie that your sub took a look at in an earlier post, it moves things along nicely I think?

I'm leaning more towards using J Corp, it means they can be a smaller yet better equiped team with more of a reason to stay even if the shit hits the fan....mercs might bug out if it got a little too rough methinks.

Ill write up both and post the one I like best 2moro morning I think :)
Kilrany
18-06-2007, 01:14
Either option is up to you, the various warlords are always willing to spend some cash to beef up their forces, anything to give them an advantage, especially if they can get it in past the Kilrany.

It would be unwise to bring aircraft into Triari, the Kilrany have a habit of shooting at them, heh, plus they keep catering every runway the Triari have ever tried to build. Heh.

As for the ship, if you want to can use that, I have no problem with that, I had no purpose for it other then as a means to show my attack submarine as being there. Once anyone is on the ground in Triari, it’s extremely difficult to track them given the massive forests.
Independent Hitmen
26-06-2007, 22:56
hello mate! Im back! Ready when you are!
Kilrany
27-06-2007, 02:41
Most excellent, it's late however for me now, and I'm not up to writing anything of quality right now, so I'll have something up in the morning.
Red Tide2
27-06-2007, 03:20
The Red Tide Mafia would take great interest in this area. Please note, the RTM operates late-70s/early-80s military equipment from all over the world, therefore, the intensity of the conflict should go up a notch when the RTM really starts flooding the market.
Kilrany
27-06-2007, 19:42
Well I've written better, but there it is. Hope it's enough to work with.

(a thought crossed him that that was a inherently uninspiring name)

HAH! Yeah, I'm going to freely admit I'm terribly at making up names, I essentially just asked a friend what neutral was in Russian and well, this was the end result after a little bit of bad thinking to liven it up a little. heh
Thegreatergodantetious
27-06-2007, 20:39
I will play the business man karlog. I am here to find the great oil resources whit me I have 10 geologist and 100 soldiers under command of sergeant humper.
Kilrany
28-06-2007, 16:22
Thegreatergodantetious, I don't wish to be rude, but if you want to participate in this RP, please at the very least, use a spell check, I cannot understand the majority of what you said in your posts beyond that you want to play some business man and apparently think you can decide what the Kilrany do. If you want to make a deal with the Kilrany, you’ll have to RP it, and deal with the Kilrany distrust of strangers.

I gave Red Tide2 and Independent Hitmen a little leeway with the Triari because all they did was make arrangements for a meeting, that I find acceptable, but do not attempt to control my forces.
Independent Hitmen
29-06-2007, 13:12
I agree. Thegreatergodantetious, you are taking a few liberties there.

As for the catalogue Kilrany, it would contain a mixture of RL weapons and a few versions that I've made myself.....as you want to keep this MT I can RP the Corp as being in its early stages and not quite progressing to the stuff I use on NS at large sometimes (Advanced Air-Sea missiles and the like, but I doubt Genrich would be interested in that). I was also going to suggest that I can get my hands on other weaponary from storefronts on an order basis from him.

What kind of stuff would he be liking do you think? Just small arms, or equipment and heavier stuff as well?
Kilrany
30-06-2007, 01:08
Apologies fellows, I’m not going to be able to get a response out tonight, work and a headache along with a visiting relative, a noisy one at that, is not helping to get any writing done. I should have a response up in the morning.

As for the catalogue, I have no problem with it containing custom NS weapons, just so long as they fall within the MT timeframe. They are going to be more open to weapons that share ammunition commonality with what they have, unless you can also supply large amounts of ammunition for it.

They will buy heavy equipment, but they have to see it as worthwhile, as I explained to Red Tide2 Icly, certain weapons like anti-tank missiles just wont sell as no one has vehicles heavier then light armour, which they can take down easily enough with RPGs. They will buy light armour, but not tanks, to them they’re just not worth it, although Genrich will likely buy heavier ground to air missiles if he can get them even anti-ship missiles I suppose, the only real reason he doesn’t is that few people risk selling them.
Independent Hitmen
03-07-2007, 18:10
A drizzly afternoon from England!

I'm thinking my next post will can be bringing some weapons in. I'm thinking 200 G-36's with the 40,000rounds of ammo plus maybe three of the SA-11's and the radar vehicle. I'll work out a figure for the RP's sake and then Isovich can hand over money or raw materials to that amount (like oil, diamonds, gold or something?).

I'm thinking of leaving that team in the port city whilst they wait for the ship to come with the weapons, allow them to build closer relations with Isovich and his troopers etc. Possibly give them a little free training outside the city limits or some such?
Kilrany
03-07-2007, 21:17
Sounds good to me. I imagine payment will be in either cash or diamonds, either way, payment will be made, heh. Perhaps a favour might be asked later that will allow you to gain some more ties with Genrich if you'd like.
Thrashia
05-07-2007, 10:46
Consider me interested. I'll throw my character in edge-wise when I see an opening.
Kilrany
05-07-2007, 15:43
Sounds fine too me. Though could I get a brief summary of what you'd like to do? Both for reference here and out of curiousity.
Kilrany
05-07-2007, 18:10
I wasn't sure about your intent here Thrashia, so apologies for a rather simple post, I wasn't sure if you wanted me to have someone approach you're men out of curiosity, perhaps someone from one of the various warlords to speak to you, or if you were going to ask about in the bar or even go freelance, etc ...

So I’ll go with however you lead off in your next post if that’s fine.
Aztec National League
05-07-2007, 21:53
First off, this RP looks very, very good. With your permission, I would like to join this RP. Here's my idea...

Since my nation's economy is largely run by the state, there is a bit of a problem with the black market. A black market cartel will hear, through connections through my government, of what's going on in Triari and want to smuggle in weaponry. Most of it the initial work will be conducted through one agent (who's name I haven't yet thought of.) Should it prove to be profitable, other agents may try to supply weapons to other warlords.

Should my government figure out that some weapons are missing and unaccounted for, they'll begin to look at the various cartels and through one way or another, find out where the weapons are going to. They'll dispatch a small team of intelligence agents to Triari and try to find out who's getting the weapons, try to recover some those weapons and locate and detain the gun smugglers.

Should my government not get involved (that will depend if I or anyone else involved thinks that the story would be better without them), it will be up to the cartel to make sure that the various warlords don’t find out that they’re smuggling guns with everyone.

If you have any suggestions or different ideas, I’ll be open to them as well.
Thrashia
05-07-2007, 22:00
I wasn't sure about your intent here Thrashia, so apologies for a rather simple post, I wasn't sure if you wanted me to have someone approach you're men out of curiosity, perhaps someone from one of the various warlords to speak to you, or if you were going to ask about in the bar or even go freelance, etc ...

So I’ll go with however you lead off in your next post if that’s fine.

Thanks for letting me in.

Its fine, your post. My men's main intent is to collect on that 300k bounty on Genrich. They're entering the bar because they know they might meet, through their information, they might run into Bodrov who could the lead them to the warlord.
Kilrany
06-07-2007, 02:16
Aztec National League
Sounds good to me, you’re more then welcome to come in with that. I realize I may have been a little heavy handed in the ‘rules’ up there, but I like to think I’m easy going, heh, so I have no problem with government agents or small special operations teams coming into Triari. I just don’t want this to turn into a dog-pile of a war with multiple outside nations attempting to operate in Triari; it would just go so badly given the state of the SFR.

I don’t have any immediate suggestions, but I am a little tired, so go ahead and join in and we’ll see where it takes us.

Thrashia
No problem mate, the more the merrier … assuming I don’t go insane trying to keep up with everyone, heheheh.

Living dangerously I see, Genrich will not be easy to topple, but I look forward to seeing how you go about it. You will have little difficulty finding someone who could provide you with some information in Neutralnaya, the factions are pretty well visibly split, heck, slip a few bills to the bartender and you’d get some decent information where you could find a more private meeting to get real information away from prying ears.

I'd also like to thank both of you for your kind words on the RP, admittedly I’m slightly paranoid about my writing, I always think its crap so it’s hard to tell when it isn’t, heheh.
Independent Hitmen
06-07-2007, 12:44
Woo more people!

I've suddenly started wondering whether you would have trucks/people moving stuff to allow us to move the cargo thats been brought in out of the port and towards the areas Genrich would want it deployed in. The launchers can drive themselves I think as I'm pretty sure that they are tracked, plus a number of people can hang on the side of them.

Anywhoo shall I leave the late night unloading to you? Im assuming you would want to keep it on the "low down" as it were to ensure that the Kilrany or rival warlords dont find out that Genrich is suddenly getting SAM's et al?
Kilrany
06-07-2007, 16:11
Oh yes, the unloading of the SAMs will be done under the relative safety of the night to avoid the prying eyes of the other warlords and more importantly, those of the Kilrany. Genrich will ideally want them not to know they’re there until they’ve powered up their radar and are locking on to a Kilrany aircraft, at which all hell is going to break loose, heh. I doubt we have to go into extreme detail on the unloading process, save us both a little time, heh.

On the mention of trucks, while I did say vehicles are rare, that was more so in regards to the general population. The warlords have a wide variety of vehicles at their disposal, mostly lightweight vehicles that work decently on off-road conditions, since the ‘roads’ outside the cities aren’t very good in the slightest.

Oh yes, additional question, the personal role radios your men there are using, I'm assuming they have at least a base level of encryption, to keep the average person in Triari from listening in to their conversations, I'm also working on the assumption they wouldn't be saying anything 'incriminating' as well (IE, sticking with codenames, status checks, etc), would that be correct?
Independent Hitmen
06-07-2007, 21:38
That is pretty much correct yes. I need to do a bit of research into communications technologies before I give you a full roundup. Should be able to do that tomorrow....touch wood!!

EDIT: After reading the post and sticking a brief one of my own up, we can skip forward to the warehouse afterwards then move on again to the movement and subsequent deployment of the weapons with a mixed crew of J-Corp/locals. As for defeating the HARM's im looking up methods to suggest to you.

I've also thought of a few other items that might make up the next order for you including; Claymores (the mine type, not the Scottish weapon), frag grenades, white phosphorous grenades, basic NV kit for the better trained soldiers and armour piercing ammo to go through those pesky trees. Not sure if a heavier calibre weapon might do instead of those though...12.7mm machine guns any one?
Kilrany
06-07-2007, 23:55
That’s all right; I don’t need extreme detail on the radios themselves. These guys are obviously professional, they have radio discipline I’m sure. I just like to confirm certain facts before I go to far, heh, never know what you can take advantage of. Heheh.

Simple fact is that personal role radios lack the higher-level encryption capability required due to their size to prevent modern nations with the proper receivers and computer hardware and software from eventually breaking it and listening in. But I’m not so much concerned with what they say, since as stated, I’m assuming their smart enough to use codenames for important items, and that even anyone listening in wouldn’t get anything useful. I just want to make you aware that active signals will get picked up, they may not be broken if properly encrypted, but they can be detected if an aircraft is nearby, just like an active radar scan. And a significant part of the Kilrany’s plan is isolating Triari is jamming wireless signals that they either don’t recognize, or want to keep silent.

Obviously Kilrany aircraft capable of this can’t be everywhere at once, nor can they jam every signal perfectly all the time, but when such an aircraft is in the area, and they pick up an increase in traffic, the crews often essentially go, “Let’s screw around with the Triari,” and send out jamming signals. I just wanted make you and anyone else aware of this OOCly so it doesn’t come as a major surprise should it happen.

Moving on from that, when I reply I’ll move us ahead to the warehouse as suggested, that will however have to wait a few hours, I only have a brief time here on the computer to write this. In relation to HARMs, I not sure there’s much that can be done to protect against them given the timeframe besides shutting down the signal and moving. It may damage the vehicle’s radar but it’s easier to fix something then replace it and the crew if a missile obliterates it, since most HARMs now have a memory for where the signal was coming from, plus a millimeter wave radar to home in on the vehicle. But if properly placed the natural forests of Triari provide a great deal of protection to vehicles from ground search radars.

Additional weapons will be most welcome, they will take whatever they can get really, and mines are definitely popular, especially reliable ones like claymores. Heavy machine guns are also useful, they tend to mount them on vehicles along with recoilless rifles, they use them a lot if they have to clear out a building, as many of them are of very sturdy construction, many of the old stone structures, castle-like buildings, even if in ruin form still exist from the days of the old Triari government.
Kilrany
08-07-2007, 19:11
Right then, got swamped with work this weekend, but now I have all day, I'm going to catch up on what I missed and try and get a decent responce punched out in the next few hours.
Kilrany
12-07-2007, 18:38
Good to know IH that I'm not the only one to think of such things, I had considered having them check the vehicles, but they really aren't that bright, plus unless you had a giant neon sign flashing next to them going, "I am a bomb," they wouldn't have known the difference anyway. heh

Thrashia, I was not aware such 'pills' existed, where can I get some, heh.
Thrashia
12-07-2007, 21:15
Good to know IH that I'm not the only one to think of such things, I had considered having them check the vehicles, but they really aren't that bright, plus unless you had a giant neon sign flashing next to them going, "I am a bomb," they wouldn't have known the difference anyway. heh

Thrashia, I was not aware such 'pills' existed, where can I get some, heh.

Oh yea, they exist. They're used to ward off the effects of alcohol; a lot of cops use them as does the FBI.
Kilrany
12-07-2007, 21:34
Huh, interesting, I always figured they were just fictional for plot devices. Just to be clear, I wasn't trying to be rude about the use of them here, I just thought it was amusing, given I thought they were the work of fiction. Not a big deal none the less.
Aztec National League
19-07-2007, 09:25
Hey all, although I certainly intend to remain part of this RP, I must go out of town starting this Sunday and I will not be back until next Saturday. Although I'll be about 30 miles north of the San Francisco Bay Area, I'm sure my mother, aunt and uncle would not be too thrilled if I spent this trip playing NS for hours straight.

Regardless thought, until this upcoming Saturday, I will continue participating in this RP and when I come back on the 28th, I will certainly spend a lot of time doing catch-up.
Thrashia
19-07-2007, 09:56
Sry for the long wait Kil, but I'll have a post up either this evening or by 2moro morning. Work is kicking my ass right now.
Kilrany
19-07-2007, 17:20
No problem, I appreciate the heads up from both of you. My own post will be delayed until this evening as well. I have an appointment I have to go to this afternoon; as well as other things must be done. I don’t seem to be getting my email notices about posts being made in my threads anymore either, so that sort of delayed my response as well. Have to start making more regular visual checks through my bookmarks I suppose is all.
Independent Hitmen
26-07-2007, 15:30
Back from shooting now, so shall have a post up within a couple of hours :)
Kilrany
26-07-2007, 16:04
Excellent, good to hear.
Kilrany
30-07-2007, 22:08
Got no real good excuse why this took so long to get up, given how simple it is, but it should be enough to keep the scene going for now.
Independent Hitmen
03-08-2007, 21:25
Hey guys. Im off to see the girlfriend this weekend, so that knocks me out of the RP until monday....kinda putting a filler post up in a minute as I cant seem to think of anything proper to say. I've moved the timeline up a bit Kilrany, which I hope you dont mind, we can use fluid time to jump back to the others if/when they start posting again :)
Kilrany
03-08-2007, 22:55
Indeed, given the fact that no players involved are actually fighting each other at this time, fixing the timeline in place isn't quite as essential right now as it might otherwise be, at least as I see.

Given you wont be able to post for a few days that will give me more time to come up with a decent responce (ideally, heh), and hopefully you others will have posts as well, hint, hint, heh.
Thrashia
04-08-2007, 06:51
Might be a good idea to put this entire rp on pause, least until i can get settled into my new dorm (bastards moved me).
Kilrany
04-08-2007, 15:18
Putting the entire RP on pause is probably unnecessary given the lack of any fixed timeline; any one can jump back in or join in for the first time at any point right now and not miss anything given the current situations for everyone involved. No major 'plot points' have been created as of yet that affect anyone else in the RP.
Kilrany
06-08-2007, 03:39
Sorry about the delay, I wont likely get a post off until tomorow, if then, we've got family visiting with their children and they're staying outside in a camper, the house has been noisy as hell and my computer is in the main room, so writing has been a bit difficult right now.
Independent Hitmen
09-08-2007, 20:41
hey mate, im absolutely swamped with work now im in a new job (whoop!) whilst im not at uni....should be able to get a post up over the weekend if not a bit before!! Sorry about the delay and will speak with you on MSN soon :)
Kilrany
09-08-2007, 20:43
Not a problem, thanks for the heads up, and congrats on the new employment, wish I could say the same, heh
Kilrany
11-08-2007, 01:04
OOC: Would it be possible to RP the city council meeting soon?

Sure thing. I had meant to ask here earlier if you wanted me to skip ahead and set up the council meeting or let you get in a conversation with Morris first, but I ran out of time and had to go to work.

In any case, I'll start writing up a setup, need to consider a few things about, I'll try and have it out tonight, but it may not come untill morning if I hit any snags, likely not though, as the setup shouldn't be too complex.
Independent Hitmen
12-08-2007, 10:18
Im back :) shall get a post up right now!
Kilrany
16-08-2007, 16:24
That's no problem Aztec, I might not get a post up today in responce anyway, downright exhausted and can't really focus all that well. I'll try to get a reply up as soon as possible anyway.
Kilrany
26-08-2007, 15:17
Just wanted to mention that no, I'm not ignoring the thread, heh, I've just had a decided lack of creativeness to write the responce, though I have all day and I'm going to try and get it done now.
Independent Hitmen
28-08-2007, 19:14
sorry about lack of progress on posting, girlfriend has been here all weekend and monopolising my time! back to posting now though :)
Kilrany
30-08-2007, 20:40
Somewhat importany note IH, the crash site is thirty kilometers from the missile battery, not four, one of the principle reasons for Isovich being understanding if your didn't want to accept it, since that's a long hike through dense forest when you're likely not the only one to have seen the crash, among other reasons I will cover in my own upcoming post.
Independent Hitmen
31-08-2007, 19:41
ah...complete misreading coming in there.

sorry about that, ill get it sorted right away...dunno where i got that in my head from!! Doh!!

Not gonna be able to post until monday though now.... sorry!!!
Kilrany
31-08-2007, 23:13
No problem, I'll hold off on my post ... really just gives me a little more time to write it up, heh.
Independent Hitmen
03-09-2007, 18:36
ok doke, getting another post together now and will revise my one from last week!! Doh!!
Kilrany
07-09-2007, 16:47
Apollogies IH for the long delay on my post, work's been hectic this week and I have more today. I have not abandoned this thread and I am still attempting to get time to write something decent.
Independent Hitmen
08-09-2007, 10:47
thats cool, Im having exactly the same problem mate!

Also to give you a headsup I'm going to Switzerland for a week, starting next tuesday, with my girlfriend. We have rented a cabin in the mountains so I suspect that posting will be impossible during that time! An advanced apology there.
Independent Hitmen
19-09-2007, 18:52
Ok dokey, I'm back from Switzerland - a day later than planned. Should have a post up within the next 24hrs.

I trust everybody is still well?
Black Shadows
19-09-2007, 19:22
Is it too late to get involved in this thread?
Kilrany
20-09-2007, 16:10
IH, welcome back, hope the trip was enjoyable. I wasn't sure if I left much room for you to write something you'd be happly with, so if you'd like, I could write an addition to move up the timeframe, I just figured you might want to write something about the travel, heh.

Black Shadows, the RP is still open, just give me an idea here of what you'd like to do in the thread, I shouldn't have a problem.
Black Shadows
20-09-2007, 17:06
IH, welcome back, hope the trip was enjoyable. I wasn't sure if I left much room for you to write something you'd be happly with, so if you'd like, I could write an addition to move up the timeframe, I just figured you might want to write something about the travel, heh.

Black Shadows, the RP is still open, just give me an idea here of what you'd like to do in the thread, I shouldn't have a problem.


OK, here's my thoughts so far:

My characters are a small tribe/clan/band who are descended from renegade Roman deserters. They have survived thru the centuries by staying hidden, foraying out into the world only to secure their adopted homeland (about 70 miles north of Tiana), and as a result of their tremendous capabilities of stealth and guerrilla tactics, have evolved into a fiercely efficient group of BlackOps specialists. Their training includes 8 different aspects of the martial arts, sniper training, assassination, tracking/scouting, and all aspects of one-on-one death-dealing.
They are semi-mythical, seen by very few people over the centuries. Most of those who DID see them are dead by their hand.
They hold General Tseaeva in high respect, as they believe she is a descendant of the Roman Centurion who led the renegades into hiding over 2,000 years ago. The General is aware of their existence and maintains a cursory contact with them, not wanting the world to know either of their actual existence, nor of her relationship with them.
They call themselves Liberii, and are fiercely independant. They have a high degree of spirituality which is a combination of a Zen-like focus and reverence for the Gods of War.

This is sort of an outline. I can flesh it out as we go along.
Independent Hitmen
21-09-2007, 22:28
Was indeed an enjoyable trip thank you! Although having to work for these past days since ive been back has been a bitch. Finally free now though, I'll put a post up about the journey and leave it with them a couple of miles from the site I think...that way you can write some stuff about the Kilrany and that Council unit...do i sense a threeway fight coming on :D
Kilrany
22-09-2007, 16:34
I know that feeling IH, as for the three way fight … it’s possible, heh.

Black Shadows, very interesting take on the history I made for the region, I’m intrigued. I have no problem with this, sounds good. Though just as an observation/personal opinion, you probably should cut down on the number of martial arts they know. I say this simply because Triari is a very isolated country, greatly because of the Kilrany, and if these ‘renegades’ are as isolated/hidden as you say, it would be a little difficult to find a means to train in these alternate arts, even over many years. No big deal really, just probably a bit excessive for what they are is all.
Kilrany
23-09-2007, 19:27
Well, that post would have been up sooner, but my niece came to visit for the night half way through writing it and she's a rather noisy one, so it was hard to maintain a train of thought on my writing, heh, but there it is, and I'm fairly content with it.

Though I believe I was quite conservative in the time frame I used for the arrival of Kilrany forces near the crash site. Since I honestly have no clue how long it would take to offload choppers from cargo aircraft, arm them and fuel them I let it take longer then it probably would have. Plus this way they arrive at about the same time everyone else does rather then sooner and I think that's better for the story, heh. Ideally no one has a problem with this, heheh.
Independent Hitmen
25-09-2007, 09:03
I have my post virtually done, but Ive just been called into London urgently to look at a flat (I am trying to rent in central london and prices are absurd and very low amount of places!!)
I'll try and get it up tonight, depending upon how long I have to spend in the capital!!
Kilrany
25-09-2007, 18:16
Not a problem IH, real life always comes first, thread should still be here when you get back, heh.
Black Shadows
28-09-2007, 01:03
I know that feeling IH, as for the three way fight … it’s possible, heh.

Black Shadows, very interesting take on the history I made for the region, I’m intrigued. I have no problem with this, sounds good. Though just as an observation/personal opinion, you probably should cut down on the number of martial arts they know. I say this simply because Triari is a very isolated country, greatly because of the Kilrany, and if these ‘renegades’ are as isolated/hidden as you say, it would be a little difficult to find a means to train in these alternate arts, even over many years. No big deal really, just probably a bit excessive for what they are is all.


I didn't mean to imply that all of the Liberii knew all of the martial arts. Part of the 'fleshing out' I mentioned was to note that even within the tribe as a whole, there are several sub-tribes/clans who each 'specialize' in one or two of the disciplines.
Kilrany
28-09-2007, 01:08
Ah, I see, minor misunderstanding on my part, no big deal. Still sounds interesting though.
Black Shadows
28-09-2007, 15:21
Any ideas as to when IC thread will be available?
Kilrany
03-10-2007, 05:16
Man, I stress and I procrastinate on this post to make it something decent, finally it takes a friend to point out it's not that complex and it doesn't have to be a freaking novel, so I finally get it out, heh. Sorry for the delay.

As for when the thread will be availeble, I'm not sure I understand, the thread is active right now, if you'd like to write the set up for your little group taking place elsewhere in Triari, that's fine.
Independent Hitmen
07-10-2007, 11:24
Hey guys, sorry about my inactivity lately. Im currently studying at University College London (UCL) but the place I was supposed to be living in, well the deal fell through so I have been going up and down to London like a yo-yo this week. Whilst I can get reading done on the train they dont have WI-FI on all of them yet so I havnt been able to access the net lol! Anyway Ill try and get a post up ASAP!

On a personal note I hope everybody is well :)
Independent Hitmen
11-10-2007, 22:04
ARGH about sums up my week so far, so apologies again for a no show on the posting department. Im still typing up this one as Ive been handed four presentations for next week at uni (thats all four of my courses!!) and am still searching for a house in the ludicrously over priced London!

Thanks for the pateience
Kilrany
11-10-2007, 22:07
Holy crap man, hectic schedule, don’t worry about the delay, I just appreciate the heads up, baring any random catastrophic event, I’ll still be here when you get the time to finish and post, heh.
Independent Hitmen
03-11-2007, 23:11
Hey guys, sorry about the HUGE delay with my post but Im moving into my flat in London (wooo finally) and so we dont have internet yet so I have to steal my girlfriends when i visit her house!! Ill keep you updated on my progress!
Kilrany
04-11-2007, 06:46
Righto then, hope you get that worked out quickly, heh, in the meantime I'm still ready to pound out a new post when you're able to get your own up, no rush. Gives me more time to try and come up with something creative (fat chance, heh).
Kilrany
17-03-2008, 13:53
I just wanted to give everyone a heads up that I may not be able to get a post up this week. It's March break where I live and it looks like there's going to be an extra five to six hours added on top of my regular work shift, so I'm unsure if I will be able to find the time to write something this week, however by Friday things should be back to normal, assuming this all actually comes to pass.
De Vliggenplaat
28-04-2008, 23:38
I noticed your IC thread earlier today and was wondering if I could get involved with a foreign aid group, probably inside Neutralnaya at first. University long-haired peace corps types, the ones who'd make lovely candidates for kidnapping and subsequent ransoming. Probably venture outside Neutralnaya on some kind of "Aid to the Outskirts" program.

Depending on who is in the aid group (Big businessman's ideological teenage daughter, for example) this may result in the subsequent dispatch of private military contractors or even Plaatische SF if enough are kidnapped for recovery.
Kilrany
28-04-2008, 23:49
This is acceptable to me, if you'd like, just RP a freighter coming in, subsequently docking, and we can go from there.